| 1 | /**************************************************************************/ |
| 2 | /* navigation_link_3d.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "navigation_link_3d.h" |
| 32 | |
| 33 | #include "mesh_instance_3d.h" |
| 34 | #include "servers/navigation_server_3d.h" |
| 35 | |
| 36 | #ifdef DEBUG_ENABLED |
| 37 | void NavigationLink3D::_update_debug_mesh() { |
| 38 | if (!is_inside_tree()) { |
| 39 | return; |
| 40 | } |
| 41 | |
| 42 | if (Engine::get_singleton()->is_editor_hint()) { |
| 43 | // don't update inside Editor as node 3d gizmo takes care of this |
| 44 | // as collisions and selections for Editor Viewport need to be updated |
| 45 | return; |
| 46 | } |
| 47 | |
| 48 | if (!NavigationServer3D::get_singleton()->get_debug_navigation_enabled()) { |
| 49 | if (debug_instance.is_valid()) { |
| 50 | RS::get_singleton()->instance_set_visible(debug_instance, false); |
| 51 | } |
| 52 | return; |
| 53 | } |
| 54 | |
| 55 | if (!debug_instance.is_valid()) { |
| 56 | debug_instance = RenderingServer::get_singleton()->instance_create(); |
| 57 | } |
| 58 | |
| 59 | if (!debug_mesh.is_valid()) { |
| 60 | debug_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); |
| 61 | } |
| 62 | |
| 63 | RID nav_map = get_world_3d()->get_navigation_map(); |
| 64 | real_t search_radius = NavigationServer3D::get_singleton()->map_get_link_connection_radius(nav_map); |
| 65 | Vector3 up_vector = NavigationServer3D::get_singleton()->map_get_up(nav_map); |
| 66 | Vector3::Axis up_axis = up_vector.max_axis_index(); |
| 67 | |
| 68 | debug_mesh->clear_surfaces(); |
| 69 | |
| 70 | Vector<Vector3> lines; |
| 71 | |
| 72 | // Draw line between the points. |
| 73 | lines.push_back(start_position); |
| 74 | lines.push_back(end_position); |
| 75 | |
| 76 | // Draw start position search radius |
| 77 | for (int i = 0; i < 30; i++) { |
| 78 | // Create a circle |
| 79 | const float ra = Math::deg_to_rad((float)(i * 12)); |
| 80 | const float rb = Math::deg_to_rad((float)((i + 1) * 12)); |
| 81 | const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * search_radius; |
| 82 | const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * search_radius; |
| 83 | |
| 84 | // Draw axis-aligned circle |
| 85 | switch (up_axis) { |
| 86 | case Vector3::AXIS_X: |
| 87 | lines.append(start_position + Vector3(0, a.x, a.y)); |
| 88 | lines.append(start_position + Vector3(0, b.x, b.y)); |
| 89 | break; |
| 90 | case Vector3::AXIS_Y: |
| 91 | lines.append(start_position + Vector3(a.x, 0, a.y)); |
| 92 | lines.append(start_position + Vector3(b.x, 0, b.y)); |
| 93 | break; |
| 94 | case Vector3::AXIS_Z: |
| 95 | lines.append(start_position + Vector3(a.x, a.y, 0)); |
| 96 | lines.append(start_position + Vector3(b.x, b.y, 0)); |
| 97 | break; |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | // Draw end position search radius |
| 102 | for (int i = 0; i < 30; i++) { |
| 103 | // Create a circle |
| 104 | const float ra = Math::deg_to_rad((float)(i * 12)); |
| 105 | const float rb = Math::deg_to_rad((float)((i + 1) * 12)); |
| 106 | const Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * search_radius; |
| 107 | const Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * search_radius; |
| 108 | |
| 109 | // Draw axis-aligned circle |
| 110 | switch (up_axis) { |
| 111 | case Vector3::AXIS_X: |
| 112 | lines.append(end_position + Vector3(0, a.x, a.y)); |
| 113 | lines.append(end_position + Vector3(0, b.x, b.y)); |
| 114 | break; |
| 115 | case Vector3::AXIS_Y: |
| 116 | lines.append(end_position + Vector3(a.x, 0, a.y)); |
| 117 | lines.append(end_position + Vector3(b.x, 0, b.y)); |
| 118 | break; |
| 119 | case Vector3::AXIS_Z: |
| 120 | lines.append(end_position + Vector3(a.x, a.y, 0)); |
| 121 | lines.append(end_position + Vector3(b.x, b.y, 0)); |
| 122 | break; |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | Array mesh_array; |
| 127 | mesh_array.resize(Mesh::ARRAY_MAX); |
| 128 | mesh_array[Mesh::ARRAY_VERTEX] = lines; |
| 129 | |
| 130 | debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, mesh_array); |
| 131 | |
| 132 | RS::get_singleton()->instance_set_base(debug_instance, debug_mesh->get_rid()); |
| 133 | RS::get_singleton()->instance_set_scenario(debug_instance, get_world_3d()->get_scenario()); |
| 134 | RS::get_singleton()->instance_set_visible(debug_instance, is_visible_in_tree()); |
| 135 | |
| 136 | Ref<StandardMaterial3D> link_material = NavigationServer3D::get_singleton()->get_debug_navigation_link_connections_material(); |
| 137 | Ref<StandardMaterial3D> disabled_link_material = NavigationServer3D::get_singleton()->get_debug_navigation_link_connections_disabled_material(); |
| 138 | |
| 139 | if (enabled) { |
| 140 | RS::get_singleton()->instance_set_surface_override_material(debug_instance, 0, link_material->get_rid()); |
| 141 | } else { |
| 142 | RS::get_singleton()->instance_set_surface_override_material(debug_instance, 0, disabled_link_material->get_rid()); |
| 143 | } |
| 144 | |
| 145 | RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform); |
| 146 | } |
| 147 | #endif // DEBUG_ENABLED |
| 148 | |
| 149 | void NavigationLink3D::_bind_methods() { |
| 150 | ClassDB::bind_method(D_METHOD("set_enabled" , "enabled" ), &NavigationLink3D::set_enabled); |
| 151 | ClassDB::bind_method(D_METHOD("is_enabled" ), &NavigationLink3D::is_enabled); |
| 152 | |
| 153 | ClassDB::bind_method(D_METHOD("set_bidirectional" , "bidirectional" ), &NavigationLink3D::set_bidirectional); |
| 154 | ClassDB::bind_method(D_METHOD("is_bidirectional" ), &NavigationLink3D::is_bidirectional); |
| 155 | |
| 156 | ClassDB::bind_method(D_METHOD("set_navigation_layers" , "navigation_layers" ), &NavigationLink3D::set_navigation_layers); |
| 157 | ClassDB::bind_method(D_METHOD("get_navigation_layers" ), &NavigationLink3D::get_navigation_layers); |
| 158 | |
| 159 | ClassDB::bind_method(D_METHOD("set_navigation_layer_value" , "layer_number" , "value" ), &NavigationLink3D::set_navigation_layer_value); |
| 160 | ClassDB::bind_method(D_METHOD("get_navigation_layer_value" , "layer_number" ), &NavigationLink3D::get_navigation_layer_value); |
| 161 | |
| 162 | ClassDB::bind_method(D_METHOD("set_start_position" , "position" ), &NavigationLink3D::set_start_position); |
| 163 | ClassDB::bind_method(D_METHOD("get_start_position" ), &NavigationLink3D::get_start_position); |
| 164 | |
| 165 | ClassDB::bind_method(D_METHOD("set_end_position" , "position" ), &NavigationLink3D::set_end_position); |
| 166 | ClassDB::bind_method(D_METHOD("get_end_position" ), &NavigationLink3D::get_end_position); |
| 167 | |
| 168 | ClassDB::bind_method(D_METHOD("set_global_start_position" , "position" ), &NavigationLink3D::set_global_start_position); |
| 169 | ClassDB::bind_method(D_METHOD("get_global_start_position" ), &NavigationLink3D::get_global_start_position); |
| 170 | |
| 171 | ClassDB::bind_method(D_METHOD("set_global_end_position" , "position" ), &NavigationLink3D::set_global_end_position); |
| 172 | ClassDB::bind_method(D_METHOD("get_global_end_position" ), &NavigationLink3D::get_global_end_position); |
| 173 | |
| 174 | ClassDB::bind_method(D_METHOD("set_enter_cost" , "enter_cost" ), &NavigationLink3D::set_enter_cost); |
| 175 | ClassDB::bind_method(D_METHOD("get_enter_cost" ), &NavigationLink3D::get_enter_cost); |
| 176 | |
| 177 | ClassDB::bind_method(D_METHOD("set_travel_cost" , "travel_cost" ), &NavigationLink3D::set_travel_cost); |
| 178 | ClassDB::bind_method(D_METHOD("get_travel_cost" ), &NavigationLink3D::get_travel_cost); |
| 179 | |
| 180 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled" ), "set_enabled" , "is_enabled" ); |
| 181 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bidirectional" ), "set_bidirectional" , "is_bidirectional" ); |
| 182 | ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers" , PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers" , "get_navigation_layers" ); |
| 183 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "start_position" ), "set_start_position" , "get_start_position" ); |
| 184 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "end_position" ), "set_end_position" , "get_end_position" ); |
| 185 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "enter_cost" ), "set_enter_cost" , "get_enter_cost" ); |
| 186 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "travel_cost" ), "set_travel_cost" , "get_travel_cost" ); |
| 187 | } |
| 188 | |
| 189 | #ifndef DISABLE_DEPRECATED |
| 190 | bool NavigationLink3D::_set(const StringName &p_name, const Variant &p_value) { |
| 191 | if (p_name == "start_location" ) { |
| 192 | set_start_position(p_value); |
| 193 | return true; |
| 194 | } |
| 195 | if (p_name == "end_location" ) { |
| 196 | set_end_position(p_value); |
| 197 | return true; |
| 198 | } |
| 199 | return false; |
| 200 | } |
| 201 | |
| 202 | bool NavigationLink3D::_get(const StringName &p_name, Variant &r_ret) const { |
| 203 | if (p_name == "start_location" ) { |
| 204 | r_ret = get_start_position(); |
| 205 | return true; |
| 206 | } |
| 207 | if (p_name == "end_location" ) { |
| 208 | r_ret = get_end_position(); |
| 209 | return true; |
| 210 | } |
| 211 | return false; |
| 212 | } |
| 213 | #endif // DISABLE_DEPRECATED |
| 214 | |
| 215 | void NavigationLink3D::_notification(int p_what) { |
| 216 | switch (p_what) { |
| 217 | case NOTIFICATION_ENTER_TREE: { |
| 218 | if (enabled) { |
| 219 | NavigationServer3D::get_singleton()->link_set_map(link, get_world_3d()->get_navigation_map()); |
| 220 | } |
| 221 | current_global_transform = get_global_transform(); |
| 222 | NavigationServer3D::get_singleton()->link_set_start_position(link, current_global_transform.xform(start_position)); |
| 223 | NavigationServer3D::get_singleton()->link_set_end_position(link, current_global_transform.xform(end_position)); |
| 224 | |
| 225 | #ifdef DEBUG_ENABLED |
| 226 | _update_debug_mesh(); |
| 227 | #endif // DEBUG_ENABLED |
| 228 | } break; |
| 229 | |
| 230 | case NOTIFICATION_TRANSFORM_CHANGED: { |
| 231 | set_physics_process_internal(true); |
| 232 | } break; |
| 233 | |
| 234 | case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { |
| 235 | set_physics_process_internal(false); |
| 236 | if (is_inside_tree()) { |
| 237 | Transform3D new_global_transform = get_global_transform(); |
| 238 | if (current_global_transform != new_global_transform) { |
| 239 | current_global_transform = new_global_transform; |
| 240 | NavigationServer3D::get_singleton()->link_set_start_position(link, current_global_transform.xform(start_position)); |
| 241 | NavigationServer3D::get_singleton()->link_set_end_position(link, current_global_transform.xform(end_position)); |
| 242 | #ifdef DEBUG_ENABLED |
| 243 | if (debug_instance.is_valid()) { |
| 244 | RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform); |
| 245 | } |
| 246 | #endif // DEBUG_ENABLED |
| 247 | } |
| 248 | } |
| 249 | } break; |
| 250 | |
| 251 | case NOTIFICATION_EXIT_TREE: { |
| 252 | NavigationServer3D::get_singleton()->link_set_map(link, RID()); |
| 253 | |
| 254 | #ifdef DEBUG_ENABLED |
| 255 | if (debug_instance.is_valid()) { |
| 256 | RS::get_singleton()->instance_set_scenario(debug_instance, RID()); |
| 257 | RS::get_singleton()->instance_set_visible(debug_instance, false); |
| 258 | } |
| 259 | #endif // DEBUG_ENABLED |
| 260 | } break; |
| 261 | } |
| 262 | } |
| 263 | |
| 264 | NavigationLink3D::NavigationLink3D() { |
| 265 | link = NavigationServer3D::get_singleton()->link_create(); |
| 266 | NavigationServer3D::get_singleton()->link_set_owner_id(link, get_instance_id()); |
| 267 | |
| 268 | set_notify_transform(true); |
| 269 | } |
| 270 | |
| 271 | NavigationLink3D::~NavigationLink3D() { |
| 272 | ERR_FAIL_NULL(NavigationServer3D::get_singleton()); |
| 273 | NavigationServer3D::get_singleton()->free(link); |
| 274 | link = RID(); |
| 275 | |
| 276 | #ifdef DEBUG_ENABLED |
| 277 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
| 278 | if (debug_instance.is_valid()) { |
| 279 | RenderingServer::get_singleton()->free(debug_instance); |
| 280 | } |
| 281 | if (debug_mesh.is_valid()) { |
| 282 | RenderingServer::get_singleton()->free(debug_mesh->get_rid()); |
| 283 | } |
| 284 | #endif // DEBUG_ENABLED |
| 285 | } |
| 286 | |
| 287 | void NavigationLink3D::set_enabled(bool p_enabled) { |
| 288 | if (enabled == p_enabled) { |
| 289 | return; |
| 290 | } |
| 291 | |
| 292 | enabled = p_enabled; |
| 293 | |
| 294 | NavigationServer3D::get_singleton()->link_set_enabled(link, enabled); |
| 295 | |
| 296 | #ifdef DEBUG_ENABLED |
| 297 | if (debug_instance.is_valid() && debug_mesh.is_valid()) { |
| 298 | if (enabled) { |
| 299 | Ref<StandardMaterial3D> link_material = NavigationServer3D::get_singleton()->get_debug_navigation_link_connections_material(); |
| 300 | RS::get_singleton()->instance_set_surface_override_material(debug_instance, 0, link_material->get_rid()); |
| 301 | } else { |
| 302 | Ref<StandardMaterial3D> disabled_link_material = NavigationServer3D::get_singleton()->get_debug_navigation_link_connections_disabled_material(); |
| 303 | RS::get_singleton()->instance_set_surface_override_material(debug_instance, 0, disabled_link_material->get_rid()); |
| 304 | } |
| 305 | } |
| 306 | #endif // DEBUG_ENABLED |
| 307 | |
| 308 | update_gizmos(); |
| 309 | } |
| 310 | |
| 311 | void NavigationLink3D::set_bidirectional(bool p_bidirectional) { |
| 312 | if (bidirectional == p_bidirectional) { |
| 313 | return; |
| 314 | } |
| 315 | |
| 316 | bidirectional = p_bidirectional; |
| 317 | |
| 318 | NavigationServer3D::get_singleton()->link_set_bidirectional(link, bidirectional); |
| 319 | } |
| 320 | |
| 321 | void NavigationLink3D::set_navigation_layers(uint32_t p_navigation_layers) { |
| 322 | if (navigation_layers == p_navigation_layers) { |
| 323 | return; |
| 324 | } |
| 325 | |
| 326 | navigation_layers = p_navigation_layers; |
| 327 | |
| 328 | NavigationServer3D::get_singleton()->link_set_navigation_layers(link, navigation_layers); |
| 329 | } |
| 330 | |
| 331 | void NavigationLink3D::set_navigation_layer_value(int p_layer_number, bool p_value) { |
| 332 | ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive." ); |
| 333 | ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive." ); |
| 334 | |
| 335 | uint32_t _navigation_layers = get_navigation_layers(); |
| 336 | |
| 337 | if (p_value) { |
| 338 | _navigation_layers |= 1 << (p_layer_number - 1); |
| 339 | } else { |
| 340 | _navigation_layers &= ~(1 << (p_layer_number - 1)); |
| 341 | } |
| 342 | |
| 343 | set_navigation_layers(_navigation_layers); |
| 344 | } |
| 345 | |
| 346 | bool NavigationLink3D::get_navigation_layer_value(int p_layer_number) const { |
| 347 | ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive." ); |
| 348 | ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive." ); |
| 349 | |
| 350 | return get_navigation_layers() & (1 << (p_layer_number - 1)); |
| 351 | } |
| 352 | |
| 353 | void NavigationLink3D::set_start_position(Vector3 p_position) { |
| 354 | if (start_position.is_equal_approx(p_position)) { |
| 355 | return; |
| 356 | } |
| 357 | |
| 358 | start_position = p_position; |
| 359 | |
| 360 | if (!is_inside_tree()) { |
| 361 | return; |
| 362 | } |
| 363 | |
| 364 | NavigationServer3D::get_singleton()->link_set_start_position(link, current_global_transform.xform(start_position)); |
| 365 | |
| 366 | #ifdef DEBUG_ENABLED |
| 367 | _update_debug_mesh(); |
| 368 | #endif // DEBUG_ENABLED |
| 369 | |
| 370 | update_gizmos(); |
| 371 | update_configuration_warnings(); |
| 372 | } |
| 373 | |
| 374 | void NavigationLink3D::set_end_position(Vector3 p_position) { |
| 375 | if (end_position.is_equal_approx(p_position)) { |
| 376 | return; |
| 377 | } |
| 378 | |
| 379 | end_position = p_position; |
| 380 | |
| 381 | if (!is_inside_tree()) { |
| 382 | return; |
| 383 | } |
| 384 | |
| 385 | NavigationServer3D::get_singleton()->link_set_end_position(link, current_global_transform.xform(end_position)); |
| 386 | |
| 387 | #ifdef DEBUG_ENABLED |
| 388 | _update_debug_mesh(); |
| 389 | #endif // DEBUG_ENABLED |
| 390 | |
| 391 | update_gizmos(); |
| 392 | update_configuration_warnings(); |
| 393 | } |
| 394 | |
| 395 | void NavigationLink3D::set_global_start_position(Vector3 p_position) { |
| 396 | if (is_inside_tree()) { |
| 397 | set_start_position(to_local(p_position)); |
| 398 | } else { |
| 399 | set_start_position(p_position); |
| 400 | } |
| 401 | } |
| 402 | |
| 403 | Vector3 NavigationLink3D::get_global_start_position() const { |
| 404 | if (is_inside_tree()) { |
| 405 | return to_global(start_position); |
| 406 | } else { |
| 407 | return start_position; |
| 408 | } |
| 409 | } |
| 410 | |
| 411 | void NavigationLink3D::set_global_end_position(Vector3 p_position) { |
| 412 | if (is_inside_tree()) { |
| 413 | set_end_position(to_local(p_position)); |
| 414 | } else { |
| 415 | set_end_position(p_position); |
| 416 | } |
| 417 | } |
| 418 | |
| 419 | Vector3 NavigationLink3D::get_global_end_position() const { |
| 420 | if (is_inside_tree()) { |
| 421 | return to_global(end_position); |
| 422 | } else { |
| 423 | return end_position; |
| 424 | } |
| 425 | } |
| 426 | |
| 427 | void NavigationLink3D::set_enter_cost(real_t p_enter_cost) { |
| 428 | ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive." ); |
| 429 | if (Math::is_equal_approx(enter_cost, p_enter_cost)) { |
| 430 | return; |
| 431 | } |
| 432 | |
| 433 | enter_cost = p_enter_cost; |
| 434 | |
| 435 | NavigationServer3D::get_singleton()->link_set_enter_cost(link, enter_cost); |
| 436 | } |
| 437 | |
| 438 | void NavigationLink3D::set_travel_cost(real_t p_travel_cost) { |
| 439 | ERR_FAIL_COND_MSG(p_travel_cost < 0.0, "The travel_cost must be positive." ); |
| 440 | if (Math::is_equal_approx(travel_cost, p_travel_cost)) { |
| 441 | return; |
| 442 | } |
| 443 | |
| 444 | travel_cost = p_travel_cost; |
| 445 | |
| 446 | NavigationServer3D::get_singleton()->link_set_travel_cost(link, travel_cost); |
| 447 | } |
| 448 | |
| 449 | PackedStringArray NavigationLink3D::get_configuration_warnings() const { |
| 450 | PackedStringArray warnings = Node::get_configuration_warnings(); |
| 451 | |
| 452 | if (start_position.is_equal_approx(end_position)) { |
| 453 | warnings.push_back(RTR("NavigationLink3D start position should be different than the end position to be useful." )); |
| 454 | } |
| 455 | |
| 456 | return warnings; |
| 457 | } |
| 458 | |