1 | /**************************************************************************/ |
2 | /* collision_object_3d.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
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30 | |
31 | #include "collision_object_3d.h" |
32 | |
33 | #include "scene/resources/shape_3d.h" |
34 | #include "scene/scene_string_names.h" |
35 | |
36 | void CollisionObject3D::_notification(int p_what) { |
37 | switch (p_what) { |
38 | case NOTIFICATION_ENTER_TREE: { |
39 | if (_are_collision_shapes_visible()) { |
40 | debug_shape_old_transform = get_global_transform(); |
41 | for (const KeyValue<uint32_t, ShapeData> &E : shapes) { |
42 | debug_shapes_to_update.insert(E.key); |
43 | } |
44 | _update_debug_shapes(); |
45 | } |
46 | #ifdef TOOLS_ENABLED |
47 | if (Engine::get_singleton()->is_editor_hint()) { |
48 | set_notify_local_transform(true); // Used for warnings and only in editor. |
49 | } |
50 | #endif |
51 | } break; |
52 | |
53 | case NOTIFICATION_EXIT_TREE: { |
54 | if (debug_shapes_count > 0) { |
55 | _clear_debug_shapes(); |
56 | } |
57 | } break; |
58 | |
59 | case NOTIFICATION_ENTER_WORLD: { |
60 | if (area) { |
61 | PhysicsServer3D::get_singleton()->area_set_transform(rid, get_global_transform()); |
62 | } else { |
63 | PhysicsServer3D::get_singleton()->body_set_state(rid, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform()); |
64 | } |
65 | |
66 | bool disabled = !is_enabled(); |
67 | |
68 | if (disabled && (disable_mode != DISABLE_MODE_REMOVE)) { |
69 | _apply_disabled(); |
70 | } |
71 | |
72 | if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) { |
73 | Ref<World3D> world_ref = get_world_3d(); |
74 | ERR_FAIL_COND(!world_ref.is_valid()); |
75 | RID space = world_ref->get_space(); |
76 | if (area) { |
77 | PhysicsServer3D::get_singleton()->area_set_space(rid, space); |
78 | } else { |
79 | PhysicsServer3D::get_singleton()->body_set_space(rid, space); |
80 | } |
81 | } |
82 | |
83 | _update_pickable(); |
84 | } break; |
85 | |
86 | case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { |
87 | update_configuration_warnings(); |
88 | } break; |
89 | |
90 | case NOTIFICATION_TRANSFORM_CHANGED: { |
91 | if (only_update_transform_changes) { |
92 | return; |
93 | } |
94 | |
95 | if (area) { |
96 | PhysicsServer3D::get_singleton()->area_set_transform(rid, get_global_transform()); |
97 | } else { |
98 | PhysicsServer3D::get_singleton()->body_set_state(rid, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform()); |
99 | } |
100 | |
101 | _on_transform_changed(); |
102 | } break; |
103 | |
104 | case NOTIFICATION_VISIBILITY_CHANGED: { |
105 | _update_pickable(); |
106 | } break; |
107 | |
108 | case NOTIFICATION_EXIT_WORLD: { |
109 | bool disabled = !is_enabled(); |
110 | |
111 | if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) { |
112 | if (callback_lock > 0) { |
113 | ERR_PRINT("Removing a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Remove with call_deferred() instead." ); |
114 | } else { |
115 | if (area) { |
116 | PhysicsServer3D::get_singleton()->area_set_space(rid, RID()); |
117 | } else { |
118 | PhysicsServer3D::get_singleton()->body_set_space(rid, RID()); |
119 | } |
120 | } |
121 | } |
122 | |
123 | if (disabled && (disable_mode != DISABLE_MODE_REMOVE)) { |
124 | _apply_enabled(); |
125 | } |
126 | } break; |
127 | |
128 | case NOTIFICATION_DISABLED: { |
129 | _apply_disabled(); |
130 | } break; |
131 | |
132 | case NOTIFICATION_ENABLED: { |
133 | _apply_enabled(); |
134 | } break; |
135 | } |
136 | } |
137 | |
138 | void CollisionObject3D::set_collision_layer(uint32_t p_layer) { |
139 | collision_layer = p_layer; |
140 | if (area) { |
141 | PhysicsServer3D::get_singleton()->area_set_collision_layer(get_rid(), p_layer); |
142 | } else { |
143 | PhysicsServer3D::get_singleton()->body_set_collision_layer(get_rid(), p_layer); |
144 | } |
145 | } |
146 | |
147 | uint32_t CollisionObject3D::get_collision_layer() const { |
148 | return collision_layer; |
149 | } |
150 | |
151 | void CollisionObject3D::set_collision_mask(uint32_t p_mask) { |
152 | collision_mask = p_mask; |
153 | if (area) { |
154 | PhysicsServer3D::get_singleton()->area_set_collision_mask(get_rid(), p_mask); |
155 | } else { |
156 | PhysicsServer3D::get_singleton()->body_set_collision_mask(get_rid(), p_mask); |
157 | } |
158 | } |
159 | |
160 | uint32_t CollisionObject3D::get_collision_mask() const { |
161 | return collision_mask; |
162 | } |
163 | |
164 | void CollisionObject3D::set_collision_layer_value(int p_layer_number, bool p_value) { |
165 | ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive." ); |
166 | ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive." ); |
167 | uint32_t collision_layer_new = get_collision_layer(); |
168 | if (p_value) { |
169 | collision_layer_new |= 1 << (p_layer_number - 1); |
170 | } else { |
171 | collision_layer_new &= ~(1 << (p_layer_number - 1)); |
172 | } |
173 | set_collision_layer(collision_layer_new); |
174 | } |
175 | |
176 | bool CollisionObject3D::get_collision_layer_value(int p_layer_number) const { |
177 | ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive." ); |
178 | ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive." ); |
179 | return get_collision_layer() & (1 << (p_layer_number - 1)); |
180 | } |
181 | |
182 | void CollisionObject3D::set_collision_mask_value(int p_layer_number, bool p_value) { |
183 | ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive." ); |
184 | ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive." ); |
185 | uint32_t mask = get_collision_mask(); |
186 | if (p_value) { |
187 | mask |= 1 << (p_layer_number - 1); |
188 | } else { |
189 | mask &= ~(1 << (p_layer_number - 1)); |
190 | } |
191 | set_collision_mask(mask); |
192 | } |
193 | |
194 | bool CollisionObject3D::get_collision_mask_value(int p_layer_number) const { |
195 | ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive." ); |
196 | ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive." ); |
197 | return get_collision_mask() & (1 << (p_layer_number - 1)); |
198 | } |
199 | |
200 | void CollisionObject3D::set_collision_priority(real_t p_priority) { |
201 | collision_priority = p_priority; |
202 | if (!area) { |
203 | PhysicsServer3D::get_singleton()->body_set_collision_priority(get_rid(), p_priority); |
204 | } |
205 | } |
206 | |
207 | real_t CollisionObject3D::get_collision_priority() const { |
208 | return collision_priority; |
209 | } |
210 | |
211 | void CollisionObject3D::set_disable_mode(DisableMode p_mode) { |
212 | if (disable_mode == p_mode) { |
213 | return; |
214 | } |
215 | |
216 | bool disabled = is_inside_tree() && !is_enabled(); |
217 | |
218 | if (disabled) { |
219 | // Cancel previous disable mode. |
220 | _apply_enabled(); |
221 | } |
222 | |
223 | disable_mode = p_mode; |
224 | |
225 | if (disabled) { |
226 | // Apply new disable mode. |
227 | _apply_disabled(); |
228 | } |
229 | } |
230 | |
231 | CollisionObject3D::DisableMode CollisionObject3D::get_disable_mode() const { |
232 | return disable_mode; |
233 | } |
234 | |
235 | void CollisionObject3D::_apply_disabled() { |
236 | switch (disable_mode) { |
237 | case DISABLE_MODE_REMOVE: { |
238 | if (is_inside_tree()) { |
239 | if (callback_lock > 0) { |
240 | ERR_PRINT("Disabling a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Disable with call_deferred() instead." ); |
241 | } else { |
242 | if (area) { |
243 | PhysicsServer3D::get_singleton()->area_set_space(rid, RID()); |
244 | } else { |
245 | PhysicsServer3D::get_singleton()->body_set_space(rid, RID()); |
246 | } |
247 | } |
248 | } |
249 | } break; |
250 | |
251 | case DISABLE_MODE_MAKE_STATIC: { |
252 | if (!area && (body_mode != PhysicsServer3D::BODY_MODE_STATIC)) { |
253 | PhysicsServer3D::get_singleton()->body_set_mode(rid, PhysicsServer3D::BODY_MODE_STATIC); |
254 | } |
255 | } break; |
256 | |
257 | case DISABLE_MODE_KEEP_ACTIVE: { |
258 | // Nothing to do. |
259 | } break; |
260 | } |
261 | } |
262 | |
263 | void CollisionObject3D::_apply_enabled() { |
264 | switch (disable_mode) { |
265 | case DISABLE_MODE_REMOVE: { |
266 | if (is_inside_tree()) { |
267 | RID space = get_world_3d()->get_space(); |
268 | if (area) { |
269 | PhysicsServer3D::get_singleton()->area_set_space(rid, space); |
270 | } else { |
271 | PhysicsServer3D::get_singleton()->body_set_space(rid, space); |
272 | } |
273 | } |
274 | } break; |
275 | |
276 | case DISABLE_MODE_MAKE_STATIC: { |
277 | if (!area && (body_mode != PhysicsServer3D::BODY_MODE_STATIC)) { |
278 | PhysicsServer3D::get_singleton()->body_set_mode(rid, body_mode); |
279 | } |
280 | } break; |
281 | |
282 | case DISABLE_MODE_KEEP_ACTIVE: { |
283 | // Nothing to do. |
284 | } break; |
285 | } |
286 | } |
287 | |
288 | void CollisionObject3D::_input_event_call(Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) { |
289 | GDVIRTUAL_CALL(_input_event, p_camera, p_input_event, p_pos, p_normal, p_shape); |
290 | emit_signal(SceneStringNames::get_singleton()->input_event, p_camera, p_input_event, p_pos, p_normal, p_shape); |
291 | } |
292 | |
293 | void CollisionObject3D::_mouse_enter() { |
294 | if (get_script_instance()) { |
295 | get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter); |
296 | } |
297 | emit_signal(SceneStringNames::get_singleton()->mouse_entered); |
298 | } |
299 | |
300 | void CollisionObject3D::_mouse_exit() { |
301 | if (get_script_instance()) { |
302 | get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit); |
303 | } |
304 | emit_signal(SceneStringNames::get_singleton()->mouse_exited); |
305 | } |
306 | |
307 | void CollisionObject3D::set_body_mode(PhysicsServer3D::BodyMode p_mode) { |
308 | ERR_FAIL_COND(area); |
309 | |
310 | if (body_mode == p_mode) { |
311 | return; |
312 | } |
313 | |
314 | body_mode = p_mode; |
315 | |
316 | if (is_inside_tree() && !is_enabled() && (disable_mode == DISABLE_MODE_MAKE_STATIC)) { |
317 | return; |
318 | } |
319 | |
320 | PhysicsServer3D::get_singleton()->body_set_mode(rid, p_mode); |
321 | } |
322 | |
323 | void CollisionObject3D::set_only_update_transform_changes(bool p_enable) { |
324 | only_update_transform_changes = p_enable; |
325 | } |
326 | |
327 | bool CollisionObject3D::is_only_update_transform_changes_enabled() const { |
328 | return only_update_transform_changes; |
329 | } |
330 | |
331 | void CollisionObject3D::_update_pickable() { |
332 | if (!is_inside_tree()) { |
333 | return; |
334 | } |
335 | |
336 | bool pickable = ray_pickable && is_visible_in_tree(); |
337 | if (area) { |
338 | PhysicsServer3D::get_singleton()->area_set_ray_pickable(rid, pickable); |
339 | } else { |
340 | PhysicsServer3D::get_singleton()->body_set_ray_pickable(rid, pickable); |
341 | } |
342 | } |
343 | |
344 | bool CollisionObject3D::_are_collision_shapes_visible() { |
345 | return is_inside_tree() && get_tree()->is_debugging_collisions_hint() && !Engine::get_singleton()->is_editor_hint(); |
346 | } |
347 | |
348 | void CollisionObject3D::_update_shape_data(uint32_t p_owner) { |
349 | if (_are_collision_shapes_visible()) { |
350 | if (debug_shapes_to_update.is_empty()) { |
351 | callable_mp(this, &CollisionObject3D::_update_debug_shapes).call_deferred(); |
352 | } |
353 | debug_shapes_to_update.insert(p_owner); |
354 | } |
355 | } |
356 | |
357 | void CollisionObject3D::_shape_changed(const Ref<Shape3D> &p_shape) { |
358 | for (KeyValue<uint32_t, ShapeData> &E : shapes) { |
359 | ShapeData &shapedata = E.value; |
360 | ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptrw(); |
361 | for (int i = 0; i < shapedata.shapes.size(); i++) { |
362 | ShapeData::ShapeBase &s = shape_bases[i]; |
363 | if (s.shape == p_shape && s.debug_shape.is_valid()) { |
364 | Ref<Mesh> mesh = s.shape->get_debug_mesh(); |
365 | RS::get_singleton()->instance_set_base(s.debug_shape, mesh->get_rid()); |
366 | } |
367 | } |
368 | } |
369 | } |
370 | |
371 | void CollisionObject3D::_update_debug_shapes() { |
372 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
373 | |
374 | if (!is_inside_tree()) { |
375 | debug_shapes_to_update.clear(); |
376 | return; |
377 | } |
378 | |
379 | for (const uint32_t &shapedata_idx : debug_shapes_to_update) { |
380 | if (shapes.has(shapedata_idx)) { |
381 | ShapeData &shapedata = shapes[shapedata_idx]; |
382 | ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptrw(); |
383 | for (int i = 0; i < shapedata.shapes.size(); i++) { |
384 | ShapeData::ShapeBase &s = shape_bases[i]; |
385 | if (s.shape.is_null() || shapedata.disabled) { |
386 | if (s.debug_shape.is_valid()) { |
387 | RS::get_singleton()->free(s.debug_shape); |
388 | s.debug_shape = RID(); |
389 | --debug_shapes_count; |
390 | } |
391 | continue; |
392 | } |
393 | |
394 | if (s.debug_shape.is_null()) { |
395 | s.debug_shape = RS::get_singleton()->instance_create(); |
396 | RS::get_singleton()->instance_set_scenario(s.debug_shape, get_world_3d()->get_scenario()); |
397 | s.shape->connect_changed(callable_mp(this, &CollisionObject3D::_shape_changed).bind(s.shape), CONNECT_DEFERRED); |
398 | ++debug_shapes_count; |
399 | } |
400 | |
401 | Ref<Mesh> mesh = s.shape->get_debug_mesh(); |
402 | RS::get_singleton()->instance_set_base(s.debug_shape, mesh->get_rid()); |
403 | RS::get_singleton()->instance_set_transform(s.debug_shape, get_global_transform() * shapedata.xform); |
404 | } |
405 | } |
406 | } |
407 | debug_shapes_to_update.clear(); |
408 | } |
409 | |
410 | void CollisionObject3D::_clear_debug_shapes() { |
411 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
412 | |
413 | for (KeyValue<uint32_t, ShapeData> &E : shapes) { |
414 | ShapeData &shapedata = E.value; |
415 | ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptrw(); |
416 | for (int i = 0; i < shapedata.shapes.size(); i++) { |
417 | ShapeData::ShapeBase &s = shape_bases[i]; |
418 | if (s.debug_shape.is_valid()) { |
419 | RS::get_singleton()->free(s.debug_shape); |
420 | s.debug_shape = RID(); |
421 | if (s.shape.is_valid()) { |
422 | s.shape->disconnect_changed(callable_mp(this, &CollisionObject3D::_update_shape_data)); |
423 | } |
424 | } |
425 | } |
426 | } |
427 | debug_shapes_count = 0; |
428 | } |
429 | |
430 | void CollisionObject3D::_on_transform_changed() { |
431 | if (debug_shapes_count > 0 && !debug_shape_old_transform.is_equal_approx(get_global_transform())) { |
432 | debug_shape_old_transform = get_global_transform(); |
433 | for (KeyValue<uint32_t, ShapeData> &E : shapes) { |
434 | ShapeData &shapedata = E.value; |
435 | if (shapedata.disabled) { |
436 | continue; // If disabled then there are no debug shapes to update. |
437 | } |
438 | const ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptr(); |
439 | for (int i = 0; i < shapedata.shapes.size(); i++) { |
440 | RS::get_singleton()->instance_set_transform(shape_bases[i].debug_shape, debug_shape_old_transform * shapedata.xform); |
441 | } |
442 | } |
443 | } |
444 | } |
445 | |
446 | void CollisionObject3D::set_ray_pickable(bool p_ray_pickable) { |
447 | ray_pickable = p_ray_pickable; |
448 | _update_pickable(); |
449 | } |
450 | |
451 | bool CollisionObject3D::is_ray_pickable() const { |
452 | return ray_pickable; |
453 | } |
454 | |
455 | void CollisionObject3D::_bind_methods() { |
456 | ClassDB::bind_method(D_METHOD("set_collision_layer" , "layer" ), &CollisionObject3D::set_collision_layer); |
457 | ClassDB::bind_method(D_METHOD("get_collision_layer" ), &CollisionObject3D::get_collision_layer); |
458 | ClassDB::bind_method(D_METHOD("set_collision_mask" , "mask" ), &CollisionObject3D::set_collision_mask); |
459 | ClassDB::bind_method(D_METHOD("get_collision_mask" ), &CollisionObject3D::get_collision_mask); |
460 | ClassDB::bind_method(D_METHOD("set_collision_layer_value" , "layer_number" , "value" ), &CollisionObject3D::set_collision_layer_value); |
461 | ClassDB::bind_method(D_METHOD("get_collision_layer_value" , "layer_number" ), &CollisionObject3D::get_collision_layer_value); |
462 | ClassDB::bind_method(D_METHOD("set_collision_mask_value" , "layer_number" , "value" ), &CollisionObject3D::set_collision_mask_value); |
463 | ClassDB::bind_method(D_METHOD("get_collision_mask_value" , "layer_number" ), &CollisionObject3D::get_collision_mask_value); |
464 | ClassDB::bind_method(D_METHOD("set_collision_priority" , "priority" ), &CollisionObject3D::set_collision_priority); |
465 | ClassDB::bind_method(D_METHOD("get_collision_priority" ), &CollisionObject3D::get_collision_priority); |
466 | ClassDB::bind_method(D_METHOD("set_disable_mode" , "mode" ), &CollisionObject3D::set_disable_mode); |
467 | ClassDB::bind_method(D_METHOD("get_disable_mode" ), &CollisionObject3D::get_disable_mode); |
468 | ClassDB::bind_method(D_METHOD("set_ray_pickable" , "ray_pickable" ), &CollisionObject3D::set_ray_pickable); |
469 | ClassDB::bind_method(D_METHOD("is_ray_pickable" ), &CollisionObject3D::is_ray_pickable); |
470 | ClassDB::bind_method(D_METHOD("set_capture_input_on_drag" , "enable" ), &CollisionObject3D::set_capture_input_on_drag); |
471 | ClassDB::bind_method(D_METHOD("get_capture_input_on_drag" ), &CollisionObject3D::get_capture_input_on_drag); |
472 | ClassDB::bind_method(D_METHOD("get_rid" ), &CollisionObject3D::get_rid); |
473 | ClassDB::bind_method(D_METHOD("create_shape_owner" , "owner" ), &CollisionObject3D::create_shape_owner); |
474 | ClassDB::bind_method(D_METHOD("remove_shape_owner" , "owner_id" ), &CollisionObject3D::remove_shape_owner); |
475 | ClassDB::bind_method(D_METHOD("get_shape_owners" ), &CollisionObject3D::_get_shape_owners); |
476 | ClassDB::bind_method(D_METHOD("shape_owner_set_transform" , "owner_id" , "transform" ), &CollisionObject3D::shape_owner_set_transform); |
477 | ClassDB::bind_method(D_METHOD("shape_owner_get_transform" , "owner_id" ), &CollisionObject3D::shape_owner_get_transform); |
478 | ClassDB::bind_method(D_METHOD("shape_owner_get_owner" , "owner_id" ), &CollisionObject3D::shape_owner_get_owner); |
479 | ClassDB::bind_method(D_METHOD("shape_owner_set_disabled" , "owner_id" , "disabled" ), &CollisionObject3D::shape_owner_set_disabled); |
480 | ClassDB::bind_method(D_METHOD("is_shape_owner_disabled" , "owner_id" ), &CollisionObject3D::is_shape_owner_disabled); |
481 | ClassDB::bind_method(D_METHOD("shape_owner_add_shape" , "owner_id" , "shape" ), &CollisionObject3D::shape_owner_add_shape); |
482 | ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count" , "owner_id" ), &CollisionObject3D::shape_owner_get_shape_count); |
483 | ClassDB::bind_method(D_METHOD("shape_owner_get_shape" , "owner_id" , "shape_id" ), &CollisionObject3D::shape_owner_get_shape); |
484 | ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index" , "owner_id" , "shape_id" ), &CollisionObject3D::shape_owner_get_shape_index); |
485 | ClassDB::bind_method(D_METHOD("shape_owner_remove_shape" , "owner_id" , "shape_id" ), &CollisionObject3D::shape_owner_remove_shape); |
486 | ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes" , "owner_id" ), &CollisionObject3D::shape_owner_clear_shapes); |
487 | ClassDB::bind_method(D_METHOD("shape_find_owner" , "shape_index" ), &CollisionObject3D::shape_find_owner); |
488 | |
489 | GDVIRTUAL_BIND(_input_event, "camera" , "event" , "position" , "normal" , "shape_idx" ); |
490 | GDVIRTUAL_BIND(_mouse_enter); |
491 | GDVIRTUAL_BIND(_mouse_exit); |
492 | |
493 | ADD_SIGNAL(MethodInfo("input_event" , PropertyInfo(Variant::OBJECT, "camera" , PROPERTY_HINT_RESOURCE_TYPE, "Node" ), PropertyInfo(Variant::OBJECT, "event" , PROPERTY_HINT_RESOURCE_TYPE, "InputEvent" ), PropertyInfo(Variant::VECTOR3, "position" ), PropertyInfo(Variant::VECTOR3, "normal" ), PropertyInfo(Variant::INT, "shape_idx" ))); |
494 | ADD_SIGNAL(MethodInfo("mouse_entered" )); |
495 | ADD_SIGNAL(MethodInfo("mouse_exited" )); |
496 | |
497 | ADD_PROPERTY(PropertyInfo(Variant::INT, "disable_mode" , PROPERTY_HINT_ENUM, "Remove,Make Static,Keep Active" ), "set_disable_mode" , "get_disable_mode" ); |
498 | |
499 | ADD_GROUP("Collision" , "collision_" ); |
500 | ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer" , PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer" , "get_collision_layer" ); |
501 | ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask" , PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask" , "get_collision_mask" ); |
502 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_priority" ), "set_collision_priority" , "get_collision_priority" ); |
503 | |
504 | ADD_GROUP("Input" , "input_" ); |
505 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_ray_pickable" ), "set_ray_pickable" , "is_ray_pickable" ); |
506 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_capture_on_drag" ), "set_capture_input_on_drag" , "get_capture_input_on_drag" ); |
507 | |
508 | BIND_ENUM_CONSTANT(DISABLE_MODE_REMOVE); |
509 | BIND_ENUM_CONSTANT(DISABLE_MODE_MAKE_STATIC); |
510 | BIND_ENUM_CONSTANT(DISABLE_MODE_KEEP_ACTIVE); |
511 | } |
512 | |
513 | uint32_t CollisionObject3D::create_shape_owner(Object *p_owner) { |
514 | ShapeData sd; |
515 | uint32_t id; |
516 | |
517 | if (shapes.size() == 0) { |
518 | id = 0; |
519 | } else { |
520 | id = shapes.back()->key() + 1; |
521 | } |
522 | |
523 | sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID(); |
524 | |
525 | shapes[id] = sd; |
526 | |
527 | return id; |
528 | } |
529 | |
530 | void CollisionObject3D::remove_shape_owner(uint32_t owner) { |
531 | ERR_FAIL_COND(!shapes.has(owner)); |
532 | |
533 | shape_owner_clear_shapes(owner); |
534 | |
535 | shapes.erase(owner); |
536 | } |
537 | |
538 | void CollisionObject3D::shape_owner_set_disabled(uint32_t p_owner, bool p_disabled) { |
539 | ERR_FAIL_COND(!shapes.has(p_owner)); |
540 | |
541 | ShapeData &sd = shapes[p_owner]; |
542 | if (sd.disabled == p_disabled) { |
543 | return; |
544 | } |
545 | sd.disabled = p_disabled; |
546 | |
547 | for (int i = 0; i < sd.shapes.size(); i++) { |
548 | if (area) { |
549 | PhysicsServer3D::get_singleton()->area_set_shape_disabled(rid, sd.shapes[i].index, p_disabled); |
550 | } else { |
551 | PhysicsServer3D::get_singleton()->body_set_shape_disabled(rid, sd.shapes[i].index, p_disabled); |
552 | } |
553 | } |
554 | _update_shape_data(p_owner); |
555 | } |
556 | |
557 | bool CollisionObject3D::is_shape_owner_disabled(uint32_t p_owner) const { |
558 | ERR_FAIL_COND_V(!shapes.has(p_owner), false); |
559 | |
560 | return shapes[p_owner].disabled; |
561 | } |
562 | |
563 | void CollisionObject3D::get_shape_owners(List<uint32_t> *r_owners) { |
564 | for (const KeyValue<uint32_t, ShapeData> &E : shapes) { |
565 | r_owners->push_back(E.key); |
566 | } |
567 | } |
568 | |
569 | PackedInt32Array CollisionObject3D::_get_shape_owners() { |
570 | PackedInt32Array ret; |
571 | for (const KeyValue<uint32_t, ShapeData> &E : shapes) { |
572 | ret.push_back(E.key); |
573 | } |
574 | |
575 | return ret; |
576 | } |
577 | |
578 | void CollisionObject3D::shape_owner_set_transform(uint32_t p_owner, const Transform3D &p_transform) { |
579 | ERR_FAIL_COND(!shapes.has(p_owner)); |
580 | |
581 | ShapeData &sd = shapes[p_owner]; |
582 | sd.xform = p_transform; |
583 | for (int i = 0; i < sd.shapes.size(); i++) { |
584 | if (area) { |
585 | PhysicsServer3D::get_singleton()->area_set_shape_transform(rid, sd.shapes[i].index, p_transform); |
586 | } else { |
587 | PhysicsServer3D::get_singleton()->body_set_shape_transform(rid, sd.shapes[i].index, p_transform); |
588 | } |
589 | } |
590 | |
591 | _update_shape_data(p_owner); |
592 | } |
593 | Transform3D CollisionObject3D::shape_owner_get_transform(uint32_t p_owner) const { |
594 | ERR_FAIL_COND_V(!shapes.has(p_owner), Transform3D()); |
595 | |
596 | return shapes[p_owner].xform; |
597 | } |
598 | |
599 | Object *CollisionObject3D::shape_owner_get_owner(uint32_t p_owner) const { |
600 | ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr); |
601 | |
602 | return ObjectDB::get_instance(shapes[p_owner].owner_id); |
603 | } |
604 | |
605 | void CollisionObject3D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape3D> &p_shape) { |
606 | ERR_FAIL_COND(!shapes.has(p_owner)); |
607 | ERR_FAIL_COND(p_shape.is_null()); |
608 | |
609 | ShapeData &sd = shapes[p_owner]; |
610 | ShapeData::ShapeBase s; |
611 | s.index = total_subshapes; |
612 | s.shape = p_shape; |
613 | |
614 | if (area) { |
615 | PhysicsServer3D::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled); |
616 | } else { |
617 | PhysicsServer3D::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled); |
618 | } |
619 | sd.shapes.push_back(s); |
620 | |
621 | total_subshapes++; |
622 | |
623 | _update_shape_data(p_owner); |
624 | } |
625 | |
626 | int CollisionObject3D::shape_owner_get_shape_count(uint32_t p_owner) const { |
627 | ERR_FAIL_COND_V(!shapes.has(p_owner), 0); |
628 | |
629 | return shapes[p_owner].shapes.size(); |
630 | } |
631 | |
632 | Ref<Shape3D> CollisionObject3D::shape_owner_get_shape(uint32_t p_owner, int p_shape) const { |
633 | ERR_FAIL_COND_V(!shapes.has(p_owner), Ref<Shape3D>()); |
634 | ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), Ref<Shape3D>()); |
635 | |
636 | return shapes[p_owner].shapes[p_shape].shape; |
637 | } |
638 | |
639 | int CollisionObject3D::shape_owner_get_shape_index(uint32_t p_owner, int p_shape) const { |
640 | ERR_FAIL_COND_V(!shapes.has(p_owner), -1); |
641 | ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), -1); |
642 | |
643 | return shapes[p_owner].shapes[p_shape].index; |
644 | } |
645 | |
646 | void CollisionObject3D::shape_owner_remove_shape(uint32_t p_owner, int p_shape) { |
647 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
648 | ERR_FAIL_COND(!shapes.has(p_owner)); |
649 | ERR_FAIL_INDEX(p_shape, shapes[p_owner].shapes.size()); |
650 | |
651 | ShapeData::ShapeBase &s = shapes[p_owner].shapes.write[p_shape]; |
652 | int index_to_remove = s.index; |
653 | |
654 | if (area) { |
655 | PhysicsServer3D::get_singleton()->area_remove_shape(rid, index_to_remove); |
656 | } else { |
657 | PhysicsServer3D::get_singleton()->body_remove_shape(rid, index_to_remove); |
658 | } |
659 | |
660 | if (s.debug_shape.is_valid()) { |
661 | RS::get_singleton()->free(s.debug_shape); |
662 | if (s.shape.is_valid()) { |
663 | s.shape->disconnect_changed(callable_mp(this, &CollisionObject3D::_shape_changed)); |
664 | } |
665 | --debug_shapes_count; |
666 | } |
667 | |
668 | shapes[p_owner].shapes.remove_at(p_shape); |
669 | |
670 | for (KeyValue<uint32_t, ShapeData> &E : shapes) { |
671 | for (int i = 0; i < E.value.shapes.size(); i++) { |
672 | if (E.value.shapes[i].index > index_to_remove) { |
673 | E.value.shapes.write[i].index -= 1; |
674 | } |
675 | } |
676 | } |
677 | |
678 | total_subshapes--; |
679 | } |
680 | |
681 | void CollisionObject3D::shape_owner_clear_shapes(uint32_t p_owner) { |
682 | ERR_FAIL_COND(!shapes.has(p_owner)); |
683 | |
684 | while (shape_owner_get_shape_count(p_owner) > 0) { |
685 | shape_owner_remove_shape(p_owner, 0); |
686 | } |
687 | } |
688 | |
689 | uint32_t CollisionObject3D::shape_find_owner(int p_shape_index) const { |
690 | ERR_FAIL_INDEX_V(p_shape_index, total_subshapes, UINT32_MAX); |
691 | |
692 | for (const KeyValue<uint32_t, ShapeData> &E : shapes) { |
693 | for (int i = 0; i < E.value.shapes.size(); i++) { |
694 | if (E.value.shapes[i].index == p_shape_index) { |
695 | return E.key; |
696 | } |
697 | } |
698 | } |
699 | |
700 | //in theory it should be unreachable |
701 | ERR_FAIL_V_MSG(UINT32_MAX, "Can't find owner for shape index " + itos(p_shape_index) + "." ); |
702 | } |
703 | |
704 | CollisionObject3D::CollisionObject3D(RID p_rid, bool p_area) { |
705 | rid = p_rid; |
706 | area = p_area; |
707 | set_notify_transform(true); |
708 | |
709 | if (p_area) { |
710 | PhysicsServer3D::get_singleton()->area_attach_object_instance_id(rid, get_instance_id()); |
711 | } else { |
712 | PhysicsServer3D::get_singleton()->body_attach_object_instance_id(rid, get_instance_id()); |
713 | PhysicsServer3D::get_singleton()->body_set_mode(rid, body_mode); |
714 | } |
715 | } |
716 | |
717 | void CollisionObject3D::set_capture_input_on_drag(bool p_capture) { |
718 | capture_input_on_drag = p_capture; |
719 | } |
720 | |
721 | bool CollisionObject3D::get_capture_input_on_drag() const { |
722 | return capture_input_on_drag; |
723 | } |
724 | |
725 | PackedStringArray CollisionObject3D::get_configuration_warnings() const { |
726 | PackedStringArray warnings = Node::get_configuration_warnings(); |
727 | |
728 | if (shapes.is_empty()) { |
729 | warnings.push_back(RTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape3D or CollisionPolygon3D as a child to define its shape." )); |
730 | } |
731 | |
732 | Vector3 scale = get_transform().get_basis().get_scale(); |
733 | if (!(Math::is_zero_approx(scale.x - scale.y) && Math::is_zero_approx(scale.y - scale.z))) { |
734 | warnings.push_back(RTR("With a non-uniform scale this node will probably not function as expected.\nPlease make its scale uniform (i.e. the same on all axes), and change the size in children collision shapes instead." )); |
735 | } |
736 | |
737 | return warnings; |
738 | } |
739 | |
740 | CollisionObject3D::CollisionObject3D() { |
741 | set_notify_transform(true); |
742 | //owner= |
743 | |
744 | //set_transform_notify(true); |
745 | } |
746 | |
747 | CollisionObject3D::~CollisionObject3D() { |
748 | ERR_FAIL_NULL(PhysicsServer3D::get_singleton()); |
749 | PhysicsServer3D::get_singleton()->free(rid); |
750 | } |
751 | |