| 1 | /* | 
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| 2 | * Copyright 2018 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | /************************************************************************************************** | 
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| 9 | *** This file was autogenerated from GrCircleBlurFragmentProcessor.fp; do not modify. | 
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| 10 | **************************************************************************************************/ | 
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| 11 | #include "GrCircleBlurFragmentProcessor.h" | 
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| 12 |  | 
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| 13 | #include "include/gpu/GrRecordingContext.h" | 
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| 14 | #include "src/gpu/GrBitmapTextureMaker.h" | 
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| 15 | #include "src/gpu/GrProxyProvider.h" | 
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| 16 | #include "src/gpu/GrRecordingContextPriv.h" | 
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| 17 |  | 
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| 18 | // Computes an unnormalized half kernel (right side). Returns the summation of all the half | 
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| 19 | // kernel values. | 
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| 20 | static float make_unnormalized_half_kernel(float* halfKernel, int halfKernelSize, float sigma) { | 
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| 21 | const float invSigma = 1.f / sigma; | 
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| 22 | const float b = -0.5f * invSigma * invSigma; | 
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| 23 | float tot = 0.0f; | 
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| 24 | // Compute half kernel values at half pixel steps out from the center. | 
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| 25 | float t = 0.5f; | 
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| 26 | for (int i = 0; i < halfKernelSize; ++i) { | 
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| 27 | float value = expf(t * t * b); | 
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| 28 | tot += value; | 
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| 29 | halfKernel[i] = value; | 
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| 30 | t += 1.f; | 
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| 31 | } | 
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| 32 | return tot; | 
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| 33 | } | 
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| 34 |  | 
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| 35 | // Create a Gaussian half-kernel (right side) and a summed area table given a sigma and number | 
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| 36 | // of discrete steps. The half kernel is normalized to sum to 0.5. | 
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| 37 | static void make_half_kernel_and_summed_table(float* halfKernel, | 
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| 38 | float* summedHalfKernel, | 
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| 39 | int halfKernelSize, | 
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| 40 | float sigma) { | 
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| 41 | // The half kernel should sum to 0.5 not 1.0. | 
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| 42 | const float tot = 2.f * make_unnormalized_half_kernel(halfKernel, halfKernelSize, sigma); | 
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| 43 | float sum = 0.f; | 
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| 44 | for (int i = 0; i < halfKernelSize; ++i) { | 
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| 45 | halfKernel[i] /= tot; | 
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| 46 | sum += halfKernel[i]; | 
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| 47 | summedHalfKernel[i] = sum; | 
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| 48 | } | 
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| 49 | } | 
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| 50 |  | 
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| 51 | // Applies the 1D half kernel vertically at points along the x axis to a circle centered at the | 
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| 52 | // origin with radius circleR. | 
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| 53 | void apply_kernel_in_y(float* results, | 
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| 54 | int numSteps, | 
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| 55 | float firstX, | 
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| 56 | float circleR, | 
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| 57 | int halfKernelSize, | 
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| 58 | const float* summedHalfKernelTable) { | 
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| 59 | float x = firstX; | 
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| 60 | for (int i = 0; i < numSteps; ++i, x += 1.f) { | 
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| 61 | if (x < -circleR || x > circleR) { | 
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| 62 | results[i] = 0; | 
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| 63 | continue; | 
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| 64 | } | 
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| 65 | float y = sqrtf(circleR * circleR - x * x); | 
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| 66 | // In the column at x we exit the circle at +y and -y | 
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| 67 | // The summed table entry j is actually reflects an offset of j + 0.5. | 
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| 68 | y -= 0.5f; | 
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| 69 | int yInt = SkScalarFloorToInt(y); | 
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| 70 | SkASSERT(yInt >= -1); | 
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| 71 | if (y < 0) { | 
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| 72 | results[i] = (y + 0.5f) * summedHalfKernelTable[0]; | 
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| 73 | } else if (yInt >= halfKernelSize - 1) { | 
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| 74 | results[i] = 0.5f; | 
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| 75 | } else { | 
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| 76 | float yFrac = y - yInt; | 
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| 77 | results[i] = (1.f - yFrac) * summedHalfKernelTable[yInt] + | 
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| 78 | yFrac * summedHalfKernelTable[yInt + 1]; | 
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| 79 | } | 
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| 80 | } | 
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| 81 | } | 
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| 82 |  | 
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| 83 | // Apply a Gaussian at point (evalX, 0) to a circle centered at the origin with radius circleR. | 
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| 84 | // This relies on having a half kernel computed for the Gaussian and a table of applications of | 
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| 85 | // the half kernel in y to columns at (evalX - halfKernel, evalX - halfKernel + 1, ..., evalX + | 
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| 86 | // halfKernel) passed in as yKernelEvaluations. | 
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| 87 | static uint8_t eval_at(float evalX, | 
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| 88 | float circleR, | 
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| 89 | const float* halfKernel, | 
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| 90 | int halfKernelSize, | 
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| 91 | const float* yKernelEvaluations) { | 
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| 92 | float acc = 0; | 
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| 93 |  | 
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| 94 | float x = evalX - halfKernelSize; | 
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| 95 | for (int i = 0; i < halfKernelSize; ++i, x += 1.f) { | 
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| 96 | if (x < -circleR || x > circleR) { | 
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| 97 | continue; | 
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| 98 | } | 
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| 99 | float verticalEval = yKernelEvaluations[i]; | 
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| 100 | acc += verticalEval * halfKernel[halfKernelSize - i - 1]; | 
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| 101 | } | 
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| 102 | for (int i = 0; i < halfKernelSize; ++i, x += 1.f) { | 
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| 103 | if (x < -circleR || x > circleR) { | 
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| 104 | continue; | 
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| 105 | } | 
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| 106 | float verticalEval = yKernelEvaluations[i + halfKernelSize]; | 
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| 107 | acc += verticalEval * halfKernel[i]; | 
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| 108 | } | 
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| 109 | // Since we applied a half kernel in y we multiply acc by 2 (the circle is symmetric about | 
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| 110 | // the x axis). | 
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| 111 | return SkUnitScalarClampToByte(2.f * acc); | 
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| 112 | } | 
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| 113 |  | 
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| 114 | // This function creates a profile of a blurred circle. It does this by computing a kernel for | 
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| 115 | // half the Gaussian and a matching summed area table. The summed area table is used to compute | 
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| 116 | // an array of vertical applications of the half kernel to the circle along the x axis. The | 
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| 117 | // table of y evaluations has 2 * k + n entries where k is the size of the half kernel and n is | 
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| 118 | // the size of the profile being computed. Then for each of the n profile entries we walk out k | 
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| 119 | // steps in each horizontal direction multiplying the corresponding y evaluation by the half | 
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| 120 | // kernel entry and sum these values to compute the profile entry. | 
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| 121 | static void create_circle_profile(uint8_t* weights, | 
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| 122 | float sigma, | 
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| 123 | float circleR, | 
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| 124 | int profileTextureWidth) { | 
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| 125 | const int numSteps = profileTextureWidth; | 
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| 126 |  | 
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| 127 | // The full kernel is 6 sigmas wide. | 
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| 128 | int halfKernelSize = SkScalarCeilToInt(6.0f * sigma); | 
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| 129 | // round up to next multiple of 2 and then divide by 2 | 
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| 130 | halfKernelSize = ((halfKernelSize + 1) & ~1) >> 1; | 
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| 131 |  | 
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| 132 | // Number of x steps at which to apply kernel in y to cover all the profile samples in x. | 
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| 133 | int numYSteps = numSteps + 2 * halfKernelSize; | 
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| 134 |  | 
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| 135 | SkAutoTArray<float> bulkAlloc(halfKernelSize + halfKernelSize + numYSteps); | 
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| 136 | float* halfKernel = bulkAlloc.get(); | 
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| 137 | float* summedKernel = bulkAlloc.get() + halfKernelSize; | 
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| 138 | float* yEvals = bulkAlloc.get() + 2 * halfKernelSize; | 
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| 139 | make_half_kernel_and_summed_table(halfKernel, summedKernel, halfKernelSize, sigma); | 
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| 140 |  | 
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| 141 | float firstX = -halfKernelSize + 0.5f; | 
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| 142 | apply_kernel_in_y(yEvals, numYSteps, firstX, circleR, halfKernelSize, summedKernel); | 
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| 143 |  | 
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| 144 | for (int i = 0; i < numSteps - 1; ++i) { | 
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| 145 | float evalX = i + 0.5f; | 
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| 146 | weights[i] = eval_at(evalX, circleR, halfKernel, halfKernelSize, yEvals + i); | 
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| 147 | } | 
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| 148 | // Ensure the tail of the Gaussian goes to zero. | 
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| 149 | weights[numSteps - 1] = 0; | 
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| 150 | } | 
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| 151 |  | 
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| 152 | static void create_half_plane_profile(uint8_t* profile, int profileWidth) { | 
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| 153 | SkASSERT(!(profileWidth & 0x1)); | 
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| 154 | // The full kernel is 6 sigmas wide. | 
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| 155 | float sigma = profileWidth / 6.f; | 
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| 156 | int halfKernelSize = profileWidth / 2; | 
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| 157 |  | 
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| 158 | SkAutoTArray<float> halfKernel(halfKernelSize); | 
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| 159 |  | 
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| 160 | // The half kernel should sum to 0.5. | 
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| 161 | const float tot = 2.f * make_unnormalized_half_kernel(halfKernel.get(), halfKernelSize, sigma); | 
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| 162 | float sum = 0.f; | 
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| 163 | // Populate the profile from the right edge to the middle. | 
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| 164 | for (int i = 0; i < halfKernelSize; ++i) { | 
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| 165 | halfKernel[halfKernelSize - i - 1] /= tot; | 
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| 166 | sum += halfKernel[halfKernelSize - i - 1]; | 
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| 167 | profile[profileWidth - i - 1] = SkUnitScalarClampToByte(sum); | 
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| 168 | } | 
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| 169 | // Populate the profile from the middle to the left edge (by flipping the half kernel and | 
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| 170 | // continuing the summation). | 
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| 171 | for (int i = 0; i < halfKernelSize; ++i) { | 
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| 172 | sum += halfKernel[i]; | 
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| 173 | profile[halfKernelSize - i - 1] = SkUnitScalarClampToByte(sum); | 
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| 174 | } | 
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| 175 | // Ensure tail goes to 0. | 
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| 176 | profile[profileWidth - 1] = 0; | 
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| 177 | } | 
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| 178 |  | 
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| 179 | static std::unique_ptr<GrFragmentProcessor> create_profile_effect(GrRecordingContext* context, | 
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| 180 | const SkRect& circle, | 
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| 181 | float sigma, | 
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| 182 | float* solidRadius, | 
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| 183 | float* textureRadius) { | 
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| 184 | float circleR = circle.width() / 2.0f; | 
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| 185 | if (circleR < SK_ScalarNearlyZero) { | 
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| 186 | return nullptr; | 
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| 187 | } | 
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| 188 | // Profile textures are cached by the ratio of sigma to circle radius and by the size of the | 
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| 189 | // profile texture (binned by powers of 2). | 
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| 190 | SkScalar sigmaToCircleRRatio = sigma / circleR; | 
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| 191 | // When sigma is really small this becomes a equivalent to convolving a Gaussian with a | 
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| 192 | // half-plane. Similarly, in the extreme high ratio cases circle becomes a point WRT to the | 
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| 193 | // Guassian and the profile texture is a just a Gaussian evaluation. However, we haven't yet | 
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| 194 | // implemented this latter optimization. | 
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| 195 | sigmaToCircleRRatio = std::min(sigmaToCircleRRatio, 8.f); | 
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| 196 | SkFixed sigmaToCircleRRatioFixed; | 
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| 197 | static const SkScalar kHalfPlaneThreshold = 0.1f; | 
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| 198 | bool useHalfPlaneApprox = false; | 
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| 199 | if (sigmaToCircleRRatio <= kHalfPlaneThreshold) { | 
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| 200 | useHalfPlaneApprox = true; | 
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| 201 | sigmaToCircleRRatioFixed = 0; | 
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| 202 | *solidRadius = circleR - 3 * sigma; | 
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| 203 | *textureRadius = 6 * sigma; | 
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| 204 | } else { | 
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| 205 | // Convert to fixed point for the key. | 
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| 206 | sigmaToCircleRRatioFixed = SkScalarToFixed(sigmaToCircleRRatio); | 
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| 207 | // We shave off some bits to reduce the number of unique entries. We could probably | 
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| 208 | // shave off more than we do. | 
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| 209 | sigmaToCircleRRatioFixed &= ~0xff; | 
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| 210 | sigmaToCircleRRatio = SkFixedToScalar(sigmaToCircleRRatioFixed); | 
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| 211 | sigma = circleR * sigmaToCircleRRatio; | 
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| 212 | *solidRadius = 0; | 
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| 213 | *textureRadius = circleR + 3 * sigma; | 
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| 214 | } | 
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| 215 |  | 
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| 216 | static constexpr int kProfileTextureWidth = 512; | 
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| 217 | // This would be kProfileTextureWidth/textureRadius if it weren't for the fact that we do | 
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| 218 | // the calculation of the profile coord in a coord space that has already been scaled by | 
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| 219 | // 1 / textureRadius. This is done to avoid overflow in length(). | 
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| 220 | SkMatrix texM = SkMatrix::Scale(kProfileTextureWidth, 1.f); | 
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| 221 |  | 
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| 222 | static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); | 
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| 223 | GrUniqueKey key; | 
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| 224 | GrUniqueKey::Builder builder(&key, kDomain, 1, "1-D Circular Blur"); | 
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| 225 | builder[0] = sigmaToCircleRRatioFixed; | 
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| 226 | builder.finish(); | 
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| 227 |  | 
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| 228 | GrProxyProvider* proxyProvider = context->priv().proxyProvider(); | 
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| 229 | if (sk_sp<GrTextureProxy> blurProfile = proxyProvider->findOrCreateProxyByUniqueKey(key)) { | 
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| 230 | GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(blurProfile->backendFormat(), | 
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| 231 | GrColorType::kAlpha_8); | 
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| 232 | GrSurfaceProxyView profileView{std::move(blurProfile), kTopLeft_GrSurfaceOrigin, swizzle}; | 
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| 233 | return GrTextureEffect::Make(std::move(profileView), kPremul_SkAlphaType, texM); | 
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| 234 | } | 
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| 235 |  | 
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| 236 | SkBitmap bm; | 
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| 237 | if (!bm.tryAllocPixels(SkImageInfo::MakeA8(kProfileTextureWidth, 1))) { | 
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| 238 | return nullptr; | 
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| 239 | } | 
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| 240 |  | 
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| 241 | if (useHalfPlaneApprox) { | 
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| 242 | create_half_plane_profile(bm.getAddr8(0, 0), kProfileTextureWidth); | 
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| 243 | } else { | 
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| 244 | // Rescale params to the size of the texture we're creating. | 
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| 245 | SkScalar scale = kProfileTextureWidth / *textureRadius; | 
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| 246 | create_circle_profile(bm.getAddr8(0, 0), sigma * scale, circleR * scale, | 
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| 247 | kProfileTextureWidth); | 
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| 248 | } | 
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| 249 |  | 
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| 250 | bm.setImmutable(); | 
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| 251 |  | 
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| 252 | GrBitmapTextureMaker maker(context, bm, GrImageTexGenPolicy::kNew_Uncached_Budgeted); | 
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| 253 | auto profileView = maker.view(GrMipmapped::kNo); | 
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| 254 | if (!profileView) { | 
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| 255 | return nullptr; | 
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| 256 | } | 
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| 257 | proxyProvider->assignUniqueKeyToProxy(key, profileView.asTextureProxy()); | 
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| 258 | return GrTextureEffect::Make(std::move(profileView), kPremul_SkAlphaType, texM); | 
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| 259 | } | 
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| 260 |  | 
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| 261 | std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::Make( | 
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| 262 | std::unique_ptr<GrFragmentProcessor> inputFP, | 
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| 263 | GrRecordingContext* context, | 
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| 264 | const SkRect& circle, | 
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| 265 | float sigma) { | 
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| 266 | float solidRadius; | 
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| 267 | float textureRadius; | 
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| 268 | std::unique_ptr<GrFragmentProcessor> profile = | 
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| 269 | create_profile_effect(context, circle, sigma, &solidRadius, &textureRadius); | 
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| 270 | if (!profile) { | 
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| 271 | return nullptr; | 
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| 272 | } | 
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| 273 | return std::unique_ptr<GrFragmentProcessor>(new GrCircleBlurFragmentProcessor( | 
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| 274 | std::move(inputFP), circle, solidRadius, textureRadius, std::move(profile))); | 
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| 275 | } | 
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| 276 | #include "src/core/SkUtils.h" | 
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| 277 | #include "src/gpu/GrTexture.h" | 
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| 278 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" | 
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| 279 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" | 
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| 280 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" | 
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| 281 | #include "src/sksl/SkSLCPP.h" | 
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| 282 | #include "src/sksl/SkSLUtil.h" | 
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| 283 | class GrGLSLCircleBlurFragmentProcessor : public GrGLSLFragmentProcessor { | 
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| 284 | public: | 
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| 285 | GrGLSLCircleBlurFragmentProcessor() {} | 
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| 286 | void emitCode(EmitArgs& args) override { | 
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| 287 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | 
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| 288 | const GrCircleBlurFragmentProcessor& _outer = | 
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| 289 | args.fFp.cast<GrCircleBlurFragmentProcessor>(); | 
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| 290 | (void)_outer; | 
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| 291 | auto circleRect = _outer.circleRect; | 
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| 292 | (void)circleRect; | 
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| 293 | auto solidRadius = _outer.solidRadius; | 
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| 294 | (void)solidRadius; | 
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| 295 | auto textureRadius = _outer.textureRadius; | 
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| 296 | (void)textureRadius; | 
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| 297 | circleDataVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, | 
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| 298 | kHalf4_GrSLType, "circleData"); | 
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| 299 | fragBuilder->codeAppendf( | 
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| 300 | R"SkSL(; | 
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| 301 | half2 vec = half2((sk_FragCoord.xy - float2(%s.xy)) * float(%s.w)); | 
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| 302 | half dist = length(vec) + (0.5 - %s.z) * %s.w;)SkSL", | 
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| 303 | args.fUniformHandler->getUniformCStr(circleDataVar), | 
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| 304 | args.fUniformHandler->getUniformCStr(circleDataVar), | 
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| 305 | args.fUniformHandler->getUniformCStr(circleDataVar), | 
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| 306 | args.fUniformHandler->getUniformCStr(circleDataVar)); | 
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| 307 | SkString _sample13902 = this->invokeChild(0, args); | 
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| 308 | fragBuilder->codeAppendf( | 
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| 309 | R"SkSL( | 
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| 310 | half4 inputColor = %s;)SkSL", | 
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| 311 | _sample13902.c_str()); | 
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| 312 | SkString _coords13950( "float2(half2(dist, 0.5))"); | 
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| 313 | SkString _sample13950 = this->invokeChild(1, args, _coords13950.c_str()); | 
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| 314 | fragBuilder->codeAppendf( | 
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| 315 | R"SkSL( | 
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| 316 | %s = inputColor * %s.w; | 
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| 317 | )SkSL", | 
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| 318 | args.fOutputColor, _sample13950.c_str()); | 
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| 319 | } | 
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| 320 |  | 
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| 321 | private: | 
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| 322 | void onSetData(const GrGLSLProgramDataManager& data, | 
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| 323 | const GrFragmentProcessor& _proc) override { | 
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| 324 | const GrCircleBlurFragmentProcessor& _outer = _proc.cast<GrCircleBlurFragmentProcessor>(); | 
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| 325 | auto circleRect = _outer.circleRect; | 
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| 326 | (void)circleRect; | 
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| 327 | auto solidRadius = _outer.solidRadius; | 
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| 328 | (void)solidRadius; | 
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| 329 | auto textureRadius = _outer.textureRadius; | 
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| 330 | (void)textureRadius; | 
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| 331 | UniformHandle& circleData = circleDataVar; | 
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| 332 | (void)circleData; | 
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| 333 |  | 
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| 334 | data.set4f(circleData, circleRect.centerX(), circleRect.centerY(), solidRadius, | 
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| 335 | 1.f / textureRadius); | 
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| 336 | } | 
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| 337 | UniformHandle circleDataVar; | 
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| 338 | }; | 
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| 339 | GrGLSLFragmentProcessor* GrCircleBlurFragmentProcessor::onCreateGLSLInstance() const { | 
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| 340 | return new GrGLSLCircleBlurFragmentProcessor(); | 
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| 341 | } | 
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| 342 | void GrCircleBlurFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps, | 
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| 343 | GrProcessorKeyBuilder* b) const {} | 
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| 344 | bool GrCircleBlurFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const { | 
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| 345 | const GrCircleBlurFragmentProcessor& that = other.cast<GrCircleBlurFragmentProcessor>(); | 
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| 346 | (void)that; | 
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| 347 | if (circleRect != that.circleRect) return false; | 
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| 348 | if (solidRadius != that.solidRadius) return false; | 
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| 349 | if (textureRadius != that.textureRadius) return false; | 
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| 350 | return true; | 
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| 351 | } | 
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| 352 | GrCircleBlurFragmentProcessor::GrCircleBlurFragmentProcessor( | 
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| 353 | const GrCircleBlurFragmentProcessor& src) | 
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| 354 | : INHERITED(kGrCircleBlurFragmentProcessor_ClassID, src.optimizationFlags()) | 
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| 355 | , circleRect(src.circleRect) | 
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| 356 | , solidRadius(src.solidRadius) | 
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| 357 | , textureRadius(src.textureRadius) { | 
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| 358 | this->cloneAndRegisterAllChildProcessors(src); | 
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| 359 | } | 
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| 360 | std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::clone() const { | 
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| 361 | return std::make_unique<GrCircleBlurFragmentProcessor>(*this); | 
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| 362 | } | 
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| 363 | #if GR_TEST_UTILS | 
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| 364 | SkString GrCircleBlurFragmentProcessor::onDumpInfo() const { | 
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| 365 | return SkStringPrintf( "(circleRect=half4(%f, %f, %f, %f), solidRadius=%f, textureRadius=%f)", | 
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| 366 | circleRect.left(), circleRect.top(), circleRect.right(), | 
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| 367 | circleRect.bottom(), solidRadius, textureRadius); | 
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| 368 | } | 
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| 369 | #endif | 
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| 370 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCircleBlurFragmentProcessor); | 
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| 371 | #if GR_TEST_UTILS | 
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| 372 | std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::TestCreate( | 
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| 373 | GrProcessorTestData* testData) { | 
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| 374 | SkScalar wh = testData->fRandom->nextRangeScalar(100.f, 1000.f); | 
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| 375 | SkScalar sigma = testData->fRandom->nextRangeF(1.f, 10.f); | 
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| 376 | SkRect circle = SkRect::MakeWH(wh, wh); | 
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| 377 | return GrCircleBlurFragmentProcessor::Make(testData->inputFP(), testData->context(), circle, | 
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| 378 | sigma); | 
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| 379 | } | 
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| 380 | #endif | 
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| 381 |  | 
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