| 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/gl/GrGLCaps.h" |
| 9 | |
| 10 | #include "include/gpu/GrContextOptions.h" |
| 11 | #include "src/core/SkCompressedDataUtils.h" |
| 12 | #include "src/core/SkTSearch.h" |
| 13 | #include "src/core/SkTSort.h" |
| 14 | #include "src/gpu/GrProgramDesc.h" |
| 15 | #include "src/gpu/GrRenderTargetProxyPriv.h" |
| 16 | #include "src/gpu/GrShaderCaps.h" |
| 17 | #include "src/gpu/GrSurfaceProxyPriv.h" |
| 18 | #include "src/gpu/GrTextureProxyPriv.h" |
| 19 | #include "src/gpu/SkGr.h" |
| 20 | #include "src/gpu/gl/GrGLContext.h" |
| 21 | #include "src/gpu/gl/GrGLRenderTarget.h" |
| 22 | #include "src/gpu/gl/GrGLTexture.h" |
| 23 | #include "src/utils/SkJSONWriter.h" |
| 24 | |
| 25 | GrGLCaps::GrGLCaps(const GrContextOptions& contextOptions, |
| 26 | const GrGLContextInfo& ctxInfo, |
| 27 | const GrGLInterface* glInterface) : INHERITED(contextOptions) { |
| 28 | fStandard = ctxInfo.standard(); |
| 29 | |
| 30 | fPackFlipYSupport = false; |
| 31 | fTextureUsageSupport = false; |
| 32 | fImagingSupport = false; |
| 33 | fVertexArrayObjectSupport = false; |
| 34 | fDebugSupport = false; |
| 35 | fES2CompatibilitySupport = false; |
| 36 | fDrawRangeElementsSupport = false; |
| 37 | fMultiDrawIndirectSupport = false; |
| 38 | fBaseVertexBaseInstanceSupport = false; |
| 39 | fUseNonVBOVertexAndIndexDynamicData = false; |
| 40 | fIsCoreProfile = false; |
| 41 | fBindFragDataLocationSupport = false; |
| 42 | fRectangleTextureSupport = false; |
| 43 | fRGBA8888PixelsOpsAreSlow = false; |
| 44 | fPartialFBOReadIsSlow = false; |
| 45 | fBindUniformLocationSupport = false; |
| 46 | fMipMapLevelAndLodControlSupport = false; |
| 47 | fRGBAToBGRAReadbackConversionsAreSlow = false; |
| 48 | fUseBufferDataNullHint = false; |
| 49 | fDoManualMipmapping = false; |
| 50 | fClearToBoundaryValuesIsBroken = false; |
| 51 | fClearTextureSupport = false; |
| 52 | fDrawArraysBaseVertexIsBroken = false; |
| 53 | fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = false; |
| 54 | fUseDrawInsteadOfAllRenderTargetWrites = false; |
| 55 | fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = false; |
| 56 | fDetachStencilFromMSAABuffersBeforeReadPixels = false; |
| 57 | fDontSetBaseOrMaxLevelForExternalTextures = false; |
| 58 | fNeverDisableColorWrites = false; |
| 59 | fProgramBinarySupport = false; |
| 60 | fProgramParameterSupport = false; |
| 61 | fSamplerObjectSupport = false; |
| 62 | fTiledRenderingSupport = false; |
| 63 | fFBFetchRequiresEnablePerSample = false; |
| 64 | fSRGBWriteControl = false; |
| 65 | fSkipErrorChecks = false; |
| 66 | |
| 67 | fShaderCaps.reset(new GrShaderCaps(contextOptions)); |
| 68 | |
| 69 | this->init(contextOptions, ctxInfo, glInterface); |
| 70 | } |
| 71 | |
| 72 | void GrGLCaps::init(const GrContextOptions& contextOptions, |
| 73 | const GrGLContextInfo& ctxInfo, |
| 74 | const GrGLInterface* gli) { |
| 75 | GrGLStandard standard = ctxInfo.standard(); |
| 76 | // standard can be unused (optimzed away) if SK_ASSUME_GL_ES is set |
| 77 | sk_ignore_unused_variable(standard); |
| 78 | GrGLVersion version = ctxInfo.version(); |
| 79 | |
| 80 | if (GR_IS_GR_GL(standard)) { |
| 81 | GrGLint max; |
| 82 | GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); |
| 83 | fMaxFragmentUniformVectors = max / 4; |
| 84 | if (version >= GR_GL_VER(3, 2)) { |
| 85 | GrGLint profileMask; |
| 86 | GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask); |
| 87 | fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT); |
| 88 | } |
| 89 | } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| 90 | GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, |
| 91 | &fMaxFragmentUniformVectors); |
| 92 | } |
| 93 | |
| 94 | if (fDriverBugWorkarounds.max_fragment_uniform_vectors_32) { |
| 95 | fMaxFragmentUniformVectors = std::min(fMaxFragmentUniformVectors, 32); |
| 96 | } |
| 97 | GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); |
| 98 | |
| 99 | if (GR_IS_GR_GL(standard)) { |
| 100 | fWritePixelsRowBytesSupport = true; |
| 101 | fReadPixelsRowBytesSupport = true; |
| 102 | fPackFlipYSupport = false; |
| 103 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 104 | fWritePixelsRowBytesSupport = |
| 105 | version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_unpack_subimage" ); |
| 106 | fReadPixelsRowBytesSupport = |
| 107 | version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_NV_pack_subimage" ); |
| 108 | fPackFlipYSupport = |
| 109 | ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order" ); |
| 110 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 111 | // WebGL 2.0 has these |
| 112 | fWritePixelsRowBytesSupport = version >= GR_GL_VER(2, 0); |
| 113 | fReadPixelsRowBytesSupport = version >= GR_GL_VER(2, 0); |
| 114 | } |
| 115 | if (fDriverBugWorkarounds.pack_parameters_workaround_with_pack_buffer) { |
| 116 | // In some cases drivers handle copying the last row incorrectly |
| 117 | // when using GL_PACK_ROW_LENGTH. Chromium handles this by iterating |
| 118 | // through every row and conditionally clobbering that value, but |
| 119 | // Skia already has a scratch buffer workaround when pack row length |
| 120 | // is not supported, so just use that. |
| 121 | fReadPixelsRowBytesSupport = false; |
| 122 | } |
| 123 | |
| 124 | fTextureUsageSupport = GR_IS_GR_GL_ES(standard) && |
| 125 | ctxInfo.hasExtension("GL_ANGLE_texture_usage" ); |
| 126 | |
| 127 | if (GR_IS_GR_GL(standard)) { |
| 128 | fTextureBarrierSupport = version >= GR_GL_VER(4,5) || |
| 129 | ctxInfo.hasExtension("GL_ARB_texture_barrier" ) || |
| 130 | ctxInfo.hasExtension("GL_NV_texture_barrier" ); |
| 131 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 132 | fTextureBarrierSupport = ctxInfo.hasExtension("GL_NV_texture_barrier" ); |
| 133 | } // no WebGL support |
| 134 | |
| 135 | if (GR_IS_GR_GL(standard)) { |
| 136 | fSampleLocationsSupport = version >= GR_GL_VER(3,2) || |
| 137 | ctxInfo.hasExtension("GL_ARB_texture_multisample" ); |
| 138 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 139 | fSampleLocationsSupport = version >= GR_GL_VER(3,1); |
| 140 | } // no WebGL support |
| 141 | |
| 142 | fImagingSupport = GR_IS_GR_GL(standard) && |
| 143 | ctxInfo.hasExtension("GL_ARB_imaging" ); |
| 144 | |
| 145 | if (((GR_IS_GR_GL(standard) && version >= GR_GL_VER(4,3)) || |
| 146 | (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0)) || |
| 147 | ctxInfo.hasExtension("GL_ARB_invalidate_subdata" ))) { |
| 148 | fInvalidateFBType = kInvalidate_InvalidateFBType; |
| 149 | } else if (ctxInfo.hasExtension("GL_EXT_discard_framebuffer" )) { |
| 150 | fInvalidateFBType = kDiscard_InvalidateFBType; |
| 151 | } |
| 152 | |
| 153 | // For future reference on Desktop GL, GL_PRIMITIVE_RESTART_FIXED_INDEX appears in 4.3, and |
| 154 | // GL_PRIMITIVE_RESTART (where the client must call glPrimitiveRestartIndex) appears in 3.1. |
| 155 | if (GR_IS_GR_GL_ES(standard)) { |
| 156 | // Primitive restart can cause a 3x slowdown on Adreno. Enable conservatively. |
| 157 | // FIXME: Primitive restart would likely be a win on iOS if we had an enum value for it. |
| 158 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
| 159 | fUsePrimitiveRestart = version >= GR_GL_VER(3,0); |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | if (kARM_GrGLVendor == ctxInfo.vendor() || |
| 164 | kImagination_GrGLVendor == ctxInfo.vendor() || |
| 165 | kQualcomm_GrGLVendor == ctxInfo.vendor() ) { |
| 166 | fPreferFullscreenClears = true; |
| 167 | } |
| 168 | |
| 169 | if (GR_IS_GR_GL(standard)) { |
| 170 | fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || |
| 171 | ctxInfo.hasExtension("GL_ARB_vertex_array_object" ) || |
| 172 | ctxInfo.hasExtension("GL_APPLE_vertex_array_object" ); |
| 173 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 174 | fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || |
| 175 | ctxInfo.hasExtension("GL_OES_vertex_array_object" ); |
| 176 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 177 | fVertexArrayObjectSupport = version >= GR_GL_VER(2, 0) || |
| 178 | ctxInfo.hasExtension("GL_OES_vertex_array_object" ) || |
| 179 | ctxInfo.hasExtension("OES_vertex_array_object" ); |
| 180 | } |
| 181 | |
| 182 | if (GR_IS_GR_GL(standard) && version >= GR_GL_VER(4,3)) { |
| 183 | fDebugSupport = true; |
| 184 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 185 | fDebugSupport = ctxInfo.hasExtension("GL_KHR_debug" ); |
| 186 | } // no WebGL support |
| 187 | |
| 188 | if (GR_IS_GR_GL(standard)) { |
| 189 | fES2CompatibilitySupport = ctxInfo.hasExtension("GL_ARB_ES2_compatibility" ); |
| 190 | } |
| 191 | else if (GR_IS_GR_GL_ES(standard)) { |
| 192 | fES2CompatibilitySupport = true; |
| 193 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 194 | fES2CompatibilitySupport = true; |
| 195 | } |
| 196 | |
| 197 | if (GR_IS_GR_GL(standard)) { |
| 198 | fMultisampleDisableSupport = true; |
| 199 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 200 | fMultisampleDisableSupport = ctxInfo.hasExtension("GL_EXT_multisample_compatibility" ); |
| 201 | } // no WebGL support |
| 202 | |
| 203 | if (GR_IS_GR_GL(standard)) { |
| 204 | // 3.1 has draw_instanced but not instanced_arrays, for the time being we only care about |
| 205 | // instanced arrays, but we could make this more granular if we wanted |
| 206 | fDrawInstancedSupport = |
| 207 | version >= GR_GL_VER(3, 2) || |
| 208 | (ctxInfo.hasExtension("GL_ARB_draw_instanced" ) && |
| 209 | ctxInfo.hasExtension("GL_ARB_instanced_arrays" )); |
| 210 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 211 | fDrawInstancedSupport = |
| 212 | version >= GR_GL_VER(3, 0) || |
| 213 | (ctxInfo.hasExtension("GL_EXT_draw_instanced" ) && |
| 214 | ctxInfo.hasExtension("GL_EXT_instanced_arrays" )); |
| 215 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 216 | // WebGL 2.0 has DrawArraysInstanced and drawElementsInstanced |
| 217 | fDrawInstancedSupport = version >= GR_GL_VER(2, 0); |
| 218 | } |
| 219 | |
| 220 | if (GR_IS_GR_GL(standard)) { |
| 221 | if (version >= GR_GL_VER(3, 0)) { |
| 222 | fBindFragDataLocationSupport = true; |
| 223 | } |
| 224 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 225 | if (version >= GR_GL_VER(3, 0) && ctxInfo.hasExtension("GL_EXT_blend_func_extended" )) { |
| 226 | fBindFragDataLocationSupport = true; |
| 227 | } |
| 228 | } // no WebGL support |
| 229 | |
| 230 | fBindUniformLocationSupport = ctxInfo.hasExtension("GL_CHROMIUM_bind_uniform_location" ); |
| 231 | |
| 232 | if (GR_IS_GR_GL(standard)) { |
| 233 | if (version >= GR_GL_VER(3, 1) || ctxInfo.hasExtension("GL_ARB_texture_rectangle" ) || |
| 234 | ctxInfo.hasExtension("GL_ANGLE_texture_rectangle" )) { |
| 235 | fRectangleTextureSupport = true; |
| 236 | } |
| 237 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 238 | if (kChromium_GrGLDriver == ctxInfo.driver()) { |
| 239 | fRectangleTextureSupport = ctxInfo.hasExtension("GL_ARB_texture_rectangle" ); |
| 240 | } else { |
| 241 | // ANGLE will advertise the extension in ES2 contexts but actually using the texture in |
| 242 | // a shader requires ES3 shading language. |
| 243 | fRectangleTextureSupport = ctxInfo.hasExtension("GL_ANGLE_texture_rectangle" ) && |
| 244 | ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; |
| 245 | } |
| 246 | } // no WebGL support |
| 247 | |
| 248 | // GrCaps defaults fClampToBorderSupport to true, so disable when unsupported |
| 249 | if (GR_IS_GR_GL(standard)) { |
| 250 | // Clamp to border added in 1.3 |
| 251 | if (version < GR_GL_VER(1, 3) && !ctxInfo.hasExtension("GL_ARB_texture_border_clamp" )) { |
| 252 | fClampToBorderSupport = false; |
| 253 | } |
| 254 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 255 | // GLES didn't have clamp to border until 3.2, but provides several alternative extensions |
| 256 | if (version < GR_GL_VER(3, 2) && !ctxInfo.hasExtension("GL_EXT_texture_border_clamp" ) && |
| 257 | !ctxInfo.hasExtension("GL_NV_texture_border_clamp" ) && |
| 258 | !ctxInfo.hasExtension("GL_OES_texture_border_clamp" )) { |
| 259 | fClampToBorderSupport = false; |
| 260 | } |
| 261 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 262 | // WebGL appears to only have REPEAT, CLAMP_TO_EDGE and MIRRORED_REPEAT |
| 263 | fClampToBorderSupport = false; |
| 264 | } |
| 265 | |
| 266 | if (GR_IS_GR_GL(standard)) { |
| 267 | if (version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_texture_swizzle" )) { |
| 268 | this->fShaderCaps->fTextureSwizzleAppliedInShader = false; |
| 269 | } |
| 270 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 271 | if (version >= GR_GL_VER(3,0)) { |
| 272 | this->fShaderCaps->fTextureSwizzleAppliedInShader = false; |
| 273 | } |
| 274 | } // no WebGL support |
| 275 | |
| 276 | if (GR_IS_GR_GL(standard)) { |
| 277 | fMipMapLevelAndLodControlSupport = true; |
| 278 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 279 | if (version >= GR_GL_VER(3,0)) { |
| 280 | fMipMapLevelAndLodControlSupport = true; |
| 281 | } |
| 282 | } // no WebGL support |
| 283 | |
| 284 | #ifdef SK_BUILD_FOR_WIN |
| 285 | // We're assuming that on Windows Chromium we're using ANGLE. |
| 286 | bool isANGLE = kANGLE_GrGLDriver == ctxInfo.driver() || |
| 287 | kChromium_GrGLDriver == ctxInfo.driver(); |
| 288 | // Angle has slow read/write pixel paths for 32bit RGBA (but fast for BGRA). |
| 289 | fRGBA8888PixelsOpsAreSlow = isANGLE; |
| 290 | // On DX9 ANGLE reading a partial FBO is slow. TODO: Check whether this is still true and |
| 291 | // check DX11 ANGLE. |
| 292 | fPartialFBOReadIsSlow = isANGLE; |
| 293 | #endif |
| 294 | |
| 295 | bool isMESA = kMesa_GrGLDriver == ctxInfo.driver(); |
| 296 | bool isMAC = false; |
| 297 | #ifdef SK_BUILD_FOR_MAC |
| 298 | isMAC = true; |
| 299 | #endif |
| 300 | |
| 301 | // Both mesa and mac have reduced performance if reading back an RGBA framebuffer as BGRA or |
| 302 | // vis-versa. |
| 303 | fRGBAToBGRAReadbackConversionsAreSlow = isMESA || isMAC; |
| 304 | |
| 305 | // Chrome's command buffer will zero out a buffer if null is passed to glBufferData to |
| 306 | // avoid letting an application see uninitialized memory. |
| 307 | if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
| 308 | fUseBufferDataNullHint = kChromium_GrGLDriver != ctxInfo.driver(); |
| 309 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 310 | // WebGL spec explicitly disallows null values. |
| 311 | fUseBufferDataNullHint = false; |
| 312 | } |
| 313 | |
| 314 | if (GR_IS_GR_GL(standard)) { |
| 315 | fClearTextureSupport = (version >= GR_GL_VER(4,4) || |
| 316 | ctxInfo.hasExtension("GL_ARB_clear_texture" )); |
| 317 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 318 | fClearTextureSupport = ctxInfo.hasExtension("GL_EXT_clear_texture" ); |
| 319 | } // no WebGL support |
| 320 | |
| 321 | #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26 |
| 322 | fSupportsAHardwareBufferImages = true; |
| 323 | #endif |
| 324 | |
| 325 | if (GR_IS_GR_GL(standard)) { |
| 326 | fSRGBWriteControl = version >= GR_GL_VER(3, 0) || |
| 327 | ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB" ) || |
| 328 | ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB" ); |
| 329 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 330 | // ES through 3.2 requires EXT_srgb_write_control to support toggling |
| 331 | // sRGB writing for destinations. |
| 332 | fSRGBWriteControl = ctxInfo.hasExtension("GL_EXT_sRGB_write_control" ); |
| 333 | } // No WebGL support |
| 334 | |
| 335 | fSkipErrorChecks = ctxInfo.driver() == kChromium_GrGLDriver; |
| 336 | |
| 337 | /************************************************************************** |
| 338 | * GrShaderCaps fields |
| 339 | **************************************************************************/ |
| 340 | |
| 341 | // This must be called after fCoreProfile is set on the GrGLCaps |
| 342 | this->initGLSL(ctxInfo, gli); |
| 343 | GrShaderCaps* shaderCaps = fShaderCaps.get(); |
| 344 | |
| 345 | shaderCaps->fPathRenderingSupport = this->hasPathRenderingSupport(ctxInfo, gli); |
| 346 | |
| 347 | // Enable supported shader-related caps |
| 348 | if (GR_IS_GR_GL(standard)) { |
| 349 | shaderCaps->fDualSourceBlendingSupport = |
| 350 | (version >= GR_GL_VER(3, 3) || |
| 351 | ctxInfo.hasExtension("GL_ARB_blend_func_extended" )) && |
| 352 | ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
| 353 | |
| 354 | shaderCaps->fShaderDerivativeSupport = true; |
| 355 | |
| 356 | // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS |
| 357 | shaderCaps->fGeometryShaderSupport = version >= GR_GL_VER(3, 2) && |
| 358 | ctxInfo.glslGeneration() >= k150_GrGLSLGeneration; |
| 359 | if (shaderCaps->fGeometryShaderSupport) { |
| 360 | if (ctxInfo.glslGeneration() >= k400_GrGLSLGeneration) { |
| 361 | shaderCaps->fGSInvocationsSupport = true; |
| 362 | } else if (ctxInfo.hasExtension("GL_ARB_gpu_shader5" )) { |
| 363 | shaderCaps->fGSInvocationsSupport = true; |
| 364 | shaderCaps->fGSInvocationsExtensionString = "GL_ARB_gpu_shader5" ; |
| 365 | } |
| 366 | } |
| 367 | |
| 368 | shaderCaps->fIntegerSupport = version >= GR_GL_VER(3, 0) && |
| 369 | ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
| 370 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 371 | shaderCaps->fDualSourceBlendingSupport = ctxInfo.hasExtension("GL_EXT_blend_func_extended" ); |
| 372 | |
| 373 | shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(3, 0) || |
| 374 | ctxInfo.hasExtension("GL_OES_standard_derivatives" ); |
| 375 | |
| 376 | // Mali and early Adreno both have support for geometry shaders, but they appear to be |
| 377 | // implemented in software. In practice with ccpr, they are slower than the backup impl that |
| 378 | // only uses vertex shaders. |
| 379 | if (kARM_GrGLVendor != ctxInfo.vendor() && |
| 380 | kAdreno3xx_GrGLRenderer != ctxInfo.renderer() && |
| 381 | kAdreno4xx_other_GrGLRenderer != ctxInfo.renderer()) { |
| 382 | |
| 383 | if (version >= GR_GL_VER(3,2)) { |
| 384 | shaderCaps->fGeometryShaderSupport = true; |
| 385 | } else if (ctxInfo.hasExtension("GL_EXT_geometry_shader" )) { |
| 386 | shaderCaps->fGeometryShaderSupport = true; |
| 387 | shaderCaps->fGeometryShaderExtensionString = "GL_EXT_geometry_shader" ; |
| 388 | } |
| 389 | shaderCaps->fGSInvocationsSupport = shaderCaps->fGeometryShaderSupport; |
| 390 | } |
| 391 | |
| 392 | shaderCaps->fIntegerSupport = version >= GR_GL_VER(3, 0) && |
| 393 | ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // We use this value for GLSL ES 3.0. |
| 394 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 395 | shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(2, 0) || |
| 396 | ctxInfo.hasExtension("GL_OES_standard_derivatives" ) || |
| 397 | ctxInfo.hasExtension("OES_standard_derivatives" ); |
| 398 | shaderCaps->fIntegerSupport = (version >= GR_GL_VER(2, 0)); |
| 399 | } |
| 400 | |
| 401 | if (ctxInfo.hasExtension("GL_NV_conservative_raster" )) { |
| 402 | fConservativeRasterSupport = true; |
| 403 | } |
| 404 | |
| 405 | if (GR_IS_GR_GL(standard)) { |
| 406 | fWireframeSupport = true; |
| 407 | } |
| 408 | |
| 409 | // Protect ourselves against tracking huge amounts of texture state. |
| 410 | static const uint8_t kMaxSaneSamplers = 32; |
| 411 | GrGLint maxSamplers; |
| 412 | GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxSamplers); |
| 413 | shaderCaps->fMaxFragmentSamplers = std::min<GrGLint>(kMaxSaneSamplers, maxSamplers); |
| 414 | |
| 415 | // SGX and Mali GPUs have tiled architectures that have trouble with frequently changing VBOs. |
| 416 | // We've measured a performance increase using non-VBO vertex data for dynamic content on these |
| 417 | // GPUs. Perhaps we should read the renderer string and limit this decision to specific GPU |
| 418 | // families rather than basing it on the vendor alone. |
| 419 | // The Chrome command buffer blocks the use of client side buffers (but may emulate VBOs with |
| 420 | // them). Client side buffers are not allowed in core profiles. |
| 421 | if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
| 422 | if (ctxInfo.driver() != kChromium_GrGLDriver && !fIsCoreProfile && |
| 423 | (ctxInfo.vendor() == kARM_GrGLVendor || ctxInfo.vendor() == kImagination_GrGLVendor || |
| 424 | ctxInfo.vendor() == kQualcomm_GrGLVendor)) { |
| 425 | fPreferClientSideDynamicBuffers = true; |
| 426 | } |
| 427 | } // No client side arrays in WebGL https://www.khronos.org/registry/webgl/specs/1.0/#6.2 |
| 428 | |
| 429 | if (!contextOptions.fAvoidStencilBuffers) { |
| 430 | // To reduce surface area, if we avoid stencil buffers, we also disable MSAA. |
| 431 | this->initFSAASupport(contextOptions, ctxInfo, gli); |
| 432 | this->initStencilSupport(ctxInfo); |
| 433 | } |
| 434 | |
| 435 | // Setup blit framebuffer |
| 436 | if (GR_IS_GR_GL(standard)) { |
| 437 | if (version >= GR_GL_VER(3,0) || |
| 438 | ctxInfo.hasExtension("GL_ARB_framebuffer_object" ) || |
| 439 | ctxInfo.hasExtension("GL_EXT_framebuffer_blit" )) { |
| 440 | fBlitFramebufferFlags = 0; |
| 441 | } |
| 442 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 443 | if (version >= GR_GL_VER(3, 0)) { |
| 444 | fBlitFramebufferFlags = kNoFormatConversionForMSAASrc_BlitFramebufferFlag | |
| 445 | kNoMSAADst_BlitFramebufferFlag | |
| 446 | kRectsMustMatchForMSAASrc_BlitFramebufferFlag; |
| 447 | } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample" ) || |
| 448 | ctxInfo.hasExtension("GL_ANGLE_framebuffer_blit" )) { |
| 449 | // The CHROMIUM extension uses the ANGLE version of glBlitFramebuffer and includes its |
| 450 | // limitations. |
| 451 | fBlitFramebufferFlags = kNoScalingOrMirroring_BlitFramebufferFlag | |
| 452 | kResolveMustBeFull_BlitFrambufferFlag | |
| 453 | kNoMSAADst_BlitFramebufferFlag | |
| 454 | kNoFormatConversion_BlitFramebufferFlag | |
| 455 | kRectsMustMatchForMSAASrc_BlitFramebufferFlag; |
| 456 | } |
| 457 | } // No WebGL 1.0 support for BlitFramebuffer |
| 458 | |
| 459 | this->initBlendEqationSupport(ctxInfo); |
| 460 | |
| 461 | if (GR_IS_GR_GL(standard)) { |
| 462 | fMapBufferFlags = kCanMap_MapFlag; // we require VBO support and the desktop VBO |
| 463 | // extension includes glMapBuffer. |
| 464 | if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_map_buffer_range" )) { |
| 465 | fMapBufferFlags |= kSubset_MapFlag; |
| 466 | fMapBufferType = kMapBufferRange_MapBufferType; |
| 467 | } else { |
| 468 | fMapBufferType = kMapBuffer_MapBufferType; |
| 469 | } |
| 470 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 471 | // Unextended GLES2 doesn't have any buffer mapping. |
| 472 | fMapBufferFlags = kNone_MapBufferType; |
| 473 | if (ctxInfo.hasExtension("GL_CHROMIUM_map_sub" )) { |
| 474 | fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; |
| 475 | fMapBufferType = kChromium_MapBufferType; |
| 476 | } else if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_map_buffer_range" )) { |
| 477 | fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag; |
| 478 | fMapBufferType = kMapBufferRange_MapBufferType; |
| 479 | } else if (ctxInfo.hasExtension("GL_OES_mapbuffer" )) { |
| 480 | fMapBufferFlags = kCanMap_MapFlag; |
| 481 | fMapBufferType = kMapBuffer_MapBufferType; |
| 482 | } |
| 483 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 484 | // explicitly removed https://www.khronos.org/registry/webgl/specs/2.0/#5.14 |
| 485 | fMapBufferFlags = kNone_MapBufferType; |
| 486 | } |
| 487 | |
| 488 | if (GR_IS_GR_GL(standard)) { |
| 489 | if (version >= GR_GL_VER(2, 1) || ctxInfo.hasExtension("GL_ARB_pixel_buffer_object" ) || |
| 490 | ctxInfo.hasExtension("GL_EXT_pixel_buffer_object" )) { |
| 491 | fTransferFromBufferToTextureSupport = true; |
| 492 | fTransferFromSurfaceToBufferSupport = true; |
| 493 | fTransferBufferType = TransferBufferType::kARB_PBO; |
| 494 | } |
| 495 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 496 | if (version >= GR_GL_VER(3, 0) || |
| 497 | (ctxInfo.hasExtension("GL_NV_pixel_buffer_object" ) && |
| 498 | // GL_EXT_unpack_subimage needed to support subtexture rectangles |
| 499 | ctxInfo.hasExtension("GL_EXT_unpack_subimage" ))) { |
| 500 | fTransferFromBufferToTextureSupport = true; |
| 501 | fTransferFromSurfaceToBufferSupport = true; |
| 502 | if (version < GR_GL_VER(3, 0)) { |
| 503 | fTransferBufferType = TransferBufferType::kNV_PBO; |
| 504 | } else { |
| 505 | fTransferBufferType = TransferBufferType::kARB_PBO; |
| 506 | } |
| 507 | // TODO: get transfer buffers working in Chrome |
| 508 | // } else if (ctxInfo.hasExtension("GL_CHROMIUM_pixel_transfer_buffer_object")) { |
| 509 | // fTransferFromBufferToTextureSupport = false; |
| 510 | // fTransferFromSurfaceToBufferSupport = false; |
| 511 | // fTransferBufferType = TransferBufferType::kChromium; |
| 512 | } |
| 513 | } // no WebGL support |
| 514 | |
| 515 | // On many GPUs, map memory is very expensive, so we effectively disable it here by setting the |
| 516 | // threshold to the maximum unless the client gives us a hint that map memory is cheap. |
| 517 | if (fBufferMapThreshold < 0) { |
| 518 | #if 0 |
| 519 | // We think mapping on Chromium will be cheaper once we know ahead of time how much space |
| 520 | // we will use for all GrMeshDrawOps. Right now we might wind up mapping a large buffer and |
| 521 | // using a small subset. |
| 522 | fBufferMapThreshold = kChromium_GrGLDriver == ctxInfo.driver() ? 0 : SK_MaxS32; |
| 523 | #else |
| 524 | fBufferMapThreshold = SK_MaxS32; |
| 525 | #endif |
| 526 | } |
| 527 | |
| 528 | if (GR_IS_GR_GL(standard)) { |
| 529 | fNPOTTextureTileSupport = true; |
| 530 | fMipMapSupport = true; |
| 531 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 532 | // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only |
| 533 | // ES3 has no limitations. |
| 534 | fNPOTTextureTileSupport = version >= GR_GL_VER(3,0) || |
| 535 | ctxInfo.hasExtension("GL_OES_texture_npot" ); |
| 536 | // ES2 supports MIP mapping for POT textures but our caps don't allow for limited MIP |
| 537 | // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures. So, apparently, |
| 538 | // does the undocumented GL_IMG_texture_npot extension. This extension does not seem to |
| 539 | // to alllow arbitrary wrap modes, however. |
| 540 | fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG_texture_npot" ); |
| 541 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 542 | // Texture access works in the WebGL 2.0 API as in the OpenGL ES 3.0 API |
| 543 | fNPOTTextureTileSupport = version >= GR_GL_VER(2,0); |
| 544 | // All mipmapping and all wrapping modes are supported for non-power-of- |
| 545 | // two images [in WebGL 2.0]. |
| 546 | fMipMapSupport = fNPOTTextureTileSupport; |
| 547 | } |
| 548 | |
| 549 | GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); |
| 550 | |
| 551 | if (fDriverBugWorkarounds.max_texture_size_limit_4096) { |
| 552 | fMaxTextureSize = std::min(fMaxTextureSize, 4096); |
| 553 | } |
| 554 | |
| 555 | GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); |
| 556 | // Our render targets are always created with textures as the color |
| 557 | // attachment, hence this min: |
| 558 | fMaxRenderTargetSize = std::min(fMaxTextureSize, fMaxRenderTargetSize); |
| 559 | fMaxPreferredRenderTargetSize = fMaxRenderTargetSize; |
| 560 | |
| 561 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
| 562 | // On Mali G71, RT's above 4k have been observed to incur a performance cost. |
| 563 | fMaxPreferredRenderTargetSize = std::min(4096, fMaxPreferredRenderTargetSize); |
| 564 | } |
| 565 | |
| 566 | fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker" ); |
| 567 | |
| 568 | // Disable scratch texture reuse on Mali and Adreno devices |
| 569 | fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor(); |
| 570 | |
| 571 | #if 0 |
| 572 | fReuseScratchBuffers = kARM_GrGLVendor != ctxInfo.vendor() && |
| 573 | kQualcomm_GrGLVendor != ctxInfo.vendor(); |
| 574 | #endif |
| 575 | |
| 576 | if (ctxInfo.hasExtension("GL_EXT_window_rectangles" )) { |
| 577 | GR_GL_GetIntegerv(gli, GR_GL_MAX_WINDOW_RECTANGLES, &fMaxWindowRectangles); |
| 578 | } |
| 579 | |
| 580 | #ifdef SK_BUILD_FOR_WIN |
| 581 | // On ANGLE deferring flushes can lead to GPU starvation |
| 582 | fPreferVRAMUseOverFlushes = !isANGLE; |
| 583 | #endif |
| 584 | |
| 585 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
| 586 | // ARM seems to do better with larger quantities of fine triangles, as opposed to using the |
| 587 | // sample mask. (At least in our current round rect op.) |
| 588 | fPreferTrianglesOverSampleMask = true; |
| 589 | } |
| 590 | |
| 591 | if (kChromium_GrGLDriver == ctxInfo.driver()) { |
| 592 | fMustClearUploadedBufferData = true; |
| 593 | } |
| 594 | |
| 595 | // In a WASM build on Firefox, we see warnings like |
| 596 | // WebGL warning: texSubImage2D: This operation requires zeroing texture data. This is slow. |
| 597 | // WebGL warning: texSubImage2D: Texture has not been initialized prior to a partial upload, |
| 598 | // forcing the browser to clear it. This may be slow. |
| 599 | // Setting the initial clear seems to make those warnings go away and offers a substantial |
| 600 | // boost in performance in Firefox. Chrome sees a more modest increase. |
| 601 | if (GR_IS_GR_WEBGL(standard)) { |
| 602 | fShouldInitializeTextures = true; |
| 603 | } |
| 604 | |
| 605 | if (GR_IS_GR_GL(standard)) { |
| 606 | // ARB allows mixed size FBO attachments, EXT does not. |
| 607 | if (version >= GR_GL_VER(3, 0) || |
| 608 | ctxInfo.hasExtension("GL_ARB_framebuffer_object" )) { |
| 609 | fOversizedStencilSupport = true; |
| 610 | } else { |
| 611 | SkASSERT(ctxInfo.hasExtension("GL_EXT_framebuffer_object" )); |
| 612 | } |
| 613 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 614 | // ES 3.0 supports mixed size FBO attachments, 2.0 does not. |
| 615 | fOversizedStencilSupport = version >= GR_GL_VER(3, 0); |
| 616 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 617 | // WebGL 1.0 has some constraints for FBO attachments: |
| 618 | // https://www.khronos.org/registry/webgl/specs/1.0/index.html#6.6 |
| 619 | // These constraints "no longer apply in WebGL 2" |
| 620 | fOversizedStencilSupport = version >= GR_GL_VER(2, 0); |
| 621 | } |
| 622 | |
| 623 | if (GR_IS_GR_GL(standard)) { |
| 624 | fBaseVertexBaseInstanceSupport = version >= GR_GL_VER(4,2) || |
| 625 | ctxInfo.hasExtension("GL_ARB_base_instance" ); |
| 626 | if (fBaseVertexBaseInstanceSupport) { |
| 627 | fNativeDrawIndirectSupport = version >= GR_GL_VER(4,0) || |
| 628 | ctxInfo.hasExtension("GL_ARB_draw_indirect" ); |
| 629 | fMultiDrawIndirectSupport = version >= GR_GL_VER(4,3) || |
| 630 | ctxInfo.hasExtension("GL_ARB_multi_draw_indirect" ); |
| 631 | } |
| 632 | fDrawRangeElementsSupport = version >= GR_GL_VER(2,0); |
| 633 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 634 | fBaseVertexBaseInstanceSupport = ctxInfo.hasExtension("GL_EXT_base_instance" ) || |
| 635 | ctxInfo.hasExtension("GL_ANGLE_base_vertex_base_instance" ); |
| 636 | if (fBaseVertexBaseInstanceSupport) { |
| 637 | fNativeDrawIndirectSupport = version >= GR_GL_VER(3,1); |
| 638 | fMultiDrawIndirectSupport = ctxInfo.hasExtension("GL_EXT_multi_draw_indirect" ); |
| 639 | } |
| 640 | fDrawRangeElementsSupport = version >= GR_GL_VER(3,0); |
| 641 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 642 | // WebGL lacks indirect support, but drawRange was added in WebGL 2.0 |
| 643 | fDrawRangeElementsSupport = version >= GR_GL_VER(2,0); |
| 644 | } |
| 645 | |
| 646 | // We prefer GL sync objects but also support NV_fence_sync. The former can be |
| 647 | // used to implements GrFence and GrSemaphore. The latter only implements GrFence. |
| 648 | // TODO: support CHROMIUM_sync_point and maybe KHR_fence_sync |
| 649 | if (GR_IS_GR_WEBGL(standard)) { |
| 650 | // Only in WebGL 2.0 |
| 651 | fSemaphoreSupport = fFenceSyncSupport = version >= GR_GL_VER(2, 0); |
| 652 | fFenceType = FenceType::kSyncObject; |
| 653 | } else if (ctxInfo.hasExtension("GL_ARB_sync" ) || ctxInfo.hasExtension("GL_APPLE_sync" )) { |
| 654 | fSemaphoreSupport = fFenceSyncSupport = true; |
| 655 | fFenceType = FenceType::kSyncObject; |
| 656 | } else if (GR_IS_GR_GL(standard) && version >= GR_GL_VER(3, 2)) { |
| 657 | fSemaphoreSupport = fFenceSyncSupport = true; |
| 658 | fFenceType = FenceType::kSyncObject; |
| 659 | } else if (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3, 0)) { |
| 660 | fSemaphoreSupport = fFenceSyncSupport = true; |
| 661 | fFenceType = FenceType::kSyncObject; |
| 662 | } else if (ctxInfo.hasExtension("GL_NV_fence" )) { |
| 663 | // This extension can exist in GL and GL ES. We have it last because we prefer the |
| 664 | // standard GLsync object implementation which also supports GPU semaphore semantics. |
| 665 | fFenceSyncSupport = true; |
| 666 | fFenceType = FenceType::kNVFence; |
| 667 | } |
| 668 | |
| 669 | // Safely moving textures between contexts requires semaphores. |
| 670 | fCrossContextTextureSupport = fSemaphoreSupport; |
| 671 | |
| 672 | // Half float vertex attributes requires GL3 or ES3 |
| 673 | // It can also work with OES_VERTEX_HALF_FLOAT, but that requires a different enum. |
| 674 | if (GR_IS_GR_GL(standard)) { |
| 675 | fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(3, 0)); |
| 676 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 677 | fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(3, 0)); |
| 678 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 679 | // This appears to be supported in 2.0, looking at the spec. |
| 680 | fHalfFloatVertexAttributeSupport = (version >= GR_GL_VER(2, 0)); |
| 681 | } |
| 682 | |
| 683 | fDynamicStateArrayGeometryProcessorTextureSupport = true; |
| 684 | |
| 685 | if (GR_IS_GR_GL(standard)) { |
| 686 | fProgramBinarySupport = (version >= GR_GL_VER(4, 1)); |
| 687 | fProgramParameterSupport = (version >= GR_GL_VER(4, 1)); |
| 688 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 689 | fProgramBinarySupport = |
| 690 | (version >= GR_GL_VER(3, 0)) || ctxInfo.hasExtension("GL_OES_get_program_binary" ); |
| 691 | fProgramParameterSupport = (version >= GR_GL_VER(3, 0)); |
| 692 | } // Explicitly not supported in WebGL 2.0 |
| 693 | // https://www.khronos.org/registry/webgl/specs/2.0/#5.4 |
| 694 | if (fProgramBinarySupport) { |
| 695 | GrGLint count; |
| 696 | GR_GL_GetIntegerv(gli, GR_GL_NUM_PROGRAM_BINARY_FORMATS, &count); |
| 697 | fProgramBinarySupport = count > 0; |
| 698 | } |
| 699 | if (GR_IS_GR_GL(standard)) { |
| 700 | fSamplerObjectSupport = |
| 701 | version >= GR_GL_VER(3,3) || ctxInfo.hasExtension("GL_ARB_sampler_objects" ); |
| 702 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 703 | fSamplerObjectSupport = version >= GR_GL_VER(3,0); |
| 704 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 705 | fSamplerObjectSupport = version >= GR_GL_VER(2,0); |
| 706 | } |
| 707 | |
| 708 | if (GR_IS_GR_GL_ES(standard)) { |
| 709 | fTiledRenderingSupport = ctxInfo.hasExtension("GL_QCOM_tiled_rendering" ); |
| 710 | } |
| 711 | |
| 712 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
| 713 | fShouldCollapseSrcOverToSrcWhenAble = true; |
| 714 | } |
| 715 | |
| 716 | FormatWorkarounds formatWorkarounds; |
| 717 | |
| 718 | if (!contextOptions.fDisableDriverCorrectnessWorkarounds) { |
| 719 | this->applyDriverCorrectnessWorkarounds(ctxInfo, contextOptions, gli, shaderCaps, |
| 720 | &formatWorkarounds); |
| 721 | } |
| 722 | |
| 723 | // Requires fTextureSwizzleSupport, msaa support, ES compatibility have |
| 724 | // already been detected. |
| 725 | this->initFormatTable(ctxInfo, gli, formatWorkarounds); |
| 726 | |
| 727 | this->finishInitialization(contextOptions); |
| 728 | |
| 729 | // For now these two are equivalent but we could have dst read in shader via some other method. |
| 730 | shaderCaps->fDstReadInShaderSupport = shaderCaps->fFBFetchSupport; |
| 731 | } |
| 732 | |
| 733 | const char* get_glsl_version_decl_string(GrGLStandard standard, GrGLSLGeneration generation, |
| 734 | bool isCoreProfile) { |
| 735 | if (GR_IS_GR_GL(standard)) { |
| 736 | switch (generation) { |
| 737 | case k110_GrGLSLGeneration: |
| 738 | return "#version 110\n" ; |
| 739 | case k130_GrGLSLGeneration: |
| 740 | return "#version 130\n" ; |
| 741 | case k140_GrGLSLGeneration: |
| 742 | return "#version 140\n" ; |
| 743 | case k150_GrGLSLGeneration: |
| 744 | if (isCoreProfile) { |
| 745 | return "#version 150\n" ; |
| 746 | } else { |
| 747 | return "#version 150 compatibility\n" ; |
| 748 | } |
| 749 | case k330_GrGLSLGeneration: |
| 750 | if (isCoreProfile) { |
| 751 | return "#version 330\n" ; |
| 752 | } else { |
| 753 | return "#version 330 compatibility\n" ; |
| 754 | } |
| 755 | case k400_GrGLSLGeneration: |
| 756 | if (isCoreProfile) { |
| 757 | return "#version 400\n" ; |
| 758 | } else { |
| 759 | return "#version 400 compatibility\n" ; |
| 760 | } |
| 761 | case k420_GrGLSLGeneration: |
| 762 | if (isCoreProfile) { |
| 763 | return "#version 420\n" ; |
| 764 | } else { |
| 765 | return "#version 420 compatibility\n" ; |
| 766 | } |
| 767 | default: |
| 768 | break; |
| 769 | } |
| 770 | } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| 771 | switch (generation) { |
| 772 | case k110_GrGLSLGeneration: |
| 773 | // ES2s shader language is based on version 1.20 but is version |
| 774 | // 1.00 of the ES language. |
| 775 | return "#version 100\n" ; |
| 776 | case k330_GrGLSLGeneration: |
| 777 | return "#version 300 es\n" ; |
| 778 | case k310es_GrGLSLGeneration: |
| 779 | return "#version 310 es\n" ; |
| 780 | case k320es_GrGLSLGeneration: |
| 781 | return "#version 320 es\n" ; |
| 782 | default: |
| 783 | break; |
| 784 | } |
| 785 | } |
| 786 | return "<no version>" ; |
| 787 | } |
| 788 | |
| 789 | bool is_float_fp32(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli, GrGLenum precision) { |
| 790 | if (GR_IS_GR_GL(ctxInfo.standard()) && |
| 791 | ctxInfo.version() < GR_GL_VER(4,1) && |
| 792 | !ctxInfo.hasExtension("GL_ARB_ES2_compatibility" )) { |
| 793 | // We're on a desktop GL that doesn't have precision info. Assume they're all 32bit float. |
| 794 | return true; |
| 795 | } |
| 796 | // glGetShaderPrecisionFormat doesn't accept GL_GEOMETRY_SHADER as a shader type. Hopefully the |
| 797 | // geometry shaders don't have lower precision than vertex and fragment. |
| 798 | for (GrGLenum shader : {GR_GL_FRAGMENT_SHADER, GR_GL_VERTEX_SHADER}) { |
| 799 | GrGLint range[2]; |
| 800 | GrGLint bits; |
| 801 | GR_GL_GetShaderPrecisionFormat(gli, shader, precision, range, &bits); |
| 802 | if (range[0] < 127 || range[1] < 127 || bits < 23) { |
| 803 | return false; |
| 804 | } |
| 805 | } |
| 806 | return true; |
| 807 | } |
| 808 | |
| 809 | void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
| 810 | GrGLStandard standard = ctxInfo.standard(); |
| 811 | GrGLVersion version = ctxInfo.version(); |
| 812 | |
| 813 | /************************************************************************** |
| 814 | * Caps specific to GrShaderCaps |
| 815 | **************************************************************************/ |
| 816 | |
| 817 | GrShaderCaps* shaderCaps = fShaderCaps.get(); |
| 818 | shaderCaps->fGLSLGeneration = ctxInfo.glslGeneration(); |
| 819 | if (GR_IS_GR_GL_ES(standard)) { |
| 820 | // fFBFetchRequiresEnablePerSample is not a shader cap but is initialized below to keep it |
| 821 | // with related FB fetch logic. |
| 822 | if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch" )) { |
| 823 | shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); |
| 824 | shaderCaps->fFBFetchSupport = true; |
| 825 | shaderCaps->fFBFetchColorName = "gl_LastFragData[0]" ; |
| 826 | shaderCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch" ; |
| 827 | fFBFetchRequiresEnablePerSample = false; |
| 828 | } else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch" )) { |
| 829 | // Actually, we haven't seen an ES3.0 device with this extension yet, so we don't know. |
| 830 | shaderCaps->fFBFetchNeedsCustomOutput = false; |
| 831 | shaderCaps->fFBFetchSupport = true; |
| 832 | shaderCaps->fFBFetchColorName = "gl_LastFragData[0]" ; |
| 833 | shaderCaps->fFBFetchExtensionString = "GL_NV_shader_framebuffer_fetch" ; |
| 834 | fFBFetchRequiresEnablePerSample = false; |
| 835 | } else if (ctxInfo.hasExtension("GL_ARM_shader_framebuffer_fetch" )) { |
| 836 | // The arm extension also requires an additional flag which we will set onResetContext. |
| 837 | shaderCaps->fFBFetchNeedsCustomOutput = false; |
| 838 | shaderCaps->fFBFetchSupport = true; |
| 839 | shaderCaps->fFBFetchColorName = "gl_LastFragColorARM" ; |
| 840 | shaderCaps->fFBFetchExtensionString = "GL_ARM_shader_framebuffer_fetch" ; |
| 841 | fFBFetchRequiresEnablePerSample = true; |
| 842 | } |
| 843 | shaderCaps->fUsesPrecisionModifiers = true; |
| 844 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 845 | shaderCaps->fUsesPrecisionModifiers = true; |
| 846 | } |
| 847 | |
| 848 | if (GR_IS_GR_GL(standard)) { |
| 849 | shaderCaps->fFlatInterpolationSupport = ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
| 850 | } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| 851 | shaderCaps->fFlatInterpolationSupport = |
| 852 | ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; // This is the value for GLSL ES 3.0. |
| 853 | } // not sure for WebGL |
| 854 | |
| 855 | // Flat interpolation appears to be slow on Qualcomm GPUs (tested Adreno 405 and 530). ANGLE |
| 856 | // Avoid on ANGLE too, it inserts a geometry shader into the pipeline to implement flat interp. |
| 857 | shaderCaps->fPreferFlatInterpolation = shaderCaps->fFlatInterpolationSupport && |
| 858 | kQualcomm_GrGLVendor != ctxInfo.vendor() && |
| 859 | kANGLE_GrGLDriver != ctxInfo.driver(); |
| 860 | if (GR_IS_GR_GL(standard)) { |
| 861 | shaderCaps->fNoPerspectiveInterpolationSupport = |
| 862 | ctxInfo.glslGeneration() >= k130_GrGLSLGeneration; |
| 863 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 864 | if (ctxInfo.hasExtension("GL_NV_shader_noperspective_interpolation" ) && |
| 865 | ctxInfo.glslGeneration() >= k330_GrGLSLGeneration /* GLSL ES 3.0 */) { |
| 866 | shaderCaps->fNoPerspectiveInterpolationSupport = true; |
| 867 | shaderCaps->fNoPerspectiveInterpolationExtensionString = |
| 868 | "GL_NV_shader_noperspective_interpolation" ; |
| 869 | } |
| 870 | } // Not sure for WebGL |
| 871 | |
| 872 | if (GR_IS_GR_GL(standard)) { |
| 873 | shaderCaps->fSampleMaskSupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration; |
| 874 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 875 | if (ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration) { |
| 876 | shaderCaps->fSampleMaskSupport = true; |
| 877 | } else if (ctxInfo.hasExtension("GL_OES_sample_variables" )) { |
| 878 | shaderCaps->fSampleMaskSupport = true; |
| 879 | shaderCaps->fSampleVariablesExtensionString = "GL_OES_sample_variables" ; |
| 880 | } |
| 881 | } |
| 882 | |
| 883 | if (GR_IS_GR_GL(standard)) { |
| 884 | shaderCaps->fTessellationSupport = |
| 885 | version >= GR_GL_VER(4,0) || |
| 886 | ctxInfo.hasExtension("GL_ARB_tessellation_shader" ); |
| 887 | } else { |
| 888 | if (version >= GR_GL_VER(3,2)) { |
| 889 | shaderCaps->fTessellationSupport = true; |
| 890 | } else if (ctxInfo.hasExtension("GL_OES_tessellation_shader" )) { |
| 891 | shaderCaps->fTessellationSupport = true; |
| 892 | shaderCaps->fTessellationExtensionString = "GL_OES_tessellation_shader" ; |
| 893 | } |
| 894 | } |
| 895 | |
| 896 | shaderCaps->fVersionDeclString = get_glsl_version_decl_string(standard, |
| 897 | shaderCaps->fGLSLGeneration, |
| 898 | fIsCoreProfile); |
| 899 | |
| 900 | if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| 901 | if (k110_GrGLSLGeneration == shaderCaps->fGLSLGeneration) { |
| 902 | shaderCaps->fShaderDerivativeExtensionString = "GL_OES_standard_derivatives" ; |
| 903 | } |
| 904 | } // WebGL might have to check for OES_standard_derivatives |
| 905 | |
| 906 | // Frag Coords Convention support is not part of ES |
| 907 | if (GR_IS_GR_GL(standard) && |
| 908 | (ctxInfo.glslGeneration() >= k150_GrGLSLGeneration || |
| 909 | ctxInfo.hasExtension("GL_ARB_fragment_coord_conventions" ))) { |
| 910 | shaderCaps->fFragCoordConventionsExtensionString = "GL_ARB_fragment_coord_conventions" ; |
| 911 | } |
| 912 | |
| 913 | if (GR_IS_GR_GL_ES(standard)) { |
| 914 | shaderCaps->fSecondaryOutputExtensionString = "GL_EXT_blend_func_extended" ; |
| 915 | } |
| 916 | |
| 917 | if (ctxInfo.hasExtension("GL_OES_EGL_image_external" )) { |
| 918 | if (ctxInfo.glslGeneration() == k110_GrGLSLGeneration) { |
| 919 | shaderCaps->fExternalTextureSupport = true; |
| 920 | shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external" ; |
| 921 | } else if (ctxInfo.hasExtension("GL_OES_EGL_image_external_essl3" ) || |
| 922 | ctxInfo.hasExtension("OES_EGL_image_external_essl3" )) { |
| 923 | // At least one driver has been found that has this extension without the "GL_" prefix. |
| 924 | shaderCaps->fExternalTextureSupport = true; |
| 925 | shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3" ; |
| 926 | } |
| 927 | } |
| 928 | |
| 929 | if (GR_IS_GR_GL(standard)) { |
| 930 | shaderCaps->fVertexIDSupport = true; |
| 931 | } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| 932 | // Desktop GLSL 3.30 == ES GLSL 3.00. |
| 933 | shaderCaps->fVertexIDSupport = ctxInfo.glslGeneration() >= k330_GrGLSLGeneration; |
| 934 | } |
| 935 | |
| 936 | if (GR_IS_GR_GL(standard)) { |
| 937 | shaderCaps->fFPManipulationSupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration; |
| 938 | } else if (GR_IS_GR_GL_ES(standard) || GR_IS_GR_WEBGL(standard)) { |
| 939 | shaderCaps->fFPManipulationSupport = ctxInfo.glslGeneration() >= k310es_GrGLSLGeneration; |
| 940 | } |
| 941 | |
| 942 | shaderCaps->fFloatIs32Bits = is_float_fp32(ctxInfo, gli, GR_GL_HIGH_FLOAT); |
| 943 | shaderCaps->fHalfIs32Bits = is_float_fp32(ctxInfo, gli, GR_GL_MEDIUM_FLOAT); |
| 944 | shaderCaps->fHasLowFragmentPrecision = kMali4xx_GrGLRenderer == ctxInfo.renderer(); |
| 945 | |
| 946 | if (GR_IS_GR_GL(standard)) { |
| 947 | shaderCaps->fBuiltinFMASupport = ctxInfo.glslGeneration() >= k400_GrGLSLGeneration; |
| 948 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 949 | shaderCaps->fBuiltinFMASupport = ctxInfo.glslGeneration() >= k320es_GrGLSLGeneration; |
| 950 | } |
| 951 | } |
| 952 | |
| 953 | bool GrGLCaps::hasPathRenderingSupport(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
| 954 | bool hasChromiumPathRendering = ctxInfo.hasExtension("GL_CHROMIUM_path_rendering" ); |
| 955 | |
| 956 | if (!(ctxInfo.hasExtension("GL_NV_path_rendering" ) || hasChromiumPathRendering)) { |
| 957 | return false; |
| 958 | } |
| 959 | |
| 960 | if (GR_IS_GR_GL(ctxInfo.standard())) { |
| 961 | if (ctxInfo.version() < GR_GL_VER(4, 3) && |
| 962 | !ctxInfo.hasExtension("GL_ARB_program_interface_query" )) { |
| 963 | return false; |
| 964 | } |
| 965 | } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { |
| 966 | if (!hasChromiumPathRendering && |
| 967 | ctxInfo.version() < GR_GL_VER(3, 1)) { |
| 968 | return false; |
| 969 | } |
| 970 | } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { |
| 971 | // No WebGL support |
| 972 | return false; |
| 973 | } |
| 974 | // We only support v1.3+ of GL_NV_path_rendering which allows us to |
| 975 | // set individual fragment inputs with ProgramPathFragmentInputGen. The API |
| 976 | // additions are detected by checking the existence of the function. |
| 977 | // We also use *Then* functions that not all drivers might have. Check |
| 978 | // them for consistency. |
| 979 | if (!gli->fFunctions.fStencilThenCoverFillPath || |
| 980 | !gli->fFunctions.fStencilThenCoverStrokePath || |
| 981 | !gli->fFunctions.fStencilThenCoverFillPathInstanced || |
| 982 | !gli->fFunctions.fStencilThenCoverStrokePathInstanced || |
| 983 | !gli->fFunctions.fProgramPathFragmentInputGen) { |
| 984 | return false; |
| 985 | } |
| 986 | return true; |
| 987 | } |
| 988 | |
| 989 | void GrGLCaps::initFSAASupport(const GrContextOptions& contextOptions, |
| 990 | const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
| 991 | if (ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples" ) || |
| 992 | ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_mixed_samples" )) { |
| 993 | fMixedSamplesSupport = true; |
| 994 | } |
| 995 | |
| 996 | if (GR_IS_GR_GL(ctxInfo.standard())) { |
| 997 | if (ctxInfo.version() >= GR_GL_VER(3,0) || |
| 998 | ctxInfo.hasExtension("GL_ARB_framebuffer_object" )) { |
| 999 | fMSFBOType = kStandard_MSFBOType; |
| 1000 | } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample" ) && |
| 1001 | ctxInfo.hasExtension("GL_EXT_framebuffer_blit" )) { |
| 1002 | fMSFBOType = kStandard_MSFBOType; |
| 1003 | } |
| 1004 | } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { |
| 1005 | // We prefer multisampled-render-to-texture extensions over ES3 MSAA because we've observed |
| 1006 | // ES3 driver bugs on at least one device with a tiled GPU (N10). |
| 1007 | if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture" )) { |
| 1008 | fMSFBOType = kES_EXT_MsToTexture_MSFBOType; |
| 1009 | fMSAAResolvesAutomatically = true; |
| 1010 | } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture" )) { |
| 1011 | fMSFBOType = kES_IMG_MsToTexture_MSFBOType; |
| 1012 | fMSAAResolvesAutomatically = true; |
| 1013 | } else if (ctxInfo.version() >= GR_GL_VER(3,0)) { |
| 1014 | fMSFBOType = kStandard_MSFBOType; |
| 1015 | } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample" )) { |
| 1016 | fMSFBOType = kStandard_MSFBOType; |
| 1017 | } else if (ctxInfo.hasExtension("GL_ANGLE_framebuffer_multisample" )) { |
| 1018 | fMSFBOType = kStandard_MSFBOType; |
| 1019 | } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample" )) { |
| 1020 | fMSFBOType = kES_Apple_MSFBOType; |
| 1021 | } |
| 1022 | } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { |
| 1023 | // No support in WebGL 1, but there is for 2.0 |
| 1024 | if (ctxInfo.version() >= GR_GL_VER(2,0)) { |
| 1025 | fMSFBOType = kStandard_MSFBOType; |
| 1026 | } else { |
| 1027 | fMSFBOType = kNone_MSFBOType; |
| 1028 | } |
| 1029 | } |
| 1030 | |
| 1031 | // We disable MSAA for all Intel GPUs. Before Gen9, performance was very bad. Even with Gen9, |
| 1032 | // we've seen driver crashes in the wild. We don't have data on Gen11 yet. |
| 1033 | // chromium:527565, chromium:983926 |
| 1034 | if (kIntel_GrGLVendor == ctxInfo.vendor()) { |
| 1035 | fMSFBOType = kNone_MSFBOType; |
| 1036 | } |
| 1037 | } |
| 1038 | |
| 1039 | void GrGLCaps::initBlendEqationSupport(const GrGLContextInfo& ctxInfo) { |
| 1040 | GrShaderCaps* shaderCaps = static_cast<GrShaderCaps*>(fShaderCaps.get()); |
| 1041 | |
| 1042 | bool layoutQualifierSupport = false; |
| 1043 | if ((GR_IS_GR_GL(fStandard) && shaderCaps->generation() >= k140_GrGLSLGeneration) || |
| 1044 | (GR_IS_GR_GL_ES(fStandard) && shaderCaps->generation() >= k330_GrGLSLGeneration)) { |
| 1045 | layoutQualifierSupport = true; |
| 1046 | } else if (GR_IS_GR_WEBGL(fStandard)) { |
| 1047 | return; |
| 1048 | } |
| 1049 | |
| 1050 | if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced_coherent" )) { |
| 1051 | fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport; |
| 1052 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction; |
| 1053 | } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced_coherent" ) && |
| 1054 | layoutQualifierSupport) { |
| 1055 | fBlendEquationSupport = kAdvancedCoherent_BlendEquationSupport; |
| 1056 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction; |
| 1057 | } else if (ctxInfo.hasExtension("GL_NV_blend_equation_advanced" )) { |
| 1058 | fBlendEquationSupport = kAdvanced_BlendEquationSupport; |
| 1059 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kAutomatic_AdvBlendEqInteraction; |
| 1060 | } else if (ctxInfo.hasExtension("GL_KHR_blend_equation_advanced" ) && layoutQualifierSupport) { |
| 1061 | fBlendEquationSupport = kAdvanced_BlendEquationSupport; |
| 1062 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kGeneralEnable_AdvBlendEqInteraction; |
| 1063 | // TODO: Use kSpecificEnables_AdvBlendEqInteraction if "blend_support_all_equations" is |
| 1064 | // slow on a particular platform. |
| 1065 | } |
| 1066 | } |
| 1067 | |
| 1068 | namespace { |
| 1069 | const GrGLuint kUnknownBitCount = GrGLStencilAttachment::kUnknownBitCount; |
| 1070 | } |
| 1071 | |
| 1072 | void GrGLCaps::initStencilSupport(const GrGLContextInfo& ctxInfo) { |
| 1073 | |
| 1074 | // Build up list of legal stencil formats (though perhaps not supported on |
| 1075 | // the particular gpu/driver) from most preferred to least. |
| 1076 | |
| 1077 | // these consts are in order of most preferred to least preferred |
| 1078 | // we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8 |
| 1079 | |
| 1080 | static const StencilFormat |
| 1081 | // internal Format stencil bits total bits packed? |
| 1082 | gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false}, |
| 1083 | gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false}, |
| 1084 | gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true }, |
| 1085 | gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true }; |
| 1086 | |
| 1087 | if (GR_IS_GR_GL(ctxInfo.standard())) { |
| 1088 | bool supportsPackedDS = |
| 1089 | ctxInfo.version() >= GR_GL_VER(3,0) || |
| 1090 | ctxInfo.hasExtension("GL_EXT_packed_depth_stencil" ) || |
| 1091 | ctxInfo.hasExtension("GL_ARB_framebuffer_object" ); |
| 1092 | |
| 1093 | // S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we |
| 1094 | // require FBO support we can expect these are legal formats and don't |
| 1095 | // check. These also all support the unsized GL_STENCIL_INDEX. |
| 1096 | fStencilFormats.push_back() = gS8; |
| 1097 | fStencilFormats.push_back() = gS16; |
| 1098 | if (supportsPackedDS) { |
| 1099 | fStencilFormats.push_back() = gD24S8; |
| 1100 | fStencilFormats.push_back() = gDS; |
| 1101 | } |
| 1102 | } else if (GR_IS_GR_GL_ES(ctxInfo.standard())) { |
| 1103 | // ES2 has STENCIL_INDEX8 without extensions but requires extensions |
| 1104 | // for other formats. |
| 1105 | // ES doesn't support using the unsized format. |
| 1106 | |
| 1107 | fStencilFormats.push_back() = gS8; |
| 1108 | if (ctxInfo.version() >= GR_GL_VER(3,0) || |
| 1109 | ctxInfo.hasExtension("GL_OES_packed_depth_stencil" )) { |
| 1110 | fStencilFormats.push_back() = gD24S8; |
| 1111 | } |
| 1112 | } else if (GR_IS_GR_WEBGL(ctxInfo.standard())) { |
| 1113 | fStencilFormats.push_back() = gS8; |
| 1114 | if (ctxInfo.version() >= GR_GL_VER(2,0)) { |
| 1115 | fStencilFormats.push_back() = gD24S8; |
| 1116 | } |
| 1117 | } |
| 1118 | } |
| 1119 | |
| 1120 | #ifdef SK_ENABLE_DUMP_GPU |
| 1121 | void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const { |
| 1122 | |
| 1123 | // We are called by the base class, which has already called beginObject(). We choose to nest |
| 1124 | // all of our caps information in a named sub-object. |
| 1125 | writer->beginObject("GL caps" ); |
| 1126 | |
| 1127 | writer->beginArray("Stencil Formats" ); |
| 1128 | |
| 1129 | for (int i = 0; i < fStencilFormats.count(); ++i) { |
| 1130 | writer->beginObject(nullptr, false); |
| 1131 | writer->appendS32("stencil bits" , fStencilFormats[i].fStencilBits); |
| 1132 | writer->appendS32("total bits" , fStencilFormats[i].fTotalBits); |
| 1133 | writer->endObject(); |
| 1134 | } |
| 1135 | |
| 1136 | writer->endArray(); |
| 1137 | |
| 1138 | static const char* kMSFBOExtStr[] = { |
| 1139 | "None" , |
| 1140 | "Standard" , |
| 1141 | "Apple" , |
| 1142 | "IMG MS To Texture" , |
| 1143 | "EXT MS To Texture" , |
| 1144 | }; |
| 1145 | static_assert(0 == kNone_MSFBOType); |
| 1146 | static_assert(1 == kStandard_MSFBOType); |
| 1147 | static_assert(2 == kES_Apple_MSFBOType); |
| 1148 | static_assert(3 == kES_IMG_MsToTexture_MSFBOType); |
| 1149 | static_assert(4 == kES_EXT_MsToTexture_MSFBOType); |
| 1150 | static_assert(SK_ARRAY_COUNT(kMSFBOExtStr) == kLast_MSFBOType + 1); |
| 1151 | |
| 1152 | static const char* kInvalidateFBTypeStr[] = { |
| 1153 | "None" , |
| 1154 | "Discard" , |
| 1155 | "Invalidate" , |
| 1156 | }; |
| 1157 | static_assert(0 == kNone_InvalidateFBType); |
| 1158 | static_assert(1 == kDiscard_InvalidateFBType); |
| 1159 | static_assert(2 == kInvalidate_InvalidateFBType); |
| 1160 | static_assert(SK_ARRAY_COUNT(kInvalidateFBTypeStr) == kLast_InvalidateFBType + 1); |
| 1161 | |
| 1162 | static const char* kMapBufferTypeStr[] = { |
| 1163 | "None" , |
| 1164 | "MapBuffer" , |
| 1165 | "MapBufferRange" , |
| 1166 | "Chromium" , |
| 1167 | }; |
| 1168 | static_assert(0 == kNone_MapBufferType); |
| 1169 | static_assert(1 == kMapBuffer_MapBufferType); |
| 1170 | static_assert(2 == kMapBufferRange_MapBufferType); |
| 1171 | static_assert(3 == kChromium_MapBufferType); |
| 1172 | static_assert(SK_ARRAY_COUNT(kMapBufferTypeStr) == kLast_MapBufferType + 1); |
| 1173 | |
| 1174 | writer->appendBool("Core Profile" , fIsCoreProfile); |
| 1175 | writer->appendString("MSAA Type" , kMSFBOExtStr[fMSFBOType]); |
| 1176 | writer->appendString("Invalidate FB Type" , kInvalidateFBTypeStr[fInvalidateFBType]); |
| 1177 | writer->appendString("Map Buffer Type" , kMapBufferTypeStr[fMapBufferType]); |
| 1178 | writer->appendS32("Max FS Uniform Vectors" , fMaxFragmentUniformVectors); |
| 1179 | writer->appendBool("Pack Flip Y support" , fPackFlipYSupport); |
| 1180 | |
| 1181 | writer->appendBool("Texture Usage support" , fTextureUsageSupport); |
| 1182 | writer->appendBool("GL_ARB_imaging support" , fImagingSupport); |
| 1183 | writer->appendBool("Vertex array object support" , fVertexArrayObjectSupport); |
| 1184 | writer->appendBool("Debug support" , fDebugSupport); |
| 1185 | writer->appendBool("Multi draw indirect support" , fMultiDrawIndirectSupport); |
| 1186 | writer->appendBool("Base (vertex base) instance support" , fBaseVertexBaseInstanceSupport); |
| 1187 | writer->appendBool("RGBA 8888 pixel ops are slow" , fRGBA8888PixelsOpsAreSlow); |
| 1188 | writer->appendBool("Partial FBO read is slow" , fPartialFBOReadIsSlow); |
| 1189 | writer->appendBool("Bind uniform location support" , fBindUniformLocationSupport); |
| 1190 | writer->appendBool("Rectangle texture support" , fRectangleTextureSupport); |
| 1191 | writer->appendBool("BGRA to RGBA readback conversions are slow" , |
| 1192 | fRGBAToBGRAReadbackConversionsAreSlow); |
| 1193 | writer->appendBool("Use buffer data null hint" , fUseBufferDataNullHint); |
| 1194 | writer->appendBool("Clear texture support" , fClearTextureSupport); |
| 1195 | writer->appendBool("Program binary support" , fProgramBinarySupport); |
| 1196 | writer->appendBool("Program parameters support" , fProgramParameterSupport); |
| 1197 | writer->appendBool("Sampler object support" , fSamplerObjectSupport); |
| 1198 | writer->appendBool("Tiled rendering support" , fTiledRenderingSupport); |
| 1199 | writer->appendBool("FB fetch requires enable per sample" , fFBFetchRequiresEnablePerSample); |
| 1200 | writer->appendBool("sRGB Write Control" , fSRGBWriteControl); |
| 1201 | |
| 1202 | writer->appendBool("Intermediate texture for partial updates of unorm textures ever bound to FBOs" , |
| 1203 | fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO); |
| 1204 | writer->appendBool("Intermediate texture for all updates of textures bound to FBOs" , |
| 1205 | fUseDrawInsteadOfAllRenderTargetWrites); |
| 1206 | writer->appendBool("Max instances per draw without crashing (or zero)" , |
| 1207 | fMaxInstancesPerDrawWithoutCrashing); |
| 1208 | |
| 1209 | writer->beginArray("formats" ); |
| 1210 | |
| 1211 | for (int i = 0; i < kGrGLFormatCount; ++i) { |
| 1212 | writer->beginObject(nullptr, false); |
| 1213 | writer->appendHexU32("flags" , fFormatTable[i].fFlags); |
| 1214 | writer->appendHexU32("f_type" , (uint32_t)fFormatTable[i].fFormatType); |
| 1215 | writer->appendHexU32("c_internal" , fFormatTable[i].fCompressedInternalFormat); |
| 1216 | writer->appendHexU32("i_for_teximage" , fFormatTable[i].fInternalFormatForTexImageOrStorage); |
| 1217 | writer->appendHexU32("i_for_renderbuffer" , fFormatTable[i].fInternalFormatForRenderbuffer); |
| 1218 | writer->appendHexU32("default_ex_format" , fFormatTable[i].fDefaultExternalFormat); |
| 1219 | writer->appendHexU32("default_ex_type" , fFormatTable[i].fDefaultExternalType); |
| 1220 | writer->appendHexU32("default_color_type" , (uint32_t)fFormatTable[i].fDefaultColorType); |
| 1221 | |
| 1222 | writer->beginArray("surface color types" ); |
| 1223 | for (int j = 0; j < fFormatTable[i].fColorTypeInfoCount; ++j) { |
| 1224 | const auto& ctInfo = fFormatTable[i].fColorTypeInfos[j]; |
| 1225 | writer->beginObject(nullptr, false); |
| 1226 | writer->appendHexU32("colorType" , (uint32_t)ctInfo.fColorType); |
| 1227 | writer->appendHexU32("flags" , ctInfo.fFlags); |
| 1228 | |
| 1229 | writer->beginArray("data color types" ); |
| 1230 | for (int k = 0; k < ctInfo.fExternalIOFormatCount; ++k) { |
| 1231 | const auto& ioInfo = ctInfo.fExternalIOFormats[k]; |
| 1232 | writer->beginObject(nullptr, false); |
| 1233 | writer->appendHexU32("colorType" , (uint32_t)ioInfo.fColorType); |
| 1234 | writer->appendHexU32("ex_type" , ioInfo.fExternalType); |
| 1235 | writer->appendHexU32("ex_teximage" , ioInfo.fExternalTexImageFormat); |
| 1236 | writer->appendHexU32("ex_read" , ioInfo.fExternalReadFormat); |
| 1237 | writer->endObject(); |
| 1238 | } |
| 1239 | writer->endArray(); |
| 1240 | writer->endObject(); |
| 1241 | } |
| 1242 | writer->endArray(); |
| 1243 | writer->endObject(); |
| 1244 | } |
| 1245 | |
| 1246 | writer->endArray(); |
| 1247 | writer->endObject(); |
| 1248 | } |
| 1249 | #else |
| 1250 | void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const { } |
| 1251 | #endif |
| 1252 | |
| 1253 | void GrGLCaps::getTexImageExternalFormatAndType(GrGLFormat surfaceFormat, GrGLenum* externalFormat, |
| 1254 | GrGLenum* externalType) const { |
| 1255 | const auto& info = this->getFormatInfo(surfaceFormat); |
| 1256 | *externalType = info.fDefaultExternalType; |
| 1257 | *externalFormat = info.fDefaultExternalFormat; |
| 1258 | } |
| 1259 | |
| 1260 | void GrGLCaps::getTexSubImageDefaultFormatTypeAndColorType(GrGLFormat format, |
| 1261 | GrGLenum* externalFormat, |
| 1262 | GrGLenum* externalType, |
| 1263 | GrColorType* colorType) const { |
| 1264 | const auto& info = this->getFormatInfo(format); |
| 1265 | *externalType = info.fDefaultExternalType; |
| 1266 | *externalFormat = info.fDefaultExternalFormat; |
| 1267 | *colorType = info.fDefaultColorType; |
| 1268 | } |
| 1269 | |
| 1270 | void GrGLCaps::getTexSubImageExternalFormatAndType(GrGLFormat surfaceFormat, |
| 1271 | GrColorType surfaceColorType, |
| 1272 | GrColorType memoryColorType, |
| 1273 | GrGLenum* externalFormat, |
| 1274 | GrGLenum* externalType) const { |
| 1275 | this->getExternalFormat(surfaceFormat, surfaceColorType, memoryColorType, |
| 1276 | kTexImage_ExternalFormatUsage, externalFormat, externalType); |
| 1277 | } |
| 1278 | |
| 1279 | void GrGLCaps::getReadPixelsFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, |
| 1280 | GrColorType memoryColorType, GrGLenum* externalFormat, |
| 1281 | GrGLenum* externalType) const { |
| 1282 | this->getExternalFormat(surfaceFormat, surfaceColorType, memoryColorType, |
| 1283 | kReadPixels_ExternalFormatUsage, externalFormat, externalType); |
| 1284 | } |
| 1285 | |
| 1286 | void GrGLCaps::getExternalFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, |
| 1287 | GrColorType memoryColorType, ExternalFormatUsage usage, |
| 1288 | GrGLenum* externalFormat, GrGLenum* externalType) const { |
| 1289 | SkASSERT(externalFormat && externalType); |
| 1290 | *externalFormat = this->getFormatInfo(surfaceFormat).externalFormat( |
| 1291 | surfaceColorType, memoryColorType, usage); |
| 1292 | *externalType = this->getFormatInfo(surfaceFormat).externalType( |
| 1293 | surfaceColorType, memoryColorType); |
| 1294 | } |
| 1295 | |
| 1296 | void GrGLCaps::setStencilFormatIndexForFormat(GrGLFormat format, int index) { |
| 1297 | SkASSERT(!this->hasStencilFormatBeenDeterminedForFormat(format)); |
| 1298 | this->getFormatInfo(format).fStencilFormatIndex = |
| 1299 | index < 0 ? FormatInfo::kUnsupported_StencilFormatIndex : index; |
| 1300 | } |
| 1301 | |
| 1302 | void GrGLCaps::setColorTypeFormat(GrColorType colorType, GrGLFormat format) { |
| 1303 | int idx = static_cast<int>(colorType); |
| 1304 | SkASSERT(fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown); |
| 1305 | fColorTypeToFormatTable[idx] = format; |
| 1306 | } |
| 1307 | |
| 1308 | void GrGLCaps::initFormatTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli, |
| 1309 | const FormatWorkarounds& formatWorkarounds) { |
| 1310 | GrGLStandard standard = ctxInfo.standard(); |
| 1311 | // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set |
| 1312 | sk_ignore_unused_variable(standard); |
| 1313 | GrGLVersion version = ctxInfo.version(); |
| 1314 | |
| 1315 | uint32_t nonMSAARenderFlags = FormatInfo::kFBOColorAttachment_Flag; |
| 1316 | uint32_t msaaRenderFlags = nonMSAARenderFlags; |
| 1317 | if (kNone_MSFBOType != fMSFBOType) { |
| 1318 | msaaRenderFlags |= FormatInfo::kFBOColorAttachmentWithMSAA_Flag; |
| 1319 | } |
| 1320 | |
| 1321 | bool texStorageSupported = false; |
| 1322 | if (GR_IS_GR_GL(standard)) { |
| 1323 | // The EXT version can apply to either GL or GLES. |
| 1324 | texStorageSupported = version >= GR_GL_VER(4,2) || |
| 1325 | ctxInfo.hasExtension("GL_ARB_texture_storage" ) || |
| 1326 | ctxInfo.hasExtension("GL_EXT_texture_storage" ); |
| 1327 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 1328 | texStorageSupported = version >= GR_GL_VER(3,0) || |
| 1329 | ctxInfo.hasExtension("GL_EXT_texture_storage" ); |
| 1330 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 1331 | texStorageSupported = version >= GR_GL_VER(2,0); |
| 1332 | } |
| 1333 | if (fDriverBugWorkarounds.disable_texture_storage) { |
| 1334 | texStorageSupported = false; |
| 1335 | } |
| 1336 | #ifdef SK_BUILD_FOR_ANDROID |
| 1337 | // crbug.com/945506. Telemetry reported a memory usage regression for Android Go Chrome/WebView |
| 1338 | // when using glTexStorage2D. This appears to affect OOP-R (so not just over command buffer). |
| 1339 | if (!formatWorkarounds.fDontDisableTexStorageOnAndroid) { |
| 1340 | texStorageSupported = false; |
| 1341 | } |
| 1342 | #endif |
| 1343 | |
| 1344 | // ES 2.0 requires that the internal/external formats match so we can't use sized internal |
| 1345 | // formats for glTexImage until ES 3.0. TODO: Support sized internal formats in WebGL2. |
| 1346 | bool texImageSupportsSizedInternalFormat = |
| 1347 | (GR_IS_GR_GL(standard) || (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))); |
| 1348 | |
| 1349 | // for now we don't support floating point MSAA on ES |
| 1350 | uint32_t fpRenderFlags = (GR_IS_GR_GL(standard)) ? msaaRenderFlags : nonMSAARenderFlags; |
| 1351 | |
| 1352 | for (int i = 0; i < kGrColorTypeCnt; ++i) { |
| 1353 | fColorTypeToFormatTable[i] = GrGLFormat::kUnknown; |
| 1354 | } |
| 1355 | |
| 1356 | /////////////////////////////////////////////////////////////////////////// |
| 1357 | |
| 1358 | GrGLenum halfFloatType = GR_GL_HALF_FLOAT; |
| 1359 | if ((GR_IS_GR_GL_ES(standard) && version < GR_GL_VER(3, 0)) || |
| 1360 | (GR_IS_GR_WEBGL(standard) && version < GR_GL_VER(2, 0))) { |
| 1361 | halfFloatType = GR_GL_HALF_FLOAT_OES; |
| 1362 | } |
| 1363 | |
| 1364 | // Format: RGBA8 |
| 1365 | { |
| 1366 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA8); |
| 1367 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 1368 | info.fInternalFormatForRenderbuffer = GR_GL_RGBA8; |
| 1369 | info.fDefaultExternalFormat = GR_GL_RGBA; |
| 1370 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| 1371 | info.fDefaultColorType = GrColorType::kRGBA_8888; |
| 1372 | info.fBytesPerPixel = 4; |
| 1373 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 1374 | if (GR_IS_GR_GL(standard)) { |
| 1375 | info.fFlags |= msaaRenderFlags; |
| 1376 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 1377 | if (version >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8" ) || |
| 1378 | ctxInfo.hasExtension("GL_ARM_rgba8" )) { |
| 1379 | info.fFlags |= msaaRenderFlags; |
| 1380 | } |
| 1381 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 1382 | info.fFlags |= msaaRenderFlags; |
| 1383 | } |
| 1384 | |
| 1385 | if (texStorageSupported) { |
| 1386 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 1387 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA8; |
| 1388 | } else { |
| 1389 | info.fInternalFormatForTexImageOrStorage = |
| 1390 | texImageSupportsSizedInternalFormat ? GR_GL_RGBA8 : GR_GL_RGBA; |
| 1391 | } |
| 1392 | |
| 1393 | bool supportsBGRAColorType = GR_IS_GR_GL(standard) && |
| 1394 | (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra" )); |
| 1395 | info.fColorTypeInfoCount = supportsBGRAColorType ? 3 : 2; |
| 1396 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 1397 | int ctIdx = 0; |
| 1398 | // Format: RGBA8, Surface: kRGBA_8888 |
| 1399 | { |
| 1400 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 1401 | ctInfo.fColorType = GrColorType::kRGBA_8888; |
| 1402 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 1403 | this->setColorTypeFormat(GrColorType::kRGBA_8888, GrGLFormat::kRGBA8); |
| 1404 | |
| 1405 | // External IO ColorTypes: |
| 1406 | ctInfo.fExternalIOFormatCount = 2; |
| 1407 | ctInfo.fExternalIOFormats.reset( |
| 1408 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 1409 | int ioIdx = 0; |
| 1410 | // Format: RGBA8, Surface: kRGBA_8888, Data: kRGBA_8888 |
| 1411 | { |
| 1412 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1413 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 1414 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1415 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| 1416 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 1417 | } |
| 1418 | // Format: RGBA8, Surface: kRGBA_8888, Data: kBGRA_8888 |
| 1419 | { |
| 1420 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1421 | ioFormat.fColorType = GrColorType::kBGRA_8888; |
| 1422 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1423 | ioFormat.fExternalTexImageFormat = 0; // TODO: Enable this on non-ES GL |
| 1424 | ioFormat.fExternalReadFormat = |
| 1425 | formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
| 1426 | // Not guaranteed by ES/WebGL. |
| 1427 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 1428 | } |
| 1429 | } |
| 1430 | |
| 1431 | // Format: RGBA8, Surface: kBGRA_8888 |
| 1432 | if (supportsBGRAColorType) { |
| 1433 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 1434 | ctInfo.fColorType = GrColorType::kBGRA_8888; |
| 1435 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 1436 | this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kRGBA8); |
| 1437 | |
| 1438 | // External IO ColorTypes: |
| 1439 | ctInfo.fExternalIOFormatCount = 2; |
| 1440 | ctInfo.fExternalIOFormats.reset( |
| 1441 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 1442 | int ioIdx = 0; |
| 1443 | // Format: RGBA8, Surface: kBGRA_8888, Data: kBGRA_8888 |
| 1444 | { |
| 1445 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1446 | ioFormat.fColorType = GrColorType::kBGRA_8888; |
| 1447 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1448 | ioFormat.fExternalTexImageFormat = GR_GL_BGRA; |
| 1449 | ioFormat.fExternalReadFormat = |
| 1450 | formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
| 1451 | // Not guaranteed by ES/WebGL. |
| 1452 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 1453 | } |
| 1454 | |
| 1455 | // Format: RGBA8, Surface: kBGRA_8888, Data: kRGBA_8888 |
| 1456 | { |
| 1457 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1458 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 1459 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1460 | ioFormat.fExternalTexImageFormat = 0; |
| 1461 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 1462 | } |
| 1463 | } |
| 1464 | |
| 1465 | // Format: RGBA8, Surface: kRGB_888x |
| 1466 | { |
| 1467 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 1468 | ctInfo.fColorType = GrColorType::kRGB_888x; |
| 1469 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
| 1470 | ctInfo.fReadSwizzle = GrSwizzle::RGB1(); |
| 1471 | |
| 1472 | // External IO ColorTypes: |
| 1473 | ctInfo.fExternalIOFormatCount = 1; |
| 1474 | ctInfo.fExternalIOFormats.reset( |
| 1475 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 1476 | int ioIdx = 0; |
| 1477 | // Format: RGBA8, Surface: kRGB_888x, Data: kRGBA_888x |
| 1478 | { |
| 1479 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1480 | ioFormat.fColorType = GrColorType::kRGB_888x; |
| 1481 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1482 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| 1483 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 1484 | } |
| 1485 | } |
| 1486 | } |
| 1487 | |
| 1488 | // Format: R8 |
| 1489 | { |
| 1490 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kR8); |
| 1491 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 1492 | info.fInternalFormatForRenderbuffer = GR_GL_R8; |
| 1493 | info.fDefaultExternalFormat = GR_GL_RED; |
| 1494 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| 1495 | info.fDefaultColorType = GrColorType::kR_8; |
| 1496 | info.fBytesPerPixel = 1; |
| 1497 | bool r8Support = false; |
| 1498 | if (GR_IS_GR_GL(standard)) { |
| 1499 | r8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg" ); |
| 1500 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 1501 | r8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_texture_rg" ); |
| 1502 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 1503 | r8Support = ctxInfo.version() >= GR_GL_VER(2, 0); |
| 1504 | } |
| 1505 | |
| 1506 | if (r8Support) { |
| 1507 | info.fFlags |= FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| 1508 | } |
| 1509 | |
| 1510 | if (texStorageSupported) { |
| 1511 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 1512 | info.fInternalFormatForTexImageOrStorage = GR_GL_R8; |
| 1513 | } else { |
| 1514 | info.fInternalFormatForTexImageOrStorage = |
| 1515 | texImageSupportsSizedInternalFormat ? GR_GL_R8 : GR_GL_RED; |
| 1516 | } |
| 1517 | |
| 1518 | if (r8Support) { |
| 1519 | info.fColorTypeInfoCount = 2; |
| 1520 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 1521 | int ctIdx = 0; |
| 1522 | // Format: R8, Surface: kAlpha_8 |
| 1523 | { |
| 1524 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 1525 | ctInfo.fColorType = GrColorType::kAlpha_8; |
| 1526 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 1527 | ctInfo.fReadSwizzle = GrSwizzle::RRRR(); |
| 1528 | ctInfo.fWriteSwizzle = GrSwizzle::AAAA(); |
| 1529 | this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kR8); |
| 1530 | |
| 1531 | // External IO ColorTypes: |
| 1532 | ctInfo.fExternalIOFormatCount = 2; |
| 1533 | ctInfo.fExternalIOFormats.reset( |
| 1534 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 1535 | int ioIdx = 0; |
| 1536 | // Format: R8, Surface: kAlpha_8, Data: kAlpha_8 |
| 1537 | { |
| 1538 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1539 | ioFormat.fColorType = GrColorType::kAlpha_8; |
| 1540 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1541 | ioFormat.fExternalTexImageFormat = GR_GL_RED; |
| 1542 | ioFormat.fExternalReadFormat = GR_GL_RED; |
| 1543 | // Not guaranteed by ES/WebGL. |
| 1544 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 1545 | } |
| 1546 | |
| 1547 | // Format: R8, Surface: kAlpha_8, Data: kAlpha_8xxx |
| 1548 | { |
| 1549 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1550 | ioFormat.fColorType = GrColorType::kAlpha_8xxx; |
| 1551 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1552 | ioFormat.fExternalTexImageFormat = 0; |
| 1553 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 1554 | } |
| 1555 | } |
| 1556 | |
| 1557 | // Format: R8, Surface: kGray_8 |
| 1558 | { |
| 1559 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 1560 | ctInfo.fColorType = GrColorType::kGray_8; |
| 1561 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
| 1562 | ctInfo.fReadSwizzle = GrSwizzle("rrr1" ); |
| 1563 | this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kR8); |
| 1564 | |
| 1565 | // External IO ColorTypes: |
| 1566 | ctInfo.fExternalIOFormatCount = 2; |
| 1567 | ctInfo.fExternalIOFormats.reset( |
| 1568 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 1569 | int ioIdx = 0; |
| 1570 | // Format: R8, Surface: kGray_8, Data: kGray_8 |
| 1571 | { |
| 1572 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1573 | ioFormat.fColorType = GrColorType::kGray_8; |
| 1574 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1575 | ioFormat.fExternalTexImageFormat = GR_GL_RED; |
| 1576 | ioFormat.fExternalReadFormat = GR_GL_RED; |
| 1577 | // Not guaranteed by ES/WebGL. |
| 1578 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 1579 | } |
| 1580 | |
| 1581 | // Format: R8, Surface: kGray_8, Data: kGray_8xxx |
| 1582 | { |
| 1583 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1584 | ioFormat.fColorType = GrColorType::kGray_8xxx; |
| 1585 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1586 | ioFormat.fExternalTexImageFormat = 0; |
| 1587 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 1588 | } |
| 1589 | } |
| 1590 | } |
| 1591 | } |
| 1592 | |
| 1593 | // Format: ALPHA8 |
| 1594 | { |
| 1595 | bool alpha8IsValidForGL = GR_IS_GR_GL(standard) && |
| 1596 | (!fIsCoreProfile || version <= GR_GL_VER(3, 0)); |
| 1597 | bool alpha8IsValidForGLES = GR_IS_GR_GL_ES(standard); |
| 1598 | bool alpha8IsValidForWebGL = GR_IS_GR_WEBGL(standard); |
| 1599 | |
| 1600 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kALPHA8); |
| 1601 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 1602 | // GL_EXT_texture_storage adds GL_ALPHA8 for texture storage. However, ES3 has glTexStorage |
| 1603 | // but does not have GL_ALPHA8 (and requires a sized internal format for glTexStorage). |
| 1604 | // WebGL never has GL_ALPHA8. |
| 1605 | bool alpha8SizedEnumSupported = |
| 1606 | alpha8IsValidForGL || |
| 1607 | (alpha8IsValidForGLES && ctxInfo.hasExtension("GL_EXT_texture_storage" )); |
| 1608 | bool alpha8TexStorageSupported = alpha8SizedEnumSupported && texStorageSupported; |
| 1609 | |
| 1610 | bool alpha8IsRenderable = false; |
| 1611 | if (alpha8IsValidForGL) { |
| 1612 | // Core profile removes ALPHA8 support. |
| 1613 | // OpenGL 3.0+ (and GL_ARB_framebuffer_object) supports ALPHA8 as renderable. |
| 1614 | alpha8IsRenderable = ctxInfo.version() >= GR_GL_VER(3, 0) || |
| 1615 | ctxInfo.hasExtension("GL_ARB_framebuffer_object" ); |
| 1616 | } |
| 1617 | info.fInternalFormatForRenderbuffer = GR_GL_ALPHA8; |
| 1618 | info.fDefaultExternalFormat = GR_GL_ALPHA; |
| 1619 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| 1620 | info.fDefaultColorType = GrColorType::kAlpha_8; |
| 1621 | info.fBytesPerPixel = 1; |
| 1622 | if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { |
| 1623 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 1624 | } |
| 1625 | if (alpha8IsRenderable && alpha8IsValidForGL) { |
| 1626 | // We will use ALPHA8 to create MSAA renderbuffers. |
| 1627 | SkASSERT(alpha8SizedEnumSupported); |
| 1628 | info.fFlags |= msaaRenderFlags; |
| 1629 | } |
| 1630 | if (alpha8TexStorageSupported) { |
| 1631 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 1632 | info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA8; |
| 1633 | } else { |
| 1634 | // Even if GL_ALPHA8 is added to ES by GL_EXT_texture_storage it doesn't become legal |
| 1635 | // for glTexImage2D. |
| 1636 | if (!GR_IS_GR_GL_ES(standard) && texImageSupportsSizedInternalFormat && |
| 1637 | alpha8SizedEnumSupported) { |
| 1638 | info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA8; |
| 1639 | } else { |
| 1640 | info.fInternalFormatForTexImageOrStorage = GR_GL_ALPHA; |
| 1641 | } |
| 1642 | } |
| 1643 | |
| 1644 | if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { |
| 1645 | info.fColorTypeInfoCount = 1; |
| 1646 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 1647 | int ctIdx = 0; |
| 1648 | // Format: ALPHA8, Surface: kAlpha_8 |
| 1649 | { |
| 1650 | if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) { |
| 1651 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 1652 | ctInfo.fColorType = GrColorType::kAlpha_8; |
| 1653 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | |
| 1654 | ColorTypeInfo::kRenderable_Flag; |
| 1655 | ctInfo.fReadSwizzle = GrSwizzle::AAAA(); |
| 1656 | int idx = static_cast<int>(GrColorType::kAlpha_8); |
| 1657 | if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { |
| 1658 | this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kALPHA8); |
| 1659 | } |
| 1660 | |
| 1661 | // External IO ColorTypes: |
| 1662 | ctInfo.fExternalIOFormatCount = 2; |
| 1663 | ctInfo.fExternalIOFormats.reset( |
| 1664 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 1665 | int ioIdx = 0; |
| 1666 | // Format: ALPHA8, Surface: kAlpha_8, Data: kAlpha_8 |
| 1667 | { |
| 1668 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1669 | ioFormat.fColorType = GrColorType::kAlpha_8; |
| 1670 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1671 | ioFormat.fExternalTexImageFormat = GR_GL_ALPHA; |
| 1672 | ioFormat.fExternalReadFormat = GR_GL_ALPHA; |
| 1673 | // Not guaranteed by ES/WebGL. |
| 1674 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 1675 | } |
| 1676 | |
| 1677 | // Format: ALPHA8, Surface: kAlpha_8, Data: kRGBA_8888 |
| 1678 | { |
| 1679 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1680 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 1681 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1682 | ioFormat.fExternalTexImageFormat = 0; |
| 1683 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 1684 | } |
| 1685 | } |
| 1686 | } |
| 1687 | } |
| 1688 | } |
| 1689 | |
| 1690 | // Format: LUMINANCE8 |
| 1691 | { |
| 1692 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE8); |
| 1693 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 1694 | info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE8; |
| 1695 | info.fDefaultExternalFormat = GR_GL_LUMINANCE; |
| 1696 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| 1697 | info.fDefaultColorType = GrColorType::kGray_8; |
| 1698 | info.fBytesPerPixel = 1; |
| 1699 | bool lum8Supported = false; |
| 1700 | bool lum8SizedFormatSupported = false; |
| 1701 | if (GR_IS_GR_GL(standard) && !fIsCoreProfile) { |
| 1702 | lum8Supported = true; |
| 1703 | lum8SizedFormatSupported = true; |
| 1704 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 1705 | lum8Supported = true; |
| 1706 | // Even on ES3 this extension is required to define LUMINANCE8. |
| 1707 | lum8SizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage" ); |
| 1708 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 1709 | lum8Supported = true; |
| 1710 | } |
| 1711 | if (lum8Supported) { |
| 1712 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 1713 | } |
| 1714 | if (texStorageSupported && lum8SizedFormatSupported) { |
| 1715 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 1716 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8; |
| 1717 | } else if (texImageSupportsSizedInternalFormat && lum8SizedFormatSupported) { |
| 1718 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE8; |
| 1719 | } else { |
| 1720 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE; |
| 1721 | } |
| 1722 | // We are not enabling attaching to an FBO for LUMINANCE8 mostly because of confusion in the |
| 1723 | // spec. For GLES it does not seem to ever support LUMINANCE8 being color-renderable. For GL |
| 1724 | // versions less than 3.0 it is provided by GL_ARB_framebuffer_object. However, the original |
| 1725 | // version of that extension did not add LUMINANCE8, but was added in a later revsion. So |
| 1726 | // even the presence of that extension does not guarantee support. GL 3.0 and higher (core |
| 1727 | // or compatibility) do not list LUMINANCE8 as color-renderable (which is strange since the |
| 1728 | // GL_ARB_framebuffer_object extension was meant to bring 3.0 functionality to lower |
| 1729 | // versions). |
| 1730 | |
| 1731 | if (lum8Supported) { |
| 1732 | info.fColorTypeInfoCount = 1; |
| 1733 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 1734 | int ctIdx = 0; |
| 1735 | // Format: LUMINANCE8, Surface: kGray_8 |
| 1736 | { |
| 1737 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 1738 | ctInfo.fColorType = GrColorType::kGray_8; |
| 1739 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
| 1740 | int idx = static_cast<int>(GrColorType::kGray_8); |
| 1741 | if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { |
| 1742 | this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kLUMINANCE8); |
| 1743 | } |
| 1744 | |
| 1745 | // External IO ColorTypes: |
| 1746 | ctInfo.fExternalIOFormatCount = 2; |
| 1747 | ctInfo.fExternalIOFormats.reset( |
| 1748 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 1749 | int ioIdx = 0; |
| 1750 | // Format: LUMINANCE8, Surface: kGray_8, Data: kGray_8 |
| 1751 | { |
| 1752 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1753 | ioFormat.fColorType = GrColorType::kGray_8; |
| 1754 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1755 | ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; |
| 1756 | ioFormat.fExternalReadFormat = 0; |
| 1757 | } |
| 1758 | |
| 1759 | // Format: LUMINANCE8, Surface: kGray_8, Data: kRGBA_8888 |
| 1760 | { |
| 1761 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1762 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 1763 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1764 | ioFormat.fExternalTexImageFormat = 0; |
| 1765 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 1766 | } |
| 1767 | } |
| 1768 | } |
| 1769 | } |
| 1770 | |
| 1771 | // Format: BGRA8 |
| 1772 | { |
| 1773 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kBGRA8); |
| 1774 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 1775 | |
| 1776 | // We currently only use the renderbuffer format when allocating msaa renderbuffers, so we |
| 1777 | // are making decisions here based on that use case. The GL_EXT_texture_format_BGRA8888 |
| 1778 | // extension adds BGRA color renderbuffer support for ES 2.0, but this does not guarantee |
| 1779 | // support for MSAA renderbuffers. Additionally, the renderable support was added in a later |
| 1780 | // revision of the extension. So it is possible for older drivers to support the extension |
| 1781 | // but only an early revision of it without renderable support. We have no way of |
| 1782 | // distinguishing between the two. The GL_APPLE_texture_format_BGRA8888 does not add support |
| 1783 | // for BGRA color renderbuffers at all. Ideally, for both cases we would use RGBA8 for our |
| 1784 | // format for the MSAA buffer. In the GL_EXT_texture_format_BGRA8888 case we can still |
| 1785 | // make the resolve BGRA and which will work for glBlitFramebuffer for resolving which just |
| 1786 | // requires the src and dst be bindable to FBOs. However, we can't do this in the current |
| 1787 | // world since some devices (e.g. chromium & angle) require the formats in glBlitFramebuffer |
| 1788 | // to match. We don't have a way to really check this during resolve since we only actually |
| 1789 | // have GrBackendFormat that is shared by the GrGLRenderTarget. |
| 1790 | // Once we break those up into different surface we can revisit doing this change. |
| 1791 | if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888" )) { |
| 1792 | info.fInternalFormatForRenderbuffer = GR_GL_RGBA8; |
| 1793 | } else { |
| 1794 | info.fInternalFormatForRenderbuffer = GR_GL_BGRA8; |
| 1795 | } |
| 1796 | |
| 1797 | info.fDefaultExternalFormat = GR_GL_BGRA; |
| 1798 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| 1799 | info.fDefaultColorType = GrColorType::kBGRA_8888; |
| 1800 | info.fBytesPerPixel = 4; |
| 1801 | |
| 1802 | GrGLenum bgraTexImageFormat; |
| 1803 | // If BGRA is supported as an internal format it must always be specified to glTex[Sub]Image |
| 1804 | // as a base format. Which base format depends on which extension is used. |
| 1805 | if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888" )) { |
| 1806 | // GL_APPLE_texture_format_BGRA8888: |
| 1807 | // ES 2.0: the extension makes BGRA an external format but not an internal format. |
| 1808 | // ES 3.0: the extension explicitly states GL_BGRA8 is not a valid internal format |
| 1809 | // for glTexImage (just for glTexStorage). |
| 1810 | bgraTexImageFormat = GR_GL_RGBA; |
| 1811 | } else { |
| 1812 | // GL_EXT_texture_format_BGRA8888: |
| 1813 | // This extension adds GL_BGRA as an unsized internal format. However, it is |
| 1814 | // written against ES 2.0 and therefore doesn't define a GL_BGRA8 as ES 2.0 doesn't |
| 1815 | // have sized internal formats. See later where we check for tex storage BGRA8 |
| 1816 | // support. |
| 1817 | bgraTexImageFormat = GR_GL_BGRA; |
| 1818 | } |
| 1819 | |
| 1820 | // TexStorage requires using a sized internal format and BGRA8 is only supported if we have |
| 1821 | // the GL_APPLE_texture_format_BGRA8888 extension or if we have GL_EXT_texture_storage and |
| 1822 | // GL_EXT_texture_format_BGRA8888. |
| 1823 | bool supportsBGRATexStorage = false; |
| 1824 | |
| 1825 | if (GR_IS_GR_GL_ES(standard)) { |
| 1826 | if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888" )) { |
| 1827 | info.fFlags = FormatInfo::kTexturable_Flag | nonMSAARenderFlags; |
| 1828 | // GL_EXT_texture storage has defined interactions with |
| 1829 | // GL_EXT_texture_format_BGRA8888. However, ES3 supports glTexStorage but |
| 1830 | // without GL_EXT_texture_storage it does not allow the BGRA8 sized internal format. |
| 1831 | if (ctxInfo.hasExtension("GL_EXT_texture_storage" ) && |
| 1832 | !formatWorkarounds.fDisableBGRATextureStorageForIntelWindowsES) { |
| 1833 | supportsBGRATexStorage = true; |
| 1834 | } |
| 1835 | } else if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888" )) { |
| 1836 | // This APPLE extension introduces complexity on ES2. It leaves the internal format |
| 1837 | // as RGBA, but allows BGRA as the external format. From testing, it appears that |
| 1838 | // the driver remembers the external format when the texture is created (with |
| 1839 | // TexImage). If you then try to upload data in the other swizzle (with |
| 1840 | // TexSubImage), it fails. We could work around this, but it adds even more state |
| 1841 | // tracking to code that is already too tricky. Instead, we opt not to support BGRA |
| 1842 | // on ES2 with this extension. This also side-steps some ambiguous interactions with |
| 1843 | // the texture storage extension. |
| 1844 | if (version >= GR_GL_VER(3,0)) { |
| 1845 | // The APPLE extension doesn't explicitly make this renderable, but |
| 1846 | // internally it appears to use RGBA8, which we'll patch up below. |
| 1847 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| 1848 | supportsBGRATexStorage = true; |
| 1849 | } |
| 1850 | } |
| 1851 | } |
| 1852 | if (texStorageSupported && supportsBGRATexStorage) { |
| 1853 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 1854 | info.fInternalFormatForTexImageOrStorage = GR_GL_BGRA8; |
| 1855 | } else { |
| 1856 | info.fInternalFormatForTexImageOrStorage = bgraTexImageFormat; |
| 1857 | } |
| 1858 | |
| 1859 | if (SkToBool(info.fFlags &FormatInfo::kTexturable_Flag)) { |
| 1860 | info.fColorTypeInfoCount = 1; |
| 1861 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 1862 | int ctIdx = 0; |
| 1863 | // Format: BGRA8, Surface: kBGRA_8888 |
| 1864 | { |
| 1865 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 1866 | ctInfo.fColorType = GrColorType::kBGRA_8888; |
| 1867 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 1868 | this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kBGRA8); |
| 1869 | |
| 1870 | // External IO ColorTypes: |
| 1871 | ctInfo.fExternalIOFormatCount = 2; |
| 1872 | ctInfo.fExternalIOFormats.reset( |
| 1873 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 1874 | int ioIdx = 0; |
| 1875 | // Format: BGRA8, Surface: kBGRA_8888, Data: kBGRA_8888 |
| 1876 | { |
| 1877 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1878 | ioFormat.fColorType = GrColorType::kBGRA_8888; |
| 1879 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1880 | ioFormat.fExternalTexImageFormat = GR_GL_BGRA; |
| 1881 | ioFormat.fExternalReadFormat = 0; |
| 1882 | ioFormat.fExternalReadFormat = |
| 1883 | formatWorkarounds.fDisallowBGRA8ReadPixels ? 0 : GR_GL_BGRA; |
| 1884 | // Not guaranteed by ES/WebGL. |
| 1885 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 1886 | } |
| 1887 | |
| 1888 | // Format: BGRA8, Surface: kBGRA_8888, Data: kRGBA_8888 |
| 1889 | { |
| 1890 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1891 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 1892 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1893 | ioFormat.fExternalTexImageFormat = 0; |
| 1894 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 1895 | } |
| 1896 | } |
| 1897 | } |
| 1898 | } |
| 1899 | |
| 1900 | // Format: RGB565 |
| 1901 | { |
| 1902 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB565); |
| 1903 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 1904 | info.fInternalFormatForRenderbuffer = GR_GL_RGB565; |
| 1905 | info.fDefaultExternalFormat = GR_GL_RGB; |
| 1906 | info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT_5_6_5; |
| 1907 | info.fDefaultColorType = GrColorType::kBGR_565; |
| 1908 | info.fBytesPerPixel = 2; |
| 1909 | if (GR_IS_GR_GL(standard)) { |
| 1910 | if (version >= GR_GL_VER(4, 2) || ctxInfo.hasExtension("GL_ARB_ES2_compatibility" )) { |
| 1911 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| 1912 | } |
| 1913 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 1914 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| 1915 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 1916 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| 1917 | } |
| 1918 | // 565 is not a sized internal format on desktop GL. So on desktop with |
| 1919 | // 565 we always use an unsized internal format to let the system pick |
| 1920 | // the best sized format to convert the 565 data to. Since TexStorage |
| 1921 | // only allows sized internal formats we disallow it. |
| 1922 | // |
| 1923 | // TODO: As of 4.2, regular GL supports 565. This logic is due for an |
| 1924 | // update. |
| 1925 | if (texStorageSupported && GR_IS_GR_GL_ES(standard)) { |
| 1926 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 1927 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGB565; |
| 1928 | } else { |
| 1929 | info.fInternalFormatForTexImageOrStorage = |
| 1930 | texImageSupportsSizedInternalFormat ? GR_GL_RGB565 : GR_GL_RGB; |
| 1931 | } |
| 1932 | |
| 1933 | if (SkToBool(info.fFlags &FormatInfo::kTexturable_Flag)) { |
| 1934 | info.fColorTypeInfoCount = 1; |
| 1935 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 1936 | int ctIdx = 0; |
| 1937 | // Format: RGB565, Surface: kBGR_565 |
| 1938 | { |
| 1939 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 1940 | ctInfo.fColorType = GrColorType::kBGR_565; |
| 1941 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 1942 | this->setColorTypeFormat(GrColorType::kBGR_565, GrGLFormat::kRGB565); |
| 1943 | |
| 1944 | // External IO ColorTypes: |
| 1945 | ctInfo.fExternalIOFormatCount = 2; |
| 1946 | ctInfo.fExternalIOFormats.reset( |
| 1947 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 1948 | int ioIdx = 0; |
| 1949 | // Format: RGB565, Surface: kBGR_565, Data: kBGR_565 |
| 1950 | { |
| 1951 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1952 | ioFormat.fColorType = GrColorType::kBGR_565; |
| 1953 | ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT_5_6_5; |
| 1954 | ioFormat.fExternalTexImageFormat = GR_GL_RGB; |
| 1955 | ioFormat.fExternalReadFormat = GR_GL_RGB; |
| 1956 | // Not guaranteed by ES/WebGL. |
| 1957 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 1958 | } |
| 1959 | |
| 1960 | // Format: RGB565, Surface: kBGR_565, Data: kRGBA_8888 |
| 1961 | { |
| 1962 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 1963 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 1964 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 1965 | ioFormat.fExternalTexImageFormat = 0; |
| 1966 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 1967 | } |
| 1968 | } |
| 1969 | } |
| 1970 | } |
| 1971 | |
| 1972 | // Format: RGBA16F |
| 1973 | { |
| 1974 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA16F); |
| 1975 | info.fFormatType = FormatType::kFloat; |
| 1976 | info.fInternalFormatForRenderbuffer = GR_GL_RGBA16F; |
| 1977 | info.fDefaultExternalFormat = GR_GL_RGBA; |
| 1978 | info.fDefaultExternalType = halfFloatType; |
| 1979 | info.fDefaultColorType = GrColorType::kRGBA_F16; |
| 1980 | info.fBytesPerPixel = 8; |
| 1981 | bool rgba16FTextureSupport = false; |
| 1982 | bool rgba16FRenderTargetSupport = false; |
| 1983 | |
| 1984 | if (GR_IS_GR_GL(standard)) { |
| 1985 | if (version >= GR_GL_VER(3, 0)) { |
| 1986 | rgba16FTextureSupport = true; |
| 1987 | rgba16FRenderTargetSupport = true; |
| 1988 | } else if (ctxInfo.hasExtension("GL_ARB_texture_float" )) { |
| 1989 | rgba16FTextureSupport = true; |
| 1990 | } |
| 1991 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 1992 | if (version >= GR_GL_VER(3, 0)) { |
| 1993 | rgba16FTextureSupport = true; |
| 1994 | rgba16FRenderTargetSupport = |
| 1995 | version >= GR_GL_VER(3, 2) || |
| 1996 | ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ) || |
| 1997 | ctxInfo.hasExtension("GL_EXT_color_buffer_float" ); |
| 1998 | } else if (ctxInfo.hasExtension("GL_OES_texture_half_float" ) && |
| 1999 | ctxInfo.hasExtension("GL_OES_texture_half_float_linear" )) { |
| 2000 | rgba16FTextureSupport = true; |
| 2001 | rgba16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ); |
| 2002 | } |
| 2003 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 2004 | if (version >= GR_GL_VER(2, 0)) { |
| 2005 | rgba16FTextureSupport = true; |
| 2006 | rgba16FRenderTargetSupport = |
| 2007 | ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ) || |
| 2008 | ctxInfo.hasExtension("EXT_color_buffer_half_float" ) || |
| 2009 | ctxInfo.hasExtension("GL_EXT_color_buffer_float" ) || |
| 2010 | ctxInfo.hasExtension("EXT_color_buffer_float" ); |
| 2011 | } else if ((ctxInfo.hasExtension("GL_OES_texture_half_float" ) || |
| 2012 | ctxInfo.hasExtension("OES_texture_half_float" )) && |
| 2013 | (ctxInfo.hasExtension("GL_OES_texture_half_float_linear" ) || |
| 2014 | ctxInfo.hasExtension("OES_texture_half_float_linear" ))) { |
| 2015 | rgba16FTextureSupport = true; |
| 2016 | // We don't check for EXT_color_buffer_float as it's only defined for WebGL 2. |
| 2017 | rgba16FRenderTargetSupport = |
| 2018 | ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ) || |
| 2019 | ctxInfo.hasExtension("EXT_color_buffer_half_float" ); |
| 2020 | } |
| 2021 | } |
| 2022 | |
| 2023 | if (rgba16FTextureSupport) { |
| 2024 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2025 | if (rgba16FRenderTargetSupport) { |
| 2026 | info.fFlags |= fpRenderFlags; |
| 2027 | } |
| 2028 | } |
| 2029 | if (texStorageSupported && !formatWorkarounds.fDisableRGBA16FTexStorageForCrBug1008003) { |
| 2030 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2031 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA16F; |
| 2032 | } else { |
| 2033 | info.fInternalFormatForTexImageOrStorage = |
| 2034 | texImageSupportsSizedInternalFormat ? GR_GL_RGBA16F : GR_GL_RGBA; |
| 2035 | } |
| 2036 | |
| 2037 | if (rgba16FTextureSupport) { |
| 2038 | uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 2039 | |
| 2040 | info.fColorTypeInfoCount = 2; |
| 2041 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2042 | int ctIdx = 0; |
| 2043 | // Format: RGBA16F, Surface: kRGBA_F16 |
| 2044 | { |
| 2045 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2046 | ctInfo.fColorType = GrColorType::kRGBA_F16; |
| 2047 | ctInfo.fFlags = flags; |
| 2048 | this->setColorTypeFormat(GrColorType::kRGBA_F16, GrGLFormat::kRGBA16F); |
| 2049 | |
| 2050 | // External IO ColorTypes: |
| 2051 | ctInfo.fExternalIOFormatCount = 2; |
| 2052 | ctInfo.fExternalIOFormats.reset( |
| 2053 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2054 | int ioIdx = 0; |
| 2055 | // Format: RGBA16F, Surface: kRGBA_F16, Data: kRGBA_F16 |
| 2056 | { |
| 2057 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2058 | ioFormat.fColorType = GrColorType::kRGBA_F16; |
| 2059 | ioFormat.fExternalType = halfFloatType; |
| 2060 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| 2061 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2062 | // Not guaranteed by ES/WebGL. |
| 2063 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 2064 | } |
| 2065 | |
| 2066 | // Format: RGBA16F, Surface: kRGBA_F16, Data: kRGBA_F32 |
| 2067 | { |
| 2068 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2069 | ioFormat.fColorType = GrColorType::kRGBA_F32; |
| 2070 | ioFormat.fExternalType = GR_GL_FLOAT; |
| 2071 | ioFormat.fExternalTexImageFormat = 0; |
| 2072 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2073 | } |
| 2074 | } |
| 2075 | |
| 2076 | // Format: RGBA16F, Surface: kRGBA_F16_Clamped |
| 2077 | { |
| 2078 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2079 | ctInfo.fColorType = GrColorType::kRGBA_F16_Clamped; |
| 2080 | ctInfo.fFlags = flags; |
| 2081 | this->setColorTypeFormat(GrColorType::kRGBA_F16_Clamped, GrGLFormat::kRGBA16F); |
| 2082 | |
| 2083 | // External IO ColorTypes: |
| 2084 | ctInfo.fExternalIOFormatCount = 2; |
| 2085 | ctInfo.fExternalIOFormats.reset( |
| 2086 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2087 | int ioIdx = 0; |
| 2088 | // Format: RGBA16F, Surface: kRGBA_F16_Clamped, Data: kRGBA_F16_Clamped |
| 2089 | { |
| 2090 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2091 | ioFormat.fColorType = GrColorType::kRGBA_F16_Clamped; |
| 2092 | ioFormat.fExternalType = halfFloatType; |
| 2093 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| 2094 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2095 | // Not guaranteed by ES/WebGL. |
| 2096 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 2097 | } |
| 2098 | |
| 2099 | // Format: RGBA16F, Surface: kRGBA_F16_Clamped, Data: kRGBA_F32 |
| 2100 | { |
| 2101 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2102 | ioFormat.fColorType = GrColorType::kRGBA_F32; |
| 2103 | ioFormat.fExternalType = GR_GL_FLOAT; |
| 2104 | ioFormat.fExternalTexImageFormat = 0; |
| 2105 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2106 | } |
| 2107 | } |
| 2108 | } |
| 2109 | } |
| 2110 | |
| 2111 | // Format: R16F |
| 2112 | { |
| 2113 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kR16F); |
| 2114 | info.fFormatType = FormatType::kFloat; |
| 2115 | info.fInternalFormatForRenderbuffer = GR_GL_R16F; |
| 2116 | info.fDefaultExternalFormat = GR_GL_RED; |
| 2117 | info.fDefaultExternalType = halfFloatType; |
| 2118 | info.fDefaultColorType = GrColorType::kR_F16; |
| 2119 | info.fBytesPerPixel = 2; |
| 2120 | bool r16FTextureSupport = false; |
| 2121 | bool r16FRenderTargetSupport = false; |
| 2122 | |
| 2123 | if (GR_IS_GR_GL(standard)) { |
| 2124 | if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg" )) { |
| 2125 | r16FTextureSupport = true; |
| 2126 | r16FRenderTargetSupport = true; |
| 2127 | } |
| 2128 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2129 | // It seems possible that a combination of GL_EXT_texture_rg and |
| 2130 | // GL_EXT_color_buffer_half_float might add this format to ES 2.0 but it is not entirely |
| 2131 | // clear. The latter mentions interaction but that may only be for renderbuffers as |
| 2132 | // neither adds the texture format explicitly. |
| 2133 | // GL_OES_texture_format_half_float makes no reference to RED formats. |
| 2134 | if (version >= GR_GL_VER(3, 0)) { |
| 2135 | r16FTextureSupport = true; |
| 2136 | r16FRenderTargetSupport = version >= GR_GL_VER(3, 2) || |
| 2137 | ctxInfo.hasExtension("GL_EXT_color_buffer_float" ) || |
| 2138 | ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ); |
| 2139 | } |
| 2140 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 2141 | if (version >= GR_GL_VER(2, 0)) { |
| 2142 | r16FTextureSupport = true; |
| 2143 | r16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_float" ) || |
| 2144 | ctxInfo.hasExtension("EXT_color_buffer_float" ); |
| 2145 | } |
| 2146 | } |
| 2147 | |
| 2148 | if (r16FTextureSupport) { |
| 2149 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2150 | if (r16FRenderTargetSupport) { |
| 2151 | info.fFlags |= fpRenderFlags; |
| 2152 | } |
| 2153 | } |
| 2154 | if (texStorageSupported) { |
| 2155 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2156 | info.fInternalFormatForTexImageOrStorage = GR_GL_R16F; |
| 2157 | } else { |
| 2158 | info.fInternalFormatForTexImageOrStorage = |
| 2159 | texImageSupportsSizedInternalFormat ? GR_GL_R16F : GR_GL_RED; |
| 2160 | } |
| 2161 | |
| 2162 | if (r16FTextureSupport) { |
| 2163 | // Format: R16F, Surface: kAlpha_F16 |
| 2164 | info.fColorTypeInfoCount = 1; |
| 2165 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2166 | int ctIdx = 0; |
| 2167 | { |
| 2168 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2169 | ctInfo.fColorType = GrColorType::kAlpha_F16; |
| 2170 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 2171 | ctInfo.fReadSwizzle = GrSwizzle::RRRR(); |
| 2172 | ctInfo.fWriteSwizzle = GrSwizzle::AAAA(); |
| 2173 | this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kR16F); |
| 2174 | |
| 2175 | // External IO ColorTypes: |
| 2176 | ctInfo.fExternalIOFormatCount = 2; |
| 2177 | ctInfo.fExternalIOFormats.reset( |
| 2178 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2179 | int ioIdx = 0; |
| 2180 | // Format: R16F, Surface: kAlpha_F16, Data: kAlpha_F16 |
| 2181 | { |
| 2182 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2183 | ioFormat.fColorType = GrColorType::kAlpha_F16; |
| 2184 | ioFormat.fExternalType = halfFloatType; |
| 2185 | ioFormat.fExternalTexImageFormat = GR_GL_RED; |
| 2186 | ioFormat.fExternalReadFormat = GR_GL_RED; |
| 2187 | // Not guaranteed by ES/WebGL. |
| 2188 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 2189 | } |
| 2190 | |
| 2191 | // Format: R16F, Surface: kAlpha_F16, Data: kAlpha_F32xxx |
| 2192 | { |
| 2193 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2194 | ioFormat.fColorType = GrColorType::kAlpha_F32xxx; |
| 2195 | ioFormat.fExternalType = GR_GL_FLOAT; |
| 2196 | ioFormat.fExternalTexImageFormat = 0; |
| 2197 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2198 | } |
| 2199 | } |
| 2200 | } |
| 2201 | } |
| 2202 | |
| 2203 | // Format: LUMINANCE16F |
| 2204 | { |
| 2205 | // NOTE: We disallow lum16f on ES devices if linear filtering modes are not |
| 2206 | // supported. This is for simplicity, but a more granular approach is possible. |
| 2207 | bool lum16FSupported = false; |
| 2208 | bool lum16FSizedFormatSupported = false; |
| 2209 | if (GR_IS_GR_GL(standard)) { |
| 2210 | if (!fIsCoreProfile && ctxInfo.hasExtension("GL_ARB_texture_float" )) { |
| 2211 | lum16FSupported = true; |
| 2212 | lum16FSizedFormatSupported = true; |
| 2213 | } |
| 2214 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2215 | if (ctxInfo.hasExtension("GL_OES_texture_half_float_linear" ) && |
| 2216 | ctxInfo.hasExtension("GL_OES_texture_half_float" )) { |
| 2217 | lum16FSupported = true; |
| 2218 | // Even on ES3 this extension is required to define LUMINANCE16F. |
| 2219 | lum16FSizedFormatSupported = ctxInfo.hasExtension("GL_EXT_texture_storage" ); |
| 2220 | } |
| 2221 | } // No WebGL support |
| 2222 | |
| 2223 | if (formatWorkarounds.fDisableLuminance16F) { |
| 2224 | lum16FSupported = false; |
| 2225 | } |
| 2226 | |
| 2227 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kLUMINANCE16F); |
| 2228 | info.fFormatType = FormatType::kFloat; |
| 2229 | info.fInternalFormatForRenderbuffer = GR_GL_LUMINANCE16F; |
| 2230 | info.fDefaultExternalFormat = GR_GL_LUMINANCE; |
| 2231 | info.fDefaultExternalType = halfFloatType; |
| 2232 | info.fDefaultColorType = GrColorType::kGray_F16; |
| 2233 | info.fBytesPerPixel = 2; |
| 2234 | |
| 2235 | if (lum16FSupported) { |
| 2236 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2237 | |
| 2238 | if (texStorageSupported && lum16FSizedFormatSupported) { |
| 2239 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2240 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE16F; |
| 2241 | } else if (texImageSupportsSizedInternalFormat && lum16FSizedFormatSupported) { |
| 2242 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE16F; |
| 2243 | } else { |
| 2244 | info.fInternalFormatForTexImageOrStorage = GR_GL_LUMINANCE; |
| 2245 | } |
| 2246 | |
| 2247 | info.fColorTypeInfoCount = 1; |
| 2248 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2249 | int ctIdx = 0; |
| 2250 | // Format: LUMINANCE16F, Surface: kAlpha_F16 |
| 2251 | { |
| 2252 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2253 | ctInfo.fColorType = GrColorType::kAlpha_F16; |
| 2254 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag; |
| 2255 | ctInfo.fReadSwizzle = GrSwizzle::RRRR(); |
| 2256 | ctInfo.fWriteSwizzle = GrSwizzle::AAAA(); |
| 2257 | |
| 2258 | int idx = static_cast<int>(GrColorType::kAlpha_F16); |
| 2259 | if (fColorTypeToFormatTable[idx] == GrGLFormat::kUnknown) { |
| 2260 | this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kLUMINANCE16F); |
| 2261 | } |
| 2262 | |
| 2263 | // External IO ColorTypes: |
| 2264 | ctInfo.fExternalIOFormatCount = 2; |
| 2265 | ctInfo.fExternalIOFormats.reset( |
| 2266 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2267 | int ioIdx = 0; |
| 2268 | // Format: LUMINANCE16F, Surface: kAlpha_F16, Data: kAlpha_F16 |
| 2269 | { |
| 2270 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2271 | ioFormat.fColorType = GrColorType::kAlpha_F16; |
| 2272 | ioFormat.fExternalType = halfFloatType; |
| 2273 | ioFormat.fExternalTexImageFormat = GR_GL_LUMINANCE; |
| 2274 | ioFormat.fExternalReadFormat = 0; |
| 2275 | } |
| 2276 | |
| 2277 | // Format: LUMINANCE16F, Surface: kAlpha_F16, Data: kRGBA_F32 |
| 2278 | { |
| 2279 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2280 | ioFormat.fColorType = GrColorType::kRGBA_F32; |
| 2281 | ioFormat.fExternalType = GR_GL_FLOAT; |
| 2282 | ioFormat.fExternalTexImageFormat = 0; |
| 2283 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2284 | } |
| 2285 | } |
| 2286 | } |
| 2287 | } |
| 2288 | |
| 2289 | // Format: RGB8 |
| 2290 | { |
| 2291 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB8); |
| 2292 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2293 | info.fInternalFormatForRenderbuffer = GR_GL_RGB8; |
| 2294 | info.fDefaultExternalFormat = GR_GL_RGB; |
| 2295 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| 2296 | info.fDefaultColorType = GrColorType::kRGB_888; |
| 2297 | info.fBytesPerPixel = 4; // We assume the GPU stores this format 4 byte aligned |
| 2298 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2299 | if (GR_IS_GR_GL(standard)) { |
| 2300 | // Even in OpenGL 4.6 GL_RGB8 is required to be color renderable but not required to be |
| 2301 | // a supported render buffer format. Since we usually use render buffers for MSAA on |
| 2302 | // non-ES GL we don't support MSAA for GL_RGB8. On 4.2+ we could check using |
| 2303 | // glGetInternalFormativ(GL_RENDERBUFFER, GL_RGB8, GL_INTERNALFORMAT_SUPPORTED, ...) if |
| 2304 | // this becomes an issue. |
| 2305 | // This also would probably work in mixed-samples mode where there is no MSAA color |
| 2306 | // buffer but we don't support that just for simplicity's sake. |
| 2307 | info.fFlags |= nonMSAARenderFlags; |
| 2308 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2309 | // 3.0 and the extension support this as a render buffer format. |
| 2310 | if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8" )) { |
| 2311 | info.fFlags |= msaaRenderFlags; |
| 2312 | } |
| 2313 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 2314 | // WebGL seems to support RBG8 |
| 2315 | info.fFlags |= msaaRenderFlags; |
| 2316 | } |
| 2317 | if (texStorageSupported) { |
| 2318 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2319 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGB8; |
| 2320 | } else { |
| 2321 | info.fInternalFormatForTexImageOrStorage = |
| 2322 | texImageSupportsSizedInternalFormat ? GR_GL_RGB8 : GR_GL_RGB; |
| 2323 | } |
| 2324 | if (formatWorkarounds.fDisableRGB8ForMali400) { |
| 2325 | info.fFlags = 0; |
| 2326 | } |
| 2327 | |
| 2328 | info.fColorTypeInfoCount = 1; |
| 2329 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2330 | int ctIdx = 0; |
| 2331 | // Format: RGB8, Surface: kRGB_888x |
| 2332 | { |
| 2333 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2334 | ctInfo.fColorType = GrColorType::kRGB_888x; |
| 2335 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 2336 | this->setColorTypeFormat(GrColorType::kRGB_888x, GrGLFormat::kRGB8); |
| 2337 | |
| 2338 | // External IO ColorTypes: |
| 2339 | ctInfo.fExternalIOFormatCount = 2; |
| 2340 | ctInfo.fExternalIOFormats.reset( |
| 2341 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2342 | int ioIdx = 0; |
| 2343 | // Format: RGB8, Surface: kRGB_888x, Data: kRGB_888x |
| 2344 | { |
| 2345 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2346 | ioFormat.fColorType = GrColorType::kRGB_888x; |
| 2347 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 2348 | // This is technically the wrong format to use for this color type since the color |
| 2349 | // type is 4 bytes but the format is 3. However, we don't currently upload data of |
| 2350 | // this type so the format is only used when creating an empty texture. If we want |
| 2351 | // to support uploading data we should add in RGB_888 GrColorType. Additionally, on |
| 2352 | // the FormatInfo we should have a default format to use when we want to create an |
| 2353 | // empty texture. |
| 2354 | ioFormat.fExternalTexImageFormat = GR_GL_RGB; |
| 2355 | ioFormat.fExternalReadFormat = 0; |
| 2356 | } |
| 2357 | |
| 2358 | // Format: RGB8, Surface: kRGB_888x, Data: kRGBA_8888 |
| 2359 | { |
| 2360 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2361 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 2362 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 2363 | ioFormat.fExternalTexImageFormat = 0; |
| 2364 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2365 | } |
| 2366 | } |
| 2367 | } |
| 2368 | |
| 2369 | // Format: RG8 |
| 2370 | { |
| 2371 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG8); |
| 2372 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2373 | info.fInternalFormatForRenderbuffer = GR_GL_RG8; |
| 2374 | info.fDefaultExternalFormat = GR_GL_RG; |
| 2375 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| 2376 | info.fDefaultColorType = GrColorType::kRG_88; |
| 2377 | info.fBytesPerPixel = 2; |
| 2378 | bool rg8Support = false; |
| 2379 | if (GR_IS_GR_GL(standard)) { |
| 2380 | rg8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg" ); |
| 2381 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2382 | rg8Support = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_texture_rg" ); |
| 2383 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 2384 | rg8Support = version >= GR_GL_VER(2, 0); |
| 2385 | } |
| 2386 | if (rg8Support) { |
| 2387 | info.fFlags |= FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| 2388 | if (texStorageSupported) { |
| 2389 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2390 | info.fInternalFormatForTexImageOrStorage = GR_GL_RG8; |
| 2391 | } |
| 2392 | } |
| 2393 | if (!(info.fFlags & FormatInfo::kUseTexStorage_Flag)) { |
| 2394 | info.fInternalFormatForTexImageOrStorage = |
| 2395 | texImageSupportsSizedInternalFormat ? GR_GL_RG8 : GR_GL_RG; |
| 2396 | } |
| 2397 | if (rg8Support) { |
| 2398 | info.fColorTypeInfoCount = 1; |
| 2399 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2400 | int ctIdx = 0; |
| 2401 | // Format: RG8, Surface: kRG_88 |
| 2402 | { |
| 2403 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2404 | ctInfo.fColorType = GrColorType::kRG_88; |
| 2405 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 2406 | this->setColorTypeFormat(GrColorType::kRG_88, GrGLFormat::kRG8); |
| 2407 | |
| 2408 | // External IO ColorTypes: |
| 2409 | ctInfo.fExternalIOFormatCount = 2; |
| 2410 | ctInfo.fExternalIOFormats.reset( |
| 2411 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2412 | int ioIdx = 0; |
| 2413 | // Format: RG8, Surface: kRG_88, Data: kRG_88 |
| 2414 | { |
| 2415 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2416 | ioFormat.fColorType = GrColorType::kRG_88; |
| 2417 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 2418 | ioFormat.fExternalTexImageFormat = GR_GL_RG; |
| 2419 | ioFormat.fExternalReadFormat = 0; |
| 2420 | if (GR_IS_GR_GL(standard) && !formatWorkarounds.fDisallowDirectRG8ReadPixels) { |
| 2421 | ioFormat.fExternalReadFormat = GR_GL_RG; |
| 2422 | } |
| 2423 | } |
| 2424 | |
| 2425 | // Format: RG8, Surface: kRG_88, Data: kRGBA_8888 |
| 2426 | { |
| 2427 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2428 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 2429 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 2430 | ioFormat.fExternalTexImageFormat = 0; |
| 2431 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2432 | } |
| 2433 | } |
| 2434 | } |
| 2435 | } |
| 2436 | |
| 2437 | // Format: RGB10_A2 |
| 2438 | { |
| 2439 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGB10_A2); |
| 2440 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2441 | info.fInternalFormatForRenderbuffer = GR_GL_RGB10_A2; |
| 2442 | info.fDefaultExternalFormat = GR_GL_RGBA; |
| 2443 | info.fDefaultExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; |
| 2444 | info.fDefaultColorType = GrColorType::kRGBA_1010102; |
| 2445 | info.fBytesPerPixel = 4; |
| 2446 | if (GR_IS_GR_GL(standard) || |
| 2447 | (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3, 0))) { |
| 2448 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| 2449 | } else if (GR_IS_GR_GL_ES(standard) && |
| 2450 | ctxInfo.hasExtension("GL_EXT_texture_type_2_10_10_10_REV" )) { |
| 2451 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2452 | } // No WebGL support |
| 2453 | if (texStorageSupported) { |
| 2454 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2455 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGB10_A2; |
| 2456 | } else { |
| 2457 | info.fInternalFormatForTexImageOrStorage = |
| 2458 | texImageSupportsSizedInternalFormat ? GR_GL_RGB10_A2 : GR_GL_RGBA; |
| 2459 | } |
| 2460 | |
| 2461 | if (SkToBool(info.fFlags &FormatInfo::kTexturable_Flag)) { |
| 2462 | info.fColorTypeInfoCount = 1; |
| 2463 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2464 | int ctIdx = 0; |
| 2465 | // Format: RGB10_A2, Surface: kRGBA_1010102 |
| 2466 | { |
| 2467 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2468 | ctInfo.fColorType = GrColorType::kRGBA_1010102; |
| 2469 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 2470 | this->setColorTypeFormat(GrColorType::kRGBA_1010102, GrGLFormat::kRGB10_A2); |
| 2471 | |
| 2472 | // External IO ColorTypes: |
| 2473 | ctInfo.fExternalIOFormatCount = 2; |
| 2474 | ctInfo.fExternalIOFormats.reset( |
| 2475 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2476 | int ioIdx = 0; |
| 2477 | // Format: RGB10_A2, Surface: kRGBA_1010102, Data: kRGBA_1010102 |
| 2478 | { |
| 2479 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2480 | ioFormat.fColorType = GrColorType::kRGBA_1010102; |
| 2481 | ioFormat.fExternalType = GR_GL_UNSIGNED_INT_2_10_10_10_REV; |
| 2482 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| 2483 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2484 | // Not guaranteed by ES/WebGL. |
| 2485 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 2486 | } |
| 2487 | |
| 2488 | // Format: RGB10_A2, Surface: kRGBA_1010102, Data: kRGBA_8888 |
| 2489 | { |
| 2490 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2491 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 2492 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 2493 | ioFormat.fExternalTexImageFormat = 0; |
| 2494 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2495 | } |
| 2496 | } |
| 2497 | } |
| 2498 | } |
| 2499 | |
| 2500 | // Format: RGBA4 |
| 2501 | { |
| 2502 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA4); |
| 2503 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2504 | info.fInternalFormatForRenderbuffer = GR_GL_RGBA4; |
| 2505 | info.fDefaultExternalFormat = GR_GL_RGBA; |
| 2506 | info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4; |
| 2507 | info.fDefaultColorType = GrColorType::kABGR_4444; |
| 2508 | info.fBytesPerPixel = 2; |
| 2509 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2510 | if (GR_IS_GR_GL(standard)) { |
| 2511 | if (version >= GR_GL_VER(4, 2)) { |
| 2512 | info.fFlags |= msaaRenderFlags; |
| 2513 | } |
| 2514 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2515 | info.fFlags |= msaaRenderFlags; |
| 2516 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 2517 | info.fFlags |= msaaRenderFlags; |
| 2518 | } |
| 2519 | if (texStorageSupported) { |
| 2520 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2521 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA4; |
| 2522 | } else { |
| 2523 | info.fInternalFormatForTexImageOrStorage = |
| 2524 | texImageSupportsSizedInternalFormat ? GR_GL_RGBA4 : GR_GL_RGBA; |
| 2525 | } |
| 2526 | |
| 2527 | info.fColorTypeInfoCount = 1; |
| 2528 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2529 | int ctIdx = 0; |
| 2530 | // Format: RGBA4, Surface: kABGR_4444 |
| 2531 | { |
| 2532 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2533 | ctInfo.fColorType = GrColorType::kABGR_4444; |
| 2534 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 2535 | this->setColorTypeFormat(GrColorType::kABGR_4444, GrGLFormat::kRGBA4); |
| 2536 | |
| 2537 | // External IO ColorTypes: |
| 2538 | ctInfo.fExternalIOFormatCount = 2; |
| 2539 | ctInfo.fExternalIOFormats.reset( |
| 2540 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2541 | int ioIdx = 0; |
| 2542 | // Format: RGBA4, Surface: kABGR_4444, Data: kABGR_4444 |
| 2543 | { |
| 2544 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2545 | ioFormat.fColorType = GrColorType::kABGR_4444; |
| 2546 | ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4; |
| 2547 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| 2548 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2549 | // Not guaranteed by ES/WebGL. |
| 2550 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 2551 | } |
| 2552 | |
| 2553 | // Format: RGBA4, Surface: kABGR_4444, Data: kRGBA_8888 |
| 2554 | { |
| 2555 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2556 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 2557 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 2558 | ioFormat.fExternalTexImageFormat = 0; |
| 2559 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2560 | } |
| 2561 | } |
| 2562 | } |
| 2563 | |
| 2564 | // Format: SRGB8_ALPHA8 |
| 2565 | { |
| 2566 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kSRGB8_ALPHA8); |
| 2567 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2568 | info.fInternalFormatForRenderbuffer = GR_GL_SRGB8_ALPHA8; |
| 2569 | info.fDefaultExternalType = GR_GL_UNSIGNED_BYTE; |
| 2570 | info.fDefaultColorType = GrColorType::kRGBA_8888_SRGB; |
| 2571 | info.fBytesPerPixel = 4; |
| 2572 | |
| 2573 | // We may modify the default external format below. |
| 2574 | info.fDefaultExternalFormat = GR_GL_RGBA; |
| 2575 | bool srgb8Alpha8TexStorageSupported = texStorageSupported; |
| 2576 | bool srgb8Alpha8TextureSupport = false; |
| 2577 | bool srgb8Alpha8RenderTargetSupport = false; |
| 2578 | if (GR_IS_GR_GL(standard)) { |
| 2579 | if (version >= GR_GL_VER(3, 0)) { |
| 2580 | srgb8Alpha8TextureSupport = true; |
| 2581 | srgb8Alpha8RenderTargetSupport = true; |
| 2582 | } else if (ctxInfo.hasExtension("GL_EXT_texture_sRGB" )) { |
| 2583 | srgb8Alpha8TextureSupport = true; |
| 2584 | if (ctxInfo.hasExtension("GL_ARB_framebuffer_sRGB" ) || |
| 2585 | ctxInfo.hasExtension("GL_EXT_framebuffer_sRGB" )) { |
| 2586 | srgb8Alpha8RenderTargetSupport = true; |
| 2587 | } |
| 2588 | } |
| 2589 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2590 | if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_EXT_sRGB" )) { |
| 2591 | srgb8Alpha8TextureSupport = true; |
| 2592 | srgb8Alpha8RenderTargetSupport = true; |
| 2593 | } |
| 2594 | if (version < GR_GL_VER(3, 0)) { |
| 2595 | // ES 2.0 requires that the external format matches the internal format. |
| 2596 | info.fDefaultExternalFormat = GR_GL_SRGB_ALPHA; |
| 2597 | // There is no defined interaction between GL_EXT_sRGB and GL_EXT_texture_storage. |
| 2598 | srgb8Alpha8TexStorageSupported = false; |
| 2599 | } |
| 2600 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 2601 | // sRGB extension should be on most WebGL 1.0 contexts, although sometimes under 2 |
| 2602 | // names. |
| 2603 | if (version >= GR_GL_VER(2, 0) || ctxInfo.hasExtension("GL_EXT_sRGB" ) || |
| 2604 | ctxInfo.hasExtension("EXT_sRGB" )) { |
| 2605 | srgb8Alpha8TextureSupport = true; |
| 2606 | srgb8Alpha8RenderTargetSupport = true; |
| 2607 | } |
| 2608 | if (version < GR_GL_VER(2, 0)) { |
| 2609 | // WebGL 1.0 requires that the external format matches the internal format. |
| 2610 | info.fDefaultExternalFormat = GR_GL_SRGB_ALPHA; |
| 2611 | // There is no extension to WebGL 1 that adds glTexStorage. |
| 2612 | SkASSERT(!srgb8Alpha8TexStorageSupported); |
| 2613 | } |
| 2614 | } |
| 2615 | |
| 2616 | if (srgb8Alpha8TextureSupport) { |
| 2617 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2618 | if (srgb8Alpha8RenderTargetSupport) { |
| 2619 | info.fFlags |= formatWorkarounds.fDisableSRGBRenderWithMSAAForMacAMD |
| 2620 | ? nonMSAARenderFlags |
| 2621 | : msaaRenderFlags; |
| 2622 | } |
| 2623 | } |
| 2624 | if (srgb8Alpha8TexStorageSupported) { |
| 2625 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2626 | info.fInternalFormatForTexImageOrStorage = GR_GL_SRGB8_ALPHA8; |
| 2627 | } else { |
| 2628 | info.fInternalFormatForTexImageOrStorage = |
| 2629 | texImageSupportsSizedInternalFormat ? GR_GL_SRGB8_ALPHA8 : GR_GL_SRGB_ALPHA; |
| 2630 | } |
| 2631 | |
| 2632 | if (srgb8Alpha8TextureSupport) { |
| 2633 | info.fColorTypeInfoCount = 1; |
| 2634 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2635 | int ctIdx = 0; |
| 2636 | // Format: SRGB8_ALPHA8, Surface: kRGBA_8888_SRGB |
| 2637 | { |
| 2638 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2639 | ctInfo.fColorType = GrColorType::kRGBA_8888_SRGB; |
| 2640 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 2641 | this->setColorTypeFormat(GrColorType::kRGBA_8888_SRGB, GrGLFormat::kSRGB8_ALPHA8); |
| 2642 | |
| 2643 | // External IO ColorTypes: |
| 2644 | ctInfo.fExternalIOFormatCount = 1; |
| 2645 | ctInfo.fExternalIOFormats.reset( |
| 2646 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2647 | int ioIdx = 0; |
| 2648 | |
| 2649 | // Format: SRGB8_ALPHA8, Surface: kRGBA_8888_SRGB, Data: kRGBA_8888_SRGB |
| 2650 | { |
| 2651 | // GL does not do srgb<->rgb conversions when transferring between cpu and gpu. |
| 2652 | // Thus, the external format is GL_RGBA. See below for note about ES2.0 and |
| 2653 | // glTex[Sub]Image. |
| 2654 | GrGLenum texImageExternalFormat = GR_GL_RGBA; |
| 2655 | |
| 2656 | // OpenGL ES 2.0 + GL_EXT_sRGB allows GL_SRGB_ALPHA to be specified as the |
| 2657 | // <format> param to Tex(Sub)Image. ES 2.0 requires the <internalFormat> and |
| 2658 | // <format> params to match. Thus, on ES 2.0 we will use GL_SRGB_ALPHA as the |
| 2659 | // <format> param. On OpenGL and ES 3.0+ GL_SRGB_ALPHA does not work for the |
| 2660 | // <format> param to glTexImage. |
| 2661 | if (GR_IS_GR_GL_ES(standard) && version == GR_GL_VER(2,0)) { |
| 2662 | texImageExternalFormat = GR_GL_SRGB_ALPHA; |
| 2663 | } |
| 2664 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2665 | ioFormat.fColorType = GrColorType::kRGBA_8888_SRGB; |
| 2666 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 2667 | ioFormat.fExternalTexImageFormat = texImageExternalFormat; |
| 2668 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2669 | } |
| 2670 | } |
| 2671 | } |
| 2672 | } |
| 2673 | |
| 2674 | // Format: COMPRESSED_RGB8_BC1 |
| 2675 | { |
| 2676 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGB8_BC1); |
| 2677 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2678 | info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT; |
| 2679 | if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
| 2680 | if (ctxInfo.hasExtension("GL_EXT_texture_compression_s3tc" )) { |
| 2681 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2682 | } |
| 2683 | } // No WebGL support |
| 2684 | |
| 2685 | // There are no support GrColorTypes for this format |
| 2686 | } |
| 2687 | |
| 2688 | // Format: COMPRESSED_RGBA8_BC1 |
| 2689 | { |
| 2690 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGBA8_BC1); |
| 2691 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2692 | info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; |
| 2693 | if (GR_IS_GR_GL(standard) || GR_IS_GR_GL_ES(standard)) { |
| 2694 | if (ctxInfo.hasExtension("GL_EXT_texture_compression_s3tc" )) { |
| 2695 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2696 | } |
| 2697 | } // No WebGL support |
| 2698 | |
| 2699 | // There are no support GrColorTypes for this format |
| 2700 | } |
| 2701 | |
| 2702 | // Format: COMPRESSED_RGB8_ETC2 |
| 2703 | { |
| 2704 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_RGB8_ETC2); |
| 2705 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2706 | info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_RGB8_ETC2; |
| 2707 | if (GR_IS_GR_GL(standard)) { |
| 2708 | if (version >= GR_GL_VER(4, 3) || ctxInfo.hasExtension("GL_ARB_ES3_compatibility" )) { |
| 2709 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2710 | } |
| 2711 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2712 | if (version >= GR_GL_VER(3, 0) || |
| 2713 | ctxInfo.hasExtension("GL_OES_compressed_ETC2_RGB8_texture" )) { |
| 2714 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2715 | } |
| 2716 | } // No WebGL support |
| 2717 | |
| 2718 | // There are no support GrColorTypes for this format |
| 2719 | } |
| 2720 | |
| 2721 | // Format: COMPRESSED_ETC1_RGB8 |
| 2722 | { |
| 2723 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kCOMPRESSED_ETC1_RGB8); |
| 2724 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2725 | info.fInternalFormatForTexImageOrStorage = GR_GL_COMPRESSED_ETC1_RGB8; |
| 2726 | if (GR_IS_GR_GL_ES(standard)) { |
| 2727 | if (ctxInfo.hasExtension("GL_OES_compressed_ETC1_RGB8_texture" )) { |
| 2728 | info.fFlags = FormatInfo::kTexturable_Flag; |
| 2729 | } |
| 2730 | } // No GL or WebGL support |
| 2731 | |
| 2732 | // There are no support GrColorTypes for this format |
| 2733 | } |
| 2734 | |
| 2735 | // Format: R16 |
| 2736 | { |
| 2737 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kR16); |
| 2738 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2739 | info.fInternalFormatForRenderbuffer = GR_GL_R16; |
| 2740 | info.fDefaultExternalFormat = GR_GL_RED; |
| 2741 | info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; |
| 2742 | info.fDefaultColorType = GrColorType::kR_16; |
| 2743 | info.fBytesPerPixel = 2; |
| 2744 | bool r16Supported = false; |
| 2745 | if (GR_IS_GR_GL(standard)) { |
| 2746 | r16Supported = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg" ); |
| 2747 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2748 | r16Supported = ctxInfo.hasExtension("GL_EXT_texture_norm16" ); |
| 2749 | } // No WebGL support |
| 2750 | |
| 2751 | if (r16Supported) { |
| 2752 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| 2753 | } |
| 2754 | |
| 2755 | if (texStorageSupported) { |
| 2756 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2757 | info.fInternalFormatForTexImageOrStorage = GR_GL_R16; |
| 2758 | } else { |
| 2759 | info.fInternalFormatForTexImageOrStorage = |
| 2760 | texImageSupportsSizedInternalFormat ? GR_GL_R16 : GR_GL_RED; |
| 2761 | } |
| 2762 | |
| 2763 | if (r16Supported) { |
| 2764 | info.fColorTypeInfoCount = 1; |
| 2765 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2766 | int ctIdx = 0; |
| 2767 | // Format: R16, Surface: kAlpha_16 |
| 2768 | { |
| 2769 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2770 | ctInfo.fColorType = GrColorType::kAlpha_16; |
| 2771 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 2772 | ctInfo.fReadSwizzle = GrSwizzle::RRRR(); |
| 2773 | ctInfo.fWriteSwizzle = GrSwizzle::AAAA(); |
| 2774 | this->setColorTypeFormat(GrColorType::kAlpha_16, GrGLFormat::kR16); |
| 2775 | |
| 2776 | // External IO ColorTypes: |
| 2777 | ctInfo.fExternalIOFormatCount = 2; |
| 2778 | ctInfo.fExternalIOFormats.reset( |
| 2779 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2780 | int ioIdx = 0; |
| 2781 | // Format: R16, Surface: kAlpha_16, Data: kAlpha_16 |
| 2782 | { |
| 2783 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2784 | ioFormat.fColorType = GrColorType::kAlpha_16; |
| 2785 | ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; |
| 2786 | ioFormat.fExternalTexImageFormat = GR_GL_RED; |
| 2787 | ioFormat.fExternalReadFormat = GR_GL_RED; |
| 2788 | // Not guaranteed by ES/WebGL. |
| 2789 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 2790 | } |
| 2791 | |
| 2792 | // Format: R16, Surface: kAlpha_16, Data: kAlpha_8xxx |
| 2793 | { |
| 2794 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2795 | ioFormat.fColorType = GrColorType::kAlpha_8xxx; |
| 2796 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 2797 | ioFormat.fExternalTexImageFormat = 0; |
| 2798 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2799 | } |
| 2800 | } |
| 2801 | } |
| 2802 | } |
| 2803 | |
| 2804 | // Format: RG16 |
| 2805 | { |
| 2806 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG16); |
| 2807 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2808 | info.fInternalFormatForTexImageOrStorage = |
| 2809 | texImageSupportsSizedInternalFormat ? GR_GL_RG16 : GR_GL_RG; |
| 2810 | info.fInternalFormatForRenderbuffer = GR_GL_RG16; |
| 2811 | info.fDefaultExternalFormat = GR_GL_RG; |
| 2812 | info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; |
| 2813 | info.fDefaultColorType = GrColorType::kRG_1616; |
| 2814 | info.fBytesPerPixel = 4; |
| 2815 | bool rg16Supported = false; |
| 2816 | if (GR_IS_GR_GL(standard)) { |
| 2817 | rg16Supported = version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg" ); |
| 2818 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2819 | rg16Supported = ctxInfo.hasExtension("GL_EXT_texture_norm16" ); |
| 2820 | } // No WebGL support |
| 2821 | |
| 2822 | if (rg16Supported) { |
| 2823 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| 2824 | } |
| 2825 | |
| 2826 | if (texStorageSupported) { |
| 2827 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2828 | info.fInternalFormatForTexImageOrStorage = GR_GL_RG16; |
| 2829 | } else { |
| 2830 | info.fInternalFormatForTexImageOrStorage = |
| 2831 | texImageSupportsSizedInternalFormat ? GR_GL_RG16 : GR_GL_RG; |
| 2832 | } |
| 2833 | |
| 2834 | if (rg16Supported) { |
| 2835 | info.fColorTypeInfoCount = 1; |
| 2836 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2837 | int ctIdx = 0; |
| 2838 | // Format: GR_GL_RG16, Surface: kRG_1616 |
| 2839 | { |
| 2840 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2841 | ctInfo.fColorType = GrColorType::kRG_1616; |
| 2842 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 2843 | this->setColorTypeFormat(GrColorType::kRG_1616, GrGLFormat::kRG16); |
| 2844 | |
| 2845 | // External IO ColorTypes: |
| 2846 | ctInfo.fExternalIOFormatCount = 2; |
| 2847 | ctInfo.fExternalIOFormats.reset( |
| 2848 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2849 | int ioIdx = 0; |
| 2850 | // Format: GR_GL_RG16, Surface: kRG_1616, Data: kRG_1616 |
| 2851 | { |
| 2852 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2853 | ioFormat.fColorType = GrColorType::kRG_1616; |
| 2854 | ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; |
| 2855 | ioFormat.fExternalTexImageFormat = GR_GL_RG; |
| 2856 | ioFormat.fExternalReadFormat = GR_GL_RG; |
| 2857 | // Not guaranteed by ES/WebGL. |
| 2858 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 2859 | } |
| 2860 | |
| 2861 | // Format: GR_GL_RG16, Surface: kRG_1616, Data: kRGBA_8888 |
| 2862 | { |
| 2863 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2864 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 2865 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 2866 | ioFormat.fExternalTexImageFormat = 0; |
| 2867 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2868 | } |
| 2869 | } |
| 2870 | } |
| 2871 | } |
| 2872 | |
| 2873 | // Format: RGBA16 |
| 2874 | { |
| 2875 | bool rgba16Support = false; |
| 2876 | if (GR_IS_GR_GL(standard)) { |
| 2877 | rgba16Support = version >= GR_GL_VER(3, 0); |
| 2878 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2879 | rgba16Support = ctxInfo.hasExtension("GL_EXT_texture_norm16" ); |
| 2880 | } // No WebGL support |
| 2881 | |
| 2882 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRGBA16); |
| 2883 | info.fFormatType = FormatType::kNormalizedFixedPoint; |
| 2884 | |
| 2885 | info.fInternalFormatForRenderbuffer = GR_GL_RGBA16; |
| 2886 | info.fDefaultExternalFormat = GR_GL_RGBA; |
| 2887 | info.fDefaultExternalType = GR_GL_UNSIGNED_SHORT; |
| 2888 | info.fDefaultColorType = GrColorType::kRGBA_16161616; |
| 2889 | info.fBytesPerPixel = 8; |
| 2890 | if (rgba16Support) { |
| 2891 | info.fFlags = FormatInfo::kTexturable_Flag | msaaRenderFlags; |
| 2892 | } |
| 2893 | |
| 2894 | if (texStorageSupported) { |
| 2895 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2896 | info.fInternalFormatForTexImageOrStorage = GR_GL_RGBA16; |
| 2897 | } else { |
| 2898 | info.fInternalFormatForTexImageOrStorage = |
| 2899 | texImageSupportsSizedInternalFormat ? GR_GL_RGBA16 : GR_GL_RGBA; |
| 2900 | } |
| 2901 | |
| 2902 | if (rgba16Support) { |
| 2903 | // Format: GR_GL_RGBA16, Surface: kRGBA_16161616 |
| 2904 | info.fColorTypeInfoCount = 1; |
| 2905 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2906 | int ctIdx = 0; |
| 2907 | { |
| 2908 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 2909 | ctInfo.fColorType = GrColorType::kRGBA_16161616; |
| 2910 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 2911 | this->setColorTypeFormat(GrColorType::kRGBA_16161616, GrGLFormat::kRGBA16); |
| 2912 | |
| 2913 | // External IO ColorTypes: |
| 2914 | ctInfo.fExternalIOFormatCount = 2; |
| 2915 | ctInfo.fExternalIOFormats.reset( |
| 2916 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 2917 | int ioIdx = 0; |
| 2918 | // Format: GR_GL_RGBA16, Surface: kRGBA_16161616, Data: kRGBA_16161616 |
| 2919 | { |
| 2920 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2921 | ioFormat.fColorType = GrColorType::kRGBA_16161616; |
| 2922 | ioFormat.fExternalType = GR_GL_UNSIGNED_SHORT; |
| 2923 | ioFormat.fExternalTexImageFormat = GR_GL_RGBA; |
| 2924 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2925 | // Not guaranteed by ES/WebGL. |
| 2926 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 2927 | } |
| 2928 | |
| 2929 | // Format: GR_GL_RGBA16, Surface: kRGBA_16161616, Data: kRGBA_8888 |
| 2930 | { |
| 2931 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 2932 | ioFormat.fColorType = GrColorType::kRGBA_8888; |
| 2933 | ioFormat.fExternalType = GR_GL_UNSIGNED_BYTE; |
| 2934 | ioFormat.fExternalTexImageFormat = 0; |
| 2935 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 2936 | } |
| 2937 | } |
| 2938 | } |
| 2939 | } |
| 2940 | |
| 2941 | // Format:RG16F |
| 2942 | { |
| 2943 | bool rg16FTextureSupport = false; |
| 2944 | bool rg16FRenderTargetSupport = false; |
| 2945 | if (GR_IS_GR_GL(standard)) { |
| 2946 | if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_float" )) { |
| 2947 | rg16FTextureSupport = true; |
| 2948 | rg16FRenderTargetSupport = true; |
| 2949 | } |
| 2950 | } else if (GR_IS_GR_GL_ES(standard)) { |
| 2951 | // It seems possible that a combination of GL_EXT_texture_rg and |
| 2952 | // GL_EXT_color_buffer_half_float might add this format to ES 2.0 but it is not entirely |
| 2953 | // clear. The latter mentions interaction but that may only be for renderbuffers as |
| 2954 | // neither adds the texture format explicitly. |
| 2955 | // GL_OES_texture_format_half_float makes no reference to RG formats. |
| 2956 | if (version >= GR_GL_VER(3, 0)) { |
| 2957 | rg16FTextureSupport = true; |
| 2958 | rg16FRenderTargetSupport = version >= GR_GL_VER(3, 2) || |
| 2959 | ctxInfo.hasExtension("GL_EXT_color_buffer_float" ) || |
| 2960 | ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ); |
| 2961 | } |
| 2962 | } else if (GR_IS_GR_WEBGL(standard)) { |
| 2963 | if (version >= GR_GL_VER(2, 0)) { |
| 2964 | rg16FTextureSupport = true; |
| 2965 | rg16FRenderTargetSupport = ctxInfo.hasExtension("GL_EXT_color_buffer_half_float" ) || |
| 2966 | ctxInfo.hasExtension("EXT_color_buffer_half_float" ) || |
| 2967 | ctxInfo.hasExtension("GL_EXT_color_buffer_float" ) || |
| 2968 | ctxInfo.hasExtension("EXT_color_buffer_float" ); |
| 2969 | } |
| 2970 | } |
| 2971 | |
| 2972 | FormatInfo& info = this->getFormatInfo(GrGLFormat::kRG16F); |
| 2973 | info.fFormatType = FormatType::kFloat; |
| 2974 | info.fInternalFormatForRenderbuffer = GR_GL_RG16F; |
| 2975 | info.fDefaultExternalFormat = GR_GL_RG; |
| 2976 | info.fDefaultExternalType = halfFloatType; |
| 2977 | info.fDefaultColorType = GrColorType::kRG_F16; |
| 2978 | info.fBytesPerPixel = 4; |
| 2979 | if (rg16FTextureSupport) { |
| 2980 | info.fFlags |= FormatInfo::kTexturable_Flag; |
| 2981 | if (rg16FRenderTargetSupport) { |
| 2982 | info.fFlags |= fpRenderFlags; |
| 2983 | } |
| 2984 | } |
| 2985 | |
| 2986 | if (texStorageSupported) { |
| 2987 | info.fFlags |= FormatInfo::kUseTexStorage_Flag; |
| 2988 | info.fInternalFormatForTexImageOrStorage = GR_GL_RG16F; |
| 2989 | } else { |
| 2990 | info.fInternalFormatForTexImageOrStorage = |
| 2991 | texImageSupportsSizedInternalFormat ? GR_GL_RG16F : GR_GL_RG; |
| 2992 | } |
| 2993 | |
| 2994 | if (rg16FTextureSupport) { |
| 2995 | info.fColorTypeInfoCount = 1; |
| 2996 | info.fColorTypeInfos.reset(new ColorTypeInfo[info.fColorTypeInfoCount]()); |
| 2997 | int ctIdx = 0; |
| 2998 | // Format: GR_GL_RG16F, Surface: kRG_F16 |
| 2999 | { |
| 3000 | auto& ctInfo = info.fColorTypeInfos[ctIdx++]; |
| 3001 | ctInfo.fColorType = GrColorType::kRG_F16; |
| 3002 | ctInfo.fFlags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag; |
| 3003 | this->setColorTypeFormat(GrColorType::kRG_F16, GrGLFormat::kRG16F); |
| 3004 | |
| 3005 | // External IO ColorTypes: |
| 3006 | ctInfo.fExternalIOFormatCount = 2; |
| 3007 | ctInfo.fExternalIOFormats.reset( |
| 3008 | new ColorTypeInfo::ExternalIOFormats[ctInfo.fExternalIOFormatCount]()); |
| 3009 | int ioIdx = 0; |
| 3010 | // Format: GR_GL_RG16F, Surface: kRG_F16, Data: kRG_F16 |
| 3011 | { |
| 3012 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 3013 | ioFormat.fColorType = GrColorType::kRG_F16; |
| 3014 | ioFormat.fExternalType = halfFloatType; |
| 3015 | ioFormat.fExternalTexImageFormat = GR_GL_RG; |
| 3016 | ioFormat.fExternalReadFormat = GR_GL_RG; |
| 3017 | // Not guaranteed by ES/WebGL. |
| 3018 | ioFormat.fRequiresImplementationReadQuery = !GR_IS_GR_GL(standard); |
| 3019 | } |
| 3020 | |
| 3021 | // Format: GR_GL_RG16F, Surface: kRG_F16, Data: kRGBA_F32 |
| 3022 | { |
| 3023 | auto& ioFormat = ctInfo.fExternalIOFormats[ioIdx++]; |
| 3024 | ioFormat.fColorType = GrColorType::kRGBA_F32; |
| 3025 | ioFormat.fExternalType = GR_GL_FLOAT; |
| 3026 | ioFormat.fExternalTexImageFormat = 0; |
| 3027 | ioFormat.fExternalReadFormat = GR_GL_RGBA; |
| 3028 | } |
| 3029 | } |
| 3030 | } |
| 3031 | } |
| 3032 | |
| 3033 | this->setupSampleCounts(ctxInfo, gli); |
| 3034 | |
| 3035 | #ifdef SK_DEBUG |
| 3036 | for (int i = 0; i < kGrGLFormatCount; ++i) { |
| 3037 | if (GrGLFormat::kUnknown == static_cast<GrGLFormat>(i)) { |
| 3038 | continue; |
| 3039 | } |
| 3040 | const auto& formatInfo = fFormatTable[i]; |
| 3041 | // Make sure we didn't set fbo attachable with msaa and not fbo attachable. |
| 3042 | SkASSERT(!((formatInfo.fFlags & FormatInfo::kFBOColorAttachmentWithMSAA_Flag) && |
| 3043 | !(formatInfo.fFlags & FormatInfo::kFBOColorAttachment_Flag))); |
| 3044 | |
| 3045 | // Make sure we set all the formats' FormatType |
| 3046 | SkASSERT(formatInfo.fFormatType != FormatType::kUnknown); |
| 3047 | |
| 3048 | // Make sure if we added a ColorTypeInfo we filled it out |
| 3049 | for (int j = 0; j < formatInfo.fColorTypeInfoCount; ++j) { |
| 3050 | const auto& ctInfo = formatInfo.fColorTypeInfos[j]; |
| 3051 | SkASSERT(ctInfo.fColorType != GrColorType::kUnknown); |
| 3052 | // Seems silly to add a color type if we don't support any flags on it. |
| 3053 | SkASSERT(ctInfo.fFlags); |
| 3054 | // Make sure if we added any ExternalIOFormats we filled it out |
| 3055 | for (int k = 0; k < ctInfo.fExternalIOFormatCount; ++k) { |
| 3056 | const auto& ioInfo = ctInfo.fExternalIOFormats[k]; |
| 3057 | SkASSERT(ioInfo.fColorType != GrColorType::kUnknown); |
| 3058 | } |
| 3059 | } |
| 3060 | } |
| 3061 | #endif |
| 3062 | } |
| 3063 | |
| 3064 | void GrGLCaps::setupSampleCounts(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
| 3065 | GrGLStandard standard = ctxInfo.standard(); |
| 3066 | // standard can be unused (optimized away) if SK_ASSUME_GL_ES is set |
| 3067 | sk_ignore_unused_variable(standard); |
| 3068 | GrGLVersion version = ctxInfo.version(); |
| 3069 | |
| 3070 | for (int i = 0; i < kGrGLFormatCount; ++i) { |
| 3071 | if (FormatInfo::kFBOColorAttachmentWithMSAA_Flag & fFormatTable[i].fFlags) { |
| 3072 | // We assume that MSAA rendering is supported only if we support non-MSAA rendering. |
| 3073 | SkASSERT(FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags); |
| 3074 | if ((GR_IS_GR_GL(standard) && |
| 3075 | (version >= GR_GL_VER(4,2) || |
| 3076 | ctxInfo.hasExtension("GL_ARB_internalformat_query" ))) || |
| 3077 | (GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))) { |
| 3078 | int count; |
| 3079 | GrGLFormat grGLFormat = static_cast<GrGLFormat>(i); |
| 3080 | GrGLenum glFormat = this->getRenderbufferInternalFormat(grGLFormat); |
| 3081 | GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, |
| 3082 | GR_GL_NUM_SAMPLE_COUNTS, 1, &count); |
| 3083 | if (count) { |
| 3084 | std::unique_ptr<int[]> temp(new int[count]); |
| 3085 | GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, GR_GL_SAMPLES, |
| 3086 | count, temp.get()); |
| 3087 | // GL has a concept of MSAA rasterization with a single sample but we do not. |
| 3088 | if (count && temp[count - 1] == 1) { |
| 3089 | --count; |
| 3090 | SkASSERT(!count || temp[count -1] > 1); |
| 3091 | } |
| 3092 | fFormatTable[i].fColorSampleCounts.setCount(count+1); |
| 3093 | // We initialize our supported values with 1 (no msaa) and reverse the order |
| 3094 | // returned by GL so that the array is ascending. |
| 3095 | fFormatTable[i].fColorSampleCounts[0] = 1; |
| 3096 | for (int j = 0; j < count; ++j) { |
| 3097 | #if TARGET_OS_SIMULATOR |
| 3098 | // The iOS simulator is reporting incorrect values for sample counts, |
| 3099 | // so force them to be a power of 2. |
| 3100 | fFormatTable[i].fColorSampleCounts[j+1] = SkPrevPow2(temp[count - j - 1]); |
| 3101 | #else |
| 3102 | fFormatTable[i].fColorSampleCounts[j+1] = temp[count - j - 1]; |
| 3103 | #endif |
| 3104 | } |
| 3105 | } |
| 3106 | } else { |
| 3107 | // Fake out the table using some semi-standard counts up to the max allowed sample |
| 3108 | // count. |
| 3109 | int maxSampleCnt = 1; |
| 3110 | if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) { |
| 3111 | GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &maxSampleCnt); |
| 3112 | } else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { |
| 3113 | GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &maxSampleCnt); |
| 3114 | } |
| 3115 | // Chrome has a mock GL implementation that returns 0. |
| 3116 | maxSampleCnt = std::max(1, maxSampleCnt); |
| 3117 | |
| 3118 | static constexpr int kDefaultSamples[] = {1, 2, 4, 8}; |
| 3119 | int count = SK_ARRAY_COUNT(kDefaultSamples); |
| 3120 | for (; count > 0; --count) { |
| 3121 | if (kDefaultSamples[count - 1] <= maxSampleCnt) { |
| 3122 | break; |
| 3123 | } |
| 3124 | } |
| 3125 | if (count > 0) { |
| 3126 | fFormatTable[i].fColorSampleCounts.append(count, kDefaultSamples); |
| 3127 | } |
| 3128 | } |
| 3129 | } else if (FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags) { |
| 3130 | fFormatTable[i].fColorSampleCounts.setCount(1); |
| 3131 | fFormatTable[i].fColorSampleCounts[0] = 1; |
| 3132 | } |
| 3133 | } |
| 3134 | } |
| 3135 | |
| 3136 | bool GrGLCaps::canCopyTexSubImage(GrGLFormat dstFormat, bool dstHasMSAARenderBuffer, |
| 3137 | const GrTextureType* dstTypeIfTexture, |
| 3138 | GrGLFormat srcFormat, bool srcHasMSAARenderBuffer, |
| 3139 | const GrTextureType* srcTypeIfTexture) const { |
| 3140 | // Table 3.9 of the ES2 spec indicates the supported formats with CopyTexSubImage |
| 3141 | // and BGRA isn't in the spec. There doesn't appear to be any extension that adds it. Perhaps |
| 3142 | // many drivers would allow it to work, but ANGLE does not. |
| 3143 | if (GR_IS_GR_GL_ES(fStandard) && |
| 3144 | (dstFormat == GrGLFormat::kBGRA8 || srcFormat == GrGLFormat::kBGRA8)) { |
| 3145 | return false; |
| 3146 | } |
| 3147 | |
| 3148 | // CopyTexSubImage is invalid or doesn't copy what we want when we have msaa render buffers. |
| 3149 | if (dstHasMSAARenderBuffer || srcHasMSAARenderBuffer) { |
| 3150 | return false; |
| 3151 | } |
| 3152 | |
| 3153 | // CopyTex(Sub)Image writes to a texture and we have no way of dynamically wrapping a RT in a |
| 3154 | // texture. |
| 3155 | if (!dstTypeIfTexture) { |
| 3156 | return false; |
| 3157 | } |
| 3158 | |
| 3159 | // Check that we could wrap the source in an FBO, that the dst is not TEXTURE_EXTERNAL, that no |
| 3160 | // mirroring is required |
| 3161 | return this->canFormatBeFBOColorAttachment(srcFormat) && |
| 3162 | (!srcTypeIfTexture || *srcTypeIfTexture != GrTextureType::kExternal) && |
| 3163 | *dstTypeIfTexture != GrTextureType::kExternal; |
| 3164 | } |
| 3165 | |
| 3166 | bool GrGLCaps::canCopyAsBlit(GrGLFormat dstFormat, int dstSampleCnt, |
| 3167 | const GrTextureType* dstTypeIfTexture, |
| 3168 | GrGLFormat srcFormat, int srcSampleCnt, |
| 3169 | const GrTextureType* srcTypeIfTexture, |
| 3170 | const SkRect& srcBounds, bool srcBoundsExact, |
| 3171 | const SkIRect& srcRect, const SkIPoint& dstPoint) const { |
| 3172 | auto blitFramebufferFlags = this->blitFramebufferSupportFlags(); |
| 3173 | if (!this->canFormatBeFBOColorAttachment(dstFormat) || |
| 3174 | !this->canFormatBeFBOColorAttachment(srcFormat)) { |
| 3175 | return false; |
| 3176 | } |
| 3177 | |
| 3178 | if (dstTypeIfTexture && *dstTypeIfTexture == GrTextureType::kExternal) { |
| 3179 | return false; |
| 3180 | } |
| 3181 | if (srcTypeIfTexture && *srcTypeIfTexture == GrTextureType::kExternal) { |
| 3182 | return false; |
| 3183 | } |
| 3184 | |
| 3185 | if (GrGLCaps::kNoSupport_BlitFramebufferFlag & blitFramebufferFlags) { |
| 3186 | return false; |
| 3187 | } |
| 3188 | |
| 3189 | if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) { |
| 3190 | if (srcSampleCnt > 1) { |
| 3191 | if (1 == dstSampleCnt) { |
| 3192 | return false; |
| 3193 | } |
| 3194 | if (SkRect::Make(srcRect) != srcBounds || !srcBoundsExact) { |
| 3195 | return false; |
| 3196 | } |
| 3197 | } |
| 3198 | } |
| 3199 | |
| 3200 | if (GrGLCaps::kNoMSAADst_BlitFramebufferFlag & blitFramebufferFlags) { |
| 3201 | if (dstSampleCnt > 1) { |
| 3202 | return false; |
| 3203 | } |
| 3204 | } |
| 3205 | |
| 3206 | if (GrGLCaps::kNoFormatConversion_BlitFramebufferFlag & blitFramebufferFlags) { |
| 3207 | if (srcFormat != dstFormat) { |
| 3208 | return false; |
| 3209 | } |
| 3210 | } else if (GrGLCaps::kNoFormatConversionForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { |
| 3211 | if (srcSampleCnt > 1 && srcFormat != dstFormat) { |
| 3212 | return false; |
| 3213 | } |
| 3214 | } |
| 3215 | |
| 3216 | if (GrGLCaps::kRectsMustMatchForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) { |
| 3217 | if (srcSampleCnt > 1) { |
| 3218 | if (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop) { |
| 3219 | return false; |
| 3220 | } |
| 3221 | } |
| 3222 | } |
| 3223 | return true; |
| 3224 | } |
| 3225 | |
| 3226 | bool GrGLCaps::canCopyAsDraw(GrGLFormat dstFormat, bool srcIsTexturable) const { |
| 3227 | return this->isFormatRenderable(dstFormat, 1) && srcIsTexturable; |
| 3228 | } |
| 3229 | |
| 3230 | static bool has_msaa_render_buffer(const GrSurfaceProxy* surf, const GrGLCaps& glCaps) { |
| 3231 | const GrRenderTargetProxy* rt = surf->asRenderTargetProxy(); |
| 3232 | if (!rt) { |
| 3233 | return false; |
| 3234 | } |
| 3235 | // A RT has a separate MSAA renderbuffer if: |
| 3236 | // 1) It's multisampled |
| 3237 | // 2) We're using an extension with separate MSAA renderbuffers |
| 3238 | // 3) It's not FBO 0, which is special and always auto-resolves |
| 3239 | return rt->numSamples() > 1 && |
| 3240 | glCaps.usesMSAARenderBuffers() && |
| 3241 | !rt->rtPriv().glRTFBOIDIs0(); |
| 3242 | } |
| 3243 | |
| 3244 | bool GrGLCaps::onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src, |
| 3245 | const SkIRect& srcRect, const SkIPoint& dstPoint) const { |
| 3246 | int dstSampleCnt = 0; |
| 3247 | int srcSampleCnt = 0; |
| 3248 | if (const GrRenderTargetProxy* rtProxy = dst->asRenderTargetProxy()) { |
| 3249 | dstSampleCnt = rtProxy->numSamples(); |
| 3250 | } |
| 3251 | if (const GrRenderTargetProxy* rtProxy = src->asRenderTargetProxy()) { |
| 3252 | srcSampleCnt = rtProxy->numSamples(); |
| 3253 | } |
| 3254 | SkASSERT((dstSampleCnt > 0) == SkToBool(dst->asRenderTargetProxy())); |
| 3255 | SkASSERT((srcSampleCnt > 0) == SkToBool(src->asRenderTargetProxy())); |
| 3256 | |
| 3257 | const GrTextureProxy* dstTex = dst->asTextureProxy(); |
| 3258 | const GrTextureProxy* srcTex = src->asTextureProxy(); |
| 3259 | |
| 3260 | GrTextureType dstTexType; |
| 3261 | GrTextureType* dstTexTypePtr = nullptr; |
| 3262 | GrTextureType srcTexType; |
| 3263 | GrTextureType* srcTexTypePtr = nullptr; |
| 3264 | if (dstTex) { |
| 3265 | dstTexType = dstTex->textureType(); |
| 3266 | dstTexTypePtr = &dstTexType; |
| 3267 | } |
| 3268 | if (srcTex) { |
| 3269 | srcTexType = srcTex->textureType(); |
| 3270 | srcTexTypePtr = &srcTexType; |
| 3271 | } |
| 3272 | |
| 3273 | auto dstFormat = dst->backendFormat().asGLFormat(); |
| 3274 | auto srcFormat = src->backendFormat().asGLFormat(); |
| 3275 | return this->canCopyTexSubImage(dstFormat, has_msaa_render_buffer(dst, *this), dstTexTypePtr, |
| 3276 | srcFormat, has_msaa_render_buffer(src, *this), srcTexTypePtr) || |
| 3277 | this->canCopyAsBlit(dstFormat, dstSampleCnt, dstTexTypePtr, srcFormat, srcSampleCnt, |
| 3278 | srcTexTypePtr, src->getBoundsRect(), src->priv().isExact(), srcRect, |
| 3279 | dstPoint) || |
| 3280 | this->canCopyAsDraw(dstFormat, SkToBool(srcTex)); |
| 3281 | } |
| 3282 | |
| 3283 | GrCaps::DstCopyRestrictions GrGLCaps::getDstCopyRestrictions(const GrRenderTargetProxy* src, |
| 3284 | GrColorType colorType) const { |
| 3285 | // If the src is a texture, we can implement the blit as a draw assuming the config is |
| 3286 | // renderable. |
| 3287 | if (src->asTextureProxy() && !this->isFormatAsColorTypeRenderable(colorType, |
| 3288 | src->backendFormat())) { |
| 3289 | return {}; |
| 3290 | } |
| 3291 | |
| 3292 | if (const auto* texProxy = src->asTextureProxy()) { |
| 3293 | if (texProxy->textureType() == GrTextureType::kExternal) { |
| 3294 | // Not supported for FBO blit or CopyTexSubImage. Caller will have to fall back to a |
| 3295 | // draw (if the source is also a texture). |
| 3296 | return {}; |
| 3297 | } |
| 3298 | } |
| 3299 | |
| 3300 | // We look for opportunities to use CopyTexSubImage, or fbo blit. If neither are |
| 3301 | // possible and we return false to fallback to creating a render target dst for render-to- |
| 3302 | // texture. This code prefers CopyTexSubImage to fbo blit and avoids triggering temporary fbo |
| 3303 | // creation. It isn't clear that avoiding temporary fbo creation is actually optimal. |
| 3304 | DstCopyRestrictions blitFramebufferRestrictions = {}; |
| 3305 | if (src->numSamples() > 1 && |
| 3306 | (this->blitFramebufferSupportFlags() & kResolveMustBeFull_BlitFrambufferFlag)) { |
| 3307 | blitFramebufferRestrictions.fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kYes; |
| 3308 | blitFramebufferRestrictions.fMustCopyWholeSrc = true; |
| 3309 | // Mirroring causes rects to mismatch later, don't allow it. |
| 3310 | } else if (src->numSamples() > 1 && (this->blitFramebufferSupportFlags() & |
| 3311 | kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) { |
| 3312 | blitFramebufferRestrictions.fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kYes; |
| 3313 | } |
| 3314 | |
| 3315 | auto srcFormat = src->backendFormat().asGLFormat(); |
| 3316 | // Check for format issues with glCopyTexSubImage2D |
| 3317 | if (srcFormat == GrGLFormat::kBGRA8) { |
| 3318 | // glCopyTexSubImage2D doesn't work with this config. If the bgra can be used with fbo blit |
| 3319 | // then we set up for that, otherwise fail. |
| 3320 | if (this->canFormatBeFBOColorAttachment(srcFormat)) { |
| 3321 | return blitFramebufferRestrictions; |
| 3322 | } |
| 3323 | // Caller will have to use a draw. |
| 3324 | return {}; |
| 3325 | } |
| 3326 | |
| 3327 | { |
| 3328 | bool srcIsMSAARenderbuffer = src->numSamples() > 1 && |
| 3329 | this->usesMSAARenderBuffers(); |
| 3330 | if (srcIsMSAARenderbuffer) { |
| 3331 | // It's illegal to call CopyTexSubImage2D on a MSAA renderbuffer. Set up for FBO |
| 3332 | // blit or fail. |
| 3333 | if (this->canFormatBeFBOColorAttachment(srcFormat)) { |
| 3334 | return blitFramebufferRestrictions; |
| 3335 | } |
| 3336 | // Caller will have to use a draw. |
| 3337 | return {}; |
| 3338 | } |
| 3339 | } |
| 3340 | |
| 3341 | // We'll do a CopyTexSubImage, no restrictions. |
| 3342 | return {}; |
| 3343 | } |
| 3344 | |
| 3345 | void GrGLCaps::applyDriverCorrectnessWorkarounds(const GrGLContextInfo& ctxInfo, |
| 3346 | const GrContextOptions& contextOptions, |
| 3347 | const GrGLInterface* glInterface, |
| 3348 | GrShaderCaps* shaderCaps, |
| 3349 | FormatWorkarounds* formatWorkarounds) { |
| 3350 | // A driver but on the nexus 6 causes incorrect dst copies when invalidate is called beforehand. |
| 3351 | // Thus we are blacklisting this extension for now on Adreno4xx devices. |
| 3352 | if (kAdreno430_GrGLRenderer == ctxInfo.renderer() || |
| 3353 | kAdreno4xx_other_GrGLRenderer == ctxInfo.renderer() || |
| 3354 | fDriverBugWorkarounds.disable_discard_framebuffer) { |
| 3355 | fInvalidateFBType = kNone_InvalidateFBType; |
| 3356 | } |
| 3357 | |
| 3358 | // glClearTexImage seems to have a bug in NVIDIA drivers that was fixed sometime between |
| 3359 | // 340.96 and 367.57. |
| 3360 | if (GR_IS_GR_GL(ctxInfo.standard()) && |
| 3361 | ctxInfo.driver() == kNVIDIA_GrGLDriver && |
| 3362 | ctxInfo.driverVersion() < GR_GL_DRIVER_VER(367, 57, 0)) { |
| 3363 | fClearTextureSupport = false; |
| 3364 | } |
| 3365 | |
| 3366 | #ifdef SK_BUILD_FOR_MAC |
| 3367 | // Radeon MacBooks hit a crash in glReadPixels() when using geometry shaders. |
| 3368 | // http://skbug.com/8097 |
| 3369 | if (kATI_GrGLVendor == ctxInfo.vendor()) { |
| 3370 | shaderCaps->fGeometryShaderSupport = false; |
| 3371 | } |
| 3372 | // On at least some MacBooks, GLSL 4.0 geometry shaders break if we use invocations. |
| 3373 | shaderCaps->fGSInvocationsSupport = false; |
| 3374 | #endif |
| 3375 | |
| 3376 | // Qualcomm driver @103.0 has been observed to crash compiling ccpr geometry |
| 3377 | // shaders. @127.0 is the earliest verified driver to not crash. |
| 3378 | if (kQualcomm_GrGLDriver == ctxInfo.driver() && |
| 3379 | ctxInfo.driverVersion() < GR_GL_DRIVER_VER(127, 0, 0)) { |
| 3380 | shaderCaps->fGeometryShaderSupport = false; |
| 3381 | } |
| 3382 | |
| 3383 | #if defined(__has_feature) |
| 3384 | #if defined(SK_BUILD_FOR_MAC) && __has_feature(thread_sanitizer) |
| 3385 | // See skbug.com/7058 |
| 3386 | fMapBufferType = kNone_MapBufferType; |
| 3387 | fMapBufferFlags = kNone_MapFlags; |
| 3388 | fTransferFromBufferToTextureSupport = false; |
| 3389 | fTransferFromSurfaceToBufferSupport = false; |
| 3390 | fTransferBufferType = TransferBufferType::kNone; |
| 3391 | #endif |
| 3392 | #endif |
| 3393 | |
| 3394 | // We found that the Galaxy J5 with an Adreno 306 running 6.0.1 has a bug where |
| 3395 | // GL_INVALID_OPERATION thrown by glDrawArrays when using a buffer that was mapped. The same bug |
| 3396 | // did not reproduce on a Nexus7 2013 with a 320 running Android M with driver 127.0. It's |
| 3397 | // unclear whether this really affects a wide range of devices. |
| 3398 | if (ctxInfo.renderer() == kAdreno3xx_GrGLRenderer && |
| 3399 | ctxInfo.driverVersion() > GR_GL_DRIVER_VER(127, 0, 0)) { |
| 3400 | fMapBufferType = kNone_MapBufferType; |
| 3401 | fMapBufferFlags = kNone_MapFlags; |
| 3402 | fTransferFromBufferToTextureSupport = false; |
| 3403 | fTransferFromSurfaceToBufferSupport = false; |
| 3404 | fTransferBufferType = TransferBufferType::kNone; |
| 3405 | } |
| 3406 | |
| 3407 | // The TransferPixelsToTexture test fails on ANGLE. |
| 3408 | if (kANGLE_GrGLDriver == ctxInfo.driver()) { |
| 3409 | fTransferFromBufferToTextureSupport = false; |
| 3410 | } |
| 3411 | |
| 3412 | // Using MIPs on this GPU seems to be a source of trouble. |
| 3413 | if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer()) { |
| 3414 | fMipMapSupport = false; |
| 3415 | } |
| 3416 | |
| 3417 | // https://b.corp.google.com/issues/143074513 |
| 3418 | if (kAdreno615_GrGLRenderer == ctxInfo.renderer()) { |
| 3419 | fMSFBOType = kNone_MSFBOType; |
| 3420 | fMSAAResolvesAutomatically = false; |
| 3421 | } |
| 3422 | |
| 3423 | #ifndef SK_BUILD_FOR_IOS |
| 3424 | if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer() || |
| 3425 | kPowerVRRogue_GrGLRenderer == ctxInfo.renderer() || |
| 3426 | (kAdreno3xx_GrGLRenderer == ctxInfo.renderer() && |
| 3427 | ctxInfo.driver() != kChromium_GrGLDriver)) { |
| 3428 | fPerformColorClearsAsDraws = true; |
| 3429 | } |
| 3430 | #endif |
| 3431 | |
| 3432 | // A lot of GPUs have trouble with full screen clears (skbug.com/7195) |
| 3433 | if (kAMDRadeonHD7xxx_GrGLRenderer == ctxInfo.renderer() || |
| 3434 | kAMDRadeonR9M4xx_GrGLRenderer == ctxInfo.renderer()) { |
| 3435 | fPerformColorClearsAsDraws = true; |
| 3436 | } |
| 3437 | |
| 3438 | #ifdef SK_BUILD_FOR_MAC |
| 3439 | // crbug.com/768134 - On MacBook Pros, the Intel Iris Pro doesn't always perform |
| 3440 | // full screen clears |
| 3441 | // crbug.com/773107 - On MacBook Pros, a wide range of Intel GPUs don't always |
| 3442 | // perform full screen clears. |
| 3443 | // Update on 4/4/2018 - This appears to be fixed on driver 10.30.12 on a macOS 10.13.2 on a |
| 3444 | // Retina MBP Early 2015 with Iris 6100. It is possibly fixed on earlier drivers as well. |
| 3445 | if (kIntel_GrGLVendor == ctxInfo.vendor() && |
| 3446 | ctxInfo.driverVersion() < GR_GL_DRIVER_VER(10, 30, 12)) { |
| 3447 | fPerformColorClearsAsDraws = true; |
| 3448 | } |
| 3449 | // crbug.com/969609 - NVIDIA on Mac sometimes segfaults during glClear in chrome. It seems |
| 3450 | // mostly concentrated in 10.13/14, GT 650Ms, driver 12+. But there are instances of older |
| 3451 | // drivers and GTX 775s, so we'll start with a broader workaround. |
| 3452 | if (kNVIDIA_GrGLVendor == ctxInfo.vendor()) { |
| 3453 | fPerformColorClearsAsDraws = true; |
| 3454 | } |
| 3455 | #endif |
| 3456 | |
| 3457 | // See crbug.com/755871. This could probably be narrowed to just partial clears as the driver |
| 3458 | // bugs seems to involve clearing too much and not skipping the clear. |
| 3459 | // See crbug.com/768134. This is also needed for full clears and was seen on an nVidia K620 |
| 3460 | // but only for D3D11 ANGLE. |
| 3461 | if (GrGLANGLEBackend::kD3D11 == ctxInfo.angleBackend()) { |
| 3462 | fPerformColorClearsAsDraws = true; |
| 3463 | } |
| 3464 | |
| 3465 | if (kAdreno430_GrGLRenderer == ctxInfo.renderer() || |
| 3466 | kAdreno4xx_other_GrGLRenderer == ctxInfo.renderer()) { |
| 3467 | // This is known to be fixed sometime between driver 145.0 and 219.0 |
| 3468 | if (ctxInfo.driverVersion() <= GR_GL_DRIVER_VER(219, 0, 0)) { |
| 3469 | fPerformStencilClearsAsDraws = true; |
| 3470 | } |
| 3471 | fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true; |
| 3472 | } |
| 3473 | |
| 3474 | if (fDriverBugWorkarounds.gl_clear_broken) { |
| 3475 | fPerformColorClearsAsDraws = true; |
| 3476 | fPerformStencilClearsAsDraws = true; |
| 3477 | } |
| 3478 | |
| 3479 | if (ctxInfo.vendor() == kQualcomm_GrGLVendor) { |
| 3480 | // It appears that all the Adreno GPUs have less than optimal performance when |
| 3481 | // drawing w/ large index buffers. |
| 3482 | fAvoidLargeIndexBufferDraws = true; |
| 3483 | } |
| 3484 | |
| 3485 | // This was reproduced on the following configurations: |
| 3486 | // - A Galaxy J5 (Adreno 306) running Android 6 with driver 140.0 |
| 3487 | // - A Nexus 7 2013 (Adreno 320) running Android 5 with driver 104.0 |
| 3488 | // - A Nexus 7 2013 (Adreno 320) running Android 6 with driver 127.0 |
| 3489 | // - A Nexus 5 (Adreno 330) running Android 6 with driver 127.0 |
| 3490 | // and not produced on: |
| 3491 | // - A Nexus 7 2013 (Adreno 320) running Android 4 with driver 53.0 |
| 3492 | // The particular lines that get dropped from test images varies across different devices. |
| 3493 | if (kAdreno3xx_GrGLRenderer == ctxInfo.renderer() && |
| 3494 | ctxInfo.driverVersion() > GR_GL_DRIVER_VER(53, 0, 0)) { |
| 3495 | fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines = true; |
| 3496 | } |
| 3497 | |
| 3498 | // This was reproduced on a Pixel 1, but the unit test + config + options that exercise it are |
| 3499 | // only tested on very specific bots. The driver claims that ReadPixels is an invalid operation |
| 3500 | // when reading from an auto-resolving MSAA framebuffer that has stencil attached. |
| 3501 | if (kQualcomm_GrGLDriver == ctxInfo.driver()) { |
| 3502 | fDetachStencilFromMSAABuffersBeforeReadPixels = true; |
| 3503 | } |
| 3504 | |
| 3505 | // TODO: Don't apply this on iOS? |
| 3506 | if (kPowerVRRogue_GrGLRenderer == ctxInfo.renderer()) { |
| 3507 | // Our Chromebook with kPowerVRRogue_GrGLRenderer crashes on large instanced draws. The |
| 3508 | // current minimum number of instances observed to crash is somewhere between 2^14 and 2^15. |
| 3509 | // Keep the number of instances below 1000, just to be safe. |
| 3510 | fMaxInstancesPerDrawWithoutCrashing = 999; |
| 3511 | } else if (fDriverBugWorkarounds.disallow_large_instanced_draw) { |
| 3512 | fMaxInstancesPerDrawWithoutCrashing = 0x4000000; |
| 3513 | } |
| 3514 | |
| 3515 | // Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3. |
| 3516 | if (kTegra_PreK1_GrGLRenderer == ctxInfo.renderer()) { |
| 3517 | fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO = true; |
| 3518 | fUseDrawInsteadOfAllRenderTargetWrites = true; |
| 3519 | } |
| 3520 | |
| 3521 | #ifdef SK_BUILD_FOR_MAC |
| 3522 | static constexpr bool isMAC = true; |
| 3523 | #else |
| 3524 | static constexpr bool isMAC = false; |
| 3525 | #endif |
| 3526 | |
| 3527 | // We support manual mip-map generation (via iterative downsampling draw calls). This fixes |
| 3528 | // bugs on some cards/drivers that produce incorrect mip-maps for sRGB textures when using |
| 3529 | // glGenerateMipmap. Our implementation requires mip-level sampling control. Additionally, |
| 3530 | // it can be much slower (especially on mobile GPUs), so we opt-in only when necessary: |
| 3531 | if (fMipMapLevelAndLodControlSupport && |
| 3532 | (contextOptions.fDoManualMipmapping || |
| 3533 | (kIntel_GrGLVendor == ctxInfo.vendor()) || |
| 3534 | (kNVIDIA_GrGLDriver == ctxInfo.driver() && isMAC) || |
| 3535 | (kATI_GrGLVendor == ctxInfo.vendor()))) { |
| 3536 | fDoManualMipmapping = true; |
| 3537 | } |
| 3538 | |
| 3539 | // See http://crbug.com/710443 |
| 3540 | #ifdef SK_BUILD_FOR_MAC |
| 3541 | if (kIntelBroadwell_GrGLRenderer == ctxInfo.renderer()) { |
| 3542 | fClearToBoundaryValuesIsBroken = true; |
| 3543 | } |
| 3544 | #endif |
| 3545 | if (kQualcomm_GrGLVendor == ctxInfo.vendor()) { |
| 3546 | fDrawArraysBaseVertexIsBroken = true; |
| 3547 | } |
| 3548 | |
| 3549 | // http://anglebug.com/4536 |
| 3550 | if (ctxInfo.driver() == kANGLE_GrGLDriver && |
| 3551 | ctxInfo.angleBackend() != GrGLANGLEBackend::kOpenGL) { |
| 3552 | fBaseVertexBaseInstanceSupport = false; |
| 3553 | fNativeDrawIndirectSupport = false; |
| 3554 | fMultiDrawIndirectSupport = false; |
| 3555 | } |
| 3556 | |
| 3557 | // http://anglebug.com/4538 |
| 3558 | if (fBaseVertexBaseInstanceSupport && !fDrawInstancedSupport) { |
| 3559 | fBaseVertexBaseInstanceSupport = false; |
| 3560 | fNativeDrawIndirectSupport = false; |
| 3561 | fMultiDrawIndirectSupport = false; |
| 3562 | } |
| 3563 | |
| 3564 | // Currently the extension is advertised but fb fetch is broken on 500 series Adrenos like the |
| 3565 | // Galaxy S7. |
| 3566 | // TODO: Once this is fixed we can update the check here to look at a driver version number too. |
| 3567 | if (kAdreno5xx_GrGLRenderer == ctxInfo.renderer()) { |
| 3568 | shaderCaps->fFBFetchSupport = false; |
| 3569 | } |
| 3570 | |
| 3571 | // On the NexusS and GalaxyNexus, the use of 'any' causes the compilation error "Calls to any |
| 3572 | // function that may require a gradient calculation inside a conditional block may return |
| 3573 | // undefined results". This appears to be an issue with the 'any' call since even the simple |
| 3574 | // "result=black; if (any()) result=white;" code fails to compile. This issue comes into play |
| 3575 | // from our GrTextureDomain processor. |
| 3576 | shaderCaps->fCanUseAnyFunctionInShader = kImagination_GrGLVendor != ctxInfo.vendor(); |
| 3577 | |
| 3578 | // Known issue on at least some Intel platforms: |
| 3579 | // http://code.google.com/p/skia/issues/detail?id=946 |
| 3580 | if (kIntel_GrGLVendor == ctxInfo.vendor()) { |
| 3581 | shaderCaps->fFragCoordConventionsExtensionString = nullptr; |
| 3582 | } |
| 3583 | |
| 3584 | if (kTegra_PreK1_GrGLRenderer == ctxInfo.renderer()) { |
| 3585 | // The Tegra3 compiler will sometimes never return if we have min(abs(x), 1.0), |
| 3586 | // so we must do the abs first in a separate expression. |
| 3587 | shaderCaps->fCanUseMinAndAbsTogether = false; |
| 3588 | |
| 3589 | // Tegra3 fract() seems to trigger undefined behavior for negative values, so we |
| 3590 | // must avoid this condition. |
| 3591 | shaderCaps->fCanUseFractForNegativeValues = false; |
| 3592 | } |
| 3593 | |
| 3594 | // On Intel GPU there is an issue where it reads the second argument to atan "- %s.x" as an int |
| 3595 | // thus must us -1.0 * %s.x to work correctly |
| 3596 | if (kIntel_GrGLVendor == ctxInfo.vendor()) { |
| 3597 | shaderCaps->fMustForceNegatedAtanParamToFloat = true; |
| 3598 | } |
| 3599 | |
| 3600 | // On some Intel GPUs there is an issue where the driver outputs bogus values in the shader |
| 3601 | // when floor and abs are called on the same line. Thus we must execute an Op between them to |
| 3602 | // make sure the compiler doesn't re-inline them even if we break the calls apart. |
| 3603 | if (kIntel_GrGLVendor == ctxInfo.vendor()) { |
| 3604 | shaderCaps->fMustDoOpBetweenFloorAndAbs = true; |
| 3605 | } |
| 3606 | |
| 3607 | // On Adreno devices with framebuffer fetch support, there is a bug where they always return |
| 3608 | // the original dst color when reading the outColor even after being written to. By using a |
| 3609 | // local outColor we can work around this bug. |
| 3610 | if (shaderCaps->fFBFetchSupport && kQualcomm_GrGLVendor == ctxInfo.vendor()) { |
| 3611 | shaderCaps->fRequiresLocalOutputColorForFBFetch = true; |
| 3612 | } |
| 3613 | |
| 3614 | // Newer Mali GPUs do incorrect static analysis in specific situations: If there is uniform |
| 3615 | // color, and that uniform contains an opaque color, and the output of the shader is only based |
| 3616 | // on that uniform plus soemthing un-trackable (like a texture read), the compiler will deduce |
| 3617 | // that the shader always outputs opaque values. In that case, it appears to remove the shader |
| 3618 | // based blending code it normally injects, turning SrcOver into Src. To fix this, we always |
| 3619 | // insert an extra bit of math on the uniform that confuses the compiler just enough... |
| 3620 | if (kMaliT_GrGLRenderer == ctxInfo.renderer()) { |
| 3621 | shaderCaps->fMustObfuscateUniformColor = true; |
| 3622 | } |
| 3623 | |
| 3624 | // On Mali G series GPUs, applying transfer functions in the fragment shader with half-floats |
| 3625 | // produces answers that are much less accurate than expected/required. This forces full floats |
| 3626 | // for some intermediate values to get acceptable results. |
| 3627 | if (kMaliG_GrGLRenderer == ctxInfo.renderer()) { |
| 3628 | fShaderCaps->fColorSpaceMathNeedsFloat = true; |
| 3629 | } |
| 3630 | |
| 3631 | #ifdef SK_BUILD_FOR_WIN |
| 3632 | // Check for ANGLE on Windows, so we can workaround a bug in D3D itself (anglebug.com/2098). |
| 3633 | // |
| 3634 | // Basically, if a shader has a construct like: |
| 3635 | // |
| 3636 | // float x = someCondition ? someValue : 0; |
| 3637 | // float2 result = (0 == x) ? float2(x, x) |
| 3638 | // : float2(2 * x / x, 0); |
| 3639 | // |
| 3640 | // ... the compiler will produce an error 'NaN and infinity literals not allowed', even though |
| 3641 | // we've explicitly guarded the division with a check against zero. This manifests in much |
| 3642 | // more complex ways in some of our shaders, so we use this caps bit to add an epsilon value |
| 3643 | // to the denominator of divisions, even when we've added checks that the denominator isn't 0. |
| 3644 | if (kANGLE_GrGLDriver == ctxInfo.driver() || kChromium_GrGLDriver == ctxInfo.driver()) { |
| 3645 | shaderCaps->fMustGuardDivisionEvenAfterExplicitZeroCheck = true; |
| 3646 | } |
| 3647 | #endif |
| 3648 | |
| 3649 | if (ctxInfo.renderer() == kAdreno615_GrGLRenderer || |
| 3650 | ctxInfo.renderer() == kAdreno630_GrGLRenderer || |
| 3651 | ctxInfo.renderer() == kAdreno640_GrGLRenderer) { |
| 3652 | shaderCaps->fInBlendModesFailRandomlyForAllZeroVec = true; |
| 3653 | } |
| 3654 | |
| 3655 | // We've seen Adreno 3xx devices produce incorrect (flipped) values for gl_FragCoord, in some |
| 3656 | // (rare) situations. It's sporadic, and mostly on older drivers. Additionally, old Adreno |
| 3657 | // compilers (see crbug.com/skia/4078) crash when accessing .zw of gl_FragCoord, so just bypass |
| 3658 | // using gl_FragCoord at all to get around it. |
| 3659 | if (kAdreno3xx_GrGLRenderer == ctxInfo.renderer()) { |
| 3660 | shaderCaps->fCanUseFragCoord = false; |
| 3661 | } |
| 3662 | |
| 3663 | // gl_FragCoord has an incorrect subpixel offset on legacy Tegra hardware. |
| 3664 | if (kTegra_PreK1_GrGLRenderer == ctxInfo.renderer()) { |
| 3665 | shaderCaps->fCanUseFragCoord = false; |
| 3666 | } |
| 3667 | |
| 3668 | // On Mali G71, mediump ints don't appear capable of representing every integer beyond +/-2048. |
| 3669 | // (Are they implemented with fp16?) |
| 3670 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
| 3671 | shaderCaps->fIncompleteShortIntPrecision = true; |
| 3672 | } |
| 3673 | |
| 3674 | if (fDriverBugWorkarounds.add_and_true_to_loop_condition) { |
| 3675 | shaderCaps->fAddAndTrueToLoopCondition = true; |
| 3676 | } |
| 3677 | |
| 3678 | if (fDriverBugWorkarounds.unfold_short_circuit_as_ternary_operation) { |
| 3679 | shaderCaps->fUnfoldShortCircuitAsTernary = true; |
| 3680 | } |
| 3681 | |
| 3682 | if (fDriverBugWorkarounds.emulate_abs_int_function) { |
| 3683 | shaderCaps->fEmulateAbsIntFunction = true; |
| 3684 | } |
| 3685 | |
| 3686 | if (fDriverBugWorkarounds.rewrite_do_while_loops) { |
| 3687 | shaderCaps->fRewriteDoWhileLoops = true; |
| 3688 | } |
| 3689 | |
| 3690 | if (fDriverBugWorkarounds.remove_pow_with_constant_exponent) { |
| 3691 | shaderCaps->fRemovePowWithConstantExponent = true; |
| 3692 | } |
| 3693 | |
| 3694 | if (fDriverBugWorkarounds.disable_dual_source_blending_support) { |
| 3695 | shaderCaps->fDualSourceBlendingSupport = false; |
| 3696 | } |
| 3697 | |
| 3698 | if (kAdreno3xx_GrGLRenderer == ctxInfo.renderer() || |
| 3699 | kAdreno4xx_other_GrGLRenderer == ctxInfo.renderer()) { |
| 3700 | shaderCaps->fMustWriteToFragColor = true; |
| 3701 | } |
| 3702 | |
| 3703 | // Disabling advanced blend on various platforms with major known issues. We also block Chrome |
| 3704 | // for now until its own blacklists can be updated. |
| 3705 | if (kAdreno430_GrGLRenderer == ctxInfo.renderer() || |
| 3706 | kAdreno4xx_other_GrGLRenderer == ctxInfo.renderer() || |
| 3707 | kAdreno5xx_GrGLRenderer == ctxInfo.renderer() || |
| 3708 | kIntel_GrGLDriver == ctxInfo.driver() || |
| 3709 | kChromium_GrGLDriver == ctxInfo.driver()) { |
| 3710 | fBlendEquationSupport = kBasic_BlendEquationSupport; |
| 3711 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; |
| 3712 | } |
| 3713 | |
| 3714 | // Non-coherent advanced blend has an issue on NVIDIA pre 337.00. |
| 3715 | if (kNVIDIA_GrGLDriver == ctxInfo.driver() && |
| 3716 | ctxInfo.driverVersion() < GR_GL_DRIVER_VER(337, 00, 0) && |
| 3717 | kAdvanced_BlendEquationSupport == fBlendEquationSupport) { |
| 3718 | fBlendEquationSupport = kBasic_BlendEquationSupport; |
| 3719 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; |
| 3720 | } |
| 3721 | |
| 3722 | if (fDriverBugWorkarounds.disable_blend_equation_advanced) { |
| 3723 | fBlendEquationSupport = kBasic_BlendEquationSupport; |
| 3724 | shaderCaps->fAdvBlendEqInteraction = GrShaderCaps::kNotSupported_AdvBlendEqInteraction; |
| 3725 | } |
| 3726 | |
| 3727 | if (this->advancedBlendEquationSupport()) { |
| 3728 | if (kNVIDIA_GrGLDriver == ctxInfo.driver() && |
| 3729 | ctxInfo.driverVersion() < GR_GL_DRIVER_VER(355, 00, 0)) { |
| 3730 | // Blacklist color-dodge and color-burn on pre-355.00 NVIDIA. |
| 3731 | fAdvBlendEqBlacklist |= (1 << kColorDodge_GrBlendEquation) | |
| 3732 | (1 << kColorBurn_GrBlendEquation); |
| 3733 | } |
| 3734 | if (kARM_GrGLVendor == ctxInfo.vendor()) { |
| 3735 | // Blacklist color-burn on ARM until the fix is released. |
| 3736 | fAdvBlendEqBlacklist |= (1 << kColorBurn_GrBlendEquation); |
| 3737 | } |
| 3738 | } |
| 3739 | |
| 3740 | // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed samples. |
| 3741 | if (fMultisampleDisableSupport && |
| 3742 | this->shaderCaps()->dualSourceBlendingSupport() && |
| 3743 | this->shaderCaps()->pathRenderingSupport() && |
| 3744 | fMixedSamplesSupport && |
| 3745 | #if GR_TEST_UTILS |
| 3746 | (contextOptions.fGpuPathRenderers & GpuPathRenderers::kStencilAndCover) && |
| 3747 | #endif |
| 3748 | (kNVIDIA_GrGLDriver == ctxInfo.driver() || |
| 3749 | kChromium_GrGLDriver == ctxInfo.driver())) { |
| 3750 | fInvalidateFBType = kNone_InvalidateFBType; |
| 3751 | } |
| 3752 | |
| 3753 | // Many ES3 drivers only advertise the ES2 image_external extension, but support the _essl3 |
| 3754 | // extension, and require that it be enabled to work with ESSL3. Other devices require the ES2 |
| 3755 | // extension to be enabled, even when using ESSL3. Enabling both extensions fixes both cases. |
| 3756 | // skbug.com/7713 |
| 3757 | if (ctxInfo.hasExtension("GL_OES_EGL_image_external" ) && |
| 3758 | ctxInfo.glslGeneration() >= k330_GrGLSLGeneration && |
| 3759 | !shaderCaps->fExternalTextureSupport) { // i.e. Missing the _essl3 extension |
| 3760 | shaderCaps->fExternalTextureSupport = true; |
| 3761 | shaderCaps->fExternalTextureExtensionString = "GL_OES_EGL_image_external" ; |
| 3762 | shaderCaps->fSecondExternalTextureExtensionString = "GL_OES_EGL_image_external_essl3" ; |
| 3763 | } |
| 3764 | |
| 3765 | #ifdef SK_BUILD_FOR_IOS |
| 3766 | // iOS drivers appear to implement TexSubImage by creating a staging buffer, and copying |
| 3767 | // UNPACK_ROW_LENGTH * height bytes. That's unsafe in several scenarios, and the simplest fix |
| 3768 | // is to just blacklist the feature. |
| 3769 | // https://github.com/flutter/flutter/issues/16718 |
| 3770 | // https://bugreport.apple.com/web/?problemID=39948888 |
| 3771 | fWritePixelsRowBytesSupport = false; |
| 3772 | #endif |
| 3773 | |
| 3774 | // CCPR edge AA is busted on Mesa, Sandy Bridge/Valley View (Bay Trail). |
| 3775 | // http://skbug.com/8162 |
| 3776 | if (kMesa_GrGLDriver == ctxInfo.driver() && |
| 3777 | (kIntelSandyBridge_GrGLRenderer == ctxInfo.renderer() || |
| 3778 | kIntelIvyBridge_GrGLRenderer == ctxInfo.renderer() || |
| 3779 | kIntelValleyView_GrGLRenderer == ctxInfo.renderer())) { |
| 3780 | fDriverBlacklistCCPR = true; |
| 3781 | } |
| 3782 | |
| 3783 | // Temporarily disable the MSAA implementation of CCPR on various platforms while we work out |
| 3784 | // specific issues. |
| 3785 | if (kATI_GrGLVendor == ctxInfo.vendor() || // Radeon drops stencil draws that use sample mask. |
| 3786 | kImagination_GrGLVendor == ctxInfo.vendor() /* PowerVR produces flaky results on Gold. */) { |
| 3787 | fDriverBlacklistMSAACCPR = true; |
| 3788 | } |
| 3789 | |
| 3790 | // http://skbug.com/9739 |
| 3791 | bool isNVIDIAPascal = |
| 3792 | kNVIDIA_GrGLDriver == ctxInfo.driver() && |
| 3793 | ctxInfo.hasExtension("GL_NV_conservative_raster_pre_snap_triangles" ) && // Pascal+. |
| 3794 | !ctxInfo.hasExtension("GL_NV_conservative_raster_underestimation" ); // Volta+. |
| 3795 | if (isNVIDIAPascal && ctxInfo.driverVersion() < GR_GL_DRIVER_VER(440, 00, 0)) { |
| 3796 | if (GR_IS_GR_GL(ctxInfo.standard())) { |
| 3797 | // glMemoryBarrier wasn't around until version 4.2. |
| 3798 | if (ctxInfo.version() >= GR_GL_VER(4,2)) { |
| 3799 | fRequiresManualFBBarrierAfterTessellatedStencilDraw = true; |
| 3800 | } else { |
| 3801 | shaderCaps->fTessellationSupport = false; |
| 3802 | } |
| 3803 | } else { |
| 3804 | // glMemoryBarrier wasn't around until es version 3.1. |
| 3805 | if (ctxInfo.version() >= GR_GL_VER(3,1)) { |
| 3806 | fRequiresManualFBBarrierAfterTessellatedStencilDraw = true; |
| 3807 | } else { |
| 3808 | shaderCaps->fTessellationSupport = false; |
| 3809 | } |
| 3810 | } |
| 3811 | } |
| 3812 | |
| 3813 | if (kQualcomm_GrGLDriver == ctxInfo.driver()) { |
| 3814 | // Qualcomm fails to link programs with tessellation and does not give an error message. |
| 3815 | // http://skbug.com/9740 |
| 3816 | shaderCaps->fTessellationSupport = false; |
| 3817 | } |
| 3818 | |
| 3819 | #ifdef SK_BUILD_FOR_WIN |
| 3820 | // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot. |
| 3821 | if (ctxInfo.driver() == kIntel_GrGLDriver || |
| 3822 | (ctxInfo.driver() == kANGLE_GrGLDriver && |
| 3823 | ctxInfo.angleVendor() == GrGLANGLEVendor::kIntel && |
| 3824 | ctxInfo.angleBackend() == GrGLANGLEBackend::kOpenGL)) { |
| 3825 | fNativeDrawIndexedIndirectIsBroken = true; |
| 3826 | } |
| 3827 | #endif |
| 3828 | |
| 3829 | #ifdef SK_BUILD_FOR_ANDROID |
| 3830 | // Older versions of Android have problems with setting GL_TEXTURE_BASE_LEVEL or |
| 3831 | // GL_TEXTURE_MAX_LEVEL on GL_TEXTURE_EXTERTNAL_OES textures. We just leave them as is and hope |
| 3832 | // the client never changes them either. |
| 3833 | fDontSetBaseOrMaxLevelForExternalTextures = true; |
| 3834 | #endif |
| 3835 | |
| 3836 | // PowerVRGX6250 drops every pixel if we modify the sample mask while color writes are disabled. |
| 3837 | if (kPowerVRRogue_GrGLRenderer == ctxInfo.renderer()) { |
| 3838 | fNeverDisableColorWrites = true; |
| 3839 | shaderCaps->fMustWriteToFragColor = true; |
| 3840 | } |
| 3841 | |
| 3842 | // It appears that Qualcomm drivers don't actually support |
| 3843 | // GL_NV_shader_noperspective_interpolation in ES 3.00 or 3.10 shaders, only 3.20. |
| 3844 | // https://crbug.com/986581 |
| 3845 | if (kQualcomm_GrGLVendor == ctxInfo.vendor() && |
| 3846 | k320es_GrGLSLGeneration != ctxInfo.glslGeneration()) { |
| 3847 | shaderCaps->fNoPerspectiveInterpolationSupport = false; |
| 3848 | } |
| 3849 | |
| 3850 | // We disable srgb write control for Adreno4xx devices. |
| 3851 | // see: https://bug.skia.org/5329 |
| 3852 | if (kAdreno430_GrGLRenderer == ctxInfo.renderer() || |
| 3853 | kAdreno4xx_other_GrGLRenderer == ctxInfo.renderer()) { |
| 3854 | fSRGBWriteControl = false; |
| 3855 | } |
| 3856 | |
| 3857 | // MacPro devices with AMD cards fail to create MSAA sRGB render buffers. |
| 3858 | #if defined(SK_BUILD_FOR_MAC) |
| 3859 | formatWorkarounds->fDisableSRGBRenderWithMSAAForMacAMD = kATI_GrGLVendor == ctxInfo.vendor(); |
| 3860 | #endif |
| 3861 | |
| 3862 | // Command buffer fails glTexSubImage2D with type == GL_HALF_FLOAT_OES if a GL_RGBA16F texture |
| 3863 | // is created with glTexStorage2D. See crbug.com/1008003. |
| 3864 | formatWorkarounds->fDisableRGBA16FTexStorageForCrBug1008003 = |
| 3865 | kChromium_GrGLDriver == ctxInfo.driver() && ctxInfo.version() < GR_GL_VER(3, 0); |
| 3866 | |
| 3867 | #if defined(SK_BUILD_FOR_WIN) |
| 3868 | // On Intel Windows ES contexts it seems that using texture storage with BGRA causes |
| 3869 | // problems with cross-context SkImages. |
| 3870 | formatWorkarounds->fDisableBGRATextureStorageForIntelWindowsES = |
| 3871 | kIntel_GrGLDriver == ctxInfo.driver() && GR_IS_GR_GL_ES(ctxInfo.standard()); |
| 3872 | #endif |
| 3873 | |
| 3874 | // Mali-400 fails ReadPixels tests, mostly with non-0xFF alpha values when read as GL_RGBA8. |
| 3875 | formatWorkarounds->fDisableRGB8ForMali400 = kMali4xx_GrGLRenderer == ctxInfo.renderer(); |
| 3876 | |
| 3877 | // On the Intel Iris 6100, interacting with LUM16F seems to confuse the driver. After |
| 3878 | // writing to/reading from a LUM16F texture reads from/writes to other formats behave |
| 3879 | // erratically. |
| 3880 | // All Adrenos claim to support LUM16F but don't appear to actually do so. |
| 3881 | // The failing devices/gpus were: Nexus5/Adreno330, Nexus5x/Adreno418, Pixel/Adreno530, |
| 3882 | // Pixel2XL/Adreno540 and Pixel3/Adreno630 |
| 3883 | formatWorkarounds->fDisableLuminance16F = kIntelBroadwell_GrGLRenderer == ctxInfo.renderer() || |
| 3884 | ctxInfo.vendor() == kQualcomm_GrGLVendor; |
| 3885 | |
| 3886 | #ifdef SK_BUILD_FOR_MAC |
| 3887 | // On a MacBookPro 11.5 running MacOS 10.13 with a Radeon M370X the TransferPixelsFrom test |
| 3888 | // fails when transferring out from a GL_RG8 texture using GL_RG/GL_UNSIGNED_BYTE. |
| 3889 | formatWorkarounds->fDisallowDirectRG8ReadPixels = |
| 3890 | ctxInfo.renderer() == kAMDRadeonR9M3xx_GrGLRenderer || |
| 3891 | ctxInfo.renderer() == kAMDRadeonProVegaxx_GrGLRenderer; |
| 3892 | #endif |
| 3893 | |
| 3894 | #ifdef SK_BUILD_FOR_ANDROID |
| 3895 | // We don't usually use glTexStorage() on Android for performance reasons. (crbug.com/945506). |
| 3896 | // On a NVIDIA Shield TV running Android 7.0 creating a texture with glTexImage2D() with |
| 3897 | // internal format GL_LUMINANCE8 fails. However, it succeeds with glTexStorage2D(). |
| 3898 | // |
| 3899 | // Additionally, on the Nexus 9 running Android 6.0.1 formats added by GL_EXT_texture_rg and |
| 3900 | // GL_EXT_texture_norm16 cause errors if they are created with glTexImage2D() with |
| 3901 | // an unsized internal format. We wouldn't normally do that but Chrome can limit us |
| 3902 | // artificially to ES2. (crbug.com/1003481) |
| 3903 | if (kNVIDIA_GrGLVendor == ctxInfo.vendor()) { |
| 3904 | formatWorkarounds->fDontDisableTexStorageOnAndroid = true; |
| 3905 | } |
| 3906 | #endif |
| 3907 | |
| 3908 | // https://github.com/flutter/flutter/issues/38700 |
| 3909 | if (kAndroidEmulator_GrGLDriver == ctxInfo.driver()) { |
| 3910 | shaderCaps->fNoDefaultPrecisionForExternalSamplers = true; |
| 3911 | } |
| 3912 | |
| 3913 | // http://skbug.com/9491: Nexus5 produces rendering artifacts when we use QCOM_tiled_rendering. |
| 3914 | if (kAdreno3xx_GrGLRenderer == ctxInfo.renderer()) { |
| 3915 | fTiledRenderingSupport = false; |
| 3916 | } |
| 3917 | // https://github.com/flutter/flutter/issues/47164 |
| 3918 | // https://github.com/flutter/flutter/issues/47804 |
| 3919 | if (fTiledRenderingSupport && (!glInterface->fFunctions.fStartTiling || |
| 3920 | !glInterface->fFunctions.fEndTiling)) { |
| 3921 | // Some devices expose the QCOM tiled memory extension string but don't actually provide the |
| 3922 | // start and end tiling functions (see above flutter bugs). To work around this, the funcs |
| 3923 | // are marked optional in the interface generator, but we turn off the tiled rendering cap |
| 3924 | // if they aren't provided. This disabling is in driver workarounds so that SKQP will still |
| 3925 | // fail on devices that advertise the extension w/o the functions. |
| 3926 | fTiledRenderingSupport = false; |
| 3927 | } |
| 3928 | |
| 3929 | if (kQualcomm_GrGLVendor == ctxInfo.vendor() || kATI_GrGLVendor == ctxInfo.vendor()) { |
| 3930 | // The sample mask round rect op draws nothing on several Adreno and Radeon bots. Other ops |
| 3931 | // that use sample mask while rendering to stencil seem to work fine. |
| 3932 | // http://skbug.com/8921 |
| 3933 | shaderCaps->fCanOnlyUseSampleMaskWithStencil = true; |
| 3934 | } |
| 3935 | |
| 3936 | if (ctxInfo.angleBackend() == GrGLANGLEBackend::kD3D9) { |
| 3937 | formatWorkarounds->fDisallowBGRA8ReadPixels = true; |
| 3938 | } |
| 3939 | } |
| 3940 | |
| 3941 | void GrGLCaps::onApplyOptionsOverrides(const GrContextOptions& options) { |
| 3942 | if (options.fDisableDriverCorrectnessWorkarounds) { |
| 3943 | SkASSERT(!fDoManualMipmapping); |
| 3944 | SkASSERT(!fClearToBoundaryValuesIsBroken); |
| 3945 | SkASSERT(0 == fMaxInstancesPerDrawWithoutCrashing); |
| 3946 | SkASSERT(!fDrawArraysBaseVertexIsBroken); |
| 3947 | SkASSERT(!fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO); |
| 3948 | SkASSERT(!fUseDrawInsteadOfAllRenderTargetWrites); |
| 3949 | SkASSERT(!fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines); |
| 3950 | SkASSERT(!fDetachStencilFromMSAABuffersBeforeReadPixels); |
| 3951 | SkASSERT(!fDontSetBaseOrMaxLevelForExternalTextures); |
| 3952 | SkASSERT(!fNeverDisableColorWrites); |
| 3953 | SkASSERT(!fShaderCaps->fCanOnlyUseSampleMaskWithStencil); |
| 3954 | } |
| 3955 | if (options.fDoManualMipmapping) { |
| 3956 | fDoManualMipmapping = true; |
| 3957 | } |
| 3958 | if (options.fShaderCacheStrategy < GrContextOptions::ShaderCacheStrategy::kBackendBinary) { |
| 3959 | fProgramBinarySupport = false; |
| 3960 | } |
| 3961 | |
| 3962 | switch (options.fSkipGLErrorChecks) { |
| 3963 | case GrContextOptions::Enable::kNo: |
| 3964 | fSkipErrorChecks = false; |
| 3965 | break; |
| 3966 | case GrContextOptions::Enable::kYes: |
| 3967 | fSkipErrorChecks = true; |
| 3968 | break; |
| 3969 | case GrContextOptions::Enable::kDefault: |
| 3970 | break; |
| 3971 | } |
| 3972 | } |
| 3973 | |
| 3974 | bool GrGLCaps::onSurfaceSupportsWritePixels(const GrSurface* surface) const { |
| 3975 | if (fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO) { |
| 3976 | if (auto tex = static_cast<const GrGLTexture*>(surface->asTexture())) { |
| 3977 | if (tex->hasBaseLevelBeenBoundToFBO()) { |
| 3978 | return false; |
| 3979 | } |
| 3980 | } |
| 3981 | } |
| 3982 | if (auto rt = surface->asRenderTarget()) { |
| 3983 | if (fUseDrawInsteadOfAllRenderTargetWrites) { |
| 3984 | return false; |
| 3985 | } |
| 3986 | if (rt->numSamples() > 1 && this->usesMSAARenderBuffers()) { |
| 3987 | return false; |
| 3988 | } |
| 3989 | return SkToBool(surface->asTexture()); |
| 3990 | } |
| 3991 | return true; |
| 3992 | } |
| 3993 | |
| 3994 | GrCaps::SurfaceReadPixelsSupport GrGLCaps::surfaceSupportsReadPixels( |
| 3995 | const GrSurface* surface) const { |
| 3996 | if (auto tex = static_cast<const GrGLTexture*>(surface->asTexture())) { |
| 3997 | // We don't support reading pixels directly from EXTERNAL textures as it would require |
| 3998 | // binding the texture to a FBO. For now we also disallow reading back directly |
| 3999 | // from compressed textures. |
| 4000 | if (tex->target() == GR_GL_TEXTURE_EXTERNAL || GrGLFormatIsCompressed(tex->format())) { |
| 4001 | return SurfaceReadPixelsSupport::kCopyToTexture2D; |
| 4002 | } |
| 4003 | } |
| 4004 | return SurfaceReadPixelsSupport::kSupported; |
| 4005 | } |
| 4006 | |
| 4007 | size_t offset_alignment_for_transfer_buffer(GrGLenum externalType) { |
| 4008 | // This switch is derived from a table titled "Pixel data type parameter values and the |
| 4009 | // corresponding GL data types" in the OpenGL spec (Table 8.2 in OpenGL 4.5). |
| 4010 | switch (externalType) { |
| 4011 | case GR_GL_UNSIGNED_BYTE: return sizeof(GrGLubyte); |
| 4012 | case GR_GL_BYTE: return sizeof(GrGLbyte); |
| 4013 | case GR_GL_UNSIGNED_SHORT: return sizeof(GrGLushort); |
| 4014 | case GR_GL_SHORT: return sizeof(GrGLshort); |
| 4015 | case GR_GL_UNSIGNED_INT: return sizeof(GrGLuint); |
| 4016 | case GR_GL_INT: return sizeof(GrGLint); |
| 4017 | case GR_GL_HALF_FLOAT: return sizeof(GrGLhalf); |
| 4018 | case GR_GL_FLOAT: return sizeof(GrGLfloat); |
| 4019 | case GR_GL_UNSIGNED_SHORT_5_6_5: return sizeof(GrGLushort); |
| 4020 | case GR_GL_UNSIGNED_SHORT_4_4_4_4: return sizeof(GrGLushort); |
| 4021 | case GR_GL_UNSIGNED_SHORT_5_5_5_1: return sizeof(GrGLushort); |
| 4022 | case GR_GL_UNSIGNED_INT_2_10_10_10_REV: return sizeof(GrGLuint); |
| 4023 | #if 0 // GL types we currently don't use. Here for future reference. |
| 4024 | case GR_GL_UNSIGNED_BYTE_3_3_2: return sizeof(GrGLubyte); |
| 4025 | case GR_GL_UNSIGNED_BYTE_2_3_3_REV: return sizeof(GrGLubyte); |
| 4026 | case GR_GL_UNSIGNED_SHORT_5_6_5_REV: return sizeof(GrGLushort); |
| 4027 | case GR_GL_UNSIGNED_SHORT_4_4_4_4_REV: return sizeof(GrGLushort); |
| 4028 | case GR_GL_UNSIGNED_SHORT_1_5_5_5_REV: return sizeof(GrGLushort); |
| 4029 | case GR_GL_UNSIGNED_INT_8_8_8_8: return sizeof(GrGLuint); |
| 4030 | case GR_GL_UNSIGNED_INT_8_8_8_8_REV: return sizeof(GrGLuint); |
| 4031 | case GR_GL_UNSIGNED_INT_10_10_10_2: return sizeof(GrGLuint); |
| 4032 | case GR_GL_UNSIGNED_INT_24_8: return sizeof(GrGLuint); |
| 4033 | case GR_GL_UNSIGNED_INT_10F_11F_11F_REV: return sizeof(GrGLuint); |
| 4034 | case GR_GL_UNSIGNED_INT_5_9_9_9_REV: return sizeof(GrGLuint); |
| 4035 | // This one is not corresponding to a GL data type and the spec just says it is 4. |
| 4036 | case GR_GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return 4; |
| 4037 | #endif |
| 4038 | default: return 0; |
| 4039 | } |
| 4040 | } |
| 4041 | |
| 4042 | GrCaps::SupportedRead GrGLCaps::onSupportedReadPixelsColorType( |
| 4043 | GrColorType srcColorType, const GrBackendFormat& srcBackendFormat, |
| 4044 | GrColorType dstColorType) const { |
| 4045 | |
| 4046 | SkImage::CompressionType compression = this->compressionType(srcBackendFormat); |
| 4047 | if (compression != SkImage::CompressionType::kNone) { |
| 4048 | return { SkCompressionTypeIsOpaque(compression) ? GrColorType::kRGB_888x |
| 4049 | : GrColorType::kRGBA_8888, |
| 4050 | offset_alignment_for_transfer_buffer(GR_GL_UNSIGNED_BYTE) }; |
| 4051 | } |
| 4052 | |
| 4053 | // We first try to find a supported read pixels GrColorType that matches the requested |
| 4054 | // dstColorType. If that doesn't exists we will use any valid read pixels GrColorType. |
| 4055 | GrCaps::SupportedRead fallbackRead = {GrColorType::kUnknown, 0}; |
| 4056 | const auto& formatInfo = this->getFormatInfo(srcBackendFormat.asGLFormat()); |
| 4057 | bool foundSrcCT = false; |
| 4058 | for (int i = 0; !foundSrcCT && i < formatInfo.fColorTypeInfoCount; ++i) { |
| 4059 | if (formatInfo.fColorTypeInfos[i].fColorType == srcColorType) { |
| 4060 | const ColorTypeInfo& ctInfo = formatInfo.fColorTypeInfos[i]; |
| 4061 | foundSrcCT = true; |
| 4062 | for (int j = 0; j < ctInfo.fExternalIOFormatCount; ++j) { |
| 4063 | const auto& ioInfo = ctInfo.fExternalIOFormats[j]; |
| 4064 | if (ioInfo.fExternalReadFormat != 0) { |
| 4065 | if (formatInfo.fHaveQueriedImplementationReadSupport || |
| 4066 | !ioInfo.fRequiresImplementationReadQuery) { |
| 4067 | GrGLenum transferOffsetAlignment = |
| 4068 | offset_alignment_for_transfer_buffer(ioInfo.fExternalType); |
| 4069 | if (ioInfo.fColorType == dstColorType) { |
| 4070 | return {dstColorType, transferOffsetAlignment}; |
| 4071 | } |
| 4072 | // Currently we just pick the first supported format that we find as our |
| 4073 | // fallback. |
| 4074 | if (fallbackRead.fColorType == GrColorType::kUnknown) { |
| 4075 | fallbackRead = {ioInfo.fColorType, transferOffsetAlignment}; |
| 4076 | } |
| 4077 | } |
| 4078 | } |
| 4079 | } |
| 4080 | } |
| 4081 | } |
| 4082 | return fallbackRead; |
| 4083 | } |
| 4084 | |
| 4085 | GrCaps::SupportedWrite GrGLCaps::supportedWritePixelsColorType(GrColorType surfaceColorType, |
| 4086 | const GrBackendFormat& surfaceFormat, |
| 4087 | GrColorType srcColorType) const { |
| 4088 | // We first try to find a supported write pixels GrColorType that matches the data's |
| 4089 | // srcColorType. If that doesn't exists we will use any supported GrColorType. |
| 4090 | GrColorType fallbackCT = GrColorType::kUnknown; |
| 4091 | const auto& formatInfo = this->getFormatInfo(surfaceFormat.asGLFormat()); |
| 4092 | bool foundSurfaceCT = false; |
| 4093 | for (int i = 0; !foundSurfaceCT && i < formatInfo.fColorTypeInfoCount; ++i) { |
| 4094 | if (formatInfo.fColorTypeInfos[i].fColorType == surfaceColorType) { |
| 4095 | const ColorTypeInfo& ctInfo = formatInfo.fColorTypeInfos[i]; |
| 4096 | foundSurfaceCT = true; |
| 4097 | for (int j = 0; j < ctInfo.fExternalIOFormatCount; ++j) { |
| 4098 | const auto& ioInfo = ctInfo.fExternalIOFormats[j]; |
| 4099 | if (ioInfo.fExternalTexImageFormat != 0) { |
| 4100 | if (ioInfo.fColorType == srcColorType) { |
| 4101 | return {srcColorType, 1}; |
| 4102 | } |
| 4103 | // Currently we just pick the first supported format that we find as our |
| 4104 | // fallback. |
| 4105 | if (fallbackCT == GrColorType::kUnknown) { |
| 4106 | fallbackCT = ioInfo.fColorType; |
| 4107 | } |
| 4108 | } |
| 4109 | } |
| 4110 | } |
| 4111 | } |
| 4112 | return {fallbackCT, 1}; |
| 4113 | } |
| 4114 | |
| 4115 | bool GrGLCaps::onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget& backendRT) const { |
| 4116 | GrGLFramebufferInfo fbInfo; |
| 4117 | SkAssertResult(backendRT.getGLFramebufferInfo(&fbInfo)); |
| 4118 | // Window Rectangles are not supported for FBO 0; |
| 4119 | return fbInfo.fFBOID != 0; |
| 4120 | } |
| 4121 | |
| 4122 | bool GrGLCaps::isFormatSRGB(const GrBackendFormat& format) const { |
| 4123 | return format.asGLFormat() == GrGLFormat::kSRGB8_ALPHA8; |
| 4124 | } |
| 4125 | |
| 4126 | SkImage::CompressionType GrGLCaps::compressionType(const GrBackendFormat& format) const { |
| 4127 | auto fmt = format.asGLFormat(); |
| 4128 | |
| 4129 | switch (fmt) { |
| 4130 | case GrGLFormat::kCOMPRESSED_ETC1_RGB8: // same compression layout as ETC2_RGB8_UNORM |
| 4131 | case GrGLFormat::kCOMPRESSED_RGB8_ETC2: |
| 4132 | return SkImage::CompressionType::kETC2_RGB8_UNORM; |
| 4133 | case GrGLFormat::kCOMPRESSED_RGB8_BC1: |
| 4134 | return SkImage::CompressionType::kBC1_RGB8_UNORM; |
| 4135 | case GrGLFormat::kCOMPRESSED_RGBA8_BC1: |
| 4136 | return SkImage::CompressionType::kBC1_RGBA8_UNORM; |
| 4137 | default: |
| 4138 | return SkImage::CompressionType::kNone; |
| 4139 | } |
| 4140 | |
| 4141 | SkUNREACHABLE; |
| 4142 | } |
| 4143 | |
| 4144 | bool GrGLCaps::isFormatTexturable(const GrBackendFormat& format) const { |
| 4145 | return this->isFormatTexturable(format.asGLFormat()); |
| 4146 | } |
| 4147 | |
| 4148 | bool GrGLCaps::isFormatTexturable(GrGLFormat format) const { |
| 4149 | const FormatInfo& info = this->getFormatInfo(format); |
| 4150 | return SkToBool(info.fFlags & FormatInfo::kTexturable_Flag); |
| 4151 | } |
| 4152 | |
| 4153 | bool GrGLCaps::isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format, |
| 4154 | int sampleCount) const { |
| 4155 | auto f = format.asGLFormat(); |
| 4156 | const FormatInfo& info = this->getFormatInfo(f); |
| 4157 | if (!SkToBool(info.colorTypeFlags(ct) & ColorTypeInfo::kRenderable_Flag)) { |
| 4158 | return false; |
| 4159 | } |
| 4160 | |
| 4161 | return this->isFormatRenderable(f, sampleCount); |
| 4162 | } |
| 4163 | |
| 4164 | bool GrGLCaps::isFormatRenderable(const GrBackendFormat& format, int sampleCount) const { |
| 4165 | return this->isFormatRenderable(format.asGLFormat(), sampleCount); |
| 4166 | } |
| 4167 | |
| 4168 | int GrGLCaps::getRenderTargetSampleCount(int requestedCount, GrGLFormat format) const { |
| 4169 | const FormatInfo& info = this->getFormatInfo(format); |
| 4170 | |
| 4171 | int count = info.fColorSampleCounts.count(); |
| 4172 | if (!count) { |
| 4173 | return 0; |
| 4174 | } |
| 4175 | |
| 4176 | requestedCount = std::max(1, requestedCount); |
| 4177 | if (1 == requestedCount) { |
| 4178 | return info.fColorSampleCounts[0] == 1 ? 1 : 0; |
| 4179 | } |
| 4180 | |
| 4181 | for (int i = 0; i < count; ++i) { |
| 4182 | if (info.fColorSampleCounts[i] >= requestedCount) { |
| 4183 | int count = info.fColorSampleCounts[i]; |
| 4184 | if (fDriverBugWorkarounds.max_msaa_sample_count_4) { |
| 4185 | count = std::min(count, 4); |
| 4186 | } |
| 4187 | return count; |
| 4188 | } |
| 4189 | } |
| 4190 | return 0; |
| 4191 | } |
| 4192 | |
| 4193 | int GrGLCaps::maxRenderTargetSampleCount(GrGLFormat format) const { |
| 4194 | const FormatInfo& info = this->getFormatInfo(format); |
| 4195 | const auto& table = info.fColorSampleCounts; |
| 4196 | if (!table.count()) { |
| 4197 | return 0; |
| 4198 | } |
| 4199 | int count = table[table.count() - 1]; |
| 4200 | if (fDriverBugWorkarounds.max_msaa_sample_count_4) { |
| 4201 | count = std::min(count, 4); |
| 4202 | } |
| 4203 | return count; |
| 4204 | } |
| 4205 | |
| 4206 | size_t GrGLCaps::bytesPerPixel(GrGLFormat format) const { |
| 4207 | return this->getFormatInfo(format).fBytesPerPixel; |
| 4208 | } |
| 4209 | |
| 4210 | size_t GrGLCaps::bytesPerPixel(const GrBackendFormat& format) const { |
| 4211 | auto glFormat = format.asGLFormat(); |
| 4212 | return this->bytesPerPixel(glFormat); |
| 4213 | } |
| 4214 | |
| 4215 | bool GrGLCaps::canFormatBeFBOColorAttachment(GrGLFormat format) const { |
| 4216 | return SkToBool(this->getFormatInfo(format).fFlags & FormatInfo::kFBOColorAttachment_Flag); |
| 4217 | } |
| 4218 | |
| 4219 | bool GrGLCaps::isFormatCopyable(const GrBackendFormat& format) const { |
| 4220 | // In GL we have three ways to be able to copy. CopyTexImage, blit, and draw. CopyTexImage |
| 4221 | // requires the src to be an FBO attachment, blit requires both src and dst to be FBO |
| 4222 | // attachments, and draw requires the dst to be an FBO attachment. Thus to copy from and to |
| 4223 | // the same config, we need that config to be bindable to an FBO. |
| 4224 | return this->canFormatBeFBOColorAttachment(format.asGLFormat()); |
| 4225 | } |
| 4226 | |
| 4227 | bool GrGLCaps::formatSupportsTexStorage(GrGLFormat format) const { |
| 4228 | return SkToBool(this->getFormatInfo(format).fFlags & FormatInfo::kUseTexStorage_Flag); |
| 4229 | } |
| 4230 | |
| 4231 | bool GrGLCaps::shouldQueryImplementationReadSupport(GrGLFormat format) const { |
| 4232 | const auto& formatInfo = const_cast<GrGLCaps*>(this)->getFormatInfo(format); |
| 4233 | if (!formatInfo.fHaveQueriedImplementationReadSupport) { |
| 4234 | // Check whether we will actually learn anything useful. |
| 4235 | bool needQuery = false; |
| 4236 | for (int i = 0; i < formatInfo.fColorTypeInfoCount && !needQuery; ++i) { |
| 4237 | const auto& surfCTInfo = formatInfo.fColorTypeInfos[i]; |
| 4238 | for (int j = 0; j < surfCTInfo.fExternalIOFormatCount; ++j) { |
| 4239 | if (surfCTInfo.fExternalIOFormats[j].fRequiresImplementationReadQuery) { |
| 4240 | needQuery = true; |
| 4241 | break; |
| 4242 | } |
| 4243 | } |
| 4244 | } |
| 4245 | if (!needQuery) { |
| 4246 | // Pretend we already checked it. |
| 4247 | const_cast<FormatInfo&>(formatInfo).fHaveQueriedImplementationReadSupport = true; |
| 4248 | } |
| 4249 | } |
| 4250 | return !formatInfo.fHaveQueriedImplementationReadSupport; |
| 4251 | } |
| 4252 | |
| 4253 | void GrGLCaps::didQueryImplementationReadSupport(GrGLFormat format, |
| 4254 | GrGLenum readFormat, |
| 4255 | GrGLenum readType) const { |
| 4256 | auto& formatInfo = const_cast<GrGLCaps*>(this)->getFormatInfo(format); |
| 4257 | for (int i = 0; i < formatInfo.fColorTypeInfoCount; ++i) { |
| 4258 | auto& surfCTInfo = formatInfo.fColorTypeInfos[i]; |
| 4259 | for (int j = 0; j < surfCTInfo.fExternalIOFormatCount; ++j) { |
| 4260 | auto& readCTInfo = surfCTInfo.fExternalIOFormats[j]; |
| 4261 | if (readCTInfo.fRequiresImplementationReadQuery) { |
| 4262 | if (readCTInfo.fExternalReadFormat != readFormat || |
| 4263 | readCTInfo.fExternalType != readType) { |
| 4264 | // Don't zero out fExternalType. It's also used for writing data to the texture! |
| 4265 | readCTInfo.fExternalReadFormat = 0; |
| 4266 | } |
| 4267 | } |
| 4268 | } |
| 4269 | } |
| 4270 | formatInfo.fHaveQueriedImplementationReadSupport = true; |
| 4271 | } |
| 4272 | |
| 4273 | bool GrGLCaps::onAreColorTypeAndFormatCompatible(GrColorType ct, |
| 4274 | const GrBackendFormat& format) const { |
| 4275 | GrGLFormat glFormat = format.asGLFormat(); |
| 4276 | |
| 4277 | SkImage::CompressionType compression = GrGLFormatToCompressionType(glFormat); |
| 4278 | if (compression != SkImage::CompressionType::kNone) { |
| 4279 | return ct == (SkCompressionTypeIsOpaque(compression) ? GrColorType::kRGB_888x |
| 4280 | : GrColorType::kRGBA_8888); |
| 4281 | } |
| 4282 | |
| 4283 | const auto& info = this->getFormatInfo(glFormat); |
| 4284 | for (int i = 0; i < info.fColorTypeInfoCount; ++i) { |
| 4285 | if (info.fColorTypeInfos[i].fColorType == ct) { |
| 4286 | return true; |
| 4287 | } |
| 4288 | } |
| 4289 | return false; |
| 4290 | } |
| 4291 | |
| 4292 | GrBackendFormat GrGLCaps::onGetDefaultBackendFormat(GrColorType ct) const { |
| 4293 | auto format = this->getFormatFromColorType(ct); |
| 4294 | if (format == GrGLFormat::kUnknown) { |
| 4295 | return {}; |
| 4296 | } |
| 4297 | return GrBackendFormat::MakeGL(GrGLFormatToEnum(format), GR_GL_TEXTURE_2D); |
| 4298 | } |
| 4299 | |
| 4300 | GrBackendFormat GrGLCaps::getBackendFormatFromCompressionType( |
| 4301 | SkImage::CompressionType compressionType) const { |
| 4302 | switch (compressionType) { |
| 4303 | case SkImage::CompressionType::kNone: |
| 4304 | return {}; |
| 4305 | case SkImage::CompressionType::kETC2_RGB8_UNORM: |
| 4306 | // if ETC2 is available default to that format |
| 4307 | if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGB8_ETC2)) { |
| 4308 | return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D); |
| 4309 | } |
| 4310 | if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_ETC1_RGB8)) { |
| 4311 | return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D); |
| 4312 | } |
| 4313 | return {}; |
| 4314 | case SkImage::CompressionType::kBC1_RGB8_UNORM: |
| 4315 | if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGB8_BC1)) { |
| 4316 | return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
| 4317 | GR_GL_TEXTURE_2D); |
| 4318 | } |
| 4319 | return {}; |
| 4320 | case SkImage::CompressionType::kBC1_RGBA8_UNORM: |
| 4321 | if (this->isFormatTexturable(GrGLFormat::kCOMPRESSED_RGBA8_BC1)) { |
| 4322 | return GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, |
| 4323 | GR_GL_TEXTURE_2D); |
| 4324 | } |
| 4325 | return {}; |
| 4326 | } |
| 4327 | |
| 4328 | SkUNREACHABLE; |
| 4329 | } |
| 4330 | |
| 4331 | GrSwizzle GrGLCaps::getReadSwizzle(const GrBackendFormat& format, GrColorType colorType) const { |
| 4332 | const auto& info = this->getFormatInfo(format.asGLFormat()); |
| 4333 | for (int i = 0; i < info.fColorTypeInfoCount; ++i) { |
| 4334 | const auto& ctInfo = info.fColorTypeInfos[i]; |
| 4335 | if (ctInfo.fColorType == colorType) { |
| 4336 | return ctInfo.fReadSwizzle; |
| 4337 | } |
| 4338 | } |
| 4339 | SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination." , colorType, |
| 4340 | format.asGLFormat()); |
| 4341 | return {}; |
| 4342 | } |
| 4343 | |
| 4344 | GrSwizzle GrGLCaps::getWriteSwizzle(const GrBackendFormat& format, GrColorType colorType) const { |
| 4345 | const auto& info = this->getFormatInfo(format.asGLFormat()); |
| 4346 | for (int i = 0; i < info.fColorTypeInfoCount; ++i) { |
| 4347 | const auto& ctInfo = info.fColorTypeInfos[i]; |
| 4348 | if (ctInfo.fColorType == colorType) { |
| 4349 | return ctInfo.fWriteSwizzle; |
| 4350 | } |
| 4351 | } |
| 4352 | SkDEBUGFAILF("Illegal color type (%d) and format (%d) combination." , colorType, |
| 4353 | format.asGLFormat()); |
| 4354 | return {}; |
| 4355 | } |
| 4356 | |
| 4357 | uint64_t GrGLCaps::computeFormatKey(const GrBackendFormat& format) const { |
| 4358 | auto glFormat = format.asGLFormat(); |
| 4359 | return (uint64_t)(glFormat); |
| 4360 | } |
| 4361 | |
| 4362 | GrProgramDesc GrGLCaps::makeDesc(const GrRenderTarget* rt, const GrProgramInfo& programInfo) const { |
| 4363 | GrProgramDesc desc; |
| 4364 | SkDEBUGCODE(bool result =) GrProgramDesc::Build(&desc, rt, programInfo, *this); |
| 4365 | SkASSERT(result == desc.isValid()); |
| 4366 | return desc; |
| 4367 | } |
| 4368 | |
| 4369 | #if GR_TEST_UTILS |
| 4370 | std::vector<GrCaps::TestFormatColorTypeCombination> GrGLCaps::getTestingCombinations() const { |
| 4371 | std::vector<GrCaps::TestFormatColorTypeCombination> combos = { |
| 4372 | { GrColorType::kAlpha_8, |
| 4373 | GrBackendFormat::MakeGL(GR_GL_ALPHA8, GR_GL_TEXTURE_2D) }, |
| 4374 | { GrColorType::kAlpha_8, |
| 4375 | GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, |
| 4376 | { GrColorType::kBGR_565, |
| 4377 | GrBackendFormat::MakeGL(GR_GL_RGB565, GR_GL_TEXTURE_2D) }, |
| 4378 | { GrColorType::kABGR_4444, |
| 4379 | GrBackendFormat::MakeGL(GR_GL_RGBA4, GR_GL_TEXTURE_2D) }, |
| 4380 | { GrColorType::kRGBA_8888, |
| 4381 | GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, |
| 4382 | { GrColorType::kRGBA_8888_SRGB, |
| 4383 | GrBackendFormat::MakeGL(GR_GL_SRGB8_ALPHA8, GR_GL_TEXTURE_2D) }, |
| 4384 | { GrColorType::kRGB_888x, |
| 4385 | GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }, |
| 4386 | { GrColorType::kRGB_888x, |
| 4387 | GrBackendFormat::MakeGL(GR_GL_RGB8, GR_GL_TEXTURE_2D) }, |
| 4388 | { GrColorType::kRGB_888x, |
| 4389 | GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB8_ETC2, GR_GL_TEXTURE_2D) }, |
| 4390 | { GrColorType::kRGB_888x, |
| 4391 | GrBackendFormat::MakeGL(GR_GL_COMPRESSED_ETC1_RGB8, GR_GL_TEXTURE_2D) }, |
| 4392 | { GrColorType::kRGB_888x, |
| 4393 | GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GR_GL_TEXTURE_2D) }, |
| 4394 | { GrColorType::kRGBA_8888, |
| 4395 | GrBackendFormat::MakeGL(GR_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GR_GL_TEXTURE_2D) }, |
| 4396 | { GrColorType::kRG_88, |
| 4397 | GrBackendFormat::MakeGL(GR_GL_RG8, GR_GL_TEXTURE_2D) }, |
| 4398 | { GrColorType::kRGBA_1010102, |
| 4399 | GrBackendFormat::MakeGL(GR_GL_RGB10_A2, GR_GL_TEXTURE_2D) }, |
| 4400 | { GrColorType::kGray_8, |
| 4401 | GrBackendFormat::MakeGL(GR_GL_LUMINANCE8, GR_GL_TEXTURE_2D) }, |
| 4402 | { GrColorType::kGray_8, |
| 4403 | GrBackendFormat::MakeGL(GR_GL_R8, GR_GL_TEXTURE_2D) }, |
| 4404 | { GrColorType::kAlpha_F16, |
| 4405 | GrBackendFormat::MakeGL(GR_GL_R16F, GR_GL_TEXTURE_2D) }, |
| 4406 | { GrColorType::kAlpha_F16, |
| 4407 | GrBackendFormat::MakeGL(GR_GL_LUMINANCE16F, GR_GL_TEXTURE_2D) }, |
| 4408 | { GrColorType::kRGBA_F16, |
| 4409 | GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, |
| 4410 | { GrColorType::kRGBA_F16_Clamped, |
| 4411 | GrBackendFormat::MakeGL(GR_GL_RGBA16F, GR_GL_TEXTURE_2D) }, |
| 4412 | { GrColorType::kAlpha_16, |
| 4413 | GrBackendFormat::MakeGL(GR_GL_R16, GR_GL_TEXTURE_2D) }, |
| 4414 | { GrColorType::kRG_1616, |
| 4415 | GrBackendFormat::MakeGL(GR_GL_RG16, GR_GL_TEXTURE_2D) }, |
| 4416 | { GrColorType::kRGBA_16161616, |
| 4417 | GrBackendFormat::MakeGL(GR_GL_RGBA16, GR_GL_TEXTURE_2D) }, |
| 4418 | { GrColorType::kRG_F16, |
| 4419 | GrBackendFormat::MakeGL(GR_GL_RG16F, GR_GL_TEXTURE_2D) }, |
| 4420 | }; |
| 4421 | |
| 4422 | if (GR_IS_GR_GL(fStandard)) { |
| 4423 | combos.push_back({ GrColorType::kBGRA_8888, |
| 4424 | GrBackendFormat::MakeGL(GR_GL_RGBA8, GR_GL_TEXTURE_2D) }); |
| 4425 | } else { |
| 4426 | SkASSERT(GR_IS_GR_GL_ES(fStandard) || GR_IS_GR_WEBGL(fStandard)); |
| 4427 | |
| 4428 | combos.push_back({ GrColorType::kBGRA_8888, |
| 4429 | GrBackendFormat::MakeGL(GR_GL_BGRA8, GR_GL_TEXTURE_2D) }); |
| 4430 | } |
| 4431 | |
| 4432 | return combos; |
| 4433 | } |
| 4434 | #endif |
| 4435 | |