| 1 | /**************************************************************************/ |
| 2 | /* shader_globals_editor.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "shader_globals_editor.h" |
| 32 | |
| 33 | #include "core/config/project_settings.h" |
| 34 | #include "editor/editor_node.h" |
| 35 | #include "editor/editor_undo_redo_manager.h" |
| 36 | #include "servers/rendering/shader_language.h" |
| 37 | |
| 38 | static const char *global_var_type_names[RS::GLOBAL_VAR_TYPE_MAX] = { |
| 39 | "bool" , |
| 40 | "bvec2" , |
| 41 | "bvec3" , |
| 42 | "bvec4" , |
| 43 | "int" , |
| 44 | "ivec2" , |
| 45 | "ivec3" , |
| 46 | "ivec4" , |
| 47 | "rect2i" , |
| 48 | "uint" , |
| 49 | "uvec2" , |
| 50 | "uvec3" , |
| 51 | "uvec4" , |
| 52 | "float" , |
| 53 | "vec2" , |
| 54 | "vec3" , |
| 55 | "vec4" , |
| 56 | "color" , |
| 57 | "rect2" , |
| 58 | "mat2" , |
| 59 | "mat3" , |
| 60 | "mat4" , |
| 61 | "transform_2d" , |
| 62 | "transform" , |
| 63 | "sampler2D" , |
| 64 | "sampler2DArray" , |
| 65 | "sampler3D" , |
| 66 | "samplerCube" , |
| 67 | }; |
| 68 | |
| 69 | class ShaderGlobalsEditorInterface : public Object { |
| 70 | GDCLASS(ShaderGlobalsEditorInterface, Object) |
| 71 | |
| 72 | void _set_var(const StringName &p_name, const Variant &p_value, const Variant &p_prev_value) { |
| 73 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 74 | |
| 75 | undo_redo->create_action(TTR("Set Shader Global Variable" )); |
| 76 | undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_set" , p_name, p_value); |
| 77 | undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_set" , p_name, p_prev_value); |
| 78 | RS::GlobalShaderParameterType type = RS::get_singleton()->global_shader_parameter_get_type(p_name); |
| 79 | Dictionary gv; |
| 80 | gv["type" ] = global_var_type_names[type]; |
| 81 | if (type >= RS::GLOBAL_VAR_TYPE_SAMPLER2D) { |
| 82 | Ref<Resource> res = p_value; |
| 83 | if (res.is_valid()) { |
| 84 | gv["value" ] = res->get_path(); |
| 85 | } else { |
| 86 | gv["value" ] = "" ; |
| 87 | } |
| 88 | } else { |
| 89 | gv["value" ] = p_value; |
| 90 | } |
| 91 | |
| 92 | String path = "shader_globals/" + String(p_name); |
| 93 | undo_redo->add_do_property(ProjectSettings::get_singleton(), path, gv); |
| 94 | undo_redo->add_undo_property(ProjectSettings::get_singleton(), path, GLOBAL_GET(path)); |
| 95 | undo_redo->add_do_method(this, "_var_changed" ); |
| 96 | undo_redo->add_undo_method(this, "_var_changed" ); |
| 97 | block_update = true; |
| 98 | undo_redo->commit_action(); |
| 99 | block_update = false; |
| 100 | } |
| 101 | |
| 102 | void _var_changed() { |
| 103 | emit_signal(SNAME("var_changed" )); |
| 104 | } |
| 105 | |
| 106 | protected: |
| 107 | static void _bind_methods() { |
| 108 | ClassDB::bind_method("_set_var" , &ShaderGlobalsEditorInterface::_set_var); |
| 109 | ClassDB::bind_method("_var_changed" , &ShaderGlobalsEditorInterface::_var_changed); |
| 110 | ADD_SIGNAL(MethodInfo("var_changed" )); |
| 111 | } |
| 112 | |
| 113 | bool _set(const StringName &p_name, const Variant &p_value) { |
| 114 | Variant existing = RS::get_singleton()->global_shader_parameter_get(p_name); |
| 115 | |
| 116 | if (existing.get_type() == Variant::NIL) { |
| 117 | return false; |
| 118 | } |
| 119 | |
| 120 | call_deferred("_set_var" , p_name, p_value, existing); |
| 121 | |
| 122 | return true; |
| 123 | } |
| 124 | |
| 125 | bool _get(const StringName &p_name, Variant &r_ret) const { |
| 126 | r_ret = RS::get_singleton()->global_shader_parameter_get(p_name); |
| 127 | return r_ret.get_type() != Variant::NIL; |
| 128 | } |
| 129 | void _get_property_list(List<PropertyInfo> *p_list) const { |
| 130 | Vector<StringName> variables; |
| 131 | variables = RS::get_singleton()->global_shader_parameter_get_list(); |
| 132 | for (int i = 0; i < variables.size(); i++) { |
| 133 | PropertyInfo pinfo; |
| 134 | pinfo.name = variables[i]; |
| 135 | |
| 136 | switch (RS::get_singleton()->global_shader_parameter_get_type(variables[i])) { |
| 137 | case RS::GLOBAL_VAR_TYPE_BOOL: { |
| 138 | pinfo.type = Variant::BOOL; |
| 139 | } break; |
| 140 | case RS::GLOBAL_VAR_TYPE_BVEC2: { |
| 141 | pinfo.type = Variant::INT; |
| 142 | pinfo.hint = PROPERTY_HINT_FLAGS; |
| 143 | pinfo.hint_string = "x,y" ; |
| 144 | } break; |
| 145 | case RS::GLOBAL_VAR_TYPE_BVEC3: { |
| 146 | pinfo.type = Variant::INT; |
| 147 | pinfo.hint = PROPERTY_HINT_FLAGS; |
| 148 | pinfo.hint_string = "x,y,z" ; |
| 149 | } break; |
| 150 | case RS::GLOBAL_VAR_TYPE_BVEC4: { |
| 151 | pinfo.type = Variant::INT; |
| 152 | pinfo.hint = PROPERTY_HINT_FLAGS; |
| 153 | pinfo.hint_string = "x,y,z,w" ; |
| 154 | } break; |
| 155 | case RS::GLOBAL_VAR_TYPE_INT: { |
| 156 | pinfo.type = Variant::INT; |
| 157 | } break; |
| 158 | case RS::GLOBAL_VAR_TYPE_IVEC2: { |
| 159 | pinfo.type = Variant::VECTOR2I; |
| 160 | } break; |
| 161 | case RS::GLOBAL_VAR_TYPE_IVEC3: { |
| 162 | pinfo.type = Variant::VECTOR3I; |
| 163 | } break; |
| 164 | case RS::GLOBAL_VAR_TYPE_IVEC4: { |
| 165 | pinfo.type = Variant::VECTOR4I; |
| 166 | } break; |
| 167 | case RS::GLOBAL_VAR_TYPE_RECT2I: { |
| 168 | pinfo.type = Variant::RECT2I; |
| 169 | } break; |
| 170 | case RS::GLOBAL_VAR_TYPE_UINT: { |
| 171 | pinfo.type = Variant::INT; |
| 172 | } break; |
| 173 | case RS::GLOBAL_VAR_TYPE_UVEC2: { |
| 174 | pinfo.type = Variant::VECTOR2I; |
| 175 | } break; |
| 176 | case RS::GLOBAL_VAR_TYPE_UVEC3: { |
| 177 | pinfo.type = Variant::VECTOR3I; |
| 178 | } break; |
| 179 | case RS::GLOBAL_VAR_TYPE_UVEC4: { |
| 180 | pinfo.type = Variant::VECTOR4I; |
| 181 | } break; |
| 182 | case RS::GLOBAL_VAR_TYPE_FLOAT: { |
| 183 | pinfo.type = Variant::FLOAT; |
| 184 | } break; |
| 185 | case RS::GLOBAL_VAR_TYPE_VEC2: { |
| 186 | pinfo.type = Variant::VECTOR2; |
| 187 | } break; |
| 188 | case RS::GLOBAL_VAR_TYPE_VEC3: { |
| 189 | pinfo.type = Variant::VECTOR3; |
| 190 | } break; |
| 191 | case RS::GLOBAL_VAR_TYPE_VEC4: { |
| 192 | pinfo.type = Variant::VECTOR4; |
| 193 | } break; |
| 194 | case RS::GLOBAL_VAR_TYPE_RECT2: { |
| 195 | pinfo.type = Variant::RECT2; |
| 196 | } break; |
| 197 | case RS::GLOBAL_VAR_TYPE_COLOR: { |
| 198 | pinfo.type = Variant::COLOR; |
| 199 | } break; |
| 200 | case RS::GLOBAL_VAR_TYPE_MAT2: { |
| 201 | pinfo.type = Variant::PACKED_FLOAT32_ARRAY; |
| 202 | } break; |
| 203 | case RS::GLOBAL_VAR_TYPE_MAT3: { |
| 204 | pinfo.type = Variant::BASIS; |
| 205 | } break; |
| 206 | case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: { |
| 207 | pinfo.type = Variant::TRANSFORM2D; |
| 208 | } break; |
| 209 | case RS::GLOBAL_VAR_TYPE_TRANSFORM: { |
| 210 | pinfo.type = Variant::TRANSFORM3D; |
| 211 | } break; |
| 212 | case RS::GLOBAL_VAR_TYPE_MAT4: { |
| 213 | pinfo.type = Variant::PROJECTION; |
| 214 | } break; |
| 215 | case RS::GLOBAL_VAR_TYPE_SAMPLER2D: { |
| 216 | pinfo.type = Variant::OBJECT; |
| 217 | pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; |
| 218 | pinfo.hint_string = "Texture2D" ; |
| 219 | } break; |
| 220 | case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: { |
| 221 | pinfo.type = Variant::OBJECT; |
| 222 | pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; |
| 223 | pinfo.hint_string = "Texture2DArray" ; |
| 224 | } break; |
| 225 | case RS::GLOBAL_VAR_TYPE_SAMPLER3D: { |
| 226 | pinfo.type = Variant::OBJECT; |
| 227 | pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; |
| 228 | pinfo.hint_string = "Texture3D" ; |
| 229 | } break; |
| 230 | case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: { |
| 231 | pinfo.type = Variant::OBJECT; |
| 232 | pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; |
| 233 | pinfo.hint_string = "Cubemap" ; |
| 234 | } break; |
| 235 | default: { |
| 236 | } break; |
| 237 | } |
| 238 | |
| 239 | p_list->push_back(pinfo); |
| 240 | } |
| 241 | } |
| 242 | |
| 243 | public: |
| 244 | bool block_update = false; |
| 245 | |
| 246 | ShaderGlobalsEditorInterface() { |
| 247 | } |
| 248 | }; |
| 249 | |
| 250 | static Variant create_var(RS::GlobalShaderParameterType p_type) { |
| 251 | switch (p_type) { |
| 252 | case RS::GLOBAL_VAR_TYPE_BOOL: { |
| 253 | return false; |
| 254 | } |
| 255 | case RS::GLOBAL_VAR_TYPE_BVEC2: { |
| 256 | return 0; //bits |
| 257 | } |
| 258 | case RS::GLOBAL_VAR_TYPE_BVEC3: { |
| 259 | return 0; //bits |
| 260 | } |
| 261 | case RS::GLOBAL_VAR_TYPE_BVEC4: { |
| 262 | return 0; //bits |
| 263 | } |
| 264 | case RS::GLOBAL_VAR_TYPE_INT: { |
| 265 | return 0; //bits |
| 266 | } |
| 267 | case RS::GLOBAL_VAR_TYPE_IVEC2: { |
| 268 | return Vector2i(); |
| 269 | } |
| 270 | case RS::GLOBAL_VAR_TYPE_IVEC3: { |
| 271 | return Vector3i(); |
| 272 | } |
| 273 | case RS::GLOBAL_VAR_TYPE_IVEC4: { |
| 274 | return Vector4i(); |
| 275 | } |
| 276 | case RS::GLOBAL_VAR_TYPE_RECT2I: { |
| 277 | return Rect2i(); |
| 278 | } |
| 279 | case RS::GLOBAL_VAR_TYPE_UINT: { |
| 280 | return 0; |
| 281 | } |
| 282 | case RS::GLOBAL_VAR_TYPE_UVEC2: { |
| 283 | return Vector2i(); |
| 284 | } |
| 285 | case RS::GLOBAL_VAR_TYPE_UVEC3: { |
| 286 | return Vector3i(); |
| 287 | } |
| 288 | case RS::GLOBAL_VAR_TYPE_UVEC4: { |
| 289 | return Vector4i(); |
| 290 | } |
| 291 | case RS::GLOBAL_VAR_TYPE_FLOAT: { |
| 292 | return 0.0; |
| 293 | } |
| 294 | case RS::GLOBAL_VAR_TYPE_VEC2: { |
| 295 | return Vector2(); |
| 296 | } |
| 297 | case RS::GLOBAL_VAR_TYPE_VEC3: { |
| 298 | return Vector3(); |
| 299 | } |
| 300 | case RS::GLOBAL_VAR_TYPE_VEC4: { |
| 301 | return Vector4(); |
| 302 | } |
| 303 | case RS::GLOBAL_VAR_TYPE_RECT2: { |
| 304 | return Rect2(); |
| 305 | } |
| 306 | case RS::GLOBAL_VAR_TYPE_COLOR: { |
| 307 | return Color(); |
| 308 | } |
| 309 | case RS::GLOBAL_VAR_TYPE_MAT2: { |
| 310 | Vector<float> xform; |
| 311 | xform.resize(4); |
| 312 | xform.write[0] = 1; |
| 313 | xform.write[1] = 0; |
| 314 | xform.write[2] = 0; |
| 315 | xform.write[3] = 1; |
| 316 | return xform; |
| 317 | } |
| 318 | case RS::GLOBAL_VAR_TYPE_MAT3: { |
| 319 | return Basis(); |
| 320 | } |
| 321 | case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: { |
| 322 | return Transform2D(); |
| 323 | } |
| 324 | case RS::GLOBAL_VAR_TYPE_TRANSFORM: { |
| 325 | return Transform3D(); |
| 326 | } |
| 327 | case RS::GLOBAL_VAR_TYPE_MAT4: { |
| 328 | return Projection(); |
| 329 | } |
| 330 | case RS::GLOBAL_VAR_TYPE_SAMPLER2D: { |
| 331 | return "" ; |
| 332 | } |
| 333 | case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: { |
| 334 | return "" ; |
| 335 | } |
| 336 | case RS::GLOBAL_VAR_TYPE_SAMPLER3D: { |
| 337 | return "" ; |
| 338 | } |
| 339 | case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: { |
| 340 | return "" ; |
| 341 | } |
| 342 | default: { |
| 343 | return Variant(); |
| 344 | } |
| 345 | } |
| 346 | } |
| 347 | |
| 348 | void ShaderGlobalsEditor::_variable_added() { |
| 349 | String var = variable_name->get_text().strip_edges(); |
| 350 | if (var.is_empty() || !var.is_valid_identifier()) { |
| 351 | EditorNode::get_singleton()->show_warning(TTR("Please specify a valid shader uniform identifier name." )); |
| 352 | return; |
| 353 | } |
| 354 | |
| 355 | if (RenderingServer::get_singleton()->global_shader_parameter_get(var).get_type() != Variant::NIL) { |
| 356 | EditorNode::get_singleton()->show_warning(vformat(TTR("Global shader parameter '%s' already exists'" ), var)); |
| 357 | return; |
| 358 | } |
| 359 | |
| 360 | List<String> keywords; |
| 361 | ShaderLanguage::get_keyword_list(&keywords); |
| 362 | |
| 363 | if (keywords.find(var) != nullptr || var == "script" ) { |
| 364 | EditorNode::get_singleton()->show_warning(vformat(TTR("Name '%s' is a reserved shader language keyword." ), var)); |
| 365 | return; |
| 366 | } |
| 367 | |
| 368 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 369 | |
| 370 | Variant value = create_var(RS::GlobalShaderParameterType(variable_type->get_selected())); |
| 371 | |
| 372 | undo_redo->create_action(TTR("Add Shader Global Parameter" )); |
| 373 | undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_add" , var, RS::GlobalShaderParameterType(variable_type->get_selected()), value); |
| 374 | undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_remove" , var); |
| 375 | Dictionary gv; |
| 376 | gv["type" ] = global_var_type_names[variable_type->get_selected()]; |
| 377 | gv["value" ] = value; |
| 378 | |
| 379 | undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/" + var, gv); |
| 380 | undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/" + var, Variant()); |
| 381 | undo_redo->add_do_method(this, "_changed" ); |
| 382 | undo_redo->add_undo_method(this, "_changed" ); |
| 383 | undo_redo->commit_action(); |
| 384 | } |
| 385 | |
| 386 | void ShaderGlobalsEditor::_variable_deleted(const String &p_variable) { |
| 387 | EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); |
| 388 | |
| 389 | undo_redo->create_action(TTR("Add Shader Global Parameter" )); |
| 390 | undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_remove" , p_variable); |
| 391 | undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_add" , p_variable, RS::get_singleton()->global_shader_parameter_get_type(p_variable), RS::get_singleton()->global_shader_parameter_get(p_variable)); |
| 392 | |
| 393 | undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, Variant()); |
| 394 | undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, GLOBAL_GET("shader_globals/" + p_variable)); |
| 395 | undo_redo->add_do_method(this, "_changed" ); |
| 396 | undo_redo->add_undo_method(this, "_changed" ); |
| 397 | undo_redo->commit_action(); |
| 398 | } |
| 399 | |
| 400 | void ShaderGlobalsEditor::_changed() { |
| 401 | emit_signal(SNAME("globals_changed" )); |
| 402 | if (!interface->block_update) { |
| 403 | interface->notify_property_list_changed(); |
| 404 | } |
| 405 | } |
| 406 | |
| 407 | void ShaderGlobalsEditor::_bind_methods() { |
| 408 | ClassDB::bind_method("_changed" , &ShaderGlobalsEditor::_changed); |
| 409 | ADD_SIGNAL(MethodInfo("globals_changed" )); |
| 410 | } |
| 411 | |
| 412 | void ShaderGlobalsEditor::_notification(int p_what) { |
| 413 | switch (p_what) { |
| 414 | case NOTIFICATION_VISIBILITY_CHANGED: { |
| 415 | if (is_visible_in_tree()) { |
| 416 | inspector->edit(interface); |
| 417 | } |
| 418 | } break; |
| 419 | |
| 420 | case NOTIFICATION_PREDELETE: { |
| 421 | inspector->edit(nullptr); |
| 422 | } break; |
| 423 | } |
| 424 | } |
| 425 | |
| 426 | ShaderGlobalsEditor::ShaderGlobalsEditor() { |
| 427 | ProjectSettings::get_singleton()->add_hidden_prefix("shader_globals/" ); |
| 428 | |
| 429 | HBoxContainer * = memnew(HBoxContainer); |
| 430 | add_child(add_menu_hb); |
| 431 | |
| 432 | add_menu_hb->add_child(memnew(Label(TTR("Name:" )))); |
| 433 | variable_name = memnew(LineEdit); |
| 434 | variable_name->set_h_size_flags(SIZE_EXPAND_FILL); |
| 435 | add_menu_hb->add_child(variable_name); |
| 436 | |
| 437 | add_menu_hb->add_child(memnew(Label(TTR("Type:" )))); |
| 438 | variable_type = memnew(OptionButton); |
| 439 | variable_type->set_h_size_flags(SIZE_EXPAND_FILL); |
| 440 | add_menu_hb->add_child(variable_type); |
| 441 | |
| 442 | for (int i = 0; i < RS::GLOBAL_VAR_TYPE_MAX; i++) { |
| 443 | variable_type->add_item(global_var_type_names[i]); |
| 444 | } |
| 445 | |
| 446 | variable_add = memnew(Button(TTR("Add" ))); |
| 447 | add_menu_hb->add_child(variable_add); |
| 448 | variable_add->connect("pressed" , callable_mp(this, &ShaderGlobalsEditor::_variable_added)); |
| 449 | |
| 450 | inspector = memnew(EditorInspector); |
| 451 | inspector->set_v_size_flags(SIZE_EXPAND_FILL); |
| 452 | add_child(inspector); |
| 453 | inspector->set_use_wide_editors(true); |
| 454 | inspector->set_property_name_style(EditorPropertyNameProcessor::STYLE_RAW); |
| 455 | inspector->set_use_deletable_properties(true); |
| 456 | inspector->connect("property_deleted" , callable_mp(this, &ShaderGlobalsEditor::_variable_deleted), CONNECT_DEFERRED); |
| 457 | |
| 458 | interface = memnew(ShaderGlobalsEditorInterface); |
| 459 | interface->connect("var_changed" , callable_mp(this, &ShaderGlobalsEditor::_changed)); |
| 460 | } |
| 461 | |
| 462 | ShaderGlobalsEditor::~ShaderGlobalsEditor() { |
| 463 | memdelete(interface); |
| 464 | } |
| 465 | |