| 1 | /* |
|---|---|
| 2 | * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * Permission is granted to anyone to use this software for any purpose, |
| 8 | * including commercial applications, and to alter it and redistribute it |
| 9 | * freely, subject to the following restrictions: |
| 10 | * 1. The origin of this software must not be misrepresented; you must not |
| 11 | * claim that you wrote the original software. If you use this software |
| 12 | * in a product, an acknowledgment in the product documentation would be |
| 13 | * appreciated but is not required. |
| 14 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 15 | * misrepresented as being the original software. |
| 16 | * 3. This notice may not be removed or altered from any source distribution. |
| 17 | */ |
| 18 | |
| 19 | #ifndef BOX2D_H |
| 20 | #define BOX2D_H |
| 21 | |
| 22 | /** |
| 23 | \mainpage Box2D API Documentation |
| 24 | |
| 25 | \section intro_sec Getting Started |
| 26 | |
| 27 | For documentation please see http://box2d.org/documentation.html |
| 28 | |
| 29 | For discussion please visit http://box2d.org/forum |
| 30 | */ |
| 31 | |
| 32 | // These include files constitute the main Box2D API |
| 33 | |
| 34 | #include <Box2D/Common/b2Settings.h> |
| 35 | #include <Box2D/Common/b2Draw.h> |
| 36 | #include <Box2D/Common/b2Timer.h> |
| 37 | |
| 38 | #include <Box2D/Collision/Shapes/b2CircleShape.h> |
| 39 | #include <Box2D/Collision/Shapes/b2EdgeShape.h> |
| 40 | #include <Box2D/Collision/Shapes/b2ChainShape.h> |
| 41 | #include <Box2D/Collision/Shapes/b2PolygonShape.h> |
| 42 | |
| 43 | #include <Box2D/Collision/b2BroadPhase.h> |
| 44 | #include <Box2D/Collision/b2Distance.h> |
| 45 | #include <Box2D/Collision/b2DynamicTree.h> |
| 46 | #include <Box2D/Collision/b2TimeOfImpact.h> |
| 47 | |
| 48 | #include <Box2D/Dynamics/b2Body.h> |
| 49 | #include <Box2D/Dynamics/b2Fixture.h> |
| 50 | #include <Box2D/Dynamics/b2WorldCallbacks.h> |
| 51 | #include <Box2D/Dynamics/b2TimeStep.h> |
| 52 | #include <Box2D/Dynamics/b2World.h> |
| 53 | |
| 54 | #include <Box2D/Dynamics/Contacts/b2Contact.h> |
| 55 | |
| 56 | #include <Box2D/Dynamics/Joints/b2DistanceJoint.h> |
| 57 | #include <Box2D/Dynamics/Joints/b2FrictionJoint.h> |
| 58 | #include <Box2D/Dynamics/Joints/b2GearJoint.h> |
| 59 | #include <Box2D/Dynamics/Joints/b2MotorJoint.h> |
| 60 | #include <Box2D/Dynamics/Joints/b2MouseJoint.h> |
| 61 | #include <Box2D/Dynamics/Joints/b2PrismaticJoint.h> |
| 62 | #include <Box2D/Dynamics/Joints/b2PulleyJoint.h> |
| 63 | #include <Box2D/Dynamics/Joints/b2RevoluteJoint.h> |
| 64 | #include <Box2D/Dynamics/Joints/b2RopeJoint.h> |
| 65 | #include <Box2D/Dynamics/Joints/b2WeldJoint.h> |
| 66 | #include <Box2D/Dynamics/Joints/b2WheelJoint.h> |
| 67 | |
| 68 | #endif |
| 69 |