| 1 | /* | 
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| 2 | * Copyright 2015 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/gpu/SkGpuDevice.h" | 
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| 9 |  | 
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| 10 | #include "include/core/SkYUVAIndex.h" | 
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| 11 | #include "src/core/SkDraw.h" | 
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| 12 | #include "src/core/SkMaskFilterBase.h" | 
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| 13 | #include "src/gpu/GrBitmapTextureMaker.h" | 
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| 14 | #include "src/gpu/GrBlurUtils.h" | 
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| 15 | #include "src/gpu/GrCaps.h" | 
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| 16 | #include "src/gpu/GrColorSpaceXform.h" | 
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| 17 | #include "src/gpu/GrImageTextureMaker.h" | 
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| 18 | #include "src/gpu/GrRenderTargetContext.h" | 
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| 19 | #include "src/gpu/GrStyle.h" | 
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| 20 | #include "src/gpu/GrTextureAdjuster.h" | 
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| 21 | #include "src/gpu/GrTextureMaker.h" | 
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| 22 | #include "src/gpu/SkGr.h" | 
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| 23 | #include "src/gpu/effects/GrBicubicEffect.h" | 
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| 24 | #include "src/gpu/effects/GrTextureDomain.h" | 
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| 25 | #include "src/gpu/effects/GrTextureEffect.h" | 
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| 26 | #include "src/gpu/geometry/GrShape.h" | 
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| 27 | #include "src/image/SkImage_Base.h" | 
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| 28 |  | 
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| 29 | namespace { | 
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| 30 |  | 
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| 31 | static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { | 
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| 32 | return textureIsAlphaOnly && paint.getShader(); | 
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| 33 | } | 
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| 34 |  | 
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| 35 | ////////////////////////////////////////////////////////////////////////////// | 
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| 36 | //  Helper functions for dropping src rect constraint in bilerp mode. | 
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| 37 |  | 
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| 38 | static const SkScalar kColorBleedTolerance = 0.001f; | 
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| 39 |  | 
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| 40 | static bool has_aligned_samples(const SkRect& srcRect, const SkRect& transformedRect) { | 
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| 41 | // detect pixel disalignment | 
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| 42 | if (SkScalarAbs(SkScalarRoundToScalar(transformedRect.left()) - transformedRect.left()) < kColorBleedTolerance && | 
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| 43 | SkScalarAbs(SkScalarRoundToScalar(transformedRect.top())  - transformedRect.top())  < kColorBleedTolerance && | 
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| 44 | SkScalarAbs(transformedRect.width()  - srcRect.width())  < kColorBleedTolerance && | 
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| 45 | SkScalarAbs(transformedRect.height() - srcRect.height()) < kColorBleedTolerance) { | 
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| 46 | return true; | 
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| 47 | } | 
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| 48 | return false; | 
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| 49 | } | 
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| 50 |  | 
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| 51 | static bool may_color_bleed(const SkRect& srcRect, | 
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| 52 | const SkRect& transformedRect, | 
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| 53 | const SkMatrix& m, | 
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| 54 | int numSamples) { | 
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| 55 | // Only gets called if has_aligned_samples returned false. | 
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| 56 | // So we can assume that sampling is axis aligned but not texel aligned. | 
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| 57 | SkASSERT(!has_aligned_samples(srcRect, transformedRect)); | 
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| 58 | SkRect innerSrcRect(srcRect), innerTransformedRect, outerTransformedRect(transformedRect); | 
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| 59 | if (numSamples > 1) { | 
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| 60 | innerSrcRect.inset(SK_Scalar1, SK_Scalar1); | 
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| 61 | } else { | 
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| 62 | innerSrcRect.inset(SK_ScalarHalf, SK_ScalarHalf); | 
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| 63 | } | 
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| 64 | m.mapRect(&innerTransformedRect, innerSrcRect); | 
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| 65 |  | 
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| 66 | // The gap between outerTransformedRect and innerTransformedRect | 
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| 67 | // represents the projection of the source border area, which is | 
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| 68 | // problematic for color bleeding.  We must check whether any | 
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| 69 | // destination pixels sample the border area. | 
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| 70 | outerTransformedRect.inset(kColorBleedTolerance, kColorBleedTolerance); | 
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| 71 | innerTransformedRect.outset(kColorBleedTolerance, kColorBleedTolerance); | 
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| 72 | SkIRect outer, inner; | 
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| 73 | outerTransformedRect.round(&outer); | 
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| 74 | innerTransformedRect.round(&inner); | 
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| 75 | // If the inner and outer rects round to the same result, it means the | 
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| 76 | // border does not overlap any pixel centers. Yay! | 
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| 77 | return inner != outer; | 
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| 78 | } | 
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| 79 |  | 
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| 80 | static bool can_ignore_bilerp_constraint(const GrTextureProducer& producer, | 
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| 81 | const SkRect& srcRect, | 
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| 82 | const SkMatrix& srcRectToDeviceSpace, | 
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| 83 | int numSamples) { | 
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| 84 | if (srcRectToDeviceSpace.rectStaysRect()) { | 
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| 85 | // sampling is axis-aligned | 
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| 86 | SkRect transformedRect; | 
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| 87 | srcRectToDeviceSpace.mapRect(&transformedRect, srcRect); | 
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| 88 |  | 
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| 89 | if (has_aligned_samples(srcRect, transformedRect) || | 
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| 90 | !may_color_bleed(srcRect, transformedRect, srcRectToDeviceSpace, numSamples)) { | 
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| 91 | return true; | 
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| 92 | } | 
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| 93 | } | 
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| 94 | return false; | 
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| 95 | } | 
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| 96 |  | 
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| 97 | ////////////////////////////////////////////////////////////////////////////// | 
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| 98 | //  Helper functions for tiling a large SkBitmap | 
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| 99 |  | 
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| 100 | static const int kBmpSmallTileSize = 1 << 10; | 
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| 101 |  | 
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| 102 | static inline int get_tile_count(const SkIRect& srcRect, int tileSize)  { | 
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| 103 | int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1; | 
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| 104 | int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1; | 
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| 105 | return tilesX * tilesY; | 
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| 106 | } | 
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| 107 |  | 
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| 108 | static int determine_tile_size(const SkIRect& src, int maxTileSize) { | 
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| 109 | if (maxTileSize <= kBmpSmallTileSize) { | 
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| 110 | return maxTileSize; | 
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| 111 | } | 
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| 112 |  | 
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| 113 | size_t maxTileTotalTileSize = get_tile_count(src, maxTileSize); | 
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| 114 | size_t smallTotalTileSize = get_tile_count(src, kBmpSmallTileSize); | 
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| 115 |  | 
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| 116 | maxTileTotalTileSize *= maxTileSize * maxTileSize; | 
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| 117 | smallTotalTileSize *= kBmpSmallTileSize * kBmpSmallTileSize; | 
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| 118 |  | 
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| 119 | if (maxTileTotalTileSize > 2 * smallTotalTileSize) { | 
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| 120 | return kBmpSmallTileSize; | 
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| 121 | } else { | 
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| 122 | return maxTileSize; | 
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| 123 | } | 
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| 124 | } | 
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| 125 |  | 
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| 126 | // Given a bitmap, an optional src rect, and a context with a clip and matrix determine what | 
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| 127 | // pixels from the bitmap are necessary. | 
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| 128 | static void determine_clipped_src_rect(int width, int height, | 
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| 129 | const GrClip& clip, | 
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| 130 | const SkMatrix& viewMatrix, | 
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| 131 | const SkMatrix& srcToDstRect, | 
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| 132 | const SkISize& imageDimensions, | 
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| 133 | const SkRect* srcRectPtr, | 
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| 134 | SkIRect* clippedSrcIRect) { | 
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| 135 | clip.getConservativeBounds(width, height, clippedSrcIRect, nullptr); | 
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| 136 | SkMatrix inv = SkMatrix::Concat(viewMatrix, srcToDstRect); | 
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| 137 | if (!inv.invert(&inv)) { | 
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| 138 | clippedSrcIRect->setEmpty(); | 
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| 139 | return; | 
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| 140 | } | 
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| 141 | SkRect clippedSrcRect = SkRect::Make(*clippedSrcIRect); | 
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| 142 | inv.mapRect(&clippedSrcRect); | 
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| 143 | if (srcRectPtr) { | 
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| 144 | if (!clippedSrcRect.intersect(*srcRectPtr)) { | 
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| 145 | clippedSrcIRect->setEmpty(); | 
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| 146 | return; | 
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| 147 | } | 
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| 148 | } | 
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| 149 | clippedSrcRect.roundOut(clippedSrcIRect); | 
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| 150 | SkIRect bmpBounds = SkIRect::MakeSize(imageDimensions); | 
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| 151 | if (!clippedSrcIRect->intersect(bmpBounds)) { | 
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| 152 | clippedSrcIRect->setEmpty(); | 
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| 153 | } | 
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| 154 | } | 
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| 155 |  | 
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| 156 | // tileSize and clippedSubset are valid if true is returned | 
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| 157 | static bool should_tile_image_id(GrContext* context, | 
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| 158 | SkISize rtSize, | 
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| 159 | const GrClip& clip, | 
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| 160 | uint32_t imageID, | 
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| 161 | const SkISize& imageSize, | 
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| 162 | const SkMatrix& ctm, | 
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| 163 | const SkMatrix& srcToDst, | 
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| 164 | const SkRect* src, | 
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| 165 | int maxTileSize, | 
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| 166 | int* tileSize, | 
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| 167 | SkIRect* clippedSubset) { | 
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| 168 | // if it's larger than the max tile size, then we have no choice but tiling. | 
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| 169 | if (imageSize.width() > maxTileSize || imageSize.height() > maxTileSize) { | 
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| 170 | determine_clipped_src_rect(rtSize.width(), rtSize.height(), clip, ctm, srcToDst, | 
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| 171 | imageSize, src, clippedSubset); | 
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| 172 | *tileSize = determine_tile_size(*clippedSubset, maxTileSize); | 
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| 173 | return true; | 
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| 174 | } | 
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| 175 |  | 
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| 176 | // If the image would only produce 4 tiles of the smaller size, don't bother tiling it. | 
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| 177 | const size_t area = imageSize.width() * imageSize.height(); | 
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| 178 | if (area < 4 * kBmpSmallTileSize * kBmpSmallTileSize) { | 
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| 179 | return false; | 
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| 180 | } | 
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| 181 |  | 
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| 182 | // At this point we know we could do the draw by uploading the entire bitmap | 
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| 183 | // as a texture. However, if the texture would be large compared to the | 
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| 184 | // cache size and we don't require most of it for this draw then tile to | 
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| 185 | // reduce the amount of upload and cache spill. | 
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| 186 |  | 
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| 187 | // assumption here is that sw bitmap size is a good proxy for its size as | 
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| 188 | // a texture | 
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| 189 | size_t bmpSize = area * sizeof(SkPMColor);  // assume 32bit pixels | 
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| 190 | size_t cacheSize = context->getResourceCacheLimit(); | 
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| 191 | if (bmpSize < cacheSize / 2) { | 
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| 192 | return false; | 
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| 193 | } | 
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| 194 |  | 
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| 195 | // Figure out how much of the src we will need based on the src rect and clipping. Reject if | 
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| 196 | // tiling memory savings would be < 50%. | 
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| 197 | determine_clipped_src_rect(rtSize.width(), rtSize.height(), clip, ctm, srcToDst, imageSize, src, | 
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| 198 | clippedSubset); | 
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| 199 | *tileSize = kBmpSmallTileSize; // already know whole bitmap fits in one max sized tile. | 
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| 200 | size_t usedTileBytes = get_tile_count(*clippedSubset, kBmpSmallTileSize) * | 
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| 201 | kBmpSmallTileSize * kBmpSmallTileSize * | 
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| 202 | sizeof(SkPMColor);  // assume 32bit pixels; | 
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| 203 |  | 
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| 204 | return usedTileBytes * 2 < bmpSize; | 
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| 205 | } | 
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| 206 |  | 
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| 207 | // This method outsets 'iRect' by 'outset' all around and then clamps its extents to | 
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| 208 | // 'clamp'. 'offset' is adjusted to remain positioned over the top-left corner | 
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| 209 | // of 'iRect' for all possible outsets/clamps. | 
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| 210 | static inline void clamped_outset_with_offset(SkIRect* iRect, int outset, SkPoint* offset, | 
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| 211 | const SkIRect& clamp) { | 
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| 212 | iRect->outset(outset, outset); | 
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| 213 |  | 
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| 214 | int leftClampDelta = clamp.fLeft - iRect->fLeft; | 
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| 215 | if (leftClampDelta > 0) { | 
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| 216 | offset->fX -= outset - leftClampDelta; | 
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| 217 | iRect->fLeft = clamp.fLeft; | 
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| 218 | } else { | 
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| 219 | offset->fX -= outset; | 
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| 220 | } | 
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| 221 |  | 
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| 222 | int topClampDelta = clamp.fTop - iRect->fTop; | 
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| 223 | if (topClampDelta > 0) { | 
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| 224 | offset->fY -= outset - topClampDelta; | 
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| 225 | iRect->fTop = clamp.fTop; | 
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| 226 | } else { | 
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| 227 | offset->fY -= outset; | 
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| 228 | } | 
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| 229 |  | 
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| 230 | if (iRect->fRight > clamp.fRight) { | 
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| 231 | iRect->fRight = clamp.fRight; | 
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| 232 | } | 
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| 233 | if (iRect->fBottom > clamp.fBottom) { | 
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| 234 | iRect->fBottom = clamp.fBottom; | 
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| 235 | } | 
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| 236 | } | 
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| 237 |  | 
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| 238 | ////////////////////////////////////////////////////////////////////////////// | 
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| 239 | //  Helper functions for drawing an image with GrRenderTargetContext | 
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| 240 |  | 
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| 241 | enum class ImageDrawMode { | 
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| 242 | // Src and dst have been restricted to the image content. May need to clamp, no need to decal. | 
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| 243 | kOptimized, | 
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| 244 | // Src and dst are their original sizes, requires use of a decal instead of plain clamping. | 
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| 245 | // This is used when a dst clip is provided and extends outside of the optimized dst rect. | 
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| 246 | kDecal, | 
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| 247 | // Src or dst are empty, or do not intersect the image content so don't draw anything. | 
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| 248 | kSkip | 
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| 249 | }; | 
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| 250 |  | 
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| 251 | /** | 
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| 252 | * Optimize the src rect sampling area within an image (sized 'width' x 'height') such that | 
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| 253 | * 'outSrcRect' will be completely contained in the image's bounds. The corresponding rect | 
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| 254 | * to draw will be output to 'outDstRect'. The mapping between src and dst will be cached in | 
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| 255 | * 'srcToDst'. Outputs are not always updated when kSkip is returned. | 
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| 256 | * | 
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| 257 | * If 'origSrcRect' is null, implicitly use the image bounds. If 'origDstRect' is null, use the | 
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| 258 | * original src rect. 'dstClip' should be null when there is no additional clipping. | 
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| 259 | */ | 
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| 260 | static ImageDrawMode optimize_sample_area(const SkISize& image, const SkRect* origSrcRect, | 
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| 261 | const SkRect* origDstRect, const SkPoint dstClip[4], | 
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| 262 | SkRect* outSrcRect, SkRect* outDstRect, | 
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| 263 | SkMatrix* srcToDst) { | 
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| 264 | SkRect srcBounds = SkRect::MakeIWH(image.fWidth, image.fHeight); | 
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| 265 |  | 
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| 266 | SkRect src = origSrcRect ? *origSrcRect : srcBounds; | 
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| 267 | SkRect dst = origDstRect ? *origDstRect : src; | 
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| 268 |  | 
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| 269 | if (src.isEmpty() || dst.isEmpty()) { | 
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| 270 | return ImageDrawMode::kSkip; | 
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| 271 | } | 
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| 272 |  | 
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| 273 | if (outDstRect) { | 
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| 274 | srcToDst->setRectToRect(src, dst, SkMatrix::kFill_ScaleToFit); | 
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| 275 | } else { | 
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| 276 | srcToDst->setIdentity(); | 
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| 277 | } | 
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| 278 |  | 
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| 279 | if (origSrcRect && !srcBounds.contains(src)) { | 
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| 280 | if (!src.intersect(srcBounds)) { | 
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| 281 | return ImageDrawMode::kSkip; | 
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| 282 | } | 
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| 283 | srcToDst->mapRect(&dst, src); | 
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| 284 |  | 
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| 285 | // Both src and dst have gotten smaller. If dstClip is provided, confirm it is still | 
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| 286 | // contained in dst, otherwise cannot optimize the sample area and must use a decal instead | 
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| 287 | if (dstClip) { | 
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| 288 | for (int i = 0; i < 4; ++i) { | 
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| 289 | if (!dst.contains(dstClip[i].fX, dstClip[i].fY)) { | 
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| 290 | // Must resort to using a decal mode restricted to the clipped 'src', and | 
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| 291 | // use the original dst rect (filling in src bounds as needed) | 
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| 292 | *outSrcRect = src; | 
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| 293 | *outDstRect = (origDstRect ? *origDstRect | 
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| 294 | : (origSrcRect ? *origSrcRect : srcBounds)); | 
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| 295 | return ImageDrawMode::kDecal; | 
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| 296 | } | 
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| 297 | } | 
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| 298 | } | 
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| 299 | } | 
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| 300 |  | 
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| 301 | // The original src and dst were fully contained in the image, or there was no dst clip to | 
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| 302 | // worry about, or the clip was still contained in the restricted dst rect. | 
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| 303 | *outSrcRect = src; | 
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| 304 | *outDstRect = dst; | 
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| 305 | return ImageDrawMode::kOptimized; | 
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| 306 | } | 
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| 307 |  | 
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| 308 | /** | 
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| 309 | * Checks whether the paint is compatible with using GrRenderTargetContext::drawTexture. It is more | 
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| 310 | * efficient than the GrTextureProducer general case. | 
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| 311 | */ | 
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| 312 | static bool can_use_draw_texture(const SkPaint& paint) { | 
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| 313 | return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() && | 
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| 314 | !paint.getImageFilter() && paint.getFilterQuality() < kMedium_SkFilterQuality); | 
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| 315 | } | 
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| 316 |  | 
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| 317 | // Assumes srcRect and dstRect have already been optimized to fit the proxy | 
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| 318 | static void draw_texture(GrRenderTargetContext* rtc, const GrClip& clip, const SkMatrix& ctm, | 
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| 319 | const SkPaint& paint, const SkRect& srcRect, const SkRect& dstRect, | 
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| 320 | const SkPoint dstClip[4], GrAA aa, GrQuadAAFlags aaFlags, | 
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| 321 | SkCanvas::SrcRectConstraint constraint, GrSurfaceProxyView view, | 
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| 322 | const GrColorInfo& srcColorInfo) { | 
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| 323 | const GrColorInfo& dstInfo(rtc->colorInfo()); | 
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| 324 | auto textureXform = | 
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| 325 | GrColorSpaceXform::Make(srcColorInfo.colorSpace(), srcColorInfo.alphaType(), | 
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| 326 | dstInfo.colorSpace(), kPremul_SkAlphaType); | 
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| 327 | GrSamplerState::Filter filter; | 
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| 328 | switch (paint.getFilterQuality()) { | 
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| 329 | case kNone_SkFilterQuality: | 
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| 330 | filter = GrSamplerState::Filter::kNearest; | 
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| 331 | break; | 
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| 332 | case kLow_SkFilterQuality: | 
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| 333 | filter = GrSamplerState::Filter::kBilerp; | 
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| 334 | break; | 
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| 335 | case kMedium_SkFilterQuality: | 
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| 336 | case kHigh_SkFilterQuality: | 
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| 337 | SK_ABORT( "Quality level not allowed."); | 
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| 338 | } | 
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| 339 | GrSurfaceProxy* proxy = view.proxy(); | 
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| 340 | // Must specify the strict constraint when the proxy is not functionally exact and the src | 
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| 341 | // rect would access pixels outside the proxy's content area without the constraint. | 
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| 342 | if (constraint != SkCanvas::kStrict_SrcRectConstraint && !proxy->isFunctionallyExact()) { | 
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| 343 | // Conservative estimate of how much a coord could be outset from src rect: | 
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| 344 | // 1/2 pixel for AA and 1/2 pixel for bilerp | 
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| 345 | float buffer = 0.5f * (aa == GrAA::kYes) + | 
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| 346 | 0.5f * (filter == GrSamplerState::Filter::kBilerp); | 
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| 347 | SkRect safeBounds = proxy->getBoundsRect(); | 
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| 348 | safeBounds.inset(buffer, buffer); | 
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| 349 | if (!safeBounds.contains(srcRect)) { | 
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| 350 | constraint = SkCanvas::kStrict_SrcRectConstraint; | 
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| 351 | } | 
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| 352 | } | 
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| 353 | SkPMColor4f color; | 
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| 354 | if (GrColorTypeIsAlphaOnly(srcColorInfo.colorType())) { | 
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| 355 | color = SkColor4fPrepForDst(paint.getColor4f(), dstInfo).premul(); | 
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| 356 | } else { | 
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| 357 | float paintAlpha = paint.getColor4f().fA; | 
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| 358 | color = { paintAlpha, paintAlpha, paintAlpha, paintAlpha }; | 
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| 359 | } | 
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| 360 |  | 
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| 361 | if (dstClip) { | 
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| 362 | // Get source coords corresponding to dstClip | 
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| 363 | SkPoint srcQuad[4]; | 
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| 364 | GrMapRectPoints(dstRect, srcRect, dstClip, srcQuad, 4); | 
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| 365 |  | 
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| 366 | rtc->drawTextureQuad(clip, std::move(view), srcColorInfo.colorType(), | 
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| 367 | srcColorInfo.alphaType(), filter, paint.getBlendMode(), color, srcQuad, | 
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| 368 | dstClip, aa, aaFlags, | 
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| 369 | constraint == SkCanvas::kStrict_SrcRectConstraint ? &srcRect : nullptr, | 
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| 370 | ctm, std::move(textureXform)); | 
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| 371 | } else { | 
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| 372 | rtc->drawTexture(clip, std::move(view), srcColorInfo.alphaType(), filter, | 
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| 373 | paint.getBlendMode(), color, srcRect, dstRect, aa, aaFlags, constraint, | 
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| 374 | ctm, std::move(textureXform)); | 
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| 375 | } | 
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| 376 | } | 
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| 377 |  | 
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| 378 | // Assumes srcRect and dstRect have already been optimized to fit the proxy. | 
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| 379 | static void draw_texture_producer(GrContext* context, | 
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| 380 | GrRenderTargetContext* rtc, | 
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| 381 | const GrClip& clip, | 
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| 382 | const SkMatrix& ctm, | 
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| 383 | const SkPaint& paint, | 
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| 384 | GrTextureProducer* producer, | 
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| 385 | const SkRect& src, | 
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| 386 | const SkRect& dst, | 
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| 387 | const SkPoint dstClip[4], | 
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| 388 | const SkMatrix& srcToDst, | 
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| 389 | GrAA aa, | 
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| 390 | GrQuadAAFlags aaFlags, | 
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| 391 | SkCanvas::SrcRectConstraint constraint, | 
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| 392 | GrSamplerState::WrapMode wm, | 
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| 393 | GrSamplerState::Filter fm, | 
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| 394 | bool doBicubic) { | 
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| 395 | if (wm == GrSamplerState::WrapMode::kClamp && !producer->isPlanar() && | 
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| 396 | can_use_draw_texture(paint)) { | 
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| 397 | // We've done enough checks above to allow us to pass ClampNearest() and not check for | 
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| 398 | // scaling adjustments. | 
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| 399 | auto view = producer->view(GrMipMapped::kNo); | 
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| 400 | if (!view) { | 
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| 401 | return; | 
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| 402 | } | 
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| 403 |  | 
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| 404 | draw_texture( | 
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| 405 | rtc, clip, ctm, paint, src, dst, dstClip, aa, aaFlags, constraint, std::move(view), | 
|---|
| 406 | {producer->colorType(), producer->alphaType(), sk_ref_sp(producer->colorSpace())}); | 
|---|
| 407 | return; | 
|---|
| 408 | } | 
|---|
| 409 |  | 
|---|
| 410 | const SkMaskFilter* mf = paint.getMaskFilter(); | 
|---|
| 411 |  | 
|---|
| 412 | // The shader expects proper local coords, so we can't replace local coords with texture coords | 
|---|
| 413 | // if the shader will be used. If we have a mask filter we will change the underlying geometry | 
|---|
| 414 | // that is rendered. | 
|---|
| 415 | bool canUseTextureCoordsAsLocalCoords = !use_shader(producer->isAlphaOnly(), paint) && !mf; | 
|---|
| 416 |  | 
|---|
| 417 | // Specifying the texture coords as local coordinates is an attempt to enable more GrDrawOp | 
|---|
| 418 | // combining by not baking anything about the srcRect, dstRect, or ctm, into the texture | 
|---|
| 419 | // FP. In the future this should be an opaque optimization enabled by the combination of | 
|---|
| 420 | // GrDrawOp/GP and FP. | 
|---|
| 421 | if (mf && as_MFB(mf)->hasFragmentProcessor()) { | 
|---|
| 422 | mf = nullptr; | 
|---|
| 423 | } | 
|---|
| 424 | const GrSamplerState::Filter* filterMode = doBicubic ? nullptr : &fm; | 
|---|
| 425 |  | 
|---|
| 426 | GrTextureProducer::FilterConstraint constraintMode; | 
|---|
| 427 | if (SkCanvas::kFast_SrcRectConstraint == constraint) { | 
|---|
| 428 | constraintMode = GrTextureAdjuster::kNo_FilterConstraint; | 
|---|
| 429 | } else { | 
|---|
| 430 | constraintMode = GrTextureAdjuster::kYes_FilterConstraint; | 
|---|
| 431 | } | 
|---|
| 432 |  | 
|---|
| 433 | // If we have to outset for AA then we will generate texture coords outside the src rect. The | 
|---|
| 434 | // same happens for any mask filter that extends the bounds rendered in the dst. | 
|---|
| 435 | // This is conservative as a mask filter does not have to expand the bounds rendered. | 
|---|
| 436 | bool coordsAllInsideSrcRect = aaFlags == GrQuadAAFlags::kNone && !mf; | 
|---|
| 437 |  | 
|---|
| 438 | // Check for optimization to drop the src rect constraint when on bilerp. | 
|---|
| 439 | if (filterMode && GrSamplerState::Filter::kBilerp == *filterMode && | 
|---|
| 440 | GrTextureAdjuster::kYes_FilterConstraint == constraintMode && coordsAllInsideSrcRect && | 
|---|
| 441 | !producer->isPlanar()) { | 
|---|
| 442 | SkMatrix combinedMatrix; | 
|---|
| 443 | combinedMatrix.setConcat(ctm, srcToDst); | 
|---|
| 444 | if (can_ignore_bilerp_constraint(*producer, src, combinedMatrix, rtc->numSamples())) { | 
|---|
| 445 | constraintMode = GrTextureAdjuster::kNo_FilterConstraint; | 
|---|
| 446 | } | 
|---|
| 447 | } | 
|---|
| 448 |  | 
|---|
| 449 | SkMatrix textureMatrix; | 
|---|
| 450 | if (canUseTextureCoordsAsLocalCoords) { | 
|---|
| 451 | textureMatrix = SkMatrix::I(); | 
|---|
| 452 | } else { | 
|---|
| 453 | if (!srcToDst.invert(&textureMatrix)) { | 
|---|
| 454 | return; | 
|---|
| 455 | } | 
|---|
| 456 | } | 
|---|
| 457 | auto fp = producer->createFragmentProcessor(textureMatrix, src, constraintMode, | 
|---|
| 458 | coordsAllInsideSrcRect, wm, wm, filterMode); | 
|---|
| 459 | fp = GrColorSpaceXformEffect::Make(std::move(fp), producer->colorSpace(), producer->alphaType(), | 
|---|
| 460 | rtc->colorInfo().colorSpace()); | 
|---|
| 461 | if (!fp) { | 
|---|
| 462 | return; | 
|---|
| 463 | } | 
|---|
| 464 |  | 
|---|
| 465 | GrPaint grPaint; | 
|---|
| 466 | if (!SkPaintToGrPaintWithTexture(context, rtc->colorInfo(), paint, ctm, std::move(fp), | 
|---|
| 467 | producer->isAlphaOnly(), &grPaint)) { | 
|---|
| 468 | return; | 
|---|
| 469 | } | 
|---|
| 470 |  | 
|---|
| 471 | if (!mf) { | 
|---|
| 472 | // Can draw the image directly (any mask filter on the paint was converted to an FP already) | 
|---|
| 473 | if (dstClip) { | 
|---|
| 474 | SkPoint srcClipPoints[4]; | 
|---|
| 475 | SkPoint* srcClip = nullptr; | 
|---|
| 476 | if (canUseTextureCoordsAsLocalCoords) { | 
|---|
| 477 | // Calculate texture coordinates that match the dst clip | 
|---|
| 478 | GrMapRectPoints(dst, src, dstClip, srcClipPoints, 4); | 
|---|
| 479 | srcClip = srcClipPoints; | 
|---|
| 480 | } | 
|---|
| 481 | rtc->fillQuadWithEdgeAA(clip, std::move(grPaint), aa, aaFlags, ctm, dstClip, srcClip); | 
|---|
| 482 | } else { | 
|---|
| 483 | // Provide explicit texture coords when possible, otherwise rely on texture matrix | 
|---|
| 484 | rtc->fillRectWithEdgeAA(clip, std::move(grPaint), aa, aaFlags, ctm, dst, | 
|---|
| 485 | canUseTextureCoordsAsLocalCoords ? &src : nullptr); | 
|---|
| 486 | } | 
|---|
| 487 | } else { | 
|---|
| 488 | // Must draw the mask filter as a GrShape. For now, this loses the per-edge AA information | 
|---|
| 489 | // since it always draws with AA, but that is should not be noticeable since the mask filter | 
|---|
| 490 | // is probably a blur. | 
|---|
| 491 | GrShape shape; | 
|---|
| 492 | if (dstClip) { | 
|---|
| 493 | // Represent it as an SkPath formed from the dstClip | 
|---|
| 494 | SkPath path; | 
|---|
| 495 | path.addPoly(dstClip, 4, true); | 
|---|
| 496 | shape = GrShape(path); | 
|---|
| 497 | } else { | 
|---|
| 498 | shape = GrShape(dst); | 
|---|
| 499 | } | 
|---|
| 500 |  | 
|---|
| 501 | GrBlurUtils::drawShapeWithMaskFilter( | 
|---|
| 502 | context, rtc, clip, shape, std::move(grPaint), ctm, mf); | 
|---|
| 503 | } | 
|---|
| 504 | } | 
|---|
| 505 |  | 
|---|
| 506 | void draw_tiled_bitmap(GrContext* context, | 
|---|
| 507 | GrRenderTargetContext* rtc, | 
|---|
| 508 | const GrClip& clip, | 
|---|
| 509 | const SkBitmap& bitmap, | 
|---|
| 510 | int tileSize, | 
|---|
| 511 | const SkMatrix& ctm, | 
|---|
| 512 | const SkMatrix& srcToDst, | 
|---|
| 513 | const SkRect& srcRect, | 
|---|
| 514 | const SkIRect& clippedSrcIRect, | 
|---|
| 515 | const SkPaint& paint, | 
|---|
| 516 | GrAA aa, | 
|---|
| 517 | SkCanvas::SrcRectConstraint constraint, | 
|---|
| 518 | GrSamplerState::WrapMode wm, | 
|---|
| 519 | GrSamplerState::Filter fm, | 
|---|
| 520 | bool doBicubic) { | 
|---|
| 521 | SkRect clippedSrcRect = SkRect::Make(clippedSrcIRect); | 
|---|
| 522 |  | 
|---|
| 523 | int nx = bitmap.width() / tileSize; | 
|---|
| 524 | int ny = bitmap.height() / tileSize; | 
|---|
| 525 |  | 
|---|
| 526 | for (int x = 0; x <= nx; x++) { | 
|---|
| 527 | for (int y = 0; y <= ny; y++) { | 
|---|
| 528 | SkRect tileR; | 
|---|
| 529 | tileR.setLTRB(SkIntToScalar(x * tileSize),       SkIntToScalar(y * tileSize), | 
|---|
| 530 | SkIntToScalar((x + 1) * tileSize), SkIntToScalar((y + 1) * tileSize)); | 
|---|
| 531 |  | 
|---|
| 532 | if (!SkRect::Intersects(tileR, clippedSrcRect)) { | 
|---|
| 533 | continue; | 
|---|
| 534 | } | 
|---|
| 535 |  | 
|---|
| 536 | if (!tileR.intersect(srcRect)) { | 
|---|
| 537 | continue; | 
|---|
| 538 | } | 
|---|
| 539 |  | 
|---|
| 540 | SkIRect iTileR; | 
|---|
| 541 | tileR.roundOut(&iTileR); | 
|---|
| 542 | SkVector offset = SkPoint::Make(SkIntToScalar(iTileR.fLeft), | 
|---|
| 543 | SkIntToScalar(iTileR.fTop)); | 
|---|
| 544 | SkRect rectToDraw = tileR; | 
|---|
| 545 | srcToDst.mapRect(&rectToDraw); | 
|---|
| 546 | if (fm != GrSamplerState::Filter::kNearest || doBicubic) { | 
|---|
| 547 | SkIRect iClampRect; | 
|---|
| 548 |  | 
|---|
| 549 | if (SkCanvas::kFast_SrcRectConstraint == constraint) { | 
|---|
| 550 | // In bleed mode we want to always expand the tile on all edges | 
|---|
| 551 | // but stay within the bitmap bounds | 
|---|
| 552 | iClampRect = SkIRect::MakeWH(bitmap.width(), bitmap.height()); | 
|---|
| 553 | } else { | 
|---|
| 554 | // In texture-domain/clamp mode we only want to expand the | 
|---|
| 555 | // tile on edges interior to "srcRect" (i.e., we want to | 
|---|
| 556 | // not bleed across the original clamped edges) | 
|---|
| 557 | srcRect.roundOut(&iClampRect); | 
|---|
| 558 | } | 
|---|
| 559 | int outset = doBicubic ? GrBicubicEffect::kFilterTexelPad : 1; | 
|---|
| 560 | clamped_outset_with_offset(&iTileR, outset, &offset, iClampRect); | 
|---|
| 561 | } | 
|---|
| 562 |  | 
|---|
| 563 | SkBitmap tmpB; | 
|---|
| 564 | if (bitmap.extractSubset(&tmpB, iTileR)) { | 
|---|
| 565 | // We should have already handled bitmaps larger than the max texture size. | 
|---|
| 566 | SkASSERT(tmpB.width() <= context->priv().caps()->maxTextureSize() && | 
|---|
| 567 | tmpB.height() <= context->priv().caps()->maxTextureSize()); | 
|---|
| 568 | // We should be respecting the max tile size by the time we get here. | 
|---|
| 569 | SkASSERT(tmpB.width() <= context->priv().caps()->maxTileSize() && | 
|---|
| 570 | tmpB.height() <= context->priv().caps()->maxTileSize()); | 
|---|
| 571 |  | 
|---|
| 572 | GrBitmapTextureMaker tileProducer(context, tmpB, GrImageTexGenPolicy::kDraw); | 
|---|
| 573 |  | 
|---|
| 574 | GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone; | 
|---|
| 575 | if (aa == GrAA::kYes) { | 
|---|
| 576 | // If the entire bitmap was anti-aliased, turn on AA for the outside tile edges. | 
|---|
| 577 | if (tileR.fLeft <= srcRect.fLeft) { | 
|---|
| 578 | aaFlags |= GrQuadAAFlags::kLeft; | 
|---|
| 579 | } | 
|---|
| 580 | if (tileR.fRight >= srcRect.fRight) { | 
|---|
| 581 | aaFlags |= GrQuadAAFlags::kRight; | 
|---|
| 582 | } | 
|---|
| 583 | if (tileR.fTop <= srcRect.fTop) { | 
|---|
| 584 | aaFlags |= GrQuadAAFlags::kTop; | 
|---|
| 585 | } | 
|---|
| 586 | if (tileR.fBottom >= srcRect.fBottom) { | 
|---|
| 587 | aaFlags |= GrQuadAAFlags::kBottom; | 
|---|
| 588 | } | 
|---|
| 589 | } | 
|---|
| 590 |  | 
|---|
| 591 | // now offset it to make it "local" to our tmp bitmap | 
|---|
| 592 | tileR.offset(-offset.fX, -offset.fY); | 
|---|
| 593 | SkMatrix offsetSrcToDst = srcToDst; | 
|---|
| 594 | offsetSrcToDst.preTranslate(offset.fX, offset.fY); | 
|---|
| 595 |  | 
|---|
| 596 | draw_texture_producer(context, rtc, clip, ctm, paint, &tileProducer, tileR, | 
|---|
| 597 | rectToDraw, nullptr, offsetSrcToDst, aa, aaFlags, constraint, | 
|---|
| 598 | wm, fm, doBicubic); | 
|---|
| 599 | } | 
|---|
| 600 | } | 
|---|
| 601 | } | 
|---|
| 602 | } | 
|---|
| 603 |  | 
|---|
| 604 | } // anonymous namespace | 
|---|
| 605 |  | 
|---|
| 606 | ////////////////////////////////////////////////////////////////////////////// | 
|---|
| 607 |  | 
|---|
| 608 | void SkGpuDevice::drawImageQuad(const SkImage* image, const SkRect* srcRect, const SkRect* dstRect, | 
|---|
| 609 | const SkPoint dstClip[4], GrAA aa, GrQuadAAFlags aaFlags, | 
|---|
| 610 | const SkMatrix* preViewMatrix, const SkPaint& paint, | 
|---|
| 611 | SkCanvas::SrcRectConstraint constraint) { | 
|---|
| 612 | SkRect src; | 
|---|
| 613 | SkRect dst; | 
|---|
| 614 | SkMatrix srcToDst; | 
|---|
| 615 | ImageDrawMode mode = optimize_sample_area(SkISize::Make(image->width(), image->height()), | 
|---|
| 616 | srcRect, dstRect, dstClip, &src, &dst, &srcToDst); | 
|---|
| 617 | if (mode == ImageDrawMode::kSkip) { | 
|---|
| 618 | return; | 
|---|
| 619 | } | 
|---|
| 620 |  | 
|---|
| 621 | if (src.contains(image->bounds())) { | 
|---|
| 622 | constraint = SkCanvas::kFast_SrcRectConstraint; | 
|---|
| 623 | } | 
|---|
| 624 | // Depending on the nature of image, it can flow through more or less optimal pipelines | 
|---|
| 625 | GrSamplerState::WrapMode wrapMode = mode == ImageDrawMode::kDecal | 
|---|
| 626 | ? GrSamplerState::WrapMode::kClampToBorder | 
|---|
| 627 | : GrSamplerState::WrapMode::kClamp; | 
|---|
| 628 |  | 
|---|
| 629 | // Get final CTM matrix | 
|---|
| 630 | SkMatrix ctm = this->localToDevice(); | 
|---|
| 631 | if (preViewMatrix) { | 
|---|
| 632 | ctm.preConcat(*preViewMatrix); | 
|---|
| 633 | } | 
|---|
| 634 |  | 
|---|
| 635 | bool doBicubic; | 
|---|
| 636 | GrSamplerState::Filter fm = GrSkFilterQualityToGrFilterMode( | 
|---|
| 637 | image->width(), image->height(), paint.getFilterQuality(), ctm, srcToDst, | 
|---|
| 638 | fContext->priv().options().fSharpenMipmappedTextures, &doBicubic); | 
|---|
| 639 |  | 
|---|
| 640 | auto clip = this->clip(); | 
|---|
| 641 |  | 
|---|
| 642 | // YUVA images can be stored in multiple images with different plane resolutions, so this | 
|---|
| 643 | // uses an effect to combine them dynamically on the GPU. This is done before requesting a | 
|---|
| 644 | // pinned texture proxy because YUV images force-flatten to RGBA in that scenario. | 
|---|
| 645 | if (as_IB(image)->isYUVA()) { | 
|---|
| 646 | SK_HISTOGRAM_BOOLEAN( "DrawTiled", false); | 
|---|
| 647 | LogDrawScaleFactor(ctm, srcToDst, paint.getFilterQuality()); | 
|---|
| 648 |  | 
|---|
| 649 | GrYUVAImageTextureMaker maker(fContext.get(), image); | 
|---|
| 650 | draw_texture_producer(fContext.get(), fRenderTargetContext.get(), clip, ctm, paint, | 
|---|
| 651 | &maker, src, dst, dstClip, srcToDst, aa, aaFlags, constraint, | 
|---|
| 652 | wrapMode, fm, doBicubic); | 
|---|
| 653 | return; | 
|---|
| 654 | } | 
|---|
| 655 |  | 
|---|
| 656 | // Pinned texture proxies can be rendered directly as textures, or with relatively simple | 
|---|
| 657 | // adjustments applied to the image content (scaling, mipmaps, color space, etc.) | 
|---|
| 658 | uint32_t pinnedUniqueID; | 
|---|
| 659 | if (GrSurfaceProxyView view = as_IB(image)->refPinnedView(this->context(), &pinnedUniqueID)) { | 
|---|
| 660 | SK_HISTOGRAM_BOOLEAN( "DrawTiled", false); | 
|---|
| 661 | LogDrawScaleFactor(ctm, srcToDst, paint.getFilterQuality()); | 
|---|
| 662 |  | 
|---|
| 663 | GrColorInfo colorInfo; | 
|---|
| 664 | if (fContext->priv().caps()->isFormatSRGB(view.proxy()->backendFormat())) { | 
|---|
| 665 | SkASSERT(image->imageInfo().colorType() == kRGBA_8888_SkColorType); | 
|---|
| 666 | colorInfo = GrColorInfo(GrColorType::kRGBA_8888_SRGB, image->imageInfo().alphaType(), | 
|---|
| 667 | image->imageInfo().refColorSpace()); | 
|---|
| 668 | } else { | 
|---|
| 669 | colorInfo = GrColorInfo(image->imageInfo().colorInfo()); | 
|---|
| 670 | } | 
|---|
| 671 |  | 
|---|
| 672 | GrTextureAdjuster adjuster(fContext.get(), std::move(view), colorInfo, pinnedUniqueID); | 
|---|
| 673 | draw_texture_producer(fContext.get(), fRenderTargetContext.get(), clip, ctm, paint, | 
|---|
| 674 | &adjuster, src, dst, dstClip, srcToDst, aa, aaFlags, constraint, | 
|---|
| 675 | wrapMode, fm, doBicubic); | 
|---|
| 676 | return; | 
|---|
| 677 | } | 
|---|
| 678 |  | 
|---|
| 679 | // Next up, determine if the image must be tiled | 
|---|
| 680 | { | 
|---|
| 681 | // If image is explicitly already texture backed then we shouldn't get here. | 
|---|
| 682 | SkASSERT(!image->isTextureBacked()); | 
|---|
| 683 |  | 
|---|
| 684 | int tileFilterPad; | 
|---|
| 685 | if (doBicubic) { | 
|---|
| 686 | tileFilterPad = GrBicubicEffect::kFilterTexelPad; | 
|---|
| 687 | } else if (GrSamplerState::Filter::kNearest == fm) { | 
|---|
| 688 | tileFilterPad = 0; | 
|---|
| 689 | } else { | 
|---|
| 690 | tileFilterPad = 1; | 
|---|
| 691 | } | 
|---|
| 692 | int maxTileSize = fContext->priv().caps()->maxTileSize() - 2 * tileFilterPad; | 
|---|
| 693 | int tileSize; | 
|---|
| 694 | SkIRect clippedSubset; | 
|---|
| 695 | if (should_tile_image_id(fContext.get(), SkISize::Make(fRenderTargetContext->width(), | 
|---|
| 696 | fRenderTargetContext->height()), | 
|---|
| 697 | clip, image->unique(), image->dimensions(), ctm, srcToDst, &src, | 
|---|
| 698 | maxTileSize, &tileSize, &clippedSubset)) { | 
|---|
| 699 | // Extract pixels on the CPU, since we have to split into separate textures before | 
|---|
| 700 | // sending to the GPU. | 
|---|
| 701 | SkBitmap bm; | 
|---|
| 702 | if (as_IB(image)->getROPixels(&bm)) { | 
|---|
| 703 | // This is the funnel for all paths that draw tiled bitmaps/images. Log histogram | 
|---|
| 704 | SK_HISTOGRAM_BOOLEAN( "DrawTiled", true); | 
|---|
| 705 | LogDrawScaleFactor(ctm, srcToDst, paint.getFilterQuality()); | 
|---|
| 706 | draw_tiled_bitmap(fContext.get(), fRenderTargetContext.get(), clip, bm, tileSize, | 
|---|
| 707 | ctm, srcToDst, src, clippedSubset, paint, aa, constraint, | 
|---|
| 708 | wrapMode, fm, doBicubic); | 
|---|
| 709 | return; | 
|---|
| 710 | } | 
|---|
| 711 | } | 
|---|
| 712 | } | 
|---|
| 713 |  | 
|---|
| 714 | // This is the funnel for all non-tiled bitmap/image draw calls. Log a histogram entry. | 
|---|
| 715 | SK_HISTOGRAM_BOOLEAN( "DrawTiled", false); | 
|---|
| 716 | LogDrawScaleFactor(ctm, srcToDst, paint.getFilterQuality()); | 
|---|
| 717 |  | 
|---|
| 718 | // Lazily generated images must get drawn as a texture producer that handles the final | 
|---|
| 719 | // texture creation. | 
|---|
| 720 | if (image->isLazyGenerated()) { | 
|---|
| 721 | GrImageTextureMaker maker(fContext.get(), image, GrImageTexGenPolicy::kDraw); | 
|---|
| 722 | draw_texture_producer(fContext.get(), fRenderTargetContext.get(), clip, ctm, paint, | 
|---|
| 723 | &maker, src, dst, dstClip, srcToDst, aa, aaFlags, constraint, | 
|---|
| 724 | wrapMode, fm, doBicubic); | 
|---|
| 725 | return; | 
|---|
| 726 | } | 
|---|
| 727 |  | 
|---|
| 728 | SkBitmap bm; | 
|---|
| 729 | if (as_IB(image)->getROPixels(&bm)) { | 
|---|
| 730 | GrBitmapTextureMaker maker(fContext.get(), bm, GrImageTexGenPolicy::kDraw); | 
|---|
| 731 | draw_texture_producer(fContext.get(), fRenderTargetContext.get(), clip, ctm, paint, | 
|---|
| 732 | &maker, src, dst, dstClip, srcToDst, aa, aaFlags, constraint, | 
|---|
| 733 | wrapMode, fm, doBicubic); | 
|---|
| 734 | } | 
|---|
| 735 |  | 
|---|
| 736 | // Otherwise don't know how to draw it | 
|---|
| 737 | } | 
|---|
| 738 |  | 
|---|
| 739 | void SkGpuDevice::drawEdgeAAImageSet(const SkCanvas::ImageSetEntry set[], int count, | 
|---|
| 740 | const SkPoint dstClips[], const SkMatrix preViewMatrices[], | 
|---|
| 741 | const SkPaint& paint, SkCanvas::SrcRectConstraint constraint) { | 
|---|
| 742 | SkASSERT(count > 0); | 
|---|
| 743 | if (!can_use_draw_texture(paint)) { | 
|---|
| 744 | // Send every entry through drawImageQuad() to handle the more complicated paint | 
|---|
| 745 | int dstClipIndex = 0; | 
|---|
| 746 | for (int i = 0; i < count; ++i) { | 
|---|
| 747 | // Only no clip or quad clip are supported | 
|---|
| 748 | SkASSERT(!set[i].fHasClip || dstClips); | 
|---|
| 749 | SkASSERT(set[i].fMatrixIndex < 0 || preViewMatrices); | 
|---|
| 750 |  | 
|---|
| 751 | SkTCopyOnFirstWrite<SkPaint> entryPaint(paint); | 
|---|
| 752 | if (set[i].fAlpha != 1.f) { | 
|---|
| 753 | auto paintAlpha = paint.getAlphaf(); | 
|---|
| 754 | entryPaint.writable()->setAlphaf(paintAlpha * set[i].fAlpha); | 
|---|
| 755 | } | 
|---|
| 756 | // Always send GrAA::kYes to preserve seaming across tiling in MSAA | 
|---|
| 757 | this->drawImageQuad( | 
|---|
| 758 | set[i].fImage.get(), &set[i].fSrcRect, &set[i].fDstRect, | 
|---|
| 759 | set[i].fHasClip ? dstClips + dstClipIndex : nullptr, GrAA::kYes, | 
|---|
| 760 | SkToGrQuadAAFlags(set[i].fAAFlags), | 
|---|
| 761 | set[i].fMatrixIndex < 0 ? nullptr : preViewMatrices + set[i].fMatrixIndex, | 
|---|
| 762 | *entryPaint, constraint); | 
|---|
| 763 | dstClipIndex += 4 * set[i].fHasClip; | 
|---|
| 764 | } | 
|---|
| 765 | return; | 
|---|
| 766 | } | 
|---|
| 767 |  | 
|---|
| 768 | GrSamplerState::Filter filter = kNone_SkFilterQuality == paint.getFilterQuality() ? | 
|---|
| 769 | GrSamplerState::Filter::kNearest : GrSamplerState::Filter::kBilerp; | 
|---|
| 770 | SkBlendMode mode = paint.getBlendMode(); | 
|---|
| 771 |  | 
|---|
| 772 | SkAutoTArray<GrRenderTargetContext::TextureSetEntry> textures(count); | 
|---|
| 773 | // We accumulate compatible proxies until we find an an incompatible one or reach the end and | 
|---|
| 774 | // issue the accumulated 'n' draws starting at 'base'. 'p' represents the number of proxy | 
|---|
| 775 | // switches that occur within the 'n' entries. | 
|---|
| 776 | int base = 0, n = 0, p = 0; | 
|---|
| 777 | auto draw = [&](int nextBase) { | 
|---|
| 778 | if (n > 0) { | 
|---|
| 779 | auto textureXform = GrColorSpaceXform::Make( | 
|---|
| 780 | set[base].fImage->colorSpace(), set[base].fImage->alphaType(), | 
|---|
| 781 | fRenderTargetContext->colorInfo().colorSpace(), kPremul_SkAlphaType); | 
|---|
| 782 | fRenderTargetContext->drawTextureSet(this->clip(), textures.get() + base, n, p, | 
|---|
| 783 | filter, mode, GrAA::kYes, constraint, | 
|---|
| 784 | this->localToDevice(), std::move(textureXform)); | 
|---|
| 785 | } | 
|---|
| 786 | base = nextBase; | 
|---|
| 787 | n = 0; | 
|---|
| 788 | p = 0; | 
|---|
| 789 | }; | 
|---|
| 790 | int dstClipIndex = 0; | 
|---|
| 791 | for (int i = 0; i < count; ++i) { | 
|---|
| 792 | SkASSERT(!set[i].fHasClip || dstClips); | 
|---|
| 793 | SkASSERT(set[i].fMatrixIndex < 0 || preViewMatrices); | 
|---|
| 794 |  | 
|---|
| 795 | // Manage the dst clip pointer tracking before any continues are used so we don't lose | 
|---|
| 796 | // our place in the dstClips array. | 
|---|
| 797 | const SkPoint* clip = set[i].fHasClip ? dstClips + dstClipIndex : nullptr; | 
|---|
| 798 | dstClipIndex += 4 * set[i].fHasClip; | 
|---|
| 799 |  | 
|---|
| 800 | // The default SkBaseDevice implementation is based on drawImageRect which does not allow | 
|---|
| 801 | // non-sorted src rects. TODO: Decide this is OK or make sure we handle it. | 
|---|
| 802 | if (!set[i].fSrcRect.isSorted()) { | 
|---|
| 803 | draw(i + 1); | 
|---|
| 804 | continue; | 
|---|
| 805 | } | 
|---|
| 806 |  | 
|---|
| 807 | GrSurfaceProxyView view; | 
|---|
| 808 | const SkImage_Base* image = as_IB(set[i].fImage.get()); | 
|---|
| 809 | // Extract view from image, but skip YUV images so they get processed through | 
|---|
| 810 | // drawImageQuad and the proper effect to dynamically sample their planes. | 
|---|
| 811 | if (!image->isYUVA()) { | 
|---|
| 812 | uint32_t uniqueID; | 
|---|
| 813 | view = image->refPinnedView(this->context(), &uniqueID); | 
|---|
| 814 | if (!view) { | 
|---|
| 815 | view = image->refView(this->context(), GrMipMapped::kNo); | 
|---|
| 816 | } | 
|---|
| 817 | } | 
|---|
| 818 |  | 
|---|
| 819 | if (!view) { | 
|---|
| 820 | // This image can't go through the texture op, send through general image pipeline | 
|---|
| 821 | // after flushing current batch. | 
|---|
| 822 | draw(i + 1); | 
|---|
| 823 | SkTCopyOnFirstWrite<SkPaint> entryPaint(paint); | 
|---|
| 824 | if (set[i].fAlpha != 1.f) { | 
|---|
| 825 | auto paintAlpha = paint.getAlphaf(); | 
|---|
| 826 | entryPaint.writable()->setAlphaf(paintAlpha * set[i].fAlpha); | 
|---|
| 827 | } | 
|---|
| 828 | this->drawImageQuad( | 
|---|
| 829 | image, &set[i].fSrcRect, &set[i].fDstRect, clip, GrAA::kYes, | 
|---|
| 830 | SkToGrQuadAAFlags(set[i].fAAFlags), | 
|---|
| 831 | set[i].fMatrixIndex < 0 ? nullptr : preViewMatrices + set[i].fMatrixIndex, | 
|---|
| 832 | *entryPaint, constraint); | 
|---|
| 833 | continue; | 
|---|
| 834 | } | 
|---|
| 835 |  | 
|---|
| 836 | textures[i].fProxyView = std::move(view); | 
|---|
| 837 | textures[i].fSrcAlphaType = image->alphaType(); | 
|---|
| 838 | textures[i].fSrcRect = set[i].fSrcRect; | 
|---|
| 839 | textures[i].fDstRect = set[i].fDstRect; | 
|---|
| 840 | textures[i].fDstClipQuad = clip; | 
|---|
| 841 | textures[i].fPreViewMatrix = | 
|---|
| 842 | set[i].fMatrixIndex < 0 ? nullptr : preViewMatrices + set[i].fMatrixIndex; | 
|---|
| 843 | textures[i].fAlpha = set[i].fAlpha * paint.getAlphaf(); | 
|---|
| 844 | textures[i].fAAFlags = SkToGrQuadAAFlags(set[i].fAAFlags); | 
|---|
| 845 |  | 
|---|
| 846 | if (n > 0 && | 
|---|
| 847 | (!GrTextureProxy::ProxiesAreCompatibleAsDynamicState( | 
|---|
| 848 | textures[i].fProxyView.proxy(), | 
|---|
| 849 | textures[base].fProxyView.proxy()) || | 
|---|
| 850 | textures[i].fProxyView.swizzle() != textures[base].fProxyView.swizzle() || | 
|---|
| 851 | set[i].fImage->alphaType() != set[base].fImage->alphaType() || | 
|---|
| 852 | !SkColorSpace::Equals(set[i].fImage->colorSpace(), set[base].fImage->colorSpace()))) { | 
|---|
| 853 | draw(i); | 
|---|
| 854 | } | 
|---|
| 855 | // Whether or not we submitted a draw in the above if(), this ith entry is in the current | 
|---|
| 856 | // set being accumulated so increment n, and increment p if proxies are different. | 
|---|
| 857 | ++n; | 
|---|
| 858 | if (n == 1 || textures[i - 1].fProxyView.proxy() != textures[i].fProxyView.proxy()) { | 
|---|
| 859 | // First proxy or a different proxy (that is compatible, otherwise we'd have drawn up | 
|---|
| 860 | // to i - 1). | 
|---|
| 861 | ++p; | 
|---|
| 862 | } | 
|---|
| 863 | } | 
|---|
| 864 | draw(count); | 
|---|
| 865 | } | 
|---|
| 866 |  | 
|---|