1 | /**************************************************************************/ |
2 | /* resource_importer_obj.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "resource_importer_obj.h" |
32 | |
33 | #include "core/io/file_access.h" |
34 | #include "core/io/resource_saver.h" |
35 | #include "scene/3d/importer_mesh_instance_3d.h" |
36 | #include "scene/3d/mesh_instance_3d.h" |
37 | #include "scene/3d/node_3d.h" |
38 | #include "scene/resources/importer_mesh.h" |
39 | #include "scene/resources/mesh.h" |
40 | #include "scene/resources/surface_tool.h" |
41 | |
42 | uint32_t EditorOBJImporter::get_import_flags() const { |
43 | return IMPORT_SCENE; |
44 | } |
45 | |
46 | static Error _parse_material_library(const String &p_path, HashMap<String, Ref<StandardMaterial3D>> &material_map, List<String> *r_missing_deps) { |
47 | Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ); |
48 | ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Couldn't open MTL file '%s', it may not exist or not be readable." , p_path)); |
49 | |
50 | Ref<StandardMaterial3D> current; |
51 | String current_name; |
52 | String base_path = p_path.get_base_dir(); |
53 | while (true) { |
54 | String l = f->get_line().strip_edges(); |
55 | |
56 | if (l.begins_with("newmtl " )) { |
57 | //vertex |
58 | |
59 | current_name = l.replace("newmtl" , "" ).strip_edges(); |
60 | current.instantiate(); |
61 | current->set_name(current_name); |
62 | material_map[current_name] = current; |
63 | } else if (l.begins_with("Ka " )) { |
64 | //uv |
65 | WARN_PRINT("OBJ: Ambient light for material '" + current_name + "' is ignored in PBR" ); |
66 | |
67 | } else if (l.begins_with("Kd " )) { |
68 | //normal |
69 | ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); |
70 | Vector<String> v = l.split(" " , false); |
71 | ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA); |
72 | Color c = current->get_albedo(); |
73 | c.r = v[1].to_float(); |
74 | c.g = v[2].to_float(); |
75 | c.b = v[3].to_float(); |
76 | current->set_albedo(c); |
77 | } else if (l.begins_with("Ks " )) { |
78 | //normal |
79 | ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); |
80 | Vector<String> v = l.split(" " , false); |
81 | ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA); |
82 | float r = v[1].to_float(); |
83 | float g = v[2].to_float(); |
84 | float b = v[3].to_float(); |
85 | float metalness = MAX(r, MAX(g, b)); |
86 | current->set_metallic(metalness); |
87 | } else if (l.begins_with("Ns " )) { |
88 | //normal |
89 | ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); |
90 | Vector<String> v = l.split(" " , false); |
91 | ERR_FAIL_COND_V(v.size() != 2, ERR_INVALID_DATA); |
92 | float s = v[1].to_float(); |
93 | current->set_metallic((1000.0 - s) / 1000.0); |
94 | } else if (l.begins_with("d " )) { |
95 | //normal |
96 | ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); |
97 | Vector<String> v = l.split(" " , false); |
98 | ERR_FAIL_COND_V(v.size() != 2, ERR_INVALID_DATA); |
99 | float d = v[1].to_float(); |
100 | Color c = current->get_albedo(); |
101 | c.a = d; |
102 | current->set_albedo(c); |
103 | if (c.a < 0.99) { |
104 | current->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
105 | } |
106 | } else if (l.begins_with("Tr " )) { |
107 | //normal |
108 | ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); |
109 | Vector<String> v = l.split(" " , false); |
110 | ERR_FAIL_COND_V(v.size() != 2, ERR_INVALID_DATA); |
111 | float d = v[1].to_float(); |
112 | Color c = current->get_albedo(); |
113 | c.a = 1.0 - d; |
114 | current->set_albedo(c); |
115 | if (c.a < 0.99) { |
116 | current->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); |
117 | } |
118 | |
119 | } else if (l.begins_with("map_Ka " )) { |
120 | //uv |
121 | WARN_PRINT("OBJ: Ambient light texture for material '" + current_name + "' is ignored in PBR" ); |
122 | |
123 | } else if (l.begins_with("map_Kd " )) { |
124 | //normal |
125 | ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); |
126 | |
127 | String p = l.replace("map_Kd" , "" ).replace("\\" , "/" ).strip_edges(); |
128 | String path; |
129 | if (p.is_absolute_path()) { |
130 | path = p; |
131 | } else { |
132 | path = base_path.path_join(p); |
133 | } |
134 | |
135 | Ref<Texture2D> texture = ResourceLoader::load(path); |
136 | |
137 | if (texture.is_valid()) { |
138 | current->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, texture); |
139 | } else if (r_missing_deps) { |
140 | r_missing_deps->push_back(path); |
141 | } |
142 | |
143 | } else if (l.begins_with("map_Ks " )) { |
144 | //normal |
145 | ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); |
146 | |
147 | String p = l.replace("map_Ks" , "" ).replace("\\" , "/" ).strip_edges(); |
148 | String path; |
149 | if (p.is_absolute_path()) { |
150 | path = p; |
151 | } else { |
152 | path = base_path.path_join(p); |
153 | } |
154 | |
155 | Ref<Texture2D> texture = ResourceLoader::load(path); |
156 | |
157 | if (texture.is_valid()) { |
158 | current->set_texture(StandardMaterial3D::TEXTURE_METALLIC, texture); |
159 | } else if (r_missing_deps) { |
160 | r_missing_deps->push_back(path); |
161 | } |
162 | |
163 | } else if (l.begins_with("map_Ns " )) { |
164 | //normal |
165 | ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); |
166 | |
167 | String p = l.replace("map_Ns" , "" ).replace("\\" , "/" ).strip_edges(); |
168 | String path; |
169 | if (p.is_absolute_path()) { |
170 | path = p; |
171 | } else { |
172 | path = base_path.path_join(p); |
173 | } |
174 | |
175 | Ref<Texture2D> texture = ResourceLoader::load(path); |
176 | |
177 | if (texture.is_valid()) { |
178 | current->set_texture(StandardMaterial3D::TEXTURE_ROUGHNESS, texture); |
179 | } else if (r_missing_deps) { |
180 | r_missing_deps->push_back(path); |
181 | } |
182 | } else if (l.begins_with("map_bump " )) { |
183 | //normal |
184 | ERR_FAIL_COND_V(current.is_null(), ERR_FILE_CORRUPT); |
185 | |
186 | String p = l.replace("map_bump" , "" ).replace("\\" , "/" ).strip_edges(); |
187 | String path = base_path.path_join(p); |
188 | |
189 | Ref<Texture2D> texture = ResourceLoader::load(path); |
190 | |
191 | if (texture.is_valid()) { |
192 | current->set_feature(StandardMaterial3D::FEATURE_NORMAL_MAPPING, true); |
193 | current->set_texture(StandardMaterial3D::TEXTURE_NORMAL, texture); |
194 | } else if (r_missing_deps) { |
195 | r_missing_deps->push_back(path); |
196 | } |
197 | } else if (f->eof_reached()) { |
198 | break; |
199 | } |
200 | } |
201 | |
202 | return OK; |
203 | } |
204 | |
205 | static Error _parse_obj(const String &p_path, List<Ref<Mesh>> &r_meshes, bool p_single_mesh, bool p_generate_tangents, bool p_optimize, Vector3 p_scale_mesh, Vector3 p_offset_mesh, List<String> *r_missing_deps) { |
206 | Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ); |
207 | ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, vformat("Couldn't open OBJ file '%s', it may not exist or not be readable." , p_path)); |
208 | |
209 | // Avoid trying to load/interpret potential build artifacts from Visual Studio (e.g. when compiling native plugins inside the project tree) |
210 | // This should only match, if it's indeed a COFF file header |
211 | // https://learn.microsoft.com/en-us/windows/win32/debug/pe-format#machine-types |
212 | const int first_bytes = f->get_16(); |
213 | static const Vector<int> { |
214 | 0x0, // IMAGE_FILE_MACHINE_UNKNOWN |
215 | 0x8664, // IMAGE_FILE_MACHINE_AMD64 |
216 | 0x1c0, // IMAGE_FILE_MACHINE_ARM |
217 | 0x14c, // IMAGE_FILE_MACHINE_I386 |
218 | 0x200, // IMAGE_FILE_MACHINE_IA64 |
219 | }; |
220 | ERR_FAIL_COND_V_MSG(coff_header_machines.find(first_bytes) != -1, ERR_FILE_CORRUPT, vformat("Couldn't read OBJ file '%s', it seems to be binary, corrupted, or empty." , p_path)); |
221 | f->seek(0); |
222 | |
223 | Ref<ArrayMesh> mesh; |
224 | mesh.instantiate(); |
225 | |
226 | bool generate_tangents = p_generate_tangents; |
227 | Vector3 scale_mesh = p_scale_mesh; |
228 | Vector3 offset_mesh = p_offset_mesh; |
229 | int mesh_flags = 0; |
230 | |
231 | Vector<Vector3> vertices; |
232 | Vector<Vector3> normals; |
233 | Vector<Vector2> uvs; |
234 | Vector<Color> colors; |
235 | const String default_name = "Mesh" ; |
236 | String name = default_name; |
237 | |
238 | HashMap<String, HashMap<String, Ref<StandardMaterial3D>>> material_map; |
239 | |
240 | Ref<SurfaceTool> surf_tool = memnew(SurfaceTool); |
241 | surf_tool->begin(Mesh::PRIMITIVE_TRIANGLES); |
242 | |
243 | String current_material_library; |
244 | String current_material; |
245 | String current_group; |
246 | uint32_t smooth_group = 0; |
247 | bool smoothing = true; |
248 | const uint32_t no_smoothing_smooth_group = (uint32_t)-1; |
249 | |
250 | while (true) { |
251 | String l = f->get_line().strip_edges(); |
252 | while (l.length() && l[l.length() - 1] == '\\') { |
253 | String add = f->get_line().strip_edges(); |
254 | l += add; |
255 | if (add.is_empty()) { |
256 | break; |
257 | } |
258 | } |
259 | |
260 | if (l.begins_with("v " )) { |
261 | //vertex |
262 | Vector<String> v = l.split(" " , false); |
263 | ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT); |
264 | Vector3 vtx; |
265 | vtx.x = v[1].to_float() * scale_mesh.x + offset_mesh.x; |
266 | vtx.y = v[2].to_float() * scale_mesh.y + offset_mesh.y; |
267 | vtx.z = v[3].to_float() * scale_mesh.z + offset_mesh.z; |
268 | vertices.push_back(vtx); |
269 | //vertex color |
270 | if (v.size() >= 7) { |
271 | while (colors.size() < vertices.size() - 1) { |
272 | colors.push_back(Color(1.0, 1.0, 1.0)); |
273 | } |
274 | Color c; |
275 | c.r = v[4].to_float(); |
276 | c.g = v[5].to_float(); |
277 | c.b = v[6].to_float(); |
278 | colors.push_back(c); |
279 | } else if (!colors.is_empty()) { |
280 | colors.push_back(Color(1.0, 1.0, 1.0)); |
281 | } |
282 | } else if (l.begins_with("vt " )) { |
283 | //uv |
284 | Vector<String> v = l.split(" " , false); |
285 | ERR_FAIL_COND_V(v.size() < 3, ERR_FILE_CORRUPT); |
286 | Vector2 uv; |
287 | uv.x = v[1].to_float(); |
288 | uv.y = 1.0 - v[2].to_float(); |
289 | uvs.push_back(uv); |
290 | |
291 | } else if (l.begins_with("vn " )) { |
292 | //normal |
293 | Vector<String> v = l.split(" " , false); |
294 | ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT); |
295 | Vector3 nrm; |
296 | nrm.x = v[1].to_float(); |
297 | nrm.y = v[2].to_float(); |
298 | nrm.z = v[3].to_float(); |
299 | normals.push_back(nrm); |
300 | } else if (l.begins_with("f " )) { |
301 | //vertex |
302 | |
303 | Vector<String> v = l.split(" " , false); |
304 | ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT); |
305 | |
306 | //not very fast, could be sped up |
307 | |
308 | Vector<String> face[3]; |
309 | face[0] = v[1].split("/" ); |
310 | face[1] = v[2].split("/" ); |
311 | ERR_FAIL_COND_V(face[0].size() == 0, ERR_FILE_CORRUPT); |
312 | |
313 | ERR_FAIL_COND_V(face[0].size() != face[1].size(), ERR_FILE_CORRUPT); |
314 | for (int i = 2; i < v.size() - 1; i++) { |
315 | face[2] = v[i + 1].split("/" ); |
316 | |
317 | ERR_FAIL_COND_V(face[0].size() != face[2].size(), ERR_FILE_CORRUPT); |
318 | for (int j = 0; j < 3; j++) { |
319 | int idx = j; |
320 | |
321 | if (idx < 2) { |
322 | idx = 1 ^ idx; |
323 | } |
324 | |
325 | if (face[idx].size() == 3) { |
326 | int norm = face[idx][2].to_int() - 1; |
327 | if (norm < 0) { |
328 | norm += normals.size() + 1; |
329 | } |
330 | ERR_FAIL_INDEX_V(norm, normals.size(), ERR_FILE_CORRUPT); |
331 | surf_tool->set_normal(normals[norm]); |
332 | } |
333 | |
334 | if (face[idx].size() >= 2 && !face[idx][1].is_empty()) { |
335 | int uv = face[idx][1].to_int() - 1; |
336 | if (uv < 0) { |
337 | uv += uvs.size() + 1; |
338 | } |
339 | ERR_FAIL_INDEX_V(uv, uvs.size(), ERR_FILE_CORRUPT); |
340 | surf_tool->set_uv(uvs[uv]); |
341 | } |
342 | |
343 | int vtx = face[idx][0].to_int() - 1; |
344 | if (vtx < 0) { |
345 | vtx += vertices.size() + 1; |
346 | } |
347 | ERR_FAIL_INDEX_V(vtx, vertices.size(), ERR_FILE_CORRUPT); |
348 | |
349 | Vector3 vertex = vertices[vtx]; |
350 | if (!colors.is_empty()) { |
351 | surf_tool->set_color(colors[vtx]); |
352 | } |
353 | surf_tool->set_smooth_group(smoothing ? smooth_group : no_smoothing_smooth_group); |
354 | surf_tool->add_vertex(vertex); |
355 | } |
356 | |
357 | face[1] = face[2]; |
358 | } |
359 | } else if (l.begins_with("s " )) { //smoothing |
360 | String what = l.substr(2, l.length()).strip_edges(); |
361 | bool do_smooth; |
362 | if (what == "off" ) { |
363 | do_smooth = false; |
364 | } else { |
365 | do_smooth = true; |
366 | } |
367 | if (do_smooth != smoothing) { |
368 | smoothing = do_smooth; |
369 | if (smoothing) { |
370 | smooth_group++; |
371 | } |
372 | } |
373 | } else if (/*l.begins_with("g ") ||*/ l.begins_with("usemtl " ) || (l.begins_with("o " ) || f->eof_reached())) { //commit group to mesh |
374 | //groups are too annoying |
375 | if (surf_tool->get_vertex_array().size()) { |
376 | //another group going on, commit it |
377 | if (normals.size() == 0) { |
378 | surf_tool->generate_normals(); |
379 | } |
380 | |
381 | if (generate_tangents && uvs.size()) { |
382 | surf_tool->generate_tangents(); |
383 | } |
384 | |
385 | surf_tool->index(); |
386 | |
387 | print_verbose("OBJ: Current material library " + current_material_library + " has " + itos(material_map.has(current_material_library))); |
388 | print_verbose("OBJ: Current material " + current_material + " has " + itos(material_map.has(current_material_library) && material_map[current_material_library].has(current_material))); |
389 | |
390 | if (material_map.has(current_material_library) && material_map[current_material_library].has(current_material)) { |
391 | Ref<StandardMaterial3D> &material = material_map[current_material_library][current_material]; |
392 | if (!colors.is_empty()) { |
393 | material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); |
394 | } |
395 | surf_tool->set_material(material); |
396 | } |
397 | |
398 | mesh = surf_tool->commit(mesh, mesh_flags); |
399 | |
400 | if (!current_material.is_empty()) { |
401 | mesh->surface_set_name(mesh->get_surface_count() - 1, current_material.get_basename()); |
402 | } else if (!current_group.is_empty()) { |
403 | mesh->surface_set_name(mesh->get_surface_count() - 1, current_group); |
404 | } |
405 | |
406 | print_verbose("OBJ: Added surface :" + mesh->surface_get_name(mesh->get_surface_count() - 1)); |
407 | surf_tool->clear(); |
408 | surf_tool->begin(Mesh::PRIMITIVE_TRIANGLES); |
409 | } |
410 | |
411 | if (l.begins_with("o " ) || f->eof_reached()) { |
412 | if (!p_single_mesh) { |
413 | if (mesh->get_surface_count() > 0) { |
414 | mesh->set_name(name); |
415 | r_meshes.push_back(mesh); |
416 | mesh.instantiate(); |
417 | } |
418 | name = default_name; |
419 | current_group = "" ; |
420 | current_material = "" ; |
421 | } |
422 | } |
423 | |
424 | if (f->eof_reached()) { |
425 | break; |
426 | } |
427 | |
428 | if (l.begins_with("o " )) { |
429 | name = l.substr(2, l.length()).strip_edges(); |
430 | } |
431 | |
432 | if (l.begins_with("usemtl " )) { |
433 | current_material = l.replace("usemtl" , "" ).strip_edges(); |
434 | } |
435 | |
436 | if (l.begins_with("g " )) { |
437 | current_group = l.substr(2, l.length()).strip_edges(); |
438 | } |
439 | |
440 | } else if (l.begins_with("mtllib " )) { //parse material |
441 | |
442 | current_material_library = l.replace("mtllib" , "" ).strip_edges(); |
443 | if (!material_map.has(current_material_library)) { |
444 | HashMap<String, Ref<StandardMaterial3D>> lib; |
445 | String lib_path = current_material_library; |
446 | if (lib_path.is_relative_path()) { |
447 | lib_path = p_path.get_base_dir().path_join(current_material_library); |
448 | } |
449 | Error err = _parse_material_library(lib_path, lib, r_missing_deps); |
450 | if (err == OK) { |
451 | material_map[current_material_library] = lib; |
452 | } |
453 | } |
454 | } |
455 | } |
456 | |
457 | if (p_single_mesh) { |
458 | r_meshes.push_back(mesh); |
459 | } |
460 | |
461 | return OK; |
462 | } |
463 | |
464 | Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, const HashMap<StringName, Variant> &p_options, List<String> *r_missing_deps, Error *r_err) { |
465 | List<Ref<Mesh>> meshes; |
466 | |
467 | Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, false, Vector3(1, 1, 1), Vector3(0, 0, 0), r_missing_deps); |
468 | |
469 | if (err != OK) { |
470 | if (r_err) { |
471 | *r_err = err; |
472 | } |
473 | return nullptr; |
474 | } |
475 | |
476 | Node3D *scene = memnew(Node3D); |
477 | |
478 | for (const Ref<Mesh> &m : meshes) { |
479 | Ref<ImporterMesh> mesh; |
480 | mesh.instantiate(); |
481 | mesh->set_name(m->get_name()); |
482 | for (int i = 0; i < m->get_surface_count(); i++) { |
483 | mesh->add_surface(m->surface_get_primitive_type(i), m->surface_get_arrays(i), Array(), Dictionary(), m->surface_get_material(i)); |
484 | } |
485 | |
486 | ImporterMeshInstance3D *mi = memnew(ImporterMeshInstance3D); |
487 | mi->set_mesh(mesh); |
488 | mi->set_name(m->get_name()); |
489 | scene->add_child(mi, true); |
490 | mi->set_owner(scene); |
491 | } |
492 | |
493 | if (r_err) { |
494 | *r_err = OK; |
495 | } |
496 | |
497 | return scene; |
498 | } |
499 | |
500 | void EditorOBJImporter::get_extensions(List<String> *r_extensions) const { |
501 | r_extensions->push_back("obj" ); |
502 | } |
503 | |
504 | EditorOBJImporter::EditorOBJImporter() { |
505 | } |
506 | |
507 | //////////////////////////////////////////////////// |
508 | |
509 | String ResourceImporterOBJ::get_importer_name() const { |
510 | return "wavefront_obj" ; |
511 | } |
512 | |
513 | String ResourceImporterOBJ::get_visible_name() const { |
514 | return "OBJ As Mesh" ; |
515 | } |
516 | |
517 | void ResourceImporterOBJ::get_recognized_extensions(List<String> *p_extensions) const { |
518 | p_extensions->push_back("obj" ); |
519 | } |
520 | |
521 | String ResourceImporterOBJ::get_save_extension() const { |
522 | return "mesh" ; |
523 | } |
524 | |
525 | String ResourceImporterOBJ::get_resource_type() const { |
526 | return "Mesh" ; |
527 | } |
528 | |
529 | int ResourceImporterOBJ::get_format_version() const { |
530 | return 1; |
531 | } |
532 | |
533 | int ResourceImporterOBJ::get_preset_count() const { |
534 | return 0; |
535 | } |
536 | |
537 | String ResourceImporterOBJ::get_preset_name(int p_idx) const { |
538 | return "" ; |
539 | } |
540 | |
541 | void ResourceImporterOBJ::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const { |
542 | r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate_tangents" ), true)); |
543 | r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "scale_mesh" ), Vector3(1, 1, 1))); |
544 | r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "offset_mesh" ), Vector3(0, 0, 0))); |
545 | r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "optimize_mesh" ), true)); |
546 | } |
547 | |
548 | bool ResourceImporterOBJ::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const { |
549 | return true; |
550 | } |
551 | |
552 | Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { |
553 | List<Ref<Mesh>> meshes; |
554 | |
555 | Error err = _parse_obj(p_source_file, meshes, true, p_options["generate_tangents" ], p_options["optimize_mesh" ], p_options["scale_mesh" ], p_options["offset_mesh" ], nullptr); |
556 | |
557 | ERR_FAIL_COND_V(err != OK, err); |
558 | ERR_FAIL_COND_V(meshes.size() != 1, ERR_BUG); |
559 | |
560 | String save_path = p_save_path + ".mesh" ; |
561 | |
562 | err = ResourceSaver::save(meshes.front()->get(), save_path); |
563 | |
564 | ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save Mesh to file '" + save_path + "'." ); |
565 | |
566 | r_gen_files->push_back(save_path); |
567 | |
568 | return OK; |
569 | } |
570 | |
571 | ResourceImporterOBJ::ResourceImporterOBJ() { |
572 | } |
573 | |