| 1 | /**************************************************************************/ |
| 2 | /* joint_2d.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "joint_2d.h" |
| 32 | |
| 33 | #include "physics_body_2d.h" |
| 34 | #include "scene/scene_string_names.h" |
| 35 | |
| 36 | void Joint2D::_disconnect_signals() { |
| 37 | Node *node_a = get_node_or_null(a); |
| 38 | PhysicsBody2D *body_a = Object::cast_to<PhysicsBody2D>(node_a); |
| 39 | if (body_a) { |
| 40 | body_a->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Joint2D::_body_exit_tree)); |
| 41 | } |
| 42 | |
| 43 | Node *node_b = get_node_or_null(b); |
| 44 | PhysicsBody2D *body_b = Object::cast_to<PhysicsBody2D>(node_b); |
| 45 | if (body_b) { |
| 46 | body_b->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Joint2D::_body_exit_tree)); |
| 47 | } |
| 48 | } |
| 49 | |
| 50 | void Joint2D::_body_exit_tree() { |
| 51 | _disconnect_signals(); |
| 52 | _update_joint(true); |
| 53 | update_configuration_warnings(); |
| 54 | } |
| 55 | |
| 56 | void Joint2D::_update_joint(bool p_only_free) { |
| 57 | if (ba.is_valid() && bb.is_valid() && exclude_from_collision) { |
| 58 | PhysicsServer2D::get_singleton()->joint_disable_collisions_between_bodies(joint, false); |
| 59 | } |
| 60 | |
| 61 | ba = RID(); |
| 62 | bb = RID(); |
| 63 | configured = false; |
| 64 | |
| 65 | if (p_only_free || !is_inside_tree()) { |
| 66 | PhysicsServer2D::get_singleton()->joint_clear(joint); |
| 67 | warning = String(); |
| 68 | return; |
| 69 | } |
| 70 | |
| 71 | Node *node_a = get_node_or_null(a); |
| 72 | Node *node_b = get_node_or_null(b); |
| 73 | |
| 74 | PhysicsBody2D *body_a = Object::cast_to<PhysicsBody2D>(node_a); |
| 75 | PhysicsBody2D *body_b = Object::cast_to<PhysicsBody2D>(node_b); |
| 76 | |
| 77 | bool valid = false; |
| 78 | |
| 79 | if (node_a && !body_a && node_b && !body_b) { |
| 80 | warning = RTR("Node A and Node B must be PhysicsBody2Ds" ); |
| 81 | } else if (node_a && !body_a) { |
| 82 | warning = RTR("Node A must be a PhysicsBody2D" ); |
| 83 | } else if (node_b && !body_b) { |
| 84 | warning = RTR("Node B must be a PhysicsBody2D" ); |
| 85 | } else if (!body_a || !body_b) { |
| 86 | warning = RTR("Joint is not connected to two PhysicsBody2Ds" ); |
| 87 | } else if (body_a == body_b) { |
| 88 | warning = RTR("Node A and Node B must be different PhysicsBody2Ds" ); |
| 89 | } else { |
| 90 | warning = String(); |
| 91 | valid = true; |
| 92 | } |
| 93 | |
| 94 | update_configuration_warnings(); |
| 95 | |
| 96 | if (!valid) { |
| 97 | PhysicsServer2D::get_singleton()->joint_clear(joint); |
| 98 | return; |
| 99 | } |
| 100 | |
| 101 | if (body_a) { |
| 102 | body_a->force_update_transform(); |
| 103 | } |
| 104 | |
| 105 | if (body_b) { |
| 106 | body_b->force_update_transform(); |
| 107 | } |
| 108 | |
| 109 | configured = true; |
| 110 | |
| 111 | _configure_joint(joint, body_a, body_b); |
| 112 | |
| 113 | ERR_FAIL_COND_MSG(!joint.is_valid(), "Failed to configure the joint." ); |
| 114 | |
| 115 | PhysicsServer2D::get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias); |
| 116 | |
| 117 | ba = body_a->get_rid(); |
| 118 | bb = body_b->get_rid(); |
| 119 | |
| 120 | body_a->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Joint2D::_body_exit_tree)); |
| 121 | body_b->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &Joint2D::_body_exit_tree)); |
| 122 | |
| 123 | PhysicsServer2D::get_singleton()->joint_disable_collisions_between_bodies(joint, exclude_from_collision); |
| 124 | } |
| 125 | |
| 126 | void Joint2D::set_node_a(const NodePath &p_node_a) { |
| 127 | if (a == p_node_a) { |
| 128 | return; |
| 129 | } |
| 130 | |
| 131 | if (is_configured()) { |
| 132 | _disconnect_signals(); |
| 133 | } |
| 134 | |
| 135 | a = p_node_a; |
| 136 | if (Engine::get_singleton()->is_editor_hint()) { |
| 137 | // When in editor, the setter may be called as a result of node rename. |
| 138 | // It happens before the node actually changes its name, which triggers false warning. |
| 139 | callable_mp(this, &Joint2D::_update_joint).call_deferred(); |
| 140 | } else { |
| 141 | _update_joint(); |
| 142 | } |
| 143 | } |
| 144 | |
| 145 | NodePath Joint2D::get_node_a() const { |
| 146 | return a; |
| 147 | } |
| 148 | |
| 149 | void Joint2D::set_node_b(const NodePath &p_node_b) { |
| 150 | if (b == p_node_b) { |
| 151 | return; |
| 152 | } |
| 153 | |
| 154 | if (is_configured()) { |
| 155 | _disconnect_signals(); |
| 156 | } |
| 157 | |
| 158 | b = p_node_b; |
| 159 | if (Engine::get_singleton()->is_editor_hint()) { |
| 160 | callable_mp(this, &Joint2D::_update_joint).call_deferred(); |
| 161 | } else { |
| 162 | _update_joint(); |
| 163 | } |
| 164 | } |
| 165 | |
| 166 | NodePath Joint2D::get_node_b() const { |
| 167 | return b; |
| 168 | } |
| 169 | |
| 170 | void Joint2D::_notification(int p_what) { |
| 171 | switch (p_what) { |
| 172 | case NOTIFICATION_POST_ENTER_TREE: { |
| 173 | if (is_configured()) { |
| 174 | _disconnect_signals(); |
| 175 | } |
| 176 | _update_joint(); |
| 177 | } break; |
| 178 | |
| 179 | case NOTIFICATION_EXIT_TREE: { |
| 180 | if (is_configured()) { |
| 181 | _disconnect_signals(); |
| 182 | } |
| 183 | _update_joint(true); |
| 184 | } break; |
| 185 | } |
| 186 | } |
| 187 | |
| 188 | void Joint2D::set_bias(real_t p_bias) { |
| 189 | bias = p_bias; |
| 190 | if (joint.is_valid()) { |
| 191 | PhysicsServer2D::get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias); |
| 192 | } |
| 193 | } |
| 194 | |
| 195 | real_t Joint2D::get_bias() const { |
| 196 | return bias; |
| 197 | } |
| 198 | |
| 199 | void Joint2D::set_exclude_nodes_from_collision(bool p_enable) { |
| 200 | if (exclude_from_collision == p_enable) { |
| 201 | return; |
| 202 | } |
| 203 | if (is_configured()) { |
| 204 | _disconnect_signals(); |
| 205 | } |
| 206 | _update_joint(true); |
| 207 | exclude_from_collision = p_enable; |
| 208 | _update_joint(); |
| 209 | } |
| 210 | |
| 211 | bool Joint2D::get_exclude_nodes_from_collision() const { |
| 212 | return exclude_from_collision; |
| 213 | } |
| 214 | |
| 215 | PackedStringArray Joint2D::get_configuration_warnings() const { |
| 216 | PackedStringArray warnings = Node2D::get_configuration_warnings(); |
| 217 | |
| 218 | if (!warning.is_empty()) { |
| 219 | warnings.push_back(warning); |
| 220 | } |
| 221 | |
| 222 | return warnings; |
| 223 | } |
| 224 | |
| 225 | void Joint2D::_bind_methods() { |
| 226 | ClassDB::bind_method(D_METHOD("set_node_a" , "node" ), &Joint2D::set_node_a); |
| 227 | ClassDB::bind_method(D_METHOD("get_node_a" ), &Joint2D::get_node_a); |
| 228 | |
| 229 | ClassDB::bind_method(D_METHOD("set_node_b" , "node" ), &Joint2D::set_node_b); |
| 230 | ClassDB::bind_method(D_METHOD("get_node_b" ), &Joint2D::get_node_b); |
| 231 | |
| 232 | ClassDB::bind_method(D_METHOD("set_bias" , "bias" ), &Joint2D::set_bias); |
| 233 | ClassDB::bind_method(D_METHOD("get_bias" ), &Joint2D::get_bias); |
| 234 | |
| 235 | ClassDB::bind_method(D_METHOD("set_exclude_nodes_from_collision" , "enable" ), &Joint2D::set_exclude_nodes_from_collision); |
| 236 | ClassDB::bind_method(D_METHOD("get_exclude_nodes_from_collision" ), &Joint2D::get_exclude_nodes_from_collision); |
| 237 | |
| 238 | ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_a" , PROPERTY_HINT_NODE_PATH_VALID_TYPES, "PhysicsBody2D" ), "set_node_a" , "get_node_a" ); |
| 239 | ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_b" , PROPERTY_HINT_NODE_PATH_VALID_TYPES, "PhysicsBody2D" ), "set_node_b" , "get_node_b" ); |
| 240 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bias" , PROPERTY_HINT_RANGE, "0,0.9,0.001" ), "set_bias" , "get_bias" ); |
| 241 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_collision" ), "set_exclude_nodes_from_collision" , "get_exclude_nodes_from_collision" ); |
| 242 | } |
| 243 | |
| 244 | Joint2D::Joint2D() { |
| 245 | joint = PhysicsServer2D::get_singleton()->joint_create(); |
| 246 | set_hide_clip_children(true); |
| 247 | } |
| 248 | |
| 249 | Joint2D::~Joint2D() { |
| 250 | ERR_FAIL_NULL(PhysicsServer2D::get_singleton()); |
| 251 | PhysicsServer2D::get_singleton()->free(joint); |
| 252 | } |
| 253 | |
| 254 | /////////////////////////////////////////////////////////////////////////////// |
| 255 | /////////////////////////////////////////////////////////////////////////////// |
| 256 | /////////////////////////////////////////////////////////////////////////////// |
| 257 | |
| 258 | void PinJoint2D::_notification(int p_what) { |
| 259 | switch (p_what) { |
| 260 | case NOTIFICATION_DRAW: { |
| 261 | if (!is_inside_tree()) { |
| 262 | break; |
| 263 | } |
| 264 | |
| 265 | if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { |
| 266 | break; |
| 267 | } |
| 268 | |
| 269 | draw_line(Point2(-10, 0), Point2(+10, 0), Color(0.7, 0.6, 0.0, 0.5), 3); |
| 270 | draw_line(Point2(0, -10), Point2(0, +10), Color(0.7, 0.6, 0.0, 0.5), 3); |
| 271 | } break; |
| 272 | } |
| 273 | } |
| 274 | |
| 275 | void PinJoint2D::_configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) { |
| 276 | PhysicsServer2D::get_singleton()->joint_make_pin(p_joint, get_global_position(), body_a->get_rid(), body_b ? body_b->get_rid() : RID()); |
| 277 | PhysicsServer2D::get_singleton()->pin_joint_set_param(p_joint, PhysicsServer2D::PIN_JOINT_SOFTNESS, softness); |
| 278 | } |
| 279 | |
| 280 | void PinJoint2D::set_softness(real_t p_softness) { |
| 281 | softness = p_softness; |
| 282 | queue_redraw(); |
| 283 | if (is_configured()) { |
| 284 | PhysicsServer2D::get_singleton()->pin_joint_set_param(get_joint(), PhysicsServer2D::PIN_JOINT_SOFTNESS, p_softness); |
| 285 | } |
| 286 | } |
| 287 | |
| 288 | real_t PinJoint2D::get_softness() const { |
| 289 | return softness; |
| 290 | } |
| 291 | |
| 292 | void PinJoint2D::_bind_methods() { |
| 293 | ClassDB::bind_method(D_METHOD("set_softness" , "softness" ), &PinJoint2D::set_softness); |
| 294 | ClassDB::bind_method(D_METHOD("get_softness" ), &PinJoint2D::get_softness); |
| 295 | |
| 296 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "softness" , PROPERTY_HINT_RANGE, "0.00,16,0.01,exp" ), "set_softness" , "get_softness" ); |
| 297 | } |
| 298 | |
| 299 | PinJoint2D::PinJoint2D() { |
| 300 | } |
| 301 | |
| 302 | /////////////////////////////////////////////////////////////////////////////// |
| 303 | /////////////////////////////////////////////////////////////////////////////// |
| 304 | /////////////////////////////////////////////////////////////////////////////// |
| 305 | |
| 306 | void GrooveJoint2D::_notification(int p_what) { |
| 307 | switch (p_what) { |
| 308 | case NOTIFICATION_DRAW: { |
| 309 | if (!is_inside_tree()) { |
| 310 | break; |
| 311 | } |
| 312 | |
| 313 | if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { |
| 314 | break; |
| 315 | } |
| 316 | |
| 317 | draw_line(Point2(-10, 0), Point2(+10, 0), Color(0.7, 0.6, 0.0, 0.5), 3); |
| 318 | draw_line(Point2(-10, length), Point2(+10, length), Color(0.7, 0.6, 0.0, 0.5), 3); |
| 319 | draw_line(Point2(0, 0), Point2(0, length), Color(0.7, 0.6, 0.0, 0.5), 3); |
| 320 | draw_line(Point2(-10, initial_offset), Point2(+10, initial_offset), Color(0.8, 0.8, 0.9, 0.5), 5); |
| 321 | } break; |
| 322 | } |
| 323 | } |
| 324 | |
| 325 | void GrooveJoint2D::_configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) { |
| 326 | Transform2D gt = get_global_transform(); |
| 327 | Vector2 groove_A1 = gt.get_origin(); |
| 328 | Vector2 groove_A2 = gt.xform(Vector2(0, length)); |
| 329 | Vector2 anchor_B = gt.xform(Vector2(0, initial_offset)); |
| 330 | |
| 331 | PhysicsServer2D::get_singleton()->joint_make_groove(p_joint, groove_A1, groove_A2, anchor_B, body_a->get_rid(), body_b->get_rid()); |
| 332 | } |
| 333 | |
| 334 | void GrooveJoint2D::set_length(real_t p_length) { |
| 335 | length = p_length; |
| 336 | queue_redraw(); |
| 337 | } |
| 338 | |
| 339 | real_t GrooveJoint2D::get_length() const { |
| 340 | return length; |
| 341 | } |
| 342 | |
| 343 | void GrooveJoint2D::set_initial_offset(real_t p_initial_offset) { |
| 344 | initial_offset = p_initial_offset; |
| 345 | queue_redraw(); |
| 346 | } |
| 347 | |
| 348 | real_t GrooveJoint2D::get_initial_offset() const { |
| 349 | return initial_offset; |
| 350 | } |
| 351 | |
| 352 | void GrooveJoint2D::_bind_methods() { |
| 353 | ClassDB::bind_method(D_METHOD("set_length" , "length" ), &GrooveJoint2D::set_length); |
| 354 | ClassDB::bind_method(D_METHOD("get_length" ), &GrooveJoint2D::get_length); |
| 355 | ClassDB::bind_method(D_METHOD("set_initial_offset" , "offset" ), &GrooveJoint2D::set_initial_offset); |
| 356 | ClassDB::bind_method(D_METHOD("get_initial_offset" ), &GrooveJoint2D::get_initial_offset); |
| 357 | |
| 358 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length" , PROPERTY_HINT_RANGE, "1,65535,1,exp,suffix:px" ), "set_length" , "get_length" ); |
| 359 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "initial_offset" , PROPERTY_HINT_RANGE, "1,65535,1,exp,suffix:px" ), "set_initial_offset" , "get_initial_offset" ); |
| 360 | } |
| 361 | |
| 362 | GrooveJoint2D::GrooveJoint2D() { |
| 363 | } |
| 364 | |
| 365 | /////////////////////////////////////////////////////////////////////////////// |
| 366 | /////////////////////////////////////////////////////////////////////////////// |
| 367 | /////////////////////////////////////////////////////////////////////////////// |
| 368 | |
| 369 | void DampedSpringJoint2D::_notification(int p_what) { |
| 370 | switch (p_what) { |
| 371 | case NOTIFICATION_DRAW: { |
| 372 | if (!is_inside_tree()) { |
| 373 | break; |
| 374 | } |
| 375 | |
| 376 | if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { |
| 377 | break; |
| 378 | } |
| 379 | |
| 380 | draw_line(Point2(-10, 0), Point2(+10, 0), Color(0.7, 0.6, 0.0, 0.5), 3); |
| 381 | draw_line(Point2(-10, length), Point2(+10, length), Color(0.7, 0.6, 0.0, 0.5), 3); |
| 382 | draw_line(Point2(0, 0), Point2(0, length), Color(0.7, 0.6, 0.0, 0.5), 3); |
| 383 | } break; |
| 384 | } |
| 385 | } |
| 386 | |
| 387 | void DampedSpringJoint2D::_configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) { |
| 388 | Transform2D gt = get_global_transform(); |
| 389 | Vector2 anchor_A = gt.get_origin(); |
| 390 | Vector2 anchor_B = gt.xform(Vector2(0, length)); |
| 391 | |
| 392 | PhysicsServer2D::get_singleton()->joint_make_damped_spring(p_joint, anchor_A, anchor_B, body_a->get_rid(), body_b->get_rid()); |
| 393 | if (rest_length) { |
| 394 | PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(p_joint, PhysicsServer2D::DAMPED_SPRING_REST_LENGTH, rest_length); |
| 395 | } |
| 396 | PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(p_joint, PhysicsServer2D::DAMPED_SPRING_STIFFNESS, stiffness); |
| 397 | PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(p_joint, PhysicsServer2D::DAMPED_SPRING_DAMPING, damping); |
| 398 | } |
| 399 | |
| 400 | void DampedSpringJoint2D::set_length(real_t p_length) { |
| 401 | length = p_length; |
| 402 | queue_redraw(); |
| 403 | } |
| 404 | |
| 405 | real_t DampedSpringJoint2D::get_length() const { |
| 406 | return length; |
| 407 | } |
| 408 | |
| 409 | void DampedSpringJoint2D::set_rest_length(real_t p_rest_length) { |
| 410 | rest_length = p_rest_length; |
| 411 | queue_redraw(); |
| 412 | if (is_configured()) { |
| 413 | PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_REST_LENGTH, p_rest_length ? p_rest_length : length); |
| 414 | } |
| 415 | } |
| 416 | |
| 417 | real_t DampedSpringJoint2D::get_rest_length() const { |
| 418 | return rest_length; |
| 419 | } |
| 420 | |
| 421 | void DampedSpringJoint2D::set_stiffness(real_t p_stiffness) { |
| 422 | stiffness = p_stiffness; |
| 423 | queue_redraw(); |
| 424 | if (is_configured()) { |
| 425 | PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_STIFFNESS, p_stiffness); |
| 426 | } |
| 427 | } |
| 428 | |
| 429 | real_t DampedSpringJoint2D::get_stiffness() const { |
| 430 | return stiffness; |
| 431 | } |
| 432 | |
| 433 | void DampedSpringJoint2D::set_damping(real_t p_damping) { |
| 434 | damping = p_damping; |
| 435 | queue_redraw(); |
| 436 | if (is_configured()) { |
| 437 | PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_DAMPING, p_damping); |
| 438 | } |
| 439 | } |
| 440 | |
| 441 | real_t DampedSpringJoint2D::get_damping() const { |
| 442 | return damping; |
| 443 | } |
| 444 | |
| 445 | void DampedSpringJoint2D::_bind_methods() { |
| 446 | ClassDB::bind_method(D_METHOD("set_length" , "length" ), &DampedSpringJoint2D::set_length); |
| 447 | ClassDB::bind_method(D_METHOD("get_length" ), &DampedSpringJoint2D::get_length); |
| 448 | ClassDB::bind_method(D_METHOD("set_rest_length" , "rest_length" ), &DampedSpringJoint2D::set_rest_length); |
| 449 | ClassDB::bind_method(D_METHOD("get_rest_length" ), &DampedSpringJoint2D::get_rest_length); |
| 450 | ClassDB::bind_method(D_METHOD("set_stiffness" , "stiffness" ), &DampedSpringJoint2D::set_stiffness); |
| 451 | ClassDB::bind_method(D_METHOD("get_stiffness" ), &DampedSpringJoint2D::get_stiffness); |
| 452 | ClassDB::bind_method(D_METHOD("set_damping" , "damping" ), &DampedSpringJoint2D::set_damping); |
| 453 | ClassDB::bind_method(D_METHOD("get_damping" ), &DampedSpringJoint2D::get_damping); |
| 454 | |
| 455 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "length" , PROPERTY_HINT_RANGE, "1,65535,1,exp,suffix:px" ), "set_length" , "get_length" ); |
| 456 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rest_length" , PROPERTY_HINT_RANGE, "0,65535,1,exp,suffix:px" ), "set_rest_length" , "get_rest_length" ); |
| 457 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stiffness" , PROPERTY_HINT_RANGE, "0.1,64,0.1,exp" ), "set_stiffness" , "get_stiffness" ); |
| 458 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping" , PROPERTY_HINT_RANGE, "0.01,16,0.01,exp" ), "set_damping" , "get_damping" ); |
| 459 | } |
| 460 | |
| 461 | DampedSpringJoint2D::DampedSpringJoint2D() { |
| 462 | } |
| 463 | |