1/**************************************************************************/
2/* collision_object_2d.cpp */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
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8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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17/* the following conditions: */
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20/* included in all copies or substantial portions of the Software. */
21/* */
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23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#include "collision_object_2d.h"
32
33#include "scene/resources/world_2d.h"
34#include "scene/scene_string_names.h"
35
36void CollisionObject2D::_notification(int p_what) {
37 switch (p_what) {
38 case NOTIFICATION_ENTER_TREE: {
39 Transform2D gl_transform = get_global_transform();
40
41 if (area) {
42 PhysicsServer2D::get_singleton()->area_set_transform(rid, gl_transform);
43 } else {
44 PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, gl_transform);
45 }
46
47 bool disabled = !is_enabled();
48
49 if (disabled && (disable_mode != DISABLE_MODE_REMOVE)) {
50 _apply_disabled();
51 }
52
53 if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) {
54 Ref<World2D> world_ref = get_world_2d();
55 ERR_FAIL_COND(!world_ref.is_valid());
56 RID space = world_ref->get_space();
57 if (area) {
58 PhysicsServer2D::get_singleton()->area_set_space(rid, space);
59 } else {
60 PhysicsServer2D::get_singleton()->body_set_space(rid, space);
61 }
62 }
63
64 _update_pickable();
65 } break;
66
67 case NOTIFICATION_ENTER_CANVAS: {
68 if (area) {
69 PhysicsServer2D::get_singleton()->area_attach_canvas_instance_id(rid, get_canvas_layer_instance_id());
70 } else {
71 PhysicsServer2D::get_singleton()->body_attach_canvas_instance_id(rid, get_canvas_layer_instance_id());
72 }
73 } break;
74
75 case NOTIFICATION_VISIBILITY_CHANGED: {
76 _update_pickable();
77 } break;
78
79 case NOTIFICATION_TRANSFORM_CHANGED: {
80 if (only_update_transform_changes) {
81 return;
82 }
83
84 Transform2D gl_transform = get_global_transform();
85
86 if (area) {
87 PhysicsServer2D::get_singleton()->area_set_transform(rid, gl_transform);
88 } else {
89 PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, gl_transform);
90 }
91 } break;
92
93 case NOTIFICATION_EXIT_TREE: {
94 bool disabled = !is_enabled();
95
96 if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) {
97 if (callback_lock > 0) {
98 ERR_PRINT("Removing a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Remove with call_deferred() instead.");
99 } else {
100 if (area) {
101 PhysicsServer2D::get_singleton()->area_set_space(rid, RID());
102 } else {
103 PhysicsServer2D::get_singleton()->body_set_space(rid, RID());
104 }
105 }
106 }
107
108 if (disabled && (disable_mode != DISABLE_MODE_REMOVE)) {
109 _apply_enabled();
110 }
111 } break;
112
113 case NOTIFICATION_EXIT_CANVAS: {
114 if (area) {
115 PhysicsServer2D::get_singleton()->area_attach_canvas_instance_id(rid, ObjectID());
116 } else {
117 PhysicsServer2D::get_singleton()->body_attach_canvas_instance_id(rid, ObjectID());
118 }
119 } break;
120
121 case NOTIFICATION_WORLD_2D_CHANGED: {
122 RID space = get_world_2d()->get_space();
123 if (area) {
124 PhysicsServer2D::get_singleton()->area_set_space(rid, space);
125 } else {
126 PhysicsServer2D::get_singleton()->body_set_space(rid, space);
127 }
128 } break;
129
130 case NOTIFICATION_DISABLED: {
131 _apply_disabled();
132 } break;
133
134 case NOTIFICATION_ENABLED: {
135 _apply_enabled();
136 } break;
137 }
138}
139
140void CollisionObject2D::set_collision_layer(uint32_t p_layer) {
141 collision_layer = p_layer;
142 if (area) {
143 PhysicsServer2D::get_singleton()->area_set_collision_layer(get_rid(), p_layer);
144 } else {
145 PhysicsServer2D::get_singleton()->body_set_collision_layer(get_rid(), p_layer);
146 }
147}
148
149uint32_t CollisionObject2D::get_collision_layer() const {
150 return collision_layer;
151}
152
153void CollisionObject2D::set_collision_mask(uint32_t p_mask) {
154 collision_mask = p_mask;
155 if (area) {
156 PhysicsServer2D::get_singleton()->area_set_collision_mask(get_rid(), p_mask);
157 } else {
158 PhysicsServer2D::get_singleton()->body_set_collision_mask(get_rid(), p_mask);
159 }
160}
161
162uint32_t CollisionObject2D::get_collision_mask() const {
163 return collision_mask;
164}
165
166void CollisionObject2D::set_collision_layer_value(int p_layer_number, bool p_value) {
167 ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
168 ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
169 uint32_t collision_layer_new = get_collision_layer();
170 if (p_value) {
171 collision_layer_new |= 1 << (p_layer_number - 1);
172 } else {
173 collision_layer_new &= ~(1 << (p_layer_number - 1));
174 }
175 set_collision_layer(collision_layer_new);
176}
177
178bool CollisionObject2D::get_collision_layer_value(int p_layer_number) const {
179 ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive.");
180 ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive.");
181 return get_collision_layer() & (1 << (p_layer_number - 1));
182}
183
184void CollisionObject2D::set_collision_mask_value(int p_layer_number, bool p_value) {
185 ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
186 ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
187 uint32_t mask = get_collision_mask();
188 if (p_value) {
189 mask |= 1 << (p_layer_number - 1);
190 } else {
191 mask &= ~(1 << (p_layer_number - 1));
192 }
193 set_collision_mask(mask);
194}
195
196bool CollisionObject2D::get_collision_mask_value(int p_layer_number) const {
197 ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive.");
198 ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive.");
199 return get_collision_mask() & (1 << (p_layer_number - 1));
200}
201
202void CollisionObject2D::set_collision_priority(real_t p_priority) {
203 collision_priority = p_priority;
204 if (!area) {
205 PhysicsServer2D::get_singleton()->body_set_collision_priority(get_rid(), p_priority);
206 }
207}
208
209real_t CollisionObject2D::get_collision_priority() const {
210 return collision_priority;
211}
212
213void CollisionObject2D::set_disable_mode(DisableMode p_mode) {
214 if (disable_mode == p_mode) {
215 return;
216 }
217
218 bool disabled = is_inside_tree() && !is_enabled();
219
220 if (disabled) {
221 // Cancel previous disable mode.
222 _apply_enabled();
223 }
224
225 disable_mode = p_mode;
226
227 if (disabled) {
228 // Apply new disable mode.
229 _apply_disabled();
230 }
231}
232
233CollisionObject2D::DisableMode CollisionObject2D::get_disable_mode() const {
234 return disable_mode;
235}
236
237void CollisionObject2D::_apply_disabled() {
238 switch (disable_mode) {
239 case DISABLE_MODE_REMOVE: {
240 if (is_inside_tree()) {
241 if (callback_lock > 0) {
242 ERR_PRINT("Disabling a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Disable with call_deferred() instead.");
243 } else {
244 if (area) {
245 PhysicsServer2D::get_singleton()->area_set_space(rid, RID());
246 } else {
247 PhysicsServer2D::get_singleton()->body_set_space(rid, RID());
248 }
249 }
250 }
251 } break;
252
253 case DISABLE_MODE_MAKE_STATIC: {
254 if (!area && (body_mode != PhysicsServer2D::BODY_MODE_STATIC)) {
255 PhysicsServer2D::get_singleton()->body_set_mode(rid, PhysicsServer2D::BODY_MODE_STATIC);
256 }
257 } break;
258
259 case DISABLE_MODE_KEEP_ACTIVE: {
260 // Nothing to do.
261 } break;
262 }
263}
264
265void CollisionObject2D::_apply_enabled() {
266 switch (disable_mode) {
267 case DISABLE_MODE_REMOVE: {
268 if (is_inside_tree()) {
269 RID space = get_world_2d()->get_space();
270 if (area) {
271 PhysicsServer2D::get_singleton()->area_set_space(rid, space);
272 } else {
273 PhysicsServer2D::get_singleton()->body_set_space(rid, space);
274 }
275 }
276 } break;
277
278 case DISABLE_MODE_MAKE_STATIC: {
279 if (!area && (body_mode != PhysicsServer2D::BODY_MODE_STATIC)) {
280 PhysicsServer2D::get_singleton()->body_set_mode(rid, body_mode);
281 }
282 } break;
283
284 case DISABLE_MODE_KEEP_ACTIVE: {
285 // Nothing to do.
286 } break;
287 }
288}
289
290uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) {
291 ShapeData sd;
292 uint32_t id;
293
294 if (shapes.size() == 0) {
295 id = 0;
296 } else {
297 id = shapes.back()->key() + 1;
298 }
299
300 sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID();
301
302 shapes[id] = sd;
303
304 return id;
305}
306
307void CollisionObject2D::remove_shape_owner(uint32_t owner) {
308 ERR_FAIL_COND(!shapes.has(owner));
309
310 shape_owner_clear_shapes(owner);
311
312 shapes.erase(owner);
313}
314
315void CollisionObject2D::shape_owner_set_disabled(uint32_t p_owner, bool p_disabled) {
316 ERR_FAIL_COND(!shapes.has(p_owner));
317
318 ShapeData &sd = shapes[p_owner];
319 sd.disabled = p_disabled;
320 for (int i = 0; i < sd.shapes.size(); i++) {
321 if (area) {
322 PhysicsServer2D::get_singleton()->area_set_shape_disabled(rid, sd.shapes[i].index, p_disabled);
323 } else {
324 PhysicsServer2D::get_singleton()->body_set_shape_disabled(rid, sd.shapes[i].index, p_disabled);
325 }
326 }
327}
328
329bool CollisionObject2D::is_shape_owner_disabled(uint32_t p_owner) const {
330 ERR_FAIL_COND_V(!shapes.has(p_owner), false);
331
332 return shapes[p_owner].disabled;
333}
334
335void CollisionObject2D::shape_owner_set_one_way_collision(uint32_t p_owner, bool p_enable) {
336 if (area) {
337 return; //not for areas
338 }
339
340 ERR_FAIL_COND(!shapes.has(p_owner));
341
342 ShapeData &sd = shapes[p_owner];
343 sd.one_way_collision = p_enable;
344 for (int i = 0; i < sd.shapes.size(); i++) {
345 PhysicsServer2D::get_singleton()->body_set_shape_as_one_way_collision(rid, sd.shapes[i].index, sd.one_way_collision, sd.one_way_collision_margin);
346 }
347}
348
349bool CollisionObject2D::is_shape_owner_one_way_collision_enabled(uint32_t p_owner) const {
350 ERR_FAIL_COND_V(!shapes.has(p_owner), false);
351
352 return shapes[p_owner].one_way_collision;
353}
354
355void CollisionObject2D::shape_owner_set_one_way_collision_margin(uint32_t p_owner, real_t p_margin) {
356 if (area) {
357 return; //not for areas
358 }
359
360 ERR_FAIL_COND(!shapes.has(p_owner));
361
362 ShapeData &sd = shapes[p_owner];
363 sd.one_way_collision_margin = p_margin;
364 for (int i = 0; i < sd.shapes.size(); i++) {
365 PhysicsServer2D::get_singleton()->body_set_shape_as_one_way_collision(rid, sd.shapes[i].index, sd.one_way_collision, sd.one_way_collision_margin);
366 }
367}
368
369real_t CollisionObject2D::get_shape_owner_one_way_collision_margin(uint32_t p_owner) const {
370 ERR_FAIL_COND_V(!shapes.has(p_owner), 0);
371
372 return shapes[p_owner].one_way_collision_margin;
373}
374
375void CollisionObject2D::get_shape_owners(List<uint32_t> *r_owners) {
376 for (const KeyValue<uint32_t, ShapeData> &E : shapes) {
377 r_owners->push_back(E.key);
378 }
379}
380
381PackedInt32Array CollisionObject2D::_get_shape_owners() {
382 PackedInt32Array ret;
383 for (const KeyValue<uint32_t, ShapeData> &E : shapes) {
384 ret.push_back(E.key);
385 }
386
387 return ret;
388}
389
390void CollisionObject2D::shape_owner_set_transform(uint32_t p_owner, const Transform2D &p_transform) {
391 ERR_FAIL_COND(!shapes.has(p_owner));
392
393 ShapeData &sd = shapes[p_owner];
394
395 sd.xform = p_transform;
396 for (int i = 0; i < sd.shapes.size(); i++) {
397 if (area) {
398 PhysicsServer2D::get_singleton()->area_set_shape_transform(rid, sd.shapes[i].index, sd.xform);
399 } else {
400 PhysicsServer2D::get_singleton()->body_set_shape_transform(rid, sd.shapes[i].index, sd.xform);
401 }
402 }
403}
404
405Transform2D CollisionObject2D::shape_owner_get_transform(uint32_t p_owner) const {
406 ERR_FAIL_COND_V(!shapes.has(p_owner), Transform2D());
407
408 return shapes[p_owner].xform;
409}
410
411Object *CollisionObject2D::shape_owner_get_owner(uint32_t p_owner) const {
412 ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
413
414 return ObjectDB::get_instance(shapes[p_owner].owner_id);
415}
416
417void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape) {
418 ERR_FAIL_COND(!shapes.has(p_owner));
419 ERR_FAIL_COND(p_shape.is_null());
420
421 ShapeData &sd = shapes[p_owner];
422 ShapeData::Shape s;
423 s.index = total_subshapes;
424 s.shape = p_shape;
425 if (area) {
426 PhysicsServer2D::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled);
427 } else {
428 PhysicsServer2D::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled);
429 }
430 sd.shapes.push_back(s);
431
432 total_subshapes++;
433}
434
435int CollisionObject2D::shape_owner_get_shape_count(uint32_t p_owner) const {
436 ERR_FAIL_COND_V(!shapes.has(p_owner), 0);
437
438 return shapes[p_owner].shapes.size();
439}
440
441Ref<Shape2D> CollisionObject2D::shape_owner_get_shape(uint32_t p_owner, int p_shape) const {
442 ERR_FAIL_COND_V(!shapes.has(p_owner), Ref<Shape2D>());
443 ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), Ref<Shape2D>());
444
445 return shapes[p_owner].shapes[p_shape].shape;
446}
447
448int CollisionObject2D::shape_owner_get_shape_index(uint32_t p_owner, int p_shape) const {
449 ERR_FAIL_COND_V(!shapes.has(p_owner), -1);
450 ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), -1);
451
452 return shapes[p_owner].shapes[p_shape].index;
453}
454
455void CollisionObject2D::shape_owner_remove_shape(uint32_t p_owner, int p_shape) {
456 ERR_FAIL_COND(!shapes.has(p_owner));
457 ERR_FAIL_INDEX(p_shape, shapes[p_owner].shapes.size());
458
459 int index_to_remove = shapes[p_owner].shapes[p_shape].index;
460 if (area) {
461 PhysicsServer2D::get_singleton()->area_remove_shape(rid, index_to_remove);
462 } else {
463 PhysicsServer2D::get_singleton()->body_remove_shape(rid, index_to_remove);
464 }
465
466 shapes[p_owner].shapes.remove_at(p_shape);
467
468 for (KeyValue<uint32_t, ShapeData> &E : shapes) {
469 for (int i = 0; i < E.value.shapes.size(); i++) {
470 if (E.value.shapes[i].index > index_to_remove) {
471 E.value.shapes.write[i].index -= 1;
472 }
473 }
474 }
475
476 total_subshapes--;
477}
478
479void CollisionObject2D::shape_owner_clear_shapes(uint32_t p_owner) {
480 ERR_FAIL_COND(!shapes.has(p_owner));
481
482 while (shape_owner_get_shape_count(p_owner) > 0) {
483 shape_owner_remove_shape(p_owner, 0);
484 }
485}
486
487uint32_t CollisionObject2D::shape_find_owner(int p_shape_index) const {
488 ERR_FAIL_INDEX_V(p_shape_index, total_subshapes, UINT32_MAX);
489
490 for (const KeyValue<uint32_t, ShapeData> &E : shapes) {
491 for (int i = 0; i < E.value.shapes.size(); i++) {
492 if (E.value.shapes[i].index == p_shape_index) {
493 return E.key;
494 }
495 }
496 }
497
498 //in theory it should be unreachable
499 ERR_FAIL_V_MSG(UINT32_MAX, "Can't find owner for shape index " + itos(p_shape_index) + ".");
500}
501
502void CollisionObject2D::set_pickable(bool p_enabled) {
503 if (pickable == p_enabled) {
504 return;
505 }
506
507 pickable = p_enabled;
508 _update_pickable();
509}
510
511bool CollisionObject2D::is_pickable() const {
512 return pickable;
513}
514
515void CollisionObject2D::_input_event_call(Viewport *p_viewport, const Ref<InputEvent> &p_input_event, int p_shape) {
516 GDVIRTUAL_CALL(_input_event, p_viewport, p_input_event, p_shape);
517 emit_signal(SceneStringNames::get_singleton()->input_event, p_viewport, p_input_event, p_shape);
518}
519
520void CollisionObject2D::_mouse_enter() {
521 if (get_script_instance()) {
522 get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter);
523 }
524 emit_signal(SceneStringNames::get_singleton()->mouse_entered);
525}
526
527void CollisionObject2D::_mouse_exit() {
528 if (get_script_instance()) {
529 get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit);
530 }
531 emit_signal(SceneStringNames::get_singleton()->mouse_exited);
532}
533
534void CollisionObject2D::_mouse_shape_enter(int p_shape) {
535 if (get_script_instance()) {
536 get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_shape_enter, p_shape);
537 }
538 emit_signal(SceneStringNames::get_singleton()->mouse_shape_entered, p_shape);
539}
540
541void CollisionObject2D::_mouse_shape_exit(int p_shape) {
542 if (get_script_instance()) {
543 get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_shape_exit, p_shape);
544 }
545 emit_signal(SceneStringNames::get_singleton()->mouse_shape_exited, p_shape);
546}
547
548void CollisionObject2D::set_only_update_transform_changes(bool p_enable) {
549 only_update_transform_changes = p_enable;
550}
551
552bool CollisionObject2D::is_only_update_transform_changes_enabled() const {
553 return only_update_transform_changes;
554}
555
556void CollisionObject2D::set_body_mode(PhysicsServer2D::BodyMode p_mode) {
557 ERR_FAIL_COND(area);
558
559 if (body_mode == p_mode) {
560 return;
561 }
562
563 body_mode = p_mode;
564
565 if (is_inside_tree() && !is_enabled() && (disable_mode == DISABLE_MODE_MAKE_STATIC)) {
566 return;
567 }
568
569 PhysicsServer2D::get_singleton()->body_set_mode(rid, p_mode);
570}
571
572void CollisionObject2D::_update_pickable() {
573 if (!is_inside_tree()) {
574 return;
575 }
576
577 bool is_pickable = pickable && is_visible_in_tree();
578 if (area) {
579 PhysicsServer2D::get_singleton()->area_set_pickable(rid, is_pickable);
580 } else {
581 PhysicsServer2D::get_singleton()->body_set_pickable(rid, is_pickable);
582 }
583}
584
585PackedStringArray CollisionObject2D::get_configuration_warnings() const {
586 PackedStringArray warnings = Node::get_configuration_warnings();
587
588 if (shapes.is_empty()) {
589 warnings.push_back(RTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape2D or CollisionPolygon2D as a child to define its shape."));
590 }
591
592 return warnings;
593}
594
595void CollisionObject2D::_bind_methods() {
596 ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject2D::get_rid);
597 ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &CollisionObject2D::set_collision_layer);
598 ClassDB::bind_method(D_METHOD("get_collision_layer"), &CollisionObject2D::get_collision_layer);
599 ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &CollisionObject2D::set_collision_mask);
600 ClassDB::bind_method(D_METHOD("get_collision_mask"), &CollisionObject2D::get_collision_mask);
601 ClassDB::bind_method(D_METHOD("set_collision_layer_value", "layer_number", "value"), &CollisionObject2D::set_collision_layer_value);
602 ClassDB::bind_method(D_METHOD("get_collision_layer_value", "layer_number"), &CollisionObject2D::get_collision_layer_value);
603 ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &CollisionObject2D::set_collision_mask_value);
604 ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &CollisionObject2D::get_collision_mask_value);
605 ClassDB::bind_method(D_METHOD("set_collision_priority", "priority"), &CollisionObject2D::set_collision_priority);
606 ClassDB::bind_method(D_METHOD("get_collision_priority"), &CollisionObject2D::get_collision_priority);
607 ClassDB::bind_method(D_METHOD("set_disable_mode", "mode"), &CollisionObject2D::set_disable_mode);
608 ClassDB::bind_method(D_METHOD("get_disable_mode"), &CollisionObject2D::get_disable_mode);
609 ClassDB::bind_method(D_METHOD("set_pickable", "enabled"), &CollisionObject2D::set_pickable);
610 ClassDB::bind_method(D_METHOD("is_pickable"), &CollisionObject2D::is_pickable);
611 ClassDB::bind_method(D_METHOD("create_shape_owner", "owner"), &CollisionObject2D::create_shape_owner);
612 ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject2D::remove_shape_owner);
613 ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject2D::_get_shape_owners);
614 ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform"), &CollisionObject2D::shape_owner_set_transform);
615 ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject2D::shape_owner_get_transform);
616 ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject2D::shape_owner_get_owner);
617 ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject2D::shape_owner_set_disabled);
618 ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject2D::is_shape_owner_disabled);
619 ClassDB::bind_method(D_METHOD("shape_owner_set_one_way_collision", "owner_id", "enable"), &CollisionObject2D::shape_owner_set_one_way_collision);
620 ClassDB::bind_method(D_METHOD("is_shape_owner_one_way_collision_enabled", "owner_id"), &CollisionObject2D::is_shape_owner_one_way_collision_enabled);
621 ClassDB::bind_method(D_METHOD("shape_owner_set_one_way_collision_margin", "owner_id", "margin"), &CollisionObject2D::shape_owner_set_one_way_collision_margin);
622 ClassDB::bind_method(D_METHOD("get_shape_owner_one_way_collision_margin", "owner_id"), &CollisionObject2D::get_shape_owner_one_way_collision_margin);
623 ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject2D::shape_owner_add_shape);
624 ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject2D::shape_owner_get_shape_count);
625 ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape);
626 ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape_index);
627 ClassDB::bind_method(D_METHOD("shape_owner_remove_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_remove_shape);
628 ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject2D::shape_owner_clear_shapes);
629 ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject2D::shape_find_owner);
630
631 GDVIRTUAL_BIND(_input_event, "viewport", "event", "shape_idx");
632 GDVIRTUAL_BIND(_mouse_enter);
633 GDVIRTUAL_BIND(_mouse_exit);
634 GDVIRTUAL_BIND(_mouse_shape_enter, "shape_idx");
635 GDVIRTUAL_BIND(_mouse_shape_exit, "shape_idx");
636
637 ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "viewport", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx")));
638 ADD_SIGNAL(MethodInfo("mouse_entered"));
639 ADD_SIGNAL(MethodInfo("mouse_exited"));
640 ADD_SIGNAL(MethodInfo("mouse_shape_entered", PropertyInfo(Variant::INT, "shape_idx")));
641 ADD_SIGNAL(MethodInfo("mouse_shape_exited", PropertyInfo(Variant::INT, "shape_idx")));
642
643 ADD_PROPERTY(PropertyInfo(Variant::INT, "disable_mode", PROPERTY_HINT_ENUM, "Remove,Make Static,Keep Active"), "set_disable_mode", "get_disable_mode");
644
645 ADD_GROUP("Collision", "collision_");
646 ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer");
647 ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask");
648 ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_priority"), "set_collision_priority", "get_collision_priority");
649
650 ADD_GROUP("Input", "input_");
651 ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_pickable"), "set_pickable", "is_pickable");
652
653 BIND_ENUM_CONSTANT(DISABLE_MODE_REMOVE);
654 BIND_ENUM_CONSTANT(DISABLE_MODE_MAKE_STATIC);
655 BIND_ENUM_CONSTANT(DISABLE_MODE_KEEP_ACTIVE);
656}
657
658CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
659 rid = p_rid;
660 area = p_area;
661 pickable = true;
662 set_notify_transform(true);
663 set_hide_clip_children(true);
664 total_subshapes = 0;
665 only_update_transform_changes = false;
666
667 if (p_area) {
668 PhysicsServer2D::get_singleton()->area_attach_object_instance_id(rid, get_instance_id());
669 } else {
670 PhysicsServer2D::get_singleton()->body_attach_object_instance_id(rid, get_instance_id());
671 PhysicsServer2D::get_singleton()->body_set_mode(rid, body_mode);
672 }
673}
674
675CollisionObject2D::CollisionObject2D() {
676 //owner=
677
678 set_notify_transform(true);
679}
680
681CollisionObject2D::~CollisionObject2D() {
682 ERR_FAIL_NULL(PhysicsServer2D::get_singleton());
683 PhysicsServer2D::get_singleton()->free(rid);
684}
685