1 | /**************************************************************************/ |
2 | /* area_2d.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
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18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
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29 | /**************************************************************************/ |
30 | |
31 | #include "area_2d.h" |
32 | |
33 | #include "scene/scene_string_names.h" |
34 | #include "servers/audio_server.h" |
35 | |
36 | void Area2D::set_gravity_space_override_mode(SpaceOverride p_mode) { |
37 | gravity_space_override = p_mode; |
38 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_OVERRIDE_MODE, p_mode); |
39 | } |
40 | |
41 | Area2D::SpaceOverride Area2D::get_gravity_space_override_mode() const { |
42 | return gravity_space_override; |
43 | } |
44 | |
45 | void Area2D::set_gravity_is_point(bool p_enabled) { |
46 | gravity_is_point = p_enabled; |
47 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT, p_enabled); |
48 | } |
49 | |
50 | bool Area2D::is_gravity_a_point() const { |
51 | return gravity_is_point; |
52 | } |
53 | |
54 | void Area2D::set_gravity_point_unit_distance(real_t p_scale) { |
55 | gravity_point_unit_distance = p_scale; |
56 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE, p_scale); |
57 | } |
58 | |
59 | real_t Area2D::get_gravity_point_unit_distance() const { |
60 | return gravity_point_unit_distance; |
61 | } |
62 | |
63 | void Area2D::set_gravity_point_center(const Vector2 &p_center) { |
64 | gravity_vec = p_center; |
65 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, p_center); |
66 | } |
67 | |
68 | const Vector2 &Area2D::get_gravity_point_center() const { |
69 | return gravity_vec; |
70 | } |
71 | |
72 | void Area2D::set_gravity_direction(const Vector2 &p_direction) { |
73 | gravity_vec = p_direction; |
74 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, p_direction); |
75 | } |
76 | |
77 | const Vector2 &Area2D::get_gravity_direction() const { |
78 | return gravity_vec; |
79 | } |
80 | |
81 | void Area2D::set_gravity(real_t p_gravity) { |
82 | gravity = p_gravity; |
83 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_GRAVITY, p_gravity); |
84 | } |
85 | |
86 | real_t Area2D::get_gravity() const { |
87 | return gravity; |
88 | } |
89 | |
90 | void Area2D::set_linear_damp_space_override_mode(SpaceOverride p_mode) { |
91 | linear_damp_space_override = p_mode; |
92 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE, p_mode); |
93 | } |
94 | |
95 | Area2D::SpaceOverride Area2D::get_linear_damp_space_override_mode() const { |
96 | return linear_damp_space_override; |
97 | } |
98 | |
99 | void Area2D::set_angular_damp_space_override_mode(SpaceOverride p_mode) { |
100 | angular_damp_space_override = p_mode; |
101 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE, p_mode); |
102 | } |
103 | |
104 | Area2D::SpaceOverride Area2D::get_angular_damp_space_override_mode() const { |
105 | return angular_damp_space_override; |
106 | } |
107 | |
108 | void Area2D::set_linear_damp(real_t p_linear_damp) { |
109 | linear_damp = p_linear_damp; |
110 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_LINEAR_DAMP, p_linear_damp); |
111 | } |
112 | |
113 | real_t Area2D::get_linear_damp() const { |
114 | return linear_damp; |
115 | } |
116 | |
117 | void Area2D::set_angular_damp(real_t p_angular_damp) { |
118 | angular_damp = p_angular_damp; |
119 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP, p_angular_damp); |
120 | } |
121 | |
122 | real_t Area2D::get_angular_damp() const { |
123 | return angular_damp; |
124 | } |
125 | |
126 | void Area2D::set_priority(int p_priority) { |
127 | priority = p_priority; |
128 | PhysicsServer2D::get_singleton()->area_set_param(get_rid(), PhysicsServer2D::AREA_PARAM_PRIORITY, p_priority); |
129 | } |
130 | |
131 | int Area2D::get_priority() const { |
132 | return priority; |
133 | } |
134 | |
135 | void Area2D::_body_enter_tree(ObjectID p_id) { |
136 | Object *obj = ObjectDB::get_instance(p_id); |
137 | Node *node = Object::cast_to<Node>(obj); |
138 | ERR_FAIL_NULL(node); |
139 | |
140 | HashMap<ObjectID, BodyState>::Iterator E = body_map.find(p_id); |
141 | ERR_FAIL_COND(!E); |
142 | ERR_FAIL_COND(E->value.in_tree); |
143 | |
144 | E->value.in_tree = true; |
145 | emit_signal(SceneStringNames::get_singleton()->body_entered, node); |
146 | for (int i = 0; i < E->value.shapes.size(); i++) { |
147 | emit_signal(SceneStringNames::get_singleton()->body_shape_entered, E->value.rid, node, E->value.shapes[i].body_shape, E->value.shapes[i].area_shape); |
148 | } |
149 | } |
150 | |
151 | void Area2D::_body_exit_tree(ObjectID p_id) { |
152 | Object *obj = ObjectDB::get_instance(p_id); |
153 | Node *node = Object::cast_to<Node>(obj); |
154 | ERR_FAIL_NULL(node); |
155 | HashMap<ObjectID, BodyState>::Iterator E = body_map.find(p_id); |
156 | ERR_FAIL_COND(!E); |
157 | ERR_FAIL_COND(!E->value.in_tree); |
158 | E->value.in_tree = false; |
159 | emit_signal(SceneStringNames::get_singleton()->body_exited, node); |
160 | for (int i = 0; i < E->value.shapes.size(); i++) { |
161 | emit_signal(SceneStringNames::get_singleton()->body_shape_exited, E->value.rid, node, E->value.shapes[i].body_shape, E->value.shapes[i].area_shape); |
162 | } |
163 | } |
164 | |
165 | void Area2D::_body_inout(int p_status, const RID &p_body, ObjectID p_instance, int p_body_shape, int p_area_shape) { |
166 | bool body_in = p_status == PhysicsServer2D::AREA_BODY_ADDED; |
167 | ObjectID objid = p_instance; |
168 | |
169 | Object *obj = ObjectDB::get_instance(objid); |
170 | Node *node = Object::cast_to<Node>(obj); |
171 | |
172 | HashMap<ObjectID, BodyState>::Iterator E = body_map.find(objid); |
173 | |
174 | if (!body_in && !E) { |
175 | return; //does not exist because it was likely removed from the tree |
176 | } |
177 | |
178 | lock_callback(); |
179 | locked = true; |
180 | |
181 | if (body_in) { |
182 | if (!E) { |
183 | E = body_map.insert(objid, BodyState()); |
184 | E->value.rid = p_body; |
185 | E->value.rc = 0; |
186 | E->value.in_tree = node && node->is_inside_tree(); |
187 | if (node) { |
188 | node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree).bind(objid)); |
189 | node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree).bind(objid)); |
190 | if (E->value.in_tree) { |
191 | emit_signal(SceneStringNames::get_singleton()->body_entered, node); |
192 | } |
193 | } |
194 | } |
195 | E->value.rc++; |
196 | if (node) { |
197 | E->value.shapes.insert(ShapePair(p_body_shape, p_area_shape)); |
198 | } |
199 | |
200 | if (!node || E->value.in_tree) { |
201 | emit_signal(SceneStringNames::get_singleton()->body_shape_entered, p_body, node, p_body_shape, p_area_shape); |
202 | } |
203 | |
204 | } else { |
205 | E->value.rc--; |
206 | |
207 | if (node) { |
208 | E->value.shapes.erase(ShapePair(p_body_shape, p_area_shape)); |
209 | } |
210 | |
211 | bool in_tree = E->value.in_tree; |
212 | if (E->value.rc == 0) { |
213 | body_map.remove(E); |
214 | if (node) { |
215 | node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree)); |
216 | node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree)); |
217 | if (in_tree) { |
218 | emit_signal(SceneStringNames::get_singleton()->body_exited, obj); |
219 | } |
220 | } |
221 | } |
222 | if (!node || in_tree) { |
223 | emit_signal(SceneStringNames::get_singleton()->body_shape_exited, p_body, obj, p_body_shape, p_area_shape); |
224 | } |
225 | } |
226 | |
227 | locked = false; |
228 | unlock_callback(); |
229 | } |
230 | |
231 | void Area2D::_area_enter_tree(ObjectID p_id) { |
232 | Object *obj = ObjectDB::get_instance(p_id); |
233 | Node *node = Object::cast_to<Node>(obj); |
234 | ERR_FAIL_NULL(node); |
235 | |
236 | HashMap<ObjectID, AreaState>::Iterator E = area_map.find(p_id); |
237 | ERR_FAIL_COND(!E); |
238 | ERR_FAIL_COND(E->value.in_tree); |
239 | |
240 | E->value.in_tree = true; |
241 | emit_signal(SceneStringNames::get_singleton()->area_entered, node); |
242 | for (int i = 0; i < E->value.shapes.size(); i++) { |
243 | emit_signal(SceneStringNames::get_singleton()->area_shape_entered, E->value.rid, node, E->value.shapes[i].area_shape, E->value.shapes[i].self_shape); |
244 | } |
245 | } |
246 | |
247 | void Area2D::_area_exit_tree(ObjectID p_id) { |
248 | Object *obj = ObjectDB::get_instance(p_id); |
249 | Node *node = Object::cast_to<Node>(obj); |
250 | ERR_FAIL_NULL(node); |
251 | HashMap<ObjectID, AreaState>::Iterator E = area_map.find(p_id); |
252 | ERR_FAIL_COND(!E); |
253 | ERR_FAIL_COND(!E->value.in_tree); |
254 | E->value.in_tree = false; |
255 | emit_signal(SceneStringNames::get_singleton()->area_exited, node); |
256 | for (int i = 0; i < E->value.shapes.size(); i++) { |
257 | emit_signal(SceneStringNames::get_singleton()->area_shape_exited, E->value.rid, node, E->value.shapes[i].area_shape, E->value.shapes[i].self_shape); |
258 | } |
259 | } |
260 | |
261 | void Area2D::_area_inout(int p_status, const RID &p_area, ObjectID p_instance, int p_area_shape, int p_self_shape) { |
262 | bool area_in = p_status == PhysicsServer2D::AREA_BODY_ADDED; |
263 | ObjectID objid = p_instance; |
264 | |
265 | Object *obj = ObjectDB::get_instance(objid); |
266 | Node *node = Object::cast_to<Node>(obj); |
267 | |
268 | HashMap<ObjectID, AreaState>::Iterator E = area_map.find(objid); |
269 | |
270 | if (!area_in && !E) { |
271 | return; //likely removed from the tree |
272 | } |
273 | |
274 | lock_callback(); |
275 | locked = true; |
276 | |
277 | if (area_in) { |
278 | if (!E) { |
279 | E = area_map.insert(objid, AreaState()); |
280 | E->value.rid = p_area; |
281 | E->value.rc = 0; |
282 | E->value.in_tree = node && node->is_inside_tree(); |
283 | if (node) { |
284 | node->connect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree).bind(objid)); |
285 | node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree).bind(objid)); |
286 | if (E->value.in_tree) { |
287 | emit_signal(SceneStringNames::get_singleton()->area_entered, node); |
288 | } |
289 | } |
290 | } |
291 | E->value.rc++; |
292 | if (node) { |
293 | E->value.shapes.insert(AreaShapePair(p_area_shape, p_self_shape)); |
294 | } |
295 | |
296 | if (!node || E->value.in_tree) { |
297 | emit_signal(SceneStringNames::get_singleton()->area_shape_entered, p_area, node, p_area_shape, p_self_shape); |
298 | } |
299 | |
300 | } else { |
301 | E->value.rc--; |
302 | |
303 | if (node) { |
304 | E->value.shapes.erase(AreaShapePair(p_area_shape, p_self_shape)); |
305 | } |
306 | |
307 | bool in_tree = E->value.in_tree; |
308 | if (E->value.rc == 0) { |
309 | area_map.remove(E); |
310 | if (node) { |
311 | node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree)); |
312 | node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree)); |
313 | if (in_tree) { |
314 | emit_signal(SceneStringNames::get_singleton()->area_exited, obj); |
315 | } |
316 | } |
317 | } |
318 | if (!node || in_tree) { |
319 | emit_signal(SceneStringNames::get_singleton()->area_shape_exited, p_area, obj, p_area_shape, p_self_shape); |
320 | } |
321 | } |
322 | |
323 | locked = false; |
324 | unlock_callback(); |
325 | } |
326 | |
327 | void Area2D::_clear_monitoring() { |
328 | ERR_FAIL_COND_MSG(locked, "This function can't be used during the in/out signal." ); |
329 | |
330 | { |
331 | HashMap<ObjectID, BodyState> bmcopy = body_map; |
332 | body_map.clear(); |
333 | //disconnect all monitored stuff |
334 | |
335 | for (const KeyValue<ObjectID, BodyState> &E : bmcopy) { |
336 | Object *obj = ObjectDB::get_instance(E.key); |
337 | Node *node = Object::cast_to<Node>(obj); |
338 | |
339 | if (!node) { //node may have been deleted in previous frame or at other legitimate point |
340 | continue; |
341 | } |
342 | |
343 | node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_body_enter_tree)); |
344 | node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_body_exit_tree)); |
345 | |
346 | if (!E.value.in_tree) { |
347 | continue; |
348 | } |
349 | |
350 | for (int i = 0; i < E.value.shapes.size(); i++) { |
351 | emit_signal(SceneStringNames::get_singleton()->body_shape_exited, E.value.rid, node, E.value.shapes[i].body_shape, E.value.shapes[i].area_shape); |
352 | } |
353 | |
354 | emit_signal(SceneStringNames::get_singleton()->body_exited, obj); |
355 | } |
356 | } |
357 | |
358 | { |
359 | HashMap<ObjectID, AreaState> bmcopy = area_map; |
360 | area_map.clear(); |
361 | //disconnect all monitored stuff |
362 | |
363 | for (const KeyValue<ObjectID, AreaState> &E : bmcopy) { |
364 | Object *obj = ObjectDB::get_instance(E.key); |
365 | Node *node = Object::cast_to<Node>(obj); |
366 | |
367 | if (!node) { //node may have been deleted in previous frame or at other legitimate point |
368 | continue; |
369 | } |
370 | |
371 | node->disconnect(SceneStringNames::get_singleton()->tree_entered, callable_mp(this, &Area2D::_area_enter_tree)); |
372 | node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Area2D::_area_exit_tree)); |
373 | |
374 | if (!E.value.in_tree) { |
375 | continue; |
376 | } |
377 | |
378 | for (int i = 0; i < E.value.shapes.size(); i++) { |
379 | emit_signal(SceneStringNames::get_singleton()->area_shape_exited, E.value.rid, node, E.value.shapes[i].area_shape, E.value.shapes[i].self_shape); |
380 | } |
381 | |
382 | emit_signal(SceneStringNames::get_singleton()->area_exited, obj); |
383 | } |
384 | } |
385 | } |
386 | |
387 | void Area2D::_notification(int p_what) { |
388 | switch (p_what) { |
389 | case NOTIFICATION_EXIT_TREE: { |
390 | _clear_monitoring(); |
391 | } break; |
392 | } |
393 | } |
394 | |
395 | void Area2D::set_monitoring(bool p_enable) { |
396 | if (p_enable == monitoring) { |
397 | return; |
398 | } |
399 | ERR_FAIL_COND_MSG(locked, "Function blocked during in/out signal. Use set_deferred(\"monitoring\", true/false)." ); |
400 | |
401 | monitoring = p_enable; |
402 | |
403 | if (monitoring) { |
404 | PhysicsServer2D::get_singleton()->area_set_monitor_callback(get_rid(), callable_mp(this, &Area2D::_body_inout)); |
405 | PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), callable_mp(this, &Area2D::_area_inout)); |
406 | } else { |
407 | PhysicsServer2D::get_singleton()->area_set_monitor_callback(get_rid(), Callable()); |
408 | PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), Callable()); |
409 | _clear_monitoring(); |
410 | } |
411 | } |
412 | |
413 | bool Area2D::is_monitoring() const { |
414 | return monitoring; |
415 | } |
416 | |
417 | void Area2D::set_monitorable(bool p_enable) { |
418 | ERR_FAIL_COND_MSG(locked || (is_inside_tree() && PhysicsServer2D::get_singleton()->is_flushing_queries()), "Function blocked during in/out signal. Use set_deferred(\"monitorable\", true/false)." ); |
419 | |
420 | if (p_enable == monitorable) { |
421 | return; |
422 | } |
423 | |
424 | monitorable = p_enable; |
425 | |
426 | PhysicsServer2D::get_singleton()->area_set_monitorable(get_rid(), monitorable); |
427 | } |
428 | |
429 | bool Area2D::is_monitorable() const { |
430 | return monitorable; |
431 | } |
432 | |
433 | TypedArray<Node2D> Area2D::get_overlapping_bodies() const { |
434 | TypedArray<Node2D> ret; |
435 | ERR_FAIL_COND_V_MSG(!monitoring, ret, "Can't find overlapping bodies when monitoring is off." ); |
436 | ret.resize(body_map.size()); |
437 | int idx = 0; |
438 | for (const KeyValue<ObjectID, BodyState> &E : body_map) { |
439 | Object *obj = ObjectDB::get_instance(E.key); |
440 | if (obj) { |
441 | ret[idx] = obj; |
442 | idx++; |
443 | } |
444 | } |
445 | |
446 | ret.resize(idx); |
447 | return ret; |
448 | } |
449 | |
450 | TypedArray<Area2D> Area2D::get_overlapping_areas() const { |
451 | TypedArray<Area2D> ret; |
452 | ERR_FAIL_COND_V_MSG(!monitoring, ret, "Can't find overlapping areas when monitoring is off." ); |
453 | ret.resize(area_map.size()); |
454 | int idx = 0; |
455 | for (const KeyValue<ObjectID, AreaState> &E : area_map) { |
456 | Object *obj = ObjectDB::get_instance(E.key); |
457 | if (obj) { |
458 | ret[idx] = obj; |
459 | idx++; |
460 | } |
461 | } |
462 | |
463 | ret.resize(idx); |
464 | return ret; |
465 | } |
466 | |
467 | bool Area2D::has_overlapping_bodies() const { |
468 | ERR_FAIL_COND_V_MSG(!monitoring, false, "Can't find overlapping bodies when monitoring is off." ); |
469 | return !body_map.is_empty(); |
470 | } |
471 | |
472 | bool Area2D::has_overlapping_areas() const { |
473 | ERR_FAIL_COND_V_MSG(!monitoring, false, "Can't find overlapping areas when monitoring is off." ); |
474 | return !area_map.is_empty(); |
475 | } |
476 | |
477 | bool Area2D::overlaps_area(Node *p_area) const { |
478 | ERR_FAIL_NULL_V(p_area, false); |
479 | HashMap<ObjectID, AreaState>::ConstIterator E = area_map.find(p_area->get_instance_id()); |
480 | if (!E) { |
481 | return false; |
482 | } |
483 | return E->value.in_tree; |
484 | } |
485 | |
486 | bool Area2D::overlaps_body(Node *p_body) const { |
487 | ERR_FAIL_NULL_V(p_body, false); |
488 | HashMap<ObjectID, BodyState>::ConstIterator E = body_map.find(p_body->get_instance_id()); |
489 | if (!E) { |
490 | return false; |
491 | } |
492 | return E->value.in_tree; |
493 | } |
494 | |
495 | void Area2D::set_audio_bus_override(bool p_override) { |
496 | audio_bus_override = p_override; |
497 | } |
498 | |
499 | bool Area2D::is_overriding_audio_bus() const { |
500 | return audio_bus_override; |
501 | } |
502 | |
503 | void Area2D::set_audio_bus_name(const StringName &p_audio_bus) { |
504 | audio_bus = p_audio_bus; |
505 | } |
506 | |
507 | StringName Area2D::get_audio_bus_name() const { |
508 | for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { |
509 | if (AudioServer::get_singleton()->get_bus_name(i) == audio_bus) { |
510 | return audio_bus; |
511 | } |
512 | } |
513 | return SceneStringNames::get_singleton()->Master; |
514 | } |
515 | |
516 | void Area2D::_validate_property(PropertyInfo &p_property) const { |
517 | if (p_property.name == "audio_bus_name" ) { |
518 | String options; |
519 | for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { |
520 | if (i > 0) { |
521 | options += "," ; |
522 | } |
523 | String name = AudioServer::get_singleton()->get_bus_name(i); |
524 | options += name; |
525 | } |
526 | |
527 | p_property.hint_string = options; |
528 | } else if (p_property.name.begins_with("gravity" ) && p_property.name != "gravity_space_override" ) { |
529 | if (gravity_space_override == SPACE_OVERRIDE_DISABLED) { |
530 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
531 | } else { |
532 | if (gravity_is_point) { |
533 | if (p_property.name == "gravity_direction" ) { |
534 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
535 | } |
536 | } else { |
537 | if (p_property.name.begins_with("gravity_point_" )) { |
538 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
539 | } |
540 | } |
541 | } |
542 | } else if (p_property.name.begins_with("linear_damp" ) && p_property.name != "linear_damp_space_override" ) { |
543 | if (linear_damp_space_override == SPACE_OVERRIDE_DISABLED) { |
544 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
545 | } |
546 | } else if (p_property.name.begins_with("angular_damp" ) && p_property.name != "angular_damp_space_override" ) { |
547 | if (angular_damp_space_override == SPACE_OVERRIDE_DISABLED) { |
548 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; |
549 | } |
550 | } |
551 | } |
552 | |
553 | void Area2D::_bind_methods() { |
554 | ClassDB::bind_method(D_METHOD("set_gravity_space_override_mode" , "space_override_mode" ), &Area2D::set_gravity_space_override_mode); |
555 | ClassDB::bind_method(D_METHOD("get_gravity_space_override_mode" ), &Area2D::get_gravity_space_override_mode); |
556 | |
557 | ClassDB::bind_method(D_METHOD("set_gravity_is_point" , "enable" ), &Area2D::set_gravity_is_point); |
558 | ClassDB::bind_method(D_METHOD("is_gravity_a_point" ), &Area2D::is_gravity_a_point); |
559 | |
560 | ClassDB::bind_method(D_METHOD("set_gravity_point_unit_distance" , "distance_scale" ), &Area2D::set_gravity_point_unit_distance); |
561 | ClassDB::bind_method(D_METHOD("get_gravity_point_unit_distance" ), &Area2D::get_gravity_point_unit_distance); |
562 | |
563 | ClassDB::bind_method(D_METHOD("set_gravity_point_center" , "center" ), &Area2D::set_gravity_point_center); |
564 | ClassDB::bind_method(D_METHOD("get_gravity_point_center" ), &Area2D::get_gravity_point_center); |
565 | |
566 | ClassDB::bind_method(D_METHOD("set_gravity_direction" , "direction" ), &Area2D::set_gravity_direction); |
567 | ClassDB::bind_method(D_METHOD("get_gravity_direction" ), &Area2D::get_gravity_direction); |
568 | |
569 | ClassDB::bind_method(D_METHOD("set_gravity" , "gravity" ), &Area2D::set_gravity); |
570 | ClassDB::bind_method(D_METHOD("get_gravity" ), &Area2D::get_gravity); |
571 | |
572 | ClassDB::bind_method(D_METHOD("set_linear_damp_space_override_mode" , "space_override_mode" ), &Area2D::set_linear_damp_space_override_mode); |
573 | ClassDB::bind_method(D_METHOD("get_linear_damp_space_override_mode" ), &Area2D::get_linear_damp_space_override_mode); |
574 | |
575 | ClassDB::bind_method(D_METHOD("set_angular_damp_space_override_mode" , "space_override_mode" ), &Area2D::set_angular_damp_space_override_mode); |
576 | ClassDB::bind_method(D_METHOD("get_angular_damp_space_override_mode" ), &Area2D::get_angular_damp_space_override_mode); |
577 | |
578 | ClassDB::bind_method(D_METHOD("set_linear_damp" , "linear_damp" ), &Area2D::set_linear_damp); |
579 | ClassDB::bind_method(D_METHOD("get_linear_damp" ), &Area2D::get_linear_damp); |
580 | |
581 | ClassDB::bind_method(D_METHOD("set_angular_damp" , "angular_damp" ), &Area2D::set_angular_damp); |
582 | ClassDB::bind_method(D_METHOD("get_angular_damp" ), &Area2D::get_angular_damp); |
583 | |
584 | ClassDB::bind_method(D_METHOD("set_priority" , "priority" ), &Area2D::set_priority); |
585 | ClassDB::bind_method(D_METHOD("get_priority" ), &Area2D::get_priority); |
586 | |
587 | ClassDB::bind_method(D_METHOD("set_monitoring" , "enable" ), &Area2D::set_monitoring); |
588 | ClassDB::bind_method(D_METHOD("is_monitoring" ), &Area2D::is_monitoring); |
589 | |
590 | ClassDB::bind_method(D_METHOD("set_monitorable" , "enable" ), &Area2D::set_monitorable); |
591 | ClassDB::bind_method(D_METHOD("is_monitorable" ), &Area2D::is_monitorable); |
592 | |
593 | ClassDB::bind_method(D_METHOD("get_overlapping_bodies" ), &Area2D::get_overlapping_bodies); |
594 | ClassDB::bind_method(D_METHOD("get_overlapping_areas" ), &Area2D::get_overlapping_areas); |
595 | |
596 | ClassDB::bind_method(D_METHOD("has_overlapping_bodies" ), &Area2D::has_overlapping_bodies); |
597 | ClassDB::bind_method(D_METHOD("has_overlapping_areas" ), &Area2D::has_overlapping_areas); |
598 | |
599 | ClassDB::bind_method(D_METHOD("overlaps_body" , "body" ), &Area2D::overlaps_body); |
600 | ClassDB::bind_method(D_METHOD("overlaps_area" , "area" ), &Area2D::overlaps_area); |
601 | |
602 | ClassDB::bind_method(D_METHOD("set_audio_bus_name" , "name" ), &Area2D::set_audio_bus_name); |
603 | ClassDB::bind_method(D_METHOD("get_audio_bus_name" ), &Area2D::get_audio_bus_name); |
604 | |
605 | ClassDB::bind_method(D_METHOD("set_audio_bus_override" , "enable" ), &Area2D::set_audio_bus_override); |
606 | ClassDB::bind_method(D_METHOD("is_overriding_audio_bus" ), &Area2D::is_overriding_audio_bus); |
607 | |
608 | ADD_SIGNAL(MethodInfo("body_shape_entered" , PropertyInfo(Variant::RID, "body_rid" ), PropertyInfo(Variant::OBJECT, "body" , PROPERTY_HINT_RESOURCE_TYPE, "Node2D" ), PropertyInfo(Variant::INT, "body_shape_index" ), PropertyInfo(Variant::INT, "local_shape_index" ))); |
609 | ADD_SIGNAL(MethodInfo("body_shape_exited" , PropertyInfo(Variant::RID, "body_rid" ), PropertyInfo(Variant::OBJECT, "body" , PROPERTY_HINT_RESOURCE_TYPE, "Node2D" ), PropertyInfo(Variant::INT, "body_shape_index" ), PropertyInfo(Variant::INT, "local_shape_index" ))); |
610 | ADD_SIGNAL(MethodInfo("body_entered" , PropertyInfo(Variant::OBJECT, "body" , PROPERTY_HINT_RESOURCE_TYPE, "Node2D" ))); |
611 | ADD_SIGNAL(MethodInfo("body_exited" , PropertyInfo(Variant::OBJECT, "body" , PROPERTY_HINT_RESOURCE_TYPE, "Node2D" ))); |
612 | |
613 | ADD_SIGNAL(MethodInfo("area_shape_entered" , PropertyInfo(Variant::RID, "area_rid" ), PropertyInfo(Variant::OBJECT, "area" , PROPERTY_HINT_RESOURCE_TYPE, "Area2D" ), PropertyInfo(Variant::INT, "area_shape_index" ), PropertyInfo(Variant::INT, "local_shape_index" ))); |
614 | ADD_SIGNAL(MethodInfo("area_shape_exited" , PropertyInfo(Variant::RID, "area_rid" ), PropertyInfo(Variant::OBJECT, "area" , PROPERTY_HINT_RESOURCE_TYPE, "Area2D" ), PropertyInfo(Variant::INT, "area_shape_index" ), PropertyInfo(Variant::INT, "local_shape_index" ))); |
615 | ADD_SIGNAL(MethodInfo("area_entered" , PropertyInfo(Variant::OBJECT, "area" , PROPERTY_HINT_RESOURCE_TYPE, "Area2D" ))); |
616 | ADD_SIGNAL(MethodInfo("area_exited" , PropertyInfo(Variant::OBJECT, "area" , PROPERTY_HINT_RESOURCE_TYPE, "Area2D" ))); |
617 | |
618 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring" ), "set_monitoring" , "is_monitoring" ); |
619 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable" ), "set_monitorable" , "is_monitorable" ); |
620 | ADD_PROPERTY(PropertyInfo(Variant::INT, "priority" , PROPERTY_HINT_RANGE, "0,100000,1,or_greater,or_less" ), "set_priority" , "get_priority" ); |
621 | |
622 | ADD_GROUP("Gravity" , "gravity_" ); |
623 | ADD_PROPERTY(PropertyInfo(Variant::INT, "gravity_space_override" , PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_space_override_mode" , "get_gravity_space_override_mode" ); |
624 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gravity_point" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_gravity_is_point" , "is_gravity_a_point" ); |
625 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity_point_unit_distance" , PROPERTY_HINT_RANGE, "0,1024,0.001,or_greater,exp,suffix:px" ), "set_gravity_point_unit_distance" , "get_gravity_point_unit_distance" ); |
626 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_point_center" , PROPERTY_HINT_NONE, "suffix:px" ), "set_gravity_point_center" , "get_gravity_point_center" ); |
627 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "gravity_direction" ), "set_gravity_direction" , "get_gravity_direction" ); |
628 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gravity" , PROPERTY_HINT_RANGE, U"-4096,4096,0.001,or_less,or_greater,suffix:px/s\u00B2" ), "set_gravity" , "get_gravity" ); |
629 | |
630 | ADD_GROUP("Linear Damp" , "linear_damp_" ); |
631 | ADD_PROPERTY(PropertyInfo(Variant::INT, "linear_damp_space_override" , PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_linear_damp_space_override_mode" , "get_linear_damp_space_override_mode" ); |
632 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_damp" , PROPERTY_HINT_RANGE, "0,100,0.001,or_greater" ), "set_linear_damp" , "get_linear_damp" ); |
633 | |
634 | ADD_GROUP("Angular Damp" , "angular_damp_" ); |
635 | ADD_PROPERTY(PropertyInfo(Variant::INT, "angular_damp_space_override" , PROPERTY_HINT_ENUM, "Disabled,Combine,Combine-Replace,Replace,Replace-Combine" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_angular_damp_space_override_mode" , "get_angular_damp_space_override_mode" ); |
636 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "angular_damp" , PROPERTY_HINT_RANGE, "0,100,0.001,or_greater" ), "set_angular_damp" , "get_angular_damp" ); |
637 | |
638 | ADD_GROUP("Audio Bus" , "audio_bus_" ); |
639 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_bus_override" ), "set_audio_bus_override" , "is_overriding_audio_bus" ); |
640 | ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "audio_bus_name" , PROPERTY_HINT_ENUM, "" ), "set_audio_bus_name" , "get_audio_bus_name" ); |
641 | |
642 | BIND_ENUM_CONSTANT(SPACE_OVERRIDE_DISABLED); |
643 | BIND_ENUM_CONSTANT(SPACE_OVERRIDE_COMBINE); |
644 | BIND_ENUM_CONSTANT(SPACE_OVERRIDE_COMBINE_REPLACE); |
645 | BIND_ENUM_CONSTANT(SPACE_OVERRIDE_REPLACE); |
646 | BIND_ENUM_CONSTANT(SPACE_OVERRIDE_REPLACE_COMBINE); |
647 | } |
648 | |
649 | Area2D::Area2D() : |
650 | CollisionObject2D(PhysicsServer2D::get_singleton()->area_create(), true) { |
651 | set_gravity(980); |
652 | set_gravity_direction(Vector2(0, 1)); |
653 | set_monitoring(true); |
654 | set_monitorable(true); |
655 | set_hide_clip_children(true); |
656 | } |
657 | |
658 | Area2D::~Area2D() { |
659 | } |
660 | |