| 1 | /**************************************************************************/ |
| 2 | /* noise_editor_plugin.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "noise_editor_plugin.h" |
| 32 | |
| 33 | #ifdef TOOLS_ENABLED |
| 34 | |
| 35 | #include "../noise.h" |
| 36 | #include "../noise_texture_2d.h" |
| 37 | |
| 38 | #include "editor/editor_inspector.h" |
| 39 | #include "editor/editor_scale.h" |
| 40 | #include "scene/gui/button.h" |
| 41 | #include "scene/gui/texture_rect.h" |
| 42 | |
| 43 | class NoisePreview : public Control { |
| 44 | GDCLASS(NoisePreview, Control) |
| 45 | |
| 46 | static const int PREVIEW_HEIGHT = 150; |
| 47 | static const int PADDING_3D_SPACE_SWITCH = 2; |
| 48 | |
| 49 | Ref<Noise> _noise; |
| 50 | Size2i _preview_texture_size; |
| 51 | |
| 52 | TextureRect *_texture_rect = nullptr; |
| 53 | Button *_3d_space_switch = nullptr; |
| 54 | |
| 55 | public: |
| 56 | NoisePreview() { |
| 57 | set_custom_minimum_size(Size2(0, EDSCALE * PREVIEW_HEIGHT)); |
| 58 | |
| 59 | _texture_rect = memnew(TextureRect); |
| 60 | _texture_rect->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); |
| 61 | _texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_COVERED); |
| 62 | add_child(_texture_rect); |
| 63 | |
| 64 | _3d_space_switch = memnew(Button); |
| 65 | _3d_space_switch->set_text(TTR("3D" )); |
| 66 | _3d_space_switch->set_tooltip_text(TTR("Toggles whether the noise preview is computed in 3D space." )); |
| 67 | _3d_space_switch->set_toggle_mode(true); |
| 68 | _3d_space_switch->set_offset(SIDE_LEFT, PADDING_3D_SPACE_SWITCH); |
| 69 | _3d_space_switch->set_offset(SIDE_TOP, PADDING_3D_SPACE_SWITCH); |
| 70 | _3d_space_switch->connect("pressed" , callable_mp(this, &NoisePreview::_on_3d_button_pressed)); |
| 71 | add_child(_3d_space_switch); |
| 72 | } |
| 73 | |
| 74 | void set_noise(Ref<Noise> noise) { |
| 75 | if (_noise == noise) { |
| 76 | return; |
| 77 | } |
| 78 | _noise = noise; |
| 79 | if (_noise.is_valid()) { |
| 80 | if (_noise->has_meta("_preview_in_3d_space_" )) { |
| 81 | _3d_space_switch->set_pressed(true); |
| 82 | } |
| 83 | |
| 84 | update_preview(); |
| 85 | } |
| 86 | } |
| 87 | |
| 88 | private: |
| 89 | void _on_3d_button_pressed() { |
| 90 | if (_3d_space_switch->is_pressed()) { |
| 91 | _noise->set_meta("_preview_in_3d_space_" , true); |
| 92 | } else { |
| 93 | _noise->remove_meta("_preview_in_3d_space_" ); |
| 94 | } |
| 95 | } |
| 96 | |
| 97 | void _notification(int p_what) { |
| 98 | switch (p_what) { |
| 99 | case NOTIFICATION_RESIZED: { |
| 100 | _preview_texture_size = get_size(); |
| 101 | update_preview(); |
| 102 | } break; |
| 103 | } |
| 104 | } |
| 105 | |
| 106 | void update_preview() { |
| 107 | if (MIN(_preview_texture_size.width, _preview_texture_size.height) > 0) { |
| 108 | Ref<NoiseTexture2D> tex; |
| 109 | tex.instantiate(); |
| 110 | tex->set_width(_preview_texture_size.width); |
| 111 | tex->set_height(_preview_texture_size.height); |
| 112 | tex->set_in_3d_space(_3d_space_switch->is_pressed()); |
| 113 | tex->set_noise(_noise); |
| 114 | _texture_rect->set_texture(tex); |
| 115 | } |
| 116 | } |
| 117 | }; |
| 118 | |
| 119 | ///////////////////////////////////////////////////////////////////////////////// |
| 120 | |
| 121 | class NoiseEditorInspectorPlugin : public EditorInspectorPlugin { |
| 122 | GDCLASS(NoiseEditorInspectorPlugin, EditorInspectorPlugin) |
| 123 | public: |
| 124 | bool can_handle(Object *p_object) override { |
| 125 | return Object::cast_to<Noise>(p_object) != nullptr; |
| 126 | } |
| 127 | |
| 128 | void parse_begin(Object *p_object) override { |
| 129 | Noise *noise_ptr = Object::cast_to<Noise>(p_object); |
| 130 | if (noise_ptr) { |
| 131 | Ref<Noise> noise(noise_ptr); |
| 132 | |
| 133 | NoisePreview *viewer = memnew(NoisePreview); |
| 134 | viewer->set_noise(noise); |
| 135 | add_custom_control(viewer); |
| 136 | } |
| 137 | } |
| 138 | }; |
| 139 | |
| 140 | ///////////////////////////////////////////////////////////////////////////////// |
| 141 | |
| 142 | String NoiseEditorPlugin::get_name() const { |
| 143 | return Noise::get_class_static(); |
| 144 | } |
| 145 | |
| 146 | NoiseEditorPlugin::NoiseEditorPlugin() { |
| 147 | Ref<NoiseEditorInspectorPlugin> plugin; |
| 148 | plugin.instantiate(); |
| 149 | add_inspector_plugin(plugin); |
| 150 | } |
| 151 | |
| 152 | #endif // TOOLS_ENABLED |
| 153 | |