| 1 | /* | 
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| 2 | * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org | 
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| 3 | * | 
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| 4 | * This software is provided 'as-is', without any express or implied | 
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| 5 | * warranty.  In no event will the authors be held liable for any damages | 
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| 6 | * arising from the use of this software. | 
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| 7 | * Permission is granted to anyone to use this software for any purpose, | 
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| 8 | * including commercial applications, and to alter it and redistribute it | 
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| 9 | * freely, subject to the following restrictions: | 
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| 10 | * 1. The origin of this software must not be misrepresented; you must not | 
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| 11 | * claim that you wrote the original software. If you use this software | 
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| 12 | * in a product, an acknowledgment in the product documentation would be | 
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| 13 | * appreciated but is not required. | 
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| 14 | * 2. Altered source versions must be plainly marked as such, and must not be | 
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| 15 | * misrepresented as being the original software. | 
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| 16 | * 3. This notice may not be removed or altered from any source distribution. | 
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| 17 | */ | 
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| 18 |  | 
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| 19 | #include <Box2D/Dynamics/b2Fixture.h> | 
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| 20 | #include <Box2D/Dynamics/Contacts/b2Contact.h> | 
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| 21 | #include <Box2D/Dynamics/b2World.h> | 
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| 22 | #include <Box2D/Collision/Shapes/b2CircleShape.h> | 
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| 23 | #include <Box2D/Collision/Shapes/b2EdgeShape.h> | 
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| 24 | #include <Box2D/Collision/Shapes/b2PolygonShape.h> | 
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| 25 | #include <Box2D/Collision/Shapes/b2ChainShape.h> | 
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| 26 | #include <Box2D/Collision/b2BroadPhase.h> | 
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| 27 | #include <Box2D/Collision/b2Collision.h> | 
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| 28 | #include <Box2D/Common/b2BlockAllocator.h> | 
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| 29 |  | 
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| 30 | b2Fixture::b2Fixture() | 
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| 31 | { | 
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| 32 | m_userData = NULL; | 
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| 33 | m_body = NULL; | 
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| 34 | m_next = NULL; | 
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| 35 | m_proxies = NULL; | 
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| 36 | m_proxyCount = 0; | 
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| 37 | m_shape = NULL; | 
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| 38 | m_density = 0.0f; | 
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| 39 | } | 
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| 40 |  | 
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| 41 | void b2Fixture::Create(b2BlockAllocator* allocator, b2Body* body, const b2FixtureDef* def) | 
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| 42 | { | 
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| 43 | m_userData = def->userData; | 
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| 44 | m_friction = def->friction; | 
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| 45 | m_restitution = def->restitution; | 
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| 46 |  | 
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| 47 | m_body = body; | 
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| 48 | m_next = NULL; | 
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| 49 |  | 
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| 50 | m_filter = def->filter; | 
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| 51 |  | 
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| 52 | m_isSensor = def->isSensor; | 
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| 53 |  | 
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| 54 | m_shape = def->shape->Clone(allocator); | 
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| 55 |  | 
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| 56 | // Reserve proxy space | 
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| 57 | int32 childCount = m_shape->GetChildCount(); | 
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| 58 | m_proxies = (b2FixtureProxy*)allocator->Allocate(childCount * sizeof(b2FixtureProxy)); | 
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| 59 | for (int32 i = 0; i < childCount; ++i) | 
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| 60 | { | 
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| 61 | m_proxies[i].fixture = NULL; | 
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| 62 | m_proxies[i].proxyId = b2BroadPhase::e_nullProxy; | 
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| 63 | } | 
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| 64 | m_proxyCount = 0; | 
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| 65 |  | 
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| 66 | m_density = def->density; | 
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| 67 | } | 
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| 68 |  | 
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| 69 | void b2Fixture::Destroy(b2BlockAllocator* allocator) | 
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| 70 | { | 
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| 71 | // The proxies must be destroyed before calling this. | 
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| 72 | b2Assert(m_proxyCount == 0); | 
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| 73 |  | 
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| 74 | // Free the proxy array. | 
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| 75 | int32 childCount = m_shape->GetChildCount(); | 
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| 76 | allocator->Free(m_proxies, childCount * sizeof(b2FixtureProxy)); | 
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| 77 | m_proxies = NULL; | 
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| 78 |  | 
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| 79 | // Free the child shape. | 
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| 80 | switch (m_shape->m_type) | 
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| 81 | { | 
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| 82 | case b2Shape::e_circle: | 
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| 83 | { | 
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| 84 | b2CircleShape* s = (b2CircleShape*)m_shape; | 
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| 85 | s->~b2CircleShape(); | 
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| 86 | allocator->Free(s, sizeof(b2CircleShape)); | 
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| 87 | } | 
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| 88 | break; | 
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| 89 |  | 
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| 90 | case b2Shape::e_edge: | 
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| 91 | { | 
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| 92 | b2EdgeShape* s = (b2EdgeShape*)m_shape; | 
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| 93 | s->~b2EdgeShape(); | 
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| 94 | allocator->Free(s, sizeof(b2EdgeShape)); | 
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| 95 | } | 
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| 96 | break; | 
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| 97 |  | 
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| 98 | case b2Shape::e_polygon: | 
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| 99 | { | 
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| 100 | b2PolygonShape* s = (b2PolygonShape*)m_shape; | 
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| 101 | s->~b2PolygonShape(); | 
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| 102 | allocator->Free(s, sizeof(b2PolygonShape)); | 
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| 103 | } | 
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| 104 | break; | 
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| 105 |  | 
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| 106 | case b2Shape::e_chain: | 
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| 107 | { | 
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| 108 | b2ChainShape* s = (b2ChainShape*)m_shape; | 
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| 109 | s->~b2ChainShape(); | 
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| 110 | allocator->Free(s, sizeof(b2ChainShape)); | 
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| 111 | } | 
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| 112 | break; | 
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| 113 |  | 
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| 114 | default: | 
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| 115 | b2Assert(false); | 
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| 116 | break; | 
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| 117 | } | 
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| 118 |  | 
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| 119 | m_shape = NULL; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | void b2Fixture::CreateProxies(b2BroadPhase* broadPhase, const b2Transform& xf) | 
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| 123 | { | 
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| 124 | b2Assert(m_proxyCount == 0); | 
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| 125 |  | 
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| 126 | // Create proxies in the broad-phase. | 
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| 127 | m_proxyCount = m_shape->GetChildCount(); | 
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| 128 |  | 
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| 129 | for (int32 i = 0; i < m_proxyCount; ++i) | 
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| 130 | { | 
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| 131 | b2FixtureProxy* proxy = m_proxies + i; | 
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| 132 | m_shape->ComputeAABB(&proxy->aabb, xf, i); | 
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| 133 | proxy->proxyId = broadPhase->CreateProxy(proxy->aabb, proxy); | 
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| 134 | proxy->fixture = this; | 
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| 135 | proxy->childIndex = i; | 
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| 136 | } | 
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| 137 | } | 
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| 138 |  | 
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| 139 | void b2Fixture::DestroyProxies(b2BroadPhase* broadPhase) | 
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| 140 | { | 
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| 141 | // Destroy proxies in the broad-phase. | 
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| 142 | for (int32 i = 0; i < m_proxyCount; ++i) | 
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| 143 | { | 
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| 144 | b2FixtureProxy* proxy = m_proxies + i; | 
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| 145 | broadPhase->DestroyProxy(proxy->proxyId); | 
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| 146 | proxy->proxyId = b2BroadPhase::e_nullProxy; | 
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| 147 | } | 
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| 148 |  | 
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| 149 | m_proxyCount = 0; | 
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| 150 | } | 
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| 151 |  | 
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| 152 | void b2Fixture::Synchronize(b2BroadPhase* broadPhase, const b2Transform& transform1, const b2Transform& transform2) | 
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| 153 | { | 
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| 154 | if (m_proxyCount == 0) | 
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| 155 | { | 
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| 156 | return; | 
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| 157 | } | 
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| 158 |  | 
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| 159 | for (int32 i = 0; i < m_proxyCount; ++i) | 
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| 160 | { | 
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| 161 | b2FixtureProxy* proxy = m_proxies + i; | 
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| 162 |  | 
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| 163 | // Compute an AABB that covers the swept shape (may miss some rotation effect). | 
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| 164 | b2AABB aabb1, aabb2; | 
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| 165 | m_shape->ComputeAABB(&aabb1, transform1, proxy->childIndex); | 
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| 166 | m_shape->ComputeAABB(&aabb2, transform2, proxy->childIndex); | 
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| 167 |  | 
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| 168 | proxy->aabb.Combine(aabb1, aabb2); | 
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| 169 |  | 
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| 170 | b2Vec2 displacement = transform2.p - transform1.p; | 
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| 171 |  | 
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| 172 | broadPhase->MoveProxy(proxy->proxyId, proxy->aabb, displacement); | 
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| 173 | } | 
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| 174 | } | 
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| 175 |  | 
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| 176 | void b2Fixture::SetFilterData(const b2Filter& filter) | 
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| 177 | { | 
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| 178 | m_filter = filter; | 
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| 179 |  | 
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| 180 | Refilter(); | 
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| 181 | } | 
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| 182 |  | 
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| 183 | void b2Fixture::Refilter() | 
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| 184 | { | 
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| 185 | if (m_body == NULL) | 
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| 186 | { | 
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| 187 | return; | 
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| 188 | } | 
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| 189 |  | 
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| 190 | // Flag associated contacts for filtering. | 
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| 191 | b2ContactEdge* edge = m_body->GetContactList(); | 
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| 192 | while (edge) | 
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| 193 | { | 
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| 194 | b2Contact* contact = edge->contact; | 
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| 195 | b2Fixture* fixtureA = contact->GetFixtureA(); | 
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| 196 | b2Fixture* fixtureB = contact->GetFixtureB(); | 
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| 197 | if (fixtureA == this || fixtureB == this) | 
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| 198 | { | 
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| 199 | contact->FlagForFiltering(); | 
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| 200 | } | 
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| 201 |  | 
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| 202 | edge = edge->next; | 
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| 203 | } | 
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| 204 |  | 
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| 205 | b2World* world = m_body->GetWorld(); | 
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| 206 |  | 
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| 207 | if (world == NULL) | 
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| 208 | { | 
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| 209 | return; | 
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| 210 | } | 
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| 211 |  | 
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| 212 | // Touch each proxy so that new pairs may be created | 
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| 213 | b2BroadPhase* broadPhase = &world->m_contactManager.m_broadPhase; | 
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| 214 | for (int32 i = 0; i < m_proxyCount; ++i) | 
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| 215 | { | 
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| 216 | broadPhase->TouchProxy(m_proxies[i].proxyId); | 
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| 217 | } | 
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| 218 | } | 
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| 219 |  | 
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| 220 | void b2Fixture::SetSensor(bool sensor) | 
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| 221 | { | 
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| 222 | if (sensor != m_isSensor) | 
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| 223 | { | 
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| 224 | m_body->SetAwake(true); | 
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| 225 | m_isSensor = sensor; | 
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| 226 | } | 
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| 227 | } | 
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| 228 |  | 
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| 229 | void b2Fixture::Dump(int32 bodyIndex) | 
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| 230 | { | 
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| 231 | b2Log( "    b2FixtureDef fd;\n"); | 
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| 232 | b2Log( "    fd.friction = %.15lef;\n", m_friction); | 
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| 233 | b2Log( "    fd.restitution = %.15lef;\n", m_restitution); | 
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| 234 | b2Log( "    fd.density = %.15lef;\n", m_density); | 
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| 235 | b2Log( "    fd.isSensor = bool(%d);\n", m_isSensor); | 
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| 236 | b2Log( "    fd.filter.categoryBits = uint16(%d);\n", m_filter.categoryBits); | 
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| 237 | b2Log( "    fd.filter.maskBits = uint16(%d);\n", m_filter.maskBits); | 
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| 238 | b2Log( "    fd.filter.groupIndex = int16(%d);\n", m_filter.groupIndex); | 
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| 239 |  | 
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| 240 | switch (m_shape->m_type) | 
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| 241 | { | 
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| 242 | case b2Shape::e_circle: | 
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| 243 | { | 
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| 244 | b2CircleShape* s = (b2CircleShape*)m_shape; | 
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| 245 | b2Log( "    b2CircleShape shape;\n"); | 
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| 246 | b2Log( "    shape.m_radius = %.15lef;\n", s->m_radius); | 
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| 247 | b2Log( "    shape.m_p.Set(%.15lef, %.15lef);\n", s->m_p.x, s->m_p.y); | 
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| 248 | } | 
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| 249 | break; | 
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| 250 |  | 
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| 251 | case b2Shape::e_edge: | 
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| 252 | { | 
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| 253 | b2EdgeShape* s = (b2EdgeShape*)m_shape; | 
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| 254 | b2Log( "    b2EdgeShape shape;\n"); | 
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| 255 | b2Log( "    shape.m_radius = %.15lef;\n", s->m_radius); | 
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| 256 | b2Log( "    shape.m_vertex0.Set(%.15lef, %.15lef);\n", s->m_vertex0.x, s->m_vertex0.y); | 
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| 257 | b2Log( "    shape.m_vertex1.Set(%.15lef, %.15lef);\n", s->m_vertex1.x, s->m_vertex1.y); | 
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| 258 | b2Log( "    shape.m_vertex2.Set(%.15lef, %.15lef);\n", s->m_vertex2.x, s->m_vertex2.y); | 
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| 259 | b2Log( "    shape.m_vertex3.Set(%.15lef, %.15lef);\n", s->m_vertex3.x, s->m_vertex3.y); | 
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| 260 | b2Log( "    shape.m_hasVertex0 = bool(%d);\n", s->m_hasVertex0); | 
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| 261 | b2Log( "    shape.m_hasVertex3 = bool(%d);\n", s->m_hasVertex3); | 
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| 262 | } | 
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| 263 | break; | 
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| 264 |  | 
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| 265 | case b2Shape::e_polygon: | 
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| 266 | { | 
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| 267 | b2PolygonShape* s = (b2PolygonShape*)m_shape; | 
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| 268 | b2Log( "    b2PolygonShape shape;\n"); | 
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| 269 | b2Log( "    b2Vec2 vs[%d];\n", b2_maxPolygonVertices); | 
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| 270 | for (int32 i = 0; i < s->m_count; ++i) | 
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| 271 | { | 
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| 272 | b2Log( "    vs[%d].Set(%.15lef, %.15lef);\n", i, s->m_vertices[i].x, s->m_vertices[i].y); | 
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| 273 | } | 
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| 274 | b2Log( "    shape.Set(vs, %d);\n", s->m_count); | 
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| 275 | } | 
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| 276 | break; | 
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| 277 |  | 
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| 278 | case b2Shape::e_chain: | 
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| 279 | { | 
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| 280 | b2ChainShape* s = (b2ChainShape*)m_shape; | 
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| 281 | b2Log( "    b2ChainShape shape;\n"); | 
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| 282 | b2Log( "    b2Vec2 vs[%d];\n", s->m_count); | 
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| 283 | for (int32 i = 0; i < s->m_count; ++i) | 
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| 284 | { | 
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| 285 | b2Log( "    vs[%d].Set(%.15lef, %.15lef);\n", i, s->m_vertices[i].x, s->m_vertices[i].y); | 
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| 286 | } | 
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| 287 | b2Log( "    shape.CreateChain(vs, %d);\n", s->m_count); | 
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| 288 | b2Log( "    shape.m_prevVertex.Set(%.15lef, %.15lef);\n", s->m_prevVertex.x, s->m_prevVertex.y); | 
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| 289 | b2Log( "    shape.m_nextVertex.Set(%.15lef, %.15lef);\n", s->m_nextVertex.x, s->m_nextVertex.y); | 
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| 290 | b2Log( "    shape.m_hasPrevVertex = bool(%d);\n", s->m_hasPrevVertex); | 
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| 291 | b2Log( "    shape.m_hasNextVertex = bool(%d);\n", s->m_hasNextVertex); | 
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| 292 | } | 
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| 293 | break; | 
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| 294 |  | 
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| 295 | default: | 
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| 296 | return; | 
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| 297 | } | 
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| 298 |  | 
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| 299 | b2Log( "\n"); | 
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| 300 | b2Log( "    fd.shape = &shape;\n"); | 
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| 301 | b2Log( "\n"); | 
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| 302 | b2Log( "    bodies[%d]->CreateFixture(&fd);\n", bodyIndex); | 
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| 303 | } | 
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| 304 |  | 
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