| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "Material/BsGpuParamsSet.h" |
| 4 | #include "Material/BsShader.h" |
| 5 | #include "Material/BsTechnique.h" |
| 6 | #include "Material/BsPass.h" |
| 7 | #include "RenderAPI/BsGpuProgram.h" |
| 8 | #include "RenderAPI/BsGpuPipelineState.h" |
| 9 | #include "Material/BsMaterialParams.h" |
| 10 | #include "RenderAPI/BsGpuParamDesc.h" |
| 11 | #include "RenderAPI/BsRenderAPI.h" |
| 12 | #include "RenderAPI/BsGpuParamBlockBuffer.h" |
| 13 | #include "Animation/BsAnimationCurve.h" |
| 14 | #include "Image/BsColorGradient.h" |
| 15 | #include "Image/BsSpriteTexture.h" |
| 16 | |
| 17 | namespace bs |
| 18 | { |
| 19 | /** Uniquely identifies a GPU parameter. */ |
| 20 | struct ValidParamKey |
| 21 | { |
| 22 | ValidParamKey(const String& name, const MaterialParams::ParamType& type) |
| 23 | :name(name), type(type) |
| 24 | { } |
| 25 | |
| 26 | bool operator== (const ValidParamKey& rhs) const |
| 27 | { |
| 28 | return name == rhs.name && type == rhs.type; |
| 29 | } |
| 30 | |
| 31 | bool operator!= (const ValidParamKey& rhs) const |
| 32 | { |
| 33 | return !(*this == rhs); |
| 34 | } |
| 35 | |
| 36 | String name; |
| 37 | MaterialParams::ParamType type; |
| 38 | }; |
| 39 | } |
| 40 | |
| 41 | /** @cond STDLIB */ |
| 42 | |
| 43 | namespace std |
| 44 | { |
| 45 | /** Hash value generator for ValidParamKey. */ |
| 46 | template<> |
| 47 | struct hash<bs::ValidParamKey> |
| 48 | { |
| 49 | size_t operator()(const bs::ValidParamKey& key) const |
| 50 | { |
| 51 | size_t hash = 0; |
| 52 | bs::bs_hash_combine(hash, key.name); |
| 53 | bs::bs_hash_combine(hash, key.type); |
| 54 | |
| 55 | return hash; |
| 56 | } |
| 57 | }; |
| 58 | } |
| 59 | |
| 60 | /** @endcond */ |
| 61 | |
| 62 | namespace bs |
| 63 | { |
| 64 | struct ShaderBlockDesc |
| 65 | { |
| 66 | String name; |
| 67 | GpuBufferUsage usage; |
| 68 | int size; |
| 69 | bool external; |
| 70 | UINT32 sequentialIdx; |
| 71 | UINT32 set; |
| 72 | UINT32 slot; |
| 73 | }; |
| 74 | |
| 75 | Vector<SPtr<GpuParamDesc>> getAllParamDescs(const SPtr<Technique>& technique) |
| 76 | { |
| 77 | Vector<SPtr<GpuParamDesc>> allParamDescs; |
| 78 | |
| 79 | // Make sure all gpu programs are fully loaded |
| 80 | for (UINT32 i = 0; i < technique->getNumPasses(); i++) |
| 81 | { |
| 82 | SPtr<Pass> curPass = technique->getPass(i); |
| 83 | |
| 84 | const SPtr<GraphicsPipelineState>& graphicsPipeline = curPass->getGraphicsPipelineState(); |
| 85 | if(graphicsPipeline) |
| 86 | { |
| 87 | SPtr<GpuProgram> vertProgram = graphicsPipeline->getVertexProgram(); |
| 88 | if (vertProgram) |
| 89 | { |
| 90 | vertProgram->blockUntilCoreInitialized(); |
| 91 | allParamDescs.push_back(vertProgram->getParamDesc()); |
| 92 | } |
| 93 | |
| 94 | SPtr<GpuProgram> fragProgram = graphicsPipeline->getFragmentProgram(); |
| 95 | if (fragProgram) |
| 96 | { |
| 97 | fragProgram->blockUntilCoreInitialized(); |
| 98 | allParamDescs.push_back(fragProgram->getParamDesc()); |
| 99 | } |
| 100 | |
| 101 | SPtr<GpuProgram> geomProgram = graphicsPipeline->getGeometryProgram(); |
| 102 | if (geomProgram) |
| 103 | { |
| 104 | geomProgram->blockUntilCoreInitialized(); |
| 105 | allParamDescs.push_back(geomProgram->getParamDesc()); |
| 106 | } |
| 107 | |
| 108 | SPtr<GpuProgram> hullProgram = graphicsPipeline->getHullProgram(); |
| 109 | if (hullProgram) |
| 110 | { |
| 111 | hullProgram->blockUntilCoreInitialized(); |
| 112 | allParamDescs.push_back(hullProgram->getParamDesc()); |
| 113 | } |
| 114 | |
| 115 | SPtr<GpuProgram> domainProgram = graphicsPipeline->getDomainProgram(); |
| 116 | if (domainProgram) |
| 117 | { |
| 118 | domainProgram->blockUntilCoreInitialized(); |
| 119 | allParamDescs.push_back(domainProgram->getParamDesc()); |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | const SPtr<ComputePipelineState>& computePipeline = curPass->getComputePipelineState(); |
| 124 | if(computePipeline) |
| 125 | { |
| 126 | SPtr<GpuProgram> computeProgram = computePipeline->getProgram(); |
| 127 | if (computeProgram) |
| 128 | { |
| 129 | computeProgram->blockUntilCoreInitialized(); |
| 130 | allParamDescs.push_back(computeProgram->getParamDesc()); |
| 131 | } |
| 132 | |
| 133 | } |
| 134 | } |
| 135 | |
| 136 | return allParamDescs; |
| 137 | } |
| 138 | |
| 139 | Vector<SPtr<GpuParamDesc>> getAllParamDescs(const SPtr<ct::Technique>& technique) |
| 140 | { |
| 141 | Vector<SPtr<GpuParamDesc>> allParamDescs; |
| 142 | |
| 143 | // Make sure all gpu programs are fully loaded |
| 144 | for (UINT32 i = 0; i < technique->getNumPasses(); i++) |
| 145 | { |
| 146 | SPtr<ct::Pass> curPass = technique->getPass(i); |
| 147 | |
| 148 | const SPtr<ct::GraphicsPipelineState>& graphicsPipeline = curPass->getGraphicsPipelineState(); |
| 149 | if(graphicsPipeline) |
| 150 | { |
| 151 | SPtr<ct::GpuProgram> vertProgram = graphicsPipeline->getVertexProgram(); |
| 152 | if (vertProgram) |
| 153 | allParamDescs.push_back(vertProgram->getParamDesc()); |
| 154 | |
| 155 | SPtr<ct::GpuProgram> fragProgram = graphicsPipeline->getFragmentProgram(); |
| 156 | if (fragProgram) |
| 157 | allParamDescs.push_back(fragProgram->getParamDesc()); |
| 158 | |
| 159 | SPtr<ct::GpuProgram> geomProgram = graphicsPipeline->getGeometryProgram(); |
| 160 | if (geomProgram) |
| 161 | allParamDescs.push_back(geomProgram->getParamDesc()); |
| 162 | |
| 163 | SPtr<ct::GpuProgram> hullProgram = graphicsPipeline->getHullProgram(); |
| 164 | if (hullProgram) |
| 165 | allParamDescs.push_back(hullProgram->getParamDesc()); |
| 166 | |
| 167 | SPtr<ct::GpuProgram> domainProgram = graphicsPipeline->getDomainProgram(); |
| 168 | if (domainProgram) |
| 169 | allParamDescs.push_back(domainProgram->getParamDesc()); |
| 170 | } |
| 171 | |
| 172 | const SPtr<ct::ComputePipelineState>& computePipeline = curPass->getComputePipelineState(); |
| 173 | if(computePipeline) |
| 174 | { |
| 175 | SPtr<ct::GpuProgram> computeProgram = computePipeline->getProgram(); |
| 176 | if (computeProgram) |
| 177 | allParamDescs.push_back(computeProgram->getParamDesc()); |
| 178 | |
| 179 | } |
| 180 | } |
| 181 | |
| 182 | return allParamDescs; |
| 183 | } |
| 184 | |
| 185 | bool areParamsEqual(const GpuParamDataDesc& paramA, const GpuParamDataDesc& paramB, bool ignoreBufferOffsets) |
| 186 | { |
| 187 | bool equal = paramA.arraySize == paramB.arraySize && paramA.elementSize == paramB.elementSize |
| 188 | && paramA.type == paramB.type && paramA.arrayElementStride == paramB.arrayElementStride; |
| 189 | |
| 190 | if (!ignoreBufferOffsets) |
| 191 | equal &= paramA.cpuMemOffset == paramB.cpuMemOffset && paramA.gpuMemOffset == paramB.gpuMemOffset; |
| 192 | |
| 193 | return equal; |
| 194 | } |
| 195 | |
| 196 | Vector<ShaderBlockDesc> determineValidShareableParamBlocks(const Vector<SPtr<GpuParamDesc>>& paramDescs, |
| 197 | const Map<String, SHADER_PARAM_BLOCK_DESC>& shaderDesc) |
| 198 | { |
| 199 | struct BlockInfo |
| 200 | { |
| 201 | BlockInfo() { } |
| 202 | BlockInfo(const GpuParamBlockDesc* blockDesc, const SPtr<GpuParamDesc>& paramDesc, bool isValid = true) |
| 203 | :blockDesc(blockDesc), paramDesc(paramDesc), isValid(isValid) |
| 204 | { } |
| 205 | |
| 206 | const GpuParamBlockDesc* blockDesc; |
| 207 | SPtr<GpuParamDesc> paramDesc; |
| 208 | bool isValid; |
| 209 | UINT32 set; |
| 210 | UINT32 slot; |
| 211 | }; |
| 212 | |
| 213 | // Make sure param blocks with the same name actually contain the same fields |
| 214 | Map<String, BlockInfo> uniqueParamBlocks; |
| 215 | |
| 216 | for (auto iter = paramDescs.begin(); iter != paramDescs.end(); ++iter) |
| 217 | { |
| 218 | const GpuParamDesc& curDesc = **iter; |
| 219 | for (auto blockIter = curDesc.paramBlocks.begin(); blockIter != curDesc.paramBlocks.end(); ++blockIter) |
| 220 | { |
| 221 | const GpuParamBlockDesc& curBlock = blockIter->second; |
| 222 | |
| 223 | if (!curBlock.isShareable) // Non-shareable buffers are handled differently, they're allowed same names |
| 224 | continue; |
| 225 | |
| 226 | auto iterFind = uniqueParamBlocks.find(blockIter->first); |
| 227 | if (iterFind == uniqueParamBlocks.end()) |
| 228 | { |
| 229 | uniqueParamBlocks[blockIter->first] = BlockInfo(&curBlock, *iter); |
| 230 | continue; |
| 231 | } |
| 232 | |
| 233 | const GpuParamBlockDesc& otherBlock = *iterFind->second.blockDesc; |
| 234 | |
| 235 | // The block was already determined as invalid, no need to check further |
| 236 | if (!iterFind->second.isValid) |
| 237 | continue; |
| 238 | |
| 239 | String otherBlockName = otherBlock.name; |
| 240 | SPtr<GpuParamDesc> otherDesc = iterFind->second.paramDesc; |
| 241 | |
| 242 | for (auto myParamIter = curDesc.params.begin(); myParamIter != curDesc.params.end(); ++myParamIter) |
| 243 | { |
| 244 | const GpuParamDataDesc& myParam = myParamIter->second; |
| 245 | |
| 246 | if (myParam.paramBlockSet != curBlock.set || myParam.paramBlockSlot != curBlock.slot) |
| 247 | continue; // Param is in another block, so we will check it when its time for that block |
| 248 | |
| 249 | auto otherParamFind = otherDesc->params.find(myParamIter->first); |
| 250 | |
| 251 | // Cannot find other param, blocks aren't equal |
| 252 | if (otherParamFind == otherDesc->params.end()) |
| 253 | break; |
| 254 | |
| 255 | const GpuParamDataDesc& otherParam = otherParamFind->second; |
| 256 | |
| 257 | if (!areParamsEqual(myParam, otherParam, false) || curBlock.name != otherBlockName) |
| 258 | break; |
| 259 | } |
| 260 | |
| 261 | // Note: Ignoring mismatched blocks for now, because glslang parser doesn't report dead uniform entries, |
| 262 | // meaning identical blocks can have different sets of uniforms reported depending on which are unused. |
| 263 | //if (!isBlockValid) |
| 264 | //{ |
| 265 | // LOGWRN("Found two param blocks with the same name but different contents: " + blockIter->first); |
| 266 | // uniqueParamBlocks[blockIter->first] = BlockInfo(&curBlock, nullptr, false); |
| 267 | |
| 268 | // continue; |
| 269 | //} |
| 270 | } |
| 271 | } |
| 272 | |
| 273 | Vector<ShaderBlockDesc> output; |
| 274 | for (auto& entry : uniqueParamBlocks) |
| 275 | { |
| 276 | if (!entry.second.isValid) |
| 277 | continue; |
| 278 | |
| 279 | const GpuParamBlockDesc& curBlock = *entry.second.blockDesc; |
| 280 | |
| 281 | ShaderBlockDesc shaderBlockDesc; |
| 282 | shaderBlockDesc.external = false; |
| 283 | shaderBlockDesc.usage = GBU_STATIC; |
| 284 | shaderBlockDesc.size = curBlock.blockSize * sizeof(UINT32); |
| 285 | shaderBlockDesc.name = entry.first; |
| 286 | shaderBlockDesc.set = curBlock.set; |
| 287 | shaderBlockDesc.slot = curBlock.slot; |
| 288 | |
| 289 | auto iterFind = shaderDesc.find(entry.first); |
| 290 | if (iterFind != shaderDesc.end()) |
| 291 | { |
| 292 | shaderBlockDesc.external = iterFind->second.shared || iterFind->second.rendererSemantic != StringID::NONE; |
| 293 | shaderBlockDesc.usage = iterFind->second.usage; |
| 294 | } |
| 295 | |
| 296 | output.push_back(shaderBlockDesc); |
| 297 | } |
| 298 | |
| 299 | return output; |
| 300 | } |
| 301 | |
| 302 | Map<String, const GpuParamDataDesc*> determineValidDataParameters(const Vector<SPtr<GpuParamDesc>>& paramDescs) |
| 303 | { |
| 304 | Map<String, const GpuParamDataDesc*> foundDataParams; |
| 305 | Map<String, bool> validParams; |
| 306 | |
| 307 | for (auto iter = paramDescs.begin(); iter != paramDescs.end(); ++iter) |
| 308 | { |
| 309 | const GpuParamDesc& curDesc = **iter; |
| 310 | |
| 311 | // Check regular data params |
| 312 | for (auto iter2 = curDesc.params.begin(); iter2 != curDesc.params.end(); ++iter2) |
| 313 | { |
| 314 | const GpuParamDataDesc& curParam = iter2->second; |
| 315 | |
| 316 | auto dataFindIter = validParams.find(iter2->first); |
| 317 | if (dataFindIter == validParams.end()) |
| 318 | { |
| 319 | validParams[iter2->first] = true; |
| 320 | foundDataParams[iter2->first] = &curParam; |
| 321 | } |
| 322 | else |
| 323 | { |
| 324 | if (validParams[iter2->first]) |
| 325 | { |
| 326 | auto dataFindIter2 = foundDataParams.find(iter2->first); |
| 327 | |
| 328 | const GpuParamDataDesc* otherParam = dataFindIter2->second; |
| 329 | if (!areParamsEqual(curParam, *otherParam, true)) |
| 330 | { |
| 331 | validParams[iter2->first] = false; |
| 332 | foundDataParams.erase(dataFindIter2); |
| 333 | } |
| 334 | } |
| 335 | } |
| 336 | } |
| 337 | } |
| 338 | |
| 339 | return foundDataParams; |
| 340 | } |
| 341 | |
| 342 | Vector<const GpuParamObjectDesc*> determineValidObjectParameters(const Vector<SPtr<GpuParamDesc>>& paramDescs) |
| 343 | { |
| 344 | Vector<const GpuParamObjectDesc*> validParams; |
| 345 | |
| 346 | for (auto iter = paramDescs.begin(); iter != paramDescs.end(); ++iter) |
| 347 | { |
| 348 | const GpuParamDesc& curDesc = **iter; |
| 349 | |
| 350 | // Check sampler params |
| 351 | for (auto iter2 = curDesc.samplers.begin(); iter2 != curDesc.samplers.end(); ++iter2) |
| 352 | { |
| 353 | validParams.push_back(&iter2->second); |
| 354 | } |
| 355 | |
| 356 | // Check texture params |
| 357 | for (auto iter2 = curDesc.textures.begin(); iter2 != curDesc.textures.end(); ++iter2) |
| 358 | { |
| 359 | validParams.push_back(&iter2->second); |
| 360 | } |
| 361 | |
| 362 | // Check load-store texture params |
| 363 | for (auto iter2 = curDesc.loadStoreTextures.begin(); iter2 != curDesc.loadStoreTextures.end(); ++iter2) |
| 364 | { |
| 365 | validParams.push_back(&iter2->second); |
| 366 | } |
| 367 | |
| 368 | // Check buffer params |
| 369 | for (auto iter2 = curDesc.buffers.begin(); iter2 != curDesc.buffers.end(); ++iter2) |
| 370 | { |
| 371 | validParams.push_back(&iter2->second); |
| 372 | } |
| 373 | } |
| 374 | |
| 375 | return validParams; |
| 376 | } |
| 377 | |
| 378 | Map<String, String> determineParameterToBlockMapping(const Vector<SPtr<GpuParamDesc>>& paramDescs) |
| 379 | { |
| 380 | Map<String, String> paramToParamBlock; |
| 381 | |
| 382 | for (auto iter = paramDescs.begin(); iter != paramDescs.end(); ++iter) |
| 383 | { |
| 384 | const GpuParamDesc& curDesc = **iter; |
| 385 | for (auto iter2 = curDesc.params.begin(); iter2 != curDesc.params.end(); ++iter2) |
| 386 | { |
| 387 | const GpuParamDataDesc& curParam = iter2->second; |
| 388 | |
| 389 | auto iterFind = paramToParamBlock.find(curParam.name); |
| 390 | if (iterFind != paramToParamBlock.end()) |
| 391 | continue; |
| 392 | |
| 393 | for (auto iterBlock = curDesc.paramBlocks.begin(); iterBlock != curDesc.paramBlocks.end(); ++iterBlock) |
| 394 | { |
| 395 | if (iterBlock->second.set == curParam.paramBlockSet && iterBlock->second.slot == curParam.paramBlockSlot) |
| 396 | { |
| 397 | paramToParamBlock[curParam.name] = iterBlock->second.name; |
| 398 | break; |
| 399 | } |
| 400 | } |
| 401 | } |
| 402 | } |
| 403 | |
| 404 | return paramToParamBlock; |
| 405 | } |
| 406 | |
| 407 | UnorderedMap<ValidParamKey, String> determineValidParameters(const Vector<SPtr<GpuParamDesc>>& paramDescs, |
| 408 | const Map<String, SHADER_DATA_PARAM_DESC>& dataParams, |
| 409 | const Map<String, SHADER_OBJECT_PARAM_DESC>& textureParams, |
| 410 | const Map<String, SHADER_OBJECT_PARAM_DESC>& bufferParams, |
| 411 | const Map<String, SHADER_OBJECT_PARAM_DESC>& samplerParams) |
| 412 | { |
| 413 | UnorderedMap<ValidParamKey, String> validParams; |
| 414 | |
| 415 | Map<String, const GpuParamDataDesc*> validDataParameters = determineValidDataParameters(paramDescs); |
| 416 | Vector<const GpuParamObjectDesc*> validObjectParameters = determineValidObjectParameters(paramDescs); |
| 417 | Map<String, String> paramToParamBlockMap = determineParameterToBlockMapping(paramDescs); |
| 418 | |
| 419 | // Create data param mappings |
| 420 | for (auto iter = dataParams.begin(); iter != dataParams.end(); ++iter) |
| 421 | { |
| 422 | auto findIter = validDataParameters.find(iter->second.gpuVariableName); |
| 423 | |
| 424 | // Not valid so we skip it |
| 425 | if (findIter == validDataParameters.end()) |
| 426 | continue; |
| 427 | |
| 428 | if (findIter->second->type != iter->second.type && |
| 429 | !(iter->second.type == GPDT_COLOR && (findIter->second->type == GPDT_FLOAT4 || findIter->second->type == GPDT_FLOAT3))) |
| 430 | { |
| 431 | LOGWRN("Ignoring shader parameter \"" + iter->first + "\". Type doesn't match the one defined in the gpu program. " |
| 432 | + "Shader defined type: " + toString(iter->second.type) + " - Gpu program defined type: " + toString(findIter->second->type)); |
| 433 | continue; |
| 434 | } |
| 435 | |
| 436 | auto findBlockIter = paramToParamBlockMap.find(iter->second.gpuVariableName); |
| 437 | |
| 438 | if (findBlockIter == paramToParamBlockMap.end()) |
| 439 | BS_EXCEPT(InternalErrorException, "Parameter doesn't exist in param to param block map but exists in valid param map." ); |
| 440 | |
| 441 | ValidParamKey key(iter->second.gpuVariableName, MaterialParams::ParamType::Data); |
| 442 | validParams.insert(std::make_pair(key, iter->first)); |
| 443 | } |
| 444 | |
| 445 | // Create object param mappings |
| 446 | auto determineObjectMappings = [&](const Map<String, SHADER_OBJECT_PARAM_DESC>& params, MaterialParams::ParamType paramType) |
| 447 | { |
| 448 | for (auto iter = params.begin(); iter != params.end(); ++iter) |
| 449 | { |
| 450 | const Vector<String>& gpuVariableNames = iter->second.gpuVariableNames; |
| 451 | for (auto iter2 = gpuVariableNames.begin(); iter2 != gpuVariableNames.end(); ++iter2) |
| 452 | { |
| 453 | for (auto iter3 = validObjectParameters.begin(); iter3 != validObjectParameters.end(); ++iter3) |
| 454 | { |
| 455 | if ((*iter3)->name == (*iter2)) |
| 456 | { |
| 457 | ValidParamKey key(*iter2, paramType); |
| 458 | validParams.insert(std::make_pair(key, iter->first)); |
| 459 | |
| 460 | break; |
| 461 | } |
| 462 | } |
| 463 | } |
| 464 | } |
| 465 | }; |
| 466 | |
| 467 | determineObjectMappings(textureParams, MaterialParams::ParamType::Texture); |
| 468 | determineObjectMappings(samplerParams, MaterialParams::ParamType::Sampler); |
| 469 | determineObjectMappings(bufferParams, MaterialParams::ParamType::Buffer); |
| 470 | |
| 471 | return validParams; |
| 472 | } |
| 473 | |
| 474 | template<bool Core> |
| 475 | const UINT32 TGpuParamsSet<Core>::NUM_STAGES = 6; |
| 476 | |
| 477 | template<bool Core> |
| 478 | TGpuParamsSet<Core>::TGpuParamsSet(const SPtr<TechniqueType>& technique, const ShaderType& shader, |
| 479 | const SPtr<MaterialParamsType>& params) |
| 480 | :mPassParams(technique->getNumPasses()), mParamVersion(0) |
| 481 | { |
| 482 | UINT32 numPasses = technique->getNumPasses(); |
| 483 | |
| 484 | // Create GpuParams for each pass and shader stage |
| 485 | for (UINT32 i = 0; i < numPasses; i++) |
| 486 | { |
| 487 | SPtr<PassType> curPass = technique->getPass(i); |
| 488 | |
| 489 | SPtr<GraphicsPipelineStateType> gfxPipeline = curPass->getGraphicsPipelineState(); |
| 490 | if(gfxPipeline != nullptr) |
| 491 | mPassParams[i] = GpuParamsType::create(gfxPipeline); |
| 492 | else |
| 493 | { |
| 494 | SPtr<ComputePipelineStateType> computePipeline = curPass->getComputePipelineState(); |
| 495 | mPassParams[i] = GpuParamsType::create(computePipeline); |
| 496 | } |
| 497 | } |
| 498 | |
| 499 | // Create and assign parameter block buffers |
| 500 | Vector<SPtr<GpuParamDesc>> allParamDescs = getAllParamDescs(technique); |
| 501 | |
| 502 | //// Fill out various helper structures |
| 503 | Vector<ShaderBlockDesc> paramBlockData = determineValidShareableParamBlocks(allParamDescs, shader->getParamBlocks()); |
| 504 | UnorderedMap<ValidParamKey, String> validParams = determineValidParameters( |
| 505 | allParamDescs, |
| 506 | shader->getDataParams(), |
| 507 | shader->getTextureParams(), |
| 508 | shader->getBufferParams(), |
| 509 | shader->getSamplerParams()); |
| 510 | |
| 511 | Map<String, ParamBlockPtrType> paramBlockBuffers; |
| 512 | |
| 513 | //// Create param blocks |
| 514 | for (auto& paramBlock : paramBlockData) |
| 515 | { |
| 516 | ParamBlockPtrType newParamBlockBuffer; |
| 517 | if (!paramBlock.external) |
| 518 | newParamBlockBuffer = ParamBlockType::create(paramBlock.size, paramBlock.usage); |
| 519 | |
| 520 | paramBlock.sequentialIdx = (UINT32)mBlocks.size(); |
| 521 | |
| 522 | paramBlockBuffers[paramBlock.name] = newParamBlockBuffer; |
| 523 | mBlocks.push_back(BlockInfo(paramBlock.name, paramBlock.set, paramBlock.slot, newParamBlockBuffer, true)); |
| 524 | } |
| 525 | |
| 526 | //// Assign param block buffers and generate information about data parameters |
| 527 | assert(numPasses < 64); // BlockInfo flags uses UINT64 for tracking usage |
| 528 | for (UINT32 i = 0; i < numPasses; i++) |
| 529 | { |
| 530 | SPtr<GpuParamsType> paramPtr = mPassParams[i]; |
| 531 | for (UINT32 j = 0; j < NUM_STAGES; j++) |
| 532 | { |
| 533 | GpuProgramType progType = (GpuProgramType)j; |
| 534 | |
| 535 | // Assign shareable buffers |
| 536 | for (auto& block : paramBlockData) |
| 537 | { |
| 538 | const String& paramBlockName = block.name; |
| 539 | if (paramPtr->hasParamBlock(progType, paramBlockName)) |
| 540 | { |
| 541 | ParamBlockPtrType blockBuffer = paramBlockBuffers[paramBlockName]; |
| 542 | |
| 543 | paramPtr->setParamBlockBuffer(progType, paramBlockName, blockBuffer); |
| 544 | } |
| 545 | } |
| 546 | |
| 547 | // Create non-shareable ones (these are buffers defined by default by the RHI usually) |
| 548 | SPtr<GpuParamDesc> desc = paramPtr->getParamDesc(progType); |
| 549 | if (desc == nullptr) |
| 550 | continue; |
| 551 | |
| 552 | for (auto iterBlockDesc = desc->paramBlocks.begin(); iterBlockDesc != desc->paramBlocks.end(); ++iterBlockDesc) |
| 553 | { |
| 554 | const GpuParamBlockDesc& blockDesc = iterBlockDesc->second; |
| 555 | |
| 556 | UINT32 globalBlockIdx = (UINT32)-1; |
| 557 | if (!blockDesc.isShareable) |
| 558 | { |
| 559 | ParamBlockPtrType newParamBlockBuffer = ParamBlockType::create(blockDesc.blockSize * sizeof(UINT32)); |
| 560 | |
| 561 | globalBlockIdx = (UINT32)mBlocks.size(); |
| 562 | |
| 563 | paramPtr->setParamBlockBuffer(progType, iterBlockDesc->first, newParamBlockBuffer); |
| 564 | mBlocks.emplace_back(iterBlockDesc->first, iterBlockDesc->second.set, |
| 565 | iterBlockDesc->second.slot, newParamBlockBuffer, false); |
| 566 | } |
| 567 | else |
| 568 | { |
| 569 | auto iterFind = std::find_if(paramBlockData.begin(), paramBlockData.end(), [&](const auto& x) |
| 570 | { |
| 571 | return x.name == iterBlockDesc->first; |
| 572 | }); |
| 573 | |
| 574 | if(iterFind != paramBlockData.end()) |
| 575 | globalBlockIdx = iterFind->sequentialIdx; |
| 576 | } |
| 577 | |
| 578 | // If this parameter block is valid, create data/struct mappings for it |
| 579 | if (globalBlockIdx == (UINT32)-1) |
| 580 | continue; |
| 581 | |
| 582 | for(auto& dataParam : desc->params) |
| 583 | { |
| 584 | if (dataParam.second.paramBlockSet != blockDesc.set || dataParam.second.paramBlockSlot != blockDesc.slot) |
| 585 | continue; |
| 586 | |
| 587 | ValidParamKey key(dataParam.first, MaterialParams::ParamType::Data); |
| 588 | |
| 589 | auto iterFind = validParams.find(key); |
| 590 | if (iterFind == validParams.end()) |
| 591 | continue; |
| 592 | |
| 593 | UINT32 paramIdx = params->getParamIndex(iterFind->second); |
| 594 | |
| 595 | // Parameter shouldn't be in the valid parameter list if it cannot be found |
| 596 | assert(paramIdx != (UINT32)-1); |
| 597 | |
| 598 | mDataParamInfos.push_back(DataParamInfo()); |
| 599 | DataParamInfo& paramInfo = mDataParamInfos.back(); |
| 600 | paramInfo.paramIdx = paramIdx; |
| 601 | paramInfo.blockIdx = globalBlockIdx; |
| 602 | paramInfo.offset = dataParam.second.cpuMemOffset; |
| 603 | paramInfo.arrayStride = dataParam.second.arrayElementStride; |
| 604 | } |
| 605 | } |
| 606 | } |
| 607 | } |
| 608 | |
| 609 | // Add buffers defined in shader but not actually used by GPU programs (so we can check if user is providing a |
| 610 | // valid buffer name) |
| 611 | auto& allParamBlocks = shader->getParamBlocks(); |
| 612 | for (auto& entry : allParamBlocks) |
| 613 | { |
| 614 | auto iterFind = std::find_if(mBlocks.begin(), mBlocks.end(), |
| 615 | [&](auto& x) |
| 616 | { |
| 617 | return x.name == entry.first; |
| 618 | }); |
| 619 | |
| 620 | if(iterFind == mBlocks.end()) |
| 621 | { |
| 622 | mBlocks.push_back(BlockInfo(entry.first, 0, 0, nullptr, true)); |
| 623 | mBlocks.back().isUsed = false; |
| 624 | } |
| 625 | } |
| 626 | |
| 627 | // Generate information about object parameters |
| 628 | bs_frame_mark(); |
| 629 | { |
| 630 | FrameVector<ObjectParamInfo> objParamInfos; |
| 631 | |
| 632 | UINT32 offsetsSize = numPasses * NUM_STAGES * 4 * sizeof(UINT32); |
| 633 | UINT32* offsets = (UINT32*)bs_frame_alloc(offsetsSize); |
| 634 | memset(offsets, 0, offsetsSize); |
| 635 | |
| 636 | // First store all objects in temporary arrays since we don't know how many of them are |
| 637 | UINT32 totalNumObjects = 0; |
| 638 | UINT32* stageOffsets = offsets; |
| 639 | for (UINT32 i = 0; i < numPasses; i++) |
| 640 | { |
| 641 | SPtr<GpuParamsType> paramPtr = mPassParams[i]; |
| 642 | for (UINT32 j = 0; j < NUM_STAGES; j++) |
| 643 | { |
| 644 | GpuProgramType progType = (GpuProgramType)j; |
| 645 | |
| 646 | auto processObjectParams = [&](const Map<String, GpuParamObjectDesc>& gpuParams, |
| 647 | UINT32 stageIdx, MaterialParams::ParamType paramType) |
| 648 | { |
| 649 | for (auto& param : gpuParams) |
| 650 | { |
| 651 | ValidParamKey key(param.first, paramType); |
| 652 | |
| 653 | auto iterFind = validParams.find(key); |
| 654 | if (iterFind == validParams.end()) |
| 655 | continue; |
| 656 | |
| 657 | UINT32 paramIdx; |
| 658 | auto result = params->getParamIndex(iterFind->second, paramType, GPDT_UNKNOWN, 0, paramIdx); |
| 659 | |
| 660 | // Parameter shouldn't be in the valid parameter list if it cannot be found |
| 661 | assert(result == MaterialParams::GetParamResult::Success); |
| 662 | |
| 663 | objParamInfos.push_back(ObjectParamInfo()); |
| 664 | ObjectParamInfo& paramInfo = objParamInfos.back(); |
| 665 | paramInfo.paramIdx = paramIdx; |
| 666 | paramInfo.slotIdx = param.second.slot; |
| 667 | paramInfo.setIdx = param.second.set; |
| 668 | |
| 669 | stageOffsets[stageIdx]++; |
| 670 | totalNumObjects++; |
| 671 | } |
| 672 | }; |
| 673 | |
| 674 | SPtr<GpuParamDesc> desc = paramPtr->getParamDesc(progType); |
| 675 | if(desc == nullptr) |
| 676 | { |
| 677 | stageOffsets += 4; |
| 678 | continue; |
| 679 | } |
| 680 | |
| 681 | processObjectParams(desc->textures, 0, MaterialParams::ParamType::Texture); |
| 682 | processObjectParams(desc->loadStoreTextures, 1, MaterialParams::ParamType::Texture); |
| 683 | processObjectParams(desc->buffers, 2, MaterialParams::ParamType::Buffer); |
| 684 | processObjectParams(desc->samplers, 3, MaterialParams::ParamType::Sampler); |
| 685 | |
| 686 | stageOffsets += 4; |
| 687 | } |
| 688 | } |
| 689 | |
| 690 | // Transfer all objects into their permanent storage |
| 691 | UINT32 numBlocks = (UINT32)mBlocks.size(); |
| 692 | UINT32 blockBindingsSize = numBlocks * numPasses * sizeof(PassBlockBindings); |
| 693 | UINT32 objectParamInfosSize = totalNumObjects * sizeof(ObjectParamInfo) + numPasses * sizeof(PassParamInfo); |
| 694 | mData = (UINT8*)bs_alloc(objectParamInfosSize + blockBindingsSize); |
| 695 | UINT8* dataIter = mData; |
| 696 | |
| 697 | mPassParamInfos = (PassParamInfo*)dataIter; |
| 698 | memset(mPassParamInfos, 0, objectParamInfosSize); |
| 699 | dataIter += objectParamInfosSize; |
| 700 | |
| 701 | StageParamInfo* stageInfos = (StageParamInfo*)mPassParamInfos; |
| 702 | |
| 703 | ObjectParamInfo* objInfos = (ObjectParamInfo*)(mPassParamInfos + numPasses); |
| 704 | memcpy(objInfos, objParamInfos.data(), totalNumObjects * sizeof(ObjectParamInfo)); |
| 705 | |
| 706 | UINT32 objInfoOffset = 0; |
| 707 | |
| 708 | stageOffsets = offsets; |
| 709 | for (UINT32 i = 0; i < numPasses; i++) |
| 710 | { |
| 711 | for (UINT32 j = 0; j < NUM_STAGES; j++) |
| 712 | { |
| 713 | StageParamInfo& stage = stageInfos[i * NUM_STAGES + j]; |
| 714 | |
| 715 | if(stageOffsets[0] > 0) |
| 716 | { |
| 717 | UINT32 numEntries = stageOffsets[0]; |
| 718 | |
| 719 | stage.textures = objInfos + objInfoOffset; |
| 720 | stage.numTextures = numEntries; |
| 721 | |
| 722 | objInfoOffset += numEntries; |
| 723 | } |
| 724 | |
| 725 | if (stageOffsets[1] > 0) |
| 726 | { |
| 727 | UINT32 numEntries = stageOffsets[1]; |
| 728 | |
| 729 | stage.loadStoreTextures = objInfos + objInfoOffset; |
| 730 | stage.numLoadStoreTextures = numEntries; |
| 731 | |
| 732 | objInfoOffset += numEntries; |
| 733 | } |
| 734 | |
| 735 | if (stageOffsets[2] > 0) |
| 736 | { |
| 737 | UINT32 numEntries = stageOffsets[2]; |
| 738 | |
| 739 | stage.buffers = objInfos + objInfoOffset; |
| 740 | stage.numBuffers = numEntries; |
| 741 | |
| 742 | objInfoOffset += numEntries; |
| 743 | } |
| 744 | |
| 745 | if (stageOffsets[3] > 0) |
| 746 | { |
| 747 | UINT32 numEntries = stageOffsets[3]; |
| 748 | |
| 749 | stage.samplerStates = objInfos + objInfoOffset; |
| 750 | stage.numSamplerStates = numEntries; |
| 751 | |
| 752 | objInfoOffset += numEntries; |
| 753 | } |
| 754 | |
| 755 | stageOffsets += 4; |
| 756 | } |
| 757 | } |
| 758 | |
| 759 | // Determine on which passes & stages are buffers used on |
| 760 | for (auto& block : mBlocks) |
| 761 | { |
| 762 | block.passData = (PassBlockBindings*)dataIter; |
| 763 | dataIter += sizeof(PassBlockBindings) * numPasses; |
| 764 | } |
| 765 | |
| 766 | for (auto& block : mBlocks) |
| 767 | { |
| 768 | for (UINT32 i = 0; i < numPasses; i++) |
| 769 | { |
| 770 | SPtr<GpuParamsType> paramPtr = mPassParams[i]; |
| 771 | for (UINT32 j = 0; j < NUM_STAGES; j++) |
| 772 | { |
| 773 | GpuProgramType progType = (GpuProgramType)j; |
| 774 | |
| 775 | SPtr<GpuParamDesc> curDesc = paramPtr->getParamDesc(progType); |
| 776 | if (curDesc == nullptr) |
| 777 | { |
| 778 | block.passData[i].bindings[j].set = -1; |
| 779 | block.passData[i].bindings[j].slot = -1; |
| 780 | |
| 781 | continue; |
| 782 | } |
| 783 | |
| 784 | auto iterFind = curDesc->paramBlocks.find(block.name); |
| 785 | if (iterFind == curDesc->paramBlocks.end()) |
| 786 | { |
| 787 | block.passData[i].bindings[j].set = -1; |
| 788 | block.passData[i].bindings[j].slot = -1; |
| 789 | |
| 790 | continue; |
| 791 | } |
| 792 | |
| 793 | block.passData[i].bindings[j].set = iterFind->second.set; |
| 794 | block.passData[i].bindings[j].slot = iterFind->second.slot; |
| 795 | } |
| 796 | } |
| 797 | } |
| 798 | |
| 799 | bs_frame_free(offsets); |
| 800 | } |
| 801 | bs_frame_clear(); |
| 802 | } |
| 803 | |
| 804 | template<bool Core> |
| 805 | TGpuParamsSet<Core>::~TGpuParamsSet() |
| 806 | { |
| 807 | // All allocations share the same memory, so we just clear it all at once |
| 808 | bs_free(mData); |
| 809 | } |
| 810 | |
| 811 | template<bool Core> |
| 812 | SPtr<typename TGpuParamsSet<Core>::GpuParamsType> TGpuParamsSet<Core>::getGpuParams(UINT32 passIdx) |
| 813 | { |
| 814 | if (passIdx >= mPassParams.size()) |
| 815 | return nullptr; |
| 816 | |
| 817 | return mPassParams[passIdx]; |
| 818 | } |
| 819 | |
| 820 | template<bool Core> |
| 821 | UINT32 TGpuParamsSet<Core>::getParamBlockBufferIndex(const String& name) const |
| 822 | { |
| 823 | for (UINT32 i = 0; i < (UINT32)mBlocks.size(); i++) |
| 824 | { |
| 825 | const BlockInfo& block = mBlocks[i]; |
| 826 | if (block.name == name) |
| 827 | return i; |
| 828 | } |
| 829 | |
| 830 | return -1; |
| 831 | } |
| 832 | |
| 833 | template<bool Core> |
| 834 | void TGpuParamsSet<Core>::setParamBlockBuffer(UINT32 index, const ParamBlockPtrType& paramBlock, |
| 835 | bool ignoreInUpdate) |
| 836 | { |
| 837 | BlockInfo& blockInfo = mBlocks[index]; |
| 838 | if (!blockInfo.shareable) |
| 839 | { |
| 840 | LOGERR("Cannot set parameter block buffer with the name \"" + blockInfo.name + |
| 841 | "\". Buffer is not assignable. " ); |
| 842 | return; |
| 843 | } |
| 844 | |
| 845 | if (!blockInfo.isUsed) |
| 846 | return; |
| 847 | |
| 848 | blockInfo.allowUpdate = !ignoreInUpdate; |
| 849 | |
| 850 | if (blockInfo.buffer != paramBlock) |
| 851 | { |
| 852 | blockInfo.buffer = paramBlock; |
| 853 | |
| 854 | UINT32 numPasses = (UINT32)mPassParams.size(); |
| 855 | for (UINT32 j = 0; j < numPasses; j++) |
| 856 | { |
| 857 | SPtr<GpuParamsType> paramPtr = mPassParams[j]; |
| 858 | for (UINT32 i = 0; i < NUM_STAGES; i++) |
| 859 | { |
| 860 | GpuProgramType progType = (GpuProgramType)i; |
| 861 | |
| 862 | const BlockBinding& binding = blockInfo.passData[j].bindings[progType]; |
| 863 | |
| 864 | if (binding.slot != (UINT32)-1) |
| 865 | paramPtr->setParamBlockBuffer(binding.set, binding.slot, paramBlock); |
| 866 | } |
| 867 | } |
| 868 | } |
| 869 | } |
| 870 | |
| 871 | template<bool Core> |
| 872 | void TGpuParamsSet<Core>::setParamBlockBuffer(const String& name, const ParamBlockPtrType& paramBlock, |
| 873 | bool ignoreInUpdate) |
| 874 | { |
| 875 | UINT32 bufferIdx = getParamBlockBufferIndex(name); |
| 876 | if(bufferIdx == (UINT32)-1) |
| 877 | { |
| 878 | LOGERR("Cannot set parameter block buffer with the name \"" + name + "\". Buffer name not found. " ); |
| 879 | return; |
| 880 | } |
| 881 | |
| 882 | setParamBlockBuffer(bufferIdx, paramBlock, ignoreInUpdate); |
| 883 | } |
| 884 | |
| 885 | template<bool Core> |
| 886 | void TGpuParamsSet<Core>::update(const SPtr<MaterialParamsType>& params, float t, bool updateAll) |
| 887 | { |
| 888 | // Note: Instead of iterating over every single parameter, it might be more efficient for @p params to keep |
| 889 | // a ring buffer and a version number. Then we could just iterate over the ring buffer and only access dirty |
| 890 | // parameters. If the version number is too high (larger than ring buffer can store), then we force update for all. |
| 891 | |
| 892 | // Update data params |
| 893 | for(auto& paramInfo : mDataParamInfos) |
| 894 | { |
| 895 | ParamBlockPtrType paramBlock = mBlocks[paramInfo.blockIdx].buffer; |
| 896 | if (paramBlock == nullptr || !mBlocks[paramInfo.blockIdx].allowUpdate) |
| 897 | continue; |
| 898 | |
| 899 | const MaterialParams::ParamData* materialParamInfo = params->getParamData(paramInfo.paramIdx); |
| 900 | UINT32 arraySize = materialParamInfo->arraySize == 0 ? 1 : materialParamInfo->arraySize; |
| 901 | |
| 902 | bool isAnimated = false; |
| 903 | for(UINT32 i = 0; i < arraySize; i++) |
| 904 | { |
| 905 | isAnimated = params->isAnimated(*materialParamInfo, i); |
| 906 | if(isAnimated) |
| 907 | break; |
| 908 | } |
| 909 | |
| 910 | if (materialParamInfo->version <= mParamVersion && !updateAll && !isAnimated) |
| 911 | continue; |
| 912 | |
| 913 | if(materialParamInfo->dataType != GPDT_STRUCT) |
| 914 | { |
| 915 | const GpuParamDataTypeInfo& typeInfo = GpuParams::PARAM_SIZES.lookup[(int)materialParamInfo->dataType]; |
| 916 | UINT32 paramSize = typeInfo.numColumns * typeInfo.numRows * typeInfo.baseTypeSize; |
| 917 | |
| 918 | UINT8* data = params->getData(materialParamInfo->index); |
| 919 | if (!isAnimated) |
| 920 | { |
| 921 | const bool transposeMatrices = ct::gCaps().conventions.matrixOrder == Conventions::MatrixOrder::ColumnMajor; |
| 922 | if (transposeMatrices) |
| 923 | { |
| 924 | auto writeTransposed = [¶mInfo, ¶mSize, &arraySize, ¶mBlock, data](auto& temp) |
| 925 | { |
| 926 | for (UINT32 i = 0; i < arraySize; i++) |
| 927 | { |
| 928 | UINT32 readOffset = i * paramSize; |
| 929 | memcpy(&temp, data + readOffset, paramSize); |
| 930 | auto transposed = temp.transpose(); |
| 931 | |
| 932 | UINT32 writeOffset = (paramInfo.offset + paramInfo.arrayStride * i) * sizeof(UINT32); |
| 933 | paramBlock->write(writeOffset, &transposed, paramSize); |
| 934 | } |
| 935 | }; |
| 936 | |
| 937 | switch (materialParamInfo->dataType) |
| 938 | { |
| 939 | case GPDT_MATRIX_2X2: |
| 940 | { |
| 941 | MatrixNxM<2, 2> matrix; |
| 942 | writeTransposed(matrix); |
| 943 | } |
| 944 | break; |
| 945 | case GPDT_MATRIX_2X3: |
| 946 | { |
| 947 | MatrixNxM<2, 3> matrix; |
| 948 | writeTransposed(matrix); |
| 949 | } |
| 950 | break; |
| 951 | case GPDT_MATRIX_2X4: |
| 952 | { |
| 953 | MatrixNxM<2, 4> matrix; |
| 954 | writeTransposed(matrix); |
| 955 | } |
| 956 | break; |
| 957 | case GPDT_MATRIX_3X2: |
| 958 | { |
| 959 | MatrixNxM<3, 2> matrix; |
| 960 | writeTransposed(matrix); |
| 961 | } |
| 962 | break; |
| 963 | case GPDT_MATRIX_3X3: |
| 964 | { |
| 965 | Matrix3 matrix; |
| 966 | writeTransposed(matrix); |
| 967 | } |
| 968 | break; |
| 969 | case GPDT_MATRIX_3X4: |
| 970 | { |
| 971 | MatrixNxM<3, 4> matrix; |
| 972 | writeTransposed(matrix); |
| 973 | } |
| 974 | break; |
| 975 | case GPDT_MATRIX_4X2: |
| 976 | { |
| 977 | MatrixNxM<4, 2> matrix; |
| 978 | writeTransposed(matrix); |
| 979 | } |
| 980 | break; |
| 981 | case GPDT_MATRIX_4X3: |
| 982 | { |
| 983 | MatrixNxM<4, 3> matrix; |
| 984 | writeTransposed(matrix); |
| 985 | } |
| 986 | break; |
| 987 | case GPDT_MATRIX_4X4: |
| 988 | { |
| 989 | Matrix4 matrix; |
| 990 | writeTransposed(matrix); |
| 991 | } |
| 992 | break; |
| 993 | default: |
| 994 | { |
| 995 | for (UINT32 i = 0; i < arraySize; i++) |
| 996 | { |
| 997 | UINT32 arrayOffset = i * paramSize; |
| 998 | UINT32 writeOffset = (paramInfo.offset + paramInfo.arrayStride * i) * sizeof(UINT32); |
| 999 | paramBlock->write(writeOffset, data + arrayOffset, paramSize); |
| 1000 | } |
| 1001 | break; |
| 1002 | } |
| 1003 | } |
| 1004 | } |
| 1005 | else |
| 1006 | { |
| 1007 | for (UINT32 i = 0; i < arraySize; i++) |
| 1008 | { |
| 1009 | UINT32 readOffset = i * paramSize; |
| 1010 | UINT32 writeOffset = (paramInfo.offset + paramInfo.arrayStride * i) * sizeof(UINT32); |
| 1011 | paramBlock->write(writeOffset, data + readOffset, paramSize); |
| 1012 | } |
| 1013 | } |
| 1014 | } |
| 1015 | else // Animated |
| 1016 | { |
| 1017 | if (materialParamInfo->dataType == GPDT_FLOAT1) |
| 1018 | { |
| 1019 | assert(paramSize == sizeof(float)); |
| 1020 | |
| 1021 | for (UINT32 i = 0; i < arraySize; i++) |
| 1022 | { |
| 1023 | UINT32 readOffset = i * paramSize; |
| 1024 | UINT32 writeOffset = (paramInfo.offset + paramInfo.arrayStride * i) * sizeof(UINT32); |
| 1025 | |
| 1026 | float value; |
| 1027 | if (params->isAnimated(*materialParamInfo, i)) |
| 1028 | { |
| 1029 | const TAnimationCurve<float>& curve = params->template getCurveParam<float>(*materialParamInfo, i); |
| 1030 | |
| 1031 | value = curve.evaluate(t, true); |
| 1032 | } |
| 1033 | else |
| 1034 | memcpy(&value, data + readOffset, paramSize); |
| 1035 | |
| 1036 | paramBlock->write(writeOffset, &value, paramSize); |
| 1037 | } |
| 1038 | } |
| 1039 | else if (materialParamInfo->dataType == GPDT_FLOAT4) |
| 1040 | { |
| 1041 | assert(paramSize == sizeof(Rect2)); |
| 1042 | |
| 1043 | CoreVariantHandleType<SpriteTexture, Core> spriteTexture = |
| 1044 | params->getOwningSpriteTexture(*materialParamInfo); |
| 1045 | |
| 1046 | UINT32 writeOffset = paramInfo.offset * sizeof(UINT32); |
| 1047 | Rect2 uv = Rect2(0.0f, 0.0f, 1.0f, 1.0f); |
| 1048 | if (spriteTexture != nullptr) |
| 1049 | uv = spriteTexture->evaluate(t); |
| 1050 | |
| 1051 | paramBlock->write(writeOffset, &uv, paramSize); |
| 1052 | |
| 1053 | // Only the first array element receives sprite UVs, the rest are treated as normal |
| 1054 | for (UINT32 i = 1; i < arraySize; i++) |
| 1055 | { |
| 1056 | UINT32 readOffset = i * paramSize; |
| 1057 | writeOffset = (paramInfo.offset + paramInfo.arrayStride * i) * sizeof(UINT32); |
| 1058 | |
| 1059 | paramBlock->write(writeOffset, data + readOffset, paramSize); |
| 1060 | } |
| 1061 | } |
| 1062 | else if (materialParamInfo->dataType == GPDT_COLOR) |
| 1063 | { |
| 1064 | for (UINT32 i = 0; i < arraySize; i++) |
| 1065 | { |
| 1066 | assert(paramSize == sizeof(Color)); |
| 1067 | |
| 1068 | UINT32 readOffset = i * paramSize; |
| 1069 | UINT32 writeOffset = (paramInfo.offset + paramInfo.arrayStride * i) * sizeof(UINT32); |
| 1070 | |
| 1071 | Color value; |
| 1072 | if (params->isAnimated(*materialParamInfo, i)) |
| 1073 | { |
| 1074 | const ColorGradient& gradient = params->getColorGradientParam(*materialParamInfo, i); |
| 1075 | |
| 1076 | const float wrappedT = Math::repeat(t, gradient.getDuration()); |
| 1077 | value = Color::fromRGBA(gradient.evaluate(wrappedT)); |
| 1078 | } |
| 1079 | else |
| 1080 | memcpy(&value, data + readOffset, paramSize); |
| 1081 | |
| 1082 | paramBlock->write(writeOffset, &value, paramSize); |
| 1083 | } |
| 1084 | } |
| 1085 | } |
| 1086 | } |
| 1087 | else |
| 1088 | { |
| 1089 | UINT32 paramSize = params->getStructSize(*materialParamInfo); |
| 1090 | void* paramData = bs_stack_alloc(paramSize); |
| 1091 | for (UINT32 i = 0; i < arraySize; i++) |
| 1092 | { |
| 1093 | params->getStructData(*materialParamInfo, paramData, paramSize, i); |
| 1094 | |
| 1095 | UINT32 writeOffset = (paramInfo.offset + paramInfo.arrayStride * i) * sizeof(UINT32); |
| 1096 | paramBlock->write(writeOffset, paramData, paramSize); |
| 1097 | } |
| 1098 | bs_stack_free(paramData); |
| 1099 | } |
| 1100 | } |
| 1101 | |
| 1102 | // Update object params |
| 1103 | const auto numPasses = (UINT32)mPassParams.size(); |
| 1104 | |
| 1105 | for(UINT32 i = 0; i < numPasses; i++) |
| 1106 | { |
| 1107 | SPtr<GpuParamsType> paramPtr = mPassParams[i]; |
| 1108 | |
| 1109 | for(UINT32 j = 0; j < NUM_STAGES; j++) |
| 1110 | { |
| 1111 | const StageParamInfo& stageInfo = mPassParamInfos[i].stages[j]; |
| 1112 | |
| 1113 | for(UINT32 k = 0; k < stageInfo.numTextures; k++) |
| 1114 | { |
| 1115 | const ObjectParamInfo& paramInfo = stageInfo.textures[k]; |
| 1116 | |
| 1117 | const MaterialParams::ParamData* materialParamInfo = params->getParamData(paramInfo.paramIdx); |
| 1118 | if (materialParamInfo->version <= mParamVersion && !updateAll) |
| 1119 | continue; |
| 1120 | |
| 1121 | TextureSurface surface; |
| 1122 | TextureType texture; |
| 1123 | params->getTexture(*materialParamInfo, texture, surface); |
| 1124 | |
| 1125 | paramPtr->setTexture(paramInfo.setIdx, paramInfo.slotIdx, texture, surface); |
| 1126 | } |
| 1127 | |
| 1128 | for (UINT32 k = 0; k < stageInfo.numLoadStoreTextures; k++) |
| 1129 | { |
| 1130 | const ObjectParamInfo& paramInfo = stageInfo.loadStoreTextures[k]; |
| 1131 | |
| 1132 | const MaterialParams::ParamData* materialParamInfo = params->getParamData(paramInfo.paramIdx); |
| 1133 | if (materialParamInfo->version <= mParamVersion && !updateAll) |
| 1134 | continue; |
| 1135 | |
| 1136 | TextureSurface surface; |
| 1137 | TextureType texture; |
| 1138 | params->getLoadStoreTexture(*materialParamInfo, texture, surface); |
| 1139 | |
| 1140 | paramPtr->setLoadStoreTexture(paramInfo.setIdx, paramInfo.slotIdx, texture, surface); |
| 1141 | } |
| 1142 | |
| 1143 | for (UINT32 k = 0; k < stageInfo.numBuffers; k++) |
| 1144 | { |
| 1145 | const ObjectParamInfo& paramInfo = stageInfo.buffers[k]; |
| 1146 | |
| 1147 | const MaterialParams::ParamData* materialParamInfo = params->getParamData(paramInfo.paramIdx); |
| 1148 | if (materialParamInfo->version <= mParamVersion && !updateAll) |
| 1149 | continue; |
| 1150 | |
| 1151 | BufferType buffer; |
| 1152 | params->getBuffer(*materialParamInfo, buffer); |
| 1153 | |
| 1154 | paramPtr->setBuffer(paramInfo.setIdx, paramInfo.slotIdx, buffer); |
| 1155 | } |
| 1156 | |
| 1157 | for (UINT32 k = 0; k < stageInfo.numSamplerStates; k++) |
| 1158 | { |
| 1159 | const ObjectParamInfo& paramInfo = stageInfo.samplerStates[k]; |
| 1160 | |
| 1161 | const MaterialParams::ParamData* materialParamInfo = params->getParamData(paramInfo.paramIdx); |
| 1162 | if (materialParamInfo->version <= mParamVersion && !updateAll) |
| 1163 | continue; |
| 1164 | |
| 1165 | SamplerStateType samplerState; |
| 1166 | params->getSamplerState(*materialParamInfo, samplerState); |
| 1167 | |
| 1168 | paramPtr->setSamplerState(paramInfo.setIdx, paramInfo.slotIdx, samplerState); |
| 1169 | } |
| 1170 | } |
| 1171 | |
| 1172 | paramPtr->_markCoreDirty(); |
| 1173 | } |
| 1174 | |
| 1175 | mParamVersion = params->getParamVersion(); |
| 1176 | } |
| 1177 | |
| 1178 | template class TGpuParamsSet <false>; |
| 1179 | template class TGpuParamsSet <true>; |
| 1180 | } |
| 1181 | |