1 | /**************************************************************************/ |
2 | /* script_editor_debugger.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef SCRIPT_EDITOR_DEBUGGER_H |
32 | #define SCRIPT_EDITOR_DEBUGGER_H |
33 | |
34 | #include "core/object/script_language.h" |
35 | #include "core/os/os.h" |
36 | #include "editor/debugger/editor_debugger_inspector.h" |
37 | #include "editor/debugger/editor_debugger_node.h" |
38 | #include "editor/debugger/editor_debugger_server.h" |
39 | #include "scene/gui/button.h" |
40 | #include "scene/gui/margin_container.h" |
41 | |
42 | class Tree; |
43 | class LineEdit; |
44 | class TabContainer; |
45 | class RichTextLabel; |
46 | class TextureButton; |
47 | class AcceptDialog; |
48 | class TreeItem; |
49 | class HSplitContainer; |
50 | class ItemList; |
51 | class EditorProfiler; |
52 | class EditorFileDialog; |
53 | class EditorVisualProfiler; |
54 | class EditorPerformanceProfiler; |
55 | class SceneDebuggerTree; |
56 | class EditorDebuggerPlugin; |
57 | class DebugAdapterProtocol; |
58 | class DebugAdapterParser; |
59 | |
60 | class ScriptEditorDebugger : public MarginContainer { |
61 | GDCLASS(ScriptEditorDebugger, MarginContainer); |
62 | |
63 | friend class EditorDebuggerNode; |
64 | friend class DebugAdapterProtocol; |
65 | friend class DebugAdapterParser; |
66 | |
67 | private: |
68 | enum MessageType { |
69 | MESSAGE_ERROR, |
70 | MESSAGE_WARNING, |
71 | MESSAGE_SUCCESS, |
72 | }; |
73 | |
74 | enum ProfilerType { |
75 | PROFILER_VISUAL, |
76 | PROFILER_SCRIPTS_SERVERS |
77 | }; |
78 | |
79 | enum Actions { |
80 | ACTION_COPY_ERROR, |
81 | ACTION_OPEN_SOURCE, |
82 | ACTION_DELETE_BREAKPOINT, |
83 | ACTION_DELETE_BREAKPOINTS_IN_FILE, |
84 | ACTION_DELETE_ALL_BREAKPOINTS, |
85 | }; |
86 | |
87 | AcceptDialog *msgdialog = nullptr; |
88 | |
89 | LineEdit *clicked_ctrl = nullptr; |
90 | LineEdit *clicked_ctrl_type = nullptr; |
91 | LineEdit *live_edit_root = nullptr; |
92 | Button *le_set = nullptr; |
93 | Button *le_clear = nullptr; |
94 | Button *export_csv = nullptr; |
95 | |
96 | VBoxContainer *errors_tab = nullptr; |
97 | Tree *error_tree = nullptr; |
98 | Button *expand_all_button = nullptr; |
99 | Button *collapse_all_button = nullptr; |
100 | Button *clear_button = nullptr; |
101 | PopupMenu * = nullptr; |
102 | |
103 | Tree *breakpoints_tree = nullptr; |
104 | PopupMenu * = nullptr; |
105 | |
106 | EditorFileDialog *file_dialog = nullptr; |
107 | enum FileDialogPurpose { |
108 | SAVE_MONITORS_CSV, |
109 | SAVE_VRAM_CSV, |
110 | }; |
111 | FileDialogPurpose file_dialog_purpose; |
112 | |
113 | int error_count; |
114 | int warning_count; |
115 | |
116 | bool skip_breakpoints_value = false; |
117 | Ref<Script> stack_script; |
118 | |
119 | TabContainer *tabs = nullptr; |
120 | |
121 | Label *reason = nullptr; |
122 | |
123 | Button *skip_breakpoints = nullptr; |
124 | Button *copy = nullptr; |
125 | Button *step = nullptr; |
126 | Button *next = nullptr; |
127 | Button *dobreak = nullptr; |
128 | Button *docontinue = nullptr; |
129 | // Reference to "Remote" tab in scene tree. Needed by _live_edit_set and buttons state. |
130 | // Each debugger should have it's tree in the future I guess. |
131 | const Tree *editor_remote_tree = nullptr; |
132 | |
133 | HashMap<int, String> profiler_signature; |
134 | |
135 | Tree *vmem_tree = nullptr; |
136 | Button *vmem_refresh = nullptr; |
137 | Button *vmem_export = nullptr; |
138 | LineEdit *vmem_total = nullptr; |
139 | |
140 | Tree *stack_dump = nullptr; |
141 | LineEdit *search = nullptr; |
142 | OptionButton *threads = nullptr; |
143 | EditorDebuggerInspector *inspector = nullptr; |
144 | SceneDebuggerTree *scene_tree = nullptr; |
145 | |
146 | Ref<RemoteDebuggerPeer> peer; |
147 | |
148 | HashMap<NodePath, int> node_path_cache; |
149 | int last_path_id; |
150 | HashMap<String, int> res_path_cache; |
151 | |
152 | EditorProfiler *profiler = nullptr; |
153 | EditorVisualProfiler *visual_profiler = nullptr; |
154 | EditorPerformanceProfiler *performance_profiler = nullptr; |
155 | |
156 | OS::ProcessID remote_pid = 0; |
157 | bool move_to_foreground = true; |
158 | bool can_request_idle_draw = false; |
159 | |
160 | bool live_debug; |
161 | |
162 | uint64_t debugging_thread_id = Thread::UNASSIGNED_ID; |
163 | |
164 | struct ThreadDebugged { |
165 | String name; |
166 | String error; |
167 | bool can_debug = false; |
168 | bool has_stackdump = false; |
169 | uint32_t debug_order = 0; |
170 | uint64_t thread_id = Thread::UNASSIGNED_ID; // for order |
171 | }; |
172 | |
173 | struct ThreadSort { |
174 | bool operator()(const ThreadDebugged *a, const ThreadDebugged *b) const { |
175 | return a->debug_order < b->debug_order; |
176 | } |
177 | }; |
178 | |
179 | HashMap<uint64_t, ThreadDebugged> threads_debugged; |
180 | bool thread_list_updating = false; |
181 | |
182 | void _select_thread(int p_index); |
183 | |
184 | EditorDebuggerNode::CameraOverride camera_override; |
185 | |
186 | void _stack_dump_frame_selected(); |
187 | |
188 | void _file_selected(const String &p_file); |
189 | void _parse_message(const String &p_msg, uint64_t p_thread_id, const Array &p_data); |
190 | void _set_reason_text(const String &p_reason, MessageType p_type); |
191 | void _update_buttons_state(); |
192 | void _remote_object_selected(ObjectID p_object); |
193 | void _remote_object_edited(ObjectID, const String &p_prop, const Variant &p_value); |
194 | void _remote_object_property_updated(ObjectID p_id, const String &p_property); |
195 | |
196 | void _video_mem_request(); |
197 | void _video_mem_export(); |
198 | |
199 | int _get_node_path_cache(const NodePath &p_path); |
200 | |
201 | int _get_res_path_cache(const String &p_path); |
202 | |
203 | void _live_edit_set(); |
204 | void _live_edit_clear(); |
205 | |
206 | void _method_changed(Object *p_base, const StringName &p_name, const Variant **p_args, int p_argcount); |
207 | void _property_changed(Object *p_base, const StringName &p_property, const Variant &p_value); |
208 | |
209 | void _error_activated(); |
210 | void _error_selected(); |
211 | |
212 | void _expand_errors_list(); |
213 | void _collapse_errors_list(); |
214 | |
215 | void _profiler_activate(bool p_enable, int p_profiler); |
216 | void _profiler_seeked(); |
217 | |
218 | void _clear_errors_list(); |
219 | |
220 | void _breakpoints_item_rmb_selected(const Vector2 &p_pos, MouseButton p_button); |
221 | void _error_tree_item_rmb_selected(const Vector2 &p_pos, MouseButton p_button); |
222 | void (int p_option); |
223 | void _tab_changed(int p_tab); |
224 | |
225 | void _put_msg(String p_message, Array p_data, uint64_t p_thread_id = Thread::MAIN_ID); |
226 | void _export_csv(); |
227 | |
228 | void _clear_execution(); |
229 | void _stop_and_notify(); |
230 | |
231 | void _set_breakpoint(const String &p_path, const int &p_line, const bool &p_enabled); |
232 | void _clear_breakpoints(); |
233 | |
234 | void _breakpoint_tree_clicked(); |
235 | |
236 | String _format_frame_text(const ScriptLanguage::StackInfo *info); |
237 | |
238 | void _thread_debug_enter(uint64_t p_thread_id); |
239 | |
240 | protected: |
241 | void _notification(int p_what); |
242 | static void _bind_methods(); |
243 | |
244 | public: |
245 | void request_remote_object(ObjectID p_obj_id); |
246 | void update_remote_object(ObjectID p_obj_id, const String &p_prop, const Variant &p_value); |
247 | Object *get_remote_object(ObjectID p_id); |
248 | |
249 | // Needed by _live_edit_set, buttons state. |
250 | void set_editor_remote_tree(const Tree *p_tree) { editor_remote_tree = p_tree; } |
251 | |
252 | void request_remote_tree(); |
253 | const SceneDebuggerTree *get_remote_tree(); |
254 | |
255 | void start(Ref<RemoteDebuggerPeer> p_peer); |
256 | void stop(); |
257 | |
258 | void debug_skip_breakpoints(); |
259 | void debug_copy(); |
260 | |
261 | void debug_next(); |
262 | void debug_step(); |
263 | void debug_break(); |
264 | void debug_continue(); |
265 | bool is_breaked() const { return threads_debugged.size() > 0; } |
266 | bool is_debuggable() const { return threads_debugged.size() > 0 && threads_debugged[debugging_thread_id].can_debug; } |
267 | bool is_session_active() { return peer.is_valid() && peer->is_peer_connected(); } |
268 | int get_remote_pid() const { return remote_pid; } |
269 | |
270 | bool is_move_to_foreground() const; |
271 | void set_move_to_foreground(const bool &p_move_to_foreground); |
272 | |
273 | int get_error_count() const { return error_count; } |
274 | int get_warning_count() const { return warning_count; } |
275 | String get_stack_script_file() const; |
276 | int get_stack_script_line() const; |
277 | int get_stack_script_frame() const; |
278 | |
279 | bool request_stack_dump(const int &p_frame); |
280 | |
281 | void update_tabs(); |
282 | void clear_style(); |
283 | String get_var_value(const String &p_var) const; |
284 | |
285 | void save_node(ObjectID p_id, const String &p_file); |
286 | void set_live_debugging(bool p_enable); |
287 | |
288 | void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name); |
289 | void live_debug_instantiate_node(const NodePath &p_parent, const String &p_path, const String &p_name); |
290 | void live_debug_remove_node(const NodePath &p_at); |
291 | void live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id); |
292 | void live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos); |
293 | void live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name); |
294 | void live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos); |
295 | |
296 | EditorDebuggerNode::CameraOverride get_camera_override() const; |
297 | void set_camera_override(EditorDebuggerNode::CameraOverride p_override); |
298 | |
299 | void set_breakpoint(const String &p_path, int p_line, bool p_enabled); |
300 | |
301 | void update_live_edit_root(); |
302 | |
303 | void reload_scripts(); |
304 | |
305 | bool is_skip_breakpoints(); |
306 | |
307 | virtual Size2 get_minimum_size() const override; |
308 | |
309 | void add_debugger_tab(Control *p_control); |
310 | void remove_debugger_tab(Control *p_control); |
311 | int get_current_debugger_tab() const; |
312 | void switch_to_debugger(int p_debugger_tab_idx); |
313 | |
314 | void send_message(const String &p_message, const Array &p_args); |
315 | void toggle_profiler(const String &p_profiler, bool p_enable, const Array &p_data); |
316 | |
317 | ScriptEditorDebugger(); |
318 | ~ScriptEditorDebugger(); |
319 | }; |
320 | |
321 | #endif // SCRIPT_EDITOR_DEBUGGER_H |
322 | |