| 1 | /**************************************************************************/ | 
| 2 | /*  shader_globals_editor.cpp                                             */ | 
| 3 | /**************************************************************************/ | 
| 4 | /*                         This file is part of:                          */ | 
| 5 | /*                             GODOT ENGINE                               */ | 
| 6 | /*                        https://godotengine.org                         */ | 
| 7 | /**************************************************************************/ | 
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
| 10 | /*                                                                        */ | 
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
| 12 | /* a copy of this software and associated documentation files (the        */ | 
| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
| 17 | /* the following conditions:                                              */ | 
| 18 | /*                                                                        */ | 
| 19 | /* The above copyright notice and this permission notice shall be         */ | 
| 20 | /* included in all copies or substantial portions of the Software.        */ | 
| 21 | /*                                                                        */ | 
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
| 29 | /**************************************************************************/ | 
| 30 |  | 
| 31 | #include "shader_globals_editor.h" | 
| 32 |  | 
| 33 | #include "core/config/project_settings.h" | 
| 34 | #include "editor/editor_node.h" | 
| 35 | #include "editor/editor_undo_redo_manager.h" | 
| 36 | #include "servers/rendering/shader_language.h" | 
| 37 |  | 
| 38 | static const char *global_var_type_names[RS::GLOBAL_VAR_TYPE_MAX] = { | 
| 39 | 	"bool" , | 
| 40 | 	"bvec2" , | 
| 41 | 	"bvec3" , | 
| 42 | 	"bvec4" , | 
| 43 | 	"int" , | 
| 44 | 	"ivec2" , | 
| 45 | 	"ivec3" , | 
| 46 | 	"ivec4" , | 
| 47 | 	"rect2i" , | 
| 48 | 	"uint" , | 
| 49 | 	"uvec2" , | 
| 50 | 	"uvec3" , | 
| 51 | 	"uvec4" , | 
| 52 | 	"float" , | 
| 53 | 	"vec2" , | 
| 54 | 	"vec3" , | 
| 55 | 	"vec4" , | 
| 56 | 	"color" , | 
| 57 | 	"rect2" , | 
| 58 | 	"mat2" , | 
| 59 | 	"mat3" , | 
| 60 | 	"mat4" , | 
| 61 | 	"transform_2d" , | 
| 62 | 	"transform" , | 
| 63 | 	"sampler2D" , | 
| 64 | 	"sampler2DArray" , | 
| 65 | 	"sampler3D" , | 
| 66 | 	"samplerCube" , | 
| 67 | }; | 
| 68 |  | 
| 69 | class ShaderGlobalsEditorInterface : public Object { | 
| 70 | 	GDCLASS(ShaderGlobalsEditorInterface, Object) | 
| 71 |  | 
| 72 | 	void _set_var(const StringName &p_name, const Variant &p_value, const Variant &p_prev_value) { | 
| 73 | 		EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); | 
| 74 |  | 
| 75 | 		undo_redo->create_action(TTR("Set Shader Global Variable" )); | 
| 76 | 		undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_set" , p_name, p_value); | 
| 77 | 		undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_set" , p_name, p_prev_value); | 
| 78 | 		RS::GlobalShaderParameterType type = RS::get_singleton()->global_shader_parameter_get_type(p_name); | 
| 79 | 		Dictionary gv; | 
| 80 | 		gv["type" ] = global_var_type_names[type]; | 
| 81 | 		if (type >= RS::GLOBAL_VAR_TYPE_SAMPLER2D) { | 
| 82 | 			Ref<Resource> res = p_value; | 
| 83 | 			if (res.is_valid()) { | 
| 84 | 				gv["value" ] = res->get_path(); | 
| 85 | 			} else { | 
| 86 | 				gv["value" ] = "" ; | 
| 87 | 			} | 
| 88 | 		} else { | 
| 89 | 			gv["value" ] = p_value; | 
| 90 | 		} | 
| 91 |  | 
| 92 | 		String path = "shader_globals/"  + String(p_name); | 
| 93 | 		undo_redo->add_do_property(ProjectSettings::get_singleton(), path, gv); | 
| 94 | 		undo_redo->add_undo_property(ProjectSettings::get_singleton(), path, GLOBAL_GET(path)); | 
| 95 | 		undo_redo->add_do_method(this, "_var_changed" ); | 
| 96 | 		undo_redo->add_undo_method(this, "_var_changed" ); | 
| 97 | 		block_update = true; | 
| 98 | 		undo_redo->commit_action(); | 
| 99 | 		block_update = false; | 
| 100 | 	} | 
| 101 |  | 
| 102 | 	void _var_changed() { | 
| 103 | 		emit_signal(SNAME("var_changed" )); | 
| 104 | 	} | 
| 105 |  | 
| 106 | protected: | 
| 107 | 	static void _bind_methods() { | 
| 108 | 		ClassDB::bind_method("_set_var" , &ShaderGlobalsEditorInterface::_set_var); | 
| 109 | 		ClassDB::bind_method("_var_changed" , &ShaderGlobalsEditorInterface::_var_changed); | 
| 110 | 		ADD_SIGNAL(MethodInfo("var_changed" )); | 
| 111 | 	} | 
| 112 |  | 
| 113 | 	bool _set(const StringName &p_name, const Variant &p_value) { | 
| 114 | 		Variant existing = RS::get_singleton()->global_shader_parameter_get(p_name); | 
| 115 |  | 
| 116 | 		if (existing.get_type() == Variant::NIL) { | 
| 117 | 			return false; | 
| 118 | 		} | 
| 119 |  | 
| 120 | 		call_deferred("_set_var" , p_name, p_value, existing); | 
| 121 |  | 
| 122 | 		return true; | 
| 123 | 	} | 
| 124 |  | 
| 125 | 	bool _get(const StringName &p_name, Variant &r_ret) const { | 
| 126 | 		r_ret = RS::get_singleton()->global_shader_parameter_get(p_name); | 
| 127 | 		return r_ret.get_type() != Variant::NIL; | 
| 128 | 	} | 
| 129 | 	void _get_property_list(List<PropertyInfo> *p_list) const { | 
| 130 | 		Vector<StringName> variables; | 
| 131 | 		variables = RS::get_singleton()->global_shader_parameter_get_list(); | 
| 132 | 		for (int i = 0; i < variables.size(); i++) { | 
| 133 | 			PropertyInfo pinfo; | 
| 134 | 			pinfo.name = variables[i]; | 
| 135 |  | 
| 136 | 			switch (RS::get_singleton()->global_shader_parameter_get_type(variables[i])) { | 
| 137 | 				case RS::GLOBAL_VAR_TYPE_BOOL: { | 
| 138 | 					pinfo.type = Variant::BOOL; | 
| 139 | 				} break; | 
| 140 | 				case RS::GLOBAL_VAR_TYPE_BVEC2: { | 
| 141 | 					pinfo.type = Variant::INT; | 
| 142 | 					pinfo.hint = PROPERTY_HINT_FLAGS; | 
| 143 | 					pinfo.hint_string = "x,y" ; | 
| 144 | 				} break; | 
| 145 | 				case RS::GLOBAL_VAR_TYPE_BVEC3: { | 
| 146 | 					pinfo.type = Variant::INT; | 
| 147 | 					pinfo.hint = PROPERTY_HINT_FLAGS; | 
| 148 | 					pinfo.hint_string = "x,y,z" ; | 
| 149 | 				} break; | 
| 150 | 				case RS::GLOBAL_VAR_TYPE_BVEC4: { | 
| 151 | 					pinfo.type = Variant::INT; | 
| 152 | 					pinfo.hint = PROPERTY_HINT_FLAGS; | 
| 153 | 					pinfo.hint_string = "x,y,z,w" ; | 
| 154 | 				} break; | 
| 155 | 				case RS::GLOBAL_VAR_TYPE_INT: { | 
| 156 | 					pinfo.type = Variant::INT; | 
| 157 | 				} break; | 
| 158 | 				case RS::GLOBAL_VAR_TYPE_IVEC2: { | 
| 159 | 					pinfo.type = Variant::VECTOR2I; | 
| 160 | 				} break; | 
| 161 | 				case RS::GLOBAL_VAR_TYPE_IVEC3: { | 
| 162 | 					pinfo.type = Variant::VECTOR3I; | 
| 163 | 				} break; | 
| 164 | 				case RS::GLOBAL_VAR_TYPE_IVEC4: { | 
| 165 | 					pinfo.type = Variant::VECTOR4I; | 
| 166 | 				} break; | 
| 167 | 				case RS::GLOBAL_VAR_TYPE_RECT2I: { | 
| 168 | 					pinfo.type = Variant::RECT2I; | 
| 169 | 				} break; | 
| 170 | 				case RS::GLOBAL_VAR_TYPE_UINT: { | 
| 171 | 					pinfo.type = Variant::INT; | 
| 172 | 				} break; | 
| 173 | 				case RS::GLOBAL_VAR_TYPE_UVEC2: { | 
| 174 | 					pinfo.type = Variant::VECTOR2I; | 
| 175 | 				} break; | 
| 176 | 				case RS::GLOBAL_VAR_TYPE_UVEC3: { | 
| 177 | 					pinfo.type = Variant::VECTOR3I; | 
| 178 | 				} break; | 
| 179 | 				case RS::GLOBAL_VAR_TYPE_UVEC4: { | 
| 180 | 					pinfo.type = Variant::VECTOR4I; | 
| 181 | 				} break; | 
| 182 | 				case RS::GLOBAL_VAR_TYPE_FLOAT: { | 
| 183 | 					pinfo.type = Variant::FLOAT; | 
| 184 | 				} break; | 
| 185 | 				case RS::GLOBAL_VAR_TYPE_VEC2: { | 
| 186 | 					pinfo.type = Variant::VECTOR2; | 
| 187 | 				} break; | 
| 188 | 				case RS::GLOBAL_VAR_TYPE_VEC3: { | 
| 189 | 					pinfo.type = Variant::VECTOR3; | 
| 190 | 				} break; | 
| 191 | 				case RS::GLOBAL_VAR_TYPE_VEC4: { | 
| 192 | 					pinfo.type = Variant::VECTOR4; | 
| 193 | 				} break; | 
| 194 | 				case RS::GLOBAL_VAR_TYPE_RECT2: { | 
| 195 | 					pinfo.type = Variant::RECT2; | 
| 196 | 				} break; | 
| 197 | 				case RS::GLOBAL_VAR_TYPE_COLOR: { | 
| 198 | 					pinfo.type = Variant::COLOR; | 
| 199 | 				} break; | 
| 200 | 				case RS::GLOBAL_VAR_TYPE_MAT2: { | 
| 201 | 					pinfo.type = Variant::PACKED_FLOAT32_ARRAY; | 
| 202 | 				} break; | 
| 203 | 				case RS::GLOBAL_VAR_TYPE_MAT3: { | 
| 204 | 					pinfo.type = Variant::BASIS; | 
| 205 | 				} break; | 
| 206 | 				case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: { | 
| 207 | 					pinfo.type = Variant::TRANSFORM2D; | 
| 208 | 				} break; | 
| 209 | 				case RS::GLOBAL_VAR_TYPE_TRANSFORM: { | 
| 210 | 					pinfo.type = Variant::TRANSFORM3D; | 
| 211 | 				} break; | 
| 212 | 				case RS::GLOBAL_VAR_TYPE_MAT4: { | 
| 213 | 					pinfo.type = Variant::PROJECTION; | 
| 214 | 				} break; | 
| 215 | 				case RS::GLOBAL_VAR_TYPE_SAMPLER2D: { | 
| 216 | 					pinfo.type = Variant::OBJECT; | 
| 217 | 					pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; | 
| 218 | 					pinfo.hint_string = "Texture2D" ; | 
| 219 | 				} break; | 
| 220 | 				case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: { | 
| 221 | 					pinfo.type = Variant::OBJECT; | 
| 222 | 					pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; | 
| 223 | 					pinfo.hint_string = "Texture2DArray" ; | 
| 224 | 				} break; | 
| 225 | 				case RS::GLOBAL_VAR_TYPE_SAMPLER3D: { | 
| 226 | 					pinfo.type = Variant::OBJECT; | 
| 227 | 					pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; | 
| 228 | 					pinfo.hint_string = "Texture3D" ; | 
| 229 | 				} break; | 
| 230 | 				case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: { | 
| 231 | 					pinfo.type = Variant::OBJECT; | 
| 232 | 					pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE; | 
| 233 | 					pinfo.hint_string = "Cubemap" ; | 
| 234 | 				} break; | 
| 235 | 				default: { | 
| 236 | 				} break; | 
| 237 | 			} | 
| 238 |  | 
| 239 | 			p_list->push_back(pinfo); | 
| 240 | 		} | 
| 241 | 	} | 
| 242 |  | 
| 243 | public: | 
| 244 | 	bool block_update = false; | 
| 245 |  | 
| 246 | 	ShaderGlobalsEditorInterface() { | 
| 247 | 	} | 
| 248 | }; | 
| 249 |  | 
| 250 | static Variant create_var(RS::GlobalShaderParameterType p_type) { | 
| 251 | 	switch (p_type) { | 
| 252 | 		case RS::GLOBAL_VAR_TYPE_BOOL: { | 
| 253 | 			return false; | 
| 254 | 		} | 
| 255 | 		case RS::GLOBAL_VAR_TYPE_BVEC2: { | 
| 256 | 			return 0; //bits | 
| 257 | 		} | 
| 258 | 		case RS::GLOBAL_VAR_TYPE_BVEC3: { | 
| 259 | 			return 0; //bits | 
| 260 | 		} | 
| 261 | 		case RS::GLOBAL_VAR_TYPE_BVEC4: { | 
| 262 | 			return 0; //bits | 
| 263 | 		} | 
| 264 | 		case RS::GLOBAL_VAR_TYPE_INT: { | 
| 265 | 			return 0; //bits | 
| 266 | 		} | 
| 267 | 		case RS::GLOBAL_VAR_TYPE_IVEC2: { | 
| 268 | 			return Vector2i(); | 
| 269 | 		} | 
| 270 | 		case RS::GLOBAL_VAR_TYPE_IVEC3: { | 
| 271 | 			return Vector3i(); | 
| 272 | 		} | 
| 273 | 		case RS::GLOBAL_VAR_TYPE_IVEC4: { | 
| 274 | 			return Vector4i(); | 
| 275 | 		} | 
| 276 | 		case RS::GLOBAL_VAR_TYPE_RECT2I: { | 
| 277 | 			return Rect2i(); | 
| 278 | 		} | 
| 279 | 		case RS::GLOBAL_VAR_TYPE_UINT: { | 
| 280 | 			return 0; | 
| 281 | 		} | 
| 282 | 		case RS::GLOBAL_VAR_TYPE_UVEC2: { | 
| 283 | 			return Vector2i(); | 
| 284 | 		} | 
| 285 | 		case RS::GLOBAL_VAR_TYPE_UVEC3: { | 
| 286 | 			return Vector3i(); | 
| 287 | 		} | 
| 288 | 		case RS::GLOBAL_VAR_TYPE_UVEC4: { | 
| 289 | 			return Vector4i(); | 
| 290 | 		} | 
| 291 | 		case RS::GLOBAL_VAR_TYPE_FLOAT: { | 
| 292 | 			return 0.0; | 
| 293 | 		} | 
| 294 | 		case RS::GLOBAL_VAR_TYPE_VEC2: { | 
| 295 | 			return Vector2(); | 
| 296 | 		} | 
| 297 | 		case RS::GLOBAL_VAR_TYPE_VEC3: { | 
| 298 | 			return Vector3(); | 
| 299 | 		} | 
| 300 | 		case RS::GLOBAL_VAR_TYPE_VEC4: { | 
| 301 | 			return Vector4(); | 
| 302 | 		} | 
| 303 | 		case RS::GLOBAL_VAR_TYPE_RECT2: { | 
| 304 | 			return Rect2(); | 
| 305 | 		} | 
| 306 | 		case RS::GLOBAL_VAR_TYPE_COLOR: { | 
| 307 | 			return Color(); | 
| 308 | 		} | 
| 309 | 		case RS::GLOBAL_VAR_TYPE_MAT2: { | 
| 310 | 			Vector<float> xform; | 
| 311 | 			xform.resize(4); | 
| 312 | 			xform.write[0] = 1; | 
| 313 | 			xform.write[1] = 0; | 
| 314 | 			xform.write[2] = 0; | 
| 315 | 			xform.write[3] = 1; | 
| 316 | 			return xform; | 
| 317 | 		} | 
| 318 | 		case RS::GLOBAL_VAR_TYPE_MAT3: { | 
| 319 | 			return Basis(); | 
| 320 | 		} | 
| 321 | 		case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: { | 
| 322 | 			return Transform2D(); | 
| 323 | 		} | 
| 324 | 		case RS::GLOBAL_VAR_TYPE_TRANSFORM: { | 
| 325 | 			return Transform3D(); | 
| 326 | 		} | 
| 327 | 		case RS::GLOBAL_VAR_TYPE_MAT4: { | 
| 328 | 			return Projection(); | 
| 329 | 		} | 
| 330 | 		case RS::GLOBAL_VAR_TYPE_SAMPLER2D: { | 
| 331 | 			return "" ; | 
| 332 | 		} | 
| 333 | 		case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: { | 
| 334 | 			return "" ; | 
| 335 | 		} | 
| 336 | 		case RS::GLOBAL_VAR_TYPE_SAMPLER3D: { | 
| 337 | 			return "" ; | 
| 338 | 		} | 
| 339 | 		case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: { | 
| 340 | 			return "" ; | 
| 341 | 		} | 
| 342 | 		default: { | 
| 343 | 			return Variant(); | 
| 344 | 		} | 
| 345 | 	} | 
| 346 | } | 
| 347 |  | 
| 348 | void ShaderGlobalsEditor::_variable_added() { | 
| 349 | 	String var = variable_name->get_text().strip_edges(); | 
| 350 | 	if (var.is_empty() || !var.is_valid_identifier()) { | 
| 351 | 		EditorNode::get_singleton()->show_warning(TTR("Please specify a valid shader uniform identifier name." )); | 
| 352 | 		return; | 
| 353 | 	} | 
| 354 |  | 
| 355 | 	if (RenderingServer::get_singleton()->global_shader_parameter_get(var).get_type() != Variant::NIL) { | 
| 356 | 		EditorNode::get_singleton()->show_warning(vformat(TTR("Global shader parameter '%s' already exists'" ), var)); | 
| 357 | 		return; | 
| 358 | 	} | 
| 359 |  | 
| 360 | 	List<String> keywords; | 
| 361 | 	ShaderLanguage::get_keyword_list(&keywords); | 
| 362 |  | 
| 363 | 	if (keywords.find(var) != nullptr || var == "script" ) { | 
| 364 | 		EditorNode::get_singleton()->show_warning(vformat(TTR("Name '%s' is a reserved shader language keyword." ), var)); | 
| 365 | 		return; | 
| 366 | 	} | 
| 367 |  | 
| 368 | 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); | 
| 369 |  | 
| 370 | 	Variant value = create_var(RS::GlobalShaderParameterType(variable_type->get_selected())); | 
| 371 |  | 
| 372 | 	undo_redo->create_action(TTR("Add Shader Global Parameter" )); | 
| 373 | 	undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_add" , var, RS::GlobalShaderParameterType(variable_type->get_selected()), value); | 
| 374 | 	undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_remove" , var); | 
| 375 | 	Dictionary gv; | 
| 376 | 	gv["type" ] = global_var_type_names[variable_type->get_selected()]; | 
| 377 | 	gv["value" ] = value; | 
| 378 |  | 
| 379 | 	undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/"  + var, gv); | 
| 380 | 	undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/"  + var, Variant()); | 
| 381 | 	undo_redo->add_do_method(this, "_changed" ); | 
| 382 | 	undo_redo->add_undo_method(this, "_changed" ); | 
| 383 | 	undo_redo->commit_action(); | 
| 384 | } | 
| 385 |  | 
| 386 | void ShaderGlobalsEditor::_variable_deleted(const String &p_variable) { | 
| 387 | 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); | 
| 388 |  | 
| 389 | 	undo_redo->create_action(TTR("Add Shader Global Parameter" )); | 
| 390 | 	undo_redo->add_do_method(RS::get_singleton(), "global_shader_parameter_remove" , p_variable); | 
| 391 | 	undo_redo->add_undo_method(RS::get_singleton(), "global_shader_parameter_add" , p_variable, RS::get_singleton()->global_shader_parameter_get_type(p_variable), RS::get_singleton()->global_shader_parameter_get(p_variable)); | 
| 392 |  | 
| 393 | 	undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/"  + p_variable, Variant()); | 
| 394 | 	undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/"  + p_variable, GLOBAL_GET("shader_globals/"  + p_variable)); | 
| 395 | 	undo_redo->add_do_method(this, "_changed" ); | 
| 396 | 	undo_redo->add_undo_method(this, "_changed" ); | 
| 397 | 	undo_redo->commit_action(); | 
| 398 | } | 
| 399 |  | 
| 400 | void ShaderGlobalsEditor::_changed() { | 
| 401 | 	emit_signal(SNAME("globals_changed" )); | 
| 402 | 	if (!interface->block_update) { | 
| 403 | 		interface->notify_property_list_changed(); | 
| 404 | 	} | 
| 405 | } | 
| 406 |  | 
| 407 | void ShaderGlobalsEditor::_bind_methods() { | 
| 408 | 	ClassDB::bind_method("_changed" , &ShaderGlobalsEditor::_changed); | 
| 409 | 	ADD_SIGNAL(MethodInfo("globals_changed" )); | 
| 410 | } | 
| 411 |  | 
| 412 | void ShaderGlobalsEditor::_notification(int p_what) { | 
| 413 | 	switch (p_what) { | 
| 414 | 		case NOTIFICATION_VISIBILITY_CHANGED: { | 
| 415 | 			if (is_visible_in_tree()) { | 
| 416 | 				inspector->edit(interface); | 
| 417 | 			} | 
| 418 | 		} break; | 
| 419 |  | 
| 420 | 		case NOTIFICATION_PREDELETE: { | 
| 421 | 			inspector->edit(nullptr); | 
| 422 | 		} break; | 
| 423 | 	} | 
| 424 | } | 
| 425 |  | 
| 426 | ShaderGlobalsEditor::ShaderGlobalsEditor() { | 
| 427 | 	ProjectSettings::get_singleton()->add_hidden_prefix("shader_globals/" ); | 
| 428 |  | 
| 429 | 	HBoxContainer * = memnew(HBoxContainer); | 
| 430 | 	add_child(add_menu_hb); | 
| 431 |  | 
| 432 | 	add_menu_hb->add_child(memnew(Label(TTR("Name:" )))); | 
| 433 | 	variable_name = memnew(LineEdit); | 
| 434 | 	variable_name->set_h_size_flags(SIZE_EXPAND_FILL); | 
| 435 | 	add_menu_hb->add_child(variable_name); | 
| 436 |  | 
| 437 | 	add_menu_hb->add_child(memnew(Label(TTR("Type:" )))); | 
| 438 | 	variable_type = memnew(OptionButton); | 
| 439 | 	variable_type->set_h_size_flags(SIZE_EXPAND_FILL); | 
| 440 | 	add_menu_hb->add_child(variable_type); | 
| 441 |  | 
| 442 | 	for (int i = 0; i < RS::GLOBAL_VAR_TYPE_MAX; i++) { | 
| 443 | 		variable_type->add_item(global_var_type_names[i]); | 
| 444 | 	} | 
| 445 |  | 
| 446 | 	variable_add = memnew(Button(TTR("Add" ))); | 
| 447 | 	add_menu_hb->add_child(variable_add); | 
| 448 | 	variable_add->connect("pressed" , callable_mp(this, &ShaderGlobalsEditor::_variable_added)); | 
| 449 |  | 
| 450 | 	inspector = memnew(EditorInspector); | 
| 451 | 	inspector->set_v_size_flags(SIZE_EXPAND_FILL); | 
| 452 | 	add_child(inspector); | 
| 453 | 	inspector->set_use_wide_editors(true); | 
| 454 | 	inspector->set_property_name_style(EditorPropertyNameProcessor::STYLE_RAW); | 
| 455 | 	inspector->set_use_deletable_properties(true); | 
| 456 | 	inspector->connect("property_deleted" , callable_mp(this, &ShaderGlobalsEditor::_variable_deleted), CONNECT_DEFERRED); | 
| 457 |  | 
| 458 | 	interface = memnew(ShaderGlobalsEditorInterface); | 
| 459 | 	interface->connect("var_changed" , callable_mp(this, &ShaderGlobalsEditor::_changed)); | 
| 460 | } | 
| 461 |  | 
| 462 | ShaderGlobalsEditor::~ShaderGlobalsEditor() { | 
| 463 | 	memdelete(interface); | 
| 464 | } | 
| 465 |  |