1 | // Aseprite |
2 | // Copyright (C) 2019-2021 Igara Studio S.A. |
3 | // Copyright (C) 2001-2018 David Capello |
4 | // |
5 | // This program is distributed under the terms of |
6 | // the End-User License Agreement for Aseprite. |
7 | |
8 | #define BP_TRACE(...) // TRACEARGS(__VA_ARGS__) |
9 | |
10 | #ifdef HAVE_CONFIG_H |
11 | #include "config.h" |
12 | #endif |
13 | |
14 | #include "app/ui/editor/brush_preview.h" |
15 | |
16 | #include "app/app.h" |
17 | #include "app/color.h" |
18 | #include "app/color_utils.h" |
19 | #include "app/doc.h" |
20 | #include "app/site.h" |
21 | #include "app/tools/controller.h" |
22 | #include "app/tools/ink.h" |
23 | #include "app/tools/intertwine.h" |
24 | #include "app/tools/point_shape.h" |
25 | #include "app/tools/tool.h" |
26 | #include "app/tools/tool_loop.h" |
27 | #include "app/ui/color_bar.h" |
28 | #include "app/ui/context_bar.h" |
29 | #include "app/ui/editor/editor.h" |
30 | #include "app/ui/editor/tool_loop_impl.h" |
31 | #include "app/ui_context.h" |
32 | #include "app/util/wrap_value.h" |
33 | #include "base/debug.h" |
34 | #include "base/scoped_value.h" |
35 | #include "doc/algo.h" |
36 | #include "doc/blend_internals.h" |
37 | #include "doc/brush.h" |
38 | #include "doc/cel.h" |
39 | #include "doc/image_impl.h" |
40 | #include "doc/layer.h" |
41 | #include "doc/primitives.h" |
42 | #include "os/surface.h" |
43 | #include "os/system.h" |
44 | #include "os/window.h" |
45 | #include "render/render.h" |
46 | #include "ui/manager.h" |
47 | #include "ui/system.h" |
48 | |
49 | #include <array> |
50 | |
51 | namespace app { |
52 | |
53 | using namespace doc; |
54 | |
55 | static int g_crosshair_pattern[7*7] = { |
56 | 0, 0, 0, 1, 0, 0, 0, |
57 | 0, 0, 0, 1, 0, 0, 0, |
58 | 0, 0, 0, 0, 0, 0, 0, |
59 | 1, 1, 0, 0, 0, 1, 1, |
60 | 0, 0, 0, 0, 0, 0, 0, |
61 | 0, 0, 0, 1, 0, 0, 0, |
62 | 0, 0, 0, 1, 0, 0, 0, |
63 | }; |
64 | |
65 | // We're going to keep a cache of native mouse cursor for each |
66 | // possibility of the following crosshair: |
67 | // |
68 | // 2 |
69 | // 2 |
70 | // 22 3 22 |
71 | // 2 |
72 | // 2 |
73 | // |
74 | // Number of crosshair cursors 2^8 * 3 + 2 = 770 |
75 | // Here the center can be black, white or hidden. When the center is |
76 | // black or white, the crosshair can be empty. |
77 | // |
78 | // The index/key of this array is calculated in |
79 | // BrushPreview::createCrosshairCursor(). |
80 | // |
81 | // Win32: This is needed to avoid converting from a os::Surface -> |
82 | // HCURSOR calling CreateIconIndirect() as many times as possible for |
83 | // each mouse movement (because it's a slow function). |
84 | // |
85 | static std::array<os::CursorRef, 770> g_bwCursors; |
86 | static int g_cacheCursorScale = 0; |
87 | |
88 | // 3 cached cursors when we use a solid cursor (1 dot, crosshair |
89 | // without dot at the center, crosshair with dot in the center) |
90 | static std::array<os::CursorRef, 3> g_solidCursors; |
91 | static gfx::Color g_solidCursorColor = gfx::ColorNone; |
92 | |
93 | // static |
94 | void BrushPreview::destroyInternals() |
95 | { |
96 | g_bwCursors.fill(nullptr); |
97 | g_solidCursors.fill(nullptr); |
98 | } |
99 | |
100 | BrushPreview::BrushPreview(Editor* editor) |
101 | : m_editor(editor) |
102 | { |
103 | } |
104 | |
105 | BrushPreview::~BrushPreview() |
106 | { |
107 | } |
108 | |
109 | BrushRef BrushPreview::getCurrentBrush() |
110 | { |
111 | return App::instance() |
112 | ->contextBar() |
113 | ->activeBrush(m_editor->getCurrentEditorTool()); |
114 | } |
115 | |
116 | // static |
117 | color_t BrushPreview::getBrushColor(Sprite* sprite, Layer* layer) |
118 | { |
119 | app::Color c = Preferences::instance().colorBar.fgColor(); |
120 | ASSERT(sprite != NULL); |
121 | |
122 | // Avoid using invalid colors |
123 | if (!c.isValid()) |
124 | return 0; |
125 | |
126 | if (layer != NULL) |
127 | return color_utils::color_for_layer(c, layer); |
128 | else |
129 | return color_utils::color_for_image(c, sprite->pixelFormat()); |
130 | } |
131 | |
132 | // Draws the brush cursor in the specified absolute mouse position |
133 | // given in 'pos' param. Warning: You should clean the cursor before |
134 | // to use this routine with other editor. |
135 | // |
136 | // TODO the logic in this function is really complex, we should think |
137 | // a way to simplify all possibilities |
138 | void BrushPreview::show(const gfx::Point& screenPos) |
139 | { |
140 | if (m_onScreen) |
141 | hide(); |
142 | |
143 | Doc* document = m_editor->document(); |
144 | Sprite* sprite = m_editor->sprite(); |
145 | Layer* layer = (m_editor->layer() && |
146 | m_editor->layer()->isImage() ? m_editor->layer(): |
147 | nullptr); |
148 | ASSERT(sprite); |
149 | |
150 | // Get drawable region |
151 | m_editor->getDrawableRegion(m_clippingRegion, ui::Widget::kCutTopWindows); |
152 | |
153 | // Remove the invalidated region in the editor. |
154 | m_clippingRegion.createSubtraction(m_clippingRegion, |
155 | m_editor->getUpdateRegion()); |
156 | |
157 | // Get cursor color |
158 | const auto& pref = Preferences::instance(); |
159 | app::Color appCursorColor = pref.cursor.cursorColor(); |
160 | m_blackAndWhiteNegative = (appCursorColor.getType() == app::Color::MaskType); |
161 | |
162 | // Cursor in the screen (view) |
163 | m_screenPosition = screenPos; |
164 | |
165 | // Get cursor position in the editor |
166 | gfx::Point spritePos = m_editor->screenToEditor(screenPos); |
167 | |
168 | // Get the current tool |
169 | tools::Ink* ink = m_editor->getCurrentEditorInk(); |
170 | |
171 | // Get current tilemap mode |
172 | TilemapMode tilemapMode = ColorBar::instance()->tilemapMode(); |
173 | |
174 | const bool isFloodfill = m_editor->getCurrentEditorTool()->getPointShape(0)->isFloodFill(); |
175 | const auto& dynamics = App::instance()->contextBar()->getDynamics(); |
176 | |
177 | // Setup the cursor type depending on several factors (current tool, |
178 | // foreground color, layer transparency, brush size, etc.). |
179 | BrushRef brush = getCurrentBrush(); |
180 | color_t brush_color = getBrushColor(sprite, layer); |
181 | color_t mask_index = sprite->transparentColor(); |
182 | |
183 | if (brush->type() != doc::kImageBrushType && |
184 | (dynamics.size != tools::DynamicSensor::Static || |
185 | dynamics.angle != tools::DynamicSensor::Static)) { |
186 | brush.reset( |
187 | new Brush( |
188 | brush->type(), |
189 | (dynamics.size != tools::DynamicSensor::Static ? dynamics.minSize: brush->size()), |
190 | (dynamics.angle != tools::DynamicSensor::Static ? dynamics.minAngle: brush->angle()))); |
191 | } |
192 | |
193 | if (ink->isSelection() || ink->isSlice()) { |
194 | m_type = SELECTION_CROSSHAIR; |
195 | } |
196 | else if ( |
197 | (tilemapMode == TilemapMode::Pixels) && |
198 | (brush->type() == kImageBrushType || |
199 | ((isFloodfill ? 1: brush->size()) > (1.0 / m_editor->zoom().scale()))) && |
200 | (// Use cursor bounds for inks that are effects (eraser, blur, etc.) |
201 | (ink->isEffect()) || |
202 | // or when the brush color is transparent and we are not in the background layer |
203 | (!ink->isShading() && |
204 | (layer && layer->isTransparent()) && |
205 | ((sprite->pixelFormat() == IMAGE_INDEXED && brush_color == mask_index) || |
206 | (sprite->pixelFormat() == IMAGE_RGB && rgba_geta(brush_color) == 0) || |
207 | (sprite->pixelFormat() == IMAGE_GRAYSCALE && graya_geta(brush_color) == 0))))) { |
208 | m_type = BRUSH_BOUNDARIES; |
209 | } |
210 | else { |
211 | m_type = CROSSHAIR; |
212 | } |
213 | |
214 | bool showPreview = false; |
215 | bool showPreviewWithEdges = false; |
216 | bool cancelEdges = false; |
217 | auto brushPreview = pref.cursor.brushPreview(); |
218 | if (!m_editor->docPref().show.brushPreview()) |
219 | brushPreview = app::gen::BrushPreview::NONE; |
220 | |
221 | switch (brushPreview) { |
222 | case app::gen::BrushPreview::NONE: |
223 | m_type = CROSSHAIR; |
224 | break; |
225 | case app::gen::BrushPreview::EDGES: |
226 | m_type = BRUSH_BOUNDARIES; |
227 | break; |
228 | case app::gen::BrushPreview::FULL: |
229 | case app::gen::BrushPreview::FULLALL: |
230 | case app::gen::BrushPreview::FULLNEDGES: |
231 | showPreview = m_editor->getState()->requireBrushPreview(); |
232 | switch (brushPreview) { |
233 | case app::gen::BrushPreview::FULLALL: |
234 | if (showPreview) |
235 | m_type = CROSSHAIR; |
236 | cancelEdges = true; |
237 | break; |
238 | case app::gen::BrushPreview::FULLNEDGES: |
239 | if (showPreview) |
240 | showPreviewWithEdges = true; |
241 | break; |
242 | } |
243 | break; |
244 | } |
245 | |
246 | if (m_type & SELECTION_CROSSHAIR) |
247 | showPreview = false; |
248 | |
249 | // When the extra cel is locked (e.g. we are flashing the active |
250 | // layer) we don't show the brush preview temporally. |
251 | if (showPreview && m_editor->isExtraCelLocked()) { |
252 | showPreview = false; |
253 | showPreviewWithEdges = false; |
254 | cancelEdges = false; |
255 | m_type |= BRUSH_BOUNDARIES; |
256 | } |
257 | |
258 | // Use a simple cross |
259 | if (pref.cursor.paintingCursorType() == gen::PaintingCursorType::SIMPLE_CROSSHAIR) { |
260 | m_type &= ~(CROSSHAIR | SELECTION_CROSSHAIR); |
261 | m_type |= NATIVE_CROSSHAIR; |
262 | } |
263 | |
264 | // For cursor type 'bounds' we have to generate cursor boundaries |
265 | if (m_type & BRUSH_BOUNDARIES) { |
266 | if (brush->type() != kImageBrushType) |
267 | showPreview = showPreviewWithEdges; |
268 | if (cancelEdges) |
269 | m_type &= ~BRUSH_BOUNDARIES; |
270 | } |
271 | if (m_type & BRUSH_BOUNDARIES) |
272 | generateBoundaries(); |
273 | |
274 | // Draw pixel/brush preview |
275 | if (showPreview) { |
276 | Site site = m_editor->getSite(); |
277 | |
278 | // TODO add support for "tile-brushes" |
279 | gfx::Rect origBrushBounds = |
280 | (isFloodfill || site.tilemapMode() == TilemapMode::Tiles ? gfx::Rect(0, 0, 1, 1): |
281 | brush->bounds()); |
282 | gfx::Rect brushBounds = origBrushBounds; |
283 | brushBounds.offset(spritePos); |
284 | gfx::Rect = brushBounds; |
285 | |
286 | // Tiled mode might require a bigger extra cel (to show the tiled) |
287 | if (int(m_editor->docPref().tiled.mode()) & int(filters::TiledMode::X_AXIS)) { |
288 | brushBounds.x = wrap_value(brushBounds.x, sprite->width()); |
289 | extraCelBoundsInCanvas.x = brushBounds.x; |
290 | if ((extraCelBoundsInCanvas.x < 0 && extraCelBoundsInCanvas.x2() > 0) || |
291 | (extraCelBoundsInCanvas.x < sprite->width() && extraCelBoundsInCanvas.x2() > sprite->width())) { |
292 | extraCelBoundsInCanvas.x = 0; |
293 | extraCelBoundsInCanvas.w = sprite->width(); |
294 | } |
295 | } |
296 | if (int(m_editor->docPref().tiled.mode()) & int(filters::TiledMode::Y_AXIS)) { |
297 | brushBounds.y = wrap_value(brushBounds.y, sprite->height()); |
298 | extraCelBoundsInCanvas.y = brushBounds.y; |
299 | if ((extraCelBoundsInCanvas.y < 0 && extraCelBoundsInCanvas.y2() > 0) || |
300 | (extraCelBoundsInCanvas.y < sprite->height() && extraCelBoundsInCanvas.y2() > sprite->height())) { |
301 | extraCelBoundsInCanvas.y = 0; |
302 | extraCelBoundsInCanvas.h = sprite->height(); |
303 | } |
304 | } |
305 | |
306 | gfx::Rect ; |
307 | if (site.tilemapMode() == TilemapMode::Tiles) { |
308 | ASSERT(layer->isTilemap()); |
309 | doc::Grid grid = site.grid(); |
310 | extraCelBounds = grid.canvasToTile(extraCelBoundsInCanvas); |
311 | extraCelBoundsInCanvas = grid.tileToCanvas(extraCelBounds); |
312 | } |
313 | else { |
314 | extraCelBounds = extraCelBoundsInCanvas; |
315 | } |
316 | |
317 | BP_TRACE("BrushPreview:" , |
318 | "brushBounds" , brushBounds, |
319 | "extraCelBounds" , extraCelBounds, |
320 | "extraCelBoundsInCanvas" , extraCelBoundsInCanvas); |
321 | |
322 | // Create the extra cel to show the brush preview |
323 | Cel* cel = site.cel(); |
324 | |
325 | int t, opacity = 255; |
326 | if (cel) opacity = MUL_UN8(opacity, cel->opacity(), t); |
327 | if (layer) opacity = MUL_UN8(opacity, static_cast<LayerImage*>(layer)->opacity(), t); |
328 | |
329 | if (!m_extraCel) |
330 | m_extraCel.reset(new ExtraCel); |
331 | |
332 | m_extraCel->create( |
333 | site.tilemapMode(), |
334 | document->sprite(), |
335 | extraCelBoundsInCanvas, |
336 | extraCelBounds.size(), |
337 | site.frame(), |
338 | opacity); |
339 | m_extraCel->setType(render::ExtraType::NONE); |
340 | m_extraCel->setBlendMode( |
341 | (layer ? static_cast<LayerImage*>(layer)->blendMode(): |
342 | BlendMode::NORMAL)); |
343 | |
344 | document->setExtraCel(m_extraCel); |
345 | |
346 | Image* = m_extraCel->image(); |
347 | if (extraImage->pixelFormat() == IMAGE_TILEMAP) { |
348 | extraImage->setMaskColor(notile); |
349 | clear_image(extraImage, notile); |
350 | } |
351 | else { |
352 | extraImage->setMaskColor(mask_index); |
353 | clear_image(extraImage, |
354 | (extraImage->pixelFormat() == IMAGE_INDEXED ? mask_index: 0)); |
355 | } |
356 | |
357 | if (layer) { |
358 | render::Render().renderLayer( |
359 | extraImage, layer, site.frame(), |
360 | gfx::Clip(0, 0, extraCelBoundsInCanvas), |
361 | BlendMode::SRC); |
362 | |
363 | // This extra cel is a patch for the current layer/frame |
364 | m_extraCel->setType(render::ExtraType::PATCH); |
365 | } |
366 | |
367 | { |
368 | std::unique_ptr<tools::ToolLoop> loop( |
369 | create_tool_loop_preview( |
370 | m_editor, brush, extraImage, |
371 | extraCelBounds.origin())); |
372 | if (loop) { |
373 | loop->getInk()->prepareInk(loop.get()); |
374 | loop->getController()->prepareController(loop.get()); |
375 | loop->getIntertwine()->prepareIntertwine(loop.get()); |
376 | loop->getPointShape()->preparePointShape(loop.get()); |
377 | |
378 | tools::Stroke::Pt pt(brushBounds.x-origBrushBounds.x, |
379 | brushBounds.y-origBrushBounds.y); |
380 | pt.size = brush->size(); |
381 | pt.angle = brush->angle(); |
382 | loop->getPointShape()->transformPoint(loop.get(), pt); |
383 | } |
384 | } |
385 | |
386 | document->notifySpritePixelsModified( |
387 | sprite, gfx::Region(m_lastBounds = extraCelBoundsInCanvas), |
388 | m_lastFrame = site.frame()); |
389 | |
390 | m_withRealPreview = true; |
391 | } |
392 | |
393 | // Save area and draw the cursor |
394 | if (!(m_type & NATIVE_CROSSHAIR) || |
395 | (m_type & BRUSH_BOUNDARIES)) { |
396 | ui::ScreenGraphics g(m_editor->display()); |
397 | ui::SetClip clip(&g); |
398 | gfx::Color uiCursorColor = color_utils::color_for_ui(appCursorColor); |
399 | |
400 | if (!(m_type & NATIVE_CROSSHAIR)) { |
401 | createCrosshairCursor(&g, uiCursorColor); |
402 | } |
403 | |
404 | forEachBrushPixel(&g, spritePos, uiCursorColor, &BrushPreview::savePixelDelegate); |
405 | forEachBrushPixel(&g, spritePos, uiCursorColor, &BrushPreview::drawPixelDelegate); |
406 | m_withModifiedPixels = true; |
407 | } |
408 | |
409 | // Cursor in the editor (model) |
410 | m_onScreen = true; |
411 | m_editorPosition = spritePos; |
412 | |
413 | // Save the clipping-region to know where to clean the pixels |
414 | m_oldClippingRegion = m_clippingRegion; |
415 | |
416 | if (m_type & NATIVE_CROSSHAIR) |
417 | ui::set_mouse_cursor(ui::kCrosshairCursor); |
418 | } |
419 | |
420 | // Cleans the brush cursor from the specified editor. |
421 | // |
422 | // The mouse position is got from the last call to showBrushPreview() |
423 | // (m_cursorEditor). So you must to use this routine only if you |
424 | // called showBrushPreview() before. |
425 | void BrushPreview::hide() |
426 | { |
427 | if (!m_onScreen) |
428 | return; |
429 | |
430 | // Don't hide the cursor to avoid flickering, the native mouse |
431 | // cursor will be changed anyway after the hide() by the caller. |
432 | // |
433 | //if (m_cursor) |
434 | // m_editor->display()->nativeWindow()->setCursor(os::NativeCursor::Hidden); |
435 | |
436 | // Get drawable region |
437 | m_editor->getDrawableRegion(m_clippingRegion, ui::Widget::kCutTopWindows); |
438 | |
439 | // Remove the invalidated region in the editor. |
440 | m_clippingRegion.createSubtraction(m_clippingRegion, |
441 | m_editor->getUpdateRegion()); |
442 | |
443 | if (m_withModifiedPixels) { |
444 | // Restore pixels |
445 | ui::ScreenGraphics g(m_editor->display()); |
446 | ui::SetClip clip(&g); |
447 | forEachBrushPixel(&g, m_editorPosition, gfx::ColorNone, |
448 | &BrushPreview::clearPixelDelegate); |
449 | } |
450 | |
451 | // Clean pixel/brush preview |
452 | if (m_withRealPreview) { |
453 | Doc* document = m_editor->document(); |
454 | doc::Sprite* sprite = m_editor->sprite(); |
455 | |
456 | ASSERT(document); |
457 | ASSERT(sprite); |
458 | |
459 | if (document && sprite) { |
460 | document->setExtraCel(ExtraCelRef(nullptr)); |
461 | document->notifySpritePixelsModified( |
462 | sprite, gfx::Region(m_lastBounds), m_lastFrame); |
463 | } |
464 | |
465 | m_withRealPreview = false; |
466 | } |
467 | |
468 | m_onScreen = false; |
469 | |
470 | m_clippingRegion.clear(); |
471 | m_oldClippingRegion.clear(); |
472 | } |
473 | |
474 | void BrushPreview::discardBrushPreview() |
475 | { |
476 | Doc* document = m_editor->document(); |
477 | ASSERT(document); |
478 | |
479 | if (document && m_onScreen && m_withRealPreview) { |
480 | document->setExtraCel(ExtraCelRef(nullptr)); |
481 | } |
482 | } |
483 | |
484 | void BrushPreview::redraw() |
485 | { |
486 | if (m_onScreen) { |
487 | gfx::Point screenPos = m_screenPosition; |
488 | hide(); |
489 | show(screenPos); |
490 | } |
491 | } |
492 | |
493 | void BrushPreview::invalidateRegion(const gfx::Region& region) |
494 | { |
495 | m_clippingRegion.createSubtraction(m_clippingRegion, region); |
496 | } |
497 | |
498 | void BrushPreview::generateBoundaries() |
499 | { |
500 | BrushRef brush = getCurrentBrush(); |
501 | |
502 | if (!m_brushBoundaries.isEmpty() && |
503 | m_brushGen == brush->gen()) |
504 | return; |
505 | |
506 | const bool isOnePixel = |
507 | (m_editor->getCurrentEditorTool()->getPointShape(0)->isPixel() || |
508 | m_editor->getCurrentEditorTool()->getPointShape(0)->isFloodFill()); |
509 | Image* brushImage = brush->image(); |
510 | m_brushGen = brush->gen(); |
511 | |
512 | Image* mask = nullptr; |
513 | bool deleteMask = true; |
514 | if (isOnePixel) { |
515 | mask = Image::create(IMAGE_BITMAP, 1, 1); |
516 | mask->putPixel(0, 0, (color_t)1); |
517 | } |
518 | else if (brushImage->pixelFormat() != IMAGE_BITMAP) { |
519 | ASSERT(brush->maskBitmap()); |
520 | deleteMask = false; |
521 | mask = brush->maskBitmap(); |
522 | } |
523 | |
524 | m_brushBoundaries.regen(mask ? mask: brushImage); |
525 | if (!isOnePixel) |
526 | m_brushBoundaries.offset(-brush->center().x, |
527 | -brush->center().y); |
528 | |
529 | if (deleteMask) |
530 | delete mask; |
531 | } |
532 | |
533 | void BrushPreview::createCrosshairCursor(ui::Graphics* g, |
534 | const gfx::Color cursorColor) |
535 | { |
536 | ASSERT(!(m_type & NATIVE_CROSSHAIR)); |
537 | |
538 | gfx::Rect cursorBounds; |
539 | gfx::Point cursorCenter; |
540 | |
541 | // Depending on the editor zoom, maybe we need subpixel movement (a |
542 | // little dot inside the active pixel) |
543 | const bool requireLittleCenterDot = (m_editor->zoom().scale() >= 4.0); |
544 | |
545 | if (m_type & CROSSHAIR) { |
546 | // Regular crosshair of 7x7 |
547 | cursorBounds |= gfx::Rect(-3, -3, 7, 7); |
548 | cursorCenter = -cursorBounds.origin(); |
549 | } |
550 | else if (requireLittleCenterDot) { |
551 | // Special case of a cursor for one pixel |
552 | cursorBounds = gfx::Rect(0, 0, 1, 1); |
553 | cursorCenter = gfx::Point(0, 0); |
554 | } |
555 | else { |
556 | // TODO should we use ui::set_mouse_cursor()? |
557 | ui::set_mouse_cursor_reset_info(); |
558 | m_editor->display()->nativeWindow()->setCursor(os::NativeCursor::Hidden); |
559 | return; |
560 | } |
561 | |
562 | os::Window* window = m_editor->display()->nativeWindow(); |
563 | const int scale = window->scale(); |
564 | os::CursorRef cursor = nullptr; |
565 | |
566 | // Invalidate the entire cache if the scale has changed |
567 | if (g_cacheCursorScale != scale) { |
568 | g_cacheCursorScale = scale; |
569 | g_bwCursors.fill(nullptr); |
570 | g_solidCursors.fill(nullptr); |
571 | } |
572 | |
573 | // Cursor with black/white colors (we create a key/index for |
574 | // g_cachedCursors depending on the colors on the screen) |
575 | if (m_blackAndWhiteNegative) { |
576 | int k = 0; |
577 | if (m_type & CROSSHAIR) { |
578 | int bit = 0; |
579 | for (int v=0; v<7; v++) { |
580 | for (int u=0; u<7; u++) { |
581 | if (g_crosshair_pattern[v*7+u]) { |
582 | color_t c = g->getPixel(m_screenPosition.x-3+u, |
583 | m_screenPosition.y-3+v); |
584 | c = color_utils::blackandwhite_neg(c); |
585 | if (rgba_getr(c) == 255) { // White |
586 | k |= (1 << bit); |
587 | } |
588 | ++bit; |
589 | } |
590 | } |
591 | } |
592 | } |
593 | if (requireLittleCenterDot) { |
594 | color_t c = g->getPixel(m_screenPosition.x, |
595 | m_screenPosition.y); |
596 | c = color_utils::blackandwhite_neg(c); |
597 | if (rgba_getr(c) == 255) { // White |
598 | k |= (m_type & CROSSHAIR ? 0x200: 0x301); |
599 | } |
600 | else { // Black |
601 | k |= (m_type & CROSSHAIR ? 0x100: 0x300); |
602 | } |
603 | } |
604 | |
605 | ASSERT(k < int(g_bwCursors.size())); |
606 | if (k >= int(g_bwCursors.size())) // Unexpected key value in release mode |
607 | return; |
608 | |
609 | // Use cached cursor |
610 | if (g_bwCursors[k]) { |
611 | cursor = g_bwCursors[k]; |
612 | } |
613 | else { |
614 | const gfx::Color black = gfx::rgba(0, 0, 0); |
615 | const gfx::Color white = gfx::rgba(255, 255, 255); |
616 | os::SurfaceRef cursorSurface = |
617 | os::instance()->makeRgbaSurface(cursorBounds.w, |
618 | cursorBounds.h); |
619 | cursorSurface->clear(); |
620 | int bit = 0; |
621 | if (m_type & CROSSHAIR) { |
622 | for (int v=0; v<7; v++) { |
623 | for (int u=0; u<7; u++) { |
624 | if (g_crosshair_pattern[v*7+u]) { |
625 | cursorSurface->putPixel( |
626 | (k & (1 << bit) ? white: black), u, v); |
627 | ++bit; |
628 | } |
629 | } |
630 | } |
631 | } |
632 | if (requireLittleCenterDot) { |
633 | if (m_type & CROSSHAIR) { |
634 | if (k & (0x100 | 0x200)) { // 0x100 or 0x200 |
635 | cursorSurface->putPixel( |
636 | (k & 0x100 ? black: white), |
637 | cursorBounds.w/2, cursorBounds.h/2); |
638 | } |
639 | } |
640 | else { // 0x300 or 0x301 |
641 | cursorSurface->putPixel( |
642 | (k == 0x300 ? black: white), |
643 | cursorBounds.w/2, cursorBounds.h/2); |
644 | } |
645 | } |
646 | |
647 | cursor = g_bwCursors[k] = |
648 | os::instance()->makeCursor( |
649 | cursorSurface.get(), |
650 | cursorCenter, |
651 | scale); |
652 | } |
653 | } |
654 | // Cursor with solid color (easiest case, we don't have to check the |
655 | // colors in the screen to create the crosshair) |
656 | else { |
657 | // We have to recreate all cursors if the color has changed. |
658 | if (g_solidCursorColor != cursorColor) { |
659 | g_solidCursors.fill(nullptr); |
660 | g_solidCursorColor = cursorColor; |
661 | } |
662 | |
663 | int k = 0; |
664 | if (m_type & CROSSHAIR) { |
665 | if (requireLittleCenterDot) |
666 | k = 2; |
667 | else |
668 | k = 1; |
669 | } |
670 | |
671 | // Use cached cursor |
672 | if (g_solidCursors[k]) { |
673 | cursor = g_solidCursors[k]; |
674 | } |
675 | else { |
676 | os::SurfaceRef cursorSurface = |
677 | os::instance()->makeRgbaSurface(cursorBounds.w, |
678 | cursorBounds.h); |
679 | cursorSurface->clear(); |
680 | if (m_type & CROSSHAIR) { |
681 | for (int v=0; v<7; v++) |
682 | for (int u=0; u<7; u++) |
683 | if (g_crosshair_pattern[v*7+u]) |
684 | cursorSurface->putPixel(cursorColor, u, v); |
685 | } |
686 | if (requireLittleCenterDot) |
687 | cursorSurface->putPixel(cursorColor, cursorBounds.w/2, cursorBounds.h/2); |
688 | |
689 | cursor = g_solidCursors[k] = |
690 | os::instance()->makeCursor( |
691 | cursorSurface.get(), |
692 | cursorCenter, |
693 | scale); |
694 | } |
695 | } |
696 | |
697 | if (cursor) { |
698 | // TODO should we use ui::set_mouse_cursor()? |
699 | ui::set_mouse_cursor_reset_info(); |
700 | window->setCursor(cursor); |
701 | } |
702 | } |
703 | |
704 | void BrushPreview::forEachBrushPixel( |
705 | ui::Graphics* g, |
706 | const gfx::Point& spritePos, |
707 | gfx::Color color, |
708 | PixelDelegate pixelDelegate) |
709 | { |
710 | m_savedPixelsIterator = 0; |
711 | |
712 | if (m_type & SELECTION_CROSSHAIR) |
713 | traceSelectionCrossPixels(g, spritePos, color, 1, pixelDelegate); |
714 | |
715 | if (m_type & BRUSH_BOUNDARIES) |
716 | traceBrushBoundaries(g, spritePos, color, pixelDelegate); |
717 | |
718 | m_savedPixelsLimit = m_savedPixelsIterator; |
719 | } |
720 | |
721 | // Old thick cross (used for selection tools) |
722 | void BrushPreview::traceSelectionCrossPixels( |
723 | ui::Graphics* g, |
724 | const gfx::Point& pt, gfx::Color color, |
725 | int thickness, PixelDelegate pixelDelegate) |
726 | { |
727 | static int cross[6*6] = { |
728 | 0, 0, 1, 1, 0, 0, |
729 | 0, 0, 1, 1, 0, 0, |
730 | 1, 1, 1, 1, 1, 1, |
731 | 1, 1, 1, 1, 1, 1, |
732 | 0, 0, 1, 1, 0, 0, |
733 | 0, 0, 1, 1, 0, 0, |
734 | }; |
735 | gfx::Point out, outpt = m_editor->editorToScreen(pt); |
736 | const render::Projection& proj = m_editor->projection(); |
737 | gfx::Size size(proj.applyX(thickness/2), |
738 | proj.applyY(thickness/2)); |
739 | gfx::Size size2(proj.applyX(thickness), |
740 | proj.applyY(thickness)); |
741 | if (size2.w == 0) size2.w = 1; |
742 | if (size2.h == 0) size2.h = 1; |
743 | |
744 | for (int v=0; v<6; v++) { |
745 | for (int u=0; u<6; u++) { |
746 | if (!cross[v*6+u]) |
747 | continue; |
748 | |
749 | out = outpt; |
750 | out.x += ((u<3) ? u-size.w-3: u-size.w-3+size2.w); |
751 | out.y += ((v<3) ? v-size.h-3: v-size.h-3+size2.h); |
752 | |
753 | (this->*pixelDelegate)(g, out, color); |
754 | } |
755 | } |
756 | } |
757 | |
758 | // Current brush edges |
759 | void BrushPreview::traceBrushBoundaries(ui::Graphics* g, |
760 | gfx::Point pos, |
761 | gfx::Color color, |
762 | PixelDelegate pixelDelegate) |
763 | { |
764 | for (const auto& seg : m_brushBoundaries) { |
765 | gfx::Rect bounds = seg.bounds(); |
766 | bounds.offset(pos); |
767 | bounds = m_editor->editorToScreen(bounds); |
768 | |
769 | if (seg.open()) { |
770 | if (seg.vertical()) --bounds.x; |
771 | else --bounds.y; |
772 | } |
773 | |
774 | gfx::Point pt(bounds.x, bounds.y); |
775 | if (seg.vertical()) { |
776 | for (; pt.y<bounds.y+bounds.h; ++pt.y) |
777 | (this->*pixelDelegate)(g, pt, color); |
778 | } |
779 | else { |
780 | for (; pt.x<bounds.x+bounds.w; ++pt.x) |
781 | (this->*pixelDelegate)(g, pt, color); |
782 | } |
783 | } |
784 | } |
785 | |
786 | ////////////////////////////////////////////////////////////////////// |
787 | // Pixel delegates |
788 | |
789 | void BrushPreview::savePixelDelegate(ui::Graphics* g, const gfx::Point& pt, gfx::Color color) |
790 | { |
791 | if (m_clippingRegion.contains(pt)) { |
792 | color_t c = g->getPixel(pt.x, pt.y); |
793 | |
794 | if (m_savedPixelsIterator < (int)m_savedPixels.size()) |
795 | m_savedPixels[m_savedPixelsIterator] = c; |
796 | else |
797 | m_savedPixels.push_back(c); |
798 | |
799 | ++m_savedPixelsIterator; |
800 | } |
801 | } |
802 | |
803 | void BrushPreview::drawPixelDelegate(ui::Graphics* gfx, const gfx::Point& pt, gfx::Color color) |
804 | { |
805 | if (m_savedPixelsIterator < (int)m_savedPixels.size() && |
806 | m_clippingRegion.contains(pt)) { |
807 | if (m_blackAndWhiteNegative) { |
808 | int c = m_savedPixels[m_savedPixelsIterator]; |
809 | int r = gfx::getr(c); |
810 | int g = gfx::getg(c); |
811 | int b = gfx::getb(c); |
812 | |
813 | gfx->putPixel(color_utils::blackandwhite_neg(gfx::rgba(r, g, b)), pt.x, pt.y); |
814 | } |
815 | else { |
816 | gfx->putPixel(color, pt.x, pt.y); |
817 | } |
818 | ++m_savedPixelsIterator; |
819 | } |
820 | } |
821 | |
822 | void BrushPreview::clearPixelDelegate(ui::Graphics* g, const gfx::Point& pt, gfx::Color color) |
823 | { |
824 | if (m_savedPixelsIterator < (int)m_savedPixels.size()) { |
825 | if (m_oldClippingRegion.contains(pt)) { |
826 | if (m_clippingRegion.contains(pt)) |
827 | g->putPixel(m_savedPixels[m_savedPixelsIterator], pt.x, pt.y); |
828 | ++m_savedPixelsIterator; |
829 | } |
830 | } |
831 | |
832 | #if _DEBUG |
833 | if (!(m_savedPixelsIterator <= m_savedPixelsLimit)) { |
834 | TRACE("m_savedPixelsIterator <= m_savedPixelsLimit: %d <= %d failed\n" , |
835 | m_savedPixelsIterator, m_savedPixelsLimit); |
836 | } |
837 | #endif |
838 | } |
839 | |
840 | } // namespace app |
841 | |