1 | /**************************************************************************/ |
2 | /* voxel_gi.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "voxel_gi.h" |
32 | |
33 | #include "core/config/project_settings.h" |
34 | #include "core/core_string_names.h" |
35 | #include "mesh_instance_3d.h" |
36 | #include "multimesh_instance_3d.h" |
37 | #include "scene/resources/camera_attributes.h" |
38 | #include "voxelizer.h" |
39 | |
40 | void VoxelGIData::_set_data(const Dictionary &p_data) { |
41 | ERR_FAIL_COND(!p_data.has("bounds" )); |
42 | ERR_FAIL_COND(!p_data.has("octree_size" )); |
43 | ERR_FAIL_COND(!p_data.has("octree_cells" )); |
44 | ERR_FAIL_COND(!p_data.has("octree_data" )); |
45 | ERR_FAIL_COND(!p_data.has("octree_df" ) && !p_data.has("octree_df_png" )); |
46 | ERR_FAIL_COND(!p_data.has("level_counts" )); |
47 | ERR_FAIL_COND(!p_data.has("to_cell_xform" )); |
48 | |
49 | AABB bounds_new = p_data["bounds" ]; |
50 | Vector3 octree_size_new = p_data["octree_size" ]; |
51 | Vector<uint8_t> octree_cells = p_data["octree_cells" ]; |
52 | Vector<uint8_t> octree_data = p_data["octree_data" ]; |
53 | |
54 | Vector<uint8_t> octree_df; |
55 | if (p_data.has("octree_df" )) { |
56 | octree_df = p_data["octree_df" ]; |
57 | } else if (p_data.has("octree_df_png" )) { |
58 | Vector<uint8_t> octree_df_png = p_data["octree_df_png" ]; |
59 | Ref<Image> img; |
60 | img.instantiate(); |
61 | Error err = img->load_png_from_buffer(octree_df_png); |
62 | ERR_FAIL_COND(err != OK); |
63 | ERR_FAIL_COND(img->get_format() != Image::FORMAT_L8); |
64 | octree_df = img->get_data(); |
65 | } |
66 | Vector<int> octree_levels = p_data["level_counts" ]; |
67 | Transform3D to_cell_xform_new = p_data["to_cell_xform" ]; |
68 | |
69 | allocate(to_cell_xform_new, bounds_new, octree_size_new, octree_cells, octree_data, octree_df, octree_levels); |
70 | } |
71 | |
72 | Dictionary VoxelGIData::_get_data() const { |
73 | Dictionary d; |
74 | d["bounds" ] = get_bounds(); |
75 | Vector3i otsize = get_octree_size(); |
76 | d["octree_size" ] = Vector3(otsize); |
77 | d["octree_cells" ] = get_octree_cells(); |
78 | d["octree_data" ] = get_data_cells(); |
79 | if (otsize != Vector3i()) { |
80 | Ref<Image> img = Image::create_from_data(otsize.x * otsize.y, otsize.z, false, Image::FORMAT_L8, get_distance_field()); |
81 | Vector<uint8_t> df_png = img->save_png_to_buffer(); |
82 | ERR_FAIL_COND_V(df_png.size() == 0, Dictionary()); |
83 | d["octree_df_png" ] = df_png; |
84 | } else { |
85 | d["octree_df" ] = Vector<uint8_t>(); |
86 | } |
87 | |
88 | d["level_counts" ] = get_level_counts(); |
89 | d["to_cell_xform" ] = get_to_cell_xform(); |
90 | return d; |
91 | } |
92 | |
93 | void VoxelGIData::allocate(const Transform3D &p_to_cell_xform, const AABB &p_aabb, const Vector3 &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts) { |
94 | RS::get_singleton()->voxel_gi_allocate_data(probe, p_to_cell_xform, p_aabb, p_octree_size, p_octree_cells, p_data_cells, p_distance_field, p_level_counts); |
95 | bounds = p_aabb; |
96 | to_cell_xform = p_to_cell_xform; |
97 | octree_size = p_octree_size; |
98 | } |
99 | |
100 | AABB VoxelGIData::get_bounds() const { |
101 | return bounds; |
102 | } |
103 | |
104 | Vector3 VoxelGIData::get_octree_size() const { |
105 | return octree_size; |
106 | } |
107 | |
108 | Vector<uint8_t> VoxelGIData::get_octree_cells() const { |
109 | return RS::get_singleton()->voxel_gi_get_octree_cells(probe); |
110 | } |
111 | |
112 | Vector<uint8_t> VoxelGIData::get_data_cells() const { |
113 | return RS::get_singleton()->voxel_gi_get_data_cells(probe); |
114 | } |
115 | |
116 | Vector<uint8_t> VoxelGIData::get_distance_field() const { |
117 | return RS::get_singleton()->voxel_gi_get_distance_field(probe); |
118 | } |
119 | |
120 | Vector<int> VoxelGIData::get_level_counts() const { |
121 | return RS::get_singleton()->voxel_gi_get_level_counts(probe); |
122 | } |
123 | |
124 | Transform3D VoxelGIData::get_to_cell_xform() const { |
125 | return to_cell_xform; |
126 | } |
127 | |
128 | void VoxelGIData::set_dynamic_range(float p_range) { |
129 | RS::get_singleton()->voxel_gi_set_dynamic_range(probe, p_range); |
130 | dynamic_range = p_range; |
131 | } |
132 | |
133 | float VoxelGIData::get_dynamic_range() const { |
134 | return dynamic_range; |
135 | } |
136 | |
137 | void VoxelGIData::set_propagation(float p_propagation) { |
138 | RS::get_singleton()->voxel_gi_set_propagation(probe, p_propagation); |
139 | propagation = p_propagation; |
140 | } |
141 | |
142 | float VoxelGIData::get_propagation() const { |
143 | return propagation; |
144 | } |
145 | |
146 | void VoxelGIData::set_energy(float p_energy) { |
147 | RS::get_singleton()->voxel_gi_set_energy(probe, p_energy); |
148 | energy = p_energy; |
149 | } |
150 | |
151 | float VoxelGIData::get_energy() const { |
152 | return energy; |
153 | } |
154 | |
155 | void VoxelGIData::set_bias(float p_bias) { |
156 | RS::get_singleton()->voxel_gi_set_bias(probe, p_bias); |
157 | bias = p_bias; |
158 | } |
159 | |
160 | float VoxelGIData::get_bias() const { |
161 | return bias; |
162 | } |
163 | |
164 | void VoxelGIData::set_normal_bias(float p_normal_bias) { |
165 | RS::get_singleton()->voxel_gi_set_normal_bias(probe, p_normal_bias); |
166 | normal_bias = p_normal_bias; |
167 | } |
168 | |
169 | float VoxelGIData::get_normal_bias() const { |
170 | return normal_bias; |
171 | } |
172 | |
173 | void VoxelGIData::set_interior(bool p_enable) { |
174 | RS::get_singleton()->voxel_gi_set_interior(probe, p_enable); |
175 | interior = p_enable; |
176 | } |
177 | |
178 | bool VoxelGIData::is_interior() const { |
179 | return interior; |
180 | } |
181 | |
182 | void VoxelGIData::set_use_two_bounces(bool p_enable) { |
183 | RS::get_singleton()->voxel_gi_set_use_two_bounces(probe, p_enable); |
184 | use_two_bounces = p_enable; |
185 | } |
186 | |
187 | bool VoxelGIData::is_using_two_bounces() const { |
188 | return use_two_bounces; |
189 | } |
190 | |
191 | RID VoxelGIData::get_rid() const { |
192 | return probe; |
193 | } |
194 | |
195 | void VoxelGIData::_bind_methods() { |
196 | ClassDB::bind_method(D_METHOD("allocate" , "to_cell_xform" , "aabb" , "octree_size" , "octree_cells" , "data_cells" , "distance_field" , "level_counts" ), &VoxelGIData::allocate); |
197 | |
198 | ClassDB::bind_method(D_METHOD("get_bounds" ), &VoxelGIData::get_bounds); |
199 | ClassDB::bind_method(D_METHOD("get_octree_size" ), &VoxelGIData::get_octree_size); |
200 | ClassDB::bind_method(D_METHOD("get_to_cell_xform" ), &VoxelGIData::get_to_cell_xform); |
201 | ClassDB::bind_method(D_METHOD("get_octree_cells" ), &VoxelGIData::get_octree_cells); |
202 | ClassDB::bind_method(D_METHOD("get_data_cells" ), &VoxelGIData::get_data_cells); |
203 | ClassDB::bind_method(D_METHOD("get_level_counts" ), &VoxelGIData::get_level_counts); |
204 | |
205 | ClassDB::bind_method(D_METHOD("set_dynamic_range" , "dynamic_range" ), &VoxelGIData::set_dynamic_range); |
206 | ClassDB::bind_method(D_METHOD("get_dynamic_range" ), &VoxelGIData::get_dynamic_range); |
207 | |
208 | ClassDB::bind_method(D_METHOD("set_energy" , "energy" ), &VoxelGIData::set_energy); |
209 | ClassDB::bind_method(D_METHOD("get_energy" ), &VoxelGIData::get_energy); |
210 | |
211 | ClassDB::bind_method(D_METHOD("set_bias" , "bias" ), &VoxelGIData::set_bias); |
212 | ClassDB::bind_method(D_METHOD("get_bias" ), &VoxelGIData::get_bias); |
213 | |
214 | ClassDB::bind_method(D_METHOD("set_normal_bias" , "bias" ), &VoxelGIData::set_normal_bias); |
215 | ClassDB::bind_method(D_METHOD("get_normal_bias" ), &VoxelGIData::get_normal_bias); |
216 | |
217 | ClassDB::bind_method(D_METHOD("set_propagation" , "propagation" ), &VoxelGIData::set_propagation); |
218 | ClassDB::bind_method(D_METHOD("get_propagation" ), &VoxelGIData::get_propagation); |
219 | |
220 | ClassDB::bind_method(D_METHOD("set_interior" , "interior" ), &VoxelGIData::set_interior); |
221 | ClassDB::bind_method(D_METHOD("is_interior" ), &VoxelGIData::is_interior); |
222 | |
223 | ClassDB::bind_method(D_METHOD("set_use_two_bounces" , "enable" ), &VoxelGIData::set_use_two_bounces); |
224 | ClassDB::bind_method(D_METHOD("is_using_two_bounces" ), &VoxelGIData::is_using_two_bounces); |
225 | |
226 | ClassDB::bind_method(D_METHOD("_set_data" , "data" ), &VoxelGIData::_set_data); |
227 | ClassDB::bind_method(D_METHOD("_get_data" ), &VoxelGIData::_get_data); |
228 | |
229 | ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_data" , "_get_data" ); |
230 | |
231 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dynamic_range" , PROPERTY_HINT_RANGE, "1,8,0.01" ), "set_dynamic_range" , "get_dynamic_range" ); |
232 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy" , PROPERTY_HINT_RANGE, "0,64,0.01" ), "set_energy" , "get_energy" ); |
233 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bias" , PROPERTY_HINT_RANGE, "0,8,0.01" ), "set_bias" , "get_bias" ); |
234 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "normal_bias" , PROPERTY_HINT_RANGE, "0,8,0.01" ), "set_normal_bias" , "get_normal_bias" ); |
235 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "propagation" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_propagation" , "get_propagation" ); |
236 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_two_bounces" ), "set_use_two_bounces" , "is_using_two_bounces" ); |
237 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior" ), "set_interior" , "is_interior" ); |
238 | } |
239 | |
240 | #ifndef DISABLE_DEPRECATED |
241 | bool VoxelGI::_set(const StringName &p_name, const Variant &p_value) { |
242 | if (p_name == "extents" ) { // Compatibility with Godot 3.x. |
243 | set_size((Vector3)p_value * 2); |
244 | return true; |
245 | } |
246 | return false; |
247 | } |
248 | |
249 | bool VoxelGI::_get(const StringName &p_name, Variant &r_property) const { |
250 | if (p_name == "extents" ) { // Compatibility with Godot 3.x. |
251 | r_property = size / 2; |
252 | return true; |
253 | } |
254 | return false; |
255 | } |
256 | #endif // DISABLE_DEPRECATED |
257 | |
258 | VoxelGIData::VoxelGIData() { |
259 | probe = RS::get_singleton()->voxel_gi_create(); |
260 | } |
261 | |
262 | VoxelGIData::~VoxelGIData() { |
263 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
264 | RS::get_singleton()->free(probe); |
265 | } |
266 | |
267 | ////////////////////// |
268 | ////////////////////// |
269 | |
270 | void VoxelGI::set_probe_data(const Ref<VoxelGIData> &p_data) { |
271 | if (p_data.is_valid()) { |
272 | RS::get_singleton()->instance_set_base(get_instance(), p_data->get_rid()); |
273 | RS::get_singleton()->voxel_gi_set_baked_exposure_normalization(p_data->get_rid(), _get_camera_exposure_normalization()); |
274 | } else { |
275 | RS::get_singleton()->instance_set_base(get_instance(), RID()); |
276 | } |
277 | |
278 | probe_data = p_data; |
279 | } |
280 | |
281 | Ref<VoxelGIData> VoxelGI::get_probe_data() const { |
282 | return probe_data; |
283 | } |
284 | |
285 | void VoxelGI::set_subdiv(Subdiv p_subdiv) { |
286 | ERR_FAIL_INDEX(p_subdiv, SUBDIV_MAX); |
287 | subdiv = p_subdiv; |
288 | update_gizmos(); |
289 | } |
290 | |
291 | VoxelGI::Subdiv VoxelGI::get_subdiv() const { |
292 | return subdiv; |
293 | } |
294 | |
295 | void VoxelGI::set_size(const Vector3 &p_size) { |
296 | // Prevent very small size dimensions as these breaks baking if other size dimensions are set very high. |
297 | size = Vector3(MAX(1.0, p_size.x), MAX(1.0, p_size.y), MAX(1.0, p_size.z)); |
298 | update_gizmos(); |
299 | } |
300 | |
301 | Vector3 VoxelGI::get_size() const { |
302 | return size; |
303 | } |
304 | |
305 | void VoxelGI::set_camera_attributes(const Ref<CameraAttributes> &p_camera_attributes) { |
306 | camera_attributes = p_camera_attributes; |
307 | |
308 | if (probe_data.is_valid()) { |
309 | RS::get_singleton()->voxel_gi_set_baked_exposure_normalization(probe_data->get_rid(), _get_camera_exposure_normalization()); |
310 | } |
311 | } |
312 | |
313 | Ref<CameraAttributes> VoxelGI::get_camera_attributes() const { |
314 | return camera_attributes; |
315 | } |
316 | |
317 | void VoxelGI::_find_meshes(Node *p_at_node, List<PlotMesh> &plot_meshes) { |
318 | MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(p_at_node); |
319 | if (mi && mi->get_gi_mode() == GeometryInstance3D::GI_MODE_STATIC && mi->is_visible_in_tree()) { |
320 | Ref<Mesh> mesh = mi->get_mesh(); |
321 | if (mesh.is_valid()) { |
322 | AABB aabb = mesh->get_aabb(); |
323 | |
324 | Transform3D xf = get_global_transform().affine_inverse() * mi->get_global_transform(); |
325 | |
326 | if (AABB(-size / 2, size).intersects(xf.xform(aabb))) { |
327 | PlotMesh pm; |
328 | pm.local_xform = xf; |
329 | pm.mesh = mesh; |
330 | for (int i = 0; i < mesh->get_surface_count(); i++) { |
331 | pm.instance_materials.push_back(mi->get_surface_override_material(i)); |
332 | } |
333 | pm.override_material = mi->get_material_override(); |
334 | plot_meshes.push_back(pm); |
335 | } |
336 | } |
337 | } |
338 | |
339 | Node3D *s = Object::cast_to<Node3D>(p_at_node); |
340 | if (s) { |
341 | if (s->is_visible_in_tree()) { |
342 | Array meshes = p_at_node->call("get_meshes" ); |
343 | for (int i = 0; i < meshes.size(); i += 2) { |
344 | Transform3D mxf = meshes[i]; |
345 | Ref<Mesh> mesh = meshes[i + 1]; |
346 | if (!mesh.is_valid()) { |
347 | continue; |
348 | } |
349 | |
350 | AABB aabb = mesh->get_aabb(); |
351 | |
352 | Transform3D xf = get_global_transform().affine_inverse() * (s->get_global_transform() * mxf); |
353 | |
354 | if (AABB(-size / 2, size).intersects(xf.xform(aabb))) { |
355 | PlotMesh pm; |
356 | pm.local_xform = xf; |
357 | pm.mesh = mesh; |
358 | plot_meshes.push_back(pm); |
359 | } |
360 | } |
361 | } |
362 | } |
363 | |
364 | for (int i = 0; i < p_at_node->get_child_count(); i++) { |
365 | Node *child = p_at_node->get_child(i); |
366 | _find_meshes(child, plot_meshes); |
367 | } |
368 | } |
369 | |
370 | VoxelGI::BakeBeginFunc VoxelGI::bake_begin_function = nullptr; |
371 | VoxelGI::BakeStepFunc VoxelGI::bake_step_function = nullptr; |
372 | VoxelGI::BakeEndFunc VoxelGI::bake_end_function = nullptr; |
373 | |
374 | Vector3i VoxelGI::get_estimated_cell_size() const { |
375 | static const int subdiv_value[SUBDIV_MAX] = { 6, 7, 8, 9 }; |
376 | int cell_subdiv = subdiv_value[subdiv]; |
377 | int axis_cell_size[3]; |
378 | AABB bounds = AABB(-size / 2, size); |
379 | int longest_axis = bounds.get_longest_axis_index(); |
380 | axis_cell_size[longest_axis] = 1 << cell_subdiv; |
381 | |
382 | for (int i = 0; i < 3; i++) { |
383 | if (i == longest_axis) { |
384 | continue; |
385 | } |
386 | |
387 | axis_cell_size[i] = axis_cell_size[longest_axis]; |
388 | float axis_size = bounds.size[longest_axis]; |
389 | |
390 | //shrink until fit subdiv |
391 | while (axis_size / 2.0 >= bounds.size[i]) { |
392 | axis_size /= 2.0; |
393 | axis_cell_size[i] >>= 1; |
394 | } |
395 | } |
396 | |
397 | return Vector3i(axis_cell_size[0], axis_cell_size[1], axis_cell_size[2]); |
398 | } |
399 | |
400 | void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) { |
401 | static const int subdiv_value[SUBDIV_MAX] = { 6, 7, 8, 9 }; |
402 | |
403 | p_from_node = p_from_node ? p_from_node : get_parent(); |
404 | ERR_FAIL_NULL(p_from_node); |
405 | |
406 | float exposure_normalization = _get_camera_exposure_normalization(); |
407 | |
408 | Voxelizer baker; |
409 | |
410 | baker.begin_bake(subdiv_value[subdiv], AABB(-size / 2, size), exposure_normalization); |
411 | |
412 | List<PlotMesh> mesh_list; |
413 | |
414 | _find_meshes(p_from_node, mesh_list); |
415 | |
416 | if (bake_begin_function) { |
417 | bake_begin_function(mesh_list.size() + 1); |
418 | } |
419 | |
420 | int pmc = 0; |
421 | |
422 | for (PlotMesh &E : mesh_list) { |
423 | if (bake_step_function) { |
424 | bake_step_function(pmc, RTR("Plotting Meshes" ) + " " + itos(pmc) + "/" + itos(mesh_list.size())); |
425 | } |
426 | |
427 | pmc++; |
428 | |
429 | baker.plot_mesh(E.local_xform, E.mesh, E.instance_materials, E.override_material); |
430 | } |
431 | if (bake_step_function) { |
432 | bake_step_function(pmc++, RTR("Finishing Plot" )); |
433 | } |
434 | |
435 | baker.end_bake(); |
436 | |
437 | //create the data for rendering server |
438 | |
439 | if (p_create_visual_debug) { |
440 | MultiMeshInstance3D *mmi = memnew(MultiMeshInstance3D); |
441 | mmi->set_multimesh(baker.create_debug_multimesh()); |
442 | add_child(mmi, true); |
443 | #ifdef TOOLS_ENABLED |
444 | if (is_inside_tree() && get_tree()->get_edited_scene_root() == this) { |
445 | mmi->set_owner(this); |
446 | } else { |
447 | mmi->set_owner(get_owner()); |
448 | } |
449 | #else |
450 | mmi->set_owner(get_owner()); |
451 | #endif |
452 | |
453 | } else { |
454 | Ref<VoxelGIData> probe_data_new = get_probe_data(); |
455 | |
456 | if (probe_data_new.is_null()) { |
457 | probe_data_new.instantiate(); |
458 | } |
459 | |
460 | if (bake_step_function) { |
461 | bake_step_function(pmc++, RTR("Generating Distance Field" )); |
462 | } |
463 | |
464 | Vector<uint8_t> df = baker.get_sdf_3d_image(); |
465 | |
466 | RS::get_singleton()->voxel_gi_set_baked_exposure_normalization(probe_data_new->get_rid(), exposure_normalization); |
467 | |
468 | probe_data_new->allocate(baker.get_to_cell_space_xform(), AABB(-size / 2, size), baker.get_voxel_gi_octree_size(), baker.get_voxel_gi_octree_cells(), baker.get_voxel_gi_data_cells(), df, baker.get_voxel_gi_level_cell_count()); |
469 | |
470 | set_probe_data(probe_data_new); |
471 | #ifdef TOOLS_ENABLED |
472 | probe_data_new->set_edited(true); //so it gets saved |
473 | #endif |
474 | } |
475 | |
476 | if (bake_end_function) { |
477 | bake_end_function(); |
478 | } |
479 | |
480 | notify_property_list_changed(); //bake property may have changed |
481 | } |
482 | |
483 | void VoxelGI::_debug_bake() { |
484 | bake(nullptr, true); |
485 | } |
486 | |
487 | float VoxelGI::_get_camera_exposure_normalization() { |
488 | float exposure_normalization = 1.0; |
489 | if (camera_attributes.is_valid()) { |
490 | exposure_normalization = camera_attributes->get_exposure_multiplier(); |
491 | if (GLOBAL_GET("rendering/lights_and_shadows/use_physical_light_units" )) { |
492 | exposure_normalization = camera_attributes->calculate_exposure_normalization(); |
493 | } |
494 | } |
495 | return exposure_normalization; |
496 | } |
497 | |
498 | AABB VoxelGI::get_aabb() const { |
499 | return AABB(-size / 2, size); |
500 | } |
501 | |
502 | PackedStringArray VoxelGI::get_configuration_warnings() const { |
503 | PackedStringArray warnings = Node::get_configuration_warnings(); |
504 | |
505 | if (OS::get_singleton()->get_current_rendering_method() == "gl_compatibility" ) { |
506 | warnings.push_back(RTR("VoxelGI nodes are not supported when using the GL Compatibility backend yet. Support will be added in a future release." )); |
507 | } else if (probe_data.is_null()) { |
508 | warnings.push_back(RTR("No VoxelGI data set, so this node is disabled. Bake static objects to enable GI." )); |
509 | } |
510 | return warnings; |
511 | } |
512 | |
513 | void VoxelGI::_bind_methods() { |
514 | ClassDB::bind_method(D_METHOD("set_probe_data" , "data" ), &VoxelGI::set_probe_data); |
515 | ClassDB::bind_method(D_METHOD("get_probe_data" ), &VoxelGI::get_probe_data); |
516 | |
517 | ClassDB::bind_method(D_METHOD("set_subdiv" , "subdiv" ), &VoxelGI::set_subdiv); |
518 | ClassDB::bind_method(D_METHOD("get_subdiv" ), &VoxelGI::get_subdiv); |
519 | |
520 | ClassDB::bind_method(D_METHOD("set_size" , "size" ), &VoxelGI::set_size); |
521 | ClassDB::bind_method(D_METHOD("get_size" ), &VoxelGI::get_size); |
522 | |
523 | ClassDB::bind_method(D_METHOD("set_camera_attributes" , "camera_attributes" ), &VoxelGI::set_camera_attributes); |
524 | ClassDB::bind_method(D_METHOD("get_camera_attributes" ), &VoxelGI::get_camera_attributes); |
525 | |
526 | ClassDB::bind_method(D_METHOD("bake" , "from_node" , "create_visual_debug" ), &VoxelGI::bake, DEFVAL(Variant()), DEFVAL(false)); |
527 | ClassDB::bind_method(D_METHOD("debug_bake" ), &VoxelGI::_debug_bake); |
528 | ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake" ), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); |
529 | |
530 | ADD_PROPERTY(PropertyInfo(Variant::INT, "subdiv" , PROPERTY_HINT_ENUM, "64,128,256,512" ), "set_subdiv" , "get_subdiv" ); |
531 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size" , PROPERTY_HINT_NONE, "suffix:m" ), "set_size" , "get_size" ); |
532 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "camera_attributes" , PROPERTY_HINT_RESOURCE_TYPE, "CameraAttributesPractical,CameraAttributesPhysical" ), "set_camera_attributes" , "get_camera_attributes" ); |
533 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data" , PROPERTY_HINT_RESOURCE_TYPE, "VoxelGIData" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ALWAYS_DUPLICATE), "set_probe_data" , "get_probe_data" ); |
534 | |
535 | BIND_ENUM_CONSTANT(SUBDIV_64); |
536 | BIND_ENUM_CONSTANT(SUBDIV_128); |
537 | BIND_ENUM_CONSTANT(SUBDIV_256); |
538 | BIND_ENUM_CONSTANT(SUBDIV_512); |
539 | BIND_ENUM_CONSTANT(SUBDIV_MAX); |
540 | } |
541 | |
542 | VoxelGI::VoxelGI() { |
543 | voxel_gi = RS::get_singleton()->voxel_gi_create(); |
544 | set_disable_scale(true); |
545 | } |
546 | |
547 | VoxelGI::~VoxelGI() { |
548 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
549 | RS::get_singleton()->free(voxel_gi); |
550 | } |
551 | |