| 1 | /**************************************************************************/ |
| 2 | /* text_shader_editor.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef TEXT_SHADER_EDITOR_H |
| 32 | #define TEXT_SHADER_EDITOR_H |
| 33 | |
| 34 | #include "editor/code_editor.h" |
| 35 | #include "scene/gui/menu_button.h" |
| 36 | #include "scene/gui/panel_container.h" |
| 37 | #include "scene/gui/rich_text_label.h" |
| 38 | #include "servers/rendering/shader_warnings.h" |
| 39 | |
| 40 | class GDShaderSyntaxHighlighter : public CodeHighlighter { |
| 41 | GDCLASS(GDShaderSyntaxHighlighter, CodeHighlighter) |
| 42 | |
| 43 | private: |
| 44 | Vector<Point2i> disabled_branch_regions; |
| 45 | Color disabled_branch_color; |
| 46 | |
| 47 | public: |
| 48 | virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override; |
| 49 | |
| 50 | void add_disabled_branch_region(const Point2i &p_region); |
| 51 | void clear_disabled_branch_regions(); |
| 52 | void set_disabled_branch_color(const Color &p_color); |
| 53 | }; |
| 54 | |
| 55 | class ShaderTextEditor : public CodeTextEditor { |
| 56 | GDCLASS(ShaderTextEditor, CodeTextEditor); |
| 57 | |
| 58 | Color marked_line_color = Color(1, 1, 1); |
| 59 | |
| 60 | struct WarningsComparator { |
| 61 | _ALWAYS_INLINE_ bool operator()(const ShaderWarning &p_a, const ShaderWarning &p_b) const { return (p_a.get_line() < p_b.get_line()); } |
| 62 | }; |
| 63 | |
| 64 | Ref<GDShaderSyntaxHighlighter> syntax_highlighter; |
| 65 | RichTextLabel *warnings_panel = nullptr; |
| 66 | Ref<Shader> shader; |
| 67 | Ref<ShaderInclude> shader_inc; |
| 68 | List<ShaderWarning> warnings; |
| 69 | Error last_compile_result = Error::OK; |
| 70 | |
| 71 | void _check_shader_mode(); |
| 72 | void _update_warning_panel(); |
| 73 | |
| 74 | bool block_shader_changed = false; |
| 75 | void _shader_changed(); |
| 76 | |
| 77 | uint32_t dependencies_version = 0; // Incremented if deps changed |
| 78 | |
| 79 | protected: |
| 80 | void _notification(int p_what); |
| 81 | static void _bind_methods(); |
| 82 | virtual void _load_theme_settings() override; |
| 83 | |
| 84 | virtual void _code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options) override; |
| 85 | |
| 86 | public: |
| 87 | void set_block_shader_changed(bool p_block) { block_shader_changed = p_block; } |
| 88 | uint32_t get_dependencies_version() const { return dependencies_version; } |
| 89 | |
| 90 | virtual void _validate_script() override; |
| 91 | |
| 92 | void reload_text(); |
| 93 | void set_warnings_panel(RichTextLabel *p_warnings_panel); |
| 94 | |
| 95 | Ref<Shader> get_edited_shader() const; |
| 96 | Ref<ShaderInclude> get_edited_shader_include() const; |
| 97 | |
| 98 | void set_edited_shader(const Ref<Shader> &p_shader); |
| 99 | void set_edited_shader(const Ref<Shader> &p_shader, const String &p_code); |
| 100 | void set_edited_shader_include(const Ref<ShaderInclude> &p_include); |
| 101 | void set_edited_shader_include(const Ref<ShaderInclude> &p_include, const String &p_code); |
| 102 | void set_edited_code(const String &p_code); |
| 103 | |
| 104 | ShaderTextEditor(); |
| 105 | }; |
| 106 | |
| 107 | class TextShaderEditor : public MarginContainer { |
| 108 | GDCLASS(TextShaderEditor, MarginContainer); |
| 109 | |
| 110 | enum { |
| 111 | EDIT_UNDO, |
| 112 | EDIT_REDO, |
| 113 | EDIT_CUT, |
| 114 | EDIT_COPY, |
| 115 | EDIT_PASTE, |
| 116 | EDIT_SELECT_ALL, |
| 117 | EDIT_MOVE_LINE_UP, |
| 118 | EDIT_MOVE_LINE_DOWN, |
| 119 | EDIT_INDENT, |
| 120 | EDIT_UNINDENT, |
| 121 | EDIT_DELETE_LINE, |
| 122 | EDIT_DUPLICATE_SELECTION, |
| 123 | EDIT_TOGGLE_WORD_WRAP, |
| 124 | , |
| 125 | EDIT_COMPLETE, |
| 126 | SEARCH_FIND, |
| 127 | SEARCH_FIND_NEXT, |
| 128 | SEARCH_FIND_PREV, |
| 129 | SEARCH_REPLACE, |
| 130 | SEARCH_GOTO_LINE, |
| 131 | BOOKMARK_TOGGLE, |
| 132 | BOOKMARK_GOTO_NEXT, |
| 133 | BOOKMARK_GOTO_PREV, |
| 134 | BOOKMARK_REMOVE_ALL, |
| 135 | HELP_DOCS, |
| 136 | }; |
| 137 | |
| 138 | MenuButton * = nullptr; |
| 139 | MenuButton * = nullptr; |
| 140 | PopupMenu * = nullptr; |
| 141 | MenuButton * = nullptr; |
| 142 | PopupMenu * = nullptr; |
| 143 | RichTextLabel *warnings_panel = nullptr; |
| 144 | uint64_t idle = 0; |
| 145 | |
| 146 | GotoLineDialog *goto_line_dialog = nullptr; |
| 147 | ConfirmationDialog *erase_tab_confirm = nullptr; |
| 148 | ConfirmationDialog *disk_changed = nullptr; |
| 149 | |
| 150 | ShaderTextEditor *shader_editor = nullptr; |
| 151 | bool compilation_success = true; |
| 152 | |
| 153 | void (int p_option); |
| 154 | mutable Ref<Shader> shader; |
| 155 | mutable Ref<ShaderInclude> shader_inc; |
| 156 | |
| 157 | void _editor_settings_changed(); |
| 158 | void _project_settings_changed(); |
| 159 | |
| 160 | void _check_for_external_edit(); |
| 161 | void _reload_shader_from_disk(); |
| 162 | void _reload_shader_include_from_disk(); |
| 163 | void _reload(); |
| 164 | void _show_warnings_panel(bool p_show); |
| 165 | void _warning_clicked(Variant p_line); |
| 166 | void _update_warnings(bool p_validate); |
| 167 | |
| 168 | void _script_validated(bool p_valid) { |
| 169 | compilation_success = p_valid; |
| 170 | emit_signal(SNAME("validation_changed" )); |
| 171 | } |
| 172 | |
| 173 | uint32_t dependencies_version = 0xFFFFFFFF; |
| 174 | |
| 175 | bool trim_trailing_whitespace_on_save; |
| 176 | |
| 177 | protected: |
| 178 | void _notification(int p_what); |
| 179 | static void _bind_methods(); |
| 180 | void (bool p_selection, Vector2 p_position); |
| 181 | void _text_edit_gui_input(const Ref<InputEvent> &p_ev); |
| 182 | |
| 183 | void _update_bookmark_list(); |
| 184 | void _bookmark_item_pressed(int p_idx); |
| 185 | |
| 186 | public: |
| 187 | bool was_compilation_successful() const { return compilation_success; } |
| 188 | bool get_trim_trailing_whitespace_on_save() const { return trim_trailing_whitespace_on_save; } |
| 189 | void apply_shaders(); |
| 190 | void ensure_select_current(); |
| 191 | void edit(const Ref<Shader> &p_shader); |
| 192 | void edit(const Ref<ShaderInclude> &p_shader_inc); |
| 193 | void goto_line_selection(int p_line, int p_begin, int p_end); |
| 194 | void save_external_data(const String &p_str = "" ); |
| 195 | void trim_trailing_whitespace(); |
| 196 | void validate_script(); |
| 197 | bool is_unsaved() const; |
| 198 | void tag_saved_version(); |
| 199 | |
| 200 | virtual Size2 get_minimum_size() const override { return Size2(0, 200); } |
| 201 | |
| 202 | TextShaderEditor(); |
| 203 | }; |
| 204 | |
| 205 | #endif // TEXT_SHADER_EDITOR_H |
| 206 | |