1 | /**************************************************************************/ |
2 | /* text_shader_editor.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef TEXT_SHADER_EDITOR_H |
32 | #define TEXT_SHADER_EDITOR_H |
33 | |
34 | #include "editor/code_editor.h" |
35 | #include "scene/gui/menu_button.h" |
36 | #include "scene/gui/panel_container.h" |
37 | #include "scene/gui/rich_text_label.h" |
38 | #include "servers/rendering/shader_warnings.h" |
39 | |
40 | class GDShaderSyntaxHighlighter : public CodeHighlighter { |
41 | GDCLASS(GDShaderSyntaxHighlighter, CodeHighlighter) |
42 | |
43 | private: |
44 | Vector<Point2i> disabled_branch_regions; |
45 | Color disabled_branch_color; |
46 | |
47 | public: |
48 | virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override; |
49 | |
50 | void add_disabled_branch_region(const Point2i &p_region); |
51 | void clear_disabled_branch_regions(); |
52 | void set_disabled_branch_color(const Color &p_color); |
53 | }; |
54 | |
55 | class ShaderTextEditor : public CodeTextEditor { |
56 | GDCLASS(ShaderTextEditor, CodeTextEditor); |
57 | |
58 | Color marked_line_color = Color(1, 1, 1); |
59 | |
60 | struct WarningsComparator { |
61 | _ALWAYS_INLINE_ bool operator()(const ShaderWarning &p_a, const ShaderWarning &p_b) const { return (p_a.get_line() < p_b.get_line()); } |
62 | }; |
63 | |
64 | Ref<GDShaderSyntaxHighlighter> syntax_highlighter; |
65 | RichTextLabel *warnings_panel = nullptr; |
66 | Ref<Shader> shader; |
67 | Ref<ShaderInclude> shader_inc; |
68 | List<ShaderWarning> warnings; |
69 | Error last_compile_result = Error::OK; |
70 | |
71 | void _check_shader_mode(); |
72 | void _update_warning_panel(); |
73 | |
74 | bool block_shader_changed = false; |
75 | void _shader_changed(); |
76 | |
77 | uint32_t dependencies_version = 0; // Incremented if deps changed |
78 | |
79 | protected: |
80 | void _notification(int p_what); |
81 | static void _bind_methods(); |
82 | virtual void _load_theme_settings() override; |
83 | |
84 | virtual void _code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) override; |
85 | |
86 | public: |
87 | void set_block_shader_changed(bool p_block) { block_shader_changed = p_block; } |
88 | uint32_t get_dependencies_version() const { return dependencies_version; } |
89 | |
90 | virtual void _validate_script() override; |
91 | |
92 | void reload_text(); |
93 | void set_warnings_panel(RichTextLabel *p_warnings_panel); |
94 | |
95 | Ref<Shader> get_edited_shader() const; |
96 | Ref<ShaderInclude> get_edited_shader_include() const; |
97 | |
98 | void set_edited_shader(const Ref<Shader> &p_shader); |
99 | void set_edited_shader(const Ref<Shader> &p_shader, const String &p_code); |
100 | void set_edited_shader_include(const Ref<ShaderInclude> &p_include); |
101 | void set_edited_shader_include(const Ref<ShaderInclude> &p_include, const String &p_code); |
102 | void set_edited_code(const String &p_code); |
103 | |
104 | ShaderTextEditor(); |
105 | }; |
106 | |
107 | class TextShaderEditor : public MarginContainer { |
108 | GDCLASS(TextShaderEditor, MarginContainer); |
109 | |
110 | enum { |
111 | EDIT_UNDO, |
112 | EDIT_REDO, |
113 | EDIT_CUT, |
114 | EDIT_COPY, |
115 | EDIT_PASTE, |
116 | EDIT_SELECT_ALL, |
117 | EDIT_MOVE_LINE_UP, |
118 | EDIT_MOVE_LINE_DOWN, |
119 | EDIT_INDENT, |
120 | EDIT_UNINDENT, |
121 | EDIT_DELETE_LINE, |
122 | EDIT_DUPLICATE_SELECTION, |
123 | EDIT_TOGGLE_WORD_WRAP, |
124 | , |
125 | EDIT_COMPLETE, |
126 | SEARCH_FIND, |
127 | SEARCH_FIND_NEXT, |
128 | SEARCH_FIND_PREV, |
129 | SEARCH_REPLACE, |
130 | SEARCH_GOTO_LINE, |
131 | BOOKMARK_TOGGLE, |
132 | BOOKMARK_GOTO_NEXT, |
133 | BOOKMARK_GOTO_PREV, |
134 | BOOKMARK_REMOVE_ALL, |
135 | HELP_DOCS, |
136 | }; |
137 | |
138 | MenuButton * = nullptr; |
139 | MenuButton * = nullptr; |
140 | PopupMenu * = nullptr; |
141 | MenuButton * = nullptr; |
142 | PopupMenu * = nullptr; |
143 | RichTextLabel *warnings_panel = nullptr; |
144 | uint64_t idle = 0; |
145 | |
146 | GotoLineDialog *goto_line_dialog = nullptr; |
147 | ConfirmationDialog *erase_tab_confirm = nullptr; |
148 | ConfirmationDialog *disk_changed = nullptr; |
149 | |
150 | ShaderTextEditor *shader_editor = nullptr; |
151 | bool compilation_success = true; |
152 | |
153 | void (int p_option); |
154 | mutable Ref<Shader> shader; |
155 | mutable Ref<ShaderInclude> shader_inc; |
156 | |
157 | void _editor_settings_changed(); |
158 | void _project_settings_changed(); |
159 | |
160 | void _check_for_external_edit(); |
161 | void _reload_shader_from_disk(); |
162 | void _reload_shader_include_from_disk(); |
163 | void _reload(); |
164 | void _show_warnings_panel(bool p_show); |
165 | void _warning_clicked(Variant p_line); |
166 | void _update_warnings(bool p_validate); |
167 | |
168 | void _script_validated(bool p_valid) { |
169 | compilation_success = p_valid; |
170 | emit_signal(SNAME("validation_changed" )); |
171 | } |
172 | |
173 | uint32_t dependencies_version = 0xFFFFFFFF; |
174 | |
175 | bool trim_trailing_whitespace_on_save; |
176 | |
177 | protected: |
178 | void _notification(int p_what); |
179 | static void _bind_methods(); |
180 | void (bool p_selection, Vector2 p_position); |
181 | void _text_edit_gui_input(const Ref<InputEvent> &p_ev); |
182 | |
183 | void _update_bookmark_list(); |
184 | void _bookmark_item_pressed(int p_idx); |
185 | |
186 | public: |
187 | bool was_compilation_successful() const { return compilation_success; } |
188 | bool get_trim_trailing_whitespace_on_save() const { return trim_trailing_whitespace_on_save; } |
189 | void apply_shaders(); |
190 | void ensure_select_current(); |
191 | void edit(const Ref<Shader> &p_shader); |
192 | void edit(const Ref<ShaderInclude> &p_shader_inc); |
193 | void goto_line_selection(int p_line, int p_begin, int p_end); |
194 | void save_external_data(const String &p_str = "" ); |
195 | void trim_trailing_whitespace(); |
196 | void validate_script(); |
197 | bool is_unsaved() const; |
198 | void tag_saved_version(); |
199 | |
200 | virtual Size2 get_minimum_size() const override { return Size2(0, 200); } |
201 | |
202 | TextShaderEditor(); |
203 | }; |
204 | |
205 | #endif // TEXT_SHADER_EDITOR_H |
206 | |