1 | /* |
2 | * Copyright 2018 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | /************************************************************************************************** |
9 | *** This file was autogenerated from GrUnrolledBinaryGradientColorizer.fp; do not modify. |
10 | **************************************************************************************************/ |
11 | #include "GrUnrolledBinaryGradientColorizer.h" |
12 | |
13 | #include "src/gpu/GrTexture.h" |
14 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
15 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
16 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
17 | #include "src/sksl/SkSLCPP.h" |
18 | #include "src/sksl/SkSLUtil.h" |
19 | class GrGLSLUnrolledBinaryGradientColorizer : public GrGLSLFragmentProcessor { |
20 | public: |
21 | GrGLSLUnrolledBinaryGradientColorizer() {} |
22 | void emitCode(EmitArgs& args) override { |
23 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
24 | const GrUnrolledBinaryGradientColorizer& _outer = |
25 | args.fFp.cast<GrUnrolledBinaryGradientColorizer>(); |
26 | (void)_outer; |
27 | auto intervalCount = _outer.intervalCount; |
28 | (void)intervalCount; |
29 | auto scale0_1 = _outer.scale0_1; |
30 | (void)scale0_1; |
31 | auto scale2_3 = _outer.scale2_3; |
32 | (void)scale2_3; |
33 | auto scale4_5 = _outer.scale4_5; |
34 | (void)scale4_5; |
35 | auto scale6_7 = _outer.scale6_7; |
36 | (void)scale6_7; |
37 | auto scale8_9 = _outer.scale8_9; |
38 | (void)scale8_9; |
39 | auto scale10_11 = _outer.scale10_11; |
40 | (void)scale10_11; |
41 | auto scale12_13 = _outer.scale12_13; |
42 | (void)scale12_13; |
43 | auto scale14_15 = _outer.scale14_15; |
44 | (void)scale14_15; |
45 | auto bias0_1 = _outer.bias0_1; |
46 | (void)bias0_1; |
47 | auto bias2_3 = _outer.bias2_3; |
48 | (void)bias2_3; |
49 | auto bias4_5 = _outer.bias4_5; |
50 | (void)bias4_5; |
51 | auto bias6_7 = _outer.bias6_7; |
52 | (void)bias6_7; |
53 | auto bias8_9 = _outer.bias8_9; |
54 | (void)bias8_9; |
55 | auto bias10_11 = _outer.bias10_11; |
56 | (void)bias10_11; |
57 | auto bias12_13 = _outer.bias12_13; |
58 | (void)bias12_13; |
59 | auto bias14_15 = _outer.bias14_15; |
60 | (void)bias14_15; |
61 | auto thresholds1_7 = _outer.thresholds1_7; |
62 | (void)thresholds1_7; |
63 | auto thresholds9_13 = _outer.thresholds9_13; |
64 | (void)thresholds9_13; |
65 | scale0_1Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
66 | kFloat4_GrSLType, "scale0_1" ); |
67 | if (intervalCount > 1) { |
68 | scale2_3Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
69 | kFloat4_GrSLType, "scale2_3" ); |
70 | } |
71 | if (intervalCount > 2) { |
72 | scale4_5Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
73 | kFloat4_GrSLType, "scale4_5" ); |
74 | } |
75 | if (intervalCount > 3) { |
76 | scale6_7Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
77 | kFloat4_GrSLType, "scale6_7" ); |
78 | } |
79 | if (intervalCount > 4) { |
80 | scale8_9Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
81 | kFloat4_GrSLType, "scale8_9" ); |
82 | } |
83 | if (intervalCount > 5) { |
84 | scale10_11Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
85 | kFloat4_GrSLType, "scale10_11" ); |
86 | } |
87 | if (intervalCount > 6) { |
88 | scale12_13Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
89 | kFloat4_GrSLType, "scale12_13" ); |
90 | } |
91 | if (intervalCount > 7) { |
92 | scale14_15Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
93 | kFloat4_GrSLType, "scale14_15" ); |
94 | } |
95 | bias0_1Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
96 | kFloat4_GrSLType, "bias0_1" ); |
97 | if (intervalCount > 1) { |
98 | bias2_3Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
99 | kFloat4_GrSLType, "bias2_3" ); |
100 | } |
101 | if (intervalCount > 2) { |
102 | bias4_5Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
103 | kFloat4_GrSLType, "bias4_5" ); |
104 | } |
105 | if (intervalCount > 3) { |
106 | bias6_7Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
107 | kFloat4_GrSLType, "bias6_7" ); |
108 | } |
109 | if (intervalCount > 4) { |
110 | bias8_9Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
111 | kFloat4_GrSLType, "bias8_9" ); |
112 | } |
113 | if (intervalCount > 5) { |
114 | bias10_11Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
115 | kFloat4_GrSLType, "bias10_11" ); |
116 | } |
117 | if (intervalCount > 6) { |
118 | bias12_13Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
119 | kFloat4_GrSLType, "bias12_13" ); |
120 | } |
121 | if (intervalCount > 7) { |
122 | bias14_15Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
123 | kFloat4_GrSLType, "bias14_15" ); |
124 | } |
125 | thresholds1_7Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
126 | kHalf4_GrSLType, "thresholds1_7" ); |
127 | thresholds9_13Var = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
128 | kHalf4_GrSLType, "thresholds9_13" ); |
129 | fragBuilder->codeAppendf( |
130 | "half t = %s.x;\nfloat4 scale, bias;\nif (%d <= 4 || t < %s.w) {\n if (%d <= 2 " |
131 | "|| t < %s.y) {\n if (%d <= 1 || t < %s.x) {\n scale = %s;\n " |
132 | " bias = %s;\n } else {\n scale = %s;\n bias = " |
133 | "%s;\n }\n } else {\n if (%d <= 3 || t < %s.z) {\n " |
134 | "scale = %s;\n bias = %s;\n } else {\n scale = %s;\n " |
135 | " bias = %s;\n }\n }\n} else {\n if (%d <= 6 || t < %s.y) " |
136 | "{\n if (%d <= 5 || t <" , |
137 | args.fInputColor, _outer.intervalCount, |
138 | args.fUniformHandler->getUniformCStr(thresholds1_7Var), _outer.intervalCount, |
139 | args.fUniformHandler->getUniformCStr(thresholds1_7Var), _outer.intervalCount, |
140 | args.fUniformHandler->getUniformCStr(thresholds1_7Var), |
141 | args.fUniformHandler->getUniformCStr(scale0_1Var), |
142 | args.fUniformHandler->getUniformCStr(bias0_1Var), |
143 | scale2_3Var.isValid() ? args.fUniformHandler->getUniformCStr(scale2_3Var) |
144 | : "float4(0)" , |
145 | bias2_3Var.isValid() ? args.fUniformHandler->getUniformCStr(bias2_3Var) |
146 | : "float4(0)" , |
147 | _outer.intervalCount, args.fUniformHandler->getUniformCStr(thresholds1_7Var), |
148 | scale4_5Var.isValid() ? args.fUniformHandler->getUniformCStr(scale4_5Var) |
149 | : "float4(0)" , |
150 | bias4_5Var.isValid() ? args.fUniformHandler->getUniformCStr(bias4_5Var) |
151 | : "float4(0)" , |
152 | scale6_7Var.isValid() ? args.fUniformHandler->getUniformCStr(scale6_7Var) |
153 | : "float4(0)" , |
154 | bias6_7Var.isValid() ? args.fUniformHandler->getUniformCStr(bias6_7Var) |
155 | : "float4(0)" , |
156 | _outer.intervalCount, args.fUniformHandler->getUniformCStr(thresholds9_13Var), |
157 | _outer.intervalCount); |
158 | fragBuilder->codeAppendf( |
159 | " %s.x) {\n scale = %s;\n bias = %s;\n } else {\n " |
160 | " scale = %s;\n bias = %s;\n }\n } else {\n if " |
161 | "(%d <= 7 || t < %s.z) {\n scale = %s;\n bias = %s;\n " |
162 | "} else {\n scale = %s;\n bias = %s;\n }\n " |
163 | "}\n}\n%s = half4(float(t) * scale + bias);\n" , |
164 | args.fUniformHandler->getUniformCStr(thresholds9_13Var), |
165 | scale8_9Var.isValid() ? args.fUniformHandler->getUniformCStr(scale8_9Var) |
166 | : "float4(0)" , |
167 | bias8_9Var.isValid() ? args.fUniformHandler->getUniformCStr(bias8_9Var) |
168 | : "float4(0)" , |
169 | scale10_11Var.isValid() ? args.fUniformHandler->getUniformCStr(scale10_11Var) |
170 | : "float4(0)" , |
171 | bias10_11Var.isValid() ? args.fUniformHandler->getUniformCStr(bias10_11Var) |
172 | : "float4(0)" , |
173 | _outer.intervalCount, args.fUniformHandler->getUniformCStr(thresholds9_13Var), |
174 | scale12_13Var.isValid() ? args.fUniformHandler->getUniformCStr(scale12_13Var) |
175 | : "float4(0)" , |
176 | bias12_13Var.isValid() ? args.fUniformHandler->getUniformCStr(bias12_13Var) |
177 | : "float4(0)" , |
178 | scale14_15Var.isValid() ? args.fUniformHandler->getUniformCStr(scale14_15Var) |
179 | : "float4(0)" , |
180 | bias14_15Var.isValid() ? args.fUniformHandler->getUniformCStr(bias14_15Var) |
181 | : "float4(0)" , |
182 | args.fOutputColor); |
183 | } |
184 | |
185 | private: |
186 | void onSetData(const GrGLSLProgramDataManager& pdman, |
187 | const GrFragmentProcessor& _proc) override { |
188 | const GrUnrolledBinaryGradientColorizer& _outer = |
189 | _proc.cast<GrUnrolledBinaryGradientColorizer>(); |
190 | { |
191 | pdman.set4fv(scale0_1Var, 1, (_outer.scale0_1).vec()); |
192 | if (scale2_3Var.isValid()) { |
193 | pdman.set4fv(scale2_3Var, 1, (_outer.scale2_3).vec()); |
194 | } |
195 | if (scale4_5Var.isValid()) { |
196 | pdman.set4fv(scale4_5Var, 1, (_outer.scale4_5).vec()); |
197 | } |
198 | if (scale6_7Var.isValid()) { |
199 | pdman.set4fv(scale6_7Var, 1, (_outer.scale6_7).vec()); |
200 | } |
201 | if (scale8_9Var.isValid()) { |
202 | pdman.set4fv(scale8_9Var, 1, (_outer.scale8_9).vec()); |
203 | } |
204 | if (scale10_11Var.isValid()) { |
205 | pdman.set4fv(scale10_11Var, 1, (_outer.scale10_11).vec()); |
206 | } |
207 | if (scale12_13Var.isValid()) { |
208 | pdman.set4fv(scale12_13Var, 1, (_outer.scale12_13).vec()); |
209 | } |
210 | if (scale14_15Var.isValid()) { |
211 | pdman.set4fv(scale14_15Var, 1, (_outer.scale14_15).vec()); |
212 | } |
213 | pdman.set4fv(bias0_1Var, 1, (_outer.bias0_1).vec()); |
214 | if (bias2_3Var.isValid()) { |
215 | pdman.set4fv(bias2_3Var, 1, (_outer.bias2_3).vec()); |
216 | } |
217 | if (bias4_5Var.isValid()) { |
218 | pdman.set4fv(bias4_5Var, 1, (_outer.bias4_5).vec()); |
219 | } |
220 | if (bias6_7Var.isValid()) { |
221 | pdman.set4fv(bias6_7Var, 1, (_outer.bias6_7).vec()); |
222 | } |
223 | if (bias8_9Var.isValid()) { |
224 | pdman.set4fv(bias8_9Var, 1, (_outer.bias8_9).vec()); |
225 | } |
226 | if (bias10_11Var.isValid()) { |
227 | pdman.set4fv(bias10_11Var, 1, (_outer.bias10_11).vec()); |
228 | } |
229 | if (bias12_13Var.isValid()) { |
230 | pdman.set4fv(bias12_13Var, 1, (_outer.bias12_13).vec()); |
231 | } |
232 | if (bias14_15Var.isValid()) { |
233 | pdman.set4fv(bias14_15Var, 1, (_outer.bias14_15).vec()); |
234 | } |
235 | pdman.set4fv(thresholds1_7Var, 1, |
236 | reinterpret_cast<const float*>(&(_outer.thresholds1_7))); |
237 | pdman.set4fv(thresholds9_13Var, 1, |
238 | reinterpret_cast<const float*>(&(_outer.thresholds9_13))); |
239 | } |
240 | } |
241 | UniformHandle scale0_1Var; |
242 | UniformHandle scale2_3Var; |
243 | UniformHandle scale4_5Var; |
244 | UniformHandle scale6_7Var; |
245 | UniformHandle scale8_9Var; |
246 | UniformHandle scale10_11Var; |
247 | UniformHandle scale12_13Var; |
248 | UniformHandle scale14_15Var; |
249 | UniformHandle bias0_1Var; |
250 | UniformHandle bias2_3Var; |
251 | UniformHandle bias4_5Var; |
252 | UniformHandle bias6_7Var; |
253 | UniformHandle bias8_9Var; |
254 | UniformHandle bias10_11Var; |
255 | UniformHandle bias12_13Var; |
256 | UniformHandle bias14_15Var; |
257 | UniformHandle thresholds1_7Var; |
258 | UniformHandle thresholds9_13Var; |
259 | }; |
260 | GrGLSLFragmentProcessor* GrUnrolledBinaryGradientColorizer::onCreateGLSLInstance() const { |
261 | return new GrGLSLUnrolledBinaryGradientColorizer(); |
262 | } |
263 | void GrUnrolledBinaryGradientColorizer::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
264 | GrProcessorKeyBuilder* b) const { |
265 | b->add32((int32_t)intervalCount); |
266 | } |
267 | bool GrUnrolledBinaryGradientColorizer::onIsEqual(const GrFragmentProcessor& other) const { |
268 | const GrUnrolledBinaryGradientColorizer& that = other.cast<GrUnrolledBinaryGradientColorizer>(); |
269 | (void)that; |
270 | if (intervalCount != that.intervalCount) return false; |
271 | if (scale0_1 != that.scale0_1) return false; |
272 | if (scale2_3 != that.scale2_3) return false; |
273 | if (scale4_5 != that.scale4_5) return false; |
274 | if (scale6_7 != that.scale6_7) return false; |
275 | if (scale8_9 != that.scale8_9) return false; |
276 | if (scale10_11 != that.scale10_11) return false; |
277 | if (scale12_13 != that.scale12_13) return false; |
278 | if (scale14_15 != that.scale14_15) return false; |
279 | if (bias0_1 != that.bias0_1) return false; |
280 | if (bias2_3 != that.bias2_3) return false; |
281 | if (bias4_5 != that.bias4_5) return false; |
282 | if (bias6_7 != that.bias6_7) return false; |
283 | if (bias8_9 != that.bias8_9) return false; |
284 | if (bias10_11 != that.bias10_11) return false; |
285 | if (bias12_13 != that.bias12_13) return false; |
286 | if (bias14_15 != that.bias14_15) return false; |
287 | if (thresholds1_7 != that.thresholds1_7) return false; |
288 | if (thresholds9_13 != that.thresholds9_13) return false; |
289 | return true; |
290 | } |
291 | GrUnrolledBinaryGradientColorizer::GrUnrolledBinaryGradientColorizer( |
292 | const GrUnrolledBinaryGradientColorizer& src) |
293 | : INHERITED(kGrUnrolledBinaryGradientColorizer_ClassID, src.optimizationFlags()) |
294 | , intervalCount(src.intervalCount) |
295 | , scale0_1(src.scale0_1) |
296 | , scale2_3(src.scale2_3) |
297 | , scale4_5(src.scale4_5) |
298 | , scale6_7(src.scale6_7) |
299 | , scale8_9(src.scale8_9) |
300 | , scale10_11(src.scale10_11) |
301 | , scale12_13(src.scale12_13) |
302 | , scale14_15(src.scale14_15) |
303 | , bias0_1(src.bias0_1) |
304 | , bias2_3(src.bias2_3) |
305 | , bias4_5(src.bias4_5) |
306 | , bias6_7(src.bias6_7) |
307 | , bias8_9(src.bias8_9) |
308 | , bias10_11(src.bias10_11) |
309 | , bias12_13(src.bias12_13) |
310 | , bias14_15(src.bias14_15) |
311 | , thresholds1_7(src.thresholds1_7) |
312 | , thresholds9_13(src.thresholds9_13) {} |
313 | std::unique_ptr<GrFragmentProcessor> GrUnrolledBinaryGradientColorizer::clone() const { |
314 | return std::unique_ptr<GrFragmentProcessor>(new GrUnrolledBinaryGradientColorizer(*this)); |
315 | } |
316 | |
317 | static const int kMaxIntervals = 8; |
318 | std::unique_ptr<GrFragmentProcessor> GrUnrolledBinaryGradientColorizer::Make( |
319 | const SkPMColor4f* colors, const SkScalar* positions, int count) { |
320 | // Depending on how the positions resolve into hard stops or regular stops, the number of |
321 | // intervals specified by the number of colors/positions can change. For instance, a plain |
322 | // 3 color gradient is two intervals, but a 4 color gradient with a hard stop is also |
323 | // two intervals. At the most extreme end, an 8 interval gradient made entirely of hard |
324 | // stops has 16 colors. |
325 | |
326 | if (count > kMaxColorCount) { |
327 | // Definitely cannot represent this gradient configuration |
328 | return nullptr; |
329 | } |
330 | |
331 | // The raster implementation also uses scales and biases, but since they must be calculated |
332 | // after the dst color space is applied, it limits our ability to cache their values. |
333 | SkPMColor4f scales[kMaxIntervals]; |
334 | SkPMColor4f biases[kMaxIntervals]; |
335 | SkScalar thresholds[kMaxIntervals]; |
336 | |
337 | int intervalCount = 0; |
338 | |
339 | for (int i = 0; i < count - 1; i++) { |
340 | if (intervalCount >= kMaxIntervals) { |
341 | // Already reached kMaxIntervals, and haven't run out of color stops so this |
342 | // gradient cannot be represented by this shader. |
343 | return nullptr; |
344 | } |
345 | |
346 | SkScalar t0 = positions[i]; |
347 | SkScalar t1 = positions[i + 1]; |
348 | SkScalar dt = t1 - t0; |
349 | // If the interval is empty, skip to the next interval. This will automatically create |
350 | // distinct hard stop intervals as needed. It also protects against malformed gradients |
351 | // that have repeated hard stops at the very beginning that are effectively unreachable. |
352 | if (SkScalarNearlyZero(dt)) { |
353 | continue; |
354 | } |
355 | |
356 | auto c0 = Sk4f::Load(colors[i].vec()); |
357 | auto c1 = Sk4f::Load(colors[i + 1].vec()); |
358 | |
359 | auto scale = (c1 - c0) / dt; |
360 | auto bias = c0 - t0 * scale; |
361 | |
362 | scale.store(scales + intervalCount); |
363 | bias.store(biases + intervalCount); |
364 | thresholds[intervalCount] = t1; |
365 | intervalCount++; |
366 | } |
367 | |
368 | // For isEqual to make sense, set the unused values to something consistent |
369 | for (int i = intervalCount; i < kMaxIntervals; i++) { |
370 | scales[i] = SK_PMColor4fTRANSPARENT; |
371 | biases[i] = SK_PMColor4fTRANSPARENT; |
372 | thresholds[i] = 0.0; |
373 | } |
374 | |
375 | return std::unique_ptr<GrFragmentProcessor>(new GrUnrolledBinaryGradientColorizer( |
376 | intervalCount, scales[0], scales[1], scales[2], scales[3], scales[4], scales[5], |
377 | scales[6], scales[7], biases[0], biases[1], biases[2], biases[3], biases[4], biases[5], |
378 | biases[6], biases[7], |
379 | SkRect::MakeLTRB(thresholds[0], thresholds[1], thresholds[2], thresholds[3]), |
380 | SkRect::MakeLTRB(thresholds[4], thresholds[5], thresholds[6], 0.0))); |
381 | } |
382 | |