1 | /**************************************************************************/ |
2 | /* tiles_editor_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef TILES_EDITOR_PLUGIN_H |
32 | #define TILES_EDITOR_PLUGIN_H |
33 | |
34 | #include "editor/editor_plugin.h" |
35 | #include "scene/gui/box_container.h" |
36 | |
37 | #include "tile_atlas_view.h" |
38 | #include "tile_map_editor.h" |
39 | #include "tile_set_editor.h" |
40 | |
41 | class TilesEditorUtils : public Object { |
42 | GDCLASS(TilesEditorUtils, Object); |
43 | |
44 | static TilesEditorUtils *singleton; |
45 | |
46 | public: |
47 | enum SourceSortOption { |
48 | SOURCE_SORT_ID = 0, |
49 | SOURCE_SORT_ID_REVERSE, |
50 | SOURCE_SORT_NAME, |
51 | SOURCE_SORT_NAME_REVERSE, |
52 | SOURCE_SORT_MAX |
53 | }; |
54 | |
55 | private: |
56 | // For synchronization. |
57 | int atlas_sources_lists_current = 0; |
58 | float atlas_view_zoom = 1.0; |
59 | Vector2 atlas_view_scroll; |
60 | |
61 | // Source sorting. |
62 | int source_sort = SOURCE_SORT_ID; |
63 | |
64 | struct SourceNameComparator { |
65 | static Ref<TileSet> tile_set; |
66 | bool operator()(const int &p_a, const int &p_b) const; |
67 | }; |
68 | |
69 | // Patterns preview generation. |
70 | struct QueueItem { |
71 | Ref<TileSet> tile_set; |
72 | Ref<TileMapPattern> pattern; |
73 | Callable callback; |
74 | }; |
75 | List<QueueItem> pattern_preview_queue; |
76 | Mutex pattern_preview_mutex; |
77 | Semaphore pattern_preview_sem; |
78 | Thread pattern_preview_thread; |
79 | SafeFlag pattern_thread_exit; |
80 | SafeFlag pattern_thread_exited; |
81 | Semaphore pattern_preview_done; |
82 | void _preview_frame_started(); |
83 | void _pattern_preview_done(); |
84 | static void _thread_func(void *ud); |
85 | void _thread(); |
86 | |
87 | public: |
88 | _FORCE_INLINE_ static TilesEditorUtils *get_singleton() { return singleton; } |
89 | |
90 | // Pattern preview API. |
91 | void queue_pattern_preview(Ref<TileSet> p_tile_set, Ref<TileMapPattern> p_pattern, Callable p_callback); |
92 | |
93 | // To synchronize the atlas sources lists. |
94 | void set_sources_lists_current(int p_current); |
95 | void synchronize_sources_list(Object *p_current_list, Object *p_current_sort_button); |
96 | |
97 | void set_atlas_view_transform(float p_zoom, Vector2 p_scroll); |
98 | void synchronize_atlas_view(Object *p_current); |
99 | |
100 | // Sorting. |
101 | void set_sorting_option(int p_option); |
102 | List<int> get_sorted_sources(const Ref<TileSet> p_tile_set) const; |
103 | |
104 | // Misc. |
105 | void display_tile_set_editor_panel(); |
106 | |
107 | static void draw_selection_rect(CanvasItem *p_ci, const Rect2 &p_rect, const Color &p_color = Color(1.0, 1.0, 1.0)); |
108 | |
109 | TilesEditorUtils(); |
110 | ~TilesEditorUtils(); |
111 | }; |
112 | |
113 | class TileMapEditorPlugin : public EditorPlugin { |
114 | GDCLASS(TileMapEditorPlugin, EditorPlugin); |
115 | |
116 | TileMapEditor *editor = nullptr; |
117 | Button *button = nullptr; |
118 | ObjectID tile_map_id; |
119 | |
120 | bool tile_map_changed_needs_update = false; |
121 | ObjectID edited_tileset; // The TileSet associated with the TileMap. |
122 | |
123 | void _tile_map_changed(); |
124 | void _update_tile_map(); |
125 | |
126 | protected: |
127 | void _notification(int p_notification); |
128 | |
129 | public: |
130 | virtual void edit(Object *p_object) override; |
131 | virtual bool handles(Object *p_object) const override; |
132 | virtual void make_visible(bool p_visible) override; |
133 | |
134 | virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override; |
135 | virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override; |
136 | |
137 | void hide_editor(); |
138 | bool is_editor_visible() const; |
139 | |
140 | TileMapEditorPlugin(); |
141 | ~TileMapEditorPlugin(); |
142 | }; |
143 | |
144 | class TileSetEditorPlugin : public EditorPlugin { |
145 | GDCLASS(TileSetEditorPlugin, EditorPlugin); |
146 | |
147 | TileSetEditor *editor = nullptr; |
148 | Button *button = nullptr; |
149 | |
150 | ObjectID edited_tileset; |
151 | |
152 | public: |
153 | virtual void edit(Object *p_object) override; |
154 | virtual bool handles(Object *p_object) const override; |
155 | virtual void make_visible(bool p_visible) override; |
156 | |
157 | ObjectID get_edited_tileset() const; |
158 | |
159 | TileSetEditorPlugin(); |
160 | ~TileSetEditorPlugin(); |
161 | }; |
162 | |
163 | #endif // TILES_EDITOR_PLUGIN_H |
164 | |