| 1 | /**************************************************************************/ |
| 2 | /* scene_create_dialog.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "scene_create_dialog.h" |
| 32 | |
| 33 | #include "core/io/dir_access.h" |
| 34 | #include "editor/create_dialog.h" |
| 35 | #include "editor/editor_node.h" |
| 36 | #include "editor/editor_scale.h" |
| 37 | #include "editor/editor_string_names.h" |
| 38 | #include "editor/gui/editor_validation_panel.h" |
| 39 | #include "scene/2d/node_2d.h" |
| 40 | #include "scene/3d/node_3d.h" |
| 41 | #include "scene/gui/box_container.h" |
| 42 | #include "scene/gui/check_box.h" |
| 43 | #include "scene/gui/grid_container.h" |
| 44 | #include "scene/gui/line_edit.h" |
| 45 | #include "scene/gui/option_button.h" |
| 46 | #include "scene/resources/packed_scene.h" |
| 47 | |
| 48 | void SceneCreateDialog::_notification(int p_what) { |
| 49 | switch (p_what) { |
| 50 | case NOTIFICATION_ENTER_TREE: |
| 51 | case NOTIFICATION_THEME_CHANGED: { |
| 52 | select_node_button->set_icon(get_editor_theme_icon(SNAME("ClassList" ))); |
| 53 | node_type_2d->set_icon(get_editor_theme_icon(SNAME("Node2D" ))); |
| 54 | node_type_3d->set_icon(get_editor_theme_icon(SNAME("Node3D" ))); |
| 55 | node_type_gui->set_icon(get_editor_theme_icon(SNAME("Control" ))); |
| 56 | node_type_other->add_theme_icon_override(SNAME("icon" ), get_editor_theme_icon(SNAME("Node" ))); |
| 57 | } break; |
| 58 | } |
| 59 | } |
| 60 | |
| 61 | void SceneCreateDialog::config(const String &p_dir) { |
| 62 | directory = p_dir; |
| 63 | root_name_edit->set_text("" ); |
| 64 | scene_name_edit->set_text("" ); |
| 65 | scene_name_edit->call_deferred(SNAME("grab_focus" )); |
| 66 | validation_panel->update(); |
| 67 | } |
| 68 | |
| 69 | void SceneCreateDialog::accept_create() { |
| 70 | if (!get_ok_button()->is_disabled()) { |
| 71 | hide(); |
| 72 | emit_signal(SNAME("confirmed" )); |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | void SceneCreateDialog::browse_types() { |
| 77 | select_node_dialog->popup_create(true); |
| 78 | select_node_dialog->set_title(TTR("Pick Root Node Type" )); |
| 79 | select_node_dialog->set_ok_button_text(TTR("Pick" )); |
| 80 | } |
| 81 | |
| 82 | void SceneCreateDialog::on_type_picked() { |
| 83 | other_type_display->set_text(select_node_dialog->get_selected_type().get_slice(" " , 0)); |
| 84 | if (node_type_other->is_pressed()) { |
| 85 | validation_panel->update(); |
| 86 | } else { |
| 87 | node_type_other->set_pressed(true); // Calls validation_panel->update() via group. |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | void SceneCreateDialog::update_dialog() { |
| 92 | scene_name = scene_name_edit->get_text().strip_edges(); |
| 93 | |
| 94 | if (scene_name.is_empty()) { |
| 95 | validation_panel->set_message(MSG_ID_PATH, TTR("Scene name is empty." ), EditorValidationPanel::MSG_ERROR); |
| 96 | } |
| 97 | |
| 98 | if (validation_panel->is_valid()) { |
| 99 | if (!scene_name.ends_with("." )) { |
| 100 | scene_name += "." ; |
| 101 | } |
| 102 | scene_name += scene_extension_picker->get_selected_metadata().operator String(); |
| 103 | } |
| 104 | |
| 105 | if (validation_panel->is_valid() && !scene_name.is_valid_filename()) { |
| 106 | validation_panel->set_message(MSG_ID_PATH, TTR("File name invalid." ), EditorValidationPanel::MSG_ERROR); |
| 107 | } else if (validation_panel->is_valid() && scene_name[0] == '.') { |
| 108 | validation_panel->set_message(MSG_ID_PATH, TTR("File name begins with a dot." ), EditorValidationPanel::MSG_ERROR); |
| 109 | } |
| 110 | |
| 111 | if (validation_panel->is_valid()) { |
| 112 | scene_name = directory.path_join(scene_name); |
| 113 | Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); |
| 114 | if (da->file_exists(scene_name)) { |
| 115 | validation_panel->set_message(MSG_ID_PATH, TTR("File already exists." ), EditorValidationPanel::MSG_ERROR); |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | const StringName root_type_name = StringName(other_type_display->get_text()); |
| 120 | if (has_theme_icon(root_type_name, EditorStringName(EditorIcons))) { |
| 121 | node_type_other->set_icon(get_editor_theme_icon(root_type_name)); |
| 122 | } else { |
| 123 | node_type_other->set_icon(nullptr); |
| 124 | } |
| 125 | |
| 126 | root_name = root_name_edit->get_text().strip_edges(); |
| 127 | if (root_name.is_empty()) { |
| 128 | root_name = scene_name_edit->get_text().strip_edges(); |
| 129 | |
| 130 | if (root_name.is_empty()) { |
| 131 | root_name_edit->set_placeholder(TTR("Leave empty to derive from scene name" )); |
| 132 | } else { |
| 133 | // Respect the desired root node casing from ProjectSettings. |
| 134 | root_name = Node::adjust_name_casing(root_name); |
| 135 | root_name_edit->set_placeholder(root_name.validate_node_name()); |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | if (root_name.is_empty()) { |
| 140 | validation_panel->set_message(MSG_ID_ROOT, TTR("Invalid root node name." ), EditorValidationPanel::MSG_ERROR); |
| 141 | } else if (root_name != root_name.validate_node_name()) { |
| 142 | validation_panel->set_message(MSG_ID_ROOT, TTR("Invalid root node name characters have been replaced." ), EditorValidationPanel::MSG_WARNING); |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | String SceneCreateDialog::get_scene_path() const { |
| 147 | return scene_name; |
| 148 | } |
| 149 | |
| 150 | Node *SceneCreateDialog::create_scene_root() { |
| 151 | ERR_FAIL_NULL_V(node_type_group->get_pressed_button(), nullptr); |
| 152 | RootType type = (RootType)node_type_group->get_pressed_button()->get_meta(type_meta).operator int(); |
| 153 | |
| 154 | Node *root = nullptr; |
| 155 | switch (type) { |
| 156 | case ROOT_2D_SCENE: |
| 157 | root = memnew(Node2D); |
| 158 | break; |
| 159 | case ROOT_3D_SCENE: |
| 160 | root = memnew(Node3D); |
| 161 | break; |
| 162 | case ROOT_USER_INTERFACE: { |
| 163 | Control *gui_ctl = memnew(Control); |
| 164 | // Making the root control full rect by default is more useful for resizable UIs. |
| 165 | gui_ctl->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); |
| 166 | gui_ctl->set_grow_direction_preset(Control::PRESET_FULL_RECT); |
| 167 | root = gui_ctl; |
| 168 | } break; |
| 169 | case ROOT_OTHER: |
| 170 | root = Object::cast_to<Node>(select_node_dialog->instantiate_selected()); |
| 171 | break; |
| 172 | } |
| 173 | |
| 174 | ERR_FAIL_NULL_V(root, nullptr); |
| 175 | root->set_name(root_name); |
| 176 | return root; |
| 177 | } |
| 178 | |
| 179 | SceneCreateDialog::SceneCreateDialog() { |
| 180 | select_node_dialog = memnew(CreateDialog); |
| 181 | add_child(select_node_dialog); |
| 182 | select_node_dialog->set_base_type("Node" ); |
| 183 | select_node_dialog->select_base(); |
| 184 | select_node_dialog->connect("create" , callable_mp(this, &SceneCreateDialog::on_type_picked)); |
| 185 | |
| 186 | VBoxContainer *main_vb = memnew(VBoxContainer); |
| 187 | add_child(main_vb); |
| 188 | |
| 189 | GridContainer *gc = memnew(GridContainer); |
| 190 | main_vb->add_child(gc); |
| 191 | gc->set_columns(2); |
| 192 | |
| 193 | { |
| 194 | Label *label = memnew(Label(TTR("Root Type:" ))); |
| 195 | gc->add_child(label); |
| 196 | label->set_v_size_flags(Control::SIZE_SHRINK_BEGIN); |
| 197 | |
| 198 | VBoxContainer *vb = memnew(VBoxContainer); |
| 199 | gc->add_child(vb); |
| 200 | |
| 201 | node_type_group.instantiate(); |
| 202 | |
| 203 | node_type_2d = memnew(CheckBox); |
| 204 | vb->add_child(node_type_2d); |
| 205 | node_type_2d->set_text(TTR("2D Scene" )); |
| 206 | node_type_2d->set_button_group(node_type_group); |
| 207 | node_type_2d->set_meta(type_meta, ROOT_2D_SCENE); |
| 208 | node_type_2d->set_pressed(true); |
| 209 | |
| 210 | node_type_3d = memnew(CheckBox); |
| 211 | vb->add_child(node_type_3d); |
| 212 | node_type_3d->set_text(TTR("3D Scene" )); |
| 213 | node_type_3d->set_button_group(node_type_group); |
| 214 | node_type_3d->set_meta(type_meta, ROOT_3D_SCENE); |
| 215 | |
| 216 | node_type_gui = memnew(CheckBox); |
| 217 | vb->add_child(node_type_gui); |
| 218 | node_type_gui->set_text(TTR("User Interface" )); |
| 219 | node_type_gui->set_button_group(node_type_group); |
| 220 | node_type_gui->set_meta(type_meta, ROOT_USER_INTERFACE); |
| 221 | |
| 222 | HBoxContainer *hb = memnew(HBoxContainer); |
| 223 | vb->add_child(hb); |
| 224 | |
| 225 | node_type_other = memnew(CheckBox); |
| 226 | hb->add_child(node_type_other); |
| 227 | node_type_other->set_button_group(node_type_group); |
| 228 | node_type_other->set_meta(type_meta, ROOT_OTHER); |
| 229 | |
| 230 | Control *spacing = memnew(Control); |
| 231 | hb->add_child(spacing); |
| 232 | spacing->set_custom_minimum_size(Size2(4 * EDSCALE, 0)); |
| 233 | |
| 234 | other_type_display = memnew(LineEdit); |
| 235 | hb->add_child(other_type_display); |
| 236 | other_type_display->set_h_size_flags(Control::SIZE_EXPAND_FILL); |
| 237 | other_type_display->set_editable(false); |
| 238 | other_type_display->set_text("Node" ); |
| 239 | |
| 240 | select_node_button = memnew(Button); |
| 241 | hb->add_child(select_node_button); |
| 242 | select_node_button->connect("pressed" , callable_mp(this, &SceneCreateDialog::browse_types)); |
| 243 | } |
| 244 | |
| 245 | { |
| 246 | Label *label = memnew(Label(TTR("Scene Name:" ))); |
| 247 | gc->add_child(label); |
| 248 | |
| 249 | HBoxContainer *hb = memnew(HBoxContainer); |
| 250 | gc->add_child(hb); |
| 251 | |
| 252 | scene_name_edit = memnew(LineEdit); |
| 253 | hb->add_child(scene_name_edit); |
| 254 | scene_name_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); |
| 255 | scene_name_edit->connect("text_submitted" , callable_mp(this, &SceneCreateDialog::accept_create).unbind(1)); |
| 256 | |
| 257 | List<String> extensions; |
| 258 | Ref<PackedScene> sd = memnew(PackedScene); |
| 259 | ResourceSaver::get_recognized_extensions(sd, &extensions); |
| 260 | |
| 261 | scene_extension_picker = memnew(OptionButton); |
| 262 | hb->add_child(scene_extension_picker); |
| 263 | for (const String &E : extensions) { |
| 264 | scene_extension_picker->add_item("." + E); |
| 265 | scene_extension_picker->set_item_metadata(-1, E); |
| 266 | } |
| 267 | } |
| 268 | |
| 269 | { |
| 270 | Label *label = memnew(Label(TTR("Root Name:" ))); |
| 271 | gc->add_child(label); |
| 272 | |
| 273 | root_name_edit = memnew(LineEdit); |
| 274 | gc->add_child(root_name_edit); |
| 275 | root_name_edit->set_tooltip_text(TTR("When empty, the root node name is derived from the scene name based on the \"editor/naming/node_name_casing\" project setting." )); |
| 276 | root_name_edit->set_auto_translate(false); |
| 277 | root_name_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); |
| 278 | root_name_edit->connect("text_submitted" , callable_mp(this, &SceneCreateDialog::accept_create).unbind(1)); |
| 279 | } |
| 280 | |
| 281 | Control *spacing = memnew(Control); |
| 282 | main_vb->add_child(spacing); |
| 283 | spacing->set_custom_minimum_size(Size2(0, 10 * EDSCALE)); |
| 284 | |
| 285 | validation_panel = memnew(EditorValidationPanel); |
| 286 | main_vb->add_child(validation_panel); |
| 287 | validation_panel->add_line(MSG_ID_PATH, TTR("Scene name is valid." )); |
| 288 | validation_panel->add_line(MSG_ID_ROOT, TTR("Root node valid." )); |
| 289 | validation_panel->set_update_callback(callable_mp(this, &SceneCreateDialog::update_dialog)); |
| 290 | validation_panel->set_accept_button(get_ok_button()); |
| 291 | |
| 292 | node_type_group->connect("pressed" , callable_mp(validation_panel, &EditorValidationPanel::update).unbind(1)); |
| 293 | scene_name_edit->connect("text_changed" , callable_mp(validation_panel, &EditorValidationPanel::update).unbind(1)); |
| 294 | root_name_edit->connect("text_changed" , callable_mp(validation_panel, &EditorValidationPanel::update).unbind(1)); |
| 295 | |
| 296 | set_title(TTR("Create New Scene" )); |
| 297 | set_min_size(Size2i(400 * EDSCALE, 0)); |
| 298 | } |
| 299 | |