| 1 | /**************************************************************************/ |
| 2 | /* mesh_storage.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "mesh_storage.h" |
| 32 | |
| 33 | using namespace RendererRD; |
| 34 | |
| 35 | MeshStorage *MeshStorage::singleton = nullptr; |
| 36 | |
| 37 | MeshStorage *MeshStorage::get_singleton() { |
| 38 | return singleton; |
| 39 | } |
| 40 | |
| 41 | MeshStorage::MeshStorage() { |
| 42 | singleton = this; |
| 43 | |
| 44 | default_rd_storage_buffer = RD::get_singleton()->storage_buffer_create(sizeof(uint32_t) * 4); |
| 45 | |
| 46 | //default rd buffers |
| 47 | { |
| 48 | Vector<uint8_t> buffer; |
| 49 | { |
| 50 | buffer.resize(sizeof(float) * 3); |
| 51 | { |
| 52 | uint8_t *w = buffer.ptrw(); |
| 53 | float *fptr = reinterpret_cast<float *>(w); |
| 54 | fptr[0] = 0.0; |
| 55 | fptr[1] = 0.0; |
| 56 | fptr[2] = 0.0; |
| 57 | } |
| 58 | mesh_default_rd_buffers[DEFAULT_RD_BUFFER_VERTEX] = RD::get_singleton()->vertex_buffer_create(buffer.size(), buffer); |
| 59 | } |
| 60 | |
| 61 | { //normal |
| 62 | buffer.resize(sizeof(float) * 3); |
| 63 | { |
| 64 | uint8_t *w = buffer.ptrw(); |
| 65 | float *fptr = reinterpret_cast<float *>(w); |
| 66 | fptr[0] = 1.0; |
| 67 | fptr[1] = 0.0; |
| 68 | fptr[2] = 0.0; |
| 69 | } |
| 70 | mesh_default_rd_buffers[DEFAULT_RD_BUFFER_NORMAL] = RD::get_singleton()->vertex_buffer_create(buffer.size(), buffer); |
| 71 | } |
| 72 | |
| 73 | { //tangent |
| 74 | buffer.resize(sizeof(float) * 4); |
| 75 | { |
| 76 | uint8_t *w = buffer.ptrw(); |
| 77 | float *fptr = reinterpret_cast<float *>(w); |
| 78 | fptr[0] = 1.0; |
| 79 | fptr[1] = 0.0; |
| 80 | fptr[2] = 0.0; |
| 81 | fptr[3] = 0.0; |
| 82 | } |
| 83 | mesh_default_rd_buffers[DEFAULT_RD_BUFFER_TANGENT] = RD::get_singleton()->vertex_buffer_create(buffer.size(), buffer); |
| 84 | } |
| 85 | |
| 86 | { //color |
| 87 | buffer.resize(sizeof(float) * 4); |
| 88 | { |
| 89 | uint8_t *w = buffer.ptrw(); |
| 90 | float *fptr = reinterpret_cast<float *>(w); |
| 91 | fptr[0] = 1.0; |
| 92 | fptr[1] = 1.0; |
| 93 | fptr[2] = 1.0; |
| 94 | fptr[3] = 1.0; |
| 95 | } |
| 96 | mesh_default_rd_buffers[DEFAULT_RD_BUFFER_COLOR] = RD::get_singleton()->vertex_buffer_create(buffer.size(), buffer); |
| 97 | } |
| 98 | |
| 99 | { //tex uv 1 |
| 100 | buffer.resize(sizeof(float) * 2); |
| 101 | { |
| 102 | uint8_t *w = buffer.ptrw(); |
| 103 | float *fptr = reinterpret_cast<float *>(w); |
| 104 | fptr[0] = 0.0; |
| 105 | fptr[1] = 0.0; |
| 106 | } |
| 107 | mesh_default_rd_buffers[DEFAULT_RD_BUFFER_TEX_UV] = RD::get_singleton()->vertex_buffer_create(buffer.size(), buffer); |
| 108 | } |
| 109 | { //tex uv 2 |
| 110 | buffer.resize(sizeof(float) * 2); |
| 111 | { |
| 112 | uint8_t *w = buffer.ptrw(); |
| 113 | float *fptr = reinterpret_cast<float *>(w); |
| 114 | fptr[0] = 0.0; |
| 115 | fptr[1] = 0.0; |
| 116 | } |
| 117 | mesh_default_rd_buffers[DEFAULT_RD_BUFFER_TEX_UV2] = RD::get_singleton()->vertex_buffer_create(buffer.size(), buffer); |
| 118 | } |
| 119 | |
| 120 | for (int i = 0; i < RS::ARRAY_CUSTOM_COUNT; i++) { |
| 121 | buffer.resize(sizeof(float) * 4); |
| 122 | { |
| 123 | uint8_t *w = buffer.ptrw(); |
| 124 | float *fptr = reinterpret_cast<float *>(w); |
| 125 | fptr[0] = 0.0; |
| 126 | fptr[1] = 0.0; |
| 127 | fptr[2] = 0.0; |
| 128 | fptr[3] = 0.0; |
| 129 | } |
| 130 | mesh_default_rd_buffers[DEFAULT_RD_BUFFER_CUSTOM0 + i] = RD::get_singleton()->vertex_buffer_create(buffer.size(), buffer); |
| 131 | } |
| 132 | |
| 133 | { //bones |
| 134 | buffer.resize(sizeof(uint32_t) * 4); |
| 135 | { |
| 136 | uint8_t *w = buffer.ptrw(); |
| 137 | uint32_t *fptr = reinterpret_cast<uint32_t *>(w); |
| 138 | fptr[0] = 0; |
| 139 | fptr[1] = 0; |
| 140 | fptr[2] = 0; |
| 141 | fptr[3] = 0; |
| 142 | } |
| 143 | mesh_default_rd_buffers[DEFAULT_RD_BUFFER_BONES] = RD::get_singleton()->vertex_buffer_create(buffer.size(), buffer); |
| 144 | } |
| 145 | |
| 146 | { //weights |
| 147 | buffer.resize(sizeof(float) * 4); |
| 148 | { |
| 149 | uint8_t *w = buffer.ptrw(); |
| 150 | float *fptr = reinterpret_cast<float *>(w); |
| 151 | fptr[0] = 0.0; |
| 152 | fptr[1] = 0.0; |
| 153 | fptr[2] = 0.0; |
| 154 | fptr[3] = 0.0; |
| 155 | } |
| 156 | mesh_default_rd_buffers[DEFAULT_RD_BUFFER_WEIGHTS] = RD::get_singleton()->vertex_buffer_create(buffer.size(), buffer); |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | { |
| 161 | Vector<String> skeleton_modes; |
| 162 | skeleton_modes.push_back("\n#define MODE_2D\n" ); |
| 163 | skeleton_modes.push_back("" ); |
| 164 | |
| 165 | skeleton_shader.shader.initialize(skeleton_modes); |
| 166 | skeleton_shader.version = skeleton_shader.shader.version_create(); |
| 167 | for (int i = 0; i < SkeletonShader::SHADER_MODE_MAX; i++) { |
| 168 | skeleton_shader.version_shader[i] = skeleton_shader.shader.version_get_shader(skeleton_shader.version, i); |
| 169 | skeleton_shader.pipeline[i] = RD::get_singleton()->compute_pipeline_create(skeleton_shader.version_shader[i]); |
| 170 | } |
| 171 | |
| 172 | { |
| 173 | Vector<RD::Uniform> uniforms; |
| 174 | { |
| 175 | RD::Uniform u; |
| 176 | u.binding = 0; |
| 177 | u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; |
| 178 | u.append_id(default_rd_storage_buffer); |
| 179 | uniforms.push_back(u); |
| 180 | } |
| 181 | skeleton_shader.default_skeleton_uniform_set = RD::get_singleton()->uniform_set_create(uniforms, skeleton_shader.version_shader[0], SkeletonShader::UNIFORM_SET_SKELETON); |
| 182 | } |
| 183 | } |
| 184 | } |
| 185 | |
| 186 | MeshStorage::~MeshStorage() { |
| 187 | //def buffers |
| 188 | for (int i = 0; i < DEFAULT_RD_BUFFER_MAX; i++) { |
| 189 | RD::get_singleton()->free(mesh_default_rd_buffers[i]); |
| 190 | } |
| 191 | |
| 192 | skeleton_shader.shader.version_free(skeleton_shader.version); |
| 193 | |
| 194 | RD::get_singleton()->free(default_rd_storage_buffer); |
| 195 | |
| 196 | singleton = nullptr; |
| 197 | } |
| 198 | |
| 199 | bool MeshStorage::free(RID p_rid) { |
| 200 | if (owns_mesh(p_rid)) { |
| 201 | mesh_free(p_rid); |
| 202 | return true; |
| 203 | } else if (owns_mesh_instance(p_rid)) { |
| 204 | mesh_instance_free(p_rid); |
| 205 | return true; |
| 206 | } else if (owns_multimesh(p_rid)) { |
| 207 | multimesh_free(p_rid); |
| 208 | return true; |
| 209 | } else if (owns_skeleton(p_rid)) { |
| 210 | skeleton_free(p_rid); |
| 211 | return true; |
| 212 | } |
| 213 | |
| 214 | return false; |
| 215 | } |
| 216 | |
| 217 | /* MESH API */ |
| 218 | |
| 219 | RID MeshStorage::mesh_allocate() { |
| 220 | return mesh_owner.allocate_rid(); |
| 221 | } |
| 222 | |
| 223 | void MeshStorage::mesh_initialize(RID p_rid) { |
| 224 | mesh_owner.initialize_rid(p_rid, Mesh()); |
| 225 | } |
| 226 | |
| 227 | void MeshStorage::mesh_free(RID p_rid) { |
| 228 | mesh_clear(p_rid); |
| 229 | mesh_set_shadow_mesh(p_rid, RID()); |
| 230 | Mesh *mesh = mesh_owner.get_or_null(p_rid); |
| 231 | ERR_FAIL_COND(!mesh); |
| 232 | |
| 233 | mesh->dependency.deleted_notify(p_rid); |
| 234 | if (mesh->instances.size()) { |
| 235 | ERR_PRINT("deleting mesh with active instances" ); |
| 236 | } |
| 237 | if (mesh->shadow_owners.size()) { |
| 238 | for (Mesh *E : mesh->shadow_owners) { |
| 239 | Mesh *shadow_owner = E; |
| 240 | shadow_owner->shadow_mesh = RID(); |
| 241 | shadow_owner->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH); |
| 242 | } |
| 243 | } |
| 244 | mesh_owner.free(p_rid); |
| 245 | } |
| 246 | |
| 247 | void MeshStorage::mesh_set_blend_shape_count(RID p_mesh, int p_blend_shape_count) { |
| 248 | ERR_FAIL_COND(p_blend_shape_count < 0); |
| 249 | |
| 250 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 251 | ERR_FAIL_COND(!mesh); |
| 252 | |
| 253 | ERR_FAIL_COND(mesh->surface_count > 0); //surfaces already exist |
| 254 | |
| 255 | mesh->blend_shape_count = p_blend_shape_count; |
| 256 | } |
| 257 | |
| 258 | /// Returns stride |
| 259 | void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) { |
| 260 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 261 | ERR_FAIL_COND(!mesh); |
| 262 | |
| 263 | ERR_FAIL_COND(mesh->surface_count == RS::MAX_MESH_SURFACES); |
| 264 | |
| 265 | #ifdef DEBUG_ENABLED |
| 266 | //do a validation, to catch errors first |
| 267 | { |
| 268 | uint32_t stride = 0; |
| 269 | uint32_t attrib_stride = 0; |
| 270 | uint32_t skin_stride = 0; |
| 271 | |
| 272 | for (int i = 0; i < RS::ARRAY_WEIGHTS; i++) { |
| 273 | if ((p_surface.format & (1 << i))) { |
| 274 | switch (i) { |
| 275 | case RS::ARRAY_VERTEX: { |
| 276 | if (p_surface.format & RS::ARRAY_FLAG_USE_2D_VERTICES) { |
| 277 | stride += sizeof(float) * 2; |
| 278 | } else { |
| 279 | stride += sizeof(float) * 3; |
| 280 | } |
| 281 | |
| 282 | } break; |
| 283 | case RS::ARRAY_NORMAL: { |
| 284 | stride += sizeof(int32_t); |
| 285 | |
| 286 | } break; |
| 287 | case RS::ARRAY_TANGENT: { |
| 288 | stride += sizeof(int32_t); |
| 289 | |
| 290 | } break; |
| 291 | case RS::ARRAY_COLOR: { |
| 292 | attrib_stride += sizeof(uint32_t); |
| 293 | } break; |
| 294 | case RS::ARRAY_TEX_UV: { |
| 295 | attrib_stride += sizeof(float) * 2; |
| 296 | |
| 297 | } break; |
| 298 | case RS::ARRAY_TEX_UV2: { |
| 299 | attrib_stride += sizeof(float) * 2; |
| 300 | |
| 301 | } break; |
| 302 | case RS::ARRAY_CUSTOM0: |
| 303 | case RS::ARRAY_CUSTOM1: |
| 304 | case RS::ARRAY_CUSTOM2: |
| 305 | case RS::ARRAY_CUSTOM3: { |
| 306 | int idx = i - RS::ARRAY_CUSTOM0; |
| 307 | const uint32_t fmt_shift[RS::ARRAY_CUSTOM_COUNT] = { RS::ARRAY_FORMAT_CUSTOM0_SHIFT, RS::ARRAY_FORMAT_CUSTOM1_SHIFT, RS::ARRAY_FORMAT_CUSTOM2_SHIFT, RS::ARRAY_FORMAT_CUSTOM3_SHIFT }; |
| 308 | uint32_t fmt = (p_surface.format >> fmt_shift[idx]) & RS::ARRAY_FORMAT_CUSTOM_MASK; |
| 309 | const uint32_t fmtsize[RS::ARRAY_CUSTOM_MAX] = { 4, 4, 4, 8, 4, 8, 12, 16 }; |
| 310 | attrib_stride += fmtsize[fmt]; |
| 311 | |
| 312 | } break; |
| 313 | case RS::ARRAY_WEIGHTS: |
| 314 | case RS::ARRAY_BONES: { |
| 315 | //uses a separate array |
| 316 | bool use_8 = p_surface.format & RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS; |
| 317 | skin_stride += sizeof(int16_t) * (use_8 ? 16 : 8); |
| 318 | } break; |
| 319 | } |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | int expected_size = stride * p_surface.vertex_count; |
| 324 | ERR_FAIL_COND_MSG(expected_size != p_surface.vertex_data.size(), "Size of vertex data provided (" + itos(p_surface.vertex_data.size()) + ") does not match expected (" + itos(expected_size) + ")" ); |
| 325 | |
| 326 | int bs_expected_size = expected_size * mesh->blend_shape_count; |
| 327 | |
| 328 | ERR_FAIL_COND_MSG(bs_expected_size != p_surface.blend_shape_data.size(), "Size of blend shape data provided (" + itos(p_surface.blend_shape_data.size()) + ") does not match expected (" + itos(bs_expected_size) + ")" ); |
| 329 | |
| 330 | int expected_attrib_size = attrib_stride * p_surface.vertex_count; |
| 331 | ERR_FAIL_COND_MSG(expected_attrib_size != p_surface.attribute_data.size(), "Size of attribute data provided (" + itos(p_surface.attribute_data.size()) + ") does not match expected (" + itos(expected_attrib_size) + ")" ); |
| 332 | |
| 333 | if ((p_surface.format & RS::ARRAY_FORMAT_WEIGHTS) && (p_surface.format & RS::ARRAY_FORMAT_BONES)) { |
| 334 | expected_size = skin_stride * p_surface.vertex_count; |
| 335 | ERR_FAIL_COND_MSG(expected_size != p_surface.skin_data.size(), "Size of skin data provided (" + itos(p_surface.skin_data.size()) + ") does not match expected (" + itos(expected_size) + ")" ); |
| 336 | } |
| 337 | } |
| 338 | |
| 339 | #endif |
| 340 | |
| 341 | Mesh::Surface *s = memnew(Mesh::Surface); |
| 342 | |
| 343 | s->format = p_surface.format; |
| 344 | s->primitive = p_surface.primitive; |
| 345 | |
| 346 | bool use_as_storage = (p_surface.skin_data.size() || mesh->blend_shape_count > 0); |
| 347 | |
| 348 | if (p_surface.vertex_data.size()) { |
| 349 | s->vertex_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.vertex_data.size(), p_surface.vertex_data, use_as_storage); |
| 350 | s->vertex_buffer_size = p_surface.vertex_data.size(); |
| 351 | } |
| 352 | |
| 353 | if (p_surface.attribute_data.size()) { |
| 354 | s->attribute_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.attribute_data.size(), p_surface.attribute_data); |
| 355 | } |
| 356 | if (p_surface.skin_data.size()) { |
| 357 | s->skin_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.skin_data.size(), p_surface.skin_data, use_as_storage); |
| 358 | s->skin_buffer_size = p_surface.skin_data.size(); |
| 359 | } |
| 360 | |
| 361 | s->vertex_count = p_surface.vertex_count; |
| 362 | |
| 363 | if (p_surface.format & RS::ARRAY_FORMAT_BONES) { |
| 364 | mesh->has_bone_weights = true; |
| 365 | } |
| 366 | |
| 367 | if (p_surface.index_count) { |
| 368 | bool is_index_16 = p_surface.vertex_count <= 65536 && p_surface.vertex_count > 0; |
| 369 | |
| 370 | s->index_buffer = RD::get_singleton()->index_buffer_create(p_surface.index_count, is_index_16 ? RD::INDEX_BUFFER_FORMAT_UINT16 : RD::INDEX_BUFFER_FORMAT_UINT32, p_surface.index_data, false); |
| 371 | s->index_count = p_surface.index_count; |
| 372 | s->index_array = RD::get_singleton()->index_array_create(s->index_buffer, 0, s->index_count); |
| 373 | if (p_surface.lods.size()) { |
| 374 | s->lods = memnew_arr(Mesh::Surface::LOD, p_surface.lods.size()); |
| 375 | s->lod_count = p_surface.lods.size(); |
| 376 | |
| 377 | for (int i = 0; i < p_surface.lods.size(); i++) { |
| 378 | uint32_t indices = p_surface.lods[i].index_data.size() / (is_index_16 ? 2 : 4); |
| 379 | s->lods[i].index_buffer = RD::get_singleton()->index_buffer_create(indices, is_index_16 ? RD::INDEX_BUFFER_FORMAT_UINT16 : RD::INDEX_BUFFER_FORMAT_UINT32, p_surface.lods[i].index_data); |
| 380 | s->lods[i].index_array = RD::get_singleton()->index_array_create(s->lods[i].index_buffer, 0, indices); |
| 381 | s->lods[i].edge_length = p_surface.lods[i].edge_length; |
| 382 | s->lods[i].index_count = indices; |
| 383 | } |
| 384 | } |
| 385 | } |
| 386 | |
| 387 | ERR_FAIL_COND_MSG(!p_surface.index_count && !p_surface.vertex_count, "Meshes must contain a vertex array, an index array, or both" ); |
| 388 | |
| 389 | s->aabb = p_surface.aabb; |
| 390 | s->bone_aabbs = p_surface.bone_aabbs; //only really useful for returning them. |
| 391 | |
| 392 | if (mesh->blend_shape_count > 0) { |
| 393 | s->blend_shape_buffer = RD::get_singleton()->storage_buffer_create(p_surface.blend_shape_data.size(), p_surface.blend_shape_data); |
| 394 | } |
| 395 | |
| 396 | if (use_as_storage) { |
| 397 | Vector<RD::Uniform> uniforms; |
| 398 | { |
| 399 | RD::Uniform u; |
| 400 | u.binding = 0; |
| 401 | u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; |
| 402 | if (s->vertex_buffer.is_valid()) { |
| 403 | u.append_id(s->vertex_buffer); |
| 404 | } else { |
| 405 | u.append_id(default_rd_storage_buffer); |
| 406 | } |
| 407 | uniforms.push_back(u); |
| 408 | } |
| 409 | { |
| 410 | RD::Uniform u; |
| 411 | u.binding = 1; |
| 412 | u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; |
| 413 | if (s->skin_buffer.is_valid()) { |
| 414 | u.append_id(s->skin_buffer); |
| 415 | } else { |
| 416 | u.append_id(default_rd_storage_buffer); |
| 417 | } |
| 418 | uniforms.push_back(u); |
| 419 | } |
| 420 | { |
| 421 | RD::Uniform u; |
| 422 | u.binding = 2; |
| 423 | u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; |
| 424 | if (s->blend_shape_buffer.is_valid()) { |
| 425 | u.append_id(s->blend_shape_buffer); |
| 426 | } else { |
| 427 | u.append_id(default_rd_storage_buffer); |
| 428 | } |
| 429 | uniforms.push_back(u); |
| 430 | } |
| 431 | |
| 432 | s->uniform_set = RD::get_singleton()->uniform_set_create(uniforms, skeleton_shader.version_shader[0], SkeletonShader::UNIFORM_SET_SURFACE); |
| 433 | } |
| 434 | |
| 435 | if (mesh->surface_count == 0) { |
| 436 | mesh->aabb = p_surface.aabb; |
| 437 | } else { |
| 438 | mesh->aabb.merge_with(p_surface.aabb); |
| 439 | } |
| 440 | mesh->skeleton_aabb_version = 0; |
| 441 | |
| 442 | s->material = p_surface.material; |
| 443 | |
| 444 | mesh->surfaces = (Mesh::Surface **)memrealloc(mesh->surfaces, sizeof(Mesh::Surface *) * (mesh->surface_count + 1)); |
| 445 | mesh->surfaces[mesh->surface_count] = s; |
| 446 | mesh->surface_count++; |
| 447 | |
| 448 | for (MeshInstance *mi : mesh->instances) { |
| 449 | _mesh_instance_add_surface(mi, mesh, mesh->surface_count - 1); |
| 450 | } |
| 451 | |
| 452 | mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH); |
| 453 | |
| 454 | for (Mesh *E : mesh->shadow_owners) { |
| 455 | Mesh *shadow_owner = E; |
| 456 | shadow_owner->shadow_mesh = RID(); |
| 457 | shadow_owner->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH); |
| 458 | } |
| 459 | |
| 460 | mesh->material_cache.clear(); |
| 461 | } |
| 462 | |
| 463 | int MeshStorage::mesh_get_blend_shape_count(RID p_mesh) const { |
| 464 | const Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 465 | ERR_FAIL_COND_V(!mesh, -1); |
| 466 | return mesh->blend_shape_count; |
| 467 | } |
| 468 | |
| 469 | void MeshStorage::mesh_set_blend_shape_mode(RID p_mesh, RS::BlendShapeMode p_mode) { |
| 470 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 471 | ERR_FAIL_COND(!mesh); |
| 472 | ERR_FAIL_INDEX((int)p_mode, 2); |
| 473 | |
| 474 | mesh->blend_shape_mode = p_mode; |
| 475 | } |
| 476 | |
| 477 | RS::BlendShapeMode MeshStorage::mesh_get_blend_shape_mode(RID p_mesh) const { |
| 478 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 479 | ERR_FAIL_COND_V(!mesh, RS::BLEND_SHAPE_MODE_NORMALIZED); |
| 480 | return mesh->blend_shape_mode; |
| 481 | } |
| 482 | |
| 483 | void MeshStorage::mesh_surface_update_vertex_region(RID p_mesh, int p_surface, int p_offset, const Vector<uint8_t> &p_data) { |
| 484 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 485 | ERR_FAIL_COND(!mesh); |
| 486 | ERR_FAIL_UNSIGNED_INDEX((uint32_t)p_surface, mesh->surface_count); |
| 487 | ERR_FAIL_COND(p_data.size() == 0); |
| 488 | ERR_FAIL_COND(mesh->surfaces[p_surface]->vertex_buffer.is_null()); |
| 489 | uint64_t data_size = p_data.size(); |
| 490 | const uint8_t *r = p_data.ptr(); |
| 491 | |
| 492 | RD::get_singleton()->buffer_update(mesh->surfaces[p_surface]->vertex_buffer, p_offset, data_size, r); |
| 493 | } |
| 494 | |
| 495 | void MeshStorage::mesh_surface_update_attribute_region(RID p_mesh, int p_surface, int p_offset, const Vector<uint8_t> &p_data) { |
| 496 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 497 | ERR_FAIL_COND(!mesh); |
| 498 | ERR_FAIL_UNSIGNED_INDEX((uint32_t)p_surface, mesh->surface_count); |
| 499 | ERR_FAIL_COND(p_data.size() == 0); |
| 500 | ERR_FAIL_COND(mesh->surfaces[p_surface]->attribute_buffer.is_null()); |
| 501 | uint64_t data_size = p_data.size(); |
| 502 | const uint8_t *r = p_data.ptr(); |
| 503 | |
| 504 | RD::get_singleton()->buffer_update(mesh->surfaces[p_surface]->attribute_buffer, p_offset, data_size, r); |
| 505 | } |
| 506 | |
| 507 | void MeshStorage::mesh_surface_update_skin_region(RID p_mesh, int p_surface, int p_offset, const Vector<uint8_t> &p_data) { |
| 508 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 509 | ERR_FAIL_COND(!mesh); |
| 510 | ERR_FAIL_UNSIGNED_INDEX((uint32_t)p_surface, mesh->surface_count); |
| 511 | ERR_FAIL_COND(p_data.size() == 0); |
| 512 | ERR_FAIL_COND(mesh->surfaces[p_surface]->skin_buffer.is_null()); |
| 513 | uint64_t data_size = p_data.size(); |
| 514 | const uint8_t *r = p_data.ptr(); |
| 515 | |
| 516 | RD::get_singleton()->buffer_update(mesh->surfaces[p_surface]->skin_buffer, p_offset, data_size, r); |
| 517 | } |
| 518 | |
| 519 | void MeshStorage::mesh_surface_set_material(RID p_mesh, int p_surface, RID p_material) { |
| 520 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 521 | ERR_FAIL_COND(!mesh); |
| 522 | ERR_FAIL_UNSIGNED_INDEX((uint32_t)p_surface, mesh->surface_count); |
| 523 | mesh->surfaces[p_surface]->material = p_material; |
| 524 | |
| 525 | mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL); |
| 526 | mesh->material_cache.clear(); |
| 527 | } |
| 528 | |
| 529 | RID MeshStorage::mesh_surface_get_material(RID p_mesh, int p_surface) const { |
| 530 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 531 | ERR_FAIL_COND_V(!mesh, RID()); |
| 532 | ERR_FAIL_UNSIGNED_INDEX_V((uint32_t)p_surface, mesh->surface_count, RID()); |
| 533 | |
| 534 | return mesh->surfaces[p_surface]->material; |
| 535 | } |
| 536 | |
| 537 | RS::SurfaceData MeshStorage::mesh_get_surface(RID p_mesh, int p_surface) const { |
| 538 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 539 | ERR_FAIL_COND_V(!mesh, RS::SurfaceData()); |
| 540 | ERR_FAIL_UNSIGNED_INDEX_V((uint32_t)p_surface, mesh->surface_count, RS::SurfaceData()); |
| 541 | |
| 542 | Mesh::Surface &s = *mesh->surfaces[p_surface]; |
| 543 | |
| 544 | RS::SurfaceData sd; |
| 545 | sd.format = s.format; |
| 546 | if (s.vertex_buffer.is_valid()) { |
| 547 | sd.vertex_data = RD::get_singleton()->buffer_get_data(s.vertex_buffer); |
| 548 | } |
| 549 | if (s.attribute_buffer.is_valid()) { |
| 550 | sd.attribute_data = RD::get_singleton()->buffer_get_data(s.attribute_buffer); |
| 551 | } |
| 552 | if (s.skin_buffer.is_valid()) { |
| 553 | sd.skin_data = RD::get_singleton()->buffer_get_data(s.skin_buffer); |
| 554 | } |
| 555 | sd.vertex_count = s.vertex_count; |
| 556 | sd.index_count = s.index_count; |
| 557 | sd.primitive = s.primitive; |
| 558 | |
| 559 | if (sd.index_count) { |
| 560 | sd.index_data = RD::get_singleton()->buffer_get_data(s.index_buffer); |
| 561 | } |
| 562 | sd.aabb = s.aabb; |
| 563 | for (uint32_t i = 0; i < s.lod_count; i++) { |
| 564 | RS::SurfaceData::LOD lod; |
| 565 | lod.edge_length = s.lods[i].edge_length; |
| 566 | lod.index_data = RD::get_singleton()->buffer_get_data(s.lods[i].index_buffer); |
| 567 | sd.lods.push_back(lod); |
| 568 | } |
| 569 | |
| 570 | sd.bone_aabbs = s.bone_aabbs; |
| 571 | |
| 572 | if (s.blend_shape_buffer.is_valid()) { |
| 573 | sd.blend_shape_data = RD::get_singleton()->buffer_get_data(s.blend_shape_buffer); |
| 574 | } |
| 575 | |
| 576 | return sd; |
| 577 | } |
| 578 | |
| 579 | int MeshStorage::mesh_get_surface_count(RID p_mesh) const { |
| 580 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 581 | ERR_FAIL_COND_V(!mesh, 0); |
| 582 | return mesh->surface_count; |
| 583 | } |
| 584 | |
| 585 | void MeshStorage::mesh_set_custom_aabb(RID p_mesh, const AABB &p_aabb) { |
| 586 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 587 | ERR_FAIL_COND(!mesh); |
| 588 | mesh->custom_aabb = p_aabb; |
| 589 | |
| 590 | mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB); |
| 591 | } |
| 592 | |
| 593 | AABB MeshStorage::mesh_get_custom_aabb(RID p_mesh) const { |
| 594 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 595 | ERR_FAIL_COND_V(!mesh, AABB()); |
| 596 | return mesh->custom_aabb; |
| 597 | } |
| 598 | |
| 599 | AABB MeshStorage::mesh_get_aabb(RID p_mesh, RID p_skeleton) { |
| 600 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 601 | ERR_FAIL_COND_V(!mesh, AABB()); |
| 602 | |
| 603 | if (mesh->custom_aabb != AABB()) { |
| 604 | return mesh->custom_aabb; |
| 605 | } |
| 606 | |
| 607 | Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); |
| 608 | |
| 609 | if (!skeleton || skeleton->size == 0 || mesh->skeleton_aabb_version == skeleton->version) { |
| 610 | return mesh->aabb; |
| 611 | } |
| 612 | |
| 613 | AABB aabb; |
| 614 | |
| 615 | for (uint32_t i = 0; i < mesh->surface_count; i++) { |
| 616 | AABB laabb; |
| 617 | if ((mesh->surfaces[i]->format & RS::ARRAY_FORMAT_BONES) && mesh->surfaces[i]->bone_aabbs.size()) { |
| 618 | int bs = mesh->surfaces[i]->bone_aabbs.size(); |
| 619 | const AABB *skbones = mesh->surfaces[i]->bone_aabbs.ptr(); |
| 620 | |
| 621 | int sbs = skeleton->size; |
| 622 | ERR_CONTINUE(bs > sbs); |
| 623 | const float *baseptr = skeleton->data.ptr(); |
| 624 | |
| 625 | bool first = true; |
| 626 | |
| 627 | if (skeleton->use_2d) { |
| 628 | for (int j = 0; j < bs; j++) { |
| 629 | if (skbones[j].size == Vector3(-1, -1, -1)) { |
| 630 | continue; //bone is unused |
| 631 | } |
| 632 | |
| 633 | const float *dataptr = baseptr + j * 8; |
| 634 | |
| 635 | Transform3D mtx; |
| 636 | |
| 637 | mtx.basis.rows[0][0] = dataptr[0]; |
| 638 | mtx.basis.rows[0][1] = dataptr[1]; |
| 639 | mtx.origin.x = dataptr[3]; |
| 640 | |
| 641 | mtx.basis.rows[1][0] = dataptr[4]; |
| 642 | mtx.basis.rows[1][1] = dataptr[5]; |
| 643 | mtx.origin.y = dataptr[7]; |
| 644 | |
| 645 | AABB baabb = mtx.xform(skbones[j]); |
| 646 | |
| 647 | if (first) { |
| 648 | laabb = baabb; |
| 649 | first = false; |
| 650 | } else { |
| 651 | laabb.merge_with(baabb); |
| 652 | } |
| 653 | } |
| 654 | } else { |
| 655 | for (int j = 0; j < bs; j++) { |
| 656 | if (skbones[j].size == Vector3(-1, -1, -1)) { |
| 657 | continue; //bone is unused |
| 658 | } |
| 659 | |
| 660 | const float *dataptr = baseptr + j * 12; |
| 661 | |
| 662 | Transform3D mtx; |
| 663 | |
| 664 | mtx.basis.rows[0][0] = dataptr[0]; |
| 665 | mtx.basis.rows[0][1] = dataptr[1]; |
| 666 | mtx.basis.rows[0][2] = dataptr[2]; |
| 667 | mtx.origin.x = dataptr[3]; |
| 668 | mtx.basis.rows[1][0] = dataptr[4]; |
| 669 | mtx.basis.rows[1][1] = dataptr[5]; |
| 670 | mtx.basis.rows[1][2] = dataptr[6]; |
| 671 | mtx.origin.y = dataptr[7]; |
| 672 | mtx.basis.rows[2][0] = dataptr[8]; |
| 673 | mtx.basis.rows[2][1] = dataptr[9]; |
| 674 | mtx.basis.rows[2][2] = dataptr[10]; |
| 675 | mtx.origin.z = dataptr[11]; |
| 676 | |
| 677 | AABB baabb = mtx.xform(skbones[j]); |
| 678 | if (first) { |
| 679 | laabb = baabb; |
| 680 | first = false; |
| 681 | } else { |
| 682 | laabb.merge_with(baabb); |
| 683 | } |
| 684 | } |
| 685 | } |
| 686 | |
| 687 | if (laabb.size == Vector3()) { |
| 688 | laabb = mesh->surfaces[i]->aabb; |
| 689 | } |
| 690 | } else { |
| 691 | laabb = mesh->surfaces[i]->aabb; |
| 692 | } |
| 693 | |
| 694 | if (i == 0) { |
| 695 | aabb = laabb; |
| 696 | } else { |
| 697 | aabb.merge_with(laabb); |
| 698 | } |
| 699 | } |
| 700 | |
| 701 | mesh->aabb = aabb; |
| 702 | |
| 703 | mesh->skeleton_aabb_version = skeleton->version; |
| 704 | return aabb; |
| 705 | } |
| 706 | |
| 707 | void MeshStorage::mesh_set_shadow_mesh(RID p_mesh, RID p_shadow_mesh) { |
| 708 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 709 | ERR_FAIL_COND(!mesh); |
| 710 | |
| 711 | Mesh *shadow_mesh = mesh_owner.get_or_null(mesh->shadow_mesh); |
| 712 | if (shadow_mesh) { |
| 713 | shadow_mesh->shadow_owners.erase(mesh); |
| 714 | } |
| 715 | mesh->shadow_mesh = p_shadow_mesh; |
| 716 | |
| 717 | shadow_mesh = mesh_owner.get_or_null(mesh->shadow_mesh); |
| 718 | |
| 719 | if (shadow_mesh) { |
| 720 | shadow_mesh->shadow_owners.insert(mesh); |
| 721 | } |
| 722 | |
| 723 | mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH); |
| 724 | } |
| 725 | |
| 726 | void MeshStorage::mesh_clear(RID p_mesh) { |
| 727 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 728 | ERR_FAIL_COND(!mesh); |
| 729 | |
| 730 | // Clear instance data before mesh data. |
| 731 | for (MeshInstance *mi : mesh->instances) { |
| 732 | _mesh_instance_clear(mi); |
| 733 | } |
| 734 | |
| 735 | for (uint32_t i = 0; i < mesh->surface_count; i++) { |
| 736 | Mesh::Surface &s = *mesh->surfaces[i]; |
| 737 | if (s.vertex_buffer.is_valid()) { |
| 738 | RD::get_singleton()->free(s.vertex_buffer); //clears arrays as dependency automatically, including all versions |
| 739 | } |
| 740 | if (s.attribute_buffer.is_valid()) { |
| 741 | RD::get_singleton()->free(s.attribute_buffer); |
| 742 | } |
| 743 | if (s.skin_buffer.is_valid()) { |
| 744 | RD::get_singleton()->free(s.skin_buffer); |
| 745 | } |
| 746 | if (s.versions) { |
| 747 | memfree(s.versions); //reallocs, so free with memfree. |
| 748 | } |
| 749 | |
| 750 | if (s.index_buffer.is_valid()) { |
| 751 | RD::get_singleton()->free(s.index_buffer); |
| 752 | } |
| 753 | |
| 754 | if (s.lod_count) { |
| 755 | for (uint32_t j = 0; j < s.lod_count; j++) { |
| 756 | RD::get_singleton()->free(s.lods[j].index_buffer); |
| 757 | } |
| 758 | memdelete_arr(s.lods); |
| 759 | } |
| 760 | |
| 761 | if (s.blend_shape_buffer.is_valid()) { |
| 762 | RD::get_singleton()->free(s.blend_shape_buffer); |
| 763 | } |
| 764 | |
| 765 | memdelete(mesh->surfaces[i]); |
| 766 | } |
| 767 | if (mesh->surfaces) { |
| 768 | memfree(mesh->surfaces); |
| 769 | } |
| 770 | |
| 771 | mesh->surfaces = nullptr; |
| 772 | mesh->surface_count = 0; |
| 773 | mesh->material_cache.clear(); |
| 774 | mesh->has_bone_weights = false; |
| 775 | mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH); |
| 776 | |
| 777 | for (Mesh *E : mesh->shadow_owners) { |
| 778 | Mesh *shadow_owner = E; |
| 779 | shadow_owner->shadow_mesh = RID(); |
| 780 | shadow_owner->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH); |
| 781 | } |
| 782 | } |
| 783 | |
| 784 | bool MeshStorage::mesh_needs_instance(RID p_mesh, bool p_has_skeleton) { |
| 785 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 786 | ERR_FAIL_COND_V(!mesh, false); |
| 787 | |
| 788 | return mesh->blend_shape_count > 0 || (mesh->has_bone_weights && p_has_skeleton); |
| 789 | } |
| 790 | |
| 791 | Dependency *MeshStorage::mesh_get_dependency(RID p_mesh) const { |
| 792 | Mesh *mesh = mesh_owner.get_or_null(p_mesh); |
| 793 | ERR_FAIL_COND_V(!mesh, nullptr); |
| 794 | |
| 795 | return &mesh->dependency; |
| 796 | } |
| 797 | |
| 798 | /* MESH INSTANCE */ |
| 799 | |
| 800 | RID MeshStorage::mesh_instance_create(RID p_base) { |
| 801 | Mesh *mesh = mesh_owner.get_or_null(p_base); |
| 802 | ERR_FAIL_COND_V(!mesh, RID()); |
| 803 | |
| 804 | RID rid = mesh_instance_owner.make_rid(); |
| 805 | MeshInstance *mi = mesh_instance_owner.get_or_null(rid); |
| 806 | |
| 807 | mi->mesh = mesh; |
| 808 | |
| 809 | for (uint32_t i = 0; i < mesh->surface_count; i++) { |
| 810 | _mesh_instance_add_surface(mi, mesh, i); |
| 811 | } |
| 812 | |
| 813 | mi->I = mesh->instances.push_back(mi); |
| 814 | |
| 815 | mi->dirty = true; |
| 816 | |
| 817 | return rid; |
| 818 | } |
| 819 | |
| 820 | void MeshStorage::mesh_instance_free(RID p_rid) { |
| 821 | MeshInstance *mi = mesh_instance_owner.get_or_null(p_rid); |
| 822 | _mesh_instance_clear(mi); |
| 823 | mi->mesh->instances.erase(mi->I); |
| 824 | mi->I = nullptr; |
| 825 | |
| 826 | mesh_instance_owner.free(p_rid); |
| 827 | } |
| 828 | |
| 829 | void MeshStorage::mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) { |
| 830 | MeshInstance *mi = mesh_instance_owner.get_or_null(p_mesh_instance); |
| 831 | if (mi->skeleton == p_skeleton) { |
| 832 | return; |
| 833 | } |
| 834 | mi->skeleton = p_skeleton; |
| 835 | mi->skeleton_version = 0; |
| 836 | mi->dirty = true; |
| 837 | } |
| 838 | |
| 839 | void MeshStorage::mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) { |
| 840 | MeshInstance *mi = mesh_instance_owner.get_or_null(p_mesh_instance); |
| 841 | ERR_FAIL_COND(!mi); |
| 842 | ERR_FAIL_INDEX(p_shape, (int)mi->blend_weights.size()); |
| 843 | mi->blend_weights[p_shape] = p_weight; |
| 844 | mi->weights_dirty = true; |
| 845 | //will be eventually updated |
| 846 | } |
| 847 | |
| 848 | void MeshStorage::_mesh_instance_clear(MeshInstance *mi) { |
| 849 | for (const RendererRD::MeshStorage::MeshInstance::Surface &surface : mi->surfaces) { |
| 850 | if (surface.versions) { |
| 851 | for (uint32_t j = 0; j < surface.version_count; j++) { |
| 852 | RD::get_singleton()->free(surface.versions[j].vertex_array); |
| 853 | } |
| 854 | memfree(surface.versions); |
| 855 | } |
| 856 | |
| 857 | for (uint32_t i = 0; i < 2; i++) { |
| 858 | if (surface.vertex_buffer[i].is_valid()) { |
| 859 | RD::get_singleton()->free(surface.vertex_buffer[i]); |
| 860 | } |
| 861 | } |
| 862 | } |
| 863 | mi->surfaces.clear(); |
| 864 | |
| 865 | if (mi->blend_weights_buffer.is_valid()) { |
| 866 | RD::get_singleton()->free(mi->blend_weights_buffer); |
| 867 | mi->blend_weights_buffer = RID(); |
| 868 | } |
| 869 | mi->blend_weights.clear(); |
| 870 | mi->weights_dirty = false; |
| 871 | mi->skeleton_version = 0; |
| 872 | } |
| 873 | |
| 874 | void MeshStorage::_mesh_instance_add_surface(MeshInstance *mi, Mesh *mesh, uint32_t p_surface) { |
| 875 | if (mesh->blend_shape_count > 0 && mi->blend_weights_buffer.is_null()) { |
| 876 | mi->blend_weights.resize(mesh->blend_shape_count); |
| 877 | for (float &weight : mi->blend_weights) { |
| 878 | weight = 0; |
| 879 | } |
| 880 | mi->blend_weights_buffer = RD::get_singleton()->storage_buffer_create(sizeof(float) * mi->blend_weights.size(), mi->blend_weights.to_byte_array()); |
| 881 | mi->weights_dirty = true; |
| 882 | } |
| 883 | |
| 884 | MeshInstance::Surface s; |
| 885 | if ((mesh->blend_shape_count > 0 || (mesh->surfaces[p_surface]->format & RS::ARRAY_FORMAT_BONES)) && mesh->surfaces[p_surface]->vertex_buffer_size > 0) { |
| 886 | _mesh_instance_add_surface_buffer(mi, mesh, &s, p_surface, 0); |
| 887 | } |
| 888 | |
| 889 | mi->surfaces.push_back(s); |
| 890 | mi->dirty = true; |
| 891 | } |
| 892 | |
| 893 | void MeshStorage::_mesh_instance_add_surface_buffer(MeshInstance *mi, Mesh *mesh, MeshInstance::Surface *s, uint32_t p_surface, uint32_t p_buffer_index) { |
| 894 | s->vertex_buffer[p_buffer_index] = RD::get_singleton()->vertex_buffer_create(mesh->surfaces[p_surface]->vertex_buffer_size, Vector<uint8_t>(), true); |
| 895 | |
| 896 | Vector<RD::Uniform> uniforms; |
| 897 | { |
| 898 | RD::Uniform u; |
| 899 | u.binding = 1; |
| 900 | u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; |
| 901 | u.append_id(s->vertex_buffer[p_buffer_index]); |
| 902 | uniforms.push_back(u); |
| 903 | } |
| 904 | { |
| 905 | RD::Uniform u; |
| 906 | u.binding = 2; |
| 907 | u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; |
| 908 | if (mi->blend_weights_buffer.is_valid()) { |
| 909 | u.append_id(mi->blend_weights_buffer); |
| 910 | } else { |
| 911 | u.append_id(default_rd_storage_buffer); |
| 912 | } |
| 913 | uniforms.push_back(u); |
| 914 | } |
| 915 | s->uniform_set[p_buffer_index] = RD::get_singleton()->uniform_set_create(uniforms, skeleton_shader.version_shader[0], SkeletonShader::UNIFORM_SET_INSTANCE); |
| 916 | } |
| 917 | |
| 918 | void MeshStorage::mesh_instance_check_for_update(RID p_mesh_instance) { |
| 919 | MeshInstance *mi = mesh_instance_owner.get_or_null(p_mesh_instance); |
| 920 | |
| 921 | bool needs_update = mi->dirty; |
| 922 | |
| 923 | if (mi->weights_dirty && !mi->weight_update_list.in_list()) { |
| 924 | dirty_mesh_instance_weights.add(&mi->weight_update_list); |
| 925 | needs_update = true; |
| 926 | } |
| 927 | |
| 928 | if (mi->array_update_list.in_list()) { |
| 929 | return; |
| 930 | } |
| 931 | |
| 932 | if (!needs_update && mi->skeleton.is_valid()) { |
| 933 | Skeleton *sk = skeleton_owner.get_or_null(mi->skeleton); |
| 934 | if (sk && sk->version != mi->skeleton_version) { |
| 935 | needs_update = true; |
| 936 | } |
| 937 | } |
| 938 | |
| 939 | if (needs_update) { |
| 940 | dirty_mesh_instance_arrays.add(&mi->array_update_list); |
| 941 | } |
| 942 | } |
| 943 | |
| 944 | void MeshStorage::mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) { |
| 945 | MeshInstance *mi = mesh_instance_owner.get_or_null(p_mesh_instance); |
| 946 | mi->canvas_item_transform_2d = p_transform; |
| 947 | } |
| 948 | |
| 949 | void MeshStorage::update_mesh_instances() { |
| 950 | while (dirty_mesh_instance_weights.first()) { |
| 951 | MeshInstance *mi = dirty_mesh_instance_weights.first()->self(); |
| 952 | |
| 953 | if (mi->blend_weights_buffer.is_valid()) { |
| 954 | RD::get_singleton()->buffer_update(mi->blend_weights_buffer, 0, mi->blend_weights.size() * sizeof(float), mi->blend_weights.ptr()); |
| 955 | } |
| 956 | dirty_mesh_instance_weights.remove(&mi->weight_update_list); |
| 957 | mi->weights_dirty = false; |
| 958 | } |
| 959 | if (dirty_mesh_instance_arrays.first() == nullptr) { |
| 960 | return; //nothing to do |
| 961 | } |
| 962 | |
| 963 | //process skeletons and blend shapes |
| 964 | uint64_t frame = RSG::rasterizer->get_frame_number(); |
| 965 | bool uses_motion_vectors = (RSG::viewport->get_num_viewports_with_motion_vectors() > 0); |
| 966 | RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); |
| 967 | |
| 968 | while (dirty_mesh_instance_arrays.first()) { |
| 969 | MeshInstance *mi = dirty_mesh_instance_arrays.first()->self(); |
| 970 | |
| 971 | Skeleton *sk = skeleton_owner.get_or_null(mi->skeleton); |
| 972 | |
| 973 | for (uint32_t i = 0; i < mi->surfaces.size(); i++) { |
| 974 | if (mi->surfaces[i].uniform_set[0].is_null() || mi->mesh->surfaces[i]->uniform_set.is_null()) { |
| 975 | // Skip over mesh instances that don't require their own uniform buffers. |
| 976 | continue; |
| 977 | } |
| 978 | |
| 979 | mi->surfaces[i].previous_buffer = mi->surfaces[i].current_buffer; |
| 980 | |
| 981 | if (uses_motion_vectors && (frame - mi->surfaces[i].last_change) == 1) { |
| 982 | // Previous buffer's data can only be one frame old to be able to use motion vectors. |
| 983 | uint32_t new_buffer_index = mi->surfaces[i].current_buffer ^ 1; |
| 984 | |
| 985 | if (mi->surfaces[i].uniform_set[new_buffer_index].is_null()) { |
| 986 | // Create the new vertex buffer on demand where the result for the current frame will be stored. |
| 987 | _mesh_instance_add_surface_buffer(mi, mi->mesh, &mi->surfaces[i], i, new_buffer_index); |
| 988 | } |
| 989 | |
| 990 | mi->surfaces[i].current_buffer = new_buffer_index; |
| 991 | } |
| 992 | |
| 993 | mi->surfaces[i].last_change = frame; |
| 994 | |
| 995 | RID mi_surface_uniform_set = mi->surfaces[i].uniform_set[mi->surfaces[i].current_buffer]; |
| 996 | if (mi_surface_uniform_set.is_null()) { |
| 997 | continue; |
| 998 | } |
| 999 | |
| 1000 | bool array_is_2d = mi->mesh->surfaces[i]->format & RS::ARRAY_FLAG_USE_2D_VERTICES; |
| 1001 | |
| 1002 | RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, skeleton_shader.pipeline[array_is_2d ? SkeletonShader::SHADER_MODE_2D : SkeletonShader::SHADER_MODE_3D]); |
| 1003 | |
| 1004 | RD::get_singleton()->compute_list_bind_uniform_set(compute_list, mi_surface_uniform_set, SkeletonShader::UNIFORM_SET_INSTANCE); |
| 1005 | RD::get_singleton()->compute_list_bind_uniform_set(compute_list, mi->mesh->surfaces[i]->uniform_set, SkeletonShader::UNIFORM_SET_SURFACE); |
| 1006 | if (sk && sk->uniform_set_mi.is_valid()) { |
| 1007 | RD::get_singleton()->compute_list_bind_uniform_set(compute_list, sk->uniform_set_mi, SkeletonShader::UNIFORM_SET_SKELETON); |
| 1008 | } else { |
| 1009 | RD::get_singleton()->compute_list_bind_uniform_set(compute_list, skeleton_shader.default_skeleton_uniform_set, SkeletonShader::UNIFORM_SET_SKELETON); |
| 1010 | } |
| 1011 | |
| 1012 | SkeletonShader::PushConstant push_constant; |
| 1013 | |
| 1014 | push_constant.has_normal = mi->mesh->surfaces[i]->format & RS::ARRAY_FORMAT_NORMAL; |
| 1015 | push_constant.has_tangent = mi->mesh->surfaces[i]->format & RS::ARRAY_FORMAT_TANGENT; |
| 1016 | push_constant.has_skeleton = sk != nullptr && sk->use_2d == array_is_2d && (mi->mesh->surfaces[i]->format & RS::ARRAY_FORMAT_BONES); |
| 1017 | push_constant.has_blend_shape = mi->mesh->blend_shape_count > 0; |
| 1018 | |
| 1019 | push_constant.vertex_count = mi->mesh->surfaces[i]->vertex_count; |
| 1020 | push_constant.vertex_stride = (mi->mesh->surfaces[i]->vertex_buffer_size / mi->mesh->surfaces[i]->vertex_count) / 4; |
| 1021 | push_constant.skin_stride = (mi->mesh->surfaces[i]->skin_buffer_size / mi->mesh->surfaces[i]->vertex_count) / 4; |
| 1022 | push_constant.skin_weight_offset = (mi->mesh->surfaces[i]->format & RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS) ? 4 : 2; |
| 1023 | |
| 1024 | Transform2D transform = Transform2D(); |
| 1025 | if (sk && sk->use_2d) { |
| 1026 | transform = mi->canvas_item_transform_2d.affine_inverse() * sk->base_transform_2d; |
| 1027 | } |
| 1028 | push_constant.skeleton_transform_x[0] = transform.columns[0][0]; |
| 1029 | push_constant.skeleton_transform_x[1] = transform.columns[0][1]; |
| 1030 | push_constant.skeleton_transform_y[0] = transform.columns[1][0]; |
| 1031 | push_constant.skeleton_transform_y[1] = transform.columns[1][1]; |
| 1032 | push_constant.skeleton_transform_offset[0] = transform.columns[2][0]; |
| 1033 | push_constant.skeleton_transform_offset[1] = transform.columns[2][1]; |
| 1034 | |
| 1035 | Transform2D inverse_transform = transform.affine_inverse(); |
| 1036 | push_constant.inverse_transform_x[0] = inverse_transform.columns[0][0]; |
| 1037 | push_constant.inverse_transform_x[1] = inverse_transform.columns[0][1]; |
| 1038 | push_constant.inverse_transform_y[0] = inverse_transform.columns[1][0]; |
| 1039 | push_constant.inverse_transform_y[1] = inverse_transform.columns[1][1]; |
| 1040 | push_constant.inverse_transform_offset[0] = inverse_transform.columns[2][0]; |
| 1041 | push_constant.inverse_transform_offset[1] = inverse_transform.columns[2][1]; |
| 1042 | |
| 1043 | push_constant.blend_shape_count = mi->mesh->blend_shape_count; |
| 1044 | push_constant.normalized_blend_shapes = mi->mesh->blend_shape_mode == RS::BLEND_SHAPE_MODE_NORMALIZED; |
| 1045 | push_constant.pad0 = 0; |
| 1046 | push_constant.pad1 = 0; |
| 1047 | |
| 1048 | RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(SkeletonShader::PushConstant)); |
| 1049 | |
| 1050 | //dispatch without barrier, so all is done at the same time |
| 1051 | RD::get_singleton()->compute_list_dispatch_threads(compute_list, push_constant.vertex_count, 1, 1); |
| 1052 | } |
| 1053 | |
| 1054 | mi->dirty = false; |
| 1055 | if (sk) { |
| 1056 | mi->skeleton_version = sk->version; |
| 1057 | } |
| 1058 | dirty_mesh_instance_arrays.remove(&mi->array_update_list); |
| 1059 | } |
| 1060 | |
| 1061 | RD::get_singleton()->compute_list_end(); |
| 1062 | } |
| 1063 | |
| 1064 | void MeshStorage::_mesh_surface_generate_version_for_input_mask(Mesh::Surface::Version &v, Mesh::Surface *s, uint32_t p_input_mask, bool p_input_motion_vectors, MeshInstance::Surface *mis) { |
| 1065 | Vector<RD::VertexAttribute> attributes; |
| 1066 | Vector<RID> buffers; |
| 1067 | |
| 1068 | uint32_t stride = 0; |
| 1069 | uint32_t attribute_stride = 0; |
| 1070 | uint32_t skin_stride = 0; |
| 1071 | |
| 1072 | for (int i = 0; i < RS::ARRAY_INDEX; i++) { |
| 1073 | RD::VertexAttribute vd; |
| 1074 | RID buffer; |
| 1075 | vd.location = i; |
| 1076 | |
| 1077 | if (!(s->format & (1 << i))) { |
| 1078 | // Not supplied by surface, use default value |
| 1079 | buffer = mesh_default_rd_buffers[i]; |
| 1080 | vd.stride = 0; |
| 1081 | switch (i) { |
| 1082 | case RS::ARRAY_VERTEX: { |
| 1083 | vd.format = RD::DATA_FORMAT_R32G32B32_SFLOAT; |
| 1084 | |
| 1085 | } break; |
| 1086 | case RS::ARRAY_NORMAL: { |
| 1087 | vd.format = RD::DATA_FORMAT_R32G32B32_SFLOAT; |
| 1088 | } break; |
| 1089 | case RS::ARRAY_TANGENT: { |
| 1090 | vd.format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT; |
| 1091 | } break; |
| 1092 | case RS::ARRAY_COLOR: { |
| 1093 | vd.format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT; |
| 1094 | |
| 1095 | } break; |
| 1096 | case RS::ARRAY_TEX_UV: { |
| 1097 | vd.format = RD::DATA_FORMAT_R32G32_SFLOAT; |
| 1098 | |
| 1099 | } break; |
| 1100 | case RS::ARRAY_TEX_UV2: { |
| 1101 | vd.format = RD::DATA_FORMAT_R32G32_SFLOAT; |
| 1102 | } break; |
| 1103 | case RS::ARRAY_CUSTOM0: |
| 1104 | case RS::ARRAY_CUSTOM1: |
| 1105 | case RS::ARRAY_CUSTOM2: |
| 1106 | case RS::ARRAY_CUSTOM3: { |
| 1107 | //assumed weights too |
| 1108 | vd.format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT; |
| 1109 | } break; |
| 1110 | case RS::ARRAY_BONES: { |
| 1111 | //assumed weights too |
| 1112 | vd.format = RD::DATA_FORMAT_R32G32B32A32_UINT; |
| 1113 | } break; |
| 1114 | case RS::ARRAY_WEIGHTS: { |
| 1115 | //assumed weights too |
| 1116 | vd.format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT; |
| 1117 | } break; |
| 1118 | } |
| 1119 | } else { |
| 1120 | //Supplied, use it |
| 1121 | |
| 1122 | vd.stride = 1; //mark that it needs a stride set (default uses 0) |
| 1123 | |
| 1124 | switch (i) { |
| 1125 | case RS::ARRAY_VERTEX: { |
| 1126 | vd.offset = stride; |
| 1127 | |
| 1128 | if (s->format & RS::ARRAY_FLAG_USE_2D_VERTICES) { |
| 1129 | vd.format = RD::DATA_FORMAT_R32G32_SFLOAT; |
| 1130 | stride += sizeof(float) * 2; |
| 1131 | } else { |
| 1132 | vd.format = RD::DATA_FORMAT_R32G32B32_SFLOAT; |
| 1133 | stride += sizeof(float) * 3; |
| 1134 | } |
| 1135 | |
| 1136 | if (mis) { |
| 1137 | buffer = mis->vertex_buffer[mis->current_buffer]; |
| 1138 | } else { |
| 1139 | buffer = s->vertex_buffer; |
| 1140 | } |
| 1141 | |
| 1142 | } break; |
| 1143 | case RS::ARRAY_NORMAL: { |
| 1144 | vd.offset = stride; |
| 1145 | vd.format = RD::DATA_FORMAT_R16G16_UNORM; |
| 1146 | stride += sizeof(uint16_t) * 2; |
| 1147 | |
| 1148 | if (mis) { |
| 1149 | buffer = mis->vertex_buffer[mis->current_buffer]; |
| 1150 | } else { |
| 1151 | buffer = s->vertex_buffer; |
| 1152 | } |
| 1153 | } break; |
| 1154 | case RS::ARRAY_TANGENT: { |
| 1155 | vd.offset = stride; |
| 1156 | vd.format = RD::DATA_FORMAT_R16G16_UNORM; |
| 1157 | stride += sizeof(uint16_t) * 2; |
| 1158 | |
| 1159 | if (mis) { |
| 1160 | buffer = mis->vertex_buffer[mis->current_buffer]; |
| 1161 | } else { |
| 1162 | buffer = s->vertex_buffer; |
| 1163 | } |
| 1164 | } break; |
| 1165 | case RS::ARRAY_COLOR: { |
| 1166 | vd.offset = attribute_stride; |
| 1167 | |
| 1168 | vd.format = RD::DATA_FORMAT_R8G8B8A8_UNORM; |
| 1169 | attribute_stride += sizeof(int8_t) * 4; |
| 1170 | buffer = s->attribute_buffer; |
| 1171 | } break; |
| 1172 | case RS::ARRAY_TEX_UV: { |
| 1173 | vd.offset = attribute_stride; |
| 1174 | |
| 1175 | vd.format = RD::DATA_FORMAT_R32G32_SFLOAT; |
| 1176 | attribute_stride += sizeof(float) * 2; |
| 1177 | buffer = s->attribute_buffer; |
| 1178 | |
| 1179 | } break; |
| 1180 | case RS::ARRAY_TEX_UV2: { |
| 1181 | vd.offset = attribute_stride; |
| 1182 | |
| 1183 | vd.format = RD::DATA_FORMAT_R32G32_SFLOAT; |
| 1184 | attribute_stride += sizeof(float) * 2; |
| 1185 | buffer = s->attribute_buffer; |
| 1186 | } break; |
| 1187 | case RS::ARRAY_CUSTOM0: |
| 1188 | case RS::ARRAY_CUSTOM1: |
| 1189 | case RS::ARRAY_CUSTOM2: |
| 1190 | case RS::ARRAY_CUSTOM3: { |
| 1191 | vd.offset = attribute_stride; |
| 1192 | |
| 1193 | int idx = i - RS::ARRAY_CUSTOM0; |
| 1194 | const uint32_t fmt_shift[RS::ARRAY_CUSTOM_COUNT] = { RS::ARRAY_FORMAT_CUSTOM0_SHIFT, RS::ARRAY_FORMAT_CUSTOM1_SHIFT, RS::ARRAY_FORMAT_CUSTOM2_SHIFT, RS::ARRAY_FORMAT_CUSTOM3_SHIFT }; |
| 1195 | uint32_t fmt = (s->format >> fmt_shift[idx]) & RS::ARRAY_FORMAT_CUSTOM_MASK; |
| 1196 | const uint32_t fmtsize[RS::ARRAY_CUSTOM_MAX] = { 4, 4, 4, 8, 4, 8, 12, 16 }; |
| 1197 | const RD::DataFormat fmtrd[RS::ARRAY_CUSTOM_MAX] = { RD::DATA_FORMAT_R8G8B8A8_UNORM, RD::DATA_FORMAT_R8G8B8A8_SNORM, RD::DATA_FORMAT_R16G16_SFLOAT, RD::DATA_FORMAT_R16G16B16A16_SFLOAT, RD::DATA_FORMAT_R32_SFLOAT, RD::DATA_FORMAT_R32G32_SFLOAT, RD::DATA_FORMAT_R32G32B32_SFLOAT, RD::DATA_FORMAT_R32G32B32A32_SFLOAT }; |
| 1198 | vd.format = fmtrd[fmt]; |
| 1199 | attribute_stride += fmtsize[fmt]; |
| 1200 | buffer = s->attribute_buffer; |
| 1201 | } break; |
| 1202 | case RS::ARRAY_BONES: { |
| 1203 | vd.offset = skin_stride; |
| 1204 | |
| 1205 | vd.format = RD::DATA_FORMAT_R16G16B16A16_UINT; |
| 1206 | skin_stride += sizeof(int16_t) * 4; |
| 1207 | buffer = s->skin_buffer; |
| 1208 | } break; |
| 1209 | case RS::ARRAY_WEIGHTS: { |
| 1210 | vd.offset = skin_stride; |
| 1211 | |
| 1212 | vd.format = RD::DATA_FORMAT_R16G16B16A16_UNORM; |
| 1213 | skin_stride += sizeof(int16_t) * 4; |
| 1214 | buffer = s->skin_buffer; |
| 1215 | } break; |
| 1216 | } |
| 1217 | } |
| 1218 | |
| 1219 | if (!(p_input_mask & (1 << i))) { |
| 1220 | continue; // Shader does not need this, skip it (but computing stride was important anyway) |
| 1221 | } |
| 1222 | |
| 1223 | attributes.push_back(vd); |
| 1224 | buffers.push_back(buffer); |
| 1225 | |
| 1226 | if (p_input_motion_vectors) { |
| 1227 | // Since the previous vertex, normal and tangent can't be part of the vertex format but they are required when motion |
| 1228 | // vectors are enabled, we opt to push a copy of the vertex attribute with a different location and buffer (if it's |
| 1229 | // part of an instance that has one). |
| 1230 | switch (i) { |
| 1231 | case RS::ARRAY_VERTEX: { |
| 1232 | vd.location = ATTRIBUTE_LOCATION_PREV_VERTEX; |
| 1233 | } break; |
| 1234 | case RS::ARRAY_NORMAL: { |
| 1235 | vd.location = ATTRIBUTE_LOCATION_PREV_NORMAL; |
| 1236 | } break; |
| 1237 | case RS::ARRAY_TANGENT: { |
| 1238 | vd.location = ATTRIBUTE_LOCATION_PREV_TANGENT; |
| 1239 | } break; |
| 1240 | } |
| 1241 | |
| 1242 | if (int(vd.location) != i) { |
| 1243 | if (mis && buffer != mesh_default_rd_buffers[i]) { |
| 1244 | buffer = mis->vertex_buffer[mis->previous_buffer]; |
| 1245 | } |
| 1246 | |
| 1247 | attributes.push_back(vd); |
| 1248 | buffers.push_back(buffer); |
| 1249 | } |
| 1250 | } |
| 1251 | } |
| 1252 | |
| 1253 | //update final stride |
| 1254 | for (int i = 0; i < attributes.size(); i++) { |
| 1255 | if (attributes[i].stride == 0) { |
| 1256 | continue; //default location |
| 1257 | } |
| 1258 | int loc = attributes[i].location; |
| 1259 | |
| 1260 | if ((loc < RS::ARRAY_COLOR) || ((loc >= ATTRIBUTE_LOCATION_PREV_VERTEX) && (loc <= ATTRIBUTE_LOCATION_PREV_TANGENT))) { |
| 1261 | attributes.write[i].stride = stride; |
| 1262 | } else if (loc < RS::ARRAY_BONES) { |
| 1263 | attributes.write[i].stride = attribute_stride; |
| 1264 | } else { |
| 1265 | attributes.write[i].stride = skin_stride; |
| 1266 | } |
| 1267 | } |
| 1268 | |
| 1269 | v.input_mask = p_input_mask; |
| 1270 | v.current_buffer = mis ? mis->current_buffer : 0; |
| 1271 | v.previous_buffer = mis ? mis->previous_buffer : 0; |
| 1272 | v.input_motion_vectors = p_input_motion_vectors; |
| 1273 | v.vertex_format = RD::get_singleton()->vertex_format_create(attributes); |
| 1274 | v.vertex_array = RD::get_singleton()->vertex_array_create(s->vertex_count, v.vertex_format, buffers); |
| 1275 | } |
| 1276 | |
| 1277 | ////////////////// MULTIMESH |
| 1278 | |
| 1279 | RID MeshStorage::multimesh_allocate() { |
| 1280 | return multimesh_owner.allocate_rid(); |
| 1281 | } |
| 1282 | void MeshStorage::multimesh_initialize(RID p_rid) { |
| 1283 | multimesh_owner.initialize_rid(p_rid, MultiMesh()); |
| 1284 | } |
| 1285 | |
| 1286 | void MeshStorage::multimesh_free(RID p_rid) { |
| 1287 | _update_dirty_multimeshes(); |
| 1288 | multimesh_allocate_data(p_rid, 0, RS::MULTIMESH_TRANSFORM_2D); |
| 1289 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_rid); |
| 1290 | multimesh->dependency.deleted_notify(p_rid); |
| 1291 | multimesh_owner.free(p_rid); |
| 1292 | } |
| 1293 | |
| 1294 | void MeshStorage::multimesh_allocate_data(RID p_multimesh, int p_instances, RS::MultimeshTransformFormat p_transform_format, bool p_use_colors, bool p_use_custom_data) { |
| 1295 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1296 | ERR_FAIL_COND(!multimesh); |
| 1297 | |
| 1298 | if (multimesh->instances == p_instances && multimesh->xform_format == p_transform_format && multimesh->uses_colors == p_use_colors && multimesh->uses_custom_data == p_use_custom_data) { |
| 1299 | return; |
| 1300 | } |
| 1301 | |
| 1302 | if (multimesh->buffer.is_valid()) { |
| 1303 | RD::get_singleton()->free(multimesh->buffer); |
| 1304 | multimesh->buffer = RID(); |
| 1305 | multimesh->uniform_set_2d = RID(); //cleared by dependency |
| 1306 | multimesh->uniform_set_3d = RID(); //cleared by dependency |
| 1307 | } |
| 1308 | |
| 1309 | if (multimesh->data_cache_dirty_regions) { |
| 1310 | memdelete_arr(multimesh->data_cache_dirty_regions); |
| 1311 | multimesh->data_cache_dirty_regions = nullptr; |
| 1312 | multimesh->data_cache_dirty_region_count = 0; |
| 1313 | } |
| 1314 | |
| 1315 | if (multimesh->previous_data_cache_dirty_regions) { |
| 1316 | memdelete_arr(multimesh->previous_data_cache_dirty_regions); |
| 1317 | multimesh->previous_data_cache_dirty_regions = nullptr; |
| 1318 | multimesh->previous_data_cache_dirty_region_count = 0; |
| 1319 | } |
| 1320 | |
| 1321 | multimesh->instances = p_instances; |
| 1322 | multimesh->xform_format = p_transform_format; |
| 1323 | multimesh->uses_colors = p_use_colors; |
| 1324 | multimesh->color_offset_cache = p_transform_format == RS::MULTIMESH_TRANSFORM_2D ? 8 : 12; |
| 1325 | multimesh->uses_custom_data = p_use_custom_data; |
| 1326 | multimesh->custom_data_offset_cache = multimesh->color_offset_cache + (p_use_colors ? 4 : 0); |
| 1327 | multimesh->stride_cache = multimesh->custom_data_offset_cache + (p_use_custom_data ? 4 : 0); |
| 1328 | multimesh->buffer_set = false; |
| 1329 | |
| 1330 | //print_line("allocate, elements: " + itos(p_instances) + " 2D: " + itos(p_transform_format == RS::MULTIMESH_TRANSFORM_2D) + " colors " + itos(multimesh->uses_colors) + " data " + itos(multimesh->uses_custom_data) + " stride " + itos(multimesh->stride_cache) + " total size " + itos(multimesh->stride_cache * multimesh->instances)); |
| 1331 | multimesh->data_cache = Vector<float>(); |
| 1332 | multimesh->aabb = AABB(); |
| 1333 | multimesh->aabb_dirty = false; |
| 1334 | multimesh->visible_instances = MIN(multimesh->visible_instances, multimesh->instances); |
| 1335 | multimesh->motion_vectors_current_offset = 0; |
| 1336 | multimesh->motion_vectors_previous_offset = 0; |
| 1337 | multimesh->motion_vectors_last_change = -1; |
| 1338 | |
| 1339 | if (multimesh->instances) { |
| 1340 | uint32_t buffer_size = multimesh->instances * multimesh->stride_cache * sizeof(float); |
| 1341 | if (multimesh->motion_vectors_enabled) { |
| 1342 | buffer_size *= 2; |
| 1343 | } |
| 1344 | multimesh->buffer = RD::get_singleton()->storage_buffer_create(buffer_size); |
| 1345 | } |
| 1346 | |
| 1347 | multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MULTIMESH); |
| 1348 | } |
| 1349 | |
| 1350 | void MeshStorage::_multimesh_enable_motion_vectors(MultiMesh *multimesh) { |
| 1351 | if (multimesh->motion_vectors_enabled) { |
| 1352 | return; |
| 1353 | } |
| 1354 | |
| 1355 | multimesh->motion_vectors_enabled = true; |
| 1356 | |
| 1357 | multimesh->motion_vectors_current_offset = 0; |
| 1358 | multimesh->motion_vectors_previous_offset = 0; |
| 1359 | multimesh->motion_vectors_last_change = -1; |
| 1360 | |
| 1361 | if (!multimesh->data_cache.is_empty()) { |
| 1362 | multimesh->data_cache.append_array(multimesh->data_cache); |
| 1363 | } |
| 1364 | |
| 1365 | uint32_t buffer_size = multimesh->instances * multimesh->stride_cache * sizeof(float); |
| 1366 | uint32_t new_buffer_size = buffer_size * 2; |
| 1367 | RID new_buffer = RD::get_singleton()->storage_buffer_create(new_buffer_size); |
| 1368 | |
| 1369 | if (multimesh->buffer_set && multimesh->data_cache.is_empty()) { |
| 1370 | // If the buffer was set but there's no data cached in the CPU, we copy the buffer directly on the GPU. |
| 1371 | RD::get_singleton()->barrier(); |
| 1372 | RD::get_singleton()->buffer_copy(multimesh->buffer, new_buffer, 0, 0, buffer_size, RD::BARRIER_MASK_NO_BARRIER); |
| 1373 | RD::get_singleton()->buffer_copy(multimesh->buffer, new_buffer, 0, buffer_size, buffer_size); |
| 1374 | } else if (!multimesh->data_cache.is_empty()) { |
| 1375 | // Simply upload the data cached in the CPU, which should already be doubled in size. |
| 1376 | ERR_FAIL_COND(multimesh->data_cache.size() * sizeof(float) != size_t(new_buffer_size)); |
| 1377 | RD::get_singleton()->buffer_update(new_buffer, 0, new_buffer_size, multimesh->data_cache.ptr()); |
| 1378 | } |
| 1379 | |
| 1380 | if (multimesh->buffer.is_valid()) { |
| 1381 | RD::get_singleton()->free(multimesh->buffer); |
| 1382 | } |
| 1383 | |
| 1384 | multimesh->buffer = new_buffer; |
| 1385 | multimesh->uniform_set_3d = RID(); // Cleared by dependency. |
| 1386 | |
| 1387 | // Invalidate any references to the buffer that was released and the uniform set that was pointing to it. |
| 1388 | multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MULTIMESH); |
| 1389 | } |
| 1390 | |
| 1391 | void MeshStorage::_multimesh_get_motion_vectors_offsets(RID p_multimesh, uint32_t &r_current_offset, uint32_t &r_prev_offset) { |
| 1392 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1393 | ERR_FAIL_COND(!multimesh); |
| 1394 | r_current_offset = multimesh->motion_vectors_current_offset; |
| 1395 | if (RSG::rasterizer->get_frame_number() - multimesh->motion_vectors_last_change >= 2) { |
| 1396 | multimesh->motion_vectors_previous_offset = multimesh->motion_vectors_current_offset; |
| 1397 | } |
| 1398 | r_prev_offset = multimesh->motion_vectors_previous_offset; |
| 1399 | } |
| 1400 | |
| 1401 | int MeshStorage::multimesh_get_instance_count(RID p_multimesh) const { |
| 1402 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1403 | ERR_FAIL_COND_V(!multimesh, 0); |
| 1404 | return multimesh->instances; |
| 1405 | } |
| 1406 | |
| 1407 | void MeshStorage::multimesh_set_mesh(RID p_multimesh, RID p_mesh) { |
| 1408 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1409 | ERR_FAIL_COND(!multimesh); |
| 1410 | if (multimesh->mesh == p_mesh) { |
| 1411 | return; |
| 1412 | } |
| 1413 | multimesh->mesh = p_mesh; |
| 1414 | |
| 1415 | if (multimesh->instances == 0) { |
| 1416 | return; |
| 1417 | } |
| 1418 | |
| 1419 | if (multimesh->data_cache.size()) { |
| 1420 | //we have a data cache, just mark it dirt |
| 1421 | _multimesh_mark_all_dirty(multimesh, false, true); |
| 1422 | } else if (multimesh->instances) { |
| 1423 | //need to re-create AABB unfortunately, calling this has a penalty |
| 1424 | if (multimesh->buffer_set) { |
| 1425 | Vector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(multimesh->buffer); |
| 1426 | const uint8_t *r = buffer.ptr() + multimesh->motion_vectors_current_offset * multimesh->stride_cache * sizeof(float); |
| 1427 | const float *data = reinterpret_cast<const float *>(r); |
| 1428 | _multimesh_re_create_aabb(multimesh, data, multimesh->instances); |
| 1429 | } |
| 1430 | } |
| 1431 | |
| 1432 | multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH); |
| 1433 | } |
| 1434 | |
| 1435 | #define MULTIMESH_DIRTY_REGION_SIZE 512 |
| 1436 | |
| 1437 | void MeshStorage::_multimesh_make_local(MultiMesh *multimesh) const { |
| 1438 | if (multimesh->data_cache.size() > 0) { |
| 1439 | return; //already local |
| 1440 | } |
| 1441 | |
| 1442 | // this means that the user wants to load/save individual elements, |
| 1443 | // for this, the data must reside on CPU, so just copy it there. |
| 1444 | uint32_t buffer_size = multimesh->instances * multimesh->stride_cache; |
| 1445 | if (multimesh->motion_vectors_enabled) { |
| 1446 | buffer_size *= 2; |
| 1447 | } |
| 1448 | multimesh->data_cache.resize(buffer_size); |
| 1449 | { |
| 1450 | float *w = multimesh->data_cache.ptrw(); |
| 1451 | |
| 1452 | if (multimesh->buffer_set) { |
| 1453 | Vector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(multimesh->buffer); |
| 1454 | { |
| 1455 | const uint8_t *r = buffer.ptr(); |
| 1456 | memcpy(w, r, buffer.size()); |
| 1457 | } |
| 1458 | } else { |
| 1459 | memset(w, 0, buffer_size * sizeof(float)); |
| 1460 | } |
| 1461 | } |
| 1462 | uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; |
| 1463 | multimesh->data_cache_dirty_regions = memnew_arr(bool, data_cache_dirty_region_count); |
| 1464 | memset(multimesh->data_cache_dirty_regions, 0, data_cache_dirty_region_count * sizeof(bool)); |
| 1465 | multimesh->data_cache_dirty_region_count = 0; |
| 1466 | |
| 1467 | multimesh->previous_data_cache_dirty_regions = memnew_arr(bool, data_cache_dirty_region_count); |
| 1468 | memset(multimesh->previous_data_cache_dirty_regions, 0, data_cache_dirty_region_count * sizeof(bool)); |
| 1469 | multimesh->previous_data_cache_dirty_region_count = 0; |
| 1470 | } |
| 1471 | |
| 1472 | void MeshStorage::_multimesh_update_motion_vectors_data_cache(MultiMesh *multimesh) { |
| 1473 | ERR_FAIL_COND(multimesh->data_cache.is_empty()); |
| 1474 | |
| 1475 | if (!multimesh->motion_vectors_enabled) { |
| 1476 | return; |
| 1477 | } |
| 1478 | |
| 1479 | uint32_t frame = RSG::rasterizer->get_frame_number(); |
| 1480 | if (multimesh->motion_vectors_last_change != frame) { |
| 1481 | multimesh->motion_vectors_previous_offset = multimesh->motion_vectors_current_offset; |
| 1482 | multimesh->motion_vectors_current_offset = multimesh->instances - multimesh->motion_vectors_current_offset; |
| 1483 | multimesh->motion_vectors_last_change = frame; |
| 1484 | |
| 1485 | if (multimesh->previous_data_cache_dirty_region_count > 0) { |
| 1486 | uint8_t *data = (uint8_t *)multimesh->data_cache.ptrw(); |
| 1487 | uint32_t current_ofs = multimesh->motion_vectors_current_offset * multimesh->stride_cache * sizeof(float); |
| 1488 | uint32_t previous_ofs = multimesh->motion_vectors_previous_offset * multimesh->stride_cache * sizeof(float); |
| 1489 | uint32_t visible_instances = multimesh->visible_instances >= 0 ? multimesh->visible_instances : multimesh->instances; |
| 1490 | uint32_t visible_region_count = visible_instances == 0 ? 0 : (visible_instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; |
| 1491 | uint32_t region_size = multimesh->stride_cache * MULTIMESH_DIRTY_REGION_SIZE * sizeof(float); |
| 1492 | uint32_t size = multimesh->stride_cache * (uint32_t)multimesh->instances * (uint32_t)sizeof(float); |
| 1493 | for (uint32_t i = 0; i < visible_region_count; i++) { |
| 1494 | if (multimesh->previous_data_cache_dirty_regions[i]) { |
| 1495 | uint32_t offset = i * region_size; |
| 1496 | memcpy(data + current_ofs + offset, data + previous_ofs + offset, MIN(region_size, size - offset)); |
| 1497 | } |
| 1498 | } |
| 1499 | } |
| 1500 | } |
| 1501 | } |
| 1502 | |
| 1503 | void MeshStorage::_multimesh_mark_dirty(MultiMesh *multimesh, int p_index, bool p_aabb) { |
| 1504 | uint32_t region_index = p_index / MULTIMESH_DIRTY_REGION_SIZE; |
| 1505 | #ifdef DEBUG_ENABLED |
| 1506 | uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; |
| 1507 | ERR_FAIL_UNSIGNED_INDEX(region_index, data_cache_dirty_region_count); //bug |
| 1508 | #endif |
| 1509 | if (!multimesh->data_cache_dirty_regions[region_index]) { |
| 1510 | multimesh->data_cache_dirty_regions[region_index] = true; |
| 1511 | multimesh->data_cache_dirty_region_count++; |
| 1512 | } |
| 1513 | |
| 1514 | if (p_aabb) { |
| 1515 | multimesh->aabb_dirty = true; |
| 1516 | } |
| 1517 | |
| 1518 | if (!multimesh->dirty) { |
| 1519 | multimesh->dirty_list = multimesh_dirty_list; |
| 1520 | multimesh_dirty_list = multimesh; |
| 1521 | multimesh->dirty = true; |
| 1522 | } |
| 1523 | } |
| 1524 | |
| 1525 | void MeshStorage::_multimesh_mark_all_dirty(MultiMesh *multimesh, bool p_data, bool p_aabb) { |
| 1526 | if (p_data) { |
| 1527 | uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; |
| 1528 | |
| 1529 | for (uint32_t i = 0; i < data_cache_dirty_region_count; i++) { |
| 1530 | if (!multimesh->data_cache_dirty_regions[i]) { |
| 1531 | multimesh->data_cache_dirty_regions[i] = true; |
| 1532 | multimesh->data_cache_dirty_region_count++; |
| 1533 | } |
| 1534 | } |
| 1535 | } |
| 1536 | |
| 1537 | if (p_aabb) { |
| 1538 | multimesh->aabb_dirty = true; |
| 1539 | } |
| 1540 | |
| 1541 | if (!multimesh->dirty) { |
| 1542 | multimesh->dirty_list = multimesh_dirty_list; |
| 1543 | multimesh_dirty_list = multimesh; |
| 1544 | multimesh->dirty = true; |
| 1545 | } |
| 1546 | } |
| 1547 | |
| 1548 | void MeshStorage::_multimesh_re_create_aabb(MultiMesh *multimesh, const float *p_data, int p_instances) { |
| 1549 | ERR_FAIL_COND(multimesh->mesh.is_null()); |
| 1550 | AABB aabb; |
| 1551 | AABB mesh_aabb = mesh_get_aabb(multimesh->mesh); |
| 1552 | for (int i = 0; i < p_instances; i++) { |
| 1553 | const float *data = p_data + multimesh->stride_cache * i; |
| 1554 | Transform3D t; |
| 1555 | |
| 1556 | if (multimesh->xform_format == RS::MULTIMESH_TRANSFORM_3D) { |
| 1557 | t.basis.rows[0][0] = data[0]; |
| 1558 | t.basis.rows[0][1] = data[1]; |
| 1559 | t.basis.rows[0][2] = data[2]; |
| 1560 | t.origin.x = data[3]; |
| 1561 | t.basis.rows[1][0] = data[4]; |
| 1562 | t.basis.rows[1][1] = data[5]; |
| 1563 | t.basis.rows[1][2] = data[6]; |
| 1564 | t.origin.y = data[7]; |
| 1565 | t.basis.rows[2][0] = data[8]; |
| 1566 | t.basis.rows[2][1] = data[9]; |
| 1567 | t.basis.rows[2][2] = data[10]; |
| 1568 | t.origin.z = data[11]; |
| 1569 | |
| 1570 | } else { |
| 1571 | t.basis.rows[0][0] = data[0]; |
| 1572 | t.basis.rows[0][1] = data[1]; |
| 1573 | t.origin.x = data[3]; |
| 1574 | |
| 1575 | t.basis.rows[1][0] = data[4]; |
| 1576 | t.basis.rows[1][1] = data[5]; |
| 1577 | t.origin.y = data[7]; |
| 1578 | } |
| 1579 | |
| 1580 | if (i == 0) { |
| 1581 | aabb = t.xform(mesh_aabb); |
| 1582 | } else { |
| 1583 | aabb.merge_with(t.xform(mesh_aabb)); |
| 1584 | } |
| 1585 | } |
| 1586 | |
| 1587 | multimesh->aabb = aabb; |
| 1588 | } |
| 1589 | |
| 1590 | void MeshStorage::multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform3D &p_transform) { |
| 1591 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1592 | ERR_FAIL_COND(!multimesh); |
| 1593 | ERR_FAIL_INDEX(p_index, multimesh->instances); |
| 1594 | ERR_FAIL_COND(multimesh->xform_format != RS::MULTIMESH_TRANSFORM_3D); |
| 1595 | |
| 1596 | _multimesh_make_local(multimesh); |
| 1597 | |
| 1598 | bool uses_motion_vectors = (RSG::viewport->get_num_viewports_with_motion_vectors() > 0); |
| 1599 | if (uses_motion_vectors) { |
| 1600 | _multimesh_enable_motion_vectors(multimesh); |
| 1601 | } |
| 1602 | |
| 1603 | _multimesh_update_motion_vectors_data_cache(multimesh); |
| 1604 | |
| 1605 | { |
| 1606 | float *w = multimesh->data_cache.ptrw(); |
| 1607 | |
| 1608 | float *dataptr = w + (multimesh->motion_vectors_current_offset + p_index) * multimesh->stride_cache; |
| 1609 | |
| 1610 | dataptr[0] = p_transform.basis.rows[0][0]; |
| 1611 | dataptr[1] = p_transform.basis.rows[0][1]; |
| 1612 | dataptr[2] = p_transform.basis.rows[0][2]; |
| 1613 | dataptr[3] = p_transform.origin.x; |
| 1614 | dataptr[4] = p_transform.basis.rows[1][0]; |
| 1615 | dataptr[5] = p_transform.basis.rows[1][1]; |
| 1616 | dataptr[6] = p_transform.basis.rows[1][2]; |
| 1617 | dataptr[7] = p_transform.origin.y; |
| 1618 | dataptr[8] = p_transform.basis.rows[2][0]; |
| 1619 | dataptr[9] = p_transform.basis.rows[2][1]; |
| 1620 | dataptr[10] = p_transform.basis.rows[2][2]; |
| 1621 | dataptr[11] = p_transform.origin.z; |
| 1622 | } |
| 1623 | |
| 1624 | _multimesh_mark_dirty(multimesh, p_index, true); |
| 1625 | } |
| 1626 | |
| 1627 | void MeshStorage::multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) { |
| 1628 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1629 | ERR_FAIL_COND(!multimesh); |
| 1630 | ERR_FAIL_INDEX(p_index, multimesh->instances); |
| 1631 | ERR_FAIL_COND(multimesh->xform_format != RS::MULTIMESH_TRANSFORM_2D); |
| 1632 | |
| 1633 | _multimesh_make_local(multimesh); |
| 1634 | _multimesh_update_motion_vectors_data_cache(multimesh); |
| 1635 | |
| 1636 | { |
| 1637 | float *w = multimesh->data_cache.ptrw(); |
| 1638 | |
| 1639 | float *dataptr = w + (multimesh->motion_vectors_current_offset + p_index) * multimesh->stride_cache; |
| 1640 | |
| 1641 | dataptr[0] = p_transform.columns[0][0]; |
| 1642 | dataptr[1] = p_transform.columns[1][0]; |
| 1643 | dataptr[2] = 0; |
| 1644 | dataptr[3] = p_transform.columns[2][0]; |
| 1645 | dataptr[4] = p_transform.columns[0][1]; |
| 1646 | dataptr[5] = p_transform.columns[1][1]; |
| 1647 | dataptr[6] = 0; |
| 1648 | dataptr[7] = p_transform.columns[2][1]; |
| 1649 | } |
| 1650 | |
| 1651 | _multimesh_mark_dirty(multimesh, p_index, true); |
| 1652 | } |
| 1653 | |
| 1654 | void MeshStorage::multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) { |
| 1655 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1656 | ERR_FAIL_COND(!multimesh); |
| 1657 | ERR_FAIL_INDEX(p_index, multimesh->instances); |
| 1658 | ERR_FAIL_COND(!multimesh->uses_colors); |
| 1659 | |
| 1660 | _multimesh_make_local(multimesh); |
| 1661 | _multimesh_update_motion_vectors_data_cache(multimesh); |
| 1662 | |
| 1663 | { |
| 1664 | float *w = multimesh->data_cache.ptrw(); |
| 1665 | |
| 1666 | float *dataptr = w + (multimesh->motion_vectors_current_offset + p_index) * multimesh->stride_cache + multimesh->color_offset_cache; |
| 1667 | |
| 1668 | dataptr[0] = p_color.r; |
| 1669 | dataptr[1] = p_color.g; |
| 1670 | dataptr[2] = p_color.b; |
| 1671 | dataptr[3] = p_color.a; |
| 1672 | } |
| 1673 | |
| 1674 | _multimesh_mark_dirty(multimesh, p_index, false); |
| 1675 | } |
| 1676 | |
| 1677 | void MeshStorage::multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) { |
| 1678 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1679 | ERR_FAIL_COND(!multimesh); |
| 1680 | ERR_FAIL_INDEX(p_index, multimesh->instances); |
| 1681 | ERR_FAIL_COND(!multimesh->uses_custom_data); |
| 1682 | |
| 1683 | _multimesh_make_local(multimesh); |
| 1684 | _multimesh_update_motion_vectors_data_cache(multimesh); |
| 1685 | |
| 1686 | { |
| 1687 | float *w = multimesh->data_cache.ptrw(); |
| 1688 | |
| 1689 | float *dataptr = w + (multimesh->motion_vectors_current_offset + p_index) * multimesh->stride_cache + multimesh->custom_data_offset_cache; |
| 1690 | |
| 1691 | dataptr[0] = p_color.r; |
| 1692 | dataptr[1] = p_color.g; |
| 1693 | dataptr[2] = p_color.b; |
| 1694 | dataptr[3] = p_color.a; |
| 1695 | } |
| 1696 | |
| 1697 | _multimesh_mark_dirty(multimesh, p_index, false); |
| 1698 | } |
| 1699 | |
| 1700 | RID MeshStorage::multimesh_get_mesh(RID p_multimesh) const { |
| 1701 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1702 | ERR_FAIL_COND_V(!multimesh, RID()); |
| 1703 | |
| 1704 | return multimesh->mesh; |
| 1705 | } |
| 1706 | |
| 1707 | Dependency *MeshStorage::multimesh_get_dependency(RID p_multimesh) const { |
| 1708 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1709 | ERR_FAIL_COND_V(!multimesh, nullptr); |
| 1710 | |
| 1711 | return &multimesh->dependency; |
| 1712 | } |
| 1713 | |
| 1714 | Transform3D MeshStorage::multimesh_instance_get_transform(RID p_multimesh, int p_index) const { |
| 1715 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1716 | ERR_FAIL_COND_V(!multimesh, Transform3D()); |
| 1717 | ERR_FAIL_INDEX_V(p_index, multimesh->instances, Transform3D()); |
| 1718 | ERR_FAIL_COND_V(multimesh->xform_format != RS::MULTIMESH_TRANSFORM_3D, Transform3D()); |
| 1719 | |
| 1720 | _multimesh_make_local(multimesh); |
| 1721 | |
| 1722 | Transform3D t; |
| 1723 | { |
| 1724 | const float *r = multimesh->data_cache.ptr(); |
| 1725 | |
| 1726 | const float *dataptr = r + (multimesh->motion_vectors_current_offset + p_index) * multimesh->stride_cache; |
| 1727 | |
| 1728 | t.basis.rows[0][0] = dataptr[0]; |
| 1729 | t.basis.rows[0][1] = dataptr[1]; |
| 1730 | t.basis.rows[0][2] = dataptr[2]; |
| 1731 | t.origin.x = dataptr[3]; |
| 1732 | t.basis.rows[1][0] = dataptr[4]; |
| 1733 | t.basis.rows[1][1] = dataptr[5]; |
| 1734 | t.basis.rows[1][2] = dataptr[6]; |
| 1735 | t.origin.y = dataptr[7]; |
| 1736 | t.basis.rows[2][0] = dataptr[8]; |
| 1737 | t.basis.rows[2][1] = dataptr[9]; |
| 1738 | t.basis.rows[2][2] = dataptr[10]; |
| 1739 | t.origin.z = dataptr[11]; |
| 1740 | } |
| 1741 | |
| 1742 | return t; |
| 1743 | } |
| 1744 | |
| 1745 | Transform2D MeshStorage::multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const { |
| 1746 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1747 | ERR_FAIL_COND_V(!multimesh, Transform2D()); |
| 1748 | ERR_FAIL_INDEX_V(p_index, multimesh->instances, Transform2D()); |
| 1749 | ERR_FAIL_COND_V(multimesh->xform_format != RS::MULTIMESH_TRANSFORM_2D, Transform2D()); |
| 1750 | |
| 1751 | _multimesh_make_local(multimesh); |
| 1752 | |
| 1753 | Transform2D t; |
| 1754 | { |
| 1755 | const float *r = multimesh->data_cache.ptr(); |
| 1756 | |
| 1757 | const float *dataptr = r + (multimesh->motion_vectors_current_offset + p_index) * multimesh->stride_cache; |
| 1758 | |
| 1759 | t.columns[0][0] = dataptr[0]; |
| 1760 | t.columns[1][0] = dataptr[1]; |
| 1761 | t.columns[2][0] = dataptr[3]; |
| 1762 | t.columns[0][1] = dataptr[4]; |
| 1763 | t.columns[1][1] = dataptr[5]; |
| 1764 | t.columns[2][1] = dataptr[7]; |
| 1765 | } |
| 1766 | |
| 1767 | return t; |
| 1768 | } |
| 1769 | |
| 1770 | Color MeshStorage::multimesh_instance_get_color(RID p_multimesh, int p_index) const { |
| 1771 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1772 | ERR_FAIL_COND_V(!multimesh, Color()); |
| 1773 | ERR_FAIL_INDEX_V(p_index, multimesh->instances, Color()); |
| 1774 | ERR_FAIL_COND_V(!multimesh->uses_colors, Color()); |
| 1775 | |
| 1776 | _multimesh_make_local(multimesh); |
| 1777 | |
| 1778 | Color c; |
| 1779 | { |
| 1780 | const float *r = multimesh->data_cache.ptr(); |
| 1781 | |
| 1782 | const float *dataptr = r + (multimesh->motion_vectors_current_offset + p_index) * multimesh->stride_cache + multimesh->color_offset_cache; |
| 1783 | |
| 1784 | c.r = dataptr[0]; |
| 1785 | c.g = dataptr[1]; |
| 1786 | c.b = dataptr[2]; |
| 1787 | c.a = dataptr[3]; |
| 1788 | } |
| 1789 | |
| 1790 | return c; |
| 1791 | } |
| 1792 | |
| 1793 | Color MeshStorage::multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const { |
| 1794 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1795 | ERR_FAIL_COND_V(!multimesh, Color()); |
| 1796 | ERR_FAIL_INDEX_V(p_index, multimesh->instances, Color()); |
| 1797 | ERR_FAIL_COND_V(!multimesh->uses_custom_data, Color()); |
| 1798 | |
| 1799 | _multimesh_make_local(multimesh); |
| 1800 | |
| 1801 | Color c; |
| 1802 | { |
| 1803 | const float *r = multimesh->data_cache.ptr(); |
| 1804 | |
| 1805 | const float *dataptr = r + (multimesh->motion_vectors_current_offset + p_index) * multimesh->stride_cache + multimesh->custom_data_offset_cache; |
| 1806 | |
| 1807 | c.r = dataptr[0]; |
| 1808 | c.g = dataptr[1]; |
| 1809 | c.b = dataptr[2]; |
| 1810 | c.a = dataptr[3]; |
| 1811 | } |
| 1812 | |
| 1813 | return c; |
| 1814 | } |
| 1815 | |
| 1816 | void MeshStorage::multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_buffer) { |
| 1817 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1818 | ERR_FAIL_COND(!multimesh); |
| 1819 | ERR_FAIL_COND(p_buffer.size() != (multimesh->instances * (int)multimesh->stride_cache)); |
| 1820 | |
| 1821 | bool uses_motion_vectors = (RSG::viewport->get_num_viewports_with_motion_vectors() > 0); |
| 1822 | if (uses_motion_vectors) { |
| 1823 | _multimesh_enable_motion_vectors(multimesh); |
| 1824 | } |
| 1825 | |
| 1826 | if (multimesh->motion_vectors_enabled) { |
| 1827 | uint32_t frame = RSG::rasterizer->get_frame_number(); |
| 1828 | |
| 1829 | if (multimesh->motion_vectors_last_change != frame) { |
| 1830 | multimesh->motion_vectors_previous_offset = multimesh->motion_vectors_current_offset; |
| 1831 | multimesh->motion_vectors_current_offset = multimesh->instances - multimesh->motion_vectors_current_offset; |
| 1832 | multimesh->motion_vectors_last_change = frame; |
| 1833 | } |
| 1834 | } |
| 1835 | |
| 1836 | { |
| 1837 | const float *r = p_buffer.ptr(); |
| 1838 | RD::get_singleton()->buffer_update(multimesh->buffer, multimesh->motion_vectors_current_offset * multimesh->stride_cache * sizeof(float), p_buffer.size() * sizeof(float), r); |
| 1839 | multimesh->buffer_set = true; |
| 1840 | } |
| 1841 | |
| 1842 | if (multimesh->data_cache.size()) { |
| 1843 | float *cache_data = multimesh->data_cache.ptrw(); |
| 1844 | memcpy(cache_data + (multimesh->motion_vectors_current_offset * multimesh->stride_cache), p_buffer.ptr(), p_buffer.size() * sizeof(float)); |
| 1845 | _multimesh_mark_all_dirty(multimesh, true, true); //update AABB |
| 1846 | } else if (multimesh->mesh.is_valid()) { |
| 1847 | //if we have a mesh set, we need to re-generate the AABB from the new data |
| 1848 | const float *data = p_buffer.ptr(); |
| 1849 | |
| 1850 | _multimesh_re_create_aabb(multimesh, data, multimesh->instances); |
| 1851 | multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB); |
| 1852 | } |
| 1853 | } |
| 1854 | |
| 1855 | Vector<float> MeshStorage::multimesh_get_buffer(RID p_multimesh) const { |
| 1856 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1857 | ERR_FAIL_COND_V(!multimesh, Vector<float>()); |
| 1858 | if (multimesh->buffer.is_null()) { |
| 1859 | return Vector<float>(); |
| 1860 | } else { |
| 1861 | Vector<float> ret; |
| 1862 | ret.resize(multimesh->instances * multimesh->stride_cache); |
| 1863 | float *w = ret.ptrw(); |
| 1864 | |
| 1865 | if (multimesh->data_cache.size()) { |
| 1866 | const uint8_t *r = (uint8_t *)multimesh->data_cache.ptr() + multimesh->motion_vectors_current_offset * multimesh->stride_cache * sizeof(float); |
| 1867 | memcpy(w, r, ret.size() * sizeof(float)); |
| 1868 | } else { |
| 1869 | Vector<uint8_t> buffer = RD::get_singleton()->buffer_get_data(multimesh->buffer); |
| 1870 | const uint8_t *r = buffer.ptr() + multimesh->motion_vectors_current_offset * multimesh->stride_cache * sizeof(float); |
| 1871 | memcpy(w, r, ret.size() * sizeof(float)); |
| 1872 | } |
| 1873 | return ret; |
| 1874 | } |
| 1875 | } |
| 1876 | |
| 1877 | void MeshStorage::multimesh_set_visible_instances(RID p_multimesh, int p_visible) { |
| 1878 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1879 | ERR_FAIL_COND(!multimesh); |
| 1880 | ERR_FAIL_COND(p_visible < -1 || p_visible > multimesh->instances); |
| 1881 | if (multimesh->visible_instances == p_visible) { |
| 1882 | return; |
| 1883 | } |
| 1884 | |
| 1885 | if (multimesh->data_cache.size()) { |
| 1886 | // There is a data cache, but we may need to update some sections. |
| 1887 | _multimesh_mark_all_dirty(multimesh, false, true); |
| 1888 | int start = multimesh->visible_instances >= 0 ? multimesh->visible_instances : multimesh->instances; |
| 1889 | for (int i = start; i < p_visible; i++) { |
| 1890 | _multimesh_mark_dirty(multimesh, i, true); |
| 1891 | } |
| 1892 | } |
| 1893 | |
| 1894 | multimesh->visible_instances = p_visible; |
| 1895 | |
| 1896 | multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES); |
| 1897 | } |
| 1898 | |
| 1899 | int MeshStorage::multimesh_get_visible_instances(RID p_multimesh) const { |
| 1900 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1901 | ERR_FAIL_COND_V(!multimesh, 0); |
| 1902 | return multimesh->visible_instances; |
| 1903 | } |
| 1904 | |
| 1905 | AABB MeshStorage::multimesh_get_aabb(RID p_multimesh) const { |
| 1906 | MultiMesh *multimesh = multimesh_owner.get_or_null(p_multimesh); |
| 1907 | ERR_FAIL_COND_V(!multimesh, AABB()); |
| 1908 | if (multimesh->aabb_dirty) { |
| 1909 | const_cast<MeshStorage *>(this)->_update_dirty_multimeshes(); |
| 1910 | } |
| 1911 | return multimesh->aabb; |
| 1912 | } |
| 1913 | |
| 1914 | void MeshStorage::_update_dirty_multimeshes() { |
| 1915 | while (multimesh_dirty_list) { |
| 1916 | MultiMesh *multimesh = multimesh_dirty_list; |
| 1917 | |
| 1918 | if (multimesh->data_cache.size()) { //may have been cleared, so only process if it exists |
| 1919 | |
| 1920 | uint32_t visible_instances = multimesh->visible_instances >= 0 ? multimesh->visible_instances : multimesh->instances; |
| 1921 | uint32_t buffer_offset = multimesh->motion_vectors_current_offset * multimesh->stride_cache; |
| 1922 | const float *data = multimesh->data_cache.ptr() + buffer_offset; |
| 1923 | |
| 1924 | uint32_t total_dirty_regions = multimesh->data_cache_dirty_region_count + multimesh->previous_data_cache_dirty_region_count; |
| 1925 | if (total_dirty_regions != 0) { |
| 1926 | uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; |
| 1927 | uint32_t visible_region_count = visible_instances == 0 ? 0 : (visible_instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1; |
| 1928 | |
| 1929 | uint32_t region_size = multimesh->stride_cache * MULTIMESH_DIRTY_REGION_SIZE * sizeof(float); |
| 1930 | if (total_dirty_regions > 32 || total_dirty_regions > visible_region_count / 2) { |
| 1931 | //if there too many dirty regions, or represent the majority of regions, just copy all, else transfer cost piles up too much |
| 1932 | RD::get_singleton()->buffer_update(multimesh->buffer, buffer_offset * sizeof(float), MIN(visible_region_count * region_size, multimesh->instances * (uint32_t)multimesh->stride_cache * (uint32_t)sizeof(float)), data); |
| 1933 | } else { |
| 1934 | //not that many regions? update them all |
| 1935 | for (uint32_t i = 0; i < visible_region_count; i++) { |
| 1936 | if (multimesh->data_cache_dirty_regions[i] || multimesh->previous_data_cache_dirty_regions[i]) { |
| 1937 | uint32_t offset = i * region_size; |
| 1938 | uint32_t size = multimesh->stride_cache * (uint32_t)multimesh->instances * (uint32_t)sizeof(float); |
| 1939 | uint32_t region_start_index = multimesh->stride_cache * MULTIMESH_DIRTY_REGION_SIZE * i; |
| 1940 | RD::get_singleton()->buffer_update(multimesh->buffer, buffer_offset * sizeof(float) + offset, MIN(region_size, size - offset), &data[region_start_index], RD::BARRIER_MASK_NO_BARRIER); |
| 1941 | } |
| 1942 | } |
| 1943 | RD::get_singleton()->barrier(RD::BARRIER_MASK_NO_BARRIER, RD::BARRIER_MASK_ALL_BARRIERS); |
| 1944 | } |
| 1945 | |
| 1946 | memcpy(multimesh->previous_data_cache_dirty_regions, multimesh->data_cache_dirty_regions, data_cache_dirty_region_count * sizeof(bool)); |
| 1947 | memset(multimesh->data_cache_dirty_regions, 0, data_cache_dirty_region_count * sizeof(bool)); |
| 1948 | |
| 1949 | multimesh->previous_data_cache_dirty_region_count = multimesh->data_cache_dirty_region_count; |
| 1950 | multimesh->data_cache_dirty_region_count = 0; |
| 1951 | } |
| 1952 | |
| 1953 | if (multimesh->aabb_dirty) { |
| 1954 | //aabb is dirty.. |
| 1955 | _multimesh_re_create_aabb(multimesh, data, visible_instances); |
| 1956 | multimesh->aabb_dirty = false; |
| 1957 | multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB); |
| 1958 | } |
| 1959 | } |
| 1960 | |
| 1961 | multimesh_dirty_list = multimesh->dirty_list; |
| 1962 | |
| 1963 | multimesh->dirty_list = nullptr; |
| 1964 | multimesh->dirty = false; |
| 1965 | } |
| 1966 | |
| 1967 | multimesh_dirty_list = nullptr; |
| 1968 | } |
| 1969 | |
| 1970 | /* SKELETON API */ |
| 1971 | |
| 1972 | RID MeshStorage::skeleton_allocate() { |
| 1973 | return skeleton_owner.allocate_rid(); |
| 1974 | } |
| 1975 | void MeshStorage::skeleton_initialize(RID p_rid) { |
| 1976 | skeleton_owner.initialize_rid(p_rid, Skeleton()); |
| 1977 | } |
| 1978 | |
| 1979 | void MeshStorage::skeleton_free(RID p_rid) { |
| 1980 | _update_dirty_skeletons(); |
| 1981 | skeleton_allocate_data(p_rid, 0); |
| 1982 | Skeleton *skeleton = skeleton_owner.get_or_null(p_rid); |
| 1983 | skeleton->dependency.deleted_notify(p_rid); |
| 1984 | skeleton_owner.free(p_rid); |
| 1985 | } |
| 1986 | |
| 1987 | void MeshStorage::_skeleton_make_dirty(Skeleton *skeleton) { |
| 1988 | if (!skeleton->dirty) { |
| 1989 | skeleton->dirty = true; |
| 1990 | skeleton->dirty_list = skeleton_dirty_list; |
| 1991 | skeleton_dirty_list = skeleton; |
| 1992 | } |
| 1993 | } |
| 1994 | |
| 1995 | void MeshStorage::skeleton_allocate_data(RID p_skeleton, int p_bones, bool p_2d_skeleton) { |
| 1996 | Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); |
| 1997 | ERR_FAIL_COND(!skeleton); |
| 1998 | ERR_FAIL_COND(p_bones < 0); |
| 1999 | |
| 2000 | if (skeleton->size == p_bones && skeleton->use_2d == p_2d_skeleton) { |
| 2001 | return; |
| 2002 | } |
| 2003 | |
| 2004 | skeleton->size = p_bones; |
| 2005 | skeleton->use_2d = p_2d_skeleton; |
| 2006 | skeleton->uniform_set_3d = RID(); |
| 2007 | |
| 2008 | if (skeleton->buffer.is_valid()) { |
| 2009 | RD::get_singleton()->free(skeleton->buffer); |
| 2010 | skeleton->buffer = RID(); |
| 2011 | skeleton->data.clear(); |
| 2012 | skeleton->uniform_set_mi = RID(); |
| 2013 | } |
| 2014 | |
| 2015 | if (skeleton->size) { |
| 2016 | skeleton->data.resize(skeleton->size * (skeleton->use_2d ? 8 : 12)); |
| 2017 | skeleton->buffer = RD::get_singleton()->storage_buffer_create(skeleton->data.size() * sizeof(float)); |
| 2018 | memset(skeleton->data.ptrw(), 0, skeleton->data.size() * sizeof(float)); |
| 2019 | |
| 2020 | _skeleton_make_dirty(skeleton); |
| 2021 | |
| 2022 | { |
| 2023 | Vector<RD::Uniform> uniforms; |
| 2024 | { |
| 2025 | RD::Uniform u; |
| 2026 | u.binding = 0; |
| 2027 | u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; |
| 2028 | u.append_id(skeleton->buffer); |
| 2029 | uniforms.push_back(u); |
| 2030 | } |
| 2031 | skeleton->uniform_set_mi = RD::get_singleton()->uniform_set_create(uniforms, skeleton_shader.version_shader[0], SkeletonShader::UNIFORM_SET_SKELETON); |
| 2032 | } |
| 2033 | } |
| 2034 | |
| 2035 | skeleton->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_SKELETON_DATA); |
| 2036 | } |
| 2037 | |
| 2038 | int MeshStorage::skeleton_get_bone_count(RID p_skeleton) const { |
| 2039 | Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); |
| 2040 | ERR_FAIL_COND_V(!skeleton, 0); |
| 2041 | |
| 2042 | return skeleton->size; |
| 2043 | } |
| 2044 | |
| 2045 | void MeshStorage::skeleton_bone_set_transform(RID p_skeleton, int p_bone, const Transform3D &p_transform) { |
| 2046 | Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); |
| 2047 | |
| 2048 | ERR_FAIL_COND(!skeleton); |
| 2049 | ERR_FAIL_INDEX(p_bone, skeleton->size); |
| 2050 | ERR_FAIL_COND(skeleton->use_2d); |
| 2051 | |
| 2052 | float *dataptr = skeleton->data.ptrw() + p_bone * 12; |
| 2053 | |
| 2054 | dataptr[0] = p_transform.basis.rows[0][0]; |
| 2055 | dataptr[1] = p_transform.basis.rows[0][1]; |
| 2056 | dataptr[2] = p_transform.basis.rows[0][2]; |
| 2057 | dataptr[3] = p_transform.origin.x; |
| 2058 | dataptr[4] = p_transform.basis.rows[1][0]; |
| 2059 | dataptr[5] = p_transform.basis.rows[1][1]; |
| 2060 | dataptr[6] = p_transform.basis.rows[1][2]; |
| 2061 | dataptr[7] = p_transform.origin.y; |
| 2062 | dataptr[8] = p_transform.basis.rows[2][0]; |
| 2063 | dataptr[9] = p_transform.basis.rows[2][1]; |
| 2064 | dataptr[10] = p_transform.basis.rows[2][2]; |
| 2065 | dataptr[11] = p_transform.origin.z; |
| 2066 | |
| 2067 | _skeleton_make_dirty(skeleton); |
| 2068 | } |
| 2069 | |
| 2070 | Transform3D MeshStorage::skeleton_bone_get_transform(RID p_skeleton, int p_bone) const { |
| 2071 | Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); |
| 2072 | |
| 2073 | ERR_FAIL_COND_V(!skeleton, Transform3D()); |
| 2074 | ERR_FAIL_INDEX_V(p_bone, skeleton->size, Transform3D()); |
| 2075 | ERR_FAIL_COND_V(skeleton->use_2d, Transform3D()); |
| 2076 | |
| 2077 | const float *dataptr = skeleton->data.ptr() + p_bone * 12; |
| 2078 | |
| 2079 | Transform3D t; |
| 2080 | |
| 2081 | t.basis.rows[0][0] = dataptr[0]; |
| 2082 | t.basis.rows[0][1] = dataptr[1]; |
| 2083 | t.basis.rows[0][2] = dataptr[2]; |
| 2084 | t.origin.x = dataptr[3]; |
| 2085 | t.basis.rows[1][0] = dataptr[4]; |
| 2086 | t.basis.rows[1][1] = dataptr[5]; |
| 2087 | t.basis.rows[1][2] = dataptr[6]; |
| 2088 | t.origin.y = dataptr[7]; |
| 2089 | t.basis.rows[2][0] = dataptr[8]; |
| 2090 | t.basis.rows[2][1] = dataptr[9]; |
| 2091 | t.basis.rows[2][2] = dataptr[10]; |
| 2092 | t.origin.z = dataptr[11]; |
| 2093 | |
| 2094 | return t; |
| 2095 | } |
| 2096 | |
| 2097 | void MeshStorage::skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) { |
| 2098 | Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); |
| 2099 | |
| 2100 | ERR_FAIL_COND(!skeleton); |
| 2101 | ERR_FAIL_INDEX(p_bone, skeleton->size); |
| 2102 | ERR_FAIL_COND(!skeleton->use_2d); |
| 2103 | |
| 2104 | float *dataptr = skeleton->data.ptrw() + p_bone * 8; |
| 2105 | |
| 2106 | dataptr[0] = p_transform.columns[0][0]; |
| 2107 | dataptr[1] = p_transform.columns[1][0]; |
| 2108 | dataptr[2] = 0; |
| 2109 | dataptr[3] = p_transform.columns[2][0]; |
| 2110 | dataptr[4] = p_transform.columns[0][1]; |
| 2111 | dataptr[5] = p_transform.columns[1][1]; |
| 2112 | dataptr[6] = 0; |
| 2113 | dataptr[7] = p_transform.columns[2][1]; |
| 2114 | |
| 2115 | _skeleton_make_dirty(skeleton); |
| 2116 | } |
| 2117 | |
| 2118 | Transform2D MeshStorage::skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const { |
| 2119 | Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); |
| 2120 | |
| 2121 | ERR_FAIL_COND_V(!skeleton, Transform2D()); |
| 2122 | ERR_FAIL_INDEX_V(p_bone, skeleton->size, Transform2D()); |
| 2123 | ERR_FAIL_COND_V(!skeleton->use_2d, Transform2D()); |
| 2124 | |
| 2125 | const float *dataptr = skeleton->data.ptr() + p_bone * 8; |
| 2126 | |
| 2127 | Transform2D t; |
| 2128 | t.columns[0][0] = dataptr[0]; |
| 2129 | t.columns[1][0] = dataptr[1]; |
| 2130 | t.columns[2][0] = dataptr[3]; |
| 2131 | t.columns[0][1] = dataptr[4]; |
| 2132 | t.columns[1][1] = dataptr[5]; |
| 2133 | t.columns[2][1] = dataptr[7]; |
| 2134 | |
| 2135 | return t; |
| 2136 | } |
| 2137 | |
| 2138 | void MeshStorage::skeleton_set_base_transform_2d(RID p_skeleton, const Transform2D &p_base_transform) { |
| 2139 | Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); |
| 2140 | |
| 2141 | ERR_FAIL_NULL(skeleton); |
| 2142 | ERR_FAIL_COND(!skeleton->use_2d); |
| 2143 | |
| 2144 | skeleton->base_transform_2d = p_base_transform; |
| 2145 | } |
| 2146 | |
| 2147 | void MeshStorage::_update_dirty_skeletons() { |
| 2148 | while (skeleton_dirty_list) { |
| 2149 | Skeleton *skeleton = skeleton_dirty_list; |
| 2150 | |
| 2151 | if (skeleton->size) { |
| 2152 | RD::get_singleton()->buffer_update(skeleton->buffer, 0, skeleton->data.size() * sizeof(float), skeleton->data.ptr()); |
| 2153 | } |
| 2154 | |
| 2155 | skeleton_dirty_list = skeleton->dirty_list; |
| 2156 | |
| 2157 | skeleton->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_SKELETON_BONES); |
| 2158 | |
| 2159 | skeleton->version++; |
| 2160 | |
| 2161 | skeleton->dirty = false; |
| 2162 | skeleton->dirty_list = nullptr; |
| 2163 | } |
| 2164 | |
| 2165 | skeleton_dirty_list = nullptr; |
| 2166 | } |
| 2167 | |
| 2168 | void MeshStorage::skeleton_update_dependency(RID p_skeleton, DependencyTracker *p_instance) { |
| 2169 | Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton); |
| 2170 | ERR_FAIL_COND(!skeleton); |
| 2171 | |
| 2172 | p_instance->update_dependency(&skeleton->dependency); |
| 2173 | } |
| 2174 | |