| 1 | /**************************************************************************/ | 
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| 2 | /*  collision_object_2d.cpp                                               */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "collision_object_2d.h" | 
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| 32 |  | 
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| 33 | #include "scene/resources/world_2d.h" | 
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| 34 | #include "scene/scene_string_names.h" | 
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| 35 |  | 
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| 36 | void CollisionObject2D::_notification(int p_what) { | 
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| 37 | switch (p_what) { | 
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| 38 | case NOTIFICATION_ENTER_TREE: { | 
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| 39 | Transform2D gl_transform = get_global_transform(); | 
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| 40 |  | 
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| 41 | if (area) { | 
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| 42 | PhysicsServer2D::get_singleton()->area_set_transform(rid, gl_transform); | 
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| 43 | } else { | 
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| 44 | PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, gl_transform); | 
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| 45 | } | 
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| 46 |  | 
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| 47 | bool disabled = !is_enabled(); | 
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| 48 |  | 
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| 49 | if (disabled && (disable_mode != DISABLE_MODE_REMOVE)) { | 
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| 50 | _apply_disabled(); | 
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| 51 | } | 
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| 52 |  | 
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| 53 | if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) { | 
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| 54 | Ref<World2D> world_ref = get_world_2d(); | 
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| 55 | ERR_FAIL_COND(!world_ref.is_valid()); | 
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| 56 | RID space = world_ref->get_space(); | 
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| 57 | if (area) { | 
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| 58 | PhysicsServer2D::get_singleton()->area_set_space(rid, space); | 
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| 59 | } else { | 
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| 60 | PhysicsServer2D::get_singleton()->body_set_space(rid, space); | 
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| 61 | } | 
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| 62 | } | 
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| 63 |  | 
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| 64 | _update_pickable(); | 
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| 65 | } break; | 
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| 66 |  | 
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| 67 | case NOTIFICATION_ENTER_CANVAS: { | 
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| 68 | if (area) { | 
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| 69 | PhysicsServer2D::get_singleton()->area_attach_canvas_instance_id(rid, get_canvas_layer_instance_id()); | 
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| 70 | } else { | 
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| 71 | PhysicsServer2D::get_singleton()->body_attach_canvas_instance_id(rid, get_canvas_layer_instance_id()); | 
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| 72 | } | 
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| 73 | } break; | 
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| 74 |  | 
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| 75 | case NOTIFICATION_VISIBILITY_CHANGED: { | 
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| 76 | _update_pickable(); | 
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| 77 | } break; | 
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| 78 |  | 
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| 79 | case NOTIFICATION_TRANSFORM_CHANGED: { | 
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| 80 | if (only_update_transform_changes) { | 
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| 81 | return; | 
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| 82 | } | 
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| 83 |  | 
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| 84 | Transform2D gl_transform = get_global_transform(); | 
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| 85 |  | 
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| 86 | if (area) { | 
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| 87 | PhysicsServer2D::get_singleton()->area_set_transform(rid, gl_transform); | 
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| 88 | } else { | 
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| 89 | PhysicsServer2D::get_singleton()->body_set_state(rid, PhysicsServer2D::BODY_STATE_TRANSFORM, gl_transform); | 
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| 90 | } | 
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| 91 | } break; | 
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| 92 |  | 
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| 93 | case NOTIFICATION_EXIT_TREE: { | 
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| 94 | bool disabled = !is_enabled(); | 
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| 95 |  | 
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| 96 | if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) { | 
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| 97 | if (callback_lock > 0) { | 
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| 98 | ERR_PRINT( "Removing a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Remove with call_deferred() instead."); | 
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| 99 | } else { | 
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| 100 | if (area) { | 
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| 101 | PhysicsServer2D::get_singleton()->area_set_space(rid, RID()); | 
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| 102 | } else { | 
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| 103 | PhysicsServer2D::get_singleton()->body_set_space(rid, RID()); | 
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| 104 | } | 
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| 105 | } | 
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| 106 | } | 
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| 107 |  | 
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| 108 | if (disabled && (disable_mode != DISABLE_MODE_REMOVE)) { | 
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| 109 | _apply_enabled(); | 
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| 110 | } | 
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| 111 | } break; | 
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| 112 |  | 
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| 113 | case NOTIFICATION_EXIT_CANVAS: { | 
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| 114 | if (area) { | 
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| 115 | PhysicsServer2D::get_singleton()->area_attach_canvas_instance_id(rid, ObjectID()); | 
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| 116 | } else { | 
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| 117 | PhysicsServer2D::get_singleton()->body_attach_canvas_instance_id(rid, ObjectID()); | 
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| 118 | } | 
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| 119 | } break; | 
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| 120 |  | 
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| 121 | case NOTIFICATION_WORLD_2D_CHANGED: { | 
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| 122 | RID space = get_world_2d()->get_space(); | 
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| 123 | if (area) { | 
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| 124 | PhysicsServer2D::get_singleton()->area_set_space(rid, space); | 
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| 125 | } else { | 
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| 126 | PhysicsServer2D::get_singleton()->body_set_space(rid, space); | 
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| 127 | } | 
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| 128 | } break; | 
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| 129 |  | 
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| 130 | case NOTIFICATION_DISABLED: { | 
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| 131 | _apply_disabled(); | 
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| 132 | } break; | 
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| 133 |  | 
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| 134 | case NOTIFICATION_ENABLED: { | 
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| 135 | _apply_enabled(); | 
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| 136 | } break; | 
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| 137 | } | 
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| 138 | } | 
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| 139 |  | 
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| 140 | void CollisionObject2D::set_collision_layer(uint32_t p_layer) { | 
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| 141 | collision_layer = p_layer; | 
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| 142 | if (area) { | 
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| 143 | PhysicsServer2D::get_singleton()->area_set_collision_layer(get_rid(), p_layer); | 
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| 144 | } else { | 
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| 145 | PhysicsServer2D::get_singleton()->body_set_collision_layer(get_rid(), p_layer); | 
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| 146 | } | 
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| 147 | } | 
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| 148 |  | 
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| 149 | uint32_t CollisionObject2D::get_collision_layer() const { | 
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| 150 | return collision_layer; | 
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| 151 | } | 
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| 152 |  | 
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| 153 | void CollisionObject2D::set_collision_mask(uint32_t p_mask) { | 
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| 154 | collision_mask = p_mask; | 
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| 155 | if (area) { | 
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| 156 | PhysicsServer2D::get_singleton()->area_set_collision_mask(get_rid(), p_mask); | 
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| 157 | } else { | 
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| 158 | PhysicsServer2D::get_singleton()->body_set_collision_mask(get_rid(), p_mask); | 
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| 159 | } | 
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| 160 | } | 
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| 161 |  | 
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| 162 | uint32_t CollisionObject2D::get_collision_mask() const { | 
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| 163 | return collision_mask; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | void CollisionObject2D::set_collision_layer_value(int p_layer_number, bool p_value) { | 
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| 167 | ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); | 
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| 168 | ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); | 
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| 169 | uint32_t collision_layer_new = get_collision_layer(); | 
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| 170 | if (p_value) { | 
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| 171 | collision_layer_new |= 1 << (p_layer_number - 1); | 
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| 172 | } else { | 
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| 173 | collision_layer_new &= ~(1 << (p_layer_number - 1)); | 
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| 174 | } | 
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| 175 | set_collision_layer(collision_layer_new); | 
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| 176 | } | 
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| 177 |  | 
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| 178 | bool CollisionObject2D::get_collision_layer_value(int p_layer_number) const { | 
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| 179 | ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); | 
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| 180 | ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); | 
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| 181 | return get_collision_layer() & (1 << (p_layer_number - 1)); | 
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| 182 | } | 
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| 183 |  | 
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| 184 | void CollisionObject2D::set_collision_mask_value(int p_layer_number, bool p_value) { | 
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| 185 | ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive."); | 
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| 186 | ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive."); | 
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| 187 | uint32_t mask = get_collision_mask(); | 
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| 188 | if (p_value) { | 
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| 189 | mask |= 1 << (p_layer_number - 1); | 
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| 190 | } else { | 
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| 191 | mask &= ~(1 << (p_layer_number - 1)); | 
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| 192 | } | 
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| 193 | set_collision_mask(mask); | 
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| 194 | } | 
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| 195 |  | 
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| 196 | bool CollisionObject2D::get_collision_mask_value(int p_layer_number) const { | 
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| 197 | ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive."); | 
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| 198 | ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive."); | 
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| 199 | return get_collision_mask() & (1 << (p_layer_number - 1)); | 
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| 200 | } | 
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| 201 |  | 
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| 202 | void CollisionObject2D::set_collision_priority(real_t p_priority) { | 
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| 203 | collision_priority = p_priority; | 
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| 204 | if (!area) { | 
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| 205 | PhysicsServer2D::get_singleton()->body_set_collision_priority(get_rid(), p_priority); | 
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| 206 | } | 
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| 207 | } | 
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| 208 |  | 
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| 209 | real_t CollisionObject2D::get_collision_priority() const { | 
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| 210 | return collision_priority; | 
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| 211 | } | 
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| 212 |  | 
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| 213 | void CollisionObject2D::set_disable_mode(DisableMode p_mode) { | 
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| 214 | if (disable_mode == p_mode) { | 
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| 215 | return; | 
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| 216 | } | 
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| 217 |  | 
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| 218 | bool disabled = is_inside_tree() && !is_enabled(); | 
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| 219 |  | 
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| 220 | if (disabled) { | 
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| 221 | // Cancel previous disable mode. | 
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| 222 | _apply_enabled(); | 
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| 223 | } | 
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| 224 |  | 
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| 225 | disable_mode = p_mode; | 
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| 226 |  | 
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| 227 | if (disabled) { | 
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| 228 | // Apply new disable mode. | 
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| 229 | _apply_disabled(); | 
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| 230 | } | 
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| 231 | } | 
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| 232 |  | 
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| 233 | CollisionObject2D::DisableMode CollisionObject2D::get_disable_mode() const { | 
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| 234 | return disable_mode; | 
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| 235 | } | 
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| 236 |  | 
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| 237 | void CollisionObject2D::_apply_disabled() { | 
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| 238 | switch (disable_mode) { | 
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| 239 | case DISABLE_MODE_REMOVE: { | 
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| 240 | if (is_inside_tree()) { | 
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| 241 | if (callback_lock > 0) { | 
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| 242 | ERR_PRINT( "Disabling a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Disable with call_deferred() instead."); | 
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| 243 | } else { | 
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| 244 | if (area) { | 
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| 245 | PhysicsServer2D::get_singleton()->area_set_space(rid, RID()); | 
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| 246 | } else { | 
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| 247 | PhysicsServer2D::get_singleton()->body_set_space(rid, RID()); | 
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| 248 | } | 
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| 249 | } | 
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| 250 | } | 
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| 251 | } break; | 
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| 252 |  | 
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| 253 | case DISABLE_MODE_MAKE_STATIC: { | 
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| 254 | if (!area && (body_mode != PhysicsServer2D::BODY_MODE_STATIC)) { | 
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| 255 | PhysicsServer2D::get_singleton()->body_set_mode(rid, PhysicsServer2D::BODY_MODE_STATIC); | 
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| 256 | } | 
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| 257 | } break; | 
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| 258 |  | 
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| 259 | case DISABLE_MODE_KEEP_ACTIVE: { | 
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| 260 | // Nothing to do. | 
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| 261 | } break; | 
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| 262 | } | 
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| 263 | } | 
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| 264 |  | 
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| 265 | void CollisionObject2D::_apply_enabled() { | 
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| 266 | switch (disable_mode) { | 
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| 267 | case DISABLE_MODE_REMOVE: { | 
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| 268 | if (is_inside_tree()) { | 
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| 269 | RID space = get_world_2d()->get_space(); | 
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| 270 | if (area) { | 
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| 271 | PhysicsServer2D::get_singleton()->area_set_space(rid, space); | 
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| 272 | } else { | 
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| 273 | PhysicsServer2D::get_singleton()->body_set_space(rid, space); | 
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| 274 | } | 
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| 275 | } | 
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| 276 | } break; | 
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| 277 |  | 
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| 278 | case DISABLE_MODE_MAKE_STATIC: { | 
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| 279 | if (!area && (body_mode != PhysicsServer2D::BODY_MODE_STATIC)) { | 
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| 280 | PhysicsServer2D::get_singleton()->body_set_mode(rid, body_mode); | 
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| 281 | } | 
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| 282 | } break; | 
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| 283 |  | 
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| 284 | case DISABLE_MODE_KEEP_ACTIVE: { | 
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| 285 | // Nothing to do. | 
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| 286 | } break; | 
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| 287 | } | 
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| 288 | } | 
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| 289 |  | 
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| 290 | uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) { | 
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| 291 | ShapeData sd; | 
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| 292 | uint32_t id; | 
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| 293 |  | 
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| 294 | if (shapes.size() == 0) { | 
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| 295 | id = 0; | 
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| 296 | } else { | 
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| 297 | id = shapes.back()->key() + 1; | 
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| 298 | } | 
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| 299 |  | 
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| 300 | sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID(); | 
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| 301 |  | 
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| 302 | shapes[id] = sd; | 
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| 303 |  | 
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| 304 | return id; | 
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| 305 | } | 
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| 306 |  | 
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| 307 | void CollisionObject2D::remove_shape_owner(uint32_t owner) { | 
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| 308 | ERR_FAIL_COND(!shapes.has(owner)); | 
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| 309 |  | 
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| 310 | shape_owner_clear_shapes(owner); | 
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| 311 |  | 
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| 312 | shapes.erase(owner); | 
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| 313 | } | 
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| 314 |  | 
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| 315 | void CollisionObject2D::shape_owner_set_disabled(uint32_t p_owner, bool p_disabled) { | 
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| 316 | ERR_FAIL_COND(!shapes.has(p_owner)); | 
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| 317 |  | 
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| 318 | ShapeData &sd = shapes[p_owner]; | 
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| 319 | sd.disabled = p_disabled; | 
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| 320 | for (int i = 0; i < sd.shapes.size(); i++) { | 
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| 321 | if (area) { | 
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| 322 | PhysicsServer2D::get_singleton()->area_set_shape_disabled(rid, sd.shapes[i].index, p_disabled); | 
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| 323 | } else { | 
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| 324 | PhysicsServer2D::get_singleton()->body_set_shape_disabled(rid, sd.shapes[i].index, p_disabled); | 
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| 325 | } | 
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| 326 | } | 
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| 327 | } | 
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| 328 |  | 
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| 329 | bool CollisionObject2D::is_shape_owner_disabled(uint32_t p_owner) const { | 
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| 330 | ERR_FAIL_COND_V(!shapes.has(p_owner), false); | 
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| 331 |  | 
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| 332 | return shapes[p_owner].disabled; | 
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| 333 | } | 
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| 334 |  | 
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| 335 | void CollisionObject2D::shape_owner_set_one_way_collision(uint32_t p_owner, bool p_enable) { | 
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| 336 | if (area) { | 
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| 337 | return; //not for areas | 
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| 338 | } | 
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| 339 |  | 
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| 340 | ERR_FAIL_COND(!shapes.has(p_owner)); | 
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| 341 |  | 
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| 342 | ShapeData &sd = shapes[p_owner]; | 
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| 343 | sd.one_way_collision = p_enable; | 
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| 344 | for (int i = 0; i < sd.shapes.size(); i++) { | 
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| 345 | PhysicsServer2D::get_singleton()->body_set_shape_as_one_way_collision(rid, sd.shapes[i].index, sd.one_way_collision, sd.one_way_collision_margin); | 
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| 346 | } | 
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| 347 | } | 
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| 348 |  | 
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| 349 | bool CollisionObject2D::is_shape_owner_one_way_collision_enabled(uint32_t p_owner) const { | 
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| 350 | ERR_FAIL_COND_V(!shapes.has(p_owner), false); | 
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| 351 |  | 
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| 352 | return shapes[p_owner].one_way_collision; | 
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| 353 | } | 
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| 354 |  | 
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| 355 | void CollisionObject2D::shape_owner_set_one_way_collision_margin(uint32_t p_owner, real_t p_margin) { | 
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| 356 | if (area) { | 
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| 357 | return; //not for areas | 
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| 358 | } | 
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| 359 |  | 
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| 360 | ERR_FAIL_COND(!shapes.has(p_owner)); | 
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| 361 |  | 
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| 362 | ShapeData &sd = shapes[p_owner]; | 
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| 363 | sd.one_way_collision_margin = p_margin; | 
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| 364 | for (int i = 0; i < sd.shapes.size(); i++) { | 
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| 365 | PhysicsServer2D::get_singleton()->body_set_shape_as_one_way_collision(rid, sd.shapes[i].index, sd.one_way_collision, sd.one_way_collision_margin); | 
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| 366 | } | 
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| 367 | } | 
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| 368 |  | 
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| 369 | real_t CollisionObject2D::get_shape_owner_one_way_collision_margin(uint32_t p_owner) const { | 
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| 370 | ERR_FAIL_COND_V(!shapes.has(p_owner), 0); | 
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| 371 |  | 
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| 372 | return shapes[p_owner].one_way_collision_margin; | 
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| 373 | } | 
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| 374 |  | 
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| 375 | void CollisionObject2D::get_shape_owners(List<uint32_t> *r_owners) { | 
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| 376 | for (const KeyValue<uint32_t, ShapeData> &E : shapes) { | 
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| 377 | r_owners->push_back(E.key); | 
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| 378 | } | 
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| 379 | } | 
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| 380 |  | 
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| 381 | PackedInt32Array CollisionObject2D::_get_shape_owners() { | 
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| 382 | PackedInt32Array ret; | 
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| 383 | for (const KeyValue<uint32_t, ShapeData> &E : shapes) { | 
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| 384 | ret.push_back(E.key); | 
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| 385 | } | 
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| 386 |  | 
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| 387 | return ret; | 
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| 388 | } | 
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| 389 |  | 
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| 390 | void CollisionObject2D::shape_owner_set_transform(uint32_t p_owner, const Transform2D &p_transform) { | 
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| 391 | ERR_FAIL_COND(!shapes.has(p_owner)); | 
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| 392 |  | 
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| 393 | ShapeData &sd = shapes[p_owner]; | 
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| 394 |  | 
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| 395 | sd.xform = p_transform; | 
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| 396 | for (int i = 0; i < sd.shapes.size(); i++) { | 
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| 397 | if (area) { | 
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| 398 | PhysicsServer2D::get_singleton()->area_set_shape_transform(rid, sd.shapes[i].index, sd.xform); | 
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| 399 | } else { | 
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| 400 | PhysicsServer2D::get_singleton()->body_set_shape_transform(rid, sd.shapes[i].index, sd.xform); | 
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| 401 | } | 
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| 402 | } | 
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| 403 | } | 
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| 404 |  | 
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| 405 | Transform2D CollisionObject2D::shape_owner_get_transform(uint32_t p_owner) const { | 
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| 406 | ERR_FAIL_COND_V(!shapes.has(p_owner), Transform2D()); | 
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| 407 |  | 
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| 408 | return shapes[p_owner].xform; | 
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| 409 | } | 
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| 410 |  | 
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| 411 | Object *CollisionObject2D::shape_owner_get_owner(uint32_t p_owner) const { | 
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| 412 | ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr); | 
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| 413 |  | 
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| 414 | return ObjectDB::get_instance(shapes[p_owner].owner_id); | 
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| 415 | } | 
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| 416 |  | 
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| 417 | void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape) { | 
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| 418 | ERR_FAIL_COND(!shapes.has(p_owner)); | 
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| 419 | ERR_FAIL_COND(p_shape.is_null()); | 
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| 420 |  | 
|---|
| 421 | ShapeData &sd = shapes[p_owner]; | 
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| 422 | ShapeData::Shape s; | 
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| 423 | s.index = total_subshapes; | 
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| 424 | s.shape = p_shape; | 
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| 425 | if (area) { | 
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| 426 | PhysicsServer2D::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled); | 
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| 427 | } else { | 
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| 428 | PhysicsServer2D::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled); | 
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| 429 | } | 
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| 430 | sd.shapes.push_back(s); | 
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| 431 |  | 
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| 432 | total_subshapes++; | 
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| 433 | } | 
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| 434 |  | 
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| 435 | int CollisionObject2D::shape_owner_get_shape_count(uint32_t p_owner) const { | 
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| 436 | ERR_FAIL_COND_V(!shapes.has(p_owner), 0); | 
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| 437 |  | 
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| 438 | return shapes[p_owner].shapes.size(); | 
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| 439 | } | 
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| 440 |  | 
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| 441 | Ref<Shape2D> CollisionObject2D::shape_owner_get_shape(uint32_t p_owner, int p_shape) const { | 
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| 442 | ERR_FAIL_COND_V(!shapes.has(p_owner), Ref<Shape2D>()); | 
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| 443 | ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), Ref<Shape2D>()); | 
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| 444 |  | 
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| 445 | return shapes[p_owner].shapes[p_shape].shape; | 
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| 446 | } | 
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| 447 |  | 
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| 448 | int CollisionObject2D::shape_owner_get_shape_index(uint32_t p_owner, int p_shape) const { | 
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| 449 | ERR_FAIL_COND_V(!shapes.has(p_owner), -1); | 
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| 450 | ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), -1); | 
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| 451 |  | 
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| 452 | return shapes[p_owner].shapes[p_shape].index; | 
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| 453 | } | 
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| 454 |  | 
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| 455 | void CollisionObject2D::shape_owner_remove_shape(uint32_t p_owner, int p_shape) { | 
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| 456 | ERR_FAIL_COND(!shapes.has(p_owner)); | 
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| 457 | ERR_FAIL_INDEX(p_shape, shapes[p_owner].shapes.size()); | 
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| 458 |  | 
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| 459 | int index_to_remove = shapes[p_owner].shapes[p_shape].index; | 
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| 460 | if (area) { | 
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| 461 | PhysicsServer2D::get_singleton()->area_remove_shape(rid, index_to_remove); | 
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| 462 | } else { | 
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| 463 | PhysicsServer2D::get_singleton()->body_remove_shape(rid, index_to_remove); | 
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| 464 | } | 
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| 465 |  | 
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| 466 | shapes[p_owner].shapes.remove_at(p_shape); | 
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| 467 |  | 
|---|
| 468 | for (KeyValue<uint32_t, ShapeData> &E : shapes) { | 
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| 469 | for (int i = 0; i < E.value.shapes.size(); i++) { | 
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| 470 | if (E.value.shapes[i].index > index_to_remove) { | 
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| 471 | E.value.shapes.write[i].index -= 1; | 
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| 472 | } | 
|---|
| 473 | } | 
|---|
| 474 | } | 
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| 475 |  | 
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| 476 | total_subshapes--; | 
|---|
| 477 | } | 
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| 478 |  | 
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| 479 | void CollisionObject2D::shape_owner_clear_shapes(uint32_t p_owner) { | 
|---|
| 480 | ERR_FAIL_COND(!shapes.has(p_owner)); | 
|---|
| 481 |  | 
|---|
| 482 | while (shape_owner_get_shape_count(p_owner) > 0) { | 
|---|
| 483 | shape_owner_remove_shape(p_owner, 0); | 
|---|
| 484 | } | 
|---|
| 485 | } | 
|---|
| 486 |  | 
|---|
| 487 | uint32_t CollisionObject2D::shape_find_owner(int p_shape_index) const { | 
|---|
| 488 | ERR_FAIL_INDEX_V(p_shape_index, total_subshapes, UINT32_MAX); | 
|---|
| 489 |  | 
|---|
| 490 | for (const KeyValue<uint32_t, ShapeData> &E : shapes) { | 
|---|
| 491 | for (int i = 0; i < E.value.shapes.size(); i++) { | 
|---|
| 492 | if (E.value.shapes[i].index == p_shape_index) { | 
|---|
| 493 | return E.key; | 
|---|
| 494 | } | 
|---|
| 495 | } | 
|---|
| 496 | } | 
|---|
| 497 |  | 
|---|
| 498 | //in theory it should be unreachable | 
|---|
| 499 | ERR_FAIL_V_MSG(UINT32_MAX, "Can't find owner for shape index "+ itos(p_shape_index) + "."); | 
|---|
| 500 | } | 
|---|
| 501 |  | 
|---|
| 502 | void CollisionObject2D::set_pickable(bool p_enabled) { | 
|---|
| 503 | if (pickable == p_enabled) { | 
|---|
| 504 | return; | 
|---|
| 505 | } | 
|---|
| 506 |  | 
|---|
| 507 | pickable = p_enabled; | 
|---|
| 508 | _update_pickable(); | 
|---|
| 509 | } | 
|---|
| 510 |  | 
|---|
| 511 | bool CollisionObject2D::is_pickable() const { | 
|---|
| 512 | return pickable; | 
|---|
| 513 | } | 
|---|
| 514 |  | 
|---|
| 515 | void CollisionObject2D::_input_event_call(Viewport *p_viewport, const Ref<InputEvent> &p_input_event, int p_shape) { | 
|---|
| 516 | GDVIRTUAL_CALL(_input_event, p_viewport, p_input_event, p_shape); | 
|---|
| 517 | emit_signal(SceneStringNames::get_singleton()->input_event, p_viewport, p_input_event, p_shape); | 
|---|
| 518 | } | 
|---|
| 519 |  | 
|---|
| 520 | void CollisionObject2D::_mouse_enter() { | 
|---|
| 521 | if (get_script_instance()) { | 
|---|
| 522 | get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter); | 
|---|
| 523 | } | 
|---|
| 524 | emit_signal(SceneStringNames::get_singleton()->mouse_entered); | 
|---|
| 525 | } | 
|---|
| 526 |  | 
|---|
| 527 | void CollisionObject2D::_mouse_exit() { | 
|---|
| 528 | if (get_script_instance()) { | 
|---|
| 529 | get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit); | 
|---|
| 530 | } | 
|---|
| 531 | emit_signal(SceneStringNames::get_singleton()->mouse_exited); | 
|---|
| 532 | } | 
|---|
| 533 |  | 
|---|
| 534 | void CollisionObject2D::_mouse_shape_enter(int p_shape) { | 
|---|
| 535 | if (get_script_instance()) { | 
|---|
| 536 | get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_shape_enter, p_shape); | 
|---|
| 537 | } | 
|---|
| 538 | emit_signal(SceneStringNames::get_singleton()->mouse_shape_entered, p_shape); | 
|---|
| 539 | } | 
|---|
| 540 |  | 
|---|
| 541 | void CollisionObject2D::_mouse_shape_exit(int p_shape) { | 
|---|
| 542 | if (get_script_instance()) { | 
|---|
| 543 | get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_shape_exit, p_shape); | 
|---|
| 544 | } | 
|---|
| 545 | emit_signal(SceneStringNames::get_singleton()->mouse_shape_exited, p_shape); | 
|---|
| 546 | } | 
|---|
| 547 |  | 
|---|
| 548 | void CollisionObject2D::set_only_update_transform_changes(bool p_enable) { | 
|---|
| 549 | only_update_transform_changes = p_enable; | 
|---|
| 550 | } | 
|---|
| 551 |  | 
|---|
| 552 | bool CollisionObject2D::is_only_update_transform_changes_enabled() const { | 
|---|
| 553 | return only_update_transform_changes; | 
|---|
| 554 | } | 
|---|
| 555 |  | 
|---|
| 556 | void CollisionObject2D::set_body_mode(PhysicsServer2D::BodyMode p_mode) { | 
|---|
| 557 | ERR_FAIL_COND(area); | 
|---|
| 558 |  | 
|---|
| 559 | if (body_mode == p_mode) { | 
|---|
| 560 | return; | 
|---|
| 561 | } | 
|---|
| 562 |  | 
|---|
| 563 | body_mode = p_mode; | 
|---|
| 564 |  | 
|---|
| 565 | if (is_inside_tree() && !is_enabled() && (disable_mode == DISABLE_MODE_MAKE_STATIC)) { | 
|---|
| 566 | return; | 
|---|
| 567 | } | 
|---|
| 568 |  | 
|---|
| 569 | PhysicsServer2D::get_singleton()->body_set_mode(rid, p_mode); | 
|---|
| 570 | } | 
|---|
| 571 |  | 
|---|
| 572 | void CollisionObject2D::_update_pickable() { | 
|---|
| 573 | if (!is_inside_tree()) { | 
|---|
| 574 | return; | 
|---|
| 575 | } | 
|---|
| 576 |  | 
|---|
| 577 | bool is_pickable = pickable && is_visible_in_tree(); | 
|---|
| 578 | if (area) { | 
|---|
| 579 | PhysicsServer2D::get_singleton()->area_set_pickable(rid, is_pickable); | 
|---|
| 580 | } else { | 
|---|
| 581 | PhysicsServer2D::get_singleton()->body_set_pickable(rid, is_pickable); | 
|---|
| 582 | } | 
|---|
| 583 | } | 
|---|
| 584 |  | 
|---|
| 585 | PackedStringArray CollisionObject2D::get_configuration_warnings() const { | 
|---|
| 586 | PackedStringArray warnings = Node::get_configuration_warnings(); | 
|---|
| 587 |  | 
|---|
| 588 | if (shapes.is_empty()) { | 
|---|
| 589 | warnings.push_back(RTR( "This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape2D or CollisionPolygon2D as a child to define its shape.")); | 
|---|
| 590 | } | 
|---|
| 591 |  | 
|---|
| 592 | return warnings; | 
|---|
| 593 | } | 
|---|
| 594 |  | 
|---|
| 595 | void CollisionObject2D::_bind_methods() { | 
|---|
| 596 | ClassDB::bind_method(D_METHOD( "get_rid"), &CollisionObject2D::get_rid); | 
|---|
| 597 | ClassDB::bind_method(D_METHOD( "set_collision_layer", "layer"), &CollisionObject2D::set_collision_layer); | 
|---|
| 598 | ClassDB::bind_method(D_METHOD( "get_collision_layer"), &CollisionObject2D::get_collision_layer); | 
|---|
| 599 | ClassDB::bind_method(D_METHOD( "set_collision_mask", "mask"), &CollisionObject2D::set_collision_mask); | 
|---|
| 600 | ClassDB::bind_method(D_METHOD( "get_collision_mask"), &CollisionObject2D::get_collision_mask); | 
|---|
| 601 | ClassDB::bind_method(D_METHOD( "set_collision_layer_value", "layer_number", "value"), &CollisionObject2D::set_collision_layer_value); | 
|---|
| 602 | ClassDB::bind_method(D_METHOD( "get_collision_layer_value", "layer_number"), &CollisionObject2D::get_collision_layer_value); | 
|---|
| 603 | ClassDB::bind_method(D_METHOD( "set_collision_mask_value", "layer_number", "value"), &CollisionObject2D::set_collision_mask_value); | 
|---|
| 604 | ClassDB::bind_method(D_METHOD( "get_collision_mask_value", "layer_number"), &CollisionObject2D::get_collision_mask_value); | 
|---|
| 605 | ClassDB::bind_method(D_METHOD( "set_collision_priority", "priority"), &CollisionObject2D::set_collision_priority); | 
|---|
| 606 | ClassDB::bind_method(D_METHOD( "get_collision_priority"), &CollisionObject2D::get_collision_priority); | 
|---|
| 607 | ClassDB::bind_method(D_METHOD( "set_disable_mode", "mode"), &CollisionObject2D::set_disable_mode); | 
|---|
| 608 | ClassDB::bind_method(D_METHOD( "get_disable_mode"), &CollisionObject2D::get_disable_mode); | 
|---|
| 609 | ClassDB::bind_method(D_METHOD( "set_pickable", "enabled"), &CollisionObject2D::set_pickable); | 
|---|
| 610 | ClassDB::bind_method(D_METHOD( "is_pickable"), &CollisionObject2D::is_pickable); | 
|---|
| 611 | ClassDB::bind_method(D_METHOD( "create_shape_owner", "owner"), &CollisionObject2D::create_shape_owner); | 
|---|
| 612 | ClassDB::bind_method(D_METHOD( "remove_shape_owner", "owner_id"), &CollisionObject2D::remove_shape_owner); | 
|---|
| 613 | ClassDB::bind_method(D_METHOD( "get_shape_owners"), &CollisionObject2D::_get_shape_owners); | 
|---|
| 614 | ClassDB::bind_method(D_METHOD( "shape_owner_set_transform", "owner_id", "transform"), &CollisionObject2D::shape_owner_set_transform); | 
|---|
| 615 | ClassDB::bind_method(D_METHOD( "shape_owner_get_transform", "owner_id"), &CollisionObject2D::shape_owner_get_transform); | 
|---|
| 616 | ClassDB::bind_method(D_METHOD( "shape_owner_get_owner", "owner_id"), &CollisionObject2D::shape_owner_get_owner); | 
|---|
| 617 | ClassDB::bind_method(D_METHOD( "shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject2D::shape_owner_set_disabled); | 
|---|
| 618 | ClassDB::bind_method(D_METHOD( "is_shape_owner_disabled", "owner_id"), &CollisionObject2D::is_shape_owner_disabled); | 
|---|
| 619 | ClassDB::bind_method(D_METHOD( "shape_owner_set_one_way_collision", "owner_id", "enable"), &CollisionObject2D::shape_owner_set_one_way_collision); | 
|---|
| 620 | ClassDB::bind_method(D_METHOD( "is_shape_owner_one_way_collision_enabled", "owner_id"), &CollisionObject2D::is_shape_owner_one_way_collision_enabled); | 
|---|
| 621 | ClassDB::bind_method(D_METHOD( "shape_owner_set_one_way_collision_margin", "owner_id", "margin"), &CollisionObject2D::shape_owner_set_one_way_collision_margin); | 
|---|
| 622 | ClassDB::bind_method(D_METHOD( "get_shape_owner_one_way_collision_margin", "owner_id"), &CollisionObject2D::get_shape_owner_one_way_collision_margin); | 
|---|
| 623 | ClassDB::bind_method(D_METHOD( "shape_owner_add_shape", "owner_id", "shape"), &CollisionObject2D::shape_owner_add_shape); | 
|---|
| 624 | ClassDB::bind_method(D_METHOD( "shape_owner_get_shape_count", "owner_id"), &CollisionObject2D::shape_owner_get_shape_count); | 
|---|
| 625 | ClassDB::bind_method(D_METHOD( "shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape); | 
|---|
| 626 | ClassDB::bind_method(D_METHOD( "shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_get_shape_index); | 
|---|
| 627 | ClassDB::bind_method(D_METHOD( "shape_owner_remove_shape", "owner_id", "shape_id"), &CollisionObject2D::shape_owner_remove_shape); | 
|---|
| 628 | ClassDB::bind_method(D_METHOD( "shape_owner_clear_shapes", "owner_id"), &CollisionObject2D::shape_owner_clear_shapes); | 
|---|
| 629 | ClassDB::bind_method(D_METHOD( "shape_find_owner", "shape_index"), &CollisionObject2D::shape_find_owner); | 
|---|
| 630 |  | 
|---|
| 631 | GDVIRTUAL_BIND(_input_event, "viewport", "event", "shape_idx"); | 
|---|
| 632 | GDVIRTUAL_BIND(_mouse_enter); | 
|---|
| 633 | GDVIRTUAL_BIND(_mouse_exit); | 
|---|
| 634 | GDVIRTUAL_BIND(_mouse_shape_enter, "shape_idx"); | 
|---|
| 635 | GDVIRTUAL_BIND(_mouse_shape_exit, "shape_idx"); | 
|---|
| 636 |  | 
|---|
| 637 | ADD_SIGNAL(MethodInfo( "input_event", PropertyInfo(Variant::OBJECT, "viewport", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx"))); | 
|---|
| 638 | ADD_SIGNAL(MethodInfo( "mouse_entered")); | 
|---|
| 639 | ADD_SIGNAL(MethodInfo( "mouse_exited")); | 
|---|
| 640 | ADD_SIGNAL(MethodInfo( "mouse_shape_entered", PropertyInfo(Variant::INT, "shape_idx"))); | 
|---|
| 641 | ADD_SIGNAL(MethodInfo( "mouse_shape_exited", PropertyInfo(Variant::INT, "shape_idx"))); | 
|---|
| 642 |  | 
|---|
| 643 | ADD_PROPERTY(PropertyInfo(Variant::INT, "disable_mode", PROPERTY_HINT_ENUM, "Remove,Make Static,Keep Active"), "set_disable_mode", "get_disable_mode"); | 
|---|
| 644 |  | 
|---|
| 645 | ADD_GROUP( "Collision", "collision_"); | 
|---|
| 646 | ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); | 
|---|
| 647 | ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); | 
|---|
| 648 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_priority"), "set_collision_priority", "get_collision_priority"); | 
|---|
| 649 |  | 
|---|
| 650 | ADD_GROUP( "Input", "input_"); | 
|---|
| 651 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_pickable"), "set_pickable", "is_pickable"); | 
|---|
| 652 |  | 
|---|
| 653 | BIND_ENUM_CONSTANT(DISABLE_MODE_REMOVE); | 
|---|
| 654 | BIND_ENUM_CONSTANT(DISABLE_MODE_MAKE_STATIC); | 
|---|
| 655 | BIND_ENUM_CONSTANT(DISABLE_MODE_KEEP_ACTIVE); | 
|---|
| 656 | } | 
|---|
| 657 |  | 
|---|
| 658 | CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) { | 
|---|
| 659 | rid = p_rid; | 
|---|
| 660 | area = p_area; | 
|---|
| 661 | pickable = true; | 
|---|
| 662 | set_notify_transform(true); | 
|---|
| 663 | set_hide_clip_children(true); | 
|---|
| 664 | total_subshapes = 0; | 
|---|
| 665 | only_update_transform_changes = false; | 
|---|
| 666 |  | 
|---|
| 667 | if (p_area) { | 
|---|
| 668 | PhysicsServer2D::get_singleton()->area_attach_object_instance_id(rid, get_instance_id()); | 
|---|
| 669 | } else { | 
|---|
| 670 | PhysicsServer2D::get_singleton()->body_attach_object_instance_id(rid, get_instance_id()); | 
|---|
| 671 | PhysicsServer2D::get_singleton()->body_set_mode(rid, body_mode); | 
|---|
| 672 | } | 
|---|
| 673 | } | 
|---|
| 674 |  | 
|---|
| 675 | CollisionObject2D::CollisionObject2D() { | 
|---|
| 676 | //owner= | 
|---|
| 677 |  | 
|---|
| 678 | set_notify_transform(true); | 
|---|
| 679 | } | 
|---|
| 680 |  | 
|---|
| 681 | CollisionObject2D::~CollisionObject2D() { | 
|---|
| 682 | ERR_FAIL_NULL(PhysicsServer2D::get_singleton()); | 
|---|
| 683 | PhysicsServer2D::get_singleton()->free(rid); | 
|---|
| 684 | } | 
|---|
| 685 |  | 
|---|