| 1 | /**************************************************************************/ |
| 2 | /* tile_map_editor.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef TILE_MAP_EDITOR_H |
| 32 | #define TILE_MAP_EDITOR_H |
| 33 | |
| 34 | #include "tile_atlas_view.h" |
| 35 | |
| 36 | #include "core/os/thread.h" |
| 37 | #include "core/typedefs.h" |
| 38 | #include "scene/2d/tile_map.h" |
| 39 | #include "scene/gui/box_container.h" |
| 40 | #include "scene/gui/check_box.h" |
| 41 | #include "scene/gui/flow_container.h" |
| 42 | #include "scene/gui/item_list.h" |
| 43 | #include "scene/gui/menu_button.h" |
| 44 | #include "scene/gui/option_button.h" |
| 45 | #include "scene/gui/separator.h" |
| 46 | #include "scene/gui/spin_box.h" |
| 47 | #include "scene/gui/split_container.h" |
| 48 | #include "scene/gui/tab_bar.h" |
| 49 | #include "scene/gui/tree.h" |
| 50 | |
| 51 | class TileMapEditor; |
| 52 | |
| 53 | class TileMapSubEditorPlugin : public Object { |
| 54 | public: |
| 55 | struct TabData { |
| 56 | Control *toolbar = nullptr; |
| 57 | Control *panel = nullptr; |
| 58 | }; |
| 59 | |
| 60 | virtual Vector<TabData> get_tabs() const { |
| 61 | return Vector<TabData>(); |
| 62 | }; |
| 63 | |
| 64 | virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return false; }; |
| 65 | virtual void forward_canvas_draw_over_viewport(Control *p_overlay){}; |
| 66 | virtual void tile_set_changed(){}; |
| 67 | virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer){}; |
| 68 | }; |
| 69 | |
| 70 | class TileMapEditorTilesPlugin : public TileMapSubEditorPlugin { |
| 71 | GDCLASS(TileMapEditorTilesPlugin, TileMapSubEditorPlugin); |
| 72 | |
| 73 | public: |
| 74 | enum { |
| 75 | TRANSFORM_ROTATE_LEFT, |
| 76 | TRANSFORM_ROTATE_RIGHT, |
| 77 | TRANSFORM_FLIP_H, |
| 78 | TRANSFORM_FLIP_V, |
| 79 | }; |
| 80 | |
| 81 | private: |
| 82 | ObjectID tile_map_id; |
| 83 | int tile_map_layer = -1; |
| 84 | virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override; |
| 85 | |
| 86 | ///// Toolbar ///// |
| 87 | HBoxContainer *toolbar = nullptr; |
| 88 | |
| 89 | Ref<ButtonGroup> tool_buttons_group; |
| 90 | Button *select_tool_button = nullptr; |
| 91 | Button *paint_tool_button = nullptr; |
| 92 | Button *line_tool_button = nullptr; |
| 93 | Button *rect_tool_button = nullptr; |
| 94 | Button *bucket_tool_button = nullptr; |
| 95 | |
| 96 | HBoxContainer *tools_settings = nullptr; |
| 97 | |
| 98 | VSeparator *tools_settings_vsep = nullptr; |
| 99 | Button *picker_button = nullptr; |
| 100 | Button *erase_button = nullptr; |
| 101 | |
| 102 | HBoxContainer *transform_toolbar = nullptr; |
| 103 | Button *transform_button_rotate_left = nullptr; |
| 104 | Button *transform_button_rotate_right = nullptr; |
| 105 | Button *transform_button_flip_h = nullptr; |
| 106 | Button *transform_button_flip_v = nullptr; |
| 107 | |
| 108 | VSeparator *tools_settings_vsep_2 = nullptr; |
| 109 | CheckBox *bucket_contiguous_checkbox = nullptr; |
| 110 | Button *random_tile_toggle = nullptr; |
| 111 | |
| 112 | HBoxContainer *scatter_controls_container = nullptr; |
| 113 | float scattering = 0.0; |
| 114 | Label *scatter_label = nullptr; |
| 115 | SpinBox *scatter_spinbox = nullptr; |
| 116 | void _on_random_tile_checkbox_toggled(bool p_pressed); |
| 117 | void _on_scattering_spinbox_changed(double p_value); |
| 118 | |
| 119 | void _update_toolbar(); |
| 120 | void _update_transform_buttons(); |
| 121 | |
| 122 | ///// Tilemap editing. ///// |
| 123 | bool has_mouse = false; |
| 124 | void _mouse_exited_viewport(); |
| 125 | |
| 126 | enum DragType { |
| 127 | DRAG_TYPE_NONE = 0, |
| 128 | DRAG_TYPE_SELECT, |
| 129 | DRAG_TYPE_MOVE, |
| 130 | DRAG_TYPE_PAINT, |
| 131 | DRAG_TYPE_LINE, |
| 132 | DRAG_TYPE_RECT, |
| 133 | DRAG_TYPE_BUCKET, |
| 134 | DRAG_TYPE_PICK, |
| 135 | DRAG_TYPE_CLIPBOARD_PASTE, |
| 136 | }; |
| 137 | DragType drag_type = DRAG_TYPE_NONE; |
| 138 | bool drag_erasing = false; |
| 139 | Vector2 drag_start_mouse_pos; |
| 140 | Vector2 drag_last_mouse_pos; |
| 141 | HashMap<Vector2i, TileMapCell> drag_modified; |
| 142 | |
| 143 | TileMapCell _pick_random_tile(Ref<TileMapPattern> p_pattern); |
| 144 | HashMap<Vector2i, TileMapCell> _draw_line(Vector2 p_start_drag_mouse_pos, Vector2 p_from_mouse_pos, Vector2 p_to_mouse_pos, bool p_erase); |
| 145 | HashMap<Vector2i, TileMapCell> _draw_rect(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase); |
| 146 | HashMap<Vector2i, TileMapCell> _draw_bucket_fill(Vector2i p_coords, bool p_contiguous, bool p_erase); |
| 147 | void _stop_dragging(); |
| 148 | |
| 149 | void _apply_transform(int p_type); |
| 150 | int _get_transformed_alternative(int p_alternative_id, int p_transform); |
| 151 | |
| 152 | ///// Selection system. ///// |
| 153 | RBSet<Vector2i> tile_map_selection; |
| 154 | Ref<TileMapPattern> tile_map_clipboard; |
| 155 | Ref<TileMapPattern> selection_pattern; |
| 156 | void _set_tile_map_selection(const TypedArray<Vector2i> &p_selection); |
| 157 | TypedArray<Vector2i> _get_tile_map_selection() const; |
| 158 | |
| 159 | RBSet<TileMapCell> tile_set_selection; |
| 160 | |
| 161 | void _update_selection_pattern_from_tilemap_selection(); |
| 162 | void _update_selection_pattern_from_tileset_tiles_selection(); |
| 163 | void _update_selection_pattern_from_tileset_pattern_selection(); |
| 164 | void _update_tileset_selection_from_selection_pattern(); |
| 165 | void _update_fix_selected_and_hovered(); |
| 166 | void _fix_invalid_tiles_in_tile_map_selection(); |
| 167 | |
| 168 | void patterns_item_list_empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index); |
| 169 | |
| 170 | ///// Bottom panel common //// |
| 171 | void _tab_changed(); |
| 172 | |
| 173 | ///// Bottom panel tiles //// |
| 174 | VBoxContainer *tiles_bottom_panel = nullptr; |
| 175 | Label *missing_source_label = nullptr; |
| 176 | Label *invalid_source_label = nullptr; |
| 177 | |
| 178 | ItemList *sources_list = nullptr; |
| 179 | MenuButton *source_sort_button = nullptr; |
| 180 | |
| 181 | Ref<Texture2D> missing_atlas_texture_icon; |
| 182 | void _update_tile_set_sources_list(); |
| 183 | |
| 184 | void _update_source_display(); |
| 185 | |
| 186 | // Atlas sources. |
| 187 | TileMapCell hovered_tile; |
| 188 | TileAtlasView *tile_atlas_view = nullptr; |
| 189 | HSplitContainer *atlas_sources_split_container = nullptr; |
| 190 | |
| 191 | bool tile_set_dragging_selection = false; |
| 192 | Vector2i tile_set_drag_start_mouse_pos; |
| 193 | |
| 194 | Control *tile_atlas_control = nullptr; |
| 195 | void _tile_atlas_control_mouse_exited(); |
| 196 | void _tile_atlas_control_gui_input(const Ref<InputEvent> &p_event); |
| 197 | void _tile_atlas_control_draw(); |
| 198 | |
| 199 | Control *alternative_tiles_control = nullptr; |
| 200 | void _tile_alternatives_control_draw(); |
| 201 | void _tile_alternatives_control_mouse_exited(); |
| 202 | void _tile_alternatives_control_gui_input(const Ref<InputEvent> &p_event); |
| 203 | |
| 204 | void _update_atlas_view(); |
| 205 | void _set_source_sort(int p_sort); |
| 206 | |
| 207 | // Scenes collection sources. |
| 208 | ItemList *scene_tiles_list = nullptr; |
| 209 | |
| 210 | void _update_scenes_collection_view(); |
| 211 | void _scene_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud); |
| 212 | void _scenes_list_multi_selected(int p_index, bool p_selected); |
| 213 | void _scenes_list_lmb_empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index); |
| 214 | |
| 215 | ///// Bottom panel patterns //// |
| 216 | VBoxContainer *patterns_bottom_panel = nullptr; |
| 217 | ItemList *patterns_item_list = nullptr; |
| 218 | Label *patterns_help_label = nullptr; |
| 219 | void _patterns_item_list_gui_input(const Ref<InputEvent> &p_event); |
| 220 | void _pattern_preview_done(Ref<TileMapPattern> p_pattern, Ref<Texture2D> p_texture); |
| 221 | bool select_last_pattern = false; |
| 222 | void _update_patterns_list(); |
| 223 | |
| 224 | // General |
| 225 | void _update_theme(); |
| 226 | List<BaseButton *> viewport_shortcut_buttons; |
| 227 | |
| 228 | // Update callback |
| 229 | virtual void tile_set_changed() override; |
| 230 | |
| 231 | protected: |
| 232 | static void _bind_methods(); |
| 233 | |
| 234 | public: |
| 235 | virtual Vector<TabData> get_tabs() const override; |
| 236 | virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override; |
| 237 | virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override; |
| 238 | |
| 239 | TileMapEditorTilesPlugin(); |
| 240 | ~TileMapEditorTilesPlugin(); |
| 241 | }; |
| 242 | |
| 243 | class TileMapEditorTerrainsPlugin : public TileMapSubEditorPlugin { |
| 244 | GDCLASS(TileMapEditorTerrainsPlugin, TileMapSubEditorPlugin); |
| 245 | |
| 246 | private: |
| 247 | ObjectID tile_map_id; |
| 248 | int tile_map_layer = -1; |
| 249 | virtual void edit(ObjectID p_tile_map_id, int p_tile_map_layer) override; |
| 250 | |
| 251 | // Toolbar. |
| 252 | HBoxContainer *toolbar = nullptr; |
| 253 | |
| 254 | Ref<ButtonGroup> tool_buttons_group; |
| 255 | Button *paint_tool_button = nullptr; |
| 256 | Button *line_tool_button = nullptr; |
| 257 | Button *rect_tool_button = nullptr; |
| 258 | Button *bucket_tool_button = nullptr; |
| 259 | |
| 260 | HBoxContainer *tools_settings = nullptr; |
| 261 | |
| 262 | VSeparator *tools_settings_vsep = nullptr; |
| 263 | Button *picker_button = nullptr; |
| 264 | Button *erase_button = nullptr; |
| 265 | |
| 266 | VSeparator *tools_settings_vsep_2 = nullptr; |
| 267 | CheckBox *bucket_contiguous_checkbox = nullptr; |
| 268 | void _update_toolbar(); |
| 269 | |
| 270 | // Main vbox. |
| 271 | VBoxContainer *main_vbox_container = nullptr; |
| 272 | |
| 273 | // TileMap editing. |
| 274 | bool has_mouse = false; |
| 275 | void _mouse_exited_viewport(); |
| 276 | |
| 277 | enum DragType { |
| 278 | DRAG_TYPE_NONE = 0, |
| 279 | DRAG_TYPE_PAINT, |
| 280 | DRAG_TYPE_LINE, |
| 281 | DRAG_TYPE_RECT, |
| 282 | DRAG_TYPE_BUCKET, |
| 283 | DRAG_TYPE_PICK, |
| 284 | }; |
| 285 | DragType drag_type = DRAG_TYPE_NONE; |
| 286 | bool drag_erasing = false; |
| 287 | Vector2 drag_start_mouse_pos; |
| 288 | Vector2 drag_last_mouse_pos; |
| 289 | HashMap<Vector2i, TileMapCell> drag_modified; |
| 290 | |
| 291 | // Painting |
| 292 | HashMap<Vector2i, TileMapCell> _draw_terrain_path_or_connect(const Vector<Vector2i> &p_to_paint, int p_terrain_set, int p_terrain, bool p_connect) const; |
| 293 | HashMap<Vector2i, TileMapCell> _draw_terrain_pattern(const Vector<Vector2i> &p_to_paint, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern) const; |
| 294 | HashMap<Vector2i, TileMapCell> _draw_line(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase); |
| 295 | HashMap<Vector2i, TileMapCell> _draw_rect(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase); |
| 296 | RBSet<Vector2i> _get_cells_for_bucket_fill(Vector2i p_coords, bool p_contiguous); |
| 297 | HashMap<Vector2i, TileMapCell> _draw_bucket_fill(Vector2i p_coords, bool p_contiguous, bool p_erase); |
| 298 | void _stop_dragging(); |
| 299 | |
| 300 | enum SelectedType { |
| 301 | SELECTED_TYPE_CONNECT = 0, |
| 302 | SELECTED_TYPE_PATH, |
| 303 | SELECTED_TYPE_PATTERN, |
| 304 | }; |
| 305 | SelectedType selected_type; |
| 306 | int selected_terrain_set = -1; |
| 307 | int selected_terrain = -1; |
| 308 | TileSet::TerrainsPattern selected_terrains_pattern; |
| 309 | void _update_selection(); |
| 310 | |
| 311 | // Bottom panel. |
| 312 | Tree *terrains_tree = nullptr; |
| 313 | ItemList *terrains_tile_list = nullptr; |
| 314 | |
| 315 | // Cache. |
| 316 | LocalVector<LocalVector<RBSet<TileSet::TerrainsPattern>>> per_terrain_terrains_patterns; |
| 317 | List<BaseButton *> viewport_shortcut_buttons; |
| 318 | |
| 319 | // Update functions. |
| 320 | void _update_terrains_cache(); |
| 321 | void _update_terrains_tree(); |
| 322 | void _update_tiles_list(); |
| 323 | void _update_theme(); |
| 324 | |
| 325 | // Update callback |
| 326 | virtual void tile_set_changed() override; |
| 327 | |
| 328 | public: |
| 329 | virtual Vector<TabData> get_tabs() const override; |
| 330 | virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override; |
| 331 | virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override; |
| 332 | |
| 333 | TileMapEditorTerrainsPlugin(); |
| 334 | ~TileMapEditorTerrainsPlugin(); |
| 335 | }; |
| 336 | |
| 337 | class TileMapEditor : public VBoxContainer { |
| 338 | GDCLASS(TileMapEditor, VBoxContainer); |
| 339 | |
| 340 | private: |
| 341 | bool tileset_changed_needs_update = false; |
| 342 | ObjectID tile_map_id; |
| 343 | int tile_map_layer = -1; |
| 344 | |
| 345 | // Vector to keep plugins. |
| 346 | Vector<TileMapSubEditorPlugin *> tile_map_editor_plugins; |
| 347 | |
| 348 | // Toolbar. |
| 349 | HFlowContainer *tile_map_toolbar = nullptr; |
| 350 | |
| 351 | OptionButton *layers_selection_button = nullptr; |
| 352 | Button *toggle_highlight_selected_layer_button = nullptr; |
| 353 | void _layers_selection_item_selected(int p_index); |
| 354 | |
| 355 | Button *toggle_grid_button = nullptr; |
| 356 | void _on_grid_toggled(bool p_pressed); |
| 357 | |
| 358 | MenuButton * = nullptr; |
| 359 | void (int p_id); |
| 360 | |
| 361 | // Bottom panel. |
| 362 | Label *missing_tileset_label = nullptr; |
| 363 | TabBar *tabs_bar = nullptr; |
| 364 | LocalVector<TileMapSubEditorPlugin::TabData> tabs_data; |
| 365 | LocalVector<TileMapSubEditorPlugin *> tabs_plugins; |
| 366 | void _update_bottom_panel(); |
| 367 | |
| 368 | // TileMap. |
| 369 | Ref<Texture2D> missing_tile_texture; |
| 370 | Ref<Texture2D> warning_pattern_texture; |
| 371 | |
| 372 | // CallBack. |
| 373 | void _tile_map_changed(); |
| 374 | void _tab_changed(int p_tab_changed); |
| 375 | |
| 376 | // Updates. |
| 377 | void _layers_select_next_or_previous(bool p_next); |
| 378 | void _update_layers_selection(); |
| 379 | |
| 380 | // Inspector undo/redo callback. |
| 381 | void _move_tile_map_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos); |
| 382 | |
| 383 | protected: |
| 384 | void _notification(int p_what); |
| 385 | void _draw_shape(Control *p_control, Rect2 p_region, TileSet::TileShape p_shape, TileSet::TileOffsetAxis p_offset_axis, Color p_color); |
| 386 | |
| 387 | public: |
| 388 | bool forward_canvas_gui_input(const Ref<InputEvent> &p_event); |
| 389 | void forward_canvas_draw_over_viewport(Control *p_overlay); |
| 390 | |
| 391 | void edit(TileMap *p_tile_map); |
| 392 | |
| 393 | TileMapEditor(); |
| 394 | ~TileMapEditor(); |
| 395 | |
| 396 | // Static functions. |
| 397 | static Vector<Vector2i> get_line(TileMap *p_tile_map, Vector2i p_from_cell, Vector2i p_to_cell); |
| 398 | }; |
| 399 | |
| 400 | #endif // TILE_MAP_EDITOR_H |
| 401 | |