| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #include "SDL_syscamera.h" |
| 24 | #include "SDL_camera_c.h" |
| 25 | #include "../video/SDL_pixels_c.h" |
| 26 | #include "../video/SDL_surface_c.h" |
| 27 | #include "../thread/SDL_systhread.h" |
| 28 | |
| 29 | |
| 30 | // A lot of this is a simplified version of SDL_audio.c; if fixing stuff here, |
| 31 | // maybe check that file, too. |
| 32 | |
| 33 | // Available camera drivers |
| 34 | static const CameraBootStrap *const bootstrap[] = { |
| 35 | #ifdef SDL_CAMERA_DRIVER_V4L2 |
| 36 | &V4L2_bootstrap, |
| 37 | #endif |
| 38 | #ifdef SDL_CAMERA_DRIVER_PIPEWIRE |
| 39 | &PIPEWIRECAMERA_bootstrap, |
| 40 | #endif |
| 41 | #ifdef SDL_CAMERA_DRIVER_COREMEDIA |
| 42 | &COREMEDIA_bootstrap, |
| 43 | #endif |
| 44 | #ifdef SDL_CAMERA_DRIVER_ANDROID |
| 45 | &ANDROIDCAMERA_bootstrap, |
| 46 | #endif |
| 47 | #ifdef SDL_CAMERA_DRIVER_EMSCRIPTEN |
| 48 | &EMSCRIPTENCAMERA_bootstrap, |
| 49 | #endif |
| 50 | #ifdef SDL_CAMERA_DRIVER_MEDIAFOUNDATION |
| 51 | &MEDIAFOUNDATION_bootstrap, |
| 52 | #endif |
| 53 | #ifdef SDL_CAMERA_DRIVER_VITA |
| 54 | &VITACAMERA_bootstrap, |
| 55 | #endif |
| 56 | #ifdef SDL_CAMERA_DRIVER_DUMMY |
| 57 | &DUMMYCAMERA_bootstrap, |
| 58 | #endif |
| 59 | NULL |
| 60 | }; |
| 61 | |
| 62 | static SDL_CameraDriver camera_driver; |
| 63 | |
| 64 | |
| 65 | int SDL_GetNumCameraDrivers(void) |
| 66 | { |
| 67 | return SDL_arraysize(bootstrap) - 1; |
| 68 | } |
| 69 | |
| 70 | const char *SDL_GetCameraDriver(int index) |
| 71 | { |
| 72 | if (index >= 0 && index < SDL_GetNumCameraDrivers()) { |
| 73 | return bootstrap[index]->name; |
| 74 | } |
| 75 | SDL_InvalidParamError("index" ); |
| 76 | return NULL; |
| 77 | } |
| 78 | |
| 79 | const char *SDL_GetCurrentCameraDriver(void) |
| 80 | { |
| 81 | return camera_driver.name; |
| 82 | } |
| 83 | |
| 84 | char *SDL_GetCameraThreadName(SDL_Camera *device, char *buf, size_t buflen) |
| 85 | { |
| 86 | (void)SDL_snprintf(buf, buflen, "SDLCamera%d" , (int) device->instance_id); |
| 87 | return buf; |
| 88 | } |
| 89 | |
| 90 | bool SDL_AddCameraFormat(CameraFormatAddData *data, SDL_PixelFormat format, SDL_Colorspace colorspace, int w, int h, int framerate_numerator, int framerate_denominator) |
| 91 | { |
| 92 | SDL_assert(data != NULL); |
| 93 | if (data->allocated_specs <= data->num_specs) { |
| 94 | const int newalloc = data->allocated_specs ? (data->allocated_specs * 2) : 16; |
| 95 | void *ptr = SDL_realloc(data->specs, sizeof (SDL_CameraSpec) * newalloc); |
| 96 | if (!ptr) { |
| 97 | return false; |
| 98 | } |
| 99 | data->specs = (SDL_CameraSpec *) ptr; |
| 100 | data->allocated_specs = newalloc; |
| 101 | } |
| 102 | |
| 103 | SDL_CameraSpec *spec = &data->specs[data->num_specs]; |
| 104 | spec->format = format; |
| 105 | spec->colorspace = colorspace; |
| 106 | spec->width = w; |
| 107 | spec->height = h; |
| 108 | spec->framerate_numerator = framerate_numerator; |
| 109 | spec->framerate_denominator = framerate_denominator; |
| 110 | |
| 111 | data->num_specs++; |
| 112 | |
| 113 | return true; |
| 114 | } |
| 115 | |
| 116 | |
| 117 | // Zombie device implementation... |
| 118 | |
| 119 | // These get used when a device is disconnected or fails. Apps that ignore the |
| 120 | // loss notifications will get black frames but otherwise keep functioning. |
| 121 | static bool ZombieWaitDevice(SDL_Camera *device) |
| 122 | { |
| 123 | if (!SDL_GetAtomicInt(&device->shutdown)) { |
| 124 | // !!! FIXME: this is bad for several reasons (uses double, could be precalculated, doesn't track elapsed time). |
| 125 | const double duration = ((double) device->actual_spec.framerate_denominator / ((double) device->actual_spec.framerate_numerator)); |
| 126 | SDL_Delay((Uint32) (duration * 1000.0)); |
| 127 | } |
| 128 | return true; |
| 129 | } |
| 130 | |
| 131 | static size_t GetFrameBufLen(const SDL_CameraSpec *spec) |
| 132 | { |
| 133 | const size_t w = (const size_t) spec->width; |
| 134 | const size_t h = (const size_t) spec->height; |
| 135 | const size_t wxh = w * h; |
| 136 | const SDL_PixelFormat fmt = spec->format; |
| 137 | |
| 138 | switch (fmt) { |
| 139 | // Some YUV formats have a larger Y plane than their U or V planes. |
| 140 | case SDL_PIXELFORMAT_YV12: |
| 141 | case SDL_PIXELFORMAT_IYUV: |
| 142 | case SDL_PIXELFORMAT_NV12: |
| 143 | case SDL_PIXELFORMAT_NV21: |
| 144 | return wxh + (wxh / 2); |
| 145 | |
| 146 | default: break; |
| 147 | } |
| 148 | |
| 149 | // this is correct for most things. |
| 150 | return wxh * SDL_BYTESPERPIXEL(fmt); |
| 151 | } |
| 152 | |
| 153 | static SDL_CameraFrameResult ZombieAcquireFrame(SDL_Camera *device, SDL_Surface *frame, Uint64 *timestampNS) |
| 154 | { |
| 155 | const SDL_CameraSpec *spec = &device->actual_spec; |
| 156 | |
| 157 | if (!device->zombie_pixels) { |
| 158 | // attempt to allocate and initialize a fake frame of pixels. |
| 159 | const size_t buflen = GetFrameBufLen(&device->actual_spec); |
| 160 | device->zombie_pixels = (Uint8 *)SDL_aligned_alloc(SDL_GetSIMDAlignment(), buflen); |
| 161 | if (!device->zombie_pixels) { |
| 162 | *timestampNS = 0; |
| 163 | return SDL_CAMERA_FRAME_SKIP; // oh well, say there isn't a frame yet, so we'll go back to waiting. Maybe allocation will succeed later...? |
| 164 | } |
| 165 | |
| 166 | Uint8 *dst = device->zombie_pixels; |
| 167 | switch (spec->format) { |
| 168 | // in YUV formats, the U and V values must be 128 to get a black frame. If set to zero, it'll be bright green. |
| 169 | case SDL_PIXELFORMAT_YV12: |
| 170 | case SDL_PIXELFORMAT_IYUV: |
| 171 | case SDL_PIXELFORMAT_NV12: |
| 172 | case SDL_PIXELFORMAT_NV21: |
| 173 | SDL_memset(dst, 0, spec->width * spec->height); // set Y to zero. |
| 174 | SDL_memset(dst + (spec->width * spec->height), 128, (spec->width * spec->height) / 2); // set U and V to 128. |
| 175 | break; |
| 176 | |
| 177 | case SDL_PIXELFORMAT_YUY2: |
| 178 | case SDL_PIXELFORMAT_YVYU: |
| 179 | // Interleaved Y1[U1|V1]Y2[U2|V2]. |
| 180 | for (size_t i = 0; i < buflen; i += 4) { |
| 181 | dst[i] = 0; |
| 182 | dst[i+1] = 128; |
| 183 | dst[i+2] = 0; |
| 184 | dst[i+3] = 128; |
| 185 | } |
| 186 | break; |
| 187 | |
| 188 | |
| 189 | case SDL_PIXELFORMAT_UYVY: |
| 190 | // Interleaved [U1|V1]Y1[U2|V2]Y2. |
| 191 | for (size_t i = 0; i < buflen; i += 4) { |
| 192 | dst[i] = 128; |
| 193 | dst[i+1] = 0; |
| 194 | dst[i+2] = 128; |
| 195 | dst[i+3] = 0; |
| 196 | } |
| 197 | break; |
| 198 | |
| 199 | default: |
| 200 | // just zero everything else, it'll _probably_ be okay. |
| 201 | SDL_memset(dst, 0, buflen); |
| 202 | break; |
| 203 | } |
| 204 | } |
| 205 | |
| 206 | |
| 207 | *timestampNS = SDL_GetTicksNS(); |
| 208 | frame->pixels = device->zombie_pixels; |
| 209 | |
| 210 | // SDL (currently) wants the pitch of YUV formats to be the pitch of the (1-byte-per-pixel) Y plane. |
| 211 | frame->pitch = spec->width; |
| 212 | if (!SDL_ISPIXELFORMAT_FOURCC(spec->format)) { // checking if it's not FOURCC to only do this for non-YUV data is good enough for now. |
| 213 | frame->pitch *= SDL_BYTESPERPIXEL(spec->format); |
| 214 | } |
| 215 | |
| 216 | #if DEBUG_CAMERA |
| 217 | SDL_Log("CAMERA: dev[%p] Acquired Zombie frame, timestamp %llu" , device, (unsigned long long) *timestampNS); |
| 218 | #endif |
| 219 | |
| 220 | return SDL_CAMERA_FRAME_READY; // frame is available. |
| 221 | } |
| 222 | |
| 223 | static void ZombieReleaseFrame(SDL_Camera *device, SDL_Surface *frame) // Reclaim frame->pixels and frame->pitch! |
| 224 | { |
| 225 | if (frame->pixels != device->zombie_pixels) { |
| 226 | // this was a frame from before the disconnect event; let the backend make an attempt to free it. |
| 227 | camera_driver.impl.ReleaseFrame(device, frame); |
| 228 | } |
| 229 | // we just leave zombie_pixels alone, as we'll reuse it for every new frame until the camera is closed. |
| 230 | } |
| 231 | |
| 232 | static void ClosePhysicalCamera(SDL_Camera *device) |
| 233 | { |
| 234 | if (!device) { |
| 235 | return; |
| 236 | } |
| 237 | |
| 238 | SDL_SetAtomicInt(&device->shutdown, 1); |
| 239 | |
| 240 | // !!! FIXME: the close_cond stuff from audio might help the race condition here. |
| 241 | |
| 242 | if (device->thread != NULL) { |
| 243 | SDL_WaitThread(device->thread, NULL); |
| 244 | device->thread = NULL; |
| 245 | } |
| 246 | |
| 247 | // release frames that are queued up somewhere... |
| 248 | if (!device->needs_conversion && !device->needs_scaling) { |
| 249 | for (SurfaceList *i = device->filled_output_surfaces.next; i != NULL; i = i->next) { |
| 250 | device->ReleaseFrame(device, i->surface); |
| 251 | } |
| 252 | for (SurfaceList *i = device->app_held_output_surfaces.next; i != NULL; i = i->next) { |
| 253 | device->ReleaseFrame(device, i->surface); |
| 254 | } |
| 255 | } |
| 256 | |
| 257 | camera_driver.impl.CloseDevice(device); |
| 258 | |
| 259 | SDL_DestroyProperties(device->props); |
| 260 | |
| 261 | SDL_DestroySurface(device->acquire_surface); |
| 262 | device->acquire_surface = NULL; |
| 263 | SDL_DestroySurface(device->conversion_surface); |
| 264 | device->conversion_surface = NULL; |
| 265 | |
| 266 | for (int i = 0; i < SDL_arraysize(device->output_surfaces); i++) { |
| 267 | SDL_DestroySurface(device->output_surfaces[i].surface); |
| 268 | } |
| 269 | SDL_zeroa(device->output_surfaces); |
| 270 | |
| 271 | SDL_aligned_free(device->zombie_pixels); |
| 272 | |
| 273 | device->permission = 0; |
| 274 | device->zombie_pixels = NULL; |
| 275 | device->filled_output_surfaces.next = NULL; |
| 276 | device->empty_output_surfaces.next = NULL; |
| 277 | device->app_held_output_surfaces.next = NULL; |
| 278 | |
| 279 | device->base_timestamp = 0; |
| 280 | device->adjust_timestamp = 0; |
| 281 | |
| 282 | SDL_zero(device->spec); |
| 283 | } |
| 284 | |
| 285 | // Don't hold the device lock when calling this, as we may destroy the device! |
| 286 | void UnrefPhysicalCamera(SDL_Camera *device) |
| 287 | { |
| 288 | if (SDL_AtomicDecRef(&device->refcount)) { |
| 289 | // take it out of the device list. |
| 290 | SDL_LockRWLockForWriting(camera_driver.device_hash_lock); |
| 291 | if (SDL_RemoveFromHashTable(camera_driver.device_hash, (const void *) (uintptr_t) device->instance_id)) { |
| 292 | SDL_AddAtomicInt(&camera_driver.device_count, -1); |
| 293 | } |
| 294 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 295 | } |
| 296 | } |
| 297 | |
| 298 | void RefPhysicalCamera(SDL_Camera *device) |
| 299 | { |
| 300 | SDL_AtomicIncRef(&device->refcount); |
| 301 | } |
| 302 | |
| 303 | static void ObtainPhysicalCameraObj(SDL_Camera *device) SDL_NO_THREAD_SAFETY_ANALYSIS // !!! FIXME: SDL_ACQUIRE |
| 304 | { |
| 305 | if (device) { |
| 306 | RefPhysicalCamera(device); |
| 307 | SDL_LockMutex(device->lock); |
| 308 | } |
| 309 | } |
| 310 | |
| 311 | static SDL_Camera *ObtainPhysicalCamera(SDL_CameraID devid) // !!! FIXME: SDL_ACQUIRE |
| 312 | { |
| 313 | if (!SDL_GetCurrentCameraDriver()) { |
| 314 | SDL_SetError("Camera subsystem is not initialized" ); |
| 315 | return NULL; |
| 316 | } |
| 317 | |
| 318 | SDL_Camera *device = NULL; |
| 319 | SDL_LockRWLockForReading(camera_driver.device_hash_lock); |
| 320 | SDL_FindInHashTable(camera_driver.device_hash, (const void *) (uintptr_t) devid, (const void **) &device); |
| 321 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 322 | if (!device) { |
| 323 | SDL_SetError("Invalid camera device instance ID" ); |
| 324 | } else { |
| 325 | ObtainPhysicalCameraObj(device); |
| 326 | } |
| 327 | return device; |
| 328 | } |
| 329 | |
| 330 | static void ReleaseCamera(SDL_Camera *device) SDL_NO_THREAD_SAFETY_ANALYSIS // !!! FIXME: SDL_RELEASE |
| 331 | { |
| 332 | if (device) { |
| 333 | SDL_UnlockMutex(device->lock); |
| 334 | UnrefPhysicalCamera(device); |
| 335 | } |
| 336 | } |
| 337 | |
| 338 | // we want these sorted by format first, so you can find a block of all |
| 339 | // resolutions that are supported for a format. The formats are sorted in |
| 340 | // "best" order, but that's subjective: right now, we prefer planar |
| 341 | // formats, since they're likely what the cameras prefer to produce |
| 342 | // anyhow, and they basically send the same information in less space |
| 343 | // than an RGB-style format. After that, sort by bits-per-pixel. |
| 344 | |
| 345 | // we want specs sorted largest to smallest dimensions, larger width taking precedence over larger height. |
| 346 | static int SDLCALL CameraSpecCmp(const void *vpa, const void *vpb) |
| 347 | { |
| 348 | const SDL_CameraSpec *a = (const SDL_CameraSpec *) vpa; |
| 349 | const SDL_CameraSpec *b = (const SDL_CameraSpec *) vpb; |
| 350 | |
| 351 | // driver shouldn't send specs like this, check here since we're eventually going to sniff the whole array anyhow. |
| 352 | SDL_assert(a->format != SDL_PIXELFORMAT_UNKNOWN); |
| 353 | SDL_assert(a->width > 0); |
| 354 | SDL_assert(a->height > 0); |
| 355 | SDL_assert(b->format != SDL_PIXELFORMAT_UNKNOWN); |
| 356 | SDL_assert(b->width > 0); |
| 357 | SDL_assert(b->height > 0); |
| 358 | |
| 359 | const SDL_PixelFormat afmt = a->format; |
| 360 | const SDL_PixelFormat bfmt = b->format; |
| 361 | if (SDL_ISPIXELFORMAT_FOURCC(afmt) && !SDL_ISPIXELFORMAT_FOURCC(bfmt)) { |
| 362 | return -1; |
| 363 | } else if (!SDL_ISPIXELFORMAT_FOURCC(afmt) && SDL_ISPIXELFORMAT_FOURCC(bfmt)) { |
| 364 | return 1; |
| 365 | } else if (SDL_BITSPERPIXEL(afmt) > SDL_BITSPERPIXEL(bfmt)) { |
| 366 | return -1; |
| 367 | } else if (SDL_BITSPERPIXEL(bfmt) > SDL_BITSPERPIXEL(afmt)) { |
| 368 | return 1; |
| 369 | } else if (a->width > b->width) { |
| 370 | return -1; |
| 371 | } else if (b->width > a->width) { |
| 372 | return 1; |
| 373 | } else if (a->height > b->height) { |
| 374 | return -1; |
| 375 | } else if (b->height > a->height) { |
| 376 | return 1; |
| 377 | } |
| 378 | |
| 379 | // still here? We care about framerate less than format or size, but faster is better than slow. |
| 380 | if (a->framerate_numerator && !b->framerate_numerator) { |
| 381 | return -1; |
| 382 | } else if (!a->framerate_numerator && b->framerate_numerator) { |
| 383 | return 1; |
| 384 | } |
| 385 | |
| 386 | const float fpsa = ((float)a->framerate_numerator / a->framerate_denominator); |
| 387 | const float fpsb = ((float)b->framerate_numerator / b->framerate_denominator); |
| 388 | if (fpsa > fpsb) { |
| 389 | return -1; |
| 390 | } else if (fpsb > fpsa) { |
| 391 | return 1; |
| 392 | } |
| 393 | |
| 394 | if (SDL_COLORSPACERANGE(a->colorspace) == SDL_COLOR_RANGE_FULL && |
| 395 | SDL_COLORSPACERANGE(b->colorspace) != SDL_COLOR_RANGE_FULL) { |
| 396 | return -1; |
| 397 | } |
| 398 | if (SDL_COLORSPACERANGE(a->colorspace) != SDL_COLOR_RANGE_FULL && |
| 399 | SDL_COLORSPACERANGE(b->colorspace) == SDL_COLOR_RANGE_FULL) { |
| 400 | return 1; |
| 401 | } |
| 402 | |
| 403 | return 0; // apparently, they're equal. |
| 404 | } |
| 405 | |
| 406 | // The camera backends call this when a new device is plugged in. |
| 407 | SDL_Camera *SDL_AddCamera(const char *name, SDL_CameraPosition position, int num_specs, const SDL_CameraSpec *specs, void *handle) |
| 408 | { |
| 409 | SDL_assert(name != NULL); |
| 410 | SDL_assert(num_specs >= 0); |
| 411 | SDL_assert((specs != NULL) == (num_specs > 0)); |
| 412 | SDL_assert(handle != NULL); |
| 413 | |
| 414 | SDL_LockRWLockForReading(camera_driver.device_hash_lock); |
| 415 | const int shutting_down = SDL_GetAtomicInt(&camera_driver.shutting_down); |
| 416 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 417 | if (shutting_down) { |
| 418 | return NULL; // we're shutting down, don't add any devices that are hotplugged at the last possible moment. |
| 419 | } |
| 420 | |
| 421 | SDL_Camera *device = (SDL_Camera *)SDL_calloc(1, sizeof(SDL_Camera)); |
| 422 | if (!device) { |
| 423 | return NULL; |
| 424 | } |
| 425 | |
| 426 | device->name = SDL_strdup(name); |
| 427 | if (!device->name) { |
| 428 | SDL_free(device); |
| 429 | return NULL; |
| 430 | } |
| 431 | |
| 432 | device->position = position; |
| 433 | |
| 434 | device->lock = SDL_CreateMutex(); |
| 435 | if (!device->lock) { |
| 436 | SDL_free(device->name); |
| 437 | SDL_free(device); |
| 438 | return NULL; |
| 439 | } |
| 440 | |
| 441 | device->all_specs = (SDL_CameraSpec *)SDL_calloc(num_specs + 1, sizeof (*specs)); |
| 442 | if (!device->all_specs) { |
| 443 | SDL_DestroyMutex(device->lock); |
| 444 | SDL_free(device->name); |
| 445 | SDL_free(device); |
| 446 | return NULL; |
| 447 | } |
| 448 | |
| 449 | if (num_specs > 0) { |
| 450 | SDL_memcpy(device->all_specs, specs, sizeof (*specs) * num_specs); |
| 451 | SDL_qsort(device->all_specs, num_specs, sizeof (*specs), CameraSpecCmp); |
| 452 | |
| 453 | // weed out duplicates, just in case. |
| 454 | for (int i = 0; i < num_specs; i++) { |
| 455 | SDL_CameraSpec *a = &device->all_specs[i]; |
| 456 | SDL_CameraSpec *b = &device->all_specs[i + 1]; |
| 457 | if (SDL_memcmp(a, b, sizeof (*a)) == 0) { |
| 458 | SDL_memmove(a, b, sizeof (*specs) * (num_specs - i)); |
| 459 | i--; |
| 460 | num_specs--; |
| 461 | } |
| 462 | } |
| 463 | } |
| 464 | |
| 465 | #if DEBUG_CAMERA |
| 466 | const char *posstr = "unknown position" ; |
| 467 | if (position == SDL_CAMERA_POSITION_FRONT_FACING) { |
| 468 | posstr = "front-facing" ; |
| 469 | } else if (position == SDL_CAMERA_POSITION_BACK_FACING) { |
| 470 | posstr = "back-facing" ; |
| 471 | } |
| 472 | SDL_Log("CAMERA: Adding device '%s' (%s) with %d spec%s%s" , name, posstr, num_specs, (num_specs == 1) ? "" : "s" , (num_specs == 0) ? "" : ":" ); |
| 473 | for (int i = 0; i < num_specs; i++) { |
| 474 | const SDL_CameraSpec *spec = &device->all_specs[i]; |
| 475 | SDL_Log("CAMERA: - fmt=%s, w=%d, h=%d, numerator=%d, denominator=%d" , SDL_GetPixelFormatName(spec->format), spec->width, spec->height, spec->framerate_numerator, spec->framerate_denominator); |
| 476 | } |
| 477 | #endif |
| 478 | |
| 479 | device->num_specs = num_specs; |
| 480 | device->handle = handle; |
| 481 | device->instance_id = SDL_GetNextObjectID(); |
| 482 | SDL_SetAtomicInt(&device->shutdown, 0); |
| 483 | SDL_SetAtomicInt(&device->zombie, 0); |
| 484 | RefPhysicalCamera(device); |
| 485 | |
| 486 | SDL_LockRWLockForWriting(camera_driver.device_hash_lock); |
| 487 | if (SDL_InsertIntoHashTable(camera_driver.device_hash, (const void *) (uintptr_t) device->instance_id, device, false)) { |
| 488 | SDL_AddAtomicInt(&camera_driver.device_count, 1); |
| 489 | } else { |
| 490 | SDL_DestroyMutex(device->lock); |
| 491 | SDL_free(device->all_specs); |
| 492 | SDL_free(device->name); |
| 493 | SDL_free(device); |
| 494 | device = NULL; |
| 495 | } |
| 496 | |
| 497 | // Add a device add event to the pending list, to be pushed when the event queue is pumped (away from any of our internal threads). |
| 498 | if (device) { |
| 499 | SDL_PendingCameraEvent *p = (SDL_PendingCameraEvent *) SDL_malloc(sizeof (SDL_PendingCameraEvent)); |
| 500 | if (p) { // if allocation fails, you won't get an event, but we can't help that. |
| 501 | p->type = SDL_EVENT_CAMERA_DEVICE_ADDED; |
| 502 | p->devid = device->instance_id; |
| 503 | p->next = NULL; |
| 504 | SDL_assert(camera_driver.pending_events_tail != NULL); |
| 505 | SDL_assert(camera_driver.pending_events_tail->next == NULL); |
| 506 | camera_driver.pending_events_tail->next = p; |
| 507 | camera_driver.pending_events_tail = p; |
| 508 | } |
| 509 | } |
| 510 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 511 | |
| 512 | return device; |
| 513 | } |
| 514 | |
| 515 | // Called when a device is removed from the system, or it fails unexpectedly, from any thread, possibly even the camera device's thread. |
| 516 | void SDL_CameraDisconnected(SDL_Camera *device) |
| 517 | { |
| 518 | if (!device) { |
| 519 | return; |
| 520 | } |
| 521 | |
| 522 | #if DEBUG_CAMERA |
| 523 | SDL_Log("CAMERA: DISCONNECTED! dev[%p]" , device); |
| 524 | #endif |
| 525 | |
| 526 | // Save off removal info in a list so we can send events for each, next |
| 527 | // time the event queue pumps, in case something tries to close a device |
| 528 | // from an event filter, as this would risk deadlocks and other disasters |
| 529 | // if done from the device thread. |
| 530 | SDL_PendingCameraEvent pending; |
| 531 | pending.next = NULL; |
| 532 | SDL_PendingCameraEvent *pending_tail = &pending; |
| 533 | |
| 534 | ObtainPhysicalCameraObj(device); |
| 535 | |
| 536 | const bool first_disconnect = SDL_CompareAndSwapAtomicInt(&device->zombie, 0, 1); |
| 537 | if (first_disconnect) { // if already disconnected this device, don't do it twice. |
| 538 | // Swap in "Zombie" versions of the usual platform interfaces, so the device will keep |
| 539 | // making progress until the app closes it. Otherwise, streams might continue to |
| 540 | // accumulate waste data that never drains, apps that depend on audio callbacks to |
| 541 | // progress will freeze, etc. |
| 542 | device->WaitDevice = ZombieWaitDevice; |
| 543 | device->AcquireFrame = ZombieAcquireFrame; |
| 544 | device->ReleaseFrame = ZombieReleaseFrame; |
| 545 | |
| 546 | // Zombie functions will just report the timestamp as SDL_GetTicksNS(), so we don't need to adjust anymore to get it to match. |
| 547 | device->adjust_timestamp = 0; |
| 548 | device->base_timestamp = 0; |
| 549 | |
| 550 | SDL_PendingCameraEvent *p = (SDL_PendingCameraEvent *) SDL_malloc(sizeof (SDL_PendingCameraEvent)); |
| 551 | if (p) { // if this failed, no event for you, but you have deeper problems anyhow. |
| 552 | p->type = SDL_EVENT_CAMERA_DEVICE_REMOVED; |
| 553 | p->devid = device->instance_id; |
| 554 | p->next = NULL; |
| 555 | pending_tail->next = p; |
| 556 | pending_tail = p; |
| 557 | } |
| 558 | } |
| 559 | |
| 560 | ReleaseCamera(device); |
| 561 | |
| 562 | if (first_disconnect) { |
| 563 | if (pending.next) { // NULL if event is disabled or disaster struck. |
| 564 | SDL_LockRWLockForWriting(camera_driver.device_hash_lock); |
| 565 | SDL_assert(camera_driver.pending_events_tail != NULL); |
| 566 | SDL_assert(camera_driver.pending_events_tail->next == NULL); |
| 567 | camera_driver.pending_events_tail->next = pending.next; |
| 568 | camera_driver.pending_events_tail = pending_tail; |
| 569 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 570 | } |
| 571 | } |
| 572 | } |
| 573 | |
| 574 | void SDL_CameraPermissionOutcome(SDL_Camera *device, bool approved) |
| 575 | { |
| 576 | if (!device) { |
| 577 | return; |
| 578 | } |
| 579 | |
| 580 | SDL_PendingCameraEvent pending; |
| 581 | pending.next = NULL; |
| 582 | SDL_PendingCameraEvent *pending_tail = &pending; |
| 583 | |
| 584 | const int permission = approved ? 1 : -1; |
| 585 | |
| 586 | ObtainPhysicalCameraObj(device); |
| 587 | if (device->permission != permission) { |
| 588 | device->permission = permission; |
| 589 | SDL_PendingCameraEvent *p = (SDL_PendingCameraEvent *) SDL_malloc(sizeof (SDL_PendingCameraEvent)); |
| 590 | if (p) { // if this failed, no event for you, but you have deeper problems anyhow. |
| 591 | p->type = approved ? SDL_EVENT_CAMERA_DEVICE_APPROVED : SDL_EVENT_CAMERA_DEVICE_DENIED; |
| 592 | p->devid = device->instance_id; |
| 593 | p->next = NULL; |
| 594 | pending_tail->next = p; |
| 595 | pending_tail = p; |
| 596 | } |
| 597 | } |
| 598 | |
| 599 | ReleaseCamera(device); |
| 600 | |
| 601 | if (pending.next) { // NULL if event is disabled or disaster struck. |
| 602 | SDL_LockRWLockForWriting(camera_driver.device_hash_lock); |
| 603 | SDL_assert(camera_driver.pending_events_tail != NULL); |
| 604 | SDL_assert(camera_driver.pending_events_tail->next == NULL); |
| 605 | camera_driver.pending_events_tail->next = pending.next; |
| 606 | camera_driver.pending_events_tail = pending_tail; |
| 607 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 608 | } |
| 609 | } |
| 610 | |
| 611 | typedef struct FindOnePhysicalCameraByCallbackData |
| 612 | { |
| 613 | bool (*callback)(SDL_Camera *device, void *userdata); |
| 614 | void *userdata; |
| 615 | SDL_Camera *device; |
| 616 | } FindOnePhysicalCameraByCallbackData; |
| 617 | |
| 618 | static bool SDLCALL FindOnePhysicalCameraByCallback(void *userdata, const SDL_HashTable *table, const void *key, const void *value) |
| 619 | { |
| 620 | FindOnePhysicalCameraByCallbackData *data = (FindOnePhysicalCameraByCallbackData *) userdata; |
| 621 | SDL_Camera *device = (SDL_Camera *) value; |
| 622 | if (data->callback(device, data->userdata)) { |
| 623 | data->device = device; |
| 624 | return false; // stop iterating. |
| 625 | } |
| 626 | return true; // keep iterating. |
| 627 | } |
| 628 | |
| 629 | // !!! FIXME: this doesn't follow SDL convention of `userdata` being the first param of the callback. |
| 630 | SDL_Camera *SDL_FindPhysicalCameraByCallback(bool (*callback)(SDL_Camera *device, void *userdata), void *userdata) |
| 631 | { |
| 632 | if (!SDL_GetCurrentCameraDriver()) { |
| 633 | SDL_SetError("Camera subsystem is not initialized" ); |
| 634 | return NULL; |
| 635 | } |
| 636 | |
| 637 | |
| 638 | FindOnePhysicalCameraByCallbackData data = { callback, userdata, NULL }; |
| 639 | SDL_LockRWLockForReading(camera_driver.device_hash_lock); |
| 640 | SDL_IterateHashTable(camera_driver.device_hash, FindOnePhysicalCameraByCallback, &data); |
| 641 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 642 | |
| 643 | if (!data.device) { |
| 644 | SDL_SetError("Device not found" ); |
| 645 | } |
| 646 | |
| 647 | return data.device; |
| 648 | } |
| 649 | |
| 650 | void SDL_CloseCamera(SDL_Camera *camera) |
| 651 | { |
| 652 | SDL_Camera *device = camera; // currently there's no separation between physical and logical device. |
| 653 | ClosePhysicalCamera(device); |
| 654 | } |
| 655 | |
| 656 | bool SDL_GetCameraFormat(SDL_Camera *camera, SDL_CameraSpec *spec) |
| 657 | { |
| 658 | bool result; |
| 659 | |
| 660 | if (!camera) { |
| 661 | return SDL_InvalidParamError("camera" ); |
| 662 | } else if (!spec) { |
| 663 | return SDL_InvalidParamError("spec" ); |
| 664 | } |
| 665 | |
| 666 | SDL_Camera *device = camera; // currently there's no separation between physical and logical device. |
| 667 | ObtainPhysicalCameraObj(device); |
| 668 | if (device->permission > 0) { |
| 669 | SDL_copyp(spec, &device->spec); |
| 670 | result = true; |
| 671 | } else { |
| 672 | SDL_zerop(spec); |
| 673 | result = SDL_SetError("Camera permission has not been granted" ); |
| 674 | } |
| 675 | ReleaseCamera(device); |
| 676 | |
| 677 | return result; |
| 678 | } |
| 679 | |
| 680 | const char *SDL_GetCameraName(SDL_CameraID instance_id) |
| 681 | { |
| 682 | const char *result = NULL; |
| 683 | SDL_Camera *device = ObtainPhysicalCamera(instance_id); |
| 684 | if (device) { |
| 685 | result = SDL_GetPersistentString(device->name); |
| 686 | ReleaseCamera(device); |
| 687 | } |
| 688 | return result; |
| 689 | } |
| 690 | |
| 691 | SDL_CameraPosition SDL_GetCameraPosition(SDL_CameraID instance_id) |
| 692 | { |
| 693 | SDL_CameraPosition result = SDL_CAMERA_POSITION_UNKNOWN; |
| 694 | SDL_Camera *device = ObtainPhysicalCamera(instance_id); |
| 695 | if (device) { |
| 696 | result = device->position; |
| 697 | ReleaseCamera(device); |
| 698 | } |
| 699 | return result; |
| 700 | } |
| 701 | |
| 702 | |
| 703 | typedef struct GetOneCameraData |
| 704 | { |
| 705 | SDL_CameraID *result; |
| 706 | int devs_seen; |
| 707 | } GetOneCameraData; |
| 708 | |
| 709 | static bool SDLCALL GetOneCamera(void *userdata, const SDL_HashTable *table, const void *key, const void *value) |
| 710 | { |
| 711 | GetOneCameraData *data = (GetOneCameraData *) userdata; |
| 712 | data->result[data->devs_seen++] = (SDL_CameraID) (uintptr_t) key; |
| 713 | return true; // keep iterating. |
| 714 | } |
| 715 | |
| 716 | SDL_CameraID *SDL_GetCameras(int *count) |
| 717 | { |
| 718 | int dummy_count; |
| 719 | if (!count) { |
| 720 | count = &dummy_count; |
| 721 | } |
| 722 | |
| 723 | if (!SDL_GetCurrentCameraDriver()) { |
| 724 | *count = 0; |
| 725 | SDL_SetError("Camera subsystem is not initialized" ); |
| 726 | return NULL; |
| 727 | } |
| 728 | |
| 729 | SDL_CameraID *result = NULL; |
| 730 | |
| 731 | SDL_LockRWLockForReading(camera_driver.device_hash_lock); |
| 732 | int num_devices = SDL_GetAtomicInt(&camera_driver.device_count); |
| 733 | result = (SDL_CameraID *) SDL_malloc((num_devices + 1) * sizeof (SDL_CameraID)); |
| 734 | if (!result) { |
| 735 | num_devices = 0; |
| 736 | } else { |
| 737 | GetOneCameraData data = { result, 0 }; |
| 738 | SDL_IterateHashTable(camera_driver.device_hash, GetOneCamera, &data); |
| 739 | SDL_assert(data.devs_seen == num_devices); |
| 740 | result[num_devices] = 0; // null-terminated. |
| 741 | } |
| 742 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 743 | |
| 744 | *count = num_devices; |
| 745 | |
| 746 | return result; |
| 747 | } |
| 748 | |
| 749 | SDL_CameraSpec **SDL_GetCameraSupportedFormats(SDL_CameraID instance_id, int *count) |
| 750 | { |
| 751 | if (count) { |
| 752 | *count = 0; |
| 753 | } |
| 754 | |
| 755 | SDL_Camera *device = ObtainPhysicalCamera(instance_id); |
| 756 | if (!device) { |
| 757 | return NULL; |
| 758 | } |
| 759 | |
| 760 | int i; |
| 761 | int num_specs = device->num_specs; |
| 762 | SDL_CameraSpec **result = (SDL_CameraSpec **) SDL_malloc(((num_specs + 1) * sizeof(*result)) + (num_specs * sizeof (**result))); |
| 763 | if (result) { |
| 764 | SDL_CameraSpec *specs = (SDL_CameraSpec *)(result + (num_specs + 1)); |
| 765 | SDL_memcpy(specs, device->all_specs, num_specs * sizeof(*specs)); |
| 766 | for (i = 0; i < num_specs; ++i) { |
| 767 | result[i] = specs++; |
| 768 | } |
| 769 | result[i] = NULL; |
| 770 | |
| 771 | if (count) { |
| 772 | *count = num_specs; |
| 773 | } |
| 774 | } |
| 775 | |
| 776 | ReleaseCamera(device); |
| 777 | |
| 778 | return result; |
| 779 | } |
| 780 | |
| 781 | |
| 782 | // Camera device thread. This is split into chunks, so drivers that need to control this directly can use the pieces they need without duplicating effort. |
| 783 | |
| 784 | void SDL_CameraThreadSetup(SDL_Camera *device) |
| 785 | { |
| 786 | //camera_driver.impl.ThreadInit(device); |
| 787 | #ifdef SDL_VIDEO_DRIVER_ANDROID |
| 788 | // TODO |
| 789 | /* |
| 790 | { |
| 791 | // Set thread priority to THREAD_PRIORITY_VIDEO |
| 792 | extern void Android_JNI_CameraSetThreadPriority(int, int); |
| 793 | Android_JNI_CameraSetThreadPriority(device->recording, device); |
| 794 | }*/ |
| 795 | #else |
| 796 | // The camera capture is always a high priority thread |
| 797 | SDL_SetCurrentThreadPriority(SDL_THREAD_PRIORITY_HIGH); |
| 798 | #endif |
| 799 | } |
| 800 | |
| 801 | bool SDL_CameraThreadIterate(SDL_Camera *device) |
| 802 | { |
| 803 | SDL_LockMutex(device->lock); |
| 804 | |
| 805 | if (SDL_GetAtomicInt(&device->shutdown)) { |
| 806 | SDL_UnlockMutex(device->lock); |
| 807 | return false; // we're done, shut it down. |
| 808 | } |
| 809 | |
| 810 | const int permission = device->permission; |
| 811 | if (permission <= 0) { |
| 812 | SDL_UnlockMutex(device->lock); |
| 813 | return (permission < 0) ? false : true; // if permission was denied, shut it down. if undecided, we're done for now. |
| 814 | } |
| 815 | |
| 816 | bool failed = false; // set to true if disaster worthy of treating the device as lost has happened. |
| 817 | SDL_Surface *acquired = NULL; |
| 818 | SDL_Surface *output_surface = NULL; |
| 819 | SurfaceList *slist = NULL; |
| 820 | Uint64 timestampNS = 0; |
| 821 | |
| 822 | // AcquireFrame SHOULD NOT BLOCK, as we are holding a lock right now. Block in WaitDevice instead! |
| 823 | const SDL_CameraFrameResult rc = device->AcquireFrame(device, device->acquire_surface, ×tampNS); |
| 824 | |
| 825 | if (rc == SDL_CAMERA_FRAME_READY) { // new frame acquired! |
| 826 | #if DEBUG_CAMERA |
| 827 | SDL_Log("CAMERA: New frame available! pixels=%p pitch=%d" , device->acquire_surface->pixels, device->acquire_surface->pitch); |
| 828 | #endif |
| 829 | |
| 830 | if (device->drop_frames > 0) { |
| 831 | #if DEBUG_CAMERA |
| 832 | SDL_Log("CAMERA: Dropping an initial frame" ); |
| 833 | #endif |
| 834 | device->drop_frames--; |
| 835 | device->ReleaseFrame(device, device->acquire_surface); |
| 836 | device->acquire_surface->pixels = NULL; |
| 837 | device->acquire_surface->pitch = 0; |
| 838 | } else if (device->empty_output_surfaces.next == NULL) { |
| 839 | // uhoh, no output frames available! Either the app is slow, or it forgot to release frames when done with them. Drop this new frame. |
| 840 | #if DEBUG_CAMERA |
| 841 | SDL_Log("CAMERA: No empty output surfaces! Dropping frame!" ); |
| 842 | #endif |
| 843 | device->ReleaseFrame(device, device->acquire_surface); |
| 844 | device->acquire_surface->pixels = NULL; |
| 845 | device->acquire_surface->pitch = 0; |
| 846 | } else { |
| 847 | if (!device->adjust_timestamp) { |
| 848 | device->adjust_timestamp = SDL_GetTicksNS(); |
| 849 | device->base_timestamp = timestampNS; |
| 850 | } |
| 851 | timestampNS = (timestampNS - device->base_timestamp) + device->adjust_timestamp; |
| 852 | |
| 853 | slist = device->empty_output_surfaces.next; |
| 854 | output_surface = slist->surface; |
| 855 | device->empty_output_surfaces.next = slist->next; |
| 856 | acquired = device->acquire_surface; |
| 857 | slist->timestampNS = timestampNS; |
| 858 | } |
| 859 | } else if (rc == SDL_CAMERA_FRAME_SKIP) { // no frame available yet; not an error. |
| 860 | #if 0 //DEBUG_CAMERA |
| 861 | SDL_Log("CAMERA: No frame available yet." ); |
| 862 | #endif |
| 863 | } else { // fatal error! |
| 864 | #if DEBUG_CAMERA |
| 865 | SDL_Log("CAMERA: dev[%p] error AcquireFrame: %s" , device, SDL_GetError()); |
| 866 | #endif |
| 867 | failed = true; |
| 868 | } |
| 869 | |
| 870 | // we can let go of the lock once we've tried to grab a frame of video and maybe moved the output frame off the empty list. |
| 871 | // this lets us chew up the CPU for conversion and scaling without blocking other threads. |
| 872 | SDL_UnlockMutex(device->lock); |
| 873 | |
| 874 | if (failed) { |
| 875 | SDL_assert(slist == NULL); |
| 876 | SDL_assert(acquired == NULL); |
| 877 | SDL_CameraDisconnected(device); // doh. |
| 878 | } else if (acquired) { // we have a new frame, scale/convert if necessary and queue it for the app! |
| 879 | SDL_assert(slist != NULL); |
| 880 | if (!device->needs_scaling && !device->needs_conversion) { // no conversion needed? Just move the pointer/pitch into the output surface. |
| 881 | #if DEBUG_CAMERA |
| 882 | SDL_Log("CAMERA: Frame is going through without conversion!" ); |
| 883 | #endif |
| 884 | output_surface->w = acquired->w; |
| 885 | output_surface->h = acquired->h; |
| 886 | output_surface->pixels = acquired->pixels; |
| 887 | output_surface->pitch = acquired->pitch; |
| 888 | } else { // convert/scale into a different surface. |
| 889 | #if DEBUG_CAMERA |
| 890 | SDL_Log("CAMERA: Frame is getting converted!" ); |
| 891 | #endif |
| 892 | SDL_Surface *srcsurf = acquired; |
| 893 | if (device->needs_scaling == -1) { // downscaling? Do it first. -1: downscale, 0: no scaling, 1: upscale |
| 894 | SDL_Surface *dstsurf = device->needs_conversion ? device->conversion_surface : output_surface; |
| 895 | SDL_StretchSurface(srcsurf, NULL, dstsurf, NULL, SDL_SCALEMODE_NEAREST); // !!! FIXME: linear scale? letterboxing? |
| 896 | srcsurf = dstsurf; |
| 897 | } |
| 898 | if (device->needs_conversion) { |
| 899 | SDL_Surface *dstsurf = (device->needs_scaling == 1) ? device->conversion_surface : output_surface; |
| 900 | SDL_ConvertPixels(srcsurf->w, srcsurf->h, |
| 901 | srcsurf->format, srcsurf->pixels, srcsurf->pitch, |
| 902 | dstsurf->format, dstsurf->pixels, dstsurf->pitch); |
| 903 | srcsurf = dstsurf; |
| 904 | } |
| 905 | if (device->needs_scaling == 1) { // upscaling? Do it last. -1: downscale, 0: no scaling, 1: upscale |
| 906 | SDL_StretchSurface(srcsurf, NULL, output_surface, NULL, SDL_SCALEMODE_NEAREST); // !!! FIXME: linear scale? letterboxing? |
| 907 | } |
| 908 | |
| 909 | // we made a copy, so we can give the driver back its resources. |
| 910 | device->ReleaseFrame(device, acquired); |
| 911 | } |
| 912 | |
| 913 | // we either released these already after we copied the data, or the pointer was migrated to output_surface. |
| 914 | acquired->pixels = NULL; |
| 915 | acquired->pitch = 0; |
| 916 | |
| 917 | // make the filled output surface available to the app. |
| 918 | SDL_LockMutex(device->lock); |
| 919 | slist->next = device->filled_output_surfaces.next; |
| 920 | device->filled_output_surfaces.next = slist; |
| 921 | SDL_UnlockMutex(device->lock); |
| 922 | } |
| 923 | |
| 924 | return true; // always go on if not shutting down, even if device failed. |
| 925 | } |
| 926 | |
| 927 | void SDL_CameraThreadShutdown(SDL_Camera *device) |
| 928 | { |
| 929 | //device->FlushRecording(device); |
| 930 | //camera_driver.impl.ThreadDeinit(device); |
| 931 | //SDL_CameraThreadFinalize(device); |
| 932 | } |
| 933 | |
| 934 | // Actual thread entry point, if driver didn't handle this itself. |
| 935 | static int SDLCALL CameraThread(void *devicep) |
| 936 | { |
| 937 | SDL_Camera *device = (SDL_Camera *) devicep; |
| 938 | |
| 939 | #if DEBUG_CAMERA |
| 940 | SDL_Log("CAMERA: dev[%p] Start thread 'CameraThread'" , devicep); |
| 941 | #endif |
| 942 | |
| 943 | SDL_assert(device != NULL); |
| 944 | SDL_CameraThreadSetup(device); |
| 945 | |
| 946 | do { |
| 947 | if (!device->WaitDevice(device)) { |
| 948 | SDL_CameraDisconnected(device); // doh. (but don't break out of the loop, just be a zombie for now!) |
| 949 | } |
| 950 | } while (SDL_CameraThreadIterate(device)); |
| 951 | |
| 952 | SDL_CameraThreadShutdown(device); |
| 953 | |
| 954 | #if DEBUG_CAMERA |
| 955 | SDL_Log("CAMERA: dev[%p] End thread 'CameraThread'" , devicep); |
| 956 | #endif |
| 957 | |
| 958 | return 0; |
| 959 | } |
| 960 | |
| 961 | bool SDL_PrepareCameraSurfaces(SDL_Camera *device) |
| 962 | { |
| 963 | SDL_CameraSpec *appspec = &device->spec; // the app wants this format. |
| 964 | const SDL_CameraSpec *devspec = &device->actual_spec; // the hardware is set to this format. |
| 965 | |
| 966 | SDL_assert(device->acquire_surface == NULL); // shouldn't call this function twice on an opened camera! |
| 967 | SDL_assert(devspec->format != SDL_PIXELFORMAT_UNKNOWN); // fix the backend, it should have an actual format by now. |
| 968 | SDL_assert(devspec->width >= 0); // fix the backend, it should have an actual format by now. |
| 969 | SDL_assert(devspec->height >= 0); // fix the backend, it should have an actual format by now. |
| 970 | |
| 971 | if (appspec->width <= 0 || appspec->height <= 0) { |
| 972 | appspec->width = devspec->width; |
| 973 | appspec->height = devspec->height; |
| 974 | } |
| 975 | |
| 976 | if (appspec->format == SDL_PIXELFORMAT_UNKNOWN) { |
| 977 | appspec->format = devspec->format; |
| 978 | } |
| 979 | |
| 980 | if (appspec->framerate_denominator == 0) { |
| 981 | appspec->framerate_numerator = devspec->framerate_numerator; |
| 982 | appspec->framerate_denominator = devspec->framerate_denominator; |
| 983 | } |
| 984 | |
| 985 | if ((devspec->width == appspec->width) && (devspec->height == appspec->height)) { |
| 986 | device->needs_scaling = 0; |
| 987 | } else { |
| 988 | const Uint64 srcarea = ((Uint64) devspec->width) * ((Uint64) devspec->height); |
| 989 | const Uint64 dstarea = ((Uint64) appspec->width) * ((Uint64) appspec->height); |
| 990 | if (dstarea <= srcarea) { |
| 991 | device->needs_scaling = -1; // downscaling (or changing to new aspect ratio with same area) |
| 992 | } else { |
| 993 | device->needs_scaling = 1; // upscaling |
| 994 | } |
| 995 | } |
| 996 | |
| 997 | device->needs_conversion = (devspec->format != appspec->format); |
| 998 | |
| 999 | device->acquire_surface = SDL_CreateSurfaceFrom(devspec->width, devspec->height, devspec->format, NULL, 0); |
| 1000 | if (!device->acquire_surface) { |
| 1001 | goto failed; |
| 1002 | } |
| 1003 | SDL_SetSurfaceColorspace(device->acquire_surface, devspec->colorspace); |
| 1004 | |
| 1005 | // if we have to scale _and_ convert, we need a middleman surface, since we can't do both changes at once. |
| 1006 | if (device->needs_scaling && device->needs_conversion) { |
| 1007 | const bool downscaling_first = (device->needs_scaling < 0); |
| 1008 | const SDL_CameraSpec *s = downscaling_first ? appspec : devspec; |
| 1009 | const SDL_PixelFormat fmt = downscaling_first ? devspec->format : appspec->format; |
| 1010 | device->conversion_surface = SDL_CreateSurface(s->width, s->height, fmt); |
| 1011 | if (!device->conversion_surface) { |
| 1012 | goto failed; |
| 1013 | } |
| 1014 | SDL_SetSurfaceColorspace(device->conversion_surface, devspec->colorspace); |
| 1015 | } |
| 1016 | |
| 1017 | // output surfaces are in the app-requested format. If no conversion is necessary, we'll just use the pointers |
| 1018 | // the backend fills into acquired_surface, and you can get all the way from DMA access in the camera hardware |
| 1019 | // to the app without a single copy. Otherwise, these will be full surfaces that hold converted/scaled copies. |
| 1020 | |
| 1021 | for (int i = 0; i < (SDL_arraysize(device->output_surfaces) - 1); i++) { |
| 1022 | device->output_surfaces[i].next = &device->output_surfaces[i + 1]; |
| 1023 | } |
| 1024 | device->empty_output_surfaces.next = device->output_surfaces; |
| 1025 | |
| 1026 | for (int i = 0; i < SDL_arraysize(device->output_surfaces); i++) { |
| 1027 | SDL_Surface *surf; |
| 1028 | if (device->needs_scaling || device->needs_conversion) { |
| 1029 | surf = SDL_CreateSurface(appspec->width, appspec->height, appspec->format); |
| 1030 | } else { |
| 1031 | surf = SDL_CreateSurfaceFrom(appspec->width, appspec->height, appspec->format, NULL, 0); |
| 1032 | } |
| 1033 | if (!surf) { |
| 1034 | goto failed; |
| 1035 | } |
| 1036 | SDL_SetSurfaceColorspace(surf, devspec->colorspace); |
| 1037 | |
| 1038 | device->output_surfaces[i].surface = surf; |
| 1039 | } |
| 1040 | |
| 1041 | return true; |
| 1042 | |
| 1043 | failed: |
| 1044 | if (device->acquire_surface) { |
| 1045 | SDL_DestroySurface(device->acquire_surface); |
| 1046 | device->acquire_surface = NULL; |
| 1047 | } |
| 1048 | |
| 1049 | if (device->conversion_surface) { |
| 1050 | SDL_DestroySurface(device->conversion_surface); |
| 1051 | device->conversion_surface = NULL; |
| 1052 | } |
| 1053 | |
| 1054 | for (int i = 0; i < SDL_arraysize(device->output_surfaces); i++) { |
| 1055 | SDL_Surface *surf = device->output_surfaces[i].surface; |
| 1056 | if (surf) { |
| 1057 | SDL_DestroySurface(surf); |
| 1058 | } |
| 1059 | } |
| 1060 | SDL_zeroa(device->output_surfaces); |
| 1061 | |
| 1062 | return false; |
| 1063 | } |
| 1064 | |
| 1065 | static void ChooseBestCameraSpec(SDL_Camera *device, const SDL_CameraSpec *spec, SDL_CameraSpec *closest) |
| 1066 | { |
| 1067 | // Find the closest available native format/size... |
| 1068 | // |
| 1069 | // We want the exact size if possible, even if we have |
| 1070 | // to convert formats, because we can _probably_ do that |
| 1071 | // conversion losslessly at less expense verses scaling. |
| 1072 | // |
| 1073 | // Failing that, we want the size that's closest to the |
| 1074 | // requested aspect ratio, then the closest size within |
| 1075 | // that. |
| 1076 | |
| 1077 | SDL_zerop(closest); |
| 1078 | SDL_assert(((Uint32) SDL_PIXELFORMAT_UNKNOWN) == 0); // since we SDL_zerop'd to this value. |
| 1079 | |
| 1080 | if (device->num_specs == 0) { // device listed no specs! You get whatever you want! |
| 1081 | if (spec) { |
| 1082 | SDL_copyp(closest, spec); |
| 1083 | } |
| 1084 | return; |
| 1085 | } else if (!spec) { // nothing specifically requested, get the best format we can... |
| 1086 | // we sorted this into the "best" format order when adding the camera. |
| 1087 | SDL_copyp(closest, &device->all_specs[0]); |
| 1088 | } else { // specific thing requested, try to get as close to that as possible... |
| 1089 | const int num_specs = device->num_specs; |
| 1090 | int wantw = spec->width; |
| 1091 | int wanth = spec->height; |
| 1092 | |
| 1093 | if (wantw > 0 && wanth > 0) { |
| 1094 | // Find the sizes with the closest aspect ratio and then find the best fit of those. |
| 1095 | const float wantaspect = ((float)wantw) / ((float)wanth); |
| 1096 | const float epsilon = 1e-6f; |
| 1097 | float closestaspect = -9999999.0f; |
| 1098 | float closestdiff = 999999.0f; |
| 1099 | int closestdiffw = 9999999; |
| 1100 | |
| 1101 | for (int i = 0; i < num_specs; i++) { |
| 1102 | const SDL_CameraSpec *thisspec = &device->all_specs[i]; |
| 1103 | const int thisw = thisspec->width; |
| 1104 | const int thish = thisspec->height; |
| 1105 | const float thisaspect = ((float)thisw) / ((float)thish); |
| 1106 | const float aspectdiff = SDL_fabsf(wantaspect - thisaspect); |
| 1107 | const float diff = SDL_fabsf(closestaspect - thisaspect); |
| 1108 | const int diffw = SDL_abs(thisw - wantw); |
| 1109 | if (diff < epsilon) { // matches current closestaspect? See if resolution is closer in size. |
| 1110 | if (diffw < closestdiffw) { |
| 1111 | closestdiffw = diffw; |
| 1112 | closest->width = thisw; |
| 1113 | closest->height = thish; |
| 1114 | } |
| 1115 | } else if (aspectdiff < closestdiff) { // this is a closer aspect ratio? Take it, reset resolution checks. |
| 1116 | closestdiff = aspectdiff; |
| 1117 | closestaspect = thisaspect; |
| 1118 | closestdiffw = diffw; |
| 1119 | closest->width = thisw; |
| 1120 | closest->height = thish; |
| 1121 | } |
| 1122 | } |
| 1123 | } else { |
| 1124 | SDL_copyp(closest, &device->all_specs[0]); |
| 1125 | } |
| 1126 | |
| 1127 | SDL_assert(closest->width > 0); |
| 1128 | SDL_assert(closest->height > 0); |
| 1129 | |
| 1130 | // okay, we have what we think is the best resolution, now we just need the best format that supports it... |
| 1131 | const SDL_PixelFormat wantfmt = spec->format; |
| 1132 | SDL_PixelFormat best_format = SDL_PIXELFORMAT_UNKNOWN; |
| 1133 | SDL_Colorspace best_colorspace = SDL_COLORSPACE_UNKNOWN; |
| 1134 | for (int i = 0; i < num_specs; i++) { |
| 1135 | const SDL_CameraSpec *thisspec = &device->all_specs[i]; |
| 1136 | if ((thisspec->width == closest->width) && (thisspec->height == closest->height)) { |
| 1137 | if (best_format == SDL_PIXELFORMAT_UNKNOWN) { |
| 1138 | best_format = thisspec->format; // spec list is sorted by what we consider "best" format, so unless we find an exact match later, first size match is the one! |
| 1139 | best_colorspace = thisspec->colorspace; |
| 1140 | } |
| 1141 | if (thisspec->format == wantfmt) { |
| 1142 | best_format = thisspec->format; |
| 1143 | best_colorspace = thisspec->colorspace; |
| 1144 | break; // exact match, stop looking. |
| 1145 | } |
| 1146 | } |
| 1147 | } |
| 1148 | |
| 1149 | SDL_assert(best_format != SDL_PIXELFORMAT_UNKNOWN); |
| 1150 | SDL_assert(best_colorspace != SDL_COLORSPACE_UNKNOWN); |
| 1151 | closest->format = best_format; |
| 1152 | closest->colorspace = best_colorspace; |
| 1153 | |
| 1154 | // We have a resolution and a format, find the closest framerate... |
| 1155 | const float wantfps = spec->framerate_denominator ? ((float)spec->framerate_numerator / spec->framerate_denominator) : 0.0f; |
| 1156 | float closestfps = 9999999.0f; |
| 1157 | for (int i = 0; i < num_specs; i++) { |
| 1158 | const SDL_CameraSpec *thisspec = &device->all_specs[i]; |
| 1159 | if ((thisspec->format == closest->format) && (thisspec->width == closest->width) && (thisspec->height == closest->height)) { |
| 1160 | if ((thisspec->framerate_numerator == spec->framerate_numerator) && (thisspec->framerate_denominator == spec->framerate_denominator)) { |
| 1161 | closest->framerate_numerator = thisspec->framerate_numerator; |
| 1162 | closest->framerate_denominator = thisspec->framerate_denominator; |
| 1163 | break; // exact match, stop looking. |
| 1164 | } |
| 1165 | |
| 1166 | const float thisfps = thisspec->framerate_denominator ? ((float)thisspec->framerate_numerator / thisspec->framerate_denominator) : 0.0f; |
| 1167 | const float fpsdiff = SDL_fabsf(wantfps - thisfps); |
| 1168 | if (fpsdiff < closestfps) { // this is a closest FPS? Take it until something closer arrives. |
| 1169 | closestfps = fpsdiff; |
| 1170 | closest->framerate_numerator = thisspec->framerate_numerator; |
| 1171 | closest->framerate_denominator = thisspec->framerate_denominator; |
| 1172 | } |
| 1173 | } |
| 1174 | } |
| 1175 | } |
| 1176 | |
| 1177 | SDL_assert(closest->width > 0); |
| 1178 | SDL_assert(closest->height > 0); |
| 1179 | SDL_assert(closest->format != SDL_PIXELFORMAT_UNKNOWN); |
| 1180 | } |
| 1181 | |
| 1182 | SDL_Camera *SDL_OpenCamera(SDL_CameraID instance_id, const SDL_CameraSpec *spec) |
| 1183 | { |
| 1184 | SDL_Camera *device = ObtainPhysicalCamera(instance_id); |
| 1185 | if (!device) { |
| 1186 | return NULL; |
| 1187 | } |
| 1188 | |
| 1189 | if (device->hidden != NULL) { |
| 1190 | ReleaseCamera(device); |
| 1191 | SDL_SetError("Camera already opened" ); // we may remove this limitation at some point. |
| 1192 | return NULL; |
| 1193 | } |
| 1194 | |
| 1195 | SDL_SetAtomicInt(&device->shutdown, 0); |
| 1196 | |
| 1197 | // These start with the backend's implementation, but we might swap them out with zombie versions later. |
| 1198 | device->WaitDevice = camera_driver.impl.WaitDevice; |
| 1199 | device->AcquireFrame = camera_driver.impl.AcquireFrame; |
| 1200 | device->ReleaseFrame = camera_driver.impl.ReleaseFrame; |
| 1201 | |
| 1202 | SDL_CameraSpec closest; |
| 1203 | ChooseBestCameraSpec(device, spec, &closest); |
| 1204 | |
| 1205 | #if DEBUG_CAMERA |
| 1206 | SDL_Log("CAMERA: App wanted [(%dx%d) fmt=%s framerate=%d/%d], chose [(%dx%d) fmt=%s framerate=%d/%d]" , |
| 1207 | spec ? spec->width : -1, spec ? spec->height : -1, spec ? SDL_GetPixelFormatName(spec->format) : "(null)" , spec ? spec->framerate_numerator : -1, spec ? spec->framerate_denominator : -1, |
| 1208 | closest.width, closest.height, SDL_GetPixelFormatName(closest.format), closest.framerate_numerator, closest.framerate_denominator); |
| 1209 | #endif |
| 1210 | |
| 1211 | if (!camera_driver.impl.OpenDevice(device, &closest)) { |
| 1212 | ClosePhysicalCamera(device); // in case anything is half-initialized. |
| 1213 | ReleaseCamera(device); |
| 1214 | return NULL; |
| 1215 | } |
| 1216 | |
| 1217 | SDL_copyp(&device->spec, spec ? spec : &closest); |
| 1218 | SDL_copyp(&device->actual_spec, &closest); |
| 1219 | |
| 1220 | // SDL_PIXELFORMAT_UNKNOWN here is taken as a signal that the backend |
| 1221 | // doesn't know its format yet (Emscripten waiting for user permission, |
| 1222 | // in this case), and the backend will call SDL_PrepareCameraSurfaces() |
| 1223 | // itself, later but before the app is allowed to acquire images. |
| 1224 | if (closest.format != SDL_PIXELFORMAT_UNKNOWN) { |
| 1225 | if (!SDL_PrepareCameraSurfaces(device)) { |
| 1226 | ClosePhysicalCamera(device); |
| 1227 | ReleaseCamera(device); |
| 1228 | return NULL; |
| 1229 | } |
| 1230 | } |
| 1231 | |
| 1232 | device->drop_frames = 1; |
| 1233 | |
| 1234 | // Start the camera thread if necessary |
| 1235 | if (!camera_driver.impl.ProvidesOwnCallbackThread) { |
| 1236 | char threadname[64]; |
| 1237 | SDL_GetCameraThreadName(device, threadname, sizeof (threadname)); |
| 1238 | device->thread = SDL_CreateThread(CameraThread, threadname, device); |
| 1239 | if (!device->thread) { |
| 1240 | ClosePhysicalCamera(device); |
| 1241 | ReleaseCamera(device); |
| 1242 | SDL_SetError("Couldn't create camera thread" ); |
| 1243 | return NULL; |
| 1244 | } |
| 1245 | } |
| 1246 | |
| 1247 | ReleaseCamera(device); // unlock, we're good to go! |
| 1248 | |
| 1249 | return device; // currently there's no separation between physical and logical device. |
| 1250 | } |
| 1251 | |
| 1252 | SDL_Surface *SDL_AcquireCameraFrame(SDL_Camera *camera, Uint64 *timestampNS) |
| 1253 | { |
| 1254 | if (timestampNS) { |
| 1255 | *timestampNS = 0; |
| 1256 | } |
| 1257 | |
| 1258 | if (!camera) { |
| 1259 | SDL_InvalidParamError("camera" ); |
| 1260 | return NULL; |
| 1261 | } |
| 1262 | |
| 1263 | SDL_Camera *device = camera; // currently there's no separation between physical and logical device. |
| 1264 | |
| 1265 | ObtainPhysicalCameraObj(device); |
| 1266 | |
| 1267 | if (device->permission <= 0) { |
| 1268 | ReleaseCamera(device); |
| 1269 | SDL_SetError("Camera permission has not been granted" ); |
| 1270 | return NULL; |
| 1271 | } |
| 1272 | |
| 1273 | SDL_Surface *result = NULL; |
| 1274 | |
| 1275 | // frames are in this list from newest to oldest, so find the end of the list... |
| 1276 | SurfaceList *slistprev = &device->filled_output_surfaces; |
| 1277 | SurfaceList *slist = slistprev; |
| 1278 | while (slist->next) { |
| 1279 | slistprev = slist; |
| 1280 | slist = slist->next; |
| 1281 | } |
| 1282 | |
| 1283 | const bool list_is_empty = (slist == slistprev); |
| 1284 | if (!list_is_empty) { // report the oldest frame. |
| 1285 | if (timestampNS) { |
| 1286 | *timestampNS = slist->timestampNS; |
| 1287 | } |
| 1288 | result = slist->surface; |
| 1289 | slistprev->next = slist->next; // remove from filled list. |
| 1290 | slist->next = device->app_held_output_surfaces.next; // add to app_held list. |
| 1291 | device->app_held_output_surfaces.next = slist; |
| 1292 | } |
| 1293 | |
| 1294 | ReleaseCamera(device); |
| 1295 | |
| 1296 | return result; |
| 1297 | } |
| 1298 | |
| 1299 | void SDL_ReleaseCameraFrame(SDL_Camera *camera, SDL_Surface *frame) |
| 1300 | { |
| 1301 | if (!camera || !frame) { |
| 1302 | return; |
| 1303 | } |
| 1304 | |
| 1305 | SDL_Camera *device = camera; // currently there's no separation between physical and logical device. |
| 1306 | ObtainPhysicalCameraObj(device); |
| 1307 | |
| 1308 | SurfaceList *slistprev = &device->app_held_output_surfaces; |
| 1309 | SurfaceList *slist; |
| 1310 | for (slist = slistprev->next; slist != NULL; slist = slist->next) { |
| 1311 | if (slist->surface == frame) { |
| 1312 | break; |
| 1313 | } |
| 1314 | slistprev = slist; |
| 1315 | } |
| 1316 | |
| 1317 | if (!slist) { |
| 1318 | ReleaseCamera(device); |
| 1319 | return; |
| 1320 | } |
| 1321 | |
| 1322 | // this pointer was owned by the backend (DMA memory or whatever), clear it out. |
| 1323 | if (!device->needs_conversion && !device->needs_scaling) { |
| 1324 | device->ReleaseFrame(device, frame); |
| 1325 | frame->pixels = NULL; |
| 1326 | frame->pitch = 0; |
| 1327 | } |
| 1328 | |
| 1329 | slist->timestampNS = 0; |
| 1330 | |
| 1331 | // remove from app_held list... |
| 1332 | slistprev->next = slist->next; |
| 1333 | |
| 1334 | // insert at front of empty list (and we'll use it first when we need to fill a new frame). |
| 1335 | slist->next = device->empty_output_surfaces.next; |
| 1336 | device->empty_output_surfaces.next = slist; |
| 1337 | |
| 1338 | ReleaseCamera(device); |
| 1339 | } |
| 1340 | |
| 1341 | SDL_CameraID SDL_GetCameraID(SDL_Camera *camera) |
| 1342 | { |
| 1343 | SDL_CameraID result = 0; |
| 1344 | if (!camera) { |
| 1345 | SDL_InvalidParamError("camera" ); |
| 1346 | } else { |
| 1347 | SDL_Camera *device = camera; // currently there's no separation between physical and logical device. |
| 1348 | ObtainPhysicalCameraObj(device); |
| 1349 | result = device->instance_id; |
| 1350 | ReleaseCamera(device); |
| 1351 | } |
| 1352 | |
| 1353 | return result; |
| 1354 | } |
| 1355 | |
| 1356 | SDL_PropertiesID SDL_GetCameraProperties(SDL_Camera *camera) |
| 1357 | { |
| 1358 | SDL_PropertiesID result = 0; |
| 1359 | if (!camera) { |
| 1360 | SDL_InvalidParamError("camera" ); |
| 1361 | } else { |
| 1362 | SDL_Camera *device = camera; // currently there's no separation between physical and logical device. |
| 1363 | ObtainPhysicalCameraObj(device); |
| 1364 | if (device->props == 0) { |
| 1365 | device->props = SDL_CreateProperties(); |
| 1366 | } |
| 1367 | result = device->props; |
| 1368 | ReleaseCamera(device); |
| 1369 | } |
| 1370 | |
| 1371 | return result; |
| 1372 | } |
| 1373 | |
| 1374 | int SDL_GetCameraPermissionState(SDL_Camera *camera) |
| 1375 | { |
| 1376 | int result; |
| 1377 | if (!camera) { |
| 1378 | SDL_InvalidParamError("camera" ); |
| 1379 | result = -1; |
| 1380 | } else { |
| 1381 | SDL_Camera *device = camera; // currently there's no separation between physical and logical device. |
| 1382 | ObtainPhysicalCameraObj(device); |
| 1383 | result = device->permission; |
| 1384 | ReleaseCamera(device); |
| 1385 | } |
| 1386 | return result; |
| 1387 | } |
| 1388 | |
| 1389 | |
| 1390 | static void CompleteCameraEntryPoints(void) |
| 1391 | { |
| 1392 | // this doesn't currently fill in stub implementations, it just asserts the backend filled them all in. |
| 1393 | #define FILL_STUB(x) SDL_assert(camera_driver.impl.x != NULL) |
| 1394 | FILL_STUB(DetectDevices); |
| 1395 | FILL_STUB(OpenDevice); |
| 1396 | FILL_STUB(CloseDevice); |
| 1397 | FILL_STUB(AcquireFrame); |
| 1398 | FILL_STUB(ReleaseFrame); |
| 1399 | FILL_STUB(FreeDeviceHandle); |
| 1400 | FILL_STUB(Deinitialize); |
| 1401 | #undef FILL_STUB |
| 1402 | } |
| 1403 | |
| 1404 | void SDL_QuitCamera(void) |
| 1405 | { |
| 1406 | if (!camera_driver.name) { // not initialized?! |
| 1407 | return; |
| 1408 | } |
| 1409 | |
| 1410 | SDL_LockRWLockForWriting(camera_driver.device_hash_lock); |
| 1411 | SDL_SetAtomicInt(&camera_driver.shutting_down, 1); |
| 1412 | SDL_HashTable *device_hash = camera_driver.device_hash; |
| 1413 | camera_driver.device_hash = NULL; |
| 1414 | SDL_PendingCameraEvent *pending_events = camera_driver.pending_events.next; |
| 1415 | camera_driver.pending_events.next = NULL; |
| 1416 | SDL_SetAtomicInt(&camera_driver.device_count, 0); |
| 1417 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 1418 | |
| 1419 | SDL_PendingCameraEvent *pending_next = NULL; |
| 1420 | for (SDL_PendingCameraEvent *i = pending_events; i; i = pending_next) { |
| 1421 | pending_next = i->next; |
| 1422 | SDL_free(i); |
| 1423 | } |
| 1424 | |
| 1425 | SDL_DestroyHashTable(device_hash); |
| 1426 | |
| 1427 | // Free the driver data |
| 1428 | camera_driver.impl.Deinitialize(); |
| 1429 | |
| 1430 | SDL_DestroyRWLock(camera_driver.device_hash_lock); |
| 1431 | |
| 1432 | SDL_zero(camera_driver); |
| 1433 | } |
| 1434 | |
| 1435 | // Physical camera objects are only destroyed when removed from the device hash. |
| 1436 | static void SDLCALL DestroyCameraHashItem(void *userdata, const void *key, const void *value) |
| 1437 | { |
| 1438 | SDL_Camera *device = (SDL_Camera *) value; |
| 1439 | ClosePhysicalCamera(device); |
| 1440 | camera_driver.impl.FreeDeviceHandle(device); |
| 1441 | SDL_DestroyMutex(device->lock); |
| 1442 | SDL_free(device->all_specs); |
| 1443 | SDL_free(device->name); |
| 1444 | SDL_free(device); |
| 1445 | } |
| 1446 | |
| 1447 | bool SDL_CameraInit(const char *driver_name) |
| 1448 | { |
| 1449 | if (SDL_GetCurrentCameraDriver()) { |
| 1450 | SDL_QuitCamera(); // shutdown driver if already running. |
| 1451 | } |
| 1452 | |
| 1453 | SDL_RWLock *device_hash_lock = SDL_CreateRWLock(); // create this early, so if it fails we don't have to tear down the whole camera subsystem. |
| 1454 | if (!device_hash_lock) { |
| 1455 | return false; |
| 1456 | } |
| 1457 | |
| 1458 | SDL_HashTable *device_hash = SDL_CreateHashTable(0, false, SDL_HashID, SDL_KeyMatchID, DestroyCameraHashItem, NULL); |
| 1459 | if (!device_hash) { |
| 1460 | SDL_DestroyRWLock(device_hash_lock); |
| 1461 | return false; |
| 1462 | } |
| 1463 | |
| 1464 | // Select the proper camera driver |
| 1465 | if (!driver_name) { |
| 1466 | driver_name = SDL_GetHint(SDL_HINT_CAMERA_DRIVER); |
| 1467 | } |
| 1468 | |
| 1469 | bool initialized = false; |
| 1470 | bool tried_to_init = false; |
| 1471 | |
| 1472 | if (driver_name && (*driver_name != 0)) { |
| 1473 | char *driver_name_copy = SDL_strdup(driver_name); |
| 1474 | const char *driver_attempt = driver_name_copy; |
| 1475 | |
| 1476 | if (!driver_name_copy) { |
| 1477 | SDL_DestroyRWLock(device_hash_lock); |
| 1478 | SDL_DestroyHashTable(device_hash); |
| 1479 | return false; |
| 1480 | } |
| 1481 | |
| 1482 | while (driver_attempt && (*driver_attempt != 0) && !initialized) { |
| 1483 | char *driver_attempt_end = SDL_strchr(driver_attempt, ','); |
| 1484 | if (driver_attempt_end) { |
| 1485 | *driver_attempt_end = '\0'; |
| 1486 | } |
| 1487 | |
| 1488 | for (int i = 0; bootstrap[i]; i++) { |
| 1489 | if (SDL_strcasecmp(bootstrap[i]->name, driver_attempt) == 0) { |
| 1490 | tried_to_init = true; |
| 1491 | SDL_zero(camera_driver); |
| 1492 | camera_driver.pending_events_tail = &camera_driver.pending_events; |
| 1493 | camera_driver.device_hash_lock = device_hash_lock; |
| 1494 | camera_driver.device_hash = device_hash; |
| 1495 | if (bootstrap[i]->init(&camera_driver.impl)) { |
| 1496 | camera_driver.name = bootstrap[i]->name; |
| 1497 | camera_driver.desc = bootstrap[i]->desc; |
| 1498 | initialized = true; |
| 1499 | } |
| 1500 | break; |
| 1501 | } |
| 1502 | } |
| 1503 | |
| 1504 | driver_attempt = (driver_attempt_end) ? (driver_attempt_end + 1) : NULL; |
| 1505 | } |
| 1506 | |
| 1507 | SDL_free(driver_name_copy); |
| 1508 | } else { |
| 1509 | for (int i = 0; !initialized && bootstrap[i]; i++) { |
| 1510 | if (bootstrap[i]->demand_only) { |
| 1511 | continue; |
| 1512 | } |
| 1513 | |
| 1514 | tried_to_init = true; |
| 1515 | SDL_zero(camera_driver); |
| 1516 | camera_driver.pending_events_tail = &camera_driver.pending_events; |
| 1517 | camera_driver.device_hash_lock = device_hash_lock; |
| 1518 | camera_driver.device_hash = device_hash; |
| 1519 | if (bootstrap[i]->init(&camera_driver.impl)) { |
| 1520 | camera_driver.name = bootstrap[i]->name; |
| 1521 | camera_driver.desc = bootstrap[i]->desc; |
| 1522 | initialized = true; |
| 1523 | } |
| 1524 | } |
| 1525 | } |
| 1526 | |
| 1527 | if (!initialized) { |
| 1528 | // specific drivers will set the error message if they fail, but otherwise we do it here. |
| 1529 | if (!tried_to_init) { |
| 1530 | if (driver_name) { |
| 1531 | SDL_SetError("Camera driver '%s' not available" , driver_name); |
| 1532 | } else { |
| 1533 | SDL_SetError("No available camera driver" ); |
| 1534 | } |
| 1535 | } |
| 1536 | |
| 1537 | SDL_zero(camera_driver); |
| 1538 | SDL_DestroyRWLock(device_hash_lock); |
| 1539 | SDL_DestroyHashTable(device_hash); |
| 1540 | return false; // No driver was available, so fail. |
| 1541 | } |
| 1542 | |
| 1543 | CompleteCameraEntryPoints(); |
| 1544 | |
| 1545 | // Make sure we have a list of devices available at startup... |
| 1546 | camera_driver.impl.DetectDevices(); |
| 1547 | |
| 1548 | return true; |
| 1549 | } |
| 1550 | |
| 1551 | // This is an internal function, so SDL_PumpEvents() can check for pending camera device events. |
| 1552 | // ("UpdateSubsystem" is the same naming that the other things that hook into PumpEvents use.) |
| 1553 | void SDL_UpdateCamera(void) |
| 1554 | { |
| 1555 | SDL_LockRWLockForReading(camera_driver.device_hash_lock); |
| 1556 | SDL_PendingCameraEvent *pending_events = camera_driver.pending_events.next; |
| 1557 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 1558 | |
| 1559 | if (!pending_events) { |
| 1560 | return; // nothing to do, check next time. |
| 1561 | } |
| 1562 | |
| 1563 | // okay, let's take this whole list of events so we can dump the lock, and new ones can queue up for a later update. |
| 1564 | SDL_LockRWLockForWriting(camera_driver.device_hash_lock); |
| 1565 | pending_events = camera_driver.pending_events.next; // in case this changed... |
| 1566 | camera_driver.pending_events.next = NULL; |
| 1567 | camera_driver.pending_events_tail = &camera_driver.pending_events; |
| 1568 | SDL_UnlockRWLock(camera_driver.device_hash_lock); |
| 1569 | |
| 1570 | SDL_PendingCameraEvent *pending_next = NULL; |
| 1571 | for (SDL_PendingCameraEvent *i = pending_events; i; i = pending_next) { |
| 1572 | pending_next = i->next; |
| 1573 | if (SDL_EventEnabled(i->type)) { |
| 1574 | SDL_Event event; |
| 1575 | SDL_zero(event); |
| 1576 | event.type = i->type; |
| 1577 | event.cdevice.which = (Uint32) i->devid; |
| 1578 | SDL_PushEvent(&event); |
| 1579 | } |
| 1580 | SDL_free(i); |
| 1581 | } |
| 1582 | } |
| 1583 | |
| 1584 | |