| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "Utility/BsDrawHelper.h" |
| 4 | #include "Mesh/BsMesh.h" |
| 5 | #include "Math/BsAABox.h" |
| 6 | #include "Math/BsSphere.h" |
| 7 | #include "RenderAPI/BsVertexDataDesc.h" |
| 8 | #include "Utility/BsShapeMeshes3D.h" |
| 9 | #include "Text/BsTextData.h" |
| 10 | #include "Math/BsVector2.h" |
| 11 | #include "Math/BsQuaternion.h" |
| 12 | #include "String/BsUnicode.h" |
| 13 | #include "Renderer/BsCamera.h" |
| 14 | |
| 15 | namespace bs |
| 16 | { |
| 17 | const UINT32 DrawHelper::VERTEX_BUFFER_GROWTH = 4096; |
| 18 | const UINT32 DrawHelper::INDEX_BUFFER_GROWTH = 4096 * 2; |
| 19 | |
| 20 | DrawHelper::DrawHelper() |
| 21 | :mLayer(1) |
| 22 | { |
| 23 | mTransform = Matrix4::IDENTITY; |
| 24 | |
| 25 | mSolidVertexDesc = bs_shared_ptr_new<VertexDataDesc>(); |
| 26 | mSolidVertexDesc->addVertElem(VET_FLOAT3, VES_POSITION); |
| 27 | mSolidVertexDesc->addVertElem(VET_FLOAT3, VES_NORMAL); |
| 28 | mSolidVertexDesc->addVertElem(VET_COLOR, VES_COLOR); |
| 29 | |
| 30 | mWireVertexDesc = bs_shared_ptr_new<VertexDataDesc>(); |
| 31 | mWireVertexDesc->addVertElem(VET_FLOAT3, VES_POSITION); |
| 32 | mWireVertexDesc->addVertElem(VET_COLOR, VES_COLOR); |
| 33 | |
| 34 | mLineVertexDesc = bs_shared_ptr_new<VertexDataDesc>(); |
| 35 | mLineVertexDesc->addVertElem(VET_FLOAT3, VES_POSITION); |
| 36 | mLineVertexDesc->addVertElem(VET_COLOR, VES_COLOR); |
| 37 | |
| 38 | mTextVertexDesc = bs_shared_ptr_new<VertexDataDesc>(); |
| 39 | mTextVertexDesc->addVertElem(VET_FLOAT3, VES_POSITION); |
| 40 | mTextVertexDesc->addVertElem(VET_FLOAT2, VES_TEXCOORD); |
| 41 | mTextVertexDesc->addVertElem(VET_COLOR, VES_COLOR); |
| 42 | } |
| 43 | |
| 44 | void DrawHelper::setColor(const Color& color) |
| 45 | { |
| 46 | mColor = color; |
| 47 | } |
| 48 | |
| 49 | void DrawHelper::setTransform(const Matrix4& transform) |
| 50 | { |
| 51 | mTransform = transform; |
| 52 | } |
| 53 | |
| 54 | void DrawHelper::setLayer(UINT64 layer) |
| 55 | { |
| 56 | mLayer = layer; |
| 57 | } |
| 58 | |
| 59 | void DrawHelper::cube(const Vector3& position, const Vector3& extents) |
| 60 | { |
| 61 | mSolidCubeData.push_back(CubeData()); |
| 62 | CubeData& cubeData = mSolidCubeData.back(); |
| 63 | |
| 64 | cubeData.position = position; |
| 65 | cubeData.extents = extents; |
| 66 | cubeData.color = mColor; |
| 67 | cubeData.transform = mTransform; |
| 68 | cubeData.layer = mLayer; |
| 69 | cubeData.center = mTransform.multiplyAffine(position); |
| 70 | } |
| 71 | |
| 72 | void DrawHelper::sphere(const Vector3& position, float radius, UINT32 quality) |
| 73 | { |
| 74 | mSolidSphereData.push_back(SphereData()); |
| 75 | SphereData& sphereData = mSolidSphereData.back(); |
| 76 | |
| 77 | sphereData.position = position; |
| 78 | sphereData.radius = radius; |
| 79 | sphereData.quality = quality; |
| 80 | sphereData.color = mColor; |
| 81 | sphereData.transform = mTransform; |
| 82 | sphereData.layer = mLayer; |
| 83 | sphereData.center = mTransform.multiplyAffine(position); |
| 84 | } |
| 85 | |
| 86 | void DrawHelper::wireCube(const Vector3& position, const Vector3& extents) |
| 87 | { |
| 88 | mWireCubeData.push_back(CubeData()); |
| 89 | CubeData& cubeData = mWireCubeData.back(); |
| 90 | |
| 91 | cubeData.position = position; |
| 92 | cubeData.extents = extents; |
| 93 | cubeData.color = mColor; |
| 94 | cubeData.transform = mTransform; |
| 95 | cubeData.layer = mLayer; |
| 96 | cubeData.center = mTransform.multiplyAffine(position); |
| 97 | } |
| 98 | |
| 99 | void DrawHelper::wireSphere(const Vector3& position, float radius, UINT32 quality) |
| 100 | { |
| 101 | mWireSphereData.push_back(SphereData()); |
| 102 | SphereData& sphereData = mWireSphereData.back(); |
| 103 | |
| 104 | sphereData.position = position; |
| 105 | sphereData.radius = radius; |
| 106 | sphereData.quality = quality; |
| 107 | sphereData.color = mColor; |
| 108 | sphereData.transform = mTransform; |
| 109 | sphereData.layer = mLayer; |
| 110 | sphereData.center = mTransform.multiplyAffine(position); |
| 111 | } |
| 112 | |
| 113 | void DrawHelper::wireHemisphere(const Vector3& position, float radius, UINT32 quality) |
| 114 | { |
| 115 | mWireHemisphereData.push_back(SphereData()); |
| 116 | SphereData& sphereData = mWireHemisphereData.back(); |
| 117 | |
| 118 | sphereData.position = position; |
| 119 | sphereData.radius = radius; |
| 120 | sphereData.quality = quality; |
| 121 | sphereData.color = mColor; |
| 122 | sphereData.transform = mTransform; |
| 123 | sphereData.layer = mLayer; |
| 124 | sphereData.center = mTransform.multiplyAffine(position); |
| 125 | } |
| 126 | |
| 127 | void DrawHelper::line(const Vector3& start, const Vector3& end) |
| 128 | { |
| 129 | mLineData.push_back(LineData()); |
| 130 | LineData& lineData = mLineData.back(); |
| 131 | |
| 132 | lineData.start = start; |
| 133 | lineData.end = end; |
| 134 | lineData.color = mColor; |
| 135 | lineData.transform = mTransform; |
| 136 | lineData.layer = mLayer; |
| 137 | lineData.center = mTransform.multiplyAffine((start + end) * 0.5f); |
| 138 | } |
| 139 | |
| 140 | void DrawHelper::lineList(const Vector<Vector3>& lines) |
| 141 | { |
| 142 | if (lines.size() < 2) |
| 143 | return; |
| 144 | |
| 145 | mLineListData.push_back(LineListData()); |
| 146 | LineListData& lineListData = mLineListData.back(); |
| 147 | |
| 148 | Vector3 center(BsZero); |
| 149 | for (auto& point : lines) |
| 150 | center += point; |
| 151 | |
| 152 | lineListData.lines = lines; |
| 153 | lineListData.color = mColor; |
| 154 | lineListData.transform = mTransform; |
| 155 | lineListData.layer = mLayer; |
| 156 | lineListData.center = center / (float)lines.size();; |
| 157 | } |
| 158 | |
| 159 | void DrawHelper::frustum(const Vector3& position, float aspect, Degree FOV, float near, float far) |
| 160 | { |
| 161 | mFrustumData.push_back(FrustumData()); |
| 162 | FrustumData& frustumData = mFrustumData.back(); |
| 163 | |
| 164 | frustumData.position = position; |
| 165 | frustumData.aspect = aspect; |
| 166 | frustumData.FOV = FOV; |
| 167 | frustumData.nearDist = near; |
| 168 | frustumData.farDist = far; |
| 169 | frustumData.color = mColor; |
| 170 | frustumData.transform = mTransform; |
| 171 | frustumData.layer = mLayer; |
| 172 | frustumData.center = mTransform.multiplyAffine(position); |
| 173 | } |
| 174 | |
| 175 | void DrawHelper::cone(const Vector3& base, const Vector3& normal, float height, float radius, const Vector2& scale, |
| 176 | UINT32 quality) |
| 177 | { |
| 178 | mConeData.push_back(ConeData()); |
| 179 | ConeData& coneData = mConeData.back(); |
| 180 | |
| 181 | coneData.base = base; |
| 182 | coneData.normal = normal; |
| 183 | coneData.height = height; |
| 184 | coneData.radius = radius; |
| 185 | coneData.scale = scale; |
| 186 | coneData.quality = quality; |
| 187 | coneData.color = mColor; |
| 188 | coneData.transform = mTransform; |
| 189 | coneData.layer = mLayer; |
| 190 | coneData.center = mTransform.multiplyAffine(base + normal * height * 0.5f); |
| 191 | } |
| 192 | |
| 193 | void DrawHelper::wireCone(const Vector3& base, const Vector3& normal, float height, float radius, const Vector2& scale, |
| 194 | UINT32 quality) |
| 195 | { |
| 196 | mWireConeData.push_back(ConeData()); |
| 197 | ConeData& coneData = mWireConeData.back(); |
| 198 | |
| 199 | coneData.base = base; |
| 200 | coneData.normal = normal; |
| 201 | coneData.height = height; |
| 202 | coneData.radius = radius; |
| 203 | coneData.scale = scale; |
| 204 | coneData.quality = quality; |
| 205 | coneData.color = mColor; |
| 206 | coneData.transform = mTransform; |
| 207 | coneData.layer = mLayer; |
| 208 | coneData.center = mTransform.multiplyAffine(base + normal * height * 0.5f); |
| 209 | } |
| 210 | |
| 211 | void DrawHelper::disc(const Vector3& position, const Vector3& normal, float radius, UINT32 quality) |
| 212 | { |
| 213 | mDiscData.push_back(DiscData()); |
| 214 | DiscData& discData = mDiscData.back(); |
| 215 | |
| 216 | discData.position = position; |
| 217 | discData.normal = normal; |
| 218 | discData.radius = radius; |
| 219 | discData.quality = quality; |
| 220 | discData.color = mColor; |
| 221 | discData.transform = mTransform; |
| 222 | discData.layer = mLayer; |
| 223 | discData.center = mTransform.multiplyAffine(position); |
| 224 | } |
| 225 | |
| 226 | void DrawHelper::wireDisc(const Vector3& position, const Vector3& normal, float radius, UINT32 quality) |
| 227 | { |
| 228 | mWireDiscData.push_back(DiscData()); |
| 229 | DiscData& discData = mWireDiscData.back(); |
| 230 | |
| 231 | discData.position = position; |
| 232 | discData.normal = normal; |
| 233 | discData.radius = radius; |
| 234 | discData.quality = quality; |
| 235 | discData.color = mColor; |
| 236 | discData.transform = mTransform; |
| 237 | discData.layer = mLayer; |
| 238 | discData.center = mTransform.multiplyAffine(position); |
| 239 | } |
| 240 | |
| 241 | void DrawHelper::arc(const Vector3& position, const Vector3& normal, float radius, |
| 242 | Degree startAngle, Degree amountAngle, UINT32 quality) |
| 243 | { |
| 244 | mArcData.push_back(ArcData()); |
| 245 | ArcData& arcData = mArcData.back(); |
| 246 | |
| 247 | arcData.position = position; |
| 248 | arcData.normal = normal; |
| 249 | arcData.radius = radius; |
| 250 | arcData.startAngle = startAngle; |
| 251 | arcData.amountAngle = amountAngle; |
| 252 | arcData.quality = quality; |
| 253 | arcData.color = mColor; |
| 254 | arcData.transform = mTransform; |
| 255 | arcData.layer = mLayer; |
| 256 | arcData.center = mTransform.multiplyAffine(position); |
| 257 | } |
| 258 | |
| 259 | void DrawHelper::wireArc(const Vector3& position, const Vector3& normal, float radius, |
| 260 | Degree startAngle, Degree amountAngle, UINT32 quality) |
| 261 | { |
| 262 | mWireArcData.push_back(ArcData()); |
| 263 | ArcData& arcData = mWireArcData.back(); |
| 264 | |
| 265 | arcData.position = position; |
| 266 | arcData.normal = normal; |
| 267 | arcData.radius = radius; |
| 268 | arcData.startAngle = startAngle; |
| 269 | arcData.amountAngle = amountAngle; |
| 270 | arcData.quality = quality; |
| 271 | arcData.color = mColor; |
| 272 | arcData.transform = mTransform; |
| 273 | arcData.layer = mLayer; |
| 274 | arcData.center = mTransform.multiplyAffine(position); |
| 275 | } |
| 276 | |
| 277 | void DrawHelper::rectangle(const Rect3& area) |
| 278 | { |
| 279 | mRect3Data.push_back(Rect3Data()); |
| 280 | Rect3Data& rectData = mRect3Data.back(); |
| 281 | |
| 282 | rectData.area = area; |
| 283 | rectData.color = mColor; |
| 284 | rectData.transform = mTransform; |
| 285 | rectData.layer = mLayer; |
| 286 | rectData.center = mTransform.multiplyAffine(area.getCenter()); |
| 287 | } |
| 288 | |
| 289 | void DrawHelper::text(const Vector3& position, const String& text, const HFont& font, UINT32 size) |
| 290 | { |
| 291 | if (!font.isLoaded() || text.empty()) |
| 292 | return; |
| 293 | |
| 294 | mText2DData.push_back(Text2DData()); |
| 295 | Text2DData& textData = mText2DData.back(); |
| 296 | |
| 297 | textData.position = position; |
| 298 | textData.color = mColor; |
| 299 | textData.transform = mTransform; |
| 300 | textData.layer = mLayer; |
| 301 | textData.center = mTransform.multiplyAffine(position); |
| 302 | textData.text = text; |
| 303 | textData.font = font; |
| 304 | textData.size = size; |
| 305 | } |
| 306 | |
| 307 | void DrawHelper::wireMesh(const SPtr<MeshData>& meshData) |
| 308 | { |
| 309 | if (meshData == nullptr) |
| 310 | return; |
| 311 | |
| 312 | mWireMeshData.push_back(WireMeshData()); |
| 313 | WireMeshData& wireMeshData = mWireMeshData.back(); |
| 314 | |
| 315 | wireMeshData.meshData = meshData; |
| 316 | wireMeshData.color = mColor; |
| 317 | wireMeshData.transform = mTransform; |
| 318 | wireMeshData.layer = mLayer; |
| 319 | wireMeshData.center = mTransform.multiplyAffine(Vector3::ZERO); |
| 320 | } |
| 321 | |
| 322 | void DrawHelper::clear() |
| 323 | { |
| 324 | mSolidCubeData.clear(); |
| 325 | mWireCubeData.clear(); |
| 326 | mSolidSphereData.clear(); |
| 327 | mWireSphereData.clear(); |
| 328 | mWireHemisphereData.clear(); |
| 329 | mLineData.clear(); |
| 330 | mLineListData.clear(); |
| 331 | mRect3Data.clear(); |
| 332 | mFrustumData.clear(); |
| 333 | mDiscData.clear(); |
| 334 | mWireDiscData.clear(); |
| 335 | mArcData.clear(); |
| 336 | mWireArcData.clear(); |
| 337 | mConeData.clear(); |
| 338 | mWireConeData.clear(); |
| 339 | mText2DData.clear(); |
| 340 | mWireMeshData.clear(); |
| 341 | } |
| 342 | |
| 343 | Vector<DrawHelper::ShapeMeshData> DrawHelper::buildMeshes(SortType sorting, const Camera* camera, UINT64 layers) |
| 344 | { |
| 345 | Vector<ShapeMeshData> meshInfos; |
| 346 | |
| 347 | enum class ShapeType |
| 348 | { |
| 349 | Cube, Sphere, WireCube, WireSphere, WireCone, Line, LineList, Frustum, |
| 350 | Cone, Disc, WireDisc, Arc, WireArc, Rectangle, Text, WireMesh, WireHemisphere |
| 351 | }; |
| 352 | |
| 353 | struct RawData |
| 354 | { |
| 355 | ShapeType shapeType; |
| 356 | MeshType meshType; |
| 357 | UINT32 idx; |
| 358 | UINT32 textIdx; |
| 359 | float distance; |
| 360 | UINT32 numVertices; |
| 361 | UINT32 numIndices; |
| 362 | }; |
| 363 | |
| 364 | /************************************************************************/ |
| 365 | /* Sort everything according to specified sorting rule */ |
| 366 | /************************************************************************/ |
| 367 | |
| 368 | UINT32 idx = 0; |
| 369 | Vector<RawData> allShapes; |
| 370 | Vector3 reference = Vector3::ZERO; |
| 371 | |
| 372 | if(camera) |
| 373 | reference = camera->getTransform().getPosition(); |
| 374 | |
| 375 | UINT32 localIdx = 0; |
| 376 | for (auto& shapeData : mSolidCubeData) |
| 377 | { |
| 378 | if ((shapeData.layer & layers) == 0) |
| 379 | { |
| 380 | localIdx++; |
| 381 | continue; |
| 382 | } |
| 383 | |
| 384 | allShapes.push_back(RawData()); |
| 385 | RawData& rawData = allShapes.back(); |
| 386 | |
| 387 | rawData.idx = localIdx++; |
| 388 | rawData.textIdx = 0; |
| 389 | rawData.meshType = MeshType::Solid; |
| 390 | rawData.shapeType = ShapeType::Cube; |
| 391 | rawData.distance = shapeData.center.distance(reference); |
| 392 | |
| 393 | ShapeMeshes3D::getNumElementsAABox(rawData.numVertices, rawData.numIndices); |
| 394 | } |
| 395 | |
| 396 | localIdx = 0; |
| 397 | for (auto& shapeData : mSolidSphereData) |
| 398 | { |
| 399 | if ((shapeData.layer & layers) == 0) |
| 400 | { |
| 401 | localIdx++; |
| 402 | continue; |
| 403 | } |
| 404 | |
| 405 | allShapes.push_back(RawData()); |
| 406 | RawData& rawData = allShapes.back(); |
| 407 | |
| 408 | rawData.idx = localIdx++; |
| 409 | rawData.textIdx = 0; |
| 410 | rawData.meshType = MeshType::Solid; |
| 411 | rawData.shapeType = ShapeType::Sphere; |
| 412 | rawData.distance = shapeData.center.distance(reference); |
| 413 | |
| 414 | ShapeMeshes3D::getNumElementsSphere(shapeData.quality, |
| 415 | rawData.numVertices, rawData.numIndices); |
| 416 | } |
| 417 | |
| 418 | localIdx = 0; |
| 419 | for (auto& shapeData : mConeData) |
| 420 | { |
| 421 | if ((shapeData.layer & layers) == 0) |
| 422 | { |
| 423 | localIdx++; |
| 424 | continue; |
| 425 | } |
| 426 | |
| 427 | allShapes.push_back(RawData()); |
| 428 | RawData& rawData = allShapes.back(); |
| 429 | |
| 430 | rawData.idx = localIdx++; |
| 431 | rawData.textIdx = 0; |
| 432 | rawData.meshType = MeshType::Solid; |
| 433 | rawData.shapeType = ShapeType::Cone; |
| 434 | rawData.distance = shapeData.center.distance(reference); |
| 435 | |
| 436 | ShapeMeshes3D::getNumElementsCone(shapeData.quality, |
| 437 | rawData.numVertices, rawData.numIndices); |
| 438 | } |
| 439 | |
| 440 | localIdx = 0; |
| 441 | for (auto& shapeData : mDiscData) |
| 442 | { |
| 443 | if ((shapeData.layer & layers) == 0) |
| 444 | { |
| 445 | localIdx++; |
| 446 | continue; |
| 447 | } |
| 448 | |
| 449 | allShapes.push_back(RawData()); |
| 450 | RawData& rawData = allShapes.back(); |
| 451 | |
| 452 | rawData.idx = localIdx++; |
| 453 | rawData.textIdx = 0; |
| 454 | rawData.meshType = MeshType::Solid; |
| 455 | rawData.shapeType = ShapeType::Disc; |
| 456 | rawData.distance = shapeData.center.distance(reference); |
| 457 | |
| 458 | ShapeMeshes3D::getNumElementsDisc(shapeData.quality, |
| 459 | rawData.numVertices, rawData.numIndices); |
| 460 | } |
| 461 | |
| 462 | localIdx = 0; |
| 463 | for (auto& shapeData : mArcData) |
| 464 | { |
| 465 | if ((shapeData.layer & layers) == 0) |
| 466 | { |
| 467 | localIdx++; |
| 468 | continue; |
| 469 | } |
| 470 | |
| 471 | allShapes.push_back(RawData()); |
| 472 | RawData& rawData = allShapes.back(); |
| 473 | |
| 474 | rawData.idx = localIdx++; |
| 475 | rawData.textIdx = 0; |
| 476 | rawData.meshType = MeshType::Solid; |
| 477 | rawData.shapeType = ShapeType::Arc; |
| 478 | rawData.distance = shapeData.center.distance(reference); |
| 479 | |
| 480 | ShapeMeshes3D::getNumElementsArc(shapeData.quality, |
| 481 | rawData.numVertices, rawData.numIndices); |
| 482 | } |
| 483 | |
| 484 | localIdx = 0; |
| 485 | for (auto& shapeData : mRect3Data) |
| 486 | { |
| 487 | if ((shapeData.layer & layers) == 0) |
| 488 | { |
| 489 | localIdx++; |
| 490 | continue; |
| 491 | } |
| 492 | |
| 493 | allShapes.push_back(RawData()); |
| 494 | RawData& rawData = allShapes.back(); |
| 495 | |
| 496 | rawData.idx = localIdx++; |
| 497 | rawData.textIdx = 0; |
| 498 | rawData.meshType = MeshType::Solid; |
| 499 | rawData.shapeType = ShapeType::Rectangle; |
| 500 | rawData.distance = shapeData.center.distance(reference); |
| 501 | |
| 502 | ShapeMeshes3D::getNumElementsQuad(rawData.numVertices, rawData.numIndices); |
| 503 | } |
| 504 | |
| 505 | localIdx = 0; |
| 506 | for (auto& shapeData : mWireCubeData) |
| 507 | { |
| 508 | if ((shapeData.layer & layers) == 0) |
| 509 | { |
| 510 | localIdx++; |
| 511 | continue; |
| 512 | } |
| 513 | |
| 514 | allShapes.push_back(RawData()); |
| 515 | RawData& rawData = allShapes.back(); |
| 516 | |
| 517 | rawData.idx = localIdx++; |
| 518 | rawData.textIdx = 0; |
| 519 | rawData.meshType = MeshType::Line; |
| 520 | rawData.shapeType = ShapeType::WireCube; |
| 521 | rawData.distance = shapeData.center.distance(reference); |
| 522 | |
| 523 | ShapeMeshes3D::getNumElementsWireAABox(rawData.numVertices, rawData.numIndices); |
| 524 | } |
| 525 | |
| 526 | localIdx = 0; |
| 527 | for (auto& shapeData : mWireSphereData) |
| 528 | { |
| 529 | if ((shapeData.layer & layers) == 0) |
| 530 | { |
| 531 | localIdx++; |
| 532 | continue; |
| 533 | } |
| 534 | |
| 535 | allShapes.push_back(RawData()); |
| 536 | RawData& rawData = allShapes.back(); |
| 537 | |
| 538 | rawData.idx = localIdx++; |
| 539 | rawData.textIdx = 0; |
| 540 | rawData.meshType = MeshType::Line; |
| 541 | rawData.shapeType = ShapeType::WireSphere; |
| 542 | rawData.distance = shapeData.center.distance(reference); |
| 543 | |
| 544 | ShapeMeshes3D::getNumElementsWireSphere(shapeData.quality, |
| 545 | rawData.numVertices, rawData.numIndices); |
| 546 | } |
| 547 | |
| 548 | localIdx = 0; |
| 549 | for (auto& shapeData : mWireHemisphereData) |
| 550 | { |
| 551 | if ((shapeData.layer & layers) == 0) |
| 552 | { |
| 553 | localIdx++; |
| 554 | continue; |
| 555 | } |
| 556 | |
| 557 | allShapes.push_back(RawData()); |
| 558 | RawData& rawData = allShapes.back(); |
| 559 | |
| 560 | rawData.idx = localIdx++; |
| 561 | rawData.textIdx = 0; |
| 562 | rawData.meshType = MeshType::Line; |
| 563 | rawData.shapeType = ShapeType::WireHemisphere; |
| 564 | rawData.distance = shapeData.center.distance(reference); |
| 565 | |
| 566 | ShapeMeshes3D::getNumElementsWireHemisphere(shapeData.quality, |
| 567 | rawData.numVertices, rawData.numIndices); |
| 568 | } |
| 569 | |
| 570 | localIdx = 0; |
| 571 | for (auto& shapeData : mWireConeData) |
| 572 | { |
| 573 | if ((shapeData.layer & layers) == 0) |
| 574 | { |
| 575 | localIdx++; |
| 576 | continue; |
| 577 | } |
| 578 | |
| 579 | allShapes.push_back(RawData()); |
| 580 | RawData& rawData = allShapes.back(); |
| 581 | |
| 582 | rawData.idx = localIdx++; |
| 583 | rawData.textIdx = 0; |
| 584 | rawData.meshType = MeshType::Line; |
| 585 | rawData.shapeType = ShapeType::WireCone; |
| 586 | rawData.distance = shapeData.center.distance(reference); |
| 587 | |
| 588 | ShapeMeshes3D::getNumElementsWireCone(shapeData.quality, |
| 589 | rawData.numVertices, rawData.numIndices); |
| 590 | } |
| 591 | |
| 592 | localIdx = 0; |
| 593 | for (auto& shapeData : mLineData) |
| 594 | { |
| 595 | if ((shapeData.layer & layers) == 0) |
| 596 | { |
| 597 | localIdx++; |
| 598 | continue; |
| 599 | } |
| 600 | |
| 601 | allShapes.push_back(RawData()); |
| 602 | RawData& rawData = allShapes.back(); |
| 603 | |
| 604 | rawData.idx = localIdx++; |
| 605 | rawData.textIdx = 0; |
| 606 | rawData.meshType = MeshType::Line; |
| 607 | rawData.shapeType = ShapeType::Line; |
| 608 | rawData.distance = shapeData.center.distance(reference); |
| 609 | rawData.numVertices = 2; |
| 610 | rawData.numIndices = 2; |
| 611 | } |
| 612 | |
| 613 | localIdx = 0; |
| 614 | for (auto& shapeData : mLineListData) |
| 615 | { |
| 616 | if ((shapeData.layer & layers) == 0) |
| 617 | { |
| 618 | localIdx++; |
| 619 | continue; |
| 620 | } |
| 621 | |
| 622 | allShapes.push_back(RawData()); |
| 623 | RawData& rawData = allShapes.back(); |
| 624 | |
| 625 | UINT32 numLines = (UINT32)shapeData.lines.size() / 2; |
| 626 | rawData.idx = localIdx++; |
| 627 | rawData.textIdx = 0; |
| 628 | rawData.meshType = MeshType::Line; |
| 629 | rawData.shapeType = ShapeType::LineList; |
| 630 | rawData.distance = shapeData.center.distance(reference); |
| 631 | rawData.numVertices = numLines * 2; |
| 632 | rawData.numIndices = numLines * 2; |
| 633 | } |
| 634 | |
| 635 | localIdx = 0; |
| 636 | for (auto& shapeData : mFrustumData) |
| 637 | { |
| 638 | if ((shapeData.layer & layers) == 0) |
| 639 | { |
| 640 | localIdx++; |
| 641 | continue; |
| 642 | } |
| 643 | |
| 644 | allShapes.push_back(RawData()); |
| 645 | RawData& rawData = allShapes.back(); |
| 646 | |
| 647 | rawData.idx = localIdx++; |
| 648 | rawData.textIdx = 0; |
| 649 | rawData.meshType = MeshType::Line; |
| 650 | rawData.shapeType = ShapeType::Frustum; |
| 651 | rawData.distance = shapeData.center.distance(reference); |
| 652 | |
| 653 | ShapeMeshes3D::getNumElementsFrustum(rawData.numVertices, rawData.numIndices); |
| 654 | } |
| 655 | |
| 656 | localIdx = 0; |
| 657 | for (auto& shapeData : mWireDiscData) |
| 658 | { |
| 659 | if ((shapeData.layer & layers) == 0) |
| 660 | { |
| 661 | localIdx++; |
| 662 | continue; |
| 663 | } |
| 664 | |
| 665 | allShapes.push_back(RawData()); |
| 666 | RawData& rawData = allShapes.back(); |
| 667 | |
| 668 | rawData.idx = localIdx++; |
| 669 | rawData.textIdx = 0; |
| 670 | rawData.meshType = MeshType::Line; |
| 671 | rawData.shapeType = ShapeType::WireDisc; |
| 672 | rawData.distance = shapeData.center.distance(reference); |
| 673 | |
| 674 | ShapeMeshes3D::getNumElementsWireDisc(shapeData.quality, |
| 675 | rawData.numVertices, rawData.numIndices); |
| 676 | } |
| 677 | |
| 678 | localIdx = 0; |
| 679 | for (auto& shapeData : mWireArcData) |
| 680 | { |
| 681 | if ((shapeData.layer & layers) == 0) |
| 682 | { |
| 683 | localIdx++; |
| 684 | continue; |
| 685 | } |
| 686 | |
| 687 | allShapes.push_back(RawData()); |
| 688 | RawData& rawData = allShapes.back(); |
| 689 | |
| 690 | rawData.idx = localIdx++; |
| 691 | rawData.textIdx = 0; |
| 692 | rawData.meshType = MeshType::Line; |
| 693 | rawData.shapeType = ShapeType::WireArc; |
| 694 | rawData.distance = shapeData.center.distance(reference); |
| 695 | |
| 696 | ShapeMeshes3D::getNumElementsWireArc(shapeData.quality, |
| 697 | rawData.numVertices, rawData.numIndices); |
| 698 | } |
| 699 | |
| 700 | localIdx = 0; |
| 701 | for (auto& shapeData : mWireMeshData) |
| 702 | { |
| 703 | if ((shapeData.layer & layers) == 0) |
| 704 | { |
| 705 | localIdx++; |
| 706 | continue; |
| 707 | } |
| 708 | |
| 709 | allShapes.push_back(RawData()); |
| 710 | RawData& rawData = allShapes.back(); |
| 711 | |
| 712 | rawData.idx = localIdx++; |
| 713 | rawData.textIdx = 0; |
| 714 | rawData.meshType = MeshType::Wire; |
| 715 | rawData.shapeType = ShapeType::WireMesh; |
| 716 | rawData.distance = shapeData.center.distance(reference); |
| 717 | rawData.numVertices = shapeData.meshData->getNumVertices(); |
| 718 | rawData.numIndices = shapeData.meshData->getNumIndices(); |
| 719 | } |
| 720 | |
| 721 | struct TextRenderData |
| 722 | { |
| 723 | UINT32 page; |
| 724 | SPtr<TextData<>> textData; |
| 725 | }; |
| 726 | |
| 727 | UnorderedMap<UINT32, TextRenderData> textRenderData; |
| 728 | UINT32 textIdx = 0; |
| 729 | |
| 730 | localIdx = 0; |
| 731 | for (auto& shapeData : mText2DData) |
| 732 | { |
| 733 | if ((shapeData.layer & layers) == 0) |
| 734 | { |
| 735 | localIdx++; |
| 736 | continue; |
| 737 | } |
| 738 | |
| 739 | U32String utf32text = UTF8::toUTF32(shapeData.text); |
| 740 | SPtr<TextData<>> textData = bs_shared_ptr_new<TextData<>>(utf32text, shapeData.font, shapeData.size); |
| 741 | |
| 742 | UINT32 numPages = textData->getNumPages(); |
| 743 | for (UINT32 j = 0; j < numPages; j++) |
| 744 | { |
| 745 | UINT32 numQuads = textData->getNumQuadsForPage(j); |
| 746 | |
| 747 | allShapes.push_back(RawData()); |
| 748 | RawData& rawData = allShapes.back(); |
| 749 | |
| 750 | rawData.idx = localIdx; |
| 751 | rawData.textIdx = textIdx; |
| 752 | rawData.meshType = MeshType::Text; |
| 753 | rawData.shapeType = ShapeType::Text; |
| 754 | rawData.distance = shapeData.center.distance(reference); |
| 755 | rawData.numVertices = numQuads * 4; |
| 756 | rawData.numIndices = numQuads * 6; |
| 757 | |
| 758 | TextRenderData& renderData = textRenderData[textIdx]; |
| 759 | renderData.page = j; |
| 760 | renderData.textData = textData; |
| 761 | |
| 762 | textIdx++; |
| 763 | idx++; |
| 764 | } |
| 765 | |
| 766 | localIdx++; |
| 767 | } |
| 768 | |
| 769 | if (sorting == SortType::FrontToBack) |
| 770 | { |
| 771 | std::sort(begin(allShapes), end(allShapes), |
| 772 | [&](const RawData& x, const RawData& y) |
| 773 | { |
| 774 | return x.distance < y.distance; |
| 775 | }); |
| 776 | } |
| 777 | else if (sorting == SortType::BackToFront) |
| 778 | { |
| 779 | std::sort(begin(allShapes), end(allShapes), |
| 780 | [&](const RawData& x, const RawData& y) |
| 781 | { |
| 782 | return y.distance < x.distance; |
| 783 | }); |
| 784 | } |
| 785 | |
| 786 | /************************************************************************/ |
| 787 | /* Create batches */ |
| 788 | /************************************************************************/ |
| 789 | struct Batch |
| 790 | { |
| 791 | MeshType type; |
| 792 | HTexture texture; |
| 793 | UINT32 startIdx; |
| 794 | UINT32 endIdx; |
| 795 | UINT32 numVertices; |
| 796 | UINT32 numIndices; |
| 797 | }; |
| 798 | |
| 799 | UINT32 numShapes = (UINT32)allShapes.size(); |
| 800 | |
| 801 | Vector<Batch> batches; |
| 802 | if (numShapes > 0) |
| 803 | { |
| 804 | batches.push_back(Batch()); |
| 805 | |
| 806 | { |
| 807 | Batch& currentBatch = batches.back(); |
| 808 | currentBatch.startIdx = 0; |
| 809 | currentBatch.type = allShapes[0].meshType; |
| 810 | currentBatch.numVertices = allShapes[0].numVertices; |
| 811 | currentBatch.numIndices = allShapes[0].numIndices; |
| 812 | |
| 813 | if (allShapes[0].meshType == MeshType::Text) |
| 814 | { |
| 815 | TextRenderData& renderData = textRenderData[allShapes[0].textIdx]; |
| 816 | currentBatch.texture = renderData.textData->getTextureForPage(renderData.page); |
| 817 | } |
| 818 | } |
| 819 | |
| 820 | for (UINT32 i = 1; i < numShapes; i++) |
| 821 | { |
| 822 | Batch& currentBatch = batches.back(); |
| 823 | |
| 824 | HTexture texture; |
| 825 | if (allShapes[i].meshType == MeshType::Text) |
| 826 | { |
| 827 | TextRenderData& renderData = textRenderData[allShapes[i].textIdx]; |
| 828 | texture = renderData.textData->getTextureForPage(renderData.page); |
| 829 | } |
| 830 | |
| 831 | bool startNewBatch = allShapes[i].meshType != currentBatch.type || texture != currentBatch.texture; |
| 832 | if (startNewBatch) |
| 833 | { |
| 834 | currentBatch.endIdx = i - 1; |
| 835 | |
| 836 | batches.push_back(Batch()); |
| 837 | |
| 838 | Batch& newBatch = batches.back(); |
| 839 | newBatch.startIdx = i; |
| 840 | newBatch.type = allShapes[i].meshType; |
| 841 | newBatch.numVertices = allShapes[i].numVertices; |
| 842 | newBatch.numIndices = allShapes[i].numIndices; |
| 843 | newBatch.texture = texture; |
| 844 | } |
| 845 | else |
| 846 | { |
| 847 | currentBatch.endIdx = i; |
| 848 | currentBatch.numVertices += allShapes[i].numVertices; |
| 849 | currentBatch.numIndices += allShapes[i].numIndices; |
| 850 | } |
| 851 | } |
| 852 | |
| 853 | { |
| 854 | Batch& currentBatch = batches.back(); |
| 855 | currentBatch.endIdx = numShapes - 1; |
| 856 | } |
| 857 | } |
| 858 | |
| 859 | // Allocate space for all the batch vertices/indices, per type |
| 860 | UINT32 vertexCount[4] = { 0, 0, 0, 0 }; |
| 861 | UINT32 indexCount[4] = { 0, 0, 0, 0 }; |
| 862 | for (auto& batch : batches) |
| 863 | { |
| 864 | UINT32 typeIdx = (UINT32)batch.type; |
| 865 | |
| 866 | vertexCount[typeIdx] += batch.numVertices; |
| 867 | indexCount[typeIdx] += batch.numIndices; |
| 868 | } |
| 869 | |
| 870 | SPtr<VertexDataDesc> vertexDesc[4] = { mSolidVertexDesc, mWireVertexDesc, mLineVertexDesc, mTextVertexDesc }; |
| 871 | SPtr<MeshData> meshData[4]; |
| 872 | for(UINT32 i = 0; i < 4; i++) |
| 873 | { |
| 874 | if(vertexCount[i] > 0 && indexCount[i] > 0) |
| 875 | meshData[i] = MeshData::create(vertexCount[i], indexCount[i], vertexDesc[i]); |
| 876 | } |
| 877 | |
| 878 | /************************************************************************/ |
| 879 | /* Generate geometry for each batch */ |
| 880 | /************************************************************************/ |
| 881 | UINT32 vertexOffset[4] = { 0, 0, 0, 0 }; |
| 882 | UINT32 indexOffset[4] = { 0, 0, 0, 0 }; |
| 883 | |
| 884 | VertexElemIter<Vector3> positionIter[4]; |
| 885 | VertexElemIter<UINT32> colorIter[4]; |
| 886 | |
| 887 | for(UINT32 i = 0; i < 4; i++) |
| 888 | { |
| 889 | if(!meshData[i]) |
| 890 | continue; |
| 891 | |
| 892 | positionIter[i] = meshData[i]->getVec3DataIter(VES_POSITION); |
| 893 | colorIter[i] = meshData[i]->getDWORDDataIter(VES_COLOR); |
| 894 | } |
| 895 | |
| 896 | VertexElemIter<Vector3> solidNormalIter; |
| 897 | if(meshData[0]) |
| 898 | solidNormalIter = meshData[0]->getVec3DataIter(VES_NORMAL); |
| 899 | |
| 900 | VertexElemIter<Vector2> textUVIter; |
| 901 | |
| 902 | if(meshData[3]) |
| 903 | textUVIter = meshData[3]->getVec2DataIter(VES_TEXCOORD); |
| 904 | |
| 905 | for (auto& batch : batches) |
| 906 | { |
| 907 | UINT32 typeIdx = (UINT32)batch.type; |
| 908 | |
| 909 | if (batch.type == MeshType::Solid) |
| 910 | { |
| 911 | meshInfos.push_back(ShapeMeshData()); |
| 912 | ShapeMeshData& newMesh = meshInfos.back(); |
| 913 | newMesh.subMesh.indexOffset = indexOffset[typeIdx]; |
| 914 | newMesh.subMesh.indexCount = batch.numIndices; |
| 915 | newMesh.subMesh.drawOp = DOT_TRIANGLE_LIST; |
| 916 | newMesh.type = MeshType::Solid; |
| 917 | |
| 918 | for (UINT32 i = batch.startIdx; i <= batch.endIdx; i++) |
| 919 | { |
| 920 | RawData& shapeData = allShapes[i]; |
| 921 | |
| 922 | Matrix4* transform = nullptr; |
| 923 | RGBA color = 0; |
| 924 | |
| 925 | switch (shapeData.shapeType) |
| 926 | { |
| 927 | case ShapeType::Cube: |
| 928 | { |
| 929 | CubeData& cubeData = mSolidCubeData[shapeData.idx]; |
| 930 | AABox box(cubeData.position - cubeData.extents, cubeData.position + cubeData.extents); |
| 931 | ShapeMeshes3D::solidAABox(box, meshData[typeIdx], vertexOffset[typeIdx], indexOffset[typeIdx]); |
| 932 | |
| 933 | transform = &cubeData.transform; |
| 934 | color = cubeData.color.getAsRGBA(); |
| 935 | } |
| 936 | break; |
| 937 | case ShapeType::Sphere: |
| 938 | { |
| 939 | SphereData& sphereData = mSolidSphereData[shapeData.idx]; |
| 940 | Sphere sphere(sphereData.position, sphereData.radius); |
| 941 | ShapeMeshes3D::solidSphere(sphere, meshData[typeIdx], vertexOffset[typeIdx], indexOffset[typeIdx], |
| 942 | sphereData.quality); |
| 943 | |
| 944 | transform = &sphereData.transform; |
| 945 | color = sphereData.color.getAsRGBA(); |
| 946 | } |
| 947 | break; |
| 948 | case ShapeType::Cone: |
| 949 | { |
| 950 | ConeData& coneData = mConeData[shapeData.idx]; |
| 951 | ShapeMeshes3D::solidCone(coneData.base, coneData.normal, coneData.height, coneData.radius, |
| 952 | coneData.scale, meshData[typeIdx], vertexOffset[typeIdx], indexOffset[typeIdx], coneData.quality); |
| 953 | |
| 954 | transform = &coneData.transform; |
| 955 | color = coneData.color.getAsRGBA(); |
| 956 | } |
| 957 | break; |
| 958 | case ShapeType::Disc: |
| 959 | { |
| 960 | DiscData& discData = mDiscData[shapeData.idx]; |
| 961 | ShapeMeshes3D::solidDisc(discData.position, discData.radius, discData.normal, |
| 962 | meshData[typeIdx], vertexOffset[typeIdx], indexOffset[typeIdx], discData.quality); |
| 963 | |
| 964 | transform = &discData.transform; |
| 965 | color = discData.color.getAsRGBA(); |
| 966 | } |
| 967 | break; |
| 968 | case ShapeType::Arc: |
| 969 | { |
| 970 | ArcData& arcData = mArcData[shapeData.idx]; |
| 971 | ShapeMeshes3D::solidArc(arcData.position, arcData.radius, arcData.normal, |
| 972 | arcData.startAngle, arcData.amountAngle, meshData[typeIdx], vertexOffset[typeIdx], |
| 973 | indexOffset[typeIdx], arcData.quality); |
| 974 | |
| 975 | transform = &arcData.transform; |
| 976 | color = arcData.color.getAsRGBA(); |
| 977 | } |
| 978 | break; |
| 979 | case ShapeType::Rectangle: |
| 980 | { |
| 981 | Rect3Data& rectData = mRect3Data[shapeData.idx]; |
| 982 | ShapeMeshes3D::solidQuad(rectData.area, meshData[typeIdx], vertexOffset[typeIdx], |
| 983 | indexOffset[typeIdx]); |
| 984 | |
| 985 | transform = &rectData.transform; |
| 986 | color = rectData.color.getAsRGBA(); |
| 987 | } |
| 988 | break; |
| 989 | default: |
| 990 | break; |
| 991 | } |
| 992 | |
| 993 | Matrix4 transformIT = transform->inverseAffine().transpose(); |
| 994 | for (UINT32 i = 0; i < shapeData.numVertices; i++) |
| 995 | { |
| 996 | Vector3 worldPos = transform->multiplyAffine(positionIter[typeIdx].getValue()); |
| 997 | Vector3 worldNormal = transformIT.multiplyAffine(solidNormalIter.getValue()); |
| 998 | |
| 999 | positionIter[typeIdx].addValue(worldPos); |
| 1000 | solidNormalIter.addValue(worldNormal); |
| 1001 | colorIter[typeIdx].addValue(color); |
| 1002 | } |
| 1003 | |
| 1004 | vertexOffset[typeIdx] += shapeData.numVertices; |
| 1005 | indexOffset[typeIdx] += shapeData.numIndices; |
| 1006 | } |
| 1007 | } |
| 1008 | else if (batch.type == MeshType::Wire) |
| 1009 | { |
| 1010 | meshInfos.push_back(ShapeMeshData()); |
| 1011 | ShapeMeshData& newMesh = meshInfos.back(); |
| 1012 | newMesh.subMesh.indexOffset = indexOffset[typeIdx]; |
| 1013 | newMesh.subMesh.indexCount = batch.numIndices; |
| 1014 | newMesh.subMesh.drawOp = DOT_TRIANGLE_LIST; |
| 1015 | newMesh.type = MeshType::Wire; |
| 1016 | |
| 1017 | for (UINT32 i = batch.startIdx; i <= batch.endIdx; i++) |
| 1018 | { |
| 1019 | RawData& shapeData = allShapes[i]; |
| 1020 | |
| 1021 | Matrix4* transform = nullptr; |
| 1022 | RGBA color = 0; |
| 1023 | |
| 1024 | switch (shapeData.shapeType) |
| 1025 | { |
| 1026 | case ShapeType::WireMesh: |
| 1027 | { |
| 1028 | WireMeshData& wireMeshData = mWireMeshData[shapeData.idx]; |
| 1029 | |
| 1030 | transform = &wireMeshData.transform; |
| 1031 | color = wireMeshData.color.getAsRGBA(); |
| 1032 | |
| 1033 | auto vertIterRead = wireMeshData.meshData->getVec3DataIter(VES_POSITION); |
| 1034 | for (UINT32 j = 0; j < vertIterRead.getNumElements(); j++) |
| 1035 | { |
| 1036 | Vector3 worldPos = transform->multiplyAffine(vertIterRead.getValue()); |
| 1037 | |
| 1038 | positionIter[typeIdx].addValue(worldPos); |
| 1039 | colorIter[typeIdx].addValue(color); |
| 1040 | |
| 1041 | vertIterRead.moveNext(); |
| 1042 | } |
| 1043 | |
| 1044 | UINT32* srcIndexData = wireMeshData.meshData->getIndices32(); |
| 1045 | UINT32* destIndexData = meshData[typeIdx]->getIndices32() + indexOffset[typeIdx]; |
| 1046 | |
| 1047 | for(UINT32 j = 0; j < shapeData.numIndices; j++) |
| 1048 | destIndexData[j] = srcIndexData[j] + vertexOffset[typeIdx]; |
| 1049 | |
| 1050 | vertexOffset[typeIdx] += shapeData.numVertices; |
| 1051 | indexOffset[typeIdx] += shapeData.numIndices; |
| 1052 | } |
| 1053 | break; |
| 1054 | default: |
| 1055 | break; |
| 1056 | } |
| 1057 | } |
| 1058 | } |
| 1059 | else if(batch.type == MeshType::Line) |
| 1060 | { |
| 1061 | meshInfos.push_back(ShapeMeshData()); |
| 1062 | ShapeMeshData& newMesh = meshInfos.back(); |
| 1063 | newMesh.subMesh.indexOffset = indexOffset[typeIdx]; |
| 1064 | newMesh.subMesh.indexCount = batch.numIndices; |
| 1065 | newMesh.subMesh.drawOp = DOT_LINE_LIST; |
| 1066 | newMesh.type = MeshType::Line; |
| 1067 | |
| 1068 | for (UINT32 i = batch.startIdx; i <= batch.endIdx; i++) |
| 1069 | { |
| 1070 | RawData& shapeData = allShapes[i]; |
| 1071 | |
| 1072 | Matrix4* transform = nullptr; |
| 1073 | RGBA color = 0; |
| 1074 | |
| 1075 | switch (shapeData.shapeType) |
| 1076 | { |
| 1077 | case ShapeType::WireCube: |
| 1078 | { |
| 1079 | CubeData& cubeData = mWireCubeData[shapeData.idx]; |
| 1080 | |
| 1081 | AABox box(cubeData.position - cubeData.extents, cubeData.position + cubeData.extents); |
| 1082 | ShapeMeshes3D::wireAABox(box, meshData[typeIdx], vertexOffset[typeIdx], indexOffset[typeIdx]); |
| 1083 | |
| 1084 | transform = &cubeData.transform; |
| 1085 | color = cubeData.color.getAsRGBA(); |
| 1086 | } |
| 1087 | break; |
| 1088 | case ShapeType::WireSphere: |
| 1089 | { |
| 1090 | SphereData& sphereData = mWireSphereData[shapeData.idx]; |
| 1091 | |
| 1092 | Sphere sphere(sphereData.position, sphereData.radius); |
| 1093 | ShapeMeshes3D::wireSphere(sphere, meshData[typeIdx], vertexOffset[typeIdx], indexOffset[typeIdx], |
| 1094 | sphereData.quality); |
| 1095 | |
| 1096 | transform = &sphereData.transform; |
| 1097 | color = sphereData.color.getAsRGBA(); |
| 1098 | } |
| 1099 | break; |
| 1100 | case ShapeType::WireHemisphere: |
| 1101 | { |
| 1102 | SphereData& sphereData = mWireHemisphereData[shapeData.idx]; |
| 1103 | |
| 1104 | Sphere sphere(sphereData.position, sphereData.radius); |
| 1105 | ShapeMeshes3D::wireHemisphere(sphere, meshData[typeIdx], vertexOffset[typeIdx], indexOffset[typeIdx], |
| 1106 | sphereData.quality); |
| 1107 | |
| 1108 | transform = &sphereData.transform; |
| 1109 | color = sphereData.color.getAsRGBA(); |
| 1110 | } |
| 1111 | break; |
| 1112 | case ShapeType::WireCone: |
| 1113 | { |
| 1114 | ConeData& coneData = mWireConeData[shapeData.idx]; |
| 1115 | ShapeMeshes3D::wireCone(coneData.base, coneData.normal, coneData.height, coneData.radius, |
| 1116 | coneData.scale, meshData[typeIdx], vertexOffset[typeIdx], indexOffset[typeIdx], |
| 1117 | coneData.quality); |
| 1118 | |
| 1119 | transform = &coneData.transform; |
| 1120 | color = coneData.color.getAsRGBA(); |
| 1121 | } |
| 1122 | break; |
| 1123 | case ShapeType::Line: |
| 1124 | { |
| 1125 | LineData& lineData = mLineData[shapeData.idx]; |
| 1126 | |
| 1127 | ShapeMeshes3D::pixelLine(lineData.start, lineData.end, meshData[typeIdx], vertexOffset[typeIdx], |
| 1128 | indexOffset[typeIdx]); |
| 1129 | |
| 1130 | transform = &lineData.transform; |
| 1131 | color = lineData.color.getAsRGBA(); |
| 1132 | } |
| 1133 | break; |
| 1134 | case ShapeType::LineList: |
| 1135 | { |
| 1136 | LineListData& lineListData = mLineListData[shapeData.idx]; |
| 1137 | |
| 1138 | ShapeMeshes3D::pixelLineList(lineListData.lines, meshData[typeIdx], vertexOffset[typeIdx], |
| 1139 | indexOffset[typeIdx]); |
| 1140 | |
| 1141 | transform = &lineListData.transform; |
| 1142 | color = lineListData.color.getAsRGBA(); |
| 1143 | } |
| 1144 | break; |
| 1145 | case ShapeType::Frustum: |
| 1146 | { |
| 1147 | FrustumData& frustumData = mFrustumData[shapeData.idx]; |
| 1148 | |
| 1149 | ShapeMeshes3D::wireFrustum(frustumData.position, frustumData.aspect, frustumData.FOV, frustumData.nearDist, |
| 1150 | frustumData.farDist, meshData[typeIdx], vertexOffset[typeIdx], indexOffset[typeIdx]); |
| 1151 | |
| 1152 | transform = &frustumData.transform; |
| 1153 | color = frustumData.color.getAsRGBA(); |
| 1154 | } |
| 1155 | break; |
| 1156 | case ShapeType::WireDisc: |
| 1157 | { |
| 1158 | DiscData& discData = mWireDiscData[shapeData.idx]; |
| 1159 | |
| 1160 | ShapeMeshes3D::wireDisc(discData.position, discData.radius, discData.normal, |
| 1161 | meshData[typeIdx], vertexOffset[typeIdx], indexOffset[typeIdx], discData.quality); |
| 1162 | |
| 1163 | transform = &discData.transform; |
| 1164 | color = discData.color.getAsRGBA(); |
| 1165 | } |
| 1166 | break; |
| 1167 | case ShapeType::WireArc: |
| 1168 | { |
| 1169 | ArcData& arcData = mWireArcData[shapeData.idx]; |
| 1170 | |
| 1171 | ShapeMeshes3D::wireArc(arcData.position, arcData.radius, arcData.normal, |
| 1172 | arcData.startAngle, arcData.amountAngle, meshData[typeIdx], vertexOffset[typeIdx], |
| 1173 | indexOffset[typeIdx], arcData.quality); |
| 1174 | |
| 1175 | transform = &arcData.transform; |
| 1176 | color = arcData.color.getAsRGBA(); |
| 1177 | } |
| 1178 | break; |
| 1179 | default: |
| 1180 | break; |
| 1181 | } |
| 1182 | |
| 1183 | for (UINT32 i = 0; i < shapeData.numVertices; i++) |
| 1184 | { |
| 1185 | Vector3 worldPos = transform->multiplyAffine(positionIter[typeIdx].getValue()); |
| 1186 | |
| 1187 | positionIter[typeIdx].addValue(worldPos); |
| 1188 | colorIter[typeIdx].addValue(color); |
| 1189 | } |
| 1190 | |
| 1191 | vertexOffset[typeIdx] += shapeData.numVertices; |
| 1192 | indexOffset[typeIdx] += shapeData.numIndices; |
| 1193 | } |
| 1194 | } |
| 1195 | else // Text |
| 1196 | { |
| 1197 | // Text drawing requires a camera in order to determine screen space coordinates |
| 1198 | if(!camera) |
| 1199 | continue; |
| 1200 | |
| 1201 | meshInfos.push_back(ShapeMeshData()); |
| 1202 | ShapeMeshData& newMesh = meshInfos.back(); |
| 1203 | newMesh.subMesh.indexOffset = indexOffset[typeIdx]; |
| 1204 | newMesh.subMesh.indexCount = batch.numIndices; |
| 1205 | newMesh.subMesh.drawOp = DOT_TRIANGLE_LIST; |
| 1206 | newMesh.type = MeshType::Text; |
| 1207 | newMesh.texture = batch.texture; |
| 1208 | |
| 1209 | for (UINT32 i = batch.startIdx; i <= batch.endIdx; i++) |
| 1210 | { |
| 1211 | RawData& shapeData = allShapes[i]; |
| 1212 | Text2DData& text2DData = mText2DData[shapeData.idx]; |
| 1213 | |
| 1214 | TextRenderData& renderData = textRenderData[shapeData.textIdx]; |
| 1215 | UINT32 numQuads = renderData.textData->getNumQuadsForPage(renderData.page); |
| 1216 | |
| 1217 | UINT32* indices = meshData[typeIdx]->getIndices32() + indexOffset[typeIdx]; |
| 1218 | |
| 1219 | // Note: Need temporary buffers because TextLine doesn't support arbitrary vertex stride. Eventually |
| 1220 | // that should be supported (should be almost trivial to implement) |
| 1221 | Vector2* tempVertices = bs_stack_alloc<Vector2>(shapeData.numVertices); |
| 1222 | Vector2* tempUVs = bs_stack_alloc<Vector2>(shapeData.numVertices); |
| 1223 | |
| 1224 | UINT32 numLines = renderData.textData->getNumLines(); |
| 1225 | UINT32 quadOffset = 0; |
| 1226 | for (UINT32 j = 0; j < numLines; j++) |
| 1227 | { |
| 1228 | const TextDataBase::TextLine& line = renderData.textData->getLine(j); |
| 1229 | UINT32 writtenQuads = line.fillBuffer(renderData.page, tempVertices, tempUVs, indices, quadOffset, numQuads); |
| 1230 | |
| 1231 | quadOffset += writtenQuads; |
| 1232 | } |
| 1233 | |
| 1234 | for(UINT32 j = 0; j < shapeData.numIndices; j++) |
| 1235 | indices[j] += vertexOffset[typeIdx]; |
| 1236 | |
| 1237 | Vector3 worldSpacePos = text2DData.transform.multiplyAffine(text2DData.position); |
| 1238 | Vector2I screenPos = camera->worldToScreenPoint(worldSpacePos); |
| 1239 | screenPos.x -= renderData.textData->getWidth() / 2; |
| 1240 | screenPos.y -= renderData.textData->getHeight() / 2; |
| 1241 | |
| 1242 | float z = camera->projectPoint(camera->worldToViewPoint(worldSpacePos)).z; |
| 1243 | |
| 1244 | for (UINT32 j = 0; j < shapeData.numVertices; j++) |
| 1245 | { |
| 1246 | Vector3 vertexPos(screenPos.x + tempVertices[j].x, screenPos.y + tempVertices[j].y, z); |
| 1247 | |
| 1248 | positionIter[typeIdx].addValue(vertexPos); |
| 1249 | textUVIter.addValue(tempUVs[j]); |
| 1250 | colorIter[typeIdx].addValue(text2DData.color.getAsRGBA()); |
| 1251 | } |
| 1252 | |
| 1253 | bs_stack_free(tempUVs); |
| 1254 | bs_stack_free(tempVertices); |
| 1255 | |
| 1256 | vertexOffset[typeIdx] += shapeData.numVertices; |
| 1257 | indexOffset[typeIdx] += shapeData.numIndices; |
| 1258 | } |
| 1259 | } |
| 1260 | } |
| 1261 | |
| 1262 | SPtr<Mesh> meshes[4]; |
| 1263 | for(UINT32 i = 0; i < 4; i++) |
| 1264 | { |
| 1265 | if(meshData[i]) |
| 1266 | meshes[i] = Mesh::_createPtr(meshData[i]); |
| 1267 | } |
| 1268 | |
| 1269 | for(auto& entry : meshInfos) |
| 1270 | { |
| 1271 | switch(entry.type) |
| 1272 | { |
| 1273 | case MeshType::Solid: |
| 1274 | entry.mesh = meshes[0]; |
| 1275 | break; |
| 1276 | case MeshType::Wire: |
| 1277 | entry.mesh = meshes[1]; |
| 1278 | break; |
| 1279 | case MeshType::Line: |
| 1280 | entry.mesh = meshes[2]; |
| 1281 | break; |
| 1282 | case MeshType::Text: |
| 1283 | entry.mesh = meshes[3]; |
| 1284 | break; |
| 1285 | default: ; |
| 1286 | } |
| 1287 | } |
| 1288 | |
| 1289 | return meshInfos; |
| 1290 | } |
| 1291 | } |
| 1292 | |