| 1 | /**************************************************************************/ |
| 2 | /* navigation_server_2d.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "servers/navigation_server_2d.h" |
| 32 | |
| 33 | #include "core/math/transform_2d.h" |
| 34 | #include "core/math/transform_3d.h" |
| 35 | #include "servers/navigation_server_3d.h" |
| 36 | |
| 37 | NavigationServer2D *NavigationServer2D::singleton = nullptr; |
| 38 | |
| 39 | #define FORWARD_0(FUNC_NAME) \ |
| 40 | NavigationServer2D::FUNC_NAME() { \ |
| 41 | return NavigationServer3D::get_singleton()->FUNC_NAME(); \ |
| 42 | } |
| 43 | |
| 44 | #define FORWARD_0_C(FUNC_NAME) \ |
| 45 | NavigationServer2D::FUNC_NAME() \ |
| 46 | const { \ |
| 47 | return NavigationServer3D::get_singleton()->FUNC_NAME(); \ |
| 48 | } |
| 49 | |
| 50 | #define FORWARD_1(FUNC_NAME, T_0, D_0, CONV_0) \ |
| 51 | NavigationServer2D::FUNC_NAME(T_0 D_0) { \ |
| 52 | return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0)); \ |
| 53 | } |
| 54 | |
| 55 | #define FORWARD_1_C(FUNC_NAME, T_0, D_0, CONV_0) \ |
| 56 | NavigationServer2D::FUNC_NAME(T_0 D_0) \ |
| 57 | const { \ |
| 58 | return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0)); \ |
| 59 | } |
| 60 | |
| 61 | #define FORWARD_1_R_C(CONV_R, FUNC_NAME, T_0, D_0, CONV_0) \ |
| 62 | NavigationServer2D::FUNC_NAME(T_0 D_0) \ |
| 63 | const { \ |
| 64 | return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0))); \ |
| 65 | } |
| 66 | |
| 67 | #define FORWARD_2(FUNC_NAME, T_0, D_0, T_1, D_1, CONV_0, CONV_1) \ |
| 68 | NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1) { \ |
| 69 | return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1)); \ |
| 70 | } |
| 71 | |
| 72 | #define FORWARD_2_C(FUNC_NAME, T_0, D_0, T_1, D_1, CONV_0, CONV_1) \ |
| 73 | NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1) \ |
| 74 | const { \ |
| 75 | return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1)); \ |
| 76 | } |
| 77 | |
| 78 | #define FORWARD_2_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, CONV_0, CONV_1) \ |
| 79 | NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1) \ |
| 80 | const { \ |
| 81 | return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1))); \ |
| 82 | } |
| 83 | |
| 84 | #define FORWARD_5_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, T_4, D_4, CONV_0, CONV_1, CONV_2, CONV_3, CONV_4) \ |
| 85 | NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3, T_4 D_4) \ |
| 86 | const { \ |
| 87 | return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3), CONV_4(D_4))); \ |
| 88 | } |
| 89 | |
| 90 | static RID rid_to_rid(const RID d) { |
| 91 | return d; |
| 92 | } |
| 93 | |
| 94 | static bool bool_to_bool(const bool d) { |
| 95 | return d; |
| 96 | } |
| 97 | |
| 98 | static int int_to_int(const int d) { |
| 99 | return d; |
| 100 | } |
| 101 | |
| 102 | static uint32_t uint32_to_uint32(const uint32_t d) { |
| 103 | return d; |
| 104 | } |
| 105 | |
| 106 | static real_t real_to_real(const real_t d) { |
| 107 | return d; |
| 108 | } |
| 109 | |
| 110 | static Vector3 v2_to_v3(const Vector2 d) { |
| 111 | return Vector3(d.x, 0.0, d.y); |
| 112 | } |
| 113 | |
| 114 | static Vector2 v3_to_v2(const Vector3 &d) { |
| 115 | return Vector2(d.x, d.z); |
| 116 | } |
| 117 | |
| 118 | static Vector<Vector3> vector_v2_to_v3(const Vector<Vector2> &d) { |
| 119 | Vector<Vector3> nd; |
| 120 | nd.resize(d.size()); |
| 121 | for (int i(0); i < nd.size(); i++) { |
| 122 | nd.write[i] = v2_to_v3(d[i]); |
| 123 | } |
| 124 | return nd; |
| 125 | } |
| 126 | |
| 127 | static Vector<Vector2> vector_v3_to_v2(const Vector<Vector3> &d) { |
| 128 | Vector<Vector2> nd; |
| 129 | nd.resize(d.size()); |
| 130 | for (int i(0); i < nd.size(); i++) { |
| 131 | nd.write[i] = v3_to_v2(d[i]); |
| 132 | } |
| 133 | return nd; |
| 134 | } |
| 135 | |
| 136 | static Transform3D trf2_to_trf3(const Transform2D &d) { |
| 137 | Vector3 o(v2_to_v3(d.get_origin())); |
| 138 | Basis b; |
| 139 | b.rotate(Vector3(0, -1, 0), d.get_rotation()); |
| 140 | b.scale(v2_to_v3(d.get_scale())); |
| 141 | return Transform3D(b, o); |
| 142 | } |
| 143 | |
| 144 | static ObjectID id_to_id(const ObjectID &id) { |
| 145 | return id; |
| 146 | } |
| 147 | |
| 148 | static Callable callable_to_callable(const Callable &c) { |
| 149 | return c; |
| 150 | } |
| 151 | |
| 152 | static Ref<NavigationMesh> poly_to_mesh(Ref<NavigationPolygon> d) { |
| 153 | if (d.is_valid()) { |
| 154 | return d->get_navigation_mesh(); |
| 155 | } else { |
| 156 | return Ref<NavigationMesh>(); |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | void NavigationServer2D::_emit_map_changed(RID p_map) { |
| 161 | emit_signal(SNAME("map_changed" ), p_map); |
| 162 | } |
| 163 | |
| 164 | void NavigationServer2D::set_debug_enabled(bool p_enabled) { |
| 165 | NavigationServer3D::get_singleton()->set_debug_enabled(p_enabled); |
| 166 | } |
| 167 | |
| 168 | bool NavigationServer2D::get_debug_enabled() const { |
| 169 | return NavigationServer3D::get_singleton()->get_debug_enabled(); |
| 170 | } |
| 171 | |
| 172 | #ifdef DEBUG_ENABLED |
| 173 | void NavigationServer2D::set_debug_navigation_enabled(bool p_enabled) { |
| 174 | NavigationServer3D::get_singleton()->set_debug_navigation_enabled(p_enabled); |
| 175 | } |
| 176 | |
| 177 | bool NavigationServer2D::get_debug_navigation_enabled() const { |
| 178 | return NavigationServer3D::get_singleton()->get_debug_navigation_enabled(); |
| 179 | } |
| 180 | |
| 181 | void NavigationServer2D::set_debug_avoidance_enabled(bool p_enabled) { |
| 182 | NavigationServer3D::get_singleton()->set_debug_avoidance_enabled(p_enabled); |
| 183 | } |
| 184 | |
| 185 | bool NavigationServer2D::get_debug_avoidance_enabled() const { |
| 186 | return NavigationServer3D::get_singleton()->get_debug_avoidance_enabled(); |
| 187 | } |
| 188 | |
| 189 | void NavigationServer2D::set_debug_navigation_edge_connection_color(const Color &p_color) { |
| 190 | NavigationServer3D::get_singleton()->set_debug_navigation_edge_connection_color(p_color); |
| 191 | } |
| 192 | |
| 193 | Color NavigationServer2D::get_debug_navigation_edge_connection_color() const { |
| 194 | return NavigationServer3D::get_singleton()->get_debug_navigation_edge_connection_color(); |
| 195 | } |
| 196 | |
| 197 | void NavigationServer2D::set_debug_navigation_geometry_face_color(const Color &p_color) { |
| 198 | NavigationServer3D::get_singleton()->set_debug_navigation_geometry_face_color(p_color); |
| 199 | } |
| 200 | |
| 201 | Color NavigationServer2D::get_debug_navigation_geometry_face_color() const { |
| 202 | return NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color(); |
| 203 | } |
| 204 | |
| 205 | void NavigationServer2D::set_debug_navigation_geometry_face_disabled_color(const Color &p_color) { |
| 206 | NavigationServer3D::get_singleton()->set_debug_navigation_geometry_face_disabled_color(p_color); |
| 207 | } |
| 208 | |
| 209 | Color NavigationServer2D::get_debug_navigation_geometry_face_disabled_color() const { |
| 210 | return NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_disabled_color(); |
| 211 | } |
| 212 | |
| 213 | void NavigationServer2D::set_debug_navigation_link_connection_color(const Color &p_color) { |
| 214 | NavigationServer3D::get_singleton()->set_debug_navigation_link_connection_color(p_color); |
| 215 | } |
| 216 | |
| 217 | Color NavigationServer2D::get_debug_navigation_link_connection_color() const { |
| 218 | return NavigationServer3D::get_singleton()->get_debug_navigation_link_connection_color(); |
| 219 | } |
| 220 | |
| 221 | void NavigationServer2D::set_debug_navigation_link_connection_disabled_color(const Color &p_color) { |
| 222 | NavigationServer3D::get_singleton()->set_debug_navigation_link_connection_disabled_color(p_color); |
| 223 | } |
| 224 | |
| 225 | Color NavigationServer2D::get_debug_navigation_link_connection_disabled_color() const { |
| 226 | return NavigationServer3D::get_singleton()->get_debug_navigation_link_connection_disabled_color(); |
| 227 | } |
| 228 | |
| 229 | void NavigationServer2D::set_debug_navigation_geometry_edge_color(const Color &p_color) { |
| 230 | NavigationServer3D::get_singleton()->set_debug_navigation_geometry_edge_color(p_color); |
| 231 | } |
| 232 | |
| 233 | Color NavigationServer2D::get_debug_navigation_geometry_edge_color() const { |
| 234 | return NavigationServer3D::get_singleton()->get_debug_navigation_geometry_edge_color(); |
| 235 | } |
| 236 | |
| 237 | void NavigationServer2D::set_debug_navigation_geometry_edge_disabled_color(const Color &p_color) { |
| 238 | NavigationServer3D::get_singleton()->set_debug_navigation_geometry_edge_disabled_color(p_color); |
| 239 | } |
| 240 | |
| 241 | Color NavigationServer2D::get_debug_navigation_geometry_edge_disabled_color() const { |
| 242 | return NavigationServer3D::get_singleton()->get_debug_navigation_geometry_edge_disabled_color(); |
| 243 | } |
| 244 | |
| 245 | void NavigationServer2D::set_debug_navigation_enable_edge_connections(const bool p_value) { |
| 246 | NavigationServer3D::get_singleton()->set_debug_navigation_enable_edge_connections(p_value); |
| 247 | } |
| 248 | |
| 249 | bool NavigationServer2D::get_debug_navigation_enable_edge_connections() const { |
| 250 | return NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_connections(); |
| 251 | } |
| 252 | |
| 253 | void NavigationServer2D::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) { |
| 254 | NavigationServer3D::get_singleton()->set_debug_navigation_enable_geometry_face_random_color(p_value); |
| 255 | } |
| 256 | |
| 257 | bool NavigationServer2D::get_debug_navigation_enable_geometry_face_random_color() const { |
| 258 | return NavigationServer3D::get_singleton()->get_debug_navigation_enable_geometry_face_random_color(); |
| 259 | } |
| 260 | |
| 261 | void NavigationServer2D::set_debug_navigation_enable_edge_lines(const bool p_value) { |
| 262 | NavigationServer3D::get_singleton()->set_debug_navigation_enable_edge_lines(p_value); |
| 263 | } |
| 264 | |
| 265 | bool NavigationServer2D::get_debug_navigation_enable_edge_lines() const { |
| 266 | return NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_lines(); |
| 267 | } |
| 268 | |
| 269 | void NavigationServer2D::set_debug_navigation_agent_path_color(const Color &p_color) { |
| 270 | NavigationServer3D::get_singleton()->set_debug_navigation_agent_path_color(p_color); |
| 271 | } |
| 272 | |
| 273 | Color NavigationServer2D::get_debug_navigation_agent_path_color() const { |
| 274 | return NavigationServer3D::get_singleton()->get_debug_navigation_agent_path_color(); |
| 275 | } |
| 276 | |
| 277 | void NavigationServer2D::set_debug_navigation_enable_agent_paths(const bool p_value) { |
| 278 | NavigationServer3D::get_singleton()->set_debug_navigation_enable_agent_paths(p_value); |
| 279 | } |
| 280 | |
| 281 | bool NavigationServer2D::get_debug_navigation_enable_agent_paths() const { |
| 282 | return NavigationServer3D::get_singleton()->get_debug_navigation_enable_agent_paths(); |
| 283 | } |
| 284 | |
| 285 | void NavigationServer2D::set_debug_navigation_agent_path_point_size(real_t p_point_size) { |
| 286 | NavigationServer3D::get_singleton()->set_debug_navigation_agent_path_point_size(p_point_size); |
| 287 | } |
| 288 | |
| 289 | real_t NavigationServer2D::get_debug_navigation_agent_path_point_size() const { |
| 290 | return NavigationServer3D::get_singleton()->get_debug_navigation_agent_path_point_size(); |
| 291 | } |
| 292 | |
| 293 | void NavigationServer2D::set_debug_navigation_avoidance_enable_agents_radius(const bool p_value) { |
| 294 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_enable_agents_radius(p_value); |
| 295 | } |
| 296 | |
| 297 | bool NavigationServer2D::get_debug_navigation_avoidance_enable_agents_radius() const { |
| 298 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_enable_agents_radius(); |
| 299 | } |
| 300 | |
| 301 | void NavigationServer2D::set_debug_navigation_avoidance_enable_obstacles_radius(const bool p_value) { |
| 302 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_enable_obstacles_radius(p_value); |
| 303 | } |
| 304 | |
| 305 | bool NavigationServer2D::get_debug_navigation_avoidance_enable_obstacles_radius() const { |
| 306 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_enable_obstacles_radius(); |
| 307 | } |
| 308 | |
| 309 | void NavigationServer2D::set_debug_navigation_avoidance_agents_radius_color(const Color &p_color) { |
| 310 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_agents_radius_color(p_color); |
| 311 | } |
| 312 | |
| 313 | Color NavigationServer2D::get_debug_navigation_avoidance_agents_radius_color() const { |
| 314 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_agents_radius_color(); |
| 315 | } |
| 316 | |
| 317 | void NavigationServer2D::set_debug_navigation_avoidance_obstacles_radius_color(const Color &p_color) { |
| 318 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_obstacles_radius_color(p_color); |
| 319 | } |
| 320 | |
| 321 | Color NavigationServer2D::get_debug_navigation_avoidance_obstacles_radius_color() const { |
| 322 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_obstacles_radius_color(); |
| 323 | } |
| 324 | |
| 325 | void NavigationServer2D::set_debug_navigation_avoidance_static_obstacle_pushin_face_color(const Color &p_color) { |
| 326 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_static_obstacle_pushin_face_color(p_color); |
| 327 | } |
| 328 | |
| 329 | Color NavigationServer2D::get_debug_navigation_avoidance_static_obstacle_pushin_face_color() const { |
| 330 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushin_face_color(); |
| 331 | } |
| 332 | |
| 333 | void NavigationServer2D::set_debug_navigation_avoidance_static_obstacle_pushout_face_color(const Color &p_color) { |
| 334 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_static_obstacle_pushout_face_color(p_color); |
| 335 | } |
| 336 | |
| 337 | Color NavigationServer2D::get_debug_navigation_avoidance_static_obstacle_pushout_face_color() const { |
| 338 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushout_face_color(); |
| 339 | } |
| 340 | |
| 341 | void NavigationServer2D::set_debug_navigation_avoidance_static_obstacle_pushin_edge_color(const Color &p_color) { |
| 342 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_static_obstacle_pushin_edge_color(p_color); |
| 343 | } |
| 344 | |
| 345 | Color NavigationServer2D::get_debug_navigation_avoidance_static_obstacle_pushin_edge_color() const { |
| 346 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushin_edge_color(); |
| 347 | } |
| 348 | |
| 349 | void NavigationServer2D::set_debug_navigation_avoidance_static_obstacle_pushout_edge_color(const Color &p_color) { |
| 350 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_static_obstacle_pushout_edge_color(p_color); |
| 351 | } |
| 352 | |
| 353 | Color NavigationServer2D::get_debug_navigation_avoidance_static_obstacle_pushout_edge_color() const { |
| 354 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_static_obstacle_pushout_edge_color(); |
| 355 | } |
| 356 | |
| 357 | void NavigationServer2D::set_debug_navigation_avoidance_enable_obstacles_static(const bool p_value) { |
| 358 | NavigationServer3D::get_singleton()->set_debug_navigation_avoidance_enable_obstacles_static(p_value); |
| 359 | } |
| 360 | |
| 361 | bool NavigationServer2D::get_debug_navigation_avoidance_enable_obstacles_static() const { |
| 362 | return NavigationServer3D::get_singleton()->get_debug_navigation_avoidance_enable_obstacles_static(); |
| 363 | } |
| 364 | #endif // DEBUG_ENABLED |
| 365 | |
| 366 | void NavigationServer2D::_bind_methods() { |
| 367 | ClassDB::bind_method(D_METHOD("get_maps" ), &NavigationServer2D::get_maps); |
| 368 | |
| 369 | ClassDB::bind_method(D_METHOD("map_create" ), &NavigationServer2D::map_create); |
| 370 | ClassDB::bind_method(D_METHOD("map_set_active" , "map" , "active" ), &NavigationServer2D::map_set_active); |
| 371 | ClassDB::bind_method(D_METHOD("map_is_active" , "map" ), &NavigationServer2D::map_is_active); |
| 372 | ClassDB::bind_method(D_METHOD("map_set_cell_size" , "map" , "cell_size" ), &NavigationServer2D::map_set_cell_size); |
| 373 | ClassDB::bind_method(D_METHOD("map_get_cell_size" , "map" ), &NavigationServer2D::map_get_cell_size); |
| 374 | ClassDB::bind_method(D_METHOD("map_set_use_edge_connections" , "map" , "enabled" ), &NavigationServer2D::map_set_use_edge_connections); |
| 375 | ClassDB::bind_method(D_METHOD("map_get_use_edge_connections" , "map" ), &NavigationServer2D::map_get_use_edge_connections); |
| 376 | ClassDB::bind_method(D_METHOD("map_set_edge_connection_margin" , "map" , "margin" ), &NavigationServer2D::map_set_edge_connection_margin); |
| 377 | ClassDB::bind_method(D_METHOD("map_get_edge_connection_margin" , "map" ), &NavigationServer2D::map_get_edge_connection_margin); |
| 378 | ClassDB::bind_method(D_METHOD("map_set_link_connection_radius" , "map" , "radius" ), &NavigationServer2D::map_set_link_connection_radius); |
| 379 | ClassDB::bind_method(D_METHOD("map_get_link_connection_radius" , "map" ), &NavigationServer2D::map_get_link_connection_radius); |
| 380 | ClassDB::bind_method(D_METHOD("map_get_path" , "map" , "origin" , "destination" , "optimize" , "navigation_layers" ), &NavigationServer2D::map_get_path, DEFVAL(1)); |
| 381 | ClassDB::bind_method(D_METHOD("map_get_closest_point" , "map" , "to_point" ), &NavigationServer2D::map_get_closest_point); |
| 382 | ClassDB::bind_method(D_METHOD("map_get_closest_point_owner" , "map" , "to_point" ), &NavigationServer2D::map_get_closest_point_owner); |
| 383 | |
| 384 | ClassDB::bind_method(D_METHOD("map_get_links" , "map" ), &NavigationServer2D::map_get_links); |
| 385 | ClassDB::bind_method(D_METHOD("map_get_regions" , "map" ), &NavigationServer2D::map_get_regions); |
| 386 | ClassDB::bind_method(D_METHOD("map_get_agents" , "map" ), &NavigationServer2D::map_get_agents); |
| 387 | ClassDB::bind_method(D_METHOD("map_get_obstacles" , "map" ), &NavigationServer2D::map_get_obstacles); |
| 388 | |
| 389 | ClassDB::bind_method(D_METHOD("map_force_update" , "map" ), &NavigationServer2D::map_force_update); |
| 390 | |
| 391 | ClassDB::bind_method(D_METHOD("query_path" , "parameters" , "result" ), &NavigationServer2D::query_path); |
| 392 | |
| 393 | ClassDB::bind_method(D_METHOD("region_create" ), &NavigationServer2D::region_create); |
| 394 | ClassDB::bind_method(D_METHOD("region_set_enabled" , "region" , "enabled" ), &NavigationServer2D::region_set_enabled); |
| 395 | ClassDB::bind_method(D_METHOD("region_get_enabled" , "region" ), &NavigationServer2D::region_get_enabled); |
| 396 | ClassDB::bind_method(D_METHOD("region_set_use_edge_connections" , "region" , "enabled" ), &NavigationServer2D::region_set_use_edge_connections); |
| 397 | ClassDB::bind_method(D_METHOD("region_get_use_edge_connections" , "region" ), &NavigationServer2D::region_get_use_edge_connections); |
| 398 | ClassDB::bind_method(D_METHOD("region_set_enter_cost" , "region" , "enter_cost" ), &NavigationServer2D::region_set_enter_cost); |
| 399 | ClassDB::bind_method(D_METHOD("region_get_enter_cost" , "region" ), &NavigationServer2D::region_get_enter_cost); |
| 400 | ClassDB::bind_method(D_METHOD("region_set_travel_cost" , "region" , "travel_cost" ), &NavigationServer2D::region_set_travel_cost); |
| 401 | ClassDB::bind_method(D_METHOD("region_get_travel_cost" , "region" ), &NavigationServer2D::region_get_travel_cost); |
| 402 | ClassDB::bind_method(D_METHOD("region_set_owner_id" , "region" , "owner_id" ), &NavigationServer2D::region_set_owner_id); |
| 403 | ClassDB::bind_method(D_METHOD("region_get_owner_id" , "region" ), &NavigationServer2D::region_get_owner_id); |
| 404 | ClassDB::bind_method(D_METHOD("region_owns_point" , "region" , "point" ), &NavigationServer2D::region_owns_point); |
| 405 | ClassDB::bind_method(D_METHOD("region_set_map" , "region" , "map" ), &NavigationServer2D::region_set_map); |
| 406 | ClassDB::bind_method(D_METHOD("region_get_map" , "region" ), &NavigationServer2D::region_get_map); |
| 407 | ClassDB::bind_method(D_METHOD("region_set_navigation_layers" , "region" , "navigation_layers" ), &NavigationServer2D::region_set_navigation_layers); |
| 408 | ClassDB::bind_method(D_METHOD("region_get_navigation_layers" , "region" ), &NavigationServer2D::region_get_navigation_layers); |
| 409 | ClassDB::bind_method(D_METHOD("region_set_transform" , "region" , "transform" ), &NavigationServer2D::region_set_transform); |
| 410 | ClassDB::bind_method(D_METHOD("region_set_navigation_polygon" , "region" , "navigation_polygon" ), &NavigationServer2D::region_set_navigation_polygon); |
| 411 | ClassDB::bind_method(D_METHOD("region_get_connections_count" , "region" ), &NavigationServer2D::region_get_connections_count); |
| 412 | ClassDB::bind_method(D_METHOD("region_get_connection_pathway_start" , "region" , "connection" ), &NavigationServer2D::region_get_connection_pathway_start); |
| 413 | ClassDB::bind_method(D_METHOD("region_get_connection_pathway_end" , "region" , "connection" ), &NavigationServer2D::region_get_connection_pathway_end); |
| 414 | |
| 415 | ClassDB::bind_method(D_METHOD("link_create" ), &NavigationServer2D::link_create); |
| 416 | ClassDB::bind_method(D_METHOD("link_set_map" , "link" , "map" ), &NavigationServer2D::link_set_map); |
| 417 | ClassDB::bind_method(D_METHOD("link_get_map" , "link" ), &NavigationServer2D::link_get_map); |
| 418 | ClassDB::bind_method(D_METHOD("link_set_enabled" , "link" , "enabled" ), &NavigationServer2D::link_set_enabled); |
| 419 | ClassDB::bind_method(D_METHOD("link_get_enabled" , "link" ), &NavigationServer2D::link_get_enabled); |
| 420 | ClassDB::bind_method(D_METHOD("link_set_bidirectional" , "link" , "bidirectional" ), &NavigationServer2D::link_set_bidirectional); |
| 421 | ClassDB::bind_method(D_METHOD("link_is_bidirectional" , "link" ), &NavigationServer2D::link_is_bidirectional); |
| 422 | ClassDB::bind_method(D_METHOD("link_set_navigation_layers" , "link" , "navigation_layers" ), &NavigationServer2D::link_set_navigation_layers); |
| 423 | ClassDB::bind_method(D_METHOD("link_get_navigation_layers" , "link" ), &NavigationServer2D::link_get_navigation_layers); |
| 424 | ClassDB::bind_method(D_METHOD("link_set_start_position" , "link" , "position" ), &NavigationServer2D::link_set_start_position); |
| 425 | ClassDB::bind_method(D_METHOD("link_get_start_position" , "link" ), &NavigationServer2D::link_get_start_position); |
| 426 | ClassDB::bind_method(D_METHOD("link_set_end_position" , "link" , "position" ), &NavigationServer2D::link_set_end_position); |
| 427 | ClassDB::bind_method(D_METHOD("link_get_end_position" , "link" ), &NavigationServer2D::link_get_end_position); |
| 428 | ClassDB::bind_method(D_METHOD("link_set_enter_cost" , "link" , "enter_cost" ), &NavigationServer2D::link_set_enter_cost); |
| 429 | ClassDB::bind_method(D_METHOD("link_get_enter_cost" , "link" ), &NavigationServer2D::link_get_enter_cost); |
| 430 | ClassDB::bind_method(D_METHOD("link_set_travel_cost" , "link" , "travel_cost" ), &NavigationServer2D::link_set_travel_cost); |
| 431 | ClassDB::bind_method(D_METHOD("link_get_travel_cost" , "link" ), &NavigationServer2D::link_get_travel_cost); |
| 432 | ClassDB::bind_method(D_METHOD("link_set_owner_id" , "link" , "owner_id" ), &NavigationServer2D::link_set_owner_id); |
| 433 | ClassDB::bind_method(D_METHOD("link_get_owner_id" , "link" ), &NavigationServer2D::link_get_owner_id); |
| 434 | |
| 435 | ClassDB::bind_method(D_METHOD("agent_create" ), &NavigationServer2D::agent_create); |
| 436 | ClassDB::bind_method(D_METHOD("agent_set_avoidance_enabled" , "agent" , "enabled" ), &NavigationServer2D::agent_set_avoidance_enabled); |
| 437 | ClassDB::bind_method(D_METHOD("agent_get_avoidance_enabled" , "agent" ), &NavigationServer2D::agent_get_avoidance_enabled); |
| 438 | ClassDB::bind_method(D_METHOD("agent_set_map" , "agent" , "map" ), &NavigationServer2D::agent_set_map); |
| 439 | ClassDB::bind_method(D_METHOD("agent_get_map" , "agent" ), &NavigationServer2D::agent_get_map); |
| 440 | ClassDB::bind_method(D_METHOD("agent_set_paused" , "agent" , "paused" ), &NavigationServer2D::agent_set_paused); |
| 441 | ClassDB::bind_method(D_METHOD("agent_get_paused" , "agent" ), &NavigationServer2D::agent_get_paused); |
| 442 | ClassDB::bind_method(D_METHOD("agent_set_neighbor_distance" , "agent" , "distance" ), &NavigationServer2D::agent_set_neighbor_distance); |
| 443 | ClassDB::bind_method(D_METHOD("agent_set_max_neighbors" , "agent" , "count" ), &NavigationServer2D::agent_set_max_neighbors); |
| 444 | ClassDB::bind_method(D_METHOD("agent_set_time_horizon_agents" , "agent" , "time_horizon" ), &NavigationServer2D::agent_set_time_horizon_agents); |
| 445 | ClassDB::bind_method(D_METHOD("agent_set_time_horizon_obstacles" , "agent" , "time_horizon" ), &NavigationServer2D::agent_set_time_horizon_obstacles); |
| 446 | ClassDB::bind_method(D_METHOD("agent_set_radius" , "agent" , "radius" ), &NavigationServer2D::agent_set_radius); |
| 447 | ClassDB::bind_method(D_METHOD("agent_set_max_speed" , "agent" , "max_speed" ), &NavigationServer2D::agent_set_max_speed); |
| 448 | ClassDB::bind_method(D_METHOD("agent_set_velocity_forced" , "agent" , "velocity" ), &NavigationServer2D::agent_set_velocity_forced); |
| 449 | ClassDB::bind_method(D_METHOD("agent_set_velocity" , "agent" , "velocity" ), &NavigationServer2D::agent_set_velocity); |
| 450 | ClassDB::bind_method(D_METHOD("agent_set_position" , "agent" , "position" ), &NavigationServer2D::agent_set_position); |
| 451 | ClassDB::bind_method(D_METHOD("agent_is_map_changed" , "agent" ), &NavigationServer2D::agent_is_map_changed); |
| 452 | ClassDB::bind_method(D_METHOD("agent_set_avoidance_callback" , "agent" , "callback" ), &NavigationServer2D::agent_set_avoidance_callback); |
| 453 | ClassDB::bind_method(D_METHOD("agent_set_avoidance_layers" , "agent" , "layers" ), &NavigationServer2D::agent_set_avoidance_layers); |
| 454 | ClassDB::bind_method(D_METHOD("agent_set_avoidance_mask" , "agent" , "mask" ), &NavigationServer2D::agent_set_avoidance_mask); |
| 455 | ClassDB::bind_method(D_METHOD("agent_set_avoidance_priority" , "agent" , "priority" ), &NavigationServer2D::agent_set_avoidance_priority); |
| 456 | |
| 457 | ClassDB::bind_method(D_METHOD("obstacle_create" ), &NavigationServer2D::obstacle_create); |
| 458 | ClassDB::bind_method(D_METHOD("obstacle_set_avoidance_enabled" , "obstacle" , "enabled" ), &NavigationServer2D::obstacle_set_avoidance_enabled); |
| 459 | ClassDB::bind_method(D_METHOD("obstacle_get_avoidance_enabled" , "obstacle" ), &NavigationServer2D::obstacle_get_avoidance_enabled); |
| 460 | ClassDB::bind_method(D_METHOD("obstacle_set_map" , "obstacle" , "map" ), &NavigationServer2D::obstacle_set_map); |
| 461 | ClassDB::bind_method(D_METHOD("obstacle_get_map" , "obstacle" ), &NavigationServer2D::obstacle_get_map); |
| 462 | ClassDB::bind_method(D_METHOD("obstacle_set_paused" , "obstacle" , "paused" ), &NavigationServer2D::obstacle_set_paused); |
| 463 | ClassDB::bind_method(D_METHOD("obstacle_get_paused" , "obstacle" ), &NavigationServer2D::obstacle_get_paused); |
| 464 | ClassDB::bind_method(D_METHOD("obstacle_set_radius" , "obstacle" , "radius" ), &NavigationServer2D::obstacle_set_radius); |
| 465 | ClassDB::bind_method(D_METHOD("obstacle_set_velocity" , "obstacle" , "velocity" ), &NavigationServer2D::obstacle_set_velocity); |
| 466 | ClassDB::bind_method(D_METHOD("obstacle_set_position" , "obstacle" , "position" ), &NavigationServer2D::obstacle_set_position); |
| 467 | ClassDB::bind_method(D_METHOD("obstacle_set_vertices" , "obstacle" , "vertices" ), &NavigationServer2D::obstacle_set_vertices); |
| 468 | ClassDB::bind_method(D_METHOD("obstacle_set_avoidance_layers" , "obstacle" , "layers" ), &NavigationServer2D::obstacle_set_avoidance_layers); |
| 469 | |
| 470 | ClassDB::bind_method(D_METHOD("free_rid" , "rid" ), &NavigationServer2D::free); |
| 471 | |
| 472 | ClassDB::bind_method(D_METHOD("set_debug_enabled" , "enabled" ), &NavigationServer2D::set_debug_enabled); |
| 473 | ClassDB::bind_method(D_METHOD("get_debug_enabled" ), &NavigationServer2D::get_debug_enabled); |
| 474 | |
| 475 | ADD_SIGNAL(MethodInfo("map_changed" , PropertyInfo(Variant::RID, "map" ))); |
| 476 | |
| 477 | ADD_SIGNAL(MethodInfo("navigation_debug_changed" )); |
| 478 | } |
| 479 | |
| 480 | NavigationServer2D::NavigationServer2D() { |
| 481 | singleton = this; |
| 482 | ERR_FAIL_COND_MSG(!NavigationServer3D::get_singleton(), "The Navigation3D singleton should be initialized before the 2D one." ); |
| 483 | NavigationServer3D::get_singleton()->connect("map_changed" , callable_mp(this, &NavigationServer2D::_emit_map_changed)); |
| 484 | |
| 485 | #ifdef DEBUG_ENABLED |
| 486 | NavigationServer3D::get_singleton()->connect(SNAME("navigation_debug_changed" ), callable_mp(this, &NavigationServer2D::_emit_navigation_debug_changed_signal)); |
| 487 | #endif // DEBUG_ENABLED |
| 488 | } |
| 489 | |
| 490 | #ifdef DEBUG_ENABLED |
| 491 | void NavigationServer2D::_emit_navigation_debug_changed_signal() { |
| 492 | emit_signal(SNAME("navigation_debug_changed" )); |
| 493 | } |
| 494 | #endif // DEBUG_ENABLED |
| 495 | |
| 496 | NavigationServer2D::~NavigationServer2D() { |
| 497 | singleton = nullptr; |
| 498 | } |
| 499 | |
| 500 | TypedArray<RID> FORWARD_0_C(get_maps); |
| 501 | |
| 502 | TypedArray<RID> FORWARD_1_C(map_get_links, RID, p_map, rid_to_rid); |
| 503 | |
| 504 | TypedArray<RID> FORWARD_1_C(map_get_regions, RID, p_map, rid_to_rid); |
| 505 | |
| 506 | TypedArray<RID> FORWARD_1_C(map_get_agents, RID, p_map, rid_to_rid); |
| 507 | |
| 508 | TypedArray<RID> FORWARD_1_C(map_get_obstacles, RID, p_map, rid_to_rid); |
| 509 | |
| 510 | RID FORWARD_1_C(region_get_map, RID, p_region, rid_to_rid); |
| 511 | |
| 512 | RID FORWARD_1_C(agent_get_map, RID, p_agent, rid_to_rid); |
| 513 | |
| 514 | RID FORWARD_0(map_create); |
| 515 | |
| 516 | void FORWARD_2(map_set_active, RID, p_map, bool, p_active, rid_to_rid, bool_to_bool); |
| 517 | |
| 518 | bool FORWARD_1_C(map_is_active, RID, p_map, rid_to_rid); |
| 519 | |
| 520 | void NavigationServer2D::map_force_update(RID p_map) { |
| 521 | NavigationServer3D::get_singleton()->map_force_update(p_map); |
| 522 | } |
| 523 | |
| 524 | void FORWARD_2(map_set_cell_size, RID, p_map, real_t, p_cell_size, rid_to_rid, real_to_real); |
| 525 | real_t FORWARD_1_C(map_get_cell_size, RID, p_map, rid_to_rid); |
| 526 | |
| 527 | void FORWARD_2(map_set_use_edge_connections, RID, p_map, bool, p_enabled, rid_to_rid, bool_to_bool); |
| 528 | bool FORWARD_1_C(map_get_use_edge_connections, RID, p_map, rid_to_rid); |
| 529 | |
| 530 | void FORWARD_2(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin, rid_to_rid, real_to_real); |
| 531 | real_t FORWARD_1_C(map_get_edge_connection_margin, RID, p_map, rid_to_rid); |
| 532 | |
| 533 | void FORWARD_2(map_set_link_connection_radius, RID, p_map, real_t, p_connection_radius, rid_to_rid, real_to_real); |
| 534 | real_t FORWARD_1_C(map_get_link_connection_radius, RID, p_map, rid_to_rid); |
| 535 | |
| 536 | Vector<Vector2> FORWARD_5_R_C(vector_v3_to_v2, map_get_path, RID, p_map, Vector2, p_origin, Vector2, p_destination, bool, p_optimize, uint32_t, p_layers, rid_to_rid, v2_to_v3, v2_to_v3, bool_to_bool, uint32_to_uint32); |
| 537 | |
| 538 | Vector2 FORWARD_2_R_C(v3_to_v2, map_get_closest_point, RID, p_map, const Vector2 &, p_point, rid_to_rid, v2_to_v3); |
| 539 | RID FORWARD_2_C(map_get_closest_point_owner, RID, p_map, const Vector2 &, p_point, rid_to_rid, v2_to_v3); |
| 540 | |
| 541 | RID FORWARD_0(region_create); |
| 542 | |
| 543 | void FORWARD_2(region_set_enabled, RID, p_region, bool, p_enabled, rid_to_rid, bool_to_bool); |
| 544 | bool FORWARD_1_C(region_get_enabled, RID, p_region, rid_to_rid); |
| 545 | void FORWARD_2(region_set_use_edge_connections, RID, p_region, bool, p_enabled, rid_to_rid, bool_to_bool); |
| 546 | bool FORWARD_1_C(region_get_use_edge_connections, RID, p_region, rid_to_rid); |
| 547 | |
| 548 | void FORWARD_2(region_set_enter_cost, RID, p_region, real_t, p_enter_cost, rid_to_rid, real_to_real); |
| 549 | real_t FORWARD_1_C(region_get_enter_cost, RID, p_region, rid_to_rid); |
| 550 | void FORWARD_2(region_set_travel_cost, RID, p_region, real_t, p_travel_cost, rid_to_rid, real_to_real); |
| 551 | real_t FORWARD_1_C(region_get_travel_cost, RID, p_region, rid_to_rid); |
| 552 | void FORWARD_2(region_set_owner_id, RID, p_region, ObjectID, p_owner_id, rid_to_rid, id_to_id); |
| 553 | ObjectID FORWARD_1_C(region_get_owner_id, RID, p_region, rid_to_rid); |
| 554 | bool FORWARD_2_C(region_owns_point, RID, p_region, const Vector2 &, p_point, rid_to_rid, v2_to_v3); |
| 555 | |
| 556 | void FORWARD_2(region_set_map, RID, p_region, RID, p_map, rid_to_rid, rid_to_rid); |
| 557 | void FORWARD_2(region_set_navigation_layers, RID, p_region, uint32_t, p_navigation_layers, rid_to_rid, uint32_to_uint32); |
| 558 | uint32_t FORWARD_1_C(region_get_navigation_layers, RID, p_region, rid_to_rid); |
| 559 | void FORWARD_2(region_set_transform, RID, p_region, Transform2D, p_transform, rid_to_rid, trf2_to_trf3); |
| 560 | |
| 561 | void NavigationServer2D::region_set_navigation_polygon(RID p_region, Ref<NavigationPolygon> p_navigation_polygon) { |
| 562 | NavigationServer3D::get_singleton()->region_set_navigation_mesh(p_region, poly_to_mesh(p_navigation_polygon)); |
| 563 | } |
| 564 | |
| 565 | int FORWARD_1_C(region_get_connections_count, RID, p_region, rid_to_rid); |
| 566 | Vector2 FORWARD_2_R_C(v3_to_v2, region_get_connection_pathway_start, RID, p_region, int, p_connection_id, rid_to_rid, int_to_int); |
| 567 | Vector2 FORWARD_2_R_C(v3_to_v2, region_get_connection_pathway_end, RID, p_region, int, p_connection_id, rid_to_rid, int_to_int); |
| 568 | |
| 569 | RID FORWARD_0(link_create); |
| 570 | |
| 571 | void FORWARD_2(link_set_map, RID, p_link, RID, p_map, rid_to_rid, rid_to_rid); |
| 572 | RID FORWARD_1_C(link_get_map, RID, p_link, rid_to_rid); |
| 573 | void FORWARD_2(link_set_enabled, RID, p_link, bool, p_enabled, rid_to_rid, bool_to_bool); |
| 574 | bool FORWARD_1_C(link_get_enabled, RID, p_link, rid_to_rid); |
| 575 | void FORWARD_2(link_set_bidirectional, RID, p_link, bool, p_bidirectional, rid_to_rid, bool_to_bool); |
| 576 | bool FORWARD_1_C(link_is_bidirectional, RID, p_link, rid_to_rid); |
| 577 | void FORWARD_2(link_set_navigation_layers, RID, p_link, uint32_t, p_navigation_layers, rid_to_rid, uint32_to_uint32); |
| 578 | uint32_t FORWARD_1_C(link_get_navigation_layers, RID, p_link, rid_to_rid); |
| 579 | void FORWARD_2(link_set_start_position, RID, p_link, Vector2, p_position, rid_to_rid, v2_to_v3); |
| 580 | Vector2 FORWARD_1_R_C(v3_to_v2, link_get_start_position, RID, p_link, rid_to_rid); |
| 581 | void FORWARD_2(link_set_end_position, RID, p_link, Vector2, p_position, rid_to_rid, v2_to_v3); |
| 582 | Vector2 FORWARD_1_R_C(v3_to_v2, link_get_end_position, RID, p_link, rid_to_rid); |
| 583 | void FORWARD_2(link_set_enter_cost, RID, p_link, real_t, p_enter_cost, rid_to_rid, real_to_real); |
| 584 | real_t FORWARD_1_C(link_get_enter_cost, RID, p_link, rid_to_rid); |
| 585 | void FORWARD_2(link_set_travel_cost, RID, p_link, real_t, p_travel_cost, rid_to_rid, real_to_real); |
| 586 | real_t FORWARD_1_C(link_get_travel_cost, RID, p_link, rid_to_rid); |
| 587 | void FORWARD_2(link_set_owner_id, RID, p_link, ObjectID, p_owner_id, rid_to_rid, id_to_id); |
| 588 | ObjectID FORWARD_1_C(link_get_owner_id, RID, p_link, rid_to_rid); |
| 589 | |
| 590 | RID NavigationServer2D::agent_create() { |
| 591 | RID agent = NavigationServer3D::get_singleton()->agent_create(); |
| 592 | return agent; |
| 593 | } |
| 594 | |
| 595 | void FORWARD_2(agent_set_avoidance_enabled, RID, p_agent, bool, p_enabled, rid_to_rid, bool_to_bool); |
| 596 | bool FORWARD_1_C(agent_get_avoidance_enabled, RID, p_agent, rid_to_rid); |
| 597 | void FORWARD_2(agent_set_map, RID, p_agent, RID, p_map, rid_to_rid, rid_to_rid); |
| 598 | void FORWARD_2(agent_set_neighbor_distance, RID, p_agent, real_t, p_dist, rid_to_rid, real_to_real); |
| 599 | void FORWARD_2(agent_set_max_neighbors, RID, p_agent, int, p_count, rid_to_rid, int_to_int); |
| 600 | void FORWARD_2(agent_set_time_horizon_agents, RID, p_agent, real_t, p_time_horizon, rid_to_rid, real_to_real); |
| 601 | void FORWARD_2(agent_set_time_horizon_obstacles, RID, p_agent, real_t, p_time_horizon, rid_to_rid, real_to_real); |
| 602 | void FORWARD_2(agent_set_radius, RID, p_agent, real_t, p_radius, rid_to_rid, real_to_real); |
| 603 | void FORWARD_2(agent_set_max_speed, RID, p_agent, real_t, p_max_speed, rid_to_rid, real_to_real); |
| 604 | void FORWARD_2(agent_set_velocity_forced, RID, p_agent, Vector2, p_velocity, rid_to_rid, v2_to_v3); |
| 605 | void FORWARD_2(agent_set_velocity, RID, p_agent, Vector2, p_velocity, rid_to_rid, v2_to_v3); |
| 606 | void FORWARD_2(agent_set_position, RID, p_agent, Vector2, p_position, rid_to_rid, v2_to_v3); |
| 607 | |
| 608 | bool FORWARD_1_C(agent_is_map_changed, RID, p_agent, rid_to_rid); |
| 609 | void FORWARD_2(agent_set_paused, RID, p_agent, bool, p_paused, rid_to_rid, bool_to_bool); |
| 610 | bool FORWARD_1_C(agent_get_paused, RID, p_agent, rid_to_rid); |
| 611 | |
| 612 | void FORWARD_1(free, RID, p_object, rid_to_rid); |
| 613 | void FORWARD_2(agent_set_avoidance_callback, RID, p_agent, Callable, p_callback, rid_to_rid, callable_to_callable); |
| 614 | |
| 615 | void FORWARD_2(agent_set_avoidance_layers, RID, p_agent, uint32_t, p_layers, rid_to_rid, uint32_to_uint32); |
| 616 | void FORWARD_2(agent_set_avoidance_mask, RID, p_agent, uint32_t, p_mask, rid_to_rid, uint32_to_uint32); |
| 617 | void FORWARD_2(agent_set_avoidance_priority, RID, p_agent, real_t, p_priority, rid_to_rid, real_to_real); |
| 618 | |
| 619 | RID NavigationServer2D::obstacle_create() { |
| 620 | RID obstacle = NavigationServer3D::get_singleton()->obstacle_create(); |
| 621 | return obstacle; |
| 622 | } |
| 623 | void FORWARD_2(obstacle_set_avoidance_enabled, RID, p_obstacle, bool, p_enabled, rid_to_rid, bool_to_bool); |
| 624 | bool FORWARD_1_C(obstacle_get_avoidance_enabled, RID, p_obstacle, rid_to_rid); |
| 625 | void FORWARD_2(obstacle_set_map, RID, p_obstacle, RID, p_map, rid_to_rid, rid_to_rid); |
| 626 | RID FORWARD_1_C(obstacle_get_map, RID, p_obstacle, rid_to_rid); |
| 627 | void FORWARD_2(obstacle_set_paused, RID, p_obstacle, bool, p_paused, rid_to_rid, bool_to_bool); |
| 628 | bool FORWARD_1_C(obstacle_get_paused, RID, p_obstacle, rid_to_rid); |
| 629 | void FORWARD_2(obstacle_set_radius, RID, p_obstacle, real_t, p_radius, rid_to_rid, real_to_real); |
| 630 | void FORWARD_2(obstacle_set_velocity, RID, p_obstacle, Vector2, p_velocity, rid_to_rid, v2_to_v3); |
| 631 | void FORWARD_2(obstacle_set_position, RID, p_obstacle, Vector2, p_position, rid_to_rid, v2_to_v3); |
| 632 | void FORWARD_2(obstacle_set_avoidance_layers, RID, p_obstacle, uint32_t, p_layers, rid_to_rid, uint32_to_uint32); |
| 633 | |
| 634 | void NavigationServer2D::obstacle_set_vertices(RID p_obstacle, const Vector<Vector2> &p_vertices) { |
| 635 | NavigationServer3D::get_singleton()->obstacle_set_vertices(p_obstacle, vector_v2_to_v3(p_vertices)); |
| 636 | } |
| 637 | |
| 638 | void NavigationServer2D::query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const { |
| 639 | ERR_FAIL_COND(!p_query_parameters.is_valid()); |
| 640 | ERR_FAIL_COND(!p_query_result.is_valid()); |
| 641 | |
| 642 | const NavigationUtilities::PathQueryResult _query_result = NavigationServer3D::get_singleton()->_query_path(p_query_parameters->get_parameters()); |
| 643 | |
| 644 | p_query_result->set_path(vector_v3_to_v2(_query_result.path)); |
| 645 | p_query_result->set_path_types(_query_result.path_types); |
| 646 | p_query_result->set_path_rids(_query_result.path_rids); |
| 647 | p_query_result->set_path_owner_ids(_query_result.path_owner_ids); |
| 648 | } |
| 649 | |