1 | /**************************************************************************/ |
2 | /* editor_resource_picker.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef EDITOR_RESOURCE_PICKER_H |
32 | #define EDITOR_RESOURCE_PICKER_H |
33 | |
34 | #include "scene/gui/box_container.h" |
35 | |
36 | class Button; |
37 | class ConfirmationDialog; |
38 | class EditorFileDialog; |
39 | class EditorQuickOpen; |
40 | class ; |
41 | class TextureRect; |
42 | class Tree; |
43 | class TreeItem; |
44 | |
45 | class EditorResourcePicker : public HBoxContainer { |
46 | GDCLASS(EditorResourcePicker, HBoxContainer); |
47 | |
48 | String base_type; |
49 | Ref<Resource> edited_resource; |
50 | |
51 | bool editable = true; |
52 | bool dropping = false; |
53 | |
54 | Vector<String> inheritors_array; |
55 | |
56 | Button *assign_button = nullptr; |
57 | TextureRect *preview_rect = nullptr; |
58 | Button *edit_button = nullptr; |
59 | EditorFileDialog *file_dialog = nullptr; |
60 | EditorQuickOpen *quick_open = nullptr; |
61 | |
62 | ConfirmationDialog *duplicate_resources_dialog = nullptr; |
63 | Tree *duplicate_resources_tree = nullptr; |
64 | |
65 | Size2i assign_button_min_size = Size2i(1, 1); |
66 | |
67 | enum { |
68 | , |
69 | , |
70 | , |
71 | , |
72 | , |
73 | , |
74 | , |
75 | , |
76 | , |
77 | , |
78 | |
79 | TYPE_BASE_ID = 100, |
80 | CONVERT_BASE_ID = 1000, |
81 | }; |
82 | |
83 | PopupMenu * = nullptr; |
84 | |
85 | void _update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj); |
86 | |
87 | void _resource_selected(); |
88 | void _file_quick_selected(); |
89 | void _file_selected(const String &p_path); |
90 | |
91 | void (); |
92 | void (); |
93 | void (int p_which); |
94 | |
95 | void _button_draw(); |
96 | void _button_input(const Ref<InputEvent> &p_event); |
97 | |
98 | String _get_resource_type(const Ref<Resource> &p_resource) const; |
99 | void _get_allowed_types(bool p_with_convert, HashSet<StringName> *p_vector) const; |
100 | bool _is_drop_valid(const Dictionary &p_drag_data) const; |
101 | bool _is_type_valid(const String p_type_name, HashSet<StringName> p_allowed_types) const; |
102 | |
103 | Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); |
104 | bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; |
105 | void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); |
106 | |
107 | void (); |
108 | void _gather_resources_to_duplicate(const Ref<Resource> p_resource, TreeItem *p_item, const String &p_property_name = "" ) const; |
109 | void _duplicate_selected_resources(); |
110 | |
111 | protected: |
112 | virtual void _update_resource(); |
113 | |
114 | Button *get_assign_button() { return assign_button; } |
115 | static void _bind_methods(); |
116 | void _notification(int p_what); |
117 | |
118 | void set_assign_button_min_size(const Size2i &p_size); |
119 | |
120 | GDVIRTUAL1(_set_create_options, Object *) |
121 | GDVIRTUAL1R(bool, _handle_menu_selected, int) |
122 | |
123 | public: |
124 | void set_base_type(const String &p_base_type); |
125 | String get_base_type() const; |
126 | Vector<String> get_allowed_types() const; |
127 | |
128 | void set_edited_resource(Ref<Resource> p_resource); |
129 | Ref<Resource> get_edited_resource(); |
130 | |
131 | void set_toggle_mode(bool p_enable); |
132 | bool is_toggle_mode() const; |
133 | void set_toggle_pressed(bool p_pressed); |
134 | |
135 | void set_editable(bool p_editable); |
136 | bool is_editable() const; |
137 | |
138 | virtual void set_create_options(Object *); |
139 | virtual bool handle_menu_selected(int p_which); |
140 | |
141 | EditorResourcePicker(bool p_hide_assign_button_controls = false); |
142 | }; |
143 | |
144 | class EditorScriptPicker : public EditorResourcePicker { |
145 | GDCLASS(EditorScriptPicker, EditorResourcePicker); |
146 | |
147 | enum { |
148 | = 10, |
149 | = 11 |
150 | }; |
151 | |
152 | Node *script_owner = nullptr; |
153 | |
154 | protected: |
155 | static void _bind_methods(); |
156 | |
157 | public: |
158 | virtual void set_create_options(Object *) override; |
159 | virtual bool handle_menu_selected(int p_which) override; |
160 | |
161 | void set_script_owner(Node *p_owner); |
162 | Node *get_script_owner() const; |
163 | |
164 | EditorScriptPicker(); |
165 | }; |
166 | |
167 | class EditorShaderPicker : public EditorResourcePicker { |
168 | GDCLASS(EditorShaderPicker, EditorResourcePicker); |
169 | |
170 | enum { |
171 | = 10, |
172 | }; |
173 | |
174 | ShaderMaterial *edited_material = nullptr; |
175 | int preferred_mode = -1; |
176 | |
177 | public: |
178 | virtual void set_create_options(Object *) override; |
179 | virtual bool handle_menu_selected(int p_which) override; |
180 | |
181 | void set_edited_material(ShaderMaterial *p_material); |
182 | ShaderMaterial *get_edited_material() const; |
183 | void set_preferred_mode(int p_preferred_mode); |
184 | |
185 | EditorShaderPicker(); |
186 | }; |
187 | |
188 | class EditorAudioStreamPicker : public EditorResourcePicker { |
189 | GDCLASS(EditorAudioStreamPicker, EditorResourcePicker); |
190 | |
191 | uint64_t last_preview_version = 0; |
192 | Control *stream_preview_rect = nullptr; |
193 | |
194 | enum { |
195 | MAX_TAGGED_FRAMES = 8 |
196 | }; |
197 | float tagged_frame_offsets[MAX_TAGGED_FRAMES]; |
198 | uint32_t tagged_frame_offset_count = 0; |
199 | |
200 | void _preview_draw(); |
201 | virtual void _update_resource() override; |
202 | |
203 | protected: |
204 | void _notification(int p_what); |
205 | |
206 | public: |
207 | EditorAudioStreamPicker(); |
208 | }; |
209 | |
210 | #endif // EDITOR_RESOURCE_PICKER_H |
211 | |