| 1 | /**************************************************************************/ |
| 2 | /* surface_tool.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "surface_tool.h" |
| 32 | |
| 33 | #define EQ_VERTEX_DIST 0.00001 |
| 34 | |
| 35 | SurfaceTool::OptimizeVertexCacheFunc SurfaceTool::optimize_vertex_cache_func = nullptr; |
| 36 | SurfaceTool::SimplifyFunc SurfaceTool::simplify_func = nullptr; |
| 37 | SurfaceTool::SimplifyWithAttribFunc SurfaceTool::simplify_with_attrib_func = nullptr; |
| 38 | SurfaceTool::SimplifyScaleFunc SurfaceTool::simplify_scale_func = nullptr; |
| 39 | SurfaceTool::SimplifySloppyFunc SurfaceTool::simplify_sloppy_func = nullptr; |
| 40 | SurfaceTool::GenerateRemapFunc SurfaceTool::generate_remap_func = nullptr; |
| 41 | SurfaceTool::RemapVertexFunc SurfaceTool::remap_vertex_func = nullptr; |
| 42 | SurfaceTool::RemapIndexFunc SurfaceTool::remap_index_func = nullptr; |
| 43 | |
| 44 | void SurfaceTool::strip_mesh_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) { |
| 45 | ERR_FAIL_COND_MSG(!generate_remap_func || !remap_vertex_func || !remap_index_func, "Meshoptimizer library is not initialized." ); |
| 46 | |
| 47 | Vector<uint32_t> remap; |
| 48 | remap.resize(r_vertices.size()); |
| 49 | uint32_t new_vertex_count = generate_remap_func(remap.ptrw(), (unsigned int *)r_indices.ptr(), r_indices.size(), r_vertices.ptr(), r_vertices.size(), sizeof(Vector3)); |
| 50 | remap_vertex_func(r_vertices.ptrw(), r_vertices.ptr(), r_vertices.size(), sizeof(Vector3), remap.ptr()); |
| 51 | r_vertices.resize(new_vertex_count); |
| 52 | remap_index_func((unsigned int *)r_indices.ptrw(), (unsigned int *)r_indices.ptr(), r_indices.size(), remap.ptr()); |
| 53 | |
| 54 | HashMap<const int *, bool, TriangleHasher, TriangleHasher> found_triangles; |
| 55 | int *idx_ptr = r_indices.ptrw(); |
| 56 | |
| 57 | int filtered_indices_count = 0; |
| 58 | for (int i = 0; i < r_indices.size() / 3; i++) { |
| 59 | const int *tri = idx_ptr + (i * 3); |
| 60 | |
| 61 | if (tri[0] == tri[1] || tri[1] == tri[2] || tri[2] == tri[0]) { |
| 62 | continue; |
| 63 | } |
| 64 | |
| 65 | if (found_triangles.has(tri)) { |
| 66 | continue; |
| 67 | } |
| 68 | |
| 69 | if (i != filtered_indices_count) { |
| 70 | memcpy(idx_ptr + (filtered_indices_count * 3), tri, sizeof(int) * 3); |
| 71 | } |
| 72 | |
| 73 | found_triangles[tri] = true; |
| 74 | filtered_indices_count++; |
| 75 | } |
| 76 | r_indices.resize(filtered_indices_count * 3); |
| 77 | } |
| 78 | |
| 79 | bool SurfaceTool::Vertex::operator==(const Vertex &p_vertex) const { |
| 80 | if (vertex != p_vertex.vertex) { |
| 81 | return false; |
| 82 | } |
| 83 | |
| 84 | if (uv != p_vertex.uv) { |
| 85 | return false; |
| 86 | } |
| 87 | |
| 88 | if (uv2 != p_vertex.uv2) { |
| 89 | return false; |
| 90 | } |
| 91 | |
| 92 | if (normal != p_vertex.normal) { |
| 93 | return false; |
| 94 | } |
| 95 | |
| 96 | if (binormal != p_vertex.binormal) { |
| 97 | return false; |
| 98 | } |
| 99 | |
| 100 | if (color != p_vertex.color) { |
| 101 | return false; |
| 102 | } |
| 103 | |
| 104 | if (bones.size() != p_vertex.bones.size()) { |
| 105 | return false; |
| 106 | } |
| 107 | |
| 108 | for (int i = 0; i < bones.size(); i++) { |
| 109 | if (bones[i] != p_vertex.bones[i]) { |
| 110 | return false; |
| 111 | } |
| 112 | } |
| 113 | |
| 114 | for (int i = 0; i < weights.size(); i++) { |
| 115 | if (weights[i] != p_vertex.weights[i]) { |
| 116 | return false; |
| 117 | } |
| 118 | } |
| 119 | |
| 120 | for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { |
| 121 | if (custom[i] != p_vertex.custom[i]) { |
| 122 | return false; |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | if (smooth_group != p_vertex.smooth_group) { |
| 127 | return false; |
| 128 | } |
| 129 | |
| 130 | return true; |
| 131 | } |
| 132 | |
| 133 | uint32_t SurfaceTool::VertexHasher::hash(const Vertex &p_vtx) { |
| 134 | uint32_t h = hash_djb2_buffer((const uint8_t *)&p_vtx.vertex, sizeof(real_t) * 3); |
| 135 | h = hash_djb2_buffer((const uint8_t *)&p_vtx.normal, sizeof(real_t) * 3, h); |
| 136 | h = hash_djb2_buffer((const uint8_t *)&p_vtx.binormal, sizeof(real_t) * 3, h); |
| 137 | h = hash_djb2_buffer((const uint8_t *)&p_vtx.tangent, sizeof(real_t) * 3, h); |
| 138 | h = hash_djb2_buffer((const uint8_t *)&p_vtx.uv, sizeof(real_t) * 2, h); |
| 139 | h = hash_djb2_buffer((const uint8_t *)&p_vtx.uv2, sizeof(real_t) * 2, h); |
| 140 | h = hash_djb2_buffer((const uint8_t *)&p_vtx.color, sizeof(real_t) * 4, h); |
| 141 | h = hash_djb2_buffer((const uint8_t *)p_vtx.bones.ptr(), p_vtx.bones.size() * sizeof(int), h); |
| 142 | h = hash_djb2_buffer((const uint8_t *)p_vtx.weights.ptr(), p_vtx.weights.size() * sizeof(float), h); |
| 143 | h = hash_djb2_buffer((const uint8_t *)&p_vtx.custom[0], sizeof(Color) * RS::ARRAY_CUSTOM_COUNT, h); |
| 144 | h = hash_murmur3_one_32(p_vtx.smooth_group, h); |
| 145 | h = hash_fmix32(h); |
| 146 | return h; |
| 147 | } |
| 148 | |
| 149 | bool SurfaceTool::SmoothGroupVertex::operator==(const SmoothGroupVertex &p_vertex) const { |
| 150 | if (vertex != p_vertex.vertex) { |
| 151 | return false; |
| 152 | } |
| 153 | |
| 154 | if (smooth_group != p_vertex.smooth_group) { |
| 155 | return false; |
| 156 | } |
| 157 | |
| 158 | return true; |
| 159 | } |
| 160 | |
| 161 | uint32_t SurfaceTool::SmoothGroupVertexHasher::hash(const SmoothGroupVertex &p_vtx) { |
| 162 | uint32_t h = hash_djb2_buffer((const uint8_t *)&p_vtx.vertex, sizeof(real_t) * 3); |
| 163 | h = hash_murmur3_one_32(p_vtx.smooth_group, h); |
| 164 | h = hash_fmix32(h); |
| 165 | return h; |
| 166 | } |
| 167 | |
| 168 | uint32_t SurfaceTool::TriangleHasher::hash(const int *p_triangle) { |
| 169 | int t0 = p_triangle[0]; |
| 170 | int t1 = p_triangle[1]; |
| 171 | int t2 = p_triangle[2]; |
| 172 | |
| 173 | if (t0 > t1) { |
| 174 | SWAP(t0, t1); |
| 175 | } |
| 176 | if (t1 > t2) { |
| 177 | SWAP(t1, t2); |
| 178 | } |
| 179 | if (t0 > t1) { |
| 180 | SWAP(t0, t1); |
| 181 | } |
| 182 | |
| 183 | return (t0 * 73856093) ^ (t1 * 19349663) ^ (t2 * 83492791); |
| 184 | } |
| 185 | |
| 186 | bool SurfaceTool::TriangleHasher::compare(const int *p_lhs, const int *p_rhs) { |
| 187 | int r0 = p_rhs[0]; |
| 188 | int r1 = p_rhs[1]; |
| 189 | int r2 = p_rhs[2]; |
| 190 | |
| 191 | if (r0 > r1) { |
| 192 | SWAP(r0, r1); |
| 193 | } |
| 194 | if (r1 > r2) { |
| 195 | SWAP(r1, r2); |
| 196 | } |
| 197 | if (r0 > r1) { |
| 198 | SWAP(r0, r1); |
| 199 | } |
| 200 | |
| 201 | int l0 = p_lhs[0]; |
| 202 | int l1 = p_lhs[1]; |
| 203 | int l2 = p_lhs[2]; |
| 204 | |
| 205 | if (l0 > l1) { |
| 206 | SWAP(l0, l1); |
| 207 | } |
| 208 | if (l1 > l2) { |
| 209 | SWAP(l1, l2); |
| 210 | } |
| 211 | if (l0 > l1) { |
| 212 | SWAP(l0, l1); |
| 213 | } |
| 214 | |
| 215 | return l0 == r0 && l1 == r1 && l2 == r2; |
| 216 | } |
| 217 | |
| 218 | void SurfaceTool::begin(Mesh::PrimitiveType p_primitive) { |
| 219 | clear(); |
| 220 | |
| 221 | primitive = p_primitive; |
| 222 | begun = true; |
| 223 | first = true; |
| 224 | } |
| 225 | |
| 226 | void SurfaceTool::add_vertex(const Vector3 &p_vertex) { |
| 227 | ERR_FAIL_COND(!begun); |
| 228 | |
| 229 | Vertex vtx; |
| 230 | vtx.vertex = p_vertex; |
| 231 | vtx.color = last_color; |
| 232 | vtx.normal = last_normal; |
| 233 | vtx.uv = last_uv; |
| 234 | vtx.uv2 = last_uv2; |
| 235 | vtx.weights = last_weights; |
| 236 | vtx.bones = last_bones; |
| 237 | vtx.tangent = last_tangent.normal; |
| 238 | vtx.binormal = last_normal.cross(last_tangent.normal).normalized() * last_tangent.d; |
| 239 | vtx.smooth_group = last_smooth_group; |
| 240 | |
| 241 | for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { |
| 242 | vtx.custom[i] = last_custom[i]; |
| 243 | } |
| 244 | |
| 245 | const int expected_vertices = skin_weights == SKIN_8_WEIGHTS ? 8 : 4; |
| 246 | |
| 247 | if ((format & Mesh::ARRAY_FORMAT_WEIGHTS || format & Mesh::ARRAY_FORMAT_BONES) && (vtx.weights.size() != expected_vertices || vtx.bones.size() != expected_vertices)) { |
| 248 | //ensure vertices are the expected amount |
| 249 | ERR_FAIL_COND(vtx.weights.size() != vtx.bones.size()); |
| 250 | if (vtx.weights.size() < expected_vertices) { |
| 251 | //less than required, fill |
| 252 | for (int i = vtx.weights.size(); i < expected_vertices; i++) { |
| 253 | vtx.weights.push_back(0); |
| 254 | vtx.bones.push_back(0); |
| 255 | } |
| 256 | } else if (vtx.weights.size() > expected_vertices) { |
| 257 | //more than required, sort, cap and normalize. |
| 258 | Vector<WeightSort> weights; |
| 259 | for (int i = 0; i < vtx.weights.size(); i++) { |
| 260 | WeightSort ws; |
| 261 | ws.index = vtx.bones[i]; |
| 262 | ws.weight = vtx.weights[i]; |
| 263 | weights.push_back(ws); |
| 264 | } |
| 265 | |
| 266 | //sort |
| 267 | weights.sort(); |
| 268 | //cap |
| 269 | weights.resize(expected_vertices); |
| 270 | //renormalize |
| 271 | float total = 0.0; |
| 272 | for (int i = 0; i < expected_vertices; i++) { |
| 273 | total += weights[i].weight; |
| 274 | } |
| 275 | |
| 276 | vtx.weights.resize(expected_vertices); |
| 277 | vtx.bones.resize(expected_vertices); |
| 278 | |
| 279 | for (int i = 0; i < expected_vertices; i++) { |
| 280 | if (total > 0) { |
| 281 | vtx.weights.write[i] = weights[i].weight / total; |
| 282 | } else { |
| 283 | vtx.weights.write[i] = 0; |
| 284 | } |
| 285 | vtx.bones.write[i] = weights[i].index; |
| 286 | } |
| 287 | } |
| 288 | } |
| 289 | |
| 290 | vertex_array.push_back(vtx); |
| 291 | first = false; |
| 292 | |
| 293 | format |= Mesh::ARRAY_FORMAT_VERTEX; |
| 294 | } |
| 295 | |
| 296 | void SurfaceTool::set_color(Color p_color) { |
| 297 | ERR_FAIL_COND(!begun); |
| 298 | |
| 299 | ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_COLOR)); |
| 300 | |
| 301 | format |= Mesh::ARRAY_FORMAT_COLOR; |
| 302 | last_color = p_color; |
| 303 | } |
| 304 | |
| 305 | void SurfaceTool::set_normal(const Vector3 &p_normal) { |
| 306 | ERR_FAIL_COND(!begun); |
| 307 | |
| 308 | ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_NORMAL)); |
| 309 | |
| 310 | format |= Mesh::ARRAY_FORMAT_NORMAL; |
| 311 | last_normal = p_normal; |
| 312 | } |
| 313 | |
| 314 | void SurfaceTool::set_tangent(const Plane &p_tangent) { |
| 315 | ERR_FAIL_COND(!begun); |
| 316 | ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_TANGENT)); |
| 317 | |
| 318 | format |= Mesh::ARRAY_FORMAT_TANGENT; |
| 319 | last_tangent = p_tangent; |
| 320 | } |
| 321 | |
| 322 | void SurfaceTool::set_uv(const Vector2 &p_uv) { |
| 323 | ERR_FAIL_COND(!begun); |
| 324 | ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_TEX_UV)); |
| 325 | |
| 326 | format |= Mesh::ARRAY_FORMAT_TEX_UV; |
| 327 | last_uv = p_uv; |
| 328 | } |
| 329 | |
| 330 | void SurfaceTool::set_uv2(const Vector2 &p_uv2) { |
| 331 | ERR_FAIL_COND(!begun); |
| 332 | ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_TEX_UV2)); |
| 333 | |
| 334 | format |= Mesh::ARRAY_FORMAT_TEX_UV2; |
| 335 | last_uv2 = p_uv2; |
| 336 | } |
| 337 | |
| 338 | void SurfaceTool::set_custom(int p_channel_index, const Color &p_custom) { |
| 339 | ERR_FAIL_INDEX(p_channel_index, RS::ARRAY_CUSTOM_COUNT); |
| 340 | ERR_FAIL_COND(!begun); |
| 341 | ERR_FAIL_COND(last_custom_format[p_channel_index] == CUSTOM_MAX); |
| 342 | static const uint32_t mask[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0, Mesh::ARRAY_FORMAT_CUSTOM1, Mesh::ARRAY_FORMAT_CUSTOM2, Mesh::ARRAY_FORMAT_CUSTOM3 }; |
| 343 | ERR_FAIL_COND(!first && !(format & mask[p_channel_index])); |
| 344 | |
| 345 | if (first) { |
| 346 | format |= mask[p_channel_index]; |
| 347 | } |
| 348 | last_custom[p_channel_index] = p_custom; |
| 349 | } |
| 350 | |
| 351 | void SurfaceTool::set_bones(const Vector<int> &p_bones) { |
| 352 | ERR_FAIL_COND(!begun); |
| 353 | ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_BONES)); |
| 354 | |
| 355 | format |= Mesh::ARRAY_FORMAT_BONES; |
| 356 | if (skin_weights == SKIN_8_WEIGHTS) { |
| 357 | format |= Mesh::ARRAY_FLAG_USE_8_BONE_WEIGHTS; |
| 358 | } |
| 359 | last_bones = p_bones; |
| 360 | } |
| 361 | |
| 362 | void SurfaceTool::set_weights(const Vector<float> &p_weights) { |
| 363 | ERR_FAIL_COND(!begun); |
| 364 | ERR_FAIL_COND(!first && !(format & Mesh::ARRAY_FORMAT_WEIGHTS)); |
| 365 | |
| 366 | format |= Mesh::ARRAY_FORMAT_WEIGHTS; |
| 367 | if (skin_weights == SKIN_8_WEIGHTS) { |
| 368 | format |= Mesh::ARRAY_FLAG_USE_8_BONE_WEIGHTS; |
| 369 | } |
| 370 | last_weights = p_weights; |
| 371 | } |
| 372 | |
| 373 | void SurfaceTool::set_smooth_group(uint32_t p_group) { |
| 374 | last_smooth_group = p_group; |
| 375 | } |
| 376 | |
| 377 | void SurfaceTool::_add_triangle_fan(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs, const Vector<Color> &p_colors, const Vector<Vector2> &p_uv2s, const Vector<Vector3> &p_normals, const TypedArray<Plane> &p_tangents) { |
| 378 | add_triangle_fan(p_vertices, p_uvs, p_colors, p_uv2s, p_normals, Variant(p_tangents)); |
| 379 | } |
| 380 | |
| 381 | void SurfaceTool::add_triangle_fan(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs, const Vector<Color> &p_colors, const Vector<Vector2> &p_uv2s, const Vector<Vector3> &p_normals, const Vector<Plane> &p_tangents) { |
| 382 | ERR_FAIL_COND(!begun); |
| 383 | ERR_FAIL_COND(primitive != Mesh::PRIMITIVE_TRIANGLES); |
| 384 | ERR_FAIL_COND(p_vertices.size() < 3); |
| 385 | |
| 386 | #define ADD_POINT(n) \ |
| 387 | { \ |
| 388 | if (p_colors.size() > n) \ |
| 389 | set_color(p_colors[n]); \ |
| 390 | if (p_uvs.size() > n) \ |
| 391 | set_uv(p_uvs[n]); \ |
| 392 | if (p_uv2s.size() > n) \ |
| 393 | set_uv2(p_uv2s[n]); \ |
| 394 | if (p_normals.size() > n) \ |
| 395 | set_normal(p_normals[n]); \ |
| 396 | if (p_tangents.size() > n) \ |
| 397 | set_tangent(p_tangents[n]); \ |
| 398 | add_vertex(p_vertices[n]); \ |
| 399 | } |
| 400 | |
| 401 | for (int i = 0; i < p_vertices.size() - 2; i++) { |
| 402 | ADD_POINT(0); |
| 403 | ADD_POINT(i + 1); |
| 404 | ADD_POINT(i + 2); |
| 405 | } |
| 406 | |
| 407 | #undef ADD_POINT |
| 408 | } |
| 409 | |
| 410 | void SurfaceTool::add_index(int p_index) { |
| 411 | ERR_FAIL_COND(!begun); |
| 412 | ERR_FAIL_COND(p_index < 0); |
| 413 | |
| 414 | format |= Mesh::ARRAY_FORMAT_INDEX; |
| 415 | index_array.push_back(p_index); |
| 416 | } |
| 417 | |
| 418 | Array SurfaceTool::commit_to_arrays() { |
| 419 | int varr_len = vertex_array.size(); |
| 420 | |
| 421 | Array a; |
| 422 | a.resize(Mesh::ARRAY_MAX); |
| 423 | |
| 424 | for (int i = 0; i < Mesh::ARRAY_MAX; i++) { |
| 425 | if (!(format & (1 << i))) { |
| 426 | continue; //not in format |
| 427 | } |
| 428 | |
| 429 | switch (i) { |
| 430 | case Mesh::ARRAY_VERTEX: |
| 431 | case Mesh::ARRAY_NORMAL: { |
| 432 | Vector<Vector3> array; |
| 433 | array.resize(varr_len); |
| 434 | Vector3 *w = array.ptrw(); |
| 435 | |
| 436 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 437 | const Vertex &v = vertex_array[idx]; |
| 438 | |
| 439 | switch (i) { |
| 440 | case Mesh::ARRAY_VERTEX: { |
| 441 | w[idx] = v.vertex; |
| 442 | } break; |
| 443 | case Mesh::ARRAY_NORMAL: { |
| 444 | w[idx] = v.normal; |
| 445 | } break; |
| 446 | } |
| 447 | } |
| 448 | |
| 449 | a[i] = array; |
| 450 | |
| 451 | } break; |
| 452 | |
| 453 | case Mesh::ARRAY_TEX_UV: |
| 454 | case Mesh::ARRAY_TEX_UV2: { |
| 455 | Vector<Vector2> array; |
| 456 | array.resize(varr_len); |
| 457 | Vector2 *w = array.ptrw(); |
| 458 | |
| 459 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 460 | const Vertex &v = vertex_array[idx]; |
| 461 | |
| 462 | switch (i) { |
| 463 | case Mesh::ARRAY_TEX_UV: { |
| 464 | w[idx] = v.uv; |
| 465 | } break; |
| 466 | case Mesh::ARRAY_TEX_UV2: { |
| 467 | w[idx] = v.uv2; |
| 468 | } break; |
| 469 | } |
| 470 | } |
| 471 | |
| 472 | a[i] = array; |
| 473 | } break; |
| 474 | case Mesh::ARRAY_TANGENT: { |
| 475 | Vector<float> array; |
| 476 | array.resize(varr_len * 4); |
| 477 | float *w = array.ptrw(); |
| 478 | |
| 479 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 480 | const Vertex &v = vertex_array[idx]; |
| 481 | |
| 482 | w[idx * 4 + 0] = v.tangent.x; |
| 483 | w[idx * 4 + 1] = v.tangent.y; |
| 484 | w[idx * 4 + 2] = v.tangent.z; |
| 485 | |
| 486 | //float d = v.tangent.dot(v.binormal,v.normal); |
| 487 | float d = v.binormal.dot(v.normal.cross(v.tangent)); |
| 488 | w[idx * 4 + 3] = d < 0 ? -1 : 1; |
| 489 | } |
| 490 | |
| 491 | a[i] = array; |
| 492 | |
| 493 | } break; |
| 494 | case Mesh::ARRAY_COLOR: { |
| 495 | Vector<Color> array; |
| 496 | array.resize(varr_len); |
| 497 | Color *w = array.ptrw(); |
| 498 | |
| 499 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 500 | const Vertex &v = vertex_array[idx]; |
| 501 | |
| 502 | w[idx] = v.color; |
| 503 | } |
| 504 | |
| 505 | a[i] = array; |
| 506 | } break; |
| 507 | case Mesh::ARRAY_CUSTOM0: |
| 508 | case Mesh::ARRAY_CUSTOM1: |
| 509 | case Mesh::ARRAY_CUSTOM2: |
| 510 | case Mesh::ARRAY_CUSTOM3: { |
| 511 | int fmt = i - Mesh::ARRAY_CUSTOM0; |
| 512 | switch (last_custom_format[fmt]) { |
| 513 | case CUSTOM_RGBA8_UNORM: { |
| 514 | Vector<uint8_t> array; |
| 515 | array.resize(varr_len * 4); |
| 516 | uint8_t *w = array.ptrw(); |
| 517 | |
| 518 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 519 | const Vertex &v = vertex_array[idx]; |
| 520 | |
| 521 | const Color &c = v.custom[fmt]; |
| 522 | w[idx * 4 + 0] = CLAMP(int32_t(c.r * 255.0), 0, 255); |
| 523 | w[idx * 4 + 1] = CLAMP(int32_t(c.g * 255.0), 0, 255); |
| 524 | w[idx * 4 + 2] = CLAMP(int32_t(c.b * 255.0), 0, 255); |
| 525 | w[idx * 4 + 3] = CLAMP(int32_t(c.a * 255.0), 0, 255); |
| 526 | } |
| 527 | |
| 528 | a[i] = array; |
| 529 | } break; |
| 530 | case CUSTOM_RGBA8_SNORM: { |
| 531 | Vector<uint8_t> array; |
| 532 | array.resize(varr_len * 4); |
| 533 | uint8_t *w = array.ptrw(); |
| 534 | |
| 535 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 536 | const Vertex &v = vertex_array[idx]; |
| 537 | |
| 538 | const Color &c = v.custom[fmt]; |
| 539 | w[idx * 4 + 0] = uint8_t(int8_t(CLAMP(int32_t(c.r * 127.0), -128, 127))); |
| 540 | w[idx * 4 + 1] = uint8_t(int8_t(CLAMP(int32_t(c.g * 127.0), -128, 127))); |
| 541 | w[idx * 4 + 2] = uint8_t(int8_t(CLAMP(int32_t(c.b * 127.0), -128, 127))); |
| 542 | w[idx * 4 + 3] = uint8_t(int8_t(CLAMP(int32_t(c.a * 127.0), -128, 127))); |
| 543 | } |
| 544 | |
| 545 | a[i] = array; |
| 546 | } break; |
| 547 | case CUSTOM_RG_HALF: { |
| 548 | Vector<uint8_t> array; |
| 549 | array.resize(varr_len * 4); |
| 550 | uint16_t *w = (uint16_t *)array.ptrw(); |
| 551 | |
| 552 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 553 | const Vertex &v = vertex_array[idx]; |
| 554 | |
| 555 | const Color &c = v.custom[fmt]; |
| 556 | w[idx * 2 + 0] = Math::make_half_float(c.r); |
| 557 | w[idx * 2 + 1] = Math::make_half_float(c.g); |
| 558 | } |
| 559 | |
| 560 | a[i] = array; |
| 561 | } break; |
| 562 | case CUSTOM_RGBA_HALF: { |
| 563 | Vector<uint8_t> array; |
| 564 | array.resize(varr_len * 8); |
| 565 | uint16_t *w = (uint16_t *)array.ptrw(); |
| 566 | |
| 567 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 568 | const Vertex &v = vertex_array[idx]; |
| 569 | |
| 570 | const Color &c = v.custom[fmt]; |
| 571 | w[idx * 4 + 0] = Math::make_half_float(c.r); |
| 572 | w[idx * 4 + 1] = Math::make_half_float(c.g); |
| 573 | w[idx * 4 + 2] = Math::make_half_float(c.b); |
| 574 | w[idx * 4 + 3] = Math::make_half_float(c.a); |
| 575 | } |
| 576 | |
| 577 | a[i] = array; |
| 578 | } break; |
| 579 | case CUSTOM_R_FLOAT: { |
| 580 | Vector<float> array; |
| 581 | array.resize(varr_len); |
| 582 | float *w = (float *)array.ptrw(); |
| 583 | |
| 584 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 585 | const Vertex &v = vertex_array[idx]; |
| 586 | |
| 587 | const Color &c = v.custom[fmt]; |
| 588 | w[idx] = c.r; |
| 589 | } |
| 590 | |
| 591 | a[i] = array; |
| 592 | } break; |
| 593 | case CUSTOM_RG_FLOAT: { |
| 594 | Vector<float> array; |
| 595 | array.resize(varr_len * 2); |
| 596 | float *w = (float *)array.ptrw(); |
| 597 | |
| 598 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 599 | const Vertex &v = vertex_array[idx]; |
| 600 | |
| 601 | const Color &c = v.custom[fmt]; |
| 602 | w[idx * 2 + 0] = c.r; |
| 603 | w[idx * 2 + 1] = c.g; |
| 604 | } |
| 605 | |
| 606 | a[i] = array; |
| 607 | } break; |
| 608 | case CUSTOM_RGB_FLOAT: { |
| 609 | Vector<float> array; |
| 610 | array.resize(varr_len * 3); |
| 611 | float *w = (float *)array.ptrw(); |
| 612 | |
| 613 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 614 | const Vertex &v = vertex_array[idx]; |
| 615 | |
| 616 | const Color &c = v.custom[fmt]; |
| 617 | w[idx * 3 + 0] = c.r; |
| 618 | w[idx * 3 + 1] = c.g; |
| 619 | w[idx * 3 + 2] = c.b; |
| 620 | } |
| 621 | |
| 622 | a[i] = array; |
| 623 | } break; |
| 624 | case CUSTOM_RGBA_FLOAT: { |
| 625 | Vector<float> array; |
| 626 | array.resize(varr_len * 4); |
| 627 | float *w = (float *)array.ptrw(); |
| 628 | |
| 629 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 630 | const Vertex &v = vertex_array[idx]; |
| 631 | |
| 632 | const Color &c = v.custom[fmt]; |
| 633 | w[idx * 4 + 0] = c.r; |
| 634 | w[idx * 4 + 1] = c.g; |
| 635 | w[idx * 4 + 2] = c.b; |
| 636 | w[idx * 4 + 3] = c.a; |
| 637 | } |
| 638 | |
| 639 | a[i] = array; |
| 640 | } break; |
| 641 | default: { |
| 642 | } //unreachable but compiler warning anyway |
| 643 | } |
| 644 | } break; |
| 645 | case Mesh::ARRAY_BONES: { |
| 646 | int count = skin_weights == SKIN_8_WEIGHTS ? 8 : 4; |
| 647 | Vector<int> array; |
| 648 | array.resize(varr_len * count); |
| 649 | array.fill(0); |
| 650 | int *w = array.ptrw(); |
| 651 | |
| 652 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 653 | const Vertex &v = vertex_array[idx]; |
| 654 | |
| 655 | if (v.bones.size() != count) { |
| 656 | ERR_PRINT_ONCE(vformat("Invalid bones size %d vs count %d" , v.bones.size(), count)); |
| 657 | continue; |
| 658 | } |
| 659 | |
| 660 | for (int j = 0; j < count; j++) { |
| 661 | w[idx * count + j] = v.bones[j]; |
| 662 | } |
| 663 | } |
| 664 | |
| 665 | a[i] = array; |
| 666 | |
| 667 | } break; |
| 668 | case Mesh::ARRAY_WEIGHTS: { |
| 669 | Vector<float> array; |
| 670 | int count = skin_weights == SKIN_8_WEIGHTS ? 8 : 4; |
| 671 | |
| 672 | array.resize(varr_len * count); |
| 673 | array.fill(0.0f); |
| 674 | float *w = array.ptrw(); |
| 675 | |
| 676 | for (uint32_t idx = 0; idx < vertex_array.size(); idx++) { |
| 677 | const Vertex &v = vertex_array[idx]; |
| 678 | |
| 679 | if (v.weights.size() != count) { |
| 680 | ERR_PRINT_ONCE(vformat("Invalid weight size %d vs count %d" , v.weights.size(), count)); |
| 681 | continue; |
| 682 | } |
| 683 | |
| 684 | for (int j = 0; j < count; j++) { |
| 685 | w[idx * count + j] = v.weights[j]; |
| 686 | } |
| 687 | } |
| 688 | |
| 689 | a[i] = array; |
| 690 | |
| 691 | } break; |
| 692 | case Mesh::ARRAY_INDEX: { |
| 693 | ERR_CONTINUE(index_array.size() == 0); |
| 694 | |
| 695 | Vector<int> array; |
| 696 | array.resize(index_array.size()); |
| 697 | int *w = array.ptrw(); |
| 698 | |
| 699 | for (uint32_t idx = 0; idx < index_array.size(); idx++) { |
| 700 | w[idx] = index_array[idx]; |
| 701 | } |
| 702 | |
| 703 | a[i] = array; |
| 704 | } break; |
| 705 | |
| 706 | default: { |
| 707 | } |
| 708 | } |
| 709 | } |
| 710 | |
| 711 | return a; |
| 712 | } |
| 713 | |
| 714 | Ref<ArrayMesh> SurfaceTool::commit(const Ref<ArrayMesh> &p_existing, uint32_t p_compress_flags) { |
| 715 | Ref<ArrayMesh> mesh; |
| 716 | if (p_existing.is_valid()) { |
| 717 | mesh = p_existing; |
| 718 | } else { |
| 719 | mesh.instantiate(); |
| 720 | } |
| 721 | |
| 722 | int varr_len = vertex_array.size(); |
| 723 | |
| 724 | if (varr_len == 0) { |
| 725 | return mesh; |
| 726 | } |
| 727 | |
| 728 | int surface = mesh->get_surface_count(); |
| 729 | |
| 730 | Array a = commit_to_arrays(); |
| 731 | |
| 732 | uint32_t compress_flags = (p_compress_flags >> RS::ARRAY_COMPRESS_FLAGS_BASE) << RS::ARRAY_COMPRESS_FLAGS_BASE; |
| 733 | static const uint32_t shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT }; |
| 734 | for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { |
| 735 | if (last_custom_format[i] != CUSTOM_MAX) { |
| 736 | compress_flags |= last_custom_format[i] << shift[i]; |
| 737 | } |
| 738 | } |
| 739 | |
| 740 | mesh->add_surface_from_arrays(primitive, a, Array(), Dictionary(), compress_flags); |
| 741 | |
| 742 | if (material.is_valid()) { |
| 743 | mesh->surface_set_material(surface, material); |
| 744 | } |
| 745 | |
| 746 | return mesh; |
| 747 | } |
| 748 | |
| 749 | void SurfaceTool::index() { |
| 750 | if (index_array.size()) { |
| 751 | return; //already indexed |
| 752 | } |
| 753 | |
| 754 | HashMap<Vertex, int, VertexHasher> indices; |
| 755 | LocalVector<Vertex> old_vertex_array = vertex_array; |
| 756 | vertex_array.clear(); |
| 757 | |
| 758 | for (const Vertex &vertex : old_vertex_array) { |
| 759 | int *idxptr = indices.getptr(vertex); |
| 760 | int idx; |
| 761 | if (!idxptr) { |
| 762 | idx = indices.size(); |
| 763 | vertex_array.push_back(vertex); |
| 764 | indices[vertex] = idx; |
| 765 | } else { |
| 766 | idx = *idxptr; |
| 767 | } |
| 768 | |
| 769 | index_array.push_back(idx); |
| 770 | } |
| 771 | |
| 772 | format |= Mesh::ARRAY_FORMAT_INDEX; |
| 773 | } |
| 774 | |
| 775 | void SurfaceTool::deindex() { |
| 776 | if (index_array.size() == 0) { |
| 777 | return; //nothing to deindex |
| 778 | } |
| 779 | |
| 780 | LocalVector<Vertex> old_vertex_array = vertex_array; |
| 781 | vertex_array.clear(); |
| 782 | for (const int &index : index_array) { |
| 783 | ERR_FAIL_COND(uint32_t(index) >= old_vertex_array.size()); |
| 784 | vertex_array.push_back(old_vertex_array[index]); |
| 785 | } |
| 786 | format &= ~Mesh::ARRAY_FORMAT_INDEX; |
| 787 | index_array.clear(); |
| 788 | } |
| 789 | |
| 790 | void SurfaceTool::_create_list(const Ref<Mesh> &p_existing, int p_surface, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat) { |
| 791 | ERR_FAIL_NULL_MSG(p_existing, "First argument in SurfaceTool::_create_list() must be a valid object of type Mesh" ); |
| 792 | |
| 793 | Array arr = p_existing->surface_get_arrays(p_surface); |
| 794 | ERR_FAIL_COND(arr.size() != RS::ARRAY_MAX); |
| 795 | _create_list_from_arrays(arr, r_vertex, r_index, lformat); |
| 796 | } |
| 797 | |
| 798 | const uint32_t SurfaceTool::custom_mask[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0, Mesh::ARRAY_FORMAT_CUSTOM1, Mesh::ARRAY_FORMAT_CUSTOM2, Mesh::ARRAY_FORMAT_CUSTOM3 }; |
| 799 | const uint32_t SurfaceTool::custom_shift[RS::ARRAY_CUSTOM_COUNT] = { Mesh::ARRAY_FORMAT_CUSTOM0_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM1_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM2_SHIFT, Mesh::ARRAY_FORMAT_CUSTOM3_SHIFT }; |
| 800 | |
| 801 | void SurfaceTool::create_vertex_array_from_triangle_arrays(const Array &p_arrays, LocalVector<SurfaceTool::Vertex> &ret, uint32_t *r_format) { |
| 802 | ret.clear(); |
| 803 | |
| 804 | Vector<Vector3> varr = p_arrays[RS::ARRAY_VERTEX]; |
| 805 | Vector<Vector3> narr = p_arrays[RS::ARRAY_NORMAL]; |
| 806 | Vector<float> tarr = p_arrays[RS::ARRAY_TANGENT]; |
| 807 | Vector<Color> carr = p_arrays[RS::ARRAY_COLOR]; |
| 808 | Vector<Vector2> uvarr = p_arrays[RS::ARRAY_TEX_UV]; |
| 809 | Vector<Vector2> uv2arr = p_arrays[RS::ARRAY_TEX_UV2]; |
| 810 | Vector<int> barr = p_arrays[RS::ARRAY_BONES]; |
| 811 | Vector<float> warr = p_arrays[RS::ARRAY_WEIGHTS]; |
| 812 | Vector<float> custom_float[RS::ARRAY_CUSTOM_COUNT]; |
| 813 | |
| 814 | int vc = varr.size(); |
| 815 | if (vc == 0) { |
| 816 | if (r_format) { |
| 817 | *r_format = 0; |
| 818 | } |
| 819 | return; |
| 820 | } |
| 821 | |
| 822 | int lformat = 0; |
| 823 | if (varr.size()) { |
| 824 | lformat |= RS::ARRAY_FORMAT_VERTEX; |
| 825 | } |
| 826 | if (narr.size()) { |
| 827 | lformat |= RS::ARRAY_FORMAT_NORMAL; |
| 828 | } |
| 829 | if (tarr.size()) { |
| 830 | lformat |= RS::ARRAY_FORMAT_TANGENT; |
| 831 | } |
| 832 | if (carr.size()) { |
| 833 | lformat |= RS::ARRAY_FORMAT_COLOR; |
| 834 | } |
| 835 | if (uvarr.size()) { |
| 836 | lformat |= RS::ARRAY_FORMAT_TEX_UV; |
| 837 | } |
| 838 | if (uv2arr.size()) { |
| 839 | lformat |= RS::ARRAY_FORMAT_TEX_UV2; |
| 840 | } |
| 841 | int wcount = 0; |
| 842 | if (barr.size() && warr.size()) { |
| 843 | lformat |= RS::ARRAY_FORMAT_BONES; |
| 844 | lformat |= RS::ARRAY_FORMAT_WEIGHTS; |
| 845 | |
| 846 | wcount = barr.size() / varr.size(); |
| 847 | if (wcount == 8) { |
| 848 | lformat |= RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS; |
| 849 | } |
| 850 | } |
| 851 | |
| 852 | if (warr.size()) { |
| 853 | lformat |= RS::ARRAY_FORMAT_WEIGHTS; |
| 854 | } |
| 855 | |
| 856 | for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { |
| 857 | ERR_CONTINUE_MSG(p_arrays[RS::ARRAY_CUSTOM0 + i].get_type() == Variant::PACKED_BYTE_ARRAY, "Extracting Byte/Half formats is not supported" ); |
| 858 | if (p_arrays[RS::ARRAY_CUSTOM0 + i].get_type() == Variant::PACKED_FLOAT32_ARRAY) { |
| 859 | lformat |= custom_mask[i]; |
| 860 | custom_float[i] = p_arrays[RS::ARRAY_CUSTOM0 + i]; |
| 861 | int fmt = custom_float[i].size() / varr.size(); |
| 862 | if (fmt == 1) { |
| 863 | lformat |= CUSTOM_R_FLOAT << custom_shift[i]; |
| 864 | } else if (fmt == 2) { |
| 865 | lformat |= CUSTOM_RG_FLOAT << custom_shift[i]; |
| 866 | } else if (fmt == 3) { |
| 867 | lformat |= CUSTOM_RGB_FLOAT << custom_shift[i]; |
| 868 | } else if (fmt == 4) { |
| 869 | lformat |= CUSTOM_RGBA_FLOAT << custom_shift[i]; |
| 870 | } |
| 871 | } |
| 872 | } |
| 873 | |
| 874 | for (int i = 0; i < vc; i++) { |
| 875 | Vertex v; |
| 876 | if (lformat & RS::ARRAY_FORMAT_VERTEX) { |
| 877 | v.vertex = varr[i]; |
| 878 | } |
| 879 | if (lformat & RS::ARRAY_FORMAT_NORMAL) { |
| 880 | v.normal = narr[i]; |
| 881 | } |
| 882 | if (lformat & RS::ARRAY_FORMAT_TANGENT) { |
| 883 | Plane p(tarr[i * 4 + 0], tarr[i * 4 + 1], tarr[i * 4 + 2], tarr[i * 4 + 3]); |
| 884 | v.tangent = p.normal; |
| 885 | v.binormal = p.normal.cross(v.tangent).normalized() * p.d; |
| 886 | } |
| 887 | if (lformat & RS::ARRAY_FORMAT_COLOR) { |
| 888 | v.color = carr[i]; |
| 889 | } |
| 890 | if (lformat & RS::ARRAY_FORMAT_TEX_UV) { |
| 891 | v.uv = uvarr[i]; |
| 892 | } |
| 893 | if (lformat & RS::ARRAY_FORMAT_TEX_UV2) { |
| 894 | v.uv2 = uv2arr[i]; |
| 895 | } |
| 896 | if (lformat & RS::ARRAY_FORMAT_BONES) { |
| 897 | Vector<int> b; |
| 898 | b.resize(wcount); |
| 899 | for (int j = 0; j < wcount; j++) { |
| 900 | b.write[j] = barr[i * wcount + j]; |
| 901 | } |
| 902 | v.bones = b; |
| 903 | } |
| 904 | if (lformat & RS::ARRAY_FORMAT_WEIGHTS) { |
| 905 | Vector<float> w; |
| 906 | w.resize(wcount); |
| 907 | for (int j = 0; j < wcount; j++) { |
| 908 | w.write[j] = warr[i * wcount + j]; |
| 909 | } |
| 910 | v.weights = w; |
| 911 | } |
| 912 | |
| 913 | for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { |
| 914 | if (lformat & custom_mask[j]) { |
| 915 | int cc = custom_float[j].size() / varr.size(); |
| 916 | for (int k = 0; k < cc; k++) { |
| 917 | v.custom[j][k] = custom_float[j][i * cc + k]; |
| 918 | } |
| 919 | } |
| 920 | } |
| 921 | |
| 922 | ret.push_back(v); |
| 923 | } |
| 924 | |
| 925 | if (r_format) { |
| 926 | *r_format = lformat; |
| 927 | } |
| 928 | } |
| 929 | |
| 930 | void SurfaceTool::_create_list_from_arrays(Array arr, LocalVector<Vertex> *r_vertex, LocalVector<int> *r_index, uint32_t &lformat) { |
| 931 | create_vertex_array_from_triangle_arrays(arr, *r_vertex, &lformat); |
| 932 | ERR_FAIL_COND(r_vertex->size() == 0); |
| 933 | |
| 934 | //indices |
| 935 | r_index->clear(); |
| 936 | |
| 937 | Vector<int> idx = arr[RS::ARRAY_INDEX]; |
| 938 | int is = idx.size(); |
| 939 | if (is) { |
| 940 | lformat |= RS::ARRAY_FORMAT_INDEX; |
| 941 | const int *iarr = idx.ptr(); |
| 942 | for (int i = 0; i < is; i++) { |
| 943 | r_index->push_back(iarr[i]); |
| 944 | } |
| 945 | } |
| 946 | } |
| 947 | |
| 948 | void SurfaceTool::create_from_triangle_arrays(const Array &p_arrays) { |
| 949 | clear(); |
| 950 | primitive = Mesh::PRIMITIVE_TRIANGLES; |
| 951 | _create_list_from_arrays(p_arrays, &vertex_array, &index_array, format); |
| 952 | |
| 953 | for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { |
| 954 | if (format & custom_mask[j]) { |
| 955 | last_custom_format[j] = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); |
| 956 | } |
| 957 | } |
| 958 | } |
| 959 | |
| 960 | void SurfaceTool::create_from(const Ref<Mesh> &p_existing, int p_surface) { |
| 961 | ERR_FAIL_NULL_MSG(p_existing, "First argument in SurfaceTool::create_from() must be a valid object of type Mesh" ); |
| 962 | |
| 963 | clear(); |
| 964 | primitive = p_existing->surface_get_primitive_type(p_surface); |
| 965 | _create_list(p_existing, p_surface, &vertex_array, &index_array, format); |
| 966 | material = p_existing->surface_get_material(p_surface); |
| 967 | |
| 968 | for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { |
| 969 | if (format & custom_mask[j]) { |
| 970 | last_custom_format[j] = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); |
| 971 | } |
| 972 | } |
| 973 | } |
| 974 | |
| 975 | void SurfaceTool::create_from_blend_shape(const Ref<Mesh> &p_existing, int p_surface, const String &p_blend_shape_name) { |
| 976 | ERR_FAIL_NULL_MSG(p_existing, "First argument in SurfaceTool::create_from_blend_shape() must be a valid object of type Mesh" ); |
| 977 | |
| 978 | clear(); |
| 979 | primitive = p_existing->surface_get_primitive_type(p_surface); |
| 980 | Array arr = p_existing->surface_get_blend_shape_arrays(p_surface); |
| 981 | Array blend_shape_names; |
| 982 | int32_t shape_idx = -1; |
| 983 | for (int32_t i = 0; i < p_existing->get_blend_shape_count(); i++) { |
| 984 | String name = p_existing->get_blend_shape_name(i); |
| 985 | if (name == p_blend_shape_name) { |
| 986 | shape_idx = i; |
| 987 | break; |
| 988 | } |
| 989 | } |
| 990 | ERR_FAIL_COND(shape_idx == -1); |
| 991 | ERR_FAIL_COND(shape_idx >= arr.size()); |
| 992 | Array blendshape_mesh_arrays = arr[shape_idx]; |
| 993 | ERR_FAIL_COND(blendshape_mesh_arrays.size() != RS::ARRAY_MAX); |
| 994 | |
| 995 | Array source_mesh_arrays = p_existing->surface_get_arrays(p_surface); |
| 996 | ERR_FAIL_COND(source_mesh_arrays.size() != RS::ARRAY_MAX); |
| 997 | |
| 998 | // Copy BlendShape vertex data over while keeping e.g. bones, weights, index from existing mesh intact. |
| 999 | source_mesh_arrays[RS::ARRAY_VERTEX] = blendshape_mesh_arrays[RS::ARRAY_VERTEX]; |
| 1000 | source_mesh_arrays[RS::ARRAY_NORMAL] = blendshape_mesh_arrays[RS::ARRAY_NORMAL]; |
| 1001 | source_mesh_arrays[RS::ARRAY_TANGENT] = blendshape_mesh_arrays[RS::ARRAY_TANGENT]; |
| 1002 | |
| 1003 | _create_list_from_arrays(source_mesh_arrays, &vertex_array, &index_array, format); |
| 1004 | |
| 1005 | material = p_existing->surface_get_material(p_surface); |
| 1006 | format = p_existing->surface_get_format(p_surface); |
| 1007 | |
| 1008 | for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { |
| 1009 | if (format & custom_mask[j]) { |
| 1010 | last_custom_format[j] = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); |
| 1011 | } |
| 1012 | } |
| 1013 | } |
| 1014 | |
| 1015 | void SurfaceTool::append_from(const Ref<Mesh> &p_existing, int p_surface, const Transform3D &p_xform) { |
| 1016 | ERR_FAIL_NULL_MSG(p_existing, "First argument in SurfaceTool::append_from() must be a valid object of type Mesh" ); |
| 1017 | |
| 1018 | if (vertex_array.size() == 0) { |
| 1019 | primitive = p_existing->surface_get_primitive_type(p_surface); |
| 1020 | format = 0; |
| 1021 | } |
| 1022 | |
| 1023 | uint32_t nformat = 0; |
| 1024 | LocalVector<Vertex> nvertices; |
| 1025 | LocalVector<int> nindices; |
| 1026 | _create_list(p_existing, p_surface, &nvertices, &nindices, nformat); |
| 1027 | format |= nformat; |
| 1028 | |
| 1029 | for (int j = 0; j < RS::ARRAY_CUSTOM_COUNT; j++) { |
| 1030 | if (format & custom_mask[j]) { |
| 1031 | CustomFormat new_format = (CustomFormat)((format >> custom_shift[j]) & RS::ARRAY_FORMAT_CUSTOM_MASK); |
| 1032 | last_custom_format[j] = new_format; |
| 1033 | } |
| 1034 | } |
| 1035 | int vfrom = vertex_array.size(); |
| 1036 | |
| 1037 | for (Vertex &v : nvertices) { |
| 1038 | v.vertex = p_xform.xform(v.vertex); |
| 1039 | if (nformat & RS::ARRAY_FORMAT_NORMAL) { |
| 1040 | v.normal = p_xform.basis.xform(v.normal); |
| 1041 | } |
| 1042 | if (nformat & RS::ARRAY_FORMAT_TANGENT) { |
| 1043 | v.tangent = p_xform.basis.xform(v.tangent); |
| 1044 | v.binormal = p_xform.basis.xform(v.binormal); |
| 1045 | } |
| 1046 | |
| 1047 | vertex_array.push_back(v); |
| 1048 | } |
| 1049 | |
| 1050 | for (const int &index : nindices) { |
| 1051 | int dst_index = index + vfrom; |
| 1052 | index_array.push_back(dst_index); |
| 1053 | } |
| 1054 | if (index_array.size() % 3) { |
| 1055 | WARN_PRINT("SurfaceTool: Index array not a multiple of 3." ); |
| 1056 | } |
| 1057 | } |
| 1058 | |
| 1059 | //mikktspace callbacks |
| 1060 | namespace { |
| 1061 | struct TangentGenerationContextUserData { |
| 1062 | LocalVector<SurfaceTool::Vertex> *vertices; |
| 1063 | LocalVector<int> *indices; |
| 1064 | }; |
| 1065 | } // namespace |
| 1066 | |
| 1067 | int SurfaceTool::mikktGetNumFaces(const SMikkTSpaceContext *pContext) { |
| 1068 | TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); |
| 1069 | |
| 1070 | if (triangle_data.indices->size() > 0) { |
| 1071 | return triangle_data.indices->size() / 3; |
| 1072 | } else { |
| 1073 | return triangle_data.vertices->size() / 3; |
| 1074 | } |
| 1075 | } |
| 1076 | |
| 1077 | int SurfaceTool::mikktGetNumVerticesOfFace(const SMikkTSpaceContext *pContext, const int iFace) { |
| 1078 | return 3; //always 3 |
| 1079 | } |
| 1080 | |
| 1081 | void SurfaceTool::mikktGetPosition(const SMikkTSpaceContext *pContext, float fvPosOut[], const int iFace, const int iVert) { |
| 1082 | TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); |
| 1083 | Vector3 v; |
| 1084 | if (triangle_data.indices->size() > 0) { |
| 1085 | uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); |
| 1086 | if (index < triangle_data.vertices->size()) { |
| 1087 | v = triangle_data.vertices->operator[](index).vertex; |
| 1088 | } |
| 1089 | } else { |
| 1090 | v = triangle_data.vertices->operator[](iFace * 3 + iVert).vertex; |
| 1091 | } |
| 1092 | |
| 1093 | fvPosOut[0] = v.x; |
| 1094 | fvPosOut[1] = v.y; |
| 1095 | fvPosOut[2] = v.z; |
| 1096 | } |
| 1097 | |
| 1098 | void SurfaceTool::mikktGetNormal(const SMikkTSpaceContext *pContext, float fvNormOut[], const int iFace, const int iVert) { |
| 1099 | TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); |
| 1100 | Vector3 v; |
| 1101 | if (triangle_data.indices->size() > 0) { |
| 1102 | uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); |
| 1103 | if (index < triangle_data.vertices->size()) { |
| 1104 | v = triangle_data.vertices->operator[](index).normal; |
| 1105 | } |
| 1106 | } else { |
| 1107 | v = triangle_data.vertices->operator[](iFace * 3 + iVert).normal; |
| 1108 | } |
| 1109 | |
| 1110 | fvNormOut[0] = v.x; |
| 1111 | fvNormOut[1] = v.y; |
| 1112 | fvNormOut[2] = v.z; |
| 1113 | } |
| 1114 | |
| 1115 | void SurfaceTool::mikktGetTexCoord(const SMikkTSpaceContext *pContext, float fvTexcOut[], const int iFace, const int iVert) { |
| 1116 | TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); |
| 1117 | Vector2 v; |
| 1118 | if (triangle_data.indices->size() > 0) { |
| 1119 | uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); |
| 1120 | if (index < triangle_data.vertices->size()) { |
| 1121 | v = triangle_data.vertices->operator[](index).uv; |
| 1122 | } |
| 1123 | } else { |
| 1124 | v = triangle_data.vertices->operator[](iFace * 3 + iVert).uv; |
| 1125 | } |
| 1126 | |
| 1127 | fvTexcOut[0] = v.x; |
| 1128 | fvTexcOut[1] = v.y; |
| 1129 | } |
| 1130 | |
| 1131 | void SurfaceTool::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const float fvTangent[], const float fvBiTangent[], const float fMagS, const float fMagT, |
| 1132 | const tbool bIsOrientationPreserving, const int iFace, const int iVert) { |
| 1133 | TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData); |
| 1134 | Vertex *vtx = nullptr; |
| 1135 | if (triangle_data.indices->size() > 0) { |
| 1136 | uint32_t index = triangle_data.indices->operator[](iFace * 3 + iVert); |
| 1137 | if (index < triangle_data.vertices->size()) { |
| 1138 | vtx = &triangle_data.vertices->operator[](index); |
| 1139 | } |
| 1140 | } else { |
| 1141 | vtx = &triangle_data.vertices->operator[](iFace * 3 + iVert); |
| 1142 | } |
| 1143 | |
| 1144 | if (vtx != nullptr) { |
| 1145 | vtx->tangent = Vector3(fvTangent[0], fvTangent[1], fvTangent[2]); |
| 1146 | vtx->binormal = Vector3(-fvBiTangent[0], -fvBiTangent[1], -fvBiTangent[2]); // for some reason these are reversed, something with the coordinate system in Godot |
| 1147 | } |
| 1148 | } |
| 1149 | |
| 1150 | void SurfaceTool::generate_tangents() { |
| 1151 | ERR_FAIL_COND(!(format & Mesh::ARRAY_FORMAT_TEX_UV)); |
| 1152 | ERR_FAIL_COND(!(format & Mesh::ARRAY_FORMAT_NORMAL)); |
| 1153 | |
| 1154 | SMikkTSpaceInterface mkif; |
| 1155 | mkif.m_getNormal = mikktGetNormal; |
| 1156 | mkif.m_getNumFaces = mikktGetNumFaces; |
| 1157 | mkif.m_getNumVerticesOfFace = mikktGetNumVerticesOfFace; |
| 1158 | mkif.m_getPosition = mikktGetPosition; |
| 1159 | mkif.m_getTexCoord = mikktGetTexCoord; |
| 1160 | mkif.m_setTSpace = mikktSetTSpaceDefault; |
| 1161 | mkif.m_setTSpaceBasic = nullptr; |
| 1162 | |
| 1163 | SMikkTSpaceContext msc; |
| 1164 | msc.m_pInterface = &mkif; |
| 1165 | |
| 1166 | TangentGenerationContextUserData triangle_data; |
| 1167 | triangle_data.vertices = &vertex_array; |
| 1168 | for (Vertex &vertex : vertex_array) { |
| 1169 | vertex.binormal = Vector3(); |
| 1170 | vertex.tangent = Vector3(); |
| 1171 | } |
| 1172 | triangle_data.indices = &index_array; |
| 1173 | msc.m_pUserData = &triangle_data; |
| 1174 | |
| 1175 | bool res = genTangSpaceDefault(&msc); |
| 1176 | |
| 1177 | ERR_FAIL_COND(!res); |
| 1178 | format |= Mesh::ARRAY_FORMAT_TANGENT; |
| 1179 | } |
| 1180 | |
| 1181 | void SurfaceTool::generate_normals(bool p_flip) { |
| 1182 | ERR_FAIL_COND(primitive != Mesh::PRIMITIVE_TRIANGLES); |
| 1183 | |
| 1184 | bool was_indexed = index_array.size(); |
| 1185 | |
| 1186 | deindex(); |
| 1187 | |
| 1188 | ERR_FAIL_COND((vertex_array.size() % 3) != 0); |
| 1189 | |
| 1190 | HashMap<SmoothGroupVertex, Vector3, SmoothGroupVertexHasher> smooth_hash; |
| 1191 | |
| 1192 | for (uint32_t vi = 0; vi < vertex_array.size(); vi += 3) { |
| 1193 | Vertex *v = &vertex_array[vi]; |
| 1194 | |
| 1195 | Vector3 normal; |
| 1196 | if (!p_flip) { |
| 1197 | normal = Plane(v[0].vertex, v[1].vertex, v[2].vertex).normal; |
| 1198 | } else { |
| 1199 | normal = Plane(v[2].vertex, v[1].vertex, v[0].vertex).normal; |
| 1200 | } |
| 1201 | |
| 1202 | for (int i = 0; i < 3; i++) { |
| 1203 | // Add face normal to smooth vertex influence if vertex is member of a smoothing group |
| 1204 | if (v[i].smooth_group != UINT32_MAX) { |
| 1205 | Vector3 *lv = smooth_hash.getptr(v[i]); |
| 1206 | if (!lv) { |
| 1207 | smooth_hash.insert(v[i], normal); |
| 1208 | } else { |
| 1209 | (*lv) += normal; |
| 1210 | } |
| 1211 | } else { |
| 1212 | v[i].normal = normal; |
| 1213 | } |
| 1214 | } |
| 1215 | } |
| 1216 | |
| 1217 | for (Vertex &vertex : vertex_array) { |
| 1218 | if (vertex.smooth_group != UINT32_MAX) { |
| 1219 | Vector3 *lv = smooth_hash.getptr(vertex); |
| 1220 | if (!lv) { |
| 1221 | vertex.normal = Vector3(); |
| 1222 | } else { |
| 1223 | vertex.normal = lv->normalized(); |
| 1224 | } |
| 1225 | } |
| 1226 | } |
| 1227 | |
| 1228 | format |= Mesh::ARRAY_FORMAT_NORMAL; |
| 1229 | |
| 1230 | if (was_indexed) { |
| 1231 | index(); |
| 1232 | } |
| 1233 | } |
| 1234 | |
| 1235 | void SurfaceTool::set_material(const Ref<Material> &p_material) { |
| 1236 | material = p_material; |
| 1237 | } |
| 1238 | |
| 1239 | Ref<Material> SurfaceTool::get_material() const { |
| 1240 | return material; |
| 1241 | } |
| 1242 | |
| 1243 | void SurfaceTool::clear() { |
| 1244 | begun = false; |
| 1245 | primitive = Mesh::PRIMITIVE_LINES; |
| 1246 | format = 0; |
| 1247 | last_bones.clear(); |
| 1248 | last_weights.clear(); |
| 1249 | index_array.clear(); |
| 1250 | vertex_array.clear(); |
| 1251 | material.unref(); |
| 1252 | last_smooth_group = 0; |
| 1253 | for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { |
| 1254 | last_custom_format[i] = CUSTOM_MAX; |
| 1255 | } |
| 1256 | skin_weights = SKIN_4_WEIGHTS; |
| 1257 | } |
| 1258 | |
| 1259 | void SurfaceTool::set_skin_weight_count(SkinWeightCount p_weights) { |
| 1260 | ERR_FAIL_COND(begun); |
| 1261 | skin_weights = p_weights; |
| 1262 | } |
| 1263 | SurfaceTool::SkinWeightCount SurfaceTool::get_skin_weight_count() const { |
| 1264 | return skin_weights; |
| 1265 | } |
| 1266 | |
| 1267 | void SurfaceTool::set_custom_format(int p_channel_index, CustomFormat p_format) { |
| 1268 | ERR_FAIL_INDEX(p_channel_index, RS::ARRAY_CUSTOM_COUNT); |
| 1269 | ERR_FAIL_COND(!begun); |
| 1270 | ERR_FAIL_INDEX(p_format, CUSTOM_MAX + 1); |
| 1271 | last_custom_format[p_channel_index] = p_format; |
| 1272 | } |
| 1273 | |
| 1274 | Mesh::PrimitiveType SurfaceTool::get_primitive_type() const { |
| 1275 | return primitive; |
| 1276 | } |
| 1277 | SurfaceTool::CustomFormat SurfaceTool::get_custom_format(int p_channel_index) const { |
| 1278 | ERR_FAIL_INDEX_V(p_channel_index, RS::ARRAY_CUSTOM_COUNT, CUSTOM_MAX); |
| 1279 | return last_custom_format[p_channel_index]; |
| 1280 | } |
| 1281 | void SurfaceTool::optimize_indices_for_cache() { |
| 1282 | ERR_FAIL_NULL(optimize_vertex_cache_func); |
| 1283 | ERR_FAIL_COND(index_array.size() == 0); |
| 1284 | ERR_FAIL_COND(primitive != Mesh::PRIMITIVE_TRIANGLES); |
| 1285 | ERR_FAIL_COND(index_array.size() % 3 != 0); |
| 1286 | |
| 1287 | LocalVector old_index_array = index_array; |
| 1288 | memset(index_array.ptr(), 0, index_array.size() * sizeof(int)); |
| 1289 | optimize_vertex_cache_func((unsigned int *)index_array.ptr(), (unsigned int *)old_index_array.ptr(), old_index_array.size(), vertex_array.size()); |
| 1290 | } |
| 1291 | |
| 1292 | AABB SurfaceTool::get_aabb() const { |
| 1293 | ERR_FAIL_COND_V(vertex_array.size() == 0, AABB()); |
| 1294 | |
| 1295 | AABB aabb; |
| 1296 | for (uint32_t i = 0; i < vertex_array.size(); i++) { |
| 1297 | if (i == 0) { |
| 1298 | aabb.position = vertex_array[i].vertex; |
| 1299 | } else { |
| 1300 | aabb.expand_to(vertex_array[i].vertex); |
| 1301 | } |
| 1302 | } |
| 1303 | |
| 1304 | return aabb; |
| 1305 | } |
| 1306 | Vector<int> SurfaceTool::generate_lod(float p_threshold, int p_target_index_count) { |
| 1307 | WARN_DEPRECATED_MSG(R"*(The "SurfaceTool.generate_lod()" method is deprecated. Consider using "ImporterMesh.generate_lods()" instead.)*" ); |
| 1308 | |
| 1309 | Vector<int> lod; |
| 1310 | |
| 1311 | ERR_FAIL_NULL_V(simplify_func, lod); |
| 1312 | ERR_FAIL_COND_V(p_target_index_count < 0, lod); |
| 1313 | ERR_FAIL_COND_V(vertex_array.size() == 0, lod); |
| 1314 | ERR_FAIL_COND_V(index_array.size() == 0, lod); |
| 1315 | ERR_FAIL_COND_V(index_array.size() % 3 != 0, lod); |
| 1316 | ERR_FAIL_COND_V(index_array.size() < (unsigned int)p_target_index_count, lod); |
| 1317 | |
| 1318 | lod.resize(index_array.size()); |
| 1319 | LocalVector<float> vertices; //uses floats |
| 1320 | vertices.resize(vertex_array.size() * 3); |
| 1321 | for (uint32_t i = 0; i < vertex_array.size(); i++) { |
| 1322 | vertices[i * 3 + 0] = vertex_array[i].vertex.x; |
| 1323 | vertices[i * 3 + 1] = vertex_array[i].vertex.y; |
| 1324 | vertices[i * 3 + 2] = vertex_array[i].vertex.z; |
| 1325 | } |
| 1326 | |
| 1327 | float error; |
| 1328 | const int simplify_options = SIMPLIFY_LOCK_BORDER; |
| 1329 | uint32_t index_count = simplify_func((unsigned int *)lod.ptrw(), (unsigned int *)index_array.ptr(), index_array.size(), vertices.ptr(), vertex_array.size(), sizeof(float) * 3, p_target_index_count, p_threshold, simplify_options, &error); |
| 1330 | ERR_FAIL_COND_V(index_count == 0, lod); |
| 1331 | lod.resize(index_count); |
| 1332 | |
| 1333 | return lod; |
| 1334 | } |
| 1335 | |
| 1336 | void SurfaceTool::_bind_methods() { |
| 1337 | ClassDB::bind_method(D_METHOD("set_skin_weight_count" , "count" ), &SurfaceTool::set_skin_weight_count); |
| 1338 | ClassDB::bind_method(D_METHOD("get_skin_weight_count" ), &SurfaceTool::get_skin_weight_count); |
| 1339 | |
| 1340 | ClassDB::bind_method(D_METHOD("set_custom_format" , "channel_index" , "format" ), &SurfaceTool::set_custom_format); |
| 1341 | ClassDB::bind_method(D_METHOD("get_custom_format" , "channel_index" ), &SurfaceTool::get_custom_format); |
| 1342 | |
| 1343 | ClassDB::bind_method(D_METHOD("begin" , "primitive" ), &SurfaceTool::begin); |
| 1344 | |
| 1345 | ClassDB::bind_method(D_METHOD("add_vertex" , "vertex" ), &SurfaceTool::add_vertex); |
| 1346 | ClassDB::bind_method(D_METHOD("set_color" , "color" ), &SurfaceTool::set_color); |
| 1347 | ClassDB::bind_method(D_METHOD("set_normal" , "normal" ), &SurfaceTool::set_normal); |
| 1348 | ClassDB::bind_method(D_METHOD("set_tangent" , "tangent" ), &SurfaceTool::set_tangent); |
| 1349 | ClassDB::bind_method(D_METHOD("set_uv" , "uv" ), &SurfaceTool::set_uv); |
| 1350 | ClassDB::bind_method(D_METHOD("set_uv2" , "uv2" ), &SurfaceTool::set_uv2); |
| 1351 | ClassDB::bind_method(D_METHOD("set_bones" , "bones" ), &SurfaceTool::set_bones); |
| 1352 | ClassDB::bind_method(D_METHOD("set_weights" , "weights" ), &SurfaceTool::set_weights); |
| 1353 | ClassDB::bind_method(D_METHOD("set_custom" , "channel_index" , "custom_color" ), &SurfaceTool::set_custom); |
| 1354 | ClassDB::bind_method(D_METHOD("set_smooth_group" , "index" ), &SurfaceTool::set_smooth_group); |
| 1355 | |
| 1356 | ClassDB::bind_method(D_METHOD("add_triangle_fan" , "vertices" , "uvs" , "colors" , "uv2s" , "normals" , "tangents" ), &SurfaceTool::_add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Vector3>()), DEFVAL(TypedArray<Plane>())); |
| 1357 | |
| 1358 | ClassDB::bind_method(D_METHOD("add_index" , "index" ), &SurfaceTool::add_index); |
| 1359 | |
| 1360 | ClassDB::bind_method(D_METHOD("index" ), &SurfaceTool::index); |
| 1361 | ClassDB::bind_method(D_METHOD("deindex" ), &SurfaceTool::deindex); |
| 1362 | ClassDB::bind_method(D_METHOD("generate_normals" , "flip" ), &SurfaceTool::generate_normals, DEFVAL(false)); |
| 1363 | ClassDB::bind_method(D_METHOD("generate_tangents" ), &SurfaceTool::generate_tangents); |
| 1364 | |
| 1365 | ClassDB::bind_method(D_METHOD("optimize_indices_for_cache" ), &SurfaceTool::optimize_indices_for_cache); |
| 1366 | |
| 1367 | ClassDB::bind_method(D_METHOD("get_aabb" ), &SurfaceTool::get_aabb); |
| 1368 | ClassDB::bind_method(D_METHOD("generate_lod" , "nd_threshold" , "target_index_count" ), &SurfaceTool::generate_lod, DEFVAL(3)); |
| 1369 | |
| 1370 | ClassDB::bind_method(D_METHOD("set_material" , "material" ), &SurfaceTool::set_material); |
| 1371 | ClassDB::bind_method(D_METHOD("get_primitive_type" ), &SurfaceTool::get_primitive_type); |
| 1372 | |
| 1373 | ClassDB::bind_method(D_METHOD("clear" ), &SurfaceTool::clear); |
| 1374 | |
| 1375 | ClassDB::bind_method(D_METHOD("create_from" , "existing" , "surface" ), &SurfaceTool::create_from); |
| 1376 | ClassDB::bind_method(D_METHOD("create_from_blend_shape" , "existing" , "surface" , "blend_shape" ), &SurfaceTool::create_from_blend_shape); |
| 1377 | ClassDB::bind_method(D_METHOD("append_from" , "existing" , "surface" , "transform" ), &SurfaceTool::append_from); |
| 1378 | ClassDB::bind_method(D_METHOD("commit" , "existing" , "flags" ), &SurfaceTool::commit, DEFVAL(Variant()), DEFVAL(0)); |
| 1379 | ClassDB::bind_method(D_METHOD("commit_to_arrays" ), &SurfaceTool::commit_to_arrays); |
| 1380 | |
| 1381 | BIND_ENUM_CONSTANT(CUSTOM_RGBA8_UNORM); |
| 1382 | BIND_ENUM_CONSTANT(CUSTOM_RGBA8_SNORM); |
| 1383 | BIND_ENUM_CONSTANT(CUSTOM_RG_HALF); |
| 1384 | BIND_ENUM_CONSTANT(CUSTOM_RGBA_HALF); |
| 1385 | BIND_ENUM_CONSTANT(CUSTOM_R_FLOAT); |
| 1386 | BIND_ENUM_CONSTANT(CUSTOM_RG_FLOAT); |
| 1387 | BIND_ENUM_CONSTANT(CUSTOM_RGB_FLOAT); |
| 1388 | BIND_ENUM_CONSTANT(CUSTOM_RGBA_FLOAT); |
| 1389 | BIND_ENUM_CONSTANT(CUSTOM_MAX); |
| 1390 | BIND_ENUM_CONSTANT(SKIN_4_WEIGHTS); |
| 1391 | BIND_ENUM_CONSTANT(SKIN_8_WEIGHTS); |
| 1392 | } |
| 1393 | |
| 1394 | SurfaceTool::SurfaceTool() { |
| 1395 | for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { |
| 1396 | last_custom_format[i] = CUSTOM_MAX; |
| 1397 | } |
| 1398 | } |
| 1399 | |