| 1 | /**************************************************************************/ |
| 2 | /* area_2d.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "area_2d.h" |
| 32 | |
| 33 | #include "scene/scene_string_names.h" |
| 34 | #include "servers/audio_server.h" |
| 35 | |
| 36 | void Area2D::set_gravity_space_override_mode(SpaceOverride p_mode) { |
| 37 | gravity_space_override = p_mode; |
| 38 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_OVERRIDE_MODE, p_mode); |
| 39 | } |
| 40 | |
| 41 | Area2D::SpaceOverride Area2D::get_gravity_space_override_mode() const { |
| 42 | return gravity_space_override; |
| 43 | } |
| 44 | |
| 45 | void Area2D::set_gravity_is_point(bool p_enabled) { |
| 46 | gravity_is_point = p_enabled; |
| 47 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT, p_enabled); |
| 48 | } |
| 49 | |
| 50 | bool Area2D::is_gravity_a_point() const { |
| 51 | return gravity_is_point; |
| 52 | } |
| 53 | |
| 54 | void Area2D::set_gravity_point_unit_distance(real_t p_scale) { |
| 55 | gravity_point_unit_distance = p_scale; |
| 56 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE, p_scale); |
| 57 | } |
| 58 | |
| 59 | real_t Area2D::get_gravity_point_unit_distance() const { |
| 60 | return gravity_point_unit_distance; |
| 61 | } |
| 62 | |
| 63 | void Area2D::set_gravity_point_center(const Vector2 &p_center) { |
| 64 | gravity_vec = p_center; |
| 65 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, p_center); |
| 66 | } |
| 67 | |
| 68 | const Vector2 &Area2D::get_gravity_point_center() const { |
| 69 | return gravity_vec; |
| 70 | } |
| 71 | |
| 72 | void Area2D::set_gravity_direction(const Vector2 &p_direction) { |
| 73 | gravity_vec = p_direction; |
| 74 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, p_direction); |
| 75 | } |
| 76 | |
| 77 | const Vector2 &Area2D::get_gravity_direction() const { |
| 78 | return gravity_vec; |
| 79 | } |
| 80 | |
| 81 | void Area2D::set_gravity(real_t p_gravity) { |
| 82 | gravity = p_gravity; |
| 83 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY, p_gravity); |
| 84 | } |
| 85 | |
| 86 | real_t Area2D::get_gravity() const { |
| 87 | return gravity; |
| 88 | } |
| 89 | |
| 90 | void Area2D::set_linear_damp_space_override_mode(SpaceOverride p_mode) { |
| 91 | linear_damp_space_override = p_mode; |
| 92 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE, p_mode); |
| 93 | } |
| 94 | |
| 95 | Area2D::SpaceOverride Area2D::get_linear_damp_space_override_mode() const { |
| 96 | return linear_damp_space_override; |
| 97 | } |
| 98 | |
| 99 | void Area2D::set_angular_damp_space_override_mode(SpaceOverride p_mode) { |
| 100 | angular_damp_space_override = p_mode; |
| 101 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE, p_mode); |
| 102 | } |
| 103 | |
| 104 | Area2D::SpaceOverride Area2D::get_angular_damp_space_override_mode() const { |
| 105 | return angular_damp_space_override; |
| 106 | } |
| 107 | |
| 108 | void Area2D::set_linear_damp(real_t p_linear_damp) { |
| 109 | linear_damp = p_linear_damp; |
| 110 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_LINEAR_DAMP, p_linear_damp); |
| 111 | } |
| 112 | |
| 113 | real_t Area2D::get_linear_damp() const { |
| 114 | return linear_damp; |
| 115 | } |
| 116 | |
| 117 | void Area2D::set_angular_damp(real_t p_angular_damp) { |
| 118 | angular_damp = p_angular_damp; |
| 119 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP, p_angular_damp); |
| 120 | } |
| 121 | |
| 122 | real_t Area2D::get_angular_damp() const { |
| 123 | return angular_damp; |
| 124 | } |
| 125 | |
| 126 | void Area2D::set_priority(int p_priority) { |
| 127 | priority = p_priority; |
| 128 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_PRIORITY, p_priority); |
| 129 | } |
| 130 | |
| 131 | int Area2D::get_priority() const { |
| 132 | return priority; |
| 133 | } |
| 134 | |
| 135 | void Area2D::_body_enter_tree(ObjectID p_id) { |
| 136 | Object *obj = ObjectDB::get_instance(p_id); |
| 137 | Node *node = Object::cast_to<Node>(obj); |
| 138 | ERR_FAIL_NULL(node); |
| 139 | |
| 140 | HashMap<ObjectID, BodyState>::Iterator E = body_map.find(p_id); |
| 141 | ERR_FAIL_COND(!E); |
| 142 | ERR_FAIL_COND(E->value.in_tree); |
| 143 | |
| 144 | E->value.in_tree = true; |
| 145 | emit_signal(SceneStringNames::get_singleton()->body_entered, node); |
| 146 | for (int i = 0; i < E->value.shapes.size(); i++) { |
| 147 | emit_signal(SceneStringNames::get_singleton()->body_shape_entered, E->value.rid, node, E->value.shapes[i].body_shape, E->value.shapes[i].area_shape); |
| 148 | } |
| 149 | } |
| 150 | |
| 151 | void Area2D::_body_exit_tree(ObjectID p_id) { |
| 152 | Object *obj = ObjectDB::get_instance(p_id); |
| 153 | Node *node = Object::cast_to<Node>(obj); |
| 154 | ERR_FAIL_NULL(node); |
| 155 | HashMap<ObjectID, BodyState>::Iterator E = body_map.find(p_id); |
| 156 | ERR_FAIL_COND(!E); |
| 157 | ERR_FAIL_COND(!E->value.in_tree); |
| 158 | E->value.in_tree = false; |
| 159 | emit_signal(SceneStringNames::get_singleton()->body_exited, node); |
| 160 | for (int i = 0; i < E->value.shapes.size(); i++) { |
| 161 | emit_signal(SceneStringNames::get_singleton()->body_shape_exited, E->value.rid, node, E->value.shapes[i].body_shape, E->value.shapes[i].area_shape); |
| 162 | } |
| 163 | } |
| 164 | |
| 165 | void Area2D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, int p_body_shape, int p_area_shape) { |
| 166 | bool body_in = p_status == PhysicsServer2D::AREA_BODY_ADDED; |
| 167 | ObjectID objid = p_instance; |
| 168 | |
| 169 | Object *obj = ObjectDB::get_instance(objid); |
| 170 | Node *node = Object::cast_to<Node>(obj); |
| 171 | |
| 172 | HashMap<ObjectID, BodyState>::Iterator E = body_map.find(objid); |
| 173 | |
| 174 | if (!body_in && !E) { |
| 175 | return; //does not exist because it was likely removed from the tree |
| 176 | } |
| 177 | |
| 178 | lock_callback(); |
| 179 | locked = true; |
| 180 | |
| 181 | if (body_in) { |
| 182 | if (!E) { |
| 183 | E = body_map.insert(objid, BodyState()); |
| 184 | E->value.rid = p_body; |
| 185 | E->value.rc = 0; |
| 186 | E->value.in_tree = node && node->is_inside_tree(); |
| 187 | if (node) { |
| 188 | node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree).bind(objid)); |
| 189 | node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree).bind(objid)); |
| 190 | if (E->value.in_tree) { |
| 191 | emit_signal(SceneStringNames::get_singleton()->body_entered, node); |
| 192 | } |
| 193 | } |
| 194 | } |
| 195 | E->value.rc++; |
| 196 | if (node) { |
| 197 | E->value.shapes.insert(ShapePair(p_body_shape, p_area_shape)); |
| 198 | } |
| 199 | |
| 200 | if (!node || E->value.in_tree) { |
| 201 | emit_signal(SceneStringNames::get_singleton()->body_shape_entered, p_body, node, p_body_shape, p_area_shape); |
| 202 | } |
| 203 | |
| 204 | } else { |
| 205 | E->value.rc--; |
| 206 | |
| 207 | if (node) { |
| 208 | E->value.shapes.erase(ShapePair(p_body_shape, p_area_shape)); |
| 209 | } |
| 210 | |
| 211 | bool in_tree = E->value.in_tree; |
| 212 | if (E->value.rc == 0) { |
| 213 | body_map.remove(E); |
| 214 | if (node) { |
| 215 | node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree)); |
| 216 | node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree)); |
| 217 | if (in_tree) { |
| 218 | emit_signal(SceneStringNames::get_singleton()->body_exited, obj); |
| 219 | } |
| 220 | } |
| 221 | } |
| 222 | if (!node || in_tree) { |
| 223 | emit_signal(SceneStringNames::get_singleton()->body_shape_exited, p_body, obj, p_body_shape, p_area_shape); |
| 224 | } |
| 225 | } |
| 226 | |
| 227 | locked = false; |
| 228 | unlock_callback(); |
| 229 | } |
| 230 | |
| 231 | void Area2D::_area_enter_tree(ObjectID p_id) { |
| 232 | Object *obj = ObjectDB::get_instance(p_id); |
| 233 | Node *node = Object::cast_to<Node>(obj); |
| 234 | ERR_FAIL_NULL(node); |
| 235 | |
| 236 | HashMap<ObjectID, AreaState>::Iterator E = area_map.find(p_id); |
| 237 | ERR_FAIL_COND(!E); |
| 238 | ERR_FAIL_COND(E->value.in_tree); |
| 239 | |
| 240 | E->value.in_tree = true; |
| 241 | emit_signal(SceneStringNames::get_singleton()->area_entered, node); |
| 242 | for (int i = 0; i < E->value.shapes.size(); i++) { |
| 243 | emit_signal(SceneStringNames::get_singleton()->area_shape_entered, E->value.rid, node, E->value.shapes[i].area_shape, E->value.shapes[i].self_shape); |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | void Area2D::_area_exit_tree(ObjectID p_id) { |
| 248 | Object *obj = ObjectDB::get_instance(p_id); |
| 249 | Node *node = Object::cast_to<Node>(obj); |
| 250 | ERR_FAIL_NULL(node); |
| 251 | HashMap<ObjectID, AreaState>::Iterator E = area_map.find(p_id); |
| 252 | ERR_FAIL_COND(!E); |
| 253 | ERR_FAIL_COND(!E->value.in_tree); |
| 254 | E->value.in_tree = false; |
| 255 | emit_signal(SceneStringNames::get_singleton()->area_exited, node); |
| 256 | for (int i = 0; i < E->value.shapes.size(); i++) { |
| 257 | emit_signal(SceneStringNames::get_singleton()->area_shape_exited, E->value.rid, node, E->value.shapes[i].area_shape, E->value.shapes[i].self_shape); |
| 258 | } |
| 259 | } |
| 260 | |
| 261 | void Area2D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, int p_area_shape, int p_self_shape) { |
| 262 | bool area_in = p_status == PhysicsServer2D::AREA_BODY_ADDED; |
| 263 | ObjectID objid = p_instance; |
| 264 | |
| 265 | Object *obj = ObjectDB::get_instance(objid); |
| 266 | Node *node = Object::cast_to<Node>(obj); |
| 267 | |
| 268 | HashMap<ObjectID, AreaState>::Iterator E = area_map.find(objid); |
| 269 | |
| 270 | if (!area_in && !E) { |
| 271 | return; //likely removed from the tree |
| 272 | } |
| 273 | |
| 274 | lock_callback(); |
| 275 | locked = true; |
| 276 | |
| 277 | if (area_in) { |
| 278 | if (!E) { |
| 279 | E = area_map.insert(objid, AreaState()); |
| 280 | E->value.rid = p_area; |
| 281 | E->value.rc = 0; |
| 282 | E->value.in_tree = node && node->is_inside_tree(); |
| 283 | if (node) { |
| 284 | node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree).bind(objid)); |
| 285 | node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree).bind(objid)); |
| 286 | if (E->value.in_tree) { |
| 287 | emit_signal(SceneStringNames::get_singleton()->area_entered, node); |
| 288 | } |
| 289 | } |
| 290 | } |
| 291 | E->value.rc++; |
| 292 | if (node) { |
| 293 | E->value.shapes.insert(AreaShapePair(p_area_shape, p_self_shape)); |
| 294 | } |
| 295 | |
| 296 | if (!node || E->value.in_tree) { |
| 297 | emit_signal(SceneStringNames::get_singleton()->area_shape_entered, p_area, node, p_area_shape, p_self_shape); |
| 298 | } |
| 299 | |
| 300 | } else { |
| 301 | E->value.rc--; |
| 302 | |
| 303 | if (node) { |
| 304 | E->value.shapes.erase(AreaShapePair(p_area_shape, p_self_shape)); |
| 305 | } |
| 306 | |
| 307 | bool in_tree = E->value.in_tree; |
| 308 | if (E->value.rc == 0) { |
| 309 | area_map.remove(E); |
| 310 | if (node) { |
| 311 | node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree)); |
| 312 | node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree)); |
| 313 | if (in_tree) { |
| 314 | emit_signal(SceneStringNames::get_singleton()->area_exited, obj); |
| 315 | } |
| 316 | } |
| 317 | } |
| 318 | if (!node || in_tree) { |
| 319 | emit_signal(SceneStringNames::get_singleton()->area_shape_exited, p_area, obj, p_area_shape, p_self_shape); |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | locked = false; |
| 324 | unlock_callback(); |
| 325 | } |
| 326 | |
| 327 | void Area2D::_clear_monitoring() { |
| 328 | ERR_FAIL_COND_MSG(locked, "This function can't be used during the in/out signal." ); |
| 329 | |
| 330 | { |
| 331 | HashMap<ObjectID, BodyState> bmcopy = body_map; |
| 332 | body_map.clear(); |
| 333 | //disconnect all monitored stuff |
| 334 | |
| 335 | for (const KeyValue<ObjectID, BodyState> &E : bmcopy) { |
| 336 | Object *obj = ObjectDB::get_instance(E.key); |
| 337 | Node *node = Object::cast_to<Node>(obj); |
| 338 | |
| 339 | if (!node) { //node may have been deleted in previous frame or at other legitimate point |
| 340 | continue; |
| 341 | } |
| 342 | |
| 343 | node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree)); |
| 344 | node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree)); |
| 345 | |
| 346 | if (!E.value.in_tree) { |
| 347 | continue; |
| 348 | } |
| 349 | |
| 350 | for (int i = 0; i < E.value.shapes.size(); i++) { |
| 351 | emit_signal(SceneStringNames::get_singleton()->body_shape_exited, E.value.rid, node, E.value.shapes[i].body_shape, E.value.shapes[i].area_shape); |
| 352 | } |
| 353 | |
| 354 | emit_signal(SceneStringNames::get_singleton()->body_exited, obj); |
| 355 | } |
| 356 | } |
| 357 | |
| 358 | { |
| 359 | HashMap<ObjectID, AreaState> bmcopy = area_map; |
| 360 | area_map.clear(); |
| 361 | //disconnect all monitored stuff |
| 362 | |
| 363 | for (const KeyValue<ObjectID, AreaState> &E : bmcopy) { |
| 364 | Object *obj = ObjectDB::get_instance(E.key); |
| 365 | Node *node = Object::cast_to<Node>(obj); |
| 366 | |
| 367 | if (!node) { //node may have been deleted in previous frame or at other legitimate point |
| 368 | continue; |
| 369 | } |
| 370 | |
| 371 | node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree)); |
| 372 | node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree)); |
| 373 | |
| 374 | if (!E.value.in_tree) { |
| 375 | continue; |
| 376 | } |
| 377 | |
| 378 | for (int i = 0; i < E.value.shapes.size(); i++) { |
| 379 | emit_signal(SceneStringNames::get_singleton()->area_shape_exited, E.value.rid, node, E.value.shapes[i].area_shape, E.value.shapes[i].self_shape); |
| 380 | } |
| 381 | |
| 382 | emit_signal(SceneStringNames::get_singleton()->area_exited, obj); |
| 383 | } |
| 384 | } |
| 385 | } |
| 386 | |
| 387 | void Area2D::_notification(int p_what) { |
| 388 | switch (p_what) { |
| 389 | case NOTIFICATION_EXIT_TREE: { |
| 390 | _clear_monitoring(); |
| 391 | } break; |
| 392 | } |
| 393 | } |
| 394 | |
| 395 | void Area2D::set_monitoring(bool p_enable) { |
| 396 | if (p_enable == monitoring) { |
| 397 | return; |
| 398 | } |
| 399 | ERR_FAIL_COND_MSG(locked, "Function blocked during in/out signal. Use set_deferred(\"monitoring\", true/false)." ); |
| 400 | |
| 401 | monitoring = p_enable; |
| 402 | |
| 403 | if (monitoring) { |
| 404 | PhysicsServer2D::get_singleton()->area_set_monitor_callback(get_rid(), callable_mp(this, &Area2D::_body_inout)); |
| 405 | PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), callable_mp(this, &Area2D::_area_inout)); |
| 406 | } else { |
| 407 | PhysicsServer2D::get_singleton()->area_set_monitor_callback(get_rid(), Callable()); |
| 408 | PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), Callable()); |
| 409 | _clear_monitoring(); |
| 410 | } |
| 411 | } |
| 412 | |
| 413 | bool Area2D::is_monitoring() const { |
| 414 | return monitoring; |
| 415 | } |
| 416 | |
| 417 | void Area2D::set_monitorable(bool p_enable) { |
| 418 | ERR_FAIL_COND_MSG(locked || (is_inside_tree() && PhysicsServer2D::get_singleton()->is_flushing_queries()), "Function blocked during in/out signal. Use set_deferred(\"monitorable\", true/false)." ); |
| 419 | |
| 420 | if (p_enable == monitorable) { |
| 421 | return; |
| 422 | } |
| 423 | |
| 424 | monitorable = p_enable; |
| 425 | |
| 426 | PhysicsServer2D::get_singleton()->area_set_monitorable(get_rid(), monitorable); |
| 427 | } |
| 428 | |
| 429 | bool Area2D::is_monitorable() const { |
| 430 | return monitorable; |
| 431 | } |
| 432 | |
| 433 | TypedArray<Node2D> Area2D::get_overlapping_bodies() const { |
| 434 | TypedArray<Node2D> ret; |
| 435 | ERR_FAIL_COND_V_MSG(!monitoring, ret, "Can't find overlapping bodies when monitoring is off." ); |
| 436 | ret.resize(body_map.size()); |
| 437 | int idx = 0; |
| 438 | for (const KeyValue<ObjectID, BodyState> &E : body_map) { |
| 439 | Object *obj = ObjectDB::get_instance(E.key); |
| 440 | if (obj) { |
| 441 | ret[idx] = obj; |
| 442 | idx++; |
| 443 | } |
| 444 | } |
| 445 | |
| 446 | ret.resize(idx); |
| 447 | return ret; |
| 448 | } |
| 449 | |
| 450 | TypedArray<Area2D> Area2D::get_overlapping_areas() const { |
| 451 | TypedArray<Area2D> ret; |
| 452 | ERR_FAIL_COND_V_MSG(!monitoring, ret, "Can't find overlapping areas when monitoring is off." ); |
| 453 | ret.resize(area_map.size()); |
| 454 | int idx = 0; |
| 455 | for (const KeyValue<ObjectID, AreaState> &E : area_map) { |
| 456 | Object *obj = ObjectDB::get_instance(E.key); |
| 457 | if (obj) { |
| 458 | ret[idx] = obj; |
| 459 | idx++; |
| 460 | } |
| 461 | } |
| 462 | |
| 463 | ret.resize(idx); |
| 464 | return ret; |
| 465 | } |
| 466 | |
| 467 | bool Area2D::has_overlapping_bodies() const { |
| 468 | ERR_FAIL_COND_V_MSG(!monitoring, false, "Can't find overlapping bodies when monitoring is off." ); |
| 469 | return !body_map.is_empty(); |
| 470 | } |
| 471 | |
| 472 | bool Area2D::has_overlapping_areas() const { |
| 473 | ERR_FAIL_COND_V_MSG(!monitoring, false, "Can't find overlapping areas when monitoring is off." ); |
| 474 | return !area_map.is_empty(); |
| 475 | } |
| 476 | |
| 477 | bool Area2D::overlaps_area(Node *p_area) const { |
| 478 | ERR_FAIL_NULL_V(p_area, false); |
| 479 | HashMap<ObjectID, AreaState>::ConstIterator E = area_map.find(p_area->get_instance_id()); |
| 480 | if (!E) { |
| 481 | return false; |
| 482 | } |
| 483 | return E->value.in_tree; |
| 484 | } |
| 485 | |
| 486 | bool Area2D::overlaps_body(Node *p_body) const { |
| 487 | ERR_FAIL_NULL_V(p_body, false); |
| 488 | HashMap<ObjectID, BodyState>::ConstIterator E = body_map.find(p_body->get_instance_id()); |
| 489 | if (!E) { |
| 490 | return false; |
| 491 | } |
| 492 | return E->value.in_tree; |
| 493 | } |
| 494 | |
| 495 | void Area2D::set_audio_bus_override(bool p_override) { |
| 496 | audio_bus_override = p_override; |
| 497 | } |
| 498 | |
| 499 | bool Area2D::is_overriding_audio_bus() const { |
| 500 | return audio_bus_override; |
| 501 | } |
| 502 | |
| 503 | void Area2D::set_audio_bus_name(const StringName &p_audio_bus) { |
| 504 | audio_bus = p_audio_bus; |
| 505 | } |
| 506 | |
| 507 | StringName Area2D::get_audio_bus_name() const { |
| 508 | for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { |
| 509 | if (AudioServer::get_singleton()->get_bus_name(i) == audio_bus) { |
| 510 | return audio_bus; |
| 511 | } |
| 512 | } |
| 513 | return SceneStringNames::get_singleton()->Master; |
| 514 | } |
| 515 | |
| 516 | void Area2D::_validate_property(PropertyInfo &p_property) const { |
| 517 | if (p_property.name == "audio_bus_name" ) { |
| 518 | String options; |
| 519 | for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { |
| 520 | if (i > 0) { |
| 521 | options += "," ; |
| 522 | } |
| 523 | String name = AudioServer::get_singleton()->get_bus_name(i); |
| 524 | options += name; |
| 525 | } |
| 526 | |
| 527 | p_property.hint_string = options; |
| 528 | } else if (p_property.name.begins_with("gravity" ) && p_property.name != "gravity_space_override" ) { |
| 529 | if (gravity_space_override == SPACE_OVERRIDE_DISABLED) { |
| 530 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 531 | } else { |
| 532 | if (gravity_is_point) { |
| 533 | if (p_property.name == "gravity_direction" ) { |
| 534 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 535 | } |
| 536 | } else { |
| 537 | if (p_property.name.begins_with("gravity_point_" )) { |
| 538 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 539 | } |
| 540 | } |
| 541 | } |
| 542 | } else if (p_property.name.begins_with("linear_damp" ) && p_property.name != "linear_damp_space_override" ) { |
| 543 | if (linear_damp_space_override == SPACE_OVERRIDE_DISABLED) { |
| 544 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 545 | } |
| 546 | } else if (p_property.name.begins_with("angular_damp" ) && p_property.name != "angular_damp_space_override" ) { |
| 547 | if (angular_damp_space_override == SPACE_OVERRIDE_DISABLED) { |
| 548 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
| 549 | } |
| 550 | } |
| 551 | } |
| 552 | |
| 553 | void Area2D::_bind_methods() { |
| 554 | ClassDB::bind_method(D_METHOD("set_gravity_space_override_mode" , "space_override_mode" ), &Area2D::set_gravity_space_override_mode); |
| 555 | ClassDB::bind_method(D_METHOD("get_gravity_space_override_mode" ), &Area2D::get_gravity_space_override_mode); |
| 556 | |
| 557 | ClassDB::bind_method(D_METHOD("set_gravity_is_point" , "enable" ), &Area2D::set_gravity_is_point); |
| 558 | ClassDB::bind_method(D_METHOD("is_gravity_a_point" ), &Area2D::is_gravity_a_point); |
| 559 | |
| 560 | ClassDB::bind_method(D_METHOD("set_gravity_point_unit_distance" , "distance_scale" ), &Area2D::set_gravity_point_unit_distance); |
| 561 | ClassDB::bind_method(D_METHOD("get_gravity_point_unit_distance" ), &Area2D::get_gravity_point_unit_distance); |
| 562 | |
| 563 | ClassDB::bind_method(D_METHOD("set_gravity_point_center" , "center" ), &Area2D::set_gravity_point_center); |
| 564 | ClassDB::bind_method(D_METHOD("get_gravity_point_center" ), &Area2D::get_gravity_point_center); |
| 565 | |
| 566 | ClassDB::bind_method(D_METHOD("set_gravity_direction" , "direction" ), &Area2D::set_gravity_direction); |
| 567 | ClassDB::bind_method(D_METHOD("get_gravity_direction" ), &Area2D::get_gravity_direction); |
| 568 | |
| 569 | ClassDB::bind_method(D_METHOD("set_gravity" , "gravity" ), &Area2D::set_gravity); |
| 570 | ClassDB::bind_method(D_METHOD("get_gravity" ), &Area2D::get_gravity); |
| 571 | |
| 572 | ClassDB::bind_method(D_METHOD("set_linear_damp_space_override_mode" , "space_override_mode" ), &Area2D::set_linear_damp_space_override_mode); |
| 573 | ClassDB::bind_method(D_METHOD("get_linear_damp_space_override_mode" ), &Area2D::get_linear_damp_space_override_mode); |
| 574 | |
| 575 | ClassDB::bind_method(D_METHOD("set_angular_damp_space_override_mode" , "space_override_mode" ), &Area2D::set_angular_damp_space_override_mode); |
| 576 | ClassDB::bind_method(D_METHOD("get_angular_damp_space_override_mode" ), &Area2D::get_angular_damp_space_override_mode); |
| 577 | |
| 578 | ClassDB::bind_method(D_METHOD("set_linear_damp" , "linear_damp" ), &Area2D::set_linear_damp); |
| 579 | ClassDB::bind_method(D_METHOD("get_linear_damp" ), &Area2D::get_linear_damp); |
| 580 | |
| 581 | ClassDB::bind_method(D_METHOD("set_angular_damp" , "angular_damp" ), &Area2D::set_angular_damp); |
| 582 | ClassDB::bind_method(D_METHOD("get_angular_damp" ), &Area2D::get_angular_damp); |
| 583 | |
| 584 | ClassDB::bind_method(D_METHOD("set_priority" , "priority" ), &Area2D::set_priority); |
| 585 | ClassDB::bind_method(D_METHOD("get_priority" ), &Area2D::get_priority); |
| 586 | |
| 587 | ClassDB::bind_method(D_METHOD("set_monitoring" , "enable" ), &Area2D::set_monitoring); |
| 588 | ClassDB::bind_method(D_METHOD("is_monitoring" ), &Area2D::is_monitoring); |
| 589 | |
| 590 | ClassDB::bind_method(D_METHOD("set_monitorable" , "enable" ), &Area2D::set_monitorable); |
| 591 | ClassDB::bind_method(D_METHOD("is_monitorable" ), &Area2D::is_monitorable); |
| 592 | |
| 593 | ClassDB::bind_method(D_METHOD("get_overlapping_bodies" ), &Area2D::get_overlapping_bodies); |
| 594 | ClassDB::bind_method(D_METHOD("get_overlapping_areas" ), &Area2D::get_overlapping_areas); |
| 595 | |
| 596 | ClassDB::bind_method(D_METHOD("has_overlapping_bodies" ), &Area2D::has_overlapping_bodies); |
| 597 | ClassDB::bind_method(D_METHOD("has_overlapping_areas" ), &Area2D::has_overlapping_areas); |
| 598 | |
| 599 | ClassDB::bind_method(D_METHOD("overlaps_body" , "body" ), &Area2D::overlaps_body); |
| 600 | ClassDB::bind_method(D_METHOD("overlaps_area" , "area" ), &Area2D::overlaps_area); |
| 601 | |
| 602 | ClassDB::bind_method(D_METHOD("set_audio_bus_name" , "name" ), &Area2D::set_audio_bus_name); |
| 603 | ClassDB::bind_method(D_METHOD("get_audio_bus_name" ), &Area2D::get_audio_bus_name); |
| 604 | |
| 605 | ClassDB::bind_method(D_METHOD("set_audio_bus_override" , "enable" ), &Area2D::set_audio_bus_override); |
| 606 | ClassDB::bind_method(D_METHOD("is_overriding_audio_bus" ), &Area2D::is_overriding_audio_bus); |
| 607 | |
| 608 | ADD_SIGNAL(MethodInfo("body_shape_entered" , PropertyInfo(Variant::RID, "body_rid" ), PropertyInfo(Variant::OBJECT, "body" , PROPERTY_HINT_RESOURCE_TYPE, "Node2D" ), PropertyInfo(Variant::INT, "body_shape_index" ), PropertyInfo(Variant::INT, "local_shape_index" ))); |
| 609 | ADD_SIGNAL(MethodInfo("body_shape_exited" , PropertyInfo(Variant::RID, "body_rid" ), PropertyInfo(Variant::OBJECT, "body" , PROPERTY_HINT_RESOURCE_TYPE, "Node2D" ), PropertyInfo(Variant::INT, "body_shape_index" ), PropertyInfo(Variant::INT, "local_shape_index" ))); |
| 610 | ADD_SIGNAL(MethodInfo("body_entered" , PropertyInfo(Variant::OBJECT, "body" , PROPERTY_HINT_RESOURCE_TYPE, "Node2D" ))); |
| 611 | ADD_SIGNAL(MethodInfo("body_exited" , PropertyInfo(Variant::OBJECT, "body" , PROPERTY_HINT_RESOURCE_TYPE, "Node2D" ))); |
| 612 | |
| 613 | ADD_SIGNAL(MethodInfo("area_shape_entered" , PropertyInfo(Variant::RID, "area_rid" ), PropertyInfo(Variant::OBJECT, "area" , PROPERTY_HINT_RESOURCE_TYPE, "Area2D" ), PropertyInfo(Variant::INT, "area_shape_index" ), PropertyInfo(Variant::INT, "local_shape_index" ))); |
| 614 | ADD_SIGNAL(MethodInfo("area_shape_exited" , PropertyInfo(Variant::RID, "area_rid" ), PropertyInfo(Variant::OBJECT, "area" , PROPERTY_HINT_RESOURCE_TYPE, "Area2D" ), PropertyInfo(Variant::INT, "area_shape_index" ), PropertyInfo(Variant::INT, "local_shape_index" ))); |
| 615 | ADD_SIGNAL(MethodInfo("area_entered" , PropertyInfo(Variant::OBJECT, "area" , PROPERTY_HINT_RESOURCE_TYPE, "Area2D" ))); |
| 616 | ADD_SIGNAL(MethodInfo("area_exited" , PropertyInfo(Variant::OBJECT, "area" , PROPERTY_HINT_RESOURCE_TYPE, "Area2D" ))); |
| 617 | |
| 618 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring" ), "set_monitoring" , "is_monitoring" ); |
| 619 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable" ), "set_monitorable" , "is_monitorable" ); |
| 620 | ADD_PROPERTY(PropertyInfo(Variant::INT, "priority" , PROPERTY_HINT_RANGE, "0,100000,1,or_greater,or_less" ), "set_priority" , "get_priority" ); |
| 621 | |
| 622 | ADD_GROUP("Gravity" , "gravity_" ); |
| 623 | ADD_PROPERTY(PropertyInfo(Variant::INT, "gravity_space_override" , PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_space_override_mode" , "get_gravity_space_override_mode" ); |
| 624 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_is_point" , "is_gravity_a_point" ); |
| 625 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_unit_distance" , PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp,suffix:px" ), "set_gravity_point_unit_distance" , "get_gravity_point_unit_distance" ); |
| 626 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_point_center" , PROPERTY_HINT_NONE, "suffix:px" ), "set_gravity_point_center" , "get_gravity_point_center" ); |
| 627 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_direction" ), "set_gravity_direction" , "get_gravity_direction" ); |
| 628 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity" , PROPERTY_HINT_RANGE, U"-4096,4096,0.001,or_less,or_greater,suffix:px/s\u00B2" ), "set_gravity" , "get_gravity" ); |
| 629 | |
| 630 | ADD_GROUP("Linear Damp" , "linear_damp_" ); |
| 631 | ADD_PROPERTY(PropertyInfo(Variant::INT, "linear_damp_space_override" , PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_linear_damp_space_override_mode" , "get_linear_damp_space_override_mode" ); |
| 632 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp" , PROPERTY_HINT_RANGE, "0,100,0.001,or_greater" ), "set_linear_damp" , "get_linear_damp" ); |
| 633 | |
| 634 | ADD_GROUP("Angular Damp" , "angular_damp_" ); |
| 635 | ADD_PROPERTY(PropertyInfo(Variant::INT, "angular_damp_space_override" , PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_angular_damp_space_override_mode" , "get_angular_damp_space_override_mode" ); |
| 636 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp" , PROPERTY_HINT_RANGE, "0,100,0.001,or_greater" ), "set_angular_damp" , "get_angular_damp" ); |
| 637 | |
| 638 | ADD_GROUP("Audio Bus" , "audio_bus_" ); |
| 639 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_bus_override" ), "set_audio_bus_override" , "is_overriding_audio_bus" ); |
| 640 | ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "audio_bus_name" , PROPERTY_HINT_ENUM, "" ), "set_audio_bus_name" , "get_audio_bus_name" ); |
| 641 | |
| 642 | BIND_ENUM_CONSTANT(SPACE_OVERRIDE_DISABLED); |
| 643 | BIND_ENUM_CONSTANT(SPACE_OVERRIDE_COMBINE); |
| 644 | BIND_ENUM_CONSTANT(SPACE_OVERRIDE_COMBINE_REPLACE); |
| 645 | BIND_ENUM_CONSTANT(SPACE_OVERRIDE_REPLACE); |
| 646 | BIND_ENUM_CONSTANT(SPACE_OVERRIDE_REPLACE_COMBINE); |
| 647 | } |
| 648 | |
| 649 | Area2D::Area2D() : |
| 650 | CollisionObject2D(PhysicsServer2D::get_singleton()->area_create(), true) { |
| 651 | set_gravity(980); |
| 652 | set_gravity_direction(Vector2(0, 1)); |
| 653 | set_monitoring(true); |
| 654 | set_monitorable(true); |
| 655 | set_hide_clip_children(true); |
| 656 | } |
| 657 | |
| 658 | Area2D::~Area2D() { |
| 659 | } |
| 660 | |