| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #include <cassert> |
| 19 | #include <functional> |
| 20 | |
| 21 | #include "bspf.hxx" |
| 22 | #include "Logger.hxx" |
| 23 | |
| 24 | #include "MediaFactory.hxx" |
| 25 | #include "Sound.hxx" |
| 26 | |
| 27 | #ifdef CHEATCODE_SUPPORT |
| 28 | #include "CheatManager.hxx" |
| 29 | #endif |
| 30 | #ifdef DEBUGGER_SUPPORT |
| 31 | #include "Debugger.hxx" |
| 32 | #endif |
| 33 | #ifdef GUI_SUPPORT |
| 34 | #include "Menu.hxx" |
| 35 | #include "CommandMenu.hxx" |
| 36 | #include "Launcher.hxx" |
| 37 | #include "TimeMachine.hxx" |
| 38 | #include "Widget.hxx" |
| 39 | #endif |
| 40 | #ifdef SQLITE_SUPPORT |
| 41 | #include "KeyValueRepositorySqlite.hxx" |
| 42 | #include "SettingsDb.hxx" |
| 43 | #endif |
| 44 | |
| 45 | #include "FSNode.hxx" |
| 46 | #include "MD5.hxx" |
| 47 | #include "Cart.hxx" |
| 48 | #include "CartDetector.hxx" |
| 49 | #include "FrameBuffer.hxx" |
| 50 | #include "TIASurface.hxx" |
| 51 | #include "TIAConstants.hxx" |
| 52 | #include "Settings.hxx" |
| 53 | #include "PropsSet.hxx" |
| 54 | #include "EventHandler.hxx" |
| 55 | #include "PNGLibrary.hxx" |
| 56 | #include "Console.hxx" |
| 57 | #include "Random.hxx" |
| 58 | #include "StateManager.hxx" |
| 59 | #include "TimerManager.hxx" |
| 60 | #include "Version.hxx" |
| 61 | #include "TIA.hxx" |
| 62 | #include "DispatchResult.hxx" |
| 63 | #include "EmulationWorker.hxx" |
| 64 | #include "AudioSettings.hxx" |
| 65 | #include "repository/KeyValueRepositoryNoop.hxx" |
| 66 | #include "repository/KeyValueRepositoryConfigfile.hxx" |
| 67 | #include "M6532.hxx" |
| 68 | |
| 69 | #include "OSystem.hxx" |
| 70 | |
| 71 | using namespace std::chrono; |
| 72 | |
| 73 | namespace { |
| 74 | constexpr uInt32 FPS_METER_QUEUE_SIZE = 100; |
| 75 | } |
| 76 | |
| 77 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 78 | OSystem::OSystem() |
| 79 | : myLauncherUsed(false), |
| 80 | myQuitLoop(false), |
| 81 | mySettingsLoaded(false), |
| 82 | myFpsMeter(FPS_METER_QUEUE_SIZE) |
| 83 | { |
| 84 | // Get built-in features |
| 85 | #ifdef SOUND_SUPPORT |
| 86 | myFeatures += "Sound " ; |
| 87 | #endif |
| 88 | #ifdef JOYSTICK_SUPPORT |
| 89 | myFeatures += "Joystick " ; |
| 90 | #endif |
| 91 | #ifdef DEBUGGER_SUPPORT |
| 92 | myFeatures += "Debugger " ; |
| 93 | #endif |
| 94 | #ifdef CHEATCODE_SUPPORT |
| 95 | myFeatures += "Cheats " ; |
| 96 | #endif |
| 97 | #ifdef PNG_SUPPORT |
| 98 | myFeatures += "PNG " ; |
| 99 | #endif |
| 100 | #ifdef ZIP_SUPPORT |
| 101 | myFeatures += "ZIP" ; |
| 102 | #endif |
| 103 | |
| 104 | // Get build info |
| 105 | ostringstream info; |
| 106 | |
| 107 | info << "Build " << STELLA_BUILD << ", using " << MediaFactory::backendName() |
| 108 | << " [" << BSPF::ARCH << "]" ; |
| 109 | myBuildInfo = info.str(); |
| 110 | |
| 111 | mySettings = MediaFactory::createSettings(); |
| 112 | |
| 113 | myPropSet = make_unique<PropertiesSet>(); |
| 114 | |
| 115 | Logger::instance().setLogCallback( |
| 116 | std::bind(&OSystem::logMessage, this, std::placeholders::_1, std::placeholders::_2) |
| 117 | ); |
| 118 | } |
| 119 | |
| 120 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 121 | OSystem::~OSystem() |
| 122 | { |
| 123 | Logger::instance().clearLogCallback(); |
| 124 | } |
| 125 | |
| 126 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 127 | bool OSystem::create() |
| 128 | { |
| 129 | ostringstream buf; |
| 130 | buf << "Stella " << STELLA_VERSION << endl |
| 131 | << " Features: " << myFeatures << endl |
| 132 | << " " << myBuildInfo << endl << endl |
| 133 | << "Base directory: '" |
| 134 | << FilesystemNode(myBaseDir).getShortPath() << "'" << endl |
| 135 | << "State directory: '" |
| 136 | << FilesystemNode(myStateDir).getShortPath() << "'" << endl |
| 137 | << "NVRam directory: '" |
| 138 | << FilesystemNode(myNVRamDir).getShortPath() << "'" << endl; |
| 139 | |
| 140 | if(!myConfigFile.empty()) |
| 141 | buf << "Configuration file: '" |
| 142 | << FilesystemNode(myConfigFile).getShortPath() << "'" << endl; |
| 143 | |
| 144 | buf << "Game properties: '" |
| 145 | << FilesystemNode(myPropertiesFile).getShortPath() << "'" << endl |
| 146 | << "Cheat file: '" |
| 147 | << FilesystemNode(myCheatFile).getShortPath() << "'" << endl |
| 148 | << "Palette file: '" |
| 149 | << FilesystemNode(myPaletteFile).getShortPath() << "'" << endl; |
| 150 | Logger::info(buf.str()); |
| 151 | |
| 152 | // NOTE: The framebuffer MUST be created before any other object!!! |
| 153 | // Get relevant information about the video hardware |
| 154 | // This must be done before any graphics context is created, since |
| 155 | // it may be needed to initialize the size of graphical objects |
| 156 | try { myFrameBuffer = MediaFactory::createVideo(*this); } |
| 157 | catch(...) { return false; } |
| 158 | if(!myFrameBuffer->initialize()) |
| 159 | return false; |
| 160 | |
| 161 | // Create the event handler for the system |
| 162 | myEventHandler = MediaFactory::createEventHandler(*this); |
| 163 | myEventHandler->initialize(); |
| 164 | |
| 165 | myStateManager = make_unique<StateManager>(*this); |
| 166 | myTimerManager = make_unique<TimerManager>(); |
| 167 | myAudioSettings = make_unique<AudioSettings>(*mySettings); |
| 168 | |
| 169 | // Create the sound object; the sound subsystem isn't actually |
| 170 | // opened until needed, so this is non-blocking (on those systems |
| 171 | // that only have a single sound device (no hardware mixing)) |
| 172 | createSound(); |
| 173 | |
| 174 | // Create random number generator |
| 175 | myRandom = make_unique<Random>(uInt32(TimerManager::getTicks())); |
| 176 | |
| 177 | #ifdef CHEATCODE_SUPPORT |
| 178 | myCheatManager = make_unique<CheatManager>(*this); |
| 179 | myCheatManager->loadCheatDatabase(); |
| 180 | #endif |
| 181 | |
| 182 | #ifdef GUI_SUPPORT |
| 183 | // Create various subsystems (menu and launcher GUI objects, etc) |
| 184 | myMenu = make_unique<Menu>(*this); |
| 185 | myCommandMenu = make_unique<CommandMenu>(*this); |
| 186 | myTimeMachine = make_unique<TimeMachine>(*this); |
| 187 | myLauncher = make_unique<Launcher>(*this); |
| 188 | #endif |
| 189 | |
| 190 | #ifdef PNG_SUPPORT |
| 191 | // Create PNG handler |
| 192 | myPNGLib = make_unique<PNGLibrary>(*this); |
| 193 | #endif |
| 194 | |
| 195 | myPropSet->load(myPropertiesFile); |
| 196 | |
| 197 | return true; |
| 198 | } |
| 199 | |
| 200 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 201 | void OSystem::loadConfig(const Settings::Options& options) |
| 202 | { |
| 203 | // Get base directory and config file from derived class |
| 204 | // It will decide whether it can override its default location |
| 205 | getBaseDirAndConfig(myBaseDir, myConfigFile, |
| 206 | myDefaultSaveDir, myDefaultLoadDir, |
| 207 | ourOverrideBaseDirWithApp, ourOverrideBaseDir); |
| 208 | |
| 209 | // Get fully-qualified pathnames, and make directories when needed |
| 210 | FilesystemNode node(myBaseDir); |
| 211 | if(!node.isDirectory()) |
| 212 | node.makeDir(); |
| 213 | myBaseDir = node.getPath(); |
| 214 | if(!myConfigFile.empty()) |
| 215 | myConfigFile = FilesystemNode(myConfigFile).getPath(); |
| 216 | |
| 217 | FilesystemNode save(myDefaultSaveDir); |
| 218 | if(!save.isDirectory()) |
| 219 | save.makeDir(); |
| 220 | myDefaultSaveDir = save.getShortPath(); |
| 221 | |
| 222 | FilesystemNode load(myDefaultLoadDir); |
| 223 | if(!load.isDirectory()) |
| 224 | load.makeDir(); |
| 225 | myDefaultLoadDir = load.getShortPath(); |
| 226 | |
| 227 | #ifdef SQLITE_SUPPORT |
| 228 | mySettingsDb = make_shared<SettingsDb>(myBaseDir, "settings" ); |
| 229 | if(!mySettingsDb->initialize()) |
| 230 | mySettingsDb.reset(); |
| 231 | #endif |
| 232 | |
| 233 | mySettings->setRepository(createSettingsRepository()); |
| 234 | |
| 235 | Logger::debug("Loading config options ..." ); |
| 236 | mySettings->load(options); |
| 237 | mySettingsLoaded = true; |
| 238 | |
| 239 | // Get updated paths for all configuration files |
| 240 | setConfigPaths(); |
| 241 | } |
| 242 | |
| 243 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 244 | void OSystem::saveConfig() |
| 245 | { |
| 246 | // Ask all subsystems to save their settings |
| 247 | if(myFrameBuffer) |
| 248 | { |
| 249 | // Save the last windowed position and display on system shutdown |
| 250 | myFrameBuffer->updateWindowedPos(); |
| 251 | settings().setValue("display" , myFrameBuffer->getCurrentDisplayIndex()); |
| 252 | |
| 253 | Logger::debug("Saving TV effects options ..." ); |
| 254 | myFrameBuffer->tiaSurface().ntsc().saveConfig(settings()); |
| 255 | } |
| 256 | |
| 257 | Logger::debug("Saving config options ..." ); |
| 258 | mySettings->save(); |
| 259 | |
| 260 | if(myPropSet && myPropSet->save(myPropertiesFile)) |
| 261 | Logger::debug("Saving properties set ..." ); |
| 262 | } |
| 263 | |
| 264 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 265 | void OSystem::setConfigPaths() |
| 266 | { |
| 267 | // Make sure all required directories actually exist |
| 268 | auto buildDirIfRequired = [](string& path, const string& pathToBuild) |
| 269 | { |
| 270 | FilesystemNode node(pathToBuild); |
| 271 | if(!node.isDirectory()) |
| 272 | node.makeDir(); |
| 273 | |
| 274 | path = node.getPath(); |
| 275 | }; |
| 276 | |
| 277 | buildDirIfRequired(myStateDir, myBaseDir + "state" ); |
| 278 | buildDirIfRequired(myNVRamDir, myBaseDir + "nvram" ); |
| 279 | |
| 280 | #ifdef PNG_SUPPORT |
| 281 | mySnapshotSaveDir = mySettings->getString("snapsavedir" ); |
| 282 | if(mySnapshotSaveDir == "" ) mySnapshotSaveDir = defaultSaveDir(); |
| 283 | buildDirIfRequired(mySnapshotSaveDir, mySnapshotSaveDir); |
| 284 | |
| 285 | mySnapshotLoadDir = mySettings->getString("snaploaddir" ); |
| 286 | if(mySnapshotLoadDir == "" ) mySnapshotLoadDir = defaultLoadDir(); |
| 287 | buildDirIfRequired(mySnapshotLoadDir, mySnapshotLoadDir); |
| 288 | #endif |
| 289 | |
| 290 | myCheatFile = FilesystemNode(myBaseDir + "stella.cht" ).getPath(); |
| 291 | myPaletteFile = FilesystemNode(myBaseDir + "stella.pal" ).getPath(); |
| 292 | myPropertiesFile = FilesystemNode(myBaseDir + "stella.pro" ).getPath(); |
| 293 | |
| 294 | #if 0 |
| 295 | // Debug code |
| 296 | auto dbgPath = [](const string& desc, const string& location) |
| 297 | { |
| 298 | cerr << desc << ": " << location << endl; |
| 299 | }; |
| 300 | dbgPath("base dir " , myBaseDir); |
| 301 | dbgPath("state dir " , myStateDir); |
| 302 | dbgPath("nvram dir " , myNVRamDir); |
| 303 | dbgPath("ssave dir " , mySnapshotSaveDir); |
| 304 | dbgPath("sload dir " , mySnapshotLoadDir); |
| 305 | dbgPath("cheat file" , myCheatFile); |
| 306 | dbgPath("pal file " , myPaletteFile); |
| 307 | dbgPath("pro file " , myPropertiesFile); |
| 308 | dbgPath("INI file " , myConfigFile); |
| 309 | #endif |
| 310 | } |
| 311 | |
| 312 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 313 | FBInitStatus OSystem::createFrameBuffer() |
| 314 | { |
| 315 | // Re-initialize the framebuffer to current settings |
| 316 | FBInitStatus fbstatus = FBInitStatus::FailComplete; |
| 317 | switch(myEventHandler->state()) |
| 318 | { |
| 319 | case EventHandlerState::EMULATION: |
| 320 | case EventHandlerState::PAUSE: |
| 321 | #ifdef GUI_SUPPORT |
| 322 | case EventHandlerState::OPTIONSMENU: |
| 323 | case EventHandlerState::CMDMENU: |
| 324 | case EventHandlerState::TIMEMACHINE: |
| 325 | #endif |
| 326 | if((fbstatus = myConsole->initializeVideo()) != FBInitStatus::Success) |
| 327 | return fbstatus; |
| 328 | break; |
| 329 | |
| 330 | #ifdef GUI_SUPPORT |
| 331 | case EventHandlerState::LAUNCHER: |
| 332 | if((fbstatus = myLauncher->initializeVideo()) != FBInitStatus::Success) |
| 333 | return fbstatus; |
| 334 | break; |
| 335 | #endif |
| 336 | |
| 337 | #ifdef DEBUGGER_SUPPORT |
| 338 | case EventHandlerState::DEBUGGER: |
| 339 | if((fbstatus = myDebugger->initializeVideo()) != FBInitStatus::Success) |
| 340 | return fbstatus; |
| 341 | break; |
| 342 | #endif |
| 343 | |
| 344 | case EventHandlerState::NONE: // Should never happen |
| 345 | default: |
| 346 | Logger::error("ERROR: Unknown emulation state in createFrameBuffer()" ); |
| 347 | break; |
| 348 | } |
| 349 | return fbstatus; |
| 350 | } |
| 351 | |
| 352 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 353 | void OSystem::createSound() |
| 354 | { |
| 355 | if(!mySound) |
| 356 | mySound = MediaFactory::createAudio(*this, *myAudioSettings); |
| 357 | #ifndef SOUND_SUPPORT |
| 358 | myAudioSettings->setEnabled(false); |
| 359 | #endif |
| 360 | } |
| 361 | |
| 362 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 363 | string OSystem::createConsole(const FilesystemNode& rom, const string& md5sum, |
| 364 | bool newrom) |
| 365 | { |
| 366 | bool showmessage = false; |
| 367 | |
| 368 | // If same ROM has been given, we reload the current one (assuming one exists) |
| 369 | if(!newrom && rom == myRomFile) |
| 370 | { |
| 371 | showmessage = true; // we show a message if a ROM is being reloaded |
| 372 | } |
| 373 | else |
| 374 | { |
| 375 | myRomFile = rom; |
| 376 | myRomMD5 = md5sum; |
| 377 | |
| 378 | // Each time a new console is loaded, we simulate a cart removal |
| 379 | // Some carts need knowledge of this, as they behave differently |
| 380 | // based on how many power-cycles they've been through since plugged in |
| 381 | mySettings->setValue("romloadcount" , 0); |
| 382 | } |
| 383 | |
| 384 | // Create an instance of the 2600 game console |
| 385 | ostringstream buf; |
| 386 | |
| 387 | myEventHandler->handleConsoleStartupEvents(); |
| 388 | |
| 389 | try |
| 390 | { |
| 391 | closeConsole(); |
| 392 | myConsole = openConsole(myRomFile, myRomMD5); |
| 393 | } |
| 394 | catch(const runtime_error& e) |
| 395 | { |
| 396 | buf << "ERROR: Couldn't create console (" << e.what() << ")" ; |
| 397 | Logger::error(buf.str()); |
| 398 | return buf.str(); |
| 399 | } |
| 400 | |
| 401 | if(myConsole) |
| 402 | { |
| 403 | #ifdef DEBUGGER_SUPPORT |
| 404 | myDebugger = make_unique<Debugger>(*this, *myConsole); |
| 405 | myDebugger->initialize(); |
| 406 | myConsole->attachDebugger(*myDebugger); |
| 407 | #endif |
| 408 | #ifdef CHEATCODE_SUPPORT |
| 409 | myCheatManager->loadCheats(myRomMD5); |
| 410 | #endif |
| 411 | myEventHandler->reset(EventHandlerState::EMULATION); |
| 412 | myEventHandler->setMouseControllerMode(mySettings->getString("usemouse" )); |
| 413 | if(createFrameBuffer() != FBInitStatus::Success) // Takes care of initializeVideo() |
| 414 | { |
| 415 | Logger::error("ERROR: Couldn't create framebuffer for console" ); |
| 416 | myEventHandler->reset(EventHandlerState::LAUNCHER); |
| 417 | return "ERROR: Couldn't create framebuffer for console" ; |
| 418 | } |
| 419 | myConsole->initializeAudio(); |
| 420 | |
| 421 | if(showmessage) |
| 422 | { |
| 423 | const string& id = myConsole->cartridge().multiCartID(); |
| 424 | if(id == "" ) |
| 425 | myFrameBuffer->showMessage("New console created" ); |
| 426 | else |
| 427 | myFrameBuffer->showMessage("Multicart " + |
| 428 | myConsole->cartridge().detectedType() + ", loading ROM" + id); |
| 429 | } |
| 430 | buf << "Game console created:" << endl |
| 431 | << " ROM file: " << myRomFile.getShortPath() << endl << endl |
| 432 | << getROMInfo(*myConsole); |
| 433 | Logger::info(buf.str()); |
| 434 | |
| 435 | myFrameBuffer->setCursorState(); |
| 436 | |
| 437 | myEventHandler->handleConsoleStartupEvents(); |
| 438 | myConsole->riot().update(); |
| 439 | |
| 440 | #ifdef DEBUGGER_SUPPORT |
| 441 | if(mySettings->getBool("debug" )) |
| 442 | myEventHandler->enterDebugMode(); |
| 443 | #endif |
| 444 | } |
| 445 | return EmptyString; |
| 446 | } |
| 447 | |
| 448 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 449 | bool OSystem::reloadConsole() |
| 450 | { |
| 451 | return createConsole(myRomFile, myRomMD5, false) == EmptyString; |
| 452 | } |
| 453 | |
| 454 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 455 | bool OSystem::hasConsole() const |
| 456 | { |
| 457 | return myConsole != nullptr && |
| 458 | myEventHandler->state() != EventHandlerState::LAUNCHER; |
| 459 | } |
| 460 | |
| 461 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 462 | bool OSystem::createLauncher(const string& startdir) |
| 463 | { |
| 464 | closeConsole(); |
| 465 | |
| 466 | if(mySound) |
| 467 | mySound->close(); |
| 468 | |
| 469 | mySettings->setValue("tmpromdir" , startdir); |
| 470 | bool status = false; |
| 471 | |
| 472 | #ifdef GUI_SUPPORT |
| 473 | myEventHandler->reset(EventHandlerState::LAUNCHER); |
| 474 | if(createFrameBuffer() == FBInitStatus::Success) |
| 475 | { |
| 476 | myLauncher->reStack(); |
| 477 | myFrameBuffer->setCursorState(); |
| 478 | |
| 479 | status = true; |
| 480 | } |
| 481 | else |
| 482 | Logger::error("ERROR: Couldn't create launcher" ); |
| 483 | #endif |
| 484 | |
| 485 | myLauncherUsed = myLauncherUsed || status; |
| 486 | return status; |
| 487 | } |
| 488 | |
| 489 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 490 | string OSystem::getROMInfo(const FilesystemNode& romfile) |
| 491 | { |
| 492 | unique_ptr<Console> console; |
| 493 | try |
| 494 | { |
| 495 | string md5; |
| 496 | console = openConsole(romfile, md5); |
| 497 | } |
| 498 | catch(const runtime_error& e) |
| 499 | { |
| 500 | ostringstream buf; |
| 501 | buf << "ERROR: Couldn't get ROM info (" << e.what() << ")" ; |
| 502 | return buf.str(); |
| 503 | } |
| 504 | |
| 505 | return getROMInfo(*console); |
| 506 | } |
| 507 | |
| 508 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 509 | void OSystem::logMessage(const string& message, Logger::Level level) |
| 510 | { |
| 511 | if(level == Logger::Level::ERR) |
| 512 | { |
| 513 | cout << message << endl << std::flush; |
| 514 | myLogMessages += message + "\n" ; |
| 515 | } |
| 516 | else if(int(level) <= uInt8(mySettings->getInt("loglevel" )) || !mySettingsLoaded) |
| 517 | { |
| 518 | if(mySettings->getBool("logtoconsole" )) |
| 519 | cout << message << endl << std::flush; |
| 520 | myLogMessages += message + "\n" ; |
| 521 | } |
| 522 | } |
| 523 | |
| 524 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 525 | void OSystem::resetFps() |
| 526 | { |
| 527 | myFpsMeter.reset(); |
| 528 | } |
| 529 | |
| 530 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 531 | unique_ptr<Console> OSystem::openConsole(const FilesystemNode& romfile, string& md5) |
| 532 | { |
| 533 | unique_ptr<Console> console; |
| 534 | |
| 535 | // Open the cartridge image and read it in |
| 536 | ByteBuffer image; |
| 537 | uInt32 size = 0; |
| 538 | if((image = openROM(romfile, md5, size)) != nullptr) |
| 539 | { |
| 540 | // Get a valid set of properties, including any entered on the commandline |
| 541 | // For initial creation of the Cart, we're only concerned with the BS type |
| 542 | Properties props; |
| 543 | myPropSet->getMD5(md5, props); |
| 544 | |
| 545 | // Local helper method |
| 546 | auto CMDLINE_PROPS_UPDATE = [&](const string& name, PropType prop) |
| 547 | { |
| 548 | const string& s = mySettings->getString(name); |
| 549 | if(s != "" ) props.set(prop, s); |
| 550 | }; |
| 551 | |
| 552 | CMDLINE_PROPS_UPDATE("bs" , PropType::Cart_Type); |
| 553 | CMDLINE_PROPS_UPDATE("type" , PropType::Cart_Type); |
| 554 | CMDLINE_PROPS_UPDATE("startbank" , PropType::Cart_StartBank); |
| 555 | |
| 556 | // Now create the cartridge |
| 557 | string cartmd5 = md5; |
| 558 | const string& type = props.get(PropType::Cart_Type); |
| 559 | unique_ptr<Cartridge> cart = |
| 560 | CartDetector::create(romfile, image, size, cartmd5, type, *mySettings); |
| 561 | |
| 562 | // It's possible that the cart created was from a piece of the image, |
| 563 | // and that the md5 (and hence the cart) has changed |
| 564 | if(props.get(PropType::Cart_MD5) != cartmd5) |
| 565 | { |
| 566 | if(!myPropSet->getMD5(cartmd5, props)) |
| 567 | { |
| 568 | // Cart md5 wasn't found, so we create a new props for it |
| 569 | props.set(PropType::Cart_MD5, cartmd5); |
| 570 | props.set(PropType::Cart_Name, props.get(PropType::Cart_Name)+cart->multiCartID()); |
| 571 | myPropSet->insert(props, false); |
| 572 | } |
| 573 | } |
| 574 | |
| 575 | CMDLINE_PROPS_UPDATE("sp" , PropType::Console_SwapPorts); |
| 576 | CMDLINE_PROPS_UPDATE("lc" , PropType::Controller_Left); |
| 577 | CMDLINE_PROPS_UPDATE("rc" , PropType::Controller_Right); |
| 578 | const string& s = mySettings->getString("bc" ); |
| 579 | if(s != "" ) { |
| 580 | props.set(PropType::Controller_Left, s); |
| 581 | props.set(PropType::Controller_Right, s); |
| 582 | } |
| 583 | CMDLINE_PROPS_UPDATE("cp" , PropType::Controller_SwapPaddles); |
| 584 | CMDLINE_PROPS_UPDATE("ma" , PropType::Controller_MouseAxis); |
| 585 | CMDLINE_PROPS_UPDATE("channels" , PropType::Cart_Sound); |
| 586 | CMDLINE_PROPS_UPDATE("ld" , PropType::Console_LeftDiff); |
| 587 | CMDLINE_PROPS_UPDATE("rd" , PropType::Console_RightDiff); |
| 588 | CMDLINE_PROPS_UPDATE("tv" , PropType::Console_TVType); |
| 589 | CMDLINE_PROPS_UPDATE("format" , PropType::Display_Format); |
| 590 | CMDLINE_PROPS_UPDATE("ystart" , PropType::Display_YStart); |
| 591 | CMDLINE_PROPS_UPDATE("pp" , PropType::Display_Phosphor); |
| 592 | CMDLINE_PROPS_UPDATE("ppblend" , PropType::Display_PPBlend); |
| 593 | |
| 594 | // Finally, create the cart with the correct properties |
| 595 | if(cart) |
| 596 | console = make_unique<Console>(*this, cart, props, *myAudioSettings); |
| 597 | } |
| 598 | |
| 599 | return console; |
| 600 | } |
| 601 | |
| 602 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 603 | void OSystem::closeConsole() |
| 604 | { |
| 605 | if(myConsole) |
| 606 | { |
| 607 | #ifdef CHEATCODE_SUPPORT |
| 608 | // If a previous console existed, save cheats before creating a new one |
| 609 | myCheatManager->saveCheats(myConsole->properties().get(PropType::Cart_MD5)); |
| 610 | #endif |
| 611 | myConsole.reset(); |
| 612 | } |
| 613 | } |
| 614 | |
| 615 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 616 | ByteBuffer OSystem::openROM(const FilesystemNode& rom, string& md5, uInt32& size) |
| 617 | { |
| 618 | // This method has a documented side-effect: |
| 619 | // It not only loads a ROM and creates an array with its contents, |
| 620 | // but also adds a properties entry if the one for the ROM doesn't |
| 621 | // contain a valid name |
| 622 | |
| 623 | ByteBuffer image; |
| 624 | if((size = rom.read(image)) == 0) |
| 625 | return nullptr; |
| 626 | |
| 627 | // If we get to this point, we know we have a valid file to open |
| 628 | // Now we make sure that the file has a valid properties entry |
| 629 | // To save time, only generate an MD5 if we really need one |
| 630 | if(md5 == "" ) |
| 631 | md5 = MD5::hash(image, size); |
| 632 | |
| 633 | // Some games may not have a name, since there may not |
| 634 | // be an entry in stella.pro. In that case, we use the rom name |
| 635 | // and reinsert the properties object |
| 636 | Properties props; |
| 637 | myPropSet->getMD5WithInsert(rom, md5, props); |
| 638 | |
| 639 | return image; |
| 640 | } |
| 641 | |
| 642 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 643 | string OSystem::getROMInfo(const Console& console) |
| 644 | { |
| 645 | const ConsoleInfo& info = console.about(); |
| 646 | ostringstream buf; |
| 647 | |
| 648 | buf << " Cart Name: " << info.CartName << endl |
| 649 | << " Cart MD5: " << info.CartMD5 << endl |
| 650 | << " Controller 0: " << info.Control0 << endl |
| 651 | << " Controller 1: " << info.Control1 << endl |
| 652 | << " Display Format: " << info.DisplayFormat << endl |
| 653 | << " Bankswitch Type: " << info.BankSwitch << endl; |
| 654 | |
| 655 | return buf.str(); |
| 656 | } |
| 657 | |
| 658 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 659 | float OSystem::frameRate() const |
| 660 | { |
| 661 | return myConsole ? myConsole->getFramerate() : 0; |
| 662 | } |
| 663 | |
| 664 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 665 | double OSystem::dispatchEmulation(EmulationWorker& emulationWorker) |
| 666 | { |
| 667 | if (!myConsole) return 0.; |
| 668 | |
| 669 | TIA& tia(myConsole->tia()); |
| 670 | EmulationTiming& timing(myConsole->emulationTiming()); |
| 671 | DispatchResult dispatchResult; |
| 672 | |
| 673 | // Check whether we have a frame pending for rendering... |
| 674 | bool framePending = tia.newFramePending(); |
| 675 | // ... and copy it to the frame buffer. It is important to do this before |
| 676 | // the worker is started to avoid racing. |
| 677 | if (framePending) { |
| 678 | myFpsMeter.render(tia.framesSinceLastRender()); |
| 679 | tia.renderToFrameBuffer(); |
| 680 | } |
| 681 | |
| 682 | // Start emulation on a dedicated thread. It will do its own scheduling to sync 6507 and real time |
| 683 | // and will run until we stop the worker. |
| 684 | emulationWorker.start( |
| 685 | timing.cyclesPerSecond(), |
| 686 | timing.maxCyclesPerTimeslice(), |
| 687 | timing.minCyclesPerTimeslice(), |
| 688 | &dispatchResult, |
| 689 | &tia |
| 690 | ); |
| 691 | |
| 692 | // Render the frame. This may block, but emulation will continue to run on the worker, so the |
| 693 | // audio pipeline is kept fed :) |
| 694 | if (framePending) myFrameBuffer->updateInEmulationMode(myFpsMeter.fps()); |
| 695 | |
| 696 | // Stop the worker and wait until it has finished |
| 697 | uInt64 totalCycles = emulationWorker.stop(); |
| 698 | |
| 699 | // Handle the dispatch result |
| 700 | switch (dispatchResult.getStatus()) { |
| 701 | case DispatchResult::Status::ok: |
| 702 | break; |
| 703 | |
| 704 | case DispatchResult::Status::debugger: |
| 705 | #ifdef DEBUGGER_SUPPORT |
| 706 | myDebugger->start( |
| 707 | dispatchResult.getMessage(), |
| 708 | dispatchResult.getAddress(), |
| 709 | dispatchResult.wasReadTrap() |
| 710 | ); |
| 711 | #endif |
| 712 | |
| 713 | break; |
| 714 | |
| 715 | case DispatchResult::Status::fatal: |
| 716 | #ifdef DEBUGGER_SUPPORT |
| 717 | myDebugger->startWithFatalError(dispatchResult.getMessage()); |
| 718 | #else |
| 719 | cerr << dispatchResult.getMessage() << endl; |
| 720 | #endif |
| 721 | break; |
| 722 | |
| 723 | default: |
| 724 | throw runtime_error("invalid emulation dispatch result" ); |
| 725 | } |
| 726 | |
| 727 | // Handle frying |
| 728 | if (dispatchResult.getStatus() == DispatchResult::Status::ok && myEventHandler->frying()) |
| 729 | myConsole->fry(); |
| 730 | |
| 731 | // Return the 6507 time used in seconds |
| 732 | return static_cast<double>(totalCycles) / static_cast<double>(timing.cyclesPerSecond()); |
| 733 | } |
| 734 | |
| 735 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 736 | void OSystem::mainLoop() |
| 737 | { |
| 738 | // 6507 time |
| 739 | time_point<high_resolution_clock> virtualTime = high_resolution_clock::now(); |
| 740 | // The emulation worker |
| 741 | EmulationWorker emulationWorker; |
| 742 | |
| 743 | myFpsMeter.reset(TIAConstants::initialGarbageFrames); |
| 744 | |
| 745 | for(;;) |
| 746 | { |
| 747 | bool wasEmulation = myEventHandler->state() == EventHandlerState::EMULATION; |
| 748 | |
| 749 | myEventHandler->poll(TimerManager::getTicks()); |
| 750 | if(myQuitLoop) break; // Exit if the user wants to quit |
| 751 | |
| 752 | if (!wasEmulation && myEventHandler->state() == EventHandlerState::EMULATION) { |
| 753 | myFpsMeter.reset(); |
| 754 | virtualTime = high_resolution_clock::now(); |
| 755 | } |
| 756 | |
| 757 | double timesliceSeconds; |
| 758 | |
| 759 | if (myEventHandler->state() == EventHandlerState::EMULATION) |
| 760 | // Dispatch emulation and render frame (if applicable) |
| 761 | timesliceSeconds = dispatchEmulation(emulationWorker); |
| 762 | else { |
| 763 | // Render the GUI with 60 Hz in all other modes |
| 764 | timesliceSeconds = 1. / 60.; |
| 765 | myFrameBuffer->update(); |
| 766 | } |
| 767 | |
| 768 | duration<double> timeslice(timesliceSeconds); |
| 769 | virtualTime += duration_cast<high_resolution_clock::duration>(timeslice); |
| 770 | time_point<high_resolution_clock> now = high_resolution_clock::now(); |
| 771 | |
| 772 | // We allow 6507 time to lag behind by one frame max |
| 773 | double maxLag = myConsole |
| 774 | ? ( |
| 775 | static_cast<double>(myConsole->emulationTiming().cyclesPerFrame()) / |
| 776 | static_cast<double>(myConsole->emulationTiming().cyclesPerSecond()) |
| 777 | ) |
| 778 | : 0; |
| 779 | |
| 780 | if (duration_cast<duration<double>>(now - virtualTime).count() > maxLag) |
| 781 | // If 6507 time is lagging behind more than one frame we reset it to real time |
| 782 | virtualTime = now; |
| 783 | else if (virtualTime > now) { |
| 784 | // Wait until we have caught up with 6507 time |
| 785 | std::this_thread::sleep_until(virtualTime); |
| 786 | } |
| 787 | } |
| 788 | |
| 789 | // Cleanup time |
| 790 | #ifdef CHEATCODE_SUPPORT |
| 791 | if(myConsole) |
| 792 | myCheatManager->saveCheats(myConsole->properties().get(PropType::Cart_MD5)); |
| 793 | |
| 794 | myCheatManager->saveCheatDatabase(); |
| 795 | #endif |
| 796 | } |
| 797 | |
| 798 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 799 | shared_ptr<KeyValueRepository> OSystem::createSettingsRepository() |
| 800 | { |
| 801 | #ifdef SQLITE_SUPPORT |
| 802 | return mySettingsDb |
| 803 | ? shared_ptr<KeyValueRepository>(mySettingsDb, &mySettingsDb->settingsRepository()) |
| 804 | : make_shared<KeyValueRepositoryNoop>(); |
| 805 | #else |
| 806 | if (myConfigFile.empty()) |
| 807 | return make_shared<KeyValueRepositoryNoop>(); |
| 808 | |
| 809 | return make_shared<KeyValueRepositoryConfigfile>(myConfigFile); |
| 810 | #endif |
| 811 | } |
| 812 | |
| 813 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 814 | string OSystem::ourOverrideBaseDir = "" ; |
| 815 | bool OSystem::ourOverrideBaseDirWithApp = false; |
| 816 | |