| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | // |
| 17 | // Based on code from ScummVM - Scumm Interpreter |
| 18 | // Copyright (C) 2002-2004 The ScummVM project |
| 19 | //============================================================================ |
| 20 | |
| 21 | #include "OSystem.hxx" |
| 22 | #include "EventHandler.hxx" |
| 23 | #include "FrameBuffer.hxx" |
| 24 | #include "FBSurface.hxx" |
| 25 | #include "Font.hxx" |
| 26 | #include "Menu.hxx" |
| 27 | #include "Dialog.hxx" |
| 28 | #include "Widget.hxx" |
| 29 | #include "TabWidget.hxx" |
| 30 | |
| 31 | #include "ContextMenu.hxx" |
| 32 | #include "PopUpWidget.hxx" |
| 33 | #include "Settings.hxx" |
| 34 | #include "Console.hxx" |
| 35 | |
| 36 | #include "Vec.hxx" |
| 37 | #include "TIA.hxx" |
| 38 | |
| 39 | /* |
| 40 | * TODO list |
| 41 | * - add some sense of the window being "active" (i.e. in front) or not. If it |
| 42 | * was inactive and just became active, reset certain vars (like who is focused). |
| 43 | * Maybe we should just add lostFocus and receivedFocus methods to Dialog, just |
| 44 | * like we have for class Widget? |
| 45 | * ... |
| 46 | */ |
| 47 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 48 | Dialog::Dialog(OSystem& instance, DialogContainer& parent, const GUI::Font& font, |
| 49 | const string& title, int x, int y, int w, int h) |
| 50 | : GuiObject(instance, parent, *this, x, y, w, h), |
| 51 | _font(font), |
| 52 | _mouseWidget(nullptr), |
| 53 | _focusedWidget(nullptr), |
| 54 | _dragWidget(nullptr), |
| 55 | _defaultWidget(nullptr), |
| 56 | _okWidget(nullptr), |
| 57 | _cancelWidget(nullptr), |
| 58 | _visible(false), |
| 59 | _onTop(true), |
| 60 | _processCancel(false), |
| 61 | _title(title), |
| 62 | _th(0), |
| 63 | _layer(0), |
| 64 | _surface(nullptr), |
| 65 | _tabID(0), |
| 66 | _flags(Widget::FLAG_ENABLED | Widget::FLAG_BORDER | Widget::FLAG_CLEARBG), |
| 67 | _max_w(0), |
| 68 | _max_h(0) |
| 69 | { |
| 70 | setTitle(title); |
| 71 | setDirty(); |
| 72 | } |
| 73 | |
| 74 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 75 | Dialog::Dialog(OSystem& instance, DialogContainer& parent, |
| 76 | int x, int y, int w, int h) |
| 77 | : Dialog(instance, parent, instance.frameBuffer().font(), "" , x, y, w, h) |
| 78 | { |
| 79 | } |
| 80 | |
| 81 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 82 | Dialog::~Dialog() |
| 83 | { |
| 84 | _myFocus.list.clear(); |
| 85 | _myTabList.clear(); |
| 86 | |
| 87 | delete _firstWidget; |
| 88 | _firstWidget = nullptr; |
| 89 | |
| 90 | _buttonGroup.clear(); |
| 91 | } |
| 92 | |
| 93 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 94 | void Dialog::open() |
| 95 | { |
| 96 | // Make sure we have a valid surface to draw into |
| 97 | // Technically, this shouldn't be needed until drawDialog(), but some |
| 98 | // dialogs cause drawing to occur within loadConfig() |
| 99 | if (_surface == nullptr) |
| 100 | _surface = instance().frameBuffer().allocateSurface(_w, _h); |
| 101 | else if (uInt32(_w) > _surface->width() || uInt32(_h) > _surface->height()) |
| 102 | _surface->resize(_w, _h); |
| 103 | _surface->setSrcSize(_w, _h); |
| 104 | _layer = parent().addDialog(this); |
| 105 | |
| 106 | // Take hidpi scaling into account |
| 107 | const uInt32 scale = instance().frameBuffer().hidpiScaleFactor(); |
| 108 | _surface->setDstSize(_w * scale, _h * scale); |
| 109 | |
| 110 | center(); |
| 111 | |
| 112 | if(_myTabList.size()) |
| 113 | // (Re)-build the focus list to use for all widgets of all tabs |
| 114 | for(auto& tabfocus : _myTabList) |
| 115 | buildCurrentFocusList(tabfocus.widget->getID()); |
| 116 | else |
| 117 | buildCurrentFocusList(); |
| 118 | |
| 119 | /*if (!_surface->attributes().blending) |
| 120 | { |
| 121 | _surface->attributes().blending = true; |
| 122 | _surface->attributes().blendalpha = 90; |
| 123 | _surface->applyAttributes(); |
| 124 | }*/ |
| 125 | |
| 126 | loadConfig(); // has to be done AFTER (re)building the focus list |
| 127 | |
| 128 | _visible = true; |
| 129 | |
| 130 | setDirty(); |
| 131 | } |
| 132 | |
| 133 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 134 | void Dialog::close() |
| 135 | { |
| 136 | if(_mouseWidget) |
| 137 | { |
| 138 | _mouseWidget->handleMouseLeft(); |
| 139 | _mouseWidget = nullptr; |
| 140 | } |
| 141 | |
| 142 | releaseFocus(); |
| 143 | |
| 144 | _visible = false; |
| 145 | |
| 146 | parent().removeDialog(); |
| 147 | setDirty(); |
| 148 | } |
| 149 | |
| 150 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 151 | void Dialog::setTitle(const string& title) |
| 152 | { |
| 153 | _title = title; |
| 154 | _h -= _th; |
| 155 | if(title.empty()) |
| 156 | _th = 0; |
| 157 | else |
| 158 | _th = _font.getLineHeight() + 4; |
| 159 | _h += _th; |
| 160 | |
| 161 | setDirty(); |
| 162 | } |
| 163 | |
| 164 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 165 | void Dialog::center() |
| 166 | { |
| 167 | positionAt(instance().settings().getInt("dialogpos" )); |
| 168 | } |
| 169 | |
| 170 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 171 | void Dialog::positionAt(uInt32 pos) |
| 172 | { |
| 173 | const bool fullscreen = instance().settings().getBool("fullscreen" ); |
| 174 | const double overscan = fullscreen ? instance().settings().getInt("tia.fs_overscan" ) / 200.0 : 0.0; |
| 175 | const Common::Size& screen = instance().frameBuffer().screenSize(); |
| 176 | const Common::Rect& dst = _surface->dstRect(); |
| 177 | // shift stacked dialogs |
| 178 | Int32 hgap = (screen.w >> 6) * _layer + screen.w * overscan; |
| 179 | Int32 vgap = (screen.w >> 6) * _layer + screen.h * overscan; |
| 180 | int top = std::min(std::max(0, Int32(screen.h - dst.h())), vgap); |
| 181 | int btm = std::max(0, Int32(screen.h - dst.h() - vgap)); |
| 182 | int left = std::min(std::max(0, Int32(screen.w - dst.w())), hgap); |
| 183 | int right = std::max(0, Int32(screen.w - dst.w() - hgap)); |
| 184 | |
| 185 | switch (pos) |
| 186 | { |
| 187 | case 1: |
| 188 | _surface->setDstPos(left, top); |
| 189 | break; |
| 190 | |
| 191 | case 2: |
| 192 | _surface->setDstPos(right, top); |
| 193 | break; |
| 194 | |
| 195 | case 3: |
| 196 | _surface->setDstPos(right, btm); |
| 197 | break; |
| 198 | |
| 199 | case 4: |
| 200 | _surface->setDstPos(left, btm); |
| 201 | break; |
| 202 | |
| 203 | default: |
| 204 | // center |
| 205 | _surface->setDstPos((screen.w - dst.w()) >> 1, (screen.h - dst.h()) >> 1); |
| 206 | break; |
| 207 | } |
| 208 | } |
| 209 | |
| 210 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 211 | bool Dialog::render() |
| 212 | { |
| 213 | if(!_dirty || !isVisible()) |
| 214 | return false; |
| 215 | |
| 216 | // Draw this dialog |
| 217 | center(); |
| 218 | drawDialog(); |
| 219 | |
| 220 | // Update dialog surface; also render any extra surfaces |
| 221 | // Extra surfaces must be rendered afterwards, so they are drawn on top |
| 222 | if(_surface->render()) |
| 223 | { |
| 224 | mySurfaceStack.applyAll([](shared_ptr<FBSurface>& surface){ |
| 225 | surface->render(); |
| 226 | }); |
| 227 | } |
| 228 | _dirty = false; |
| 229 | |
| 230 | return true; |
| 231 | } |
| 232 | |
| 233 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 234 | void Dialog::releaseFocus() |
| 235 | { |
| 236 | if(_focusedWidget) |
| 237 | { |
| 238 | // remember focus of all tabs for when dialog is reopened again |
| 239 | for(auto& tabfocus : _myTabList) |
| 240 | tabfocus.saveCurrentFocus(_focusedWidget); |
| 241 | |
| 242 | //_focusedWidget->lostFocus(); |
| 243 | //_focusedWidget = nullptr; |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 248 | void Dialog::addFocusWidget(Widget* w) |
| 249 | { |
| 250 | if(!w) |
| 251 | return; |
| 252 | |
| 253 | // All focusable widgets should retain focus |
| 254 | w->setFlags(Widget::FLAG_RETAIN_FOCUS); |
| 255 | |
| 256 | _myFocus.widget = w; |
| 257 | _myFocus.list.push_back(w); |
| 258 | } |
| 259 | |
| 260 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 261 | void Dialog::addToFocusList(WidgetArray& list) |
| 262 | { |
| 263 | // All focusable widgets should retain focus |
| 264 | for(const auto& w: list) |
| 265 | w->setFlags(Widget::FLAG_RETAIN_FOCUS); |
| 266 | |
| 267 | Vec::append(_myFocus.list, list); |
| 268 | _focusList = _myFocus.list; |
| 269 | |
| 270 | if(list.size() > 0) |
| 271 | _myFocus.widget = list[0]; |
| 272 | } |
| 273 | |
| 274 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 275 | void Dialog::addToFocusList(WidgetArray& list, TabWidget* w, int tabId) |
| 276 | { |
| 277 | // Only add the list if the tab actually exists |
| 278 | if(!w || w->getID() >= _myTabList.size()) |
| 279 | return; |
| 280 | |
| 281 | assert(w == _myTabList[w->getID()].widget); |
| 282 | |
| 283 | // All focusable widgets should retain focus |
| 284 | for(const auto& fw: list) |
| 285 | fw->setFlags(Widget::FLAG_RETAIN_FOCUS); |
| 286 | |
| 287 | // First get the appropriate focus list |
| 288 | FocusList& focus = _myTabList[w->getID()].focus; |
| 289 | |
| 290 | // Now insert in the correct place in that focus list |
| 291 | uInt32 id = tabId; |
| 292 | if(id < focus.size()) |
| 293 | Vec::append(focus[id].list, list); |
| 294 | else |
| 295 | { |
| 296 | // Make sure the array is large enough |
| 297 | while(focus.size() <= id) |
| 298 | focus.push_back(Focus()); |
| 299 | |
| 300 | Vec::append(focus[id].list, list); |
| 301 | } |
| 302 | |
| 303 | if(list.size() > 0) |
| 304 | focus[id].widget = list[0]; |
| 305 | } |
| 306 | |
| 307 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 308 | void Dialog::addTabWidget(TabWidget* w) |
| 309 | { |
| 310 | if(!w) |
| 311 | return; |
| 312 | |
| 313 | // Make sure the array is large enough |
| 314 | uInt32 id = w->getID(); |
| 315 | while(_myTabList.size() < id) |
| 316 | _myTabList.push_back(TabFocus()); |
| 317 | |
| 318 | _myTabList.push_back(TabFocus(w)); |
| 319 | } |
| 320 | |
| 321 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 322 | void Dialog::setFocus(Widget* w) |
| 323 | { |
| 324 | // If the click occured inside a widget which is not the currently |
| 325 | // focused one, change the focus to that widget. |
| 326 | if(w && w != _focusedWidget && w->wantsFocus()) |
| 327 | { |
| 328 | // Redraw widgets for new focus |
| 329 | _focusedWidget = Widget::setFocusForChain(this, getFocusList(), w, 0); |
| 330 | |
| 331 | // Update current tab based on new focused widget |
| 332 | getTabIdForWidget(_focusedWidget); |
| 333 | } |
| 334 | } |
| 335 | |
| 336 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 337 | void Dialog::buildCurrentFocusList(int tabID) |
| 338 | { |
| 339 | // Yes, this is hideously complex. That's the price we pay for |
| 340 | // tab navigation ... |
| 341 | _focusList.clear(); |
| 342 | |
| 343 | // Remember which tab item previously had focus, if applicable |
| 344 | // This only applies if this method was called for a tab change |
| 345 | Widget* tabFocusWidget = nullptr; |
| 346 | if(tabID >= 0 && tabID < int(_myTabList.size())) |
| 347 | { |
| 348 | // Save focus in previously selected tab column, |
| 349 | // and get focus for new tab column |
| 350 | TabFocus& tabfocus = _myTabList[tabID]; |
| 351 | tabfocus.saveCurrentFocus(_focusedWidget); |
| 352 | tabFocusWidget = tabfocus.getNewFocus(); |
| 353 | |
| 354 | _tabID = tabID; |
| 355 | } |
| 356 | |
| 357 | // Add appropriate items from tablist (if present) |
| 358 | for(auto& tabfocus: _myTabList) |
| 359 | tabfocus.appendFocusList(_focusList); |
| 360 | |
| 361 | // Add remaining items from main focus list |
| 362 | Vec::append(_focusList, _myFocus.list); |
| 363 | |
| 364 | // Add button group at end of current focus list |
| 365 | // We do it this way for TabWidget, so that buttons are scanned |
| 366 | // *after* the widgets in the current tab |
| 367 | if(_buttonGroup.size() > 0) |
| 368 | Vec::append(_focusList, _buttonGroup); |
| 369 | |
| 370 | // Finally, the moment we've all been waiting for :) |
| 371 | // Set the actual focus widget |
| 372 | if(tabFocusWidget) |
| 373 | _focusedWidget = tabFocusWidget; |
| 374 | else if(!_focusedWidget && _focusList.size() > 0) |
| 375 | _focusedWidget = _focusList[0]; |
| 376 | } |
| 377 | |
| 378 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 379 | void Dialog::addSurface(shared_ptr<FBSurface> surface) |
| 380 | { |
| 381 | mySurfaceStack.push(surface); |
| 382 | } |
| 383 | |
| 384 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 385 | void Dialog::drawDialog() |
| 386 | { |
| 387 | if(!isVisible()) |
| 388 | return; |
| 389 | |
| 390 | FBSurface& s = surface(); |
| 391 | |
| 392 | // Dialog is still on top if e.g a ContextMenu is opened |
| 393 | _onTop = parent().myDialogStack.top() == this |
| 394 | || (parent().myDialogStack.get(parent().myDialogStack.size() - 2) == this |
| 395 | && !parent().myDialogStack.top()->hasTitle()); |
| 396 | |
| 397 | if(_flags & Widget::FLAG_CLEARBG) |
| 398 | { |
| 399 | // cerr << "Dialog::drawDialog(): w = " << _w << ", h = " << _h << " @ " << &s << endl << endl; |
| 400 | s.fillRect(_x, _y + _th, _w, _h - _th, _onTop ? kDlgColor : kBGColorLo); |
| 401 | if(_th) |
| 402 | { |
| 403 | s.fillRect(_x, _y, _w, _th, _onTop ? kColorTitleBar : kColorTitleBarLo); |
| 404 | s.drawString(_font, _title, _x + 10, _y + 2 + 1, _font.getStringWidth(_title), |
| 405 | _onTop ? kColorTitleText : kColorTitleTextLo); |
| 406 | } |
| 407 | } |
| 408 | else |
| 409 | s.invalidate(); |
| 410 | if(_flags & Widget::FLAG_BORDER) // currently only used by Dialog itself |
| 411 | s.frameRect(_x, _y, _w, _h, _onTop ? kColor : kShadowColor); |
| 412 | |
| 413 | // Make all child widget dirty |
| 414 | Widget* w = _firstWidget; |
| 415 | Widget::setDirtyInChain(w); |
| 416 | |
| 417 | // Draw all children |
| 418 | w = _firstWidget; |
| 419 | while(w) |
| 420 | { |
| 421 | w->draw(); |
| 422 | w = w->_next; |
| 423 | } |
| 424 | |
| 425 | // Draw outlines for focused widgets |
| 426 | // Don't change focus, since this will trigger lost and received |
| 427 | // focus events |
| 428 | if(_focusedWidget) |
| 429 | { |
| 430 | _focusedWidget = Widget::setFocusForChain(this, getFocusList(), |
| 431 | _focusedWidget, 0, false); |
| 432 | if(_focusedWidget) |
| 433 | _focusedWidget->draw(); // make sure the highlight color is drawn initially |
| 434 | } |
| 435 | } |
| 436 | |
| 437 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 438 | void Dialog::handleText(char text) |
| 439 | { |
| 440 | // Focused widget receives text events |
| 441 | if(_focusedWidget) |
| 442 | _focusedWidget->handleText(text); |
| 443 | } |
| 444 | |
| 445 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 446 | void Dialog::handleKeyDown(StellaKey key, StellaMod mod, bool repeated) |
| 447 | { |
| 448 | Event::Type e = Event::NoType; |
| 449 | |
| 450 | // FIXME - I don't think this will compile! |
| 451 | #if defined(RETRON77) |
| 452 | // special keys used for R77 |
| 453 | if (key == KBDK_F13) |
| 454 | e = Event::UITabPrev; |
| 455 | else if (key == KBDK_BACKSPACE) |
| 456 | e = Event::UITabNext; |
| 457 | #endif |
| 458 | |
| 459 | // Check the keytable now, since we might get one of the above events, |
| 460 | // which must always be processed before any widget sees it. |
| 461 | if(e == Event::NoType) |
| 462 | e = instance().eventHandler().eventForKey(EventMode::kMenuMode, key, mod); |
| 463 | |
| 464 | // Unless a widget has claimed all responsibility for data, we assume |
| 465 | // that if an event exists for the given data, it should have priority. |
| 466 | if(!handleNavEvent(e, repeated) && _focusedWidget) |
| 467 | { |
| 468 | if(_focusedWidget->wantsRaw() || e == Event::NoType) |
| 469 | _focusedWidget->handleKeyDown(key, mod); |
| 470 | else |
| 471 | _focusedWidget->handleEvent(e); |
| 472 | } |
| 473 | } |
| 474 | |
| 475 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 476 | void Dialog::handleKeyUp(StellaKey key, StellaMod mod) |
| 477 | { |
| 478 | // Focused widget receives keyup events |
| 479 | if(_focusedWidget) |
| 480 | _focusedWidget->handleKeyUp(key, mod); |
| 481 | } |
| 482 | |
| 483 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 484 | void Dialog::handleMouseDown(int x, int y, MouseButton b, int clickCount) |
| 485 | { |
| 486 | Widget* w = findWidget(x, y); |
| 487 | |
| 488 | _dragWidget = w; |
| 489 | setFocus(w); |
| 490 | |
| 491 | if(w) |
| 492 | w->handleMouseDown(x - (w->getAbsX() - _x), y - (w->getAbsY() - _y), |
| 493 | b, clickCount); |
| 494 | } |
| 495 | |
| 496 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 497 | void Dialog::handleMouseUp(int x, int y, MouseButton b, int clickCount) |
| 498 | { |
| 499 | if(_focusedWidget) |
| 500 | { |
| 501 | // Lose focus on mouseup unless the widget requested to retain the focus |
| 502 | if(! (_focusedWidget->getFlags() & Widget::FLAG_RETAIN_FOCUS )) |
| 503 | releaseFocus(); |
| 504 | } |
| 505 | |
| 506 | Widget* w = _dragWidget; |
| 507 | if(w) |
| 508 | w->handleMouseUp(x - (w->getAbsX() - _x), y - (w->getAbsY() - _y), |
| 509 | b, clickCount); |
| 510 | |
| 511 | _dragWidget = nullptr; |
| 512 | } |
| 513 | |
| 514 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 515 | void Dialog::handleMouseWheel(int x, int y, int direction) |
| 516 | { |
| 517 | // This may look a bit backwards, but I think it makes more sense for |
| 518 | // the mouse wheel to primarily affect the widget the mouse is at than |
| 519 | // the widget that happens to be focused. |
| 520 | |
| 521 | Widget* w = findWidget(x, y); |
| 522 | if(!w) |
| 523 | w = _focusedWidget; |
| 524 | if(w) |
| 525 | w->handleMouseWheel(x - (w->getAbsX() - _x), y - (w->getAbsY() - _y), direction); |
| 526 | } |
| 527 | |
| 528 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 529 | void Dialog::handleMouseMoved(int x, int y) |
| 530 | { |
| 531 | Widget* w; |
| 532 | |
| 533 | if(_focusedWidget && !_dragWidget) |
| 534 | { |
| 535 | w = _focusedWidget; |
| 536 | int wx = w->getAbsX() - _x; |
| 537 | int wy = w->getAbsY() - _y; |
| 538 | |
| 539 | // We still send mouseEntered/Left messages to the focused item |
| 540 | // (but to no other items). |
| 541 | bool mouseInFocusedWidget = (x >= wx && x < wx + w->_w && y >= wy && y < wy + w->_h); |
| 542 | if(mouseInFocusedWidget && _mouseWidget != w) |
| 543 | { |
| 544 | if(_mouseWidget) |
| 545 | _mouseWidget->handleMouseLeft(); |
| 546 | _mouseWidget = w; |
| 547 | w->handleMouseEntered(); |
| 548 | } |
| 549 | else if (!mouseInFocusedWidget && _mouseWidget == w) |
| 550 | { |
| 551 | _mouseWidget = nullptr; |
| 552 | w->handleMouseLeft(); |
| 553 | } |
| 554 | |
| 555 | w->handleMouseMoved(x - wx, y - wy); |
| 556 | } |
| 557 | |
| 558 | // While a "drag" is in process (i.e. mouse is moved while a button is pressed), |
| 559 | // only deal with the widget in which the click originated. |
| 560 | if (_dragWidget) |
| 561 | w = _dragWidget; |
| 562 | else |
| 563 | w = findWidget(x, y); |
| 564 | |
| 565 | if (_mouseWidget != w) |
| 566 | { |
| 567 | if (_mouseWidget) |
| 568 | _mouseWidget->handleMouseLeft(); |
| 569 | if (w) |
| 570 | w->handleMouseEntered(); |
| 571 | _mouseWidget = w; |
| 572 | } |
| 573 | |
| 574 | if (w && (w->getFlags() & Widget::FLAG_TRACK_MOUSE)) |
| 575 | w->handleMouseMoved(x - (w->getAbsX() - _x), y - (w->getAbsY() - _y)); |
| 576 | } |
| 577 | |
| 578 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 579 | bool Dialog::handleMouseClicks(int x, int y, MouseButton b) |
| 580 | { |
| 581 | Widget* w = findWidget(x, y); |
| 582 | |
| 583 | if(w) |
| 584 | return w->handleMouseClicks(x - (w->getAbsX() - _x), |
| 585 | y - (w->getAbsY() - _y), b); |
| 586 | else |
| 587 | return false; |
| 588 | } |
| 589 | |
| 590 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 591 | void Dialog::handleJoyDown(int stick, int button, bool longPress) |
| 592 | { |
| 593 | Event::Type e = |
| 594 | instance().eventHandler().eventForJoyButton(EventMode::kMenuMode, stick, button); |
| 595 | |
| 596 | // Unless a widget has claimed all responsibility for data, we assume |
| 597 | // that if an event exists for the given data, it should have priority. |
| 598 | if(!handleNavEvent(e) && _focusedWidget) |
| 599 | { |
| 600 | if(_focusedWidget->wantsRaw() || e == Event::NoType) |
| 601 | _focusedWidget->handleJoyDown(stick, button, longPress); |
| 602 | else |
| 603 | _focusedWidget->handleEvent(e); |
| 604 | } |
| 605 | } |
| 606 | |
| 607 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 608 | void Dialog::handleJoyUp(int stick, int button) |
| 609 | { |
| 610 | // Focused widget receives joystick events |
| 611 | if(_focusedWidget) |
| 612 | _focusedWidget->handleJoyUp(stick, button); |
| 613 | } |
| 614 | |
| 615 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 616 | Event::Type Dialog::getJoyAxisEvent(int stick, JoyAxis axis, JoyDir adir, int button) |
| 617 | { |
| 618 | return instance().eventHandler().eventForJoyAxis(EventMode::kMenuMode, stick, axis, adir, button); |
| 619 | } |
| 620 | |
| 621 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 622 | void Dialog::handleJoyAxis(int stick, JoyAxis axis, JoyDir adir, int button) |
| 623 | { |
| 624 | Event::Type e = getJoyAxisEvent(stick, axis, adir, button); |
| 625 | |
| 626 | // Unless a widget has claimed all responsibility for data, we assume |
| 627 | // that if an event exists for the given data, it should have priority. |
| 628 | if(!handleNavEvent(e) && _focusedWidget) |
| 629 | { |
| 630 | if(_focusedWidget->wantsRaw() || e == Event::NoType) |
| 631 | _focusedWidget->handleJoyAxis(stick, axis, adir, button); |
| 632 | else if(adir != JoyDir::NONE) |
| 633 | _focusedWidget->handleEvent(e); |
| 634 | } |
| 635 | } |
| 636 | |
| 637 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 638 | bool Dialog::handleJoyHat(int stick, int hat, JoyHatDir hdir, int button) |
| 639 | { |
| 640 | Event::Type e = |
| 641 | instance().eventHandler().eventForJoyHat(EventMode::kMenuMode, stick, hat, hdir, button); |
| 642 | |
| 643 | // Unless a widget has claimed all responsibility for data, we assume |
| 644 | // that if an event exists for the given data, it should have priority. |
| 645 | if(!handleNavEvent(e) && _focusedWidget) |
| 646 | { |
| 647 | if(_focusedWidget->wantsRaw() || e == Event::NoType) |
| 648 | return _focusedWidget->handleJoyHat(stick, hat, hdir, button); |
| 649 | else |
| 650 | return _focusedWidget->handleEvent(e); |
| 651 | } |
| 652 | return true; |
| 653 | } |
| 654 | |
| 655 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 656 | bool Dialog::handleNavEvent(Event::Type e, bool repeated) |
| 657 | { |
| 658 | switch(e) |
| 659 | { |
| 660 | case Event::UITabPrev: |
| 661 | if (cycleTab(-1)) |
| 662 | return true; |
| 663 | break; |
| 664 | |
| 665 | case Event::UITabNext: |
| 666 | if (cycleTab(1)) |
| 667 | return true; |
| 668 | break; |
| 669 | |
| 670 | case Event::UINavPrev: |
| 671 | if(_focusedWidget && !_focusedWidget->wantsTab()) |
| 672 | { |
| 673 | _focusedWidget = Widget::setFocusForChain(this, getFocusList(), |
| 674 | _focusedWidget, -1); |
| 675 | // Update current tab based on new focused widget |
| 676 | getTabIdForWidget(_focusedWidget); |
| 677 | |
| 678 | return true; |
| 679 | } |
| 680 | break; |
| 681 | |
| 682 | case Event::UINavNext: |
| 683 | if(_focusedWidget && !_focusedWidget->wantsTab()) |
| 684 | { |
| 685 | _focusedWidget = Widget::setFocusForChain(this, getFocusList(), |
| 686 | _focusedWidget, +1); |
| 687 | // Update current tab based on new focused widget |
| 688 | getTabIdForWidget(_focusedWidget); |
| 689 | |
| 690 | return true; |
| 691 | } |
| 692 | break; |
| 693 | |
| 694 | case Event::UIOK: |
| 695 | if(_okWidget && _okWidget->isEnabled() && !repeated) |
| 696 | { |
| 697 | // Receiving 'OK' is the same as getting the 'Select' event |
| 698 | _okWidget->handleEvent(Event::UISelect); |
| 699 | return true; |
| 700 | } |
| 701 | break; |
| 702 | |
| 703 | case Event::UICancel: |
| 704 | if(_cancelWidget && _cancelWidget->isEnabled() && !repeated) |
| 705 | { |
| 706 | // Receiving 'Cancel' is the same as getting the 'Select' event |
| 707 | _cancelWidget->handleEvent(Event::UISelect); |
| 708 | return true; |
| 709 | } |
| 710 | else if(_processCancel) |
| 711 | { |
| 712 | // Some dialogs want the ability to cancel without actually having |
| 713 | // a corresponding cancel button |
| 714 | processCancel(); |
| 715 | return true; |
| 716 | } |
| 717 | break; |
| 718 | |
| 719 | default: |
| 720 | return false; |
| 721 | } |
| 722 | return false; |
| 723 | } |
| 724 | |
| 725 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 726 | void Dialog::getTabIdForWidget(Widget* w) |
| 727 | { |
| 728 | if(_myTabList.size() == 0 || !w) |
| 729 | return; |
| 730 | |
| 731 | for(uInt32 id = 0; id < _myTabList.size(); ++id) |
| 732 | { |
| 733 | if(w->_boss == _myTabList[id].widget) |
| 734 | { |
| 735 | _tabID = id; |
| 736 | return; |
| 737 | } |
| 738 | } |
| 739 | } |
| 740 | |
| 741 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 742 | bool Dialog::cycleTab(int direction) |
| 743 | { |
| 744 | if(_tabID >= 0 && _tabID < int(_myTabList.size())) |
| 745 | { |
| 746 | _myTabList[_tabID].widget->cycleTab(direction); |
| 747 | return true; |
| 748 | } |
| 749 | return false; |
| 750 | } |
| 751 | |
| 752 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 753 | void Dialog::handleCommand(CommandSender* sender, int cmd, int data, int id) |
| 754 | { |
| 755 | switch(cmd) |
| 756 | { |
| 757 | case TabWidget::kTabChangedCmd: |
| 758 | if(_visible) |
| 759 | buildCurrentFocusList(id); |
| 760 | break; |
| 761 | |
| 762 | case GuiObject::kCloseCmd: |
| 763 | close(); |
| 764 | break; |
| 765 | } |
| 766 | } |
| 767 | |
| 768 | /* |
| 769 | * Determine the widget at location (x,y) if any. Assumes the coordinates are |
| 770 | * in the local coordinate system, i.e. relative to the top left of the dialog. |
| 771 | */ |
| 772 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 773 | Widget* Dialog::findWidget(int x, int y) const |
| 774 | { |
| 775 | return Widget::findWidgetInChain(_firstWidget, x, y); |
| 776 | } |
| 777 | |
| 778 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 779 | void Dialog::addOKCancelBGroup(WidgetArray& wid, const GUI::Font& font, |
| 780 | const string& okText, const string& cancelText, |
| 781 | bool focusOKButton, int buttonWidth) |
| 782 | { |
| 783 | const int HBORDER = 10; |
| 784 | const int VBORDER = 10; |
| 785 | const int BTN_BORDER = 20; |
| 786 | const int BUTTON_GAP = 8; |
| 787 | buttonWidth = std::max(buttonWidth, |
| 788 | std::max(font.getStringWidth("Defaults" ), |
| 789 | std::max(font.getStringWidth(okText), |
| 790 | font.getStringWidth(cancelText))) + BTN_BORDER); |
| 791 | int buttonHeight = font.getLineHeight() + 4; |
| 792 | |
| 793 | _w = std::max(HBORDER * 2 + buttonWidth * 2 + BUTTON_GAP, _w); |
| 794 | |
| 795 | #ifndef BSPF_MACOS |
| 796 | addOKWidget(new ButtonWidget(this, font, _w - 2 * buttonWidth - HBORDER - BUTTON_GAP, |
| 797 | _h - buttonHeight - VBORDER, buttonWidth, buttonHeight, okText, GuiObject::kOKCmd)); |
| 798 | addCancelWidget(new ButtonWidget(this, font, _w - (buttonWidth + HBORDER), |
| 799 | _h - buttonHeight - VBORDER, buttonWidth, buttonHeight, cancelText, GuiObject::kCloseCmd)); |
| 800 | #else |
| 801 | addCancelWidget(new ButtonWidget(this, font, _w - 2 * buttonWidth - HBORDER - BUTTON_GAP, |
| 802 | _h - buttonHeight - VBORDER, buttonWidth, buttonHeight, cancelText, GuiObject::kCloseCmd)); |
| 803 | addOKWidget(new ButtonWidget(this, font, _w - (buttonWidth + HBORDER), |
| 804 | _h - buttonHeight - VBORDER, buttonWidth, buttonHeight, okText, GuiObject::kOKCmd)); |
| 805 | #endif |
| 806 | |
| 807 | // Note that 'focusOKButton' only takes effect when there are no other UI |
| 808 | // elements in the dialog; otherwise, the first widget of the dialog is always |
| 809 | // automatically focused first |
| 810 | // Changing this behaviour would require a fairly major refactoring of the UI code |
| 811 | if(focusOKButton) |
| 812 | { |
| 813 | wid.push_back(_okWidget); |
| 814 | wid.push_back(_cancelWidget); |
| 815 | } |
| 816 | else |
| 817 | { |
| 818 | wid.push_back(_cancelWidget); |
| 819 | wid.push_back(_okWidget); |
| 820 | } |
| 821 | } |
| 822 | |
| 823 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 824 | void Dialog::addDefaultsOKCancelBGroup(WidgetArray& wid, const GUI::Font& font, |
| 825 | const string& okText, const string& cancelText, |
| 826 | const string& defaultsText, |
| 827 | bool focusOKButton) |
| 828 | { |
| 829 | const int HBORDER = 10; |
| 830 | const int VBORDER = 10; |
| 831 | const int BTN_BORDER = 20; |
| 832 | int buttonWidth = font.getStringWidth(defaultsText) + BTN_BORDER; |
| 833 | int buttonHeight = font.getLineHeight() + 4; |
| 834 | |
| 835 | addDefaultWidget(new ButtonWidget(this, font, HBORDER, _h - buttonHeight - VBORDER, |
| 836 | buttonWidth, buttonHeight, defaultsText, GuiObject::kDefaultsCmd)); |
| 837 | wid.push_back(_defaultWidget); |
| 838 | |
| 839 | addOKCancelBGroup(wid, font, okText, cancelText, focusOKButton, buttonWidth); |
| 840 | } |
| 841 | |
| 842 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 843 | void Dialog::TabFocus::appendFocusList(WidgetArray& list) |
| 844 | { |
| 845 | int active = widget->getActiveTab(); |
| 846 | |
| 847 | if(active >= 0 && active < int(focus.size())) |
| 848 | Vec::append(list, focus[active].list); |
| 849 | } |
| 850 | |
| 851 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 852 | void Dialog::TabFocus::saveCurrentFocus(Widget* w) |
| 853 | { |
| 854 | if(currentTab < focus.size() && |
| 855 | Widget::isWidgetInChain(focus[currentTab].list, w)) |
| 856 | focus[currentTab].widget = w; |
| 857 | } |
| 858 | |
| 859 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 860 | Widget* Dialog::TabFocus::getNewFocus() |
| 861 | { |
| 862 | currentTab = widget->getActiveTab(); |
| 863 | |
| 864 | return (currentTab < focus.size()) ? focus[currentTab].widget : nullptr; |
| 865 | } |
| 866 | |
| 867 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 868 | bool Dialog::getDynamicBounds(uInt32& w, uInt32& h) const |
| 869 | { |
| 870 | const Common::Rect& r = instance().frameBuffer().imageRect(); |
| 871 | const uInt32 scale = instance().frameBuffer().hidpiScaleFactor(); |
| 872 | |
| 873 | if(r.w() <= FBMinimum::Width || r.h() <= FBMinimum::Height) |
| 874 | { |
| 875 | w = r.w() / scale; |
| 876 | h = r.h() / scale; |
| 877 | return false; |
| 878 | } |
| 879 | else |
| 880 | { |
| 881 | w = uInt32(0.95 * r.w() / scale); |
| 882 | h = uInt32(0.95 * r.h() / scale); |
| 883 | return true; |
| 884 | } |
| 885 | } |
| 886 | |
| 887 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 888 | void Dialog::setSize(uInt32 w, uInt32 h, uInt32 max_w, uInt32 max_h) |
| 889 | { |
| 890 | _w = std::min(w, max_w); |
| 891 | _max_w = w; |
| 892 | _h = std::min(h, max_h); |
| 893 | _max_h = h; |
| 894 | } |
| 895 | |
| 896 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 897 | bool Dialog::shouldResize(uInt32& w, uInt32& h) const |
| 898 | { |
| 899 | getDynamicBounds(w, h); |
| 900 | |
| 901 | // returns true if the current size is larger than the allowed size or |
| 902 | // if the current size is smaller than the allowed and wanted size |
| 903 | return (uInt32(_w) > w || uInt32(_h) > h || |
| 904 | (uInt32(_w) < w && uInt32(_w) < _max_w) || |
| 905 | (uInt32(_h) < h && uInt32(_h) < _max_h)); |
| 906 | } |
| 907 | |