1 | /* |
2 | * Copyright 2010 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/SkGr.h" |
9 | |
10 | #include "include/core/SkCanvas.h" |
11 | #include "include/core/SkColorFilter.h" |
12 | #include "include/core/SkData.h" |
13 | #include "include/core/SkPixelRef.h" |
14 | #include "include/effects/SkRuntimeEffect.h" |
15 | #include "include/gpu/GrContext.h" |
16 | #include "include/gpu/GrTypes.h" |
17 | #include "include/private/GrRecordingContext.h" |
18 | #include "include/private/SkIDChangeListener.h" |
19 | #include "include/private/SkImageInfoPriv.h" |
20 | #include "include/private/SkTemplates.h" |
21 | #include "src/core/SkAutoMalloc.h" |
22 | #include "src/core/SkBlendModePriv.h" |
23 | #include "src/core/SkColorSpacePriv.h" |
24 | #include "src/core/SkImagePriv.h" |
25 | #include "src/core/SkMaskFilterBase.h" |
26 | #include "src/core/SkMessageBus.h" |
27 | #include "src/core/SkMipMap.h" |
28 | #include "src/core/SkPaintPriv.h" |
29 | #include "src/core/SkResourceCache.h" |
30 | #include "src/core/SkTraceEvent.h" |
31 | #include "src/gpu/GrBitmapTextureMaker.h" |
32 | #include "src/gpu/GrCaps.h" |
33 | #include "src/gpu/GrColorSpaceXform.h" |
34 | #include "src/gpu/GrContextPriv.h" |
35 | #include "src/gpu/GrGpuResourcePriv.h" |
36 | #include "src/gpu/GrPaint.h" |
37 | #include "src/gpu/GrProxyProvider.h" |
38 | #include "src/gpu/GrRecordingContextPriv.h" |
39 | #include "src/gpu/GrTextureProxy.h" |
40 | #include "src/gpu/GrXferProcessor.h" |
41 | #include "src/gpu/effects/GrBicubicEffect.h" |
42 | #include "src/gpu/effects/GrPorterDuffXferProcessor.h" |
43 | #include "src/gpu/effects/GrSkSLFP.h" |
44 | #include "src/gpu/effects/GrXfermodeFragmentProcessor.h" |
45 | #include "src/gpu/effects/generated/GrClampFragmentProcessor.h" |
46 | #include "src/gpu/effects/generated/GrConstColorProcessor.h" |
47 | #include "src/image/SkImage_Base.h" |
48 | #include "src/shaders/SkShaderBase.h" |
49 | |
50 | GR_FP_SRC_STRING SKSL_DITHER_SRC = R"( |
51 | // This controls the range of values added to color channels |
52 | in int rangeType; |
53 | |
54 | void main(float2 p, inout half4 color) { |
55 | half value; |
56 | half range; |
57 | @switch (rangeType) { |
58 | case 0: |
59 | range = 1.0 / 255.0; |
60 | break; |
61 | case 1: |
62 | range = 1.0 / 63.0; |
63 | break; |
64 | default: |
65 | // Experimentally this looks better than the expected value of 1/15. |
66 | range = 1.0 / 15.0; |
67 | break; |
68 | } |
69 | @if (sk_Caps.integerSupport) { |
70 | // This ordered-dither code is lifted from the cpu backend. |
71 | uint x = uint(p.x); |
72 | uint y = uint(p.y); |
73 | uint m = (y & 1) << 5 | (x & 1) << 4 | |
74 | (y & 2) << 2 | (x & 2) << 1 | |
75 | (y & 4) >> 1 | (x & 4) >> 2; |
76 | value = half(m) * 1.0 / 64.0 - 63.0 / 128.0; |
77 | } else { |
78 | // Simulate the integer effect used above using step/mod. For speed, simulates a 4x4 |
79 | // dither pattern rather than an 8x8 one. |
80 | half4 modValues = mod(half4(half(p.x), half(p.y), half(p.x), half(p.y)), half4(2.0, 2.0, 4.0, 4.0)); |
81 | half4 stepValues = step(modValues, half4(1.0, 1.0, 2.0, 2.0)); |
82 | value = dot(stepValues, half4(8.0 / 16.0, 4.0 / 16.0, 2.0 / 16.0, 1.0 / 16.0)) - 15.0 / 32.0; |
83 | } |
84 | // For each color channel, add the random offset to the channel value and then clamp |
85 | // between 0 and alpha to keep the color premultiplied. |
86 | color = half4(clamp(color.rgb + value * range, 0.0, color.a), color.a); |
87 | } |
88 | )" ; |
89 | |
90 | void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& imageBounds) { |
91 | SkASSERT(key); |
92 | SkASSERT(imageID); |
93 | SkASSERT(!imageBounds.isEmpty()); |
94 | static const GrUniqueKey::Domain kImageIDDomain = GrUniqueKey::GenerateDomain(); |
95 | GrUniqueKey::Builder builder(key, kImageIDDomain, 5, "Image" ); |
96 | builder[0] = imageID; |
97 | builder[1] = imageBounds.fLeft; |
98 | builder[2] = imageBounds.fTop; |
99 | builder[3] = imageBounds.fRight; |
100 | builder[4] = imageBounds.fBottom; |
101 | } |
102 | |
103 | //////////////////////////////////////////////////////////////////////////////// |
104 | |
105 | sk_sp<SkIDChangeListener> GrMakeUniqueKeyInvalidationListener(GrUniqueKey* key, |
106 | uint32_t contextID) { |
107 | class Listener : public SkIDChangeListener { |
108 | public: |
109 | Listener(const GrUniqueKey& key, uint32_t contextUniqueID) : fMsg(key, contextUniqueID) {} |
110 | |
111 | void changed() override { SkMessageBus<GrUniqueKeyInvalidatedMessage>::Post(fMsg); } |
112 | |
113 | private: |
114 | GrUniqueKeyInvalidatedMessage fMsg; |
115 | }; |
116 | |
117 | auto listener = sk_make_sp<Listener>(*key, contextID); |
118 | |
119 | // We stick a SkData on the key that calls invalidateListener in its destructor. |
120 | auto invalidateListener = [](const void* ptr, void* /*context*/) { |
121 | auto listener = reinterpret_cast<const sk_sp<Listener>*>(ptr); |
122 | (*listener)->markShouldDeregister(); |
123 | delete listener; |
124 | }; |
125 | auto data = SkData::MakeWithProc(new sk_sp<Listener>(listener), |
126 | sizeof(sk_sp<Listener>), |
127 | invalidateListener, |
128 | nullptr); |
129 | SkASSERT(!key->getCustomData()); |
130 | key->setCustomData(std::move(data)); |
131 | return std::move(listener); |
132 | } |
133 | |
134 | sk_sp<GrSurfaceProxy> GrCopyBaseMipMapToTextureProxy(GrRecordingContext* ctx, |
135 | GrSurfaceProxy* baseProxy, |
136 | GrSurfaceOrigin origin, |
137 | SkBudgeted budgeted) { |
138 | SkASSERT(baseProxy); |
139 | |
140 | if (!ctx->priv().caps()->isFormatCopyable(baseProxy->backendFormat())) { |
141 | return {}; |
142 | } |
143 | auto copy = GrSurfaceProxy::Copy(ctx, baseProxy, origin, GrMipMapped::kYes, |
144 | SkBackingFit::kExact, budgeted); |
145 | if (!copy) { |
146 | return {}; |
147 | } |
148 | SkASSERT(copy->asTextureProxy()); |
149 | return copy; |
150 | } |
151 | |
152 | GrSurfaceProxyView GrCopyBaseMipMapToView(GrRecordingContext* context, |
153 | GrSurfaceProxyView src, |
154 | SkBudgeted budgeted) { |
155 | auto origin = src.origin(); |
156 | auto swizzle = src.swizzle(); |
157 | auto* proxy = src.proxy(); |
158 | return {GrCopyBaseMipMapToTextureProxy(context, proxy, origin, budgeted), origin, swizzle}; |
159 | } |
160 | |
161 | GrSurfaceProxyView GrRefCachedBitmapView(GrRecordingContext* ctx, const SkBitmap& bitmap, |
162 | GrMipMapped mipMapped) { |
163 | GrBitmapTextureMaker maker(ctx, bitmap, GrImageTexGenPolicy::kDraw); |
164 | return maker.view(mipMapped); |
165 | } |
166 | |
167 | GrSurfaceProxyView GrMakeCachedBitmapProxyView(GrRecordingContext* context, |
168 | const SkBitmap& bitmap) { |
169 | if (!bitmap.peekPixels(nullptr)) { |
170 | return {}; |
171 | } |
172 | |
173 | GrBitmapTextureMaker maker(context, bitmap, GrImageTexGenPolicy::kDraw); |
174 | return maker.view(GrMipMapped::kNo); |
175 | } |
176 | |
177 | /////////////////////////////////////////////////////////////////////////////// |
178 | |
179 | SkPMColor4f SkColorToPMColor4f(SkColor c, const GrColorInfo& colorInfo) { |
180 | SkColor4f color = SkColor4f::FromColor(c); |
181 | if (auto* xform = colorInfo.colorSpaceXformFromSRGB()) { |
182 | color = xform->apply(color); |
183 | } |
184 | return color.premul(); |
185 | } |
186 | |
187 | SkColor4f SkColor4fPrepForDst(SkColor4f color, const GrColorInfo& colorInfo) { |
188 | if (auto* xform = colorInfo.colorSpaceXformFromSRGB()) { |
189 | color = xform->apply(color); |
190 | } |
191 | return color; |
192 | } |
193 | |
194 | /////////////////////////////////////////////////////////////////////////////// |
195 | |
196 | static inline bool blend_requires_shader(const SkBlendMode mode) { |
197 | return SkBlendMode::kDst != mode; |
198 | } |
199 | |
200 | #ifndef SK_IGNORE_GPU_DITHER |
201 | static inline int32_t dither_range_type_for_config(GrColorType dstColorType) { |
202 | switch (dstColorType) { |
203 | case GrColorType::kUnknown: |
204 | case GrColorType::kGray_8: |
205 | case GrColorType::kRGBA_8888: |
206 | case GrColorType::kRGB_888x: |
207 | case GrColorType::kRG_88: |
208 | case GrColorType::kBGRA_8888: |
209 | case GrColorType::kRG_1616: |
210 | case GrColorType::kRGBA_16161616: |
211 | case GrColorType::kRG_F16: |
212 | case GrColorType::kRGBA_8888_SRGB: |
213 | case GrColorType::kRGBA_1010102: |
214 | case GrColorType::kAlpha_F16: |
215 | case GrColorType::kRGBA_F32: |
216 | case GrColorType::kRGBA_F16: |
217 | case GrColorType::kRGBA_F16_Clamped: |
218 | case GrColorType::kAlpha_8: |
219 | case GrColorType::kAlpha_8xxx: |
220 | case GrColorType::kAlpha_16: |
221 | case GrColorType::kAlpha_F32xxx: |
222 | case GrColorType::kGray_8xxx: |
223 | case GrColorType::kRGB_888: |
224 | case GrColorType::kR_8: |
225 | case GrColorType::kR_16: |
226 | case GrColorType::kR_F16: |
227 | case GrColorType::kGray_F16: |
228 | return 0; |
229 | case GrColorType::kBGR_565: |
230 | return 1; |
231 | case GrColorType::kABGR_4444: |
232 | return 2; |
233 | } |
234 | SkUNREACHABLE; |
235 | } |
236 | #endif |
237 | |
238 | static inline bool skpaint_to_grpaint_impl(GrRecordingContext* context, |
239 | const GrColorInfo& dstColorInfo, |
240 | const SkPaint& skPaint, |
241 | const SkMatrix& viewM, |
242 | std::unique_ptr<GrFragmentProcessor>* shaderProcessor, |
243 | SkBlendMode* primColorMode, |
244 | GrPaint* grPaint) { |
245 | // Convert SkPaint color to 4f format in the destination color space |
246 | SkColor4f origColor = SkColor4fPrepForDst(skPaint.getColor4f(), dstColorInfo); |
247 | |
248 | GrFPArgs fpArgs(context, &viewM, skPaint.getFilterQuality(), &dstColorInfo); |
249 | |
250 | // Setup the initial color considering the shader, the SkPaint color, and the presence or not |
251 | // of per-vertex colors. |
252 | std::unique_ptr<GrFragmentProcessor> shaderFP; |
253 | if (!primColorMode || blend_requires_shader(*primColorMode)) { |
254 | fpArgs.fInputColorIsOpaque = origColor.isOpaque(); |
255 | if (shaderProcessor) { |
256 | shaderFP = std::move(*shaderProcessor); |
257 | } else if (const auto* shader = as_SB(skPaint.getShader())) { |
258 | shaderFP = shader->asFragmentProcessor(fpArgs); |
259 | if (!shaderFP) { |
260 | return false; |
261 | } |
262 | } |
263 | } |
264 | |
265 | // Set this in below cases if the output of the shader/paint-color/paint-alpha/primXfermode is |
266 | // a known constant value. In that case we can simply apply a color filter during this |
267 | // conversion without converting the color filter to a GrFragmentProcessor. |
268 | bool applyColorFilterToPaintColor = false; |
269 | if (shaderFP) { |
270 | if (primColorMode) { |
271 | // There is a blend between the primitive color and the shader color. The shader sees |
272 | // the opaque paint color. The shader's output is blended using the provided mode by |
273 | // the primitive color. The blended color is then modulated by the paint's alpha. |
274 | |
275 | // The geometry processor will insert the primitive color to start the color chain, so |
276 | // the GrPaint color will be ignored. |
277 | |
278 | SkPMColor4f shaderInput = origColor.makeOpaque().premul(); |
279 | shaderFP = GrFragmentProcessor::OverrideInput(std::move(shaderFP), shaderInput); |
280 | shaderFP = GrXfermodeFragmentProcessor::MakeFromSrcProcessor(std::move(shaderFP), |
281 | *primColorMode); |
282 | |
283 | // The above may return null if compose results in a pass through of the prim color. |
284 | if (shaderFP) { |
285 | grPaint->addColorFragmentProcessor(std::move(shaderFP)); |
286 | } |
287 | |
288 | // We can ignore origColor here - alpha is unchanged by gamma |
289 | float paintAlpha = skPaint.getColor4f().fA; |
290 | if (1.0f != paintAlpha) { |
291 | // No gamut conversion - paintAlpha is a (linear) alpha value, splatted to all |
292 | // color channels. It's value should be treated as the same in ANY color space. |
293 | grPaint->addColorFragmentProcessor(GrConstColorProcessor::Make( |
294 | { paintAlpha, paintAlpha, paintAlpha, paintAlpha }, |
295 | GrConstColorProcessor::InputMode::kModulateRGBA)); |
296 | } |
297 | } else { |
298 | // The shader's FP sees the paint *unpremul* color |
299 | SkPMColor4f origColorAsPM = { origColor.fR, origColor.fG, origColor.fB, origColor.fA }; |
300 | grPaint->setColor4f(origColorAsPM); |
301 | grPaint->addColorFragmentProcessor(std::move(shaderFP)); |
302 | } |
303 | } else { |
304 | if (primColorMode) { |
305 | // There is a blend between the primitive color and the paint color. The blend considers |
306 | // the opaque paint color. The paint's alpha is applied to the post-blended color. |
307 | SkPMColor4f opaqueColor = origColor.makeOpaque().premul(); |
308 | auto processor = GrConstColorProcessor::Make(opaqueColor, |
309 | GrConstColorProcessor::InputMode::kIgnore); |
310 | processor = GrXfermodeFragmentProcessor::MakeFromSrcProcessor(std::move(processor), |
311 | *primColorMode); |
312 | if (processor) { |
313 | grPaint->addColorFragmentProcessor(std::move(processor)); |
314 | } |
315 | |
316 | grPaint->setColor4f(opaqueColor); |
317 | |
318 | // We can ignore origColor here - alpha is unchanged by gamma |
319 | float paintAlpha = skPaint.getColor4f().fA; |
320 | if (1.0f != paintAlpha) { |
321 | // No gamut conversion - paintAlpha is a (linear) alpha value, splatted to all |
322 | // color channels. It's value should be treated as the same in ANY color space. |
323 | grPaint->addColorFragmentProcessor(GrConstColorProcessor::Make( |
324 | { paintAlpha, paintAlpha, paintAlpha, paintAlpha }, |
325 | GrConstColorProcessor::InputMode::kModulateRGBA)); |
326 | } |
327 | } else { |
328 | // No shader, no primitive color. |
329 | grPaint->setColor4f(origColor.premul()); |
330 | applyColorFilterToPaintColor = true; |
331 | } |
332 | } |
333 | |
334 | SkColorFilter* colorFilter = skPaint.getColorFilter(); |
335 | if (colorFilter) { |
336 | if (applyColorFilterToPaintColor) { |
337 | SkColorSpace* dstCS = dstColorInfo.colorSpace(); |
338 | grPaint->setColor4f(colorFilter->filterColor4f(origColor, dstCS, dstCS).premul()); |
339 | } else { |
340 | auto cfFP = colorFilter->asFragmentProcessor(context, dstColorInfo); |
341 | if (cfFP) { |
342 | grPaint->addColorFragmentProcessor(std::move(cfFP)); |
343 | } else { |
344 | return false; |
345 | } |
346 | } |
347 | } |
348 | |
349 | SkMaskFilterBase* maskFilter = as_MFB(skPaint.getMaskFilter()); |
350 | if (maskFilter) { |
351 | // We may have set this before passing to the SkShader. |
352 | fpArgs.fInputColorIsOpaque = false; |
353 | if (auto mfFP = maskFilter->asFragmentProcessor(fpArgs)) { |
354 | grPaint->addCoverageFragmentProcessor(std::move(mfFP)); |
355 | } |
356 | } |
357 | |
358 | // When the xfermode is null on the SkPaint (meaning kSrcOver) we need the XPFactory field on |
359 | // the GrPaint to also be null (also kSrcOver). |
360 | SkASSERT(!grPaint->getXPFactory()); |
361 | if (!skPaint.isSrcOver()) { |
362 | grPaint->setXPFactory(SkBlendMode_AsXPFactory(skPaint.getBlendMode())); |
363 | } |
364 | |
365 | #ifndef SK_IGNORE_GPU_DITHER |
366 | GrColorType ct = dstColorInfo.colorType(); |
367 | if (SkPaintPriv::ShouldDither(skPaint, GrColorTypeToSkColorType(ct)) && |
368 | grPaint->numColorFragmentProcessors() > 0) { |
369 | int32_t ditherRange = dither_range_type_for_config(ct); |
370 | if (ditherRange >= 0) { |
371 | static auto effect = std::get<0>(SkRuntimeEffect::Make(SkString(SKSL_DITHER_SRC))); |
372 | auto ditherFP = GrSkSLFP::Make(context, effect, "Dither" , |
373 | SkData::MakeWithCopy(&ditherRange, sizeof(ditherRange))); |
374 | if (ditherFP) { |
375 | grPaint->addColorFragmentProcessor(std::move(ditherFP)); |
376 | } |
377 | } |
378 | } |
379 | #endif |
380 | if (GrColorTypeClampType(dstColorInfo.colorType()) == GrClampType::kManual) { |
381 | if (grPaint->numColorFragmentProcessors()) { |
382 | grPaint->addColorFragmentProcessor(GrClampFragmentProcessor::Make(false)); |
383 | } else { |
384 | auto color = grPaint->getColor4f(); |
385 | grPaint->setColor4f({SkTPin(color.fR, 0.f, 1.f), |
386 | SkTPin(color.fG, 0.f, 1.f), |
387 | SkTPin(color.fB, 0.f, 1.f), |
388 | SkTPin(color.fA, 0.f, 1.f)}); |
389 | } |
390 | } |
391 | return true; |
392 | } |
393 | |
394 | bool SkPaintToGrPaint(GrRecordingContext* context, const GrColorInfo& dstColorInfo, |
395 | const SkPaint& skPaint, const SkMatrix& viewM, GrPaint* grPaint) { |
396 | return skpaint_to_grpaint_impl(context, dstColorInfo, skPaint, viewM, nullptr, nullptr, |
397 | grPaint); |
398 | } |
399 | |
400 | /** Replaces the SkShader (if any) on skPaint with the passed in GrFragmentProcessor. */ |
401 | bool SkPaintToGrPaintReplaceShader(GrRecordingContext* context, |
402 | const GrColorInfo& dstColorInfo, |
403 | const SkPaint& skPaint, |
404 | std::unique_ptr<GrFragmentProcessor> shaderFP, |
405 | GrPaint* grPaint) { |
406 | if (!shaderFP) { |
407 | return false; |
408 | } |
409 | return skpaint_to_grpaint_impl(context, dstColorInfo, skPaint, SkMatrix::I(), &shaderFP, |
410 | nullptr, grPaint); |
411 | } |
412 | |
413 | /** Ignores the SkShader (if any) on skPaint. */ |
414 | bool SkPaintToGrPaintNoShader(GrRecordingContext* context, |
415 | const GrColorInfo& dstColorInfo, |
416 | const SkPaint& skPaint, |
417 | GrPaint* grPaint) { |
418 | // Use a ptr to a nullptr to to indicate that the SkShader is ignored and not replaced. |
419 | std::unique_ptr<GrFragmentProcessor> nullShaderFP(nullptr); |
420 | return skpaint_to_grpaint_impl(context, dstColorInfo, skPaint, SkMatrix::I(), &nullShaderFP, |
421 | nullptr, grPaint); |
422 | } |
423 | |
424 | /** Blends the SkPaint's shader (or color if no shader) with a per-primitive color which must |
425 | be setup as a vertex attribute using the specified SkBlendMode. */ |
426 | bool SkPaintToGrPaintWithXfermode(GrRecordingContext* context, |
427 | const GrColorInfo& dstColorInfo, |
428 | const SkPaint& skPaint, |
429 | const SkMatrix& viewM, |
430 | SkBlendMode primColorMode, |
431 | GrPaint* grPaint) { |
432 | return skpaint_to_grpaint_impl(context, dstColorInfo, skPaint, viewM, nullptr, &primColorMode, |
433 | grPaint); |
434 | } |
435 | |
436 | bool SkPaintToGrPaintWithTexture(GrRecordingContext* context, |
437 | const GrColorInfo& dstColorInfo, |
438 | const SkPaint& paint, |
439 | const SkMatrix& viewM, |
440 | std::unique_ptr<GrFragmentProcessor> fp, |
441 | bool textureIsAlphaOnly, |
442 | GrPaint* grPaint) { |
443 | std::unique_ptr<GrFragmentProcessor> shaderFP; |
444 | if (textureIsAlphaOnly) { |
445 | if (const auto* shader = as_SB(paint.getShader())) { |
446 | shaderFP = shader->asFragmentProcessor( |
447 | GrFPArgs(context, &viewM, paint.getFilterQuality(), &dstColorInfo)); |
448 | if (!shaderFP) { |
449 | return false; |
450 | } |
451 | std::unique_ptr<GrFragmentProcessor> fpSeries[] = { std::move(shaderFP), std::move(fp) }; |
452 | shaderFP = GrFragmentProcessor::RunInSeries(fpSeries, 2); |
453 | } else { |
454 | shaderFP = GrFragmentProcessor::MakeInputPremulAndMulByOutput(std::move(fp)); |
455 | } |
456 | } else { |
457 | if (paint.getColor4f().isOpaque()) { |
458 | shaderFP = GrFragmentProcessor::OverrideInput(std::move(fp), SK_PMColor4fWHITE, false); |
459 | } else { |
460 | shaderFP = GrFragmentProcessor::MulChildByInputAlpha(std::move(fp)); |
461 | } |
462 | } |
463 | |
464 | return SkPaintToGrPaintReplaceShader(context, dstColorInfo, paint, std::move(shaderFP), |
465 | grPaint); |
466 | } |
467 | |
468 | //////////////////////////////////////////////////////////////////////////////////////////////// |
469 | |
470 | GrSamplerState::Filter GrSkFilterQualityToGrFilterMode(int imageWidth, int imageHeight, |
471 | SkFilterQuality paintFilterQuality, |
472 | const SkMatrix& viewM, |
473 | const SkMatrix& localM, |
474 | bool sharpenMipmappedTextures, |
475 | bool* doBicubic) { |
476 | *doBicubic = false; |
477 | if (imageWidth <= 1 && imageHeight <= 1) { |
478 | return GrSamplerState::Filter::kNearest; |
479 | } |
480 | switch (paintFilterQuality) { |
481 | case kNone_SkFilterQuality: |
482 | return GrSamplerState::Filter::kNearest; |
483 | case kLow_SkFilterQuality: |
484 | return GrSamplerState::Filter::kBilerp; |
485 | case kMedium_SkFilterQuality: { |
486 | SkMatrix matrix; |
487 | matrix.setConcat(viewM, localM); |
488 | // With sharp mips, we bias lookups by -0.5. That means our final LOD is >= 0 until the |
489 | // computed LOD is >= 0.5. At what scale factor does a texture get an LOD of 0.5? |
490 | // |
491 | // Want: 0 = log2(1/s) - 0.5 |
492 | // 0.5 = log2(1/s) |
493 | // 2^0.5 = 1/s |
494 | // 1/2^0.5 = s |
495 | // 2^0.5/2 = s |
496 | SkScalar mipScale = sharpenMipmappedTextures ? SK_ScalarRoot2Over2 : SK_Scalar1; |
497 | if (matrix.getMinScale() < mipScale) { |
498 | return GrSamplerState::Filter::kMipMap; |
499 | } else { |
500 | // Don't trigger MIP level generation unnecessarily. |
501 | return GrSamplerState::Filter::kBilerp; |
502 | } |
503 | } |
504 | case kHigh_SkFilterQuality: { |
505 | SkMatrix matrix; |
506 | matrix.setConcat(viewM, localM); |
507 | GrSamplerState::Filter textureFilterMode; |
508 | *doBicubic = GrBicubicEffect::ShouldUseBicubic(matrix, &textureFilterMode); |
509 | return textureFilterMode; |
510 | } |
511 | } |
512 | SkUNREACHABLE; |
513 | } |
514 | |