1 | /**************************************************************************/ |
2 | /* collision_shape_2d.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
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20 | /* included in all copies or substantial portions of the Software. */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "collision_shape_2d.h" |
32 | |
33 | #include "collision_object_2d.h" |
34 | #include "scene/2d/area_2d.h" |
35 | #include "scene/resources/concave_polygon_shape_2d.h" |
36 | #include "scene/resources/convex_polygon_shape_2d.h" |
37 | |
38 | void CollisionShape2D::_shape_changed() { |
39 | queue_redraw(); |
40 | } |
41 | |
42 | void CollisionShape2D::_update_in_shape_owner(bool p_xform_only) { |
43 | collision_object->shape_owner_set_transform(owner_id, get_transform()); |
44 | if (p_xform_only) { |
45 | return; |
46 | } |
47 | collision_object->shape_owner_set_disabled(owner_id, disabled); |
48 | collision_object->shape_owner_set_one_way_collision(owner_id, one_way_collision); |
49 | collision_object->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin); |
50 | } |
51 | |
52 | Color CollisionShape2D::_get_default_debug_color() const { |
53 | SceneTree *st = SceneTree::get_singleton(); |
54 | return st ? st->get_debug_collisions_color() : Color(); |
55 | } |
56 | |
57 | void CollisionShape2D::_notification(int p_what) { |
58 | switch (p_what) { |
59 | case NOTIFICATION_PARENTED: { |
60 | collision_object = Object::cast_to<CollisionObject2D>(get_parent()); |
61 | if (collision_object) { |
62 | owner_id = collision_object->create_shape_owner(this); |
63 | if (shape.is_valid()) { |
64 | collision_object->shape_owner_add_shape(owner_id, shape); |
65 | } |
66 | _update_in_shape_owner(); |
67 | } |
68 | } break; |
69 | |
70 | case NOTIFICATION_ENTER_TREE: { |
71 | if (collision_object) { |
72 | _update_in_shape_owner(); |
73 | } |
74 | } break; |
75 | |
76 | case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { |
77 | if (collision_object) { |
78 | _update_in_shape_owner(true); |
79 | } |
80 | } break; |
81 | |
82 | case NOTIFICATION_UNPARENTED: { |
83 | if (collision_object) { |
84 | collision_object->remove_shape_owner(owner_id); |
85 | } |
86 | owner_id = 0; |
87 | collision_object = nullptr; |
88 | } break; |
89 | |
90 | case NOTIFICATION_DRAW: { |
91 | ERR_FAIL_COND(!is_inside_tree()); |
92 | |
93 | if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { |
94 | break; |
95 | } |
96 | |
97 | if (!shape.is_valid()) { |
98 | break; |
99 | } |
100 | |
101 | rect = Rect2(); |
102 | |
103 | Color draw_col = debug_color; |
104 | if (disabled) { |
105 | float g = draw_col.get_v(); |
106 | draw_col.r = g; |
107 | draw_col.g = g; |
108 | draw_col.b = g; |
109 | draw_col.a *= 0.5; |
110 | } |
111 | shape->draw(get_canvas_item(), draw_col); |
112 | |
113 | rect = shape->get_rect(); |
114 | rect = rect.grow(3); |
115 | |
116 | if (one_way_collision) { |
117 | // Draw an arrow indicating the one-way collision direction |
118 | draw_col = debug_color.inverted(); |
119 | if (disabled) { |
120 | draw_col = draw_col.darkened(0.25); |
121 | } |
122 | Vector2 line_to(0, 20); |
123 | draw_line(Vector2(), line_to, draw_col, 2); |
124 | real_t tsize = 8; |
125 | |
126 | Vector<Vector2> pts{ |
127 | line_to + Vector2(0, tsize), |
128 | line_to + Vector2(Math_SQRT12 * tsize, 0), |
129 | line_to + Vector2(-Math_SQRT12 * tsize, 0) |
130 | }; |
131 | |
132 | Vector<Color> cols{ draw_col, draw_col, draw_col }; |
133 | |
134 | draw_primitive(pts, cols, Vector<Vector2>()); |
135 | } |
136 | } break; |
137 | } |
138 | } |
139 | |
140 | void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) { |
141 | if (p_shape == shape) { |
142 | return; |
143 | } |
144 | if (shape.is_valid()) { |
145 | shape->disconnect_changed(callable_mp(this, &CollisionShape2D::_shape_changed)); |
146 | } |
147 | shape = p_shape; |
148 | queue_redraw(); |
149 | if (collision_object) { |
150 | collision_object->shape_owner_clear_shapes(owner_id); |
151 | if (shape.is_valid()) { |
152 | collision_object->shape_owner_add_shape(owner_id, shape); |
153 | } |
154 | _update_in_shape_owner(); |
155 | } |
156 | |
157 | if (shape.is_valid()) { |
158 | shape->connect_changed(callable_mp(this, &CollisionShape2D::_shape_changed)); |
159 | } |
160 | |
161 | update_configuration_warnings(); |
162 | } |
163 | |
164 | Ref<Shape2D> CollisionShape2D::get_shape() const { |
165 | return shape; |
166 | } |
167 | |
168 | bool CollisionShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { |
169 | if (!shape.is_valid()) { |
170 | return false; |
171 | } |
172 | |
173 | return shape->_edit_is_selected_on_click(p_point, p_tolerance); |
174 | } |
175 | |
176 | PackedStringArray CollisionShape2D::get_configuration_warnings() const { |
177 | PackedStringArray warnings = Node::get_configuration_warnings(); |
178 | |
179 | CollisionObject2D *col_object = Object::cast_to<CollisionObject2D>(get_parent()); |
180 | if (col_object == nullptr) { |
181 | warnings.push_back(RTR("CollisionShape2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, CharacterBody2D, etc. to give them a shape." )); |
182 | } |
183 | if (!shape.is_valid()) { |
184 | warnings.push_back(RTR("A shape must be provided for CollisionShape2D to function. Please create a shape resource for it!" )); |
185 | } |
186 | if (one_way_collision && Object::cast_to<Area2D>(col_object)) { |
187 | warnings.push_back(RTR("The One Way Collision property will be ignored when the collision object is an Area2D." )); |
188 | } |
189 | |
190 | Ref<ConvexPolygonShape2D> convex = shape; |
191 | Ref<ConcavePolygonShape2D> concave = shape; |
192 | if (convex.is_valid() || concave.is_valid()) { |
193 | warnings.push_back(RTR("Polygon-based shapes are not meant be used nor edited directly through the CollisionShape2D node. Please use the CollisionPolygon2D node instead." )); |
194 | } |
195 | |
196 | return warnings; |
197 | } |
198 | |
199 | void CollisionShape2D::set_disabled(bool p_disabled) { |
200 | disabled = p_disabled; |
201 | queue_redraw(); |
202 | if (collision_object) { |
203 | collision_object->shape_owner_set_disabled(owner_id, p_disabled); |
204 | } |
205 | } |
206 | |
207 | bool CollisionShape2D::is_disabled() const { |
208 | return disabled; |
209 | } |
210 | |
211 | void CollisionShape2D::set_one_way_collision(bool p_enable) { |
212 | one_way_collision = p_enable; |
213 | queue_redraw(); |
214 | if (collision_object) { |
215 | collision_object->shape_owner_set_one_way_collision(owner_id, p_enable); |
216 | } |
217 | update_configuration_warnings(); |
218 | } |
219 | |
220 | bool CollisionShape2D::is_one_way_collision_enabled() const { |
221 | return one_way_collision; |
222 | } |
223 | |
224 | void CollisionShape2D::set_one_way_collision_margin(real_t p_margin) { |
225 | one_way_collision_margin = p_margin; |
226 | if (collision_object) { |
227 | collision_object->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin); |
228 | } |
229 | } |
230 | |
231 | real_t CollisionShape2D::get_one_way_collision_margin() const { |
232 | return one_way_collision_margin; |
233 | } |
234 | |
235 | void CollisionShape2D::set_debug_color(const Color &p_color) { |
236 | debug_color = p_color; |
237 | queue_redraw(); |
238 | } |
239 | |
240 | Color CollisionShape2D::get_debug_color() const { |
241 | return debug_color; |
242 | } |
243 | |
244 | bool CollisionShape2D::_property_can_revert(const StringName &p_name) const { |
245 | if (p_name == "debug_color" ) { |
246 | return true; |
247 | } |
248 | return false; |
249 | } |
250 | |
251 | bool CollisionShape2D::_property_get_revert(const StringName &p_name, Variant &r_property) const { |
252 | if (p_name == "debug_color" ) { |
253 | r_property = _get_default_debug_color(); |
254 | return true; |
255 | } |
256 | return false; |
257 | } |
258 | |
259 | void CollisionShape2D::_validate_property(PropertyInfo &p_property) const { |
260 | if (p_property.name == "debug_color" ) { |
261 | if (debug_color == _get_default_debug_color()) { |
262 | p_property.usage = PROPERTY_USAGE_DEFAULT & ~PROPERTY_USAGE_STORAGE; |
263 | } else { |
264 | p_property.usage = PROPERTY_USAGE_DEFAULT; |
265 | } |
266 | } |
267 | } |
268 | |
269 | void CollisionShape2D::_bind_methods() { |
270 | ClassDB::bind_method(D_METHOD("set_shape" , "shape" ), &CollisionShape2D::set_shape); |
271 | ClassDB::bind_method(D_METHOD("get_shape" ), &CollisionShape2D::get_shape); |
272 | ClassDB::bind_method(D_METHOD("set_disabled" , "disabled" ), &CollisionShape2D::set_disabled); |
273 | ClassDB::bind_method(D_METHOD("is_disabled" ), &CollisionShape2D::is_disabled); |
274 | ClassDB::bind_method(D_METHOD("set_one_way_collision" , "enabled" ), &CollisionShape2D::set_one_way_collision); |
275 | ClassDB::bind_method(D_METHOD("is_one_way_collision_enabled" ), &CollisionShape2D::is_one_way_collision_enabled); |
276 | ClassDB::bind_method(D_METHOD("set_one_way_collision_margin" , "margin" ), &CollisionShape2D::set_one_way_collision_margin); |
277 | ClassDB::bind_method(D_METHOD("get_one_way_collision_margin" ), &CollisionShape2D::get_one_way_collision_margin); |
278 | ClassDB::bind_method(D_METHOD("set_debug_color" , "color" ), &CollisionShape2D::set_debug_color); |
279 | ClassDB::bind_method(D_METHOD("get_debug_color" ), &CollisionShape2D::get_debug_color); |
280 | |
281 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape" , PROPERTY_HINT_RESOURCE_TYPE, "Shape2D" ), "set_shape" , "get_shape" ); |
282 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled" ), "set_disabled" , "is_disabled" ); |
283 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_way_collision" ), "set_one_way_collision" , "is_one_way_collision_enabled" ); |
284 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "one_way_collision_margin" , PROPERTY_HINT_RANGE, "0,128,0.1,suffix:px" ), "set_one_way_collision_margin" , "get_one_way_collision_margin" ); |
285 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "debug_color" ), "set_debug_color" , "get_debug_color" ); |
286 | // Default value depends on a project setting, override for doc generation purposes. |
287 | ADD_PROPERTY_DEFAULT("debug_color" , Color()); |
288 | } |
289 | |
290 | CollisionShape2D::CollisionShape2D() { |
291 | set_notify_local_transform(true); |
292 | set_hide_clip_children(true); |
293 | debug_color = _get_default_debug_color(); |
294 | } |
295 | |