1 | /**************************************************************************/ |
2 | /* bit_map.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "bit_map.h" |
32 | |
33 | #include "core/io/image_loader.h" |
34 | #include "core/variant/typed_array.h" |
35 | |
36 | void BitMap::create(const Size2i &p_size) { |
37 | ERR_FAIL_COND(p_size.width < 1); |
38 | ERR_FAIL_COND(p_size.height < 1); |
39 | |
40 | ERR_FAIL_COND(static_cast<int64_t>(p_size.width) * static_cast<int64_t>(p_size.height) > INT32_MAX); |
41 | |
42 | Error err = bitmask.resize((((p_size.width * p_size.height) - 1) / 8) + 1); |
43 | ERR_FAIL_COND(err != OK); |
44 | |
45 | width = p_size.width; |
46 | height = p_size.height; |
47 | |
48 | memset(bitmask.ptrw(), 0, bitmask.size()); |
49 | } |
50 | |
51 | void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshold) { |
52 | ERR_FAIL_COND(p_image.is_null() || p_image->is_empty()); |
53 | Ref<Image> img = p_image->duplicate(); |
54 | img->convert(Image::FORMAT_LA8); |
55 | ERR_FAIL_COND(img->get_format() != Image::FORMAT_LA8); |
56 | |
57 | create(Size2i(img->get_width(), img->get_height())); |
58 | |
59 | const uint8_t *r = img->get_data().ptr(); |
60 | uint8_t *w = bitmask.ptrw(); |
61 | |
62 | for (int i = 0; i < width * height; i++) { |
63 | int bbyte = i / 8; |
64 | int bbit = i % 8; |
65 | if (r[i * 2 + 1] / 255.0 > p_threshold) { |
66 | w[bbyte] |= (1 << bbit); |
67 | } |
68 | } |
69 | } |
70 | |
71 | void BitMap::set_bit_rect(const Rect2i &p_rect, bool p_value) { |
72 | Rect2i current = Rect2i(0, 0, width, height).intersection(p_rect); |
73 | uint8_t *data = bitmask.ptrw(); |
74 | |
75 | for (int i = current.position.x; i < current.position.x + current.size.x; i++) { |
76 | for (int j = current.position.y; j < current.position.y + current.size.y; j++) { |
77 | int ofs = width * j + i; |
78 | int bbyte = ofs / 8; |
79 | int bbit = ofs % 8; |
80 | |
81 | uint8_t b = data[bbyte]; |
82 | |
83 | if (p_value) { |
84 | b |= (1 << bbit); |
85 | } else { |
86 | b &= ~(1 << bbit); |
87 | } |
88 | |
89 | data[bbyte] = b; |
90 | } |
91 | } |
92 | } |
93 | |
94 | int BitMap::get_true_bit_count() const { |
95 | int ds = bitmask.size(); |
96 | const uint8_t *d = bitmask.ptr(); |
97 | int c = 0; |
98 | |
99 | // Fast, almost branchless version. |
100 | |
101 | for (int i = 0; i < ds; i++) { |
102 | c += (d[i] & (1 << 7)) >> 7; |
103 | c += (d[i] & (1 << 6)) >> 6; |
104 | c += (d[i] & (1 << 5)) >> 5; |
105 | c += (d[i] & (1 << 4)) >> 4; |
106 | c += (d[i] & (1 << 3)) >> 3; |
107 | c += (d[i] & (1 << 2)) >> 2; |
108 | c += (d[i] & (1 << 1)) >> 1; |
109 | c += d[i] & 1; |
110 | } |
111 | |
112 | return c; |
113 | } |
114 | |
115 | void BitMap::set_bitv(const Point2i &p_pos, bool p_value) { |
116 | set_bit(p_pos.x, p_pos.y, p_value); |
117 | } |
118 | |
119 | void BitMap::set_bit(int p_x, int p_y, bool p_value) { |
120 | ERR_FAIL_INDEX(p_x, width); |
121 | ERR_FAIL_INDEX(p_y, height); |
122 | |
123 | int ofs = width * p_y + p_x; |
124 | int bbyte = ofs / 8; |
125 | int bbit = ofs % 8; |
126 | |
127 | uint8_t b = bitmask[bbyte]; |
128 | |
129 | if (p_value) { |
130 | b |= (1 << bbit); |
131 | } else { |
132 | b &= ~(1 << bbit); |
133 | } |
134 | |
135 | bitmask.write[bbyte] = b; |
136 | } |
137 | |
138 | bool BitMap::get_bitv(const Point2i &p_pos) const { |
139 | return get_bit(p_pos.x, p_pos.y); |
140 | } |
141 | |
142 | bool BitMap::get_bit(int p_x, int p_y) const { |
143 | ERR_FAIL_INDEX_V(p_x, width, false); |
144 | ERR_FAIL_INDEX_V(p_y, height, false); |
145 | |
146 | int ofs = width * p_y + p_x; |
147 | int bbyte = ofs / 8; |
148 | int bbit = ofs % 8; |
149 | |
150 | return (bitmask[bbyte] & (1 << bbit)) != 0; |
151 | } |
152 | |
153 | Size2i BitMap::get_size() const { |
154 | return Size2i(width, height); |
155 | } |
156 | |
157 | void BitMap::_set_data(const Dictionary &p_d) { |
158 | ERR_FAIL_COND(!p_d.has("size" )); |
159 | ERR_FAIL_COND(!p_d.has("data" )); |
160 | |
161 | create(p_d["size" ]); |
162 | bitmask = p_d["data" ]; |
163 | } |
164 | |
165 | Dictionary BitMap::_get_data() const { |
166 | Dictionary d; |
167 | d["size" ] = get_size(); |
168 | d["data" ] = bitmask; |
169 | return d; |
170 | } |
171 | |
172 | Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_start) const { |
173 | int stepx = 0; |
174 | int stepy = 0; |
175 | int prevx = 0; |
176 | int prevy = 0; |
177 | int startx = p_start.x; |
178 | int starty = p_start.y; |
179 | int curx = startx; |
180 | int cury = starty; |
181 | unsigned int count = 0; |
182 | |
183 | HashMap<Point2i, int> cross_map; |
184 | |
185 | Vector<Vector2> _points; |
186 | int points_size = 0; |
187 | |
188 | Vector<Vector<Vector2>> ret; |
189 | |
190 | // Add starting entry at start of return. |
191 | ret.resize(1); |
192 | |
193 | do { |
194 | int sv = 0; |
195 | { // Square value |
196 | |
197 | /* |
198 | checking the 2x2 pixel grid, assigning these values to each pixel, if not transparent |
199 | +---+---+ |
200 | | 1 | 2 | |
201 | +---+---+ |
202 | | 4 | 8 | <- current pixel (curx,cury) |
203 | +---+---+ |
204 | */ |
205 | Point2i tl = Point2i(curx - 1, cury - 1); |
206 | sv += (p_rect.has_point(tl) && get_bitv(tl)) ? 1 : 0; |
207 | Point2i tr = Point2i(curx, cury - 1); |
208 | sv += (p_rect.has_point(tr) && get_bitv(tr)) ? 2 : 0; |
209 | Point2i bl = Point2i(curx - 1, cury); |
210 | sv += (p_rect.has_point(bl) && get_bitv(bl)) ? 4 : 0; |
211 | Point2i br = Point2i(curx, cury); |
212 | sv += (p_rect.has_point(br) && get_bitv(br)) ? 8 : 0; |
213 | ERR_FAIL_COND_V(sv == 0 || sv == 15, Vector<Vector<Vector2>>()); |
214 | } |
215 | |
216 | switch (sv) { |
217 | case 1: |
218 | case 5: |
219 | case 13: |
220 | /* going UP with these cases: |
221 | 1 5 13 |
222 | +---+---+ +---+---+ +---+---+ |
223 | | 1 | | | 1 | | | 1 | | |
224 | +---+---+ +---+---+ +---+---+ |
225 | | | | | 4 | | | 4 | 8 | |
226 | +---+---+ +---+---+ +---+---+ |
227 | */ |
228 | stepx = 0; |
229 | stepy = -1; |
230 | break; |
231 | |
232 | case 8: |
233 | case 10: |
234 | case 11: |
235 | /* going DOWN with these cases: |
236 | 8 10 11 |
237 | +---+---+ +---+---+ +---+---+ |
238 | | | | | | 2 | | 1 | 2 | |
239 | +---+---+ +---+---+ +---+---+ |
240 | | | 8 | | | 8 | | | 8 | |
241 | +---+---+ +---+---+ +---+---+ |
242 | */ |
243 | stepx = 0; |
244 | stepy = 1; |
245 | break; |
246 | |
247 | case 4: |
248 | case 12: |
249 | case 14: |
250 | /* going LEFT with these cases: |
251 | 4 12 14 |
252 | +---+---+ +---+---+ +---+---+ |
253 | | | | | | | | | 2 | |
254 | +---+---+ +---+---+ +---+---+ |
255 | | 4 | | | 4 | 8 | | 4 | 8 | |
256 | +---+---+ +---+---+ +---+---+ |
257 | */ |
258 | stepx = -1; |
259 | stepy = 0; |
260 | break; |
261 | |
262 | case 2: |
263 | case 3: |
264 | case 7: |
265 | /* going RIGHT with these cases: |
266 | 2 3 7 |
267 | +---+---+ +---+---+ +---+---+ |
268 | | | 2 | | 1 | 2 | | 1 | 2 | |
269 | +---+---+ +---+---+ +---+---+ |
270 | | | | | | | | 4 | | |
271 | +---+---+ +---+---+ +---+---+ |
272 | */ |
273 | stepx = 1; |
274 | stepy = 0; |
275 | break; |
276 | case 9: |
277 | /* Going DOWN if coming from the LEFT, otherwise go UP. |
278 | 9 |
279 | +---+---+ |
280 | | 1 | | |
281 | +---+---+ |
282 | | | 8 | |
283 | +---+---+ |
284 | */ |
285 | |
286 | if (prevx == 1) { |
287 | stepx = 0; |
288 | stepy = 1; |
289 | } else { |
290 | stepx = 0; |
291 | stepy = -1; |
292 | } |
293 | break; |
294 | case 6: |
295 | /* Going RIGHT if coming from BELOW, otherwise go LEFT. |
296 | 6 |
297 | +---+---+ |
298 | | | 2 | |
299 | +---+---+ |
300 | | 4 | | |
301 | +---+---+ |
302 | */ |
303 | |
304 | if (prevy == -1) { |
305 | stepx = 1; |
306 | stepy = 0; |
307 | } else { |
308 | stepx = -1; |
309 | stepy = 0; |
310 | } |
311 | break; |
312 | default: |
313 | ERR_PRINT("this shouldn't happen." ); |
314 | } |
315 | |
316 | // Handle crossing points. |
317 | if (sv == 6 || sv == 9) { |
318 | const Point2i cur_pos(curx, cury); |
319 | |
320 | // Find if this point has occurred before. |
321 | if (HashMap<Point2i, int>::Iterator found = cross_map.find(cur_pos)) { |
322 | // Add points after the previous crossing to the result. |
323 | ret.push_back(_points.slice(found->value + 1, points_size)); |
324 | |
325 | // Remove points after crossing point. |
326 | points_size = found->value + 1; |
327 | |
328 | // Erase trailing map elements. |
329 | while (cross_map.last() != found) { |
330 | cross_map.remove(cross_map.last()); |
331 | } |
332 | |
333 | cross_map.erase(cur_pos); |
334 | } else { |
335 | // Add crossing point to map. |
336 | cross_map.insert(cur_pos, points_size - 1); |
337 | } |
338 | } |
339 | |
340 | // Small optimization: |
341 | // If the previous direction is same as the current direction, |
342 | // then we should modify the last vector to current. |
343 | curx += stepx; |
344 | cury += stepy; |
345 | if (stepx == prevx && stepy == prevy) { |
346 | _points.set(points_size - 1, Vector2(curx, cury) - p_rect.position); |
347 | } else { |
348 | _points.resize(MAX(points_size + 1, _points.size())); |
349 | _points.set(points_size, Vector2(curx, cury) - p_rect.position); |
350 | points_size++; |
351 | } |
352 | |
353 | count++; |
354 | prevx = stepx; |
355 | prevy = stepy; |
356 | |
357 | ERR_FAIL_COND_V((int)count > 2 * (width * height + 1), Vector<Vector<Vector2>>()); |
358 | } while (curx != startx || cury != starty); |
359 | |
360 | // Add remaining points to result. |
361 | _points.resize(points_size); |
362 | |
363 | ret.set(0, _points); |
364 | |
365 | return ret; |
366 | } |
367 | |
368 | static float perpendicular_distance(const Vector2 &i, const Vector2 &start, const Vector2 &end) { |
369 | float res; |
370 | float slope; |
371 | float intercept; |
372 | |
373 | if (start.x == end.x) { |
374 | res = Math::absf(i.x - end.x); |
375 | } else if (start.y == end.y) { |
376 | res = Math::absf(i.y - end.y); |
377 | } else { |
378 | slope = (end.y - start.y) / (end.x - start.x); |
379 | intercept = start.y - (slope * start.x); |
380 | res = Math::absf(slope * i.x - i.y + intercept) / Math::sqrt(Math::pow(slope, 2.0f) + 1.0); |
381 | } |
382 | return res; |
383 | } |
384 | |
385 | static Vector<Vector2> rdp(const Vector<Vector2> &v, float optimization) { |
386 | if (v.size() < 3) { |
387 | return v; |
388 | } |
389 | |
390 | int index = -1; |
391 | float dist = 0.0; |
392 | // Not looping first and last point. |
393 | for (size_t i = 1, size = v.size(); i < size - 1; ++i) { |
394 | float cdist = perpendicular_distance(v[i], v[0], v[v.size() - 1]); |
395 | if (cdist > dist) { |
396 | dist = cdist; |
397 | index = static_cast<int>(i); |
398 | } |
399 | } |
400 | if (dist > optimization) { |
401 | Vector<Vector2> left, right; |
402 | left.resize(index); |
403 | for (int i = 0; i < index; i++) { |
404 | left.write[i] = v[i]; |
405 | } |
406 | right.resize(v.size() - index); |
407 | for (int i = 0; i < right.size(); i++) { |
408 | right.write[i] = v[index + i]; |
409 | } |
410 | Vector<Vector2> r1 = rdp(left, optimization); |
411 | Vector<Vector2> r2 = rdp(right, optimization); |
412 | |
413 | int middle = r1.size(); |
414 | r1.resize(r1.size() + r2.size()); |
415 | for (int i = 0; i < r2.size(); i++) { |
416 | r1.write[middle + i] = r2[i]; |
417 | } |
418 | return r1; |
419 | } else { |
420 | Vector<Vector2> ret; |
421 | ret.push_back(v[0]); |
422 | ret.push_back(v[v.size() - 1]); |
423 | return ret; |
424 | } |
425 | } |
426 | |
427 | static Vector<Vector2> reduce(const Vector<Vector2> &points, const Rect2i &rect, float epsilon) { |
428 | int size = points.size(); |
429 | // If there are less than 3 points, then we have nothing. |
430 | ERR_FAIL_COND_V(size < 3, Vector<Vector2>()); |
431 | // If there are less than 9 points (but more than 3), then we don't need to reduce it. |
432 | if (size < 9) { |
433 | return points; |
434 | } |
435 | |
436 | float maxEp = MIN(rect.size.width, rect.size.height); |
437 | float ep = CLAMP(epsilon, 0.0, maxEp / 2); |
438 | Vector<Vector2> result = rdp(points, ep); |
439 | |
440 | Vector2 last = result[result.size() - 1]; |
441 | |
442 | if (last.y > result[0].y && last.distance_to(result[0]) < ep * 0.5f) { |
443 | result.write[0].y = last.y; |
444 | result.resize(result.size() - 1); |
445 | } |
446 | return result; |
447 | } |
448 | |
449 | struct FillBitsStackEntry { |
450 | Point2i pos; |
451 | int i = 0; |
452 | int j = 0; |
453 | }; |
454 | |
455 | static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_pos, const Rect2i &rect) { |
456 | // Using a custom stack to work iteratively to avoid stack overflow on big bitmaps. |
457 | Vector<FillBitsStackEntry> stack; |
458 | // Tracking size since we won't be shrinking the stack vector. |
459 | int stack_size = 0; |
460 | |
461 | Point2i pos = p_pos; |
462 | int next_i = 0; |
463 | int next_j = 0; |
464 | |
465 | bool reenter = true; |
466 | bool popped = false; |
467 | do { |
468 | if (reenter) { |
469 | next_i = pos.x - 1; |
470 | next_j = pos.y - 1; |
471 | reenter = false; |
472 | } |
473 | |
474 | for (int i = next_i; i <= pos.x + 1; i++) { |
475 | for (int j = next_j; j <= pos.y + 1; j++) { |
476 | if (popped) { |
477 | // The next loop over j must start normally. |
478 | next_j = pos.y - 1; |
479 | popped = false; |
480 | // Skip because an iteration was already executed with current counter values. |
481 | continue; |
482 | } |
483 | |
484 | if (i < rect.position.x || i >= rect.position.x + rect.size.x) { |
485 | continue; |
486 | } |
487 | if (j < rect.position.y || j >= rect.position.y + rect.size.y) { |
488 | continue; |
489 | } |
490 | |
491 | if (p_map->get_bit(i, j)) { |
492 | continue; |
493 | |
494 | } else if (p_src->get_bit(i, j)) { |
495 | p_map->set_bit(i, j, true); |
496 | |
497 | FillBitsStackEntry se = { pos, i, j }; |
498 | stack.resize(MAX(stack_size + 1, stack.size())); |
499 | stack.set(stack_size, se); |
500 | stack_size++; |
501 | |
502 | pos = Point2i(i, j); |
503 | reenter = true; |
504 | break; |
505 | } |
506 | } |
507 | if (reenter) { |
508 | break; |
509 | } |
510 | } |
511 | if (!reenter) { |
512 | if (stack_size) { |
513 | FillBitsStackEntry se = stack.get(stack_size - 1); |
514 | stack_size--; |
515 | pos = se.pos; |
516 | next_i = se.i; |
517 | next_j = se.j; |
518 | popped = true; |
519 | } |
520 | } |
521 | } while (reenter || popped); |
522 | } |
523 | |
524 | Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2i &p_rect, float p_epsilon) const { |
525 | Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect); |
526 | |
527 | Point2i from; |
528 | Ref<BitMap> fill; |
529 | fill.instantiate(); |
530 | fill->create(get_size()); |
531 | |
532 | Vector<Vector<Vector2>> polygons; |
533 | for (int i = r.position.y; i < r.position.y + r.size.height; i++) { |
534 | for (int j = r.position.x; j < r.position.x + r.size.width; j++) { |
535 | if (!fill->get_bit(j, i) && get_bit(j, i)) { |
536 | fill_bits(this, fill, Point2i(j, i), r); |
537 | |
538 | for (Vector<Vector2> polygon : _march_square(r, Point2i(j, i))) { |
539 | polygon = reduce(polygon, r, p_epsilon); |
540 | |
541 | if (polygon.size() < 3) { |
542 | print_verbose("Invalid polygon, skipped" ); |
543 | continue; |
544 | } |
545 | |
546 | polygons.push_back(polygon); |
547 | } |
548 | } |
549 | } |
550 | } |
551 | |
552 | return polygons; |
553 | } |
554 | |
555 | void BitMap::grow_mask(int p_pixels, const Rect2i &p_rect) { |
556 | if (p_pixels == 0) { |
557 | return; |
558 | } |
559 | |
560 | bool bit_value = p_pixels > 0; |
561 | p_pixels = Math::abs(p_pixels); |
562 | |
563 | Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect); |
564 | |
565 | Ref<BitMap> copy; |
566 | copy.instantiate(); |
567 | copy->create(get_size()); |
568 | copy->bitmask = bitmask; |
569 | |
570 | for (int i = r.position.y; i < r.position.y + r.size.height; i++) { |
571 | for (int j = r.position.x; j < r.position.x + r.size.width; j++) { |
572 | if (bit_value == get_bit(j, i)) { |
573 | continue; |
574 | } |
575 | |
576 | bool found = false; |
577 | |
578 | for (int y = i - p_pixels; y <= i + p_pixels; y++) { |
579 | for (int x = j - p_pixels; x <= j + p_pixels; x++) { |
580 | bool outside = false; |
581 | |
582 | if ((x < p_rect.position.x) || (x >= p_rect.position.x + p_rect.size.x) || (y < p_rect.position.y) || (y >= p_rect.position.y + p_rect.size.y)) { |
583 | // Outside of rectangle counts as bit not set. |
584 | if (!bit_value) { |
585 | outside = true; |
586 | } else { |
587 | continue; |
588 | } |
589 | } |
590 | |
591 | float d = Point2(j, i).distance_to(Point2(x, y)) - CMP_EPSILON; |
592 | if (d > p_pixels) { |
593 | continue; |
594 | } |
595 | |
596 | if (outside || (bit_value == copy->get_bit(x, y))) { |
597 | found = true; |
598 | break; |
599 | } |
600 | } |
601 | if (found) { |
602 | break; |
603 | } |
604 | } |
605 | |
606 | if (found) { |
607 | set_bit(j, i, bit_value); |
608 | } |
609 | } |
610 | } |
611 | } |
612 | |
613 | void BitMap::shrink_mask(int p_pixels, const Rect2i &p_rect) { |
614 | grow_mask(-p_pixels, p_rect); |
615 | } |
616 | |
617 | TypedArray<PackedVector2Array> BitMap::_opaque_to_polygons_bind(const Rect2i &p_rect, float p_epsilon) const { |
618 | Vector<Vector<Vector2>> result = clip_opaque_to_polygons(p_rect, p_epsilon); |
619 | |
620 | // Convert result to bindable types. |
621 | |
622 | TypedArray<PackedVector2Array> result_array; |
623 | result_array.resize(result.size()); |
624 | for (int i = 0; i < result.size(); i++) { |
625 | const Vector<Vector2> &polygon = result[i]; |
626 | |
627 | PackedVector2Array polygon_array; |
628 | polygon_array.resize(polygon.size()); |
629 | |
630 | { |
631 | Vector2 *w = polygon_array.ptrw(); |
632 | for (int j = 0; j < polygon.size(); j++) { |
633 | w[j] = polygon[j]; |
634 | } |
635 | } |
636 | |
637 | result_array[i] = polygon_array; |
638 | } |
639 | |
640 | return result_array; |
641 | } |
642 | |
643 | void BitMap::resize(const Size2i &p_new_size) { |
644 | ERR_FAIL_COND(p_new_size.width < 0 || p_new_size.height < 0); |
645 | if (p_new_size == get_size()) { |
646 | return; |
647 | } |
648 | |
649 | Ref<BitMap> new_bitmap; |
650 | new_bitmap.instantiate(); |
651 | new_bitmap->create(p_new_size); |
652 | // also allow for upscaling |
653 | int lw = (width == 0) ? 0 : p_new_size.width; |
654 | int lh = (height == 0) ? 0 : p_new_size.height; |
655 | |
656 | float scale_x = ((float)width / p_new_size.width); |
657 | float scale_y = ((float)height / p_new_size.height); |
658 | for (int x = 0; x < lw; x++) { |
659 | for (int y = 0; y < lh; y++) { |
660 | bool new_bit = get_bit(x * scale_x, y * scale_y); |
661 | new_bitmap->set_bit(x, y, new_bit); |
662 | } |
663 | } |
664 | |
665 | width = new_bitmap->width; |
666 | height = new_bitmap->height; |
667 | bitmask = new_bitmap->bitmask; |
668 | } |
669 | |
670 | Ref<Image> BitMap::convert_to_image() const { |
671 | Ref<Image> image = Image::create_empty(width, height, false, Image::FORMAT_L8); |
672 | |
673 | for (int i = 0; i < width; i++) { |
674 | for (int j = 0; j < height; j++) { |
675 | image->set_pixel(i, j, get_bit(i, j) ? Color(1, 1, 1) : Color(0, 0, 0)); |
676 | } |
677 | } |
678 | |
679 | return image; |
680 | } |
681 | |
682 | void BitMap::blit(const Vector2i &p_pos, const Ref<BitMap> &p_bitmap) { |
683 | ERR_FAIL_COND_MSG(p_bitmap.is_null(), "It's not a reference to a valid BitMap object." ); |
684 | |
685 | int x = p_pos.x; |
686 | int y = p_pos.y; |
687 | int w = p_bitmap->get_size().width; |
688 | int h = p_bitmap->get_size().height; |
689 | |
690 | for (int i = 0; i < w; i++) { |
691 | for (int j = 0; j < h; j++) { |
692 | int px = x + i; |
693 | int py = y + j; |
694 | if (px < 0 || px >= width) { |
695 | continue; |
696 | } |
697 | if (py < 0 || py >= height) { |
698 | continue; |
699 | } |
700 | if (p_bitmap->get_bit(i, j)) { |
701 | set_bit(px, py, true); |
702 | } |
703 | } |
704 | } |
705 | } |
706 | |
707 | void BitMap::_bind_methods() { |
708 | ClassDB::bind_method(D_METHOD("create" , "size" ), &BitMap::create); |
709 | ClassDB::bind_method(D_METHOD("create_from_image_alpha" , "image" , "threshold" ), &BitMap::create_from_image_alpha, DEFVAL(0.1)); |
710 | |
711 | ClassDB::bind_method(D_METHOD("set_bitv" , "position" , "bit" ), &BitMap::set_bitv); |
712 | ClassDB::bind_method(D_METHOD("set_bit" , "x" , "y" , "bit" ), &BitMap::set_bit); |
713 | ClassDB::bind_method(D_METHOD("get_bitv" , "position" ), &BitMap::get_bitv); |
714 | ClassDB::bind_method(D_METHOD("get_bit" , "x" , "y" ), &BitMap::get_bit); |
715 | |
716 | ClassDB::bind_method(D_METHOD("set_bit_rect" , "rect" , "bit" ), &BitMap::set_bit_rect); |
717 | ClassDB::bind_method(D_METHOD("get_true_bit_count" ), &BitMap::get_true_bit_count); |
718 | |
719 | ClassDB::bind_method(D_METHOD("get_size" ), &BitMap::get_size); |
720 | ClassDB::bind_method(D_METHOD("resize" , "new_size" ), &BitMap::resize); |
721 | |
722 | ClassDB::bind_method(D_METHOD("_set_data" , "data" ), &BitMap::_set_data); |
723 | ClassDB::bind_method(D_METHOD("_get_data" ), &BitMap::_get_data); |
724 | |
725 | ClassDB::bind_method(D_METHOD("grow_mask" , "pixels" , "rect" ), &BitMap::grow_mask); |
726 | ClassDB::bind_method(D_METHOD("convert_to_image" ), &BitMap::convert_to_image); |
727 | ClassDB::bind_method(D_METHOD("opaque_to_polygons" , "rect" , "epsilon" ), &BitMap::_opaque_to_polygons_bind, DEFVAL(2.0)); |
728 | |
729 | ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data" , "_get_data" ); |
730 | } |
731 | |
732 | BitMap::BitMap() {} |
733 | |