1 | /**************************************************************************/ |
2 | /* input.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef INPUT_H |
32 | #define INPUT_H |
33 | |
34 | #include "core/input/input_event.h" |
35 | #include "core/object/object.h" |
36 | #include "core/os/keyboard.h" |
37 | #include "core/os/thread_safe.h" |
38 | #include "core/templates/rb_set.h" |
39 | #include "core/variant/typed_array.h" |
40 | |
41 | class Input : public Object { |
42 | GDCLASS(Input, Object); |
43 | _THREAD_SAFE_CLASS_ |
44 | |
45 | static Input *singleton; |
46 | |
47 | public: |
48 | enum MouseMode { |
49 | MOUSE_MODE_VISIBLE, |
50 | MOUSE_MODE_HIDDEN, |
51 | MOUSE_MODE_CAPTURED, |
52 | MOUSE_MODE_CONFINED, |
53 | MOUSE_MODE_CONFINED_HIDDEN, |
54 | }; |
55 | |
56 | #undef CursorShape |
57 | enum CursorShape { |
58 | CURSOR_ARROW, |
59 | CURSOR_IBEAM, |
60 | CURSOR_POINTING_HAND, |
61 | CURSOR_CROSS, |
62 | CURSOR_WAIT, |
63 | CURSOR_BUSY, |
64 | CURSOR_DRAG, |
65 | CURSOR_CAN_DROP, |
66 | CURSOR_FORBIDDEN, |
67 | CURSOR_VSIZE, |
68 | CURSOR_HSIZE, |
69 | CURSOR_BDIAGSIZE, |
70 | CURSOR_FDIAGSIZE, |
71 | CURSOR_MOVE, |
72 | CURSOR_VSPLIT, |
73 | CURSOR_HSPLIT, |
74 | CURSOR_HELP, |
75 | CURSOR_MAX |
76 | }; |
77 | |
78 | enum { |
79 | JOYPADS_MAX = 16, |
80 | }; |
81 | |
82 | typedef void (*EventDispatchFunc)(const Ref<InputEvent> &p_event); |
83 | |
84 | private: |
85 | BitField<MouseButtonMask> mouse_button_mask; |
86 | |
87 | RBSet<Key> key_label_pressed; |
88 | RBSet<Key> physical_keys_pressed; |
89 | RBSet<Key> keys_pressed; |
90 | RBSet<JoyButton> joy_buttons_pressed; |
91 | RBMap<JoyAxis, float> _joy_axis; |
92 | //RBMap<StringName,int> custom_action_press; |
93 | Vector3 gravity; |
94 | Vector3 accelerometer; |
95 | Vector3 magnetometer; |
96 | Vector3 gyroscope; |
97 | Vector2 mouse_pos; |
98 | int64_t mouse_window = 0; |
99 | bool legacy_just_pressed_behavior = false; |
100 | |
101 | struct Action { |
102 | uint64_t pressed_physics_frame = UINT64_MAX; |
103 | uint64_t pressed_process_frame = UINT64_MAX; |
104 | uint64_t released_physics_frame = UINT64_MAX; |
105 | uint64_t released_process_frame = UINT64_MAX; |
106 | int pressed = 0; |
107 | bool axis_pressed = false; |
108 | bool exact = true; |
109 | float strength = 0.0f; |
110 | float raw_strength = 0.0f; |
111 | }; |
112 | |
113 | HashMap<StringName, Action> action_state; |
114 | |
115 | bool emulate_touch_from_mouse = false; |
116 | bool emulate_mouse_from_touch = false; |
117 | bool use_input_buffering = false; |
118 | bool use_accumulated_input = true; |
119 | |
120 | int mouse_from_touch_index = -1; |
121 | |
122 | struct VibrationInfo { |
123 | float weak_magnitude; |
124 | float strong_magnitude; |
125 | float duration; // Duration in seconds |
126 | uint64_t timestamp; |
127 | }; |
128 | |
129 | HashMap<int, VibrationInfo> joy_vibration; |
130 | |
131 | struct VelocityTrack { |
132 | uint64_t last_tick = 0; |
133 | Vector2 velocity; |
134 | Vector2 accum; |
135 | float accum_t = 0.0f; |
136 | float min_ref_frame; |
137 | float max_ref_frame; |
138 | |
139 | void update(const Vector2 &p_delta_p); |
140 | void reset(); |
141 | VelocityTrack(); |
142 | }; |
143 | |
144 | struct Joypad { |
145 | StringName name; |
146 | StringName uid; |
147 | bool connected = false; |
148 | bool last_buttons[(size_t)JoyButton::MAX] = { false }; |
149 | float last_axis[(size_t)JoyAxis::MAX] = { 0.0f }; |
150 | HatMask last_hat = HatMask::CENTER; |
151 | int mapping = -1; |
152 | int hat_current = 0; |
153 | Dictionary info; |
154 | }; |
155 | |
156 | VelocityTrack mouse_velocity_track; |
157 | HashMap<int, VelocityTrack> touch_velocity_track; |
158 | HashMap<int, Joypad> joy_names; |
159 | |
160 | HashSet<uint32_t> ignored_device_ids; |
161 | |
162 | int fallback_mapping = -1; |
163 | |
164 | CursorShape default_shape = CURSOR_ARROW; |
165 | |
166 | enum JoyType { |
167 | TYPE_BUTTON, |
168 | TYPE_AXIS, |
169 | TYPE_HAT, |
170 | TYPE_MAX, |
171 | }; |
172 | |
173 | enum JoyAxisRange { |
174 | NEGATIVE_HALF_AXIS = -1, |
175 | FULL_AXIS = 0, |
176 | POSITIVE_HALF_AXIS = 1 |
177 | }; |
178 | |
179 | struct JoyEvent { |
180 | int type = TYPE_MAX; |
181 | int index = -1; // Can be either JoyAxis or JoyButton. |
182 | float value = 0.f; |
183 | }; |
184 | |
185 | struct JoyBinding { |
186 | JoyType inputType; |
187 | union { |
188 | JoyButton button; |
189 | |
190 | struct { |
191 | JoyAxis axis; |
192 | JoyAxisRange range; |
193 | bool invert; |
194 | } axis; |
195 | |
196 | struct { |
197 | HatDir hat; |
198 | HatMask hat_mask; |
199 | } hat; |
200 | |
201 | } input; |
202 | |
203 | JoyType outputType; |
204 | union { |
205 | JoyButton button; |
206 | |
207 | struct { |
208 | JoyAxis axis; |
209 | JoyAxisRange range; |
210 | } axis; |
211 | |
212 | } output; |
213 | }; |
214 | |
215 | struct JoyDeviceMapping { |
216 | String uid; |
217 | String name; |
218 | Vector<JoyBinding> bindings; |
219 | }; |
220 | |
221 | Vector<JoyDeviceMapping> map_db; |
222 | |
223 | JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button); |
224 | JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value); |
225 | void _get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[(size_t)HatDir::MAX]); |
226 | JoyButton _get_output_button(String output); |
227 | JoyAxis _get_output_axis(String output); |
228 | void _button_event(int p_device, JoyButton p_index, bool p_pressed); |
229 | void _axis_event(int p_device, JoyAxis p_axis, float p_value); |
230 | |
231 | void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated); |
232 | |
233 | List<Ref<InputEvent>> buffered_events; |
234 | #ifdef DEBUG_ENABLED |
235 | HashSet<Ref<InputEvent>> frame_parsed_events; |
236 | uint64_t last_parsed_frame = UINT64_MAX; |
237 | #endif |
238 | |
239 | friend class DisplayServer; |
240 | |
241 | static void (*set_mouse_mode_func)(MouseMode); |
242 | static MouseMode (*get_mouse_mode_func)(); |
243 | static void (*warp_mouse_func)(const Vector2 &p_position); |
244 | |
245 | static CursorShape (*get_current_cursor_shape_func)(); |
246 | static void (*set_custom_mouse_cursor_func)(const Ref<Resource> &, CursorShape, const Vector2 &); |
247 | |
248 | EventDispatchFunc event_dispatch_function = nullptr; |
249 | |
250 | protected: |
251 | static void _bind_methods(); |
252 | |
253 | public: |
254 | void set_mouse_mode(MouseMode p_mode); |
255 | MouseMode get_mouse_mode() const; |
256 | void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override; |
257 | |
258 | static Input *get_singleton(); |
259 | |
260 | bool is_anything_pressed() const; |
261 | bool is_key_pressed(Key p_keycode) const; |
262 | bool is_physical_key_pressed(Key p_keycode) const; |
263 | bool is_key_label_pressed(Key p_keycode) const; |
264 | bool is_mouse_button_pressed(MouseButton p_button) const; |
265 | bool is_joy_button_pressed(int p_device, JoyButton p_button) const; |
266 | bool is_action_pressed(const StringName &p_action, bool p_exact = false) const; |
267 | bool is_action_just_pressed(const StringName &p_action, bool p_exact = false) const; |
268 | bool is_action_just_released(const StringName &p_action, bool p_exact = false) const; |
269 | float get_action_strength(const StringName &p_action, bool p_exact = false) const; |
270 | float get_action_raw_strength(const StringName &p_action, bool p_exact = false) const; |
271 | |
272 | float get_axis(const StringName &p_negative_action, const StringName &p_positive_action) const; |
273 | Vector2 get_vector(const StringName &p_negative_x, const StringName &p_positive_x, const StringName &p_negative_y, const StringName &p_positive_y, float p_deadzone = -1.0f) const; |
274 | |
275 | float get_joy_axis(int p_device, JoyAxis p_axis) const; |
276 | String get_joy_name(int p_idx); |
277 | TypedArray<int> get_connected_joypads(); |
278 | Vector2 get_joy_vibration_strength(int p_device); |
279 | float get_joy_vibration_duration(int p_device); |
280 | uint64_t get_joy_vibration_timestamp(int p_device); |
281 | void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = "" , Dictionary p_joypad_info = Dictionary()); |
282 | |
283 | Vector3 get_gravity() const; |
284 | Vector3 get_accelerometer() const; |
285 | Vector3 get_magnetometer() const; |
286 | Vector3 get_gyroscope() const; |
287 | |
288 | Point2 get_mouse_position() const; |
289 | Vector2 get_last_mouse_velocity(); |
290 | BitField<MouseButtonMask> get_mouse_button_mask() const; |
291 | |
292 | void warp_mouse(const Vector2 &p_position); |
293 | Point2i warp_mouse_motion(const Ref<InputEventMouseMotion> &p_motion, const Rect2 &p_rect); |
294 | |
295 | void parse_input_event(const Ref<InputEvent> &p_event); |
296 | |
297 | void set_gravity(const Vector3 &p_gravity); |
298 | void set_accelerometer(const Vector3 &p_accel); |
299 | void set_magnetometer(const Vector3 &p_magnetometer); |
300 | void set_gyroscope(const Vector3 &p_gyroscope); |
301 | void set_joy_axis(int p_device, JoyAxis p_axis, float p_value); |
302 | |
303 | void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0); |
304 | void stop_joy_vibration(int p_device); |
305 | void vibrate_handheld(int p_duration_ms = 500); |
306 | |
307 | void set_mouse_position(const Point2 &p_posf); |
308 | |
309 | void action_press(const StringName &p_action, float p_strength = 1.f); |
310 | void action_release(const StringName &p_action); |
311 | |
312 | void set_emulate_touch_from_mouse(bool p_emulate); |
313 | bool is_emulating_touch_from_mouse() const; |
314 | void ensure_touch_mouse_raised(); |
315 | |
316 | void set_emulate_mouse_from_touch(bool p_emulate); |
317 | bool is_emulating_mouse_from_touch() const; |
318 | |
319 | CursorShape get_default_cursor_shape() const; |
320 | void set_default_cursor_shape(CursorShape p_shape); |
321 | CursorShape get_current_cursor_shape() const; |
322 | void set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); |
323 | |
324 | void parse_mapping(String p_mapping); |
325 | void joy_button(int p_device, JoyButton p_button, bool p_pressed); |
326 | void joy_axis(int p_device, JoyAxis p_axis, float p_value); |
327 | void joy_hat(int p_device, BitField<HatMask> p_val); |
328 | |
329 | void add_joy_mapping(String p_mapping, bool p_update_existing = false); |
330 | void remove_joy_mapping(String p_guid); |
331 | |
332 | int get_unused_joy_id(); |
333 | |
334 | bool is_joy_known(int p_device); |
335 | String get_joy_guid(int p_device) const; |
336 | bool should_ignore_device(int p_vendor_id, int p_product_id) const; |
337 | Dictionary get_joy_info(int p_device) const; |
338 | void set_fallback_mapping(String p_guid); |
339 | |
340 | void flush_buffered_events(); |
341 | bool is_using_input_buffering(); |
342 | void set_use_input_buffering(bool p_enable); |
343 | void set_use_accumulated_input(bool p_enable); |
344 | bool is_using_accumulated_input(); |
345 | |
346 | void release_pressed_events(); |
347 | |
348 | void set_event_dispatch_function(EventDispatchFunc p_function); |
349 | |
350 | Input(); |
351 | ~Input(); |
352 | }; |
353 | |
354 | VARIANT_ENUM_CAST(Input::MouseMode); |
355 | VARIANT_ENUM_CAST(Input::CursorShape); |
356 | |
357 | #endif // INPUT_H |
358 | |