| 1 | /**************************************************************************/ | 
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| 2 | /*  navigation_region_2d.cpp                                              */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "navigation_region_2d.h" | 
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| 32 |  | 
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| 33 | #include "core/math/geometry_2d.h" | 
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| 34 | #include "scene/2d/navigation_obstacle_2d.h" | 
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| 35 | #include "scene/resources/world_2d.h" | 
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| 36 | #include "servers/navigation_server_2d.h" | 
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| 37 |  | 
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| 38 | void NavigationRegion2D::set_enabled(bool p_enabled) { | 
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| 39 | if (enabled == p_enabled) { | 
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| 40 | return; | 
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| 41 | } | 
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| 42 |  | 
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| 43 | enabled = p_enabled; | 
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| 44 |  | 
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| 45 | NavigationServer2D::get_singleton()->region_set_enabled(region, enabled); | 
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| 46 |  | 
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| 47 | #ifdef DEBUG_ENABLED | 
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| 48 | if (Engine::get_singleton()->is_editor_hint() || NavigationServer2D::get_singleton()->get_debug_navigation_enabled()) { | 
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| 49 | queue_redraw(); | 
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| 50 | } | 
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| 51 | #endif // DEBUG_ENABLED | 
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| 52 | } | 
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| 53 |  | 
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| 54 | bool NavigationRegion2D::is_enabled() const { | 
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| 55 | return enabled; | 
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| 56 | } | 
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| 57 |  | 
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| 58 | void NavigationRegion2D::set_use_edge_connections(bool p_enabled) { | 
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| 59 | if (use_edge_connections == p_enabled) { | 
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| 60 | return; | 
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| 61 | } | 
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| 62 |  | 
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| 63 | use_edge_connections = p_enabled; | 
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| 64 |  | 
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| 65 | NavigationServer2D::get_singleton()->region_set_use_edge_connections(region, use_edge_connections); | 
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| 66 | } | 
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| 67 |  | 
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| 68 | bool NavigationRegion2D::get_use_edge_connections() const { | 
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| 69 | return use_edge_connections; | 
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| 70 | } | 
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| 71 |  | 
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| 72 | void NavigationRegion2D::set_navigation_layers(uint32_t p_navigation_layers) { | 
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| 73 | if (navigation_layers == p_navigation_layers) { | 
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| 74 | return; | 
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| 75 | } | 
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| 76 |  | 
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| 77 | navigation_layers = p_navigation_layers; | 
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| 78 |  | 
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| 79 | NavigationServer2D::get_singleton()->region_set_navigation_layers(region, navigation_layers); | 
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| 80 | } | 
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| 81 |  | 
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| 82 | uint32_t NavigationRegion2D::get_navigation_layers() const { | 
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| 83 | return navigation_layers; | 
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| 84 | } | 
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| 85 |  | 
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| 86 | void NavigationRegion2D::set_navigation_layer_value(int p_layer_number, bool p_value) { | 
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| 87 | ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive."); | 
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| 88 | ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive."); | 
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| 89 |  | 
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| 90 | uint32_t _navigation_layers = get_navigation_layers(); | 
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| 91 |  | 
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| 92 | if (p_value) { | 
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| 93 | _navigation_layers |= 1 << (p_layer_number - 1); | 
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| 94 | } else { | 
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| 95 | _navigation_layers &= ~(1 << (p_layer_number - 1)); | 
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| 96 | } | 
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| 97 |  | 
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| 98 | set_navigation_layers(_navigation_layers); | 
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| 99 | } | 
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| 100 |  | 
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| 101 | bool NavigationRegion2D::get_navigation_layer_value(int p_layer_number) const { | 
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| 102 | ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive."); | 
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| 103 | ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive."); | 
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| 104 |  | 
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| 105 | return get_navigation_layers() & (1 << (p_layer_number - 1)); | 
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| 106 | } | 
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| 107 |  | 
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| 108 | void NavigationRegion2D::set_enter_cost(real_t p_enter_cost) { | 
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| 109 | ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive."); | 
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| 110 | if (Math::is_equal_approx(enter_cost, p_enter_cost)) { | 
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| 111 | return; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | enter_cost = p_enter_cost; | 
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| 115 |  | 
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| 116 | NavigationServer2D::get_singleton()->region_set_enter_cost(region, enter_cost); | 
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| 117 | } | 
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| 118 |  | 
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| 119 | real_t NavigationRegion2D::get_enter_cost() const { | 
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| 120 | return enter_cost; | 
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| 121 | } | 
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| 122 |  | 
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| 123 | void NavigationRegion2D::set_travel_cost(real_t p_travel_cost) { | 
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| 124 | ERR_FAIL_COND_MSG(p_travel_cost < 0.0, "The travel_cost must be positive."); | 
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| 125 | if (Math::is_equal_approx(travel_cost, p_travel_cost)) { | 
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| 126 | return; | 
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| 127 | } | 
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| 128 |  | 
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| 129 | travel_cost = p_travel_cost; | 
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| 130 |  | 
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| 131 | NavigationServer2D::get_singleton()->region_set_travel_cost(region, travel_cost); | 
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| 132 | } | 
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| 133 |  | 
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| 134 | real_t NavigationRegion2D::get_travel_cost() const { | 
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| 135 | return travel_cost; | 
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| 136 | } | 
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| 137 |  | 
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| 138 | RID NavigationRegion2D::get_region_rid() const { | 
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| 139 | return region; | 
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| 140 | } | 
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| 141 |  | 
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| 142 | #ifdef TOOLS_ENABLED | 
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| 143 | Rect2 NavigationRegion2D::_edit_get_rect() const { | 
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| 144 | return navigation_polygon.is_valid() ? navigation_polygon->_edit_get_rect() : Rect2(); | 
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| 145 | } | 
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| 146 |  | 
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| 147 | bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { | 
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| 148 | return navigation_polygon.is_valid() ? navigation_polygon->_edit_is_selected_on_click(p_point, p_tolerance) : false; | 
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| 149 | } | 
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| 150 | #endif | 
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| 151 |  | 
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| 152 | void NavigationRegion2D::_notification(int p_what) { | 
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| 153 | switch (p_what) { | 
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| 154 | case NOTIFICATION_ENTER_TREE: { | 
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| 155 | _region_enter_navigation_map(); | 
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| 156 | } break; | 
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| 157 |  | 
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| 158 | case NOTIFICATION_TRANSFORM_CHANGED: { | 
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| 159 | set_physics_process_internal(true); | 
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| 160 | } break; | 
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| 161 |  | 
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| 162 | case NOTIFICATION_EXIT_TREE: { | 
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| 163 | _region_exit_navigation_map(); | 
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| 164 | } break; | 
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| 165 |  | 
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| 166 | case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { | 
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| 167 | set_physics_process_internal(false); | 
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| 168 | } break; | 
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| 169 |  | 
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| 170 | case NOTIFICATION_DRAW: { | 
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| 171 | #ifdef DEBUG_ENABLED | 
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| 172 | if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || NavigationServer2D::get_singleton()->get_debug_enabled()) && navigation_polygon.is_valid()) { | 
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| 173 | _update_debug_mesh(); | 
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| 174 | _update_debug_edge_connections_mesh(); | 
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| 175 | } | 
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| 176 | #endif // DEBUG_ENABLED | 
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| 177 | } break; | 
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| 178 | } | 
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| 179 | } | 
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| 180 |  | 
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| 181 | void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_navigation_polygon) { | 
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| 182 | if (p_navigation_polygon == navigation_polygon) { | 
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| 183 | return; | 
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| 184 | } | 
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| 185 |  | 
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| 186 | if (navigation_polygon.is_valid()) { | 
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| 187 | navigation_polygon->disconnect_changed(callable_mp(this, &NavigationRegion2D::_navigation_polygon_changed)); | 
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| 188 | } | 
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| 189 |  | 
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| 190 | navigation_polygon = p_navigation_polygon; | 
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| 191 | NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, p_navigation_polygon); | 
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| 192 |  | 
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| 193 | if (navigation_polygon.is_valid()) { | 
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| 194 | navigation_polygon->connect_changed(callable_mp(this, &NavigationRegion2D::_navigation_polygon_changed)); | 
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| 195 | } | 
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| 196 | _navigation_polygon_changed(); | 
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| 197 |  | 
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| 198 | update_configuration_warnings(); | 
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| 199 | } | 
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| 200 |  | 
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| 201 | Ref<NavigationPolygon> NavigationRegion2D::get_navigation_polygon() const { | 
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| 202 | return navigation_polygon; | 
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| 203 | } | 
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| 204 |  | 
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| 205 | void NavigationRegion2D::set_navigation_map(RID p_navigation_map) { | 
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| 206 | if (map_override == p_navigation_map) { | 
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| 207 | return; | 
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| 208 | } | 
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| 209 |  | 
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| 210 | map_override = p_navigation_map; | 
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| 211 |  | 
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| 212 | NavigationServer2D::get_singleton()->region_set_map(region, map_override); | 
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| 213 | for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) { | 
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| 214 | if (constrain_avoidance_obstacles[i].is_valid()) { | 
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| 215 | NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], map_override); | 
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| 216 | } | 
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| 217 | } | 
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| 218 | } | 
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| 219 |  | 
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| 220 | RID NavigationRegion2D::get_navigation_map() const { | 
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| 221 | if (map_override.is_valid()) { | 
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| 222 | return map_override; | 
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| 223 | } else if (is_inside_tree()) { | 
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| 224 | return get_world_2d()->get_navigation_map(); | 
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| 225 | } | 
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| 226 | return RID(); | 
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| 227 | } | 
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| 228 |  | 
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| 229 | void NavigationRegion2D::_navigation_polygon_changed() { | 
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| 230 | if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) { | 
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| 231 | queue_redraw(); | 
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| 232 | } | 
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| 233 | if (navigation_polygon.is_valid()) { | 
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| 234 | NavigationServer2D::get_singleton()->region_set_navigation_polygon(region, navigation_polygon); | 
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| 235 | } | 
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| 236 | _update_avoidance_constrain(); | 
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| 237 | } | 
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| 238 |  | 
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| 239 | #ifdef DEBUG_ENABLED | 
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| 240 | void NavigationRegion2D::_navigation_map_changed(RID p_map) { | 
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| 241 | if (is_inside_tree() && get_world_2d()->get_navigation_map() == p_map) { | 
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| 242 | queue_redraw(); | 
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| 243 | } | 
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| 244 | } | 
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| 245 | #endif // DEBUG_ENABLED | 
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| 246 |  | 
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| 247 | PackedStringArray NavigationRegion2D::get_configuration_warnings() const { | 
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| 248 | PackedStringArray warnings = Node2D::get_configuration_warnings(); | 
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| 249 |  | 
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| 250 | if (is_visible_in_tree() && is_inside_tree()) { | 
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| 251 | if (!navigation_polygon.is_valid()) { | 
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| 252 | warnings.push_back(RTR( "A NavigationMesh resource must be set or created for this node to work. Please set a property or draw a polygon.")); | 
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| 253 | } | 
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| 254 | } | 
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| 255 |  | 
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| 256 | return warnings; | 
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| 257 | } | 
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| 258 |  | 
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| 259 | void NavigationRegion2D::_bind_methods() { | 
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| 260 | ClassDB::bind_method(D_METHOD( "set_navigation_polygon", "navigation_polygon"), &NavigationRegion2D::set_navigation_polygon); | 
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| 261 | ClassDB::bind_method(D_METHOD( "get_navigation_polygon"), &NavigationRegion2D::get_navigation_polygon); | 
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| 262 |  | 
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| 263 | ClassDB::bind_method(D_METHOD( "set_enabled", "enabled"), &NavigationRegion2D::set_enabled); | 
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| 264 | ClassDB::bind_method(D_METHOD( "is_enabled"), &NavigationRegion2D::is_enabled); | 
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| 265 |  | 
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| 266 | ClassDB::bind_method(D_METHOD( "set_navigation_map", "navigation_map"), &NavigationRegion2D::set_navigation_map); | 
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| 267 | ClassDB::bind_method(D_METHOD( "get_navigation_map"), &NavigationRegion2D::get_navigation_map); | 
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| 268 |  | 
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| 269 | ClassDB::bind_method(D_METHOD( "set_use_edge_connections", "enabled"), &NavigationRegion2D::set_use_edge_connections); | 
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| 270 | ClassDB::bind_method(D_METHOD( "get_use_edge_connections"), &NavigationRegion2D::get_use_edge_connections); | 
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| 271 |  | 
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| 272 | ClassDB::bind_method(D_METHOD( "set_navigation_layers", "navigation_layers"), &NavigationRegion2D::set_navigation_layers); | 
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| 273 | ClassDB::bind_method(D_METHOD( "get_navigation_layers"), &NavigationRegion2D::get_navigation_layers); | 
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| 274 |  | 
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| 275 | ClassDB::bind_method(D_METHOD( "set_navigation_layer_value", "layer_number", "value"), &NavigationRegion2D::set_navigation_layer_value); | 
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| 276 | ClassDB::bind_method(D_METHOD( "get_navigation_layer_value", "layer_number"), &NavigationRegion2D::get_navigation_layer_value); | 
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| 277 |  | 
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| 278 | ClassDB::bind_method(D_METHOD( "set_constrain_avoidance", "enabled"), &NavigationRegion2D::set_constrain_avoidance); | 
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| 279 | ClassDB::bind_method(D_METHOD( "get_constrain_avoidance"), &NavigationRegion2D::get_constrain_avoidance); | 
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| 280 | ClassDB::bind_method(D_METHOD( "set_avoidance_layers", "layers"), &NavigationRegion2D::set_avoidance_layers); | 
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| 281 | ClassDB::bind_method(D_METHOD( "get_avoidance_layers"), &NavigationRegion2D::get_avoidance_layers); | 
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| 282 | ClassDB::bind_method(D_METHOD( "set_avoidance_layer_value", "layer_number", "value"), &NavigationRegion2D::set_avoidance_layer_value); | 
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| 283 | ClassDB::bind_method(D_METHOD( "get_avoidance_layer_value", "layer_number"), &NavigationRegion2D::get_avoidance_layer_value); | 
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| 284 |  | 
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| 285 | ClassDB::bind_method(D_METHOD( "get_region_rid"), &NavigationRegion2D::get_region_rid); | 
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| 286 |  | 
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| 287 | ClassDB::bind_method(D_METHOD( "set_enter_cost", "enter_cost"), &NavigationRegion2D::set_enter_cost); | 
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| 288 | ClassDB::bind_method(D_METHOD( "get_enter_cost"), &NavigationRegion2D::get_enter_cost); | 
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| 289 |  | 
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| 290 | ClassDB::bind_method(D_METHOD( "set_travel_cost", "travel_cost"), &NavigationRegion2D::set_travel_cost); | 
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| 291 | ClassDB::bind_method(D_METHOD( "get_travel_cost"), &NavigationRegion2D::get_travel_cost); | 
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| 292 |  | 
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| 293 | ClassDB::bind_method(D_METHOD( "_navigation_polygon_changed"), &NavigationRegion2D::_navigation_polygon_changed); | 
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| 294 |  | 
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| 295 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navigation_polygon", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon"); | 
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| 296 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); | 
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| 297 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_edge_connections"), "set_use_edge_connections", "get_use_edge_connections"); | 
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| 298 | ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); | 
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| 299 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "enter_cost"), "set_enter_cost", "get_enter_cost"); | 
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| 300 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "travel_cost"), "set_travel_cost", "get_travel_cost"); | 
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| 301 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "constrain_avoidance"), "set_constrain_avoidance", "get_constrain_avoidance"); | 
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| 302 | ADD_PROPERTY(PropertyInfo(Variant::INT, "avoidance_layers", PROPERTY_HINT_LAYERS_AVOIDANCE), "set_avoidance_layers", "get_avoidance_layers"); | 
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| 303 | } | 
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| 304 |  | 
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| 305 | #ifndef DISABLE_DEPRECATED | 
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| 306 | // Compatibility with earlier 4.0 betas. | 
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| 307 | bool NavigationRegion2D::_set(const StringName &p_name, const Variant &p_value) { | 
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| 308 | if (p_name == "navpoly") { | 
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| 309 | set_navigation_polygon(p_value); | 
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| 310 | return true; | 
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| 311 | } | 
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| 312 | return false; | 
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| 313 | } | 
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| 314 |  | 
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| 315 | bool NavigationRegion2D::_get(const StringName &p_name, Variant &r_ret) const { | 
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| 316 | if (p_name == "navpoly") { | 
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| 317 | r_ret = get_navigation_polygon(); | 
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| 318 | return true; | 
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| 319 | } | 
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| 320 | return false; | 
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| 321 | } | 
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| 322 | #endif // DISABLE_DEPRECATED | 
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| 323 |  | 
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| 324 | NavigationRegion2D::NavigationRegion2D() { | 
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| 325 | set_notify_transform(true); | 
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| 326 | set_hide_clip_children(true); | 
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| 327 |  | 
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| 328 | region = NavigationServer2D::get_singleton()->region_create(); | 
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| 329 | NavigationServer2D::get_singleton()->region_set_owner_id(region, get_instance_id()); | 
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| 330 | NavigationServer2D::get_singleton()->region_set_enter_cost(region, get_enter_cost()); | 
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| 331 | NavigationServer2D::get_singleton()->region_set_travel_cost(region, get_travel_cost()); | 
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| 332 |  | 
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| 333 | #ifdef DEBUG_ENABLED | 
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| 334 | NavigationServer2D::get_singleton()->connect(SNAME( "map_changed"), callable_mp(this, &NavigationRegion2D::_navigation_map_changed)); | 
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| 335 | NavigationServer2D::get_singleton()->connect(SNAME( "navigation_debug_changed"), callable_mp(this, &NavigationRegion2D::_navigation_map_changed)); | 
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| 336 | #endif // DEBUG_ENABLED | 
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| 337 | } | 
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| 338 |  | 
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| 339 | NavigationRegion2D::~NavigationRegion2D() { | 
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| 340 | ERR_FAIL_NULL(NavigationServer2D::get_singleton()); | 
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| 341 | NavigationServer2D::get_singleton()->free(region); | 
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| 342 |  | 
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| 343 | for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) { | 
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| 344 | if (constrain_avoidance_obstacles[i].is_valid()) { | 
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| 345 | NavigationServer2D::get_singleton()->free(constrain_avoidance_obstacles[i]); | 
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| 346 | } | 
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| 347 | } | 
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| 348 | constrain_avoidance_obstacles.clear(); | 
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| 349 |  | 
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| 350 | #ifdef DEBUG_ENABLED | 
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| 351 | NavigationServer2D::get_singleton()->disconnect(SNAME( "map_changed"), callable_mp(this, &NavigationRegion2D::_navigation_map_changed)); | 
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| 352 | NavigationServer2D::get_singleton()->disconnect(SNAME( "navigation_debug_changed"), callable_mp(this, &NavigationRegion2D::_navigation_map_changed)); | 
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| 353 | #endif // DEBUG_ENABLED | 
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| 354 | } | 
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| 355 |  | 
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| 356 | void NavigationRegion2D::_update_avoidance_constrain() { | 
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| 357 | for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) { | 
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| 358 | if (constrain_avoidance_obstacles[i].is_valid()) { | 
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| 359 | NavigationServer2D::get_singleton()->free(constrain_avoidance_obstacles[i]); | 
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| 360 | constrain_avoidance_obstacles[i] = RID(); | 
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| 361 | } | 
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| 362 | } | 
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| 363 | constrain_avoidance_obstacles.clear(); | 
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| 364 |  | 
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| 365 | if (!constrain_avoidance) { | 
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| 366 | return; | 
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| 367 | } | 
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| 368 |  | 
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| 369 | if (get_navigation_polygon() == nullptr) { | 
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| 370 | return; | 
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| 371 | } | 
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| 372 |  | 
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| 373 | Ref<NavigationPolygon> _navpoly = get_navigation_polygon(); | 
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| 374 | int _outline_count = _navpoly->get_outline_count(); | 
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| 375 | if (_outline_count == 0) { | 
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| 376 | return; | 
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| 377 | } | 
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| 378 |  | 
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| 379 | for (int outline_index(0); outline_index < _outline_count; outline_index++) { | 
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| 380 | const Vector<Vector2> &_outline = _navpoly->get_outline(outline_index); | 
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| 381 |  | 
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| 382 | const int outline_size = _outline.size(); | 
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| 383 | if (outline_size < 3) { | 
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| 384 | ERR_FAIL_COND_MSG(_outline.size() < 3, "NavigationPolygon outline needs to have at least 3 vertex to create avoidance obstacles to constrain avoidance agent's"); | 
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| 385 | continue; | 
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| 386 | } | 
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| 387 |  | 
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| 388 | RID obstacle_rid = NavigationServer2D::get_singleton()->obstacle_create(); | 
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| 389 | constrain_avoidance_obstacles.push_back(obstacle_rid); | 
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| 390 |  | 
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| 391 | Vector<Vector2> new_obstacle_outline; | 
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| 392 |  | 
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| 393 | if (outline_index == 0) { | 
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| 394 | for (int i(0); i < outline_size; i++) { | 
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| 395 | new_obstacle_outline.push_back(_outline[outline_size - i - 1]); | 
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| 396 | } | 
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| 397 | ERR_FAIL_COND_MSG(Geometry2D::is_polygon_clockwise(_outline), "Outer most outline needs to be clockwise to push avoidance agent inside"); | 
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| 398 | } else { | 
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| 399 | for (int i(0); i < outline_size; i++) { | 
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| 400 | new_obstacle_outline.push_back(_outline[i]); | 
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| 401 | } | 
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| 402 | } | 
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| 403 | new_obstacle_outline.resize(outline_size); | 
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| 404 |  | 
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| 405 | NavigationServer2D::get_singleton()->obstacle_set_vertices(obstacle_rid, new_obstacle_outline); | 
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| 406 | NavigationServer2D::get_singleton()->obstacle_set_avoidance_layers(obstacle_rid, avoidance_layers); | 
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| 407 | if (is_inside_tree()) { | 
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| 408 | if (map_override.is_valid()) { | 
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| 409 | NavigationServer2D::get_singleton()->obstacle_set_map(obstacle_rid, map_override); | 
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| 410 | } else { | 
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| 411 | NavigationServer2D::get_singleton()->obstacle_set_map(obstacle_rid, get_world_2d()->get_navigation_map()); | 
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| 412 | } | 
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| 413 | NavigationServer2D::get_singleton()->obstacle_set_position(obstacle_rid, get_global_position()); | 
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| 414 | } | 
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| 415 | } | 
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| 416 | constrain_avoidance_obstacles.resize(_outline_count); | 
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| 417 | } | 
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| 418 |  | 
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| 419 | void NavigationRegion2D::set_constrain_avoidance(bool p_enabled) { | 
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| 420 | constrain_avoidance = p_enabled; | 
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| 421 | _update_avoidance_constrain(); | 
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| 422 | notify_property_list_changed(); | 
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| 423 | } | 
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| 424 |  | 
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| 425 | bool NavigationRegion2D::get_constrain_avoidance() const { | 
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| 426 | return constrain_avoidance; | 
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| 427 | } | 
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| 428 |  | 
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| 429 | void NavigationRegion2D::_validate_property(PropertyInfo &p_property) const { | 
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| 430 | if (p_property.name == "avoidance_layers") { | 
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| 431 | if (!constrain_avoidance) { | 
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| 432 | p_property.usage = PROPERTY_USAGE_NO_EDITOR; | 
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| 433 | } | 
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| 434 | } | 
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| 435 | } | 
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| 436 |  | 
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| 437 | void NavigationRegion2D::set_avoidance_layers(uint32_t p_layers) { | 
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| 438 | avoidance_layers = p_layers; | 
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| 439 | if (constrain_avoidance_obstacles.size() > 0) { | 
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| 440 | for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) { | 
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| 441 | NavigationServer2D::get_singleton()->obstacle_set_avoidance_layers(constrain_avoidance_obstacles[i], avoidance_layers); | 
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| 442 | } | 
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| 443 | } | 
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| 444 | } | 
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| 445 |  | 
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| 446 | uint32_t NavigationRegion2D::get_avoidance_layers() const { | 
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| 447 | return avoidance_layers; | 
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| 448 | } | 
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| 449 |  | 
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| 450 | void NavigationRegion2D::set_avoidance_layer_value(int p_layer_number, bool p_value) { | 
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| 451 | ERR_FAIL_COND_MSG(p_layer_number < 1, "Avoidance layer number must be between 1 and 32 inclusive."); | 
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| 452 | ERR_FAIL_COND_MSG(p_layer_number > 32, "Avoidance layer number must be between 1 and 32 inclusive."); | 
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| 453 | uint32_t avoidance_layers_new = get_avoidance_layers(); | 
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| 454 | if (p_value) { | 
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| 455 | avoidance_layers_new |= 1 << (p_layer_number - 1); | 
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| 456 | } else { | 
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| 457 | avoidance_layers_new &= ~(1 << (p_layer_number - 1)); | 
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| 458 | } | 
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| 459 | set_avoidance_layers(avoidance_layers_new); | 
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| 460 | } | 
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| 461 |  | 
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| 462 | bool NavigationRegion2D::get_avoidance_layer_value(int p_layer_number) const { | 
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| 463 | ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Avoidance layer number must be between 1 and 32 inclusive."); | 
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| 464 | ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Avoidance layer number must be between 1 and 32 inclusive."); | 
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| 465 | return get_avoidance_layers() & (1 << (p_layer_number - 1)); | 
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| 466 | } | 
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| 467 |  | 
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| 468 | void NavigationRegion2D::_region_enter_navigation_map() { | 
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| 469 | if (!is_inside_tree()) { | 
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| 470 | return; | 
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| 471 | } | 
|---|
| 472 |  | 
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| 473 | if (enabled) { | 
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| 474 | if (map_override.is_valid()) { | 
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| 475 | NavigationServer2D::get_singleton()->region_set_map(region, map_override); | 
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| 476 | for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) { | 
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| 477 | if (constrain_avoidance_obstacles[i].is_valid()) { | 
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| 478 | NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], map_override); | 
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| 479 | } | 
|---|
| 480 | } | 
|---|
| 481 | } else { | 
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| 482 | NavigationServer2D::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map()); | 
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| 483 | for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) { | 
|---|
| 484 | if (constrain_avoidance_obstacles[i].is_valid()) { | 
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| 485 | NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], get_world_2d()->get_navigation_map()); | 
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| 486 | } | 
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| 487 | } | 
|---|
| 488 | } | 
|---|
| 489 | } | 
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| 490 |  | 
|---|
| 491 | current_global_transform = get_global_transform(); | 
|---|
| 492 | NavigationServer2D::get_singleton()->region_set_transform(region, current_global_transform); | 
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| 493 | for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) { | 
|---|
| 494 | if (constrain_avoidance_obstacles[i].is_valid()) { | 
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| 495 | NavigationServer2D::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position()); | 
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| 496 | } | 
|---|
| 497 | } | 
|---|
| 498 |  | 
|---|
| 499 | queue_redraw(); | 
|---|
| 500 | } | 
|---|
| 501 |  | 
|---|
| 502 | void NavigationRegion2D::_region_exit_navigation_map() { | 
|---|
| 503 | NavigationServer2D::get_singleton()->region_set_map(region, RID()); | 
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| 504 | for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) { | 
|---|
| 505 | if (constrain_avoidance_obstacles[i].is_valid()) { | 
|---|
| 506 | NavigationServer2D::get_singleton()->obstacle_set_map(constrain_avoidance_obstacles[i], RID()); | 
|---|
| 507 | } | 
|---|
| 508 | } | 
|---|
| 509 | } | 
|---|
| 510 |  | 
|---|
| 511 | void NavigationRegion2D::_region_update_transform() { | 
|---|
| 512 | if (!is_inside_tree()) { | 
|---|
| 513 | return; | 
|---|
| 514 | } | 
|---|
| 515 |  | 
|---|
| 516 | Transform2D new_global_transform = get_global_transform(); | 
|---|
| 517 | if (current_global_transform != new_global_transform) { | 
|---|
| 518 | current_global_transform = new_global_transform; | 
|---|
| 519 | NavigationServer2D::get_singleton()->region_set_transform(region, current_global_transform); | 
|---|
| 520 | for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) { | 
|---|
| 521 | if (constrain_avoidance_obstacles[i].is_valid()) { | 
|---|
| 522 | NavigationServer2D::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position()); | 
|---|
| 523 | } | 
|---|
| 524 | } | 
|---|
| 525 | } | 
|---|
| 526 |  | 
|---|
| 527 | queue_redraw(); | 
|---|
| 528 | } | 
|---|
| 529 |  | 
|---|
| 530 | #ifdef DEBUG_ENABLED | 
|---|
| 531 | void NavigationRegion2D::_update_debug_mesh() { | 
|---|
| 532 | Vector<Vector2> navigation_polygon_vertices = navigation_polygon->get_vertices(); | 
|---|
| 533 | if (navigation_polygon_vertices.size() < 3) { | 
|---|
| 534 | return; | 
|---|
| 535 | } | 
|---|
| 536 |  | 
|---|
| 537 | const NavigationServer2D *ns2d = NavigationServer2D::get_singleton(); | 
|---|
| 538 |  | 
|---|
| 539 | bool enabled_geometry_face_random_color = ns2d->get_debug_navigation_enable_geometry_face_random_color(); | 
|---|
| 540 | bool enabled_edge_lines = ns2d->get_debug_navigation_enable_edge_lines(); | 
|---|
| 541 |  | 
|---|
| 542 | Color debug_face_color = ns2d->get_debug_navigation_geometry_face_color(); | 
|---|
| 543 | Color debug_edge_color = ns2d->get_debug_navigation_geometry_edge_color(); | 
|---|
| 544 |  | 
|---|
| 545 | if (!enabled) { | 
|---|
| 546 | debug_face_color = ns2d->get_debug_navigation_geometry_face_disabled_color(); | 
|---|
| 547 | debug_edge_color = ns2d->get_debug_navigation_geometry_edge_disabled_color(); | 
|---|
| 548 | } | 
|---|
| 549 |  | 
|---|
| 550 | RandomPCG rand; | 
|---|
| 551 |  | 
|---|
| 552 | for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) { | 
|---|
| 553 | // An array of vertices for this polygon. | 
|---|
| 554 | Vector<int> polygon = navigation_polygon->get_polygon(i); | 
|---|
| 555 | Vector<Vector2> debug_polygon_vertices; | 
|---|
| 556 | debug_polygon_vertices.resize(polygon.size()); | 
|---|
| 557 | for (int j = 0; j < polygon.size(); j++) { | 
|---|
| 558 | ERR_FAIL_INDEX(polygon[j], navigation_polygon_vertices.size()); | 
|---|
| 559 | debug_polygon_vertices.write[j] = navigation_polygon_vertices[polygon[j]]; | 
|---|
| 560 | } | 
|---|
| 561 |  | 
|---|
| 562 | // Generate the polygon color, slightly randomly modified from the settings one. | 
|---|
| 563 | Color random_variation_color = debug_face_color; | 
|---|
| 564 | if (enabled_geometry_face_random_color) { | 
|---|
| 565 | random_variation_color.set_hsv( | 
|---|
| 566 | debug_face_color.get_h() + rand.random(-1.0, 1.0) * 0.1, | 
|---|
| 567 | debug_face_color.get_s(), | 
|---|
| 568 | debug_face_color.get_v() + rand.random(-1.0, 1.0) * 0.2); | 
|---|
| 569 | } | 
|---|
| 570 | random_variation_color.a = debug_face_color.a; | 
|---|
| 571 |  | 
|---|
| 572 | Vector<Color> debug_face_colors; | 
|---|
| 573 | debug_face_colors.push_back(random_variation_color); | 
|---|
| 574 | RS::get_singleton()->canvas_item_add_polygon(get_canvas_item(), debug_polygon_vertices, debug_face_colors); | 
|---|
| 575 |  | 
|---|
| 576 | if (enabled_edge_lines) { | 
|---|
| 577 | Vector<Color> debug_edge_colors; | 
|---|
| 578 | debug_edge_colors.push_back(debug_edge_color); | 
|---|
| 579 | debug_polygon_vertices.push_back(debug_polygon_vertices[0]); // Add first again for closing polyline. | 
|---|
| 580 | RS::get_singleton()->canvas_item_add_polyline(get_canvas_item(), debug_polygon_vertices, debug_edge_colors); | 
|---|
| 581 | } | 
|---|
| 582 | } | 
|---|
| 583 | } | 
|---|
| 584 | #endif // DEBUG_ENABLED | 
|---|
| 585 |  | 
|---|
| 586 | #ifdef DEBUG_ENABLED | 
|---|
| 587 | void NavigationRegion2D::_update_debug_edge_connections_mesh() { | 
|---|
| 588 | const NavigationServer2D *ns2d = NavigationServer2D::get_singleton(); | 
|---|
| 589 | bool enable_edge_connections = use_edge_connections && ns2d->get_debug_navigation_enable_edge_connections() && ns2d->map_get_use_edge_connections(get_world_2d()->get_navigation_map()); | 
|---|
| 590 |  | 
|---|
| 591 | if (enable_edge_connections) { | 
|---|
| 592 | Color debug_edge_connection_color = ns2d->get_debug_navigation_edge_connection_color(); | 
|---|
| 593 | // Draw the region edge connections. | 
|---|
| 594 | Transform2D xform = get_global_transform(); | 
|---|
| 595 | real_t radius = ns2d->map_get_edge_connection_margin(get_world_2d()->get_navigation_map()) / 2.0; | 
|---|
| 596 | for (int i = 0; i < ns2d->region_get_connections_count(region); i++) { | 
|---|
| 597 | // Two main points | 
|---|
| 598 | Vector2 a = ns2d->region_get_connection_pathway_start(region, i); | 
|---|
| 599 | a = xform.affine_inverse().xform(a); | 
|---|
| 600 | Vector2 b = ns2d->region_get_connection_pathway_end(region, i); | 
|---|
| 601 | b = xform.affine_inverse().xform(b); | 
|---|
| 602 | draw_line(a, b, debug_edge_connection_color); | 
|---|
| 603 |  | 
|---|
| 604 | // Draw a circle to illustrate the margins. | 
|---|
| 605 | real_t angle = a.angle_to_point(b); | 
|---|
| 606 | draw_arc(a, radius, angle + Math_PI / 2.0, angle - Math_PI / 2.0 + Math_TAU, 10, debug_edge_connection_color); | 
|---|
| 607 | draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, debug_edge_connection_color); | 
|---|
| 608 | } | 
|---|
| 609 | } | 
|---|
| 610 | } | 
|---|
| 611 | #endif // DEBUG_ENABLED | 
|---|
| 612 |  | 
|---|