| 1 | /**************************************************************************/ | 
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| 2 | /*  collision_shape_2d.cpp                                                */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "collision_shape_2d.h" | 
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| 32 |  | 
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| 33 | #include "collision_object_2d.h" | 
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| 34 | #include "scene/2d/area_2d.h" | 
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| 35 | #include "scene/resources/concave_polygon_shape_2d.h" | 
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| 36 | #include "scene/resources/convex_polygon_shape_2d.h" | 
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| 37 |  | 
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| 38 | void CollisionShape2D::_shape_changed() { | 
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| 39 | queue_redraw(); | 
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| 40 | } | 
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| 41 |  | 
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| 42 | void CollisionShape2D::_update_in_shape_owner(bool p_xform_only) { | 
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| 43 | collision_object->shape_owner_set_transform(owner_id, get_transform()); | 
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| 44 | if (p_xform_only) { | 
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| 45 | return; | 
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| 46 | } | 
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| 47 | collision_object->shape_owner_set_disabled(owner_id, disabled); | 
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| 48 | collision_object->shape_owner_set_one_way_collision(owner_id, one_way_collision); | 
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| 49 | collision_object->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin); | 
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| 50 | } | 
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| 51 |  | 
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| 52 | Color CollisionShape2D::_get_default_debug_color() const { | 
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| 53 | SceneTree *st = SceneTree::get_singleton(); | 
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| 54 | return st ? st->get_debug_collisions_color() : Color(); | 
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| 55 | } | 
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| 56 |  | 
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| 57 | void CollisionShape2D::_notification(int p_what) { | 
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| 58 | switch (p_what) { | 
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| 59 | case NOTIFICATION_PARENTED: { | 
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| 60 | collision_object = Object::cast_to<CollisionObject2D>(get_parent()); | 
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| 61 | if (collision_object) { | 
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| 62 | owner_id = collision_object->create_shape_owner(this); | 
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| 63 | if (shape.is_valid()) { | 
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| 64 | collision_object->shape_owner_add_shape(owner_id, shape); | 
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| 65 | } | 
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| 66 | _update_in_shape_owner(); | 
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| 67 | } | 
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| 68 | } break; | 
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| 69 |  | 
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| 70 | case NOTIFICATION_ENTER_TREE: { | 
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| 71 | if (collision_object) { | 
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| 72 | _update_in_shape_owner(); | 
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| 73 | } | 
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| 74 | } break; | 
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| 75 |  | 
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| 76 | case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { | 
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| 77 | if (collision_object) { | 
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| 78 | _update_in_shape_owner(true); | 
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| 79 | } | 
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| 80 | } break; | 
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| 81 |  | 
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| 82 | case NOTIFICATION_UNPARENTED: { | 
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| 83 | if (collision_object) { | 
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| 84 | collision_object->remove_shape_owner(owner_id); | 
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| 85 | } | 
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| 86 | owner_id = 0; | 
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| 87 | collision_object = nullptr; | 
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| 88 | } break; | 
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| 89 |  | 
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| 90 | case NOTIFICATION_DRAW: { | 
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| 91 | ERR_FAIL_COND(!is_inside_tree()); | 
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| 92 |  | 
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| 93 | if (!Engine::get_singleton()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { | 
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| 94 | break; | 
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| 95 | } | 
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| 96 |  | 
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| 97 | if (!shape.is_valid()) { | 
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| 98 | break; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | rect = Rect2(); | 
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| 102 |  | 
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| 103 | Color draw_col = debug_color; | 
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| 104 | if (disabled) { | 
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| 105 | float g = draw_col.get_v(); | 
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| 106 | draw_col.r = g; | 
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| 107 | draw_col.g = g; | 
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| 108 | draw_col.b = g; | 
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| 109 | draw_col.a *= 0.5; | 
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| 110 | } | 
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| 111 | shape->draw(get_canvas_item(), draw_col); | 
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| 112 |  | 
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| 113 | rect = shape->get_rect(); | 
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| 114 | rect = rect.grow(3); | 
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| 115 |  | 
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| 116 | if (one_way_collision) { | 
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| 117 | // Draw an arrow indicating the one-way collision direction | 
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| 118 | draw_col = debug_color.inverted(); | 
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| 119 | if (disabled) { | 
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| 120 | draw_col = draw_col.darkened(0.25); | 
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| 121 | } | 
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| 122 | Vector2 line_to(0, 20); | 
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| 123 | draw_line(Vector2(), line_to, draw_col, 2); | 
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| 124 | real_t tsize = 8; | 
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| 125 |  | 
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| 126 | Vector<Vector2> pts{ | 
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| 127 | line_to + Vector2(0, tsize), | 
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| 128 | line_to + Vector2(Math_SQRT12 * tsize, 0), | 
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| 129 | line_to + Vector2(-Math_SQRT12 * tsize, 0) | 
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| 130 | }; | 
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| 131 |  | 
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| 132 | Vector<Color> cols{ draw_col, draw_col, draw_col }; | 
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| 133 |  | 
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| 134 | draw_primitive(pts, cols, Vector<Vector2>()); | 
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| 135 | } | 
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| 136 | } break; | 
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| 137 | } | 
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| 138 | } | 
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| 139 |  | 
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| 140 | void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) { | 
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| 141 | if (p_shape == shape) { | 
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| 142 | return; | 
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| 143 | } | 
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| 144 | if (shape.is_valid()) { | 
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| 145 | shape->disconnect_changed(callable_mp(this, &CollisionShape2D::_shape_changed)); | 
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| 146 | } | 
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| 147 | shape = p_shape; | 
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| 148 | queue_redraw(); | 
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| 149 | if (collision_object) { | 
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| 150 | collision_object->shape_owner_clear_shapes(owner_id); | 
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| 151 | if (shape.is_valid()) { | 
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| 152 | collision_object->shape_owner_add_shape(owner_id, shape); | 
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| 153 | } | 
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| 154 | _update_in_shape_owner(); | 
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| 155 | } | 
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| 156 |  | 
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| 157 | if (shape.is_valid()) { | 
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| 158 | shape->connect_changed(callable_mp(this, &CollisionShape2D::_shape_changed)); | 
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| 159 | } | 
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| 160 |  | 
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| 161 | update_configuration_warnings(); | 
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| 162 | } | 
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| 163 |  | 
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| 164 | Ref<Shape2D> CollisionShape2D::get_shape() const { | 
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| 165 | return shape; | 
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| 166 | } | 
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| 167 |  | 
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| 168 | bool CollisionShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { | 
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| 169 | if (!shape.is_valid()) { | 
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| 170 | return false; | 
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| 171 | } | 
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| 172 |  | 
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| 173 | return shape->_edit_is_selected_on_click(p_point, p_tolerance); | 
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| 174 | } | 
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| 175 |  | 
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| 176 | PackedStringArray CollisionShape2D::get_configuration_warnings() const { | 
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| 177 | PackedStringArray warnings = Node::get_configuration_warnings(); | 
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| 178 |  | 
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| 179 | CollisionObject2D *col_object = Object::cast_to<CollisionObject2D>(get_parent()); | 
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| 180 | if (col_object == nullptr) { | 
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| 181 | warnings.push_back(RTR( "CollisionShape2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, CharacterBody2D, etc. to give them a shape.")); | 
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| 182 | } | 
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| 183 | if (!shape.is_valid()) { | 
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| 184 | warnings.push_back(RTR( "A shape must be provided for CollisionShape2D to function. Please create a shape resource for it!")); | 
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| 185 | } | 
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| 186 | if (one_way_collision && Object::cast_to<Area2D>(col_object)) { | 
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| 187 | warnings.push_back(RTR( "The One Way Collision property will be ignored when the collision object is an Area2D.")); | 
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| 188 | } | 
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| 189 |  | 
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| 190 | Ref<ConvexPolygonShape2D> convex = shape; | 
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| 191 | Ref<ConcavePolygonShape2D> concave = shape; | 
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| 192 | if (convex.is_valid() || concave.is_valid()) { | 
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| 193 | warnings.push_back(RTR( "Polygon-based shapes are not meant be used nor edited directly through the CollisionShape2D node. Please use the CollisionPolygon2D node instead.")); | 
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| 194 | } | 
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| 195 |  | 
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| 196 | return warnings; | 
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| 197 | } | 
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| 198 |  | 
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| 199 | void CollisionShape2D::set_disabled(bool p_disabled) { | 
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| 200 | disabled = p_disabled; | 
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| 201 | queue_redraw(); | 
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| 202 | if (collision_object) { | 
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| 203 | collision_object->shape_owner_set_disabled(owner_id, p_disabled); | 
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| 204 | } | 
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| 205 | } | 
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| 206 |  | 
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| 207 | bool CollisionShape2D::is_disabled() const { | 
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| 208 | return disabled; | 
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| 209 | } | 
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| 210 |  | 
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| 211 | void CollisionShape2D::set_one_way_collision(bool p_enable) { | 
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| 212 | one_way_collision = p_enable; | 
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| 213 | queue_redraw(); | 
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| 214 | if (collision_object) { | 
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| 215 | collision_object->shape_owner_set_one_way_collision(owner_id, p_enable); | 
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| 216 | } | 
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| 217 | update_configuration_warnings(); | 
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| 218 | } | 
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| 219 |  | 
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| 220 | bool CollisionShape2D::is_one_way_collision_enabled() const { | 
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| 221 | return one_way_collision; | 
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| 222 | } | 
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| 223 |  | 
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| 224 | void CollisionShape2D::set_one_way_collision_margin(real_t p_margin) { | 
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| 225 | one_way_collision_margin = p_margin; | 
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| 226 | if (collision_object) { | 
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| 227 | collision_object->shape_owner_set_one_way_collision_margin(owner_id, one_way_collision_margin); | 
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| 228 | } | 
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| 229 | } | 
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| 230 |  | 
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| 231 | real_t CollisionShape2D::get_one_way_collision_margin() const { | 
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| 232 | return one_way_collision_margin; | 
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| 233 | } | 
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| 234 |  | 
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| 235 | void CollisionShape2D::set_debug_color(const Color &p_color) { | 
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| 236 | debug_color = p_color; | 
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| 237 | queue_redraw(); | 
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| 238 | } | 
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| 239 |  | 
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| 240 | Color CollisionShape2D::get_debug_color() const { | 
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| 241 | return debug_color; | 
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| 242 | } | 
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| 243 |  | 
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| 244 | bool CollisionShape2D::_property_can_revert(const StringName &p_name) const { | 
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| 245 | if (p_name == "debug_color") { | 
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| 246 | return true; | 
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| 247 | } | 
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| 248 | return false; | 
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| 249 | } | 
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| 250 |  | 
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| 251 | bool CollisionShape2D::_property_get_revert(const StringName &p_name, Variant &r_property) const { | 
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| 252 | if (p_name == "debug_color") { | 
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| 253 | r_property = _get_default_debug_color(); | 
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| 254 | return true; | 
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| 255 | } | 
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| 256 | return false; | 
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| 257 | } | 
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| 258 |  | 
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| 259 | void CollisionShape2D::_validate_property(PropertyInfo &p_property) const { | 
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| 260 | if (p_property.name == "debug_color") { | 
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| 261 | if (debug_color == _get_default_debug_color()) { | 
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| 262 | p_property.usage = PROPERTY_USAGE_DEFAULT & ~PROPERTY_USAGE_STORAGE; | 
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| 263 | } else { | 
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| 264 | p_property.usage = PROPERTY_USAGE_DEFAULT; | 
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| 265 | } | 
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| 266 | } | 
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| 267 | } | 
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| 268 |  | 
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| 269 | void CollisionShape2D::_bind_methods() { | 
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| 270 | ClassDB::bind_method(D_METHOD( "set_shape", "shape"), &CollisionShape2D::set_shape); | 
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| 271 | ClassDB::bind_method(D_METHOD( "get_shape"), &CollisionShape2D::get_shape); | 
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| 272 | ClassDB::bind_method(D_METHOD( "set_disabled", "disabled"), &CollisionShape2D::set_disabled); | 
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| 273 | ClassDB::bind_method(D_METHOD( "is_disabled"), &CollisionShape2D::is_disabled); | 
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| 274 | ClassDB::bind_method(D_METHOD( "set_one_way_collision", "enabled"), &CollisionShape2D::set_one_way_collision); | 
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| 275 | ClassDB::bind_method(D_METHOD( "is_one_way_collision_enabled"), &CollisionShape2D::is_one_way_collision_enabled); | 
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| 276 | ClassDB::bind_method(D_METHOD( "set_one_way_collision_margin", "margin"), &CollisionShape2D::set_one_way_collision_margin); | 
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| 277 | ClassDB::bind_method(D_METHOD( "get_one_way_collision_margin"), &CollisionShape2D::get_one_way_collision_margin); | 
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| 278 | ClassDB::bind_method(D_METHOD( "set_debug_color", "color"), &CollisionShape2D::set_debug_color); | 
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| 279 | ClassDB::bind_method(D_METHOD( "get_debug_color"), &CollisionShape2D::get_debug_color); | 
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| 280 |  | 
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| 281 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape"); | 
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| 282 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); | 
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| 283 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_way_collision"), "set_one_way_collision", "is_one_way_collision_enabled"); | 
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| 284 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "one_way_collision_margin", PROPERTY_HINT_RANGE, "0,128,0.1,suffix:px"), "set_one_way_collision_margin", "get_one_way_collision_margin"); | 
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| 285 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "debug_color"), "set_debug_color", "get_debug_color"); | 
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| 286 | // Default value depends on a project setting, override for doc generation purposes. | 
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| 287 | ADD_PROPERTY_DEFAULT( "debug_color", Color()); | 
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| 288 | } | 
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| 289 |  | 
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| 290 | CollisionShape2D::CollisionShape2D() { | 
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| 291 | set_notify_local_transform(true); | 
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| 292 | set_hide_clip_children(true); | 
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| 293 | debug_color = _get_default_debug_color(); | 
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| 294 | } | 
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| 295 |  | 
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