| 1 | /* |
| 2 | * Copyright 2012 The Android Open Source Project |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "include/effects/SkLightingImageFilter.h" |
| 9 | |
| 10 | #include "include/core/SkBitmap.h" |
| 11 | #include "include/core/SkPoint3.h" |
| 12 | #include "include/core/SkTypes.h" |
| 13 | #include "include/private/SkColorData.h" |
| 14 | #include "src/core/SkImageFilter_Base.h" |
| 15 | #include "src/core/SkReadBuffer.h" |
| 16 | #include "src/core/SkSpecialImage.h" |
| 17 | #include "src/core/SkWriteBuffer.h" |
| 18 | |
| 19 | #if SK_SUPPORT_GPU |
| 20 | #include "include/private/GrRecordingContext.h" |
| 21 | #include "src/gpu/GrCaps.h" |
| 22 | #include "src/gpu/GrFixedClip.h" |
| 23 | #include "src/gpu/GrFragmentProcessor.h" |
| 24 | #include "src/gpu/GrPaint.h" |
| 25 | #include "src/gpu/GrRecordingContextPriv.h" |
| 26 | #include "src/gpu/GrRenderTargetContext.h" |
| 27 | #include "src/gpu/GrTexture.h" |
| 28 | #include "src/gpu/GrTextureProxy.h" |
| 29 | |
| 30 | #include "src/gpu/SkGr.h" |
| 31 | #include "src/gpu/effects/GrTextureDomain.h" |
| 32 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 33 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 34 | #include "src/gpu/glsl/GrGLSLProgramDataManager.h" |
| 35 | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
| 36 | |
| 37 | class GrGLDiffuseLightingEffect; |
| 38 | class GrGLSpecularLightingEffect; |
| 39 | |
| 40 | // For brevity |
| 41 | typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
| 42 | #endif |
| 43 | |
| 44 | const SkScalar gOneThird = SkIntToScalar(1) / 3; |
| 45 | const SkScalar gTwoThirds = SkIntToScalar(2) / 3; |
| 46 | const SkScalar gOneHalf = 0.5f; |
| 47 | const SkScalar gOneQuarter = 0.25f; |
| 48 | |
| 49 | #if SK_SUPPORT_GPU |
| 50 | static void setUniformPoint3(const GrGLSLProgramDataManager& pdman, UniformHandle uni, |
| 51 | const SkPoint3& point) { |
| 52 | static_assert(sizeof(SkPoint3) == 3 * sizeof(float)); |
| 53 | pdman.set3fv(uni, 1, &point.fX); |
| 54 | } |
| 55 | |
| 56 | static void setUniformNormal3(const GrGLSLProgramDataManager& pdman, UniformHandle uni, |
| 57 | const SkPoint3& point) { |
| 58 | setUniformPoint3(pdman, uni, point); |
| 59 | } |
| 60 | #endif |
| 61 | |
| 62 | // Shift matrix components to the left, as we advance pixels to the right. |
| 63 | static inline void shiftMatrixLeft(int m[9]) { |
| 64 | m[0] = m[1]; |
| 65 | m[3] = m[4]; |
| 66 | m[6] = m[7]; |
| 67 | m[1] = m[2]; |
| 68 | m[4] = m[5]; |
| 69 | m[7] = m[8]; |
| 70 | } |
| 71 | |
| 72 | static inline void fast_normalize(SkPoint3* vector) { |
| 73 | // add a tiny bit so we don't have to worry about divide-by-zero |
| 74 | SkScalar magSq = vector->dot(*vector) + SK_ScalarNearlyZero; |
| 75 | #if defined(_MSC_VER) && _MSC_VER >= 1920 |
| 76 | // Visual Studio 2019 has some kind of code-generation bug in release builds involving the |
| 77 | // lighting math in this file. Using the portable rsqrt avoids the issue. This issue appears |
| 78 | // to be specific to the collection of (inline) functions in this file that call into this |
| 79 | // function, not with sk_float_rsqrt itself. |
| 80 | SkScalar scale = sk_float_rsqrt_portable(magSq); |
| 81 | #else |
| 82 | SkScalar scale = sk_float_rsqrt(magSq); |
| 83 | #endif |
| 84 | vector->fX *= scale; |
| 85 | vector->fY *= scale; |
| 86 | vector->fZ *= scale; |
| 87 | } |
| 88 | |
| 89 | static SkPoint3 read_point3(SkReadBuffer& buffer) { |
| 90 | SkPoint3 point; |
| 91 | point.fX = buffer.readScalar(); |
| 92 | point.fY = buffer.readScalar(); |
| 93 | point.fZ = buffer.readScalar(); |
| 94 | buffer.validate(SkScalarIsFinite(point.fX) && |
| 95 | SkScalarIsFinite(point.fY) && |
| 96 | SkScalarIsFinite(point.fZ)); |
| 97 | return point; |
| 98 | }; |
| 99 | |
| 100 | static void write_point3(const SkPoint3& point, SkWriteBuffer& buffer) { |
| 101 | buffer.writeScalar(point.fX); |
| 102 | buffer.writeScalar(point.fY); |
| 103 | buffer.writeScalar(point.fZ); |
| 104 | }; |
| 105 | |
| 106 | class GrGLLight; |
| 107 | class SkImageFilterLight : public SkRefCnt { |
| 108 | public: |
| 109 | enum LightType { |
| 110 | kDistant_LightType, |
| 111 | kPoint_LightType, |
| 112 | kSpot_LightType, |
| 113 | |
| 114 | kLast_LightType = kSpot_LightType |
| 115 | }; |
| 116 | virtual LightType type() const = 0; |
| 117 | const SkPoint3& color() const { return fColor; } |
| 118 | virtual GrGLLight* createGLLight() const = 0; |
| 119 | virtual bool isEqual(const SkImageFilterLight& other) const { |
| 120 | return fColor == other.fColor; |
| 121 | } |
| 122 | virtual SkImageFilterLight* transform(const SkMatrix& matrix) const = 0; |
| 123 | |
| 124 | // Defined below SkLight's subclasses. |
| 125 | void flattenLight(SkWriteBuffer& buffer) const; |
| 126 | static SkImageFilterLight* UnflattenLight(SkReadBuffer& buffer); |
| 127 | |
| 128 | virtual SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const = 0; |
| 129 | virtual SkPoint3 lightColor(const SkPoint3& surfaceToLight) const = 0; |
| 130 | |
| 131 | protected: |
| 132 | SkImageFilterLight(SkColor color) { |
| 133 | fColor = SkPoint3::Make(SkIntToScalar(SkColorGetR(color)), |
| 134 | SkIntToScalar(SkColorGetG(color)), |
| 135 | SkIntToScalar(SkColorGetB(color))); |
| 136 | } |
| 137 | SkImageFilterLight(const SkPoint3& color) : fColor(color) {} |
| 138 | |
| 139 | SkImageFilterLight(SkReadBuffer& buffer) { |
| 140 | fColor = read_point3(buffer); |
| 141 | } |
| 142 | |
| 143 | virtual void onFlattenLight(SkWriteBuffer& buffer) const = 0; |
| 144 | |
| 145 | |
| 146 | private: |
| 147 | typedef SkRefCnt INHERITED; |
| 148 | SkPoint3 fColor; |
| 149 | }; |
| 150 | |
| 151 | class BaseLightingType { |
| 152 | public: |
| 153 | BaseLightingType() {} |
| 154 | virtual ~BaseLightingType() {} |
| 155 | |
| 156 | virtual SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, |
| 157 | const SkPoint3& lightColor) const= 0; |
| 158 | }; |
| 159 | |
| 160 | class DiffuseLightingType : public BaseLightingType { |
| 161 | public: |
| 162 | DiffuseLightingType(SkScalar kd) |
| 163 | : fKD(kd) {} |
| 164 | SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, |
| 165 | const SkPoint3& lightColor) const override { |
| 166 | SkScalar colorScale = fKD * normal.dot(surfaceTolight); |
| 167 | colorScale = SkTPin(colorScale, 0.0f, SK_Scalar1); |
| 168 | SkPoint3 color = lightColor.makeScale(colorScale); |
| 169 | return SkPackARGB32(255, |
| 170 | SkTPin(SkScalarRoundToInt(color.fX), 0, 255), |
| 171 | SkTPin(SkScalarRoundToInt(color.fY), 0, 255), |
| 172 | SkTPin(SkScalarRoundToInt(color.fZ), 0, 255)); |
| 173 | } |
| 174 | private: |
| 175 | SkScalar fKD; |
| 176 | }; |
| 177 | |
| 178 | static SkScalar max_component(const SkPoint3& p) { |
| 179 | return p.x() > p.y() ? (p.x() > p.z() ? p.x() : p.z()) : (p.y() > p.z() ? p.y() : p.z()); |
| 180 | } |
| 181 | |
| 182 | class SpecularLightingType : public BaseLightingType { |
| 183 | public: |
| 184 | SpecularLightingType(SkScalar ks, SkScalar shininess) |
| 185 | : fKS(ks), fShininess(shininess) {} |
| 186 | SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, |
| 187 | const SkPoint3& lightColor) const override { |
| 188 | SkPoint3 halfDir(surfaceTolight); |
| 189 | halfDir.fZ += SK_Scalar1; // eye position is always (0, 0, 1) |
| 190 | fast_normalize(&halfDir); |
| 191 | SkScalar colorScale = fKS * SkScalarPow(normal.dot(halfDir), fShininess); |
| 192 | colorScale = SkTPin(colorScale, 0.0f, SK_Scalar1); |
| 193 | SkPoint3 color = lightColor.makeScale(colorScale); |
| 194 | return SkPackARGB32(SkTPin(SkScalarRoundToInt(max_component(color)), 0, 255), |
| 195 | SkTPin(SkScalarRoundToInt(color.fX), 0, 255), |
| 196 | SkTPin(SkScalarRoundToInt(color.fY), 0, 255), |
| 197 | SkTPin(SkScalarRoundToInt(color.fZ), 0, 255)); |
| 198 | } |
| 199 | private: |
| 200 | SkScalar fKS; |
| 201 | SkScalar fShininess; |
| 202 | }; |
| 203 | |
| 204 | static inline SkScalar sobel(int a, int b, int c, int d, int e, int f, SkScalar scale) { |
| 205 | return (-a + b - 2 * c + 2 * d -e + f) * scale; |
| 206 | } |
| 207 | |
| 208 | static inline SkPoint3 pointToNormal(SkScalar x, SkScalar y, SkScalar surfaceScale) { |
| 209 | SkPoint3 vector = SkPoint3::Make(-x * surfaceScale, -y * surfaceScale, 1); |
| 210 | fast_normalize(&vector); |
| 211 | return vector; |
| 212 | } |
| 213 | |
| 214 | static inline SkPoint3 topLeftNormal(int m[9], SkScalar surfaceScale) { |
| 215 | return pointToNormal(sobel(0, 0, m[4], m[5], m[7], m[8], gTwoThirds), |
| 216 | sobel(0, 0, m[4], m[7], m[5], m[8], gTwoThirds), |
| 217 | surfaceScale); |
| 218 | } |
| 219 | |
| 220 | static inline SkPoint3 topNormal(int m[9], SkScalar surfaceScale) { |
| 221 | return pointToNormal(sobel( 0, 0, m[3], m[5], m[6], m[8], gOneThird), |
| 222 | sobel(m[3], m[6], m[4], m[7], m[5], m[8], gOneHalf), |
| 223 | surfaceScale); |
| 224 | } |
| 225 | |
| 226 | static inline SkPoint3 topRightNormal(int m[9], SkScalar surfaceScale) { |
| 227 | return pointToNormal(sobel( 0, 0, m[3], m[4], m[6], m[7], gTwoThirds), |
| 228 | sobel(m[3], m[6], m[4], m[7], 0, 0, gTwoThirds), |
| 229 | surfaceScale); |
| 230 | } |
| 231 | |
| 232 | static inline SkPoint3 leftNormal(int m[9], SkScalar surfaceScale) { |
| 233 | return pointToNormal(sobel(m[1], m[2], m[4], m[5], m[7], m[8], gOneHalf), |
| 234 | sobel( 0, 0, m[1], m[7], m[2], m[8], gOneThird), |
| 235 | surfaceScale); |
| 236 | } |
| 237 | |
| 238 | |
| 239 | static inline SkPoint3 interiorNormal(int m[9], SkScalar surfaceScale) { |
| 240 | return pointToNormal(sobel(m[0], m[2], m[3], m[5], m[6], m[8], gOneQuarter), |
| 241 | sobel(m[0], m[6], m[1], m[7], m[2], m[8], gOneQuarter), |
| 242 | surfaceScale); |
| 243 | } |
| 244 | |
| 245 | static inline SkPoint3 rightNormal(int m[9], SkScalar surfaceScale) { |
| 246 | return pointToNormal(sobel(m[0], m[1], m[3], m[4], m[6], m[7], gOneHalf), |
| 247 | sobel(m[0], m[6], m[1], m[7], 0, 0, gOneThird), |
| 248 | surfaceScale); |
| 249 | } |
| 250 | |
| 251 | static inline SkPoint3 bottomLeftNormal(int m[9], SkScalar surfaceScale) { |
| 252 | return pointToNormal(sobel(m[1], m[2], m[4], m[5], 0, 0, gTwoThirds), |
| 253 | sobel( 0, 0, m[1], m[4], m[2], m[5], gTwoThirds), |
| 254 | surfaceScale); |
| 255 | } |
| 256 | |
| 257 | static inline SkPoint3 bottomNormal(int m[9], SkScalar surfaceScale) { |
| 258 | return pointToNormal(sobel(m[0], m[2], m[3], m[5], 0, 0, gOneThird), |
| 259 | sobel(m[0], m[3], m[1], m[4], m[2], m[5], gOneHalf), |
| 260 | surfaceScale); |
| 261 | } |
| 262 | |
| 263 | static inline SkPoint3 bottomRightNormal(int m[9], SkScalar surfaceScale) { |
| 264 | return pointToNormal(sobel(m[0], m[1], m[3], m[4], 0, 0, gTwoThirds), |
| 265 | sobel(m[0], m[3], m[1], m[4], 0, 0, gTwoThirds), |
| 266 | surfaceScale); |
| 267 | } |
| 268 | |
| 269 | |
| 270 | class UncheckedPixelFetcher { |
| 271 | public: |
| 272 | static inline uint32_t Fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) { |
| 273 | return SkGetPackedA32(*src.getAddr32(x, y)); |
| 274 | } |
| 275 | }; |
| 276 | |
| 277 | // The DecalPixelFetcher is used when the destination crop rect exceeds the input bitmap bounds. |
| 278 | class DecalPixelFetcher { |
| 279 | public: |
| 280 | static inline uint32_t Fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) { |
| 281 | if (x < bounds.fLeft || x >= bounds.fRight || y < bounds.fTop || y >= bounds.fBottom) { |
| 282 | return 0; |
| 283 | } else { |
| 284 | return SkGetPackedA32(*src.getAddr32(x, y)); |
| 285 | } |
| 286 | } |
| 287 | }; |
| 288 | |
| 289 | template <class PixelFetcher> |
| 290 | static void lightBitmap(const BaseLightingType& lightingType, |
| 291 | const SkImageFilterLight* l, |
| 292 | const SkBitmap& src, |
| 293 | SkBitmap* dst, |
| 294 | SkScalar surfaceScale, |
| 295 | const SkIRect& bounds) { |
| 296 | SkASSERT(dst->width() == bounds.width() && dst->height() == bounds.height()); |
| 297 | int left = bounds.left(), right = bounds.right(); |
| 298 | int bottom = bounds.bottom(); |
| 299 | int y = bounds.top(); |
| 300 | SkIRect srcBounds = src.bounds(); |
| 301 | SkPMColor* dptr = dst->getAddr32(0, 0); |
| 302 | { |
| 303 | int x = left; |
| 304 | int m[9]; |
| 305 | m[4] = PixelFetcher::Fetch(src, x, y, srcBounds); |
| 306 | m[5] = PixelFetcher::Fetch(src, x + 1, y, srcBounds); |
| 307 | m[7] = PixelFetcher::Fetch(src, x, y + 1, srcBounds); |
| 308 | m[8] = PixelFetcher::Fetch(src, x + 1, y + 1, srcBounds); |
| 309 | SkPoint3 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); |
| 310 | *dptr++ = lightingType.light(topLeftNormal(m, surfaceScale), surfaceToLight, |
| 311 | l->lightColor(surfaceToLight)); |
| 312 | for (++x; x < right - 1; ++x) |
| 313 | { |
| 314 | shiftMatrixLeft(m); |
| 315 | m[5] = PixelFetcher::Fetch(src, x + 1, y, srcBounds); |
| 316 | m[8] = PixelFetcher::Fetch(src, x + 1, y + 1, srcBounds); |
| 317 | surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); |
| 318 | *dptr++ = lightingType.light(topNormal(m, surfaceScale), surfaceToLight, |
| 319 | l->lightColor(surfaceToLight)); |
| 320 | } |
| 321 | shiftMatrixLeft(m); |
| 322 | surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); |
| 323 | *dptr++ = lightingType.light(topRightNormal(m, surfaceScale), surfaceToLight, |
| 324 | l->lightColor(surfaceToLight)); |
| 325 | } |
| 326 | |
| 327 | for (++y; y < bottom - 1; ++y) { |
| 328 | int x = left; |
| 329 | int m[9]; |
| 330 | m[1] = PixelFetcher::Fetch(src, x, y - 1, srcBounds); |
| 331 | m[2] = PixelFetcher::Fetch(src, x + 1, y - 1, srcBounds); |
| 332 | m[4] = PixelFetcher::Fetch(src, x, y, srcBounds); |
| 333 | m[5] = PixelFetcher::Fetch(src, x + 1, y, srcBounds); |
| 334 | m[7] = PixelFetcher::Fetch(src, x, y + 1, srcBounds); |
| 335 | m[8] = PixelFetcher::Fetch(src, x + 1, y + 1, srcBounds); |
| 336 | SkPoint3 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); |
| 337 | *dptr++ = lightingType.light(leftNormal(m, surfaceScale), surfaceToLight, |
| 338 | l->lightColor(surfaceToLight)); |
| 339 | for (++x; x < right - 1; ++x) { |
| 340 | shiftMatrixLeft(m); |
| 341 | m[2] = PixelFetcher::Fetch(src, x + 1, y - 1, srcBounds); |
| 342 | m[5] = PixelFetcher::Fetch(src, x + 1, y, srcBounds); |
| 343 | m[8] = PixelFetcher::Fetch(src, x + 1, y + 1, srcBounds); |
| 344 | surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); |
| 345 | *dptr++ = lightingType.light(interiorNormal(m, surfaceScale), surfaceToLight, |
| 346 | l->lightColor(surfaceToLight)); |
| 347 | } |
| 348 | shiftMatrixLeft(m); |
| 349 | surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); |
| 350 | *dptr++ = lightingType.light(rightNormal(m, surfaceScale), surfaceToLight, |
| 351 | l->lightColor(surfaceToLight)); |
| 352 | } |
| 353 | |
| 354 | { |
| 355 | int x = left; |
| 356 | int m[9]; |
| 357 | m[1] = PixelFetcher::Fetch(src, x, bottom - 2, srcBounds); |
| 358 | m[2] = PixelFetcher::Fetch(src, x + 1, bottom - 2, srcBounds); |
| 359 | m[4] = PixelFetcher::Fetch(src, x, bottom - 1, srcBounds); |
| 360 | m[5] = PixelFetcher::Fetch(src, x + 1, bottom - 1, srcBounds); |
| 361 | SkPoint3 surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); |
| 362 | *dptr++ = lightingType.light(bottomLeftNormal(m, surfaceScale), surfaceToLight, |
| 363 | l->lightColor(surfaceToLight)); |
| 364 | for (++x; x < right - 1; ++x) |
| 365 | { |
| 366 | shiftMatrixLeft(m); |
| 367 | m[2] = PixelFetcher::Fetch(src, x + 1, bottom - 2, srcBounds); |
| 368 | m[5] = PixelFetcher::Fetch(src, x + 1, bottom - 1, srcBounds); |
| 369 | surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); |
| 370 | *dptr++ = lightingType.light(bottomNormal(m, surfaceScale), surfaceToLight, |
| 371 | l->lightColor(surfaceToLight)); |
| 372 | } |
| 373 | shiftMatrixLeft(m); |
| 374 | surfaceToLight = l->surfaceToLight(x, y, m[4], surfaceScale); |
| 375 | *dptr++ = lightingType.light(bottomRightNormal(m, surfaceScale), surfaceToLight, |
| 376 | l->lightColor(surfaceToLight)); |
| 377 | } |
| 378 | } |
| 379 | |
| 380 | static void lightBitmap(const BaseLightingType& lightingType, |
| 381 | const SkImageFilterLight* light, |
| 382 | const SkBitmap& src, |
| 383 | SkBitmap* dst, |
| 384 | SkScalar surfaceScale, |
| 385 | const SkIRect& bounds) { |
| 386 | if (src.bounds().contains(bounds)) { |
| 387 | lightBitmap<UncheckedPixelFetcher>( |
| 388 | lightingType, light, src, dst, surfaceScale, bounds); |
| 389 | } else { |
| 390 | lightBitmap<DecalPixelFetcher>( |
| 391 | lightingType, light, src, dst, surfaceScale, bounds); |
| 392 | } |
| 393 | } |
| 394 | |
| 395 | enum BoundaryMode { |
| 396 | kTopLeft_BoundaryMode, |
| 397 | kTop_BoundaryMode, |
| 398 | kTopRight_BoundaryMode, |
| 399 | kLeft_BoundaryMode, |
| 400 | kInterior_BoundaryMode, |
| 401 | kRight_BoundaryMode, |
| 402 | kBottomLeft_BoundaryMode, |
| 403 | kBottom_BoundaryMode, |
| 404 | kBottomRight_BoundaryMode, |
| 405 | |
| 406 | kBoundaryModeCount, |
| 407 | }; |
| 408 | |
| 409 | class SkLightingImageFilterInternal : public SkImageFilter_Base { |
| 410 | protected: |
| 411 | SkLightingImageFilterInternal(sk_sp<SkImageFilterLight> light, |
| 412 | SkScalar surfaceScale, |
| 413 | sk_sp<SkImageFilter> input, |
| 414 | const CropRect* cropRect) |
| 415 | : INHERITED(&input, 1, cropRect) |
| 416 | , fLight(std::move(light)) |
| 417 | , fSurfaceScale(surfaceScale / 255) {} |
| 418 | |
| 419 | void flatten(SkWriteBuffer& buffer) const override { |
| 420 | this->INHERITED::flatten(buffer); |
| 421 | fLight->flattenLight(buffer); |
| 422 | buffer.writeScalar(fSurfaceScale * 255); |
| 423 | } |
| 424 | |
| 425 | bool affectsTransparentBlack() const override { return true; } |
| 426 | |
| 427 | const SkImageFilterLight* light() const { return fLight.get(); } |
| 428 | inline sk_sp<const SkImageFilterLight> refLight() const { return fLight; } |
| 429 | SkScalar surfaceScale() const { return fSurfaceScale; } |
| 430 | |
| 431 | #if SK_SUPPORT_GPU |
| 432 | sk_sp<SkSpecialImage> filterImageGPU(const Context& ctx, |
| 433 | SkSpecialImage* input, |
| 434 | const SkIRect& bounds, |
| 435 | const SkMatrix& matrix) const; |
| 436 | virtual std::unique_ptr<GrFragmentProcessor> makeFragmentProcessor( |
| 437 | GrSurfaceProxyView, |
| 438 | const SkMatrix&, |
| 439 | const SkIRect* srcBounds, |
| 440 | BoundaryMode boundaryMode) const = 0; |
| 441 | #endif |
| 442 | |
| 443 | private: |
| 444 | #if SK_SUPPORT_GPU |
| 445 | void drawRect(GrRenderTargetContext*, |
| 446 | GrSurfaceProxyView srcView, |
| 447 | const SkMatrix& matrix, |
| 448 | const GrClip& clip, |
| 449 | const SkRect& dstRect, |
| 450 | BoundaryMode boundaryMode, |
| 451 | const SkIRect* srcBounds, |
| 452 | const SkIRect& bounds) const; |
| 453 | #endif |
| 454 | |
| 455 | sk_sp<SkImageFilterLight> fLight; |
| 456 | SkScalar fSurfaceScale; |
| 457 | |
| 458 | typedef SkImageFilter_Base INHERITED; |
| 459 | }; |
| 460 | |
| 461 | #if SK_SUPPORT_GPU |
| 462 | void SkLightingImageFilterInternal::drawRect(GrRenderTargetContext* renderTargetContext, |
| 463 | GrSurfaceProxyView srcView, |
| 464 | const SkMatrix& matrix, |
| 465 | const GrClip& clip, |
| 466 | const SkRect& dstRect, |
| 467 | BoundaryMode boundaryMode, |
| 468 | const SkIRect* srcBounds, |
| 469 | const SkIRect& bounds) const { |
| 470 | SkRect srcRect = dstRect.makeOffset(SkIntToScalar(bounds.x()), SkIntToScalar(bounds.y())); |
| 471 | GrPaint paint; |
| 472 | auto fp = this->makeFragmentProcessor(std::move(srcView), matrix, srcBounds, boundaryMode); |
| 473 | paint.addColorFragmentProcessor(std::move(fp)); |
| 474 | paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| 475 | renderTargetContext->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), dstRect, |
| 476 | srcRect); |
| 477 | } |
| 478 | |
| 479 | sk_sp<SkSpecialImage> SkLightingImageFilterInternal::filterImageGPU( |
| 480 | const Context& ctx, |
| 481 | SkSpecialImage* input, |
| 482 | const SkIRect& offsetBounds, |
| 483 | const SkMatrix& matrix) const { |
| 484 | SkASSERT(ctx.gpuBacked()); |
| 485 | |
| 486 | auto context = ctx.getContext(); |
| 487 | |
| 488 | GrSurfaceProxyView inputView = input->view(context); |
| 489 | SkASSERT(inputView.asTextureProxy()); |
| 490 | |
| 491 | auto renderTargetContext = GrRenderTargetContext::Make( |
| 492 | context, ctx.grColorType(), ctx.refColorSpace(), SkBackingFit::kApprox, |
| 493 | offsetBounds.size(), 1, GrMipMapped::kNo, inputView.proxy()->isProtected(), |
| 494 | kBottomLeft_GrSurfaceOrigin); |
| 495 | if (!renderTargetContext) { |
| 496 | return nullptr; |
| 497 | } |
| 498 | |
| 499 | SkIRect dstIRect = SkIRect::MakeWH(offsetBounds.width(), offsetBounds.height()); |
| 500 | SkRect dstRect = SkRect::Make(dstIRect); |
| 501 | |
| 502 | // setup new clip |
| 503 | GrFixedClip clip(dstIRect); |
| 504 | |
| 505 | const SkIRect inputBounds = SkIRect::MakeWH(input->width(), input->height()); |
| 506 | SkRect topLeft = SkRect::MakeXYWH(0, 0, 1, 1); |
| 507 | SkRect top = SkRect::MakeXYWH(1, 0, dstRect.width() - 2, 1); |
| 508 | SkRect topRight = SkRect::MakeXYWH(dstRect.width() - 1, 0, 1, 1); |
| 509 | SkRect left = SkRect::MakeXYWH(0, 1, 1, dstRect.height() - 2); |
| 510 | SkRect interior = dstRect.makeInset(1, 1); |
| 511 | SkRect right = SkRect::MakeXYWH(dstRect.width() - 1, 1, 1, dstRect.height() - 2); |
| 512 | SkRect bottomLeft = SkRect::MakeXYWH(0, dstRect.height() - 1, 1, 1); |
| 513 | SkRect bottom = SkRect::MakeXYWH(1, dstRect.height() - 1, dstRect.width() - 2, 1); |
| 514 | SkRect bottomRight = SkRect::MakeXYWH(dstRect.width() - 1, dstRect.height() - 1, 1, 1); |
| 515 | |
| 516 | const SkIRect* pSrcBounds = inputBounds.contains(offsetBounds) ? nullptr : &inputBounds; |
| 517 | this->drawRect(renderTargetContext.get(), inputView, matrix, clip, topLeft, |
| 518 | kTopLeft_BoundaryMode, pSrcBounds, offsetBounds); |
| 519 | this->drawRect(renderTargetContext.get(), inputView, matrix, clip, top, |
| 520 | kTop_BoundaryMode, pSrcBounds, offsetBounds); |
| 521 | this->drawRect(renderTargetContext.get(), inputView, matrix, clip, topRight, |
| 522 | kTopRight_BoundaryMode, pSrcBounds, offsetBounds); |
| 523 | this->drawRect(renderTargetContext.get(), inputView, matrix, clip, left, |
| 524 | kLeft_BoundaryMode, pSrcBounds, offsetBounds); |
| 525 | this->drawRect(renderTargetContext.get(), inputView, matrix, clip, interior, |
| 526 | kInterior_BoundaryMode, pSrcBounds, offsetBounds); |
| 527 | this->drawRect(renderTargetContext.get(), inputView, matrix, clip, right, |
| 528 | kRight_BoundaryMode, pSrcBounds, offsetBounds); |
| 529 | this->drawRect(renderTargetContext.get(), inputView, matrix, clip, bottomLeft, |
| 530 | kBottomLeft_BoundaryMode, pSrcBounds, offsetBounds); |
| 531 | this->drawRect(renderTargetContext.get(), inputView, matrix, clip, bottom, |
| 532 | kBottom_BoundaryMode, pSrcBounds, offsetBounds); |
| 533 | this->drawRect(renderTargetContext.get(), std::move(inputView), matrix, clip, bottomRight, |
| 534 | kBottomRight_BoundaryMode, pSrcBounds, offsetBounds); |
| 535 | |
| 536 | return SkSpecialImage::MakeDeferredFromGpu( |
| 537 | context, |
| 538 | SkIRect::MakeWH(offsetBounds.width(), offsetBounds.height()), |
| 539 | kNeedNewImageUniqueID_SpecialImage, |
| 540 | renderTargetContext->readSurfaceView(), |
| 541 | renderTargetContext->colorInfo().colorType(), |
| 542 | renderTargetContext->colorInfo().refColorSpace()); |
| 543 | } |
| 544 | #endif |
| 545 | |
| 546 | class SkDiffuseLightingImageFilter : public SkLightingImageFilterInternal { |
| 547 | public: |
| 548 | static sk_sp<SkImageFilter> Make(sk_sp<SkImageFilterLight> light, |
| 549 | SkScalar surfaceScale, |
| 550 | SkScalar kd, |
| 551 | sk_sp<SkImageFilter>, |
| 552 | const CropRect*); |
| 553 | |
| 554 | SkScalar kd() const { return fKD; } |
| 555 | |
| 556 | protected: |
| 557 | SkDiffuseLightingImageFilter(sk_sp<SkImageFilterLight> light, SkScalar surfaceScale, |
| 558 | SkScalar kd, |
| 559 | sk_sp<SkImageFilter> input, const CropRect* cropRect); |
| 560 | void flatten(SkWriteBuffer& buffer) const override; |
| 561 | |
| 562 | sk_sp<SkSpecialImage> onFilterImage(const Context&, SkIPoint* offset) const override; |
| 563 | |
| 564 | #if SK_SUPPORT_GPU |
| 565 | std::unique_ptr<GrFragmentProcessor> makeFragmentProcessor(GrSurfaceProxyView, |
| 566 | const SkMatrix&, |
| 567 | const SkIRect* bounds, |
| 568 | BoundaryMode) const override; |
| 569 | #endif |
| 570 | |
| 571 | private: |
| 572 | SK_FLATTENABLE_HOOKS(SkDiffuseLightingImageFilter) |
| 573 | friend class SkLightingImageFilter; |
| 574 | SkScalar fKD; |
| 575 | |
| 576 | typedef SkLightingImageFilterInternal INHERITED; |
| 577 | }; |
| 578 | |
| 579 | class SkSpecularLightingImageFilter : public SkLightingImageFilterInternal { |
| 580 | public: |
| 581 | static sk_sp<SkImageFilter> Make(sk_sp<SkImageFilterLight> light, |
| 582 | SkScalar surfaceScale, |
| 583 | SkScalar ks, SkScalar shininess, |
| 584 | sk_sp<SkImageFilter>, const CropRect*); |
| 585 | |
| 586 | SkScalar ks() const { return fKS; } |
| 587 | SkScalar shininess() const { return fShininess; } |
| 588 | |
| 589 | protected: |
| 590 | SkSpecularLightingImageFilter(sk_sp<SkImageFilterLight> light, |
| 591 | SkScalar surfaceScale, SkScalar ks, |
| 592 | SkScalar shininess, |
| 593 | sk_sp<SkImageFilter> input, const CropRect*); |
| 594 | void flatten(SkWriteBuffer& buffer) const override; |
| 595 | |
| 596 | sk_sp<SkSpecialImage> onFilterImage(const Context&, SkIPoint* offset) const override; |
| 597 | |
| 598 | #if SK_SUPPORT_GPU |
| 599 | std::unique_ptr<GrFragmentProcessor> makeFragmentProcessor(GrSurfaceProxyView, |
| 600 | const SkMatrix&, |
| 601 | const SkIRect* bounds, |
| 602 | BoundaryMode) const override; |
| 603 | #endif |
| 604 | |
| 605 | private: |
| 606 | SK_FLATTENABLE_HOOKS(SkSpecularLightingImageFilter) |
| 607 | |
| 608 | SkScalar fKS; |
| 609 | SkScalar fShininess; |
| 610 | friend class SkLightingImageFilter; |
| 611 | typedef SkLightingImageFilterInternal INHERITED; |
| 612 | }; |
| 613 | |
| 614 | #if SK_SUPPORT_GPU |
| 615 | |
| 616 | class GrLightingEffect : public GrFragmentProcessor { |
| 617 | public: |
| 618 | const SkImageFilterLight* light() const { return fLight.get(); } |
| 619 | SkScalar surfaceScale() const { return fSurfaceScale; } |
| 620 | const SkMatrix& filterMatrix() const { return fFilterMatrix; } |
| 621 | BoundaryMode boundaryMode() const { return fBoundaryMode; } |
| 622 | const GrTextureDomain& domain() const { return fDomain; } |
| 623 | |
| 624 | protected: |
| 625 | GrLightingEffect(ClassID classID, GrSurfaceProxyView, sk_sp<const SkImageFilterLight> light, |
| 626 | SkScalar surfaceScale, const SkMatrix& matrix, BoundaryMode boundaryMode, |
| 627 | const SkIRect* srcBounds); |
| 628 | |
| 629 | GrLightingEffect(const GrLightingEffect& that); |
| 630 | |
| 631 | bool onIsEqual(const GrFragmentProcessor&) const override; |
| 632 | |
| 633 | private: |
| 634 | const TextureSampler& onTextureSampler(int) const override { return fTextureSampler; } |
| 635 | |
| 636 | GrCoordTransform fCoordTransform; |
| 637 | GrTextureDomain fDomain; |
| 638 | TextureSampler fTextureSampler; |
| 639 | sk_sp<const SkImageFilterLight> fLight; |
| 640 | SkScalar fSurfaceScale; |
| 641 | SkMatrix fFilterMatrix; |
| 642 | BoundaryMode fBoundaryMode; |
| 643 | |
| 644 | typedef GrFragmentProcessor INHERITED; |
| 645 | }; |
| 646 | |
| 647 | class GrDiffuseLightingEffect : public GrLightingEffect { |
| 648 | public: |
| 649 | static std::unique_ptr<GrFragmentProcessor> Make(GrSurfaceProxyView view, |
| 650 | sk_sp<const SkImageFilterLight> light, |
| 651 | SkScalar surfaceScale, |
| 652 | const SkMatrix& matrix, |
| 653 | SkScalar kd, |
| 654 | BoundaryMode boundaryMode, |
| 655 | const SkIRect* srcBounds) { |
| 656 | return std::unique_ptr<GrFragmentProcessor>( |
| 657 | new GrDiffuseLightingEffect(std::move(view), std::move(light), surfaceScale, |
| 658 | matrix, kd, boundaryMode, srcBounds)); |
| 659 | } |
| 660 | |
| 661 | const char* name() const override { return "DiffuseLighting" ; } |
| 662 | |
| 663 | std::unique_ptr<GrFragmentProcessor> clone() const override { |
| 664 | return std::unique_ptr<GrFragmentProcessor>(new GrDiffuseLightingEffect(*this)); |
| 665 | } |
| 666 | |
| 667 | SkScalar kd() const { return fKD; } |
| 668 | |
| 669 | private: |
| 670 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
| 671 | |
| 672 | void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; |
| 673 | |
| 674 | bool onIsEqual(const GrFragmentProcessor&) const override; |
| 675 | |
| 676 | GrDiffuseLightingEffect(GrSurfaceProxyView view, |
| 677 | sk_sp<const SkImageFilterLight> light, |
| 678 | SkScalar surfaceScale, |
| 679 | const SkMatrix& matrix, |
| 680 | SkScalar kd, |
| 681 | BoundaryMode boundaryMode, |
| 682 | const SkIRect* srcBounds); |
| 683 | |
| 684 | explicit GrDiffuseLightingEffect(const GrDiffuseLightingEffect& that); |
| 685 | |
| 686 | GR_DECLARE_FRAGMENT_PROCESSOR_TEST |
| 687 | SkScalar fKD; |
| 688 | |
| 689 | typedef GrLightingEffect INHERITED; |
| 690 | }; |
| 691 | |
| 692 | class GrSpecularLightingEffect : public GrLightingEffect { |
| 693 | public: |
| 694 | static std::unique_ptr<GrFragmentProcessor> Make(GrSurfaceProxyView view, |
| 695 | sk_sp<const SkImageFilterLight> light, |
| 696 | SkScalar surfaceScale, |
| 697 | const SkMatrix& matrix, |
| 698 | SkScalar ks, |
| 699 | SkScalar shininess, |
| 700 | BoundaryMode boundaryMode, |
| 701 | const SkIRect* srcBounds) { |
| 702 | return std::unique_ptr<GrFragmentProcessor>( |
| 703 | new GrSpecularLightingEffect(std::move(view), std::move(light), surfaceScale, |
| 704 | matrix, ks, shininess, boundaryMode, srcBounds)); |
| 705 | } |
| 706 | |
| 707 | const char* name() const override { return "SpecularLighting" ; } |
| 708 | |
| 709 | std::unique_ptr<GrFragmentProcessor> clone() const override { |
| 710 | return std::unique_ptr<GrFragmentProcessor>(new GrSpecularLightingEffect(*this)); |
| 711 | } |
| 712 | |
| 713 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
| 714 | |
| 715 | SkScalar ks() const { return fKS; } |
| 716 | SkScalar shininess() const { return fShininess; } |
| 717 | |
| 718 | private: |
| 719 | void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; |
| 720 | |
| 721 | bool onIsEqual(const GrFragmentProcessor&) const override; |
| 722 | |
| 723 | GrSpecularLightingEffect(GrSurfaceProxyView, |
| 724 | sk_sp<const SkImageFilterLight> light, |
| 725 | SkScalar surfaceScale, |
| 726 | const SkMatrix& matrix, |
| 727 | SkScalar ks, |
| 728 | SkScalar shininess, |
| 729 | BoundaryMode boundaryMode, |
| 730 | const SkIRect* srcBounds); |
| 731 | |
| 732 | explicit GrSpecularLightingEffect(const GrSpecularLightingEffect&); |
| 733 | |
| 734 | GR_DECLARE_FRAGMENT_PROCESSOR_TEST |
| 735 | SkScalar fKS; |
| 736 | SkScalar fShininess; |
| 737 | |
| 738 | typedef GrLightingEffect INHERITED; |
| 739 | }; |
| 740 | |
| 741 | /////////////////////////////////////////////////////////////////////////////// |
| 742 | |
| 743 | class GrGLLight { |
| 744 | public: |
| 745 | virtual ~GrGLLight() {} |
| 746 | |
| 747 | /** |
| 748 | * This is called by GrGLLightingEffect::emitCode() before either of the two virtual functions |
| 749 | * below. It adds a half3 uniform visible in the FS that represents the constant light color. |
| 750 | */ |
| 751 | void emitLightColorUniform(const GrFragmentProcessor*, GrGLSLUniformHandler*); |
| 752 | |
| 753 | /** |
| 754 | * These two functions are called from GrGLLightingEffect's emitCode() function. |
| 755 | * emitSurfaceToLight places an expression in param out that is the vector from the surface to |
| 756 | * the light. The expression will be used in the FS. emitLightColor writes an expression into |
| 757 | * the FS that is the color of the light. Either function may add functions and/or uniforms to |
| 758 | * the FS. The default of emitLightColor appends the name of the constant light color uniform |
| 759 | * and so this function only needs to be overridden if the light color varies spatially. |
| 760 | */ |
| 761 | virtual void emitSurfaceToLight(const GrFragmentProcessor*, |
| 762 | GrGLSLUniformHandler*, |
| 763 | GrGLSLFPFragmentBuilder*, |
| 764 | const char* z) = 0; |
| 765 | virtual void emitLightColor(const GrFragmentProcessor*, |
| 766 | GrGLSLUniformHandler*, |
| 767 | GrGLSLFPFragmentBuilder*, |
| 768 | const char *surfaceToLight); |
| 769 | |
| 770 | // This is called from GrGLLightingEffect's setData(). Subclasses of GrGLLight must call |
| 771 | // INHERITED::setData(). |
| 772 | virtual void setData(const GrGLSLProgramDataManager&, const SkImageFilterLight* light) const; |
| 773 | |
| 774 | protected: |
| 775 | /** |
| 776 | * Gets the constant light color uniform. Subclasses can use this in their emitLightColor |
| 777 | * function. |
| 778 | */ |
| 779 | UniformHandle lightColorUni() const { return fColorUni; } |
| 780 | |
| 781 | private: |
| 782 | UniformHandle fColorUni; |
| 783 | |
| 784 | typedef SkRefCnt INHERITED; |
| 785 | }; |
| 786 | |
| 787 | /////////////////////////////////////////////////////////////////////////////// |
| 788 | |
| 789 | class GrGLDistantLight : public GrGLLight { |
| 790 | public: |
| 791 | ~GrGLDistantLight() override {} |
| 792 | void setData(const GrGLSLProgramDataManager&, const SkImageFilterLight* light) const override; |
| 793 | void emitSurfaceToLight(const GrFragmentProcessor*, GrGLSLUniformHandler*, |
| 794 | GrGLSLFPFragmentBuilder*, const char* z) override; |
| 795 | |
| 796 | private: |
| 797 | typedef GrGLLight INHERITED; |
| 798 | UniformHandle fDirectionUni; |
| 799 | }; |
| 800 | |
| 801 | /////////////////////////////////////////////////////////////////////////////// |
| 802 | |
| 803 | class GrGLPointLight : public GrGLLight { |
| 804 | public: |
| 805 | ~GrGLPointLight() override {} |
| 806 | void setData(const GrGLSLProgramDataManager&, const SkImageFilterLight* light) const override; |
| 807 | void emitSurfaceToLight(const GrFragmentProcessor*, GrGLSLUniformHandler*, |
| 808 | GrGLSLFPFragmentBuilder*, const char* z) override; |
| 809 | |
| 810 | private: |
| 811 | typedef GrGLLight INHERITED; |
| 812 | UniformHandle fLocationUni; |
| 813 | }; |
| 814 | |
| 815 | /////////////////////////////////////////////////////////////////////////////// |
| 816 | |
| 817 | class GrGLSpotLight : public GrGLLight { |
| 818 | public: |
| 819 | ~GrGLSpotLight() override {} |
| 820 | void setData(const GrGLSLProgramDataManager&, const SkImageFilterLight* light) const override; |
| 821 | void emitSurfaceToLight(const GrFragmentProcessor*, GrGLSLUniformHandler*, |
| 822 | GrGLSLFPFragmentBuilder*, const char* z) override; |
| 823 | void emitLightColor(const GrFragmentProcessor*, |
| 824 | GrGLSLUniformHandler*, |
| 825 | GrGLSLFPFragmentBuilder*, |
| 826 | const char *surfaceToLight) override; |
| 827 | |
| 828 | private: |
| 829 | typedef GrGLLight INHERITED; |
| 830 | |
| 831 | SkString fLightColorFunc; |
| 832 | UniformHandle fLocationUni; |
| 833 | UniformHandle fExponentUni; |
| 834 | UniformHandle fCosOuterConeAngleUni; |
| 835 | UniformHandle fCosInnerConeAngleUni; |
| 836 | UniformHandle fConeScaleUni; |
| 837 | UniformHandle fSUni; |
| 838 | }; |
| 839 | #else |
| 840 | |
| 841 | class GrGLLight; |
| 842 | |
| 843 | #endif |
| 844 | |
| 845 | /////////////////////////////////////////////////////////////////////////////// |
| 846 | |
| 847 | /////////////////////////////////////////////////////////////////////////////// |
| 848 | |
| 849 | class SkDistantLight : public SkImageFilterLight { |
| 850 | public: |
| 851 | SkDistantLight(const SkPoint3& direction, SkColor color) |
| 852 | : INHERITED(color), fDirection(direction) { |
| 853 | } |
| 854 | |
| 855 | SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const override { |
| 856 | return fDirection; |
| 857 | } |
| 858 | SkPoint3 lightColor(const SkPoint3&) const override { return this->color(); } |
| 859 | LightType type() const override { return kDistant_LightType; } |
| 860 | const SkPoint3& direction() const { return fDirection; } |
| 861 | GrGLLight* createGLLight() const override { |
| 862 | #if SK_SUPPORT_GPU |
| 863 | return new GrGLDistantLight; |
| 864 | #else |
| 865 | SkDEBUGFAIL("Should not call in GPU-less build" ); |
| 866 | return nullptr; |
| 867 | #endif |
| 868 | } |
| 869 | |
| 870 | bool isEqual(const SkImageFilterLight& other) const override { |
| 871 | if (other.type() != kDistant_LightType) { |
| 872 | return false; |
| 873 | } |
| 874 | |
| 875 | const SkDistantLight& o = static_cast<const SkDistantLight&>(other); |
| 876 | return INHERITED::isEqual(other) && |
| 877 | fDirection == o.fDirection; |
| 878 | } |
| 879 | |
| 880 | SkDistantLight(SkReadBuffer& buffer) : INHERITED(buffer) { |
| 881 | fDirection = read_point3(buffer); |
| 882 | } |
| 883 | |
| 884 | protected: |
| 885 | SkDistantLight(const SkPoint3& direction, const SkPoint3& color) |
| 886 | : INHERITED(color), fDirection(direction) { |
| 887 | } |
| 888 | SkImageFilterLight* transform(const SkMatrix& matrix) const override { |
| 889 | return new SkDistantLight(direction(), color()); |
| 890 | } |
| 891 | void onFlattenLight(SkWriteBuffer& buffer) const override { |
| 892 | write_point3(fDirection, buffer); |
| 893 | } |
| 894 | |
| 895 | private: |
| 896 | SkPoint3 fDirection; |
| 897 | |
| 898 | typedef SkImageFilterLight INHERITED; |
| 899 | }; |
| 900 | |
| 901 | /////////////////////////////////////////////////////////////////////////////// |
| 902 | |
| 903 | class SkPointLight : public SkImageFilterLight { |
| 904 | public: |
| 905 | SkPointLight(const SkPoint3& location, SkColor color) |
| 906 | : INHERITED(color), fLocation(location) {} |
| 907 | |
| 908 | SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const override { |
| 909 | SkPoint3 direction = SkPoint3::Make(fLocation.fX - SkIntToScalar(x), |
| 910 | fLocation.fY - SkIntToScalar(y), |
| 911 | fLocation.fZ - SkIntToScalar(z) * surfaceScale); |
| 912 | fast_normalize(&direction); |
| 913 | return direction; |
| 914 | } |
| 915 | SkPoint3 lightColor(const SkPoint3&) const override { return this->color(); } |
| 916 | LightType type() const override { return kPoint_LightType; } |
| 917 | const SkPoint3& location() const { return fLocation; } |
| 918 | GrGLLight* createGLLight() const override { |
| 919 | #if SK_SUPPORT_GPU |
| 920 | return new GrGLPointLight; |
| 921 | #else |
| 922 | SkDEBUGFAIL("Should not call in GPU-less build" ); |
| 923 | return nullptr; |
| 924 | #endif |
| 925 | } |
| 926 | |
| 927 | bool isEqual(const SkImageFilterLight& other) const override { |
| 928 | if (other.type() != kPoint_LightType) { |
| 929 | return false; |
| 930 | } |
| 931 | const SkPointLight& o = static_cast<const SkPointLight&>(other); |
| 932 | return INHERITED::isEqual(other) && |
| 933 | fLocation == o.fLocation; |
| 934 | } |
| 935 | SkImageFilterLight* transform(const SkMatrix& matrix) const override { |
| 936 | SkPoint location2 = SkPoint::Make(fLocation.fX, fLocation.fY); |
| 937 | matrix.mapPoints(&location2, 1); |
| 938 | // Use X scale and Y scale on Z and average the result |
| 939 | SkPoint locationZ = SkPoint::Make(fLocation.fZ, fLocation.fZ); |
| 940 | matrix.mapVectors(&locationZ, 1); |
| 941 | SkPoint3 location = SkPoint3::Make(location2.fX, |
| 942 | location2.fY, |
| 943 | SkScalarAve(locationZ.fX, locationZ.fY)); |
| 944 | return new SkPointLight(location, color()); |
| 945 | } |
| 946 | |
| 947 | SkPointLight(SkReadBuffer& buffer) : INHERITED(buffer) { |
| 948 | fLocation = read_point3(buffer); |
| 949 | } |
| 950 | |
| 951 | protected: |
| 952 | SkPointLight(const SkPoint3& location, const SkPoint3& color) |
| 953 | : INHERITED(color), fLocation(location) {} |
| 954 | void onFlattenLight(SkWriteBuffer& buffer) const override { |
| 955 | write_point3(fLocation, buffer); |
| 956 | } |
| 957 | |
| 958 | private: |
| 959 | SkPoint3 fLocation; |
| 960 | |
| 961 | typedef SkImageFilterLight INHERITED; |
| 962 | }; |
| 963 | |
| 964 | /////////////////////////////////////////////////////////////////////////////// |
| 965 | |
| 966 | class SkSpotLight : public SkImageFilterLight { |
| 967 | public: |
| 968 | SkSpotLight(const SkPoint3& location, |
| 969 | const SkPoint3& target, |
| 970 | SkScalar specularExponent, |
| 971 | SkScalar cutoffAngle, |
| 972 | SkColor color) |
| 973 | : INHERITED(color), |
| 974 | fLocation(location), |
| 975 | fTarget(target), |
| 976 | fSpecularExponent(SkTPin(specularExponent, kSpecularExponentMin, kSpecularExponentMax)) |
| 977 | { |
| 978 | fS = target - location; |
| 979 | fast_normalize(&fS); |
| 980 | fCosOuterConeAngle = SkScalarCos(SkDegreesToRadians(cutoffAngle)); |
| 981 | const SkScalar antiAliasThreshold = 0.016f; |
| 982 | fCosInnerConeAngle = fCosOuterConeAngle + antiAliasThreshold; |
| 983 | fConeScale = SkScalarInvert(antiAliasThreshold); |
| 984 | } |
| 985 | |
| 986 | SkImageFilterLight* transform(const SkMatrix& matrix) const override { |
| 987 | SkPoint location2 = SkPoint::Make(fLocation.fX, fLocation.fY); |
| 988 | matrix.mapPoints(&location2, 1); |
| 989 | // Use X scale and Y scale on Z and average the result |
| 990 | SkPoint locationZ = SkPoint::Make(fLocation.fZ, fLocation.fZ); |
| 991 | matrix.mapVectors(&locationZ, 1); |
| 992 | SkPoint3 location = SkPoint3::Make(location2.fX, location2.fY, |
| 993 | SkScalarAve(locationZ.fX, locationZ.fY)); |
| 994 | SkPoint target2 = SkPoint::Make(fTarget.fX, fTarget.fY); |
| 995 | matrix.mapPoints(&target2, 1); |
| 996 | SkPoint targetZ = SkPoint::Make(fTarget.fZ, fTarget.fZ); |
| 997 | matrix.mapVectors(&targetZ, 1); |
| 998 | SkPoint3 target = SkPoint3::Make(target2.fX, target2.fY, |
| 999 | SkScalarAve(targetZ.fX, targetZ.fY)); |
| 1000 | SkPoint3 s = target - location; |
| 1001 | fast_normalize(&s); |
| 1002 | return new SkSpotLight(location, |
| 1003 | target, |
| 1004 | fSpecularExponent, |
| 1005 | fCosOuterConeAngle, |
| 1006 | fCosInnerConeAngle, |
| 1007 | fConeScale, |
| 1008 | s, |
| 1009 | color()); |
| 1010 | } |
| 1011 | |
| 1012 | SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const override { |
| 1013 | SkPoint3 direction = SkPoint3::Make(fLocation.fX - SkIntToScalar(x), |
| 1014 | fLocation.fY - SkIntToScalar(y), |
| 1015 | fLocation.fZ - SkIntToScalar(z) * surfaceScale); |
| 1016 | fast_normalize(&direction); |
| 1017 | return direction; |
| 1018 | } |
| 1019 | SkPoint3 lightColor(const SkPoint3& surfaceToLight) const override { |
| 1020 | SkScalar cosAngle = -surfaceToLight.dot(fS); |
| 1021 | SkScalar scale = 0; |
| 1022 | if (cosAngle >= fCosOuterConeAngle) { |
| 1023 | scale = SkScalarPow(cosAngle, fSpecularExponent); |
| 1024 | if (cosAngle < fCosInnerConeAngle) { |
| 1025 | scale *= (cosAngle - fCosOuterConeAngle) * fConeScale; |
| 1026 | } |
| 1027 | } |
| 1028 | return this->color().makeScale(scale); |
| 1029 | } |
| 1030 | GrGLLight* createGLLight() const override { |
| 1031 | #if SK_SUPPORT_GPU |
| 1032 | return new GrGLSpotLight; |
| 1033 | #else |
| 1034 | SkDEBUGFAIL("Should not call in GPU-less build" ); |
| 1035 | return nullptr; |
| 1036 | #endif |
| 1037 | } |
| 1038 | LightType type() const override { return kSpot_LightType; } |
| 1039 | const SkPoint3& location() const { return fLocation; } |
| 1040 | const SkPoint3& target() const { return fTarget; } |
| 1041 | SkScalar specularExponent() const { return fSpecularExponent; } |
| 1042 | SkScalar cosInnerConeAngle() const { return fCosInnerConeAngle; } |
| 1043 | SkScalar cosOuterConeAngle() const { return fCosOuterConeAngle; } |
| 1044 | SkScalar coneScale() const { return fConeScale; } |
| 1045 | const SkPoint3& s() const { return fS; } |
| 1046 | |
| 1047 | SkSpotLight(SkReadBuffer& buffer) : INHERITED(buffer) { |
| 1048 | fLocation = read_point3(buffer); |
| 1049 | fTarget = read_point3(buffer); |
| 1050 | fSpecularExponent = buffer.readScalar(); |
| 1051 | fCosOuterConeAngle = buffer.readScalar(); |
| 1052 | fCosInnerConeAngle = buffer.readScalar(); |
| 1053 | fConeScale = buffer.readScalar(); |
| 1054 | fS = read_point3(buffer); |
| 1055 | buffer.validate(SkScalarIsFinite(fSpecularExponent) && |
| 1056 | SkScalarIsFinite(fCosOuterConeAngle) && |
| 1057 | SkScalarIsFinite(fCosInnerConeAngle) && |
| 1058 | SkScalarIsFinite(fConeScale)); |
| 1059 | } |
| 1060 | protected: |
| 1061 | SkSpotLight(const SkPoint3& location, |
| 1062 | const SkPoint3& target, |
| 1063 | SkScalar specularExponent, |
| 1064 | SkScalar cosOuterConeAngle, |
| 1065 | SkScalar cosInnerConeAngle, |
| 1066 | SkScalar coneScale, |
| 1067 | const SkPoint3& s, |
| 1068 | const SkPoint3& color) |
| 1069 | : INHERITED(color), |
| 1070 | fLocation(location), |
| 1071 | fTarget(target), |
| 1072 | fSpecularExponent(specularExponent), |
| 1073 | fCosOuterConeAngle(cosOuterConeAngle), |
| 1074 | fCosInnerConeAngle(cosInnerConeAngle), |
| 1075 | fConeScale(coneScale), |
| 1076 | fS(s) |
| 1077 | { |
| 1078 | } |
| 1079 | void onFlattenLight(SkWriteBuffer& buffer) const override { |
| 1080 | write_point3(fLocation, buffer); |
| 1081 | write_point3(fTarget, buffer); |
| 1082 | buffer.writeScalar(fSpecularExponent); |
| 1083 | buffer.writeScalar(fCosOuterConeAngle); |
| 1084 | buffer.writeScalar(fCosInnerConeAngle); |
| 1085 | buffer.writeScalar(fConeScale); |
| 1086 | write_point3(fS, buffer); |
| 1087 | } |
| 1088 | |
| 1089 | bool isEqual(const SkImageFilterLight& other) const override { |
| 1090 | if (other.type() != kSpot_LightType) { |
| 1091 | return false; |
| 1092 | } |
| 1093 | |
| 1094 | const SkSpotLight& o = static_cast<const SkSpotLight&>(other); |
| 1095 | return INHERITED::isEqual(other) && |
| 1096 | fLocation == o.fLocation && |
| 1097 | fTarget == o.fTarget && |
| 1098 | fSpecularExponent == o.fSpecularExponent && |
| 1099 | fCosOuterConeAngle == o.fCosOuterConeAngle; |
| 1100 | } |
| 1101 | |
| 1102 | private: |
| 1103 | static const SkScalar kSpecularExponentMin; |
| 1104 | static const SkScalar kSpecularExponentMax; |
| 1105 | |
| 1106 | SkPoint3 fLocation; |
| 1107 | SkPoint3 fTarget; |
| 1108 | SkScalar fSpecularExponent; |
| 1109 | SkScalar fCosOuterConeAngle; |
| 1110 | SkScalar fCosInnerConeAngle; |
| 1111 | SkScalar fConeScale; |
| 1112 | SkPoint3 fS; |
| 1113 | |
| 1114 | typedef SkImageFilterLight INHERITED; |
| 1115 | }; |
| 1116 | |
| 1117 | // According to the spec, the specular term should be in the range [1, 128] : |
| 1118 | // http://www.w3.org/TR/SVG/filters.html#feSpecularLightingSpecularExponentAttribute |
| 1119 | const SkScalar SkSpotLight::kSpecularExponentMin = 1.0f; |
| 1120 | const SkScalar SkSpotLight::kSpecularExponentMax = 128.0f; |
| 1121 | |
| 1122 | /////////////////////////////////////////////////////////////////////////////// |
| 1123 | |
| 1124 | void SkImageFilterLight::flattenLight(SkWriteBuffer& buffer) const { |
| 1125 | // Write type first, then baseclass, then subclass. |
| 1126 | buffer.writeInt(this->type()); |
| 1127 | write_point3(fColor, buffer); |
| 1128 | this->onFlattenLight(buffer); |
| 1129 | } |
| 1130 | |
| 1131 | /*static*/ SkImageFilterLight* SkImageFilterLight::UnflattenLight(SkReadBuffer& buffer) { |
| 1132 | SkImageFilterLight::LightType type = buffer.read32LE(SkImageFilterLight::kLast_LightType); |
| 1133 | |
| 1134 | switch (type) { |
| 1135 | // Each of these constructors must first call SkLight's, so we'll read the baseclass |
| 1136 | // then subclass, same order as flattenLight. |
| 1137 | case SkImageFilterLight::kDistant_LightType: |
| 1138 | return new SkDistantLight(buffer); |
| 1139 | case SkImageFilterLight::kPoint_LightType: |
| 1140 | return new SkPointLight(buffer); |
| 1141 | case SkImageFilterLight::kSpot_LightType: |
| 1142 | return new SkSpotLight(buffer); |
| 1143 | default: |
| 1144 | // Should never get here due to prior check of SkSafeRange |
| 1145 | SkDEBUGFAIL("Unknown LightType." ); |
| 1146 | return nullptr; |
| 1147 | } |
| 1148 | } |
| 1149 | /////////////////////////////////////////////////////////////////////////////// |
| 1150 | |
| 1151 | sk_sp<SkImageFilter> SkLightingImageFilter::MakeDistantLitDiffuse( |
| 1152 | const SkPoint3& direction, SkColor lightColor, SkScalar surfaceScale, SkScalar kd, |
| 1153 | sk_sp<SkImageFilter> input, const SkImageFilter::CropRect* cropRect) { |
| 1154 | sk_sp<SkImageFilterLight> light(new SkDistantLight(direction, lightColor)); |
| 1155 | return SkDiffuseLightingImageFilter::Make(std::move(light), surfaceScale, kd, |
| 1156 | std::move(input), cropRect); |
| 1157 | } |
| 1158 | |
| 1159 | sk_sp<SkImageFilter> SkLightingImageFilter::MakePointLitDiffuse( |
| 1160 | const SkPoint3& location, SkColor lightColor, SkScalar surfaceScale, SkScalar kd, |
| 1161 | sk_sp<SkImageFilter> input, const SkImageFilter::CropRect* cropRect) { |
| 1162 | sk_sp<SkImageFilterLight> light(new SkPointLight(location, lightColor)); |
| 1163 | return SkDiffuseLightingImageFilter::Make(std::move(light), surfaceScale, kd, |
| 1164 | std::move(input), cropRect); |
| 1165 | } |
| 1166 | |
| 1167 | sk_sp<SkImageFilter> SkLightingImageFilter::MakeSpotLitDiffuse( |
| 1168 | const SkPoint3& location, const SkPoint3& target, SkScalar specularExponent, |
| 1169 | SkScalar cutoffAngle, SkColor lightColor, SkScalar surfaceScale, SkScalar kd, |
| 1170 | sk_sp<SkImageFilter> input, const SkImageFilter::CropRect* cropRect) { |
| 1171 | sk_sp<SkImageFilterLight> light( |
| 1172 | new SkSpotLight(location, target, specularExponent, cutoffAngle, lightColor)); |
| 1173 | return SkDiffuseLightingImageFilter::Make(std::move(light), surfaceScale, kd, |
| 1174 | std::move(input), cropRect); |
| 1175 | } |
| 1176 | |
| 1177 | sk_sp<SkImageFilter> SkLightingImageFilter::MakeDistantLitSpecular( |
| 1178 | const SkPoint3& direction, SkColor lightColor, SkScalar surfaceScale, SkScalar ks, |
| 1179 | SkScalar shininess, sk_sp<SkImageFilter> input, const SkImageFilter::CropRect* cropRect) { |
| 1180 | sk_sp<SkImageFilterLight> light(new SkDistantLight(direction, lightColor)); |
| 1181 | return SkSpecularLightingImageFilter::Make(std::move(light), surfaceScale, ks, shininess, |
| 1182 | std::move(input), cropRect); |
| 1183 | } |
| 1184 | |
| 1185 | sk_sp<SkImageFilter> SkLightingImageFilter::MakePointLitSpecular( |
| 1186 | const SkPoint3& location, SkColor lightColor, SkScalar surfaceScale, SkScalar ks, |
| 1187 | SkScalar shininess, sk_sp<SkImageFilter> input, const SkImageFilter::CropRect* cropRect) { |
| 1188 | sk_sp<SkImageFilterLight> light(new SkPointLight(location, lightColor)); |
| 1189 | return SkSpecularLightingImageFilter::Make(std::move(light), surfaceScale, ks, shininess, |
| 1190 | std::move(input), cropRect); |
| 1191 | } |
| 1192 | |
| 1193 | sk_sp<SkImageFilter> SkLightingImageFilter::MakeSpotLitSpecular( |
| 1194 | const SkPoint3& location, const SkPoint3& target, SkScalar specularExponent, |
| 1195 | SkScalar cutoffAngle, SkColor lightColor, SkScalar surfaceScale, SkScalar ks, |
| 1196 | SkScalar shininess, sk_sp<SkImageFilter> input, const SkImageFilter::CropRect* cropRect) { |
| 1197 | sk_sp<SkImageFilterLight> light( |
| 1198 | new SkSpotLight(location, target, specularExponent, cutoffAngle, lightColor)); |
| 1199 | return SkSpecularLightingImageFilter::Make(std::move(light), surfaceScale, ks, shininess, |
| 1200 | std::move(input), cropRect); |
| 1201 | } |
| 1202 | |
| 1203 | /////////////////////////////////////////////////////////////////////////////// |
| 1204 | |
| 1205 | sk_sp<SkImageFilter> SkDiffuseLightingImageFilter::Make(sk_sp<SkImageFilterLight> light, |
| 1206 | SkScalar surfaceScale, |
| 1207 | SkScalar kd, |
| 1208 | sk_sp<SkImageFilter> input, |
| 1209 | const CropRect* cropRect) { |
| 1210 | if (!light) { |
| 1211 | return nullptr; |
| 1212 | } |
| 1213 | if (!SkScalarIsFinite(surfaceScale) || !SkScalarIsFinite(kd)) { |
| 1214 | return nullptr; |
| 1215 | } |
| 1216 | // According to the spec, kd can be any non-negative number : |
| 1217 | // http://www.w3.org/TR/SVG/filters.html#feDiffuseLightingElement |
| 1218 | if (kd < 0) { |
| 1219 | return nullptr; |
| 1220 | } |
| 1221 | return sk_sp<SkImageFilter>(new SkDiffuseLightingImageFilter(std::move(light), surfaceScale, |
| 1222 | kd, std::move(input), cropRect)); |
| 1223 | } |
| 1224 | |
| 1225 | SkDiffuseLightingImageFilter::SkDiffuseLightingImageFilter(sk_sp<SkImageFilterLight> light, |
| 1226 | SkScalar surfaceScale, |
| 1227 | SkScalar kd, |
| 1228 | sk_sp<SkImageFilter> input, |
| 1229 | const CropRect* cropRect) |
| 1230 | : INHERITED(std::move(light), surfaceScale, std::move(input), cropRect) |
| 1231 | , fKD(kd) { |
| 1232 | } |
| 1233 | |
| 1234 | sk_sp<SkFlattenable> SkDiffuseLightingImageFilter::CreateProc(SkReadBuffer& buffer) { |
| 1235 | SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); |
| 1236 | |
| 1237 | sk_sp<SkImageFilterLight> light(SkImageFilterLight::UnflattenLight(buffer)); |
| 1238 | SkScalar surfaceScale = buffer.readScalar(); |
| 1239 | SkScalar kd = buffer.readScalar(); |
| 1240 | |
| 1241 | return Make(std::move(light), surfaceScale, kd, common.getInput(0), &common.cropRect()); |
| 1242 | } |
| 1243 | |
| 1244 | void SkDiffuseLightingImageFilter::flatten(SkWriteBuffer& buffer) const { |
| 1245 | this->INHERITED::flatten(buffer); |
| 1246 | buffer.writeScalar(fKD); |
| 1247 | } |
| 1248 | |
| 1249 | sk_sp<SkSpecialImage> SkDiffuseLightingImageFilter::onFilterImage(const Context& ctx, |
| 1250 | SkIPoint* offset) const { |
| 1251 | SkIPoint inputOffset = SkIPoint::Make(0, 0); |
| 1252 | sk_sp<SkSpecialImage> input(this->filterInput(0, ctx, &inputOffset)); |
| 1253 | if (!input) { |
| 1254 | return nullptr; |
| 1255 | } |
| 1256 | |
| 1257 | const SkIRect inputBounds = SkIRect::MakeXYWH(inputOffset.x(), inputOffset.y(), |
| 1258 | input->width(), input->height()); |
| 1259 | SkIRect bounds; |
| 1260 | if (!this->applyCropRect(ctx, inputBounds, &bounds)) { |
| 1261 | return nullptr; |
| 1262 | } |
| 1263 | |
| 1264 | offset->fX = bounds.left(); |
| 1265 | offset->fY = bounds.top(); |
| 1266 | bounds.offset(-inputOffset); |
| 1267 | |
| 1268 | #if SK_SUPPORT_GPU |
| 1269 | if (ctx.gpuBacked()) { |
| 1270 | SkMatrix matrix(ctx.ctm()); |
| 1271 | matrix.postTranslate(SkIntToScalar(-offset->fX), SkIntToScalar(-offset->fY)); |
| 1272 | |
| 1273 | return this->filterImageGPU(ctx, input.get(), bounds, matrix); |
| 1274 | } |
| 1275 | #endif |
| 1276 | |
| 1277 | if (bounds.width() < 2 || bounds.height() < 2) { |
| 1278 | return nullptr; |
| 1279 | } |
| 1280 | |
| 1281 | SkBitmap inputBM; |
| 1282 | |
| 1283 | if (!input->getROPixels(&inputBM)) { |
| 1284 | return nullptr; |
| 1285 | } |
| 1286 | |
| 1287 | if (inputBM.colorType() != kN32_SkColorType) { |
| 1288 | return nullptr; |
| 1289 | } |
| 1290 | |
| 1291 | if (!inputBM.getPixels()) { |
| 1292 | return nullptr; |
| 1293 | } |
| 1294 | |
| 1295 | const SkImageInfo info = SkImageInfo::MakeN32Premul(bounds.width(), bounds.height()); |
| 1296 | |
| 1297 | SkBitmap dst; |
| 1298 | if (!dst.tryAllocPixels(info)) { |
| 1299 | return nullptr; |
| 1300 | } |
| 1301 | |
| 1302 | SkMatrix matrix(ctx.ctm()); |
| 1303 | matrix.postTranslate(SkIntToScalar(-inputOffset.x()), SkIntToScalar(-inputOffset.y())); |
| 1304 | |
| 1305 | sk_sp<SkImageFilterLight> transformedLight(light()->transform(matrix)); |
| 1306 | |
| 1307 | DiffuseLightingType lightingType(fKD); |
| 1308 | lightBitmap(lightingType, |
| 1309 | transformedLight.get(), |
| 1310 | inputBM, |
| 1311 | &dst, |
| 1312 | surfaceScale(), |
| 1313 | bounds); |
| 1314 | |
| 1315 | return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(bounds.width(), bounds.height()), |
| 1316 | dst); |
| 1317 | } |
| 1318 | |
| 1319 | #if SK_SUPPORT_GPU |
| 1320 | std::unique_ptr<GrFragmentProcessor> SkDiffuseLightingImageFilter::makeFragmentProcessor( |
| 1321 | GrSurfaceProxyView view, |
| 1322 | const SkMatrix& matrix, |
| 1323 | const SkIRect* srcBounds, |
| 1324 | BoundaryMode boundaryMode) const { |
| 1325 | SkScalar scale = this->surfaceScale() * 255; |
| 1326 | return GrDiffuseLightingEffect::Make(std::move(view), this->refLight(), scale, matrix, |
| 1327 | this->kd(), boundaryMode, srcBounds); |
| 1328 | } |
| 1329 | #endif |
| 1330 | |
| 1331 | /////////////////////////////////////////////////////////////////////////////// |
| 1332 | |
| 1333 | sk_sp<SkImageFilter> SkSpecularLightingImageFilter::Make(sk_sp<SkImageFilterLight> light, |
| 1334 | SkScalar surfaceScale, |
| 1335 | SkScalar ks, |
| 1336 | SkScalar shininess, |
| 1337 | sk_sp<SkImageFilter> input, |
| 1338 | const CropRect* cropRect) { |
| 1339 | if (!light) { |
| 1340 | return nullptr; |
| 1341 | } |
| 1342 | if (!SkScalarIsFinite(surfaceScale) || !SkScalarIsFinite(ks) || !SkScalarIsFinite(shininess)) { |
| 1343 | return nullptr; |
| 1344 | } |
| 1345 | // According to the spec, ks can be any non-negative number : |
| 1346 | // http://www.w3.org/TR/SVG/filters.html#feSpecularLightingElement |
| 1347 | if (ks < 0) { |
| 1348 | return nullptr; |
| 1349 | } |
| 1350 | return sk_sp<SkImageFilter>(new SkSpecularLightingImageFilter(std::move(light), surfaceScale, |
| 1351 | ks, shininess, |
| 1352 | std::move(input), cropRect)); |
| 1353 | } |
| 1354 | |
| 1355 | SkSpecularLightingImageFilter::SkSpecularLightingImageFilter(sk_sp<SkImageFilterLight> light, |
| 1356 | SkScalar surfaceScale, |
| 1357 | SkScalar ks, |
| 1358 | SkScalar shininess, |
| 1359 | sk_sp<SkImageFilter> input, |
| 1360 | const CropRect* cropRect) |
| 1361 | : INHERITED(std::move(light), surfaceScale, std::move(input), cropRect) |
| 1362 | , fKS(ks) |
| 1363 | , fShininess(shininess) { |
| 1364 | } |
| 1365 | |
| 1366 | sk_sp<SkFlattenable> SkSpecularLightingImageFilter::CreateProc(SkReadBuffer& buffer) { |
| 1367 | SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); |
| 1368 | sk_sp<SkImageFilterLight> light(SkImageFilterLight::UnflattenLight(buffer)); |
| 1369 | SkScalar surfaceScale = buffer.readScalar(); |
| 1370 | SkScalar ks = buffer.readScalar(); |
| 1371 | SkScalar shine = buffer.readScalar(); |
| 1372 | |
| 1373 | return Make(std::move(light), surfaceScale, ks, shine, common.getInput(0), |
| 1374 | &common.cropRect()); |
| 1375 | } |
| 1376 | |
| 1377 | void SkSpecularLightingImageFilter::flatten(SkWriteBuffer& buffer) const { |
| 1378 | this->INHERITED::flatten(buffer); |
| 1379 | buffer.writeScalar(fKS); |
| 1380 | buffer.writeScalar(fShininess); |
| 1381 | } |
| 1382 | |
| 1383 | sk_sp<SkSpecialImage> SkSpecularLightingImageFilter::onFilterImage(const Context& ctx, |
| 1384 | SkIPoint* offset) const { |
| 1385 | SkIPoint inputOffset = SkIPoint::Make(0, 0); |
| 1386 | sk_sp<SkSpecialImage> input(this->filterInput(0, ctx, &inputOffset)); |
| 1387 | if (!input) { |
| 1388 | return nullptr; |
| 1389 | } |
| 1390 | |
| 1391 | const SkIRect inputBounds = SkIRect::MakeXYWH(inputOffset.x(), inputOffset.y(), |
| 1392 | input->width(), input->height()); |
| 1393 | SkIRect bounds; |
| 1394 | if (!this->applyCropRect(ctx, inputBounds, &bounds)) { |
| 1395 | return nullptr; |
| 1396 | } |
| 1397 | |
| 1398 | offset->fX = bounds.left(); |
| 1399 | offset->fY = bounds.top(); |
| 1400 | bounds.offset(-inputOffset); |
| 1401 | |
| 1402 | #if SK_SUPPORT_GPU |
| 1403 | if (ctx.gpuBacked()) { |
| 1404 | SkMatrix matrix(ctx.ctm()); |
| 1405 | matrix.postTranslate(SkIntToScalar(-offset->fX), SkIntToScalar(-offset->fY)); |
| 1406 | |
| 1407 | return this->filterImageGPU(ctx, input.get(), bounds, matrix); |
| 1408 | } |
| 1409 | #endif |
| 1410 | |
| 1411 | if (bounds.width() < 2 || bounds.height() < 2) { |
| 1412 | return nullptr; |
| 1413 | } |
| 1414 | |
| 1415 | SkBitmap inputBM; |
| 1416 | |
| 1417 | if (!input->getROPixels(&inputBM)) { |
| 1418 | return nullptr; |
| 1419 | } |
| 1420 | |
| 1421 | if (inputBM.colorType() != kN32_SkColorType) { |
| 1422 | return nullptr; |
| 1423 | } |
| 1424 | |
| 1425 | if (!inputBM.getPixels()) { |
| 1426 | return nullptr; |
| 1427 | } |
| 1428 | |
| 1429 | const SkImageInfo info = SkImageInfo::MakeN32Premul(bounds.width(), bounds.height()); |
| 1430 | |
| 1431 | SkBitmap dst; |
| 1432 | if (!dst.tryAllocPixels(info)) { |
| 1433 | return nullptr; |
| 1434 | } |
| 1435 | |
| 1436 | SpecularLightingType lightingType(fKS, fShininess); |
| 1437 | |
| 1438 | SkMatrix matrix(ctx.ctm()); |
| 1439 | matrix.postTranslate(SkIntToScalar(-inputOffset.x()), SkIntToScalar(-inputOffset.y())); |
| 1440 | |
| 1441 | sk_sp<SkImageFilterLight> transformedLight(light()->transform(matrix)); |
| 1442 | |
| 1443 | lightBitmap(lightingType, |
| 1444 | transformedLight.get(), |
| 1445 | inputBM, |
| 1446 | &dst, |
| 1447 | surfaceScale(), |
| 1448 | bounds); |
| 1449 | |
| 1450 | return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(bounds.width(), bounds.height()), dst); |
| 1451 | } |
| 1452 | |
| 1453 | #if SK_SUPPORT_GPU |
| 1454 | std::unique_ptr<GrFragmentProcessor> SkSpecularLightingImageFilter::makeFragmentProcessor( |
| 1455 | GrSurfaceProxyView view, |
| 1456 | const SkMatrix& matrix, |
| 1457 | const SkIRect* srcBounds, |
| 1458 | BoundaryMode boundaryMode) const { |
| 1459 | SkScalar scale = this->surfaceScale() * 255; |
| 1460 | return GrSpecularLightingEffect::Make(std::move(view), this->refLight(), scale, matrix, |
| 1461 | this->ks(), this->shininess(), boundaryMode, srcBounds); |
| 1462 | } |
| 1463 | #endif |
| 1464 | |
| 1465 | /////////////////////////////////////////////////////////////////////////////// |
| 1466 | |
| 1467 | #if SK_SUPPORT_GPU |
| 1468 | |
| 1469 | static SkString emitNormalFunc(BoundaryMode mode, |
| 1470 | const char* pointToNormalName, |
| 1471 | const char* sobelFuncName) { |
| 1472 | SkString result; |
| 1473 | switch (mode) { |
| 1474 | case kTopLeft_BoundaryMode: |
| 1475 | result.printf("\treturn %s(%s(0.0, 0.0, m[4], m[5], m[7], m[8], %g),\n" |
| 1476 | "\t %s(0.0, 0.0, m[4], m[7], m[5], m[8], %g),\n" |
| 1477 | "\t surfaceScale);\n" , |
| 1478 | pointToNormalName, sobelFuncName, gTwoThirds, |
| 1479 | sobelFuncName, gTwoThirds); |
| 1480 | break; |
| 1481 | case kTop_BoundaryMode: |
| 1482 | result.printf("\treturn %s(%s(0.0, 0.0, m[3], m[5], m[6], m[8], %g),\n" |
| 1483 | "\t %s(0.0, 0.0, m[4], m[7], m[5], m[8], %g),\n" |
| 1484 | "\t surfaceScale);\n" , |
| 1485 | pointToNormalName, sobelFuncName, gOneThird, |
| 1486 | sobelFuncName, gOneHalf); |
| 1487 | break; |
| 1488 | case kTopRight_BoundaryMode: |
| 1489 | result.printf("\treturn %s(%s( 0.0, 0.0, m[3], m[4], m[6], m[7], %g),\n" |
| 1490 | "\t %s(m[3], m[6], m[4], m[7], 0.0, 0.0, %g),\n" |
| 1491 | "\t surfaceScale);\n" , |
| 1492 | pointToNormalName, sobelFuncName, gTwoThirds, |
| 1493 | sobelFuncName, gTwoThirds); |
| 1494 | break; |
| 1495 | case kLeft_BoundaryMode: |
| 1496 | result.printf("\treturn %s(%s(m[1], m[2], m[4], m[5], m[7], m[8], %g),\n" |
| 1497 | "\t %s( 0.0, 0.0, m[1], m[7], m[2], m[8], %g),\n" |
| 1498 | "\t surfaceScale);\n" , |
| 1499 | pointToNormalName, sobelFuncName, gOneHalf, |
| 1500 | sobelFuncName, gOneThird); |
| 1501 | break; |
| 1502 | case kInterior_BoundaryMode: |
| 1503 | result.printf("\treturn %s(%s(m[0], m[2], m[3], m[5], m[6], m[8], %g),\n" |
| 1504 | "\t %s(m[0], m[6], m[1], m[7], m[2], m[8], %g),\n" |
| 1505 | "\t surfaceScale);\n" , |
| 1506 | pointToNormalName, sobelFuncName, gOneQuarter, |
| 1507 | sobelFuncName, gOneQuarter); |
| 1508 | break; |
| 1509 | case kRight_BoundaryMode: |
| 1510 | result.printf("\treturn %s(%s(m[0], m[1], m[3], m[4], m[6], m[7], %g),\n" |
| 1511 | "\t %s(m[0], m[6], m[1], m[7], 0.0, 0.0, %g),\n" |
| 1512 | "\t surfaceScale);\n" , |
| 1513 | pointToNormalName, sobelFuncName, gOneHalf, |
| 1514 | sobelFuncName, gOneThird); |
| 1515 | break; |
| 1516 | case kBottomLeft_BoundaryMode: |
| 1517 | result.printf("\treturn %s(%s(m[1], m[2], m[4], m[5], 0.0, 0.0, %g),\n" |
| 1518 | "\t %s( 0.0, 0.0, m[1], m[4], m[2], m[5], %g),\n" |
| 1519 | "\t surfaceScale);\n" , |
| 1520 | pointToNormalName, sobelFuncName, gTwoThirds, |
| 1521 | sobelFuncName, gTwoThirds); |
| 1522 | break; |
| 1523 | case kBottom_BoundaryMode: |
| 1524 | result.printf("\treturn %s(%s(m[0], m[2], m[3], m[5], 0.0, 0.0, %g),\n" |
| 1525 | "\t %s(m[0], m[3], m[1], m[4], m[2], m[5], %g),\n" |
| 1526 | "\t surfaceScale);\n" , |
| 1527 | pointToNormalName, sobelFuncName, gOneThird, |
| 1528 | sobelFuncName, gOneHalf); |
| 1529 | break; |
| 1530 | case kBottomRight_BoundaryMode: |
| 1531 | result.printf("\treturn %s(%s(m[0], m[1], m[3], m[4], 0.0, 0.0, %g),\n" |
| 1532 | "\t %s(m[0], m[3], m[1], m[4], 0.0, 0.0, %g),\n" |
| 1533 | "\t surfaceScale);\n" , |
| 1534 | pointToNormalName, sobelFuncName, gTwoThirds, |
| 1535 | sobelFuncName, gTwoThirds); |
| 1536 | break; |
| 1537 | default: |
| 1538 | SkASSERT(false); |
| 1539 | break; |
| 1540 | } |
| 1541 | return result; |
| 1542 | } |
| 1543 | |
| 1544 | class GrGLLightingEffect : public GrGLSLFragmentProcessor { |
| 1545 | public: |
| 1546 | GrGLLightingEffect() : fLight(nullptr) { } |
| 1547 | ~GrGLLightingEffect() override { delete fLight; } |
| 1548 | |
| 1549 | void emitCode(EmitArgs&) override; |
| 1550 | |
| 1551 | static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder* b); |
| 1552 | |
| 1553 | protected: |
| 1554 | /** |
| 1555 | * Subclasses of GrGLLightingEffect must call INHERITED::onSetData(); |
| 1556 | */ |
| 1557 | void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override; |
| 1558 | |
| 1559 | virtual void emitLightFunc(const GrFragmentProcessor*, |
| 1560 | GrGLSLUniformHandler*, |
| 1561 | GrGLSLFPFragmentBuilder*, |
| 1562 | SkString* funcName) = 0; |
| 1563 | |
| 1564 | private: |
| 1565 | typedef GrGLSLFragmentProcessor INHERITED; |
| 1566 | |
| 1567 | UniformHandle fImageIncrementUni; |
| 1568 | UniformHandle fSurfaceScaleUni; |
| 1569 | GrTextureDomain::GLDomain fDomain; |
| 1570 | GrGLLight* fLight; |
| 1571 | }; |
| 1572 | |
| 1573 | /////////////////////////////////////////////////////////////////////////////// |
| 1574 | |
| 1575 | class GrGLDiffuseLightingEffect : public GrGLLightingEffect { |
| 1576 | public: |
| 1577 | void emitLightFunc(const GrFragmentProcessor*, GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, |
| 1578 | SkString* funcName) override; |
| 1579 | |
| 1580 | protected: |
| 1581 | void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override; |
| 1582 | |
| 1583 | private: |
| 1584 | typedef GrGLLightingEffect INHERITED; |
| 1585 | |
| 1586 | UniformHandle fKDUni; |
| 1587 | }; |
| 1588 | |
| 1589 | /////////////////////////////////////////////////////////////////////////////// |
| 1590 | |
| 1591 | class GrGLSpecularLightingEffect : public GrGLLightingEffect { |
| 1592 | public: |
| 1593 | void emitLightFunc(const GrFragmentProcessor*, GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, |
| 1594 | SkString* funcName) override; |
| 1595 | |
| 1596 | protected: |
| 1597 | void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override; |
| 1598 | |
| 1599 | private: |
| 1600 | typedef GrGLLightingEffect INHERITED; |
| 1601 | |
| 1602 | UniformHandle fKSUni; |
| 1603 | UniformHandle fShininessUni; |
| 1604 | }; |
| 1605 | |
| 1606 | /////////////////////////////////////////////////////////////////////////////// |
| 1607 | |
| 1608 | static GrTextureDomain create_domain(GrSurfaceProxy* proxy, const SkIRect* srcBounds, |
| 1609 | GrTextureDomain::Mode mode) { |
| 1610 | if (srcBounds) { |
| 1611 | SkRect texelDomain = GrTextureDomain::MakeTexelDomain(*srcBounds, mode); |
| 1612 | return GrTextureDomain(proxy, texelDomain, mode, mode); |
| 1613 | } else { |
| 1614 | return GrTextureDomain::IgnoredDomain(); |
| 1615 | } |
| 1616 | } |
| 1617 | |
| 1618 | GrLightingEffect::GrLightingEffect(ClassID classID, |
| 1619 | GrSurfaceProxyView view, |
| 1620 | sk_sp<const SkImageFilterLight> light, |
| 1621 | SkScalar surfaceScale, |
| 1622 | const SkMatrix& matrix, |
| 1623 | BoundaryMode boundaryMode, |
| 1624 | const SkIRect* srcBounds) |
| 1625 | // Perhaps this could advertise the opaque or coverage-as-alpha optimizations? |
| 1626 | : INHERITED(classID, kNone_OptimizationFlags) |
| 1627 | , fCoordTransform(view.proxy(), view.origin()) |
| 1628 | , fDomain(create_domain(view.proxy(), srcBounds, GrTextureDomain::kDecal_Mode)) |
| 1629 | , fTextureSampler(std::move(view)) |
| 1630 | , fLight(std::move(light)) |
| 1631 | , fSurfaceScale(surfaceScale) |
| 1632 | , fFilterMatrix(matrix) |
| 1633 | , fBoundaryMode(boundaryMode) { |
| 1634 | this->addCoordTransform(&fCoordTransform); |
| 1635 | this->setTextureSamplerCnt(1); |
| 1636 | } |
| 1637 | |
| 1638 | GrLightingEffect::GrLightingEffect(const GrLightingEffect& that) |
| 1639 | : INHERITED(that.classID(), that.optimizationFlags()) |
| 1640 | , fCoordTransform(that.fCoordTransform) |
| 1641 | , fDomain(that.fDomain) |
| 1642 | , fTextureSampler(that.fTextureSampler) |
| 1643 | , fLight(that.fLight) |
| 1644 | , fSurfaceScale(that.fSurfaceScale) |
| 1645 | , fFilterMatrix(that.fFilterMatrix) |
| 1646 | , fBoundaryMode(that.fBoundaryMode) { |
| 1647 | this->addCoordTransform(&fCoordTransform); |
| 1648 | this->setTextureSamplerCnt(1); |
| 1649 | } |
| 1650 | |
| 1651 | bool GrLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
| 1652 | const GrLightingEffect& s = sBase.cast<GrLightingEffect>(); |
| 1653 | return fLight->isEqual(*s.fLight) && |
| 1654 | fSurfaceScale == s.fSurfaceScale && |
| 1655 | fBoundaryMode == s.fBoundaryMode; |
| 1656 | } |
| 1657 | |
| 1658 | /////////////////////////////////////////////////////////////////////////////// |
| 1659 | |
| 1660 | GrDiffuseLightingEffect::GrDiffuseLightingEffect(GrSurfaceProxyView view, |
| 1661 | sk_sp<const SkImageFilterLight>light, |
| 1662 | SkScalar surfaceScale, |
| 1663 | const SkMatrix& matrix, |
| 1664 | SkScalar kd, |
| 1665 | BoundaryMode boundaryMode, |
| 1666 | const SkIRect* srcBounds) |
| 1667 | : INHERITED(kGrDiffuseLightingEffect_ClassID, std::move(view), std::move(light), |
| 1668 | surfaceScale, matrix, boundaryMode, srcBounds) |
| 1669 | , fKD(kd) {} |
| 1670 | |
| 1671 | GrDiffuseLightingEffect::GrDiffuseLightingEffect(const GrDiffuseLightingEffect& that) |
| 1672 | : INHERITED(that), fKD(that.fKD) {} |
| 1673 | |
| 1674 | bool GrDiffuseLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
| 1675 | const GrDiffuseLightingEffect& s = sBase.cast<GrDiffuseLightingEffect>(); |
| 1676 | return INHERITED::onIsEqual(sBase) && this->kd() == s.kd(); |
| 1677 | } |
| 1678 | |
| 1679 | void GrDiffuseLightingEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 1680 | GrProcessorKeyBuilder* b) const { |
| 1681 | GrGLDiffuseLightingEffect::GenKey(*this, caps, b); |
| 1682 | } |
| 1683 | |
| 1684 | GrGLSLFragmentProcessor* GrDiffuseLightingEffect::onCreateGLSLInstance() const { |
| 1685 | return new GrGLDiffuseLightingEffect; |
| 1686 | } |
| 1687 | |
| 1688 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDiffuseLightingEffect); |
| 1689 | |
| 1690 | #if GR_TEST_UTILS |
| 1691 | |
| 1692 | static SkPoint3 random_point3(SkRandom* random) { |
| 1693 | return SkPoint3::Make(SkScalarToFloat(random->nextSScalar1()), |
| 1694 | SkScalarToFloat(random->nextSScalar1()), |
| 1695 | SkScalarToFloat(random->nextSScalar1())); |
| 1696 | } |
| 1697 | |
| 1698 | static SkImageFilterLight* create_random_light(SkRandom* random) { |
| 1699 | int type = random->nextULessThan(3); |
| 1700 | switch (type) { |
| 1701 | case 0: { |
| 1702 | return new SkDistantLight(random_point3(random), random->nextU()); |
| 1703 | } |
| 1704 | case 1: { |
| 1705 | return new SkPointLight(random_point3(random), random->nextU()); |
| 1706 | } |
| 1707 | case 2: { |
| 1708 | return new SkSpotLight(random_point3(random), random_point3(random), |
| 1709 | random->nextUScalar1(), random->nextUScalar1(), random->nextU()); |
| 1710 | } |
| 1711 | default: |
| 1712 | SK_ABORT("Unexpected value." ); |
| 1713 | } |
| 1714 | } |
| 1715 | |
| 1716 | std::unique_ptr<GrFragmentProcessor> GrDiffuseLightingEffect::TestCreate(GrProcessorTestData* d) { |
| 1717 | auto [view, ct, at] = d->randomView(); |
| 1718 | SkScalar surfaceScale = d->fRandom->nextSScalar1(); |
| 1719 | SkScalar kd = d->fRandom->nextUScalar1(); |
| 1720 | sk_sp<SkImageFilterLight> light(create_random_light(d->fRandom)); |
| 1721 | SkMatrix matrix; |
| 1722 | for (int i = 0; i < 9; i++) { |
| 1723 | matrix[i] = d->fRandom->nextUScalar1(); |
| 1724 | } |
| 1725 | |
| 1726 | uint32_t boundsX = d->fRandom->nextRangeU(0, view.width()); |
| 1727 | uint32_t boundsY = d->fRandom->nextRangeU(0, view.height()); |
| 1728 | uint32_t boundsW = d->fRandom->nextRangeU(0, view.width()); |
| 1729 | uint32_t boundsH = d->fRandom->nextRangeU(0, view.height()); |
| 1730 | SkIRect srcBounds = SkIRect::MakeXYWH(boundsX, boundsY, boundsW, boundsH); |
| 1731 | BoundaryMode mode = static_cast<BoundaryMode>(d->fRandom->nextU() % kBoundaryModeCount); |
| 1732 | |
| 1733 | return GrDiffuseLightingEffect::Make(std::move(view), std::move(light), surfaceScale, matrix, |
| 1734 | kd, mode, &srcBounds); |
| 1735 | } |
| 1736 | #endif |
| 1737 | |
| 1738 | |
| 1739 | /////////////////////////////////////////////////////////////////////////////// |
| 1740 | |
| 1741 | void GrGLLightingEffect::emitCode(EmitArgs& args) { |
| 1742 | const GrLightingEffect& le = args.fFp.cast<GrLightingEffect>(); |
| 1743 | if (!fLight) { |
| 1744 | fLight = le.light()->createGLLight(); |
| 1745 | } |
| 1746 | |
| 1747 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
| 1748 | fImageIncrementUni = uniformHandler->addUniform(&le, |
| 1749 | kFragment_GrShaderFlag, |
| 1750 | kHalf2_GrSLType, "ImageIncrement" ); |
| 1751 | fSurfaceScaleUni = uniformHandler->addUniform(&le, |
| 1752 | kFragment_GrShaderFlag, |
| 1753 | kHalf_GrSLType, "SurfaceScale" ); |
| 1754 | fLight->emitLightColorUniform(&le, uniformHandler); |
| 1755 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 1756 | SkString lightFunc; |
| 1757 | this->emitLightFunc(&le, uniformHandler, fragBuilder, &lightFunc); |
| 1758 | const GrShaderVar gSobelArgs[] = { |
| 1759 | GrShaderVar("a" , kHalf_GrSLType), |
| 1760 | GrShaderVar("b" , kHalf_GrSLType), |
| 1761 | GrShaderVar("c" , kHalf_GrSLType), |
| 1762 | GrShaderVar("d" , kHalf_GrSLType), |
| 1763 | GrShaderVar("e" , kHalf_GrSLType), |
| 1764 | GrShaderVar("f" , kHalf_GrSLType), |
| 1765 | GrShaderVar("scale" , kHalf_GrSLType), |
| 1766 | }; |
| 1767 | SkString sobelFuncName; |
| 1768 | SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0].fVaryingPoint); |
| 1769 | |
| 1770 | fragBuilder->emitFunction(kHalf_GrSLType, |
| 1771 | "sobel" , |
| 1772 | SK_ARRAY_COUNT(gSobelArgs), |
| 1773 | gSobelArgs, |
| 1774 | "\treturn (-a + b - 2.0 * c + 2.0 * d -e + f) * scale;\n" , |
| 1775 | &sobelFuncName); |
| 1776 | const GrShaderVar gPointToNormalArgs[] = { |
| 1777 | GrShaderVar("x" , kHalf_GrSLType), |
| 1778 | GrShaderVar("y" , kHalf_GrSLType), |
| 1779 | GrShaderVar("scale" , kHalf_GrSLType), |
| 1780 | }; |
| 1781 | SkString pointToNormalName; |
| 1782 | fragBuilder->emitFunction(kHalf3_GrSLType, |
| 1783 | "pointToNormal" , |
| 1784 | SK_ARRAY_COUNT(gPointToNormalArgs), |
| 1785 | gPointToNormalArgs, |
| 1786 | "\treturn normalize(half3(-x * scale, -y * scale, 1));\n" , |
| 1787 | &pointToNormalName); |
| 1788 | |
| 1789 | const GrShaderVar gInteriorNormalArgs[] = { |
| 1790 | GrShaderVar("m" , kHalf_GrSLType, 9), |
| 1791 | GrShaderVar("surfaceScale" , kHalf_GrSLType), |
| 1792 | }; |
| 1793 | SkString normalBody = emitNormalFunc(le.boundaryMode(), |
| 1794 | pointToNormalName.c_str(), |
| 1795 | sobelFuncName.c_str()); |
| 1796 | SkString normalName; |
| 1797 | fragBuilder->emitFunction(kHalf3_GrSLType, |
| 1798 | "normal" , |
| 1799 | SK_ARRAY_COUNT(gInteriorNormalArgs), |
| 1800 | gInteriorNormalArgs, |
| 1801 | normalBody.c_str(), |
| 1802 | &normalName); |
| 1803 | |
| 1804 | fragBuilder->codeAppendf("\t\tfloat2 coord = %s;\n" , coords2D.c_str()); |
| 1805 | fragBuilder->codeAppend("\t\thalf m[9];\n" ); |
| 1806 | |
| 1807 | const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni); |
| 1808 | const char* surfScale = uniformHandler->getUniformCStr(fSurfaceScaleUni); |
| 1809 | |
| 1810 | int index = 0; |
| 1811 | for (int dy = 1; dy >= -1; dy--) { |
| 1812 | for (int dx = -1; dx <= 1; dx++) { |
| 1813 | SkString texCoords; |
| 1814 | texCoords.appendf("coord + half2(%d, %d) * %s" , dx, dy, imgInc); |
| 1815 | SkString temp; |
| 1816 | temp.appendf("temp%d" , index); |
| 1817 | fragBuilder->codeAppendf("half4 %s;" , temp.c_str()); |
| 1818 | fDomain.sampleTexture(&le, |
| 1819 | fragBuilder, |
| 1820 | args.fUniformHandler, |
| 1821 | args.fShaderCaps, |
| 1822 | le.domain(), |
| 1823 | temp.c_str(), |
| 1824 | texCoords, |
| 1825 | args.fTexSamplers[0]); |
| 1826 | fragBuilder->codeAppendf("m[%d] = %s.a;" , index, temp.c_str()); |
| 1827 | index++; |
| 1828 | } |
| 1829 | } |
| 1830 | fragBuilder->codeAppend("\t\thalf3 surfaceToLight = " ); |
| 1831 | SkString arg; |
| 1832 | arg.appendf("%s * m[4]" , surfScale); |
| 1833 | fLight->emitSurfaceToLight(&le, uniformHandler, fragBuilder, arg.c_str()); |
| 1834 | fragBuilder->codeAppend(";\n" ); |
| 1835 | fragBuilder->codeAppendf("\t\t%s = %s(%s(m, %s), surfaceToLight, " , |
| 1836 | args.fOutputColor, lightFunc.c_str(), normalName.c_str(), surfScale); |
| 1837 | fLight->emitLightColor(&le, uniformHandler, fragBuilder, "surfaceToLight" ); |
| 1838 | fragBuilder->codeAppend(");\n" ); |
| 1839 | fragBuilder->codeAppendf("%s *= %s;\n" , args.fOutputColor, args.fInputColor); |
| 1840 | } |
| 1841 | |
| 1842 | void GrGLLightingEffect::GenKey(const GrProcessor& proc, |
| 1843 | const GrShaderCaps& caps, GrProcessorKeyBuilder* b) { |
| 1844 | const GrLightingEffect& lighting = proc.cast<GrLightingEffect>(); |
| 1845 | b->add32(lighting.boundaryMode() << 2 | lighting.light()->type()); |
| 1846 | b->add32(GrTextureDomain::GLDomain::DomainKey(lighting.domain())); |
| 1847 | } |
| 1848 | |
| 1849 | void GrGLLightingEffect::onSetData(const GrGLSLProgramDataManager& pdman, |
| 1850 | const GrFragmentProcessor& proc) { |
| 1851 | const GrLightingEffect& lighting = proc.cast<GrLightingEffect>(); |
| 1852 | if (!fLight) { |
| 1853 | fLight = lighting.light()->createGLLight(); |
| 1854 | } |
| 1855 | |
| 1856 | const GrSurfaceProxyView& view = lighting.textureSampler(0).view(); |
| 1857 | SkISize textureDims = view.proxy()->backingStoreDimensions(); |
| 1858 | |
| 1859 | float ySign = view.origin() == kTopLeft_GrSurfaceOrigin ? -1.0f : 1.0f; |
| 1860 | pdman.set2f(fImageIncrementUni, 1.0f / textureDims.width(), ySign / textureDims.height()); |
| 1861 | pdman.set1f(fSurfaceScaleUni, lighting.surfaceScale()); |
| 1862 | sk_sp<SkImageFilterLight> transformedLight( |
| 1863 | lighting.light()->transform(lighting.filterMatrix())); |
| 1864 | fDomain.setData(pdman, lighting.domain(), view, lighting.textureSampler(0).samplerState()); |
| 1865 | fLight->setData(pdman, transformedLight.get()); |
| 1866 | } |
| 1867 | |
| 1868 | /////////////////////////////////////////////////////////////////////////////// |
| 1869 | |
| 1870 | /////////////////////////////////////////////////////////////////////////////// |
| 1871 | |
| 1872 | void GrGLDiffuseLightingEffect::emitLightFunc(const GrFragmentProcessor* owner, |
| 1873 | GrGLSLUniformHandler* uniformHandler, |
| 1874 | GrGLSLFPFragmentBuilder* fragBuilder, |
| 1875 | SkString* funcName) { |
| 1876 | const char* kd; |
| 1877 | fKDUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf_GrSLType, "KD" , &kd); |
| 1878 | |
| 1879 | const GrShaderVar gLightArgs[] = { |
| 1880 | GrShaderVar("normal" , kHalf3_GrSLType), |
| 1881 | GrShaderVar("surfaceToLight" , kHalf3_GrSLType), |
| 1882 | GrShaderVar("lightColor" , kHalf3_GrSLType) |
| 1883 | }; |
| 1884 | SkString lightBody; |
| 1885 | lightBody.appendf("\thalf colorScale = %s * dot(normal, surfaceToLight);\n" , kd); |
| 1886 | lightBody.appendf("\treturn half4(lightColor * saturate(colorScale), 1.0);\n" ); |
| 1887 | fragBuilder->emitFunction(kHalf4_GrSLType, |
| 1888 | "light" , |
| 1889 | SK_ARRAY_COUNT(gLightArgs), |
| 1890 | gLightArgs, |
| 1891 | lightBody.c_str(), |
| 1892 | funcName); |
| 1893 | } |
| 1894 | |
| 1895 | void GrGLDiffuseLightingEffect::onSetData(const GrGLSLProgramDataManager& pdman, |
| 1896 | const GrFragmentProcessor& proc) { |
| 1897 | INHERITED::onSetData(pdman, proc); |
| 1898 | const GrDiffuseLightingEffect& diffuse = proc.cast<GrDiffuseLightingEffect>(); |
| 1899 | pdman.set1f(fKDUni, diffuse.kd()); |
| 1900 | } |
| 1901 | |
| 1902 | /////////////////////////////////////////////////////////////////////////////// |
| 1903 | |
| 1904 | GrSpecularLightingEffect::GrSpecularLightingEffect(GrSurfaceProxyView view, |
| 1905 | sk_sp<const SkImageFilterLight> light, |
| 1906 | SkScalar surfaceScale, |
| 1907 | const SkMatrix& matrix, |
| 1908 | SkScalar ks, |
| 1909 | SkScalar shininess, |
| 1910 | BoundaryMode boundaryMode, |
| 1911 | const SkIRect* srcBounds) |
| 1912 | : INHERITED(kGrSpecularLightingEffect_ClassID, std::move(view), std::move(light), |
| 1913 | surfaceScale, matrix, boundaryMode, srcBounds) |
| 1914 | , fKS(ks) |
| 1915 | , fShininess(shininess) {} |
| 1916 | |
| 1917 | GrSpecularLightingEffect::GrSpecularLightingEffect(const GrSpecularLightingEffect& that) |
| 1918 | : INHERITED(that), fKS(that.fKS), fShininess(that.fShininess) {} |
| 1919 | |
| 1920 | bool GrSpecularLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
| 1921 | const GrSpecularLightingEffect& s = sBase.cast<GrSpecularLightingEffect>(); |
| 1922 | return INHERITED::onIsEqual(sBase) && |
| 1923 | this->ks() == s.ks() && |
| 1924 | this->shininess() == s.shininess(); |
| 1925 | } |
| 1926 | |
| 1927 | void GrSpecularLightingEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 1928 | GrProcessorKeyBuilder* b) const { |
| 1929 | GrGLSpecularLightingEffect::GenKey(*this, caps, b); |
| 1930 | } |
| 1931 | |
| 1932 | GrGLSLFragmentProcessor* GrSpecularLightingEffect::onCreateGLSLInstance() const { |
| 1933 | return new GrGLSpecularLightingEffect; |
| 1934 | } |
| 1935 | |
| 1936 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSpecularLightingEffect); |
| 1937 | |
| 1938 | #if GR_TEST_UTILS |
| 1939 | std::unique_ptr<GrFragmentProcessor> GrSpecularLightingEffect::TestCreate(GrProcessorTestData* d) { |
| 1940 | auto [view, ct, at] = d->randomView(); |
| 1941 | SkScalar surfaceScale = d->fRandom->nextSScalar1(); |
| 1942 | SkScalar ks = d->fRandom->nextUScalar1(); |
| 1943 | SkScalar shininess = d->fRandom->nextUScalar1(); |
| 1944 | sk_sp<SkImageFilterLight> light(create_random_light(d->fRandom)); |
| 1945 | SkMatrix matrix; |
| 1946 | for (int i = 0; i < 9; i++) { |
| 1947 | matrix[i] = d->fRandom->nextUScalar1(); |
| 1948 | } |
| 1949 | BoundaryMode mode = static_cast<BoundaryMode>(d->fRandom->nextU() % kBoundaryModeCount); |
| 1950 | |
| 1951 | uint32_t boundsX = d->fRandom->nextRangeU(0, view.width()); |
| 1952 | uint32_t boundsY = d->fRandom->nextRangeU(0, view.height()); |
| 1953 | uint32_t boundsW = d->fRandom->nextRangeU(0, view.width()); |
| 1954 | uint32_t boundsH = d->fRandom->nextRangeU(0, view.height()); |
| 1955 | SkIRect srcBounds = SkIRect::MakeXYWH(boundsX, boundsY, boundsW, boundsH); |
| 1956 | |
| 1957 | return GrSpecularLightingEffect::Make(std::move(view), std::move(light), surfaceScale, matrix, |
| 1958 | ks, shininess, mode, &srcBounds); |
| 1959 | } |
| 1960 | #endif |
| 1961 | |
| 1962 | /////////////////////////////////////////////////////////////////////////////// |
| 1963 | |
| 1964 | void GrGLSpecularLightingEffect::emitLightFunc(const GrFragmentProcessor* owner, |
| 1965 | GrGLSLUniformHandler* uniformHandler, |
| 1966 | GrGLSLFPFragmentBuilder* fragBuilder, |
| 1967 | SkString* funcName) { |
| 1968 | const char* ks; |
| 1969 | const char* shininess; |
| 1970 | |
| 1971 | fKSUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf_GrSLType, "KS" , &ks); |
| 1972 | fShininessUni = uniformHandler->addUniform(owner, |
| 1973 | kFragment_GrShaderFlag, |
| 1974 | kHalf_GrSLType, |
| 1975 | "Shininess" , |
| 1976 | &shininess); |
| 1977 | |
| 1978 | const GrShaderVar gLightArgs[] = { |
| 1979 | GrShaderVar("normal" , kHalf3_GrSLType), |
| 1980 | GrShaderVar("surfaceToLight" , kHalf3_GrSLType), |
| 1981 | GrShaderVar("lightColor" , kHalf3_GrSLType) |
| 1982 | }; |
| 1983 | SkString lightBody; |
| 1984 | lightBody.appendf("\thalf3 halfDir = half3(normalize(surfaceToLight + half3(0, 0, 1)));\n" ); |
| 1985 | lightBody.appendf("\thalf colorScale = half(%s * pow(dot(normal, halfDir), %s));\n" , |
| 1986 | ks, shininess); |
| 1987 | lightBody.appendf("\thalf3 color = lightColor * saturate(colorScale);\n" ); |
| 1988 | lightBody.appendf("\treturn half4(color, max(max(color.r, color.g), color.b));\n" ); |
| 1989 | fragBuilder->emitFunction(kHalf4_GrSLType, |
| 1990 | "light" , |
| 1991 | SK_ARRAY_COUNT(gLightArgs), |
| 1992 | gLightArgs, |
| 1993 | lightBody.c_str(), |
| 1994 | funcName); |
| 1995 | } |
| 1996 | |
| 1997 | void GrGLSpecularLightingEffect::onSetData(const GrGLSLProgramDataManager& pdman, |
| 1998 | const GrFragmentProcessor& effect) { |
| 1999 | INHERITED::onSetData(pdman, effect); |
| 2000 | const GrSpecularLightingEffect& spec = effect.cast<GrSpecularLightingEffect>(); |
| 2001 | pdman.set1f(fKSUni, spec.ks()); |
| 2002 | pdman.set1f(fShininessUni, spec.shininess()); |
| 2003 | } |
| 2004 | |
| 2005 | /////////////////////////////////////////////////////////////////////////////// |
| 2006 | void GrGLLight::emitLightColorUniform(const GrFragmentProcessor* owner, |
| 2007 | GrGLSLUniformHandler* uniformHandler) { |
| 2008 | fColorUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf3_GrSLType, |
| 2009 | "LightColor" ); |
| 2010 | } |
| 2011 | |
| 2012 | void GrGLLight::emitLightColor(const GrFragmentProcessor* owner, |
| 2013 | GrGLSLUniformHandler* uniformHandler, |
| 2014 | GrGLSLFPFragmentBuilder* fragBuilder, |
| 2015 | const char *surfaceToLight) { |
| 2016 | fragBuilder->codeAppend(uniformHandler->getUniformCStr(this->lightColorUni())); |
| 2017 | } |
| 2018 | |
| 2019 | void GrGLLight::setData(const GrGLSLProgramDataManager& pdman, |
| 2020 | const SkImageFilterLight* light) const { |
| 2021 | setUniformPoint3(pdman, fColorUni, |
| 2022 | light->color().makeScale(SkScalarInvert(SkIntToScalar(255)))); |
| 2023 | } |
| 2024 | |
| 2025 | /////////////////////////////////////////////////////////////////////////////// |
| 2026 | |
| 2027 | void GrGLDistantLight::setData(const GrGLSLProgramDataManager& pdman, |
| 2028 | const SkImageFilterLight* light) const { |
| 2029 | INHERITED::setData(pdman, light); |
| 2030 | SkASSERT(light->type() == SkImageFilterLight::kDistant_LightType); |
| 2031 | const SkDistantLight* distantLight = static_cast<const SkDistantLight*>(light); |
| 2032 | setUniformNormal3(pdman, fDirectionUni, distantLight->direction()); |
| 2033 | } |
| 2034 | |
| 2035 | void GrGLDistantLight::emitSurfaceToLight(const GrFragmentProcessor* owner, |
| 2036 | GrGLSLUniformHandler* uniformHandler, |
| 2037 | GrGLSLFPFragmentBuilder* fragBuilder, |
| 2038 | const char* z) { |
| 2039 | const char* dir; |
| 2040 | fDirectionUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf3_GrSLType, |
| 2041 | "LightDirection" , &dir); |
| 2042 | fragBuilder->codeAppend(dir); |
| 2043 | } |
| 2044 | |
| 2045 | /////////////////////////////////////////////////////////////////////////////// |
| 2046 | |
| 2047 | void GrGLPointLight::setData(const GrGLSLProgramDataManager& pdman, |
| 2048 | const SkImageFilterLight* light) const { |
| 2049 | INHERITED::setData(pdman, light); |
| 2050 | SkASSERT(light->type() == SkImageFilterLight::kPoint_LightType); |
| 2051 | const SkPointLight* pointLight = static_cast<const SkPointLight*>(light); |
| 2052 | setUniformPoint3(pdman, fLocationUni, pointLight->location()); |
| 2053 | } |
| 2054 | |
| 2055 | void GrGLPointLight::emitSurfaceToLight(const GrFragmentProcessor* owner, |
| 2056 | GrGLSLUniformHandler* uniformHandler, |
| 2057 | GrGLSLFPFragmentBuilder* fragBuilder, |
| 2058 | const char* z) { |
| 2059 | const char* loc; |
| 2060 | fLocationUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf3_GrSLType, |
| 2061 | "LightLocation" , &loc); |
| 2062 | fragBuilder->codeAppendf("normalize(%s - half3(sk_FragCoord.xy, %s))" , |
| 2063 | loc, z); |
| 2064 | } |
| 2065 | |
| 2066 | /////////////////////////////////////////////////////////////////////////////// |
| 2067 | |
| 2068 | void GrGLSpotLight::setData(const GrGLSLProgramDataManager& pdman, |
| 2069 | const SkImageFilterLight* light) const { |
| 2070 | INHERITED::setData(pdman, light); |
| 2071 | SkASSERT(light->type() == SkImageFilterLight::kSpot_LightType); |
| 2072 | const SkSpotLight* spotLight = static_cast<const SkSpotLight *>(light); |
| 2073 | setUniformPoint3(pdman, fLocationUni, spotLight->location()); |
| 2074 | pdman.set1f(fExponentUni, spotLight->specularExponent()); |
| 2075 | pdman.set1f(fCosInnerConeAngleUni, spotLight->cosInnerConeAngle()); |
| 2076 | pdman.set1f(fCosOuterConeAngleUni, spotLight->cosOuterConeAngle()); |
| 2077 | pdman.set1f(fConeScaleUni, spotLight->coneScale()); |
| 2078 | setUniformNormal3(pdman, fSUni, spotLight->s()); |
| 2079 | } |
| 2080 | |
| 2081 | void GrGLSpotLight::emitSurfaceToLight(const GrFragmentProcessor* owner, |
| 2082 | GrGLSLUniformHandler* uniformHandler, |
| 2083 | GrGLSLFPFragmentBuilder* fragBuilder, |
| 2084 | const char* z) { |
| 2085 | const char* location; |
| 2086 | fLocationUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf3_GrSLType, |
| 2087 | "LightLocation" , &location); |
| 2088 | |
| 2089 | fragBuilder->codeAppendf("normalize(%s - half3(sk_FragCoord.xy, %s))" , |
| 2090 | location, z); |
| 2091 | } |
| 2092 | |
| 2093 | void GrGLSpotLight::emitLightColor(const GrFragmentProcessor* owner, |
| 2094 | GrGLSLUniformHandler* uniformHandler, |
| 2095 | GrGLSLFPFragmentBuilder* fragBuilder, |
| 2096 | const char *surfaceToLight) { |
| 2097 | |
| 2098 | const char* color = uniformHandler->getUniformCStr(this->lightColorUni()); // created by parent class. |
| 2099 | |
| 2100 | const char* exponent; |
| 2101 | const char* cosInner; |
| 2102 | const char* cosOuter; |
| 2103 | const char* coneScale; |
| 2104 | const char* s; |
| 2105 | fExponentUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf_GrSLType, |
| 2106 | "Exponent" , &exponent); |
| 2107 | fCosInnerConeAngleUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, |
| 2108 | kHalf_GrSLType, "CosInnerConeAngle" , |
| 2109 | &cosInner); |
| 2110 | fCosOuterConeAngleUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, |
| 2111 | kHalf_GrSLType, "CosOuterConeAngle" , |
| 2112 | &cosOuter); |
| 2113 | fConeScaleUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf_GrSLType, |
| 2114 | "ConeScale" , &coneScale); |
| 2115 | fSUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf3_GrSLType, "S" , &s); |
| 2116 | |
| 2117 | const GrShaderVar gLightColorArgs[] = { |
| 2118 | GrShaderVar("surfaceToLight" , kHalf3_GrSLType) |
| 2119 | }; |
| 2120 | SkString lightColorBody; |
| 2121 | lightColorBody.appendf("\thalf cosAngle = -dot(surfaceToLight, %s);\n" , s); |
| 2122 | lightColorBody.appendf("\tif (cosAngle < %s) {\n" , cosOuter); |
| 2123 | lightColorBody.appendf("\t\treturn half3(0);\n" ); |
| 2124 | lightColorBody.appendf("\t}\n" ); |
| 2125 | lightColorBody.appendf("\thalf scale = pow(cosAngle, %s);\n" , exponent); |
| 2126 | lightColorBody.appendf("\tif (cosAngle < %s) {\n" , cosInner); |
| 2127 | lightColorBody.appendf("\t\treturn %s * scale * (cosAngle - %s) * %s;\n" , |
| 2128 | color, cosOuter, coneScale); |
| 2129 | lightColorBody.appendf("\t}\n" ); |
| 2130 | lightColorBody.appendf("\treturn %s;\n" , color); |
| 2131 | fragBuilder->emitFunction(kHalf3_GrSLType, |
| 2132 | "lightColor" , |
| 2133 | SK_ARRAY_COUNT(gLightColorArgs), |
| 2134 | gLightColorArgs, |
| 2135 | lightColorBody.c_str(), |
| 2136 | &fLightColorFunc); |
| 2137 | |
| 2138 | fragBuilder->codeAppendf("%s(%s)" , fLightColorFunc.c_str(), surfaceToLight); |
| 2139 | } |
| 2140 | |
| 2141 | #endif |
| 2142 | |
| 2143 | void SkLightingImageFilter::RegisterFlattenables() { |
| 2144 | SK_REGISTER_FLATTENABLE(SkDiffuseLightingImageFilter); |
| 2145 | SK_REGISTER_FLATTENABLE(SkSpecularLightingImageFilter); |
| 2146 | } |
| 2147 | |