| 1 | /**************************************************************************/ | 
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| 2 | /*  texture_region_editor_plugin.h                                        */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef TEXTURE_REGION_EDITOR_PLUGIN_H | 
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| 32 | #define TEXTURE_REGION_EDITOR_PLUGIN_H | 
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| 33 |  | 
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| 34 | #include "canvas_item_editor_plugin.h" | 
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| 35 | #include "editor/editor_inspector.h" | 
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| 36 | #include "editor/editor_plugin.h" | 
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| 37 | #include "scene/2d/sprite_2d.h" | 
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| 38 | #include "scene/3d/sprite_3d.h" | 
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| 39 | #include "scene/gui/dialogs.h" | 
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| 40 | #include "scene/gui/nine_patch_rect.h" | 
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| 41 | #include "scene/resources/style_box_texture.h" | 
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| 42 |  | 
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| 43 | class AtlasTexture; | 
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| 44 | class OptionButton; | 
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| 45 | class PanelContainer; | 
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| 46 | class ViewPanner; | 
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| 47 |  | 
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| 48 | class TextureRegionEditor : public AcceptDialog { | 
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| 49 | GDCLASS(TextureRegionEditor, AcceptDialog); | 
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| 50 |  | 
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| 51 | enum SnapMode { | 
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| 52 | SNAP_NONE, | 
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| 53 | SNAP_PIXEL, | 
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| 54 | SNAP_GRID, | 
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| 55 | SNAP_AUTOSLICE | 
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| 56 | }; | 
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| 57 |  | 
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| 58 | friend class TextureRegionEditorPlugin; | 
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| 59 | OptionButton *snap_mode_button = nullptr; | 
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| 60 | Button *zoom_in = nullptr; | 
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| 61 | Button *zoom_reset = nullptr; | 
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| 62 | Button *zoom_out = nullptr; | 
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| 63 | HBoxContainer *hb_grid = nullptr; //For showing/hiding the grid controls when changing the SnapMode | 
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| 64 | SpinBox *sb_step_y = nullptr; | 
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| 65 | SpinBox *sb_step_x = nullptr; | 
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| 66 | SpinBox *sb_off_y = nullptr; | 
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| 67 | SpinBox *sb_off_x = nullptr; | 
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| 68 | SpinBox *sb_sep_y = nullptr; | 
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| 69 | SpinBox *sb_sep_x = nullptr; | 
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| 70 |  | 
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| 71 | PanelContainer *texture_preview = nullptr; | 
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| 72 | Panel *texture_overlay = nullptr; | 
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| 73 |  | 
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| 74 | VScrollBar *vscroll = nullptr; | 
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| 75 | HScrollBar *hscroll = nullptr; | 
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| 76 |  | 
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| 77 | Vector2 draw_ofs; | 
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| 78 | float draw_zoom = 1.0; | 
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| 79 | bool updating_scroll = false; | 
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| 80 |  | 
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| 81 | SnapMode snap_mode = SNAP_NONE; | 
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| 82 | Vector2 snap_offset; | 
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| 83 | Vector2 snap_step; | 
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| 84 | Vector2 snap_separation; | 
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| 85 |  | 
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| 86 | Sprite2D *node_sprite_2d = nullptr; | 
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| 87 | Sprite3D *node_sprite_3d = nullptr; | 
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| 88 | NinePatchRect *node_ninepatch = nullptr; | 
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| 89 | Ref<StyleBoxTexture> res_stylebox; | 
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| 90 | Ref<AtlasTexture> res_atlas_texture; | 
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| 91 |  | 
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| 92 | Rect2 rect; | 
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| 93 | Rect2 rect_prev; | 
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| 94 | float prev_margin = 0.0f; | 
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| 95 | int edited_margin = -1; | 
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| 96 | HashMap<RID, List<Rect2>> cache_map; | 
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| 97 | List<Rect2> autoslice_cache; | 
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| 98 | bool autoslice_is_dirty = true; | 
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| 99 |  | 
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| 100 | bool drag = false; | 
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| 101 | bool creating = false; | 
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| 102 | Vector2 drag_from; | 
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| 103 | int drag_index = -1; | 
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| 104 | bool request_center = false; | 
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| 105 |  | 
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| 106 | Ref<ViewPanner> panner; | 
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| 107 | void _pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event); | 
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| 108 | void _zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event); | 
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| 109 | void _scroll_changed(float); | 
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| 110 | Transform2D _get_offset_transform() const; | 
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| 111 |  | 
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| 112 | void _set_snap_mode(int p_mode); | 
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| 113 | void _set_snap_off_x(float p_val); | 
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| 114 | void _set_snap_off_y(float p_val); | 
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| 115 | void _set_snap_step_x(float p_val); | 
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| 116 | void _set_snap_step_y(float p_val); | 
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| 117 | void _set_snap_sep_x(float p_val); | 
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| 118 | void _set_snap_sep_y(float p_val); | 
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| 119 |  | 
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| 120 | void _zoom_on_position(float p_zoom, Point2 p_position = Point2()); | 
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| 121 | void _zoom_in(); | 
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| 122 | void _zoom_reset(); | 
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| 123 | void _zoom_out(); | 
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| 124 |  | 
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| 125 | void _apply_rect(const Rect2 &p_rect); | 
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| 126 | void _update_rect(); | 
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| 127 | void _update_autoslice(); | 
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| 128 |  | 
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| 129 | Ref<Texture2D> _get_edited_object_texture() const; | 
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| 130 | Rect2 _get_edited_object_region() const; | 
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| 131 | void _texture_changed(); | 
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| 132 | void _node_removed(Node *p_node); | 
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| 133 |  | 
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| 134 | void _edit_region(); | 
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| 135 | void _clear_edited_object(); | 
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| 136 |  | 
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| 137 | void _draw_margin_line(Vector2 p_from, Vector2 p_to); | 
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| 138 |  | 
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| 139 | protected: | 
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| 140 | void _notification(int p_what); | 
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| 141 | static void _bind_methods(); | 
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| 142 |  | 
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| 143 | void _texture_preview_draw(); | 
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| 144 | void _texture_overlay_draw(); | 
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| 145 | void _texture_overlay_input(const Ref<InputEvent> &p_input); | 
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| 146 |  | 
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| 147 | Vector2 snap_point(Vector2 p_target) const; | 
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| 148 |  | 
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| 149 | public: | 
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| 150 | void edit(Object *p_obj); | 
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| 151 |  | 
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| 152 | TextureRegionEditor(); | 
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| 153 | }; | 
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| 154 |  | 
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| 155 | // | 
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| 156 |  | 
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| 157 | class EditorInspectorPluginTextureRegion : public EditorInspectorPlugin { | 
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| 158 | GDCLASS(EditorInspectorPluginTextureRegion, EditorInspectorPlugin); | 
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| 159 |  | 
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| 160 | TextureRegionEditor *texture_region_editor = nullptr; | 
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| 161 |  | 
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| 162 | void _region_edit(Object *p_object); | 
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| 163 |  | 
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| 164 | public: | 
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| 165 | virtual bool can_handle(Object *p_object) override; | 
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| 166 | virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) override; | 
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| 167 |  | 
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| 168 | EditorInspectorPluginTextureRegion(); | 
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| 169 | }; | 
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| 170 |  | 
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| 171 | class TextureRegionEditorPlugin : public EditorPlugin { | 
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| 172 | GDCLASS(TextureRegionEditorPlugin, EditorPlugin); | 
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| 173 |  | 
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| 174 | public: | 
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| 175 | virtual String get_name() const override { return "TextureRegion"; } | 
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| 176 |  | 
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| 177 | TextureRegionEditorPlugin(); | 
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| 178 | }; | 
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| 179 |  | 
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| 180 | #endif // TEXTURE_REGION_EDITOR_PLUGIN_H | 
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| 181 |  | 
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