| 1 | /* |
| 2 | * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * Permission is granted to anyone to use this software for any purpose, |
| 8 | * including commercial applications, and to alter it and redistribute it |
| 9 | * freely, subject to the following restrictions: |
| 10 | * 1. The origin of this software must not be misrepresented; you must not |
| 11 | * claim that you wrote the original software. If you use this software |
| 12 | * in a product, an acknowledgment in the product documentation would be |
| 13 | * appreciated but is not required. |
| 14 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 15 | * misrepresented as being the original software. |
| 16 | * 3. This notice may not be removed or altered from any source distribution. |
| 17 | */ |
| 18 | |
| 19 | #include <Box2D/Dynamics/b2Fixture.h> |
| 20 | #include <Box2D/Dynamics/Contacts/b2Contact.h> |
| 21 | #include <Box2D/Dynamics/b2World.h> |
| 22 | #include <Box2D/Collision/Shapes/b2CircleShape.h> |
| 23 | #include <Box2D/Collision/Shapes/b2EdgeShape.h> |
| 24 | #include <Box2D/Collision/Shapes/b2PolygonShape.h> |
| 25 | #include <Box2D/Collision/Shapes/b2ChainShape.h> |
| 26 | #include <Box2D/Collision/b2BroadPhase.h> |
| 27 | #include <Box2D/Collision/b2Collision.h> |
| 28 | #include <Box2D/Common/b2BlockAllocator.h> |
| 29 | |
| 30 | b2Fixture::b2Fixture() |
| 31 | { |
| 32 | m_userData = NULL; |
| 33 | m_body = NULL; |
| 34 | m_next = NULL; |
| 35 | m_proxies = NULL; |
| 36 | m_proxyCount = 0; |
| 37 | m_shape = NULL; |
| 38 | m_density = 0.0f; |
| 39 | } |
| 40 | |
| 41 | void b2Fixture::Create(b2BlockAllocator* allocator, b2Body* body, const b2FixtureDef* def) |
| 42 | { |
| 43 | m_userData = def->userData; |
| 44 | m_friction = def->friction; |
| 45 | m_restitution = def->restitution; |
| 46 | |
| 47 | m_body = body; |
| 48 | m_next = NULL; |
| 49 | |
| 50 | m_filter = def->filter; |
| 51 | |
| 52 | m_isSensor = def->isSensor; |
| 53 | |
| 54 | m_shape = def->shape->Clone(allocator); |
| 55 | |
| 56 | // Reserve proxy space |
| 57 | int32 childCount = m_shape->GetChildCount(); |
| 58 | m_proxies = (b2FixtureProxy*)allocator->Allocate(childCount * sizeof(b2FixtureProxy)); |
| 59 | for (int32 i = 0; i < childCount; ++i) |
| 60 | { |
| 61 | m_proxies[i].fixture = NULL; |
| 62 | m_proxies[i].proxyId = b2BroadPhase::e_nullProxy; |
| 63 | } |
| 64 | m_proxyCount = 0; |
| 65 | |
| 66 | m_density = def->density; |
| 67 | } |
| 68 | |
| 69 | void b2Fixture::Destroy(b2BlockAllocator* allocator) |
| 70 | { |
| 71 | // The proxies must be destroyed before calling this. |
| 72 | b2Assert(m_proxyCount == 0); |
| 73 | |
| 74 | // Free the proxy array. |
| 75 | int32 childCount = m_shape->GetChildCount(); |
| 76 | allocator->Free(m_proxies, childCount * sizeof(b2FixtureProxy)); |
| 77 | m_proxies = NULL; |
| 78 | |
| 79 | // Free the child shape. |
| 80 | switch (m_shape->m_type) |
| 81 | { |
| 82 | case b2Shape::e_circle: |
| 83 | { |
| 84 | b2CircleShape* s = (b2CircleShape*)m_shape; |
| 85 | s->~b2CircleShape(); |
| 86 | allocator->Free(s, sizeof(b2CircleShape)); |
| 87 | } |
| 88 | break; |
| 89 | |
| 90 | case b2Shape::e_edge: |
| 91 | { |
| 92 | b2EdgeShape* s = (b2EdgeShape*)m_shape; |
| 93 | s->~b2EdgeShape(); |
| 94 | allocator->Free(s, sizeof(b2EdgeShape)); |
| 95 | } |
| 96 | break; |
| 97 | |
| 98 | case b2Shape::e_polygon: |
| 99 | { |
| 100 | b2PolygonShape* s = (b2PolygonShape*)m_shape; |
| 101 | s->~b2PolygonShape(); |
| 102 | allocator->Free(s, sizeof(b2PolygonShape)); |
| 103 | } |
| 104 | break; |
| 105 | |
| 106 | case b2Shape::e_chain: |
| 107 | { |
| 108 | b2ChainShape* s = (b2ChainShape*)m_shape; |
| 109 | s->~b2ChainShape(); |
| 110 | allocator->Free(s, sizeof(b2ChainShape)); |
| 111 | } |
| 112 | break; |
| 113 | |
| 114 | default: |
| 115 | b2Assert(false); |
| 116 | break; |
| 117 | } |
| 118 | |
| 119 | m_shape = NULL; |
| 120 | } |
| 121 | |
| 122 | void b2Fixture::CreateProxies(b2BroadPhase* broadPhase, const b2Transform& xf) |
| 123 | { |
| 124 | b2Assert(m_proxyCount == 0); |
| 125 | |
| 126 | // Create proxies in the broad-phase. |
| 127 | m_proxyCount = m_shape->GetChildCount(); |
| 128 | |
| 129 | for (int32 i = 0; i < m_proxyCount; ++i) |
| 130 | { |
| 131 | b2FixtureProxy* proxy = m_proxies + i; |
| 132 | m_shape->ComputeAABB(&proxy->aabb, xf, i); |
| 133 | proxy->proxyId = broadPhase->CreateProxy(proxy->aabb, proxy); |
| 134 | proxy->fixture = this; |
| 135 | proxy->childIndex = i; |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | void b2Fixture::DestroyProxies(b2BroadPhase* broadPhase) |
| 140 | { |
| 141 | // Destroy proxies in the broad-phase. |
| 142 | for (int32 i = 0; i < m_proxyCount; ++i) |
| 143 | { |
| 144 | b2FixtureProxy* proxy = m_proxies + i; |
| 145 | broadPhase->DestroyProxy(proxy->proxyId); |
| 146 | proxy->proxyId = b2BroadPhase::e_nullProxy; |
| 147 | } |
| 148 | |
| 149 | m_proxyCount = 0; |
| 150 | } |
| 151 | |
| 152 | void b2Fixture::Synchronize(b2BroadPhase* broadPhase, const b2Transform& transform1, const b2Transform& transform2) |
| 153 | { |
| 154 | if (m_proxyCount == 0) |
| 155 | { |
| 156 | return; |
| 157 | } |
| 158 | |
| 159 | for (int32 i = 0; i < m_proxyCount; ++i) |
| 160 | { |
| 161 | b2FixtureProxy* proxy = m_proxies + i; |
| 162 | |
| 163 | // Compute an AABB that covers the swept shape (may miss some rotation effect). |
| 164 | b2AABB aabb1, aabb2; |
| 165 | m_shape->ComputeAABB(&aabb1, transform1, proxy->childIndex); |
| 166 | m_shape->ComputeAABB(&aabb2, transform2, proxy->childIndex); |
| 167 | |
| 168 | proxy->aabb.Combine(aabb1, aabb2); |
| 169 | |
| 170 | b2Vec2 displacement = transform2.p - transform1.p; |
| 171 | |
| 172 | broadPhase->MoveProxy(proxy->proxyId, proxy->aabb, displacement); |
| 173 | } |
| 174 | } |
| 175 | |
| 176 | void b2Fixture::SetFilterData(const b2Filter& filter) |
| 177 | { |
| 178 | m_filter = filter; |
| 179 | |
| 180 | Refilter(); |
| 181 | } |
| 182 | |
| 183 | void b2Fixture::Refilter() |
| 184 | { |
| 185 | if (m_body == NULL) |
| 186 | { |
| 187 | return; |
| 188 | } |
| 189 | |
| 190 | // Flag associated contacts for filtering. |
| 191 | b2ContactEdge* edge = m_body->GetContactList(); |
| 192 | while (edge) |
| 193 | { |
| 194 | b2Contact* contact = edge->contact; |
| 195 | b2Fixture* fixtureA = contact->GetFixtureA(); |
| 196 | b2Fixture* fixtureB = contact->GetFixtureB(); |
| 197 | if (fixtureA == this || fixtureB == this) |
| 198 | { |
| 199 | contact->FlagForFiltering(); |
| 200 | } |
| 201 | |
| 202 | edge = edge->next; |
| 203 | } |
| 204 | |
| 205 | b2World* world = m_body->GetWorld(); |
| 206 | |
| 207 | if (world == NULL) |
| 208 | { |
| 209 | return; |
| 210 | } |
| 211 | |
| 212 | // Touch each proxy so that new pairs may be created |
| 213 | b2BroadPhase* broadPhase = &world->m_contactManager.m_broadPhase; |
| 214 | for (int32 i = 0; i < m_proxyCount; ++i) |
| 215 | { |
| 216 | broadPhase->TouchProxy(m_proxies[i].proxyId); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | void b2Fixture::SetSensor(bool sensor) |
| 221 | { |
| 222 | if (sensor != m_isSensor) |
| 223 | { |
| 224 | m_body->SetAwake(true); |
| 225 | m_isSensor = sensor; |
| 226 | } |
| 227 | } |
| 228 | |
| 229 | void b2Fixture::Dump(int32 bodyIndex) |
| 230 | { |
| 231 | b2Log(" b2FixtureDef fd;\n" ); |
| 232 | b2Log(" fd.friction = %.15lef;\n" , m_friction); |
| 233 | b2Log(" fd.restitution = %.15lef;\n" , m_restitution); |
| 234 | b2Log(" fd.density = %.15lef;\n" , m_density); |
| 235 | b2Log(" fd.isSensor = bool(%d);\n" , m_isSensor); |
| 236 | b2Log(" fd.filter.categoryBits = uint16(%d);\n" , m_filter.categoryBits); |
| 237 | b2Log(" fd.filter.maskBits = uint16(%d);\n" , m_filter.maskBits); |
| 238 | b2Log(" fd.filter.groupIndex = int16(%d);\n" , m_filter.groupIndex); |
| 239 | |
| 240 | switch (m_shape->m_type) |
| 241 | { |
| 242 | case b2Shape::e_circle: |
| 243 | { |
| 244 | b2CircleShape* s = (b2CircleShape*)m_shape; |
| 245 | b2Log(" b2CircleShape shape;\n" ); |
| 246 | b2Log(" shape.m_radius = %.15lef;\n" , s->m_radius); |
| 247 | b2Log(" shape.m_p.Set(%.15lef, %.15lef);\n" , s->m_p.x, s->m_p.y); |
| 248 | } |
| 249 | break; |
| 250 | |
| 251 | case b2Shape::e_edge: |
| 252 | { |
| 253 | b2EdgeShape* s = (b2EdgeShape*)m_shape; |
| 254 | b2Log(" b2EdgeShape shape;\n" ); |
| 255 | b2Log(" shape.m_radius = %.15lef;\n" , s->m_radius); |
| 256 | b2Log(" shape.m_vertex0.Set(%.15lef, %.15lef);\n" , s->m_vertex0.x, s->m_vertex0.y); |
| 257 | b2Log(" shape.m_vertex1.Set(%.15lef, %.15lef);\n" , s->m_vertex1.x, s->m_vertex1.y); |
| 258 | b2Log(" shape.m_vertex2.Set(%.15lef, %.15lef);\n" , s->m_vertex2.x, s->m_vertex2.y); |
| 259 | b2Log(" shape.m_vertex3.Set(%.15lef, %.15lef);\n" , s->m_vertex3.x, s->m_vertex3.y); |
| 260 | b2Log(" shape.m_hasVertex0 = bool(%d);\n" , s->m_hasVertex0); |
| 261 | b2Log(" shape.m_hasVertex3 = bool(%d);\n" , s->m_hasVertex3); |
| 262 | } |
| 263 | break; |
| 264 | |
| 265 | case b2Shape::e_polygon: |
| 266 | { |
| 267 | b2PolygonShape* s = (b2PolygonShape*)m_shape; |
| 268 | b2Log(" b2PolygonShape shape;\n" ); |
| 269 | b2Log(" b2Vec2 vs[%d];\n" , b2_maxPolygonVertices); |
| 270 | for (int32 i = 0; i < s->m_count; ++i) |
| 271 | { |
| 272 | b2Log(" vs[%d].Set(%.15lef, %.15lef);\n" , i, s->m_vertices[i].x, s->m_vertices[i].y); |
| 273 | } |
| 274 | b2Log(" shape.Set(vs, %d);\n" , s->m_count); |
| 275 | } |
| 276 | break; |
| 277 | |
| 278 | case b2Shape::e_chain: |
| 279 | { |
| 280 | b2ChainShape* s = (b2ChainShape*)m_shape; |
| 281 | b2Log(" b2ChainShape shape;\n" ); |
| 282 | b2Log(" b2Vec2 vs[%d];\n" , s->m_count); |
| 283 | for (int32 i = 0; i < s->m_count; ++i) |
| 284 | { |
| 285 | b2Log(" vs[%d].Set(%.15lef, %.15lef);\n" , i, s->m_vertices[i].x, s->m_vertices[i].y); |
| 286 | } |
| 287 | b2Log(" shape.CreateChain(vs, %d);\n" , s->m_count); |
| 288 | b2Log(" shape.m_prevVertex.Set(%.15lef, %.15lef);\n" , s->m_prevVertex.x, s->m_prevVertex.y); |
| 289 | b2Log(" shape.m_nextVertex.Set(%.15lef, %.15lef);\n" , s->m_nextVertex.x, s->m_nextVertex.y); |
| 290 | b2Log(" shape.m_hasPrevVertex = bool(%d);\n" , s->m_hasPrevVertex); |
| 291 | b2Log(" shape.m_hasNextVertex = bool(%d);\n" , s->m_hasNextVertex); |
| 292 | } |
| 293 | break; |
| 294 | |
| 295 | default: |
| 296 | return; |
| 297 | } |
| 298 | |
| 299 | b2Log("\n" ); |
| 300 | b2Log(" fd.shape = &shape;\n" ); |
| 301 | b2Log("\n" ); |
| 302 | b2Log(" bodies[%d]->CreateFixture(&fd);\n" , bodyIndex); |
| 303 | } |
| 304 | |