| 1 | /* |
| 2 | * Copyright 2018 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | /************************************************************************************************** |
| 9 | *** This file was autogenerated from GrConstColorProcessor.fp; do not modify. |
| 10 | **************************************************************************************************/ |
| 11 | #include "GrConstColorProcessor.h" |
| 12 | |
| 13 | #include "src/gpu/GrTexture.h" |
| 14 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 15 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 16 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 17 | #include "src/sksl/SkSLCPP.h" |
| 18 | #include "src/sksl/SkSLUtil.h" |
| 19 | class GrGLSLConstColorProcessor : public GrGLSLFragmentProcessor { |
| 20 | public: |
| 21 | GrGLSLConstColorProcessor() {} |
| 22 | void emitCode(EmitArgs& args) override { |
| 23 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 24 | const GrConstColorProcessor& _outer = args.fFp.cast<GrConstColorProcessor>(); |
| 25 | (void)_outer; |
| 26 | auto color = _outer.color; |
| 27 | (void)color; |
| 28 | auto mode = _outer.mode; |
| 29 | (void)mode; |
| 30 | colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| 31 | kHalf4_GrSLType, "color" ); |
| 32 | fragBuilder->codeAppendf( |
| 33 | "@switch (%d) {\n case 0:\n %s = %s;\n break;\n case 1:\n " |
| 34 | " %s = %s * %s;\n break;\n case 2:\n %s = %s.w * %s;\n " |
| 35 | "break;\n}\n" , |
| 36 | (int)_outer.mode, args.fOutputColor, args.fUniformHandler->getUniformCStr(colorVar), |
| 37 | args.fOutputColor, args.fInputColor, args.fUniformHandler->getUniformCStr(colorVar), |
| 38 | args.fOutputColor, args.fInputColor, |
| 39 | args.fUniformHandler->getUniformCStr(colorVar)); |
| 40 | } |
| 41 | |
| 42 | private: |
| 43 | void onSetData(const GrGLSLProgramDataManager& pdman, |
| 44 | const GrFragmentProcessor& _proc) override { |
| 45 | const GrConstColorProcessor& _outer = _proc.cast<GrConstColorProcessor>(); |
| 46 | { |
| 47 | const SkPMColor4f& colorValue = _outer.color; |
| 48 | if (colorPrev != colorValue) { |
| 49 | colorPrev = colorValue; |
| 50 | pdman.set4fv(colorVar, 1, colorValue.vec()); |
| 51 | } |
| 52 | } |
| 53 | } |
| 54 | SkPMColor4f colorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN}; |
| 55 | UniformHandle colorVar; |
| 56 | }; |
| 57 | GrGLSLFragmentProcessor* GrConstColorProcessor::onCreateGLSLInstance() const { |
| 58 | return new GrGLSLConstColorProcessor(); |
| 59 | } |
| 60 | void GrConstColorProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 61 | GrProcessorKeyBuilder* b) const { |
| 62 | b->add32((int32_t)mode); |
| 63 | } |
| 64 | bool GrConstColorProcessor::onIsEqual(const GrFragmentProcessor& other) const { |
| 65 | const GrConstColorProcessor& that = other.cast<GrConstColorProcessor>(); |
| 66 | (void)that; |
| 67 | if (color != that.color) return false; |
| 68 | if (mode != that.mode) return false; |
| 69 | return true; |
| 70 | } |
| 71 | GrConstColorProcessor::GrConstColorProcessor(const GrConstColorProcessor& src) |
| 72 | : INHERITED(kGrConstColorProcessor_ClassID, src.optimizationFlags()) |
| 73 | , color(src.color) |
| 74 | , mode(src.mode) {} |
| 75 | std::unique_ptr<GrFragmentProcessor> GrConstColorProcessor::clone() const { |
| 76 | return std::unique_ptr<GrFragmentProcessor>(new GrConstColorProcessor(*this)); |
| 77 | } |
| 78 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConstColorProcessor); |
| 79 | #if GR_TEST_UTILS |
| 80 | std::unique_ptr<GrFragmentProcessor> GrConstColorProcessor::TestCreate(GrProcessorTestData* d) { |
| 81 | SkPMColor4f color; |
| 82 | int colorPicker = d->fRandom->nextULessThan(3); |
| 83 | switch (colorPicker) { |
| 84 | case 0: { |
| 85 | uint32_t a = d->fRandom->nextULessThan(0x100); |
| 86 | uint32_t r = d->fRandom->nextULessThan(a + 1); |
| 87 | uint32_t g = d->fRandom->nextULessThan(a + 1); |
| 88 | uint32_t b = d->fRandom->nextULessThan(a + 1); |
| 89 | color = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a)); |
| 90 | break; |
| 91 | } |
| 92 | case 1: |
| 93 | color = SK_PMColor4fTRANSPARENT; |
| 94 | break; |
| 95 | case 2: |
| 96 | uint32_t c = d->fRandom->nextULessThan(0x100); |
| 97 | color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24)); |
| 98 | break; |
| 99 | } |
| 100 | InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt)); |
| 101 | return GrConstColorProcessor::Make(color, mode); |
| 102 | } |
| 103 | #endif |
| 104 | |