| 1 | // SuperTux |
| 2 | // Copyright (C) 2018 Ingo Ruhnke <grumbel@gmail.com> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "worldmap/worldmap_parser.hpp" |
| 18 | |
| 19 | #include <physfs.h> |
| 20 | |
| 21 | #include "object/ambient_light.hpp" |
| 22 | #include "object/background.hpp" |
| 23 | #include "object/decal.hpp" |
| 24 | #include "object/music_object.hpp" |
| 25 | #include "object/path_gameobject.hpp" |
| 26 | #include "object/tilemap.hpp" |
| 27 | #include "physfs/physfs_file_system.hpp" |
| 28 | #include "physfs/util.hpp" |
| 29 | #include "supertux/tile_manager.hpp" |
| 30 | #include "util/file_system.hpp" |
| 31 | #include "util/log.hpp" |
| 32 | #include "util/reader.hpp" |
| 33 | #include "util/reader_document.hpp" |
| 34 | #include "util/reader_mapping.hpp" |
| 35 | #include "util/reader_object.hpp" |
| 36 | #include "worldmap/level_tile.hpp" |
| 37 | #include "worldmap/spawn_point.hpp" |
| 38 | #include "worldmap/special_tile.hpp" |
| 39 | #include "worldmap/sprite_change.hpp" |
| 40 | #include "worldmap/teleporter.hpp" |
| 41 | #include "worldmap/tux.hpp" |
| 42 | #include "worldmap/worldmap.hpp" |
| 43 | #include "worldmap/worldmap_parser.hpp" |
| 44 | #include "worldmap/worldmap_screen.hpp" |
| 45 | |
| 46 | namespace worldmap { |
| 47 | |
| 48 | WorldMapParser::WorldMapParser(WorldMap& worldmap) : |
| 49 | m_worldmap(worldmap) |
| 50 | { |
| 51 | } |
| 52 | |
| 53 | void |
| 54 | WorldMapParser::load_worldmap(const std::string& filename) |
| 55 | { |
| 56 | m_worldmap.m_map_filename = physfsutil::realpath(filename); |
| 57 | m_worldmap.m_levels_path = FileSystem::dirname(m_worldmap.m_map_filename); |
| 58 | |
| 59 | try { |
| 60 | register_translation_directory(m_worldmap.m_map_filename); |
| 61 | auto doc = ReaderDocument::from_file(m_worldmap.m_map_filename); |
| 62 | auto root = doc.get_root(); |
| 63 | |
| 64 | if (root.get_name() != "supertux-level" ) |
| 65 | throw std::runtime_error("file isn't a supertux-level file." ); |
| 66 | |
| 67 | auto level_ = root.get_mapping(); |
| 68 | |
| 69 | level_.get("name" , m_worldmap.m_name); |
| 70 | |
| 71 | std::string tileset_name; |
| 72 | if (level_.get("tileset" , tileset_name)) { |
| 73 | if (m_worldmap.m_tileset != nullptr) { |
| 74 | log_warning << "multiple tilesets specified in level_" << std::endl; |
| 75 | } else { |
| 76 | m_worldmap.m_tileset = TileManager::current()->get_tileset(tileset_name); |
| 77 | } |
| 78 | } |
| 79 | /* load default tileset */ |
| 80 | if (m_worldmap.m_tileset == nullptr) { |
| 81 | m_worldmap.m_tileset = TileManager::current()->get_tileset("images/worldmap.strf" ); |
| 82 | } |
| 83 | |
| 84 | boost::optional<ReaderMapping> sector; |
| 85 | if (!level_.get("sector" , sector)) { |
| 86 | throw std::runtime_error("No sector specified in worldmap file." ); |
| 87 | } else { |
| 88 | auto iter = sector->get_iter(); |
| 89 | while (iter.next()) { |
| 90 | if (iter.get_key() == "tilemap" ) { |
| 91 | m_worldmap.add<TileMap>(m_worldmap.m_tileset, iter.as_mapping()); |
| 92 | } else if (iter.get_key() == "background" ) { |
| 93 | m_worldmap.add<Background>(iter.as_mapping()); |
| 94 | } else if (iter.get_key() == "music" ) { |
| 95 | const auto& sx = iter.get_sexp(); |
| 96 | if (sx.is_array() && sx.as_array().size() == 2 && sx.as_array()[1].is_string()) { |
| 97 | std::string value; |
| 98 | iter.get(value); |
| 99 | m_worldmap.add<MusicObject>().set_music(value); |
| 100 | } else { |
| 101 | m_worldmap.add<MusicObject>(iter.as_mapping()); |
| 102 | } |
| 103 | } else if (iter.get_key() == "init-script" ) { |
| 104 | iter.get(m_worldmap.m_init_script); |
| 105 | } else if (iter.get_key() == "worldmap-spawnpoint" ) { |
| 106 | auto sp = std::make_unique<SpawnPoint>(iter.as_mapping()); |
| 107 | m_worldmap.m_spawn_points.push_back(std::move(sp)); |
| 108 | } else if (iter.get_key() == "level" ) { |
| 109 | auto& level = m_worldmap.add<LevelTile>(m_worldmap.m_levels_path, iter.as_mapping()); |
| 110 | load_level_information(level); |
| 111 | } else if (iter.get_key() == "special-tile" ) { |
| 112 | m_worldmap.add<SpecialTile>(iter.as_mapping()); |
| 113 | } else if (iter.get_key() == "sprite-change" ) { |
| 114 | m_worldmap.add<SpriteChange>(iter.as_mapping()); |
| 115 | } else if (iter.get_key() == "teleporter" ) { |
| 116 | m_worldmap.add<Teleporter>(iter.as_mapping()); |
| 117 | } else if (iter.get_key() == "decal" ) { |
| 118 | m_worldmap.add<Decal>(iter.as_mapping()); |
| 119 | } else if (iter.get_key() == "path" ) { |
| 120 | m_worldmap.add<PathGameObject>(iter.as_mapping()); |
| 121 | } else if (iter.get_key() == "ambient-light" ) { |
| 122 | const auto& sx = iter.get_sexp(); |
| 123 | if (sx.is_array() && sx.as_array().size() >= 3 && |
| 124 | sx.as_array()[1].is_real() && sx.as_array()[2].is_real() && sx.as_array()[3].is_real()) |
| 125 | { |
| 126 | // for backward compatibilty |
| 127 | std::vector<float> vColor; |
| 128 | bool hasColor = sector->get("ambient-light" , vColor); |
| 129 | if (vColor.size() < 3 || !hasColor) { |
| 130 | log_warning << "(ambient-light) requires a color as argument" << std::endl; |
| 131 | } else { |
| 132 | m_worldmap.add<AmbientLight>(Color(vColor)); |
| 133 | } |
| 134 | } else { |
| 135 | // modern format |
| 136 | m_worldmap.add<AmbientLight>(iter.as_mapping()); |
| 137 | } |
| 138 | } else if (iter.get_key() == "name" ) { |
| 139 | // skip |
| 140 | } else { |
| 141 | log_warning << "Unknown token '" << iter.get_key() << "' in worldmap" << std::endl; |
| 142 | } |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | m_worldmap.flush_game_objects(); |
| 147 | |
| 148 | if (m_worldmap.get_solid_tilemaps().empty()) |
| 149 | throw std::runtime_error("No solid tilemap specified" ); |
| 150 | |
| 151 | m_worldmap.move_to_spawnpoint("main" ); |
| 152 | |
| 153 | } catch(std::exception& e) { |
| 154 | std::stringstream msg; |
| 155 | msg << "Problem when parsing worldmap '" << m_worldmap.m_map_filename << "': " << |
| 156 | e.what(); |
| 157 | throw std::runtime_error(msg.str()); |
| 158 | } |
| 159 | |
| 160 | m_worldmap.finish_construction(); |
| 161 | } |
| 162 | |
| 163 | void |
| 164 | WorldMapParser::load_level_information(LevelTile& level) |
| 165 | { |
| 166 | /** get special_tile's title */ |
| 167 | level.m_title = _("<no title>" ); |
| 168 | level.m_target_time = 0.0f; |
| 169 | |
| 170 | try { |
| 171 | std::string filename = m_worldmap.m_levels_path + level.get_level_filename(); |
| 172 | |
| 173 | if (m_worldmap.m_levels_path == "./" ) |
| 174 | filename = level.get_level_filename(); |
| 175 | |
| 176 | if (!PHYSFS_exists(filename.c_str())) |
| 177 | { |
| 178 | log_warning << "Level file '" << filename << "' does not exist. Skipping." << std::endl; |
| 179 | return; |
| 180 | } |
| 181 | if (physfsutil::is_directory(filename)) |
| 182 | { |
| 183 | log_warning << "Level file '" << filename << "' is a directory. Skipping." << std::endl; |
| 184 | return; |
| 185 | } |
| 186 | |
| 187 | register_translation_directory(filename); |
| 188 | auto doc = ReaderDocument::from_file(filename); |
| 189 | auto root = doc.get_root(); |
| 190 | if (root.get_name() != "supertux-level" ) { |
| 191 | return; |
| 192 | } else { |
| 193 | auto level_mapping = root.get_mapping(); |
| 194 | level_mapping.get("name" , level.m_title); |
| 195 | level_mapping.get("target-time" , level.m_target_time); |
| 196 | } |
| 197 | } catch(std::exception& e) { |
| 198 | log_warning << "Problem when reading level information: " << e.what() << std::endl; |
| 199 | return; |
| 200 | } |
| 201 | } |
| 202 | |
| 203 | } // namespace worldmap |
| 204 | |
| 205 | /* EOF */ |
| 206 | |