1 | /* |
2 | * Copyright 2016 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/GrClipStackClip.h" |
9 | |
10 | #include "include/private/SkTo.h" |
11 | #include "src/core/SkClipOpPriv.h" |
12 | #include "src/core/SkTaskGroup.h" |
13 | #include "src/core/SkTraceEvent.h" |
14 | #include "src/gpu/GrAppliedClip.h" |
15 | #include "src/gpu/GrContextPriv.h" |
16 | #include "src/gpu/GrDeferredProxyUploader.h" |
17 | #include "src/gpu/GrDrawingManager.h" |
18 | #include "src/gpu/GrFixedClip.h" |
19 | #include "src/gpu/GrGpuResourcePriv.h" |
20 | #include "src/gpu/GrProxyProvider.h" |
21 | #include "src/gpu/GrRecordingContextPriv.h" |
22 | #include "src/gpu/GrRenderTargetContextPriv.h" |
23 | #include "src/gpu/GrSWMaskHelper.h" |
24 | #include "src/gpu/GrStencilAttachment.h" |
25 | #include "src/gpu/GrStyle.h" |
26 | #include "src/gpu/GrTextureProxy.h" |
27 | #include "src/gpu/effects/GrConvexPolyEffect.h" |
28 | #include "src/gpu/effects/GrRRectEffect.h" |
29 | #include "src/gpu/effects/GrTextureDomain.h" |
30 | #include "src/gpu/effects/generated/GrDeviceSpaceEffect.h" |
31 | #include "src/gpu/geometry/GrShape.h" |
32 | |
33 | typedef SkClipStack::Element Element; |
34 | typedef GrReducedClip::InitialState InitialState; |
35 | typedef GrReducedClip::ElementList ElementList; |
36 | |
37 | const char GrClipStackClip::kMaskTestTag[] = "clip_mask" ; |
38 | |
39 | bool GrClipStackClip::quickContains(const SkRect& rect) const { |
40 | if (!fStack || fStack->isWideOpen()) { |
41 | return true; |
42 | } |
43 | return fStack->quickContains(rect); |
44 | } |
45 | |
46 | bool GrClipStackClip::quickContains(const SkRRect& rrect) const { |
47 | if (!fStack || fStack->isWideOpen()) { |
48 | return true; |
49 | } |
50 | return fStack->quickContains(rrect); |
51 | } |
52 | |
53 | bool GrClipStackClip::isRRect(const SkRect& origRTBounds, SkRRect* rr, GrAA* aa) const { |
54 | if (!fStack) { |
55 | return false; |
56 | } |
57 | const SkRect* rtBounds = &origRTBounds; |
58 | bool isAA; |
59 | if (fStack->isRRect(*rtBounds, rr, &isAA)) { |
60 | *aa = GrAA(isAA); |
61 | return true; |
62 | } |
63 | return false; |
64 | } |
65 | |
66 | void GrClipStackClip::getConservativeBounds(int width, int height, SkIRect* devResult, |
67 | bool* isIntersectionOfRects) const { |
68 | if (!fStack) { |
69 | devResult->setXYWH(0, 0, width, height); |
70 | if (isIntersectionOfRects) { |
71 | *isIntersectionOfRects = true; |
72 | } |
73 | return; |
74 | } |
75 | SkRect devBounds; |
76 | fStack->getConservativeBounds(0, 0, width, height, &devBounds, isIntersectionOfRects); |
77 | devBounds.roundOut(devResult); |
78 | } |
79 | |
80 | //////////////////////////////////////////////////////////////////////////////// |
81 | // set up the draw state to enable the aa clipping mask. |
82 | static std::unique_ptr<GrFragmentProcessor> create_fp_for_mask(GrSurfaceProxyView mask, |
83 | const SkIRect& devBound, |
84 | const GrCaps& caps) { |
85 | GrSamplerState samplerState(GrSamplerState::WrapMode::kClampToBorder, |
86 | GrSamplerState::Filter::kNearest); |
87 | auto m = SkMatrix::MakeTrans(-devBound.fLeft, -devBound.fTop); |
88 | auto subset = SkRect::Make(devBound.size()); |
89 | // We scissor to devBounds. The mask's texel centers are aligned to device space |
90 | // pixel centers. Hence this domain of texture coordinates. |
91 | auto domain = subset.makeInset(0.5, 0.5); |
92 | auto fp = GrTextureEffect::MakeSubset(std::move(mask), kPremul_SkAlphaType, m, samplerState, |
93 | subset, domain, caps); |
94 | return GrDeviceSpaceEffect::Make(std::move(fp)); |
95 | } |
96 | |
97 | // Does the path in 'element' require SW rendering? If so, return true (and, |
98 | // optionally, set 'prOut' to NULL. If not, return false (and, optionally, set |
99 | // 'prOut' to the non-SW path renderer that will do the job). |
100 | bool GrClipStackClip::PathNeedsSWRenderer(GrRecordingContext* context, |
101 | const SkIRect& scissorRect, |
102 | bool hasUserStencilSettings, |
103 | const GrRenderTargetContext* renderTargetContext, |
104 | const SkMatrix& viewMatrix, |
105 | const Element* element, |
106 | GrPathRenderer** prOut, |
107 | bool needsStencil) { |
108 | if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) { |
109 | // rects can always be drawn directly w/o using the software path |
110 | // TODO: skip rrects once we're drawing them directly. |
111 | if (prOut) { |
112 | *prOut = nullptr; |
113 | } |
114 | return false; |
115 | } else { |
116 | // We shouldn't get here with an empty clip element. |
117 | SkASSERT(Element::DeviceSpaceType::kEmpty != element->getDeviceSpaceType()); |
118 | |
119 | // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer |
120 | SkPath path; |
121 | element->asDeviceSpacePath(&path); |
122 | if (path.isInverseFillType()) { |
123 | path.toggleInverseFillType(); |
124 | } |
125 | |
126 | // We only use this method when rendering coverage clip masks. |
127 | SkASSERT(renderTargetContext->numSamples() <= 1); |
128 | auto aaType = (element->isAA()) ? GrAAType::kCoverage : GrAAType::kNone; |
129 | |
130 | GrPathRendererChain::DrawType type = |
131 | needsStencil ? GrPathRendererChain::DrawType::kStencilAndColor |
132 | : GrPathRendererChain::DrawType::kColor; |
133 | |
134 | GrShape shape(path, GrStyle::SimpleFill()); |
135 | GrPathRenderer::CanDrawPathArgs canDrawArgs; |
136 | canDrawArgs.fCaps = context->priv().caps(); |
137 | canDrawArgs.fProxy = renderTargetContext->asRenderTargetProxy(); |
138 | canDrawArgs.fClipConservativeBounds = &scissorRect; |
139 | canDrawArgs.fViewMatrix = &viewMatrix; |
140 | canDrawArgs.fShape = &shape; |
141 | canDrawArgs.fAAType = aaType; |
142 | SkASSERT(!renderTargetContext->wrapsVkSecondaryCB()); |
143 | canDrawArgs.fTargetIsWrappedVkSecondaryCB = false; |
144 | canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings; |
145 | |
146 | // the 'false' parameter disallows use of the SW path renderer |
147 | GrPathRenderer* pr = |
148 | context->priv().drawingManager()->getPathRenderer(canDrawArgs, false, type); |
149 | if (prOut) { |
150 | *prOut = pr; |
151 | } |
152 | return SkToBool(!pr); |
153 | } |
154 | } |
155 | |
156 | /* |
157 | * This method traverses the clip stack to see if the GrSoftwarePathRenderer |
158 | * will be used on any element. If so, it returns true to indicate that the |
159 | * entire clip should be rendered in SW and then uploaded en masse to the gpu. |
160 | */ |
161 | bool GrClipStackClip::UseSWOnlyPath(GrRecordingContext* context, |
162 | bool hasUserStencilSettings, |
163 | const GrRenderTargetContext* renderTargetContext, |
164 | const GrReducedClip& reducedClip) { |
165 | // TODO: right now it appears that GPU clip masks are strictly slower than software. We may |
166 | // want to revisit this assumption once we can test with render target sorting. |
167 | return true; |
168 | |
169 | // TODO: generalize this function so that when |
170 | // a clip gets complex enough it can just be done in SW regardless |
171 | // of whether it would invoke the GrSoftwarePathRenderer. |
172 | |
173 | // If we're avoiding stencils, always use SW. This includes drawing into a wrapped vulkan |
174 | // secondary command buffer which can't handle stencils. |
175 | if (context->priv().caps()->avoidStencilBuffers() || |
176 | renderTargetContext->wrapsVkSecondaryCB()) { |
177 | return true; |
178 | } |
179 | |
180 | // Set the matrix so that rendered clip elements are transformed to mask space from clip |
181 | // space. |
182 | SkMatrix translate; |
183 | translate.setTranslate(SkIntToScalar(-reducedClip.left()), SkIntToScalar(-reducedClip.top())); |
184 | |
185 | for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) { |
186 | const Element* element = iter.get(); |
187 | |
188 | SkClipOp op = element->getOp(); |
189 | bool invert = element->isInverseFilled(); |
190 | bool needsStencil = invert || |
191 | kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op; |
192 | |
193 | if (PathNeedsSWRenderer(context, reducedClip.scissor(), hasUserStencilSettings, |
194 | renderTargetContext, translate, element, nullptr, needsStencil)) { |
195 | return true; |
196 | } |
197 | } |
198 | return false; |
199 | } |
200 | |
201 | //////////////////////////////////////////////////////////////////////////////// |
202 | // sort out what kind of clip mask needs to be created: alpha, stencil, |
203 | // scissor, or entirely software |
204 | bool GrClipStackClip::apply(GrRecordingContext* context, GrRenderTargetContext* renderTargetContext, |
205 | bool useHWAA, bool hasUserStencilSettings, GrAppliedClip* out, |
206 | SkRect* bounds) const { |
207 | SkRect devBounds = SkRect::MakeIWH(renderTargetContext->width(), renderTargetContext->height()); |
208 | if (!devBounds.intersect(*bounds)) { |
209 | return false; |
210 | } |
211 | |
212 | if (!fStack || fStack->isWideOpen()) { |
213 | return true; |
214 | } |
215 | |
216 | // An default count of 4 was chosen because of the common pattern in Blink of: |
217 | // isect RR |
218 | // diff RR |
219 | // isect convex_poly |
220 | // isect convex_poly |
221 | // when drawing rounded div borders. |
222 | constexpr int kMaxAnalyticFPs = 4; |
223 | |
224 | int maxWindowRectangles = renderTargetContext->priv().maxWindowRectangles(); |
225 | int maxAnalyticFPs = kMaxAnalyticFPs; |
226 | if (renderTargetContext->numSamples() > 1 || useHWAA || hasUserStencilSettings) { |
227 | // Disable analytic clips when we have MSAA. In MSAA we never conflate coverage and opacity. |
228 | maxAnalyticFPs = 0; |
229 | // We disable MSAA when avoiding stencil. |
230 | SkASSERT(!context->priv().caps()->avoidStencilBuffers()); |
231 | } |
232 | auto* ccpr = context->priv().drawingManager()->getCoverageCountingPathRenderer(); |
233 | |
234 | GrReducedClip reducedClip(*fStack, devBounds, context->priv().caps(), |
235 | maxWindowRectangles, maxAnalyticFPs, ccpr ? maxAnalyticFPs : 0); |
236 | if (InitialState::kAllOut == reducedClip.initialState() && |
237 | reducedClip.maskElements().isEmpty()) { |
238 | return false; |
239 | } |
240 | |
241 | if (reducedClip.hasScissor() && !GrClip::IsInsideClip(reducedClip.scissor(), devBounds)) { |
242 | out->hardClip().addScissor(reducedClip.scissor(), bounds); |
243 | } |
244 | |
245 | if (!reducedClip.windowRectangles().empty()) { |
246 | out->hardClip().addWindowRectangles(reducedClip.windowRectangles(), |
247 | GrWindowRectsState::Mode::kExclusive); |
248 | } |
249 | |
250 | if (!reducedClip.maskElements().isEmpty()) { |
251 | if (!this->applyClipMask(context, renderTargetContext, reducedClip, hasUserStencilSettings, |
252 | out)) { |
253 | return false; |
254 | } |
255 | } |
256 | |
257 | // The opsTask ID must not be looked up until AFTER producing the clip mask (if any). That step |
258 | // can cause a flush or otherwise change which opstask our draw is going into. |
259 | uint32_t opsTaskID = renderTargetContext->getOpsTask()->uniqueID(); |
260 | if (auto clipFPs = reducedClip.finishAndDetachAnalyticFPs(ccpr, opsTaskID)) { |
261 | out->addCoverageFP(std::move(clipFPs)); |
262 | } |
263 | |
264 | return true; |
265 | } |
266 | |
267 | bool GrClipStackClip::applyClipMask(GrRecordingContext* context, |
268 | GrRenderTargetContext* renderTargetContext, |
269 | const GrReducedClip& reducedClip, bool hasUserStencilSettings, |
270 | GrAppliedClip* out) const { |
271 | #ifdef SK_DEBUG |
272 | SkASSERT(reducedClip.hasScissor()); |
273 | SkIRect rtIBounds = SkIRect::MakeWH(renderTargetContext->width(), |
274 | renderTargetContext->height()); |
275 | const SkIRect& scissor = reducedClip.scissor(); |
276 | SkASSERT(rtIBounds.contains(scissor)); // Mask shouldn't be larger than the RT. |
277 | #endif |
278 | |
279 | // MIXED SAMPLES TODO: We may want to explore using the stencil buffer for AA clipping. |
280 | if ((renderTargetContext->numSamples() <= 1 && reducedClip.maskRequiresAA()) || |
281 | context->priv().caps()->avoidStencilBuffers() || |
282 | renderTargetContext->wrapsVkSecondaryCB()) { |
283 | GrSurfaceProxyView result; |
284 | if (UseSWOnlyPath(context, hasUserStencilSettings, renderTargetContext, reducedClip)) { |
285 | // The clip geometry is complex enough that it will be more efficient to create it |
286 | // entirely in software |
287 | result = this->createSoftwareClipMask(context, reducedClip, renderTargetContext); |
288 | } else { |
289 | result = this->createAlphaClipMask(context, reducedClip); |
290 | } |
291 | |
292 | if (result) { |
293 | // The mask's top left coord should be pinned to the rounded-out top left corner of |
294 | // the clip's device space bounds. |
295 | out->addCoverageFP(create_fp_for_mask(std::move(result), reducedClip.scissor(), |
296 | *context->priv().caps())); |
297 | return true; |
298 | } |
299 | |
300 | // If alpha or software clip mask creation fails, fall through to the stencil code paths, |
301 | // unless stencils are disallowed. |
302 | if (context->priv().caps()->avoidStencilBuffers() || |
303 | renderTargetContext->wrapsVkSecondaryCB()) { |
304 | SkDebugf("WARNING: Clip mask requires stencil, but stencil unavailable. " |
305 | "Clip will be ignored.\n" ); |
306 | return false; |
307 | } |
308 | } |
309 | |
310 | // This relies on the property that a reduced sub-rect of the last clip will contain all the |
311 | // relevant window rectangles that were in the last clip. This subtle requirement will go away |
312 | // after clipping is overhauled. |
313 | if (renderTargetContext->priv().mustRenderClip(reducedClip.maskGenID(), reducedClip.scissor(), |
314 | reducedClip.numAnalyticFPs())) { |
315 | reducedClip.drawStencilClipMask(context, renderTargetContext); |
316 | renderTargetContext->priv().setLastClip(reducedClip.maskGenID(), reducedClip.scissor(), |
317 | reducedClip.numAnalyticFPs()); |
318 | } |
319 | // GrAppliedClip doesn't need to figure numAnalyticFPs into its key (used by operator==) because |
320 | // it verifies the FPs are also equal. |
321 | out->hardClip().addStencilClip(reducedClip.maskGenID()); |
322 | return true; |
323 | } |
324 | |
325 | //////////////////////////////////////////////////////////////////////////////// |
326 | // Create a 8-bit clip mask in alpha |
327 | |
328 | static void create_clip_mask_key(uint32_t clipGenID, const SkIRect& bounds, int numAnalyticFPs, |
329 | GrUniqueKey* key) { |
330 | static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
331 | GrUniqueKey::Builder builder(key, kDomain, 4, GrClipStackClip::kMaskTestTag); |
332 | builder[0] = clipGenID; |
333 | // SkToS16 because image filters outset layers to a size indicated by the filter, which can |
334 | // sometimes result in negative coordinates from device space. |
335 | builder[1] = SkToS16(bounds.fLeft) | (SkToS16(bounds.fRight) << 16); |
336 | builder[2] = SkToS16(bounds.fTop) | (SkToS16(bounds.fBottom) << 16); |
337 | builder[3] = numAnalyticFPs; |
338 | } |
339 | |
340 | static void add_invalidate_on_pop_message(GrRecordingContext* context, |
341 | const SkClipStack& stack, uint32_t clipGenID, |
342 | const GrUniqueKey& clipMaskKey) { |
343 | GrProxyProvider* proxyProvider = context->priv().proxyProvider(); |
344 | |
345 | SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart); |
346 | while (const Element* element = iter.prev()) { |
347 | if (element->getGenID() == clipGenID) { |
348 | element->addResourceInvalidationMessage(proxyProvider, clipMaskKey); |
349 | return; |
350 | } |
351 | } |
352 | SkDEBUGFAIL("Gen ID was not found in stack." ); |
353 | } |
354 | |
355 | static constexpr auto kMaskOrigin = kTopLeft_GrSurfaceOrigin; |
356 | |
357 | static GrSurfaceProxyView find_mask(GrProxyProvider* provider, const GrUniqueKey& key) { |
358 | return provider->findCachedProxyWithColorTypeFallback(key, kMaskOrigin, GrColorType::kAlpha_8, |
359 | 1); |
360 | } |
361 | |
362 | GrSurfaceProxyView GrClipStackClip::createAlphaClipMask(GrRecordingContext* context, |
363 | const GrReducedClip& reducedClip) const { |
364 | GrProxyProvider* proxyProvider = context->priv().proxyProvider(); |
365 | GrUniqueKey key; |
366 | create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(), |
367 | reducedClip.numAnalyticFPs(), &key); |
368 | |
369 | if (auto cachedView = find_mask(context->priv().proxyProvider(), key)) { |
370 | return cachedView; |
371 | } |
372 | |
373 | auto rtc = GrRenderTargetContext::MakeWithFallback( |
374 | context, GrColorType::kAlpha_8, nullptr, SkBackingFit::kApprox, |
375 | {reducedClip.width(), reducedClip.height()}, 1, GrMipMapped::kNo, GrProtected::kNo, |
376 | kMaskOrigin); |
377 | if (!rtc) { |
378 | return {}; |
379 | } |
380 | |
381 | if (!reducedClip.drawAlphaClipMask(rtc.get())) { |
382 | return {}; |
383 | } |
384 | |
385 | GrSurfaceProxyView result = rtc->readSurfaceView(); |
386 | if (!result || !result.asTextureProxy()) { |
387 | return {}; |
388 | } |
389 | |
390 | SkASSERT(result.origin() == kMaskOrigin); |
391 | proxyProvider->assignUniqueKeyToProxy(key, result.asTextureProxy()); |
392 | add_invalidate_on_pop_message(context, *fStack, reducedClip.maskGenID(), key); |
393 | |
394 | return result; |
395 | } |
396 | |
397 | namespace { |
398 | |
399 | /** |
400 | * Payload class for use with GrTDeferredProxyUploader. The clip mask code renders multiple |
401 | * elements, each storing their own AA setting (and already transformed into device space). This |
402 | * stores all of the information needed by the worker thread to draw all clip elements (see below, |
403 | * in createSoftwareClipMask). |
404 | */ |
405 | class ClipMaskData { |
406 | public: |
407 | ClipMaskData(const GrReducedClip& reducedClip) |
408 | : fScissor(reducedClip.scissor()) |
409 | , fInitialState(reducedClip.initialState()) { |
410 | for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) { |
411 | fElements.addToTail(*iter.get()); |
412 | } |
413 | } |
414 | |
415 | const SkIRect& scissor() const { return fScissor; } |
416 | InitialState initialState() const { return fInitialState; } |
417 | const ElementList& elements() const { return fElements; } |
418 | |
419 | private: |
420 | SkIRect fScissor; |
421 | InitialState fInitialState; |
422 | ElementList fElements; |
423 | }; |
424 | |
425 | } |
426 | |
427 | static void draw_clip_elements_to_mask_helper(GrSWMaskHelper& helper, const ElementList& elements, |
428 | const SkIRect& scissor, InitialState initialState) { |
429 | // Set the matrix so that rendered clip elements are transformed to mask space from clip space. |
430 | SkMatrix translate; |
431 | translate.setTranslate(SkIntToScalar(-scissor.left()), SkIntToScalar(-scissor.top())); |
432 | |
433 | helper.clear(InitialState::kAllIn == initialState ? 0xFF : 0x00); |
434 | |
435 | for (ElementList::Iter iter(elements); iter.get(); iter.next()) { |
436 | const Element* element = iter.get(); |
437 | SkClipOp op = element->getOp(); |
438 | GrAA aa = GrAA(element->isAA()); |
439 | |
440 | if (kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op) { |
441 | // Intersect and reverse difference require modifying pixels outside of the geometry |
442 | // that is being "drawn". In both cases we erase all the pixels outside of the geometry |
443 | // but leave the pixels inside the geometry alone. For reverse difference we invert all |
444 | // the pixels before clearing the ones outside the geometry. |
445 | if (kReverseDifference_SkClipOp == op) { |
446 | SkRect temp = SkRect::Make(scissor); |
447 | // invert the entire scene |
448 | helper.drawRect(temp, translate, SkRegion::kXOR_Op, GrAA::kNo, 0xFF); |
449 | } |
450 | SkPath clipPath; |
451 | element->asDeviceSpacePath(&clipPath); |
452 | clipPath.toggleInverseFillType(); |
453 | GrShape shape(clipPath, GrStyle::SimpleFill()); |
454 | helper.drawShape(shape, translate, SkRegion::kReplace_Op, aa, 0x00); |
455 | continue; |
456 | } |
457 | |
458 | // The other ops (union, xor, diff) only affect pixels inside |
459 | // the geometry so they can just be drawn normally |
460 | if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) { |
461 | helper.drawRect(element->getDeviceSpaceRect(), translate, (SkRegion::Op)op, aa, 0xFF); |
462 | } else { |
463 | SkPath path; |
464 | element->asDeviceSpacePath(&path); |
465 | GrShape shape(path, GrStyle::SimpleFill()); |
466 | helper.drawShape(shape, translate, (SkRegion::Op)op, aa, 0xFF); |
467 | } |
468 | } |
469 | } |
470 | |
471 | GrSurfaceProxyView GrClipStackClip::createSoftwareClipMask( |
472 | GrRecordingContext* context, const GrReducedClip& reducedClip, |
473 | GrRenderTargetContext* renderTargetContext) const { |
474 | GrUniqueKey key; |
475 | create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(), |
476 | reducedClip.numAnalyticFPs(), &key); |
477 | |
478 | GrProxyProvider* proxyProvider = context->priv().proxyProvider(); |
479 | |
480 | if (auto cachedView = find_mask(proxyProvider, key)) { |
481 | return cachedView; |
482 | } |
483 | |
484 | // The mask texture may be larger than necessary. We round out the clip bounds and pin the top |
485 | // left corner of the resulting rect to the top left of the texture. |
486 | SkIRect maskSpaceIBounds = SkIRect::MakeWH(reducedClip.width(), reducedClip.height()); |
487 | |
488 | SkTaskGroup* taskGroup = nullptr; |
489 | if (auto direct = context->priv().asDirectContext()) { |
490 | taskGroup = direct->priv().getTaskGroup(); |
491 | } |
492 | |
493 | GrSurfaceProxyView view; |
494 | if (taskGroup && renderTargetContext) { |
495 | const GrCaps* caps = context->priv().caps(); |
496 | // Create our texture proxy |
497 | GrBackendFormat format = caps->getDefaultBackendFormat(GrColorType::kAlpha_8, |
498 | GrRenderable::kNo); |
499 | |
500 | GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(format, GrColorType::kAlpha_8); |
501 | |
502 | // MDB TODO: We're going to fill this proxy with an ASAP upload (which is out of order wrt |
503 | // to ops), so it can't have any pending IO. |
504 | auto proxy = proxyProvider->createProxy(format, |
505 | maskSpaceIBounds.size(), |
506 | GrRenderable::kNo, |
507 | 1, |
508 | GrMipMapped::kNo, |
509 | SkBackingFit::kApprox, |
510 | SkBudgeted::kYes, |
511 | GrProtected::kNo); |
512 | |
513 | auto uploader = std::make_unique<GrTDeferredProxyUploader<ClipMaskData>>(reducedClip); |
514 | GrTDeferredProxyUploader<ClipMaskData>* uploaderRaw = uploader.get(); |
515 | auto drawAndUploadMask = [uploaderRaw, maskSpaceIBounds] { |
516 | TRACE_EVENT0("skia.gpu" , "Threaded SW Clip Mask Render" ); |
517 | GrSWMaskHelper helper(uploaderRaw->getPixels()); |
518 | if (helper.init(maskSpaceIBounds)) { |
519 | draw_clip_elements_to_mask_helper(helper, uploaderRaw->data().elements(), |
520 | uploaderRaw->data().scissor(), |
521 | uploaderRaw->data().initialState()); |
522 | } else { |
523 | SkDEBUGFAIL("Unable to allocate SW clip mask." ); |
524 | } |
525 | uploaderRaw->signalAndFreeData(); |
526 | }; |
527 | |
528 | taskGroup->add(std::move(drawAndUploadMask)); |
529 | proxy->texPriv().setDeferredUploader(std::move(uploader)); |
530 | |
531 | view = {std::move(proxy), kMaskOrigin, swizzle}; |
532 | } else { |
533 | GrSWMaskHelper helper; |
534 | if (!helper.init(maskSpaceIBounds)) { |
535 | return {}; |
536 | } |
537 | |
538 | draw_clip_elements_to_mask_helper(helper, reducedClip.maskElements(), reducedClip.scissor(), |
539 | reducedClip.initialState()); |
540 | |
541 | view = helper.toTextureView(context, SkBackingFit::kApprox); |
542 | } |
543 | |
544 | SkASSERT(view); |
545 | SkASSERT(view.origin() == kMaskOrigin); |
546 | proxyProvider->assignUniqueKeyToProxy(key, view.asTextureProxy()); |
547 | add_invalidate_on_pop_message(context, *fStack, reducedClip.maskGenID(), key); |
548 | return view; |
549 | } |
550 | |