| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "object/ambient_sound.hpp" |
| 18 | |
| 19 | #include <limits> |
| 20 | |
| 21 | #include "audio/sound_manager.hpp" |
| 22 | #include "audio/sound_source.hpp" |
| 23 | #include "editor/editor.hpp" |
| 24 | #include "object/camera.hpp" |
| 25 | #include "supertux/sector.hpp" |
| 26 | #include "util/reader_mapping.hpp" |
| 27 | #include "video/drawing_context.hpp" |
| 28 | |
| 29 | AmbientSound::AmbientSound(const ReaderMapping& mapping) : |
| 30 | MovingObject(mapping), |
| 31 | ExposedObject<AmbientSound, scripting::AmbientSound>(this), |
| 32 | sample(), |
| 33 | sound_source(), |
| 34 | latency(), |
| 35 | distance_factor(), |
| 36 | distance_bias(), |
| 37 | silence_distance(), |
| 38 | maximumvolume(), |
| 39 | targetvolume(), |
| 40 | currentvolume(0) |
| 41 | { |
| 42 | m_col.m_group = COLGROUP_DISABLED; |
| 43 | |
| 44 | float w, h; |
| 45 | mapping.get("x" , m_col.m_bbox.get_left(), 0.0f); |
| 46 | mapping.get("y" , m_col.m_bbox.get_top(), 0.0f); |
| 47 | mapping.get("width" , w, 32.0f); |
| 48 | mapping.get("height" , h, 32.0f); |
| 49 | m_col.m_bbox.set_size(w, h); |
| 50 | |
| 51 | mapping.get("distance_factor" ,distance_factor, 0.0f); |
| 52 | mapping.get("distance_bias" ,distance_bias , 0.0f); |
| 53 | mapping.get("sample" ,sample , "" ); |
| 54 | mapping.get("volume" ,maximumvolume , 1.0f); |
| 55 | |
| 56 | // square all distances (saves us a sqrt later) |
| 57 | |
| 58 | if (!Editor::is_active()) { |
| 59 | distance_bias*=distance_bias; |
| 60 | distance_factor*=distance_factor; |
| 61 | } |
| 62 | |
| 63 | // set default silence_distance |
| 64 | |
| 65 | if (distance_factor == 0) |
| 66 | silence_distance = std::numeric_limits<float>::max(); |
| 67 | else |
| 68 | silence_distance = 1/distance_factor; |
| 69 | |
| 70 | mapping.get("silence_distance" ,silence_distance); |
| 71 | |
| 72 | if (!Editor::is_active()) { |
| 73 | sound_source.reset(); // not playing at the beginning |
| 74 | SoundManager::current()->preload(sample); |
| 75 | } |
| 76 | latency=0; |
| 77 | } |
| 78 | |
| 79 | AmbientSound::AmbientSound(const Vector& pos, float factor, float bias, float vol, const std::string& file) : |
| 80 | ExposedObject<AmbientSound, scripting::AmbientSound>(this), |
| 81 | sample(file), |
| 82 | sound_source(), |
| 83 | latency(0), |
| 84 | distance_factor(factor * factor), |
| 85 | distance_bias(bias * bias), |
| 86 | silence_distance(), |
| 87 | maximumvolume(vol), |
| 88 | targetvolume(), |
| 89 | currentvolume() |
| 90 | { |
| 91 | m_col.m_group = COLGROUP_DISABLED; |
| 92 | |
| 93 | m_col.m_bbox.set_pos(pos); |
| 94 | m_col.m_bbox.set_size(32, 32); |
| 95 | |
| 96 | // set default silence_distance |
| 97 | |
| 98 | if (distance_factor == 0) |
| 99 | silence_distance = std::numeric_limits<float>::max(); |
| 100 | else |
| 101 | silence_distance = 1/distance_factor; |
| 102 | |
| 103 | if (!Editor::is_active()) { |
| 104 | sound_source.reset(); // not playing at the beginning |
| 105 | SoundManager::current()->preload(sample); |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | AmbientSound::~AmbientSound() |
| 110 | { |
| 111 | stop_playing(); |
| 112 | } |
| 113 | |
| 114 | ObjectSettings |
| 115 | AmbientSound::get_settings() |
| 116 | { |
| 117 | ObjectSettings result = MovingObject::get_settings(); |
| 118 | |
| 119 | result.add_sound(_("Sound" ), &sample, "sample" ); |
| 120 | result.add_float(_("Distance factor" ), &distance_factor, "distance_factor" ); |
| 121 | result.add_float(_("Distance bias" ), &distance_bias, "distance_bias" ); |
| 122 | result.add_float(_("Volume" ), &maximumvolume, "volume" ); |
| 123 | |
| 124 | result.reorder({"sample" , "distance_factor" , "distance_bias" , "volume" , "region" , "name" , "x" , "y" , "width" , "height" }); |
| 125 | |
| 126 | return result; |
| 127 | } |
| 128 | |
| 129 | void |
| 130 | AmbientSound::after_editor_set() |
| 131 | { |
| 132 | } |
| 133 | |
| 134 | void |
| 135 | AmbientSound::stop_playing() |
| 136 | { |
| 137 | sound_source.reset(); |
| 138 | } |
| 139 | |
| 140 | void |
| 141 | AmbientSound::start_playing() |
| 142 | { |
| 143 | if (Editor::is_active()) return; |
| 144 | |
| 145 | try { |
| 146 | sound_source = SoundManager::current()->create_sound_source(sample); |
| 147 | if (!sound_source) |
| 148 | throw std::runtime_error("file not found" ); |
| 149 | |
| 150 | sound_source->set_gain(0); |
| 151 | sound_source->set_looping(true); |
| 152 | currentvolume=targetvolume=1e-20f; |
| 153 | sound_source->play(); |
| 154 | } catch(std::exception& e) { |
| 155 | log_warning << "Couldn't play '" << sample << "': " << e.what() << "" << std::endl; |
| 156 | sound_source.reset(); |
| 157 | remove_me(); |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | void |
| 162 | AmbientSound::update(float dt_sec) |
| 163 | { |
| 164 | if (latency-- <= 0) { |
| 165 | float px,py; |
| 166 | float rx,ry; |
| 167 | |
| 168 | // Camera position |
| 169 | px=Sector::get().get_camera().get_center().x; |
| 170 | py=Sector::get().get_camera().get_center().y; |
| 171 | |
| 172 | // Relate to which point in the area |
| 173 | rx=px<m_col.m_bbox.get_left()?m_col.m_bbox.get_left(): |
| 174 | (px<m_col.m_bbox.get_right()?px:m_col.m_bbox.get_right()); |
| 175 | ry=py<m_col.m_bbox.get_top()?m_col.m_bbox.get_top(): |
| 176 | (py<m_col.m_bbox.get_bottom()?py:m_col.m_bbox.get_bottom()); |
| 177 | |
| 178 | // calculate square of distance |
| 179 | float sqrdistance=(px-rx)*(px-rx)+(py-ry)*(py-ry); |
| 180 | sqrdistance-=distance_bias; |
| 181 | |
| 182 | // inside the bias: full volume (distance 0) |
| 183 | if (sqrdistance<0) |
| 184 | sqrdistance=0; |
| 185 | |
| 186 | // calculate target volume - will never become 0 |
| 187 | targetvolume=1/(1+sqrdistance*distance_factor); |
| 188 | float rise=targetvolume/currentvolume; |
| 189 | |
| 190 | // rise/fall half life? |
| 191 | currentvolume *= powf(rise, dt_sec * 10.0f); |
| 192 | currentvolume += 1e-6f; // volume is at least 1e-6 (0 would never rise) |
| 193 | |
| 194 | if (sound_source != nullptr) { |
| 195 | |
| 196 | // set the volume |
| 197 | sound_source->set_gain(currentvolume*maximumvolume); |
| 198 | |
| 199 | if (sqrdistance>=silence_distance && currentvolume < 1e-3f) |
| 200 | stop_playing(); |
| 201 | latency=0; |
| 202 | } else { |
| 203 | if (sqrdistance<silence_distance) { |
| 204 | start_playing(); |
| 205 | latency=0; |
| 206 | } |
| 207 | else // set a reasonable latency |
| 208 | latency = static_cast<int>(0.001f / distance_factor); |
| 209 | //(int)(10*((sqrdistance-silence_distance)/silence_distance)); |
| 210 | } |
| 211 | } |
| 212 | |
| 213 | // heuristically measured "good" latency maximum |
| 214 | |
| 215 | // if (latency>0.001/distance_factor) |
| 216 | // latency= |
| 217 | } |
| 218 | |
| 219 | #ifndef SCRIPTING_API |
| 220 | void |
| 221 | AmbientSound::set_pos(const Vector& pos) |
| 222 | { |
| 223 | MovingObject::set_pos(pos); |
| 224 | } |
| 225 | #endif |
| 226 | |
| 227 | void |
| 228 | AmbientSound::set_pos(float x, float y) |
| 229 | { |
| 230 | m_col.m_bbox.set_pos(Vector(x, y)); |
| 231 | } |
| 232 | |
| 233 | float |
| 234 | AmbientSound::get_pos_x() const |
| 235 | { |
| 236 | return m_col.m_bbox.get_left(); |
| 237 | } |
| 238 | |
| 239 | float |
| 240 | AmbientSound::get_pos_y() const |
| 241 | { |
| 242 | return m_col.m_bbox.get_top(); |
| 243 | } |
| 244 | |
| 245 | HitResponse |
| 246 | AmbientSound::collision(GameObject& other, const CollisionHit& hit_) |
| 247 | { |
| 248 | return ABORT_MOVE; |
| 249 | } |
| 250 | |
| 251 | void |
| 252 | AmbientSound::draw(DrawingContext& context) |
| 253 | { |
| 254 | if (Editor::is_active()) { |
| 255 | context.color().draw_filled_rect(m_col.m_bbox, Color(0.0f, 0.0f, 1.0f, 0.6f), |
| 256 | 0.0f, LAYER_OBJECTS); |
| 257 | } |
| 258 | } |
| 259 | |
| 260 | /* EOF */ |
| 261 | |