1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #include "common/config.h" |
22 | #include "wrap_Graphics.h" |
23 | #include "Texture.h" |
24 | #include "image/ImageData.h" |
25 | #include "image/Image.h" |
26 | #include "font/Rasterizer.h" |
27 | #include "filesystem/Filesystem.h" |
28 | #include "filesystem/wrap_Filesystem.h" |
29 | #include "video/VideoStream.h" |
30 | #include "image/wrap_Image.h" |
31 | #include "common/Reference.h" |
32 | #include "math/wrap_Transform.h" |
33 | #include "thread/wrap_Channel.h" |
34 | |
35 | #include "opengl/Graphics.h" |
36 | |
37 | #include <cassert> |
38 | #include <cstring> |
39 | #include <cstdlib> |
40 | |
41 | #include <algorithm> |
42 | |
43 | // Shove the wrap_Graphics.lua code directly into a raw string literal. |
44 | static const char graphics_lua[] = |
45 | #include "wrap_Graphics.lua" |
46 | ; |
47 | |
48 | // This is in a separate file because VS2013 has a 16KB limit for raw strings.. |
49 | static const char graphics_shader_lua[] = |
50 | #include "wrap_GraphicsShader.lua" |
51 | ; |
52 | |
53 | namespace love |
54 | { |
55 | namespace graphics |
56 | { |
57 | |
58 | #define instance() (Module::getInstance<Graphics>(Module::M_GRAPHICS)) |
59 | |
60 | static int luax_checkgraphicscreated(lua_State *L) |
61 | { |
62 | if (!instance()->isCreated()) |
63 | return luaL_error(L, "love.graphics cannot function without a window!" ); |
64 | return 0; |
65 | } |
66 | |
67 | int w_reset(lua_State *) |
68 | { |
69 | instance()->reset(); |
70 | return 0; |
71 | } |
72 | |
73 | int w_clear(lua_State *L) |
74 | { |
75 | OptionalColorf color(Colorf(0.0f, 0.0f, 0.0f, 0.0f)); |
76 | std::vector<OptionalColorf> colors; |
77 | |
78 | OptionalInt stencil(0); |
79 | OptionalDouble depth(1.0); |
80 | |
81 | int argtype = lua_type(L, 1); |
82 | int startidx = -1; |
83 | |
84 | if (argtype == LUA_TTABLE) |
85 | { |
86 | int maxn = lua_gettop(L); |
87 | colors.reserve(maxn); |
88 | |
89 | for (int i = 0; i < maxn; i++) |
90 | { |
91 | argtype = lua_type(L, i + 1); |
92 | |
93 | if (argtype == LUA_TNUMBER || argtype == LUA_TBOOLEAN) |
94 | { |
95 | startidx = i + 1; |
96 | break; |
97 | } |
98 | else if (argtype == LUA_TNIL || argtype == LUA_TNONE || luax_objlen(L, i + 1) == 0) |
99 | { |
100 | colors.push_back(OptionalColorf()); |
101 | continue; |
102 | } |
103 | |
104 | for (int j = 1; j <= 4; j++) |
105 | lua_rawgeti(L, i + 1, j); |
106 | |
107 | OptionalColorf c; |
108 | c.hasValue = true; |
109 | c.value.r = (float) luaL_checknumber(L, -4); |
110 | c.value.g = (float) luaL_checknumber(L, -3); |
111 | c.value.b = (float) luaL_checknumber(L, -2); |
112 | c.value.a = (float) luaL_optnumber(L, -1, 1.0); |
113 | colors.push_back(c); |
114 | |
115 | lua_pop(L, 4); |
116 | } |
117 | } |
118 | else if (argtype == LUA_TBOOLEAN) |
119 | { |
120 | color.hasValue = luax_toboolean(L, 1); |
121 | startidx = 2; |
122 | } |
123 | else if (argtype != LUA_TNONE && argtype != LUA_TNIL) |
124 | { |
125 | color.hasValue = true; |
126 | color.value.r = (float) luaL_checknumber(L, 1); |
127 | color.value.g = (float) luaL_checknumber(L, 2); |
128 | color.value.b = (float) luaL_checknumber(L, 3); |
129 | color.value.a = (float) luaL_optnumber(L, 4, 1.0); |
130 | startidx = 5; |
131 | } |
132 | |
133 | if (startidx >= 0) |
134 | { |
135 | argtype = lua_type(L, startidx); |
136 | if (argtype == LUA_TBOOLEAN) |
137 | stencil.hasValue = luax_toboolean(L, startidx); |
138 | else if (argtype == LUA_TNUMBER) |
139 | stencil.value = (int) luaL_checkinteger(L, startidx); |
140 | |
141 | argtype = lua_type(L, startidx + 1); |
142 | if (argtype == LUA_TBOOLEAN) |
143 | depth.hasValue = luax_toboolean(L, startidx + 1); |
144 | else if (argtype == LUA_TNUMBER) |
145 | depth.value = luaL_checknumber(L, startidx + 1); |
146 | } |
147 | |
148 | if (colors.empty()) |
149 | luax_catchexcept(L, [&]() { instance()->clear(color, stencil, depth); }); |
150 | else |
151 | luax_catchexcept(L, [&]() { instance()->clear(colors, stencil, depth); }); |
152 | |
153 | return 0; |
154 | } |
155 | |
156 | int w_discard(lua_State *L) |
157 | { |
158 | std::vector<bool> colorbuffers; |
159 | |
160 | if (lua_istable(L, 1)) |
161 | { |
162 | for (size_t i = 1; i <= luax_objlen(L, 1); i++) |
163 | { |
164 | lua_rawgeti(L, 1, i); |
165 | colorbuffers.push_back(luax_optboolean(L, -1, true)); |
166 | lua_pop(L, 1); |
167 | } |
168 | } |
169 | else |
170 | { |
171 | bool discardcolor = luax_optboolean(L, 1, true); |
172 | size_t numbuffers = std::max((size_t) 1, instance()->getCanvas().colors.size()); |
173 | colorbuffers = std::vector<bool>(numbuffers, discardcolor); |
174 | } |
175 | |
176 | bool depthstencil = luax_optboolean(L, 2, true); |
177 | instance()->discard(colorbuffers, depthstencil); |
178 | return 0; |
179 | } |
180 | |
181 | int w_present(lua_State *L) |
182 | { |
183 | luax_catchexcept(L, [&]() { instance()->present(L); }); |
184 | return 0; |
185 | } |
186 | |
187 | int w_isCreated(lua_State *L) |
188 | { |
189 | luax_pushboolean(L, instance()->isCreated()); |
190 | return 1; |
191 | } |
192 | |
193 | int w_isActive(lua_State *L) |
194 | { |
195 | luax_pushboolean(L, instance()->isActive()); |
196 | return 1; |
197 | } |
198 | |
199 | int w_isGammaCorrect(lua_State *L) |
200 | { |
201 | luax_pushboolean(L, graphics::isGammaCorrect()); |
202 | return 1; |
203 | } |
204 | |
205 | int w_getWidth(lua_State *L) |
206 | { |
207 | lua_pushinteger(L, instance()->getWidth()); |
208 | return 1; |
209 | } |
210 | |
211 | int w_getHeight(lua_State *L) |
212 | { |
213 | lua_pushinteger(L, instance()->getHeight()); |
214 | return 1; |
215 | } |
216 | |
217 | int w_getDimensions(lua_State *L) |
218 | { |
219 | lua_pushinteger(L, instance()->getWidth()); |
220 | lua_pushinteger(L, instance()->getHeight()); |
221 | return 2; |
222 | } |
223 | |
224 | int w_getPixelWidth(lua_State *L) |
225 | { |
226 | lua_pushinteger(L, instance()->getPixelWidth()); |
227 | return 1; |
228 | } |
229 | |
230 | int w_getPixelHeight(lua_State *L) |
231 | { |
232 | lua_pushinteger(L, instance()->getPixelHeight()); |
233 | return 1; |
234 | } |
235 | |
236 | int w_getPixelDimensions(lua_State *L) |
237 | { |
238 | lua_pushinteger(L, instance()->getPixelWidth()); |
239 | lua_pushinteger(L, instance()->getPixelHeight()); |
240 | return 2; |
241 | } |
242 | |
243 | int w_getDPIScale(lua_State *L) |
244 | { |
245 | lua_pushnumber(L, instance()->getScreenDPIScale()); |
246 | return 1; |
247 | } |
248 | |
249 | static Graphics::RenderTarget checkRenderTarget(lua_State *L, int idx) |
250 | { |
251 | lua_rawgeti(L, idx, 1); |
252 | Graphics::RenderTarget target(luax_checkcanvas(L, -1), 0); |
253 | lua_pop(L, 1); |
254 | |
255 | TextureType type = target.canvas->getTextureType(); |
256 | if (type == TEXTURE_2D_ARRAY || type == TEXTURE_VOLUME) |
257 | target.slice = luax_checkintflag(L, idx, "layer" ) - 1; |
258 | else if (type == TEXTURE_CUBE) |
259 | target.slice = luax_checkintflag(L, idx, "face" ) - 1; |
260 | |
261 | target.mipmap = luax_intflag(L, idx, "mipmap" , 1) - 1; |
262 | |
263 | return target; |
264 | } |
265 | |
266 | int w_setCanvas(lua_State *L) |
267 | { |
268 | // Disable stencil writes. |
269 | luax_catchexcept(L, [](){ instance()->stopDrawToStencilBuffer(); }); |
270 | |
271 | // called with none -> reset to default buffer |
272 | if (lua_isnoneornil(L, 1)) |
273 | { |
274 | instance()->setCanvas(); |
275 | return 0; |
276 | } |
277 | |
278 | bool is_table = lua_istable(L, 1); |
279 | Graphics::RenderTargets targets; |
280 | |
281 | if (is_table) |
282 | { |
283 | lua_rawgeti(L, 1, 1); |
284 | bool table_of_tables = lua_istable(L, -1); |
285 | lua_pop(L, 1); |
286 | |
287 | for (int i = 1; i <= (int) luax_objlen(L, 1); i++) |
288 | { |
289 | lua_rawgeti(L, 1, i); |
290 | |
291 | if (table_of_tables) |
292 | targets.colors.push_back(checkRenderTarget(L, -1)); |
293 | else |
294 | { |
295 | targets.colors.emplace_back(luax_checkcanvas(L, -1), 0); |
296 | |
297 | if (targets.colors.back().canvas->getTextureType() != TEXTURE_2D) |
298 | return luaL_error(L, "Non-2D canvases must use the table-of-tables variant of setCanvas." ); |
299 | } |
300 | |
301 | lua_pop(L, 1); |
302 | } |
303 | |
304 | uint32 tempdepthflag = Graphics::TEMPORARY_RT_DEPTH; |
305 | uint32 tempstencilflag = Graphics::TEMPORARY_RT_STENCIL; |
306 | |
307 | lua_getfield(L, 1, "depthstencil" ); |
308 | int dstype = lua_type(L, -1); |
309 | if (dstype == LUA_TTABLE) |
310 | targets.depthStencil = checkRenderTarget(L, -1); |
311 | else if (dstype == LUA_TBOOLEAN) |
312 | targets.temporaryRTFlags |= luax_toboolean(L, -1) ? (tempdepthflag | tempstencilflag) : 0; |
313 | else if (dstype != LUA_TNONE && dstype != LUA_TNIL) |
314 | targets.depthStencil.canvas = luax_checkcanvas(L, -1); |
315 | lua_pop(L, 1); |
316 | |
317 | if (targets.depthStencil.canvas == nullptr && (targets.temporaryRTFlags & tempdepthflag) == 0) |
318 | targets.temporaryRTFlags |= luax_boolflag(L, 1, "depth" , false) ? tempdepthflag : 0; |
319 | |
320 | if (targets.depthStencil.canvas == nullptr && (targets.temporaryRTFlags & tempstencilflag) == 0) |
321 | targets.temporaryRTFlags |= luax_boolflag(L, 1, "stencil" , false) ? tempstencilflag : 0; |
322 | } |
323 | else |
324 | { |
325 | for (int i = 1; i <= lua_gettop(L); i++) |
326 | { |
327 | Graphics::RenderTarget target(luax_checkcanvas(L, i), 0); |
328 | TextureType type = target.canvas->getTextureType(); |
329 | |
330 | if (i == 1 && type != TEXTURE_2D) |
331 | { |
332 | target.slice = (int) luaL_checkinteger(L, i + 1) - 1; |
333 | target.mipmap = (int) luaL_optinteger(L, i + 2, 1) - 1; |
334 | targets.colors.push_back(target); |
335 | break; |
336 | } |
337 | else if (type == TEXTURE_2D && lua_isnumber(L, i + 1)) |
338 | { |
339 | target.mipmap = (int) luaL_optinteger(L, i + 1, 1) - 1; |
340 | i++; |
341 | } |
342 | |
343 | if (i > 1 && type != TEXTURE_2D) |
344 | return luaL_error(L, "This variant of setCanvas only supports 2D texture types." ); |
345 | |
346 | targets.colors.push_back(target); |
347 | } |
348 | } |
349 | |
350 | luax_catchexcept(L, [&]() { |
351 | if (targets.getFirstTarget().canvas != nullptr) |
352 | instance()->setCanvas(targets); |
353 | else |
354 | instance()->setCanvas(); |
355 | }); |
356 | |
357 | return 0; |
358 | } |
359 | |
360 | static void pushRenderTarget(lua_State *L, const Graphics::RenderTarget &rt) |
361 | { |
362 | lua_createtable(L, 1, 2); |
363 | |
364 | luax_pushtype(L, rt.canvas); |
365 | lua_rawseti(L, -2, 1); |
366 | |
367 | TextureType type = rt.canvas->getTextureType(); |
368 | |
369 | if (type == TEXTURE_2D_ARRAY || type == TEXTURE_VOLUME) |
370 | { |
371 | lua_pushnumber(L, rt.slice + 1); |
372 | lua_setfield(L, -2, "layer" ); |
373 | } |
374 | else if (type == TEXTURE_CUBE) |
375 | { |
376 | lua_pushnumber(L, rt.slice + 1); |
377 | lua_setfield(L, -2, "face" ); |
378 | } |
379 | |
380 | lua_pushnumber(L, rt.mipmap + 1); |
381 | lua_setfield(L, -2, "mipmap" ); |
382 | } |
383 | |
384 | int w_getCanvas(lua_State *L) |
385 | { |
386 | Graphics::RenderTargets targets = instance()->getCanvas(); |
387 | int ntargets = (int) targets.colors.size(); |
388 | |
389 | if (ntargets == 0) |
390 | { |
391 | lua_pushnil(L); |
392 | return 1; |
393 | } |
394 | |
395 | bool shouldUseTablesVariant = targets.depthStencil.canvas != nullptr; |
396 | |
397 | if (!shouldUseTablesVariant) |
398 | { |
399 | for (const auto &rt : targets.colors) |
400 | { |
401 | if (rt.mipmap != 0 || rt.canvas->getTextureType() != TEXTURE_2D) |
402 | { |
403 | shouldUseTablesVariant = true; |
404 | break; |
405 | } |
406 | } |
407 | } |
408 | |
409 | if (shouldUseTablesVariant) |
410 | { |
411 | lua_createtable(L, ntargets, 0); |
412 | |
413 | for (int i = 0; i < ntargets; i++) |
414 | { |
415 | pushRenderTarget(L, targets.colors[i]); |
416 | lua_rawseti(L, -2, i + 1); |
417 | } |
418 | |
419 | if (targets.depthStencil.canvas != nullptr) |
420 | { |
421 | pushRenderTarget(L, targets.depthStencil); |
422 | lua_setfield(L, -2, "depthstencil" ); |
423 | } |
424 | |
425 | return 1; |
426 | } |
427 | else |
428 | { |
429 | for (const auto &rt : targets.colors) |
430 | luax_pushtype(L, rt.canvas); |
431 | |
432 | return ntargets; |
433 | } |
434 | } |
435 | |
436 | static void screenshotFunctionCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void *gd) |
437 | { |
438 | if (info == nullptr) |
439 | return; |
440 | |
441 | lua_State *L = (lua_State *) gd; |
442 | Reference *ref = (Reference *) info->data; |
443 | |
444 | if (i != nullptr && L != nullptr) |
445 | { |
446 | if (ref == nullptr) |
447 | luaL_error(L, "Internal error in screenshot callback." ); |
448 | |
449 | ref->push(L); |
450 | delete ref; |
451 | luax_pushtype(L, i); |
452 | lua_call(L, 1, 0); |
453 | } |
454 | else |
455 | delete ref; |
456 | } |
457 | |
458 | struct ScreenshotFileInfo |
459 | { |
460 | std::string filename; |
461 | image::FormatHandler::EncodedFormat format; |
462 | }; |
463 | |
464 | static void screenshotFileCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void * /*gd*/) |
465 | { |
466 | if (info == nullptr) |
467 | return; |
468 | |
469 | ScreenshotFileInfo *fileinfo = (ScreenshotFileInfo *) info->data; |
470 | |
471 | if (i != nullptr && fileinfo != nullptr) |
472 | { |
473 | try |
474 | { |
475 | i->encode(fileinfo->format, fileinfo->filename.c_str(), true); |
476 | } |
477 | catch (love::Exception &e) |
478 | { |
479 | printf("Screenshot encoding or saving failed: %s" , e.what()); |
480 | // Do nothing... |
481 | } |
482 | } |
483 | |
484 | delete fileinfo; |
485 | } |
486 | |
487 | static void screenshotChannelCallback(const Graphics::ScreenshotInfo *info, love::image::ImageData *i, void * /*gd*/) |
488 | { |
489 | if (info == nullptr) |
490 | return; |
491 | |
492 | auto *channel = (love::thread::Channel *) info->data; |
493 | |
494 | if (channel != nullptr) |
495 | { |
496 | if (i != nullptr) |
497 | channel->push(Variant(&love::image::ImageData::type, i)); |
498 | |
499 | channel->release(); |
500 | } |
501 | } |
502 | |
503 | int w_captureScreenshot(lua_State *L) |
504 | { |
505 | Graphics::ScreenshotInfo info; |
506 | |
507 | if (lua_isfunction(L, 1)) |
508 | { |
509 | lua_pushvalue(L, 1); |
510 | info.data = luax_refif(L, LUA_TFUNCTION); |
511 | lua_pop(L, 1); |
512 | info.callback = screenshotFunctionCallback; |
513 | } |
514 | else if (lua_isstring(L, 1)) |
515 | { |
516 | std::string filename = luax_checkstring(L, 1); |
517 | std::string ext; |
518 | |
519 | size_t dotpos = filename.rfind('.'); |
520 | |
521 | if (dotpos != std::string::npos) |
522 | ext = filename.substr(dotpos + 1); |
523 | |
524 | std::transform(ext.begin(), ext.end(), ext.begin(), tolower); |
525 | |
526 | image::FormatHandler::EncodedFormat format; |
527 | if (!image::ImageData::getConstant(ext.c_str(), format)) |
528 | return luax_enumerror(L, "encoded image format" , image::ImageData::getConstants(format), ext.c_str()); |
529 | |
530 | ScreenshotFileInfo *fileinfo = new ScreenshotFileInfo; |
531 | fileinfo->filename = filename; |
532 | fileinfo->format = format; |
533 | |
534 | info.data = fileinfo; |
535 | info.callback = screenshotFileCallback; |
536 | } |
537 | else if (luax_istype(L, 1, love::thread::Channel::type)) |
538 | { |
539 | auto *channel = love::thread::luax_checkchannel(L, 1); |
540 | channel->retain(); |
541 | info.data = channel; |
542 | info.callback = screenshotChannelCallback; |
543 | } |
544 | else |
545 | return luax_typerror(L, 1, "function, string, or Channel" ); |
546 | |
547 | luax_catchexcept(L, |
548 | [&]() { instance()->captureScreenshot(info); }, |
549 | [&](bool except) { if (except) info.callback(&info, nullptr, nullptr); } |
550 | ); |
551 | |
552 | return 0; |
553 | } |
554 | |
555 | int w_setScissor(lua_State *L) |
556 | { |
557 | int nargs = lua_gettop(L); |
558 | |
559 | if (nargs == 0 || (nargs == 4 && lua_isnil(L, 1) && lua_isnil(L, 2) |
560 | && lua_isnil(L, 3) && lua_isnil(L, 4))) |
561 | { |
562 | instance()->setScissor(); |
563 | return 0; |
564 | } |
565 | |
566 | Rect rect; |
567 | rect.x = (int) luaL_checkinteger(L, 1); |
568 | rect.y = (int) luaL_checkinteger(L, 2); |
569 | rect.w = (int) luaL_checkinteger(L, 3); |
570 | rect.h = (int) luaL_checkinteger(L, 4); |
571 | |
572 | if (rect.w < 0 || rect.h < 0) |
573 | return luaL_error(L, "Can't set scissor with negative width and/or height." ); |
574 | |
575 | instance()->setScissor(rect); |
576 | return 0; |
577 | } |
578 | |
579 | int w_intersectScissor(lua_State *L) |
580 | { |
581 | Rect rect; |
582 | rect.x = (int) luaL_checkinteger(L, 1); |
583 | rect.y = (int) luaL_checkinteger(L, 2); |
584 | rect.w = (int) luaL_checkinteger(L, 3); |
585 | rect.h = (int) luaL_checkinteger(L, 4); |
586 | |
587 | if (rect.w < 0 || rect.h < 0) |
588 | return luaL_error(L, "Can't set scissor with negative width and/or height." ); |
589 | |
590 | instance()->intersectScissor(rect); |
591 | return 0; |
592 | } |
593 | |
594 | int w_getScissor(lua_State *L) |
595 | { |
596 | Rect rect; |
597 | if (!instance()->getScissor(rect)) |
598 | return 0; |
599 | |
600 | lua_pushinteger(L, rect.x); |
601 | lua_pushinteger(L, rect.y); |
602 | lua_pushinteger(L, rect.w); |
603 | lua_pushinteger(L, rect.h); |
604 | |
605 | return 4; |
606 | } |
607 | |
608 | int w_stencil(lua_State *L) |
609 | { |
610 | luaL_checktype(L, 1, LUA_TFUNCTION); |
611 | |
612 | StencilAction action = STENCIL_REPLACE; |
613 | |
614 | if (!lua_isnoneornil(L, 2)) |
615 | { |
616 | const char *actionstr = luaL_checkstring(L, 2); |
617 | if (!getConstant(actionstr, action)) |
618 | return luax_enumerror(L, "stencil draw action" , getConstants(action), actionstr); |
619 | } |
620 | |
621 | int stencilvalue = (int) luaL_optinteger(L, 3, 1); |
622 | |
623 | // Fourth argument: whether to keep the contents of the stencil buffer. |
624 | OptionalInt stencilclear; |
625 | int argtype = lua_type(L, 4); |
626 | if (argtype == LUA_TNONE || argtype == LUA_TNIL || (argtype == LUA_TBOOLEAN && luax_toboolean(L, 4) == false)) |
627 | stencilclear.set(0); |
628 | else if (argtype == LUA_TNUMBER) |
629 | stencilclear.set((int) luaL_checkinteger(L, 4)); |
630 | else if (argtype != LUA_TBOOLEAN) |
631 | luaL_checktype(L, 4, LUA_TBOOLEAN); |
632 | |
633 | if (stencilclear.hasValue) |
634 | instance()->clear(OptionalColorf(), stencilclear, OptionalDouble()); |
635 | |
636 | luax_catchexcept(L, [&](){ instance()->drawToStencilBuffer(action, stencilvalue); }); |
637 | |
638 | // Call stencilfunc() |
639 | lua_pushvalue(L, 1); |
640 | lua_call(L, 0, 0); |
641 | |
642 | luax_catchexcept(L, [&](){ instance()->stopDrawToStencilBuffer(); }); |
643 | return 0; |
644 | } |
645 | |
646 | int w_setStencilTest(lua_State *L) |
647 | { |
648 | // COMPARE_ALWAYS effectively disables stencil testing. |
649 | CompareMode compare = COMPARE_ALWAYS; |
650 | int comparevalue = 0; |
651 | |
652 | if (!lua_isnoneornil(L, 1)) |
653 | { |
654 | const char *comparestr = luaL_checkstring(L, 1); |
655 | if (!getConstant(comparestr, compare)) |
656 | return luax_enumerror(L, "compare mode" , getConstants(compare), comparestr); |
657 | |
658 | comparevalue = (int) luaL_checkinteger(L, 2); |
659 | } |
660 | |
661 | luax_catchexcept(L, [&](){ instance()->setStencilTest(compare, comparevalue); }); |
662 | return 0; |
663 | } |
664 | |
665 | int w_getStencilTest(lua_State *L) |
666 | { |
667 | CompareMode compare = COMPARE_ALWAYS; |
668 | int comparevalue = 1; |
669 | |
670 | instance()->getStencilTest(compare, comparevalue); |
671 | |
672 | const char *comparestr; |
673 | if (!getConstant(compare, comparestr)) |
674 | return luaL_error(L, "Unknown compare mode." ); |
675 | |
676 | lua_pushstring(L, comparestr); |
677 | lua_pushnumber(L, comparevalue); |
678 | return 2; |
679 | } |
680 | |
681 | static void parseDPIScale(Data *d, float *dpiscale) |
682 | { |
683 | auto fd = dynamic_cast<love::filesystem::FileData *>(d); |
684 | if (fd == nullptr) |
685 | return; |
686 | |
687 | // Parse a density scale of 2.0 from "image@2x.png". |
688 | const std::string &fname = fd->getName(); |
689 | |
690 | size_t namelen = fname.length(); |
691 | size_t atpos = fname.rfind('@'); |
692 | |
693 | if (atpos != std::string::npos && atpos + 2 < namelen |
694 | && (fname[namelen - 1] == 'x' || fname[namelen - 1] == 'X')) |
695 | { |
696 | char *end = nullptr; |
697 | long density = strtol(fname.c_str() + atpos + 1, &end, 10); |
698 | if (end != nullptr && density > 0 && dpiscale != nullptr) |
699 | *dpiscale = (float) density; |
700 | } |
701 | } |
702 | |
703 | static Image::Settings w__optImageSettings(lua_State *L, int idx, bool &setdpiscale) |
704 | { |
705 | Image::Settings s; |
706 | |
707 | setdpiscale = false; |
708 | if (!lua_isnoneornil(L, idx)) |
709 | { |
710 | luax_checktablefields<Image::SettingType>(L, idx, "image setting name" , Image::getConstant); |
711 | |
712 | s.mipmaps = luax_boolflag(L, idx, Image::getConstant(Image::SETTING_MIPMAPS), s.mipmaps); |
713 | s.linear = luax_boolflag(L, idx, Image::getConstant(Image::SETTING_LINEAR), s.linear); |
714 | |
715 | lua_getfield(L, idx, Image::getConstant(Image::SETTING_DPI_SCALE)); |
716 | if (lua_isnumber(L, -1)) |
717 | { |
718 | s.dpiScale = (float) lua_tonumber(L, -1); |
719 | setdpiscale = true; |
720 | } |
721 | lua_pop(L, 1); |
722 | } |
723 | |
724 | return s; |
725 | } |
726 | |
727 | static std::pair<StrongRef<image::ImageData>, StrongRef<image::CompressedImageData>> |
728 | getImageData(lua_State *L, int idx, bool allowcompressed, float *dpiscale) |
729 | { |
730 | StrongRef<image::ImageData> idata; |
731 | StrongRef<image::CompressedImageData> cdata; |
732 | |
733 | if (luax_istype(L, idx, image::ImageData::type)) |
734 | idata.set(image::luax_checkimagedata(L, idx)); |
735 | else if (luax_istype(L, idx, image::CompressedImageData::type)) |
736 | cdata.set(image::luax_checkcompressedimagedata(L, idx)); |
737 | else if (filesystem::luax_cangetdata(L, idx)) |
738 | { |
739 | // Convert to ImageData / CompressedImageData. |
740 | auto imagemodule = Module::getInstance<image::Image>(Module::M_IMAGE); |
741 | if (imagemodule == nullptr) |
742 | luaL_error(L, "Cannot load images without the love.image module." ); |
743 | |
744 | StrongRef<Data> fdata(filesystem::luax_getdata(L, idx), Acquire::NORETAIN); |
745 | |
746 | if (dpiscale != nullptr) |
747 | parseDPIScale(fdata, dpiscale); |
748 | |
749 | if (allowcompressed && imagemodule->isCompressed(fdata)) |
750 | luax_catchexcept(L, [&]() { cdata.set(imagemodule->newCompressedData(fdata), Acquire::NORETAIN); }); |
751 | else |
752 | luax_catchexcept(L, [&]() { idata.set(imagemodule->newImageData(fdata), Acquire::NORETAIN); }); |
753 | } |
754 | else |
755 | idata.set(image::luax_checkimagedata(L, idx)); |
756 | |
757 | return std::make_pair(idata, cdata); |
758 | } |
759 | |
760 | static int w__pushNewImage(lua_State *L, Image::Slices &slices, const Image::Settings &settings) |
761 | { |
762 | StrongRef<Image> i; |
763 | luax_catchexcept(L, |
764 | [&]() { i.set(instance()->newImage(slices, settings), Acquire::NORETAIN); }, |
765 | [&](bool) { slices.clear(); } |
766 | ); |
767 | |
768 | luax_pushtype(L, i); |
769 | return 1; |
770 | } |
771 | |
772 | int w_newCubeImage(lua_State *L) |
773 | { |
774 | luax_checkgraphicscreated(L); |
775 | |
776 | Image::Slices slices(TEXTURE_CUBE); |
777 | |
778 | bool dpiscaleset = false; |
779 | Image::Settings settings = w__optImageSettings(L, 2, dpiscaleset); |
780 | float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale; |
781 | |
782 | auto imagemodule = Module::getInstance<love::image::Image>(Module::M_IMAGE); |
783 | |
784 | if (!lua_istable(L, 1)) |
785 | { |
786 | auto data = getImageData(L, 1, true, autodpiscale); |
787 | |
788 | std::vector<StrongRef<love::image::ImageData>> faces; |
789 | |
790 | if (data.first.get()) |
791 | { |
792 | luax_catchexcept(L, [&](){ faces = imagemodule->newCubeFaces(data.first); }); |
793 | |
794 | for (int i = 0; i < (int) faces.size(); i++) |
795 | slices.set(i, 0, faces[i]); |
796 | } |
797 | else |
798 | slices.add(data.second, 0, 0, true, settings.mipmaps); |
799 | } |
800 | else |
801 | { |
802 | int tlen = (int) luax_objlen(L, 1); |
803 | |
804 | if (luax_isarrayoftables(L, 1)) |
805 | { |
806 | if (tlen != 6) |
807 | return luaL_error(L, "Cubemap images must have 6 faces." ); |
808 | |
809 | for (int face = 0; face < tlen; face++) |
810 | { |
811 | lua_rawgeti(L, 1, face + 1); |
812 | luaL_checktype(L, -1, LUA_TTABLE); |
813 | |
814 | int miplen = std::max(1, (int) luax_objlen(L, -1)); |
815 | |
816 | for (int mip = 0; mip < miplen; mip++) |
817 | { |
818 | lua_rawgeti(L, -1, mip + 1); |
819 | |
820 | auto data = getImageData(L, -1, true, face == 0 && mip == 0 ? autodpiscale : nullptr); |
821 | if (data.first.get()) |
822 | slices.set(face, mip, data.first); |
823 | else |
824 | slices.set(face, mip, data.second->getSlice(0, 0)); |
825 | |
826 | lua_pop(L, 1); |
827 | } |
828 | } |
829 | } |
830 | else |
831 | { |
832 | bool usemipmaps = false; |
833 | |
834 | for (int i = 0; i < tlen; i++) |
835 | { |
836 | lua_rawgeti(L, 1, i + 1); |
837 | |
838 | auto data = getImageData(L, -1, true, i == 0 ? autodpiscale : nullptr); |
839 | |
840 | if (data.first.get()) |
841 | { |
842 | if (usemipmaps || data.first->getWidth() != data.first->getHeight()) |
843 | { |
844 | usemipmaps = true; |
845 | |
846 | std::vector<StrongRef<love::image::ImageData>> faces; |
847 | luax_catchexcept(L, [&](){ faces = imagemodule->newCubeFaces(data.first); }); |
848 | |
849 | for (int face = 0; face < (int) faces.size(); face++) |
850 | slices.set(face, i, faces[i]); |
851 | } |
852 | else |
853 | slices.set(i, 0, data.first); |
854 | } |
855 | else |
856 | slices.add(data.second, i, 0, false, settings.mipmaps); |
857 | } |
858 | } |
859 | |
860 | lua_pop(L, tlen); |
861 | } |
862 | |
863 | return w__pushNewImage(L, slices, settings); |
864 | } |
865 | |
866 | int w_newArrayImage(lua_State *L) |
867 | { |
868 | luax_checkgraphicscreated(L); |
869 | |
870 | Image::Slices slices(TEXTURE_2D_ARRAY); |
871 | |
872 | bool dpiscaleset = false; |
873 | Image::Settings settings = w__optImageSettings(L, 2, dpiscaleset); |
874 | float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale; |
875 | |
876 | if (lua_istable(L, 1)) |
877 | { |
878 | int tlen = std::max(1, (int) luax_objlen(L, 1)); |
879 | |
880 | if (luax_isarrayoftables(L, 1)) |
881 | { |
882 | for (int slice = 0; slice < tlen; slice++) |
883 | { |
884 | lua_rawgeti(L, 1, slice + 1); |
885 | luaL_checktype(L, -1, LUA_TTABLE); |
886 | |
887 | int miplen = std::max(1, (int) luax_objlen(L, -1)); |
888 | |
889 | for (int mip = 0; mip < miplen; mip++) |
890 | { |
891 | lua_rawgeti(L, -1, mip + 1); |
892 | |
893 | auto data = getImageData(L, -1, true, slice == 0 && mip == 0 ? autodpiscale : nullptr); |
894 | if (data.first.get()) |
895 | slices.set(slice, mip, data.first); |
896 | else |
897 | slices.set(slice, mip, data.second->getSlice(0, 0)); |
898 | |
899 | lua_pop(L, 1); |
900 | } |
901 | } |
902 | } |
903 | else |
904 | { |
905 | for (int slice = 0; slice < tlen; slice++) |
906 | { |
907 | lua_rawgeti(L, 1, slice + 1); |
908 | auto data = getImageData(L, -1, true, slice == 0 ? autodpiscale : nullptr); |
909 | if (data.first.get()) |
910 | slices.set(slice, 0, data.first); |
911 | else |
912 | slices.add(data.second, slice, 0, false, settings.mipmaps); |
913 | } |
914 | } |
915 | |
916 | lua_pop(L, tlen); |
917 | } |
918 | else |
919 | { |
920 | auto data = getImageData(L, 1, true, autodpiscale); |
921 | if (data.first.get()) |
922 | slices.set(0, 0, data.first); |
923 | else |
924 | slices.add(data.second, 0, 0, true, settings.mipmaps); |
925 | } |
926 | |
927 | return w__pushNewImage(L, slices, settings); |
928 | } |
929 | |
930 | int w_newVolumeImage(lua_State *L) |
931 | { |
932 | luax_checkgraphicscreated(L); |
933 | |
934 | auto imagemodule = Module::getInstance<love::image::Image>(Module::M_IMAGE); |
935 | |
936 | Image::Slices slices(TEXTURE_VOLUME); |
937 | |
938 | bool dpiscaleset = false; |
939 | Image::Settings settings = w__optImageSettings(L, 2, dpiscaleset); |
940 | float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale; |
941 | |
942 | if (lua_istable(L, 1)) |
943 | { |
944 | int tlen = std::max(1, (int) luax_objlen(L, 1)); |
945 | |
946 | if (luax_isarrayoftables(L, 1)) |
947 | { |
948 | for (int mip = 0; mip < tlen; mip++) |
949 | { |
950 | lua_rawgeti(L, 1, mip + 1); |
951 | luaL_checktype(L, -1, LUA_TTABLE); |
952 | |
953 | int slicelen = std::max(1, (int) luax_objlen(L, -1)); |
954 | |
955 | for (int slice = 0; slice < slicelen; slice++) |
956 | { |
957 | lua_rawgeti(L, -1, slice + 1); |
958 | |
959 | auto data = getImageData(L, -1, true, slice == 0 && mip == 0 ? autodpiscale : nullptr); |
960 | if (data.first.get()) |
961 | slices.set(slice, mip, data.first); |
962 | else |
963 | slices.set(slice, mip, data.second->getSlice(0, 0)); |
964 | |
965 | lua_pop(L, 1); |
966 | } |
967 | } |
968 | } |
969 | else |
970 | { |
971 | for (int layer = 0; layer < tlen; layer++) |
972 | { |
973 | lua_rawgeti(L, 1, layer + 1); |
974 | auto data = getImageData(L, -1, true, layer == 0 ? autodpiscale : nullptr); |
975 | if (data.first.get()) |
976 | slices.set(layer, 0, data.first); |
977 | else |
978 | slices.add(data.second, layer, 0, false, settings.mipmaps); |
979 | } |
980 | } |
981 | |
982 | lua_pop(L, tlen); |
983 | } |
984 | else |
985 | { |
986 | auto data = getImageData(L, 1, true, autodpiscale); |
987 | |
988 | if (data.first.get()) |
989 | { |
990 | std::vector<StrongRef<love::image::ImageData>> layers; |
991 | luax_catchexcept(L, [&](){ layers = imagemodule->newVolumeLayers(data.first); }); |
992 | |
993 | for (int i = 0; i < (int) layers.size(); i++) |
994 | slices.set(i, 0, layers[i]); |
995 | } |
996 | else |
997 | slices.add(data.second, 0, 0, true, settings.mipmaps); |
998 | } |
999 | |
1000 | return w__pushNewImage(L, slices, settings); |
1001 | } |
1002 | |
1003 | int w_newImage(lua_State *L) |
1004 | { |
1005 | luax_checkgraphicscreated(L); |
1006 | |
1007 | Image::Slices slices(TEXTURE_2D); |
1008 | |
1009 | bool dpiscaleset = false; |
1010 | Image::Settings settings = w__optImageSettings(L, 2, dpiscaleset); |
1011 | float *autodpiscale = dpiscaleset ? nullptr : &settings.dpiScale; |
1012 | |
1013 | if (lua_istable(L, 1)) |
1014 | { |
1015 | int n = std::max(1, (int) luax_objlen(L, 1)); |
1016 | for (int i = 0; i < n; i++) |
1017 | { |
1018 | lua_rawgeti(L, 1, i + 1); |
1019 | auto data = getImageData(L, -1, true, i == 0 ? autodpiscale : nullptr); |
1020 | if (data.first.get()) |
1021 | slices.set(0, i, data.first); |
1022 | else |
1023 | slices.set(0, i, data.second->getSlice(0, 0)); |
1024 | } |
1025 | lua_pop(L, n); |
1026 | } |
1027 | else |
1028 | { |
1029 | auto data = getImageData(L, 1, true, autodpiscale); |
1030 | if (data.first.get()) |
1031 | slices.set(0, 0, data.first); |
1032 | else |
1033 | slices.add(data.second, 0, 0, false, settings.mipmaps); |
1034 | } |
1035 | |
1036 | return w__pushNewImage(L, slices, settings); |
1037 | } |
1038 | |
1039 | int w_newQuad(lua_State *L) |
1040 | { |
1041 | luax_checkgraphicscreated(L); |
1042 | |
1043 | Quad::Viewport v; |
1044 | v.x = luaL_checknumber(L, 1); |
1045 | v.y = luaL_checknumber(L, 2); |
1046 | v.w = luaL_checknumber(L, 3); |
1047 | v.h = luaL_checknumber(L, 4); |
1048 | |
1049 | double sw = 0.0f; |
1050 | double sh = 0.0f; |
1051 | int layer = 0; |
1052 | |
1053 | if (luax_istype(L, 5, Texture::type)) |
1054 | { |
1055 | Texture *texture = luax_checktexture(L, 5); |
1056 | sw = texture->getWidth(); |
1057 | sh = texture->getHeight(); |
1058 | } |
1059 | else if (luax_istype(L, 6, Texture::type)) |
1060 | { |
1061 | layer = (int) luaL_checkinteger(L, 5) - 1; |
1062 | Texture *texture = luax_checktexture(L, 6); |
1063 | sw = texture->getWidth(); |
1064 | sh = texture->getHeight(); |
1065 | } |
1066 | else if (!lua_isnoneornil(L, 7)) |
1067 | { |
1068 | layer = (int) luaL_checkinteger(L, 5) - 1; |
1069 | sw = luaL_checknumber(L, 6); |
1070 | sh = luaL_checknumber(L, 7); |
1071 | } |
1072 | else |
1073 | { |
1074 | sw = luaL_checknumber(L, 5); |
1075 | sh = luaL_checknumber(L, 6); |
1076 | } |
1077 | |
1078 | Quad *quad = instance()->newQuad(v, sw, sh); |
1079 | quad->setLayer(layer); |
1080 | |
1081 | luax_pushtype(L, quad); |
1082 | quad->release(); |
1083 | return 1; |
1084 | } |
1085 | |
1086 | int w_newFont(lua_State *L) |
1087 | { |
1088 | luax_checkgraphicscreated(L); |
1089 | |
1090 | graphics::Font *font = nullptr; |
1091 | |
1092 | // Convert to Rasterizer, if necessary. |
1093 | if (!luax_istype(L, 1, love::font::Rasterizer::type)) |
1094 | { |
1095 | std::vector<int> idxs; |
1096 | for (int i = 0; i < lua_gettop(L); i++) |
1097 | idxs.push_back(i + 1); |
1098 | |
1099 | luax_convobj(L, idxs, "font" , "newRasterizer" ); |
1100 | } |
1101 | |
1102 | love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1); |
1103 | |
1104 | luax_catchexcept(L, [&]() { |
1105 | font = instance()->newFont(rasterizer, instance()->getDefaultFilter()); } |
1106 | ); |
1107 | |
1108 | // Push the type. |
1109 | luax_pushtype(L, font); |
1110 | font->release(); |
1111 | return 1; |
1112 | } |
1113 | |
1114 | int w_newImageFont(lua_State *L) |
1115 | { |
1116 | luax_checkgraphicscreated(L); |
1117 | |
1118 | // filter for glyphs |
1119 | Texture::Filter filter = instance()->getDefaultFilter(); |
1120 | |
1121 | // Convert to Rasterizer if necessary. |
1122 | if (!luax_istype(L, 1, love::font::Rasterizer::type)) |
1123 | { |
1124 | luaL_checktype(L, 2, LUA_TSTRING); |
1125 | |
1126 | std::vector<int> idxs; |
1127 | for (int i = 0; i < lua_gettop(L); i++) |
1128 | idxs.push_back(i + 1); |
1129 | |
1130 | luax_convobj(L, idxs, "font" , "newImageRasterizer" ); |
1131 | } |
1132 | |
1133 | love::font::Rasterizer *rasterizer = luax_checktype<love::font::Rasterizer>(L, 1); |
1134 | |
1135 | // Create the font. |
1136 | Font *font = instance()->newFont(rasterizer, filter); |
1137 | |
1138 | // Push the type. |
1139 | luax_pushtype(L, font); |
1140 | font->release(); |
1141 | return 1; |
1142 | } |
1143 | |
1144 | int w_newSpriteBatch(lua_State *L) |
1145 | { |
1146 | luax_checkgraphicscreated(L); |
1147 | |
1148 | Texture *texture = luax_checktexture(L, 1); |
1149 | int size = (int) luaL_optinteger(L, 2, 1000); |
1150 | vertex::Usage usage = vertex::USAGE_DYNAMIC; |
1151 | if (lua_gettop(L) > 2) |
1152 | { |
1153 | const char *usagestr = luaL_checkstring(L, 3); |
1154 | if (!vertex::getConstant(usagestr, usage)) |
1155 | return luax_enumerror(L, "usage hint" , vertex::getConstants(usage), usagestr); |
1156 | } |
1157 | |
1158 | SpriteBatch *t = nullptr; |
1159 | luax_catchexcept(L, |
1160 | [&](){ t = instance()->newSpriteBatch(texture, size, usage); } |
1161 | ); |
1162 | |
1163 | luax_pushtype(L, t); |
1164 | t->release(); |
1165 | return 1; |
1166 | } |
1167 | |
1168 | int w_newParticleSystem(lua_State *L) |
1169 | { |
1170 | luax_checkgraphicscreated(L); |
1171 | |
1172 | Texture *texture = luax_checktexture(L, 1); |
1173 | lua_Number size = luaL_optnumber(L, 2, 1000); |
1174 | ParticleSystem *t = nullptr; |
1175 | if (size < 1.0 || size > ParticleSystem::MAX_PARTICLES) |
1176 | return luaL_error(L, "Invalid ParticleSystem size" ); |
1177 | |
1178 | luax_catchexcept(L, |
1179 | [&](){ t = instance()->newParticleSystem(texture, int(size)); } |
1180 | ); |
1181 | |
1182 | luax_pushtype(L, t); |
1183 | t->release(); |
1184 | return 1; |
1185 | } |
1186 | |
1187 | int w_newCanvas(lua_State *L) |
1188 | { |
1189 | luax_checkgraphicscreated(L); |
1190 | |
1191 | Canvas::Settings settings; |
1192 | |
1193 | // check if width and height are given. else default to screen dimensions. |
1194 | settings.width = (int) luaL_optinteger(L, 1, instance()->getWidth()); |
1195 | settings.height = (int) luaL_optinteger(L, 2, instance()->getHeight()); |
1196 | |
1197 | // Default to the screen's current pixel density scale. |
1198 | settings.dpiScale = instance()->getScreenDPIScale(); |
1199 | |
1200 | int startidx = 3; |
1201 | |
1202 | if (lua_isnumber(L, 3)) |
1203 | { |
1204 | settings.layers = (int) luaL_checkinteger(L, 3); |
1205 | settings.type = TEXTURE_2D_ARRAY; |
1206 | startidx = 4; |
1207 | } |
1208 | |
1209 | if (!lua_isnoneornil(L, startidx)) |
1210 | { |
1211 | luax_checktablefields<Canvas::SettingType>(L, startidx, "canvas setting name" , Canvas::getConstant); |
1212 | |
1213 | settings.dpiScale = (float) luax_numberflag(L, startidx, Canvas::getConstant(Canvas::SETTING_DPI_SCALE), settings.dpiScale); |
1214 | settings.msaa = luax_intflag(L, startidx, Canvas::getConstant(Canvas::SETTING_MSAA), settings.msaa); |
1215 | |
1216 | lua_getfield(L, startidx, Canvas::getConstant(Canvas::SETTING_FORMAT)); |
1217 | if (!lua_isnoneornil(L, -1)) |
1218 | { |
1219 | const char *str = luaL_checkstring(L, -1); |
1220 | if (!getConstant(str, settings.format)) |
1221 | return luax_enumerror(L, "pixel format" , str); |
1222 | } |
1223 | lua_pop(L, 1); |
1224 | |
1225 | lua_getfield(L, startidx, Canvas::getConstant(Canvas::SETTING_TYPE)); |
1226 | if (!lua_isnoneornil(L, -1)) |
1227 | { |
1228 | const char *str = luaL_checkstring(L, -1); |
1229 | if (!Texture::getConstant(str, settings.type)) |
1230 | return luax_enumerror(L, "texture type" , Texture::getConstants(settings.type), str); |
1231 | } |
1232 | lua_pop(L, 1); |
1233 | |
1234 | lua_getfield(L, startidx, Canvas::getConstant(Canvas::SETTING_READABLE)); |
1235 | if (!lua_isnoneornil(L, -1)) |
1236 | { |
1237 | settings.readable.hasValue = true; |
1238 | settings.readable.value = luax_checkboolean(L, -1); |
1239 | } |
1240 | lua_pop(L, 1); |
1241 | |
1242 | lua_getfield(L, startidx, Canvas::getConstant(Canvas::SETTING_MIPMAPS)); |
1243 | if (!lua_isnoneornil(L, -1)) |
1244 | { |
1245 | const char *str = luaL_checkstring(L, -1); |
1246 | if (!Canvas::getConstant(str, settings.mipmaps)) |
1247 | return luax_enumerror(L, "Canvas mipmap mode" , Canvas::getConstants(settings.mipmaps), str); |
1248 | } |
1249 | lua_pop(L, 1); |
1250 | } |
1251 | |
1252 | Canvas *canvas = nullptr; |
1253 | luax_catchexcept(L, [&](){ canvas = instance()->newCanvas(settings); }); |
1254 | |
1255 | luax_pushtype(L, canvas); |
1256 | canvas->release(); |
1257 | return 1; |
1258 | } |
1259 | |
1260 | static int w_getShaderSource(lua_State *L, int startidx, bool gles, std::string &vertexsource, std::string &pixelsource) |
1261 | { |
1262 | using namespace love::filesystem; |
1263 | |
1264 | luax_checkgraphicscreated(L); |
1265 | |
1266 | auto fs = Module::getInstance<Filesystem>(Module::M_FILESYSTEM); |
1267 | |
1268 | // read any filepath arguments |
1269 | for (int i = startidx; i < startidx + 2; i++) |
1270 | { |
1271 | if (!lua_isstring(L, i)) |
1272 | { |
1273 | if (luax_cangetfiledata(L, i)) |
1274 | { |
1275 | FileData *fd = luax_getfiledata(L, i); |
1276 | |
1277 | lua_pushlstring(L, (const char *) fd->getData(), fd->getSize()); |
1278 | fd->release(); |
1279 | |
1280 | lua_replace(L, i); |
1281 | } |
1282 | |
1283 | continue; |
1284 | } |
1285 | |
1286 | size_t slen = 0; |
1287 | const char *str = lua_tolstring(L, i, &slen); |
1288 | |
1289 | Filesystem::Info info = {}; |
1290 | if (fs != nullptr && fs->getInfo(str, info)) |
1291 | { |
1292 | FileData *fd = nullptr; |
1293 | luax_catchexcept(L, [&](){ fd = fs->read(str); }); |
1294 | |
1295 | lua_pushlstring(L, (const char *) fd->getData(), fd->getSize()); |
1296 | fd->release(); |
1297 | |
1298 | lua_replace(L, i); |
1299 | } |
1300 | else |
1301 | { |
1302 | // Check if the argument looks like a filepath - we want a nicer |
1303 | // error for misspelled filepath arguments. |
1304 | if (slen > 0 && slen < 64 && !strchr(str, '\n')) |
1305 | { |
1306 | const char *ext = strchr(str, '.'); |
1307 | if (ext != nullptr && !strchr(ext, ';') && !strchr(ext, ' ')) |
1308 | return luaL_error(L, "Could not open file %s. Does not exist." , str); |
1309 | } |
1310 | } |
1311 | } |
1312 | |
1313 | bool has_arg1 = lua_isstring(L, startidx + 0) != 0; |
1314 | bool has_arg2 = lua_isstring(L, startidx + 1) != 0; |
1315 | |
1316 | // require at least one string argument |
1317 | if (!(has_arg1 || has_arg2)) |
1318 | luaL_checkstring(L, startidx); |
1319 | |
1320 | luax_getfunction(L, "graphics" , "_shaderCodeToGLSL" ); |
1321 | |
1322 | // push vertexcode and pixelcode strings to the top of the stack |
1323 | lua_pushboolean(L, gles); |
1324 | |
1325 | if (has_arg1) |
1326 | lua_pushvalue(L, startidx + 0); |
1327 | else |
1328 | lua_pushnil(L); |
1329 | |
1330 | if (has_arg2) |
1331 | lua_pushvalue(L, startidx + 1); |
1332 | else |
1333 | lua_pushnil(L); |
1334 | |
1335 | // call effectCodeToGLSL, returned values will be at the top of the stack |
1336 | if (lua_pcall(L, 3, 2, 0) != 0) |
1337 | return luaL_error(L, "%s" , lua_tostring(L, -1)); |
1338 | |
1339 | // vertex shader code |
1340 | if (lua_isstring(L, -2)) |
1341 | vertexsource = luax_checkstring(L, -2); |
1342 | else if (has_arg1 && has_arg2) |
1343 | return luaL_error(L, "Could not parse vertex shader code (missing 'position' function?)" ); |
1344 | |
1345 | // pixel shader code |
1346 | if (lua_isstring(L, -1)) |
1347 | pixelsource = luax_checkstring(L, -1); |
1348 | else if (has_arg1 && has_arg2) |
1349 | return luaL_error(L, "Could not parse pixel shader code (missing 'effect' function?)" ); |
1350 | |
1351 | if (vertexsource.empty() && pixelsource.empty()) |
1352 | { |
1353 | // Original args had source code, but effectCodeToGLSL couldn't translate it |
1354 | for (int i = startidx; i < startidx + 2; i++) |
1355 | { |
1356 | if (lua_isstring(L, i)) |
1357 | return luaL_argerror(L, i, "missing 'position' or 'effect' function?" ); |
1358 | } |
1359 | } |
1360 | |
1361 | return 0; |
1362 | } |
1363 | |
1364 | int w_newShader(lua_State *L) |
1365 | { |
1366 | bool gles = instance()->getRenderer() == Graphics::RENDERER_OPENGLES; |
1367 | |
1368 | std::string vertexsource, pixelsource; |
1369 | w_getShaderSource(L, 1, gles, vertexsource, pixelsource); |
1370 | |
1371 | bool should_error = false; |
1372 | try |
1373 | { |
1374 | Shader *shader = instance()->newShader(vertexsource, pixelsource); |
1375 | luax_pushtype(L, shader); |
1376 | shader->release(); |
1377 | } |
1378 | catch (love::Exception &e) |
1379 | { |
1380 | luax_getfunction(L, "graphics" , "_transformGLSLErrorMessages" ); |
1381 | lua_pushstring(L, e.what()); |
1382 | |
1383 | // Function pushes the new error string onto the stack. |
1384 | lua_pcall(L, 1, 1, 0); |
1385 | should_error = true; |
1386 | } |
1387 | |
1388 | if (should_error) |
1389 | return lua_error(L); |
1390 | |
1391 | return 1; |
1392 | } |
1393 | |
1394 | int w_validateShader(lua_State *L) |
1395 | { |
1396 | bool gles = luax_checkboolean(L, 1); |
1397 | |
1398 | std::string vertexsource, pixelsource; |
1399 | w_getShaderSource(L, 2, gles, vertexsource, pixelsource); |
1400 | |
1401 | bool success = true; |
1402 | std::string err; |
1403 | try |
1404 | { |
1405 | success = instance()->validateShader(gles, vertexsource, pixelsource, err); |
1406 | } |
1407 | catch (love::Exception &e) |
1408 | { |
1409 | success = false; |
1410 | err = e.what(); |
1411 | } |
1412 | |
1413 | luax_pushboolean(L, success); |
1414 | |
1415 | if (!success) |
1416 | { |
1417 | luax_pushstring(L, err); |
1418 | return 2; |
1419 | } |
1420 | |
1421 | return 1; |
1422 | } |
1423 | |
1424 | static vertex::Usage luax_optmeshusage(lua_State *L, int idx, vertex::Usage def) |
1425 | { |
1426 | const char *usagestr = lua_isnoneornil(L, idx) ? nullptr : luaL_checkstring(L, idx); |
1427 | |
1428 | if (usagestr && !vertex::getConstant(usagestr, def)) |
1429 | luax_enumerror(L, "usage hint" , vertex::getConstants(def), usagestr); |
1430 | |
1431 | return def; |
1432 | } |
1433 | |
1434 | static PrimitiveType luax_optmeshdrawmode(lua_State *L, int idx, PrimitiveType def) |
1435 | { |
1436 | const char *modestr = lua_isnoneornil(L, idx) ? nullptr : luaL_checkstring(L, idx); |
1437 | |
1438 | if (modestr && !vertex::getConstant(modestr, def)) |
1439 | luax_enumerror(L, "mesh draw mode" , vertex::getConstants(def), modestr); |
1440 | |
1441 | return def; |
1442 | } |
1443 | |
1444 | static Mesh *newStandardMesh(lua_State *L) |
1445 | { |
1446 | Mesh *t = nullptr; |
1447 | |
1448 | PrimitiveType drawmode = luax_optmeshdrawmode(L, 2, PRIMITIVE_TRIANGLE_FAN); |
1449 | vertex::Usage usage = luax_optmeshusage(L, 3, vertex::USAGE_DYNAMIC); |
1450 | |
1451 | // First argument is a table of standard vertices, or the number of |
1452 | // standard vertices. |
1453 | if (lua_istable(L, 1)) |
1454 | { |
1455 | size_t vertexcount = luax_objlen(L, 1); |
1456 | std::vector<Vertex> vertices; |
1457 | vertices.reserve(vertexcount); |
1458 | |
1459 | // Get the vertices from the table. |
1460 | for (size_t i = 1; i <= vertexcount; i++) |
1461 | { |
1462 | lua_rawgeti(L, 1, (int) i); |
1463 | |
1464 | if (lua_type(L, -1) != LUA_TTABLE) |
1465 | { |
1466 | luax_typerror(L, 1, "table of tables" ); |
1467 | return nullptr; |
1468 | } |
1469 | |
1470 | for (int j = 1; j <= 8; j++) |
1471 | lua_rawgeti(L, -j, j); |
1472 | |
1473 | Vertex v; |
1474 | |
1475 | v.x = (float) luaL_checknumber(L, -8); |
1476 | v.y = (float) luaL_checknumber(L, -7); |
1477 | v.s = (float) luaL_optnumber(L, -6, 0.0); |
1478 | v.t = (float) luaL_optnumber(L, -5, 0.0); |
1479 | |
1480 | v.color.r = (unsigned char) (luax_optnumberclamped01(L, -4, 1.0) * 255.0); |
1481 | v.color.g = (unsigned char) (luax_optnumberclamped01(L, -3, 1.0) * 255.0); |
1482 | v.color.b = (unsigned char) (luax_optnumberclamped01(L, -2, 1.0) * 255.0); |
1483 | v.color.a = (unsigned char) (luax_optnumberclamped01(L, -1, 1.0) * 255.0); |
1484 | |
1485 | lua_pop(L, 9); |
1486 | vertices.push_back(v); |
1487 | } |
1488 | |
1489 | luax_catchexcept(L, [&](){ t = instance()->newMesh(vertices, drawmode, usage); }); |
1490 | } |
1491 | else |
1492 | { |
1493 | int count = (int) luaL_checkinteger(L, 1); |
1494 | luax_catchexcept(L, [&](){ t = instance()->newMesh(count, drawmode, usage); }); |
1495 | } |
1496 | |
1497 | return t; |
1498 | } |
1499 | |
1500 | static Mesh *newCustomMesh(lua_State *L) |
1501 | { |
1502 | Mesh *t = nullptr; |
1503 | |
1504 | // First argument is the vertex format, second is a table of vertices or |
1505 | // the number of vertices. |
1506 | std::vector<Mesh::AttribFormat> vertexformat; |
1507 | |
1508 | PrimitiveType drawmode = luax_optmeshdrawmode(L, 3, PRIMITIVE_TRIANGLE_FAN); |
1509 | vertex::Usage usage = luax_optmeshusage(L, 4, vertex::USAGE_DYNAMIC); |
1510 | |
1511 | lua_rawgeti(L, 1, 1); |
1512 | if (!lua_istable(L, -1)) |
1513 | { |
1514 | luaL_argerror(L, 1, "table of tables expected" ); |
1515 | return nullptr; |
1516 | } |
1517 | lua_pop(L, 1); |
1518 | |
1519 | // Per-vertex attribute formats. |
1520 | for (int i = 1; i <= (int) luax_objlen(L, 1); i++) |
1521 | { |
1522 | lua_rawgeti(L, 1, i); |
1523 | |
1524 | // {name, datatype, components} |
1525 | for (int j = 1; j <= 3; j++) |
1526 | lua_rawgeti(L, -j, j); |
1527 | |
1528 | Mesh::AttribFormat format; |
1529 | format.name = luaL_checkstring(L, -3); |
1530 | |
1531 | const char *tname = luaL_checkstring(L, -2); |
1532 | if (!vertex::getConstant(tname, format.type)) |
1533 | { |
1534 | luax_enumerror(L, "Mesh vertex data type name" , vertex::getConstants(format.type), tname); |
1535 | return nullptr; |
1536 | } |
1537 | |
1538 | format.components = (int) luaL_checkinteger(L, -1); |
1539 | if (format.components <= 0 || format.components > 4) |
1540 | { |
1541 | luaL_error(L, "Number of vertex attribute components must be between 1 and 4 (got %d)" , format.components); |
1542 | return nullptr; |
1543 | } |
1544 | |
1545 | lua_pop(L, 4); |
1546 | vertexformat.push_back(format); |
1547 | } |
1548 | |
1549 | if (lua_isnumber(L, 2)) |
1550 | { |
1551 | int vertexcount = (int) luaL_checkinteger(L, 2); |
1552 | luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, vertexcount, drawmode, usage); }); |
1553 | } |
1554 | else if (luax_istype(L, 2, Data::type)) |
1555 | { |
1556 | // Vertex data comes directly from a Data object. |
1557 | Data *data = luax_checktype<Data>(L, 2); |
1558 | luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, data->getData(), data->getSize(), drawmode, usage); }); |
1559 | } |
1560 | else |
1561 | { |
1562 | // Table of vertices. |
1563 | lua_rawgeti(L, 2, 1); |
1564 | if (!lua_istable(L, -1)) |
1565 | { |
1566 | luaL_argerror(L, 2, "expected table of tables" ); |
1567 | return nullptr; |
1568 | } |
1569 | lua_pop(L, 1); |
1570 | |
1571 | int vertexcomponents = 0; |
1572 | for (const Mesh::AttribFormat &format : vertexformat) |
1573 | vertexcomponents += format.components; |
1574 | |
1575 | size_t numvertices = luax_objlen(L, 2); |
1576 | |
1577 | luax_catchexcept(L, [&](){ t = instance()->newMesh(vertexformat, numvertices, drawmode, usage); }); |
1578 | |
1579 | // Maximum possible data size for a single vertex attribute. |
1580 | char data[sizeof(float) * 4]; |
1581 | |
1582 | for (size_t vertindex = 0; vertindex < numvertices; vertindex++) |
1583 | { |
1584 | // get vertices[vertindex] |
1585 | lua_rawgeti(L, 2, vertindex + 1); |
1586 | luaL_checktype(L, -1, LUA_TTABLE); |
1587 | |
1588 | int n = 0; |
1589 | for (size_t i = 0; i < vertexformat.size(); i++) |
1590 | { |
1591 | int components = vertexformat[i].components; |
1592 | |
1593 | // get vertices[vertindex][n] |
1594 | for (int c = 0; c < components; c++) |
1595 | { |
1596 | n++; |
1597 | lua_rawgeti(L, -(c + 1), n); |
1598 | } |
1599 | |
1600 | // Fetch the values from Lua and store them in data buffer. |
1601 | luax_writeAttributeData(L, -components, vertexformat[i].type, components, data); |
1602 | |
1603 | lua_pop(L, components); |
1604 | |
1605 | luax_catchexcept(L, |
1606 | [&](){ t->setVertexAttribute(vertindex, i, data, sizeof(float) * 4); }, |
1607 | [&](bool diderror){ if (diderror) t->release(); } |
1608 | ); |
1609 | } |
1610 | |
1611 | lua_pop(L, 1); // pop vertices[vertindex] |
1612 | } |
1613 | |
1614 | t->flush(); |
1615 | } |
1616 | |
1617 | return t; |
1618 | } |
1619 | |
1620 | int w_newMesh(lua_State *L) |
1621 | { |
1622 | luax_checkgraphicscreated(L); |
1623 | |
1624 | // Check first argument: table or number of vertices. |
1625 | int arg1type = lua_type(L, 1); |
1626 | if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER) |
1627 | luaL_argerror(L, 1, "table or number expected" ); |
1628 | |
1629 | Mesh *t = nullptr; |
1630 | |
1631 | int arg2type = lua_type(L, 2); |
1632 | if (arg1type == LUA_TTABLE && (arg2type == LUA_TTABLE || arg2type == LUA_TNUMBER || arg2type == LUA_TUSERDATA)) |
1633 | t = newCustomMesh(L); |
1634 | else |
1635 | t = newStandardMesh(L); |
1636 | |
1637 | luax_pushtype(L, t); |
1638 | t->release(); |
1639 | return 1; |
1640 | } |
1641 | |
1642 | int w_newText(lua_State *L) |
1643 | { |
1644 | luax_checkgraphicscreated(L); |
1645 | |
1646 | graphics::Font *font = luax_checkfont(L, 1); |
1647 | Text *t = nullptr; |
1648 | |
1649 | if (lua_isnoneornil(L, 2)) |
1650 | luax_catchexcept(L, [&](){ t = instance()->newText(font); }); |
1651 | else |
1652 | { |
1653 | std::vector<Font::ColoredString> text; |
1654 | luax_checkcoloredstring(L, 2, text); |
1655 | |
1656 | luax_catchexcept(L, [&](){ t = instance()->newText(font, text); }); |
1657 | } |
1658 | |
1659 | luax_pushtype(L, t); |
1660 | t->release(); |
1661 | return 1; |
1662 | } |
1663 | |
1664 | int w_newVideo(lua_State *L) |
1665 | { |
1666 | luax_checkgraphicscreated(L); |
1667 | |
1668 | if (!luax_istype(L, 1, love::video::VideoStream::type)) |
1669 | luax_convobj(L, 1, "video" , "newVideoStream" ); |
1670 | |
1671 | auto stream = luax_checktype<love::video::VideoStream>(L, 1); |
1672 | float dpiscale = (float) luaL_optnumber(L, 2, 1.0); |
1673 | Video *video = nullptr; |
1674 | |
1675 | luax_catchexcept(L, [&]() { video = instance()->newVideo(stream, dpiscale); }); |
1676 | |
1677 | luax_pushtype(L, video); |
1678 | video->release(); |
1679 | return 1; |
1680 | } |
1681 | |
1682 | int w_setColor(lua_State *L) |
1683 | { |
1684 | Colorf c; |
1685 | if (lua_istable(L, 1)) |
1686 | { |
1687 | for (int i = 1; i <= 4; i++) |
1688 | lua_rawgeti(L, 1, i); |
1689 | |
1690 | c.r = (float) luaL_checknumber(L, -4); |
1691 | c.g = (float) luaL_checknumber(L, -3); |
1692 | c.b = (float) luaL_checknumber(L, -2); |
1693 | c.a = (float) luaL_optnumber(L, -1, 1.0); |
1694 | |
1695 | lua_pop(L, 4); |
1696 | } |
1697 | else |
1698 | { |
1699 | c.r = (float) luaL_checknumber(L, 1); |
1700 | c.g = (float) luaL_checknumber(L, 2); |
1701 | c.b = (float) luaL_checknumber(L, 3); |
1702 | c.a = (float) luaL_optnumber(L, 4, 1.0); |
1703 | } |
1704 | instance()->setColor(c); |
1705 | return 0; |
1706 | } |
1707 | |
1708 | int w_getColor(lua_State *L) |
1709 | { |
1710 | Colorf c = instance()->getColor(); |
1711 | lua_pushnumber(L, c.r); |
1712 | lua_pushnumber(L, c.g); |
1713 | lua_pushnumber(L, c.b); |
1714 | lua_pushnumber(L, c.a); |
1715 | return 4; |
1716 | } |
1717 | |
1718 | int w_setBackgroundColor(lua_State *L) |
1719 | { |
1720 | Colorf c; |
1721 | if (lua_istable(L, 1)) |
1722 | { |
1723 | for (int i = 1; i <= 4; i++) |
1724 | lua_rawgeti(L, 1, i); |
1725 | |
1726 | c.r = (float) luaL_checknumber(L, -4); |
1727 | c.g = (float) luaL_checknumber(L, -3); |
1728 | c.b = (float) luaL_checknumber(L, -2); |
1729 | c.a = (float) luaL_optnumber(L, -1, 1.0); |
1730 | |
1731 | lua_pop(L, 4); |
1732 | } |
1733 | else |
1734 | { |
1735 | c.r = (float) luaL_checknumber(L, 1); |
1736 | c.g = (float) luaL_checknumber(L, 2); |
1737 | c.b = (float) luaL_checknumber(L, 3); |
1738 | c.a = (float) luaL_optnumber(L, 4, 1.0); |
1739 | } |
1740 | instance()->setBackgroundColor(c); |
1741 | return 0; |
1742 | } |
1743 | |
1744 | int w_getBackgroundColor(lua_State *L) |
1745 | { |
1746 | Colorf c = instance()->getBackgroundColor(); |
1747 | lua_pushnumber(L, c.r); |
1748 | lua_pushnumber(L, c.g); |
1749 | lua_pushnumber(L, c.b); |
1750 | lua_pushnumber(L, c.a); |
1751 | return 4; |
1752 | } |
1753 | |
1754 | int w_setNewFont(lua_State *L) |
1755 | { |
1756 | int ret = w_newFont(L); |
1757 | Font *font = luax_checktype<Font>(L, -1); |
1758 | instance()->setFont(font); |
1759 | return ret; |
1760 | } |
1761 | |
1762 | int w_setFont(lua_State *L) |
1763 | { |
1764 | Font *font = luax_checktype<Font>(L, 1); |
1765 | instance()->setFont(font); |
1766 | return 0; |
1767 | } |
1768 | |
1769 | int w_getFont(lua_State *L) |
1770 | { |
1771 | Font *f = nullptr; |
1772 | luax_catchexcept(L, [&](){ f = instance()->getFont(); }); |
1773 | |
1774 | luax_pushtype(L, f); |
1775 | return 1; |
1776 | } |
1777 | |
1778 | int w_setColorMask(lua_State *L) |
1779 | { |
1780 | Graphics::ColorMask mask; |
1781 | |
1782 | if (lua_gettop(L) <= 1 && lua_isnoneornil(L, 1)) |
1783 | { |
1784 | // Enable all color components if no argument is given. |
1785 | mask.r = mask.g = mask.b = mask.a = true; |
1786 | } |
1787 | else |
1788 | { |
1789 | mask.r = luax_checkboolean(L, 1); |
1790 | mask.g = luax_checkboolean(L, 2); |
1791 | mask.b = luax_checkboolean(L, 3); |
1792 | mask.a = luax_checkboolean(L, 4); |
1793 | } |
1794 | |
1795 | instance()->setColorMask(mask); |
1796 | |
1797 | return 0; |
1798 | } |
1799 | |
1800 | int w_getColorMask(lua_State *L) |
1801 | { |
1802 | Graphics::ColorMask mask = instance()->getColorMask(); |
1803 | |
1804 | luax_pushboolean(L, mask.r); |
1805 | luax_pushboolean(L, mask.g); |
1806 | luax_pushboolean(L, mask.b); |
1807 | luax_pushboolean(L, mask.a); |
1808 | |
1809 | return 4; |
1810 | } |
1811 | |
1812 | int w_setBlendMode(lua_State *L) |
1813 | { |
1814 | Graphics::BlendMode mode; |
1815 | const char *str = luaL_checkstring(L, 1); |
1816 | if (!Graphics::getConstant(str, mode)) |
1817 | return luax_enumerror(L, "blend mode" , Graphics::getConstants(mode), str); |
1818 | |
1819 | Graphics::BlendAlpha alphamode = Graphics::BLENDALPHA_MULTIPLY; |
1820 | if (!lua_isnoneornil(L, 2)) |
1821 | { |
1822 | const char *alphastr = luaL_checkstring(L, 2); |
1823 | if (!Graphics::getConstant(alphastr, alphamode)) |
1824 | return luax_enumerror(L, "blend alpha mode" , Graphics::getConstants(alphamode), alphastr); |
1825 | } |
1826 | |
1827 | luax_catchexcept(L, [&](){ instance()->setBlendMode(mode, alphamode); }); |
1828 | return 0; |
1829 | } |
1830 | |
1831 | int w_getBlendMode(lua_State *L) |
1832 | { |
1833 | const char *str; |
1834 | const char *alphastr; |
1835 | |
1836 | Graphics::BlendAlpha alphamode; |
1837 | Graphics::BlendMode mode = instance()->getBlendMode(alphamode); |
1838 | |
1839 | if (!Graphics::getConstant(mode, str)) |
1840 | return luaL_error(L, "Unknown blend mode" ); |
1841 | |
1842 | if (!Graphics::getConstant(alphamode, alphastr)) |
1843 | return luaL_error(L, "Unknown blend alpha mode" ); |
1844 | |
1845 | lua_pushstring(L, str); |
1846 | lua_pushstring(L, alphastr); |
1847 | return 2; |
1848 | } |
1849 | |
1850 | int w_setDefaultFilter(lua_State *L) |
1851 | { |
1852 | Texture::Filter f; |
1853 | |
1854 | const char *minstr = luaL_checkstring(L, 1); |
1855 | const char *magstr = luaL_optstring(L, 2, minstr); |
1856 | |
1857 | if (!Texture::getConstant(minstr, f.min)) |
1858 | return luax_enumerror(L, "filter mode" , Texture::getConstants(f.min), minstr); |
1859 | if (!Texture::getConstant(magstr, f.mag)) |
1860 | return luax_enumerror(L, "filter mode" , Texture::getConstants(f.mag), magstr); |
1861 | |
1862 | f.anisotropy = (float) luaL_optnumber(L, 3, 1.0); |
1863 | |
1864 | instance()->setDefaultFilter(f); |
1865 | |
1866 | return 0; |
1867 | } |
1868 | |
1869 | int w_getDefaultFilter(lua_State *L) |
1870 | { |
1871 | const Texture::Filter &f = instance()->getDefaultFilter(); |
1872 | const char *minstr; |
1873 | const char *magstr; |
1874 | if (!Texture::getConstant(f.min, minstr)) |
1875 | return luaL_error(L, "Unknown minification filter mode" ); |
1876 | if (!Texture::getConstant(f.mag, magstr)) |
1877 | return luaL_error(L, "Unknown magnification filter mode" ); |
1878 | lua_pushstring(L, minstr); |
1879 | lua_pushstring(L, magstr); |
1880 | lua_pushnumber(L, f.anisotropy); |
1881 | return 3; |
1882 | } |
1883 | |
1884 | int w_setDefaultMipmapFilter(lua_State *L) |
1885 | { |
1886 | Texture::FilterMode filter = Texture::FILTER_NONE; |
1887 | if (!lua_isnoneornil(L, 1)) |
1888 | { |
1889 | const char *str = luaL_checkstring(L, 1); |
1890 | if (!Texture::getConstant(str, filter)) |
1891 | return luax_enumerror(L, "filter mode" , Texture::getConstants(filter), str); |
1892 | } |
1893 | |
1894 | float sharpness = (float) luaL_optnumber(L, 2, 0); |
1895 | |
1896 | instance()->setDefaultMipmapFilter(filter, sharpness); |
1897 | |
1898 | return 0; |
1899 | } |
1900 | |
1901 | int w_getDefaultMipmapFilter(lua_State *L) |
1902 | { |
1903 | Texture::FilterMode filter; |
1904 | float sharpness; |
1905 | |
1906 | instance()->getDefaultMipmapFilter(&filter, &sharpness); |
1907 | |
1908 | const char *str; |
1909 | if (Texture::getConstant(filter, str)) |
1910 | lua_pushstring(L, str); |
1911 | else |
1912 | lua_pushnil(L); |
1913 | |
1914 | lua_pushnumber(L, sharpness); |
1915 | |
1916 | return 2; |
1917 | } |
1918 | |
1919 | int w_setLineWidth(lua_State *L) |
1920 | { |
1921 | float width = (float)luaL_checknumber(L, 1); |
1922 | instance()->setLineWidth(width); |
1923 | return 0; |
1924 | } |
1925 | |
1926 | int w_setLineStyle(lua_State *L) |
1927 | { |
1928 | Graphics::LineStyle style; |
1929 | const char *str = luaL_checkstring(L, 1); |
1930 | if (!Graphics::getConstant(str, style)) |
1931 | return luax_enumerror(L, "line style" , Graphics::getConstants(style), str); |
1932 | |
1933 | instance()->setLineStyle(style); |
1934 | return 0; |
1935 | } |
1936 | |
1937 | int w_setLineJoin(lua_State *L) |
1938 | { |
1939 | Graphics::LineJoin join; |
1940 | const char *str = luaL_checkstring(L, 1); |
1941 | if (!Graphics::getConstant(str, join)) |
1942 | return luax_enumerror(L, "line join" , Graphics::getConstants(join), str); |
1943 | |
1944 | instance()->setLineJoin(join); |
1945 | return 0; |
1946 | } |
1947 | |
1948 | int w_getLineWidth(lua_State *L) |
1949 | { |
1950 | lua_pushnumber(L, instance()->getLineWidth()); |
1951 | return 1; |
1952 | } |
1953 | |
1954 | int w_getLineStyle(lua_State *L) |
1955 | { |
1956 | Graphics::LineStyle style = instance()->getLineStyle(); |
1957 | const char *str; |
1958 | if (!Graphics::getConstant(style, str)) |
1959 | return luaL_error(L, "Unknown line style" ); |
1960 | lua_pushstring(L, str); |
1961 | return 1; |
1962 | } |
1963 | |
1964 | int w_getLineJoin(lua_State *L) |
1965 | { |
1966 | Graphics::LineJoin join = instance()->getLineJoin(); |
1967 | const char *str; |
1968 | if (!Graphics::getConstant(join, str)) |
1969 | return luaL_error(L, "Unknown line join" ); |
1970 | lua_pushstring(L, str); |
1971 | return 1; |
1972 | } |
1973 | |
1974 | int w_setPointSize(lua_State *L) |
1975 | { |
1976 | float size = (float)luaL_checknumber(L, 1); |
1977 | instance()->setPointSize(size); |
1978 | return 0; |
1979 | } |
1980 | |
1981 | int w_getPointSize(lua_State *L) |
1982 | { |
1983 | lua_pushnumber(L, instance()->getPointSize()); |
1984 | return 1; |
1985 | } |
1986 | |
1987 | int w_setDepthMode(lua_State *L) |
1988 | { |
1989 | if (lua_isnoneornil(L, 1) && lua_isnoneornil(L, 2)) |
1990 | luax_catchexcept(L, [&]() { instance()->setDepthMode(); }); |
1991 | else |
1992 | { |
1993 | CompareMode compare = COMPARE_ALWAYS; |
1994 | const char *str = luaL_checkstring(L, 1); |
1995 | bool write = luax_checkboolean(L, 2); |
1996 | |
1997 | if (!getConstant(str, compare)) |
1998 | return luax_enumerror(L, "compare mode" , getConstants(compare), str); |
1999 | |
2000 | luax_catchexcept(L, [&]() { instance()->setDepthMode(compare, write); }); |
2001 | } |
2002 | |
2003 | return 0; |
2004 | } |
2005 | |
2006 | int w_getDepthMode(lua_State *L) |
2007 | { |
2008 | CompareMode compare = COMPARE_ALWAYS; |
2009 | bool write = false; |
2010 | instance()->getDepthMode(compare, write); |
2011 | |
2012 | const char *str; |
2013 | if (!getConstant(compare, str)) |
2014 | return luaL_error(L, "Unknown compare mode" ); |
2015 | |
2016 | lua_pushstring(L, str); |
2017 | luax_pushboolean(L, write); |
2018 | return 2; |
2019 | } |
2020 | |
2021 | int w_setMeshCullMode(lua_State *L) |
2022 | { |
2023 | const char *str = luaL_checkstring(L, 1); |
2024 | CullMode mode; |
2025 | |
2026 | if (!vertex::getConstant(str, mode)) |
2027 | return luax_enumerror(L, "cull mode" , vertex::getConstants(mode), str); |
2028 | |
2029 | luax_catchexcept(L, [&]() { instance()->setMeshCullMode(mode); }); |
2030 | return 0; |
2031 | } |
2032 | |
2033 | int w_getMeshCullMode(lua_State *L) |
2034 | { |
2035 | CullMode mode = instance()->getMeshCullMode(); |
2036 | const char *str; |
2037 | if (!vertex::getConstant(mode, str)) |
2038 | return luaL_error(L, "Unknown cull mode" ); |
2039 | lua_pushstring(L, str); |
2040 | return 1; |
2041 | } |
2042 | |
2043 | int w_setFrontFaceWinding(lua_State *L) |
2044 | { |
2045 | const char *str = luaL_checkstring(L, 1); |
2046 | vertex::Winding winding; |
2047 | |
2048 | if (!vertex::getConstant(str, winding)) |
2049 | return luax_enumerror(L, "vertex winding" , vertex::getConstants(winding), str); |
2050 | |
2051 | luax_catchexcept(L, [&]() { instance()->setFrontFaceWinding(winding); }); |
2052 | return 0; |
2053 | } |
2054 | |
2055 | int w_getFrontFaceWinding(lua_State *L) |
2056 | { |
2057 | vertex::Winding winding = instance()->getFrontFaceWinding(); |
2058 | const char *str; |
2059 | if (!vertex::getConstant(winding, str)) |
2060 | return luaL_error(L, "Unknown vertex winding" ); |
2061 | lua_pushstring(L, str); |
2062 | return 1; |
2063 | } |
2064 | |
2065 | int w_setWireframe(lua_State *L) |
2066 | { |
2067 | instance()->setWireframe(luax_checkboolean(L, 1)); |
2068 | return 0; |
2069 | } |
2070 | |
2071 | int w_isWireframe(lua_State *L) |
2072 | { |
2073 | luax_pushboolean(L, instance()->isWireframe()); |
2074 | return 1; |
2075 | } |
2076 | |
2077 | int w_setShader(lua_State *L) |
2078 | { |
2079 | if (lua_isnoneornil(L,1)) |
2080 | { |
2081 | instance()->setShader(); |
2082 | return 0; |
2083 | } |
2084 | |
2085 | Shader *shader = luax_checkshader(L, 1); |
2086 | instance()->setShader(shader); |
2087 | return 0; |
2088 | } |
2089 | |
2090 | int w_getShader(lua_State *L) |
2091 | { |
2092 | Shader *shader = instance()->getShader(); |
2093 | if (shader) |
2094 | luax_pushtype(L, shader); |
2095 | else |
2096 | lua_pushnil(L); |
2097 | |
2098 | return 1; |
2099 | } |
2100 | |
2101 | int w_setDefaultShaderCode(lua_State *L) |
2102 | { |
2103 | for (int i = 0; i < 2; i++) |
2104 | { |
2105 | luaL_checktype(L, i + 1, LUA_TTABLE); |
2106 | |
2107 | for (int lang = 0; lang < Shader::LANGUAGE_MAX_ENUM; lang++) |
2108 | { |
2109 | const char *langname; |
2110 | if (!Shader::getConstant((Shader::Language) lang, langname)) |
2111 | continue; |
2112 | |
2113 | lua_getfield(L, i + 1, langname); |
2114 | |
2115 | lua_getfield(L, -1, "vertex" ); |
2116 | lua_getfield(L, -2, "pixel" ); |
2117 | lua_getfield(L, -3, "videopixel" ); |
2118 | lua_getfield(L, -4, "arraypixel" ); |
2119 | |
2120 | std::string vertex = luax_checkstring(L, -4); |
2121 | std::string pixel = luax_checkstring(L, -3); |
2122 | std::string videopixel = luax_checkstring(L, -2); |
2123 | std::string arraypixel = luax_checkstring(L, -1); |
2124 | |
2125 | lua_pop(L, 5); |
2126 | |
2127 | Graphics::defaultShaderCode[Shader::STANDARD_DEFAULT][lang][i].source[ShaderStage::STAGE_VERTEX] = vertex; |
2128 | Graphics::defaultShaderCode[Shader::STANDARD_DEFAULT][lang][i].source[ShaderStage::STAGE_PIXEL] = pixel; |
2129 | |
2130 | Graphics::defaultShaderCode[Shader::STANDARD_VIDEO][lang][i].source[ShaderStage::STAGE_VERTEX] = vertex; |
2131 | Graphics::defaultShaderCode[Shader::STANDARD_VIDEO][lang][i].source[ShaderStage::STAGE_PIXEL] = videopixel; |
2132 | |
2133 | Graphics::defaultShaderCode[Shader::STANDARD_ARRAY][lang][i].source[ShaderStage::STAGE_VERTEX] = vertex; |
2134 | Graphics::defaultShaderCode[Shader::STANDARD_ARRAY][lang][i].source[ShaderStage::STAGE_PIXEL] = arraypixel; |
2135 | } |
2136 | } |
2137 | |
2138 | return 0; |
2139 | } |
2140 | |
2141 | int w_getSupported(lua_State *L) |
2142 | { |
2143 | const Graphics::Capabilities &caps = instance()->getCapabilities(); |
2144 | |
2145 | if (lua_istable(L, 1)) |
2146 | lua_pushvalue(L, 1); |
2147 | else |
2148 | lua_createtable(L, 0, (int) Graphics::FEATURE_MAX_ENUM); |
2149 | |
2150 | for (int i = 0; i < (int) Graphics::FEATURE_MAX_ENUM; i++) |
2151 | { |
2152 | auto feature = (Graphics::Feature) i; |
2153 | const char *name = nullptr; |
2154 | |
2155 | if (!Graphics::getConstant(feature, name)) |
2156 | continue; |
2157 | |
2158 | luax_pushboolean(L, caps.features[i]); |
2159 | lua_setfield(L, -2, name); |
2160 | } |
2161 | |
2162 | return 1; |
2163 | } |
2164 | |
2165 | static int w__getFormats(lua_State *L, int idx, bool (*isFormatSupported)(PixelFormat), bool (*ignore)(PixelFormat)) |
2166 | { |
2167 | if (lua_istable(L, idx)) |
2168 | lua_pushvalue(L, idx); |
2169 | else |
2170 | lua_createtable(L, 0, (int) PIXELFORMAT_MAX_ENUM); |
2171 | |
2172 | for (int i = 0; i < (int) PIXELFORMAT_MAX_ENUM; i++) |
2173 | { |
2174 | PixelFormat format = (PixelFormat) i; |
2175 | const char *name = nullptr; |
2176 | |
2177 | if (format == PIXELFORMAT_UNKNOWN || !love::getConstant(format, name) || ignore(format)) |
2178 | continue; |
2179 | |
2180 | luax_pushboolean(L, isFormatSupported(format)); |
2181 | lua_setfield(L, -2, name); |
2182 | } |
2183 | |
2184 | return 1; |
2185 | } |
2186 | |
2187 | int w_getCanvasFormats(lua_State *L) |
2188 | { |
2189 | bool (*supported)(PixelFormat); |
2190 | |
2191 | int idx = 1; |
2192 | if (lua_type(L, 1) == LUA_TBOOLEAN) |
2193 | { |
2194 | idx = 2; |
2195 | if (luax_checkboolean(L, 1)) |
2196 | { |
2197 | supported = [](PixelFormat format) -> bool |
2198 | { |
2199 | return instance()->isCanvasFormatSupported(format, true); |
2200 | }; |
2201 | } |
2202 | else |
2203 | { |
2204 | supported = [](PixelFormat format) -> bool |
2205 | { |
2206 | return instance()->isCanvasFormatSupported(format, false); |
2207 | }; |
2208 | } |
2209 | } |
2210 | else |
2211 | { |
2212 | supported = [](PixelFormat format) -> bool |
2213 | { |
2214 | return instance()->isCanvasFormatSupported(format); |
2215 | }; |
2216 | } |
2217 | |
2218 | return w__getFormats(L, idx, supported, isPixelFormatCompressed); |
2219 | } |
2220 | |
2221 | int w_getImageFormats(lua_State *L) |
2222 | { |
2223 | const auto supported = [](PixelFormat format) -> bool |
2224 | { |
2225 | return instance()->isImageFormatSupported(format); |
2226 | }; |
2227 | |
2228 | const auto ignore = [](PixelFormat format) -> bool |
2229 | { |
2230 | return !(image::ImageData::validPixelFormat(format) || isPixelFormatCompressed(format)); |
2231 | }; |
2232 | |
2233 | return w__getFormats(L, 1, supported, ignore); |
2234 | } |
2235 | |
2236 | int w_getTextureTypes(lua_State *L) |
2237 | { |
2238 | const Graphics::Capabilities &caps = instance()->getCapabilities(); |
2239 | |
2240 | if (lua_istable(L, 1)) |
2241 | lua_pushvalue(L, 1); |
2242 | else |
2243 | lua_createtable(L, 0, (int) TEXTURE_MAX_ENUM); |
2244 | |
2245 | for (int i = 0; i < (int) TEXTURE_MAX_ENUM; i++) |
2246 | { |
2247 | TextureType textype = (TextureType) i; |
2248 | const char *name = nullptr; |
2249 | |
2250 | if (!Texture::getConstant(textype, name)) |
2251 | continue; |
2252 | |
2253 | luax_pushboolean(L, caps.textureTypes[i]); |
2254 | lua_setfield(L, -2, name); |
2255 | } |
2256 | |
2257 | return 1; |
2258 | } |
2259 | |
2260 | int w_getRendererInfo(lua_State *L) |
2261 | { |
2262 | Graphics::RendererInfo info; |
2263 | luax_catchexcept(L, [&](){ info = instance()->getRendererInfo(); }); |
2264 | |
2265 | luax_pushstring(L, info.name); |
2266 | luax_pushstring(L, info.version); |
2267 | luax_pushstring(L, info.vendor); |
2268 | luax_pushstring(L, info.device); |
2269 | return 4; |
2270 | } |
2271 | |
2272 | int w_getSystemLimits(lua_State *L) |
2273 | { |
2274 | const Graphics::Capabilities &caps = instance()->getCapabilities(); |
2275 | |
2276 | if (lua_istable(L, 1)) |
2277 | lua_pushvalue(L, 1); |
2278 | else |
2279 | lua_createtable(L, 0, (int) Graphics::LIMIT_MAX_ENUM); |
2280 | |
2281 | for (int i = 0; i < (int) Graphics::LIMIT_MAX_ENUM; i++) |
2282 | { |
2283 | Graphics::SystemLimit limittype = (Graphics::SystemLimit) i; |
2284 | const char *name = nullptr; |
2285 | |
2286 | if (!Graphics::getConstant(limittype, name)) |
2287 | continue; |
2288 | |
2289 | lua_pushnumber(L, caps.limits[i]); |
2290 | lua_setfield(L, -2, name); |
2291 | } |
2292 | |
2293 | return 1; |
2294 | } |
2295 | |
2296 | int w_getStats(lua_State *L) |
2297 | { |
2298 | Graphics::Stats stats = instance()->getStats(); |
2299 | |
2300 | if (lua_istable(L, 1)) |
2301 | lua_pushvalue(L, 1); |
2302 | else |
2303 | lua_createtable(L, 0, 7); |
2304 | |
2305 | lua_pushinteger(L, stats.drawCalls); |
2306 | lua_setfield(L, -2, "drawcalls" ); |
2307 | |
2308 | lua_pushinteger(L, stats.drawCallsBatched); |
2309 | lua_setfield(L, -2, "drawcallsbatched" ); |
2310 | |
2311 | lua_pushinteger(L, stats.canvasSwitches); |
2312 | lua_setfield(L, -2, "canvasswitches" ); |
2313 | |
2314 | lua_pushinteger(L, stats.shaderSwitches); |
2315 | lua_setfield(L, -2, "shaderswitches" ); |
2316 | |
2317 | lua_pushinteger(L, stats.canvases); |
2318 | lua_setfield(L, -2, "canvases" ); |
2319 | |
2320 | lua_pushinteger(L, stats.images); |
2321 | lua_setfield(L, -2, "images" ); |
2322 | |
2323 | lua_pushinteger(L, stats.fonts); |
2324 | lua_setfield(L, -2, "fonts" ); |
2325 | |
2326 | lua_pushinteger(L, stats.textureMemory); |
2327 | lua_setfield(L, -2, "texturememory" ); |
2328 | |
2329 | return 1; |
2330 | } |
2331 | |
2332 | int w_draw(lua_State *L) |
2333 | { |
2334 | Drawable *drawable = nullptr; |
2335 | Texture *texture = nullptr; |
2336 | Quad *quad = nullptr; |
2337 | int startidx = 2; |
2338 | |
2339 | if (luax_istype(L, 2, Quad::type)) |
2340 | { |
2341 | texture = luax_checktexture(L, 1); |
2342 | quad = luax_totype<Quad>(L, 2); |
2343 | startidx = 3; |
2344 | } |
2345 | else if (lua_isnil(L, 2) && !lua_isnoneornil(L, 3)) |
2346 | { |
2347 | return luax_typerror(L, 2, "Quad" ); |
2348 | } |
2349 | else |
2350 | { |
2351 | drawable = luax_checktype<Drawable>(L, 1); |
2352 | startidx = 2; |
2353 | } |
2354 | |
2355 | luax_checkstandardtransform(L, startidx, [&](const Matrix4 &m) |
2356 | { |
2357 | luax_catchexcept(L, [&]() |
2358 | { |
2359 | if (texture && quad) |
2360 | instance()->draw(texture, quad, m); |
2361 | else |
2362 | instance()->draw(drawable, m); |
2363 | }); |
2364 | }); |
2365 | |
2366 | return 0; |
2367 | } |
2368 | |
2369 | int w_drawLayer(lua_State *L) |
2370 | { |
2371 | Texture *texture = luax_checktexture(L, 1); |
2372 | Quad *quad = nullptr; |
2373 | int layer = (int) luaL_checkinteger(L, 2) - 1; |
2374 | int startidx = 3; |
2375 | |
2376 | if (luax_istype(L, startidx, Quad::type)) |
2377 | { |
2378 | texture = luax_checktexture(L, 1); |
2379 | quad = luax_totype<Quad>(L, startidx); |
2380 | startidx++; |
2381 | } |
2382 | else if (lua_isnil(L, startidx) && !lua_isnoneornil(L, startidx + 1)) |
2383 | { |
2384 | return luax_typerror(L, startidx, "Quad" ); |
2385 | } |
2386 | |
2387 | luax_checkstandardtransform(L, startidx, [&](const Matrix4 &m) |
2388 | { |
2389 | luax_catchexcept(L, [&]() |
2390 | { |
2391 | if (quad) |
2392 | instance()->drawLayer(texture, layer, quad, m); |
2393 | else |
2394 | instance()->drawLayer(texture, layer, m); |
2395 | }); |
2396 | }); |
2397 | |
2398 | return 0; |
2399 | } |
2400 | |
2401 | int w_drawInstanced(lua_State *L) |
2402 | { |
2403 | Mesh *t = luax_checkmesh(L, 1); |
2404 | int instancecount = (int) luaL_checkinteger(L, 2); |
2405 | |
2406 | luax_checkstandardtransform(L, 3, [&](const Matrix4 &m) |
2407 | { |
2408 | luax_catchexcept(L, [&]() { instance()->drawInstanced(t, m, instancecount); }); |
2409 | }); |
2410 | |
2411 | return 0; |
2412 | } |
2413 | |
2414 | int w_print(lua_State *L) |
2415 | { |
2416 | std::vector<Font::ColoredString> str; |
2417 | luax_checkcoloredstring(L, 1, str); |
2418 | |
2419 | if (luax_istype(L, 2, Font::type)) |
2420 | { |
2421 | Font *font = luax_checkfont(L, 2); |
2422 | |
2423 | luax_checkstandardtransform(L, 3, [&](const Matrix4 &m) |
2424 | { |
2425 | luax_catchexcept(L, [&](){ instance()->print(str, font, m); }); |
2426 | }); |
2427 | } |
2428 | else |
2429 | { |
2430 | luax_checkstandardtransform(L, 2, [&](const Matrix4 &m) |
2431 | { |
2432 | luax_catchexcept(L, [&](){ instance()->print(str, m); }); |
2433 | }); |
2434 | } |
2435 | |
2436 | return 0; |
2437 | } |
2438 | |
2439 | int w_printf(lua_State *L) |
2440 | { |
2441 | std::vector<Font::ColoredString> str; |
2442 | luax_checkcoloredstring(L, 1, str); |
2443 | |
2444 | Font *font = nullptr; |
2445 | int startidx = 2; |
2446 | |
2447 | if (luax_istype(L, startidx, Font::type)) |
2448 | { |
2449 | font = luax_checkfont(L, startidx); |
2450 | startidx++; |
2451 | } |
2452 | |
2453 | Font::AlignMode align = Font::ALIGN_LEFT; |
2454 | Matrix4 m; |
2455 | |
2456 | int formatidx = startidx + 2; |
2457 | |
2458 | if (luax_istype(L, startidx, math::Transform::type)) |
2459 | { |
2460 | math::Transform *tf = luax_totype<math::Transform>(L, startidx); |
2461 | m = tf->getMatrix(); |
2462 | formatidx = startidx + 1; |
2463 | } |
2464 | else |
2465 | { |
2466 | float x = (float)luaL_checknumber(L, startidx + 0); |
2467 | float y = (float)luaL_checknumber(L, startidx + 1); |
2468 | |
2469 | float angle = (float) luaL_optnumber(L, startidx + 4, 0.0f); |
2470 | float sx = (float) luaL_optnumber(L, startidx + 5, 1.0f); |
2471 | float sy = (float) luaL_optnumber(L, startidx + 6, sx); |
2472 | float ox = (float) luaL_optnumber(L, startidx + 7, 0.0f); |
2473 | float oy = (float) luaL_optnumber(L, startidx + 8, 0.0f); |
2474 | float kx = (float) luaL_optnumber(L, startidx + 9, 0.0f); |
2475 | float ky = (float) luaL_optnumber(L, startidx + 10, 0.0f); |
2476 | |
2477 | m = Matrix4(x, y, angle, sx, sy, ox, oy, kx, ky); |
2478 | } |
2479 | |
2480 | float wrap = (float)luaL_checknumber(L, formatidx); |
2481 | |
2482 | const char *astr = lua_isnoneornil(L, formatidx + 1) ? nullptr : luaL_checkstring(L, formatidx + 1); |
2483 | if (astr != nullptr && !Font::getConstant(astr, align)) |
2484 | return luax_enumerror(L, "alignment" , Font::getConstants(align), astr); |
2485 | |
2486 | if (font != nullptr) |
2487 | luax_catchexcept(L, [&](){ instance()->printf(str, font, wrap, align, m); }); |
2488 | else |
2489 | luax_catchexcept(L, [&](){ instance()->printf(str, wrap, align, m); }); |
2490 | |
2491 | return 0; |
2492 | } |
2493 | |
2494 | int w_points(lua_State *L) |
2495 | { |
2496 | // love.graphics.points has 3 variants: |
2497 | // - points(x1, y1, x2, y2, ...) |
2498 | // - points({x1, y1, x2, y2, ...}) |
2499 | // - points({{x1, y1 [, r, g, b, a]}, {x2, y2 [, r, g, b, a]}, ...}) |
2500 | |
2501 | int args = lua_gettop(L); |
2502 | bool is_table = false; |
2503 | bool is_table_of_tables = false; |
2504 | if (args == 1 && lua_istable(L, 1)) |
2505 | { |
2506 | is_table = true; |
2507 | args = (int) luax_objlen(L, 1); |
2508 | |
2509 | lua_rawgeti(L, 1, 1); |
2510 | is_table_of_tables = lua_istable(L, -1); |
2511 | lua_pop(L, 1); |
2512 | } |
2513 | |
2514 | if (args % 2 != 0 && !is_table_of_tables) |
2515 | return luaL_error(L, "Number of vertex components must be a multiple of two" ); |
2516 | |
2517 | int numpositions = args / 2; |
2518 | if (is_table_of_tables) |
2519 | numpositions = args; |
2520 | |
2521 | Vector2 *positions = nullptr; |
2522 | Colorf *colors = nullptr; |
2523 | |
2524 | if (is_table_of_tables) |
2525 | { |
2526 | size_t datasize = (sizeof(Vector2) + sizeof(Colorf)) * numpositions; |
2527 | uint8 *data = instance()->getScratchBuffer<uint8>(datasize); |
2528 | |
2529 | positions = (Vector2 *) data; |
2530 | colors = (Colorf *) (data + sizeof(Vector2) * numpositions); |
2531 | } |
2532 | else |
2533 | positions = instance()->getScratchBuffer<Vector2>(numpositions); |
2534 | |
2535 | if (is_table) |
2536 | { |
2537 | if (is_table_of_tables) |
2538 | { |
2539 | // points({{x1, y1 [, r, g, b, a]}, {x2, y2 [, r, g, b, a]}, ...}) |
2540 | for (int i = 0; i < args; i++) |
2541 | { |
2542 | lua_rawgeti(L, 1, i + 1); |
2543 | for (int j = 1; j <= 6; j++) |
2544 | lua_rawgeti(L, -j, j); |
2545 | |
2546 | positions[i].x = luax_checkfloat(L, -6); |
2547 | positions[i].y = luax_checkfloat(L, -5); |
2548 | |
2549 | colors[i].r = (float) luax_optnumberclamped01(L, -4, 1.0); |
2550 | colors[i].g = (float) luax_optnumberclamped01(L, -3, 1.0); |
2551 | colors[i].b = (float) luax_optnumberclamped01(L, -2, 1.0); |
2552 | colors[i].a = (float) luax_optnumberclamped01(L, -1, 1.0); |
2553 | |
2554 | lua_pop(L, 7); |
2555 | } |
2556 | } |
2557 | else |
2558 | { |
2559 | // points({x1, y1, x2, y2, ...}) |
2560 | for (int i = 0; i < numpositions; i++) |
2561 | { |
2562 | lua_rawgeti(L, 1, i * 2 + 1); |
2563 | lua_rawgeti(L, 1, i * 2 + 2); |
2564 | positions[i].x = luax_checkfloat(L, -2); |
2565 | positions[i].y = luax_checkfloat(L, -1); |
2566 | lua_pop(L, 2); |
2567 | } |
2568 | } |
2569 | } |
2570 | else |
2571 | { |
2572 | for (int i = 0; i < numpositions; i++) |
2573 | { |
2574 | positions[i].x = luax_checkfloat(L, i * 2 + 1); |
2575 | positions[i].y = luax_checkfloat(L, i * 2 + 2); |
2576 | } |
2577 | } |
2578 | |
2579 | luax_catchexcept(L, [&](){ instance()->points(positions, colors, numpositions); }); |
2580 | return 0; |
2581 | } |
2582 | |
2583 | int w_line(lua_State *L) |
2584 | { |
2585 | int args = lua_gettop(L); |
2586 | int arg1type = lua_type(L, 1); |
2587 | bool is_table = false; |
2588 | |
2589 | if (args == 1 && arg1type == LUA_TTABLE) |
2590 | { |
2591 | args = (int) luax_objlen(L, 1); |
2592 | is_table = true; |
2593 | } |
2594 | |
2595 | if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER) |
2596 | return luax_typerror(L, 1, "table or number" ); |
2597 | else if (args % 2 != 0) |
2598 | return luaL_error(L, "Number of vertex components must be a multiple of two." ); |
2599 | else if (args < 4) |
2600 | return luaL_error(L, "Need at least two vertices to draw a line." ); |
2601 | |
2602 | int numvertices = args / 2; |
2603 | |
2604 | Vector2 *coords = instance()->getScratchBuffer<Vector2>(numvertices); |
2605 | if (is_table) |
2606 | { |
2607 | for (int i = 0; i < numvertices; ++i) |
2608 | { |
2609 | lua_rawgeti(L, 1, (i * 2) + 1); |
2610 | lua_rawgeti(L, 1, (i * 2) + 2); |
2611 | coords[i].x = luax_checkfloat(L, -2); |
2612 | coords[i].y = luax_checkfloat(L, -1); |
2613 | lua_pop(L, 2); |
2614 | } |
2615 | } |
2616 | else |
2617 | { |
2618 | for (int i = 0; i < numvertices; ++i) |
2619 | { |
2620 | coords[i].x = luax_checkfloat(L, (i * 2) + 1); |
2621 | coords[i].y = luax_checkfloat(L, (i * 2) + 2); |
2622 | } |
2623 | } |
2624 | |
2625 | luax_catchexcept(L, |
2626 | [&](){ instance()->polyline(coords, numvertices); } |
2627 | ); |
2628 | |
2629 | return 0; |
2630 | } |
2631 | |
2632 | int w_rectangle(lua_State *L) |
2633 | { |
2634 | Graphics::DrawMode mode; |
2635 | const char *str = luaL_checkstring(L, 1); |
2636 | if (!Graphics::getConstant(str, mode)) |
2637 | return luax_enumerror(L, "draw mode" , Graphics::getConstants(mode), str); |
2638 | |
2639 | float x = (float)luaL_checknumber(L, 2); |
2640 | float y = (float)luaL_checknumber(L, 3); |
2641 | float w = (float)luaL_checknumber(L, 4); |
2642 | float h = (float)luaL_checknumber(L, 5); |
2643 | |
2644 | if (lua_isnoneornil(L, 6)) |
2645 | { |
2646 | instance()->rectangle(mode, x, y, w, h); |
2647 | return 0; |
2648 | } |
2649 | |
2650 | float rx = (float)luaL_optnumber(L, 6, 0.0); |
2651 | float ry = (float)luaL_optnumber(L, 7, rx); |
2652 | |
2653 | if (lua_isnoneornil(L, 8)) |
2654 | luax_catchexcept(L, [&](){ instance()->rectangle(mode, x, y, w, h, rx, ry); }); |
2655 | else |
2656 | { |
2657 | int points = (int) luaL_checkinteger(L, 8); |
2658 | luax_catchexcept(L, [&](){ instance()->rectangle(mode, x, y, w, h, rx, ry, points); }); |
2659 | } |
2660 | |
2661 | return 0; |
2662 | } |
2663 | |
2664 | int w_circle(lua_State *L) |
2665 | { |
2666 | Graphics::DrawMode mode; |
2667 | const char *str = luaL_checkstring(L, 1); |
2668 | if (!Graphics::getConstant(str, mode)) |
2669 | return luax_enumerror(L, "draw mode" , Graphics::getConstants(mode), str); |
2670 | |
2671 | float x = (float)luaL_checknumber(L, 2); |
2672 | float y = (float)luaL_checknumber(L, 3); |
2673 | float radius = (float)luaL_checknumber(L, 4); |
2674 | |
2675 | if (lua_isnoneornil(L, 5)) |
2676 | luax_catchexcept(L, [&](){ instance()->circle(mode, x, y, radius); }); |
2677 | else |
2678 | { |
2679 | int points = (int) luaL_checkinteger(L, 5); |
2680 | luax_catchexcept(L, [&](){ instance()->circle(mode, x, y, radius, points); }); |
2681 | } |
2682 | |
2683 | return 0; |
2684 | } |
2685 | |
2686 | int w_ellipse(lua_State *L) |
2687 | { |
2688 | Graphics::DrawMode mode; |
2689 | const char *str = luaL_checkstring(L, 1); |
2690 | if (!Graphics::getConstant(str, mode)) |
2691 | return luax_enumerror(L, "draw mode" , Graphics::getConstants(mode), str); |
2692 | |
2693 | float x = (float)luaL_checknumber(L, 2); |
2694 | float y = (float)luaL_checknumber(L, 3); |
2695 | float a = (float)luaL_checknumber(L, 4); |
2696 | float b = (float)luaL_optnumber(L, 5, a); |
2697 | |
2698 | if (lua_isnoneornil(L, 6)) |
2699 | luax_catchexcept(L, [&](){ instance()->ellipse(mode, x, y, a, b); }); |
2700 | else |
2701 | { |
2702 | int points = (int) luaL_checkinteger(L, 6); |
2703 | luax_catchexcept(L, [&](){ instance()->ellipse(mode, x, y, a, b, points); }); |
2704 | } |
2705 | |
2706 | return 0; |
2707 | } |
2708 | |
2709 | int w_arc(lua_State *L) |
2710 | { |
2711 | Graphics::DrawMode drawmode; |
2712 | const char *drawstr = luaL_checkstring(L, 1); |
2713 | if (!Graphics::getConstant(drawstr, drawmode)) |
2714 | return luax_enumerror(L, "draw mode" , Graphics::getConstants(drawmode), drawstr); |
2715 | |
2716 | int startidx = 2; |
2717 | |
2718 | Graphics::ArcMode arcmode = Graphics::ARC_PIE; |
2719 | |
2720 | if (lua_type(L, 2) == LUA_TSTRING) |
2721 | { |
2722 | const char *arcstr = luaL_checkstring(L, 2); |
2723 | if (!Graphics::getConstant(arcstr, arcmode)) |
2724 | return luax_enumerror(L, "arc mode" , Graphics::getConstants(arcmode), arcstr); |
2725 | |
2726 | startidx = 3; |
2727 | } |
2728 | |
2729 | float x = (float) luaL_checknumber(L, startidx + 0); |
2730 | float y = (float) luaL_checknumber(L, startidx + 1); |
2731 | float radius = (float) luaL_checknumber(L, startidx + 2); |
2732 | float angle1 = (float) luaL_checknumber(L, startidx + 3); |
2733 | float angle2 = (float) luaL_checknumber(L, startidx + 4); |
2734 | |
2735 | if (lua_isnoneornil(L, startidx + 5)) |
2736 | luax_catchexcept(L, [&](){ instance()->arc(drawmode, arcmode, x, y, radius, angle1, angle2); }); |
2737 | else |
2738 | { |
2739 | int points = (int) luaL_checkinteger(L, startidx + 5); |
2740 | luax_catchexcept(L, [&](){ instance()->arc(drawmode, arcmode, x, y, radius, angle1, angle2, points); }); |
2741 | } |
2742 | |
2743 | return 0; |
2744 | } |
2745 | |
2746 | int w_polygon(lua_State *L) |
2747 | { |
2748 | int args = lua_gettop(L) - 1; |
2749 | |
2750 | Graphics::DrawMode mode; |
2751 | const char *str = luaL_checkstring(L, 1); |
2752 | if (!Graphics::getConstant(str, mode)) |
2753 | return luax_enumerror(L, "draw mode" , Graphics::getConstants(mode), str); |
2754 | |
2755 | bool is_table = false; |
2756 | if (args == 1 && lua_istable(L, 2)) |
2757 | { |
2758 | args = (int) luax_objlen(L, 2); |
2759 | is_table = true; |
2760 | } |
2761 | |
2762 | if (args % 2 != 0) |
2763 | return luaL_error(L, "Number of vertex components must be a multiple of two" ); |
2764 | else if (args < 6) |
2765 | return luaL_error(L, "Need at least three vertices to draw a polygon" ); |
2766 | |
2767 | int numvertices = args / 2; |
2768 | |
2769 | // fetch coords |
2770 | Vector2 *coords = instance()->getScratchBuffer<Vector2>(numvertices + 1); |
2771 | if (is_table) |
2772 | { |
2773 | for (int i = 0; i < numvertices; ++i) |
2774 | { |
2775 | lua_rawgeti(L, 2, (i * 2) + 1); |
2776 | lua_rawgeti(L, 2, (i * 2) + 2); |
2777 | coords[i].x = luax_checkfloat(L, -2); |
2778 | coords[i].y = luax_checkfloat(L, -1); |
2779 | lua_pop(L, 2); |
2780 | } |
2781 | } |
2782 | else |
2783 | { |
2784 | for (int i = 0; i < numvertices; ++i) |
2785 | { |
2786 | coords[i].x = luax_checkfloat(L, (i * 2) + 2); |
2787 | coords[i].y = luax_checkfloat(L, (i * 2) + 3); |
2788 | } |
2789 | } |
2790 | |
2791 | // make a closed loop |
2792 | coords[numvertices] = coords[0]; |
2793 | |
2794 | luax_catchexcept(L, [&](){ instance()->polygon(mode, coords, numvertices+1); }); |
2795 | return 0; |
2796 | } |
2797 | |
2798 | int w_flushBatch(lua_State *) |
2799 | { |
2800 | instance()->flushStreamDraws(); |
2801 | return 0; |
2802 | } |
2803 | |
2804 | int w_getStackDepth(lua_State *L) |
2805 | { |
2806 | lua_pushnumber(L, instance()->getStackDepth()); |
2807 | return 1; |
2808 | } |
2809 | |
2810 | int w_push(lua_State *L) |
2811 | { |
2812 | Graphics::StackType stype = Graphics::STACK_TRANSFORM; |
2813 | const char *sname = lua_isnoneornil(L, 1) ? nullptr : luaL_checkstring(L, 1); |
2814 | if (sname && !Graphics::getConstant(sname, stype)) |
2815 | return luax_enumerror(L, "graphics stack type" , Graphics::getConstants(stype), sname); |
2816 | |
2817 | luax_catchexcept(L, [&](){ instance()->push(stype); }); |
2818 | |
2819 | if (luax_istype(L, 2, math::Transform::type)) |
2820 | { |
2821 | math::Transform *t = luax_totype<math::Transform>(L, 2); |
2822 | luax_catchexcept(L, [&]() { instance()->applyTransform(t); }); |
2823 | } |
2824 | |
2825 | return 0; |
2826 | } |
2827 | |
2828 | int w_pop(lua_State *L) |
2829 | { |
2830 | luax_catchexcept(L, [&](){ instance()->pop(); }); |
2831 | return 0; |
2832 | } |
2833 | |
2834 | int w_rotate(lua_State *L) |
2835 | { |
2836 | float angle = (float)luaL_checknumber(L, 1); |
2837 | instance()->rotate(angle); |
2838 | return 0; |
2839 | } |
2840 | |
2841 | int w_scale(lua_State *L) |
2842 | { |
2843 | float sx = (float)luaL_optnumber(L, 1, 1.0f); |
2844 | float sy = (float)luaL_optnumber(L, 2, sx); |
2845 | instance()->scale(sx, sy); |
2846 | return 0; |
2847 | } |
2848 | |
2849 | int w_translate(lua_State *L) |
2850 | { |
2851 | float x = (float)luaL_checknumber(L, 1); |
2852 | float y = (float)luaL_checknumber(L, 2); |
2853 | instance()->translate(x, y); |
2854 | return 0; |
2855 | } |
2856 | |
2857 | int w_shear(lua_State *L) |
2858 | { |
2859 | float kx = (float)luaL_checknumber(L, 1); |
2860 | float ky = (float)luaL_checknumber(L, 2); |
2861 | instance()->shear(kx, ky); |
2862 | return 0; |
2863 | } |
2864 | |
2865 | int w_origin(lua_State * /*L*/) |
2866 | { |
2867 | instance()->origin(); |
2868 | return 0; |
2869 | } |
2870 | |
2871 | int w_applyTransform(lua_State *L) |
2872 | { |
2873 | math::Transform *t = math::luax_checktransform(L, 1); |
2874 | luax_catchexcept(L, [&]() { instance()->applyTransform(t); }); |
2875 | return 0; |
2876 | } |
2877 | |
2878 | int w_replaceTransform(lua_State *L) |
2879 | { |
2880 | math::Transform *t = math::luax_checktransform(L, 1); |
2881 | luax_catchexcept(L, [&]() { instance()->replaceTransform(t); }); |
2882 | return 0; |
2883 | } |
2884 | |
2885 | int w_transformPoint(lua_State *L) |
2886 | { |
2887 | Vector2 p; |
2888 | p.x = (float) luaL_checknumber(L, 1); |
2889 | p.y = (float) luaL_checknumber(L, 2); |
2890 | p = instance()->transformPoint(p); |
2891 | lua_pushnumber(L, p.x); |
2892 | lua_pushnumber(L, p.y); |
2893 | return 2; |
2894 | } |
2895 | |
2896 | int w_inverseTransformPoint(lua_State *L) |
2897 | { |
2898 | Vector2 p; |
2899 | p.x = (float) luaL_checknumber(L, 1); |
2900 | p.y = (float) luaL_checknumber(L, 2); |
2901 | p = instance()->inverseTransformPoint(p); |
2902 | lua_pushnumber(L, p.x); |
2903 | lua_pushnumber(L, p.y); |
2904 | return 2; |
2905 | } |
2906 | |
2907 | |
2908 | // List of functions to wrap. |
2909 | static const luaL_Reg functions[] = |
2910 | { |
2911 | { "reset" , w_reset }, |
2912 | { "clear" , w_clear }, |
2913 | { "discard" , w_discard }, |
2914 | { "present" , w_present }, |
2915 | |
2916 | { "newImage" , w_newImage }, |
2917 | { "newArrayImage" , w_newArrayImage }, |
2918 | { "newVolumeImage" , w_newVolumeImage }, |
2919 | { "newCubeImage" , w_newCubeImage }, |
2920 | { "newQuad" , w_newQuad }, |
2921 | { "newFont" , w_newFont }, |
2922 | { "newImageFont" , w_newImageFont }, |
2923 | { "newSpriteBatch" , w_newSpriteBatch }, |
2924 | { "newParticleSystem" , w_newParticleSystem }, |
2925 | { "newCanvas" , w_newCanvas }, |
2926 | { "newShader" , w_newShader }, |
2927 | { "newMesh" , w_newMesh }, |
2928 | { "newText" , w_newText }, |
2929 | { "_newVideo" , w_newVideo }, |
2930 | |
2931 | { "validateShader" , w_validateShader }, |
2932 | |
2933 | { "setCanvas" , w_setCanvas }, |
2934 | { "getCanvas" , w_getCanvas }, |
2935 | |
2936 | { "setColor" , w_setColor }, |
2937 | { "getColor" , w_getColor }, |
2938 | { "setBackgroundColor" , w_setBackgroundColor }, |
2939 | { "getBackgroundColor" , w_getBackgroundColor }, |
2940 | |
2941 | { "setNewFont" , w_setNewFont }, |
2942 | { "setFont" , w_setFont }, |
2943 | { "getFont" , w_getFont }, |
2944 | |
2945 | { "setColorMask" , w_setColorMask }, |
2946 | { "getColorMask" , w_getColorMask }, |
2947 | { "setBlendMode" , w_setBlendMode }, |
2948 | { "getBlendMode" , w_getBlendMode }, |
2949 | { "setDefaultFilter" , w_setDefaultFilter }, |
2950 | { "getDefaultFilter" , w_getDefaultFilter }, |
2951 | { "setDefaultMipmapFilter" , w_setDefaultMipmapFilter }, |
2952 | { "getDefaultMipmapFilter" , w_getDefaultMipmapFilter }, |
2953 | { "setLineWidth" , w_setLineWidth }, |
2954 | { "setLineStyle" , w_setLineStyle }, |
2955 | { "setLineJoin" , w_setLineJoin }, |
2956 | { "getLineWidth" , w_getLineWidth }, |
2957 | { "getLineStyle" , w_getLineStyle }, |
2958 | { "getLineJoin" , w_getLineJoin }, |
2959 | { "setPointSize" , w_setPointSize }, |
2960 | { "getPointSize" , w_getPointSize }, |
2961 | { "setDepthMode" , w_setDepthMode }, |
2962 | { "getDepthMode" , w_getDepthMode }, |
2963 | { "setMeshCullMode" , w_setMeshCullMode }, |
2964 | { "getMeshCullMode" , w_getMeshCullMode }, |
2965 | { "setFrontFaceWinding" , w_setFrontFaceWinding }, |
2966 | { "getFrontFaceWinding" , w_getFrontFaceWinding }, |
2967 | { "setWireframe" , w_setWireframe }, |
2968 | { "isWireframe" , w_isWireframe }, |
2969 | |
2970 | { "setShader" , w_setShader }, |
2971 | { "getShader" , w_getShader }, |
2972 | { "_setDefaultShaderCode" , w_setDefaultShaderCode }, |
2973 | |
2974 | { "getSupported" , w_getSupported }, |
2975 | { "getCanvasFormats" , w_getCanvasFormats }, |
2976 | { "getImageFormats" , w_getImageFormats }, |
2977 | { "getRendererInfo" , w_getRendererInfo }, |
2978 | { "getSystemLimits" , w_getSystemLimits }, |
2979 | { "getTextureTypes" , w_getTextureTypes }, |
2980 | { "getStats" , w_getStats }, |
2981 | |
2982 | { "captureScreenshot" , w_captureScreenshot }, |
2983 | |
2984 | { "draw" , w_draw }, |
2985 | { "drawLayer" , w_drawLayer }, |
2986 | { "drawInstanced" , w_drawInstanced }, |
2987 | |
2988 | { "print" , w_print }, |
2989 | { "printf" , w_printf }, |
2990 | |
2991 | { "isCreated" , w_isCreated }, |
2992 | { "isActive" , w_isActive }, |
2993 | { "isGammaCorrect" , w_isGammaCorrect }, |
2994 | { "getWidth" , w_getWidth }, |
2995 | { "getHeight" , w_getHeight }, |
2996 | { "getDimensions" , w_getDimensions }, |
2997 | { "getPixelWidth" , w_getPixelWidth }, |
2998 | { "getPixelHeight" , w_getPixelHeight }, |
2999 | { "getPixelDimensions" , w_getPixelDimensions }, |
3000 | { "getDPIScale" , w_getDPIScale }, |
3001 | |
3002 | { "setScissor" , w_setScissor }, |
3003 | { "intersectScissor" , w_intersectScissor }, |
3004 | { "getScissor" , w_getScissor }, |
3005 | |
3006 | { "stencil" , w_stencil }, |
3007 | { "setStencilTest" , w_setStencilTest }, |
3008 | { "getStencilTest" , w_getStencilTest }, |
3009 | |
3010 | { "points" , w_points }, |
3011 | { "line" , w_line }, |
3012 | { "rectangle" , w_rectangle }, |
3013 | { "circle" , w_circle }, |
3014 | { "ellipse" , w_ellipse }, |
3015 | { "arc" , w_arc }, |
3016 | { "polygon" , w_polygon }, |
3017 | |
3018 | { "flushBatch" , w_flushBatch }, |
3019 | |
3020 | { "getStackDepth" , w_getStackDepth }, |
3021 | { "push" , w_push }, |
3022 | { "pop" , w_pop }, |
3023 | { "rotate" , w_rotate }, |
3024 | { "scale" , w_scale }, |
3025 | { "translate" , w_translate }, |
3026 | { "shear" , w_shear }, |
3027 | { "origin" , w_origin }, |
3028 | { "applyTransform" , w_applyTransform }, |
3029 | { "replaceTransform" , w_replaceTransform }, |
3030 | { "transformPoint" , w_transformPoint }, |
3031 | { "inverseTransformPoint" , w_inverseTransformPoint }, |
3032 | |
3033 | { 0, 0 } |
3034 | }; |
3035 | |
3036 | static int luaopen_drawable(lua_State *L) |
3037 | { |
3038 | return luax_register_type(L, &Drawable::type, nullptr); |
3039 | } |
3040 | |
3041 | // Types for this module. |
3042 | static const lua_CFunction types[] = |
3043 | { |
3044 | luaopen_drawable, |
3045 | luaopen_texture, |
3046 | luaopen_font, |
3047 | luaopen_image, |
3048 | luaopen_quad, |
3049 | luaopen_spritebatch, |
3050 | luaopen_particlesystem, |
3051 | luaopen_canvas, |
3052 | luaopen_shader, |
3053 | luaopen_mesh, |
3054 | luaopen_text, |
3055 | luaopen_video, |
3056 | 0 |
3057 | }; |
3058 | |
3059 | extern "C" int luaopen_love_graphics(lua_State *L) |
3060 | { |
3061 | Graphics *instance = instance(); |
3062 | if (instance == nullptr) |
3063 | { |
3064 | luax_catchexcept(L, [&](){ instance = new love::graphics::opengl::Graphics(); }); |
3065 | } |
3066 | else |
3067 | instance->retain(); |
3068 | |
3069 | WrappedModule w; |
3070 | w.module = instance; |
3071 | w.name = "graphics" ; |
3072 | w.type = &Graphics::type; |
3073 | w.functions = functions; |
3074 | w.types = types; |
3075 | |
3076 | int n = luax_register_module(L, w); |
3077 | |
3078 | if (luaL_loadbuffer(L, (const char *)graphics_lua, sizeof(graphics_lua), "=[love \"wrap_Graphics.lua\"]" ) == 0) |
3079 | lua_call(L, 0, 0); |
3080 | else |
3081 | lua_error(L); |
3082 | |
3083 | if (luaL_loadbuffer(L, (const char *)graphics_shader_lua, sizeof(graphics_shader_lua), "=[love \"wrap_GraphicsShader.lua\"]" ) == 0) |
3084 | lua_call(L, 0, 0); |
3085 | else |
3086 | lua_error(L); |
3087 | |
3088 | return n; |
3089 | } |
3090 | |
3091 | } // graphics |
3092 | } // love |
3093 | |