1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | // LOVE |
22 | #include "wrap_Joint.h" |
23 | #include "common/StringMap.h" |
24 | #include "Body.h" |
25 | #include "DistanceJoint.h" |
26 | #include "RevoluteJoint.h" |
27 | #include "PrismaticJoint.h" |
28 | #include "MouseJoint.h" |
29 | #include "PulleyJoint.h" |
30 | #include "GearJoint.h" |
31 | #include "FrictionJoint.h" |
32 | #include "WeldJoint.h" |
33 | #include "WheelJoint.h" |
34 | #include "RopeJoint.h" |
35 | #include "MotorJoint.h" |
36 | |
37 | namespace love |
38 | { |
39 | namespace physics |
40 | { |
41 | namespace box2d |
42 | { |
43 | |
44 | void luax_pushjoint(lua_State *L, Joint *j) |
45 | { |
46 | if (j == nullptr) |
47 | return lua_pushnil(L); |
48 | |
49 | switch (j->getType()) |
50 | { |
51 | case Joint::JOINT_DISTANCE: |
52 | return luax_pushtype(L, DistanceJoint::type, j); |
53 | case Joint::JOINT_REVOLUTE: |
54 | return luax_pushtype(L, RevoluteJoint::type, j); |
55 | case Joint::JOINT_PRISMATIC: |
56 | return luax_pushtype(L, PrismaticJoint::type, j); |
57 | case Joint::JOINT_MOUSE: |
58 | return luax_pushtype(L, MouseJoint::type, j); |
59 | case Joint::JOINT_PULLEY: |
60 | return luax_pushtype(L, PulleyJoint::type, j); |
61 | case Joint::JOINT_GEAR: |
62 | return luax_pushtype(L, GearJoint::type, j); |
63 | case Joint::JOINT_FRICTION: |
64 | return luax_pushtype(L, FrictionJoint::type, j); |
65 | case Joint::JOINT_WELD: |
66 | return luax_pushtype(L, WeldJoint::type, j); |
67 | case Joint::JOINT_WHEEL: |
68 | return luax_pushtype(L, WheelJoint::type, j); |
69 | case Joint::JOINT_ROPE: |
70 | return luax_pushtype(L, RopeJoint::type, j); |
71 | case Joint::JOINT_MOTOR: |
72 | return luax_pushtype(L, MotorJoint::type, j); |
73 | default: |
74 | return lua_pushnil(L); |
75 | } |
76 | } |
77 | |
78 | Joint *luax_checkjoint(lua_State *L, int idx) |
79 | { |
80 | Joint *t = luax_checktype<Joint>(L, idx); |
81 | if (!t->isValid()) |
82 | luaL_error(L, "Attempt to use destroyed joint." ); |
83 | return t; |
84 | } |
85 | |
86 | int w_Joint_getType(lua_State *L) |
87 | { |
88 | Joint *t = luax_checkjoint(L, 1); |
89 | const char *type = "" ; |
90 | Joint::getConstant(t->getType(), type); |
91 | lua_pushstring(L, type); |
92 | return 1; |
93 | } |
94 | |
95 | int w_Joint_getBodies(lua_State *L) |
96 | { |
97 | Joint *t = luax_checkjoint(L, 1); |
98 | Body *b1 = nullptr; |
99 | Body *b2 = nullptr; |
100 | |
101 | luax_catchexcept(L, [&]() { |
102 | b1 = t->getBodyA(); |
103 | b2 = t->getBodyB(); |
104 | }); |
105 | |
106 | luax_pushtype(L, b1); |
107 | luax_pushtype(L, b2); |
108 | return 2; |
109 | } |
110 | |
111 | int w_Joint_getAnchors(lua_State *L) |
112 | { |
113 | Joint *t = luax_checkjoint(L, 1); |
114 | lua_remove(L, 1); |
115 | return t->getAnchors(L); |
116 | } |
117 | |
118 | int w_Joint_getReactionForce(lua_State *L) |
119 | { |
120 | Joint *t = luax_checkjoint(L, 1); |
121 | lua_remove(L, 1); |
122 | return t->getReactionForce(L); |
123 | } |
124 | |
125 | int w_Joint_getReactionTorque(lua_State *L) |
126 | { |
127 | Joint *t = luax_checkjoint(L, 1); |
128 | float inv_dt = (float)luaL_checknumber(L, 2); |
129 | lua_pushnumber(L, t->getReactionTorque(inv_dt)); |
130 | return 1; |
131 | } |
132 | |
133 | int w_Joint_getCollideConnected(lua_State *L) |
134 | { |
135 | Joint *t = luax_checkjoint(L, 1); |
136 | luax_pushboolean(L, t->getCollideConnected()); |
137 | return 1; |
138 | } |
139 | |
140 | int w_Joint_setUserData(lua_State *L) |
141 | { |
142 | Joint *t = luax_checkjoint(L, 1); |
143 | lua_remove(L, 1); |
144 | return t->setUserData(L); |
145 | } |
146 | |
147 | int w_Joint_getUserData(lua_State *L) |
148 | { |
149 | Joint *t = luax_checkjoint(L, 1); |
150 | lua_remove(L, 1); |
151 | return t->getUserData(L); |
152 | } |
153 | |
154 | int w_Joint_destroy(lua_State *L) |
155 | { |
156 | Joint *t = luax_checkjoint(L, 1); |
157 | luax_catchexcept(L, [&](){ t->destroyJoint(); }); |
158 | return 0; |
159 | } |
160 | |
161 | int w_Joint_isDestroyed(lua_State *L) |
162 | { |
163 | Joint *t = luax_checktype<Joint>(L, 1); |
164 | luax_pushboolean(L, !t->isValid()); |
165 | return 1; |
166 | } |
167 | |
168 | const luaL_Reg w_Joint_functions[] = |
169 | { |
170 | { "getType" , w_Joint_getType }, |
171 | { "getBodies" , w_Joint_getBodies }, |
172 | { "getAnchors" , w_Joint_getAnchors }, |
173 | { "getReactionForce" , w_Joint_getReactionForce }, |
174 | { "getReactionTorque" , w_Joint_getReactionTorque }, |
175 | { "getCollideConnected" , w_Joint_getCollideConnected }, |
176 | { "setUserData" , w_Joint_setUserData }, |
177 | { "getUserData" , w_Joint_getUserData }, |
178 | { "destroy" , w_Joint_destroy }, |
179 | { "isDestroyed" , w_Joint_isDestroyed }, |
180 | { 0, 0 } |
181 | }; |
182 | |
183 | extern "C" int luaopen_joint(lua_State *L) |
184 | { |
185 | return luax_register_type(L, &Joint::type, w_Joint_functions, nullptr); |
186 | } |
187 | |
188 | } // box2d |
189 | } // physics |
190 | } // love |
191 | |