1/**************************************************************************/
2/* voxel_gi.cpp */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#include "voxel_gi.h"
32
33#include "core/config/project_settings.h"
34#include "core/core_string_names.h"
35#include "mesh_instance_3d.h"
36#include "multimesh_instance_3d.h"
37#include "scene/resources/camera_attributes.h"
38#include "voxelizer.h"
39
40void VoxelGIData::_set_data(const Dictionary &p_data) {
41 ERR_FAIL_COND(!p_data.has("bounds"));
42 ERR_FAIL_COND(!p_data.has("octree_size"));
43 ERR_FAIL_COND(!p_data.has("octree_cells"));
44 ERR_FAIL_COND(!p_data.has("octree_data"));
45 ERR_FAIL_COND(!p_data.has("octree_df") && !p_data.has("octree_df_png"));
46 ERR_FAIL_COND(!p_data.has("level_counts"));
47 ERR_FAIL_COND(!p_data.has("to_cell_xform"));
48
49 AABB bounds_new = p_data["bounds"];
50 Vector3 octree_size_new = p_data["octree_size"];
51 Vector<uint8_t> octree_cells = p_data["octree_cells"];
52 Vector<uint8_t> octree_data = p_data["octree_data"];
53
54 Vector<uint8_t> octree_df;
55 if (p_data.has("octree_df")) {
56 octree_df = p_data["octree_df"];
57 } else if (p_data.has("octree_df_png")) {
58 Vector<uint8_t> octree_df_png = p_data["octree_df_png"];
59 Ref<Image> img;
60 img.instantiate();
61 Error err = img->load_png_from_buffer(octree_df_png);
62 ERR_FAIL_COND(err != OK);
63 ERR_FAIL_COND(img->get_format() != Image::FORMAT_L8);
64 octree_df = img->get_data();
65 }
66 Vector<int> octree_levels = p_data["level_counts"];
67 Transform3D to_cell_xform_new = p_data["to_cell_xform"];
68
69 allocate(to_cell_xform_new, bounds_new, octree_size_new, octree_cells, octree_data, octree_df, octree_levels);
70}
71
72Dictionary VoxelGIData::_get_data() const {
73 Dictionary d;
74 d["bounds"] = get_bounds();
75 Vector3i otsize = get_octree_size();
76 d["octree_size"] = Vector3(otsize);
77 d["octree_cells"] = get_octree_cells();
78 d["octree_data"] = get_data_cells();
79 if (otsize != Vector3i()) {
80 Ref<Image> img = Image::create_from_data(otsize.x * otsize.y, otsize.z, false, Image::FORMAT_L8, get_distance_field());
81 Vector<uint8_t> df_png = img->save_png_to_buffer();
82 ERR_FAIL_COND_V(df_png.size() == 0, Dictionary());
83 d["octree_df_png"] = df_png;
84 } else {
85 d["octree_df"] = Vector<uint8_t>();
86 }
87
88 d["level_counts"] = get_level_counts();
89 d["to_cell_xform"] = get_to_cell_xform();
90 return d;
91}
92
93void VoxelGIData::allocate(const Transform3D &p_to_cell_xform, const AABB &p_aabb, const Vector3 &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts) {
94 RS::get_singleton()->voxel_gi_allocate_data(probe, p_to_cell_xform, p_aabb, p_octree_size, p_octree_cells, p_data_cells, p_distance_field, p_level_counts);
95 bounds = p_aabb;
96 to_cell_xform = p_to_cell_xform;
97 octree_size = p_octree_size;
98}
99
100AABB VoxelGIData::get_bounds() const {
101 return bounds;
102}
103
104Vector3 VoxelGIData::get_octree_size() const {
105 return octree_size;
106}
107
108Vector<uint8_t> VoxelGIData::get_octree_cells() const {
109 return RS::get_singleton()->voxel_gi_get_octree_cells(probe);
110}
111
112Vector<uint8_t> VoxelGIData::get_data_cells() const {
113 return RS::get_singleton()->voxel_gi_get_data_cells(probe);
114}
115
116Vector<uint8_t> VoxelGIData::get_distance_field() const {
117 return RS::get_singleton()->voxel_gi_get_distance_field(probe);
118}
119
120Vector<int> VoxelGIData::get_level_counts() const {
121 return RS::get_singleton()->voxel_gi_get_level_counts(probe);
122}
123
124Transform3D VoxelGIData::get_to_cell_xform() const {
125 return to_cell_xform;
126}
127
128void VoxelGIData::set_dynamic_range(float p_range) {
129 RS::get_singleton()->voxel_gi_set_dynamic_range(probe, p_range);
130 dynamic_range = p_range;
131}
132
133float VoxelGIData::get_dynamic_range() const {
134 return dynamic_range;
135}
136
137void VoxelGIData::set_propagation(float p_propagation) {
138 RS::get_singleton()->voxel_gi_set_propagation(probe, p_propagation);
139 propagation = p_propagation;
140}
141
142float VoxelGIData::get_propagation() const {
143 return propagation;
144}
145
146void VoxelGIData::set_energy(float p_energy) {
147 RS::get_singleton()->voxel_gi_set_energy(probe, p_energy);
148 energy = p_energy;
149}
150
151float VoxelGIData::get_energy() const {
152 return energy;
153}
154
155void VoxelGIData::set_bias(float p_bias) {
156 RS::get_singleton()->voxel_gi_set_bias(probe, p_bias);
157 bias = p_bias;
158}
159
160float VoxelGIData::get_bias() const {
161 return bias;
162}
163
164void VoxelGIData::set_normal_bias(float p_normal_bias) {
165 RS::get_singleton()->voxel_gi_set_normal_bias(probe, p_normal_bias);
166 normal_bias = p_normal_bias;
167}
168
169float VoxelGIData::get_normal_bias() const {
170 return normal_bias;
171}
172
173void VoxelGIData::set_interior(bool p_enable) {
174 RS::get_singleton()->voxel_gi_set_interior(probe, p_enable);
175 interior = p_enable;
176}
177
178bool VoxelGIData::is_interior() const {
179 return interior;
180}
181
182void VoxelGIData::set_use_two_bounces(bool p_enable) {
183 RS::get_singleton()->voxel_gi_set_use_two_bounces(probe, p_enable);
184 use_two_bounces = p_enable;
185}
186
187bool VoxelGIData::is_using_two_bounces() const {
188 return use_two_bounces;
189}
190
191RID VoxelGIData::get_rid() const {
192 return probe;
193}
194
195void VoxelGIData::_bind_methods() {
196 ClassDB::bind_method(D_METHOD("allocate", "to_cell_xform", "aabb", "octree_size", "octree_cells", "data_cells", "distance_field", "level_counts"), &VoxelGIData::allocate);
197
198 ClassDB::bind_method(D_METHOD("get_bounds"), &VoxelGIData::get_bounds);
199 ClassDB::bind_method(D_METHOD("get_octree_size"), &VoxelGIData::get_octree_size);
200 ClassDB::bind_method(D_METHOD("get_to_cell_xform"), &VoxelGIData::get_to_cell_xform);
201 ClassDB::bind_method(D_METHOD("get_octree_cells"), &VoxelGIData::get_octree_cells);
202 ClassDB::bind_method(D_METHOD("get_data_cells"), &VoxelGIData::get_data_cells);
203 ClassDB::bind_method(D_METHOD("get_level_counts"), &VoxelGIData::get_level_counts);
204
205 ClassDB::bind_method(D_METHOD("set_dynamic_range", "dynamic_range"), &VoxelGIData::set_dynamic_range);
206 ClassDB::bind_method(D_METHOD("get_dynamic_range"), &VoxelGIData::get_dynamic_range);
207
208 ClassDB::bind_method(D_METHOD("set_energy", "energy"), &VoxelGIData::set_energy);
209 ClassDB::bind_method(D_METHOD("get_energy"), &VoxelGIData::get_energy);
210
211 ClassDB::bind_method(D_METHOD("set_bias", "bias"), &VoxelGIData::set_bias);
212 ClassDB::bind_method(D_METHOD("get_bias"), &VoxelGIData::get_bias);
213
214 ClassDB::bind_method(D_METHOD("set_normal_bias", "bias"), &VoxelGIData::set_normal_bias);
215 ClassDB::bind_method(D_METHOD("get_normal_bias"), &VoxelGIData::get_normal_bias);
216
217 ClassDB::bind_method(D_METHOD("set_propagation", "propagation"), &VoxelGIData::set_propagation);
218 ClassDB::bind_method(D_METHOD("get_propagation"), &VoxelGIData::get_propagation);
219
220 ClassDB::bind_method(D_METHOD("set_interior", "interior"), &VoxelGIData::set_interior);
221 ClassDB::bind_method(D_METHOD("is_interior"), &VoxelGIData::is_interior);
222
223 ClassDB::bind_method(D_METHOD("set_use_two_bounces", "enable"), &VoxelGIData::set_use_two_bounces);
224 ClassDB::bind_method(D_METHOD("is_using_two_bounces"), &VoxelGIData::is_using_two_bounces);
225
226 ClassDB::bind_method(D_METHOD("_set_data", "data"), &VoxelGIData::_set_data);
227 ClassDB::bind_method(D_METHOD("_get_data"), &VoxelGIData::_get_data);
228
229 ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
230
231 ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dynamic_range", PROPERTY_HINT_RANGE, "1,8,0.01"), "set_dynamic_range", "get_dynamic_range");
232 ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_energy", "get_energy");
233 ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_bias", "get_bias");
234 ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "normal_bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_normal_bias", "get_normal_bias");
235 ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation");
236 ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_two_bounces"), "set_use_two_bounces", "is_using_two_bounces");
237 ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_interior", "is_interior");
238}
239
240#ifndef DISABLE_DEPRECATED
241bool VoxelGI::_set(const StringName &p_name, const Variant &p_value) {
242 if (p_name == "extents") { // Compatibility with Godot 3.x.
243 set_size((Vector3)p_value * 2);
244 return true;
245 }
246 return false;
247}
248
249bool VoxelGI::_get(const StringName &p_name, Variant &r_property) const {
250 if (p_name == "extents") { // Compatibility with Godot 3.x.
251 r_property = size / 2;
252 return true;
253 }
254 return false;
255}
256#endif // DISABLE_DEPRECATED
257
258VoxelGIData::VoxelGIData() {
259 probe = RS::get_singleton()->voxel_gi_create();
260}
261
262VoxelGIData::~VoxelGIData() {
263 ERR_FAIL_NULL(RenderingServer::get_singleton());
264 RS::get_singleton()->free(probe);
265}
266
267//////////////////////
268//////////////////////
269
270void VoxelGI::set_probe_data(const Ref<VoxelGIData> &p_data) {
271 if (p_data.is_valid()) {
272 RS::get_singleton()->instance_set_base(get_instance(), p_data->get_rid());
273 RS::get_singleton()->voxel_gi_set_baked_exposure_normalization(p_data->get_rid(), _get_camera_exposure_normalization());
274 } else {
275 RS::get_singleton()->instance_set_base(get_instance(), RID());
276 }
277
278 probe_data = p_data;
279}
280
281Ref<VoxelGIData> VoxelGI::get_probe_data() const {
282 return probe_data;
283}
284
285void VoxelGI::set_subdiv(Subdiv p_subdiv) {
286 ERR_FAIL_INDEX(p_subdiv, SUBDIV_MAX);
287 subdiv = p_subdiv;
288 update_gizmos();
289}
290
291VoxelGI::Subdiv VoxelGI::get_subdiv() const {
292 return subdiv;
293}
294
295void VoxelGI::set_size(const Vector3 &p_size) {
296 // Prevent very small size dimensions as these breaks baking if other size dimensions are set very high.
297 size = Vector3(MAX(1.0, p_size.x), MAX(1.0, p_size.y), MAX(1.0, p_size.z));
298 update_gizmos();
299}
300
301Vector3 VoxelGI::get_size() const {
302 return size;
303}
304
305void VoxelGI::set_camera_attributes(const Ref<CameraAttributes> &p_camera_attributes) {
306 camera_attributes = p_camera_attributes;
307
308 if (probe_data.is_valid()) {
309 RS::get_singleton()->voxel_gi_set_baked_exposure_normalization(probe_data->get_rid(), _get_camera_exposure_normalization());
310 }
311}
312
313Ref<CameraAttributes> VoxelGI::get_camera_attributes() const {
314 return camera_attributes;
315}
316
317void VoxelGI::_find_meshes(Node *p_at_node, List<PlotMesh> &plot_meshes) {
318 MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(p_at_node);
319 if (mi && mi->get_gi_mode() == GeometryInstance3D::GI_MODE_STATIC && mi->is_visible_in_tree()) {
320 Ref<Mesh> mesh = mi->get_mesh();
321 if (mesh.is_valid()) {
322 AABB aabb = mesh->get_aabb();
323
324 Transform3D xf = get_global_transform().affine_inverse() * mi->get_global_transform();
325
326 if (AABB(-size / 2, size).intersects(xf.xform(aabb))) {
327 PlotMesh pm;
328 pm.local_xform = xf;
329 pm.mesh = mesh;
330 for (int i = 0; i < mesh->get_surface_count(); i++) {
331 pm.instance_materials.push_back(mi->get_surface_override_material(i));
332 }
333 pm.override_material = mi->get_material_override();
334 plot_meshes.push_back(pm);
335 }
336 }
337 }
338
339 Node3D *s = Object::cast_to<Node3D>(p_at_node);
340 if (s) {
341 if (s->is_visible_in_tree()) {
342 Array meshes = p_at_node->call("get_meshes");
343 for (int i = 0; i < meshes.size(); i += 2) {
344 Transform3D mxf = meshes[i];
345 Ref<Mesh> mesh = meshes[i + 1];
346 if (!mesh.is_valid()) {
347 continue;
348 }
349
350 AABB aabb = mesh->get_aabb();
351
352 Transform3D xf = get_global_transform().affine_inverse() * (s->get_global_transform() * mxf);
353
354 if (AABB(-size / 2, size).intersects(xf.xform(aabb))) {
355 PlotMesh pm;
356 pm.local_xform = xf;
357 pm.mesh = mesh;
358 plot_meshes.push_back(pm);
359 }
360 }
361 }
362 }
363
364 for (int i = 0; i < p_at_node->get_child_count(); i++) {
365 Node *child = p_at_node->get_child(i);
366 _find_meshes(child, plot_meshes);
367 }
368}
369
370VoxelGI::BakeBeginFunc VoxelGI::bake_begin_function = nullptr;
371VoxelGI::BakeStepFunc VoxelGI::bake_step_function = nullptr;
372VoxelGI::BakeEndFunc VoxelGI::bake_end_function = nullptr;
373
374Vector3i VoxelGI::get_estimated_cell_size() const {
375 static const int subdiv_value[SUBDIV_MAX] = { 6, 7, 8, 9 };
376 int cell_subdiv = subdiv_value[subdiv];
377 int axis_cell_size[3];
378 AABB bounds = AABB(-size / 2, size);
379 int longest_axis = bounds.get_longest_axis_index();
380 axis_cell_size[longest_axis] = 1 << cell_subdiv;
381
382 for (int i = 0; i < 3; i++) {
383 if (i == longest_axis) {
384 continue;
385 }
386
387 axis_cell_size[i] = axis_cell_size[longest_axis];
388 float axis_size = bounds.size[longest_axis];
389
390 //shrink until fit subdiv
391 while (axis_size / 2.0 >= bounds.size[i]) {
392 axis_size /= 2.0;
393 axis_cell_size[i] >>= 1;
394 }
395 }
396
397 return Vector3i(axis_cell_size[0], axis_cell_size[1], axis_cell_size[2]);
398}
399
400void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) {
401 static const int subdiv_value[SUBDIV_MAX] = { 6, 7, 8, 9 };
402
403 p_from_node = p_from_node ? p_from_node : get_parent();
404 ERR_FAIL_NULL(p_from_node);
405
406 float exposure_normalization = _get_camera_exposure_normalization();
407
408 Voxelizer baker;
409
410 baker.begin_bake(subdiv_value[subdiv], AABB(-size / 2, size), exposure_normalization);
411
412 List<PlotMesh> mesh_list;
413
414 _find_meshes(p_from_node, mesh_list);
415
416 if (bake_begin_function) {
417 bake_begin_function(mesh_list.size() + 1);
418 }
419
420 int pmc = 0;
421
422 for (PlotMesh &E : mesh_list) {
423 if (bake_step_function) {
424 bake_step_function(pmc, RTR("Plotting Meshes") + " " + itos(pmc) + "/" + itos(mesh_list.size()));
425 }
426
427 pmc++;
428
429 baker.plot_mesh(E.local_xform, E.mesh, E.instance_materials, E.override_material);
430 }
431 if (bake_step_function) {
432 bake_step_function(pmc++, RTR("Finishing Plot"));
433 }
434
435 baker.end_bake();
436
437 //create the data for rendering server
438
439 if (p_create_visual_debug) {
440 MultiMeshInstance3D *mmi = memnew(MultiMeshInstance3D);
441 mmi->set_multimesh(baker.create_debug_multimesh());
442 add_child(mmi, true);
443#ifdef TOOLS_ENABLED
444 if (is_inside_tree() && get_tree()->get_edited_scene_root() == this) {
445 mmi->set_owner(this);
446 } else {
447 mmi->set_owner(get_owner());
448 }
449#else
450 mmi->set_owner(get_owner());
451#endif
452
453 } else {
454 Ref<VoxelGIData> probe_data_new = get_probe_data();
455
456 if (probe_data_new.is_null()) {
457 probe_data_new.instantiate();
458 }
459
460 if (bake_step_function) {
461 bake_step_function(pmc++, RTR("Generating Distance Field"));
462 }
463
464 Vector<uint8_t> df = baker.get_sdf_3d_image();
465
466 RS::get_singleton()->voxel_gi_set_baked_exposure_normalization(probe_data_new->get_rid(), exposure_normalization);
467
468 probe_data_new->allocate(baker.get_to_cell_space_xform(), AABB(-size / 2, size), baker.get_voxel_gi_octree_size(), baker.get_voxel_gi_octree_cells(), baker.get_voxel_gi_data_cells(), df, baker.get_voxel_gi_level_cell_count());
469
470 set_probe_data(probe_data_new);
471#ifdef TOOLS_ENABLED
472 probe_data_new->set_edited(true); //so it gets saved
473#endif
474 }
475
476 if (bake_end_function) {
477 bake_end_function();
478 }
479
480 notify_property_list_changed(); //bake property may have changed
481}
482
483void VoxelGI::_debug_bake() {
484 bake(nullptr, true);
485}
486
487float VoxelGI::_get_camera_exposure_normalization() {
488 float exposure_normalization = 1.0;
489 if (camera_attributes.is_valid()) {
490 exposure_normalization = camera_attributes->get_exposure_multiplier();
491 if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units")) {
492 exposure_normalization = camera_attributes->calculate_exposure_normalization();
493 }
494 }
495 return exposure_normalization;
496}
497
498AABB VoxelGI::get_aabb() const {
499 return AABB(-size / 2, size);
500}
501
502PackedStringArray VoxelGI::get_configuration_warnings() const {
503 PackedStringArray warnings = Node::get_configuration_warnings();
504
505 if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility") {
506 warnings.push_back(RTR("VoxelGI nodes are not supported when using the GL Compatibility backend yet. Support will be added in a future release."));
507 } else if (probe_data.is_null()) {
508 warnings.push_back(RTR("No VoxelGI data set, so this node is disabled. Bake static objects to enable GI."));
509 }
510 return warnings;
511}
512
513void VoxelGI::_bind_methods() {
514 ClassDB::bind_method(D_METHOD("set_probe_data", "data"), &VoxelGI::set_probe_data);
515 ClassDB::bind_method(D_METHOD("get_probe_data"), &VoxelGI::get_probe_data);
516
517 ClassDB::bind_method(D_METHOD("set_subdiv", "subdiv"), &VoxelGI::set_subdiv);
518 ClassDB::bind_method(D_METHOD("get_subdiv"), &VoxelGI::get_subdiv);
519
520 ClassDB::bind_method(D_METHOD("set_size", "size"), &VoxelGI::set_size);
521 ClassDB::bind_method(D_METHOD("get_size"), &VoxelGI::get_size);
522
523 ClassDB::bind_method(D_METHOD("set_camera_attributes", "camera_attributes"), &VoxelGI::set_camera_attributes);
524 ClassDB::bind_method(D_METHOD("get_camera_attributes"), &VoxelGI::get_camera_attributes);
525
526 ClassDB::bind_method(D_METHOD("bake", "from_node", "create_visual_debug"), &VoxelGI::bake, DEFVAL(Variant()), DEFVAL(false));
527 ClassDB::bind_method(D_METHOD("debug_bake"), &VoxelGI::_debug_bake);
528 ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
529
530 ADD_PROPERTY(PropertyInfo(Variant::INT, "subdiv", PROPERTY_HINT_ENUM, "64,128,256,512"), "set_subdiv", "get_subdiv");
531 ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_NONE, "suffix:m"), "set_size", "get_size");
532 ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "camera_attributes", PROPERTY_HINT_RESOURCE_TYPE, "CameraAttributesPractical,CameraAttributesPhysical"), "set_camera_attributes", "get_camera_attributes");
533 ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "VoxelGIData", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ALWAYS_DUPLICATE), "set_probe_data", "get_probe_data");
534
535 BIND_ENUM_CONSTANT(SUBDIV_64);
536 BIND_ENUM_CONSTANT(SUBDIV_128);
537 BIND_ENUM_CONSTANT(SUBDIV_256);
538 BIND_ENUM_CONSTANT(SUBDIV_512);
539 BIND_ENUM_CONSTANT(SUBDIV_MAX);
540}
541
542VoxelGI::VoxelGI() {
543 voxel_gi = RS::get_singleton()->voxel_gi_create();
544 set_disable_scale(true);
545}
546
547VoxelGI::~VoxelGI() {
548 ERR_FAIL_NULL(RenderingServer::get_singleton());
549 RS::get_singleton()->free(voxel_gi);
550}
551