| 1 | /**************************************************************************/ | 
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| 2 | /*  navigation_server_2d.cpp                                              */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "servers/navigation_server_2d.h" | 
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| 32 |  | 
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| 33 | #include "core/math/transform_2d.h" | 
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| 34 | #include "core/math/transform_3d.h" | 
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| 35 | #include "servers/navigation_server_3d.h" | 
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| 36 |  | 
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| 37 | NavigationServer2D *NavigationServer2D::singleton = nullptr; | 
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| 38 |  | 
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| 39 | #define FORWARD_0(FUNC_NAME)                                     \ | 
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| 40 | NavigationServer2D::FUNC_NAME() {                            \ | 
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| 41 | return NavigationServer3D::get_singleton()->FUNC_NAME(); \ | 
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| 42 | } | 
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| 43 |  | 
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| 44 | #define FORWARD_0_C(FUNC_NAME)                                   \ | 
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| 45 | NavigationServer2D::FUNC_NAME()                              \ | 
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| 46 | const {                                              \ | 
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| 47 | return NavigationServer3D::get_singleton()->FUNC_NAME(); \ | 
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| 48 | } | 
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| 49 |  | 
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| 50 | #define FORWARD_1(FUNC_NAME, T_0, D_0, CONV_0)                              \ | 
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| 51 | NavigationServer2D::FUNC_NAME(T_0 D_0) {                                \ | 
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| 52 | return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0)); \ | 
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| 53 | } | 
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| 54 |  | 
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| 55 | #define FORWARD_1_C(FUNC_NAME, T_0, D_0, CONV_0)                            \ | 
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| 56 | NavigationServer2D::FUNC_NAME(T_0 D_0)                                  \ | 
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| 57 | const {                                                         \ | 
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| 58 | return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0)); \ | 
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| 59 | } | 
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| 60 |  | 
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| 61 | #define FORWARD_1_R_C(CONV_R, FUNC_NAME, T_0, D_0, CONV_0)                          \ | 
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| 62 | NavigationServer2D::FUNC_NAME(T_0 D_0)                                          \ | 
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| 63 | const {                                                                 \ | 
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| 64 | return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0))); \ | 
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| 65 | } | 
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| 66 |  | 
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| 67 | #define FORWARD_2(FUNC_NAME, T_0, D_0, T_1, D_1, CONV_0, CONV_1)                         \ | 
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| 68 | NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1) {                                    \ | 
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| 69 | return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1)); \ | 
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| 70 | } | 
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| 71 |  | 
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| 72 | #define FORWARD_2_C(FUNC_NAME, T_0, D_0, T_1, D_1, CONV_0, CONV_1)                       \ | 
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| 73 | NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1)                                      \ | 
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| 74 | const {                                                                      \ | 
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| 75 | return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1)); \ | 
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| 76 | } | 
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| 77 |  | 
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| 78 | #define FORWARD_2_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, CONV_0, CONV_1)                     \ | 
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| 79 | NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1)                                              \ | 
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| 80 | const {                                                                              \ | 
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| 81 | return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1))); \ | 
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| 82 | } | 
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| 83 |  | 
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| 84 | #define FORWARD_5_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, T_4, D_4, CONV_0, CONV_1, CONV_2, CONV_3, CONV_4)      \ | 
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| 85 | NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3, T_4 D_4)                                                          \ | 
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| 86 | const {                                                                                                                     \ | 
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| 87 | return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3), CONV_4(D_4))); \ | 
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| 88 | } | 
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| 89 |  | 
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| 90 | static RID rid_to_rid(const RID d) { | 
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| 91 | return d; | 
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| 92 | } | 
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| 93 |  | 
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| 94 | static bool bool_to_bool(const bool d) { | 
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| 95 | return d; | 
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| 96 | } | 
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| 97 |  | 
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| 98 | static int int_to_int(const int d) { | 
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| 99 | return d; | 
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| 100 | } | 
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| 101 |  | 
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| 102 | static uint32_t uint32_to_uint32(const uint32_t d) { | 
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| 103 | return d; | 
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| 104 | } | 
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| 105 |  | 
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| 106 | static real_t real_to_real(const real_t d) { | 
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| 107 | return d; | 
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| 108 | } | 
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| 109 |  | 
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| 110 | static Vector3 v2_to_v3(const Vector2 d) { | 
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| 111 | return Vector3(d.x, 0.0, d.y); | 
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| 112 | } | 
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| 113 |  | 
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| 114 | static Vector2 v3_to_v2(const Vector3 &d) { | 
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| 115 | return Vector2(d.x, d.z); | 
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| 116 | } | 
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| 117 |  | 
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| 118 | static Vector<Vector3> vector_v2_to_v3(const Vector<Vector2> &d) { | 
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| 119 | Vector<Vector3> nd; | 
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| 120 | nd.resize(d.size()); | 
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| 121 | for (int i(0); i < nd.size(); i++) { | 
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| 122 | nd.write[i] = v2_to_v3(d[i]); | 
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| 123 | } | 
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| 124 | return nd; | 
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| 125 | } | 
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| 126 |  | 
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| 127 | static Vector<Vector2> vector_v3_to_v2(const Vector<Vector3> &d) { | 
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| 128 | Vector<Vector2> nd; | 
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| 129 | nd.resize(d.size()); | 
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| 130 | for (int i(0); i < nd.size(); i++) { | 
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| 131 | nd.write[i] = v3_to_v2(d[i]); | 
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| 132 | } | 
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| 133 | return nd; | 
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| 134 | } | 
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| 135 |  | 
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| 136 | static Transform3D trf2_to_trf3(const Transform2D &d) { | 
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| 137 | Vector3 o(v2_to_v3(d.get_origin())); | 
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| 138 | Basis b; | 
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| 139 | b.rotate(Vector3(0, -1, 0), d.get_rotation()); | 
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| 140 | b.scale(v2_to_v3(d.get_scale())); | 
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| 141 | return Transform3D(b, o); | 
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| 142 | } | 
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| 143 |  | 
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| 144 | static ObjectID id_to_id(const ObjectID &id) { | 
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| 145 | return id; | 
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| 146 | } | 
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| 147 |  | 
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| 148 | static Callable callable_to_callable(const Callable &c) { | 
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| 149 | return c; | 
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| 150 | } | 
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| 151 |  | 
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| 152 | static Ref<NavigationMesh> poly_to_mesh(Ref<NavigationPolygon> d) { | 
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| 153 | if (d.is_valid()) { | 
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| 154 | return d->get_navigation_mesh(); | 
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| 155 | } else { | 
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| 156 | return Ref<NavigationMesh>(); | 
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| 157 | } | 
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| 158 | } | 
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| 159 |  | 
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| 160 | void NavigationServer2D::_emit_map_changed(RID p_map) { | 
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| 161 | emit_signal(SNAME( "map_changed"), p_map); | 
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| 162 | } | 
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| 163 |  | 
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| 164 | void NavigationServer2D::set_debug_enabled(bool p_enabled) { | 
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| 165 | NavigationServer3D::get_singleton()->set_debug_enabled(p_enabled); | 
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| 166 | } | 
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| 167 |  | 
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| 168 | bool NavigationServer2D::get_debug_enabled() const { | 
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| 169 | return NavigationServer3D::get_singleton()->get_debug_enabled(); | 
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| 170 | } | 
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| 171 |  | 
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| 172 | #ifdef DEBUG_ENABLED | 
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| 173 | void NavigationServer2D::set_debug_navigation_enabled(bool p_enabled) { | 
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| 174 | NavigationServer3D::get_singleton()->set_debug_navigation_enabled(p_enabled); | 
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| 175 | } | 
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| 176 |  | 
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| 177 | bool NavigationServer2D::get_debug_navigation_enabled() const { | 
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| 178 | return NavigationServer3D::get_singleton()->get_debug_navigation_enabled(); | 
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| 179 | } | 
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| 180 |  | 
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| 181 | void NavigationServer2D::set_debug_avoidance_enabled(bool p_enabled) { | 
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| 182 | NavigationServer3D::get_singleton()->set_debug_avoidance_enabled(p_enabled); | 
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| 183 | } | 
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| 184 |  | 
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| 185 | bool NavigationServer2D::get_debug_avoidance_enabled() const { | 
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| 186 | return NavigationServer3D::get_singleton()->get_debug_avoidance_enabled(); | 
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| 187 | } | 
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| 188 |  | 
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| 189 | void NavigationServer2D::set_debug_navigation_edge_connection_color(const Color &p_color) { | 
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| 190 | NavigationServer3D::get_singleton()->set_debug_navigation_edge_connection_color(p_color); | 
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| 191 | } | 
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| 192 |  | 
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| 193 | Color NavigationServer2D::get_debug_navigation_edge_connection_color() const { | 
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| 194 | return NavigationServer3D::get_singleton()->get_debug_navigation_edge_connection_color(); | 
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| 195 | } | 
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| 196 |  | 
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| 197 | void NavigationServer2D::set_debug_navigation_geometry_face_color(const Color &p_color) { | 
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| 198 | NavigationServer3D::get_singleton()->set_debug_navigation_geometry_face_color(p_color); | 
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| 199 | } | 
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| 200 |  | 
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| 201 | Color NavigationServer2D::get_debug_navigation_geometry_face_color() const { | 
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| 202 | return NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color(); | 
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| 203 | } | 
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| 204 |  | 
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| 205 | void NavigationServer2D::set_debug_navigation_geometry_face_disabled_color(const Color &p_color) { | 
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| 206 | NavigationServer3D::get_singleton()->set_debug_navigation_geometry_face_disabled_color(p_color); | 
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| 207 | } | 
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| 208 |  | 
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| 209 | Color NavigationServer2D::get_debug_navigation_geometry_face_disabled_color() const { | 
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| 210 | return NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_disabled_color(); | 
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| 211 | } | 
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| 212 |  | 
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| 213 | void NavigationServer2D::set_debug_navigation_link_connection_color(const Color &p_color) { | 
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| 214 | NavigationServer3D::get_singleton()->set_debug_navigation_link_connection_color(p_color); | 
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| 215 | } | 
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| 216 |  | 
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| 217 | Color NavigationServer2D::get_debug_navigation_link_connection_color() const { | 
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| 218 | return NavigationServer3D::get_singleton()->get_debug_navigation_link_connection_color(); | 
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| 219 | } | 
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| 220 |  | 
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| 221 | void NavigationServer2D::set_debug_navigation_link_connection_disabled_color(const Color &p_color) { | 
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| 222 | NavigationServer3D::get_singleton()->set_debug_navigation_link_connection_disabled_color(p_color); | 
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| 223 | } | 
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| 224 |  | 
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| 225 | Color NavigationServer2D::get_debug_navigation_link_connection_disabled_color() const { | 
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| 226 | return NavigationServer3D::get_singleton()->get_debug_navigation_link_connection_disabled_color(); | 
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| 227 | } | 
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| 228 |  | 
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| 229 | void NavigationServer2D::set_debug_navigation_geometry_edge_color(const Color &p_color) { | 
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| 230 | NavigationServer3D::get_singleton()->set_debug_navigation_geometry_edge_color(p_color); | 
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| 231 | } | 
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| 232 |  | 
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| 233 | Color NavigationServer2D::get_debug_navigation_geometry_edge_color() const { | 
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| 234 | return NavigationServer3D::get_singleton()->get_debug_navigation_geometry_edge_color(); | 
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| 235 | } | 
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| 236 |  | 
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| 237 | void NavigationServer2D::set_debug_navigation_geometry_edge_disabled_color(const Color &p_color) { | 
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| 238 | NavigationServer3D::get_singleton()->set_debug_navigation_geometry_edge_disabled_color(p_color); | 
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| 239 | } | 
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| 240 |  | 
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| 241 | Color NavigationServer2D::get_debug_navigation_geometry_edge_disabled_color() const { | 
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| 242 | return NavigationServer3D::get_singleton()->get_debug_navigation_geometry_edge_disabled_color(); | 
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| 243 | } | 
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| 244 |  | 
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| 245 | void NavigationServer2D::set_debug_navigation_enable_edge_connections(const bool p_value) { | 
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| 246 | NavigationServer3D::get_singleton()->set_debug_navigation_enable_edge_connections(p_value); | 
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| 247 | } | 
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| 248 |  | 
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| 249 | bool NavigationServer2D::get_debug_navigation_enable_edge_connections() const { | 
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| 250 | return NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_connections(); | 
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| 251 | } | 
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| 252 |  | 
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| 253 | void NavigationServer2D::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) { | 
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| 254 | NavigationServer3D::get_singleton()->set_debug_navigation_enable_geometry_face_random_color(p_value); | 
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| 255 | } | 
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| 256 |  | 
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| 257 | bool NavigationServer2D::get_debug_navigation_enable_geometry_face_random_color() const { | 
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| 258 | return NavigationServer3D::get_singleton()->get_debug_navigation_enable_geometry_face_random_color(); | 
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| 259 | } | 
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| 260 |  | 
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| 261 | void NavigationServer2D::set_debug_navigation_enable_edge_lines(const bool p_value) { | 
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| 262 | NavigationServer3D::get_singleton()->set_debug_navigation_enable_edge_lines(p_value); | 
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| 263 | } | 
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| 264 |  | 
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| 265 | bool NavigationServer2D::get_debug_navigation_enable_edge_lines() const { | 
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| 266 | return NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_lines(); | 
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| 267 | } | 
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| 268 |  | 
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| 269 | void NavigationServer2D::set_debug_navigation_agent_path_color(const Color &p_color) { | 
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| 270 | NavigationServer3D::get_singleton()->set_debug_navigation_agent_path_color(p_color); | 
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| 271 | } | 
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| 272 |  | 
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| 273 | Color NavigationServer2D::get_debug_navigation_agent_path_color() const { | 
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| 274 | return NavigationServer3D::get_singleton()->get_debug_navigation_agent_path_color(); | 
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| 275 | } | 
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| 276 |  | 
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| 277 | void NavigationServer2D::set_debug_navigation_enable_agent_paths(const bool p_value) { | 
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| 278 | NavigationServer3D::get_singleton()->set_debug_navigation_enable_agent_paths(p_value); | 
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| 279 | } | 
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| 280 |  | 
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| 281 | bool NavigationServer2D::get_debug_navigation_enable_agent_paths() const { | 
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| 282 | return NavigationServer3D::get_singleton()->get_debug_navigation_enable_agent_paths(); | 
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| 283 | } | 
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| 284 |  | 
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| 285 | void NavigationServer2D::set_debug_navigation_agent_path_point_size(real_t p_point_size) { | 
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| 286 | NavigationServer3D::get_singleton()->set_debug_navigation_agent_path_point_size(p_point_size); | 
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| 287 | } | 
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| 288 |  | 
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| 289 | real_t NavigationServer2D::get_debug_navigation_agent_path_point_size() const { | 
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| 290 | return NavigationServer3D::get_singleton()->get_debug_navigation_agent_path_point_size(); | 
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| 291 | } | 
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| 292 |  | 
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| 293 | void NavigationServer2D::set_debug_navigation_avoidance_enable_agents_radius(const bool p_value) { | 
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| 294 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_enable_agents_radius(p_value); | 
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| 295 | } | 
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| 296 |  | 
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| 297 | bool NavigationServer2D::get_debug_navigation_avoidance_enable_agents_radius() const { | 
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| 298 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_enable_agents_radius(); | 
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| 299 | } | 
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| 300 |  | 
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| 301 | void NavigationServer2D::set_debug_navigation_avoidance_enable_obstacles_radius(const bool p_value) { | 
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| 302 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_enable_obstacles_radius(p_value); | 
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| 303 | } | 
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| 304 |  | 
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| 305 | bool NavigationServer2D::get_debug_navigation_avoidance_enable_obstacles_radius() const { | 
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| 306 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_enable_obstacles_radius(); | 
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| 307 | } | 
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| 308 |  | 
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| 309 | void NavigationServer2D::set_debug_navigation_avoidance_agents_radius_color(const Color &p_color) { | 
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| 310 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_agents_radius_color(p_color); | 
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| 311 | } | 
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| 312 |  | 
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| 313 | Color NavigationServer2D::get_debug_navigation_avoidance_agents_radius_color() const { | 
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| 314 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_agents_radius_color(); | 
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| 315 | } | 
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| 316 |  | 
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| 317 | void NavigationServer2D::set_debug_navigation_avoidance_obstacles_radius_color(const Color &p_color) { | 
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| 318 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_obstacles_radius_color(p_color); | 
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| 319 | } | 
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| 320 |  | 
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| 321 | Color NavigationServer2D::get_debug_navigation_avoidance_obstacles_radius_color() const { | 
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| 322 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_obstacles_radius_color(); | 
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| 323 | } | 
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| 324 |  | 
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| 325 | void NavigationServer2D::set_debug_navigation_avoidance_static_obstacle_pushin_face_color(const Color &p_color) { | 
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| 326 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_static_obstacle_pushin_face_color(p_color); | 
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| 327 | } | 
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| 328 |  | 
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| 329 | Color NavigationServer2D::get_debug_navigation_avoidance_static_obstacle_pushin_face_color() const { | 
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| 330 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushin_face_color(); | 
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| 331 | } | 
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| 332 |  | 
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| 333 | void NavigationServer2D::set_debug_navigation_avoidance_static_obstacle_pushout_face_color(const Color &p_color) { | 
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| 334 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_static_obstacle_pushout_face_color(p_color); | 
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| 335 | } | 
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| 336 |  | 
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| 337 | Color NavigationServer2D::get_debug_navigation_avoidance_static_obstacle_pushout_face_color() const { | 
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| 338 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushout_face_color(); | 
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| 339 | } | 
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| 340 |  | 
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| 341 | void NavigationServer2D::set_debug_navigation_avoidance_static_obstacle_pushin_edge_color(const Color &p_color) { | 
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| 342 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_static_obstacle_pushin_edge_color(p_color); | 
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| 343 | } | 
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| 344 |  | 
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| 345 | Color NavigationServer2D::get_debug_navigation_avoidance_static_obstacle_pushin_edge_color() const { | 
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| 346 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushin_edge_color(); | 
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| 347 | } | 
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| 348 |  | 
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| 349 | void NavigationServer2D::set_debug_navigation_avoidance_static_obstacle_pushout_edge_color(const Color &p_color) { | 
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| 350 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_static_obstacle_pushout_edge_color(p_color); | 
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| 351 | } | 
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| 352 |  | 
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| 353 | Color NavigationServer2D::get_debug_navigation_avoidance_static_obstacle_pushout_edge_color() const { | 
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| 354 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushout_edge_color(); | 
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| 355 | } | 
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| 356 |  | 
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| 357 | void NavigationServer2D::set_debug_navigation_avoidance_enable_obstacles_static(const bool p_value) { | 
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| 358 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_enable_obstacles_static(p_value); | 
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| 359 | } | 
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| 360 |  | 
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| 361 | bool NavigationServer2D::get_debug_navigation_avoidance_enable_obstacles_static() const { | 
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| 362 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_enable_obstacles_static(); | 
|---|
| 363 | } | 
|---|
| 364 | #endif // DEBUG_ENABLED | 
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| 365 |  | 
|---|
| 366 | void NavigationServer2D::_bind_methods() { | 
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| 367 | ClassDB::bind_method(D_METHOD( "get_maps"), &NavigationServer2D::get_maps); | 
|---|
| 368 |  | 
|---|
| 369 | ClassDB::bind_method(D_METHOD( "map_create"), &NavigationServer2D::map_create); | 
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| 370 | ClassDB::bind_method(D_METHOD( "map_set_active", "map", "active"), &NavigationServer2D::map_set_active); | 
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| 371 | ClassDB::bind_method(D_METHOD( "map_is_active", "map"), &NavigationServer2D::map_is_active); | 
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| 372 | ClassDB::bind_method(D_METHOD( "map_set_cell_size", "map", "cell_size"), &NavigationServer2D::map_set_cell_size); | 
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| 373 | ClassDB::bind_method(D_METHOD( "map_get_cell_size", "map"), &NavigationServer2D::map_get_cell_size); | 
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| 374 | ClassDB::bind_method(D_METHOD( "map_set_use_edge_connections", "map", "enabled"), &NavigationServer2D::map_set_use_edge_connections); | 
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| 375 | ClassDB::bind_method(D_METHOD( "map_get_use_edge_connections", "map"), &NavigationServer2D::map_get_use_edge_connections); | 
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| 376 | ClassDB::bind_method(D_METHOD( "map_set_edge_connection_margin", "map", "margin"), &NavigationServer2D::map_set_edge_connection_margin); | 
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| 377 | ClassDB::bind_method(D_METHOD( "map_get_edge_connection_margin", "map"), &NavigationServer2D::map_get_edge_connection_margin); | 
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| 378 | ClassDB::bind_method(D_METHOD( "map_set_link_connection_radius", "map", "radius"), &NavigationServer2D::map_set_link_connection_radius); | 
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| 379 | ClassDB::bind_method(D_METHOD( "map_get_link_connection_radius", "map"), &NavigationServer2D::map_get_link_connection_radius); | 
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| 380 | ClassDB::bind_method(D_METHOD( "map_get_path", "map", "origin", "destination", "optimize", "navigation_layers"), &NavigationServer2D::map_get_path, DEFVAL(1)); | 
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| 381 | ClassDB::bind_method(D_METHOD( "map_get_closest_point", "map", "to_point"), &NavigationServer2D::map_get_closest_point); | 
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| 382 | ClassDB::bind_method(D_METHOD( "map_get_closest_point_owner", "map", "to_point"), &NavigationServer2D::map_get_closest_point_owner); | 
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| 383 |  | 
|---|
| 384 | ClassDB::bind_method(D_METHOD( "map_get_links", "map"), &NavigationServer2D::map_get_links); | 
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| 385 | ClassDB::bind_method(D_METHOD( "map_get_regions", "map"), &NavigationServer2D::map_get_regions); | 
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| 386 | ClassDB::bind_method(D_METHOD( "map_get_agents", "map"), &NavigationServer2D::map_get_agents); | 
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| 387 | ClassDB::bind_method(D_METHOD( "map_get_obstacles", "map"), &NavigationServer2D::map_get_obstacles); | 
|---|
| 388 |  | 
|---|
| 389 | ClassDB::bind_method(D_METHOD( "map_force_update", "map"), &NavigationServer2D::map_force_update); | 
|---|
| 390 |  | 
|---|
| 391 | ClassDB::bind_method(D_METHOD( "query_path", "parameters", "result"), &NavigationServer2D::query_path); | 
|---|
| 392 |  | 
|---|
| 393 | ClassDB::bind_method(D_METHOD( "region_create"), &NavigationServer2D::region_create); | 
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| 394 | ClassDB::bind_method(D_METHOD( "region_set_enabled", "region", "enabled"), &NavigationServer2D::region_set_enabled); | 
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| 395 | ClassDB::bind_method(D_METHOD( "region_get_enabled", "region"), &NavigationServer2D::region_get_enabled); | 
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| 396 | ClassDB::bind_method(D_METHOD( "region_set_use_edge_connections", "region", "enabled"), &NavigationServer2D::region_set_use_edge_connections); | 
|---|
| 397 | ClassDB::bind_method(D_METHOD( "region_get_use_edge_connections", "region"), &NavigationServer2D::region_get_use_edge_connections); | 
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| 398 | ClassDB::bind_method(D_METHOD( "region_set_enter_cost", "region", "enter_cost"), &NavigationServer2D::region_set_enter_cost); | 
|---|
| 399 | ClassDB::bind_method(D_METHOD( "region_get_enter_cost", "region"), &NavigationServer2D::region_get_enter_cost); | 
|---|
| 400 | ClassDB::bind_method(D_METHOD( "region_set_travel_cost", "region", "travel_cost"), &NavigationServer2D::region_set_travel_cost); | 
|---|
| 401 | ClassDB::bind_method(D_METHOD( "region_get_travel_cost", "region"), &NavigationServer2D::region_get_travel_cost); | 
|---|
| 402 | ClassDB::bind_method(D_METHOD( "region_set_owner_id", "region", "owner_id"), &NavigationServer2D::region_set_owner_id); | 
|---|
| 403 | ClassDB::bind_method(D_METHOD( "region_get_owner_id", "region"), &NavigationServer2D::region_get_owner_id); | 
|---|
| 404 | ClassDB::bind_method(D_METHOD( "region_owns_point", "region", "point"), &NavigationServer2D::region_owns_point); | 
|---|
| 405 | ClassDB::bind_method(D_METHOD( "region_set_map", "region", "map"), &NavigationServer2D::region_set_map); | 
|---|
| 406 | ClassDB::bind_method(D_METHOD( "region_get_map", "region"), &NavigationServer2D::region_get_map); | 
|---|
| 407 | ClassDB::bind_method(D_METHOD( "region_set_navigation_layers", "region", "navigation_layers"), &NavigationServer2D::region_set_navigation_layers); | 
|---|
| 408 | ClassDB::bind_method(D_METHOD( "region_get_navigation_layers", "region"), &NavigationServer2D::region_get_navigation_layers); | 
|---|
| 409 | ClassDB::bind_method(D_METHOD( "region_set_transform", "region", "transform"), &NavigationServer2D::region_set_transform); | 
|---|
| 410 | ClassDB::bind_method(D_METHOD( "region_set_navigation_polygon", "region", "navigation_polygon"), &NavigationServer2D::region_set_navigation_polygon); | 
|---|
| 411 | ClassDB::bind_method(D_METHOD( "region_get_connections_count", "region"), &NavigationServer2D::region_get_connections_count); | 
|---|
| 412 | ClassDB::bind_method(D_METHOD( "region_get_connection_pathway_start", "region", "connection"), &NavigationServer2D::region_get_connection_pathway_start); | 
|---|
| 413 | ClassDB::bind_method(D_METHOD( "region_get_connection_pathway_end", "region", "connection"), &NavigationServer2D::region_get_connection_pathway_end); | 
|---|
| 414 |  | 
|---|
| 415 | ClassDB::bind_method(D_METHOD( "link_create"), &NavigationServer2D::link_create); | 
|---|
| 416 | ClassDB::bind_method(D_METHOD( "link_set_map", "link", "map"), &NavigationServer2D::link_set_map); | 
|---|
| 417 | ClassDB::bind_method(D_METHOD( "link_get_map", "link"), &NavigationServer2D::link_get_map); | 
|---|
| 418 | ClassDB::bind_method(D_METHOD( "link_set_enabled", "link", "enabled"), &NavigationServer2D::link_set_enabled); | 
|---|
| 419 | ClassDB::bind_method(D_METHOD( "link_get_enabled", "link"), &NavigationServer2D::link_get_enabled); | 
|---|
| 420 | ClassDB::bind_method(D_METHOD( "link_set_bidirectional", "link", "bidirectional"), &NavigationServer2D::link_set_bidirectional); | 
|---|
| 421 | ClassDB::bind_method(D_METHOD( "link_is_bidirectional", "link"), &NavigationServer2D::link_is_bidirectional); | 
|---|
| 422 | ClassDB::bind_method(D_METHOD( "link_set_navigation_layers", "link", "navigation_layers"), &NavigationServer2D::link_set_navigation_layers); | 
|---|
| 423 | ClassDB::bind_method(D_METHOD( "link_get_navigation_layers", "link"), &NavigationServer2D::link_get_navigation_layers); | 
|---|
| 424 | ClassDB::bind_method(D_METHOD( "link_set_start_position", "link", "position"), &NavigationServer2D::link_set_start_position); | 
|---|
| 425 | ClassDB::bind_method(D_METHOD( "link_get_start_position", "link"), &NavigationServer2D::link_get_start_position); | 
|---|
| 426 | ClassDB::bind_method(D_METHOD( "link_set_end_position", "link", "position"), &NavigationServer2D::link_set_end_position); | 
|---|
| 427 | ClassDB::bind_method(D_METHOD( "link_get_end_position", "link"), &NavigationServer2D::link_get_end_position); | 
|---|
| 428 | ClassDB::bind_method(D_METHOD( "link_set_enter_cost", "link", "enter_cost"), &NavigationServer2D::link_set_enter_cost); | 
|---|
| 429 | ClassDB::bind_method(D_METHOD( "link_get_enter_cost", "link"), &NavigationServer2D::link_get_enter_cost); | 
|---|
| 430 | ClassDB::bind_method(D_METHOD( "link_set_travel_cost", "link", "travel_cost"), &NavigationServer2D::link_set_travel_cost); | 
|---|
| 431 | ClassDB::bind_method(D_METHOD( "link_get_travel_cost", "link"), &NavigationServer2D::link_get_travel_cost); | 
|---|
| 432 | ClassDB::bind_method(D_METHOD( "link_set_owner_id", "link", "owner_id"), &NavigationServer2D::link_set_owner_id); | 
|---|
| 433 | ClassDB::bind_method(D_METHOD( "link_get_owner_id", "link"), &NavigationServer2D::link_get_owner_id); | 
|---|
| 434 |  | 
|---|
| 435 | ClassDB::bind_method(D_METHOD( "agent_create"), &NavigationServer2D::agent_create); | 
|---|
| 436 | ClassDB::bind_method(D_METHOD( "agent_set_avoidance_enabled", "agent", "enabled"), &NavigationServer2D::agent_set_avoidance_enabled); | 
|---|
| 437 | ClassDB::bind_method(D_METHOD( "agent_get_avoidance_enabled", "agent"), &NavigationServer2D::agent_get_avoidance_enabled); | 
|---|
| 438 | ClassDB::bind_method(D_METHOD( "agent_set_map", "agent", "map"), &NavigationServer2D::agent_set_map); | 
|---|
| 439 | ClassDB::bind_method(D_METHOD( "agent_get_map", "agent"), &NavigationServer2D::agent_get_map); | 
|---|
| 440 | ClassDB::bind_method(D_METHOD( "agent_set_paused", "agent", "paused"), &NavigationServer2D::agent_set_paused); | 
|---|
| 441 | ClassDB::bind_method(D_METHOD( "agent_get_paused", "agent"), &NavigationServer2D::agent_get_paused); | 
|---|
| 442 | ClassDB::bind_method(D_METHOD( "agent_set_neighbor_distance", "agent", "distance"), &NavigationServer2D::agent_set_neighbor_distance); | 
|---|
| 443 | ClassDB::bind_method(D_METHOD( "agent_set_max_neighbors", "agent", "count"), &NavigationServer2D::agent_set_max_neighbors); | 
|---|
| 444 | ClassDB::bind_method(D_METHOD( "agent_set_time_horizon_agents", "agent", "time_horizon"), &NavigationServer2D::agent_set_time_horizon_agents); | 
|---|
| 445 | ClassDB::bind_method(D_METHOD( "agent_set_time_horizon_obstacles", "agent", "time_horizon"), &NavigationServer2D::agent_set_time_horizon_obstacles); | 
|---|
| 446 | ClassDB::bind_method(D_METHOD( "agent_set_radius", "agent", "radius"), &NavigationServer2D::agent_set_radius); | 
|---|
| 447 | ClassDB::bind_method(D_METHOD( "agent_set_max_speed", "agent", "max_speed"), &NavigationServer2D::agent_set_max_speed); | 
|---|
| 448 | ClassDB::bind_method(D_METHOD( "agent_set_velocity_forced", "agent", "velocity"), &NavigationServer2D::agent_set_velocity_forced); | 
|---|
| 449 | ClassDB::bind_method(D_METHOD( "agent_set_velocity", "agent", "velocity"), &NavigationServer2D::agent_set_velocity); | 
|---|
| 450 | ClassDB::bind_method(D_METHOD( "agent_set_position", "agent", "position"), &NavigationServer2D::agent_set_position); | 
|---|
| 451 | ClassDB::bind_method(D_METHOD( "agent_is_map_changed", "agent"), &NavigationServer2D::agent_is_map_changed); | 
|---|
| 452 | ClassDB::bind_method(D_METHOD( "agent_set_avoidance_callback", "agent", "callback"), &NavigationServer2D::agent_set_avoidance_callback); | 
|---|
| 453 | ClassDB::bind_method(D_METHOD( "agent_set_avoidance_layers", "agent", "layers"), &NavigationServer2D::agent_set_avoidance_layers); | 
|---|
| 454 | ClassDB::bind_method(D_METHOD( "agent_set_avoidance_mask", "agent", "mask"), &NavigationServer2D::agent_set_avoidance_mask); | 
|---|
| 455 | ClassDB::bind_method(D_METHOD( "agent_set_avoidance_priority", "agent", "priority"), &NavigationServer2D::agent_set_avoidance_priority); | 
|---|
| 456 |  | 
|---|
| 457 | ClassDB::bind_method(D_METHOD( "obstacle_create"), &NavigationServer2D::obstacle_create); | 
|---|
| 458 | ClassDB::bind_method(D_METHOD( "obstacle_set_avoidance_enabled", "obstacle", "enabled"), &NavigationServer2D::obstacle_set_avoidance_enabled); | 
|---|
| 459 | ClassDB::bind_method(D_METHOD( "obstacle_get_avoidance_enabled", "obstacle"), &NavigationServer2D::obstacle_get_avoidance_enabled); | 
|---|
| 460 | ClassDB::bind_method(D_METHOD( "obstacle_set_map", "obstacle", "map"), &NavigationServer2D::obstacle_set_map); | 
|---|
| 461 | ClassDB::bind_method(D_METHOD( "obstacle_get_map", "obstacle"), &NavigationServer2D::obstacle_get_map); | 
|---|
| 462 | ClassDB::bind_method(D_METHOD( "obstacle_set_paused", "obstacle", "paused"), &NavigationServer2D::obstacle_set_paused); | 
|---|
| 463 | ClassDB::bind_method(D_METHOD( "obstacle_get_paused", "obstacle"), &NavigationServer2D::obstacle_get_paused); | 
|---|
| 464 | ClassDB::bind_method(D_METHOD( "obstacle_set_radius", "obstacle", "radius"), &NavigationServer2D::obstacle_set_radius); | 
|---|
| 465 | ClassDB::bind_method(D_METHOD( "obstacle_set_velocity", "obstacle", "velocity"), &NavigationServer2D::obstacle_set_velocity); | 
|---|
| 466 | ClassDB::bind_method(D_METHOD( "obstacle_set_position", "obstacle", "position"), &NavigationServer2D::obstacle_set_position); | 
|---|
| 467 | ClassDB::bind_method(D_METHOD( "obstacle_set_vertices", "obstacle", "vertices"), &NavigationServer2D::obstacle_set_vertices); | 
|---|
| 468 | ClassDB::bind_method(D_METHOD( "obstacle_set_avoidance_layers", "obstacle", "layers"), &NavigationServer2D::obstacle_set_avoidance_layers); | 
|---|
| 469 |  | 
|---|
| 470 | ClassDB::bind_method(D_METHOD( "free_rid", "rid"), &NavigationServer2D::free); | 
|---|
| 471 |  | 
|---|
| 472 | ClassDB::bind_method(D_METHOD( "set_debug_enabled", "enabled"), &NavigationServer2D::set_debug_enabled); | 
|---|
| 473 | ClassDB::bind_method(D_METHOD( "get_debug_enabled"), &NavigationServer2D::get_debug_enabled); | 
|---|
| 474 |  | 
|---|
| 475 | ADD_SIGNAL(MethodInfo( "map_changed", PropertyInfo(Variant::RID, "map"))); | 
|---|
| 476 |  | 
|---|
| 477 | ADD_SIGNAL(MethodInfo( "navigation_debug_changed")); | 
|---|
| 478 | } | 
|---|
| 479 |  | 
|---|
| 480 | NavigationServer2D::NavigationServer2D() { | 
|---|
| 481 | singleton = this; | 
|---|
| 482 | ERR_FAIL_COND_MSG(!NavigationServer3D::get_singleton(), "The Navigation3D singleton should be initialized before the 2D one."); | 
|---|
| 483 | NavigationServer3D::get_singleton()->connect( "map_changed", callable_mp(this, &NavigationServer2D::_emit_map_changed)); | 
|---|
| 484 |  | 
|---|
| 485 | #ifdef DEBUG_ENABLED | 
|---|
| 486 | NavigationServer3D::get_singleton()->connect(SNAME( "navigation_debug_changed"), callable_mp(this, &NavigationServer2D::_emit_navigation_debug_changed_signal)); | 
|---|
| 487 | #endif // DEBUG_ENABLED | 
|---|
| 488 | } | 
|---|
| 489 |  | 
|---|
| 490 | #ifdef DEBUG_ENABLED | 
|---|
| 491 | void NavigationServer2D::_emit_navigation_debug_changed_signal() { | 
|---|
| 492 | emit_signal(SNAME( "navigation_debug_changed")); | 
|---|
| 493 | } | 
|---|
| 494 | #endif // DEBUG_ENABLED | 
|---|
| 495 |  | 
|---|
| 496 | NavigationServer2D::~NavigationServer2D() { | 
|---|
| 497 | singleton = nullptr; | 
|---|
| 498 | } | 
|---|
| 499 |  | 
|---|
| 500 | TypedArray<RID> FORWARD_0_C(get_maps); | 
|---|
| 501 |  | 
|---|
| 502 | TypedArray<RID> FORWARD_1_C(map_get_links, RID, p_map, rid_to_rid); | 
|---|
| 503 |  | 
|---|
| 504 | TypedArray<RID> FORWARD_1_C(map_get_regions, RID, p_map, rid_to_rid); | 
|---|
| 505 |  | 
|---|
| 506 | TypedArray<RID> FORWARD_1_C(map_get_agents, RID, p_map, rid_to_rid); | 
|---|
| 507 |  | 
|---|
| 508 | TypedArray<RID> FORWARD_1_C(map_get_obstacles, RID, p_map, rid_to_rid); | 
|---|
| 509 |  | 
|---|
| 510 | RID FORWARD_1_C(region_get_map, RID, p_region, rid_to_rid); | 
|---|
| 511 |  | 
|---|
| 512 | RID FORWARD_1_C(agent_get_map, RID, p_agent, rid_to_rid); | 
|---|
| 513 |  | 
|---|
| 514 | RID FORWARD_0(map_create); | 
|---|
| 515 |  | 
|---|
| 516 | void FORWARD_2(map_set_active, RID, p_map, bool, p_active, rid_to_rid, bool_to_bool); | 
|---|
| 517 |  | 
|---|
| 518 | bool FORWARD_1_C(map_is_active, RID, p_map, rid_to_rid); | 
|---|
| 519 |  | 
|---|
| 520 | void NavigationServer2D::map_force_update(RID p_map) { | 
|---|
| 521 | NavigationServer3D::get_singleton()->map_force_update(p_map); | 
|---|
| 522 | } | 
|---|
| 523 |  | 
|---|
| 524 | void FORWARD_2(map_set_cell_size, RID, p_map, real_t, p_cell_size, rid_to_rid, real_to_real); | 
|---|
| 525 | real_t FORWARD_1_C(map_get_cell_size, RID, p_map, rid_to_rid); | 
|---|
| 526 |  | 
|---|
| 527 | void FORWARD_2(map_set_use_edge_connections, RID, p_map, bool, p_enabled, rid_to_rid, bool_to_bool); | 
|---|
| 528 | bool FORWARD_1_C(map_get_use_edge_connections, RID, p_map, rid_to_rid); | 
|---|
| 529 |  | 
|---|
| 530 | void FORWARD_2(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin, rid_to_rid, real_to_real); | 
|---|
| 531 | real_t FORWARD_1_C(map_get_edge_connection_margin, RID, p_map, rid_to_rid); | 
|---|
| 532 |  | 
|---|
| 533 | void FORWARD_2(map_set_link_connection_radius, RID, p_map, real_t, p_connection_radius, rid_to_rid, real_to_real); | 
|---|
| 534 | real_t FORWARD_1_C(map_get_link_connection_radius, RID, p_map, rid_to_rid); | 
|---|
| 535 |  | 
|---|
| 536 | Vector<Vector2> FORWARD_5_R_C(vector_v3_to_v2, map_get_path, RID, p_map, Vector2, p_origin, Vector2, p_destination, bool, p_optimize, uint32_t, p_layers, rid_to_rid, v2_to_v3, v2_to_v3, bool_to_bool, uint32_to_uint32); | 
|---|
| 537 |  | 
|---|
| 538 | Vector2 FORWARD_2_R_C(v3_to_v2, map_get_closest_point, RID, p_map, const Vector2 &, p_point, rid_to_rid, v2_to_v3); | 
|---|
| 539 | RID FORWARD_2_C(map_get_closest_point_owner, RID, p_map, const Vector2 &, p_point, rid_to_rid, v2_to_v3); | 
|---|
| 540 |  | 
|---|
| 541 | RID FORWARD_0(region_create); | 
|---|
| 542 |  | 
|---|
| 543 | void FORWARD_2(region_set_enabled, RID, p_region, bool, p_enabled, rid_to_rid, bool_to_bool); | 
|---|
| 544 | bool FORWARD_1_C(region_get_enabled, RID, p_region, rid_to_rid); | 
|---|
| 545 | void FORWARD_2(region_set_use_edge_connections, RID, p_region, bool, p_enabled, rid_to_rid, bool_to_bool); | 
|---|
| 546 | bool FORWARD_1_C(region_get_use_edge_connections, RID, p_region, rid_to_rid); | 
|---|
| 547 |  | 
|---|
| 548 | void FORWARD_2(region_set_enter_cost, RID, p_region, real_t, p_enter_cost, rid_to_rid, real_to_real); | 
|---|
| 549 | real_t FORWARD_1_C(region_get_enter_cost, RID, p_region, rid_to_rid); | 
|---|
| 550 | void FORWARD_2(region_set_travel_cost, RID, p_region, real_t, p_travel_cost, rid_to_rid, real_to_real); | 
|---|
| 551 | real_t FORWARD_1_C(region_get_travel_cost, RID, p_region, rid_to_rid); | 
|---|
| 552 | void FORWARD_2(region_set_owner_id, RID, p_region, ObjectID, p_owner_id, rid_to_rid, id_to_id); | 
|---|
| 553 | ObjectID FORWARD_1_C(region_get_owner_id, RID, p_region, rid_to_rid); | 
|---|
| 554 | bool FORWARD_2_C(region_owns_point, RID, p_region, const Vector2 &, p_point, rid_to_rid, v2_to_v3); | 
|---|
| 555 |  | 
|---|
| 556 | void FORWARD_2(region_set_map, RID, p_region, RID, p_map, rid_to_rid, rid_to_rid); | 
|---|
| 557 | void FORWARD_2(region_set_navigation_layers, RID, p_region, uint32_t, p_navigation_layers, rid_to_rid, uint32_to_uint32); | 
|---|
| 558 | uint32_t FORWARD_1_C(region_get_navigation_layers, RID, p_region, rid_to_rid); | 
|---|
| 559 | void FORWARD_2(region_set_transform, RID, p_region, Transform2D, p_transform, rid_to_rid, trf2_to_trf3); | 
|---|
| 560 |  | 
|---|
| 561 | void NavigationServer2D::region_set_navigation_polygon(RID p_region, Ref<NavigationPolygon> p_navigation_polygon) { | 
|---|
| 562 | NavigationServer3D::get_singleton()->region_set_navigation_mesh(p_region, poly_to_mesh(p_navigation_polygon)); | 
|---|
| 563 | } | 
|---|
| 564 |  | 
|---|
| 565 | int FORWARD_1_C(region_get_connections_count, RID, p_region, rid_to_rid); | 
|---|
| 566 | Vector2 FORWARD_2_R_C(v3_to_v2, region_get_connection_pathway_start, RID, p_region, int, p_connection_id, rid_to_rid, int_to_int); | 
|---|
| 567 | Vector2 FORWARD_2_R_C(v3_to_v2, region_get_connection_pathway_end, RID, p_region, int, p_connection_id, rid_to_rid, int_to_int); | 
|---|
| 568 |  | 
|---|
| 569 | RID FORWARD_0(link_create); | 
|---|
| 570 |  | 
|---|
| 571 | void FORWARD_2(link_set_map, RID, p_link, RID, p_map, rid_to_rid, rid_to_rid); | 
|---|
| 572 | RID FORWARD_1_C(link_get_map, RID, p_link, rid_to_rid); | 
|---|
| 573 | void FORWARD_2(link_set_enabled, RID, p_link, bool, p_enabled, rid_to_rid, bool_to_bool); | 
|---|
| 574 | bool FORWARD_1_C(link_get_enabled, RID, p_link, rid_to_rid); | 
|---|
| 575 | void FORWARD_2(link_set_bidirectional, RID, p_link, bool, p_bidirectional, rid_to_rid, bool_to_bool); | 
|---|
| 576 | bool FORWARD_1_C(link_is_bidirectional, RID, p_link, rid_to_rid); | 
|---|
| 577 | void FORWARD_2(link_set_navigation_layers, RID, p_link, uint32_t, p_navigation_layers, rid_to_rid, uint32_to_uint32); | 
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| 578 | uint32_t FORWARD_1_C(link_get_navigation_layers, RID, p_link, rid_to_rid); | 
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| 579 | void FORWARD_2(link_set_start_position, RID, p_link, Vector2, p_position, rid_to_rid, v2_to_v3); | 
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| 580 | Vector2 FORWARD_1_R_C(v3_to_v2, link_get_start_position, RID, p_link, rid_to_rid); | 
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| 581 | void FORWARD_2(link_set_end_position, RID, p_link, Vector2, p_position, rid_to_rid, v2_to_v3); | 
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| 582 | Vector2 FORWARD_1_R_C(v3_to_v2, link_get_end_position, RID, p_link, rid_to_rid); | 
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| 583 | void FORWARD_2(link_set_enter_cost, RID, p_link, real_t, p_enter_cost, rid_to_rid, real_to_real); | 
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| 584 | real_t FORWARD_1_C(link_get_enter_cost, RID, p_link, rid_to_rid); | 
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| 585 | void FORWARD_2(link_set_travel_cost, RID, p_link, real_t, p_travel_cost, rid_to_rid, real_to_real); | 
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| 586 | real_t FORWARD_1_C(link_get_travel_cost, RID, p_link, rid_to_rid); | 
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| 587 | void FORWARD_2(link_set_owner_id, RID, p_link, ObjectID, p_owner_id, rid_to_rid, id_to_id); | 
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| 588 | ObjectID FORWARD_1_C(link_get_owner_id, RID, p_link, rid_to_rid); | 
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| 589 |  | 
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| 590 | RID NavigationServer2D::agent_create() { | 
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| 591 | RID agent = NavigationServer3D::get_singleton()->agent_create(); | 
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| 592 | return agent; | 
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| 593 | } | 
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| 594 |  | 
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| 595 | void FORWARD_2(agent_set_avoidance_enabled, RID, p_agent, bool, p_enabled, rid_to_rid, bool_to_bool); | 
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| 596 | bool FORWARD_1_C(agent_get_avoidance_enabled, RID, p_agent, rid_to_rid); | 
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| 597 | void FORWARD_2(agent_set_map, RID, p_agent, RID, p_map, rid_to_rid, rid_to_rid); | 
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| 598 | void FORWARD_2(agent_set_neighbor_distance, RID, p_agent, real_t, p_dist, rid_to_rid, real_to_real); | 
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| 599 | void FORWARD_2(agent_set_max_neighbors, RID, p_agent, int, p_count, rid_to_rid, int_to_int); | 
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| 600 | void FORWARD_2(agent_set_time_horizon_agents, RID, p_agent, real_t, p_time_horizon, rid_to_rid, real_to_real); | 
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| 601 | void FORWARD_2(agent_set_time_horizon_obstacles, RID, p_agent, real_t, p_time_horizon, rid_to_rid, real_to_real); | 
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| 602 | void FORWARD_2(agent_set_radius, RID, p_agent, real_t, p_radius, rid_to_rid, real_to_real); | 
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| 603 | void FORWARD_2(agent_set_max_speed, RID, p_agent, real_t, p_max_speed, rid_to_rid, real_to_real); | 
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| 604 | void FORWARD_2(agent_set_velocity_forced, RID, p_agent, Vector2, p_velocity, rid_to_rid, v2_to_v3); | 
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| 605 | void FORWARD_2(agent_set_velocity, RID, p_agent, Vector2, p_velocity, rid_to_rid, v2_to_v3); | 
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| 606 | void FORWARD_2(agent_set_position, RID, p_agent, Vector2, p_position, rid_to_rid, v2_to_v3); | 
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| 607 |  | 
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| 608 | bool FORWARD_1_C(agent_is_map_changed, RID, p_agent, rid_to_rid); | 
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| 609 | void FORWARD_2(agent_set_paused, RID, p_agent, bool, p_paused, rid_to_rid, bool_to_bool); | 
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| 610 | bool FORWARD_1_C(agent_get_paused, RID, p_agent, rid_to_rid); | 
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| 611 |  | 
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| 612 | void FORWARD_1(free, RID, p_object, rid_to_rid); | 
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| 613 | void FORWARD_2(agent_set_avoidance_callback, RID, p_agent, Callable, p_callback, rid_to_rid, callable_to_callable); | 
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| 614 |  | 
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| 615 | void FORWARD_2(agent_set_avoidance_layers, RID, p_agent, uint32_t, p_layers, rid_to_rid, uint32_to_uint32); | 
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| 616 | void FORWARD_2(agent_set_avoidance_mask, RID, p_agent, uint32_t, p_mask, rid_to_rid, uint32_to_uint32); | 
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| 617 | void FORWARD_2(agent_set_avoidance_priority, RID, p_agent, real_t, p_priority, rid_to_rid, real_to_real); | 
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| 618 |  | 
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| 619 | RID NavigationServer2D::obstacle_create() { | 
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| 620 | RID obstacle = NavigationServer3D::get_singleton()->obstacle_create(); | 
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| 621 | return obstacle; | 
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| 622 | } | 
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| 623 | void FORWARD_2(obstacle_set_avoidance_enabled, RID, p_obstacle, bool, p_enabled, rid_to_rid, bool_to_bool); | 
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| 624 | bool FORWARD_1_C(obstacle_get_avoidance_enabled, RID, p_obstacle, rid_to_rid); | 
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| 625 | void FORWARD_2(obstacle_set_map, RID, p_obstacle, RID, p_map, rid_to_rid, rid_to_rid); | 
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| 626 | RID FORWARD_1_C(obstacle_get_map, RID, p_obstacle, rid_to_rid); | 
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| 627 | void FORWARD_2(obstacle_set_paused, RID, p_obstacle, bool, p_paused, rid_to_rid, bool_to_bool); | 
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| 628 | bool FORWARD_1_C(obstacle_get_paused, RID, p_obstacle, rid_to_rid); | 
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| 629 | void FORWARD_2(obstacle_set_radius, RID, p_obstacle, real_t, p_radius, rid_to_rid, real_to_real); | 
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| 630 | void FORWARD_2(obstacle_set_velocity, RID, p_obstacle, Vector2, p_velocity, rid_to_rid, v2_to_v3); | 
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| 631 | void FORWARD_2(obstacle_set_position, RID, p_obstacle, Vector2, p_position, rid_to_rid, v2_to_v3); | 
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| 632 | void FORWARD_2(obstacle_set_avoidance_layers, RID, p_obstacle, uint32_t, p_layers, rid_to_rid, uint32_to_uint32); | 
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| 633 |  | 
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| 634 | void NavigationServer2D::obstacle_set_vertices(RID p_obstacle, const Vector<Vector2> &p_vertices) { | 
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| 635 | NavigationServer3D::get_singleton()->obstacle_set_vertices(p_obstacle, vector_v2_to_v3(p_vertices)); | 
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| 636 | } | 
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| 637 |  | 
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| 638 | void NavigationServer2D::query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const { | 
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| 639 | ERR_FAIL_COND(!p_query_parameters.is_valid()); | 
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| 640 | ERR_FAIL_COND(!p_query_result.is_valid()); | 
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| 641 |  | 
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| 642 | const NavigationUtilities::PathQueryResult _query_result = NavigationServer3D::get_singleton()->_query_path(p_query_parameters->get_parameters()); | 
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| 643 |  | 
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| 644 | p_query_result->set_path(vector_v3_to_v2(_query_result.path)); | 
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| 645 | p_query_result->set_path_types(_query_result.path_types); | 
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| 646 | p_query_result->set_path_rids(_query_result.path_rids); | 
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| 647 | p_query_result->set_path_owner_ids(_query_result.path_owner_ids); | 
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| 648 | } | 
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| 649 |  | 
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