1 | /**************************************************************************/ |
2 | /* gpu_particles_collision_sdf_editor_plugin.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
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12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "gpu_particles_collision_sdf_editor_plugin.h" |
32 | |
33 | #include "editor/editor_interface.h" |
34 | #include "editor/editor_node.h" |
35 | #include "editor/editor_string_names.h" |
36 | #include "editor/gui/editor_file_dialog.h" |
37 | |
38 | void GPUParticlesCollisionSDF3DEditorPlugin::_bake() { |
39 | if (col_sdf) { |
40 | if (col_sdf->get_texture().is_null() || !col_sdf->get_texture()->get_path().is_resource_file()) { |
41 | String path = get_tree()->get_edited_scene_root()->get_scene_file_path(); |
42 | if (path.is_empty()) { |
43 | path = "res://" + col_sdf->get_name() + "_data.exr" ; |
44 | } else { |
45 | String ext = path.get_extension(); |
46 | path = path.get_basename() + "." + col_sdf->get_name() + "_data.exr" ; |
47 | } |
48 | probe_file->set_current_path(path); |
49 | probe_file->popup_file_dialog(); |
50 | return; |
51 | } |
52 | |
53 | _sdf_save_path_and_bake(col_sdf->get_texture()->get_path()); |
54 | } |
55 | } |
56 | |
57 | void GPUParticlesCollisionSDF3DEditorPlugin::edit(Object *p_object) { |
58 | GPUParticlesCollisionSDF3D *s = Object::cast_to<GPUParticlesCollisionSDF3D>(p_object); |
59 | if (!s) { |
60 | return; |
61 | } |
62 | |
63 | col_sdf = s; |
64 | } |
65 | |
66 | bool GPUParticlesCollisionSDF3DEditorPlugin::handles(Object *p_object) const { |
67 | return p_object->is_class("GPUParticlesCollisionSDF3D" ); |
68 | } |
69 | |
70 | void GPUParticlesCollisionSDF3DEditorPlugin::_notification(int p_what) { |
71 | switch (p_what) { |
72 | case NOTIFICATION_PROCESS: { |
73 | if (!col_sdf) { |
74 | return; |
75 | } |
76 | |
77 | // Set information tooltip on the Bake button. This information is useful |
78 | // to optimize performance (video RAM size) and reduce collision tunneling (individual cell size). |
79 | |
80 | const Vector3i size = col_sdf->get_estimated_cell_size(); |
81 | |
82 | const Vector3 extents = col_sdf->get_size() / 2; |
83 | |
84 | int data_size = 2; |
85 | const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0); |
86 | // Add a qualitative measurement to help the user assess whether a GPUParticlesCollisionSDF3D node is using a lot of VRAM. |
87 | String size_quality; |
88 | if (size_mb < 8.0) { |
89 | size_quality = TTR("Low" ); |
90 | } else if (size_mb < 32.0) { |
91 | size_quality = TTR("Moderate" ); |
92 | } else { |
93 | size_quality = TTR("High" ); |
94 | } |
95 | |
96 | String text; |
97 | text += vformat(TTR("Subdivisions: %s" ), vformat(U"%d × %d × %d" , size.x, size.y, size.z)) + "\n" ; |
98 | text += vformat(TTR("Cell size: %s" ), vformat(U"%.3f × %.3f × %.3f" , extents.x / size.x, extents.y / size.y, extents.z / size.z)) + "\n" ; |
99 | text += vformat(TTR("Video RAM size: %s MB (%s)" ), String::num(size_mb, 2), size_quality); |
100 | |
101 | // Only update the tooltip when needed to avoid constant redrawing. |
102 | if (bake->get_tooltip(Point2()) == text) { |
103 | return; |
104 | } |
105 | |
106 | bake->set_tooltip_text(text); |
107 | } break; |
108 | } |
109 | } |
110 | |
111 | void GPUParticlesCollisionSDF3DEditorPlugin::make_visible(bool p_visible) { |
112 | if (p_visible) { |
113 | bake_hb->show(); |
114 | set_process(true); |
115 | } else { |
116 | bake_hb->hide(); |
117 | set_process(false); |
118 | } |
119 | } |
120 | |
121 | EditorProgress *GPUParticlesCollisionSDF3DEditorPlugin::tmp_progress = nullptr; |
122 | |
123 | void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_begin(int p_steps) { |
124 | ERR_FAIL_COND(tmp_progress != nullptr); |
125 | |
126 | tmp_progress = memnew(EditorProgress("bake_sdf" , TTR("Bake SDF" ), p_steps)); |
127 | } |
128 | |
129 | void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_step(int p_step, const String &p_description) { |
130 | ERR_FAIL_NULL(tmp_progress); |
131 | tmp_progress->step(p_description, p_step, false); |
132 | } |
133 | |
134 | void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_end() { |
135 | ERR_FAIL_NULL(tmp_progress); |
136 | memdelete(tmp_progress); |
137 | tmp_progress = nullptr; |
138 | } |
139 | |
140 | void GPUParticlesCollisionSDF3DEditorPlugin::_sdf_save_path_and_bake(const String &p_path) { |
141 | probe_file->hide(); |
142 | if (col_sdf) { |
143 | Ref<Image> bake_img = col_sdf->bake(); |
144 | if (bake_img.is_null()) { |
145 | EditorNode::get_singleton()->show_warning(TTR("No faces detected during GPUParticlesCollisionSDF3D bake.\nCheck whether there are visible meshes matching the bake mask within its extents." )); |
146 | return; |
147 | } |
148 | |
149 | Ref<ConfigFile> config; |
150 | |
151 | config.instantiate(); |
152 | if (FileAccess::exists(p_path + ".import" )) { |
153 | config->load(p_path + ".import" ); |
154 | } |
155 | |
156 | config->set_value("remap" , "importer" , "3d_texture" ); |
157 | config->set_value("remap" , "type" , "CompressedTexture3D" ); |
158 | if (!config->has_section_key("params" , "compress/mode" )) { |
159 | config->set_value("params" , "compress/mode" , 3); //user may want another compression, so leave it be |
160 | } |
161 | config->set_value("params" , "compress/channel_pack" , 1); |
162 | config->set_value("params" , "mipmaps/generate" , false); |
163 | config->set_value("params" , "slices/horizontal" , 1); |
164 | config->set_value("params" , "slices/vertical" , bake_img->get_meta("depth" )); |
165 | |
166 | config->save(p_path + ".import" ); |
167 | |
168 | Error err = bake_img->save_exr(p_path, false); |
169 | ERR_FAIL_COND(err); |
170 | ResourceLoader::import(p_path); |
171 | Ref<Texture> t = ResourceLoader::load(p_path); //if already loaded, it will be updated on refocus? |
172 | ERR_FAIL_COND(t.is_null()); |
173 | |
174 | col_sdf->set_texture(t); |
175 | } |
176 | } |
177 | |
178 | void GPUParticlesCollisionSDF3DEditorPlugin::_bind_methods() { |
179 | } |
180 | |
181 | GPUParticlesCollisionSDF3DEditorPlugin::GPUParticlesCollisionSDF3DEditorPlugin() { |
182 | bake_hb = memnew(HBoxContainer); |
183 | bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); |
184 | bake_hb->hide(); |
185 | bake = memnew(Button); |
186 | bake->set_flat(true); |
187 | bake->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Bake" ), EditorStringName(EditorIcons))); |
188 | bake->set_text(TTR("Bake SDF" )); |
189 | bake->connect("pressed" , callable_mp(this, &GPUParticlesCollisionSDF3DEditorPlugin::_bake)); |
190 | bake_hb->add_child(bake); |
191 | |
192 | add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake_hb); |
193 | col_sdf = nullptr; |
194 | probe_file = memnew(EditorFileDialog); |
195 | probe_file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); |
196 | probe_file->add_filter("*.exr" ); |
197 | probe_file->connect("file_selected" , callable_mp(this, &GPUParticlesCollisionSDF3DEditorPlugin::_sdf_save_path_and_bake)); |
198 | EditorInterface::get_singleton()->get_base_control()->add_child(probe_file); |
199 | probe_file->set_title(TTR("Select path for SDF Texture" )); |
200 | |
201 | GPUParticlesCollisionSDF3D::bake_begin_function = bake_func_begin; |
202 | GPUParticlesCollisionSDF3D::bake_step_function = bake_func_step; |
203 | GPUParticlesCollisionSDF3D::bake_end_function = bake_func_end; |
204 | } |
205 | |
206 | GPUParticlesCollisionSDF3DEditorPlugin::~GPUParticlesCollisionSDF3DEditorPlugin() { |
207 | } |
208 | |