1/**************************************************************************/
2/* tile_set_editor.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef TILE_SET_EDITOR_H
32#define TILE_SET_EDITOR_H
33
34#include "atlas_merging_dialog.h"
35#include "scene/gui/tab_bar.h"
36#include "scene/resources/tile_set.h"
37#include "tile_proxies_manager_dialog.h"
38#include "tile_set_atlas_source_editor.h"
39#include "tile_set_scenes_collection_source_editor.h"
40
41class AcceptDialog;
42class SpinBox;
43class HBoxContainer;
44class SplitContainer;
45class EditorFileDialog;
46class EditorInspectorPlugin;
47
48class TileSetEditor : public Control {
49 GDCLASS(TileSetEditor, Control);
50
51 static TileSetEditor *singleton;
52
53private:
54 bool read_only = false;
55
56 Ref<TileSet> tile_set;
57 bool tile_set_changed_needs_update = false;
58 HSplitContainer *split_container = nullptr;
59
60 // TabBar.
61 HBoxContainer *tile_set_toolbar = nullptr;
62 TabBar *tabs_bar = nullptr;
63
64 // Tiles.
65 Label *no_source_selected_label = nullptr;
66 TileSetAtlasSourceEditor *tile_set_atlas_source_editor = nullptr;
67 TileSetScenesCollectionSourceEditor *tile_set_scenes_collection_source_editor = nullptr;
68
69 void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
70 bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
71 void _load_texture_files(const Vector<String> &p_paths);
72
73 void _update_sources_list(int force_selected_id = -1);
74
75 // Sources management.
76 Button *sources_delete_button = nullptr;
77 MenuButton *sources_add_button = nullptr;
78 MenuButton *source_sort_button = nullptr;
79 MenuButton *sources_advanced_menu_button = nullptr;
80 ItemList *sources_list = nullptr;
81 Ref<Texture2D> missing_texture_texture;
82 void _source_selected(int p_source_index);
83 void _source_delete_pressed();
84 void _source_add_id_pressed(int p_id_pressed);
85 void _sources_advanced_menu_id_pressed(int p_id_pressed);
86 void _set_source_sort(int p_sort);
87
88 EditorFileDialog *texture_file_dialog = nullptr;
89 AtlasMergingDialog *atlas_merging_dialog = nullptr;
90 TileProxiesManagerDialog *tile_proxies_manager_dialog = nullptr;
91
92 bool first_edit = true;
93
94 // Patterns.
95 ItemList *patterns_item_list = nullptr;
96 Label *patterns_help_label = nullptr;
97 void _patterns_item_list_gui_input(const Ref<InputEvent> &p_event);
98 void _pattern_preview_done(Ref<TileMapPattern> p_pattern, Ref<Texture2D> p_texture);
99 bool select_last_pattern = false;
100 void _update_patterns_list();
101
102 // Expanded editor.
103 PanelContainer *expanded_area = nullptr;
104 Control *expanded_editor = nullptr;
105 ObjectID expanded_editor_parent;
106 LocalVector<SplitContainer *> disable_on_expand;
107
108 void _tile_set_changed();
109 void _tab_changed(int p_tab_changed);
110
111 void _move_tile_set_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos);
112 void _undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value);
113
114protected:
115 void _notification(int p_what);
116
117public:
118 _FORCE_INLINE_ static TileSetEditor *get_singleton() { return singleton; }
119
120 void edit(Ref<TileSet> p_tile_set);
121
122 void add_expanded_editor(Control *p_editor);
123 void remove_expanded_editor();
124 void register_split(SplitContainer *p_split);
125
126 TileSetEditor();
127};
128
129class TileSourceInspectorPlugin : public EditorInspectorPlugin {
130 GDCLASS(TileSourceInspectorPlugin, EditorInspectorPlugin);
131
132 AcceptDialog *id_edit_dialog = nullptr;
133 Label *id_label = nullptr;
134 SpinBox *id_input = nullptr;
135 Object *edited_source = nullptr;
136
137 void _show_id_edit_dialog(Object *p_for_source);
138 void _confirm_change_id();
139
140public:
141 virtual bool can_handle(Object *p_object) override;
142 virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
143};
144
145#endif // TILE_SET_EDITOR_H
146