| 1 | // Aseprite |
| 2 | // Copyright (C) 2019-2021 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #define BP_TRACE(...) // TRACEARGS(__VA_ARGS__) |
| 9 | |
| 10 | #ifdef HAVE_CONFIG_H |
| 11 | #include "config.h" |
| 12 | #endif |
| 13 | |
| 14 | #include "app/ui/editor/brush_preview.h" |
| 15 | |
| 16 | #include "app/app.h" |
| 17 | #include "app/color.h" |
| 18 | #include "app/color_utils.h" |
| 19 | #include "app/doc.h" |
| 20 | #include "app/site.h" |
| 21 | #include "app/tools/controller.h" |
| 22 | #include "app/tools/ink.h" |
| 23 | #include "app/tools/intertwine.h" |
| 24 | #include "app/tools/point_shape.h" |
| 25 | #include "app/tools/tool.h" |
| 26 | #include "app/tools/tool_loop.h" |
| 27 | #include "app/ui/color_bar.h" |
| 28 | #include "app/ui/context_bar.h" |
| 29 | #include "app/ui/editor/editor.h" |
| 30 | #include "app/ui/editor/tool_loop_impl.h" |
| 31 | #include "app/ui_context.h" |
| 32 | #include "app/util/wrap_value.h" |
| 33 | #include "base/debug.h" |
| 34 | #include "base/scoped_value.h" |
| 35 | #include "doc/algo.h" |
| 36 | #include "doc/blend_internals.h" |
| 37 | #include "doc/brush.h" |
| 38 | #include "doc/cel.h" |
| 39 | #include "doc/image_impl.h" |
| 40 | #include "doc/layer.h" |
| 41 | #include "doc/primitives.h" |
| 42 | #include "os/surface.h" |
| 43 | #include "os/system.h" |
| 44 | #include "os/window.h" |
| 45 | #include "render/render.h" |
| 46 | #include "ui/manager.h" |
| 47 | #include "ui/system.h" |
| 48 | |
| 49 | #include <array> |
| 50 | |
| 51 | namespace app { |
| 52 | |
| 53 | using namespace doc; |
| 54 | |
| 55 | static int g_crosshair_pattern[7*7] = { |
| 56 | 0, 0, 0, 1, 0, 0, 0, |
| 57 | 0, 0, 0, 1, 0, 0, 0, |
| 58 | 0, 0, 0, 0, 0, 0, 0, |
| 59 | 1, 1, 0, 0, 0, 1, 1, |
| 60 | 0, 0, 0, 0, 0, 0, 0, |
| 61 | 0, 0, 0, 1, 0, 0, 0, |
| 62 | 0, 0, 0, 1, 0, 0, 0, |
| 63 | }; |
| 64 | |
| 65 | // We're going to keep a cache of native mouse cursor for each |
| 66 | // possibility of the following crosshair: |
| 67 | // |
| 68 | // 2 |
| 69 | // 2 |
| 70 | // 22 3 22 |
| 71 | // 2 |
| 72 | // 2 |
| 73 | // |
| 74 | // Number of crosshair cursors 2^8 * 3 + 2 = 770 |
| 75 | // Here the center can be black, white or hidden. When the center is |
| 76 | // black or white, the crosshair can be empty. |
| 77 | // |
| 78 | // The index/key of this array is calculated in |
| 79 | // BrushPreview::createCrosshairCursor(). |
| 80 | // |
| 81 | // Win32: This is needed to avoid converting from a os::Surface -> |
| 82 | // HCURSOR calling CreateIconIndirect() as many times as possible for |
| 83 | // each mouse movement (because it's a slow function). |
| 84 | // |
| 85 | static std::array<os::CursorRef, 770> g_bwCursors; |
| 86 | static int g_cacheCursorScale = 0; |
| 87 | |
| 88 | // 3 cached cursors when we use a solid cursor (1 dot, crosshair |
| 89 | // without dot at the center, crosshair with dot in the center) |
| 90 | static std::array<os::CursorRef, 3> g_solidCursors; |
| 91 | static gfx::Color g_solidCursorColor = gfx::ColorNone; |
| 92 | |
| 93 | // static |
| 94 | void BrushPreview::destroyInternals() |
| 95 | { |
| 96 | g_bwCursors.fill(nullptr); |
| 97 | g_solidCursors.fill(nullptr); |
| 98 | } |
| 99 | |
| 100 | BrushPreview::BrushPreview(Editor* editor) |
| 101 | : m_editor(editor) |
| 102 | { |
| 103 | } |
| 104 | |
| 105 | BrushPreview::~BrushPreview() |
| 106 | { |
| 107 | } |
| 108 | |
| 109 | BrushRef BrushPreview::getCurrentBrush() |
| 110 | { |
| 111 | return App::instance() |
| 112 | ->contextBar() |
| 113 | ->activeBrush(m_editor->getCurrentEditorTool()); |
| 114 | } |
| 115 | |
| 116 | // static |
| 117 | color_t BrushPreview::getBrushColor(Sprite* sprite, Layer* layer) |
| 118 | { |
| 119 | app::Color c = Preferences::instance().colorBar.fgColor(); |
| 120 | ASSERT(sprite != NULL); |
| 121 | |
| 122 | // Avoid using invalid colors |
| 123 | if (!c.isValid()) |
| 124 | return 0; |
| 125 | |
| 126 | if (layer != NULL) |
| 127 | return color_utils::color_for_layer(c, layer); |
| 128 | else |
| 129 | return color_utils::color_for_image(c, sprite->pixelFormat()); |
| 130 | } |
| 131 | |
| 132 | // Draws the brush cursor in the specified absolute mouse position |
| 133 | // given in 'pos' param. Warning: You should clean the cursor before |
| 134 | // to use this routine with other editor. |
| 135 | // |
| 136 | // TODO the logic in this function is really complex, we should think |
| 137 | // a way to simplify all possibilities |
| 138 | void BrushPreview::show(const gfx::Point& screenPos) |
| 139 | { |
| 140 | if (m_onScreen) |
| 141 | hide(); |
| 142 | |
| 143 | Doc* document = m_editor->document(); |
| 144 | Sprite* sprite = m_editor->sprite(); |
| 145 | Layer* layer = (m_editor->layer() && |
| 146 | m_editor->layer()->isImage() ? m_editor->layer(): |
| 147 | nullptr); |
| 148 | ASSERT(sprite); |
| 149 | |
| 150 | // Get drawable region |
| 151 | m_editor->getDrawableRegion(m_clippingRegion, ui::Widget::kCutTopWindows); |
| 152 | |
| 153 | // Remove the invalidated region in the editor. |
| 154 | m_clippingRegion.createSubtraction(m_clippingRegion, |
| 155 | m_editor->getUpdateRegion()); |
| 156 | |
| 157 | // Get cursor color |
| 158 | const auto& pref = Preferences::instance(); |
| 159 | app::Color appCursorColor = pref.cursor.cursorColor(); |
| 160 | m_blackAndWhiteNegative = (appCursorColor.getType() == app::Color::MaskType); |
| 161 | |
| 162 | // Cursor in the screen (view) |
| 163 | m_screenPosition = screenPos; |
| 164 | |
| 165 | // Get cursor position in the editor |
| 166 | gfx::Point spritePos = m_editor->screenToEditor(screenPos); |
| 167 | |
| 168 | // Get the current tool |
| 169 | tools::Ink* ink = m_editor->getCurrentEditorInk(); |
| 170 | |
| 171 | // Get current tilemap mode |
| 172 | TilemapMode tilemapMode = ColorBar::instance()->tilemapMode(); |
| 173 | |
| 174 | const bool isFloodfill = m_editor->getCurrentEditorTool()->getPointShape(0)->isFloodFill(); |
| 175 | const auto& dynamics = App::instance()->contextBar()->getDynamics(); |
| 176 | |
| 177 | // Setup the cursor type depending on several factors (current tool, |
| 178 | // foreground color, layer transparency, brush size, etc.). |
| 179 | BrushRef brush = getCurrentBrush(); |
| 180 | color_t brush_color = getBrushColor(sprite, layer); |
| 181 | color_t mask_index = sprite->transparentColor(); |
| 182 | |
| 183 | if (brush->type() != doc::kImageBrushType && |
| 184 | (dynamics.size != tools::DynamicSensor::Static || |
| 185 | dynamics.angle != tools::DynamicSensor::Static)) { |
| 186 | brush.reset( |
| 187 | new Brush( |
| 188 | brush->type(), |
| 189 | (dynamics.size != tools::DynamicSensor::Static ? dynamics.minSize: brush->size()), |
| 190 | (dynamics.angle != tools::DynamicSensor::Static ? dynamics.minAngle: brush->angle()))); |
| 191 | } |
| 192 | |
| 193 | if (ink->isSelection() || ink->isSlice()) { |
| 194 | m_type = SELECTION_CROSSHAIR; |
| 195 | } |
| 196 | else if ( |
| 197 | (tilemapMode == TilemapMode::Pixels) && |
| 198 | (brush->type() == kImageBrushType || |
| 199 | ((isFloodfill ? 1: brush->size()) > (1.0 / m_editor->zoom().scale()))) && |
| 200 | (// Use cursor bounds for inks that are effects (eraser, blur, etc.) |
| 201 | (ink->isEffect()) || |
| 202 | // or when the brush color is transparent and we are not in the background layer |
| 203 | (!ink->isShading() && |
| 204 | (layer && layer->isTransparent()) && |
| 205 | ((sprite->pixelFormat() == IMAGE_INDEXED && brush_color == mask_index) || |
| 206 | (sprite->pixelFormat() == IMAGE_RGB && rgba_geta(brush_color) == 0) || |
| 207 | (sprite->pixelFormat() == IMAGE_GRAYSCALE && graya_geta(brush_color) == 0))))) { |
| 208 | m_type = BRUSH_BOUNDARIES; |
| 209 | } |
| 210 | else { |
| 211 | m_type = CROSSHAIR; |
| 212 | } |
| 213 | |
| 214 | bool showPreview = false; |
| 215 | bool showPreviewWithEdges = false; |
| 216 | bool cancelEdges = false; |
| 217 | auto brushPreview = pref.cursor.brushPreview(); |
| 218 | if (!m_editor->docPref().show.brushPreview()) |
| 219 | brushPreview = app::gen::BrushPreview::NONE; |
| 220 | |
| 221 | switch (brushPreview) { |
| 222 | case app::gen::BrushPreview::NONE: |
| 223 | m_type = CROSSHAIR; |
| 224 | break; |
| 225 | case app::gen::BrushPreview::EDGES: |
| 226 | m_type = BRUSH_BOUNDARIES; |
| 227 | break; |
| 228 | case app::gen::BrushPreview::FULL: |
| 229 | case app::gen::BrushPreview::FULLALL: |
| 230 | case app::gen::BrushPreview::FULLNEDGES: |
| 231 | showPreview = m_editor->getState()->requireBrushPreview(); |
| 232 | switch (brushPreview) { |
| 233 | case app::gen::BrushPreview::FULLALL: |
| 234 | if (showPreview) |
| 235 | m_type = CROSSHAIR; |
| 236 | cancelEdges = true; |
| 237 | break; |
| 238 | case app::gen::BrushPreview::FULLNEDGES: |
| 239 | if (showPreview) |
| 240 | showPreviewWithEdges = true; |
| 241 | break; |
| 242 | } |
| 243 | break; |
| 244 | } |
| 245 | |
| 246 | if (m_type & SELECTION_CROSSHAIR) |
| 247 | showPreview = false; |
| 248 | |
| 249 | // When the extra cel is locked (e.g. we are flashing the active |
| 250 | // layer) we don't show the brush preview temporally. |
| 251 | if (showPreview && m_editor->isExtraCelLocked()) { |
| 252 | showPreview = false; |
| 253 | showPreviewWithEdges = false; |
| 254 | cancelEdges = false; |
| 255 | m_type |= BRUSH_BOUNDARIES; |
| 256 | } |
| 257 | |
| 258 | // Use a simple cross |
| 259 | if (pref.cursor.paintingCursorType() == gen::PaintingCursorType::SIMPLE_CROSSHAIR) { |
| 260 | m_type &= ~(CROSSHAIR | SELECTION_CROSSHAIR); |
| 261 | m_type |= NATIVE_CROSSHAIR; |
| 262 | } |
| 263 | |
| 264 | // For cursor type 'bounds' we have to generate cursor boundaries |
| 265 | if (m_type & BRUSH_BOUNDARIES) { |
| 266 | if (brush->type() != kImageBrushType) |
| 267 | showPreview = showPreviewWithEdges; |
| 268 | if (cancelEdges) |
| 269 | m_type &= ~BRUSH_BOUNDARIES; |
| 270 | } |
| 271 | if (m_type & BRUSH_BOUNDARIES) |
| 272 | generateBoundaries(); |
| 273 | |
| 274 | // Draw pixel/brush preview |
| 275 | if (showPreview) { |
| 276 | Site site = m_editor->getSite(); |
| 277 | |
| 278 | // TODO add support for "tile-brushes" |
| 279 | gfx::Rect origBrushBounds = |
| 280 | (isFloodfill || site.tilemapMode() == TilemapMode::Tiles ? gfx::Rect(0, 0, 1, 1): |
| 281 | brush->bounds()); |
| 282 | gfx::Rect brushBounds = origBrushBounds; |
| 283 | brushBounds.offset(spritePos); |
| 284 | gfx::Rect = brushBounds; |
| 285 | |
| 286 | // Tiled mode might require a bigger extra cel (to show the tiled) |
| 287 | if (int(m_editor->docPref().tiled.mode()) & int(filters::TiledMode::X_AXIS)) { |
| 288 | brushBounds.x = wrap_value(brushBounds.x, sprite->width()); |
| 289 | extraCelBoundsInCanvas.x = brushBounds.x; |
| 290 | if ((extraCelBoundsInCanvas.x < 0 && extraCelBoundsInCanvas.x2() > 0) || |
| 291 | (extraCelBoundsInCanvas.x < sprite->width() && extraCelBoundsInCanvas.x2() > sprite->width())) { |
| 292 | extraCelBoundsInCanvas.x = 0; |
| 293 | extraCelBoundsInCanvas.w = sprite->width(); |
| 294 | } |
| 295 | } |
| 296 | if (int(m_editor->docPref().tiled.mode()) & int(filters::TiledMode::Y_AXIS)) { |
| 297 | brushBounds.y = wrap_value(brushBounds.y, sprite->height()); |
| 298 | extraCelBoundsInCanvas.y = brushBounds.y; |
| 299 | if ((extraCelBoundsInCanvas.y < 0 && extraCelBoundsInCanvas.y2() > 0) || |
| 300 | (extraCelBoundsInCanvas.y < sprite->height() && extraCelBoundsInCanvas.y2() > sprite->height())) { |
| 301 | extraCelBoundsInCanvas.y = 0; |
| 302 | extraCelBoundsInCanvas.h = sprite->height(); |
| 303 | } |
| 304 | } |
| 305 | |
| 306 | gfx::Rect ; |
| 307 | if (site.tilemapMode() == TilemapMode::Tiles) { |
| 308 | ASSERT(layer->isTilemap()); |
| 309 | doc::Grid grid = site.grid(); |
| 310 | extraCelBounds = grid.canvasToTile(extraCelBoundsInCanvas); |
| 311 | extraCelBoundsInCanvas = grid.tileToCanvas(extraCelBounds); |
| 312 | } |
| 313 | else { |
| 314 | extraCelBounds = extraCelBoundsInCanvas; |
| 315 | } |
| 316 | |
| 317 | BP_TRACE("BrushPreview:" , |
| 318 | "brushBounds" , brushBounds, |
| 319 | "extraCelBounds" , extraCelBounds, |
| 320 | "extraCelBoundsInCanvas" , extraCelBoundsInCanvas); |
| 321 | |
| 322 | // Create the extra cel to show the brush preview |
| 323 | Cel* cel = site.cel(); |
| 324 | |
| 325 | int t, opacity = 255; |
| 326 | if (cel) opacity = MUL_UN8(opacity, cel->opacity(), t); |
| 327 | if (layer) opacity = MUL_UN8(opacity, static_cast<LayerImage*>(layer)->opacity(), t); |
| 328 | |
| 329 | if (!m_extraCel) |
| 330 | m_extraCel.reset(new ExtraCel); |
| 331 | |
| 332 | m_extraCel->create( |
| 333 | site.tilemapMode(), |
| 334 | document->sprite(), |
| 335 | extraCelBoundsInCanvas, |
| 336 | extraCelBounds.size(), |
| 337 | site.frame(), |
| 338 | opacity); |
| 339 | m_extraCel->setType(render::ExtraType::NONE); |
| 340 | m_extraCel->setBlendMode( |
| 341 | (layer ? static_cast<LayerImage*>(layer)->blendMode(): |
| 342 | BlendMode::NORMAL)); |
| 343 | |
| 344 | document->setExtraCel(m_extraCel); |
| 345 | |
| 346 | Image* = m_extraCel->image(); |
| 347 | if (extraImage->pixelFormat() == IMAGE_TILEMAP) { |
| 348 | extraImage->setMaskColor(notile); |
| 349 | clear_image(extraImage, notile); |
| 350 | } |
| 351 | else { |
| 352 | extraImage->setMaskColor(mask_index); |
| 353 | clear_image(extraImage, |
| 354 | (extraImage->pixelFormat() == IMAGE_INDEXED ? mask_index: 0)); |
| 355 | } |
| 356 | |
| 357 | if (layer) { |
| 358 | render::Render().renderLayer( |
| 359 | extraImage, layer, site.frame(), |
| 360 | gfx::Clip(0, 0, extraCelBoundsInCanvas), |
| 361 | BlendMode::SRC); |
| 362 | |
| 363 | // This extra cel is a patch for the current layer/frame |
| 364 | m_extraCel->setType(render::ExtraType::PATCH); |
| 365 | } |
| 366 | |
| 367 | { |
| 368 | std::unique_ptr<tools::ToolLoop> loop( |
| 369 | create_tool_loop_preview( |
| 370 | m_editor, brush, extraImage, |
| 371 | extraCelBounds.origin())); |
| 372 | if (loop) { |
| 373 | loop->getInk()->prepareInk(loop.get()); |
| 374 | loop->getController()->prepareController(loop.get()); |
| 375 | loop->getIntertwine()->prepareIntertwine(loop.get()); |
| 376 | loop->getPointShape()->preparePointShape(loop.get()); |
| 377 | |
| 378 | tools::Stroke::Pt pt(brushBounds.x-origBrushBounds.x, |
| 379 | brushBounds.y-origBrushBounds.y); |
| 380 | pt.size = brush->size(); |
| 381 | pt.angle = brush->angle(); |
| 382 | loop->getPointShape()->transformPoint(loop.get(), pt); |
| 383 | } |
| 384 | } |
| 385 | |
| 386 | document->notifySpritePixelsModified( |
| 387 | sprite, gfx::Region(m_lastBounds = extraCelBoundsInCanvas), |
| 388 | m_lastFrame = site.frame()); |
| 389 | |
| 390 | m_withRealPreview = true; |
| 391 | } |
| 392 | |
| 393 | // Save area and draw the cursor |
| 394 | if (!(m_type & NATIVE_CROSSHAIR) || |
| 395 | (m_type & BRUSH_BOUNDARIES)) { |
| 396 | ui::ScreenGraphics g(m_editor->display()); |
| 397 | ui::SetClip clip(&g); |
| 398 | gfx::Color uiCursorColor = color_utils::color_for_ui(appCursorColor); |
| 399 | |
| 400 | if (!(m_type & NATIVE_CROSSHAIR)) { |
| 401 | createCrosshairCursor(&g, uiCursorColor); |
| 402 | } |
| 403 | |
| 404 | forEachBrushPixel(&g, spritePos, uiCursorColor, &BrushPreview::savePixelDelegate); |
| 405 | forEachBrushPixel(&g, spritePos, uiCursorColor, &BrushPreview::drawPixelDelegate); |
| 406 | m_withModifiedPixels = true; |
| 407 | } |
| 408 | |
| 409 | // Cursor in the editor (model) |
| 410 | m_onScreen = true; |
| 411 | m_editorPosition = spritePos; |
| 412 | |
| 413 | // Save the clipping-region to know where to clean the pixels |
| 414 | m_oldClippingRegion = m_clippingRegion; |
| 415 | |
| 416 | if (m_type & NATIVE_CROSSHAIR) |
| 417 | ui::set_mouse_cursor(ui::kCrosshairCursor); |
| 418 | } |
| 419 | |
| 420 | // Cleans the brush cursor from the specified editor. |
| 421 | // |
| 422 | // The mouse position is got from the last call to showBrushPreview() |
| 423 | // (m_cursorEditor). So you must to use this routine only if you |
| 424 | // called showBrushPreview() before. |
| 425 | void BrushPreview::hide() |
| 426 | { |
| 427 | if (!m_onScreen) |
| 428 | return; |
| 429 | |
| 430 | // Don't hide the cursor to avoid flickering, the native mouse |
| 431 | // cursor will be changed anyway after the hide() by the caller. |
| 432 | // |
| 433 | //if (m_cursor) |
| 434 | // m_editor->display()->nativeWindow()->setCursor(os::NativeCursor::Hidden); |
| 435 | |
| 436 | // Get drawable region |
| 437 | m_editor->getDrawableRegion(m_clippingRegion, ui::Widget::kCutTopWindows); |
| 438 | |
| 439 | // Remove the invalidated region in the editor. |
| 440 | m_clippingRegion.createSubtraction(m_clippingRegion, |
| 441 | m_editor->getUpdateRegion()); |
| 442 | |
| 443 | if (m_withModifiedPixels) { |
| 444 | // Restore pixels |
| 445 | ui::ScreenGraphics g(m_editor->display()); |
| 446 | ui::SetClip clip(&g); |
| 447 | forEachBrushPixel(&g, m_editorPosition, gfx::ColorNone, |
| 448 | &BrushPreview::clearPixelDelegate); |
| 449 | } |
| 450 | |
| 451 | // Clean pixel/brush preview |
| 452 | if (m_withRealPreview) { |
| 453 | Doc* document = m_editor->document(); |
| 454 | doc::Sprite* sprite = m_editor->sprite(); |
| 455 | |
| 456 | ASSERT(document); |
| 457 | ASSERT(sprite); |
| 458 | |
| 459 | if (document && sprite) { |
| 460 | document->setExtraCel(ExtraCelRef(nullptr)); |
| 461 | document->notifySpritePixelsModified( |
| 462 | sprite, gfx::Region(m_lastBounds), m_lastFrame); |
| 463 | } |
| 464 | |
| 465 | m_withRealPreview = false; |
| 466 | } |
| 467 | |
| 468 | m_onScreen = false; |
| 469 | |
| 470 | m_clippingRegion.clear(); |
| 471 | m_oldClippingRegion.clear(); |
| 472 | } |
| 473 | |
| 474 | void BrushPreview::discardBrushPreview() |
| 475 | { |
| 476 | Doc* document = m_editor->document(); |
| 477 | ASSERT(document); |
| 478 | |
| 479 | if (document && m_onScreen && m_withRealPreview) { |
| 480 | document->setExtraCel(ExtraCelRef(nullptr)); |
| 481 | } |
| 482 | } |
| 483 | |
| 484 | void BrushPreview::redraw() |
| 485 | { |
| 486 | if (m_onScreen) { |
| 487 | gfx::Point screenPos = m_screenPosition; |
| 488 | hide(); |
| 489 | show(screenPos); |
| 490 | } |
| 491 | } |
| 492 | |
| 493 | void BrushPreview::invalidateRegion(const gfx::Region& region) |
| 494 | { |
| 495 | m_clippingRegion.createSubtraction(m_clippingRegion, region); |
| 496 | } |
| 497 | |
| 498 | void BrushPreview::generateBoundaries() |
| 499 | { |
| 500 | BrushRef brush = getCurrentBrush(); |
| 501 | |
| 502 | if (!m_brushBoundaries.isEmpty() && |
| 503 | m_brushGen == brush->gen()) |
| 504 | return; |
| 505 | |
| 506 | const bool isOnePixel = |
| 507 | (m_editor->getCurrentEditorTool()->getPointShape(0)->isPixel() || |
| 508 | m_editor->getCurrentEditorTool()->getPointShape(0)->isFloodFill()); |
| 509 | Image* brushImage = brush->image(); |
| 510 | m_brushGen = brush->gen(); |
| 511 | |
| 512 | Image* mask = nullptr; |
| 513 | bool deleteMask = true; |
| 514 | if (isOnePixel) { |
| 515 | mask = Image::create(IMAGE_BITMAP, 1, 1); |
| 516 | mask->putPixel(0, 0, (color_t)1); |
| 517 | } |
| 518 | else if (brushImage->pixelFormat() != IMAGE_BITMAP) { |
| 519 | ASSERT(brush->maskBitmap()); |
| 520 | deleteMask = false; |
| 521 | mask = brush->maskBitmap(); |
| 522 | } |
| 523 | |
| 524 | m_brushBoundaries.regen(mask ? mask: brushImage); |
| 525 | if (!isOnePixel) |
| 526 | m_brushBoundaries.offset(-brush->center().x, |
| 527 | -brush->center().y); |
| 528 | |
| 529 | if (deleteMask) |
| 530 | delete mask; |
| 531 | } |
| 532 | |
| 533 | void BrushPreview::createCrosshairCursor(ui::Graphics* g, |
| 534 | const gfx::Color cursorColor) |
| 535 | { |
| 536 | ASSERT(!(m_type & NATIVE_CROSSHAIR)); |
| 537 | |
| 538 | gfx::Rect cursorBounds; |
| 539 | gfx::Point cursorCenter; |
| 540 | |
| 541 | // Depending on the editor zoom, maybe we need subpixel movement (a |
| 542 | // little dot inside the active pixel) |
| 543 | const bool requireLittleCenterDot = (m_editor->zoom().scale() >= 4.0); |
| 544 | |
| 545 | if (m_type & CROSSHAIR) { |
| 546 | // Regular crosshair of 7x7 |
| 547 | cursorBounds |= gfx::Rect(-3, -3, 7, 7); |
| 548 | cursorCenter = -cursorBounds.origin(); |
| 549 | } |
| 550 | else if (requireLittleCenterDot) { |
| 551 | // Special case of a cursor for one pixel |
| 552 | cursorBounds = gfx::Rect(0, 0, 1, 1); |
| 553 | cursorCenter = gfx::Point(0, 0); |
| 554 | } |
| 555 | else { |
| 556 | // TODO should we use ui::set_mouse_cursor()? |
| 557 | ui::set_mouse_cursor_reset_info(); |
| 558 | m_editor->display()->nativeWindow()->setCursor(os::NativeCursor::Hidden); |
| 559 | return; |
| 560 | } |
| 561 | |
| 562 | os::Window* window = m_editor->display()->nativeWindow(); |
| 563 | const int scale = window->scale(); |
| 564 | os::CursorRef cursor = nullptr; |
| 565 | |
| 566 | // Invalidate the entire cache if the scale has changed |
| 567 | if (g_cacheCursorScale != scale) { |
| 568 | g_cacheCursorScale = scale; |
| 569 | g_bwCursors.fill(nullptr); |
| 570 | g_solidCursors.fill(nullptr); |
| 571 | } |
| 572 | |
| 573 | // Cursor with black/white colors (we create a key/index for |
| 574 | // g_cachedCursors depending on the colors on the screen) |
| 575 | if (m_blackAndWhiteNegative) { |
| 576 | int k = 0; |
| 577 | if (m_type & CROSSHAIR) { |
| 578 | int bit = 0; |
| 579 | for (int v=0; v<7; v++) { |
| 580 | for (int u=0; u<7; u++) { |
| 581 | if (g_crosshair_pattern[v*7+u]) { |
| 582 | color_t c = g->getPixel(m_screenPosition.x-3+u, |
| 583 | m_screenPosition.y-3+v); |
| 584 | c = color_utils::blackandwhite_neg(c); |
| 585 | if (rgba_getr(c) == 255) { // White |
| 586 | k |= (1 << bit); |
| 587 | } |
| 588 | ++bit; |
| 589 | } |
| 590 | } |
| 591 | } |
| 592 | } |
| 593 | if (requireLittleCenterDot) { |
| 594 | color_t c = g->getPixel(m_screenPosition.x, |
| 595 | m_screenPosition.y); |
| 596 | c = color_utils::blackandwhite_neg(c); |
| 597 | if (rgba_getr(c) == 255) { // White |
| 598 | k |= (m_type & CROSSHAIR ? 0x200: 0x301); |
| 599 | } |
| 600 | else { // Black |
| 601 | k |= (m_type & CROSSHAIR ? 0x100: 0x300); |
| 602 | } |
| 603 | } |
| 604 | |
| 605 | ASSERT(k < int(g_bwCursors.size())); |
| 606 | if (k >= int(g_bwCursors.size())) // Unexpected key value in release mode |
| 607 | return; |
| 608 | |
| 609 | // Use cached cursor |
| 610 | if (g_bwCursors[k]) { |
| 611 | cursor = g_bwCursors[k]; |
| 612 | } |
| 613 | else { |
| 614 | const gfx::Color black = gfx::rgba(0, 0, 0); |
| 615 | const gfx::Color white = gfx::rgba(255, 255, 255); |
| 616 | os::SurfaceRef cursorSurface = |
| 617 | os::instance()->makeRgbaSurface(cursorBounds.w, |
| 618 | cursorBounds.h); |
| 619 | cursorSurface->clear(); |
| 620 | int bit = 0; |
| 621 | if (m_type & CROSSHAIR) { |
| 622 | for (int v=0; v<7; v++) { |
| 623 | for (int u=0; u<7; u++) { |
| 624 | if (g_crosshair_pattern[v*7+u]) { |
| 625 | cursorSurface->putPixel( |
| 626 | (k & (1 << bit) ? white: black), u, v); |
| 627 | ++bit; |
| 628 | } |
| 629 | } |
| 630 | } |
| 631 | } |
| 632 | if (requireLittleCenterDot) { |
| 633 | if (m_type & CROSSHAIR) { |
| 634 | if (k & (0x100 | 0x200)) { // 0x100 or 0x200 |
| 635 | cursorSurface->putPixel( |
| 636 | (k & 0x100 ? black: white), |
| 637 | cursorBounds.w/2, cursorBounds.h/2); |
| 638 | } |
| 639 | } |
| 640 | else { // 0x300 or 0x301 |
| 641 | cursorSurface->putPixel( |
| 642 | (k == 0x300 ? black: white), |
| 643 | cursorBounds.w/2, cursorBounds.h/2); |
| 644 | } |
| 645 | } |
| 646 | |
| 647 | cursor = g_bwCursors[k] = |
| 648 | os::instance()->makeCursor( |
| 649 | cursorSurface.get(), |
| 650 | cursorCenter, |
| 651 | scale); |
| 652 | } |
| 653 | } |
| 654 | // Cursor with solid color (easiest case, we don't have to check the |
| 655 | // colors in the screen to create the crosshair) |
| 656 | else { |
| 657 | // We have to recreate all cursors if the color has changed. |
| 658 | if (g_solidCursorColor != cursorColor) { |
| 659 | g_solidCursors.fill(nullptr); |
| 660 | g_solidCursorColor = cursorColor; |
| 661 | } |
| 662 | |
| 663 | int k = 0; |
| 664 | if (m_type & CROSSHAIR) { |
| 665 | if (requireLittleCenterDot) |
| 666 | k = 2; |
| 667 | else |
| 668 | k = 1; |
| 669 | } |
| 670 | |
| 671 | // Use cached cursor |
| 672 | if (g_solidCursors[k]) { |
| 673 | cursor = g_solidCursors[k]; |
| 674 | } |
| 675 | else { |
| 676 | os::SurfaceRef cursorSurface = |
| 677 | os::instance()->makeRgbaSurface(cursorBounds.w, |
| 678 | cursorBounds.h); |
| 679 | cursorSurface->clear(); |
| 680 | if (m_type & CROSSHAIR) { |
| 681 | for (int v=0; v<7; v++) |
| 682 | for (int u=0; u<7; u++) |
| 683 | if (g_crosshair_pattern[v*7+u]) |
| 684 | cursorSurface->putPixel(cursorColor, u, v); |
| 685 | } |
| 686 | if (requireLittleCenterDot) |
| 687 | cursorSurface->putPixel(cursorColor, cursorBounds.w/2, cursorBounds.h/2); |
| 688 | |
| 689 | cursor = g_solidCursors[k] = |
| 690 | os::instance()->makeCursor( |
| 691 | cursorSurface.get(), |
| 692 | cursorCenter, |
| 693 | scale); |
| 694 | } |
| 695 | } |
| 696 | |
| 697 | if (cursor) { |
| 698 | // TODO should we use ui::set_mouse_cursor()? |
| 699 | ui::set_mouse_cursor_reset_info(); |
| 700 | window->setCursor(cursor); |
| 701 | } |
| 702 | } |
| 703 | |
| 704 | void BrushPreview::forEachBrushPixel( |
| 705 | ui::Graphics* g, |
| 706 | const gfx::Point& spritePos, |
| 707 | gfx::Color color, |
| 708 | PixelDelegate pixelDelegate) |
| 709 | { |
| 710 | m_savedPixelsIterator = 0; |
| 711 | |
| 712 | if (m_type & SELECTION_CROSSHAIR) |
| 713 | traceSelectionCrossPixels(g, spritePos, color, 1, pixelDelegate); |
| 714 | |
| 715 | if (m_type & BRUSH_BOUNDARIES) |
| 716 | traceBrushBoundaries(g, spritePos, color, pixelDelegate); |
| 717 | |
| 718 | m_savedPixelsLimit = m_savedPixelsIterator; |
| 719 | } |
| 720 | |
| 721 | // Old thick cross (used for selection tools) |
| 722 | void BrushPreview::traceSelectionCrossPixels( |
| 723 | ui::Graphics* g, |
| 724 | const gfx::Point& pt, gfx::Color color, |
| 725 | int thickness, PixelDelegate pixelDelegate) |
| 726 | { |
| 727 | static int cross[6*6] = { |
| 728 | 0, 0, 1, 1, 0, 0, |
| 729 | 0, 0, 1, 1, 0, 0, |
| 730 | 1, 1, 1, 1, 1, 1, |
| 731 | 1, 1, 1, 1, 1, 1, |
| 732 | 0, 0, 1, 1, 0, 0, |
| 733 | 0, 0, 1, 1, 0, 0, |
| 734 | }; |
| 735 | gfx::Point out, outpt = m_editor->editorToScreen(pt); |
| 736 | const render::Projection& proj = m_editor->projection(); |
| 737 | gfx::Size size(proj.applyX(thickness/2), |
| 738 | proj.applyY(thickness/2)); |
| 739 | gfx::Size size2(proj.applyX(thickness), |
| 740 | proj.applyY(thickness)); |
| 741 | if (size2.w == 0) size2.w = 1; |
| 742 | if (size2.h == 0) size2.h = 1; |
| 743 | |
| 744 | for (int v=0; v<6; v++) { |
| 745 | for (int u=0; u<6; u++) { |
| 746 | if (!cross[v*6+u]) |
| 747 | continue; |
| 748 | |
| 749 | out = outpt; |
| 750 | out.x += ((u<3) ? u-size.w-3: u-size.w-3+size2.w); |
| 751 | out.y += ((v<3) ? v-size.h-3: v-size.h-3+size2.h); |
| 752 | |
| 753 | (this->*pixelDelegate)(g, out, color); |
| 754 | } |
| 755 | } |
| 756 | } |
| 757 | |
| 758 | // Current brush edges |
| 759 | void BrushPreview::traceBrushBoundaries(ui::Graphics* g, |
| 760 | gfx::Point pos, |
| 761 | gfx::Color color, |
| 762 | PixelDelegate pixelDelegate) |
| 763 | { |
| 764 | for (const auto& seg : m_brushBoundaries) { |
| 765 | gfx::Rect bounds = seg.bounds(); |
| 766 | bounds.offset(pos); |
| 767 | bounds = m_editor->editorToScreen(bounds); |
| 768 | |
| 769 | if (seg.open()) { |
| 770 | if (seg.vertical()) --bounds.x; |
| 771 | else --bounds.y; |
| 772 | } |
| 773 | |
| 774 | gfx::Point pt(bounds.x, bounds.y); |
| 775 | if (seg.vertical()) { |
| 776 | for (; pt.y<bounds.y+bounds.h; ++pt.y) |
| 777 | (this->*pixelDelegate)(g, pt, color); |
| 778 | } |
| 779 | else { |
| 780 | for (; pt.x<bounds.x+bounds.w; ++pt.x) |
| 781 | (this->*pixelDelegate)(g, pt, color); |
| 782 | } |
| 783 | } |
| 784 | } |
| 785 | |
| 786 | ////////////////////////////////////////////////////////////////////// |
| 787 | // Pixel delegates |
| 788 | |
| 789 | void BrushPreview::savePixelDelegate(ui::Graphics* g, const gfx::Point& pt, gfx::Color color) |
| 790 | { |
| 791 | if (m_clippingRegion.contains(pt)) { |
| 792 | color_t c = g->getPixel(pt.x, pt.y); |
| 793 | |
| 794 | if (m_savedPixelsIterator < (int)m_savedPixels.size()) |
| 795 | m_savedPixels[m_savedPixelsIterator] = c; |
| 796 | else |
| 797 | m_savedPixels.push_back(c); |
| 798 | |
| 799 | ++m_savedPixelsIterator; |
| 800 | } |
| 801 | } |
| 802 | |
| 803 | void BrushPreview::drawPixelDelegate(ui::Graphics* gfx, const gfx::Point& pt, gfx::Color color) |
| 804 | { |
| 805 | if (m_savedPixelsIterator < (int)m_savedPixels.size() && |
| 806 | m_clippingRegion.contains(pt)) { |
| 807 | if (m_blackAndWhiteNegative) { |
| 808 | int c = m_savedPixels[m_savedPixelsIterator]; |
| 809 | int r = gfx::getr(c); |
| 810 | int g = gfx::getg(c); |
| 811 | int b = gfx::getb(c); |
| 812 | |
| 813 | gfx->putPixel(color_utils::blackandwhite_neg(gfx::rgba(r, g, b)), pt.x, pt.y); |
| 814 | } |
| 815 | else { |
| 816 | gfx->putPixel(color, pt.x, pt.y); |
| 817 | } |
| 818 | ++m_savedPixelsIterator; |
| 819 | } |
| 820 | } |
| 821 | |
| 822 | void BrushPreview::clearPixelDelegate(ui::Graphics* g, const gfx::Point& pt, gfx::Color color) |
| 823 | { |
| 824 | if (m_savedPixelsIterator < (int)m_savedPixels.size()) { |
| 825 | if (m_oldClippingRegion.contains(pt)) { |
| 826 | if (m_clippingRegion.contains(pt)) |
| 827 | g->putPixel(m_savedPixels[m_savedPixelsIterator], pt.x, pt.y); |
| 828 | ++m_savedPixelsIterator; |
| 829 | } |
| 830 | } |
| 831 | |
| 832 | #if _DEBUG |
| 833 | if (!(m_savedPixelsIterator <= m_savedPixelsLimit)) { |
| 834 | TRACE("m_savedPixelsIterator <= m_savedPixelsLimit: %d <= %d failed\n" , |
| 835 | m_savedPixelsIterator, m_savedPixelsLimit); |
| 836 | } |
| 837 | #endif |
| 838 | } |
| 839 | |
| 840 | } // namespace app |
| 841 | |