| 1 | /**************************************************************************/ |
| 2 | /* animation_player_editor_plugin.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef ANIMATION_PLAYER_EDITOR_PLUGIN_H |
| 32 | #define ANIMATION_PLAYER_EDITOR_PLUGIN_H |
| 33 | |
| 34 | #include "editor/animation_track_editor.h" |
| 35 | #include "editor/editor_plugin.h" |
| 36 | #include "editor/plugins/animation_library_editor.h" |
| 37 | #include "scene/animation/animation_player.h" |
| 38 | #include "scene/gui/dialogs.h" |
| 39 | #include "scene/gui/slider.h" |
| 40 | #include "scene/gui/spin_box.h" |
| 41 | #include "scene/gui/texture_button.h" |
| 42 | #include "scene/gui/tree.h" |
| 43 | |
| 44 | class AnimationPlayerEditorPlugin; |
| 45 | class ImageTexture; |
| 46 | |
| 47 | class AnimationPlayerEditor : public VBoxContainer { |
| 48 | GDCLASS(AnimationPlayerEditor, VBoxContainer); |
| 49 | |
| 50 | AnimationPlayerEditorPlugin *plugin = nullptr; |
| 51 | AnimationPlayer *player = nullptr; |
| 52 | |
| 53 | enum { |
| 54 | TOOL_NEW_ANIM, |
| 55 | TOOL_ANIM_LIBRARY, |
| 56 | TOOL_DUPLICATE_ANIM, |
| 57 | TOOL_RENAME_ANIM, |
| 58 | TOOL_EDIT_TRANSITIONS, |
| 59 | TOOL_REMOVE_ANIM, |
| 60 | TOOL_EDIT_RESOURCE |
| 61 | }; |
| 62 | |
| 63 | enum { |
| 64 | ONION_SKINNING_ENABLE, |
| 65 | ONION_SKINNING_PAST, |
| 66 | ONION_SKINNING_FUTURE, |
| 67 | ONION_SKINNING_1_STEP, |
| 68 | ONION_SKINNING_2_STEPS, |
| 69 | ONION_SKINNING_3_STEPS, |
| 70 | ONION_SKINNING_LAST_STEPS_OPTION = ONION_SKINNING_3_STEPS, |
| 71 | ONION_SKINNING_DIFFERENCES_ONLY, |
| 72 | ONION_SKINNING_FORCE_WHITE_MODULATE, |
| 73 | ONION_SKINNING_INCLUDE_GIZMOS, |
| 74 | }; |
| 75 | |
| 76 | enum { |
| 77 | ANIM_OPEN, |
| 78 | ANIM_SAVE, |
| 79 | ANIM_SAVE_AS |
| 80 | }; |
| 81 | |
| 82 | enum { |
| 83 | RESOURCE_LOAD, |
| 84 | RESOURCE_SAVE |
| 85 | }; |
| 86 | |
| 87 | OptionButton *animation = nullptr; |
| 88 | Button *stop = nullptr; |
| 89 | Button *play = nullptr; |
| 90 | Button *play_from = nullptr; |
| 91 | Button *play_bw = nullptr; |
| 92 | Button *play_bw_from = nullptr; |
| 93 | Button *autoplay = nullptr; |
| 94 | |
| 95 | MenuButton *tool_anim = nullptr; |
| 96 | Button *onion_toggle = nullptr; |
| 97 | MenuButton *onion_skinning = nullptr; |
| 98 | Button *pin = nullptr; |
| 99 | SpinBox *frame = nullptr; |
| 100 | LineEdit *scale = nullptr; |
| 101 | LineEdit *name = nullptr; |
| 102 | OptionButton *library = nullptr; |
| 103 | Label *name_title = nullptr; |
| 104 | |
| 105 | Ref<Texture2D> stop_icon; |
| 106 | Ref<Texture2D> pause_icon; |
| 107 | Ref<Texture2D> autoplay_icon; |
| 108 | Ref<Texture2D> reset_icon; |
| 109 | Ref<ImageTexture> autoplay_reset_icon; |
| 110 | bool last_active; |
| 111 | float timeline_position; |
| 112 | |
| 113 | EditorFileDialog *file = nullptr; |
| 114 | ConfirmationDialog *delete_dialog = nullptr; |
| 115 | |
| 116 | AnimationLibraryEditor *library_editor = nullptr; |
| 117 | |
| 118 | struct BlendEditor { |
| 119 | AcceptDialog *dialog = nullptr; |
| 120 | Tree *tree = nullptr; |
| 121 | OptionButton *next = nullptr; |
| 122 | |
| 123 | } blend_editor; |
| 124 | |
| 125 | ConfirmationDialog *name_dialog = nullptr; |
| 126 | ConfirmationDialog *error_dialog = nullptr; |
| 127 | int name_dialog_op = TOOL_NEW_ANIM; |
| 128 | |
| 129 | bool updating; |
| 130 | bool updating_blends; |
| 131 | |
| 132 | AnimationTrackEditor *track_editor = nullptr; |
| 133 | static AnimationPlayerEditor *singleton; |
| 134 | |
| 135 | bool hack_disable_onion_skinning = true; // Temporary hack for GH-53870. |
| 136 | |
| 137 | // Onion skinning. |
| 138 | struct { |
| 139 | // Settings. |
| 140 | bool enabled = false; |
| 141 | bool past = false; |
| 142 | bool future = false; |
| 143 | int steps = 0; |
| 144 | bool differences_only = false; |
| 145 | bool force_white_modulate = false; |
| 146 | bool include_gizmos = false; |
| 147 | |
| 148 | int get_needed_capture_count() const { |
| 149 | // 'Differences only' needs a capture of the present. |
| 150 | return (past && future ? 2 * steps : steps) + (differences_only ? 1 : 0); |
| 151 | } |
| 152 | |
| 153 | // Rendering. |
| 154 | int64_t last_frame = 0; |
| 155 | int can_overlay = 0; |
| 156 | Size2 capture_size; |
| 157 | Vector<RID> captures; |
| 158 | Vector<bool> captures_valid; |
| 159 | struct { |
| 160 | RID canvas; |
| 161 | RID canvas_item; |
| 162 | Ref<ShaderMaterial> material; |
| 163 | Ref<Shader> shader; |
| 164 | } capture; |
| 165 | } onion; |
| 166 | |
| 167 | void _select_anim_by_name(const String &p_anim); |
| 168 | float _get_editor_step() const; |
| 169 | void _play_pressed(); |
| 170 | void _play_from_pressed(); |
| 171 | void _play_bw_pressed(); |
| 172 | void _play_bw_from_pressed(); |
| 173 | void _autoplay_pressed(); |
| 174 | void _stop_pressed(); |
| 175 | void _animation_selected(int p_which); |
| 176 | void _animation_new(); |
| 177 | void _animation_rename(); |
| 178 | void _animation_name_edited(); |
| 179 | |
| 180 | void _animation_remove(); |
| 181 | void _animation_remove_confirmed(); |
| 182 | void _animation_blend(); |
| 183 | void _animation_edit(); |
| 184 | void _animation_duplicate(); |
| 185 | Ref<Animation> _animation_clone(const Ref<Animation> p_anim); |
| 186 | void _animation_resource_edit(); |
| 187 | void _scale_changed(const String &p_scale); |
| 188 | void _seek_value_changed(float p_value, bool p_set = false, bool p_timeline_only = false); |
| 189 | void _blend_editor_next_changed(const int p_idx); |
| 190 | |
| 191 | void _list_changed(); |
| 192 | void _update_animation(); |
| 193 | void _update_player(); |
| 194 | void _update_animation_list_icons(); |
| 195 | void _update_name_dialog_library_dropdown(); |
| 196 | void _blend_edited(); |
| 197 | |
| 198 | void _animation_player_changed(Object *p_pl); |
| 199 | void _animation_libraries_updated(); |
| 200 | |
| 201 | void _animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only = false); |
| 202 | void _animation_key_editor_anim_len_changed(float p_len); |
| 203 | |
| 204 | virtual void shortcut_input(const Ref<InputEvent> &p_ev) override; |
| 205 | void (int p_option); |
| 206 | void (int p_option); |
| 207 | |
| 208 | void _editor_visibility_changed(); |
| 209 | bool _are_onion_layers_valid(); |
| 210 | void _allocate_onion_layers(); |
| 211 | void _free_onion_layers(); |
| 212 | void _prepare_onion_layers_1(); |
| 213 | void _prepare_onion_layers_1_deferred(); |
| 214 | void _prepare_onion_layers_2(); |
| 215 | void _start_onion_skinning(); |
| 216 | void _stop_onion_skinning(); |
| 217 | |
| 218 | bool _validate_tracks(const Ref<Animation> p_anim); |
| 219 | |
| 220 | void _pin_pressed(); |
| 221 | String _get_current() const; |
| 222 | |
| 223 | ~AnimationPlayerEditor(); |
| 224 | |
| 225 | protected: |
| 226 | void _notification(int p_what); |
| 227 | void _node_removed(Node *p_node); |
| 228 | static void _bind_methods(); |
| 229 | |
| 230 | public: |
| 231 | AnimationPlayer *get_player() const; |
| 232 | |
| 233 | static AnimationPlayerEditor *get_singleton() { return singleton; } |
| 234 | |
| 235 | bool is_pinned() const { return pin->is_pressed(); } |
| 236 | void unpin() { pin->set_pressed(false); } |
| 237 | AnimationTrackEditor *get_track_editor() { return track_editor; } |
| 238 | Dictionary get_state() const; |
| 239 | void set_state(const Dictionary &p_state); |
| 240 | |
| 241 | void ensure_visibility(); |
| 242 | |
| 243 | void edit(AnimationPlayer *p_player); |
| 244 | void forward_force_draw_over_viewport(Control *p_overlay); |
| 245 | |
| 246 | AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plugin); |
| 247 | }; |
| 248 | |
| 249 | class AnimationPlayerEditorPlugin : public EditorPlugin { |
| 250 | GDCLASS(AnimationPlayerEditorPlugin, EditorPlugin); |
| 251 | |
| 252 | AnimationPlayerEditor *anim_editor = nullptr; |
| 253 | |
| 254 | protected: |
| 255 | void _notification(int p_what); |
| 256 | |
| 257 | void _property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance); |
| 258 | void _transform_key_request(Object *sp, const String &p_sub, const Transform3D &p_key); |
| 259 | void _update_keying(); |
| 260 | |
| 261 | public: |
| 262 | virtual Dictionary get_state() const override { return anim_editor->get_state(); } |
| 263 | virtual void set_state(const Dictionary &p_state) override { anim_editor->set_state(p_state); } |
| 264 | |
| 265 | virtual String get_name() const override { return "Anim" ; } |
| 266 | bool has_main_screen() const override { return false; } |
| 267 | virtual void edit(Object *p_object) override; |
| 268 | virtual bool handles(Object *p_object) const override; |
| 269 | virtual void make_visible(bool p_visible) override; |
| 270 | |
| 271 | virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_force_draw_over_viewport(p_overlay); } |
| 272 | virtual void forward_3d_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_force_draw_over_viewport(p_overlay); } |
| 273 | |
| 274 | AnimationPlayerEditorPlugin(); |
| 275 | ~AnimationPlayerEditorPlugin(); |
| 276 | }; |
| 277 | |
| 278 | // AnimationTrackKeyEditEditorPlugin |
| 279 | |
| 280 | class EditorInspectorPluginAnimationTrackKeyEdit : public EditorInspectorPlugin { |
| 281 | GDCLASS(EditorInspectorPluginAnimationTrackKeyEdit, EditorInspectorPlugin); |
| 282 | |
| 283 | AnimationTrackKeyEditEditor *atk_editor = nullptr; |
| 284 | |
| 285 | public: |
| 286 | virtual bool can_handle(Object *p_object) override; |
| 287 | virtual void parse_begin(Object *p_object) override; |
| 288 | }; |
| 289 | |
| 290 | class AnimationTrackKeyEditEditorPlugin : public EditorPlugin { |
| 291 | GDCLASS(AnimationTrackKeyEditEditorPlugin, EditorPlugin); |
| 292 | |
| 293 | EditorInspectorPluginAnimationTrackKeyEdit *atk_plugin = nullptr; |
| 294 | |
| 295 | public: |
| 296 | bool has_main_screen() const override { return false; } |
| 297 | virtual bool handles(Object *p_object) const override; |
| 298 | |
| 299 | virtual String get_name() const override { return "AnimationTrackKeyEdit" ; } |
| 300 | |
| 301 | AnimationTrackKeyEditEditorPlugin(); |
| 302 | }; |
| 303 | |
| 304 | #endif // ANIMATION_PLAYER_EDITOR_PLUGIN_H |
| 305 | |