| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | #include "SDL_internal.h" |
| 23 | |
| 24 | // The high-level video driver subsystem |
| 25 | |
| 26 | #include "SDL_sysvideo.h" |
| 27 | #include "SDL_clipboard_c.h" |
| 28 | #include "SDL_egl_c.h" |
| 29 | #include "SDL_surface_c.h" |
| 30 | #include "SDL_pixels_c.h" |
| 31 | #include "SDL_rect_c.h" |
| 32 | #include "SDL_video_c.h" |
| 33 | #include "../events/SDL_events_c.h" |
| 34 | #include "../SDL_hints_c.h" |
| 35 | #include "../SDL_properties_c.h" |
| 36 | #include "../timer/SDL_timer_c.h" |
| 37 | #include "../camera/SDL_camera_c.h" |
| 38 | #include "../render/SDL_sysrender.h" |
| 39 | #include "../main/SDL_main_callbacks.h" |
| 40 | |
| 41 | #ifdef SDL_VIDEO_OPENGL |
| 42 | #include <SDL3/SDL_opengl.h> |
| 43 | #endif // SDL_VIDEO_OPENGL |
| 44 | |
| 45 | #if defined(SDL_VIDEO_OPENGL_ES) && !defined(SDL_VIDEO_OPENGL) |
| 46 | #include <SDL3/SDL_opengles.h> |
| 47 | #endif // SDL_VIDEO_OPENGL_ES && !SDL_VIDEO_OPENGL |
| 48 | |
| 49 | // GL and GLES2 headers conflict on Linux 32 bits |
| 50 | #if defined(SDL_VIDEO_OPENGL_ES2) && !defined(SDL_VIDEO_OPENGL) |
| 51 | #include <SDL3/SDL_opengles2.h> |
| 52 | #endif // SDL_VIDEO_OPENGL_ES2 && !SDL_VIDEO_OPENGL |
| 53 | |
| 54 | // GL_CONTEXT_RELEASE_BEHAVIOR and GL_CONTEXT_RELEASE_BEHAVIOR_KHR have the same number. |
| 55 | #ifndef GL_CONTEXT_RELEASE_BEHAVIOR |
| 56 | #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB |
| 57 | #endif |
| 58 | |
| 59 | // GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH and GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR have the same number. |
| 60 | #ifndef GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH |
| 61 | #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC |
| 62 | #endif |
| 63 | |
| 64 | #ifdef SDL_PLATFORM_EMSCRIPTEN |
| 65 | #include <emscripten.h> |
| 66 | #endif |
| 67 | |
| 68 | #ifdef SDL_PLATFORM_3DS |
| 69 | #include <3ds.h> |
| 70 | #endif |
| 71 | |
| 72 | #ifdef SDL_PLATFORM_LINUX |
| 73 | #include <sys/types.h> |
| 74 | #include <sys/stat.h> |
| 75 | #include <unistd.h> |
| 76 | #endif |
| 77 | |
| 78 | // Available video drivers |
| 79 | static VideoBootStrap *bootstrap[] = { |
| 80 | #ifdef SDL_VIDEO_DRIVER_PRIVATE |
| 81 | &PRIVATE_bootstrap, |
| 82 | #endif |
| 83 | #ifdef SDL_VIDEO_DRIVER_COCOA |
| 84 | &COCOA_bootstrap, |
| 85 | #endif |
| 86 | #ifdef SDL_VIDEO_DRIVER_X11 |
| 87 | #ifdef SDL_VIDEO_DRIVER_WAYLAND |
| 88 | &Wayland_preferred_bootstrap, |
| 89 | #endif |
| 90 | &X11_bootstrap, |
| 91 | #endif |
| 92 | #ifdef SDL_VIDEO_DRIVER_WAYLAND |
| 93 | &Wayland_bootstrap, |
| 94 | #endif |
| 95 | #ifdef SDL_VIDEO_DRIVER_VIVANTE |
| 96 | &VIVANTE_bootstrap, |
| 97 | #endif |
| 98 | #ifdef SDL_VIDEO_DRIVER_WINDOWS |
| 99 | &WINDOWS_bootstrap, |
| 100 | #endif |
| 101 | #ifdef SDL_VIDEO_DRIVER_HAIKU |
| 102 | &HAIKU_bootstrap, |
| 103 | #endif |
| 104 | #ifdef SDL_VIDEO_DRIVER_UIKIT |
| 105 | &UIKIT_bootstrap, |
| 106 | #endif |
| 107 | #ifdef SDL_VIDEO_DRIVER_ANDROID |
| 108 | &Android_bootstrap, |
| 109 | #endif |
| 110 | #ifdef SDL_VIDEO_DRIVER_PS2 |
| 111 | &PS2_bootstrap, |
| 112 | #endif |
| 113 | #ifdef SDL_VIDEO_DRIVER_PSP |
| 114 | &PSP_bootstrap, |
| 115 | #endif |
| 116 | #ifdef SDL_VIDEO_DRIVER_VITA |
| 117 | &VITA_bootstrap, |
| 118 | #endif |
| 119 | #ifdef SDL_VIDEO_DRIVER_N3DS |
| 120 | &N3DS_bootstrap, |
| 121 | #endif |
| 122 | #ifdef SDL_VIDEO_DRIVER_KMSDRM |
| 123 | &KMSDRM_bootstrap, |
| 124 | #endif |
| 125 | #ifdef SDL_VIDEO_DRIVER_RISCOS |
| 126 | &RISCOS_bootstrap, |
| 127 | #endif |
| 128 | #ifdef SDL_VIDEO_DRIVER_RPI |
| 129 | &RPI_bootstrap, |
| 130 | #endif |
| 131 | #ifdef SDL_VIDEO_DRIVER_EMSCRIPTEN |
| 132 | &Emscripten_bootstrap, |
| 133 | #endif |
| 134 | #ifdef SDL_VIDEO_DRIVER_QNX |
| 135 | &QNX_bootstrap, |
| 136 | #endif |
| 137 | #ifdef SDL_VIDEO_DRIVER_OFFSCREEN |
| 138 | &OFFSCREEN_bootstrap, |
| 139 | #endif |
| 140 | #ifdef SDL_VIDEO_DRIVER_DUMMY |
| 141 | &DUMMY_bootstrap, |
| 142 | #ifdef SDL_INPUT_LINUXEV |
| 143 | &DUMMY_evdev_bootstrap, |
| 144 | #endif |
| 145 | #endif |
| 146 | #ifdef SDL_VIDEO_DRIVER_OPENVR |
| 147 | &OPENVR_bootstrap, |
| 148 | #endif |
| 149 | NULL |
| 150 | }; |
| 151 | |
| 152 | #define CHECK_WINDOW_MAGIC(window, result) \ |
| 153 | if (!_this) { \ |
| 154 | SDL_UninitializedVideo(); \ |
| 155 | return result; \ |
| 156 | } \ |
| 157 | if (!SDL_ObjectValid(window, SDL_OBJECT_TYPE_WINDOW)) { \ |
| 158 | SDL_SetError("Invalid window"); \ |
| 159 | return result; \ |
| 160 | } |
| 161 | |
| 162 | #define CHECK_DISPLAY_MAGIC(display, result) \ |
| 163 | if (!display) { \ |
| 164 | return result; \ |
| 165 | } \ |
| 166 | |
| 167 | #define (window, result) \ |
| 168 | if (SDL_WINDOW_IS_POPUP(window)) { \ |
| 169 | SDL_SetError("Operation invalid on popup windows"); \ |
| 170 | return result; \ |
| 171 | } |
| 172 | |
| 173 | #if defined(SDL_PLATFORM_MACOS) && defined(SDL_VIDEO_DRIVER_COCOA) |
| 174 | // Support for macOS fullscreen spaces |
| 175 | extern bool Cocoa_IsWindowInFullscreenSpace(SDL_Window *window); |
| 176 | extern bool Cocoa_SetWindowFullscreenSpace(SDL_Window *window, bool state, bool blocking); |
| 177 | #endif |
| 178 | |
| 179 | #ifdef SDL_VIDEO_DRIVER_UIKIT |
| 180 | extern void SDL_UpdateLifecycleObserver(void); |
| 181 | #endif |
| 182 | |
| 183 | static void SDL_CheckWindowDisplayChanged(SDL_Window *window); |
| 184 | static void SDL_CheckWindowDisplayScaleChanged(SDL_Window *window); |
| 185 | static void SDL_CheckWindowSafeAreaChanged(SDL_Window *window); |
| 186 | |
| 187 | // Convenience functions for reading driver flags |
| 188 | static bool SDL_ModeSwitchingEmulated(SDL_VideoDevice *_this) |
| 189 | { |
| 190 | if (_this->device_caps & VIDEO_DEVICE_CAPS_MODE_SWITCHING_EMULATED) { |
| 191 | return true; |
| 192 | } |
| 193 | return false; |
| 194 | } |
| 195 | |
| 196 | static bool SDL_SendsFullscreenDimensions(SDL_VideoDevice *_this) |
| 197 | { |
| 198 | return !!(_this->device_caps & VIDEO_DEVICE_CAPS_SENDS_FULLSCREEN_DIMENSIONS); |
| 199 | } |
| 200 | |
| 201 | static bool IsFullscreenOnly(SDL_VideoDevice *_this) |
| 202 | { |
| 203 | return !!(_this->device_caps & VIDEO_DEVICE_CAPS_FULLSCREEN_ONLY); |
| 204 | } |
| 205 | |
| 206 | static bool SDL_SendsDisplayChanges(SDL_VideoDevice *_this) |
| 207 | { |
| 208 | return !!(_this->device_caps & VIDEO_DEVICE_CAPS_SENDS_DISPLAY_CHANGES); |
| 209 | } |
| 210 | |
| 211 | static bool SDL_DisableMouseWarpOnFullscreenTransitions(SDL_VideoDevice *_this) |
| 212 | { |
| 213 | return !!(_this->device_caps & VIDEO_DEVICE_CAPS_DISABLE_MOUSE_WARP_ON_FULLSCREEN_TRANSITIONS); |
| 214 | } |
| 215 | |
| 216 | static bool SDL_DriverSendsHDRChanges(SDL_VideoDevice *_this) |
| 217 | { |
| 218 | return !!(_this->device_caps & VIDEO_DEVICE_CAPS_SENDS_HDR_CHANGES); |
| 219 | } |
| 220 | |
| 221 | // Hint to treat all window ops as synchronous |
| 222 | static bool syncHint; |
| 223 | |
| 224 | static void SDL_SyncHintWatcher(void *userdata, const char *name, const char *oldValue, const char *newValue) |
| 225 | { |
| 226 | syncHint = SDL_GetStringBoolean(newValue, false); |
| 227 | } |
| 228 | |
| 229 | static void SDL_SyncIfRequired(SDL_Window *window) |
| 230 | { |
| 231 | if (syncHint) { |
| 232 | SDL_SyncWindow(window); |
| 233 | } |
| 234 | } |
| 235 | |
| 236 | static void SDL_UpdateWindowHierarchy(SDL_Window *window, SDL_Window *parent) |
| 237 | { |
| 238 | // Unlink the window from the existing parent. |
| 239 | if (window->parent) { |
| 240 | if (window->next_sibling) { |
| 241 | window->next_sibling->prev_sibling = window->prev_sibling; |
| 242 | } |
| 243 | if (window->prev_sibling) { |
| 244 | window->prev_sibling->next_sibling = window->next_sibling; |
| 245 | } else { |
| 246 | window->parent->first_child = window->next_sibling; |
| 247 | } |
| 248 | |
| 249 | window->parent = NULL; |
| 250 | } |
| 251 | |
| 252 | if (parent) { |
| 253 | window->parent = parent; |
| 254 | |
| 255 | window->next_sibling = parent->first_child; |
| 256 | if (parent->first_child) { |
| 257 | parent->first_child->prev_sibling = window; |
| 258 | } |
| 259 | parent->first_child = window; |
| 260 | } |
| 261 | } |
| 262 | |
| 263 | // Support for framebuffer emulation using an accelerated renderer |
| 264 | |
| 265 | #define SDL_PROP_WINDOW_TEXTUREDATA_POINTER "SDL.internal.window.texturedata" |
| 266 | |
| 267 | typedef struct |
| 268 | { |
| 269 | SDL_Renderer *renderer; |
| 270 | SDL_Texture *texture; |
| 271 | void *pixels; |
| 272 | int pitch; |
| 273 | int bytes_per_pixel; |
| 274 | } SDL_WindowTextureData; |
| 275 | |
| 276 | static Uint32 SDL_DefaultGraphicsBackends(SDL_VideoDevice *_this) |
| 277 | { |
| 278 | #if (defined(SDL_VIDEO_OPENGL) && defined(SDL_PLATFORM_MACOS)) || (defined(SDL_PLATFORM_IOS) && !TARGET_OS_MACCATALYST) |
| 279 | if (_this->GL_CreateContext) { |
| 280 | return SDL_WINDOW_OPENGL; |
| 281 | } |
| 282 | #endif |
| 283 | #if defined(SDL_VIDEO_METAL) && (TARGET_OS_MACCATALYST || defined(SDL_PLATFORM_MACOS) || defined(SDL_PLATFORM_IOS)) |
| 284 | if (_this->Metal_CreateView) { |
| 285 | return SDL_WINDOW_METAL; |
| 286 | } |
| 287 | #endif |
| 288 | #if defined(SDL_VIDEO_OPENGL) && defined(SDL_VIDEO_DRIVER_OPENVR) |
| 289 | if (SDL_strcmp(_this->name, "openvr" ) == 0) { |
| 290 | return SDL_WINDOW_OPENGL; |
| 291 | } |
| 292 | #endif |
| 293 | return 0; |
| 294 | } |
| 295 | |
| 296 | static void SDLCALL SDL_CleanupWindowTextureData(void *userdata, void *value) |
| 297 | { |
| 298 | SDL_WindowTextureData *data = (SDL_WindowTextureData *)value; |
| 299 | |
| 300 | if (data->texture) { |
| 301 | SDL_DestroyTexture(data->texture); |
| 302 | } |
| 303 | if (data->renderer) { |
| 304 | SDL_DestroyRenderer(data->renderer); |
| 305 | } |
| 306 | SDL_free(data->pixels); |
| 307 | SDL_free(data); |
| 308 | } |
| 309 | |
| 310 | static bool SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) |
| 311 | { |
| 312 | SDL_PropertiesID props = SDL_GetWindowProperties(window); |
| 313 | SDL_WindowTextureData *data = (SDL_WindowTextureData *)SDL_GetPointerProperty(props, SDL_PROP_WINDOW_TEXTUREDATA_POINTER, NULL); |
| 314 | const bool transparent = (window->flags & SDL_WINDOW_TRANSPARENT) ? true : false; |
| 315 | int i; |
| 316 | int w, h; |
| 317 | const SDL_PixelFormat *texture_formats; |
| 318 | |
| 319 | SDL_GetWindowSizeInPixels(window, &w, &h); |
| 320 | |
| 321 | if (!data) { |
| 322 | SDL_Renderer *renderer = NULL; |
| 323 | const char *render_driver = NULL; |
| 324 | |
| 325 | // See if there's a render driver being requested |
| 326 | const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); |
| 327 | if (hint && *hint != '0' && *hint != '1' && |
| 328 | SDL_strcasecmp(hint, "true" ) != 0 && |
| 329 | SDL_strcasecmp(hint, "false" ) != 0 && |
| 330 | SDL_strcasecmp(hint, SDL_SOFTWARE_RENDERER) != 0) { |
| 331 | render_driver = hint; |
| 332 | } |
| 333 | |
| 334 | if (!render_driver) { |
| 335 | render_driver = SDL_GetHint(SDL_HINT_RENDER_DRIVER); |
| 336 | } |
| 337 | if (render_driver && SDL_strcasecmp(render_driver, SDL_SOFTWARE_RENDERER) == 0) { |
| 338 | render_driver = NULL; |
| 339 | } |
| 340 | |
| 341 | char *render_driver_copy = NULL; |
| 342 | if (render_driver && *render_driver) { |
| 343 | render_driver_copy = SDL_strdup(render_driver); |
| 344 | render_driver = render_driver_copy; |
| 345 | if (render_driver_copy) { // turn any "software" requests into "xxxxxxxx" so we don't end up in infinite recursion. |
| 346 | char *prev = render_driver_copy; |
| 347 | char *ptr = prev; |
| 348 | while ((ptr = SDL_strchr(ptr, ',')) != NULL) { |
| 349 | *ptr = '\0'; |
| 350 | const bool is_sw = (SDL_strcasecmp(prev, SDL_SOFTWARE_RENDERER) == 0); |
| 351 | *ptr = ','; |
| 352 | if (is_sw) { |
| 353 | SDL_memset(prev, 'x', SDL_strlen(SDL_SOFTWARE_RENDERER)); |
| 354 | ptr = prev; |
| 355 | } else { |
| 356 | ptr++; |
| 357 | prev = ptr; |
| 358 | } |
| 359 | } |
| 360 | |
| 361 | if (SDL_strcasecmp(prev, SDL_SOFTWARE_RENDERER) == 0) { |
| 362 | SDL_memset(prev, 'x', SDL_strlen(SDL_SOFTWARE_RENDERER)); |
| 363 | } |
| 364 | } |
| 365 | } |
| 366 | |
| 367 | // Check to see if there's a specific driver requested |
| 368 | if (render_driver) { |
| 369 | renderer = SDL_CreateRenderer(window, render_driver); |
| 370 | SDL_free(render_driver_copy); |
| 371 | if (!renderer) { |
| 372 | // The error for this specific renderer has already been set |
| 373 | return false; |
| 374 | } |
| 375 | } else { |
| 376 | SDL_assert(render_driver_copy == NULL); |
| 377 | const int total = SDL_GetNumRenderDrivers(); |
| 378 | for (i = 0; i < total; ++i) { |
| 379 | const char *name = SDL_GetRenderDriver(i); |
| 380 | if (name && SDL_strcmp(name, SDL_SOFTWARE_RENDERER) != 0) { |
| 381 | renderer = SDL_CreateRenderer(window, name); |
| 382 | if (renderer) { |
| 383 | break; // this will work. |
| 384 | } |
| 385 | } |
| 386 | } |
| 387 | if (!renderer) { |
| 388 | return SDL_SetError("No hardware accelerated renderers available" ); |
| 389 | } |
| 390 | } |
| 391 | |
| 392 | SDL_assert(renderer != NULL); // should have explicitly checked this above. |
| 393 | |
| 394 | // Create the data after we successfully create the renderer (bug #1116) |
| 395 | data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data)); |
| 396 | if (!data) { |
| 397 | SDL_DestroyRenderer(renderer); |
| 398 | return false; |
| 399 | } |
| 400 | if (!SDL_SetPointerPropertyWithCleanup(props, SDL_PROP_WINDOW_TEXTUREDATA_POINTER, data, SDL_CleanupWindowTextureData, NULL)) { |
| 401 | SDL_DestroyRenderer(renderer); |
| 402 | return false; |
| 403 | } |
| 404 | |
| 405 | data->renderer = renderer; |
| 406 | } |
| 407 | |
| 408 | texture_formats = (const SDL_PixelFormat *)SDL_GetPointerProperty(SDL_GetRendererProperties(data->renderer), SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER, NULL); |
| 409 | if (!texture_formats) { |
| 410 | return false; |
| 411 | } |
| 412 | |
| 413 | // Free any old texture and pixel data |
| 414 | if (data->texture) { |
| 415 | SDL_DestroyTexture(data->texture); |
| 416 | data->texture = NULL; |
| 417 | } |
| 418 | SDL_free(data->pixels); |
| 419 | data->pixels = NULL; |
| 420 | |
| 421 | // Find the first format with or without an alpha channel |
| 422 | *format = texture_formats[0]; |
| 423 | |
| 424 | for (i = 0; texture_formats[i] != SDL_PIXELFORMAT_UNKNOWN; ++i) { |
| 425 | SDL_PixelFormat texture_format = texture_formats[i]; |
| 426 | if (!SDL_ISPIXELFORMAT_FOURCC(texture_format) && |
| 427 | !SDL_ISPIXELFORMAT_10BIT(texture_format) && |
| 428 | !SDL_ISPIXELFORMAT_FLOAT(texture_format) && |
| 429 | transparent == SDL_ISPIXELFORMAT_ALPHA(texture_format)) { |
| 430 | *format = texture_format; |
| 431 | break; |
| 432 | } |
| 433 | } |
| 434 | |
| 435 | data->texture = SDL_CreateTexture(data->renderer, *format, |
| 436 | SDL_TEXTUREACCESS_STREAMING, |
| 437 | w, h); |
| 438 | if (!data->texture) { |
| 439 | // codechecker_false_positive [Malloc] Static analyzer doesn't realize allocated `data` is saved to SDL_PROP_WINDOW_TEXTUREDATA_POINTER and not leaked here. |
| 440 | return false; // NOLINT(clang-analyzer-unix.Malloc) |
| 441 | } |
| 442 | |
| 443 | // Create framebuffer data |
| 444 | data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format); |
| 445 | data->pitch = (((w * data->bytes_per_pixel) + 3) & ~3); |
| 446 | |
| 447 | { |
| 448 | // Make static analysis happy about potential SDL_malloc(0) calls. |
| 449 | const size_t allocsize = (size_t)h * data->pitch; |
| 450 | data->pixels = SDL_malloc((allocsize > 0) ? allocsize : 1); |
| 451 | if (!data->pixels) { |
| 452 | return false; |
| 453 | } |
| 454 | } |
| 455 | |
| 456 | *pixels = data->pixels; |
| 457 | *pitch = data->pitch; |
| 458 | |
| 459 | // Make sure we're not double-scaling the viewport |
| 460 | SDL_SetRenderViewport(data->renderer, NULL); |
| 461 | |
| 462 | return true; |
| 463 | } |
| 464 | |
| 465 | bool SDL_SetWindowTextureVSync(SDL_VideoDevice *_this, SDL_Window *window, int vsync) |
| 466 | { |
| 467 | SDL_WindowTextureData *data; |
| 468 | |
| 469 | data = (SDL_WindowTextureData *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_TEXTUREDATA_POINTER, NULL); |
| 470 | if (!data) { |
| 471 | return false; |
| 472 | } |
| 473 | if (!data->renderer) { |
| 474 | return false; |
| 475 | } |
| 476 | return SDL_SetRenderVSync(data->renderer, vsync); |
| 477 | } |
| 478 | |
| 479 | static bool SDL_GetWindowTextureVSync(SDL_VideoDevice *_this, SDL_Window *window, int *vsync) |
| 480 | { |
| 481 | SDL_WindowTextureData *data; |
| 482 | |
| 483 | data = (SDL_WindowTextureData *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_TEXTUREDATA_POINTER, NULL); |
| 484 | if (!data) { |
| 485 | return false; |
| 486 | } |
| 487 | if (!data->renderer) { |
| 488 | return false; |
| 489 | } |
| 490 | return SDL_GetRenderVSync(data->renderer, vsync); |
| 491 | } |
| 492 | |
| 493 | static bool SDL_UpdateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects) |
| 494 | { |
| 495 | SDL_WindowTextureData *data; |
| 496 | SDL_Rect rect; |
| 497 | void *src; |
| 498 | int w, h; |
| 499 | |
| 500 | SDL_GetWindowSizeInPixels(window, &w, &h); |
| 501 | |
| 502 | data = (SDL_WindowTextureData *)SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_TEXTUREDATA_POINTER, NULL); |
| 503 | if (!data || !data->texture) { |
| 504 | return SDL_SetError("No window texture data" ); |
| 505 | } |
| 506 | |
| 507 | // Update a single rect that contains subrects for best DMA performance |
| 508 | if (SDL_GetSpanEnclosingRect(w, h, numrects, rects, &rect)) { |
| 509 | src = (void *)((Uint8 *)data->pixels + |
| 510 | rect.y * data->pitch + |
| 511 | rect.x * data->bytes_per_pixel); |
| 512 | if (!SDL_UpdateTexture(data->texture, &rect, src, data->pitch)) { |
| 513 | return false; |
| 514 | } |
| 515 | |
| 516 | if (!SDL_RenderTexture(data->renderer, data->texture, NULL, NULL)) { |
| 517 | return false; |
| 518 | } |
| 519 | |
| 520 | SDL_RenderPresent(data->renderer); |
| 521 | } |
| 522 | return true; |
| 523 | } |
| 524 | |
| 525 | static void SDL_DestroyWindowTexture(SDL_VideoDevice *_this, SDL_Window *window) |
| 526 | { |
| 527 | SDL_ClearProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_TEXTUREDATA_POINTER); |
| 528 | } |
| 529 | |
| 530 | static SDL_VideoDevice *_this = NULL; |
| 531 | static SDL_AtomicInt SDL_messagebox_count; |
| 532 | |
| 533 | static int SDLCALL cmpmodes(const void *A, const void *B) |
| 534 | { |
| 535 | const SDL_DisplayMode *a = (const SDL_DisplayMode *)A; |
| 536 | const SDL_DisplayMode *b = (const SDL_DisplayMode *)B; |
| 537 | int a_refresh_rate = (int)(a->refresh_rate * 100); |
| 538 | int b_refresh_rate = (int)(b->refresh_rate * 100); |
| 539 | int a_pixel_density = (int)(a->pixel_density * 100); |
| 540 | int b_pixel_density = (int)(b->pixel_density * 100); |
| 541 | |
| 542 | if (a->w != b->w) { |
| 543 | return b->w - a->w; |
| 544 | } else if (a->h != b->h) { |
| 545 | return b->h - a->h; |
| 546 | } else if (SDL_BITSPERPIXEL(a->format) != SDL_BITSPERPIXEL(b->format)) { |
| 547 | return SDL_BITSPERPIXEL(b->format) - SDL_BITSPERPIXEL(a->format); |
| 548 | } else if (SDL_PIXELLAYOUT(a->format) != SDL_PIXELLAYOUT(b->format)) { |
| 549 | return SDL_PIXELLAYOUT(b->format) - SDL_PIXELLAYOUT(a->format); |
| 550 | } else if (a_refresh_rate != b_refresh_rate) { |
| 551 | return b_refresh_rate - a_refresh_rate; |
| 552 | } else if (a_pixel_density != b_pixel_density) { |
| 553 | return a_pixel_density - b_pixel_density; |
| 554 | } |
| 555 | return 0; |
| 556 | } |
| 557 | |
| 558 | bool SDL_UninitializedVideo(void) |
| 559 | { |
| 560 | return SDL_SetError("Video subsystem has not been initialized" ); |
| 561 | } |
| 562 | |
| 563 | // Deduplicated list of video bootstrap drivers. |
| 564 | static const VideoBootStrap *deduped_bootstrap[SDL_arraysize(bootstrap) - 1]; |
| 565 | |
| 566 | int SDL_GetNumVideoDrivers(void) |
| 567 | { |
| 568 | static int num_drivers = -1; |
| 569 | |
| 570 | if (num_drivers >= 0) { |
| 571 | return num_drivers; |
| 572 | } |
| 573 | |
| 574 | num_drivers = 0; |
| 575 | |
| 576 | // Build a list of unique video drivers. |
| 577 | for (int i = 0; bootstrap[i] != NULL; ++i) { |
| 578 | bool duplicate = false; |
| 579 | for (int j = 0; j < i; ++j) { |
| 580 | if (SDL_strcmp(bootstrap[i]->name, bootstrap[j]->name) == 0) { |
| 581 | duplicate = true; |
| 582 | break; |
| 583 | } |
| 584 | } |
| 585 | |
| 586 | if (!duplicate) { |
| 587 | deduped_bootstrap[num_drivers++] = bootstrap[i]; |
| 588 | } |
| 589 | } |
| 590 | |
| 591 | return num_drivers; |
| 592 | } |
| 593 | |
| 594 | const char *SDL_GetVideoDriver(int index) |
| 595 | { |
| 596 | if (index >= 0 && index < SDL_GetNumVideoDrivers()) { |
| 597 | return deduped_bootstrap[index]->name; |
| 598 | } |
| 599 | SDL_InvalidParamError("index" ); |
| 600 | return NULL; |
| 601 | } |
| 602 | |
| 603 | /* |
| 604 | * Initialize the video and event subsystems -- determine native pixel format |
| 605 | */ |
| 606 | bool SDL_VideoInit(const char *driver_name) |
| 607 | { |
| 608 | SDL_VideoDevice *video; |
| 609 | bool init_events = false; |
| 610 | bool init_keyboard = false; |
| 611 | bool init_mouse = false; |
| 612 | bool init_touch = false; |
| 613 | bool init_pen = false; |
| 614 | int i = 0; |
| 615 | |
| 616 | // Check to make sure we don't overwrite '_this' |
| 617 | if (_this) { |
| 618 | SDL_VideoQuit(); |
| 619 | } |
| 620 | |
| 621 | SDL_InitTicks(); |
| 622 | |
| 623 | // Start the event loop |
| 624 | if (!SDL_InitSubSystem(SDL_INIT_EVENTS)) { |
| 625 | goto pre_driver_error; |
| 626 | } |
| 627 | init_events = true; |
| 628 | if (!SDL_InitKeyboard()) { |
| 629 | goto pre_driver_error; |
| 630 | } |
| 631 | init_keyboard = true; |
| 632 | if (!SDL_PreInitMouse()) { |
| 633 | goto pre_driver_error; |
| 634 | } |
| 635 | init_mouse = true; |
| 636 | if (!SDL_InitTouch()) { |
| 637 | goto pre_driver_error; |
| 638 | } |
| 639 | init_touch = true; |
| 640 | if (!SDL_InitPen()) { |
| 641 | goto pre_driver_error; |
| 642 | } |
| 643 | init_pen = true; |
| 644 | |
| 645 | // Select the proper video driver |
| 646 | video = NULL; |
| 647 | if (!driver_name) { |
| 648 | driver_name = SDL_GetHint(SDL_HINT_VIDEO_DRIVER); |
| 649 | } |
| 650 | if (driver_name && *driver_name != 0) { |
| 651 | const char *driver_attempt = driver_name; |
| 652 | while (driver_attempt && *driver_attempt != 0 && !video) { |
| 653 | const char *driver_attempt_end = SDL_strchr(driver_attempt, ','); |
| 654 | size_t driver_attempt_len = (driver_attempt_end) ? (driver_attempt_end - driver_attempt) |
| 655 | : SDL_strlen(driver_attempt); |
| 656 | |
| 657 | for (i = 0; bootstrap[i]; ++i) { |
| 658 | if (!bootstrap[i]->is_preferred && |
| 659 | (driver_attempt_len == SDL_strlen(bootstrap[i]->name)) && |
| 660 | (SDL_strncasecmp(bootstrap[i]->name, driver_attempt, driver_attempt_len) == 0)) { |
| 661 | video = bootstrap[i]->create(); |
| 662 | if (video) { |
| 663 | break; |
| 664 | } |
| 665 | } |
| 666 | } |
| 667 | |
| 668 | driver_attempt = (driver_attempt_end) ? (driver_attempt_end + 1) : NULL; |
| 669 | } |
| 670 | } else { |
| 671 | for (i = 0; bootstrap[i]; ++i) { |
| 672 | video = bootstrap[i]->create(); |
| 673 | if (video) { |
| 674 | break; |
| 675 | } |
| 676 | } |
| 677 | } |
| 678 | if (!video) { |
| 679 | if (driver_name) { |
| 680 | SDL_SetError("%s not available" , driver_name); |
| 681 | goto pre_driver_error; |
| 682 | } |
| 683 | SDL_SetError("No available video device" ); |
| 684 | goto pre_driver_error; |
| 685 | } |
| 686 | |
| 687 | /* From this point on, use SDL_VideoQuit to cleanup on error, rather than |
| 688 | pre_driver_error. */ |
| 689 | _this = video; |
| 690 | _this->name = bootstrap[i]->name; |
| 691 | _this->thread = SDL_GetCurrentThreadID(); |
| 692 | |
| 693 | // Set some very sane GL defaults |
| 694 | _this->gl_config.driver_loaded = 0; |
| 695 | _this->gl_config.dll_handle = NULL; |
| 696 | SDL_GL_ResetAttributes(); |
| 697 | |
| 698 | // Initialize the video subsystem |
| 699 | if (!_this->VideoInit(_this)) { |
| 700 | SDL_VideoQuit(); |
| 701 | return false; |
| 702 | } |
| 703 | |
| 704 | // Make sure some displays were added |
| 705 | if (_this->num_displays == 0) { |
| 706 | SDL_VideoQuit(); |
| 707 | return SDL_SetError("The video driver did not add any displays" ); |
| 708 | } |
| 709 | |
| 710 | SDL_AddHintCallback(SDL_HINT_VIDEO_SYNC_WINDOW_OPERATIONS, SDL_SyncHintWatcher, NULL); |
| 711 | |
| 712 | /* Disable the screen saver by default. This is a change from <= 2.0.1, |
| 713 | but most things using SDL are games or media players; you wouldn't |
| 714 | want a screensaver to trigger if you're playing exclusively with a |
| 715 | joystick, or passively watching a movie. Things that use SDL but |
| 716 | function more like a normal desktop app should explicitly reenable the |
| 717 | screensaver. */ |
| 718 | if (!SDL_GetHintBoolean(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, false)) { |
| 719 | SDL_DisableScreenSaver(); |
| 720 | } |
| 721 | |
| 722 | SDL_PostInitMouse(); |
| 723 | |
| 724 | // We're ready to go! |
| 725 | return true; |
| 726 | |
| 727 | pre_driver_error: |
| 728 | SDL_assert(_this == NULL); |
| 729 | if (init_pen) { |
| 730 | SDL_QuitPen(); |
| 731 | } |
| 732 | if (init_touch) { |
| 733 | SDL_QuitTouch(); |
| 734 | } |
| 735 | if (init_mouse) { |
| 736 | SDL_QuitMouse(); |
| 737 | } |
| 738 | if (init_keyboard) { |
| 739 | SDL_QuitKeyboard(); |
| 740 | } |
| 741 | if (init_events) { |
| 742 | SDL_QuitSubSystem(SDL_INIT_EVENTS); |
| 743 | } |
| 744 | return false; |
| 745 | } |
| 746 | |
| 747 | const char *SDL_GetCurrentVideoDriver(void) |
| 748 | { |
| 749 | if (!_this) { |
| 750 | SDL_UninitializedVideo(); |
| 751 | return NULL; |
| 752 | } |
| 753 | return _this->name; |
| 754 | } |
| 755 | |
| 756 | SDL_VideoDevice *SDL_GetVideoDevice(void) |
| 757 | { |
| 758 | return _this; |
| 759 | } |
| 760 | |
| 761 | bool SDL_OnVideoThread(void) |
| 762 | { |
| 763 | return (_this && SDL_GetCurrentThreadID() == _this->thread); |
| 764 | } |
| 765 | |
| 766 | void SDL_SetSystemTheme(SDL_SystemTheme theme) |
| 767 | { |
| 768 | if (_this && theme != _this->system_theme) { |
| 769 | _this->system_theme = theme; |
| 770 | SDL_SendSystemThemeChangedEvent(); |
| 771 | } |
| 772 | } |
| 773 | |
| 774 | SDL_SystemTheme SDL_GetSystemTheme(void) |
| 775 | { |
| 776 | if (_this) { |
| 777 | return _this->system_theme; |
| 778 | } else { |
| 779 | return SDL_SYSTEM_THEME_UNKNOWN; |
| 780 | } |
| 781 | } |
| 782 | |
| 783 | void SDL_UpdateDesktopBounds(void) |
| 784 | { |
| 785 | SDL_Rect rect; |
| 786 | SDL_zero(rect); |
| 787 | |
| 788 | SDL_DisplayID *displays = SDL_GetDisplays(NULL); |
| 789 | if (displays) { |
| 790 | for (int i = 0; displays[i]; ++i) { |
| 791 | SDL_Rect bounds; |
| 792 | if (SDL_GetDisplayBounds(displays[i], &bounds)) { |
| 793 | if (i == 0) { |
| 794 | SDL_copyp(&rect, &bounds); |
| 795 | } else { |
| 796 | SDL_GetRectUnion(&rect, &bounds, &rect); |
| 797 | } |
| 798 | } |
| 799 | } |
| 800 | SDL_free(displays); |
| 801 | } |
| 802 | SDL_copyp(&_this->desktop_bounds, &rect); |
| 803 | } |
| 804 | |
| 805 | static void SDL_FinalizeDisplayMode(SDL_DisplayMode *mode) |
| 806 | { |
| 807 | // Make sure all the fields are set up correctly |
| 808 | if (mode->pixel_density <= 0.0f) { |
| 809 | mode->pixel_density = 1.0f; |
| 810 | } |
| 811 | |
| 812 | if (mode->refresh_rate_numerator > 0) { |
| 813 | if (mode->refresh_rate_denominator <= 0) { |
| 814 | mode->refresh_rate_denominator = 1; |
| 815 | } |
| 816 | mode->refresh_rate = ((100 * (Sint64)mode->refresh_rate_numerator) / mode->refresh_rate_denominator) / 100.0f; |
| 817 | } else { |
| 818 | SDL_CalculateFraction(mode->refresh_rate, &mode->refresh_rate_numerator, &mode->refresh_rate_denominator); |
| 819 | mode->refresh_rate = (int)(mode->refresh_rate * 100) / 100.0f; |
| 820 | } |
| 821 | } |
| 822 | |
| 823 | SDL_DisplayID SDL_AddBasicVideoDisplay(const SDL_DisplayMode *desktop_mode) |
| 824 | { |
| 825 | SDL_VideoDisplay display; |
| 826 | |
| 827 | SDL_zero(display); |
| 828 | if (desktop_mode) { |
| 829 | SDL_memcpy(&display.desktop_mode, desktop_mode, sizeof(display.desktop_mode)); |
| 830 | } |
| 831 | return SDL_AddVideoDisplay(&display, false); |
| 832 | } |
| 833 | |
| 834 | SDL_DisplayID SDL_AddVideoDisplay(const SDL_VideoDisplay *display, bool send_event) |
| 835 | { |
| 836 | SDL_VideoDisplay **displays, *new_display; |
| 837 | SDL_DisplayID id; |
| 838 | SDL_PropertiesID props; |
| 839 | int i; |
| 840 | |
| 841 | new_display = (SDL_VideoDisplay *)SDL_malloc(sizeof(*new_display)); |
| 842 | if (!new_display) { |
| 843 | return true; |
| 844 | } |
| 845 | |
| 846 | displays = (SDL_VideoDisplay **)SDL_realloc(_this->displays, (_this->num_displays + 1) * sizeof(*displays)); |
| 847 | if (!displays) { |
| 848 | SDL_free(new_display); |
| 849 | return true; |
| 850 | } |
| 851 | _this->displays = displays; |
| 852 | _this->displays[_this->num_displays++] = new_display; |
| 853 | |
| 854 | id = SDL_GetNextObjectID(); |
| 855 | SDL_copyp(new_display, display); |
| 856 | new_display->id = id; |
| 857 | new_display->device = _this; |
| 858 | if (display->name) { |
| 859 | new_display->name = SDL_strdup(display->name); |
| 860 | } else { |
| 861 | char name[32]; |
| 862 | |
| 863 | SDL_itoa(id, name, 10); |
| 864 | new_display->name = SDL_strdup(name); |
| 865 | } |
| 866 | if (new_display->content_scale == 0.0f) { |
| 867 | new_display->content_scale = 1.0f; |
| 868 | } |
| 869 | |
| 870 | new_display->desktop_mode.displayID = id; |
| 871 | new_display->current_mode = &new_display->desktop_mode; |
| 872 | SDL_FinalizeDisplayMode(&new_display->desktop_mode); |
| 873 | |
| 874 | for (i = 0; i < new_display->num_fullscreen_modes; ++i) { |
| 875 | new_display->fullscreen_modes[i].displayID = id; |
| 876 | } |
| 877 | |
| 878 | new_display->HDR.HDR_headroom = SDL_max(display->HDR.HDR_headroom, 1.0f); |
| 879 | new_display->HDR.SDR_white_level = SDL_max(display->HDR.SDR_white_level, 1.0f); |
| 880 | |
| 881 | props = SDL_GetDisplayProperties(id); |
| 882 | SDL_SetBooleanProperty(props, SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN, new_display->HDR.HDR_headroom > 1.0f); |
| 883 | |
| 884 | SDL_UpdateDesktopBounds(); |
| 885 | |
| 886 | if (send_event) { |
| 887 | SDL_SendDisplayEvent(new_display, SDL_EVENT_DISPLAY_ADDED, 0, 0); |
| 888 | } |
| 889 | |
| 890 | return id; |
| 891 | } |
| 892 | |
| 893 | void SDL_OnDisplayAdded(SDL_VideoDisplay *display) |
| 894 | { |
| 895 | SDL_Window *window; |
| 896 | |
| 897 | // See if any windows have changed to the new display |
| 898 | for (window = _this->windows; window; window = window->next) { |
| 899 | SDL_CheckWindowDisplayChanged(window); |
| 900 | } |
| 901 | } |
| 902 | |
| 903 | void SDL_OnDisplayMoved(SDL_VideoDisplay *display) |
| 904 | { |
| 905 | SDL_UpdateDesktopBounds(); |
| 906 | } |
| 907 | |
| 908 | void SDL_DelVideoDisplay(SDL_DisplayID displayID, bool send_event) |
| 909 | { |
| 910 | SDL_VideoDisplay *display; |
| 911 | int display_index = SDL_GetDisplayIndex(displayID); |
| 912 | if (display_index < 0) { |
| 913 | return; |
| 914 | } |
| 915 | |
| 916 | display = _this->displays[display_index]; |
| 917 | |
| 918 | if (send_event) { |
| 919 | SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_REMOVED, 0, 0); |
| 920 | } |
| 921 | |
| 922 | SDL_DestroyProperties(display->props); |
| 923 | SDL_free(display->name); |
| 924 | SDL_ResetFullscreenDisplayModes(display); |
| 925 | SDL_free(display->desktop_mode.internal); |
| 926 | display->desktop_mode.internal = NULL; |
| 927 | SDL_free(display->internal); |
| 928 | display->internal = NULL; |
| 929 | SDL_free(display); |
| 930 | |
| 931 | if (display_index < (_this->num_displays - 1)) { |
| 932 | SDL_memmove(&_this->displays[display_index], &_this->displays[display_index + 1], (_this->num_displays - display_index - 1) * sizeof(_this->displays[display_index])); |
| 933 | } |
| 934 | --_this->num_displays; |
| 935 | |
| 936 | SDL_UpdateDesktopBounds(); |
| 937 | } |
| 938 | |
| 939 | SDL_DisplayID *SDL_GetDisplays(int *count) |
| 940 | { |
| 941 | int i; |
| 942 | SDL_DisplayID *displays; |
| 943 | |
| 944 | if (!_this) { |
| 945 | if (count) { |
| 946 | *count = 0; |
| 947 | } |
| 948 | |
| 949 | SDL_UninitializedVideo(); |
| 950 | return NULL; |
| 951 | } |
| 952 | |
| 953 | displays = (SDL_DisplayID *)SDL_malloc((_this->num_displays + 1) * sizeof(*displays)); |
| 954 | if (displays) { |
| 955 | if (count) { |
| 956 | *count = _this->num_displays; |
| 957 | } |
| 958 | |
| 959 | for (i = 0; i < _this->num_displays; ++i) { |
| 960 | displays[i] = _this->displays[i]->id; |
| 961 | } |
| 962 | displays[i] = 0; |
| 963 | } else { |
| 964 | if (count) { |
| 965 | *count = 0; |
| 966 | } |
| 967 | } |
| 968 | return displays; |
| 969 | } |
| 970 | |
| 971 | SDL_VideoDisplay *SDL_GetVideoDisplay(SDL_DisplayID displayID) |
| 972 | { |
| 973 | int display_index; |
| 974 | |
| 975 | display_index = SDL_GetDisplayIndex(displayID); |
| 976 | if (display_index < 0) { |
| 977 | return NULL; |
| 978 | } |
| 979 | return _this->displays[display_index]; |
| 980 | } |
| 981 | |
| 982 | SDL_VideoDisplay *SDL_GetVideoDisplayForWindow(SDL_Window *window) |
| 983 | { |
| 984 | return SDL_GetVideoDisplay(SDL_GetDisplayForWindow(window)); |
| 985 | } |
| 986 | |
| 987 | SDL_DisplayID SDL_GetPrimaryDisplay(void) |
| 988 | { |
| 989 | if (!_this || _this->num_displays == 0) { |
| 990 | SDL_UninitializedVideo(); |
| 991 | return 0; |
| 992 | } |
| 993 | return _this->displays[0]->id; |
| 994 | } |
| 995 | |
| 996 | int SDL_GetDisplayIndex(SDL_DisplayID displayID) |
| 997 | { |
| 998 | int display_index; |
| 999 | |
| 1000 | if (!_this) { |
| 1001 | SDL_UninitializedVideo(); |
| 1002 | return -1; |
| 1003 | } |
| 1004 | |
| 1005 | for (display_index = 0; display_index < _this->num_displays; ++display_index) { |
| 1006 | if (displayID == _this->displays[display_index]->id) { |
| 1007 | return display_index; |
| 1008 | } |
| 1009 | } |
| 1010 | SDL_SetError("Invalid display" ); |
| 1011 | return -1; |
| 1012 | } |
| 1013 | |
| 1014 | SDL_DisplayData *SDL_GetDisplayDriverData(SDL_DisplayID displayID) |
| 1015 | { |
| 1016 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1017 | |
| 1018 | CHECK_DISPLAY_MAGIC(display, NULL); |
| 1019 | |
| 1020 | return display->internal; |
| 1021 | } |
| 1022 | |
| 1023 | SDL_DisplayData *SDL_GetDisplayDriverDataForWindow(SDL_Window *window) |
| 1024 | { |
| 1025 | return SDL_GetDisplayDriverData(SDL_GetDisplayForWindow(window)); |
| 1026 | } |
| 1027 | |
| 1028 | SDL_PropertiesID SDL_GetDisplayProperties(SDL_DisplayID displayID) |
| 1029 | { |
| 1030 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1031 | |
| 1032 | CHECK_DISPLAY_MAGIC(display, 0); |
| 1033 | |
| 1034 | if (display->props == 0) { |
| 1035 | display->props = SDL_CreateProperties(); |
| 1036 | } |
| 1037 | return display->props; |
| 1038 | } |
| 1039 | |
| 1040 | const char *SDL_GetDisplayName(SDL_DisplayID displayID) |
| 1041 | { |
| 1042 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1043 | |
| 1044 | CHECK_DISPLAY_MAGIC(display, NULL); |
| 1045 | |
| 1046 | return display->name; |
| 1047 | } |
| 1048 | |
| 1049 | bool SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect *rect) |
| 1050 | { |
| 1051 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1052 | |
| 1053 | CHECK_DISPLAY_MAGIC(display, false); |
| 1054 | |
| 1055 | if (!rect) { |
| 1056 | return SDL_InvalidParamError("rect" ); |
| 1057 | } |
| 1058 | |
| 1059 | if (_this->GetDisplayBounds) { |
| 1060 | if (_this->GetDisplayBounds(_this, display, rect)) { |
| 1061 | return true; |
| 1062 | } |
| 1063 | } |
| 1064 | |
| 1065 | // Assume that the displays are left to right |
| 1066 | if (displayID == SDL_GetPrimaryDisplay()) { |
| 1067 | rect->x = 0; |
| 1068 | rect->y = 0; |
| 1069 | } else { |
| 1070 | SDL_GetDisplayBounds(_this->displays[SDL_GetDisplayIndex(displayID) - 1]->id, rect); |
| 1071 | rect->x += rect->w; |
| 1072 | } |
| 1073 | rect->w = display->current_mode->w; |
| 1074 | rect->h = display->current_mode->h; |
| 1075 | return true; |
| 1076 | } |
| 1077 | |
| 1078 | static int ParseDisplayUsableBoundsHint(SDL_Rect *rect) |
| 1079 | { |
| 1080 | const char *hint = SDL_GetHint(SDL_HINT_DISPLAY_USABLE_BOUNDS); |
| 1081 | return hint && (SDL_sscanf(hint, "%d,%d,%d,%d" , &rect->x, &rect->y, &rect->w, &rect->h) == 4); |
| 1082 | } |
| 1083 | |
| 1084 | bool SDL_GetDisplayUsableBounds(SDL_DisplayID displayID, SDL_Rect *rect) |
| 1085 | { |
| 1086 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1087 | |
| 1088 | CHECK_DISPLAY_MAGIC(display, false); |
| 1089 | |
| 1090 | if (!rect) { |
| 1091 | return SDL_InvalidParamError("rect" ); |
| 1092 | } |
| 1093 | |
| 1094 | if (displayID == SDL_GetPrimaryDisplay() && ParseDisplayUsableBoundsHint(rect)) { |
| 1095 | return true; |
| 1096 | } |
| 1097 | |
| 1098 | if (_this->GetDisplayUsableBounds) { |
| 1099 | if (_this->GetDisplayUsableBounds(_this, display, rect)) { |
| 1100 | return true; |
| 1101 | } |
| 1102 | } |
| 1103 | |
| 1104 | // Oh well, just give the entire display bounds. |
| 1105 | return SDL_GetDisplayBounds(displayID, rect); |
| 1106 | } |
| 1107 | |
| 1108 | SDL_DisplayOrientation SDL_GetNaturalDisplayOrientation(SDL_DisplayID displayID) |
| 1109 | { |
| 1110 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1111 | |
| 1112 | CHECK_DISPLAY_MAGIC(display, SDL_ORIENTATION_UNKNOWN); |
| 1113 | |
| 1114 | if (display->natural_orientation != SDL_ORIENTATION_UNKNOWN) { |
| 1115 | return display->natural_orientation; |
| 1116 | } else { |
| 1117 | // Default to landscape if the driver hasn't set it |
| 1118 | return SDL_ORIENTATION_LANDSCAPE; |
| 1119 | } |
| 1120 | } |
| 1121 | |
| 1122 | SDL_DisplayOrientation SDL_GetCurrentDisplayOrientation(SDL_DisplayID displayID) |
| 1123 | { |
| 1124 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1125 | |
| 1126 | CHECK_DISPLAY_MAGIC(display, SDL_ORIENTATION_UNKNOWN); |
| 1127 | |
| 1128 | if (display->current_orientation != SDL_ORIENTATION_UNKNOWN) { |
| 1129 | return display->current_orientation; |
| 1130 | } else { |
| 1131 | // Default to landscape if the driver hasn't set it |
| 1132 | return SDL_ORIENTATION_LANDSCAPE; |
| 1133 | } |
| 1134 | } |
| 1135 | |
| 1136 | void SDL_SetDisplayContentScale(SDL_VideoDisplay *display, float scale) |
| 1137 | { |
| 1138 | if (scale != display->content_scale) { |
| 1139 | SDL_Window *window; |
| 1140 | |
| 1141 | display->content_scale = scale; |
| 1142 | SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED, 0, 0); |
| 1143 | |
| 1144 | // Check the windows on this display |
| 1145 | for (window = _this->windows; window; window = window->next) { |
| 1146 | if (display->id == window->last_displayID) { |
| 1147 | SDL_CheckWindowDisplayScaleChanged(window); |
| 1148 | } |
| 1149 | } |
| 1150 | } |
| 1151 | } |
| 1152 | |
| 1153 | float SDL_GetDisplayContentScale(SDL_DisplayID displayID) |
| 1154 | { |
| 1155 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1156 | |
| 1157 | CHECK_DISPLAY_MAGIC(display, 0.0f); |
| 1158 | |
| 1159 | return display->content_scale; |
| 1160 | } |
| 1161 | |
| 1162 | void SDL_SetWindowHDRProperties(SDL_Window *window, const SDL_HDROutputProperties *HDR, bool send_event) |
| 1163 | { |
| 1164 | if (window->HDR.HDR_headroom != HDR->HDR_headroom || window->HDR.SDR_white_level != window->HDR.SDR_white_level) { |
| 1165 | SDL_PropertiesID window_props = SDL_GetWindowProperties(window); |
| 1166 | |
| 1167 | SDL_SetFloatProperty(window_props, SDL_PROP_WINDOW_HDR_HEADROOM_FLOAT, SDL_max(HDR->HDR_headroom, 1.0f)); |
| 1168 | SDL_SetFloatProperty(window_props, SDL_PROP_WINDOW_SDR_WHITE_LEVEL_FLOAT, SDL_max(HDR->SDR_white_level, 1.0f)); |
| 1169 | SDL_SetBooleanProperty(window_props, SDL_PROP_WINDOW_HDR_ENABLED_BOOLEAN, HDR->HDR_headroom > 1.0f); |
| 1170 | SDL_copyp(&window->HDR, HDR); |
| 1171 | |
| 1172 | if (send_event) { |
| 1173 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_HDR_STATE_CHANGED, HDR->HDR_headroom > 1.0f, 0); |
| 1174 | } |
| 1175 | } |
| 1176 | } |
| 1177 | |
| 1178 | void SDL_SetDisplayHDRProperties(SDL_VideoDisplay *display, const SDL_HDROutputProperties *HDR) |
| 1179 | { |
| 1180 | bool changed = false; |
| 1181 | |
| 1182 | if (HDR->SDR_white_level != display->HDR.SDR_white_level) { |
| 1183 | display->HDR.SDR_white_level = SDL_max(HDR->SDR_white_level, 1.0f); |
| 1184 | changed = true; |
| 1185 | } |
| 1186 | if (HDR->HDR_headroom != display->HDR.HDR_headroom) { |
| 1187 | display->HDR.HDR_headroom = SDL_max(HDR->HDR_headroom, 1.0f); |
| 1188 | changed = true; |
| 1189 | } |
| 1190 | SDL_copyp(&display->HDR, HDR); |
| 1191 | |
| 1192 | if (changed && !SDL_DriverSendsHDRChanges(_this)) { |
| 1193 | for (SDL_Window *w = display->device->windows; w; w = w->next) { |
| 1194 | if (SDL_GetDisplayForWindow(w) == display->id) { |
| 1195 | SDL_SetWindowHDRProperties(w, &display->HDR, true); |
| 1196 | } |
| 1197 | } |
| 1198 | } |
| 1199 | } |
| 1200 | |
| 1201 | static void SDL_UpdateFullscreenDisplayModes(SDL_VideoDisplay *display) |
| 1202 | { |
| 1203 | if (display->num_fullscreen_modes == 0 && _this->GetDisplayModes) { |
| 1204 | _this->GetDisplayModes(_this, display); |
| 1205 | } |
| 1206 | } |
| 1207 | |
| 1208 | // Return the matching mode as a pointer into our current mode list |
| 1209 | static const SDL_DisplayMode *SDL_GetFullscreenModeMatch(const SDL_DisplayMode *mode) |
| 1210 | { |
| 1211 | SDL_VideoDisplay *display; |
| 1212 | SDL_DisplayMode fullscreen_mode; |
| 1213 | |
| 1214 | if (mode->w <= 0 || mode->h <= 0) { |
| 1215 | // Use the desktop mode |
| 1216 | return NULL; |
| 1217 | } |
| 1218 | |
| 1219 | SDL_memcpy(&fullscreen_mode, mode, sizeof(fullscreen_mode)); |
| 1220 | if (fullscreen_mode.displayID == 0) { |
| 1221 | fullscreen_mode.displayID = SDL_GetPrimaryDisplay(); |
| 1222 | } |
| 1223 | SDL_FinalizeDisplayMode(&fullscreen_mode); |
| 1224 | |
| 1225 | mode = NULL; |
| 1226 | |
| 1227 | display = SDL_GetVideoDisplay(fullscreen_mode.displayID); |
| 1228 | if (display) { |
| 1229 | SDL_UpdateFullscreenDisplayModes(display); |
| 1230 | |
| 1231 | // Search for an exact match |
| 1232 | if (!mode) { |
| 1233 | for (int i = 0; i < display->num_fullscreen_modes; ++i) { |
| 1234 | if (SDL_memcmp(&fullscreen_mode, &display->fullscreen_modes[i], sizeof(fullscreen_mode)) == 0) { |
| 1235 | mode = &display->fullscreen_modes[i]; |
| 1236 | break; |
| 1237 | } |
| 1238 | } |
| 1239 | } |
| 1240 | |
| 1241 | // Search for a mode with the same characteristics |
| 1242 | if (!mode) { |
| 1243 | for (int i = 0; i < display->num_fullscreen_modes; ++i) { |
| 1244 | if (cmpmodes(&fullscreen_mode, &display->fullscreen_modes[i]) == 0) { |
| 1245 | mode = &display->fullscreen_modes[i]; |
| 1246 | break; |
| 1247 | } |
| 1248 | } |
| 1249 | } |
| 1250 | } |
| 1251 | return mode; |
| 1252 | } |
| 1253 | |
| 1254 | bool SDL_AddFullscreenDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode *mode) |
| 1255 | { |
| 1256 | SDL_DisplayMode *modes; |
| 1257 | SDL_DisplayMode new_mode; |
| 1258 | int i, nmodes; |
| 1259 | |
| 1260 | // Finalize the mode for the display |
| 1261 | SDL_memcpy(&new_mode, mode, sizeof(new_mode)); |
| 1262 | new_mode.displayID = display->id; |
| 1263 | SDL_FinalizeDisplayMode(&new_mode); |
| 1264 | |
| 1265 | // Make sure we don't already have the mode in the list |
| 1266 | modes = display->fullscreen_modes; |
| 1267 | nmodes = display->num_fullscreen_modes; |
| 1268 | for (i = 0; i < nmodes; ++i) { |
| 1269 | if (cmpmodes(&new_mode, &modes[i]) == 0) { |
| 1270 | return false; |
| 1271 | } |
| 1272 | } |
| 1273 | |
| 1274 | // Go ahead and add the new mode |
| 1275 | if (nmodes == display->max_fullscreen_modes) { |
| 1276 | modes = (SDL_DisplayMode *)SDL_malloc((display->max_fullscreen_modes + 32) * sizeof(*modes)); |
| 1277 | if (!modes) { |
| 1278 | return false; |
| 1279 | } |
| 1280 | |
| 1281 | if (display->fullscreen_modes) { |
| 1282 | // Copy the list and update the current mode pointer, if necessary. |
| 1283 | SDL_memcpy(modes, display->fullscreen_modes, nmodes * sizeof(*modes)); |
| 1284 | for (i = 0; i < nmodes; ++i) { |
| 1285 | if (display->current_mode == &display->fullscreen_modes[i]) { |
| 1286 | display->current_mode = &modes[i]; |
| 1287 | } |
| 1288 | } |
| 1289 | |
| 1290 | SDL_free(display->fullscreen_modes); |
| 1291 | } |
| 1292 | |
| 1293 | display->fullscreen_modes = modes; |
| 1294 | display->max_fullscreen_modes += 32; |
| 1295 | } |
| 1296 | SDL_memcpy(&modes[display->num_fullscreen_modes++], &new_mode, sizeof(new_mode)); |
| 1297 | |
| 1298 | // Re-sort video modes |
| 1299 | SDL_qsort(display->fullscreen_modes, display->num_fullscreen_modes, |
| 1300 | sizeof(SDL_DisplayMode), cmpmodes); |
| 1301 | |
| 1302 | return true; |
| 1303 | } |
| 1304 | |
| 1305 | void SDL_ResetFullscreenDisplayModes(SDL_VideoDisplay *display) |
| 1306 | { |
| 1307 | int i; |
| 1308 | |
| 1309 | for (i = display->num_fullscreen_modes; i--;) { |
| 1310 | SDL_free(display->fullscreen_modes[i].internal); |
| 1311 | display->fullscreen_modes[i].internal = NULL; |
| 1312 | } |
| 1313 | SDL_free(display->fullscreen_modes); |
| 1314 | display->fullscreen_modes = NULL; |
| 1315 | display->num_fullscreen_modes = 0; |
| 1316 | display->max_fullscreen_modes = 0; |
| 1317 | display->current_mode = &display->desktop_mode; |
| 1318 | } |
| 1319 | |
| 1320 | SDL_DisplayMode **SDL_GetFullscreenDisplayModes(SDL_DisplayID displayID, int *count) |
| 1321 | { |
| 1322 | int i; |
| 1323 | int num_modes; |
| 1324 | SDL_DisplayMode **result; |
| 1325 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1326 | |
| 1327 | if (count) { |
| 1328 | *count = 0; |
| 1329 | } |
| 1330 | |
| 1331 | CHECK_DISPLAY_MAGIC(display, NULL); |
| 1332 | |
| 1333 | SDL_UpdateFullscreenDisplayModes(display); |
| 1334 | |
| 1335 | num_modes = display->num_fullscreen_modes; |
| 1336 | result = (SDL_DisplayMode **)SDL_malloc((num_modes + 1) * sizeof(*result) + num_modes * sizeof(**result)); |
| 1337 | if (result) { |
| 1338 | SDL_DisplayMode *modes = (SDL_DisplayMode *)((Uint8 *)result + ((num_modes + 1) * sizeof(*result))); |
| 1339 | SDL_memcpy(modes, display->fullscreen_modes, num_modes * sizeof(*modes)); |
| 1340 | for (i = 0; i < num_modes; ++i) { |
| 1341 | result[i] = modes++; |
| 1342 | } |
| 1343 | result[i] = NULL; |
| 1344 | |
| 1345 | if (count) { |
| 1346 | *count = num_modes; |
| 1347 | } |
| 1348 | } else { |
| 1349 | if (count) { |
| 1350 | *count = 0; |
| 1351 | } |
| 1352 | } |
| 1353 | return result; |
| 1354 | } |
| 1355 | |
| 1356 | bool SDL_GetClosestFullscreenDisplayMode(SDL_DisplayID displayID, int w, int h, float refresh_rate, bool include_high_density_modes, SDL_DisplayMode *result) |
| 1357 | { |
| 1358 | if (!result) { |
| 1359 | return SDL_InvalidParamError("closest" ); // Parameter `result` is called `closest` in the header. |
| 1360 | } |
| 1361 | |
| 1362 | const SDL_DisplayMode *mode, *closest = NULL; |
| 1363 | float aspect_ratio; |
| 1364 | int i; |
| 1365 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1366 | |
| 1367 | SDL_zerop(result); |
| 1368 | |
| 1369 | CHECK_DISPLAY_MAGIC(display, false); |
| 1370 | |
| 1371 | if (h > 0) { |
| 1372 | aspect_ratio = (float)w / h; |
| 1373 | } else { |
| 1374 | aspect_ratio = 1.0f; |
| 1375 | } |
| 1376 | |
| 1377 | if (refresh_rate == 0.0f) { |
| 1378 | refresh_rate = display->desktop_mode.refresh_rate; |
| 1379 | } |
| 1380 | |
| 1381 | SDL_UpdateFullscreenDisplayModes(display); |
| 1382 | |
| 1383 | for (i = 0; i < display->num_fullscreen_modes; ++i) { |
| 1384 | mode = &display->fullscreen_modes[i]; |
| 1385 | |
| 1386 | if (w > mode->w) { |
| 1387 | // Out of sorted modes large enough here |
| 1388 | break; |
| 1389 | } |
| 1390 | if (h > mode->h) { |
| 1391 | /* Wider, but not tall enough, due to a different aspect ratio. |
| 1392 | * This mode must be skipped, but closer modes may still follow */ |
| 1393 | continue; |
| 1394 | } |
| 1395 | if (mode->pixel_density > 1.0f && !include_high_density_modes) { |
| 1396 | continue; |
| 1397 | } |
| 1398 | if (closest) { |
| 1399 | float current_aspect_ratio = (float)mode->w / mode->h; |
| 1400 | float closest_aspect_ratio = (float)closest->w / closest->h; |
| 1401 | if (SDL_fabsf(aspect_ratio - closest_aspect_ratio) < SDL_fabsf(aspect_ratio - current_aspect_ratio)) { |
| 1402 | // The mode we already found has a better aspect ratio match |
| 1403 | continue; |
| 1404 | } |
| 1405 | |
| 1406 | if (mode->w == closest->w && mode->h == closest->h && |
| 1407 | SDL_fabsf(closest->refresh_rate - refresh_rate) < SDL_fabsf(mode->refresh_rate - refresh_rate)) { |
| 1408 | /* We already found a mode and the new mode is further from our |
| 1409 | * refresh rate target */ |
| 1410 | continue; |
| 1411 | } |
| 1412 | } |
| 1413 | |
| 1414 | closest = mode; |
| 1415 | } |
| 1416 | if (!closest) { |
| 1417 | return SDL_SetError("Couldn't find any matching video modes" ); |
| 1418 | } |
| 1419 | |
| 1420 | SDL_copyp(result, closest); |
| 1421 | |
| 1422 | return true; |
| 1423 | } |
| 1424 | |
| 1425 | static bool DisplayModeChanged(const SDL_DisplayMode *old_mode, const SDL_DisplayMode *new_mode) |
| 1426 | { |
| 1427 | return ((old_mode->displayID && old_mode->displayID != new_mode->displayID) || |
| 1428 | (old_mode->format && old_mode->format != new_mode->format) || |
| 1429 | (old_mode->w && old_mode->h && (old_mode->w != new_mode->w ||old_mode->h != new_mode->h)) || |
| 1430 | (old_mode->pixel_density != 0.0f && old_mode->pixel_density != new_mode->pixel_density) || |
| 1431 | (old_mode->refresh_rate != 0.0f && old_mode->refresh_rate != new_mode->refresh_rate)); |
| 1432 | } |
| 1433 | |
| 1434 | void SDL_SetDesktopDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode *mode) |
| 1435 | { |
| 1436 | SDL_DisplayMode last_mode; |
| 1437 | |
| 1438 | if (display->fullscreen_active) { |
| 1439 | // This is a temporary mode change, don't save the desktop mode |
| 1440 | return; |
| 1441 | } |
| 1442 | |
| 1443 | SDL_copyp(&last_mode, &display->desktop_mode); |
| 1444 | |
| 1445 | if (display->desktop_mode.internal) { |
| 1446 | SDL_free(display->desktop_mode.internal); |
| 1447 | } |
| 1448 | SDL_copyp(&display->desktop_mode, mode); |
| 1449 | display->desktop_mode.displayID = display->id; |
| 1450 | SDL_FinalizeDisplayMode(&display->desktop_mode); |
| 1451 | |
| 1452 | if (DisplayModeChanged(&last_mode, &display->desktop_mode)) { |
| 1453 | SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED, mode->w, mode->h); |
| 1454 | if (display->current_mode == &display->desktop_mode) { |
| 1455 | SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED, mode->w, mode->h); |
| 1456 | } |
| 1457 | } |
| 1458 | } |
| 1459 | |
| 1460 | const SDL_DisplayMode *SDL_GetDesktopDisplayMode(SDL_DisplayID displayID) |
| 1461 | { |
| 1462 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1463 | |
| 1464 | CHECK_DISPLAY_MAGIC(display, NULL); |
| 1465 | |
| 1466 | return &display->desktop_mode; |
| 1467 | } |
| 1468 | |
| 1469 | void SDL_SetCurrentDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode *mode) |
| 1470 | { |
| 1471 | SDL_DisplayMode last_mode; |
| 1472 | |
| 1473 | if (display->current_mode) { |
| 1474 | SDL_copyp(&last_mode, display->current_mode); |
| 1475 | } else { |
| 1476 | SDL_zero(last_mode); |
| 1477 | } |
| 1478 | |
| 1479 | display->current_mode = mode; |
| 1480 | |
| 1481 | if (DisplayModeChanged(&last_mode, mode)) { |
| 1482 | SDL_SendDisplayEvent(display, SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED, mode->w, mode->h); |
| 1483 | } |
| 1484 | } |
| 1485 | |
| 1486 | const SDL_DisplayMode *SDL_GetCurrentDisplayMode(SDL_DisplayID displayID) |
| 1487 | { |
| 1488 | SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID); |
| 1489 | |
| 1490 | CHECK_DISPLAY_MAGIC(display, NULL); |
| 1491 | |
| 1492 | // Make sure our mode list is updated |
| 1493 | SDL_UpdateFullscreenDisplayModes(display); |
| 1494 | |
| 1495 | return display->current_mode; |
| 1496 | } |
| 1497 | |
| 1498 | bool SDL_SetDisplayModeForDisplay(SDL_VideoDisplay *display, SDL_DisplayMode *mode) |
| 1499 | { |
| 1500 | /* Mode switching is being emulated per-window; nothing to do and cannot fail, |
| 1501 | * except for XWayland, which still needs the actual mode setting call since |
| 1502 | * it's emulated via the XRandR interface. |
| 1503 | */ |
| 1504 | if (SDL_ModeSwitchingEmulated(_this) && SDL_strcmp(_this->name, "x11" ) != 0) { |
| 1505 | return true; |
| 1506 | } |
| 1507 | |
| 1508 | if (!mode) { |
| 1509 | mode = &display->desktop_mode; |
| 1510 | } |
| 1511 | |
| 1512 | if (mode == display->current_mode) { |
| 1513 | return true; |
| 1514 | } |
| 1515 | |
| 1516 | // Actually change the display mode |
| 1517 | if (_this->SetDisplayMode) { |
| 1518 | bool result; |
| 1519 | |
| 1520 | _this->setting_display_mode = true; |
| 1521 | result = _this->SetDisplayMode(_this, display, mode); |
| 1522 | _this->setting_display_mode = false; |
| 1523 | if (!result) { |
| 1524 | return false; |
| 1525 | } |
| 1526 | } |
| 1527 | |
| 1528 | SDL_SetCurrentDisplayMode(display, mode); |
| 1529 | |
| 1530 | return true; |
| 1531 | } |
| 1532 | |
| 1533 | /** |
| 1534 | * If x, y are outside of rect, snaps them to the closest point inside rect |
| 1535 | * (between rect->x, rect->y, inclusive, and rect->x + w, rect->y + h, exclusive) |
| 1536 | */ |
| 1537 | static void SDL_GetClosestPointOnRect(const SDL_Rect *rect, SDL_Point *point) |
| 1538 | { |
| 1539 | const int right = rect->x + rect->w - 1; |
| 1540 | const int bottom = rect->y + rect->h - 1; |
| 1541 | |
| 1542 | if (point->x < rect->x) { |
| 1543 | point->x = rect->x; |
| 1544 | } else if (point->x > right) { |
| 1545 | point->x = right; |
| 1546 | } |
| 1547 | |
| 1548 | if (point->y < rect->y) { |
| 1549 | point->y = rect->y; |
| 1550 | } else if (point->y > bottom) { |
| 1551 | point->y = bottom; |
| 1552 | } |
| 1553 | } |
| 1554 | |
| 1555 | static SDL_DisplayID GetDisplayForRect(int x, int y, int w, int h) |
| 1556 | { |
| 1557 | int i, dist; |
| 1558 | SDL_DisplayID closest = 0; |
| 1559 | int closest_dist = 0x7FFFFFFF; |
| 1560 | SDL_Point closest_point_on_display; |
| 1561 | SDL_Point delta; |
| 1562 | SDL_Point center; |
| 1563 | center.x = x + w / 2; |
| 1564 | center.y = y + h / 2; |
| 1565 | |
| 1566 | if (_this) { |
| 1567 | for (i = 0; i < _this->num_displays; ++i) { |
| 1568 | SDL_VideoDisplay *display = _this->displays[i]; |
| 1569 | SDL_Rect display_rect; |
| 1570 | SDL_GetDisplayBounds(display->id, &display_rect); |
| 1571 | |
| 1572 | // Check if the window is fully enclosed |
| 1573 | if (SDL_GetRectEnclosingPoints(¢er, 1, &display_rect, NULL)) { |
| 1574 | return display->id; |
| 1575 | } |
| 1576 | |
| 1577 | // Snap window center to the display rect |
| 1578 | closest_point_on_display = center; |
| 1579 | SDL_GetClosestPointOnRect(&display_rect, &closest_point_on_display); |
| 1580 | |
| 1581 | delta.x = center.x - closest_point_on_display.x; |
| 1582 | delta.y = center.y - closest_point_on_display.y; |
| 1583 | dist = (delta.x * delta.x + delta.y * delta.y); |
| 1584 | if (dist < closest_dist) { |
| 1585 | closest = display->id; |
| 1586 | closest_dist = dist; |
| 1587 | } |
| 1588 | } |
| 1589 | } |
| 1590 | |
| 1591 | if (closest == 0) { |
| 1592 | SDL_SetError("Couldn't find any displays" ); |
| 1593 | } |
| 1594 | |
| 1595 | return closest; |
| 1596 | } |
| 1597 | |
| 1598 | void SDL_RelativeToGlobalForWindow(SDL_Window *window, int rel_x, int rel_y, int *abs_x, int *abs_y) |
| 1599 | { |
| 1600 | SDL_Window *w; |
| 1601 | |
| 1602 | if (SDL_WINDOW_IS_POPUP(window)) { |
| 1603 | // Calculate the total offset of the popup from the parents |
| 1604 | for (w = window->parent; w; w = w->parent) { |
| 1605 | rel_x += w->x; |
| 1606 | rel_y += w->y; |
| 1607 | |
| 1608 | if (!SDL_WINDOW_IS_POPUP(w)) { |
| 1609 | break; |
| 1610 | } |
| 1611 | } |
| 1612 | } |
| 1613 | |
| 1614 | if (abs_x) { |
| 1615 | *abs_x = rel_x; |
| 1616 | } |
| 1617 | if (abs_y) { |
| 1618 | *abs_y = rel_y; |
| 1619 | } |
| 1620 | } |
| 1621 | |
| 1622 | void SDL_GlobalToRelativeForWindow(SDL_Window *window, int abs_x, int abs_y, int *rel_x, int *rel_y) |
| 1623 | { |
| 1624 | SDL_Window *w; |
| 1625 | |
| 1626 | if (SDL_WINDOW_IS_POPUP(window)) { |
| 1627 | // Convert absolute window coordinates to relative for a popup |
| 1628 | for (w = window->parent; w; w = w->parent) { |
| 1629 | abs_x -= w->x; |
| 1630 | abs_y -= w->y; |
| 1631 | |
| 1632 | if (!SDL_WINDOW_IS_POPUP(w)) { |
| 1633 | break; |
| 1634 | } |
| 1635 | } |
| 1636 | } |
| 1637 | |
| 1638 | if (rel_x) { |
| 1639 | *rel_x = abs_x; |
| 1640 | } |
| 1641 | if (rel_y) { |
| 1642 | *rel_y = abs_y; |
| 1643 | } |
| 1644 | } |
| 1645 | |
| 1646 | SDL_DisplayID SDL_GetDisplayForPoint(const SDL_Point *point) |
| 1647 | { |
| 1648 | if (!point) { |
| 1649 | SDL_InvalidParamError("point" ); |
| 1650 | return 0; |
| 1651 | } |
| 1652 | |
| 1653 | return GetDisplayForRect(point->x, point->y, 1, 1); |
| 1654 | } |
| 1655 | |
| 1656 | SDL_DisplayID SDL_GetDisplayForRect(const SDL_Rect *rect) |
| 1657 | { |
| 1658 | if (!rect) { |
| 1659 | SDL_InvalidParamError("rect" ); |
| 1660 | return 0; |
| 1661 | } |
| 1662 | |
| 1663 | return GetDisplayForRect(rect->x, rect->y, rect->w, rect->h); |
| 1664 | } |
| 1665 | |
| 1666 | SDL_DisplayID SDL_GetDisplayForWindowPosition(SDL_Window *window) |
| 1667 | { |
| 1668 | int x, y; |
| 1669 | SDL_DisplayID displayID = 0; |
| 1670 | |
| 1671 | CHECK_WINDOW_MAGIC(window, 0); |
| 1672 | |
| 1673 | if (_this->GetDisplayForWindow) { |
| 1674 | displayID = _this->GetDisplayForWindow(_this, window); |
| 1675 | } |
| 1676 | |
| 1677 | /* A backend implementation may fail to get a display for the window |
| 1678 | * (for example if the window is off-screen), but other code may expect it |
| 1679 | * to succeed in that situation, so we fall back to a generic position- |
| 1680 | * based implementation in that case. */ |
| 1681 | SDL_RelativeToGlobalForWindow(window, window->x, window->y, &x, &y); |
| 1682 | |
| 1683 | if (!displayID) { |
| 1684 | /* Fullscreen windows may be larger than the display if they were moved between differently sized |
| 1685 | * displays and the new position was received before the new size or vice versa. Using the center |
| 1686 | * of the window rect in this case can report the wrong display, so use the origin. |
| 1687 | */ |
| 1688 | if (window->flags & SDL_WINDOW_FULLSCREEN) { |
| 1689 | displayID = GetDisplayForRect(x, y, 1, 1); |
| 1690 | } else { |
| 1691 | displayID = GetDisplayForRect(x, y, window->w, window->h); |
| 1692 | } |
| 1693 | } |
| 1694 | if (!displayID) { |
| 1695 | // Use the primary display for a window if we can't find it anywhere else |
| 1696 | displayID = SDL_GetPrimaryDisplay(); |
| 1697 | } |
| 1698 | return displayID; |
| 1699 | } |
| 1700 | |
| 1701 | SDL_VideoDisplay *SDL_GetVideoDisplayForFullscreenWindow(SDL_Window *window) |
| 1702 | { |
| 1703 | SDL_DisplayID displayID = 0; |
| 1704 | |
| 1705 | CHECK_WINDOW_MAGIC(window, 0); |
| 1706 | |
| 1707 | // An explicit fullscreen display overrides all |
| 1708 | if (window->current_fullscreen_mode.displayID) { |
| 1709 | displayID = window->current_fullscreen_mode.displayID; |
| 1710 | } |
| 1711 | |
| 1712 | /* This is used to handle the very common pattern of SDL_SetWindowPosition() |
| 1713 | * followed immediately by SDL_SetWindowFullscreen() to make the window fullscreen |
| 1714 | * desktop on a specific display. If the backend doesn't support changing the |
| 1715 | * window position, or an async window manager hasn't yet actually moved the window, |
| 1716 | * the current position won't be updated at the time of the fullscreen call. |
| 1717 | */ |
| 1718 | if (!displayID) { |
| 1719 | // Use the pending position and dimensions, if available, otherwise, use the current. |
| 1720 | const int x = window->last_position_pending ? window->pending.x : window->x; |
| 1721 | const int y = window->last_position_pending ? window->pending.y : window->y; |
| 1722 | const int w = window->last_size_pending ? window->pending.w : window->w; |
| 1723 | const int h = window->last_size_pending ? window->pending.h : window->h; |
| 1724 | |
| 1725 | displayID = GetDisplayForRect(x, y, w, h); |
| 1726 | } |
| 1727 | if (!displayID) { |
| 1728 | // Use the primary display for a window if we can't find it anywhere else |
| 1729 | displayID = SDL_GetPrimaryDisplay(); |
| 1730 | } |
| 1731 | return SDL_GetVideoDisplay(displayID); |
| 1732 | } |
| 1733 | |
| 1734 | SDL_DisplayID SDL_GetDisplayForWindow(SDL_Window *window) |
| 1735 | { |
| 1736 | SDL_DisplayID displayID = 0; |
| 1737 | |
| 1738 | CHECK_WINDOW_MAGIC(window, 0); |
| 1739 | |
| 1740 | // An explicit fullscreen display overrides all |
| 1741 | if (window->flags & SDL_WINDOW_FULLSCREEN) { |
| 1742 | displayID = window->current_fullscreen_mode.displayID; |
| 1743 | } |
| 1744 | |
| 1745 | if (!displayID) { |
| 1746 | displayID = SDL_GetDisplayForWindowPosition(window); |
| 1747 | } |
| 1748 | return displayID; |
| 1749 | } |
| 1750 | |
| 1751 | static void SDL_CheckWindowDisplayChanged(SDL_Window *window) |
| 1752 | { |
| 1753 | if (SDL_SendsDisplayChanges(_this)) { |
| 1754 | return; |
| 1755 | } |
| 1756 | |
| 1757 | SDL_DisplayID displayID = SDL_GetDisplayForWindowPosition(window); |
| 1758 | |
| 1759 | if (displayID != window->last_displayID) { |
| 1760 | int i, display_index; |
| 1761 | |
| 1762 | // Sanity check our fullscreen windows |
| 1763 | display_index = SDL_GetDisplayIndex(displayID); |
| 1764 | for (i = 0; i < _this->num_displays; ++i) { |
| 1765 | SDL_VideoDisplay *display = _this->displays[i]; |
| 1766 | |
| 1767 | if (display->fullscreen_window == window) { |
| 1768 | if (display_index != i) { |
| 1769 | if (display_index < 0) { |
| 1770 | display_index = i; |
| 1771 | } else { |
| 1772 | SDL_VideoDisplay *new_display = _this->displays[display_index]; |
| 1773 | |
| 1774 | // The window was moved to a different display |
| 1775 | if (new_display->fullscreen_window && |
| 1776 | new_display->fullscreen_window != window) { |
| 1777 | // Uh oh, there's already a fullscreen window here; minimize it |
| 1778 | SDL_MinimizeWindow(new_display->fullscreen_window); |
| 1779 | } |
| 1780 | new_display->fullscreen_window = window; |
| 1781 | display->fullscreen_window = NULL; |
| 1782 | } |
| 1783 | } |
| 1784 | break; |
| 1785 | } |
| 1786 | } |
| 1787 | |
| 1788 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_DISPLAY_CHANGED, (int)displayID, 0); |
| 1789 | } |
| 1790 | } |
| 1791 | |
| 1792 | float SDL_GetWindowPixelDensity(SDL_Window *window) |
| 1793 | { |
| 1794 | int window_w, window_h, pixel_w, pixel_h; |
| 1795 | float pixel_density = 1.0f; |
| 1796 | |
| 1797 | CHECK_WINDOW_MAGIC(window, 0.0f); |
| 1798 | |
| 1799 | if (SDL_GetWindowSize(window, &window_w, &window_h) && |
| 1800 | SDL_GetWindowSizeInPixels(window, &pixel_w, &pixel_h)) { |
| 1801 | pixel_density = (float)pixel_w / window_w; |
| 1802 | } |
| 1803 | return pixel_density; |
| 1804 | } |
| 1805 | |
| 1806 | float SDL_GetWindowDisplayScale(SDL_Window *window) |
| 1807 | { |
| 1808 | CHECK_WINDOW_MAGIC(window, 0.0f); |
| 1809 | |
| 1810 | return window->display_scale; |
| 1811 | } |
| 1812 | |
| 1813 | static void SDL_CheckWindowDisplayScaleChanged(SDL_Window *window) |
| 1814 | { |
| 1815 | float display_scale; |
| 1816 | |
| 1817 | if (_this->GetWindowContentScale) { |
| 1818 | display_scale = _this->GetWindowContentScale(_this, window); |
| 1819 | } else { |
| 1820 | const float pixel_density = SDL_GetWindowPixelDensity(window); |
| 1821 | const float content_scale = SDL_GetDisplayContentScale(SDL_GetDisplayForWindowPosition(window)); |
| 1822 | |
| 1823 | display_scale = pixel_density * content_scale; |
| 1824 | } |
| 1825 | |
| 1826 | if (display_scale != window->display_scale) { |
| 1827 | window->display_scale = display_scale; |
| 1828 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED, 0, 0); |
| 1829 | } |
| 1830 | } |
| 1831 | |
| 1832 | static void SDL_RestoreMousePosition(SDL_Window *window) |
| 1833 | { |
| 1834 | float x, y; |
| 1835 | SDL_Mouse *mouse = SDL_GetMouse(); |
| 1836 | |
| 1837 | if (window == SDL_GetMouseFocus()) { |
| 1838 | const bool prev_warp_val = mouse->warp_emulation_prohibited; |
| 1839 | SDL_GetMouseState(&x, &y); |
| 1840 | |
| 1841 | // Disable the warp emulation so it isn't accidentally activated on a fullscreen transitions. |
| 1842 | mouse->warp_emulation_prohibited = true; |
| 1843 | SDL_WarpMouseInWindow(window, x, y); |
| 1844 | mouse->warp_emulation_prohibited = prev_warp_val; |
| 1845 | } |
| 1846 | } |
| 1847 | |
| 1848 | bool SDL_UpdateFullscreenMode(SDL_Window *window, SDL_FullscreenOp fullscreen, bool commit) |
| 1849 | { |
| 1850 | SDL_VideoDisplay *display = NULL; |
| 1851 | SDL_DisplayMode *mode = NULL; |
| 1852 | int i; |
| 1853 | |
| 1854 | CHECK_WINDOW_MAGIC(window, false); |
| 1855 | |
| 1856 | window->fullscreen_exclusive = false; |
| 1857 | window->update_fullscreen_on_display_changed = false; |
| 1858 | |
| 1859 | // If we are in the process of hiding don't go back to fullscreen |
| 1860 | if (window->is_destroying || window->is_hiding) { |
| 1861 | fullscreen = SDL_FULLSCREEN_OP_LEAVE; |
| 1862 | } |
| 1863 | |
| 1864 | // Get the correct display for this operation |
| 1865 | if (fullscreen) { |
| 1866 | display = SDL_GetVideoDisplayForFullscreenWindow(window); |
| 1867 | if (!display) { |
| 1868 | // This should never happen, but it did... |
| 1869 | goto done; |
| 1870 | } |
| 1871 | } else { |
| 1872 | for (i = 0; i < _this->num_displays; ++i) { |
| 1873 | display = _this->displays[i]; |
| 1874 | if (display->fullscreen_window == window) { |
| 1875 | break; |
| 1876 | } |
| 1877 | } |
| 1878 | if (!display || i == _this->num_displays) { |
| 1879 | // Already not fullscreen on any display |
| 1880 | display = NULL; |
| 1881 | } |
| 1882 | } |
| 1883 | |
| 1884 | if (fullscreen) { |
| 1885 | mode = (SDL_DisplayMode *)SDL_GetWindowFullscreenMode(window); |
| 1886 | if (mode) { |
| 1887 | window->fullscreen_exclusive = true; |
| 1888 | } else { |
| 1889 | // Make sure the current mode is zeroed for fullscreen desktop. |
| 1890 | SDL_zero(window->current_fullscreen_mode); |
| 1891 | } |
| 1892 | } |
| 1893 | |
| 1894 | #if defined(SDL_PLATFORM_MACOS) && defined(SDL_VIDEO_DRIVER_COCOA) |
| 1895 | /* if the window is going away and no resolution change is necessary, |
| 1896 | do nothing, or else we may trigger an ugly double-transition |
| 1897 | */ |
| 1898 | if (SDL_strcmp(_this->name, "cocoa" ) == 0) { // don't do this for X11, etc |
| 1899 | if (window->is_destroying && !window->last_fullscreen_exclusive_display) { |
| 1900 | window->fullscreen_exclusive = false; |
| 1901 | if (display) { |
| 1902 | display->fullscreen_window = NULL; |
| 1903 | } |
| 1904 | goto done; |
| 1905 | } |
| 1906 | if (commit) { |
| 1907 | // If we're switching between a fullscreen Space and exclusive fullscreen, we need to get back to normal first. |
| 1908 | if (fullscreen && Cocoa_IsWindowInFullscreenSpace(window) && !window->last_fullscreen_exclusive_display && window->fullscreen_exclusive) { |
| 1909 | if (!Cocoa_SetWindowFullscreenSpace(window, false, true)) { |
| 1910 | goto error; |
| 1911 | } |
| 1912 | } else if (fullscreen && window->last_fullscreen_exclusive_display && !window->fullscreen_exclusive) { |
| 1913 | for (i = 0; i < _this->num_displays; ++i) { |
| 1914 | SDL_VideoDisplay *last_display = _this->displays[i]; |
| 1915 | if (last_display->fullscreen_window == window) { |
| 1916 | SDL_SetDisplayModeForDisplay(last_display, NULL); |
| 1917 | if (_this->SetWindowFullscreen) { |
| 1918 | _this->SetWindowFullscreen(_this, window, last_display, false); |
| 1919 | } |
| 1920 | last_display->fullscreen_window = NULL; |
| 1921 | } |
| 1922 | } |
| 1923 | } |
| 1924 | |
| 1925 | if (Cocoa_SetWindowFullscreenSpace(window, !!fullscreen, syncHint)) { |
| 1926 | goto done; |
| 1927 | } |
| 1928 | } |
| 1929 | } |
| 1930 | #endif |
| 1931 | |
| 1932 | if (display) { |
| 1933 | // Restore the video mode on other displays if needed |
| 1934 | for (i = 0; i < _this->num_displays; ++i) { |
| 1935 | SDL_VideoDisplay *other = _this->displays[i]; |
| 1936 | if (other != display && other->fullscreen_window == window) { |
| 1937 | SDL_SetDisplayModeForDisplay(other, NULL); |
| 1938 | other->fullscreen_window = NULL; |
| 1939 | } |
| 1940 | } |
| 1941 | } |
| 1942 | |
| 1943 | if (fullscreen) { |
| 1944 | int mode_w = 0, mode_h = 0; |
| 1945 | bool resized = false; |
| 1946 | |
| 1947 | // Hide any other fullscreen window on this display |
| 1948 | if (display->fullscreen_window && |
| 1949 | display->fullscreen_window != window) { |
| 1950 | SDL_MinimizeWindow(display->fullscreen_window); |
| 1951 | } |
| 1952 | |
| 1953 | display->fullscreen_active = window->fullscreen_exclusive; |
| 1954 | |
| 1955 | if (!SDL_SetDisplayModeForDisplay(display, mode)) { |
| 1956 | goto error; |
| 1957 | } |
| 1958 | if (commit) { |
| 1959 | SDL_FullscreenResult ret = SDL_FULLSCREEN_SUCCEEDED; |
| 1960 | if (_this->SetWindowFullscreen) { |
| 1961 | ret = _this->SetWindowFullscreen(_this, window, display, fullscreen); |
| 1962 | } else { |
| 1963 | resized = true; |
| 1964 | } |
| 1965 | |
| 1966 | if (ret == SDL_FULLSCREEN_SUCCEEDED) { |
| 1967 | // Window is fullscreen immediately upon return. If the driver hasn't already sent the event, do so now. |
| 1968 | if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { |
| 1969 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_ENTER_FULLSCREEN, 0, 0); |
| 1970 | } |
| 1971 | } else if (ret == SDL_FULLSCREEN_FAILED) { |
| 1972 | display->fullscreen_active = false; |
| 1973 | goto error; |
| 1974 | } |
| 1975 | } |
| 1976 | |
| 1977 | if (window->flags & SDL_WINDOW_FULLSCREEN) { |
| 1978 | display->fullscreen_window = window; |
| 1979 | |
| 1980 | /* Android may not resize the window to exactly what our fullscreen mode is, |
| 1981 | * especially on windowed Android environments like the Chromebook or Samsung DeX. |
| 1982 | * Given this, we shouldn't use the mode size. Android's SetWindowFullscreen |
| 1983 | * will generate the window event for us with the proper final size. |
| 1984 | * |
| 1985 | * This is also unnecessary on Cocoa, Wayland, Win32, and X11 (will send SDL_EVENT_WINDOW_RESIZED). |
| 1986 | */ |
| 1987 | if (!SDL_SendsFullscreenDimensions(_this)) { |
| 1988 | SDL_Rect displayRect; |
| 1989 | |
| 1990 | if (mode) { |
| 1991 | mode_w = mode->w; |
| 1992 | mode_h = mode->h; |
| 1993 | SDL_GetDisplayBounds(mode->displayID, &displayRect); |
| 1994 | } else { |
| 1995 | mode_w = display->desktop_mode.w; |
| 1996 | mode_h = display->desktop_mode.h; |
| 1997 | SDL_GetDisplayBounds(display->id, &displayRect); |
| 1998 | } |
| 1999 | |
| 2000 | if (window->w != mode_w || window->h != mode_h) { |
| 2001 | resized = true; |
| 2002 | } |
| 2003 | |
| 2004 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MOVED, displayRect.x, displayRect.y); |
| 2005 | |
| 2006 | if (resized) { |
| 2007 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, mode_w, mode_h); |
| 2008 | } else { |
| 2009 | SDL_OnWindowResized(window); |
| 2010 | } |
| 2011 | } |
| 2012 | |
| 2013 | // Restore the cursor position |
| 2014 | if (!SDL_DisableMouseWarpOnFullscreenTransitions(_this)) { |
| 2015 | SDL_RestoreMousePosition(window); |
| 2016 | } |
| 2017 | } |
| 2018 | } else { |
| 2019 | bool resized = false; |
| 2020 | |
| 2021 | // Restore the desktop mode |
| 2022 | if (display) { |
| 2023 | display->fullscreen_active = false; |
| 2024 | |
| 2025 | SDL_SetDisplayModeForDisplay(display, NULL); |
| 2026 | } |
| 2027 | if (commit) { |
| 2028 | SDL_FullscreenResult ret = SDL_FULLSCREEN_SUCCEEDED; |
| 2029 | if (_this->SetWindowFullscreen) { |
| 2030 | SDL_VideoDisplay *full_screen_display = display ? display : SDL_GetVideoDisplayForFullscreenWindow(window); |
| 2031 | if (full_screen_display) { |
| 2032 | ret = _this->SetWindowFullscreen(_this, window, full_screen_display, SDL_FULLSCREEN_OP_LEAVE); |
| 2033 | } |
| 2034 | } else { |
| 2035 | resized = true; |
| 2036 | } |
| 2037 | |
| 2038 | if (ret == SDL_FULLSCREEN_SUCCEEDED) { |
| 2039 | // Window left fullscreen immediately upon return. If the driver hasn't already sent the event, do so now. |
| 2040 | if (window->flags & SDL_WINDOW_FULLSCREEN) { |
| 2041 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_LEAVE_FULLSCREEN, 0, 0); |
| 2042 | } |
| 2043 | } else if (ret == SDL_FULLSCREEN_FAILED) { |
| 2044 | goto error; |
| 2045 | } |
| 2046 | } |
| 2047 | |
| 2048 | if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { |
| 2049 | if (display) { |
| 2050 | display->fullscreen_window = NULL; |
| 2051 | } |
| 2052 | |
| 2053 | if (!SDL_SendsFullscreenDimensions(_this)) { |
| 2054 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MOVED, window->windowed.x, window->windowed.y); |
| 2055 | if (resized) { |
| 2056 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, window->windowed.w, window->windowed.h); |
| 2057 | } else { |
| 2058 | SDL_OnWindowResized(window); |
| 2059 | } |
| 2060 | } |
| 2061 | |
| 2062 | // Restore the cursor position if we've exited fullscreen on a display |
| 2063 | if (display && !SDL_DisableMouseWarpOnFullscreenTransitions(_this)) { |
| 2064 | SDL_RestoreMousePosition(window); |
| 2065 | } |
| 2066 | } |
| 2067 | } |
| 2068 | |
| 2069 | done: |
| 2070 | window->last_fullscreen_exclusive_display = display && (window->flags & SDL_WINDOW_FULLSCREEN) && window->fullscreen_exclusive ? display->id : 0; |
| 2071 | return true; |
| 2072 | |
| 2073 | error: |
| 2074 | if (fullscreen) { |
| 2075 | // Something went wrong and the window is no longer fullscreen. |
| 2076 | SDL_UpdateFullscreenMode(window, SDL_FULLSCREEN_OP_LEAVE, commit); |
| 2077 | } |
| 2078 | return false; |
| 2079 | } |
| 2080 | |
| 2081 | bool SDL_SetWindowFullscreenMode(SDL_Window *window, const SDL_DisplayMode *mode) |
| 2082 | { |
| 2083 | CHECK_WINDOW_MAGIC(window, false); |
| 2084 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 2085 | |
| 2086 | if (mode) { |
| 2087 | if (!SDL_GetFullscreenModeMatch(mode)) { |
| 2088 | return SDL_SetError("Invalid fullscreen display mode" ); |
| 2089 | } |
| 2090 | |
| 2091 | // Save the mode so we can look up the closest match later |
| 2092 | SDL_copyp(&window->requested_fullscreen_mode, mode); |
| 2093 | } else { |
| 2094 | SDL_zero(window->requested_fullscreen_mode); |
| 2095 | } |
| 2096 | |
| 2097 | /* Copy to the current mode now, in case an asynchronous fullscreen window request |
| 2098 | * is in progress. It will be overwritten if a new request is made. |
| 2099 | */ |
| 2100 | SDL_copyp(&window->current_fullscreen_mode, &window->requested_fullscreen_mode); |
| 2101 | if (SDL_WINDOW_FULLSCREEN_VISIBLE(window)) { |
| 2102 | SDL_UpdateFullscreenMode(window, SDL_FULLSCREEN_OP_UPDATE, true); |
| 2103 | SDL_SyncIfRequired(window); |
| 2104 | } |
| 2105 | |
| 2106 | return true; |
| 2107 | } |
| 2108 | |
| 2109 | const SDL_DisplayMode *SDL_GetWindowFullscreenMode(SDL_Window *window) |
| 2110 | { |
| 2111 | CHECK_WINDOW_MAGIC(window, NULL); |
| 2112 | CHECK_WINDOW_NOT_POPUP(window, NULL); |
| 2113 | |
| 2114 | if (window->flags & SDL_WINDOW_FULLSCREEN) { |
| 2115 | return SDL_GetFullscreenModeMatch(&window->current_fullscreen_mode); |
| 2116 | } else { |
| 2117 | return SDL_GetFullscreenModeMatch(&window->requested_fullscreen_mode); |
| 2118 | } |
| 2119 | } |
| 2120 | |
| 2121 | void *SDL_GetWindowICCProfile(SDL_Window *window, size_t *size) |
| 2122 | { |
| 2123 | if (!_this->GetWindowICCProfile) { |
| 2124 | SDL_Unsupported(); |
| 2125 | return NULL; |
| 2126 | } |
| 2127 | return _this->GetWindowICCProfile(_this, window, size); |
| 2128 | } |
| 2129 | |
| 2130 | SDL_PixelFormat SDL_GetWindowPixelFormat(SDL_Window *window) |
| 2131 | { |
| 2132 | SDL_DisplayID displayID; |
| 2133 | const SDL_DisplayMode *mode; |
| 2134 | |
| 2135 | CHECK_WINDOW_MAGIC(window, SDL_PIXELFORMAT_UNKNOWN); |
| 2136 | |
| 2137 | displayID = SDL_GetDisplayForWindow(window); |
| 2138 | mode = SDL_GetCurrentDisplayMode(displayID); |
| 2139 | if (mode) { |
| 2140 | return mode->format; |
| 2141 | } else { |
| 2142 | return SDL_PIXELFORMAT_UNKNOWN; |
| 2143 | } |
| 2144 | } |
| 2145 | |
| 2146 | #define CREATE_FLAGS \ |
| 2147 | (SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_ALWAYS_ON_TOP | SDL_WINDOW_POPUP_MENU | SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP | SDL_WINDOW_VULKAN | SDL_WINDOW_MINIMIZED | SDL_WINDOW_METAL | SDL_WINDOW_TRANSPARENT | SDL_WINDOW_NOT_FOCUSABLE) |
| 2148 | |
| 2149 | static SDL_INLINE bool IsAcceptingDragAndDrop(void) |
| 2150 | { |
| 2151 | if (SDL_EventEnabled(SDL_EVENT_DROP_FILE) || SDL_EventEnabled(SDL_EVENT_DROP_TEXT)) { |
| 2152 | return true; |
| 2153 | } |
| 2154 | return false; |
| 2155 | } |
| 2156 | |
| 2157 | // prepare a newly-created window |
| 2158 | static SDL_INLINE void PrepareDragAndDropSupport(SDL_Window *window) |
| 2159 | { |
| 2160 | if (_this->AcceptDragAndDrop) { |
| 2161 | _this->AcceptDragAndDrop(window, IsAcceptingDragAndDrop()); |
| 2162 | } |
| 2163 | } |
| 2164 | |
| 2165 | // toggle d'n'd for all existing windows. |
| 2166 | void SDL_ToggleDragAndDropSupport(void) |
| 2167 | { |
| 2168 | if (_this && _this->AcceptDragAndDrop) { |
| 2169 | const bool enable = IsAcceptingDragAndDrop(); |
| 2170 | SDL_Window *window; |
| 2171 | for (window = _this->windows; window; window = window->next) { |
| 2172 | _this->AcceptDragAndDrop(window, enable); |
| 2173 | } |
| 2174 | } |
| 2175 | } |
| 2176 | |
| 2177 | SDL_Window ** SDLCALL SDL_GetWindows(int *count) |
| 2178 | { |
| 2179 | if (count) { |
| 2180 | *count = 0; |
| 2181 | } |
| 2182 | |
| 2183 | if (!_this) { |
| 2184 | SDL_UninitializedVideo(); |
| 2185 | return NULL; |
| 2186 | } |
| 2187 | |
| 2188 | SDL_Window *window; |
| 2189 | int num_added = 0; |
| 2190 | int num_windows = 0; |
| 2191 | for (window = _this->windows; window; window = window->next) { |
| 2192 | ++num_windows; |
| 2193 | } |
| 2194 | |
| 2195 | SDL_Window **windows = (SDL_Window **)SDL_malloc((num_windows + 1) * sizeof(*windows)); |
| 2196 | if (!windows) { |
| 2197 | return NULL; |
| 2198 | } |
| 2199 | |
| 2200 | for (window = _this->windows; window; window = window->next) { |
| 2201 | windows[num_added++] = window; |
| 2202 | if (num_added == num_windows) { |
| 2203 | // Race condition? Multi-threading not supported, ignore it |
| 2204 | break; |
| 2205 | } |
| 2206 | } |
| 2207 | windows[num_added] = NULL; |
| 2208 | |
| 2209 | if (count) { |
| 2210 | *count = num_added; |
| 2211 | } |
| 2212 | return windows; |
| 2213 | } |
| 2214 | |
| 2215 | static void ApplyWindowFlags(SDL_Window *window, SDL_WindowFlags flags) |
| 2216 | { |
| 2217 | if (!SDL_WINDOW_IS_POPUP(window)) { |
| 2218 | if (!(flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED))) { |
| 2219 | SDL_RestoreWindow(window); |
| 2220 | } |
| 2221 | if (flags & SDL_WINDOW_MAXIMIZED) { |
| 2222 | SDL_MaximizeWindow(window); |
| 2223 | } |
| 2224 | |
| 2225 | SDL_SetWindowFullscreen(window, (flags & SDL_WINDOW_FULLSCREEN) != 0); |
| 2226 | |
| 2227 | if (flags & SDL_WINDOW_MINIMIZED) { |
| 2228 | SDL_MinimizeWindow(window); |
| 2229 | } |
| 2230 | |
| 2231 | if (flags & SDL_WINDOW_MODAL) { |
| 2232 | SDL_SetWindowModal(window, true); |
| 2233 | } |
| 2234 | |
| 2235 | if (flags & SDL_WINDOW_MOUSE_GRABBED) { |
| 2236 | SDL_SetWindowMouseGrab(window, true); |
| 2237 | } |
| 2238 | if (flags & SDL_WINDOW_KEYBOARD_GRABBED) { |
| 2239 | SDL_SetWindowKeyboardGrab(window, true); |
| 2240 | } |
| 2241 | } |
| 2242 | } |
| 2243 | |
| 2244 | static void SDL_FinishWindowCreation(SDL_Window *window, SDL_WindowFlags flags) |
| 2245 | { |
| 2246 | PrepareDragAndDropSupport(window); |
| 2247 | |
| 2248 | if (window->flags & SDL_WINDOW_EXTERNAL) { |
| 2249 | // Whoever has created the window has already applied whatever flags are needed |
| 2250 | } else { |
| 2251 | ApplyWindowFlags(window, flags); |
| 2252 | if (!(flags & SDL_WINDOW_HIDDEN)) { |
| 2253 | SDL_ShowWindow(window); |
| 2254 | } |
| 2255 | } |
| 2256 | } |
| 2257 | |
| 2258 | static bool SDL_ContextNotSupported(const char *name) |
| 2259 | { |
| 2260 | return SDL_SetError("%s support is either not configured in SDL " |
| 2261 | "or not available in current SDL video driver " |
| 2262 | "(%s) or platform" , |
| 2263 | name, |
| 2264 | _this->name); |
| 2265 | } |
| 2266 | |
| 2267 | static bool SDL_DllNotSupported(const char *name) |
| 2268 | { |
| 2269 | return SDL_SetError("No dynamic %s support in current SDL video driver (%s)" , name, _this->name); |
| 2270 | } |
| 2271 | |
| 2272 | static struct { |
| 2273 | const char *property_name; |
| 2274 | SDL_WindowFlags flag; |
| 2275 | bool invert_value; |
| 2276 | } SDL_WindowFlagProperties[] = { |
| 2277 | { SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN, SDL_WINDOW_ALWAYS_ON_TOP, false }, |
| 2278 | { SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN, SDL_WINDOW_BORDERLESS, false }, |
| 2279 | { SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN, SDL_WINDOW_NOT_FOCUSABLE, true }, |
| 2280 | { SDL_PROP_WINDOW_CREATE_FULLSCREEN_BOOLEAN, SDL_WINDOW_FULLSCREEN, false }, |
| 2281 | { SDL_PROP_WINDOW_CREATE_HIDDEN_BOOLEAN, SDL_WINDOW_HIDDEN, false }, |
| 2282 | { SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN, SDL_WINDOW_HIGH_PIXEL_DENSITY, false }, |
| 2283 | { SDL_PROP_WINDOW_CREATE_MAXIMIZED_BOOLEAN, SDL_WINDOW_MAXIMIZED, false }, |
| 2284 | { SDL_PROP_WINDOW_CREATE_MENU_BOOLEAN, SDL_WINDOW_POPUP_MENU, false }, |
| 2285 | { SDL_PROP_WINDOW_CREATE_METAL_BOOLEAN, SDL_WINDOW_METAL, false }, |
| 2286 | { SDL_PROP_WINDOW_CREATE_MINIMIZED_BOOLEAN, SDL_WINDOW_MINIMIZED, false }, |
| 2287 | { SDL_PROP_WINDOW_CREATE_MODAL_BOOLEAN, SDL_WINDOW_MODAL, false }, |
| 2288 | { SDL_PROP_WINDOW_CREATE_MOUSE_GRABBED_BOOLEAN, SDL_WINDOW_MOUSE_GRABBED, false }, |
| 2289 | { SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN, SDL_WINDOW_OPENGL, false }, |
| 2290 | { SDL_PROP_WINDOW_CREATE_RESIZABLE_BOOLEAN, SDL_WINDOW_RESIZABLE, false }, |
| 2291 | { SDL_PROP_WINDOW_CREATE_TRANSPARENT_BOOLEAN, SDL_WINDOW_TRANSPARENT, false }, |
| 2292 | { SDL_PROP_WINDOW_CREATE_TOOLTIP_BOOLEAN, SDL_WINDOW_TOOLTIP, false }, |
| 2293 | { SDL_PROP_WINDOW_CREATE_UTILITY_BOOLEAN, SDL_WINDOW_UTILITY, false }, |
| 2294 | { SDL_PROP_WINDOW_CREATE_VULKAN_BOOLEAN, SDL_WINDOW_VULKAN, false } |
| 2295 | }; |
| 2296 | |
| 2297 | static SDL_WindowFlags SDL_GetWindowFlagProperties(SDL_PropertiesID props) |
| 2298 | { |
| 2299 | unsigned i; |
| 2300 | SDL_WindowFlags flags = (SDL_WindowFlags)SDL_GetNumberProperty(props, SDL_PROP_WINDOW_CREATE_FLAGS_NUMBER, 0); |
| 2301 | |
| 2302 | for (i = 0; i < SDL_arraysize(SDL_WindowFlagProperties); ++i) { |
| 2303 | if (SDL_WindowFlagProperties[i].invert_value) { |
| 2304 | if (!SDL_GetBooleanProperty(props, SDL_WindowFlagProperties[i].property_name, true)) { |
| 2305 | flags |= SDL_WindowFlagProperties[i].flag; |
| 2306 | } |
| 2307 | } else { |
| 2308 | if (SDL_GetBooleanProperty(props, SDL_WindowFlagProperties[i].property_name, false)) { |
| 2309 | flags |= SDL_WindowFlagProperties[i].flag; |
| 2310 | } |
| 2311 | } |
| 2312 | } |
| 2313 | return flags; |
| 2314 | } |
| 2315 | |
| 2316 | SDL_Window *SDL_CreateWindowWithProperties(SDL_PropertiesID props) |
| 2317 | { |
| 2318 | SDL_Window *window; |
| 2319 | const char *title = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, NULL); |
| 2320 | int x = (int)SDL_GetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, SDL_WINDOWPOS_UNDEFINED); |
| 2321 | int y = (int)SDL_GetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, SDL_WINDOWPOS_UNDEFINED); |
| 2322 | int w = (int)SDL_GetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, 0); |
| 2323 | int h = (int)SDL_GetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, 0); |
| 2324 | SDL_Window *parent = (SDL_Window *)SDL_GetPointerProperty(props, SDL_PROP_WINDOW_CREATE_PARENT_POINTER, NULL); |
| 2325 | SDL_WindowFlags flags = SDL_GetWindowFlagProperties(props); |
| 2326 | SDL_WindowFlags type_flags, graphics_flags; |
| 2327 | bool undefined_x = false; |
| 2328 | bool undefined_y = false; |
| 2329 | bool external_graphics_context = SDL_GetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN, false); |
| 2330 | |
| 2331 | if (!_this) { |
| 2332 | // Initialize the video system if needed |
| 2333 | if (!SDL_Init(SDL_INIT_VIDEO)) { |
| 2334 | return NULL; |
| 2335 | } |
| 2336 | |
| 2337 | // Make clang-tidy happy |
| 2338 | if (!_this) { |
| 2339 | return NULL; |
| 2340 | } |
| 2341 | } |
| 2342 | |
| 2343 | if ((flags & SDL_WINDOW_MODAL) && !SDL_ObjectValid(parent, SDL_OBJECT_TYPE_WINDOW)) { |
| 2344 | SDL_SetError("Modal windows must specify a parent window" ); |
| 2345 | return NULL; |
| 2346 | } |
| 2347 | |
| 2348 | if ((flags & (SDL_WINDOW_TOOLTIP | SDL_WINDOW_POPUP_MENU)) != 0) { |
| 2349 | if (!(_this->device_caps & VIDEO_DEVICE_CAPS_HAS_POPUP_WINDOW_SUPPORT)) { |
| 2350 | SDL_Unsupported(); |
| 2351 | return NULL; |
| 2352 | } |
| 2353 | |
| 2354 | // Tooltip and popup menu window must specify a parent window |
| 2355 | if (!SDL_ObjectValid(parent, SDL_OBJECT_TYPE_WINDOW)) { |
| 2356 | SDL_SetError("Tooltip and popup menu windows must specify a parent window" ); |
| 2357 | return NULL; |
| 2358 | } |
| 2359 | |
| 2360 | // Remove invalid flags |
| 2361 | flags &= ~(SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED | SDL_WINDOW_FULLSCREEN | SDL_WINDOW_BORDERLESS); |
| 2362 | } |
| 2363 | |
| 2364 | // Ensure no more than one of these flags is set |
| 2365 | type_flags = flags & (SDL_WINDOW_UTILITY | SDL_WINDOW_TOOLTIP | SDL_WINDOW_POPUP_MENU | SDL_WINDOW_MODAL); |
| 2366 | if (type_flags & (type_flags - 1)) { |
| 2367 | SDL_SetError("Conflicting window type flags specified: 0x%.8x" , (unsigned int)type_flags); |
| 2368 | return NULL; |
| 2369 | } |
| 2370 | |
| 2371 | // Make sure the display list is up to date for window placement |
| 2372 | if (_this->RefreshDisplays) { |
| 2373 | _this->RefreshDisplays(_this); |
| 2374 | } |
| 2375 | |
| 2376 | // Some platforms can't create zero-sized windows |
| 2377 | if (w < 1) { |
| 2378 | w = 1; |
| 2379 | } |
| 2380 | if (h < 1) { |
| 2381 | h = 1; |
| 2382 | } |
| 2383 | |
| 2384 | if (SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISUNDEFINED(y) || |
| 2385 | SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) { |
| 2386 | SDL_DisplayID displayID = 0; |
| 2387 | SDL_Rect bounds; |
| 2388 | |
| 2389 | if ((SDL_WINDOWPOS_ISUNDEFINED(x) || SDL_WINDOWPOS_ISCENTERED(x)) && (x & 0xFFFF)) { |
| 2390 | displayID = (x & 0xFFFF); |
| 2391 | } else if ((SDL_WINDOWPOS_ISUNDEFINED(y) || SDL_WINDOWPOS_ISCENTERED(y)) && (y & 0xFFFF)) { |
| 2392 | displayID = (y & 0xFFFF); |
| 2393 | } |
| 2394 | if (displayID == 0 || SDL_GetDisplayIndex(displayID) < 0) { |
| 2395 | displayID = SDL_GetPrimaryDisplay(); |
| 2396 | } |
| 2397 | |
| 2398 | SDL_zero(bounds); |
| 2399 | SDL_GetDisplayUsableBounds(displayID, &bounds); |
| 2400 | if (w > bounds.w || h > bounds.h) { |
| 2401 | // This window is larger than the usable bounds, just center on the display |
| 2402 | SDL_GetDisplayBounds(displayID, &bounds); |
| 2403 | } |
| 2404 | if (SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISUNDEFINED(x)) { |
| 2405 | if (SDL_WINDOWPOS_ISUNDEFINED(x)) { |
| 2406 | undefined_x = true; |
| 2407 | } |
| 2408 | x = bounds.x + (bounds.w - w) / 2; |
| 2409 | } |
| 2410 | if (SDL_WINDOWPOS_ISCENTERED(y) || SDL_WINDOWPOS_ISUNDEFINED(y)) { |
| 2411 | if (SDL_WINDOWPOS_ISUNDEFINED(y)) { |
| 2412 | undefined_y = true; |
| 2413 | } |
| 2414 | y = bounds.y + (bounds.h - h) / 2; |
| 2415 | } |
| 2416 | } |
| 2417 | |
| 2418 | // ensure no more than one of these flags is set |
| 2419 | graphics_flags = flags & (SDL_WINDOW_OPENGL | SDL_WINDOW_METAL | SDL_WINDOW_VULKAN); |
| 2420 | if (graphics_flags & (graphics_flags - 1)) { |
| 2421 | SDL_SetError("Conflicting window graphics flags specified: 0x%.8x" , (unsigned int)graphics_flags); |
| 2422 | return NULL; |
| 2423 | } |
| 2424 | |
| 2425 | // Some platforms have certain graphics backends enabled by default |
| 2426 | if (!graphics_flags && !external_graphics_context) { |
| 2427 | flags |= SDL_DefaultGraphicsBackends(_this); |
| 2428 | } |
| 2429 | |
| 2430 | if (flags & SDL_WINDOW_OPENGL) { |
| 2431 | if (!_this->GL_CreateContext) { |
| 2432 | SDL_ContextNotSupported("OpenGL" ); |
| 2433 | return NULL; |
| 2434 | } |
| 2435 | if (!SDL_GL_LoadLibrary(NULL)) { |
| 2436 | return NULL; |
| 2437 | } |
| 2438 | } |
| 2439 | |
| 2440 | if (flags & SDL_WINDOW_VULKAN) { |
| 2441 | if (!_this->Vulkan_CreateSurface) { |
| 2442 | SDL_ContextNotSupported("Vulkan" ); |
| 2443 | return NULL; |
| 2444 | } |
| 2445 | if (!SDL_Vulkan_LoadLibrary(NULL)) { |
| 2446 | return NULL; |
| 2447 | } |
| 2448 | } |
| 2449 | |
| 2450 | if (flags & SDL_WINDOW_METAL) { |
| 2451 | if (!_this->Metal_CreateView) { |
| 2452 | SDL_ContextNotSupported("Metal" ); |
| 2453 | return NULL; |
| 2454 | } |
| 2455 | } |
| 2456 | |
| 2457 | window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
| 2458 | if (!window) { |
| 2459 | return NULL; |
| 2460 | } |
| 2461 | SDL_SetObjectValid(window, SDL_OBJECT_TYPE_WINDOW, true); |
| 2462 | window->id = SDL_GetNextObjectID(); |
| 2463 | window->floating.x = window->windowed.x = window->x = x; |
| 2464 | window->floating.y = window->windowed.y = window->y = y; |
| 2465 | window->floating.w = window->windowed.w = window->w = w; |
| 2466 | window->floating.h = window->windowed.h = window->h = h; |
| 2467 | window->undefined_x = undefined_x; |
| 2468 | window->undefined_y = undefined_y; |
| 2469 | |
| 2470 | SDL_VideoDisplay *display = SDL_GetVideoDisplayForWindow(window); |
| 2471 | if (display) { |
| 2472 | SDL_SetWindowHDRProperties(window, &display->HDR, false); |
| 2473 | } |
| 2474 | |
| 2475 | if (flags & SDL_WINDOW_FULLSCREEN || IsFullscreenOnly(_this)) { |
| 2476 | SDL_Rect bounds; |
| 2477 | |
| 2478 | SDL_GetDisplayBounds(display ? display->id : SDL_GetPrimaryDisplay(), &bounds); |
| 2479 | window->x = bounds.x; |
| 2480 | window->y = bounds.y; |
| 2481 | window->w = bounds.w; |
| 2482 | window->h = bounds.h; |
| 2483 | window->pending_flags |= SDL_WINDOW_FULLSCREEN; |
| 2484 | flags |= SDL_WINDOW_FULLSCREEN; |
| 2485 | } |
| 2486 | |
| 2487 | window->flags = ((flags & CREATE_FLAGS) | SDL_WINDOW_HIDDEN); |
| 2488 | window->display_scale = 1.0f; |
| 2489 | window->opacity = 1.0f; |
| 2490 | window->next = _this->windows; |
| 2491 | window->is_destroying = false; |
| 2492 | window->last_displayID = SDL_GetDisplayForWindow(window); |
| 2493 | window->external_graphics_context = external_graphics_context; |
| 2494 | |
| 2495 | if (_this->windows) { |
| 2496 | _this->windows->prev = window; |
| 2497 | } |
| 2498 | _this->windows = window; |
| 2499 | |
| 2500 | // Set the parent before creation. |
| 2501 | SDL_UpdateWindowHierarchy(window, parent); |
| 2502 | |
| 2503 | if (_this->CreateSDLWindow && !_this->CreateSDLWindow(_this, window, props)) { |
| 2504 | SDL_DestroyWindow(window); |
| 2505 | return NULL; |
| 2506 | } |
| 2507 | |
| 2508 | /* Clear minimized if not on windows, only windows handles it at create rather than FinishWindowCreation, |
| 2509 | * but it's important or window focus will get broken on windows! |
| 2510 | */ |
| 2511 | #if !defined(SDL_PLATFORM_WINDOWS) |
| 2512 | if (window->flags & SDL_WINDOW_MINIMIZED) { |
| 2513 | window->flags &= ~SDL_WINDOW_MINIMIZED; |
| 2514 | } |
| 2515 | #endif |
| 2516 | |
| 2517 | if (title) { |
| 2518 | SDL_SetWindowTitle(window, title); |
| 2519 | } |
| 2520 | SDL_FinishWindowCreation(window, flags); |
| 2521 | |
| 2522 | // Make sure window pixel size is up to date |
| 2523 | SDL_CheckWindowPixelSizeChanged(window); |
| 2524 | |
| 2525 | #ifdef SDL_VIDEO_DRIVER_UIKIT |
| 2526 | SDL_UpdateLifecycleObserver(); |
| 2527 | #endif |
| 2528 | |
| 2529 | SDL_ClearError(); |
| 2530 | |
| 2531 | return window; |
| 2532 | } |
| 2533 | |
| 2534 | SDL_Window *SDL_CreateWindow(const char *title, int w, int h, SDL_WindowFlags flags) |
| 2535 | { |
| 2536 | SDL_Window *window; |
| 2537 | SDL_PropertiesID props = SDL_CreateProperties(); |
| 2538 | if (title && *title) { |
| 2539 | SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, title); |
| 2540 | } |
| 2541 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, w); |
| 2542 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, h); |
| 2543 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_FLAGS_NUMBER, flags); |
| 2544 | window = SDL_CreateWindowWithProperties(props); |
| 2545 | SDL_DestroyProperties(props); |
| 2546 | return window; |
| 2547 | } |
| 2548 | |
| 2549 | SDL_Window *SDL_CreatePopupWindow(SDL_Window *parent, int offset_x, int offset_y, int w, int h, SDL_WindowFlags flags) |
| 2550 | { |
| 2551 | SDL_Window *window; |
| 2552 | SDL_PropertiesID props = SDL_CreateProperties(); |
| 2553 | |
| 2554 | // Popups must specify either the tooltip or popup menu window flags |
| 2555 | if (!(flags & (SDL_WINDOW_TOOLTIP | SDL_WINDOW_POPUP_MENU))) { |
| 2556 | SDL_SetError("Popup windows must specify either the 'SDL_WINDOW_TOOLTIP' or the 'SDL_WINDOW_POPUP_MENU' flag" ); |
| 2557 | return NULL; |
| 2558 | } |
| 2559 | |
| 2560 | SDL_SetPointerProperty(props, SDL_PROP_WINDOW_CREATE_PARENT_POINTER, parent); |
| 2561 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, offset_x); |
| 2562 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, offset_y); |
| 2563 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, w); |
| 2564 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, h); |
| 2565 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_FLAGS_NUMBER, flags); |
| 2566 | window = SDL_CreateWindowWithProperties(props); |
| 2567 | SDL_DestroyProperties(props); |
| 2568 | return window; |
| 2569 | } |
| 2570 | |
| 2571 | bool SDL_RecreateWindow(SDL_Window *window, SDL_WindowFlags flags) |
| 2572 | { |
| 2573 | bool loaded_opengl = false; |
| 2574 | bool need_gl_unload = false; |
| 2575 | bool need_gl_load = false; |
| 2576 | bool loaded_vulkan = false; |
| 2577 | bool need_vulkan_unload = false; |
| 2578 | bool need_vulkan_load = false; |
| 2579 | SDL_WindowFlags graphics_flags; |
| 2580 | |
| 2581 | // ensure no more than one of these flags is set |
| 2582 | graphics_flags = flags & (SDL_WINDOW_OPENGL | SDL_WINDOW_METAL | SDL_WINDOW_VULKAN); |
| 2583 | if (graphics_flags & (graphics_flags - 1)) { |
| 2584 | return SDL_SetError("Conflicting window flags specified" ); |
| 2585 | } |
| 2586 | |
| 2587 | if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) { |
| 2588 | return SDL_ContextNotSupported("OpenGL" ); |
| 2589 | } |
| 2590 | if ((flags & SDL_WINDOW_VULKAN) && !_this->Vulkan_CreateSurface) { |
| 2591 | return SDL_ContextNotSupported("Vulkan" ); |
| 2592 | } |
| 2593 | if ((flags & SDL_WINDOW_METAL) && !_this->Metal_CreateView) { |
| 2594 | return SDL_ContextNotSupported("Metal" ); |
| 2595 | } |
| 2596 | |
| 2597 | if (window->flags & SDL_WINDOW_EXTERNAL) { |
| 2598 | // Can't destroy and re-create external windows, hrm |
| 2599 | flags |= SDL_WINDOW_EXTERNAL; |
| 2600 | } else { |
| 2601 | flags &= ~SDL_WINDOW_EXTERNAL; |
| 2602 | } |
| 2603 | |
| 2604 | // If this is a modal dialog, clear the modal status. |
| 2605 | if (window->flags & SDL_WINDOW_MODAL) { |
| 2606 | SDL_SetWindowModal(window, false); |
| 2607 | } |
| 2608 | |
| 2609 | // Restore video mode, etc. |
| 2610 | if (!(window->flags & SDL_WINDOW_EXTERNAL)) { |
| 2611 | const bool restore_on_show = window->restore_on_show; |
| 2612 | SDL_HideWindow(window); |
| 2613 | window->restore_on_show = restore_on_show; |
| 2614 | } |
| 2615 | |
| 2616 | // Tear down the old native window |
| 2617 | SDL_DestroyWindowSurface(window); |
| 2618 | |
| 2619 | if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) { |
| 2620 | if (flags & SDL_WINDOW_OPENGL) { |
| 2621 | need_gl_load = true; |
| 2622 | } else { |
| 2623 | need_gl_unload = true; |
| 2624 | } |
| 2625 | } else if (window->flags & SDL_WINDOW_OPENGL) { |
| 2626 | need_gl_unload = true; |
| 2627 | need_gl_load = true; |
| 2628 | } |
| 2629 | |
| 2630 | if ((window->flags & SDL_WINDOW_VULKAN) != (flags & SDL_WINDOW_VULKAN)) { |
| 2631 | if (flags & SDL_WINDOW_VULKAN) { |
| 2632 | need_vulkan_load = true; |
| 2633 | } else { |
| 2634 | need_vulkan_unload = true; |
| 2635 | } |
| 2636 | } else if (window->flags & SDL_WINDOW_VULKAN) { |
| 2637 | need_vulkan_unload = true; |
| 2638 | need_vulkan_load = true; |
| 2639 | } |
| 2640 | |
| 2641 | if (need_gl_unload) { |
| 2642 | SDL_GL_UnloadLibrary(); |
| 2643 | } |
| 2644 | |
| 2645 | if (need_vulkan_unload) { |
| 2646 | SDL_Vulkan_UnloadLibrary(); |
| 2647 | } |
| 2648 | |
| 2649 | if (_this->DestroyWindow && !(flags & SDL_WINDOW_EXTERNAL)) { |
| 2650 | _this->DestroyWindow(_this, window); |
| 2651 | } |
| 2652 | |
| 2653 | if (need_gl_load) { |
| 2654 | if (!SDL_GL_LoadLibrary(NULL)) { |
| 2655 | return false; |
| 2656 | } |
| 2657 | loaded_opengl = true; |
| 2658 | } |
| 2659 | |
| 2660 | if (need_vulkan_load) { |
| 2661 | if (!SDL_Vulkan_LoadLibrary(NULL)) { |
| 2662 | return false; |
| 2663 | } |
| 2664 | loaded_vulkan = true; |
| 2665 | } |
| 2666 | |
| 2667 | window->flags = ((flags & CREATE_FLAGS) | SDL_WINDOW_HIDDEN); |
| 2668 | window->is_destroying = false; |
| 2669 | |
| 2670 | if (_this->CreateSDLWindow && !(flags & SDL_WINDOW_EXTERNAL)) { |
| 2671 | /* Reset the window size to the original floating value, so the |
| 2672 | * recreated window has the proper base size. |
| 2673 | */ |
| 2674 | window->x = window->windowed.x = window->floating.x; |
| 2675 | window->y = window->windowed.y = window->floating.y; |
| 2676 | window->w = window->windowed.w = window->floating.w; |
| 2677 | window->h = window->windowed.h = window->floating.h; |
| 2678 | |
| 2679 | if (!_this->CreateSDLWindow(_this, window, 0)) { |
| 2680 | if (loaded_opengl) { |
| 2681 | SDL_GL_UnloadLibrary(); |
| 2682 | window->flags &= ~SDL_WINDOW_OPENGL; |
| 2683 | } |
| 2684 | if (loaded_vulkan) { |
| 2685 | SDL_Vulkan_UnloadLibrary(); |
| 2686 | window->flags &= ~SDL_WINDOW_VULKAN; |
| 2687 | } |
| 2688 | return false; |
| 2689 | } |
| 2690 | } |
| 2691 | |
| 2692 | if (flags & SDL_WINDOW_EXTERNAL) { |
| 2693 | window->flags |= SDL_WINDOW_EXTERNAL; |
| 2694 | } |
| 2695 | |
| 2696 | if (_this->SetWindowTitle && window->title) { |
| 2697 | _this->SetWindowTitle(_this, window); |
| 2698 | } |
| 2699 | |
| 2700 | if (_this->SetWindowIcon && window->icon) { |
| 2701 | _this->SetWindowIcon(_this, window, window->icon); |
| 2702 | } |
| 2703 | |
| 2704 | if (_this->SetWindowMinimumSize && (window->min_w || window->min_h)) { |
| 2705 | _this->SetWindowMinimumSize(_this, window); |
| 2706 | } |
| 2707 | |
| 2708 | if (_this->SetWindowMaximumSize && (window->max_w || window->max_h)) { |
| 2709 | _this->SetWindowMaximumSize(_this, window); |
| 2710 | } |
| 2711 | |
| 2712 | if (_this->SetWindowAspectRatio && (window->min_aspect > 0.0f || window->max_aspect > 0.0f)) { |
| 2713 | _this->SetWindowAspectRatio(_this, window); |
| 2714 | } |
| 2715 | |
| 2716 | if (window->hit_test) { |
| 2717 | _this->SetWindowHitTest(window, true); |
| 2718 | } |
| 2719 | |
| 2720 | SDL_FinishWindowCreation(window, flags); |
| 2721 | |
| 2722 | return true; |
| 2723 | } |
| 2724 | |
| 2725 | bool SDL_HasWindows(void) |
| 2726 | { |
| 2727 | return _this && _this->windows; |
| 2728 | } |
| 2729 | |
| 2730 | SDL_WindowID SDL_GetWindowID(SDL_Window *window) |
| 2731 | { |
| 2732 | CHECK_WINDOW_MAGIC(window, 0); |
| 2733 | |
| 2734 | return window->id; |
| 2735 | } |
| 2736 | |
| 2737 | SDL_Window *SDL_GetWindowFromID(SDL_WindowID id) |
| 2738 | { |
| 2739 | SDL_Window *window; |
| 2740 | |
| 2741 | if (!_this) { |
| 2742 | SDL_UninitializedVideo(); |
| 2743 | return NULL; |
| 2744 | } |
| 2745 | if (id) { |
| 2746 | for (window = _this->windows; window; window = window->next) { |
| 2747 | if (window->id == id) { |
| 2748 | return window; |
| 2749 | } |
| 2750 | } |
| 2751 | } |
| 2752 | SDL_SetError("Invalid window ID" ); \ |
| 2753 | return NULL; |
| 2754 | } |
| 2755 | |
| 2756 | SDL_Window *SDL_GetWindowParent(SDL_Window *window) |
| 2757 | { |
| 2758 | CHECK_WINDOW_MAGIC(window, NULL); |
| 2759 | |
| 2760 | return window->parent; |
| 2761 | } |
| 2762 | |
| 2763 | SDL_PropertiesID SDL_GetWindowProperties(SDL_Window *window) |
| 2764 | { |
| 2765 | CHECK_WINDOW_MAGIC(window, 0); |
| 2766 | |
| 2767 | if (window->props == 0) { |
| 2768 | window->props = SDL_CreateProperties(); |
| 2769 | } |
| 2770 | return window->props; |
| 2771 | } |
| 2772 | |
| 2773 | SDL_WindowFlags SDL_GetWindowFlags(SDL_Window *window) |
| 2774 | { |
| 2775 | CHECK_WINDOW_MAGIC(window, 0); |
| 2776 | |
| 2777 | return window->flags | window->pending_flags; |
| 2778 | } |
| 2779 | |
| 2780 | bool SDL_SetWindowTitle(SDL_Window *window, const char *title) |
| 2781 | { |
| 2782 | CHECK_WINDOW_MAGIC(window, false); |
| 2783 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 2784 | |
| 2785 | if (title == window->title) { |
| 2786 | return true; |
| 2787 | } |
| 2788 | if (!title) { |
| 2789 | title = "" ; |
| 2790 | } |
| 2791 | if (window->title && SDL_strcmp(title, window->title) == 0) { |
| 2792 | return true; |
| 2793 | } |
| 2794 | |
| 2795 | SDL_free(window->title); |
| 2796 | |
| 2797 | window->title = SDL_strdup(title); |
| 2798 | |
| 2799 | if (_this->SetWindowTitle) { |
| 2800 | _this->SetWindowTitle(_this, window); |
| 2801 | } |
| 2802 | return true; |
| 2803 | } |
| 2804 | |
| 2805 | const char *SDL_GetWindowTitle(SDL_Window *window) |
| 2806 | { |
| 2807 | CHECK_WINDOW_MAGIC(window, "" ); |
| 2808 | |
| 2809 | return window->title ? window->title : "" ; |
| 2810 | } |
| 2811 | |
| 2812 | bool SDL_SetWindowIcon(SDL_Window *window, SDL_Surface *icon) |
| 2813 | { |
| 2814 | CHECK_WINDOW_MAGIC(window, false); |
| 2815 | |
| 2816 | if (!icon) { |
| 2817 | return SDL_InvalidParamError("icon" ); |
| 2818 | } |
| 2819 | |
| 2820 | SDL_DestroySurface(window->icon); |
| 2821 | |
| 2822 | // Convert the icon into ARGB8888 |
| 2823 | window->icon = SDL_ConvertSurface(icon, SDL_PIXELFORMAT_ARGB8888); |
| 2824 | if (!window->icon) { |
| 2825 | return false; |
| 2826 | } |
| 2827 | |
| 2828 | if (!_this->SetWindowIcon) { |
| 2829 | return SDL_Unsupported(); |
| 2830 | } |
| 2831 | |
| 2832 | return _this->SetWindowIcon(_this, window, window->icon); |
| 2833 | } |
| 2834 | |
| 2835 | bool SDL_SetWindowPosition(SDL_Window *window, int x, int y) |
| 2836 | { |
| 2837 | SDL_DisplayID original_displayID; |
| 2838 | |
| 2839 | CHECK_WINDOW_MAGIC(window, false); |
| 2840 | |
| 2841 | const int w = window->last_size_pending ? window->pending.w : window->windowed.w; |
| 2842 | const int h = window->last_size_pending ? window->pending.h : window->windowed.h; |
| 2843 | |
| 2844 | original_displayID = SDL_GetDisplayForWindow(window); |
| 2845 | |
| 2846 | if (SDL_WINDOWPOS_ISUNDEFINED(x)) { |
| 2847 | x = window->windowed.x; |
| 2848 | } |
| 2849 | if (SDL_WINDOWPOS_ISUNDEFINED(y)) { |
| 2850 | y = window->windowed.y; |
| 2851 | } |
| 2852 | if (SDL_WINDOWPOS_ISCENTERED(x) || SDL_WINDOWPOS_ISCENTERED(y)) { |
| 2853 | SDL_DisplayID displayID = original_displayID; |
| 2854 | SDL_Rect bounds; |
| 2855 | |
| 2856 | if (SDL_WINDOWPOS_ISCENTERED(x) && (x & 0xFFFF)) { |
| 2857 | displayID = (x & 0xFFFF); |
| 2858 | } else if (SDL_WINDOWPOS_ISCENTERED(y) && (y & 0xFFFF)) { |
| 2859 | displayID = (y & 0xFFFF); |
| 2860 | } |
| 2861 | if (displayID == 0 || SDL_GetDisplayIndex(displayID) < 0) { |
| 2862 | displayID = SDL_GetPrimaryDisplay(); |
| 2863 | } |
| 2864 | |
| 2865 | SDL_zero(bounds); |
| 2866 | if (!SDL_GetDisplayUsableBounds(displayID, &bounds) || w > bounds.w || h > bounds.h) { |
| 2867 | if (!SDL_GetDisplayBounds(displayID, &bounds)) { |
| 2868 | return false; |
| 2869 | } |
| 2870 | } |
| 2871 | if (SDL_WINDOWPOS_ISCENTERED(x)) { |
| 2872 | x = bounds.x + (bounds.w - w) / 2; |
| 2873 | } |
| 2874 | if (SDL_WINDOWPOS_ISCENTERED(y)) { |
| 2875 | y = bounds.y + (bounds.h - h) / 2; |
| 2876 | } |
| 2877 | } |
| 2878 | |
| 2879 | window->pending.x = x; |
| 2880 | window->pending.y = y; |
| 2881 | window->undefined_x = false; |
| 2882 | window->undefined_y = false; |
| 2883 | window->last_position_pending = true; |
| 2884 | |
| 2885 | if (_this->SetWindowPosition) { |
| 2886 | const bool result = _this->SetWindowPosition(_this, window); |
| 2887 | if (result) { |
| 2888 | SDL_SyncIfRequired(window); |
| 2889 | } |
| 2890 | return result; |
| 2891 | } |
| 2892 | |
| 2893 | return SDL_Unsupported(); |
| 2894 | } |
| 2895 | |
| 2896 | bool SDL_GetWindowPosition(SDL_Window *window, int *x, int *y) |
| 2897 | { |
| 2898 | CHECK_WINDOW_MAGIC(window, false); |
| 2899 | |
| 2900 | // Fullscreen windows are always at their display's origin |
| 2901 | if (window->flags & SDL_WINDOW_FULLSCREEN) { |
| 2902 | SDL_DisplayID displayID; |
| 2903 | |
| 2904 | if (x) { |
| 2905 | *x = 0; |
| 2906 | } |
| 2907 | if (y) { |
| 2908 | *y = 0; |
| 2909 | } |
| 2910 | |
| 2911 | /* Find the window's monitor and update to the |
| 2912 | monitor offset. */ |
| 2913 | displayID = SDL_GetDisplayForWindow(window); |
| 2914 | if (displayID != 0) { |
| 2915 | SDL_Rect bounds; |
| 2916 | |
| 2917 | SDL_zero(bounds); |
| 2918 | |
| 2919 | SDL_GetDisplayBounds(displayID, &bounds); |
| 2920 | if (x) { |
| 2921 | *x = bounds.x; |
| 2922 | } |
| 2923 | if (y) { |
| 2924 | *y = bounds.y; |
| 2925 | } |
| 2926 | } |
| 2927 | } else { |
| 2928 | const bool use_current = !(window->flags & SDL_WINDOW_HIDDEN) && !window->last_position_pending; |
| 2929 | if (x) { |
| 2930 | *x = use_current ? window->x : window->pending.x; |
| 2931 | } |
| 2932 | if (y) { |
| 2933 | *y = use_current ? window->y : window->pending.y; |
| 2934 | } |
| 2935 | } |
| 2936 | return true; |
| 2937 | } |
| 2938 | |
| 2939 | bool SDL_SetWindowBordered(SDL_Window *window, bool bordered) |
| 2940 | { |
| 2941 | CHECK_WINDOW_MAGIC(window, false); |
| 2942 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 2943 | |
| 2944 | const bool want = (bordered != false); // normalize the flag. |
| 2945 | const bool have = !(window->flags & SDL_WINDOW_BORDERLESS); |
| 2946 | if ((want != have) && (_this->SetWindowBordered)) { |
| 2947 | if (want) { |
| 2948 | window->flags &= ~SDL_WINDOW_BORDERLESS; |
| 2949 | } else { |
| 2950 | window->flags |= SDL_WINDOW_BORDERLESS; |
| 2951 | } |
| 2952 | _this->SetWindowBordered(_this, window, want); |
| 2953 | } |
| 2954 | |
| 2955 | return true; |
| 2956 | } |
| 2957 | |
| 2958 | bool SDL_SetWindowResizable(SDL_Window *window, bool resizable) |
| 2959 | { |
| 2960 | CHECK_WINDOW_MAGIC(window, false); |
| 2961 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 2962 | |
| 2963 | const bool want = (resizable != false); // normalize the flag. |
| 2964 | const bool have = ((window->flags & SDL_WINDOW_RESIZABLE) != 0); |
| 2965 | if ((want != have) && (_this->SetWindowResizable)) { |
| 2966 | if (want) { |
| 2967 | window->flags |= SDL_WINDOW_RESIZABLE; |
| 2968 | } else { |
| 2969 | window->flags &= ~SDL_WINDOW_RESIZABLE; |
| 2970 | SDL_copyp(&window->windowed, &window->floating); |
| 2971 | } |
| 2972 | _this->SetWindowResizable(_this, window, want); |
| 2973 | } |
| 2974 | |
| 2975 | return true; |
| 2976 | } |
| 2977 | |
| 2978 | bool SDL_SetWindowAlwaysOnTop(SDL_Window *window, bool on_top) |
| 2979 | { |
| 2980 | CHECK_WINDOW_MAGIC(window, false); |
| 2981 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 2982 | |
| 2983 | const bool want = (on_top != false); // normalize the flag. |
| 2984 | const bool have = ((window->flags & SDL_WINDOW_ALWAYS_ON_TOP) != 0); |
| 2985 | if ((want != have) && (_this->SetWindowAlwaysOnTop)) { |
| 2986 | if (want) { |
| 2987 | window->flags |= SDL_WINDOW_ALWAYS_ON_TOP; |
| 2988 | } else { |
| 2989 | window->flags &= ~SDL_WINDOW_ALWAYS_ON_TOP; |
| 2990 | } |
| 2991 | _this->SetWindowAlwaysOnTop(_this, window, want); |
| 2992 | } |
| 2993 | |
| 2994 | return true; |
| 2995 | } |
| 2996 | |
| 2997 | bool SDL_SetWindowSize(SDL_Window *window, int w, int h) |
| 2998 | { |
| 2999 | CHECK_WINDOW_MAGIC(window, false); |
| 3000 | |
| 3001 | if (w <= 0) { |
| 3002 | return SDL_InvalidParamError("w" ); |
| 3003 | } |
| 3004 | if (h <= 0) { |
| 3005 | return SDL_InvalidParamError("h" ); |
| 3006 | } |
| 3007 | |
| 3008 | // It is possible for the aspect ratio constraints to not satisfy the size constraints. |
| 3009 | // The size constraints will override the aspect ratio constraints so we will apply the |
| 3010 | // the aspect ratio constraints first |
| 3011 | float new_aspect = w / (float)h; |
| 3012 | if (window->max_aspect > 0.0f && new_aspect > window->max_aspect) { |
| 3013 | w = (int)SDL_roundf(h * window->max_aspect); |
| 3014 | } else if (window->min_aspect > 0.0f && new_aspect < window->min_aspect) { |
| 3015 | h = (int)SDL_roundf(w / window->min_aspect); |
| 3016 | } |
| 3017 | |
| 3018 | // Make sure we don't exceed any window size limits |
| 3019 | if (window->min_w && w < window->min_w) { |
| 3020 | w = window->min_w; |
| 3021 | } |
| 3022 | if (window->max_w && w > window->max_w) { |
| 3023 | w = window->max_w; |
| 3024 | } |
| 3025 | if (window->min_h && h < window->min_h) { |
| 3026 | h = window->min_h; |
| 3027 | } |
| 3028 | if (window->max_h && h > window->max_h) { |
| 3029 | h = window->max_h; |
| 3030 | } |
| 3031 | |
| 3032 | window->last_size_pending = true; |
| 3033 | window->pending.w = w; |
| 3034 | window->pending.h = h; |
| 3035 | |
| 3036 | if (_this->SetWindowSize) { |
| 3037 | _this->SetWindowSize(_this, window); |
| 3038 | SDL_SyncIfRequired(window); |
| 3039 | } else { |
| 3040 | return SDL_Unsupported(); |
| 3041 | } |
| 3042 | return true; |
| 3043 | } |
| 3044 | |
| 3045 | bool SDL_GetWindowSize(SDL_Window *window, int *w, int *h) |
| 3046 | { |
| 3047 | CHECK_WINDOW_MAGIC(window, false); |
| 3048 | if (w) { |
| 3049 | *w = window->w; |
| 3050 | } |
| 3051 | if (h) { |
| 3052 | *h = window->h; |
| 3053 | } |
| 3054 | return true; |
| 3055 | } |
| 3056 | |
| 3057 | bool SDL_SetWindowAspectRatio(SDL_Window *window, float min_aspect, float max_aspect) |
| 3058 | { |
| 3059 | CHECK_WINDOW_MAGIC(window, false); |
| 3060 | |
| 3061 | window->min_aspect = min_aspect; |
| 3062 | window->max_aspect = max_aspect; |
| 3063 | if (_this->SetWindowAspectRatio) { |
| 3064 | _this->SetWindowAspectRatio(_this, window); |
| 3065 | } |
| 3066 | return SDL_SetWindowSize(window, window->floating.w, window->floating.h); |
| 3067 | } |
| 3068 | |
| 3069 | bool SDL_GetWindowAspectRatio(SDL_Window *window, float *min_aspect, float *max_aspect) |
| 3070 | { |
| 3071 | CHECK_WINDOW_MAGIC(window, false); |
| 3072 | |
| 3073 | if (min_aspect) { |
| 3074 | *min_aspect = window->min_aspect; |
| 3075 | } |
| 3076 | if (max_aspect) { |
| 3077 | *max_aspect = window->max_aspect; |
| 3078 | } |
| 3079 | return true; |
| 3080 | } |
| 3081 | |
| 3082 | bool SDL_GetWindowBordersSize(SDL_Window *window, int *top, int *left, int *bottom, int *right) |
| 3083 | { |
| 3084 | int dummy = 0; |
| 3085 | |
| 3086 | if (!top) { |
| 3087 | top = &dummy; |
| 3088 | } |
| 3089 | if (!left) { |
| 3090 | left = &dummy; |
| 3091 | } |
| 3092 | if (!right) { |
| 3093 | right = &dummy; |
| 3094 | } |
| 3095 | if (!bottom) { |
| 3096 | bottom = &dummy; |
| 3097 | } |
| 3098 | |
| 3099 | // Always initialize, so applications don't have to care |
| 3100 | *top = *left = *bottom = *right = 0; |
| 3101 | |
| 3102 | CHECK_WINDOW_MAGIC(window, false); |
| 3103 | |
| 3104 | if (!_this->GetWindowBordersSize) { |
| 3105 | return SDL_Unsupported(); |
| 3106 | } |
| 3107 | |
| 3108 | return _this->GetWindowBordersSize(_this, window, top, left, bottom, right); |
| 3109 | } |
| 3110 | |
| 3111 | bool SDL_GetWindowSizeInPixels(SDL_Window *window, int *w, int *h) |
| 3112 | { |
| 3113 | int filter; |
| 3114 | |
| 3115 | CHECK_WINDOW_MAGIC(window, false); |
| 3116 | |
| 3117 | if (!w) { |
| 3118 | w = &filter; |
| 3119 | } |
| 3120 | |
| 3121 | if (!h) { |
| 3122 | h = &filter; |
| 3123 | } |
| 3124 | |
| 3125 | if (_this->GetWindowSizeInPixels) { |
| 3126 | _this->GetWindowSizeInPixels(_this, window, w, h); |
| 3127 | } else { |
| 3128 | SDL_DisplayID displayID = SDL_GetDisplayForWindow(window); |
| 3129 | const SDL_DisplayMode *mode; |
| 3130 | |
| 3131 | SDL_GetWindowSize(window, w, h); |
| 3132 | |
| 3133 | if ((window->flags & SDL_WINDOW_FULLSCREEN) && SDL_GetWindowFullscreenMode(window)) { |
| 3134 | mode = SDL_GetCurrentDisplayMode(displayID); |
| 3135 | } else { |
| 3136 | mode = SDL_GetDesktopDisplayMode(displayID); |
| 3137 | } |
| 3138 | if (mode) { |
| 3139 | *w = (int)SDL_ceilf(*w * mode->pixel_density); |
| 3140 | *h = (int)SDL_ceilf(*h * mode->pixel_density); |
| 3141 | } |
| 3142 | } |
| 3143 | return true; |
| 3144 | } |
| 3145 | |
| 3146 | bool SDL_SetWindowMinimumSize(SDL_Window *window, int min_w, int min_h) |
| 3147 | { |
| 3148 | CHECK_WINDOW_MAGIC(window, false); |
| 3149 | if (min_w < 0) { |
| 3150 | return SDL_InvalidParamError("min_w" ); |
| 3151 | } |
| 3152 | if (min_h < 0) { |
| 3153 | return SDL_InvalidParamError("min_h" ); |
| 3154 | } |
| 3155 | |
| 3156 | if ((window->max_w && min_w > window->max_w) || |
| 3157 | (window->max_h && min_h > window->max_h)) { |
| 3158 | return SDL_SetError("SDL_SetWindowMinimumSize(): Tried to set minimum size larger than maximum size" ); |
| 3159 | } |
| 3160 | |
| 3161 | window->min_w = min_w; |
| 3162 | window->min_h = min_h; |
| 3163 | |
| 3164 | if (_this->SetWindowMinimumSize) { |
| 3165 | _this->SetWindowMinimumSize(_this, window); |
| 3166 | } |
| 3167 | |
| 3168 | // Ensure that window is not smaller than minimal size |
| 3169 | int w = window->last_size_pending ? window->pending.w : window->floating.w; |
| 3170 | int h = window->last_size_pending ? window->pending.h : window->floating.h; |
| 3171 | w = window->min_w ? SDL_max(w, window->min_w) : w; |
| 3172 | h = window->min_h ? SDL_max(h, window->min_h) : h; |
| 3173 | return SDL_SetWindowSize(window, w, h); |
| 3174 | } |
| 3175 | |
| 3176 | bool SDL_GetWindowMinimumSize(SDL_Window *window, int *min_w, int *min_h) |
| 3177 | { |
| 3178 | CHECK_WINDOW_MAGIC(window, false); |
| 3179 | if (min_w) { |
| 3180 | *min_w = window->min_w; |
| 3181 | } |
| 3182 | if (min_h) { |
| 3183 | *min_h = window->min_h; |
| 3184 | } |
| 3185 | return true; |
| 3186 | } |
| 3187 | |
| 3188 | bool SDL_SetWindowMaximumSize(SDL_Window *window, int max_w, int max_h) |
| 3189 | { |
| 3190 | CHECK_WINDOW_MAGIC(window, false); |
| 3191 | if (max_w < 0) { |
| 3192 | return SDL_InvalidParamError("max_w" ); |
| 3193 | } |
| 3194 | if (max_h < 0) { |
| 3195 | return SDL_InvalidParamError("max_h" ); |
| 3196 | } |
| 3197 | |
| 3198 | if ((max_w && max_w < window->min_w) || |
| 3199 | (max_h && max_h < window->min_h)) { |
| 3200 | return SDL_SetError("SDL_SetWindowMaximumSize(): Tried to set maximum size smaller than minimum size" ); |
| 3201 | } |
| 3202 | |
| 3203 | window->max_w = max_w; |
| 3204 | window->max_h = max_h; |
| 3205 | |
| 3206 | if (_this->SetWindowMaximumSize) { |
| 3207 | _this->SetWindowMaximumSize(_this, window); |
| 3208 | } |
| 3209 | |
| 3210 | // Ensure that window is not larger than maximal size |
| 3211 | int w = window->last_size_pending ? window->pending.w : window->floating.w; |
| 3212 | int h = window->last_size_pending ? window->pending.h : window->floating.h; |
| 3213 | w = window->max_w ? SDL_min(w, window->max_w) : w; |
| 3214 | h = window->max_h ? SDL_min(h, window->max_h) : h; |
| 3215 | return SDL_SetWindowSize(window, w, h); |
| 3216 | } |
| 3217 | |
| 3218 | bool SDL_GetWindowMaximumSize(SDL_Window *window, int *max_w, int *max_h) |
| 3219 | { |
| 3220 | CHECK_WINDOW_MAGIC(window, false); |
| 3221 | if (max_w) { |
| 3222 | *max_w = window->max_w; |
| 3223 | } |
| 3224 | if (max_h) { |
| 3225 | *max_h = window->max_h; |
| 3226 | } |
| 3227 | return true; |
| 3228 | } |
| 3229 | |
| 3230 | bool SDL_ShowWindow(SDL_Window *window) |
| 3231 | { |
| 3232 | SDL_Window *child; |
| 3233 | CHECK_WINDOW_MAGIC(window, false); |
| 3234 | |
| 3235 | if (!(window->flags & SDL_WINDOW_HIDDEN)) { |
| 3236 | return true; |
| 3237 | } |
| 3238 | |
| 3239 | // If the parent is hidden, set the flag to restore this when the parent is shown |
| 3240 | if (window->parent && (window->parent->flags & SDL_WINDOW_HIDDEN)) { |
| 3241 | window->restore_on_show = true; |
| 3242 | return true; |
| 3243 | } |
| 3244 | |
| 3245 | if (_this->ShowWindow) { |
| 3246 | _this->ShowWindow(_this, window); |
| 3247 | } else { |
| 3248 | SDL_SetMouseFocus(window); |
| 3249 | SDL_SetKeyboardFocus(window); |
| 3250 | } |
| 3251 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_SHOWN, 0, 0); |
| 3252 | |
| 3253 | // Restore child windows |
| 3254 | for (child = window->first_child; child; child = child->next_sibling) { |
| 3255 | if (!child->restore_on_show && (child->flags & SDL_WINDOW_HIDDEN)) { |
| 3256 | break; |
| 3257 | } |
| 3258 | SDL_ShowWindow(child); |
| 3259 | child->restore_on_show = false; |
| 3260 | } |
| 3261 | return true; |
| 3262 | } |
| 3263 | |
| 3264 | bool SDL_HideWindow(SDL_Window *window) |
| 3265 | { |
| 3266 | SDL_Window *child; |
| 3267 | CHECK_WINDOW_MAGIC(window, false); |
| 3268 | |
| 3269 | if (window->flags & SDL_WINDOW_HIDDEN) { |
| 3270 | window->restore_on_show = false; |
| 3271 | return true; |
| 3272 | } |
| 3273 | |
| 3274 | // Hide all child windows |
| 3275 | for (child = window->first_child; child; child = child->next_sibling) { |
| 3276 | if (child->flags & SDL_WINDOW_HIDDEN) { |
| 3277 | break; |
| 3278 | } |
| 3279 | SDL_HideWindow(child); |
| 3280 | child->restore_on_show = true; |
| 3281 | } |
| 3282 | |
| 3283 | // Store the flags for restoration later. |
| 3284 | const SDL_WindowFlags pending_mask = (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED | SDL_WINDOW_FULLSCREEN | SDL_WINDOW_KEYBOARD_GRABBED | SDL_WINDOW_MOUSE_GRABBED); |
| 3285 | window->pending_flags = (window->flags & pending_mask); |
| 3286 | |
| 3287 | window->is_hiding = true; |
| 3288 | if (_this->HideWindow) { |
| 3289 | _this->HideWindow(_this, window); |
| 3290 | } else { |
| 3291 | SDL_SetMouseFocus(NULL); |
| 3292 | SDL_SetKeyboardFocus(NULL); |
| 3293 | } |
| 3294 | window->is_hiding = false; |
| 3295 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_HIDDEN, 0, 0); |
| 3296 | return true; |
| 3297 | } |
| 3298 | |
| 3299 | bool SDL_RaiseWindow(SDL_Window *window) |
| 3300 | { |
| 3301 | CHECK_WINDOW_MAGIC(window, false); |
| 3302 | |
| 3303 | if (window->flags & SDL_WINDOW_HIDDEN) { |
| 3304 | return true; |
| 3305 | } |
| 3306 | if (_this->RaiseWindow) { |
| 3307 | _this->RaiseWindow(_this, window); |
| 3308 | } |
| 3309 | return true; |
| 3310 | } |
| 3311 | |
| 3312 | bool SDL_MaximizeWindow(SDL_Window *window) |
| 3313 | { |
| 3314 | CHECK_WINDOW_MAGIC(window, false); |
| 3315 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 3316 | |
| 3317 | if (!_this->MaximizeWindow) { |
| 3318 | return SDL_Unsupported(); |
| 3319 | } |
| 3320 | |
| 3321 | if (!(window->flags & SDL_WINDOW_RESIZABLE)) { |
| 3322 | return SDL_SetError("A window without the 'SDL_WINDOW_RESIZABLE' flag can't be maximized" ); |
| 3323 | } |
| 3324 | |
| 3325 | if (window->flags & SDL_WINDOW_HIDDEN) { |
| 3326 | window->pending_flags |= SDL_WINDOW_MAXIMIZED; |
| 3327 | return true; |
| 3328 | } |
| 3329 | |
| 3330 | _this->MaximizeWindow(_this, window); |
| 3331 | SDL_SyncIfRequired(window); |
| 3332 | return true; |
| 3333 | } |
| 3334 | |
| 3335 | bool SDL_MinimizeWindow(SDL_Window *window) |
| 3336 | { |
| 3337 | CHECK_WINDOW_MAGIC(window, false); |
| 3338 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 3339 | |
| 3340 | if (!_this->MinimizeWindow) { |
| 3341 | return SDL_Unsupported(); |
| 3342 | } |
| 3343 | |
| 3344 | if (window->flags & SDL_WINDOW_HIDDEN) { |
| 3345 | window->pending_flags |= SDL_WINDOW_MINIMIZED; |
| 3346 | return true; |
| 3347 | } |
| 3348 | |
| 3349 | _this->MinimizeWindow(_this, window); |
| 3350 | SDL_SyncIfRequired(window); |
| 3351 | return true; |
| 3352 | } |
| 3353 | |
| 3354 | bool SDL_RestoreWindow(SDL_Window *window) |
| 3355 | { |
| 3356 | CHECK_WINDOW_MAGIC(window, false); |
| 3357 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 3358 | |
| 3359 | if (!_this->RestoreWindow) { |
| 3360 | return SDL_Unsupported(); |
| 3361 | } |
| 3362 | |
| 3363 | if (window->flags & SDL_WINDOW_HIDDEN) { |
| 3364 | window->pending_flags &= ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED); |
| 3365 | return true; |
| 3366 | } |
| 3367 | |
| 3368 | _this->RestoreWindow(_this, window); |
| 3369 | SDL_SyncIfRequired(window); |
| 3370 | return true; |
| 3371 | } |
| 3372 | |
| 3373 | bool SDL_SetWindowFullscreen(SDL_Window *window, bool fullscreen) |
| 3374 | { |
| 3375 | bool result; |
| 3376 | |
| 3377 | CHECK_WINDOW_MAGIC(window, false); |
| 3378 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 3379 | |
| 3380 | if (window->flags & SDL_WINDOW_HIDDEN) { |
| 3381 | if (fullscreen) { |
| 3382 | window->pending_flags |= SDL_WINDOW_FULLSCREEN; |
| 3383 | } else { |
| 3384 | window->pending_flags &= ~SDL_WINDOW_FULLSCREEN; |
| 3385 | } |
| 3386 | return true; |
| 3387 | } |
| 3388 | |
| 3389 | if (fullscreen) { |
| 3390 | // Set the current fullscreen mode to the desired mode |
| 3391 | SDL_copyp(&window->current_fullscreen_mode, &window->requested_fullscreen_mode); |
| 3392 | } |
| 3393 | |
| 3394 | result = SDL_UpdateFullscreenMode(window, fullscreen ? SDL_FULLSCREEN_OP_ENTER : SDL_FULLSCREEN_OP_LEAVE, true); |
| 3395 | |
| 3396 | if (!fullscreen || !result) { |
| 3397 | // Clear the current fullscreen mode. |
| 3398 | SDL_zero(window->current_fullscreen_mode); |
| 3399 | } |
| 3400 | |
| 3401 | if (result) { |
| 3402 | SDL_SyncIfRequired(window); |
| 3403 | } |
| 3404 | |
| 3405 | return result; |
| 3406 | } |
| 3407 | |
| 3408 | bool SDL_SyncWindow(SDL_Window *window) |
| 3409 | { |
| 3410 | CHECK_WINDOW_MAGIC(window, false) |
| 3411 | |
| 3412 | if (_this->SyncWindow) { |
| 3413 | return _this->SyncWindow(_this, window); |
| 3414 | } else { |
| 3415 | return true; |
| 3416 | } |
| 3417 | } |
| 3418 | |
| 3419 | static bool ShouldAttemptTextureFramebuffer(void) |
| 3420 | { |
| 3421 | const char *hint; |
| 3422 | bool attempt_texture_framebuffer = true; |
| 3423 | |
| 3424 | // The dummy driver never has GPU support, of course. |
| 3425 | if (_this->is_dummy) { |
| 3426 | return false; |
| 3427 | } |
| 3428 | |
| 3429 | // See if there's a hint override |
| 3430 | hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); |
| 3431 | if (hint && *hint) { |
| 3432 | if (*hint == '0' || SDL_strcasecmp(hint, "false" ) == 0 || SDL_strcasecmp(hint, SDL_SOFTWARE_RENDERER) == 0) { |
| 3433 | attempt_texture_framebuffer = false; |
| 3434 | } else { |
| 3435 | attempt_texture_framebuffer = true; |
| 3436 | } |
| 3437 | } else { |
| 3438 | // Check for platform specific defaults |
| 3439 | #ifdef SDL_PLATFORM_LINUX |
| 3440 | // On WSL, direct X11 is faster than using OpenGL for window framebuffers, so try to detect WSL and avoid texture framebuffer. |
| 3441 | if ((_this->CreateWindowFramebuffer) && (SDL_strcmp(_this->name, "x11" ) == 0)) { |
| 3442 | struct stat sb; |
| 3443 | if ((stat("/proc/sys/fs/binfmt_misc/WSLInterop" , &sb) == 0) || (stat("/run/WSL" , &sb) == 0)) { // if either of these exist, we're on WSL. |
| 3444 | attempt_texture_framebuffer = false; |
| 3445 | } |
| 3446 | } |
| 3447 | #endif |
| 3448 | #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) // GDI BitBlt() is way faster than Direct3D dynamic textures right now. (!!! FIXME: is this still true?) |
| 3449 | if (_this->CreateWindowFramebuffer && (SDL_strcmp(_this->name, "windows" ) == 0)) { |
| 3450 | attempt_texture_framebuffer = false; |
| 3451 | } |
| 3452 | #endif |
| 3453 | #ifdef SDL_PLATFORM_EMSCRIPTEN |
| 3454 | attempt_texture_framebuffer = false; |
| 3455 | #endif |
| 3456 | } |
| 3457 | return attempt_texture_framebuffer; |
| 3458 | } |
| 3459 | |
| 3460 | static SDL_Surface *SDL_CreateWindowFramebuffer(SDL_Window *window) |
| 3461 | { |
| 3462 | SDL_PixelFormat format = SDL_PIXELFORMAT_UNKNOWN; |
| 3463 | void *pixels = NULL; |
| 3464 | int pitch = 0; |
| 3465 | bool created_framebuffer = false; |
| 3466 | int w, h; |
| 3467 | |
| 3468 | SDL_GetWindowSizeInPixels(window, &w, &h); |
| 3469 | |
| 3470 | /* This will switch the video backend from using a software surface to |
| 3471 | using a GPU texture through the 2D render API, if we think this would |
| 3472 | be more efficient. This only checks once, on demand. */ |
| 3473 | if (!_this->checked_texture_framebuffer) { |
| 3474 | if (ShouldAttemptTextureFramebuffer()) { |
| 3475 | if (!SDL_CreateWindowTexture(_this, window, &format, &pixels, &pitch)) { |
| 3476 | /* !!! FIXME: if this failed halfway (made renderer, failed to make texture, etc), |
| 3477 | !!! FIXME: we probably need to clean this up so it doesn't interfere with |
| 3478 | !!! FIXME: a software fallback at the system level (can we blit to an |
| 3479 | !!! FIXME: OpenGL window? etc). */ |
| 3480 | } else { |
| 3481 | // future attempts will just try to use a texture framebuffer. |
| 3482 | /* !!! FIXME: maybe we shouldn't override these but check if we used a texture |
| 3483 | !!! FIXME: framebuffer at the right places; is it feasible we could have an |
| 3484 | !!! FIXME: accelerated OpenGL window and a second ends up in software? */ |
| 3485 | _this->CreateWindowFramebuffer = SDL_CreateWindowTexture; |
| 3486 | _this->SetWindowFramebufferVSync = SDL_SetWindowTextureVSync; |
| 3487 | _this->GetWindowFramebufferVSync = SDL_GetWindowTextureVSync; |
| 3488 | _this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture; |
| 3489 | _this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture; |
| 3490 | created_framebuffer = true; |
| 3491 | } |
| 3492 | } |
| 3493 | |
| 3494 | _this->checked_texture_framebuffer = true; // don't check this again. |
| 3495 | } |
| 3496 | |
| 3497 | if (!created_framebuffer) { |
| 3498 | if (!_this->CreateWindowFramebuffer || !_this->UpdateWindowFramebuffer) { |
| 3499 | SDL_SetError("Window framebuffer support not available" ); |
| 3500 | return NULL; |
| 3501 | } |
| 3502 | |
| 3503 | if (!_this->CreateWindowFramebuffer(_this, window, &format, &pixels, &pitch)) { |
| 3504 | return NULL; |
| 3505 | } |
| 3506 | } |
| 3507 | |
| 3508 | if (window->surface) { |
| 3509 | // We may have gone recursive and already created the surface |
| 3510 | return window->surface; |
| 3511 | } |
| 3512 | |
| 3513 | return SDL_CreateSurfaceFrom(w, h, format, pixels, pitch); |
| 3514 | } |
| 3515 | |
| 3516 | bool SDL_WindowHasSurface(SDL_Window *window) |
| 3517 | { |
| 3518 | CHECK_WINDOW_MAGIC(window, false); |
| 3519 | |
| 3520 | return window->surface ? true : false; |
| 3521 | } |
| 3522 | |
| 3523 | SDL_Surface *SDL_GetWindowSurface(SDL_Window *window) |
| 3524 | { |
| 3525 | CHECK_WINDOW_MAGIC(window, NULL); |
| 3526 | |
| 3527 | if (!window->surface_valid) { |
| 3528 | if (window->surface) { |
| 3529 | window->surface->internal_flags &= ~SDL_INTERNAL_SURFACE_DONTFREE; |
| 3530 | SDL_DestroySurface(window->surface); |
| 3531 | window->surface = NULL; |
| 3532 | } |
| 3533 | |
| 3534 | window->surface = SDL_CreateWindowFramebuffer(window); |
| 3535 | if (window->surface) { |
| 3536 | window->surface_valid = true; |
| 3537 | window->surface->internal_flags |= SDL_INTERNAL_SURFACE_DONTFREE; |
| 3538 | } |
| 3539 | } |
| 3540 | return window->surface; |
| 3541 | } |
| 3542 | |
| 3543 | bool SDL_SetWindowSurfaceVSync(SDL_Window *window, int vsync) |
| 3544 | { |
| 3545 | CHECK_WINDOW_MAGIC(window, false); |
| 3546 | |
| 3547 | if (!_this->SetWindowFramebufferVSync) { |
| 3548 | return SDL_Unsupported(); |
| 3549 | } |
| 3550 | return _this->SetWindowFramebufferVSync(_this, window, vsync); |
| 3551 | } |
| 3552 | |
| 3553 | bool SDL_GetWindowSurfaceVSync(SDL_Window *window, int *vsync) |
| 3554 | { |
| 3555 | CHECK_WINDOW_MAGIC(window, false); |
| 3556 | |
| 3557 | if (!_this->GetWindowFramebufferVSync) { |
| 3558 | return SDL_Unsupported(); |
| 3559 | } |
| 3560 | return _this->GetWindowFramebufferVSync(_this, window, vsync); |
| 3561 | } |
| 3562 | |
| 3563 | bool SDL_UpdateWindowSurface(SDL_Window *window) |
| 3564 | { |
| 3565 | SDL_Rect full_rect; |
| 3566 | |
| 3567 | CHECK_WINDOW_MAGIC(window, false); |
| 3568 | |
| 3569 | full_rect.x = 0; |
| 3570 | full_rect.y = 0; |
| 3571 | SDL_GetWindowSizeInPixels(window, &full_rect.w, &full_rect.h); |
| 3572 | |
| 3573 | return SDL_UpdateWindowSurfaceRects(window, &full_rect, 1); |
| 3574 | } |
| 3575 | |
| 3576 | bool SDL_UpdateWindowSurfaceRects(SDL_Window *window, const SDL_Rect *rects, |
| 3577 | int numrects) |
| 3578 | { |
| 3579 | CHECK_WINDOW_MAGIC(window, false); |
| 3580 | |
| 3581 | if (!window->surface_valid) { |
| 3582 | return SDL_SetError("Window surface is invalid, please call SDL_GetWindowSurface() to get a new surface" ); |
| 3583 | } |
| 3584 | |
| 3585 | SDL_assert(_this->checked_texture_framebuffer); // we should have done this before we had a valid surface. |
| 3586 | |
| 3587 | return _this->UpdateWindowFramebuffer(_this, window, rects, numrects); |
| 3588 | } |
| 3589 | |
| 3590 | bool SDL_DestroyWindowSurface(SDL_Window *window) |
| 3591 | { |
| 3592 | CHECK_WINDOW_MAGIC(window, false); |
| 3593 | |
| 3594 | if (window->surface) { |
| 3595 | window->surface->internal_flags &= ~SDL_INTERNAL_SURFACE_DONTFREE; |
| 3596 | SDL_DestroySurface(window->surface); |
| 3597 | window->surface = NULL; |
| 3598 | window->surface_valid = false; |
| 3599 | } |
| 3600 | |
| 3601 | if (_this->checked_texture_framebuffer) { // never checked? No framebuffer to destroy. Don't risk calling the wrong implementation. |
| 3602 | if (_this->DestroyWindowFramebuffer) { |
| 3603 | _this->DestroyWindowFramebuffer(_this, window); |
| 3604 | } |
| 3605 | } |
| 3606 | return true; |
| 3607 | } |
| 3608 | |
| 3609 | bool SDL_SetWindowOpacity(SDL_Window *window, float opacity) |
| 3610 | { |
| 3611 | bool result; |
| 3612 | |
| 3613 | CHECK_WINDOW_MAGIC(window, false); |
| 3614 | |
| 3615 | if (!_this->SetWindowOpacity) { |
| 3616 | return SDL_Unsupported(); |
| 3617 | } |
| 3618 | |
| 3619 | if (opacity < 0.0f) { |
| 3620 | opacity = 0.0f; |
| 3621 | } else if (opacity > 1.0f) { |
| 3622 | opacity = 1.0f; |
| 3623 | } |
| 3624 | |
| 3625 | result = _this->SetWindowOpacity(_this, window, opacity); |
| 3626 | if (result) { |
| 3627 | window->opacity = opacity; |
| 3628 | } |
| 3629 | |
| 3630 | return result; |
| 3631 | } |
| 3632 | |
| 3633 | float SDL_GetWindowOpacity(SDL_Window *window) |
| 3634 | { |
| 3635 | CHECK_WINDOW_MAGIC(window, -1.0f); |
| 3636 | |
| 3637 | return window->opacity; |
| 3638 | } |
| 3639 | |
| 3640 | bool SDL_SetWindowParent(SDL_Window *window, SDL_Window *parent) |
| 3641 | { |
| 3642 | CHECK_WINDOW_MAGIC(window, false); |
| 3643 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 3644 | |
| 3645 | if (parent) { |
| 3646 | CHECK_WINDOW_MAGIC(parent, false); |
| 3647 | CHECK_WINDOW_NOT_POPUP(parent, false); |
| 3648 | } |
| 3649 | |
| 3650 | if (!_this->SetWindowParent) { |
| 3651 | return SDL_Unsupported(); |
| 3652 | } |
| 3653 | |
| 3654 | if (window->flags & SDL_WINDOW_MODAL) { |
| 3655 | return SDL_SetError("Modal windows cannot change parents; call SDL_SetWindowModal() to clear modal status first." ); |
| 3656 | } |
| 3657 | |
| 3658 | if (window->parent == parent) { |
| 3659 | return true; |
| 3660 | } |
| 3661 | |
| 3662 | const bool ret = _this->SetWindowParent(_this, window, parent); |
| 3663 | SDL_UpdateWindowHierarchy(window, ret ? parent : NULL); |
| 3664 | |
| 3665 | return ret; |
| 3666 | } |
| 3667 | |
| 3668 | bool SDL_SetWindowModal(SDL_Window *window, bool modal) |
| 3669 | { |
| 3670 | CHECK_WINDOW_MAGIC(window, false); |
| 3671 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 3672 | |
| 3673 | if (!_this->SetWindowModal) { |
| 3674 | return SDL_Unsupported(); |
| 3675 | } |
| 3676 | |
| 3677 | if (modal) { |
| 3678 | if (!window->parent) { |
| 3679 | return SDL_SetError("Window must have a parent to enable the modal state; use SDL_SetWindowParent() to set the parent first." ); |
| 3680 | } |
| 3681 | window->flags |= SDL_WINDOW_MODAL; |
| 3682 | } else if (window->flags & SDL_WINDOW_MODAL) { |
| 3683 | window->flags &= ~SDL_WINDOW_MODAL; |
| 3684 | } else { |
| 3685 | return true; // Already not modal, so nothing to do. |
| 3686 | } |
| 3687 | |
| 3688 | if (window->flags & SDL_WINDOW_HIDDEN) { |
| 3689 | return true; |
| 3690 | } |
| 3691 | |
| 3692 | return _this->SetWindowModal(_this, window, modal); |
| 3693 | } |
| 3694 | |
| 3695 | bool SDL_SetWindowFocusable(SDL_Window *window, bool focusable) |
| 3696 | { |
| 3697 | CHECK_WINDOW_MAGIC(window, false); |
| 3698 | |
| 3699 | const bool want = (focusable != false); // normalize the flag. |
| 3700 | const bool have = !(window->flags & SDL_WINDOW_NOT_FOCUSABLE); |
| 3701 | if ((want != have) && (_this->SetWindowFocusable)) { |
| 3702 | if (want) { |
| 3703 | window->flags &= ~SDL_WINDOW_NOT_FOCUSABLE; |
| 3704 | } else { |
| 3705 | window->flags |= SDL_WINDOW_NOT_FOCUSABLE; |
| 3706 | } |
| 3707 | if (!_this->SetWindowFocusable(_this, window, want)) { |
| 3708 | return false; |
| 3709 | } |
| 3710 | } |
| 3711 | |
| 3712 | return true; |
| 3713 | } |
| 3714 | |
| 3715 | void SDL_UpdateWindowGrab(SDL_Window *window) |
| 3716 | { |
| 3717 | bool keyboard_grabbed, mouse_grabbed; |
| 3718 | |
| 3719 | if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
| 3720 | if (SDL_GetMouse()->relative_mode || (window->flags & SDL_WINDOW_MOUSE_GRABBED)) { |
| 3721 | mouse_grabbed = true; |
| 3722 | } else { |
| 3723 | mouse_grabbed = false; |
| 3724 | } |
| 3725 | |
| 3726 | if (window->flags & SDL_WINDOW_KEYBOARD_GRABBED) { |
| 3727 | keyboard_grabbed = true; |
| 3728 | } else { |
| 3729 | keyboard_grabbed = false; |
| 3730 | } |
| 3731 | } else { |
| 3732 | mouse_grabbed = false; |
| 3733 | keyboard_grabbed = false; |
| 3734 | } |
| 3735 | |
| 3736 | if (mouse_grabbed || keyboard_grabbed) { |
| 3737 | if (_this->grabbed_window && (_this->grabbed_window != window)) { |
| 3738 | // stealing a grab from another window! |
| 3739 | _this->grabbed_window->flags &= ~(SDL_WINDOW_MOUSE_GRABBED | SDL_WINDOW_KEYBOARD_GRABBED); |
| 3740 | if (_this->SetWindowMouseGrab) { |
| 3741 | _this->SetWindowMouseGrab(_this, _this->grabbed_window, false); |
| 3742 | } |
| 3743 | if (_this->SetWindowKeyboardGrab) { |
| 3744 | _this->SetWindowKeyboardGrab(_this, _this->grabbed_window, false); |
| 3745 | } |
| 3746 | } |
| 3747 | _this->grabbed_window = window; |
| 3748 | } else if (_this->grabbed_window == window) { |
| 3749 | _this->grabbed_window = NULL; // ungrabbing input. |
| 3750 | } |
| 3751 | |
| 3752 | if (_this->SetWindowMouseGrab) { |
| 3753 | if (!_this->SetWindowMouseGrab(_this, window, mouse_grabbed)) { |
| 3754 | window->flags &= ~SDL_WINDOW_MOUSE_GRABBED; |
| 3755 | } |
| 3756 | } |
| 3757 | if (_this->SetWindowKeyboardGrab) { |
| 3758 | if (!_this->SetWindowKeyboardGrab(_this, window, keyboard_grabbed)) { |
| 3759 | window->flags &= ~SDL_WINDOW_KEYBOARD_GRABBED; |
| 3760 | } |
| 3761 | } |
| 3762 | |
| 3763 | if (_this->grabbed_window && !(_this->grabbed_window->flags & (SDL_WINDOW_MOUSE_GRABBED | SDL_WINDOW_KEYBOARD_GRABBED))) { |
| 3764 | _this->grabbed_window = NULL; |
| 3765 | } |
| 3766 | } |
| 3767 | |
| 3768 | bool SDL_SetWindowKeyboardGrab(SDL_Window *window, bool grabbed) |
| 3769 | { |
| 3770 | CHECK_WINDOW_MAGIC(window, false); |
| 3771 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 3772 | |
| 3773 | if (window->flags & SDL_WINDOW_HIDDEN) { |
| 3774 | if (grabbed) { |
| 3775 | window->pending_flags |= SDL_WINDOW_KEYBOARD_GRABBED; |
| 3776 | } else { |
| 3777 | window->pending_flags &= ~SDL_WINDOW_KEYBOARD_GRABBED; |
| 3778 | } |
| 3779 | return true; |
| 3780 | } |
| 3781 | |
| 3782 | if (!!grabbed == !!(window->flags & SDL_WINDOW_KEYBOARD_GRABBED)) { |
| 3783 | return true; |
| 3784 | } |
| 3785 | if (grabbed) { |
| 3786 | window->flags |= SDL_WINDOW_KEYBOARD_GRABBED; |
| 3787 | } else { |
| 3788 | window->flags &= ~SDL_WINDOW_KEYBOARD_GRABBED; |
| 3789 | } |
| 3790 | SDL_UpdateWindowGrab(window); |
| 3791 | |
| 3792 | if (grabbed && !(window->flags & SDL_WINDOW_KEYBOARD_GRABBED)) { |
| 3793 | return false; |
| 3794 | } |
| 3795 | return true; |
| 3796 | } |
| 3797 | |
| 3798 | bool SDL_SetWindowMouseGrab(SDL_Window *window, bool grabbed) |
| 3799 | { |
| 3800 | CHECK_WINDOW_MAGIC(window, false); |
| 3801 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 3802 | |
| 3803 | if (window->flags & SDL_WINDOW_HIDDEN) { |
| 3804 | if (grabbed) { |
| 3805 | window->pending_flags |= SDL_WINDOW_MOUSE_GRABBED; |
| 3806 | } else { |
| 3807 | window->pending_flags &= ~SDL_WINDOW_MOUSE_GRABBED; |
| 3808 | } |
| 3809 | return true; |
| 3810 | } |
| 3811 | |
| 3812 | if (!!grabbed == !!(window->flags & SDL_WINDOW_MOUSE_GRABBED)) { |
| 3813 | return true; |
| 3814 | } |
| 3815 | if (grabbed) { |
| 3816 | window->flags |= SDL_WINDOW_MOUSE_GRABBED; |
| 3817 | } else { |
| 3818 | window->flags &= ~SDL_WINDOW_MOUSE_GRABBED; |
| 3819 | } |
| 3820 | SDL_UpdateWindowGrab(window); |
| 3821 | |
| 3822 | if (grabbed && !(window->flags & SDL_WINDOW_MOUSE_GRABBED)) { |
| 3823 | return false; |
| 3824 | } |
| 3825 | return true; |
| 3826 | } |
| 3827 | |
| 3828 | bool SDL_GetWindowKeyboardGrab(SDL_Window *window) |
| 3829 | { |
| 3830 | CHECK_WINDOW_MAGIC(window, false); |
| 3831 | return window == _this->grabbed_window && (_this->grabbed_window->flags & SDL_WINDOW_KEYBOARD_GRABBED); |
| 3832 | } |
| 3833 | |
| 3834 | bool SDL_GetWindowMouseGrab(SDL_Window *window) |
| 3835 | { |
| 3836 | CHECK_WINDOW_MAGIC(window, false); |
| 3837 | return window == _this->grabbed_window && (_this->grabbed_window->flags & SDL_WINDOW_MOUSE_GRABBED); |
| 3838 | } |
| 3839 | |
| 3840 | SDL_Window *SDL_GetGrabbedWindow(void) |
| 3841 | { |
| 3842 | if (_this->grabbed_window && |
| 3843 | (_this->grabbed_window->flags & (SDL_WINDOW_MOUSE_GRABBED | SDL_WINDOW_KEYBOARD_GRABBED)) != 0) { |
| 3844 | return _this->grabbed_window; |
| 3845 | } else { |
| 3846 | return NULL; |
| 3847 | } |
| 3848 | } |
| 3849 | |
| 3850 | bool SDL_SetWindowMouseRect(SDL_Window *window, const SDL_Rect *rect) |
| 3851 | { |
| 3852 | CHECK_WINDOW_MAGIC(window, false); |
| 3853 | |
| 3854 | if (rect) { |
| 3855 | SDL_memcpy(&window->mouse_rect, rect, sizeof(*rect)); |
| 3856 | } else { |
| 3857 | SDL_zero(window->mouse_rect); |
| 3858 | } |
| 3859 | |
| 3860 | if (_this->SetWindowMouseRect) { |
| 3861 | return _this->SetWindowMouseRect(_this, window); |
| 3862 | } |
| 3863 | return true; |
| 3864 | } |
| 3865 | |
| 3866 | const SDL_Rect *SDL_GetWindowMouseRect(SDL_Window *window) |
| 3867 | { |
| 3868 | CHECK_WINDOW_MAGIC(window, NULL); |
| 3869 | |
| 3870 | if (SDL_RectEmpty(&window->mouse_rect)) { |
| 3871 | return NULL; |
| 3872 | } else { |
| 3873 | return &window->mouse_rect; |
| 3874 | } |
| 3875 | } |
| 3876 | |
| 3877 | bool SDL_SetWindowRelativeMouseMode(SDL_Window *window, bool enabled) |
| 3878 | { |
| 3879 | CHECK_WINDOW_MAGIC(window, false); |
| 3880 | |
| 3881 | /* If the app toggles relative mode directly, it probably shouldn't |
| 3882 | * also be emulating it using repeated mouse warps, so disable |
| 3883 | * mouse warp emulation by default. |
| 3884 | */ |
| 3885 | SDL_DisableMouseWarpEmulation(); |
| 3886 | |
| 3887 | if (enabled == SDL_GetWindowRelativeMouseMode(window)) { |
| 3888 | return true; |
| 3889 | } |
| 3890 | |
| 3891 | if (enabled) { |
| 3892 | window->flags |= SDL_WINDOW_MOUSE_RELATIVE_MODE; |
| 3893 | } else { |
| 3894 | window->flags &= ~SDL_WINDOW_MOUSE_RELATIVE_MODE; |
| 3895 | } |
| 3896 | SDL_UpdateRelativeMouseMode(); |
| 3897 | |
| 3898 | return true; |
| 3899 | } |
| 3900 | |
| 3901 | bool SDL_GetWindowRelativeMouseMode(SDL_Window *window) |
| 3902 | { |
| 3903 | CHECK_WINDOW_MAGIC(window, false); |
| 3904 | |
| 3905 | if (window->flags & SDL_WINDOW_MOUSE_RELATIVE_MODE) { |
| 3906 | return true; |
| 3907 | } else { |
| 3908 | return false; |
| 3909 | } |
| 3910 | } |
| 3911 | |
| 3912 | bool SDL_FlashWindow(SDL_Window *window, SDL_FlashOperation operation) |
| 3913 | { |
| 3914 | CHECK_WINDOW_MAGIC(window, false); |
| 3915 | CHECK_WINDOW_NOT_POPUP(window, false); |
| 3916 | |
| 3917 | if (_this->FlashWindow) { |
| 3918 | return _this->FlashWindow(_this, window, operation); |
| 3919 | } |
| 3920 | |
| 3921 | return SDL_Unsupported(); |
| 3922 | } |
| 3923 | |
| 3924 | void SDL_OnWindowShown(SDL_Window *window) |
| 3925 | { |
| 3926 | // Set window state if we have pending window flags cached |
| 3927 | ApplyWindowFlags(window, window->pending_flags); |
| 3928 | window->pending_flags = 0; |
| 3929 | } |
| 3930 | |
| 3931 | void SDL_OnWindowHidden(SDL_Window *window) |
| 3932 | { |
| 3933 | /* Store the maximized and fullscreen flags for restoration later, in case |
| 3934 | * this was initiated by the window manager due to the window being unmapped |
| 3935 | * when minimized. |
| 3936 | */ |
| 3937 | window->pending_flags |= (window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_MAXIMIZED)); |
| 3938 | |
| 3939 | // The window is already hidden at this point, so just change the mode back if necessary. |
| 3940 | SDL_UpdateFullscreenMode(window, SDL_FULLSCREEN_OP_LEAVE, false); |
| 3941 | } |
| 3942 | |
| 3943 | void SDL_OnWindowDisplayChanged(SDL_Window *window) |
| 3944 | { |
| 3945 | // Don't run this if a fullscreen change was made in an event watcher callback in response to a display changed event. |
| 3946 | if (window->update_fullscreen_on_display_changed && (window->flags & SDL_WINDOW_FULLSCREEN)) { |
| 3947 | const bool auto_mode_switch = SDL_GetHintBoolean(SDL_HINT_VIDEO_MATCH_EXCLUSIVE_MODE_ON_MOVE, true); |
| 3948 | |
| 3949 | if (auto_mode_switch && (window->requested_fullscreen_mode.w != 0 || window->requested_fullscreen_mode.h != 0)) { |
| 3950 | SDL_DisplayID displayID = SDL_GetDisplayForWindowPosition(window); |
| 3951 | bool include_high_density_modes = false; |
| 3952 | |
| 3953 | if (window->requested_fullscreen_mode.pixel_density > 1.0f) { |
| 3954 | include_high_density_modes = true; |
| 3955 | } |
| 3956 | const bool found_match = SDL_GetClosestFullscreenDisplayMode(displayID, window->requested_fullscreen_mode.w, window->requested_fullscreen_mode.h, |
| 3957 | window->requested_fullscreen_mode.refresh_rate, include_high_density_modes, &window->current_fullscreen_mode); |
| 3958 | |
| 3959 | // If a mode without matching dimensions was not found, just go to fullscreen desktop. |
| 3960 | if (!found_match || |
| 3961 | window->requested_fullscreen_mode.w != window->current_fullscreen_mode.w || |
| 3962 | window->requested_fullscreen_mode.h != window->current_fullscreen_mode.h) { |
| 3963 | SDL_zero(window->current_fullscreen_mode); |
| 3964 | } |
| 3965 | } else { |
| 3966 | SDL_zero(window->current_fullscreen_mode); |
| 3967 | } |
| 3968 | |
| 3969 | if (SDL_WINDOW_FULLSCREEN_VISIBLE(window)) { |
| 3970 | SDL_UpdateFullscreenMode(window, SDL_FULLSCREEN_OP_UPDATE, true); |
| 3971 | } |
| 3972 | } |
| 3973 | |
| 3974 | SDL_CheckWindowPixelSizeChanged(window); |
| 3975 | } |
| 3976 | |
| 3977 | void SDL_OnWindowMoved(SDL_Window *window) |
| 3978 | { |
| 3979 | SDL_CheckWindowDisplayChanged(window); |
| 3980 | } |
| 3981 | |
| 3982 | void SDL_OnWindowResized(SDL_Window *window) |
| 3983 | { |
| 3984 | SDL_CheckWindowDisplayChanged(window); |
| 3985 | SDL_CheckWindowPixelSizeChanged(window); |
| 3986 | SDL_CheckWindowSafeAreaChanged(window); |
| 3987 | |
| 3988 | if ((window->flags & SDL_WINDOW_TRANSPARENT) && _this->UpdateWindowShape) { |
| 3989 | SDL_Surface *surface = (SDL_Surface *)SDL_GetPointerProperty(window->props, SDL_PROP_WINDOW_SHAPE_POINTER, NULL); |
| 3990 | if (surface) { |
| 3991 | _this->UpdateWindowShape(_this, window, surface); |
| 3992 | } |
| 3993 | } |
| 3994 | } |
| 3995 | |
| 3996 | void SDL_CheckWindowPixelSizeChanged(SDL_Window *window) |
| 3997 | { |
| 3998 | int pixel_w = 0, pixel_h = 0; |
| 3999 | |
| 4000 | SDL_GetWindowSizeInPixels(window, &pixel_w, &pixel_h); |
| 4001 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED, pixel_w, pixel_h); |
| 4002 | |
| 4003 | SDL_CheckWindowDisplayScaleChanged(window); |
| 4004 | } |
| 4005 | |
| 4006 | void SDL_OnWindowPixelSizeChanged(SDL_Window *window) |
| 4007 | { |
| 4008 | window->surface_valid = false; |
| 4009 | } |
| 4010 | |
| 4011 | void SDL_OnWindowLiveResizeUpdate(SDL_Window *window) |
| 4012 | { |
| 4013 | if (SDL_HasMainCallbacks()) { |
| 4014 | SDL_IterateMainCallbacks(false); |
| 4015 | } else { |
| 4016 | // Send an expose event so the application can redraw |
| 4017 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_EXPOSED, 0, 0); |
| 4018 | } |
| 4019 | |
| 4020 | SDL_PumpEventMaintenance(); |
| 4021 | } |
| 4022 | |
| 4023 | static void SDL_CheckWindowSafeAreaChanged(SDL_Window *window) |
| 4024 | { |
| 4025 | SDL_Rect rect; |
| 4026 | |
| 4027 | rect.x = window->safe_inset_left; |
| 4028 | rect.y = window->safe_inset_top; |
| 4029 | rect.w = window->w - (window->safe_inset_right + window->safe_inset_left); |
| 4030 | rect.h = window->h - (window->safe_inset_top + window->safe_inset_bottom); |
| 4031 | if (SDL_memcmp(&rect, &window->safe_rect, sizeof(rect)) != 0) { |
| 4032 | SDL_copyp(&window->safe_rect, &rect); |
| 4033 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_SAFE_AREA_CHANGED, 0, 0); |
| 4034 | } |
| 4035 | } |
| 4036 | |
| 4037 | void SDL_SetWindowSafeAreaInsets(SDL_Window *window, int left, int right, int top, int bottom) |
| 4038 | { |
| 4039 | window->safe_inset_left = left; |
| 4040 | window->safe_inset_right = right; |
| 4041 | window->safe_inset_top = top; |
| 4042 | window->safe_inset_bottom = bottom; |
| 4043 | SDL_CheckWindowSafeAreaChanged(window); |
| 4044 | } |
| 4045 | |
| 4046 | bool SDL_GetWindowSafeArea(SDL_Window *window, SDL_Rect *rect) |
| 4047 | { |
| 4048 | if (rect) { |
| 4049 | SDL_zerop(rect); |
| 4050 | } |
| 4051 | |
| 4052 | CHECK_WINDOW_MAGIC(window, false); |
| 4053 | |
| 4054 | if (rect) { |
| 4055 | if (SDL_RectEmpty(&window->safe_rect)) { |
| 4056 | rect->w = window->w; |
| 4057 | rect->h = window->h; |
| 4058 | } else { |
| 4059 | SDL_copyp(rect, &window->safe_rect); |
| 4060 | } |
| 4061 | } |
| 4062 | return true; |
| 4063 | } |
| 4064 | |
| 4065 | void SDL_OnWindowMinimized(SDL_Window *window) |
| 4066 | { |
| 4067 | if (window->flags & SDL_WINDOW_FULLSCREEN) { |
| 4068 | SDL_UpdateFullscreenMode(window, SDL_FULLSCREEN_OP_LEAVE, false); |
| 4069 | } |
| 4070 | } |
| 4071 | |
| 4072 | void SDL_OnWindowMaximized(SDL_Window *window) |
| 4073 | { |
| 4074 | } |
| 4075 | |
| 4076 | void SDL_OnWindowRestored(SDL_Window *window) |
| 4077 | { |
| 4078 | /* |
| 4079 | * FIXME: Is this fine to just remove this, or should it be preserved just |
| 4080 | * for the fullscreen case? In principle it seems like just hiding/showing |
| 4081 | * windows shouldn't affect the stacking order; maybe the right fix is to |
| 4082 | * re-decouple OnWindowShown and OnWindowRestored. |
| 4083 | */ |
| 4084 | // SDL_RaiseWindow(window); |
| 4085 | |
| 4086 | if (window->flags & SDL_WINDOW_FULLSCREEN) { |
| 4087 | SDL_UpdateFullscreenMode(window, SDL_FULLSCREEN_OP_ENTER, false); |
| 4088 | } |
| 4089 | } |
| 4090 | |
| 4091 | void SDL_OnWindowEnter(SDL_Window *window) |
| 4092 | { |
| 4093 | if (_this->OnWindowEnter) { |
| 4094 | _this->OnWindowEnter(_this, window); |
| 4095 | } |
| 4096 | } |
| 4097 | |
| 4098 | void SDL_OnWindowLeave(SDL_Window *window) |
| 4099 | { |
| 4100 | } |
| 4101 | |
| 4102 | void SDL_OnWindowFocusGained(SDL_Window *window) |
| 4103 | { |
| 4104 | SDL_Mouse *mouse = SDL_GetMouse(); |
| 4105 | |
| 4106 | if (mouse && mouse->relative_mode) { |
| 4107 | SDL_SetMouseFocus(window); |
| 4108 | } |
| 4109 | |
| 4110 | SDL_UpdateWindowGrab(window); |
| 4111 | } |
| 4112 | |
| 4113 | static bool SDL_ShouldMinimizeOnFocusLoss(SDL_Window *window) |
| 4114 | { |
| 4115 | const char *hint; |
| 4116 | |
| 4117 | if (!(window->flags & SDL_WINDOW_FULLSCREEN) || window->is_destroying) { |
| 4118 | return false; |
| 4119 | } |
| 4120 | |
| 4121 | #if defined(SDL_PLATFORM_MACOS) && defined(SDL_VIDEO_DRIVER_COCOA) |
| 4122 | if (SDL_strcmp(_this->name, "cocoa" ) == 0) { // don't do this for X11, etc |
| 4123 | if (Cocoa_IsWindowInFullscreenSpace(window)) { |
| 4124 | return false; |
| 4125 | } |
| 4126 | } |
| 4127 | #endif |
| 4128 | |
| 4129 | #ifdef SDL_PLATFORM_ANDROID |
| 4130 | { |
| 4131 | extern bool Android_JNI_ShouldMinimizeOnFocusLoss(void); |
| 4132 | if (!Android_JNI_ShouldMinimizeOnFocusLoss()) { |
| 4133 | return false; |
| 4134 | } |
| 4135 | } |
| 4136 | #endif |
| 4137 | |
| 4138 | // Real fullscreen windows should minimize on focus loss so the desktop video mode is restored |
| 4139 | hint = SDL_GetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS); |
| 4140 | if (!hint || !*hint || SDL_strcasecmp(hint, "auto" ) == 0) { |
| 4141 | if (window->fullscreen_exclusive && !SDL_ModeSwitchingEmulated(_this)) { |
| 4142 | return true; |
| 4143 | } else { |
| 4144 | return false; |
| 4145 | } |
| 4146 | } |
| 4147 | return SDL_GetHintBoolean(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, false); |
| 4148 | } |
| 4149 | |
| 4150 | void SDL_OnWindowFocusLost(SDL_Window *window) |
| 4151 | { |
| 4152 | SDL_UpdateWindowGrab(window); |
| 4153 | |
| 4154 | if (SDL_ShouldMinimizeOnFocusLoss(window)) { |
| 4155 | SDL_MinimizeWindow(window); |
| 4156 | } |
| 4157 | } |
| 4158 | |
| 4159 | SDL_Window *SDL_GetToplevelForKeyboardFocus(void) |
| 4160 | { |
| 4161 | SDL_Window *focus = SDL_GetKeyboardFocus(); |
| 4162 | |
| 4163 | if (focus) { |
| 4164 | // Get the toplevel parent window. |
| 4165 | while (focus->parent) { |
| 4166 | focus = focus->parent; |
| 4167 | } |
| 4168 | } |
| 4169 | |
| 4170 | return focus; |
| 4171 | } |
| 4172 | |
| 4173 | bool SDL_AddWindowRenderer(SDL_Window *window, SDL_Renderer *renderer) |
| 4174 | { |
| 4175 | SDL_Renderer **renderers = (SDL_Renderer **)SDL_realloc(window->renderers, (window->num_renderers + 1) * sizeof(*renderers)); |
| 4176 | if (!renderers) { |
| 4177 | return false; |
| 4178 | } |
| 4179 | |
| 4180 | window->renderers = renderers; |
| 4181 | window->renderers[window->num_renderers++] = renderer; |
| 4182 | return true; |
| 4183 | } |
| 4184 | |
| 4185 | void SDL_RemoveWindowRenderer(SDL_Window *window, SDL_Renderer *renderer) |
| 4186 | { |
| 4187 | for (int i = 0; i < window->num_renderers; ++i) { |
| 4188 | if (window->renderers[i] == renderer) { |
| 4189 | if (i < (window->num_renderers - 1)) { |
| 4190 | SDL_memmove(&window->renderers[i], &window->renderers[i + 1], (window->num_renderers - i - 1) * sizeof(window->renderers[i])); |
| 4191 | } |
| 4192 | --window->num_renderers; |
| 4193 | break; |
| 4194 | } |
| 4195 | } |
| 4196 | } |
| 4197 | |
| 4198 | void SDL_DestroyWindow(SDL_Window *window) |
| 4199 | { |
| 4200 | CHECK_WINDOW_MAGIC(window,); |
| 4201 | |
| 4202 | window->is_destroying = true; |
| 4203 | |
| 4204 | // Destroy any child windows of this window |
| 4205 | while (window->first_child) { |
| 4206 | SDL_DestroyWindow(window->first_child); |
| 4207 | } |
| 4208 | |
| 4209 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_DESTROYED, 0, 0); |
| 4210 | |
| 4211 | SDL_Renderer *renderer = SDL_GetRenderer(window); |
| 4212 | if (renderer) { |
| 4213 | SDL_DestroyRendererWithoutFreeing(renderer); |
| 4214 | } |
| 4215 | |
| 4216 | // Restore video mode, etc. |
| 4217 | SDL_UpdateFullscreenMode(window, SDL_FULLSCREEN_OP_LEAVE, true); |
| 4218 | if (!(window->flags & SDL_WINDOW_EXTERNAL)) { |
| 4219 | SDL_HideWindow(window); |
| 4220 | } |
| 4221 | |
| 4222 | SDL_DestroyProperties(window->text_input_props); |
| 4223 | SDL_DestroyProperties(window->props); |
| 4224 | |
| 4225 | /* Clear the modal status, but don't unset the parent just yet, as it |
| 4226 | * may be needed later in the destruction process if a backend needs |
| 4227 | * to update the input focus. |
| 4228 | */ |
| 4229 | if (_this->SetWindowModal && (window->flags & SDL_WINDOW_MODAL)) { |
| 4230 | _this->SetWindowModal(_this, window, false); |
| 4231 | } |
| 4232 | |
| 4233 | // Make sure the destroyed window isn't referenced by any display as a fullscreen window. |
| 4234 | for (int i = 0; i < _this->num_displays; ++i) { |
| 4235 | if (_this->displays[i]->fullscreen_window == window) { |
| 4236 | _this->displays[i]->fullscreen_window = NULL; |
| 4237 | } |
| 4238 | } |
| 4239 | |
| 4240 | // Make sure this window no longer has focus |
| 4241 | if (SDL_GetKeyboardFocus() == window) { |
| 4242 | SDL_SetKeyboardFocus(NULL); |
| 4243 | } |
| 4244 | if ((window->flags & SDL_WINDOW_MOUSE_CAPTURE)) { |
| 4245 | SDL_UpdateMouseCapture(true); |
| 4246 | } |
| 4247 | if (SDL_GetMouseFocus() == window) { |
| 4248 | SDL_SetMouseFocus(NULL); |
| 4249 | } |
| 4250 | |
| 4251 | SDL_DestroyWindowSurface(window); |
| 4252 | |
| 4253 | // Make no context current if this is the current context window |
| 4254 | if (window->flags & SDL_WINDOW_OPENGL) { |
| 4255 | if (_this->current_glwin == window) { |
| 4256 | SDL_GL_MakeCurrent(window, NULL); |
| 4257 | } |
| 4258 | } |
| 4259 | |
| 4260 | if (_this->DestroyWindow) { |
| 4261 | _this->DestroyWindow(_this, window); |
| 4262 | } |
| 4263 | |
| 4264 | // Unload the graphics libraries after the window is destroyed, which may clean up EGL surfaces |
| 4265 | if (window->flags & SDL_WINDOW_OPENGL) { |
| 4266 | SDL_GL_UnloadLibrary(); |
| 4267 | } |
| 4268 | if (window->flags & SDL_WINDOW_VULKAN) { |
| 4269 | SDL_Vulkan_UnloadLibrary(); |
| 4270 | } |
| 4271 | |
| 4272 | if (_this->grabbed_window == window) { |
| 4273 | _this->grabbed_window = NULL; // ungrabbing input. |
| 4274 | } |
| 4275 | |
| 4276 | if (_this->current_glwin == window) { |
| 4277 | _this->current_glwin = NULL; |
| 4278 | } |
| 4279 | |
| 4280 | if (_this->wakeup_window == window) { |
| 4281 | _this->wakeup_window = NULL; |
| 4282 | } |
| 4283 | |
| 4284 | // Now invalidate magic |
| 4285 | SDL_SetObjectValid(window, SDL_OBJECT_TYPE_WINDOW, false); |
| 4286 | |
| 4287 | // Free memory associated with the window |
| 4288 | SDL_free(window->title); |
| 4289 | SDL_DestroySurface(window->icon); |
| 4290 | |
| 4291 | // Unlink the window from its siblings. |
| 4292 | SDL_UpdateWindowHierarchy(window, NULL); |
| 4293 | |
| 4294 | // Unlink the window from the global window list |
| 4295 | if (window->next) { |
| 4296 | window->next->prev = window->prev; |
| 4297 | } |
| 4298 | if (window->prev) { |
| 4299 | window->prev->next = window->next; |
| 4300 | } else { |
| 4301 | _this->windows = window->next; |
| 4302 | } |
| 4303 | |
| 4304 | SDL_free(window->renderers); |
| 4305 | SDL_free(window); |
| 4306 | |
| 4307 | #ifdef SDL_VIDEO_DRIVER_UIKIT |
| 4308 | SDL_UpdateLifecycleObserver(); |
| 4309 | #endif |
| 4310 | } |
| 4311 | |
| 4312 | bool SDL_ScreenSaverEnabled(void) |
| 4313 | { |
| 4314 | if (!_this) { |
| 4315 | return true; |
| 4316 | } |
| 4317 | return !_this->suspend_screensaver; |
| 4318 | } |
| 4319 | |
| 4320 | bool SDL_EnableScreenSaver(void) |
| 4321 | { |
| 4322 | if (!_this) { |
| 4323 | return SDL_UninitializedVideo(); |
| 4324 | } |
| 4325 | if (!_this->suspend_screensaver) { |
| 4326 | return true; |
| 4327 | } |
| 4328 | _this->suspend_screensaver = false; |
| 4329 | if (_this->SuspendScreenSaver) { |
| 4330 | return _this->SuspendScreenSaver(_this); |
| 4331 | } |
| 4332 | |
| 4333 | return SDL_Unsupported(); |
| 4334 | } |
| 4335 | |
| 4336 | bool SDL_DisableScreenSaver(void) |
| 4337 | { |
| 4338 | if (!_this) { |
| 4339 | return SDL_UninitializedVideo(); |
| 4340 | } |
| 4341 | if (_this->suspend_screensaver) { |
| 4342 | return true; |
| 4343 | } |
| 4344 | _this->suspend_screensaver = true; |
| 4345 | if (_this->SuspendScreenSaver) { |
| 4346 | return _this->SuspendScreenSaver(_this); |
| 4347 | } |
| 4348 | |
| 4349 | return SDL_Unsupported(); |
| 4350 | } |
| 4351 | |
| 4352 | void SDL_VideoQuit(void) |
| 4353 | { |
| 4354 | int i; |
| 4355 | |
| 4356 | if (!_this) { |
| 4357 | return; |
| 4358 | } |
| 4359 | |
| 4360 | // Halt event processing before doing anything else |
| 4361 | #if 0 // This was moved to the end to fix a memory leak |
| 4362 | SDL_QuitPen(); |
| 4363 | #endif |
| 4364 | SDL_QuitTouch(); |
| 4365 | SDL_QuitMouse(); |
| 4366 | SDL_QuitKeyboard(); |
| 4367 | SDL_QuitSubSystem(SDL_INIT_EVENTS); |
| 4368 | |
| 4369 | SDL_EnableScreenSaver(); |
| 4370 | |
| 4371 | // Clean up the system video |
| 4372 | while (_this->windows) { |
| 4373 | SDL_DestroyWindow(_this->windows); |
| 4374 | } |
| 4375 | _this->VideoQuit(_this); |
| 4376 | |
| 4377 | for (i = _this->num_displays; i--; ) { |
| 4378 | SDL_VideoDisplay *display = _this->displays[i]; |
| 4379 | SDL_DelVideoDisplay(display->id, false); |
| 4380 | } |
| 4381 | |
| 4382 | SDL_assert(_this->num_displays == 0); |
| 4383 | SDL_free(_this->displays); |
| 4384 | _this->displays = NULL; |
| 4385 | |
| 4386 | SDL_CancelClipboardData(0); |
| 4387 | |
| 4388 | if (_this->primary_selection_text) { |
| 4389 | SDL_free(_this->primary_selection_text); |
| 4390 | _this->primary_selection_text = NULL; |
| 4391 | } |
| 4392 | _this->free(_this); |
| 4393 | _this = NULL; |
| 4394 | |
| 4395 | // This needs to happen after the video subsystem has removed pen data |
| 4396 | SDL_QuitPen(); |
| 4397 | } |
| 4398 | |
| 4399 | bool SDL_GL_LoadLibrary(const char *path) |
| 4400 | { |
| 4401 | bool result; |
| 4402 | |
| 4403 | if (!_this) { |
| 4404 | return SDL_UninitializedVideo(); |
| 4405 | } |
| 4406 | if (_this->gl_config.driver_loaded) { |
| 4407 | if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) { |
| 4408 | return SDL_SetError("OpenGL library already loaded" ); |
| 4409 | } |
| 4410 | result = true; |
| 4411 | } else { |
| 4412 | if (!_this->GL_LoadLibrary) { |
| 4413 | return SDL_DllNotSupported("OpenGL" ); |
| 4414 | } |
| 4415 | result = _this->GL_LoadLibrary(_this, path); |
| 4416 | } |
| 4417 | if (result) { |
| 4418 | ++_this->gl_config.driver_loaded; |
| 4419 | } else { |
| 4420 | if (_this->GL_UnloadLibrary) { |
| 4421 | _this->GL_UnloadLibrary(_this); |
| 4422 | } |
| 4423 | } |
| 4424 | return result; |
| 4425 | } |
| 4426 | |
| 4427 | SDL_FunctionPointer SDL_GL_GetProcAddress(const char *proc) |
| 4428 | { |
| 4429 | SDL_FunctionPointer func; |
| 4430 | |
| 4431 | if (!_this) { |
| 4432 | SDL_UninitializedVideo(); |
| 4433 | return NULL; |
| 4434 | } |
| 4435 | func = NULL; |
| 4436 | if (_this->GL_GetProcAddress) { |
| 4437 | if (_this->gl_config.driver_loaded) { |
| 4438 | func = _this->GL_GetProcAddress(_this, proc); |
| 4439 | } else { |
| 4440 | SDL_SetError("No GL driver has been loaded" ); |
| 4441 | } |
| 4442 | } else { |
| 4443 | SDL_SetError("No dynamic GL support in current SDL video driver (%s)" , _this->name); |
| 4444 | } |
| 4445 | return func; |
| 4446 | } |
| 4447 | |
| 4448 | SDL_FunctionPointer SDL_EGL_GetProcAddress(const char *proc) |
| 4449 | { |
| 4450 | #ifdef SDL_VIDEO_OPENGL_EGL |
| 4451 | SDL_FunctionPointer func; |
| 4452 | |
| 4453 | if (!_this) { |
| 4454 | SDL_UninitializedVideo(); |
| 4455 | return NULL; |
| 4456 | } |
| 4457 | func = NULL; |
| 4458 | |
| 4459 | if (_this->egl_data) { |
| 4460 | func = SDL_EGL_GetProcAddressInternal(_this, proc); |
| 4461 | } else { |
| 4462 | SDL_SetError("No EGL library has been loaded" ); |
| 4463 | } |
| 4464 | |
| 4465 | return func; |
| 4466 | #else |
| 4467 | SDL_SetError("SDL was not built with EGL support" ); |
| 4468 | return NULL; |
| 4469 | #endif |
| 4470 | } |
| 4471 | |
| 4472 | void SDL_GL_UnloadLibrary(void) |
| 4473 | { |
| 4474 | if (!_this) { |
| 4475 | SDL_UninitializedVideo(); |
| 4476 | return; |
| 4477 | } |
| 4478 | if (_this->gl_config.driver_loaded > 0) { |
| 4479 | if (--_this->gl_config.driver_loaded > 0) { |
| 4480 | return; |
| 4481 | } |
| 4482 | if (_this->GL_UnloadLibrary) { |
| 4483 | _this->GL_UnloadLibrary(_this); |
| 4484 | } |
| 4485 | } |
| 4486 | } |
| 4487 | |
| 4488 | #if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2) |
| 4489 | typedef GLenum (APIENTRY* PFNGLGETERRORPROC) (void); |
| 4490 | typedef void (APIENTRY* PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); |
| 4491 | typedef const GLubyte *(APIENTRY* PFNGLGETSTRINGPROC) (GLenum name); |
| 4492 | #ifndef SDL_VIDEO_OPENGL |
| 4493 | typedef const GLubyte *(APIENTRY* PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); |
| 4494 | #endif |
| 4495 | |
| 4496 | static SDL_INLINE bool isAtLeastGL3(const char *verstr) |
| 4497 | { |
| 4498 | return verstr && (SDL_atoi(verstr) >= 3); |
| 4499 | } |
| 4500 | #endif // SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 |
| 4501 | |
| 4502 | bool SDL_GL_ExtensionSupported(const char *extension) |
| 4503 | { |
| 4504 | #if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2) |
| 4505 | PFNGLGETSTRINGPROC glGetStringFunc; |
| 4506 | const char *extensions; |
| 4507 | const char *start; |
| 4508 | const char *where, *terminator; |
| 4509 | |
| 4510 | // Extension names should not have spaces. |
| 4511 | where = SDL_strchr(extension, ' '); |
| 4512 | if (where || *extension == '\0') { |
| 4513 | return false; |
| 4514 | } |
| 4515 | // See if there's a hint or environment variable override |
| 4516 | start = SDL_GetHint(extension); |
| 4517 | if (start && *start == '0') { |
| 4518 | return false; |
| 4519 | } |
| 4520 | |
| 4521 | // Lookup the available extensions |
| 4522 | |
| 4523 | glGetStringFunc = (PFNGLGETSTRINGPROC)SDL_GL_GetProcAddress("glGetString" ); |
| 4524 | if (!glGetStringFunc) { |
| 4525 | return false; |
| 4526 | } |
| 4527 | |
| 4528 | if (isAtLeastGL3((const char *)glGetStringFunc(GL_VERSION))) { |
| 4529 | PFNGLGETSTRINGIPROC glGetStringiFunc; |
| 4530 | PFNGLGETINTEGERVPROC glGetIntegervFunc; |
| 4531 | GLint num_exts = 0; |
| 4532 | GLint i; |
| 4533 | |
| 4534 | glGetStringiFunc = (PFNGLGETSTRINGIPROC)SDL_GL_GetProcAddress("glGetStringi" ); |
| 4535 | glGetIntegervFunc = (PFNGLGETINTEGERVPROC)SDL_GL_GetProcAddress("glGetIntegerv" ); |
| 4536 | if ((!glGetStringiFunc) || (!glGetIntegervFunc)) { |
| 4537 | return false; |
| 4538 | } |
| 4539 | |
| 4540 | #ifndef GL_NUM_EXTENSIONS |
| 4541 | #define GL_NUM_EXTENSIONS 0x821D |
| 4542 | #endif |
| 4543 | glGetIntegervFunc(GL_NUM_EXTENSIONS, &num_exts); |
| 4544 | for (i = 0; i < num_exts; i++) { |
| 4545 | const char *thisext = (const char *)glGetStringiFunc(GL_EXTENSIONS, i); |
| 4546 | if (SDL_strcmp(thisext, extension) == 0) { |
| 4547 | return true; |
| 4548 | } |
| 4549 | } |
| 4550 | |
| 4551 | return false; |
| 4552 | } |
| 4553 | |
| 4554 | // Try the old way with glGetString(GL_EXTENSIONS) ... |
| 4555 | |
| 4556 | extensions = (const char *)glGetStringFunc(GL_EXTENSIONS); |
| 4557 | if (!extensions) { |
| 4558 | return false; |
| 4559 | } |
| 4560 | /* |
| 4561 | * It takes a bit of care to be fool-proof about parsing the OpenGL |
| 4562 | * extensions string. Don't be fooled by sub-strings, etc. |
| 4563 | */ |
| 4564 | |
| 4565 | start = extensions; |
| 4566 | |
| 4567 | for (;;) { |
| 4568 | where = SDL_strstr(start, extension); |
| 4569 | if (!where) { |
| 4570 | break; |
| 4571 | } |
| 4572 | |
| 4573 | terminator = where + SDL_strlen(extension); |
| 4574 | if (where == extensions || *(where - 1) == ' ') { |
| 4575 | if (*terminator == ' ' || *terminator == '\0') { |
| 4576 | return true; |
| 4577 | } |
| 4578 | } |
| 4579 | |
| 4580 | start = terminator; |
| 4581 | } |
| 4582 | return false; |
| 4583 | #else |
| 4584 | return false; |
| 4585 | #endif |
| 4586 | } |
| 4587 | |
| 4588 | /* Deduce supported ES profile versions from the supported |
| 4589 | ARB_ES*_compatibility extensions. There is no direct query. |
| 4590 | |
| 4591 | This is normally only called when the OpenGL driver supports |
| 4592 | {GLX,WGL}_EXT_create_context_es2_profile. |
| 4593 | */ |
| 4594 | void SDL_GL_DeduceMaxSupportedESProfile(int *major, int *minor) |
| 4595 | { |
| 4596 | // THIS REQUIRES AN EXISTING GL CONTEXT THAT HAS BEEN MADE CURRENT. |
| 4597 | // Please refer to https://bugzilla.libsdl.org/show_bug.cgi?id=3725 for discussion. |
| 4598 | #if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2) |
| 4599 | /* XXX This is fragile; it will break in the event of release of |
| 4600 | * new versions of OpenGL ES. |
| 4601 | */ |
| 4602 | if (SDL_GL_ExtensionSupported("GL_ARB_ES3_2_compatibility" )) { |
| 4603 | *major = 3; |
| 4604 | *minor = 2; |
| 4605 | } else if (SDL_GL_ExtensionSupported("GL_ARB_ES3_1_compatibility" )) { |
| 4606 | *major = 3; |
| 4607 | *minor = 1; |
| 4608 | } else if (SDL_GL_ExtensionSupported("GL_ARB_ES3_compatibility" )) { |
| 4609 | *major = 3; |
| 4610 | *minor = 0; |
| 4611 | } else { |
| 4612 | *major = 2; |
| 4613 | *minor = 0; |
| 4614 | } |
| 4615 | #endif |
| 4616 | } |
| 4617 | |
| 4618 | void SDL_EGL_SetAttributeCallbacks(SDL_EGLAttribArrayCallback platformAttribCallback, |
| 4619 | SDL_EGLIntArrayCallback surfaceAttribCallback, |
| 4620 | SDL_EGLIntArrayCallback contextAttribCallback, |
| 4621 | void *userdata) |
| 4622 | { |
| 4623 | if (!_this) { |
| 4624 | return; |
| 4625 | } |
| 4626 | _this->egl_platformattrib_callback = platformAttribCallback; |
| 4627 | _this->egl_surfaceattrib_callback = surfaceAttribCallback; |
| 4628 | _this->egl_contextattrib_callback = contextAttribCallback; |
| 4629 | _this->egl_attrib_callback_userdata = userdata; |
| 4630 | } |
| 4631 | |
| 4632 | void SDL_GL_ResetAttributes(void) |
| 4633 | { |
| 4634 | if (!_this) { |
| 4635 | return; |
| 4636 | } |
| 4637 | |
| 4638 | _this->egl_platformattrib_callback = NULL; |
| 4639 | _this->egl_surfaceattrib_callback = NULL; |
| 4640 | _this->egl_contextattrib_callback = NULL; |
| 4641 | _this->egl_attrib_callback_userdata = NULL; |
| 4642 | |
| 4643 | _this->gl_config.red_size = 8; |
| 4644 | _this->gl_config.green_size = 8; |
| 4645 | _this->gl_config.blue_size = 8; |
| 4646 | _this->gl_config.alpha_size = 8; |
| 4647 | _this->gl_config.buffer_size = 0; |
| 4648 | _this->gl_config.depth_size = 16; |
| 4649 | _this->gl_config.stencil_size = 0; |
| 4650 | _this->gl_config.double_buffer = 1; |
| 4651 | _this->gl_config.accum_red_size = 0; |
| 4652 | _this->gl_config.accum_green_size = 0; |
| 4653 | _this->gl_config.accum_blue_size = 0; |
| 4654 | _this->gl_config.accum_alpha_size = 0; |
| 4655 | _this->gl_config.stereo = 0; |
| 4656 | _this->gl_config.multisamplebuffers = 0; |
| 4657 | _this->gl_config.multisamplesamples = 0; |
| 4658 | _this->gl_config.floatbuffers = 0; |
| 4659 | _this->gl_config.retained_backing = 1; |
| 4660 | _this->gl_config.accelerated = -1; // accelerated or not, both are fine |
| 4661 | |
| 4662 | #ifdef SDL_VIDEO_OPENGL |
| 4663 | _this->gl_config.major_version = 2; |
| 4664 | _this->gl_config.minor_version = 1; |
| 4665 | _this->gl_config.profile_mask = 0; |
| 4666 | #elif defined(SDL_VIDEO_OPENGL_ES2) |
| 4667 | _this->gl_config.major_version = 2; |
| 4668 | _this->gl_config.minor_version = 0; |
| 4669 | _this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES; |
| 4670 | #elif defined(SDL_VIDEO_OPENGL_ES) |
| 4671 | _this->gl_config.major_version = 1; |
| 4672 | _this->gl_config.minor_version = 1; |
| 4673 | _this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES; |
| 4674 | #endif |
| 4675 | |
| 4676 | if (_this->GL_DefaultProfileConfig) { |
| 4677 | _this->GL_DefaultProfileConfig(_this, &_this->gl_config.profile_mask, |
| 4678 | &_this->gl_config.major_version, |
| 4679 | &_this->gl_config.minor_version); |
| 4680 | } |
| 4681 | |
| 4682 | _this->gl_config.flags = 0; |
| 4683 | _this->gl_config.framebuffer_srgb_capable = 0; |
| 4684 | _this->gl_config.no_error = 0; |
| 4685 | _this->gl_config.release_behavior = SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH; |
| 4686 | _this->gl_config.reset_notification = SDL_GL_CONTEXT_RESET_NO_NOTIFICATION; |
| 4687 | |
| 4688 | _this->gl_config.share_with_current_context = 0; |
| 4689 | |
| 4690 | _this->gl_config.egl_platform = 0; |
| 4691 | } |
| 4692 | |
| 4693 | bool SDL_GL_SetAttribute(SDL_GLAttr attr, int value) |
| 4694 | { |
| 4695 | #if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2) |
| 4696 | bool result; |
| 4697 | |
| 4698 | if (!_this) { |
| 4699 | return SDL_UninitializedVideo(); |
| 4700 | } |
| 4701 | result = true; |
| 4702 | switch (attr) { |
| 4703 | case SDL_GL_RED_SIZE: |
| 4704 | _this->gl_config.red_size = value; |
| 4705 | break; |
| 4706 | case SDL_GL_GREEN_SIZE: |
| 4707 | _this->gl_config.green_size = value; |
| 4708 | break; |
| 4709 | case SDL_GL_BLUE_SIZE: |
| 4710 | _this->gl_config.blue_size = value; |
| 4711 | break; |
| 4712 | case SDL_GL_ALPHA_SIZE: |
| 4713 | _this->gl_config.alpha_size = value; |
| 4714 | break; |
| 4715 | case SDL_GL_DOUBLEBUFFER: |
| 4716 | _this->gl_config.double_buffer = value; |
| 4717 | break; |
| 4718 | case SDL_GL_BUFFER_SIZE: |
| 4719 | _this->gl_config.buffer_size = value; |
| 4720 | break; |
| 4721 | case SDL_GL_DEPTH_SIZE: |
| 4722 | _this->gl_config.depth_size = value; |
| 4723 | break; |
| 4724 | case SDL_GL_STENCIL_SIZE: |
| 4725 | _this->gl_config.stencil_size = value; |
| 4726 | break; |
| 4727 | case SDL_GL_ACCUM_RED_SIZE: |
| 4728 | _this->gl_config.accum_red_size = value; |
| 4729 | break; |
| 4730 | case SDL_GL_ACCUM_GREEN_SIZE: |
| 4731 | _this->gl_config.accum_green_size = value; |
| 4732 | break; |
| 4733 | case SDL_GL_ACCUM_BLUE_SIZE: |
| 4734 | _this->gl_config.accum_blue_size = value; |
| 4735 | break; |
| 4736 | case SDL_GL_ACCUM_ALPHA_SIZE: |
| 4737 | _this->gl_config.accum_alpha_size = value; |
| 4738 | break; |
| 4739 | case SDL_GL_STEREO: |
| 4740 | _this->gl_config.stereo = value; |
| 4741 | break; |
| 4742 | case SDL_GL_MULTISAMPLEBUFFERS: |
| 4743 | _this->gl_config.multisamplebuffers = value; |
| 4744 | break; |
| 4745 | case SDL_GL_MULTISAMPLESAMPLES: |
| 4746 | _this->gl_config.multisamplesamples = value; |
| 4747 | break; |
| 4748 | case SDL_GL_FLOATBUFFERS: |
| 4749 | _this->gl_config.floatbuffers = value; |
| 4750 | break; |
| 4751 | case SDL_GL_ACCELERATED_VISUAL: |
| 4752 | _this->gl_config.accelerated = value; |
| 4753 | break; |
| 4754 | case SDL_GL_RETAINED_BACKING: |
| 4755 | _this->gl_config.retained_backing = value; |
| 4756 | break; |
| 4757 | case SDL_GL_CONTEXT_MAJOR_VERSION: |
| 4758 | _this->gl_config.major_version = value; |
| 4759 | break; |
| 4760 | case SDL_GL_CONTEXT_MINOR_VERSION: |
| 4761 | _this->gl_config.minor_version = value; |
| 4762 | break; |
| 4763 | case SDL_GL_CONTEXT_FLAGS: |
| 4764 | if (value & ~(SDL_GL_CONTEXT_DEBUG_FLAG | |
| 4765 | SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG | |
| 4766 | SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG | |
| 4767 | SDL_GL_CONTEXT_RESET_ISOLATION_FLAG)) { |
| 4768 | result = SDL_SetError("Unknown OpenGL context flag %d" , value); |
| 4769 | break; |
| 4770 | } |
| 4771 | _this->gl_config.flags = value; |
| 4772 | break; |
| 4773 | case SDL_GL_CONTEXT_PROFILE_MASK: |
| 4774 | if (value != 0 && |
| 4775 | value != SDL_GL_CONTEXT_PROFILE_CORE && |
| 4776 | value != SDL_GL_CONTEXT_PROFILE_COMPATIBILITY && |
| 4777 | value != SDL_GL_CONTEXT_PROFILE_ES) { |
| 4778 | result = SDL_SetError("Unknown OpenGL context profile %d" , value); |
| 4779 | break; |
| 4780 | } |
| 4781 | _this->gl_config.profile_mask = value; |
| 4782 | break; |
| 4783 | case SDL_GL_SHARE_WITH_CURRENT_CONTEXT: |
| 4784 | _this->gl_config.share_with_current_context = value; |
| 4785 | break; |
| 4786 | case SDL_GL_FRAMEBUFFER_SRGB_CAPABLE: |
| 4787 | _this->gl_config.framebuffer_srgb_capable = value; |
| 4788 | break; |
| 4789 | case SDL_GL_CONTEXT_RELEASE_BEHAVIOR: |
| 4790 | _this->gl_config.release_behavior = value; |
| 4791 | break; |
| 4792 | case SDL_GL_CONTEXT_RESET_NOTIFICATION: |
| 4793 | _this->gl_config.reset_notification = value; |
| 4794 | break; |
| 4795 | case SDL_GL_CONTEXT_NO_ERROR: |
| 4796 | _this->gl_config.no_error = value; |
| 4797 | break; |
| 4798 | case SDL_GL_EGL_PLATFORM: |
| 4799 | _this->gl_config.egl_platform = value; |
| 4800 | break; |
| 4801 | default: |
| 4802 | result = SDL_SetError("Unknown OpenGL attribute" ); |
| 4803 | break; |
| 4804 | } |
| 4805 | return result; |
| 4806 | #else |
| 4807 | return SDL_Unsupported(); |
| 4808 | #endif // SDL_VIDEO_OPENGL |
| 4809 | } |
| 4810 | |
| 4811 | bool SDL_GL_GetAttribute(SDL_GLAttr attr, int *value) |
| 4812 | { |
| 4813 | #if defined(SDL_VIDEO_OPENGL) || defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2) |
| 4814 | PFNGLGETERRORPROC glGetErrorFunc; |
| 4815 | GLenum attrib = 0; |
| 4816 | GLenum error = 0; |
| 4817 | |
| 4818 | /* |
| 4819 | * Some queries in Core Profile desktop OpenGL 3+ contexts require |
| 4820 | * glGetFramebufferAttachmentParameteriv instead of glGetIntegerv. Note that |
| 4821 | * the enums we use for the former function don't exist in OpenGL ES 2, and |
| 4822 | * the function itself doesn't exist prior to OpenGL 3 and OpenGL ES 2. |
| 4823 | */ |
| 4824 | #ifdef SDL_VIDEO_OPENGL |
| 4825 | PFNGLGETSTRINGPROC glGetStringFunc; |
| 4826 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameterivFunc; |
| 4827 | GLenum attachment = GL_BACK_LEFT; |
| 4828 | GLenum attachmentattrib = 0; |
| 4829 | #endif |
| 4830 | |
| 4831 | if (!value) { |
| 4832 | return SDL_InvalidParamError("value" ); |
| 4833 | } |
| 4834 | |
| 4835 | // Clear value in any case |
| 4836 | *value = 0; |
| 4837 | |
| 4838 | if (!_this) { |
| 4839 | return SDL_UninitializedVideo(); |
| 4840 | } |
| 4841 | |
| 4842 | switch (attr) { |
| 4843 | case SDL_GL_RED_SIZE: |
| 4844 | #ifdef SDL_VIDEO_OPENGL |
| 4845 | attachmentattrib = GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE; |
| 4846 | #endif |
| 4847 | attrib = GL_RED_BITS; |
| 4848 | break; |
| 4849 | case SDL_GL_BLUE_SIZE: |
| 4850 | #ifdef SDL_VIDEO_OPENGL |
| 4851 | attachmentattrib = GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE; |
| 4852 | #endif |
| 4853 | attrib = GL_BLUE_BITS; |
| 4854 | break; |
| 4855 | case SDL_GL_GREEN_SIZE: |
| 4856 | #ifdef SDL_VIDEO_OPENGL |
| 4857 | attachmentattrib = GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE; |
| 4858 | #endif |
| 4859 | attrib = GL_GREEN_BITS; |
| 4860 | break; |
| 4861 | case SDL_GL_ALPHA_SIZE: |
| 4862 | #ifdef SDL_VIDEO_OPENGL |
| 4863 | attachmentattrib = GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE; |
| 4864 | #endif |
| 4865 | attrib = GL_ALPHA_BITS; |
| 4866 | break; |
| 4867 | case SDL_GL_DOUBLEBUFFER: |
| 4868 | #ifdef SDL_VIDEO_OPENGL |
| 4869 | attrib = GL_DOUBLEBUFFER; |
| 4870 | break; |
| 4871 | #else |
| 4872 | // OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER |
| 4873 | // parameter which switches double buffer to single buffer. OpenGL ES |
| 4874 | // SDL driver must set proper value after initialization |
| 4875 | *value = _this->gl_config.double_buffer; |
| 4876 | return true; |
| 4877 | #endif |
| 4878 | case SDL_GL_DEPTH_SIZE: |
| 4879 | #ifdef SDL_VIDEO_OPENGL |
| 4880 | attachment = GL_DEPTH; |
| 4881 | attachmentattrib = GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE; |
| 4882 | #endif |
| 4883 | attrib = GL_DEPTH_BITS; |
| 4884 | break; |
| 4885 | case SDL_GL_STENCIL_SIZE: |
| 4886 | #ifdef SDL_VIDEO_OPENGL |
| 4887 | attachment = GL_STENCIL; |
| 4888 | attachmentattrib = GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE; |
| 4889 | #endif |
| 4890 | attrib = GL_STENCIL_BITS; |
| 4891 | break; |
| 4892 | #ifdef SDL_VIDEO_OPENGL |
| 4893 | case SDL_GL_ACCUM_RED_SIZE: |
| 4894 | attrib = GL_ACCUM_RED_BITS; |
| 4895 | break; |
| 4896 | case SDL_GL_ACCUM_GREEN_SIZE: |
| 4897 | attrib = GL_ACCUM_GREEN_BITS; |
| 4898 | break; |
| 4899 | case SDL_GL_ACCUM_BLUE_SIZE: |
| 4900 | attrib = GL_ACCUM_BLUE_BITS; |
| 4901 | break; |
| 4902 | case SDL_GL_ACCUM_ALPHA_SIZE: |
| 4903 | attrib = GL_ACCUM_ALPHA_BITS; |
| 4904 | break; |
| 4905 | case SDL_GL_STEREO: |
| 4906 | attrib = GL_STEREO; |
| 4907 | break; |
| 4908 | #else |
| 4909 | case SDL_GL_ACCUM_RED_SIZE: |
| 4910 | case SDL_GL_ACCUM_GREEN_SIZE: |
| 4911 | case SDL_GL_ACCUM_BLUE_SIZE: |
| 4912 | case SDL_GL_ACCUM_ALPHA_SIZE: |
| 4913 | case SDL_GL_STEREO: |
| 4914 | // none of these are supported in OpenGL ES |
| 4915 | *value = 0; |
| 4916 | return true; |
| 4917 | #endif |
| 4918 | case SDL_GL_MULTISAMPLEBUFFERS: |
| 4919 | attrib = GL_SAMPLE_BUFFERS; |
| 4920 | break; |
| 4921 | case SDL_GL_MULTISAMPLESAMPLES: |
| 4922 | attrib = GL_SAMPLES; |
| 4923 | break; |
| 4924 | case SDL_GL_CONTEXT_RELEASE_BEHAVIOR: |
| 4925 | attrib = GL_CONTEXT_RELEASE_BEHAVIOR; |
| 4926 | break; |
| 4927 | case SDL_GL_BUFFER_SIZE: |
| 4928 | { |
| 4929 | int rsize = 0, gsize = 0, bsize = 0, asize = 0; |
| 4930 | |
| 4931 | // There doesn't seem to be a single flag in OpenGL for this! |
| 4932 | if (!SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &rsize)) { |
| 4933 | return false; |
| 4934 | } |
| 4935 | if (!SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &gsize)) { |
| 4936 | return false; |
| 4937 | } |
| 4938 | if (!SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &bsize)) { |
| 4939 | return false; |
| 4940 | } |
| 4941 | if (!SDL_GL_GetAttribute(SDL_GL_ALPHA_SIZE, &asize)) { |
| 4942 | return false; |
| 4943 | } |
| 4944 | |
| 4945 | *value = rsize + gsize + bsize + asize; |
| 4946 | return true; |
| 4947 | } |
| 4948 | case SDL_GL_ACCELERATED_VISUAL: |
| 4949 | { |
| 4950 | // FIXME: How do we get this information? |
| 4951 | *value = (_this->gl_config.accelerated != 0); |
| 4952 | return true; |
| 4953 | } |
| 4954 | case SDL_GL_RETAINED_BACKING: |
| 4955 | { |
| 4956 | *value = _this->gl_config.retained_backing; |
| 4957 | return true; |
| 4958 | } |
| 4959 | case SDL_GL_CONTEXT_MAJOR_VERSION: |
| 4960 | { |
| 4961 | *value = _this->gl_config.major_version; |
| 4962 | return true; |
| 4963 | } |
| 4964 | case SDL_GL_CONTEXT_MINOR_VERSION: |
| 4965 | { |
| 4966 | *value = _this->gl_config.minor_version; |
| 4967 | return true; |
| 4968 | } |
| 4969 | case SDL_GL_CONTEXT_FLAGS: |
| 4970 | { |
| 4971 | *value = _this->gl_config.flags; |
| 4972 | return true; |
| 4973 | } |
| 4974 | case SDL_GL_CONTEXT_PROFILE_MASK: |
| 4975 | { |
| 4976 | *value = _this->gl_config.profile_mask; |
| 4977 | return true; |
| 4978 | } |
| 4979 | case SDL_GL_SHARE_WITH_CURRENT_CONTEXT: |
| 4980 | { |
| 4981 | *value = _this->gl_config.share_with_current_context; |
| 4982 | return true; |
| 4983 | } |
| 4984 | case SDL_GL_FRAMEBUFFER_SRGB_CAPABLE: |
| 4985 | { |
| 4986 | *value = _this->gl_config.framebuffer_srgb_capable; |
| 4987 | return true; |
| 4988 | } |
| 4989 | case SDL_GL_CONTEXT_NO_ERROR: |
| 4990 | { |
| 4991 | *value = _this->gl_config.no_error; |
| 4992 | return true; |
| 4993 | } |
| 4994 | case SDL_GL_EGL_PLATFORM: |
| 4995 | { |
| 4996 | *value = _this->gl_config.egl_platform; |
| 4997 | return true; |
| 4998 | } |
| 4999 | default: |
| 5000 | return SDL_SetError("Unknown OpenGL attribute" ); |
| 5001 | } |
| 5002 | |
| 5003 | #ifdef SDL_VIDEO_OPENGL |
| 5004 | glGetStringFunc = (PFNGLGETSTRINGPROC)SDL_GL_GetProcAddress("glGetString" ); |
| 5005 | if (!glGetStringFunc) { |
| 5006 | return false; |
| 5007 | } |
| 5008 | |
| 5009 | if (attachmentattrib && isAtLeastGL3((const char *)glGetStringFunc(GL_VERSION))) { |
| 5010 | // glGetFramebufferAttachmentParameteriv needs to operate on the window framebuffer for this, so bind FBO 0 if necessary. |
| 5011 | GLint current_fbo = 0; |
| 5012 | PFNGLGETINTEGERVPROC glGetIntegervFunc = (PFNGLGETINTEGERVPROC) SDL_GL_GetProcAddress("glGetIntegerv" ); |
| 5013 | PFNGLBINDFRAMEBUFFERPROC glBindFramebufferFunc = (PFNGLBINDFRAMEBUFFERPROC)SDL_GL_GetProcAddress("glBindFramebuffer" ); |
| 5014 | if (glGetIntegervFunc && glBindFramebufferFunc) { |
| 5015 | glGetIntegervFunc(GL_DRAW_FRAMEBUFFER_BINDING, ¤t_fbo); |
| 5016 | } |
| 5017 | |
| 5018 | glGetFramebufferAttachmentParameterivFunc = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)SDL_GL_GetProcAddress("glGetFramebufferAttachmentParameteriv" ); |
| 5019 | if (glGetFramebufferAttachmentParameterivFunc) { |
| 5020 | if (glBindFramebufferFunc && (current_fbo != 0)) { |
| 5021 | glBindFramebufferFunc(GL_DRAW_FRAMEBUFFER, 0); |
| 5022 | } |
| 5023 | // glGetFramebufferAttachmentParameterivFunc may cause GL_INVALID_OPERATION when querying depth/stencil size if the |
| 5024 | // bits is 0. From the GL docs: |
| 5025 | // If the value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is GL_NONE, then either no framebuffer is bound to target; |
| 5026 | // or a default framebuffer is queried, attachment is GL_DEPTH or GL_STENCIL, and the number of depth or stencil bits, |
| 5027 | // respectively, is zero. In this case querying pname GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero, and all |
| 5028 | // other queries will generate an error. |
| 5029 | GLint fbo_type = GL_FRAMEBUFFER_DEFAULT; |
| 5030 | if (attachment == GL_DEPTH || attachment == GL_STENCIL) { |
| 5031 | glGetFramebufferAttachmentParameterivFunc(GL_FRAMEBUFFER, attachment, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &fbo_type); |
| 5032 | } |
| 5033 | if (fbo_type != GL_NONE) { |
| 5034 | glGetFramebufferAttachmentParameterivFunc(GL_FRAMEBUFFER, attachment, attachmentattrib, (GLint *)value); |
| 5035 | } |
| 5036 | else { |
| 5037 | *value = 0; |
| 5038 | } |
| 5039 | if (glBindFramebufferFunc && (current_fbo != 0)) { |
| 5040 | glBindFramebufferFunc(GL_DRAW_FRAMEBUFFER, current_fbo); |
| 5041 | } |
| 5042 | } else { |
| 5043 | return false; |
| 5044 | } |
| 5045 | } else |
| 5046 | #endif |
| 5047 | { |
| 5048 | PFNGLGETINTEGERVPROC glGetIntegervFunc = (PFNGLGETINTEGERVPROC)SDL_GL_GetProcAddress("glGetIntegerv" ); |
| 5049 | if (glGetIntegervFunc) { |
| 5050 | glGetIntegervFunc(attrib, (GLint *)value); |
| 5051 | } else { |
| 5052 | return false; |
| 5053 | } |
| 5054 | } |
| 5055 | |
| 5056 | glGetErrorFunc = (PFNGLGETERRORPROC)SDL_GL_GetProcAddress("glGetError" ); |
| 5057 | if (!glGetErrorFunc) { |
| 5058 | return false; |
| 5059 | } |
| 5060 | |
| 5061 | error = glGetErrorFunc(); |
| 5062 | if (error != GL_NO_ERROR) { |
| 5063 | if (error == GL_INVALID_ENUM) { |
| 5064 | return SDL_SetError("OpenGL error: GL_INVALID_ENUM" ); |
| 5065 | } else if (error == GL_INVALID_VALUE) { |
| 5066 | return SDL_SetError("OpenGL error: GL_INVALID_VALUE" ); |
| 5067 | } |
| 5068 | return SDL_SetError("OpenGL error: %08X" , error); |
| 5069 | } |
| 5070 | |
| 5071 | // convert GL_CONTEXT_RELEASE_BEHAVIOR values back to SDL_GL_CONTEXT_RELEASE_BEHAVIOR values |
| 5072 | if (attr == SDL_GL_CONTEXT_RELEASE_BEHAVIOR) { |
| 5073 | *value = (*value == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH) ? SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH : SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE; |
| 5074 | } |
| 5075 | |
| 5076 | return true; |
| 5077 | #else |
| 5078 | return SDL_Unsupported(); |
| 5079 | #endif // SDL_VIDEO_OPENGL |
| 5080 | } |
| 5081 | |
| 5082 | #define NOT_AN_OPENGL_WINDOW "The specified window isn't an OpenGL window" |
| 5083 | |
| 5084 | SDL_GLContext SDL_GL_CreateContext(SDL_Window *window) |
| 5085 | { |
| 5086 | SDL_GLContext ctx = NULL; |
| 5087 | CHECK_WINDOW_MAGIC(window, NULL); |
| 5088 | |
| 5089 | if (!(window->flags & SDL_WINDOW_OPENGL)) { |
| 5090 | SDL_SetError(NOT_AN_OPENGL_WINDOW); |
| 5091 | return NULL; |
| 5092 | } |
| 5093 | |
| 5094 | ctx = _this->GL_CreateContext(_this, window); |
| 5095 | |
| 5096 | // Creating a context is assumed to make it current in the SDL driver. |
| 5097 | if (ctx) { |
| 5098 | _this->current_glwin = window; |
| 5099 | _this->current_glctx = ctx; |
| 5100 | SDL_SetTLS(&_this->current_glwin_tls, window, NULL); |
| 5101 | SDL_SetTLS(&_this->current_glctx_tls, ctx, NULL); |
| 5102 | } |
| 5103 | return ctx; |
| 5104 | } |
| 5105 | |
| 5106 | bool SDL_GL_MakeCurrent(SDL_Window *window, SDL_GLContext context) |
| 5107 | { |
| 5108 | bool result; |
| 5109 | |
| 5110 | if (!_this) { |
| 5111 | return SDL_UninitializedVideo(); |
| 5112 | } |
| 5113 | |
| 5114 | if (window == SDL_GL_GetCurrentWindow() && |
| 5115 | context == SDL_GL_GetCurrentContext()) { |
| 5116 | // We're already current. |
| 5117 | return true; |
| 5118 | } |
| 5119 | |
| 5120 | if (!context) { |
| 5121 | window = NULL; |
| 5122 | } else if (window) { |
| 5123 | CHECK_WINDOW_MAGIC(window, false); |
| 5124 | |
| 5125 | if (!(window->flags & SDL_WINDOW_OPENGL)) { |
| 5126 | return SDL_SetError(NOT_AN_OPENGL_WINDOW); |
| 5127 | } |
| 5128 | } else if (!_this->gl_allow_no_surface) { |
| 5129 | return SDL_SetError("Use of OpenGL without a window is not supported on this platform" ); |
| 5130 | } |
| 5131 | |
| 5132 | result = _this->GL_MakeCurrent(_this, window, context); |
| 5133 | if (result) { |
| 5134 | _this->current_glwin = window; |
| 5135 | _this->current_glctx = context; |
| 5136 | SDL_SetTLS(&_this->current_glwin_tls, window, NULL); |
| 5137 | SDL_SetTLS(&_this->current_glctx_tls, context, NULL); |
| 5138 | } |
| 5139 | return result; |
| 5140 | } |
| 5141 | |
| 5142 | SDL_Window *SDL_GL_GetCurrentWindow(void) |
| 5143 | { |
| 5144 | if (!_this) { |
| 5145 | SDL_UninitializedVideo(); |
| 5146 | return NULL; |
| 5147 | } |
| 5148 | return (SDL_Window *)SDL_GetTLS(&_this->current_glwin_tls); |
| 5149 | } |
| 5150 | |
| 5151 | SDL_GLContext SDL_GL_GetCurrentContext(void) |
| 5152 | { |
| 5153 | if (!_this) { |
| 5154 | SDL_UninitializedVideo(); |
| 5155 | return NULL; |
| 5156 | } |
| 5157 | return (SDL_GLContext)SDL_GetTLS(&_this->current_glctx_tls); |
| 5158 | } |
| 5159 | |
| 5160 | SDL_EGLDisplay SDL_EGL_GetCurrentDisplay(void) |
| 5161 | { |
| 5162 | #ifdef SDL_VIDEO_OPENGL_EGL |
| 5163 | if (!_this) { |
| 5164 | SDL_UninitializedVideo(); |
| 5165 | return EGL_NO_DISPLAY; |
| 5166 | } |
| 5167 | if (!_this->egl_data) { |
| 5168 | SDL_SetError("There is no current EGL display" ); |
| 5169 | return EGL_NO_DISPLAY; |
| 5170 | } |
| 5171 | return _this->egl_data->egl_display; |
| 5172 | #else |
| 5173 | SDL_SetError("SDL was not built with EGL support" ); |
| 5174 | return NULL; |
| 5175 | #endif |
| 5176 | } |
| 5177 | |
| 5178 | SDL_EGLConfig SDL_EGL_GetCurrentConfig(void) |
| 5179 | { |
| 5180 | #ifdef SDL_VIDEO_OPENGL_EGL |
| 5181 | if (!_this) { |
| 5182 | SDL_UninitializedVideo(); |
| 5183 | return NULL; |
| 5184 | } |
| 5185 | if (!_this->egl_data) { |
| 5186 | SDL_SetError("There is no current EGL display" ); |
| 5187 | return NULL; |
| 5188 | } |
| 5189 | return _this->egl_data->egl_config; |
| 5190 | #else |
| 5191 | SDL_SetError("SDL was not built with EGL support" ); |
| 5192 | return NULL; |
| 5193 | #endif |
| 5194 | } |
| 5195 | |
| 5196 | SDL_EGLConfig SDL_EGL_GetWindowSurface(SDL_Window *window) |
| 5197 | { |
| 5198 | #ifdef SDL_VIDEO_OPENGL_EGL |
| 5199 | if (!_this) { |
| 5200 | SDL_UninitializedVideo(); |
| 5201 | return NULL; |
| 5202 | } |
| 5203 | if (!_this->egl_data) { |
| 5204 | SDL_SetError("There is no current EGL display" ); |
| 5205 | return NULL; |
| 5206 | } |
| 5207 | if (_this->GL_GetEGLSurface) { |
| 5208 | return _this->GL_GetEGLSurface(_this, window); |
| 5209 | } |
| 5210 | return NULL; |
| 5211 | #else |
| 5212 | SDL_SetError("SDL was not built with EGL support" ); |
| 5213 | return NULL; |
| 5214 | #endif |
| 5215 | } |
| 5216 | |
| 5217 | bool SDL_GL_SetSwapInterval(int interval) |
| 5218 | { |
| 5219 | if (!_this) { |
| 5220 | return SDL_UninitializedVideo(); |
| 5221 | } else if (SDL_GL_GetCurrentContext() == NULL) { |
| 5222 | return SDL_SetError("No OpenGL context has been made current" ); |
| 5223 | } else if (_this->GL_SetSwapInterval) { |
| 5224 | return _this->GL_SetSwapInterval(_this, interval); |
| 5225 | } else { |
| 5226 | return SDL_SetError("Setting the swap interval is not supported" ); |
| 5227 | } |
| 5228 | } |
| 5229 | |
| 5230 | bool SDL_GL_GetSwapInterval(int *interval) |
| 5231 | { |
| 5232 | if (!interval) { |
| 5233 | return SDL_InvalidParamError("interval" ); |
| 5234 | } |
| 5235 | |
| 5236 | *interval = 0; |
| 5237 | |
| 5238 | if (!_this) { |
| 5239 | return SDL_SetError("no video driver" ); |
| 5240 | } else if (SDL_GL_GetCurrentContext() == NULL) { |
| 5241 | return SDL_SetError("no current context" ); |
| 5242 | } else if (_this->GL_GetSwapInterval) { |
| 5243 | return _this->GL_GetSwapInterval(_this, interval); |
| 5244 | } else { |
| 5245 | return SDL_SetError("not implemented" ); |
| 5246 | } |
| 5247 | } |
| 5248 | |
| 5249 | bool SDL_GL_SwapWindow(SDL_Window *window) |
| 5250 | { |
| 5251 | CHECK_WINDOW_MAGIC(window, false); |
| 5252 | |
| 5253 | if (!(window->flags & SDL_WINDOW_OPENGL)) { |
| 5254 | return SDL_SetError(NOT_AN_OPENGL_WINDOW); |
| 5255 | } |
| 5256 | |
| 5257 | if (SDL_GL_GetCurrentWindow() != window) { |
| 5258 | return SDL_SetError("The specified window has not been made current" ); |
| 5259 | } |
| 5260 | |
| 5261 | return _this->GL_SwapWindow(_this, window); |
| 5262 | } |
| 5263 | |
| 5264 | bool SDL_GL_DestroyContext(SDL_GLContext context) |
| 5265 | { |
| 5266 | if (!_this) { |
| 5267 | return SDL_UninitializedVideo(); \ |
| 5268 | } |
| 5269 | if (!context) { |
| 5270 | return SDL_InvalidParamError("context" ); |
| 5271 | } |
| 5272 | |
| 5273 | if (SDL_GL_GetCurrentContext() == context) { |
| 5274 | SDL_GL_MakeCurrent(NULL, NULL); |
| 5275 | } |
| 5276 | |
| 5277 | return _this->GL_DestroyContext(_this, context); |
| 5278 | } |
| 5279 | |
| 5280 | #if 0 // FIXME |
| 5281 | /* |
| 5282 | * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags |
| 5283 | * & 2 for alpha channel. |
| 5284 | */ |
| 5285 | static void CreateMaskFromColorKeyOrAlpha(SDL_Surface *icon, Uint8 *mask, int flags) |
| 5286 | { |
| 5287 | int x, y; |
| 5288 | Uint32 colorkey; |
| 5289 | #define SET_MASKBIT(icon, x, y, mask) \ |
| 5290 | mask[(y * ((icon->w + 7) / 8)) + (x / 8)] &= ~(0x01 << (7 - (x % 8))) |
| 5291 | |
| 5292 | colorkey = icon->format->colorkey; |
| 5293 | switch (SDL_BYTESPERPIXEL(icon->format)) { |
| 5294 | case 1: |
| 5295 | { |
| 5296 | Uint8 *pixels; |
| 5297 | for (y = 0; y < icon->h; ++y) { |
| 5298 | pixels = (Uint8 *) icon->pixels + y * icon->pitch; |
| 5299 | for (x = 0; x < icon->w; ++x) { |
| 5300 | if (*pixels++ == colorkey) { |
| 5301 | SET_MASKBIT(icon, x, y, mask); |
| 5302 | } |
| 5303 | } |
| 5304 | } |
| 5305 | } |
| 5306 | break; |
| 5307 | |
| 5308 | case 2: |
| 5309 | { |
| 5310 | Uint16 *pixels; |
| 5311 | for (y = 0; y < icon->h; ++y) { |
| 5312 | pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2; |
| 5313 | for (x = 0; x < icon->w; ++x) { |
| 5314 | if ((flags & 1) && *pixels == colorkey) { |
| 5315 | SET_MASKBIT(icon, x, y, mask); |
| 5316 | } else if ((flags & 2) |
| 5317 | && (*pixels & icon->format->Amask) == 0) { |
| 5318 | SET_MASKBIT(icon, x, y, mask); |
| 5319 | } |
| 5320 | pixels++; |
| 5321 | } |
| 5322 | } |
| 5323 | } |
| 5324 | break; |
| 5325 | |
| 5326 | case 4: |
| 5327 | { |
| 5328 | Uint32 *pixels; |
| 5329 | for (y = 0; y < icon->h; ++y) { |
| 5330 | pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4; |
| 5331 | for (x = 0; x < icon->w; ++x) { |
| 5332 | if ((flags & 1) && *pixels == colorkey) { |
| 5333 | SET_MASKBIT(icon, x, y, mask); |
| 5334 | } else if ((flags & 2) |
| 5335 | && (*pixels & icon->format->Amask) == 0) { |
| 5336 | SET_MASKBIT(icon, x, y, mask); |
| 5337 | } |
| 5338 | pixels++; |
| 5339 | } |
| 5340 | } |
| 5341 | } |
| 5342 | break; |
| 5343 | } |
| 5344 | } |
| 5345 | |
| 5346 | /* |
| 5347 | * Sets the window manager icon for the display window. |
| 5348 | */ |
| 5349 | void SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask) |
| 5350 | { |
| 5351 | if (icon && _this->SetIcon) { |
| 5352 | // Generate a mask if necessary, and create the icon! |
| 5353 | if (mask == NULL) { |
| 5354 | int mask_len = icon->h * (icon->w + 7) / 8; |
| 5355 | int flags = 0; |
| 5356 | mask = (Uint8 *) SDL_malloc(mask_len); |
| 5357 | if (mask == NULL) { |
| 5358 | return; |
| 5359 | } |
| 5360 | SDL_memset(mask, ~0, mask_len); |
| 5361 | if (icon->flags & SDL_SRCCOLORKEY) |
| 5362 | flags |= 1; |
| 5363 | if (icon->flags & SDL_SRCALPHA) |
| 5364 | flags |= 2; |
| 5365 | if (flags) { |
| 5366 | CreateMaskFromColorKeyOrAlpha(icon, mask, flags); |
| 5367 | } |
| 5368 | _this->SetIcon(_this, icon, mask); |
| 5369 | SDL_free(mask); |
| 5370 | } else { |
| 5371 | _this->SetIcon(_this, icon, mask); |
| 5372 | } |
| 5373 | } |
| 5374 | } |
| 5375 | #endif |
| 5376 | |
| 5377 | SDL_TextInputType SDL_GetTextInputType(SDL_PropertiesID props) |
| 5378 | { |
| 5379 | return (SDL_TextInputType)SDL_GetNumberProperty(props, SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT); |
| 5380 | } |
| 5381 | |
| 5382 | SDL_Capitalization SDL_GetTextInputCapitalization(SDL_PropertiesID props) |
| 5383 | { |
| 5384 | if (SDL_HasProperty(props, SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER)) { |
| 5385 | return (SDL_Capitalization)SDL_GetNumberProperty(props, SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_NONE); |
| 5386 | } |
| 5387 | |
| 5388 | switch (SDL_GetTextInputType(props)) { |
| 5389 | case SDL_TEXTINPUT_TYPE_TEXT: |
| 5390 | return SDL_CAPITALIZE_SENTENCES; |
| 5391 | case SDL_TEXTINPUT_TYPE_TEXT_NAME: |
| 5392 | return SDL_CAPITALIZE_WORDS; |
| 5393 | default: |
| 5394 | return SDL_CAPITALIZE_NONE; |
| 5395 | } |
| 5396 | } |
| 5397 | |
| 5398 | bool SDL_GetTextInputAutocorrect(SDL_PropertiesID props) |
| 5399 | { |
| 5400 | return SDL_GetBooleanProperty(props, SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN, true); |
| 5401 | } |
| 5402 | |
| 5403 | bool SDL_GetTextInputMultiline(SDL_PropertiesID props) |
| 5404 | { |
| 5405 | if (SDL_HasProperty(props, SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN)) { |
| 5406 | return SDL_GetBooleanProperty(props, SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN, false); |
| 5407 | } |
| 5408 | |
| 5409 | if (SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, false)) { |
| 5410 | return false; |
| 5411 | } else { |
| 5412 | return true; |
| 5413 | } |
| 5414 | } |
| 5415 | |
| 5416 | static bool AutoShowingScreenKeyboard(void) |
| 5417 | { |
| 5418 | const char *hint = SDL_GetHint(SDL_HINT_ENABLE_SCREEN_KEYBOARD); |
| 5419 | if (((!hint || SDL_strcasecmp(hint, "auto" ) == 0) && !SDL_HasKeyboard()) || |
| 5420 | SDL_GetStringBoolean(hint, false)) { |
| 5421 | return true; |
| 5422 | } else { |
| 5423 | return false; |
| 5424 | } |
| 5425 | } |
| 5426 | |
| 5427 | bool SDL_StartTextInput(SDL_Window *window) |
| 5428 | { |
| 5429 | return SDL_StartTextInputWithProperties(window, 0); |
| 5430 | } |
| 5431 | |
| 5432 | bool SDL_StartTextInputWithProperties(SDL_Window *window, SDL_PropertiesID props) |
| 5433 | { |
| 5434 | CHECK_WINDOW_MAGIC(window, false); |
| 5435 | |
| 5436 | if (window->text_input_props) { |
| 5437 | SDL_DestroyProperties(window->text_input_props); |
| 5438 | window->text_input_props = 0; |
| 5439 | } |
| 5440 | |
| 5441 | if (props) { |
| 5442 | window->text_input_props = SDL_CreateProperties(); |
| 5443 | if (!window->text_input_props) { |
| 5444 | return false; |
| 5445 | } |
| 5446 | if (!SDL_CopyProperties(props, window->text_input_props)) { |
| 5447 | return false; |
| 5448 | } |
| 5449 | } |
| 5450 | |
| 5451 | if (_this->SetTextInputProperties) { |
| 5452 | _this->SetTextInputProperties(_this, window, props); |
| 5453 | } |
| 5454 | |
| 5455 | // Show the on-screen keyboard, if desired |
| 5456 | if (AutoShowingScreenKeyboard() && !SDL_ScreenKeyboardShown(window)) { |
| 5457 | if (_this->ShowScreenKeyboard) { |
| 5458 | _this->ShowScreenKeyboard(_this, window, props); |
| 5459 | } |
| 5460 | } |
| 5461 | |
| 5462 | if (!window->text_input_active) { |
| 5463 | // Finally start the text input system |
| 5464 | if (_this->StartTextInput) { |
| 5465 | if (!_this->StartTextInput(_this, window, props)) { |
| 5466 | return false; |
| 5467 | } |
| 5468 | } |
| 5469 | window->text_input_active = true; |
| 5470 | } |
| 5471 | return true; |
| 5472 | } |
| 5473 | |
| 5474 | bool SDL_TextInputActive(SDL_Window *window) |
| 5475 | { |
| 5476 | CHECK_WINDOW_MAGIC(window, false); |
| 5477 | |
| 5478 | return window->text_input_active; |
| 5479 | } |
| 5480 | |
| 5481 | bool SDL_StopTextInput(SDL_Window *window) |
| 5482 | { |
| 5483 | CHECK_WINDOW_MAGIC(window, false); |
| 5484 | |
| 5485 | if (window->text_input_active) { |
| 5486 | // Stop the text input system |
| 5487 | if (_this->StopTextInput) { |
| 5488 | _this->StopTextInput(_this, window); |
| 5489 | } |
| 5490 | window->text_input_active = false; |
| 5491 | } |
| 5492 | |
| 5493 | // Hide the on-screen keyboard, if desired |
| 5494 | if (AutoShowingScreenKeyboard() && SDL_ScreenKeyboardShown(window)) { |
| 5495 | if (_this->HideScreenKeyboard) { |
| 5496 | _this->HideScreenKeyboard(_this, window); |
| 5497 | } |
| 5498 | } |
| 5499 | return true; |
| 5500 | } |
| 5501 | |
| 5502 | bool SDL_SetTextInputArea(SDL_Window *window, const SDL_Rect *rect, int cursor) |
| 5503 | { |
| 5504 | CHECK_WINDOW_MAGIC(window, false); |
| 5505 | |
| 5506 | if (rect) { |
| 5507 | SDL_copyp(&window->text_input_rect, rect); |
| 5508 | window->text_input_cursor = cursor; |
| 5509 | } else { |
| 5510 | SDL_zero(window->text_input_rect); |
| 5511 | window->text_input_cursor = 0; |
| 5512 | } |
| 5513 | |
| 5514 | if (_this && _this->UpdateTextInputArea) { |
| 5515 | if (!_this->UpdateTextInputArea(_this, window)) { |
| 5516 | return false; |
| 5517 | } |
| 5518 | } |
| 5519 | return true; |
| 5520 | } |
| 5521 | |
| 5522 | bool SDL_GetTextInputArea(SDL_Window *window, SDL_Rect *rect, int *cursor) |
| 5523 | { |
| 5524 | CHECK_WINDOW_MAGIC(window, false); |
| 5525 | |
| 5526 | if (rect) { |
| 5527 | SDL_copyp(rect, &window->text_input_rect); |
| 5528 | } |
| 5529 | if (cursor) { |
| 5530 | *cursor = window->text_input_cursor; |
| 5531 | } |
| 5532 | return true; |
| 5533 | } |
| 5534 | |
| 5535 | bool SDL_ClearComposition(SDL_Window *window) |
| 5536 | { |
| 5537 | CHECK_WINDOW_MAGIC(window, false); |
| 5538 | |
| 5539 | if (_this->ClearComposition) { |
| 5540 | return _this->ClearComposition(_this, window); |
| 5541 | } |
| 5542 | return true; |
| 5543 | } |
| 5544 | |
| 5545 | bool SDL_HasScreenKeyboardSupport(void) |
| 5546 | { |
| 5547 | if (_this && _this->HasScreenKeyboardSupport) { |
| 5548 | return _this->HasScreenKeyboardSupport(_this); |
| 5549 | } |
| 5550 | return false; |
| 5551 | } |
| 5552 | |
| 5553 | bool SDL_ScreenKeyboardShown(SDL_Window *window) |
| 5554 | { |
| 5555 | CHECK_WINDOW_MAGIC(window, false); |
| 5556 | |
| 5557 | if (_this->IsScreenKeyboardShown) { |
| 5558 | return _this->IsScreenKeyboardShown(_this, window); |
| 5559 | } |
| 5560 | return false; |
| 5561 | } |
| 5562 | |
| 5563 | int SDL_GetMessageBoxCount(void) |
| 5564 | { |
| 5565 | return SDL_GetAtomicInt(&SDL_messagebox_count); |
| 5566 | } |
| 5567 | |
| 5568 | #ifdef SDL_VIDEO_DRIVER_ANDROID |
| 5569 | #include "android/SDL_androidmessagebox.h" |
| 5570 | #endif |
| 5571 | #ifdef SDL_VIDEO_DRIVER_WINDOWS |
| 5572 | #include "windows/SDL_windowsmessagebox.h" |
| 5573 | #endif |
| 5574 | #ifdef SDL_VIDEO_DRIVER_COCOA |
| 5575 | #include "cocoa/SDL_cocoamessagebox.h" |
| 5576 | #endif |
| 5577 | #ifdef SDL_VIDEO_DRIVER_UIKIT |
| 5578 | #include "uikit/SDL_uikitmessagebox.h" |
| 5579 | #endif |
| 5580 | #ifdef SDL_VIDEO_DRIVER_WAYLAND |
| 5581 | #include "wayland/SDL_waylandmessagebox.h" |
| 5582 | #endif |
| 5583 | #ifdef SDL_VIDEO_DRIVER_X11 |
| 5584 | #include "x11/SDL_x11messagebox.h" |
| 5585 | #endif |
| 5586 | #ifdef SDL_VIDEO_DRIVER_HAIKU |
| 5587 | #include "haiku/SDL_bmessagebox.h" |
| 5588 | #endif |
| 5589 | #ifdef SDL_VIDEO_DRIVER_RISCOS |
| 5590 | #include "riscos/SDL_riscosmessagebox.h" |
| 5591 | #endif |
| 5592 | #ifdef SDL_VIDEO_DRIVER_VITA |
| 5593 | #include "vita/SDL_vitamessagebox.h" |
| 5594 | #endif |
| 5595 | |
| 5596 | bool SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) |
| 5597 | { |
| 5598 | int dummybutton; |
| 5599 | bool result = false; |
| 5600 | bool show_cursor_prev; |
| 5601 | SDL_Window *current_window; |
| 5602 | SDL_MessageBoxData mbdata; |
| 5603 | |
| 5604 | if (!messageboxdata) { |
| 5605 | return SDL_InvalidParamError("messageboxdata" ); |
| 5606 | } else if (messageboxdata->numbuttons < 0) { |
| 5607 | return SDL_SetError("Invalid number of buttons" ); |
| 5608 | } |
| 5609 | |
| 5610 | // in case either the title or message was a pointer from SDL_GetError(), make a copy |
| 5611 | // now, as we'll likely overwrite error state in here. |
| 5612 | bool titleisstack = false, msgisstack = false; |
| 5613 | char *titlecpy = NULL; |
| 5614 | char *msgcpy = NULL; |
| 5615 | if (messageboxdata->title) { |
| 5616 | const size_t slen = SDL_strlen(messageboxdata->title) + 1; |
| 5617 | titlecpy = SDL_small_alloc(char, slen, &titleisstack); |
| 5618 | if (!titlecpy) { |
| 5619 | return false; |
| 5620 | } |
| 5621 | SDL_memcpy(titlecpy, messageboxdata->title, slen); |
| 5622 | } |
| 5623 | |
| 5624 | if (messageboxdata->message) { |
| 5625 | const size_t slen = SDL_strlen(messageboxdata->message) + 1; |
| 5626 | msgcpy = SDL_small_alloc(char, slen, &msgisstack); |
| 5627 | if (!msgcpy) { |
| 5628 | SDL_small_free(titlecpy, titleisstack); |
| 5629 | return false; |
| 5630 | } |
| 5631 | SDL_memcpy(msgcpy, messageboxdata->message, slen); |
| 5632 | } |
| 5633 | |
| 5634 | (void)SDL_AtomicIncRef(&SDL_messagebox_count); |
| 5635 | |
| 5636 | current_window = SDL_GetKeyboardFocus(); |
| 5637 | SDL_UpdateMouseCapture(false); |
| 5638 | SDL_SetRelativeMouseMode(false); |
| 5639 | show_cursor_prev = SDL_CursorVisible(); |
| 5640 | SDL_ShowCursor(); |
| 5641 | SDL_ResetKeyboard(); |
| 5642 | |
| 5643 | if (!buttonID) { |
| 5644 | buttonID = &dummybutton; |
| 5645 | } |
| 5646 | |
| 5647 | SDL_memcpy(&mbdata, messageboxdata, sizeof(*messageboxdata)); |
| 5648 | mbdata.title = titlecpy; |
| 5649 | if (!mbdata.title) { |
| 5650 | mbdata.title = "" ; |
| 5651 | } |
| 5652 | mbdata.message = msgcpy; |
| 5653 | if (!mbdata.message) { |
| 5654 | mbdata.message = "" ; |
| 5655 | } |
| 5656 | messageboxdata = &mbdata; |
| 5657 | |
| 5658 | SDL_ClearError(); |
| 5659 | |
| 5660 | if (_this && _this->ShowMessageBox) { |
| 5661 | result = _this->ShowMessageBox(_this, messageboxdata, buttonID); |
| 5662 | } else { |
| 5663 | // It's completely fine to call this function before video is initialized |
| 5664 | const char *driver_name = SDL_GetHint(SDL_HINT_VIDEO_DRIVER); |
| 5665 | if (driver_name && *driver_name != 0) { |
| 5666 | const char *driver_attempt = driver_name; |
| 5667 | while (driver_attempt && (*driver_attempt != 0) && !result) { |
| 5668 | const char *driver_attempt_end = SDL_strchr(driver_attempt, ','); |
| 5669 | size_t driver_attempt_len = (driver_attempt_end) ? (driver_attempt_end - driver_attempt) |
| 5670 | : SDL_strlen(driver_attempt); |
| 5671 | for (int i = 0; bootstrap[i]; ++i) { |
| 5672 | if (bootstrap[i]->ShowMessageBox && (driver_attempt_len == SDL_strlen(bootstrap[i]->name)) && |
| 5673 | (SDL_strncasecmp(bootstrap[i]->name, driver_attempt, driver_attempt_len) == 0)) { |
| 5674 | if (bootstrap[i]->ShowMessageBox(messageboxdata, buttonID)) { |
| 5675 | result = true; |
| 5676 | } |
| 5677 | break; |
| 5678 | } |
| 5679 | } |
| 5680 | |
| 5681 | driver_attempt = (driver_attempt_end) ? (driver_attempt_end + 1) : NULL; |
| 5682 | } |
| 5683 | } else { |
| 5684 | for (int i = 0; bootstrap[i]; ++i) { |
| 5685 | if (bootstrap[i]->ShowMessageBox && bootstrap[i]->ShowMessageBox(messageboxdata, buttonID)) { |
| 5686 | result = true; |
| 5687 | break; |
| 5688 | } |
| 5689 | } |
| 5690 | } |
| 5691 | } |
| 5692 | |
| 5693 | if (!result) { |
| 5694 | const char *error = SDL_GetError(); |
| 5695 | |
| 5696 | if (!*error) { |
| 5697 | SDL_SetError("No message system available" ); |
| 5698 | } |
| 5699 | } else { |
| 5700 | SDL_ClearError(); |
| 5701 | } |
| 5702 | |
| 5703 | (void)SDL_AtomicDecRef(&SDL_messagebox_count); |
| 5704 | |
| 5705 | if (current_window) { |
| 5706 | SDL_RaiseWindow(current_window); |
| 5707 | } |
| 5708 | |
| 5709 | if (!show_cursor_prev) { |
| 5710 | SDL_HideCursor(); |
| 5711 | } |
| 5712 | SDL_UpdateRelativeMouseMode(); |
| 5713 | SDL_UpdateMouseCapture(false); |
| 5714 | |
| 5715 | SDL_small_free(msgcpy, msgisstack); |
| 5716 | SDL_small_free(titlecpy, titleisstack); |
| 5717 | |
| 5718 | return result; |
| 5719 | } |
| 5720 | |
| 5721 | bool SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags flags, const char *title, const char *message, SDL_Window *window) |
| 5722 | { |
| 5723 | #ifdef SDL_PLATFORM_EMSCRIPTEN |
| 5724 | // !!! FIXME: propose a browser API for this, get this #ifdef out of here? |
| 5725 | /* Web browsers don't (currently) have an API for a custom message box |
| 5726 | that can block, but for the most common case (SDL_ShowSimpleMessageBox), |
| 5727 | we can use the standard Javascript alert() function. */ |
| 5728 | if (!title) { |
| 5729 | title = "" ; |
| 5730 | } |
| 5731 | if (!message) { |
| 5732 | message = "" ; |
| 5733 | } |
| 5734 | EM_ASM({ |
| 5735 | alert(UTF8ToString($0) + "\n\n" + UTF8ToString($1)); |
| 5736 | }, |
| 5737 | title, message); |
| 5738 | return true; |
| 5739 | #elif defined(SDL_PLATFORM_3DS) |
| 5740 | errorConf errCnf; |
| 5741 | bool hasGpuRight; |
| 5742 | |
| 5743 | // If the video subsystem has not been initialised, set up graphics temporarily |
| 5744 | hasGpuRight = gspHasGpuRight(); |
| 5745 | if (!hasGpuRight) |
| 5746 | gfxInitDefault(); |
| 5747 | |
| 5748 | errorInit(&errCnf, ERROR_TEXT_WORD_WRAP, CFG_LANGUAGE_EN); |
| 5749 | errorText(&errCnf, message); |
| 5750 | errorDisp(&errCnf); |
| 5751 | |
| 5752 | if (!hasGpuRight) |
| 5753 | gfxExit(); |
| 5754 | |
| 5755 | return true; |
| 5756 | #else |
| 5757 | SDL_MessageBoxData data; |
| 5758 | SDL_MessageBoxButtonData button; |
| 5759 | |
| 5760 | SDL_zero(data); |
| 5761 | data.flags = flags; |
| 5762 | data.title = title; |
| 5763 | data.message = message; |
| 5764 | data.numbuttons = 1; |
| 5765 | data.buttons = &button; |
| 5766 | data.window = window; |
| 5767 | |
| 5768 | SDL_zero(button); |
| 5769 | button.flags |= SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT; |
| 5770 | button.flags |= SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT; |
| 5771 | button.text = "OK" ; |
| 5772 | |
| 5773 | return SDL_ShowMessageBox(&data, NULL); |
| 5774 | #endif |
| 5775 | } |
| 5776 | |
| 5777 | bool SDL_ShouldAllowTopmost(void) |
| 5778 | { |
| 5779 | return SDL_GetHintBoolean(SDL_HINT_WINDOW_ALLOW_TOPMOST, true); |
| 5780 | } |
| 5781 | |
| 5782 | bool SDL_ShowWindowSystemMenu(SDL_Window *window, int x, int y) |
| 5783 | { |
| 5784 | CHECK_WINDOW_MAGIC(window, false) |
| 5785 | CHECK_WINDOW_NOT_POPUP(window, false) |
| 5786 | |
| 5787 | if (_this->ShowWindowSystemMenu) { |
| 5788 | _this->ShowWindowSystemMenu(window, x, y); |
| 5789 | return true; |
| 5790 | } |
| 5791 | |
| 5792 | return SDL_Unsupported(); |
| 5793 | } |
| 5794 | |
| 5795 | bool SDL_SetWindowHitTest(SDL_Window *window, SDL_HitTest callback, void *callback_data) |
| 5796 | { |
| 5797 | CHECK_WINDOW_MAGIC(window, false); |
| 5798 | |
| 5799 | if (!_this->SetWindowHitTest) { |
| 5800 | return SDL_Unsupported(); |
| 5801 | } |
| 5802 | |
| 5803 | window->hit_test = callback; |
| 5804 | window->hit_test_data = callback_data; |
| 5805 | |
| 5806 | return _this->SetWindowHitTest(window, callback != NULL); |
| 5807 | } |
| 5808 | |
| 5809 | bool SDL_SetWindowShape(SDL_Window *window, SDL_Surface *shape) |
| 5810 | { |
| 5811 | SDL_PropertiesID props; |
| 5812 | SDL_Surface *surface; |
| 5813 | |
| 5814 | CHECK_WINDOW_MAGIC(window, false); |
| 5815 | |
| 5816 | if (!(window->flags & SDL_WINDOW_TRANSPARENT)) { |
| 5817 | return SDL_SetError("Window must be created with SDL_WINDOW_TRANSPARENT" ); |
| 5818 | } |
| 5819 | |
| 5820 | props = SDL_GetWindowProperties(window); |
| 5821 | if (!props) { |
| 5822 | return false; |
| 5823 | } |
| 5824 | |
| 5825 | surface = SDL_ConvertSurface(shape, SDL_PIXELFORMAT_ARGB32); |
| 5826 | if (!surface) { |
| 5827 | return false; |
| 5828 | } |
| 5829 | |
| 5830 | if (!SDL_SetSurfaceProperty(props, SDL_PROP_WINDOW_SHAPE_POINTER, surface)) { |
| 5831 | return false; |
| 5832 | } |
| 5833 | |
| 5834 | if (_this->UpdateWindowShape) { |
| 5835 | if (!_this->UpdateWindowShape(_this, window, surface)) { |
| 5836 | return false; |
| 5837 | } |
| 5838 | } |
| 5839 | return true; |
| 5840 | } |
| 5841 | |
| 5842 | /* |
| 5843 | * Functions used by iOS application delegates |
| 5844 | */ |
| 5845 | void SDL_OnApplicationWillTerminate(void) |
| 5846 | { |
| 5847 | SDL_SendAppEvent(SDL_EVENT_TERMINATING); |
| 5848 | } |
| 5849 | |
| 5850 | void SDL_OnApplicationDidReceiveMemoryWarning(void) |
| 5851 | { |
| 5852 | SDL_SendAppEvent(SDL_EVENT_LOW_MEMORY); |
| 5853 | } |
| 5854 | |
| 5855 | void SDL_OnApplicationWillEnterBackground(void) |
| 5856 | { |
| 5857 | if (_this) { |
| 5858 | SDL_Window *window; |
| 5859 | for (window = _this->windows; window; window = window->next) { |
| 5860 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_MINIMIZED, 0, 0); |
| 5861 | } |
| 5862 | SDL_SetKeyboardFocus(NULL); |
| 5863 | } |
| 5864 | SDL_SendAppEvent(SDL_EVENT_WILL_ENTER_BACKGROUND); |
| 5865 | } |
| 5866 | |
| 5867 | void SDL_OnApplicationDidEnterBackground(void) |
| 5868 | { |
| 5869 | SDL_SendAppEvent(SDL_EVENT_DID_ENTER_BACKGROUND); |
| 5870 | } |
| 5871 | |
| 5872 | void SDL_OnApplicationWillEnterForeground(void) |
| 5873 | { |
| 5874 | SDL_SendAppEvent(SDL_EVENT_WILL_ENTER_FOREGROUND); |
| 5875 | } |
| 5876 | |
| 5877 | void SDL_OnApplicationDidEnterForeground(void) |
| 5878 | { |
| 5879 | SDL_SendAppEvent(SDL_EVENT_DID_ENTER_FOREGROUND); |
| 5880 | |
| 5881 | if (_this) { |
| 5882 | SDL_Window *window; |
| 5883 | for (window = _this->windows; window; window = window->next) { |
| 5884 | SDL_SetKeyboardFocus(window); |
| 5885 | SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESTORED, 0, 0); |
| 5886 | } |
| 5887 | } |
| 5888 | } |
| 5889 | |
| 5890 | #define NOT_A_VULKAN_WINDOW "The specified window isn't a Vulkan window" |
| 5891 | |
| 5892 | bool SDL_Vulkan_LoadLibrary(const char *path) |
| 5893 | { |
| 5894 | bool result; |
| 5895 | |
| 5896 | if (!_this) { |
| 5897 | return SDL_UninitializedVideo(); |
| 5898 | } |
| 5899 | if (_this->vulkan_config.loader_loaded) { |
| 5900 | if (path && SDL_strcmp(path, _this->vulkan_config.loader_path) != 0) { |
| 5901 | return SDL_SetError("Vulkan loader library already loaded" ); |
| 5902 | } |
| 5903 | result = true; |
| 5904 | } else { |
| 5905 | if (!_this->Vulkan_LoadLibrary) { |
| 5906 | return SDL_DllNotSupported("Vulkan" ); |
| 5907 | } |
| 5908 | result = _this->Vulkan_LoadLibrary(_this, path); |
| 5909 | } |
| 5910 | if (result) { |
| 5911 | _this->vulkan_config.loader_loaded++; |
| 5912 | } |
| 5913 | return result; |
| 5914 | } |
| 5915 | |
| 5916 | SDL_FunctionPointer SDL_Vulkan_GetVkGetInstanceProcAddr(void) |
| 5917 | { |
| 5918 | if (!_this) { |
| 5919 | SDL_UninitializedVideo(); |
| 5920 | return NULL; |
| 5921 | } |
| 5922 | if (!_this->vulkan_config.loader_loaded) { |
| 5923 | SDL_SetError("No Vulkan loader has been loaded" ); |
| 5924 | return NULL; |
| 5925 | } |
| 5926 | return (SDL_FunctionPointer)_this->vulkan_config.vkGetInstanceProcAddr; |
| 5927 | } |
| 5928 | |
| 5929 | void SDL_Vulkan_UnloadLibrary(void) |
| 5930 | { |
| 5931 | if (!_this) { |
| 5932 | SDL_UninitializedVideo(); |
| 5933 | return; |
| 5934 | } |
| 5935 | if (_this->vulkan_config.loader_loaded > 0) { |
| 5936 | if (--_this->vulkan_config.loader_loaded > 0) { |
| 5937 | return; |
| 5938 | } |
| 5939 | if (_this->Vulkan_UnloadLibrary) { |
| 5940 | _this->Vulkan_UnloadLibrary(_this); |
| 5941 | } |
| 5942 | } |
| 5943 | } |
| 5944 | |
| 5945 | char const* const* SDL_Vulkan_GetInstanceExtensions(Uint32 *count) |
| 5946 | { |
| 5947 | return _this->Vulkan_GetInstanceExtensions(_this, count); |
| 5948 | } |
| 5949 | |
| 5950 | bool SDL_Vulkan_CreateSurface(SDL_Window *window, |
| 5951 | VkInstance instance, |
| 5952 | const struct VkAllocationCallbacks *allocator, |
| 5953 | VkSurfaceKHR *surface) |
| 5954 | { |
| 5955 | CHECK_WINDOW_MAGIC(window, false); |
| 5956 | |
| 5957 | if (!(window->flags & SDL_WINDOW_VULKAN)) { |
| 5958 | return SDL_SetError(NOT_A_VULKAN_WINDOW); |
| 5959 | } |
| 5960 | |
| 5961 | if (!instance) { |
| 5962 | return SDL_InvalidParamError("instance" ); |
| 5963 | } |
| 5964 | |
| 5965 | if (!surface) { |
| 5966 | return SDL_InvalidParamError("surface" ); |
| 5967 | } |
| 5968 | |
| 5969 | return _this->Vulkan_CreateSurface(_this, window, instance, allocator, surface); |
| 5970 | } |
| 5971 | |
| 5972 | void SDL_Vulkan_DestroySurface(VkInstance instance, |
| 5973 | VkSurfaceKHR surface, |
| 5974 | const struct VkAllocationCallbacks *allocator) |
| 5975 | { |
| 5976 | if (_this && instance && surface && _this->Vulkan_DestroySurface) { |
| 5977 | _this->Vulkan_DestroySurface(_this, instance, surface, allocator); |
| 5978 | } |
| 5979 | } |
| 5980 | |
| 5981 | bool SDL_Vulkan_GetPresentationSupport(VkInstance instance, |
| 5982 | VkPhysicalDevice physicalDevice, |
| 5983 | Uint32 queueFamilyIndex) |
| 5984 | { |
| 5985 | if (!_this) { |
| 5986 | SDL_UninitializedVideo(); |
| 5987 | return false; |
| 5988 | } |
| 5989 | |
| 5990 | if (!instance) { |
| 5991 | SDL_InvalidParamError("instance" ); |
| 5992 | return false; |
| 5993 | } |
| 5994 | |
| 5995 | if (!physicalDevice) { |
| 5996 | SDL_InvalidParamError("physicalDevice" ); |
| 5997 | return false; |
| 5998 | } |
| 5999 | |
| 6000 | if (_this->Vulkan_GetPresentationSupport) { |
| 6001 | return _this->Vulkan_GetPresentationSupport(_this, instance, physicalDevice, queueFamilyIndex); |
| 6002 | } |
| 6003 | |
| 6004 | /* If the backend does not have this function then it does not have a |
| 6005 | * WSI function to query it; in other words it's not necessary to check |
| 6006 | * as it is always supported. |
| 6007 | */ |
| 6008 | return true; |
| 6009 | } |
| 6010 | |
| 6011 | SDL_MetalView SDL_Metal_CreateView(SDL_Window *window) |
| 6012 | { |
| 6013 | CHECK_WINDOW_MAGIC(window, NULL); |
| 6014 | |
| 6015 | if (!_this->Metal_CreateView) { |
| 6016 | SDL_Unsupported(); |
| 6017 | return NULL; |
| 6018 | } |
| 6019 | |
| 6020 | if (!(window->flags & SDL_WINDOW_METAL)) { |
| 6021 | // No problem, we can convert to Metal |
| 6022 | if (window->flags & SDL_WINDOW_OPENGL) { |
| 6023 | window->flags &= ~SDL_WINDOW_OPENGL; |
| 6024 | SDL_GL_UnloadLibrary(); |
| 6025 | } |
| 6026 | if (window->flags & SDL_WINDOW_VULKAN) { |
| 6027 | window->flags &= ~SDL_WINDOW_VULKAN; |
| 6028 | SDL_Vulkan_UnloadLibrary(); |
| 6029 | } |
| 6030 | window->flags |= SDL_WINDOW_METAL; |
| 6031 | } |
| 6032 | |
| 6033 | return _this->Metal_CreateView(_this, window); |
| 6034 | } |
| 6035 | |
| 6036 | void SDL_Metal_DestroyView(SDL_MetalView view) |
| 6037 | { |
| 6038 | if (_this && view && _this->Metal_DestroyView) { |
| 6039 | _this->Metal_DestroyView(_this, view); |
| 6040 | } |
| 6041 | } |
| 6042 | |
| 6043 | void *SDL_Metal_GetLayer(SDL_MetalView view) |
| 6044 | { |
| 6045 | if (_this && _this->Metal_GetLayer) { |
| 6046 | if (view) { |
| 6047 | return _this->Metal_GetLayer(_this, view); |
| 6048 | } else { |
| 6049 | SDL_InvalidParamError("view" ); |
| 6050 | return NULL; |
| 6051 | } |
| 6052 | } else { |
| 6053 | SDL_SetError("Metal is not supported." ); |
| 6054 | return NULL; |
| 6055 | } |
| 6056 | } |
| 6057 | |
| 6058 | #if defined(SDL_VIDEO_DRIVER_X11) || defined(SDL_VIDEO_DRIVER_WAYLAND) || defined(SDL_VIDEO_DRIVER_EMSCRIPTEN) |
| 6059 | const char *SDL_GetCSSCursorName(SDL_SystemCursor id, const char **fallback_name) |
| 6060 | { |
| 6061 | // Reference: https://www.w3.org/TR/css-ui-4/#cursor |
| 6062 | // Also in: https://www.freedesktop.org/wiki/Specifications/cursor-spec/ |
| 6063 | switch (id) { |
| 6064 | case SDL_SYSTEM_CURSOR_DEFAULT: |
| 6065 | return "default" ; |
| 6066 | |
| 6067 | case SDL_SYSTEM_CURSOR_TEXT: |
| 6068 | return "text" ; |
| 6069 | |
| 6070 | case SDL_SYSTEM_CURSOR_WAIT: |
| 6071 | return "wait" ; |
| 6072 | |
| 6073 | case SDL_SYSTEM_CURSOR_CROSSHAIR: |
| 6074 | return "crosshair" ; |
| 6075 | |
| 6076 | case SDL_SYSTEM_CURSOR_PROGRESS: |
| 6077 | return "progress" ; |
| 6078 | |
| 6079 | case SDL_SYSTEM_CURSOR_NWSE_RESIZE: |
| 6080 | if (fallback_name) { |
| 6081 | // only a single arrow |
| 6082 | *fallback_name = "nw-resize" ; |
| 6083 | } |
| 6084 | return "nwse-resize" ; |
| 6085 | |
| 6086 | case SDL_SYSTEM_CURSOR_NESW_RESIZE: |
| 6087 | if (fallback_name) { |
| 6088 | // only a single arrow |
| 6089 | *fallback_name = "ne-resize" ; |
| 6090 | } |
| 6091 | return "nesw-resize" ; |
| 6092 | |
| 6093 | case SDL_SYSTEM_CURSOR_EW_RESIZE: |
| 6094 | if (fallback_name) { |
| 6095 | *fallback_name = "col-resize" ; |
| 6096 | } |
| 6097 | return "ew-resize" ; |
| 6098 | |
| 6099 | case SDL_SYSTEM_CURSOR_NS_RESIZE: |
| 6100 | if (fallback_name) { |
| 6101 | *fallback_name = "row-resize" ; |
| 6102 | } |
| 6103 | return "ns-resize" ; |
| 6104 | |
| 6105 | case SDL_SYSTEM_CURSOR_MOVE: |
| 6106 | return "all-scroll" ; |
| 6107 | |
| 6108 | case SDL_SYSTEM_CURSOR_NOT_ALLOWED: |
| 6109 | return "not-allowed" ; |
| 6110 | |
| 6111 | case SDL_SYSTEM_CURSOR_POINTER: |
| 6112 | return "pointer" ; |
| 6113 | |
| 6114 | case SDL_SYSTEM_CURSOR_NW_RESIZE: |
| 6115 | return "nw-resize" ; |
| 6116 | |
| 6117 | case SDL_SYSTEM_CURSOR_N_RESIZE: |
| 6118 | return "n-resize" ; |
| 6119 | |
| 6120 | case SDL_SYSTEM_CURSOR_NE_RESIZE: |
| 6121 | return "ne-resize" ; |
| 6122 | |
| 6123 | case SDL_SYSTEM_CURSOR_E_RESIZE: |
| 6124 | return "e-resize" ; |
| 6125 | |
| 6126 | case SDL_SYSTEM_CURSOR_SE_RESIZE: |
| 6127 | return "se-resize" ; |
| 6128 | |
| 6129 | case SDL_SYSTEM_CURSOR_S_RESIZE: |
| 6130 | return "s-resize" ; |
| 6131 | |
| 6132 | case SDL_SYSTEM_CURSOR_SW_RESIZE: |
| 6133 | return "sw-resize" ; |
| 6134 | |
| 6135 | case SDL_SYSTEM_CURSOR_W_RESIZE: |
| 6136 | return "w-resize" ; |
| 6137 | |
| 6138 | default: |
| 6139 | return "default" ; |
| 6140 | } |
| 6141 | } |
| 6142 | #endif |
| 6143 | |