1 | /**************************************************************************/ |
2 | /* animation_tree.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "animation_tree.h" |
32 | |
33 | #include "animation_blend_tree.h" |
34 | #include "core/config/engine.h" |
35 | #include "scene/resources/animation.h" |
36 | #include "scene/scene_string_names.h" |
37 | #include "servers/audio/audio_stream.h" |
38 | |
39 | void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const { |
40 | Array parameters; |
41 | |
42 | if (GDVIRTUAL_CALL(_get_parameter_list, parameters)) { |
43 | for (int i = 0; i < parameters.size(); i++) { |
44 | Dictionary d = parameters[i]; |
45 | ERR_CONTINUE(d.is_empty()); |
46 | r_list->push_back(PropertyInfo::from_dict(d)); |
47 | } |
48 | } |
49 | } |
50 | |
51 | Variant AnimationNode::get_parameter_default_value(const StringName &p_parameter) const { |
52 | Variant ret; |
53 | GDVIRTUAL_CALL(_get_parameter_default_value, p_parameter, ret); |
54 | return ret; |
55 | } |
56 | |
57 | bool AnimationNode::is_parameter_read_only(const StringName &p_parameter) const { |
58 | bool ret = false; |
59 | GDVIRTUAL_CALL(_is_parameter_read_only, p_parameter, ret); |
60 | return ret; |
61 | } |
62 | |
63 | void AnimationNode::set_parameter(const StringName &p_name, const Variant &p_value) { |
64 | if (is_testing) { |
65 | return; |
66 | } |
67 | ERR_FAIL_NULL(state); |
68 | ERR_FAIL_COND(!state->tree->property_parent_map.has(base_path)); |
69 | ERR_FAIL_COND(!state->tree->property_parent_map[base_path].has(p_name)); |
70 | StringName path = state->tree->property_parent_map[base_path][p_name]; |
71 | |
72 | state->tree->property_map[path].first = p_value; |
73 | } |
74 | |
75 | Variant AnimationNode::get_parameter(const StringName &p_name) const { |
76 | ERR_FAIL_NULL_V(state, Variant()); |
77 | ERR_FAIL_COND_V(!state->tree->property_parent_map.has(base_path), Variant()); |
78 | ERR_FAIL_COND_V(!state->tree->property_parent_map[base_path].has(p_name), Variant()); |
79 | |
80 | StringName path = state->tree->property_parent_map[base_path][p_name]; |
81 | return state->tree->property_map[path].first; |
82 | } |
83 | |
84 | void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) { |
85 | Dictionary cn; |
86 | if (GDVIRTUAL_CALL(_get_child_nodes, cn)) { |
87 | List<Variant> keys; |
88 | cn.get_key_list(&keys); |
89 | for (const Variant &E : keys) { |
90 | ChildNode child; |
91 | child.name = E; |
92 | child.node = cn[E]; |
93 | r_child_nodes->push_back(child); |
94 | } |
95 | } |
96 | } |
97 | |
98 | void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag) { |
99 | ERR_FAIL_NULL(state); |
100 | ERR_FAIL_COND(!state->player->has_animation(p_animation)); |
101 | |
102 | Ref<Animation> animation = state->player->get_animation(p_animation); |
103 | |
104 | if (animation.is_null()) { |
105 | AnimationNodeBlendTree *btree = Object::cast_to<AnimationNodeBlendTree>(parent); |
106 | if (btree) { |
107 | String node_name = btree->get_node_name(Ref<AnimationNodeAnimation>(this)); |
108 | make_invalid(vformat(RTR("In node '%s', invalid animation: '%s'." ), node_name, p_animation)); |
109 | } else { |
110 | make_invalid(vformat(RTR("Invalid animation: '%s'." ), p_animation)); |
111 | } |
112 | return; |
113 | } |
114 | |
115 | ERR_FAIL_COND(!animation.is_valid()); |
116 | |
117 | AnimationState anim_state; |
118 | anim_state.blend = p_blend; |
119 | anim_state.track_blends = blends; |
120 | anim_state.delta = p_delta; |
121 | anim_state.time = p_time; |
122 | anim_state.animation = animation; |
123 | anim_state.seeked = p_seeked; |
124 | anim_state.looped_flag = p_looped_flag; |
125 | anim_state.is_external_seeking = p_is_external_seeking; |
126 | |
127 | state->animation_states.push_back(anim_state); |
128 | } |
129 | |
130 | double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_is_external_seeking, const Vector<StringName> &p_connections, bool p_test_only) { |
131 | base_path = p_base_path; |
132 | parent = p_parent; |
133 | connections = p_connections; |
134 | state = p_state; |
135 | |
136 | double t = process(p_time, p_seek, p_is_external_seeking, p_test_only); |
137 | |
138 | state = nullptr; |
139 | parent = nullptr; |
140 | base_path = StringName(); |
141 | connections.clear(); |
142 | |
143 | return t; |
144 | } |
145 | |
146 | AnimationTree *AnimationNode::get_animation_tree() const { |
147 | ERR_FAIL_NULL_V(state, nullptr); |
148 | return state->tree; |
149 | } |
150 | |
151 | void AnimationNode::make_invalid(const String &p_reason) { |
152 | ERR_FAIL_NULL(state); |
153 | state->valid = false; |
154 | if (!state->invalid_reasons.is_empty()) { |
155 | state->invalid_reasons += "\n" ; |
156 | } |
157 | state->invalid_reasons += String::utf8("• " ) + p_reason; |
158 | } |
159 | |
160 | double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync, bool p_test_only) { |
161 | ERR_FAIL_INDEX_V(p_input, inputs.size(), 0); |
162 | ERR_FAIL_NULL_V(state, 0); |
163 | |
164 | AnimationNodeBlendTree *blend_tree = Object::cast_to<AnimationNodeBlendTree>(parent); |
165 | ERR_FAIL_NULL_V(blend_tree, 0); |
166 | |
167 | StringName node_name = connections[p_input]; |
168 | |
169 | if (!blend_tree->has_node(node_name)) { |
170 | String node_name2 = blend_tree->get_node_name(Ref<AnimationNode>(this)); |
171 | make_invalid(vformat(RTR("Nothing connected to input '%s' of node '%s'." ), get_input_name(p_input), node_name2)); |
172 | return 0; |
173 | } |
174 | |
175 | Ref<AnimationNode> node = blend_tree->get_node(node_name); |
176 | |
177 | //inputs.write[p_input].last_pass = state->last_pass; |
178 | real_t activity = 0.0; |
179 | double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_is_external_seeking, p_blend, p_filter, p_sync, &activity, p_test_only); |
180 | |
181 | Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path); |
182 | |
183 | if (activity_ptr && p_input < activity_ptr->size()) { |
184 | activity_ptr->write[p_input].last_pass = state->last_pass; |
185 | activity_ptr->write[p_input].activity = activity; |
186 | } |
187 | return ret; |
188 | } |
189 | |
190 | double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync, bool p_test_only) { |
191 | return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_is_external_seeking, p_blend, p_filter, p_sync, nullptr, p_test_only); |
192 | } |
193 | |
194 | double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max, bool p_test_only) { |
195 | ERR_FAIL_COND_V(!p_node.is_valid(), 0); |
196 | ERR_FAIL_NULL_V(state, 0); |
197 | |
198 | int blend_count = blends.size(); |
199 | |
200 | if (p_node->blends.size() != blend_count) { |
201 | p_node->blends.resize(blend_count); |
202 | } |
203 | |
204 | real_t *blendw = p_node->blends.ptrw(); |
205 | const real_t *blendr = blends.ptr(); |
206 | |
207 | bool any_valid = false; |
208 | |
209 | if (has_filter() && is_filter_enabled() && p_filter != FILTER_IGNORE) { |
210 | for (int i = 0; i < blend_count; i++) { |
211 | blendw[i] = 0.0; //all to zero by default |
212 | } |
213 | |
214 | for (const KeyValue<NodePath, bool> &E : filter) { |
215 | if (!state->track_map.has(E.key)) { |
216 | continue; |
217 | } |
218 | int idx = state->track_map[E.key]; |
219 | blendw[idx] = 1.0; //filtered goes to one |
220 | } |
221 | |
222 | switch (p_filter) { |
223 | case FILTER_IGNORE: |
224 | break; //will not happen anyway |
225 | case FILTER_PASS: { |
226 | //values filtered pass, the rest don't |
227 | for (int i = 0; i < blend_count; i++) { |
228 | if (blendw[i] == 0) { //not filtered, does not pass |
229 | continue; |
230 | } |
231 | |
232 | blendw[i] = blendr[i] * p_blend; |
233 | if (!Math::is_zero_approx(blendw[i])) { |
234 | any_valid = true; |
235 | } |
236 | } |
237 | |
238 | } break; |
239 | case FILTER_STOP: { |
240 | //values filtered don't pass, the rest are blended |
241 | |
242 | for (int i = 0; i < blend_count; i++) { |
243 | if (blendw[i] > 0) { //filtered, does not pass |
244 | continue; |
245 | } |
246 | |
247 | blendw[i] = blendr[i] * p_blend; |
248 | if (!Math::is_zero_approx(blendw[i])) { |
249 | any_valid = true; |
250 | } |
251 | } |
252 | |
253 | } break; |
254 | case FILTER_BLEND: { |
255 | //filtered values are blended, the rest are passed without blending |
256 | |
257 | for (int i = 0; i < blend_count; i++) { |
258 | if (blendw[i] == 1.0) { |
259 | blendw[i] = blendr[i] * p_blend; //filtered, blend |
260 | } else { |
261 | blendw[i] = blendr[i]; //not filtered, do not blend |
262 | } |
263 | |
264 | if (!Math::is_zero_approx(blendw[i])) { |
265 | any_valid = true; |
266 | } |
267 | } |
268 | |
269 | } break; |
270 | } |
271 | } else { |
272 | for (int i = 0; i < blend_count; i++) { |
273 | //regular blend |
274 | blendw[i] = blendr[i] * p_blend; |
275 | if (!Math::is_zero_approx(blendw[i])) { |
276 | any_valid = true; |
277 | } |
278 | } |
279 | } |
280 | |
281 | if (r_max) { |
282 | *r_max = 0; |
283 | for (int i = 0; i < blend_count; i++) { |
284 | *r_max = MAX(*r_max, Math::abs(blendw[i])); |
285 | } |
286 | } |
287 | |
288 | String new_path; |
289 | AnimationNode *new_parent; |
290 | |
291 | // This is the slowest part of processing, but as strings process in powers of 2, and the paths always exist, it will not result in that many allocations. |
292 | if (p_new_parent) { |
293 | new_parent = p_new_parent; |
294 | new_path = String(base_path) + String(p_subpath) + "/" ; |
295 | } else { |
296 | ERR_FAIL_NULL_V(parent, 0); |
297 | new_parent = parent; |
298 | new_path = String(parent->base_path) + String(p_subpath) + "/" ; |
299 | } |
300 | |
301 | // This process, which depends on p_sync is needed to process sync correctly in the case of |
302 | // that a synced AnimationNodeSync exists under the un-synced AnimationNodeSync. |
303 | if (!p_seek && !p_sync && !any_valid) { |
304 | return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_is_external_seeking, p_connections, p_test_only); |
305 | } |
306 | return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_is_external_seeking, p_connections, p_test_only); |
307 | } |
308 | |
309 | String AnimationNode::get_caption() const { |
310 | String ret = "Node" ; |
311 | GDVIRTUAL_CALL(_get_caption, ret); |
312 | return ret; |
313 | } |
314 | |
315 | bool AnimationNode::add_input(const String &p_name) { |
316 | //root nodes can't add inputs |
317 | ERR_FAIL_COND_V(Object::cast_to<AnimationRootNode>(this) != nullptr, false); |
318 | Input input; |
319 | ERR_FAIL_COND_V(p_name.contains("." ) || p_name.contains("/" ), false); |
320 | input.name = p_name; |
321 | inputs.push_back(input); |
322 | emit_changed(); |
323 | return true; |
324 | } |
325 | |
326 | void AnimationNode::remove_input(int p_index) { |
327 | ERR_FAIL_INDEX(p_index, inputs.size()); |
328 | inputs.remove_at(p_index); |
329 | emit_changed(); |
330 | } |
331 | |
332 | bool AnimationNode::set_input_name(int p_input, const String &p_name) { |
333 | ERR_FAIL_INDEX_V(p_input, inputs.size(), false); |
334 | ERR_FAIL_COND_V(p_name.contains("." ) || p_name.contains("/" ), false); |
335 | inputs.write[p_input].name = p_name; |
336 | emit_changed(); |
337 | return true; |
338 | } |
339 | |
340 | String AnimationNode::get_input_name(int p_input) const { |
341 | ERR_FAIL_INDEX_V(p_input, inputs.size(), String()); |
342 | return inputs[p_input].name; |
343 | } |
344 | |
345 | int AnimationNode::get_input_count() const { |
346 | return inputs.size(); |
347 | } |
348 | |
349 | int AnimationNode::find_input(const String &p_name) const { |
350 | int idx = -1; |
351 | for (int i = 0; i < inputs.size(); i++) { |
352 | if (inputs[i].name == p_name) { |
353 | idx = i; |
354 | break; |
355 | } |
356 | } |
357 | return idx; |
358 | } |
359 | |
360 | double AnimationNode::process(double p_time, bool p_seek, bool p_is_external_seeking, bool p_test_only) { |
361 | is_testing = p_test_only; |
362 | return _process(p_time, p_seek, p_is_external_seeking, p_test_only); |
363 | } |
364 | |
365 | double AnimationNode::_process(double p_time, bool p_seek, bool p_is_external_seeking, bool p_test_only) { |
366 | double ret = 0; |
367 | GDVIRTUAL_CALL(_process, p_time, p_seek, p_is_external_seeking, p_test_only, ret); |
368 | return ret; |
369 | } |
370 | |
371 | void AnimationNode::set_filter_path(const NodePath &p_path, bool p_enable) { |
372 | if (p_enable) { |
373 | filter[p_path] = true; |
374 | } else { |
375 | filter.erase(p_path); |
376 | } |
377 | } |
378 | |
379 | void AnimationNode::set_filter_enabled(bool p_enable) { |
380 | filter_enabled = p_enable; |
381 | } |
382 | |
383 | bool AnimationNode::is_filter_enabled() const { |
384 | return filter_enabled; |
385 | } |
386 | |
387 | void AnimationNode::set_closable(bool p_closable) { |
388 | closable = p_closable; |
389 | } |
390 | |
391 | bool AnimationNode::is_closable() const { |
392 | return closable; |
393 | } |
394 | |
395 | bool AnimationNode::is_path_filtered(const NodePath &p_path) const { |
396 | return filter.has(p_path); |
397 | } |
398 | |
399 | bool AnimationNode::has_filter() const { |
400 | bool ret = false; |
401 | GDVIRTUAL_CALL(_has_filter, ret); |
402 | return ret; |
403 | } |
404 | |
405 | Array AnimationNode::_get_filters() const { |
406 | Array paths; |
407 | |
408 | for (const KeyValue<NodePath, bool> &E : filter) { |
409 | paths.push_back(String(E.key)); //use strings, so sorting is possible |
410 | } |
411 | paths.sort(); //done so every time the scene is saved, it does not change |
412 | |
413 | return paths; |
414 | } |
415 | |
416 | void AnimationNode::_set_filters(const Array &p_filters) { |
417 | filter.clear(); |
418 | for (int i = 0; i < p_filters.size(); i++) { |
419 | set_filter_path(p_filters[i], true); |
420 | } |
421 | } |
422 | |
423 | void AnimationNode::_validate_property(PropertyInfo &p_property) const { |
424 | if (!has_filter() && (p_property.name == "filter_enabled" || p_property.name == "filters" )) { |
425 | p_property.usage = PROPERTY_USAGE_NONE; |
426 | } |
427 | } |
428 | |
429 | Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) const { |
430 | Ref<AnimationNode> ret; |
431 | GDVIRTUAL_CALL(_get_child_by_name, p_name, ret); |
432 | return ret; |
433 | } |
434 | |
435 | Ref<AnimationNode> AnimationNode::find_node_by_path(const String &p_name) const { |
436 | Vector<String> split = p_name.split("/" ); |
437 | Ref<AnimationNode> ret = const_cast<AnimationNode *>(this); |
438 | for (int i = 0; i < split.size(); i++) { |
439 | ret = ret->get_child_by_name(split[i]); |
440 | if (!ret.is_valid()) { |
441 | break; |
442 | } |
443 | } |
444 | return ret; |
445 | } |
446 | |
447 | void AnimationNode::_bind_methods() { |
448 | ClassDB::bind_method(D_METHOD("add_input" , "name" ), &AnimationNode::add_input); |
449 | ClassDB::bind_method(D_METHOD("remove_input" , "index" ), &AnimationNode::remove_input); |
450 | ClassDB::bind_method(D_METHOD("set_input_name" , "input" , "name" ), &AnimationNode::set_input_name); |
451 | ClassDB::bind_method(D_METHOD("get_input_name" , "input" ), &AnimationNode::get_input_name); |
452 | ClassDB::bind_method(D_METHOD("get_input_count" ), &AnimationNode::get_input_count); |
453 | ClassDB::bind_method(D_METHOD("find_input" , "name" ), &AnimationNode::find_input); |
454 | |
455 | ClassDB::bind_method(D_METHOD("set_filter_path" , "path" , "enable" ), &AnimationNode::set_filter_path); |
456 | ClassDB::bind_method(D_METHOD("is_path_filtered" , "path" ), &AnimationNode::is_path_filtered); |
457 | |
458 | ClassDB::bind_method(D_METHOD("set_filter_enabled" , "enable" ), &AnimationNode::set_filter_enabled); |
459 | ClassDB::bind_method(D_METHOD("is_filter_enabled" ), &AnimationNode::is_filter_enabled); |
460 | |
461 | ClassDB::bind_method(D_METHOD("_set_filters" , "filters" ), &AnimationNode::_set_filters); |
462 | ClassDB::bind_method(D_METHOD("_get_filters" ), &AnimationNode::_get_filters); |
463 | |
464 | ClassDB::bind_method(D_METHOD("blend_animation" , "animation" , "time" , "delta" , "seeked" , "is_external_seeking" , "blend" , "looped_flag" ), &AnimationNode::blend_animation, DEFVAL(Animation::LOOPED_FLAG_NONE)); |
465 | ClassDB::bind_method(D_METHOD("blend_node" , "name" , "node" , "time" , "seek" , "is_external_seeking" , "blend" , "filter" , "sync" , "test_only" ), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true), DEFVAL(false)); |
466 | ClassDB::bind_method(D_METHOD("blend_input" , "input_index" , "time" , "seek" , "is_external_seeking" , "blend" , "filter" , "sync" , "test_only" ), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true), DEFVAL(false)); |
467 | |
468 | ClassDB::bind_method(D_METHOD("set_parameter" , "name" , "value" ), &AnimationNode::set_parameter); |
469 | ClassDB::bind_method(D_METHOD("get_parameter" , "name" ), &AnimationNode::get_parameter); |
470 | |
471 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_enabled" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NO_EDITOR), "set_filter_enabled" , "is_filter_enabled" ); |
472 | ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters" , "_get_filters" ); |
473 | |
474 | GDVIRTUAL_BIND(_get_child_nodes); |
475 | GDVIRTUAL_BIND(_get_parameter_list); |
476 | GDVIRTUAL_BIND(_get_child_by_name, "name" ); |
477 | GDVIRTUAL_BIND(_get_parameter_default_value, "parameter" ); |
478 | GDVIRTUAL_BIND(_is_parameter_read_only, "parameter" ); |
479 | GDVIRTUAL_BIND(_process, "time" , "seek" , "is_external_seeking" , "test_only" ); |
480 | GDVIRTUAL_BIND(_get_caption); |
481 | GDVIRTUAL_BIND(_has_filter); |
482 | |
483 | ADD_SIGNAL(MethodInfo("tree_changed" )); |
484 | ADD_SIGNAL(MethodInfo("animation_node_renamed" , PropertyInfo(Variant::INT, "object_id" ), PropertyInfo(Variant::STRING, "old_name" ), PropertyInfo(Variant::STRING, "new_name" ))); |
485 | ADD_SIGNAL(MethodInfo("animation_node_removed" , PropertyInfo(Variant::INT, "object_id" ), PropertyInfo(Variant::STRING, "name" ))); |
486 | |
487 | BIND_ENUM_CONSTANT(FILTER_IGNORE); |
488 | BIND_ENUM_CONSTANT(FILTER_PASS); |
489 | BIND_ENUM_CONSTANT(FILTER_STOP); |
490 | BIND_ENUM_CONSTANT(FILTER_BLEND); |
491 | } |
492 | |
493 | AnimationNode::AnimationNode() { |
494 | } |
495 | |
496 | //////////////////// |
497 | |
498 | void AnimationRootNode::_tree_changed() { |
499 | emit_signal(SNAME("tree_changed" )); |
500 | } |
501 | |
502 | void AnimationRootNode::_animation_node_renamed(const ObjectID &p_oid, const String &p_old_name, const String &p_new_name) { |
503 | emit_signal(SNAME("animation_node_renamed" ), p_oid, p_old_name, p_new_name); |
504 | } |
505 | |
506 | void AnimationRootNode::_animation_node_removed(const ObjectID &p_oid, const StringName &p_node) { |
507 | emit_signal(SNAME("animation_node_removed" ), p_oid, p_node); |
508 | } |
509 | |
510 | //////////////////// |
511 | |
512 | void AnimationTree::set_tree_root(const Ref<AnimationNode> &p_root) { |
513 | if (root.is_valid()) { |
514 | root->disconnect("tree_changed" , callable_mp(this, &AnimationTree::_tree_changed)); |
515 | root->disconnect("animation_node_renamed" , callable_mp(this, &AnimationTree::_animation_node_renamed)); |
516 | root->disconnect("animation_node_removed" , callable_mp(this, &AnimationTree::_animation_node_removed)); |
517 | } |
518 | |
519 | root = p_root; |
520 | |
521 | if (root.is_valid()) { |
522 | root->connect("tree_changed" , callable_mp(this, &AnimationTree::_tree_changed)); |
523 | root->connect("animation_node_renamed" , callable_mp(this, &AnimationTree::_animation_node_renamed)); |
524 | root->connect("animation_node_removed" , callable_mp(this, &AnimationTree::_animation_node_removed)); |
525 | } |
526 | |
527 | properties_dirty = true; |
528 | |
529 | update_configuration_warnings(); |
530 | } |
531 | |
532 | Ref<AnimationNode> AnimationTree::get_tree_root() const { |
533 | return root; |
534 | } |
535 | |
536 | void AnimationTree::set_active(bool p_active) { |
537 | if (active == p_active) { |
538 | return; |
539 | } |
540 | |
541 | active = p_active; |
542 | started = active; |
543 | |
544 | if (process_callback == ANIMATION_PROCESS_IDLE) { |
545 | set_process_internal(active); |
546 | } else { |
547 | set_physics_process_internal(active); |
548 | } |
549 | |
550 | if (!active && is_inside_tree()) { |
551 | _clear_caches(); |
552 | } |
553 | } |
554 | |
555 | bool AnimationTree::is_active() const { |
556 | return active; |
557 | } |
558 | |
559 | void AnimationTree::set_process_callback(AnimationProcessCallback p_mode) { |
560 | if (process_callback == p_mode) { |
561 | return; |
562 | } |
563 | |
564 | bool was_active = is_active(); |
565 | if (was_active) { |
566 | set_active(false); |
567 | } |
568 | |
569 | process_callback = p_mode; |
570 | |
571 | if (was_active) { |
572 | set_active(true); |
573 | } |
574 | } |
575 | |
576 | AnimationTree::AnimationProcessCallback AnimationTree::get_process_callback() const { |
577 | return process_callback; |
578 | } |
579 | |
580 | void AnimationTree::_node_removed(Node *p_node) { |
581 | cache_valid = false; |
582 | } |
583 | |
584 | bool AnimationTree::_update_caches(AnimationPlayer *player) { |
585 | setup_pass++; |
586 | |
587 | if (!player->has_node(player->get_root())) { |
588 | ERR_PRINT("AnimationTree: AnimationPlayer root is invalid." ); |
589 | set_active(false); |
590 | _clear_caches(); |
591 | return false; |
592 | } |
593 | Node *parent = player->get_node(player->get_root()); |
594 | |
595 | List<StringName> sname; |
596 | player->get_animation_list(&sname); |
597 | |
598 | root_motion_cache.loc = Vector3(0, 0, 0); |
599 | root_motion_cache.rot = Quaternion(0, 0, 0, 1); |
600 | root_motion_cache.scale = Vector3(1, 1, 1); |
601 | |
602 | Ref<Animation> reset_anim; |
603 | bool has_reset_anim = player->has_animation(SceneStringNames::get_singleton()->RESET); |
604 | if (has_reset_anim) { |
605 | reset_anim = player->get_animation(SceneStringNames::get_singleton()->RESET); |
606 | } |
607 | for (const StringName &E : sname) { |
608 | Ref<Animation> anim = player->get_animation(E); |
609 | for (int i = 0; i < anim->get_track_count(); i++) { |
610 | NodePath path = anim->track_get_path(i); |
611 | Animation::TrackType track_type = anim->track_get_type(i); |
612 | |
613 | Animation::TrackType track_cache_type = track_type; |
614 | if (track_cache_type == Animation::TYPE_POSITION_3D || track_cache_type == Animation::TYPE_ROTATION_3D || track_cache_type == Animation::TYPE_SCALE_3D) { |
615 | track_cache_type = Animation::TYPE_POSITION_3D; //reference them as position3D tracks, even if they modify rotation or scale |
616 | } |
617 | |
618 | TrackCache *track = nullptr; |
619 | if (track_cache.has(path)) { |
620 | track = track_cache.get(path); |
621 | } |
622 | |
623 | //if not valid, delete track |
624 | if (track && (track->type != track_cache_type || ObjectDB::get_instance(track->object_id) == nullptr)) { |
625 | playing_caches.erase(track); |
626 | memdelete(track); |
627 | track_cache.erase(path); |
628 | track = nullptr; |
629 | } |
630 | |
631 | if (!track) { |
632 | Ref<Resource> resource; |
633 | Vector<StringName> leftover_path; |
634 | Node *child = parent->get_node_and_resource(path, resource, leftover_path); |
635 | |
636 | if (!child) { |
637 | ERR_PRINT("AnimationTree: '" + String(E) + "', couldn't resolve track: '" + String(path) + "'" ); |
638 | continue; |
639 | } |
640 | |
641 | if (!child->is_connected("tree_exited" , callable_mp(this, &AnimationTree::_node_removed))) { |
642 | child->connect("tree_exited" , callable_mp(this, &AnimationTree::_node_removed).bind(child)); |
643 | } |
644 | |
645 | switch (track_type) { |
646 | case Animation::TYPE_VALUE: { |
647 | TrackCacheValue *track_value = memnew(TrackCacheValue); |
648 | |
649 | if (resource.is_valid()) { |
650 | track_value->object = resource.ptr(); |
651 | } else { |
652 | track_value->object = child; |
653 | } |
654 | |
655 | track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE; |
656 | track_value->is_using_angle = anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; |
657 | |
658 | track_value->subpath = leftover_path; |
659 | track_value->object_id = track_value->object->get_instance_id(); |
660 | |
661 | track = track_value; |
662 | |
663 | // If a value track without a key is cached first, the initial value cannot be determined. |
664 | // It is a corner case, but which may cause problems with blending. |
665 | ERR_CONTINUE_MSG(anim->track_get_key_count(i) == 0, "AnimationTree: '" + String(E) + "', Value Track: '" + String(path) + "' must have at least one key to cache for blending." ); |
666 | track_value->init_value = anim->track_get_key_value(i, 0); |
667 | track_value->init_value.zero(); |
668 | |
669 | // If there is a Reset Animation, it takes precedence by overwriting. |
670 | if (has_reset_anim) { |
671 | int rt = reset_anim->find_track(path, track_type); |
672 | if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { |
673 | track_value->init_value = reset_anim->track_get_key_value(rt, 0); |
674 | } |
675 | } |
676 | } break; |
677 | case Animation::TYPE_POSITION_3D: |
678 | case Animation::TYPE_ROTATION_3D: |
679 | case Animation::TYPE_SCALE_3D: { |
680 | #ifndef _3D_DISABLED |
681 | Node3D *node_3d = Object::cast_to<Node3D>(child); |
682 | |
683 | if (!node_3d) { |
684 | ERR_PRINT("AnimationTree: '" + String(E) + "', transform track does not point to Node3D: '" + String(path) + "'" ); |
685 | continue; |
686 | } |
687 | |
688 | TrackCacheTransform *track_xform = memnew(TrackCacheTransform); |
689 | track_xform->type = Animation::TYPE_POSITION_3D; |
690 | |
691 | track_xform->node_3d = node_3d; |
692 | track_xform->skeleton = nullptr; |
693 | track_xform->bone_idx = -1; |
694 | |
695 | bool has_rest = false; |
696 | if (path.get_subname_count() == 1 && Object::cast_to<Skeleton3D>(node_3d)) { |
697 | Skeleton3D *sk = Object::cast_to<Skeleton3D>(node_3d); |
698 | track_xform->skeleton = sk; |
699 | int bone_idx = sk->find_bone(path.get_subname(0)); |
700 | if (bone_idx != -1) { |
701 | has_rest = true; |
702 | track_xform->bone_idx = bone_idx; |
703 | Transform3D rest = sk->get_bone_rest(bone_idx); |
704 | track_xform->init_loc = rest.origin; |
705 | track_xform->init_rot = rest.basis.get_rotation_quaternion(); |
706 | track_xform->init_scale = rest.basis.get_scale(); |
707 | } |
708 | } |
709 | |
710 | track_xform->object = node_3d; |
711 | track_xform->object_id = track_xform->object->get_instance_id(); |
712 | |
713 | track = track_xform; |
714 | |
715 | switch (track_type) { |
716 | case Animation::TYPE_POSITION_3D: { |
717 | track_xform->loc_used = true; |
718 | } break; |
719 | case Animation::TYPE_ROTATION_3D: { |
720 | track_xform->rot_used = true; |
721 | } break; |
722 | case Animation::TYPE_SCALE_3D: { |
723 | track_xform->scale_used = true; |
724 | } break; |
725 | default: { |
726 | } |
727 | } |
728 | |
729 | // For non Skeleton3D bone animation. |
730 | if (has_reset_anim && !has_rest) { |
731 | int rt = reset_anim->find_track(path, track_type); |
732 | if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { |
733 | switch (track_type) { |
734 | case Animation::TYPE_POSITION_3D: { |
735 | track_xform->init_loc = reset_anim->track_get_key_value(rt, 0); |
736 | } break; |
737 | case Animation::TYPE_ROTATION_3D: { |
738 | track_xform->init_rot = reset_anim->track_get_key_value(rt, 0); |
739 | } break; |
740 | case Animation::TYPE_SCALE_3D: { |
741 | track_xform->init_scale = reset_anim->track_get_key_value(rt, 0); |
742 | } break; |
743 | default: { |
744 | } |
745 | } |
746 | } |
747 | } |
748 | #endif // _3D_DISABLED |
749 | } break; |
750 | case Animation::TYPE_BLEND_SHAPE: { |
751 | #ifndef _3D_DISABLED |
752 | if (path.get_subname_count() != 1) { |
753 | ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track does not contain a blend shape subname: '" + String(path) + "'" ); |
754 | continue; |
755 | } |
756 | MeshInstance3D *mesh_3d = Object::cast_to<MeshInstance3D>(child); |
757 | |
758 | if (!mesh_3d) { |
759 | ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track does not point to MeshInstance3D: '" + String(path) + "'" ); |
760 | continue; |
761 | } |
762 | |
763 | StringName blend_shape_name = path.get_subname(0); |
764 | int blend_shape_idx = mesh_3d->find_blend_shape_by_name(blend_shape_name); |
765 | if (blend_shape_idx == -1) { |
766 | ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track points to a non-existing name: '" + String(blend_shape_name) + "'" ); |
767 | continue; |
768 | } |
769 | |
770 | TrackCacheBlendShape *track_bshape = memnew(TrackCacheBlendShape); |
771 | |
772 | track_bshape->mesh_3d = mesh_3d; |
773 | track_bshape->shape_index = blend_shape_idx; |
774 | |
775 | track_bshape->object = mesh_3d; |
776 | track_bshape->object_id = mesh_3d->get_instance_id(); |
777 | track = track_bshape; |
778 | |
779 | if (has_reset_anim) { |
780 | int rt = reset_anim->find_track(path, track_type); |
781 | if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { |
782 | track_bshape->init_value = reset_anim->track_get_key_value(rt, 0); |
783 | } |
784 | } |
785 | #endif |
786 | } break; |
787 | case Animation::TYPE_METHOD: { |
788 | TrackCacheMethod *track_method = memnew(TrackCacheMethod); |
789 | |
790 | if (resource.is_valid()) { |
791 | track_method->object = resource.ptr(); |
792 | } else { |
793 | track_method->object = child; |
794 | } |
795 | |
796 | track_method->object_id = track_method->object->get_instance_id(); |
797 | |
798 | track = track_method; |
799 | |
800 | } break; |
801 | case Animation::TYPE_BEZIER: { |
802 | TrackCacheBezier *track_bezier = memnew(TrackCacheBezier); |
803 | |
804 | if (resource.is_valid()) { |
805 | track_bezier->object = resource.ptr(); |
806 | } else { |
807 | track_bezier->object = child; |
808 | } |
809 | |
810 | track_bezier->subpath = leftover_path; |
811 | track_bezier->object_id = track_bezier->object->get_instance_id(); |
812 | |
813 | track = track_bezier; |
814 | |
815 | if (has_reset_anim) { |
816 | int rt = reset_anim->find_track(path, track_type); |
817 | if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { |
818 | track_bezier->init_value = (reset_anim->track_get_key_value(rt, 0).operator Array())[0]; |
819 | } |
820 | } |
821 | } break; |
822 | case Animation::TYPE_AUDIO: { |
823 | TrackCacheAudio *track_audio = memnew(TrackCacheAudio); |
824 | |
825 | track_audio->object = child; |
826 | track_audio->object_id = track_audio->object->get_instance_id(); |
827 | track_audio->audio_stream.instantiate(); |
828 | track_audio->audio_stream->set_polyphony(audio_max_polyphony); |
829 | |
830 | track = track_audio; |
831 | |
832 | } break; |
833 | case Animation::TYPE_ANIMATION: { |
834 | TrackCacheAnimation *track_animation = memnew(TrackCacheAnimation); |
835 | |
836 | track_animation->object = child; |
837 | track_animation->object_id = track_animation->object->get_instance_id(); |
838 | |
839 | track = track_animation; |
840 | |
841 | } break; |
842 | default: { |
843 | ERR_PRINT("Animation corrupted (invalid track type)" ); |
844 | continue; |
845 | } |
846 | } |
847 | |
848 | track_cache[path] = track; |
849 | } else if (track_cache_type == Animation::TYPE_POSITION_3D) { |
850 | TrackCacheTransform *track_xform = static_cast<TrackCacheTransform *>(track); |
851 | if (track->setup_pass != setup_pass) { |
852 | track_xform->loc_used = false; |
853 | track_xform->rot_used = false; |
854 | track_xform->scale_used = false; |
855 | } |
856 | switch (track_type) { |
857 | case Animation::TYPE_POSITION_3D: { |
858 | track_xform->loc_used = true; |
859 | } break; |
860 | case Animation::TYPE_ROTATION_3D: { |
861 | track_xform->rot_used = true; |
862 | } break; |
863 | case Animation::TYPE_SCALE_3D: { |
864 | track_xform->scale_used = true; |
865 | } break; |
866 | default: { |
867 | } |
868 | } |
869 | } else if (track_cache_type == Animation::TYPE_VALUE) { |
870 | // If it has at least one angle interpolation, it also uses angle interpolation for blending. |
871 | TrackCacheValue *track_value = static_cast<TrackCacheValue *>(track); |
872 | bool was_discrete = track_value->is_discrete; |
873 | bool was_using_angle = track_value->is_using_angle; |
874 | track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE; |
875 | track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; |
876 | |
877 | if (was_discrete != track_value->is_discrete) { |
878 | ERR_PRINT_ED("Value Track: " + String(path) + " with different update modes are blended. Blending prioritizes Discrete mode, so other update mode tracks will not be blended." ); |
879 | } |
880 | if (was_using_angle != track_value->is_using_angle) { |
881 | WARN_PRINT_ED("Value Track: " + String(path) + " with different interpolation types for rotation are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value." ); |
882 | } |
883 | } |
884 | |
885 | track->setup_pass = setup_pass; |
886 | } |
887 | } |
888 | |
889 | List<NodePath> to_delete; |
890 | |
891 | for (const KeyValue<NodePath, TrackCache *> &K : track_cache) { |
892 | TrackCache *tc = track_cache[K.key]; |
893 | if (tc->setup_pass != setup_pass) { |
894 | to_delete.push_back(K.key); |
895 | } |
896 | } |
897 | |
898 | while (to_delete.front()) { |
899 | NodePath np = to_delete.front()->get(); |
900 | memdelete(track_cache[np]); |
901 | track_cache.erase(np); |
902 | to_delete.pop_front(); |
903 | } |
904 | |
905 | state.track_map.clear(); |
906 | |
907 | int idx = 0; |
908 | for (const KeyValue<NodePath, TrackCache *> &K : track_cache) { |
909 | state.track_map[K.key] = idx; |
910 | idx++; |
911 | } |
912 | |
913 | state.track_count = idx; |
914 | |
915 | cache_valid = true; |
916 | |
917 | return true; |
918 | } |
919 | |
920 | void AnimationTree::_animation_player_changed() { |
921 | emit_signal(SNAME("animation_player_changed" )); |
922 | _clear_caches(); |
923 | } |
924 | |
925 | void AnimationTree::_clear_caches() { |
926 | _clear_audio_streams(); |
927 | _clear_playing_caches(); |
928 | for (KeyValue<NodePath, TrackCache *> &K : track_cache) { |
929 | memdelete(K.value); |
930 | } |
931 | track_cache.clear(); |
932 | cache_valid = false; |
933 | } |
934 | |
935 | void AnimationTree::_clear_audio_streams() { |
936 | for (int i = 0; i < playing_audio_stream_players.size(); i++) { |
937 | playing_audio_stream_players[i]->call(SNAME("stop" )); |
938 | playing_audio_stream_players[i]->call(SNAME("set_stream" ), Ref<AudioStream>()); |
939 | } |
940 | playing_audio_stream_players.clear(); |
941 | } |
942 | |
943 | void AnimationTree::_clear_playing_caches() { |
944 | for (const TrackCache *E : playing_caches) { |
945 | if (ObjectDB::get_instance(E->object_id)) { |
946 | E->object->call(SNAME("stop" )); |
947 | } |
948 | } |
949 | playing_caches.clear(); |
950 | } |
951 | |
952 | void AnimationTree::_call_object(Object *p_object, const StringName &p_method, const Vector<Variant> &p_params, bool p_deferred) { |
953 | // Separate function to use alloca() more efficiently |
954 | const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * p_params.size()); |
955 | const Variant *args = p_params.ptr(); |
956 | uint32_t argcount = p_params.size(); |
957 | for (uint32_t i = 0; i < argcount; i++) { |
958 | argptrs[i] = &args[i]; |
959 | } |
960 | if (p_deferred) { |
961 | MessageQueue::get_singleton()->push_callp(p_object, p_method, argptrs, argcount); |
962 | } else { |
963 | Callable::CallError ce; |
964 | p_object->callp(p_method, argptrs, argcount, ce); |
965 | } |
966 | } |
967 | void AnimationTree::_process_graph(double p_delta) { |
968 | _update_properties(); //if properties need updating, update them |
969 | |
970 | //check all tracks, see if they need modification |
971 | root_motion_position = Vector3(0, 0, 0); |
972 | root_motion_rotation = Quaternion(0, 0, 0, 1); |
973 | root_motion_scale = Vector3(0, 0, 0); |
974 | |
975 | if (!root.is_valid()) { |
976 | ERR_PRINT("AnimationTree: root AnimationNode is not set, disabling playback." ); |
977 | set_active(false); |
978 | cache_valid = false; |
979 | return; |
980 | } |
981 | |
982 | if (!has_node(animation_player)) { |
983 | ERR_PRINT("AnimationTree: no valid AnimationPlayer path set, disabling playback" ); |
984 | set_active(false); |
985 | cache_valid = false; |
986 | return; |
987 | } |
988 | |
989 | AnimationPlayer *player = Object::cast_to<AnimationPlayer>(get_node(animation_player)); |
990 | |
991 | ObjectID current_animation_player; |
992 | |
993 | if (player) { |
994 | current_animation_player = player->get_instance_id(); |
995 | } |
996 | |
997 | if (last_animation_player != current_animation_player) { |
998 | if (last_animation_player.is_valid()) { |
999 | Object *old_player = ObjectDB::get_instance(last_animation_player); |
1000 | if (old_player) { |
1001 | old_player->disconnect("caches_cleared" , callable_mp(this, &AnimationTree::_clear_caches)); |
1002 | } |
1003 | } |
1004 | |
1005 | if (player) { |
1006 | player->connect("caches_cleared" , callable_mp(this, &AnimationTree::_clear_caches)); |
1007 | } |
1008 | |
1009 | last_animation_player = current_animation_player; |
1010 | } |
1011 | |
1012 | if (!player) { |
1013 | ERR_PRINT("AnimationTree: path points to a node not an AnimationPlayer, disabling playback" ); |
1014 | set_active(false); |
1015 | cache_valid = false; |
1016 | return; |
1017 | } |
1018 | |
1019 | if (!cache_valid) { |
1020 | if (!_update_caches(player)) { |
1021 | return; |
1022 | } |
1023 | } |
1024 | |
1025 | { //setup |
1026 | |
1027 | process_pass++; |
1028 | |
1029 | state.valid = true; |
1030 | state.invalid_reasons = "" ; |
1031 | state.animation_states.clear(); //will need to be re-created |
1032 | state.player = player; |
1033 | state.last_pass = process_pass; |
1034 | state.tree = this; |
1035 | |
1036 | // root source blends |
1037 | |
1038 | root->blends.resize(state.track_count); |
1039 | real_t *src_blendsw = root->blends.ptrw(); |
1040 | for (int i = 0; i < state.track_count; i++) { |
1041 | src_blendsw[i] = 1.0; //by default all go to 1 for the root input |
1042 | } |
1043 | } |
1044 | |
1045 | //process |
1046 | |
1047 | { |
1048 | if (started) { |
1049 | //if started, seek |
1050 | root->_pre_process(SceneStringNames::get_singleton()->parameters_base_path, nullptr, &state, 0, true, false, Vector<StringName>()); |
1051 | started = false; |
1052 | } |
1053 | |
1054 | root->_pre_process(SceneStringNames::get_singleton()->parameters_base_path, nullptr, &state, p_delta, false, false, Vector<StringName>()); |
1055 | } |
1056 | |
1057 | if (!state.valid) { |
1058 | return; //state is not valid. do nothing. |
1059 | } |
1060 | |
1061 | // Init all value/transform/blend/bezier tracks that track_cache has. |
1062 | { |
1063 | for (const KeyValue<NodePath, TrackCache *> &K : track_cache) { |
1064 | TrackCache *track = K.value; |
1065 | |
1066 | switch (track->type) { |
1067 | case Animation::TYPE_POSITION_3D: { |
1068 | TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); |
1069 | if (track->root_motion) { |
1070 | root_motion_cache.loc = Vector3(0, 0, 0); |
1071 | root_motion_cache.rot = Quaternion(0, 0, 0, 1); |
1072 | root_motion_cache.scale = Vector3(1, 1, 1); |
1073 | } |
1074 | t->loc = t->init_loc; |
1075 | t->rot = t->init_rot; |
1076 | t->scale = t->init_scale; |
1077 | } break; |
1078 | case Animation::TYPE_BLEND_SHAPE: { |
1079 | TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track); |
1080 | t->value = t->init_value; |
1081 | } break; |
1082 | case Animation::TYPE_VALUE: { |
1083 | TrackCacheValue *t = static_cast<TrackCacheValue *>(track); |
1084 | t->value = t->init_value; |
1085 | } break; |
1086 | case Animation::TYPE_BEZIER: { |
1087 | TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); |
1088 | t->value = t->init_value; |
1089 | } break; |
1090 | case Animation::TYPE_AUDIO: { |
1091 | TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track); |
1092 | for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) { |
1093 | PlayingAudioTrackInfo &track_info = L.value; |
1094 | track_info.volume = 0.0; |
1095 | } |
1096 | } break; |
1097 | default: { |
1098 | } break; |
1099 | } |
1100 | } |
1101 | } |
1102 | |
1103 | // Apply value/transform/blend/bezier blends to track caches and execute method/audio/animation tracks. |
1104 | { |
1105 | #ifdef TOOLS_ENABLED |
1106 | bool can_call = is_inside_tree() && !Engine::get_singleton()->is_editor_hint(); |
1107 | #endif // TOOLS_ENABLED |
1108 | for (const AnimationNode::AnimationState &as : state.animation_states) { |
1109 | Ref<Animation> a = as.animation; |
1110 | double time = as.time; |
1111 | double delta = as.delta; |
1112 | real_t weight = as.blend; |
1113 | bool seeked = as.seeked; |
1114 | Animation::LoopedFlag looped_flag = as.looped_flag; |
1115 | bool is_external_seeking = as.is_external_seeking; |
1116 | bool backward = signbit(delta); // This flag is used by the root motion calculates or detecting the end of audio stream. |
1117 | #ifndef _3D_DISABLED |
1118 | bool calc_root = !seeked || is_external_seeking; |
1119 | #endif // _3D_DISABLED |
1120 | |
1121 | for (int i = 0; i < a->get_track_count(); i++) { |
1122 | if (!a->track_is_enabled(i)) { |
1123 | continue; |
1124 | } |
1125 | |
1126 | NodePath path = a->track_get_path(i); |
1127 | if (!track_cache.has(path)) { |
1128 | continue; // No path, but avoid error spamming. |
1129 | } |
1130 | TrackCache *track = track_cache[path]; |
1131 | |
1132 | ERR_CONTINUE(!state.track_map.has(path)); |
1133 | int blend_idx = state.track_map[path]; |
1134 | ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count); |
1135 | real_t blend = (as.track_blends)[blend_idx] * weight; |
1136 | |
1137 | Animation::TrackType ttype = a->track_get_type(i); |
1138 | if (ttype != Animation::TYPE_POSITION_3D && ttype != Animation::TYPE_ROTATION_3D && ttype != Animation::TYPE_SCALE_3D && track->type != ttype) { |
1139 | //broken animation, but avoid error spamming |
1140 | continue; |
1141 | } |
1142 | track->root_motion = root_motion_track == path; |
1143 | |
1144 | switch (ttype) { |
1145 | case Animation::TYPE_POSITION_3D: { |
1146 | #ifndef _3D_DISABLED |
1147 | if (Math::is_zero_approx(blend)) { |
1148 | continue; // Nothing to blend. |
1149 | } |
1150 | TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); |
1151 | |
1152 | if (track->root_motion && calc_root) { |
1153 | double prev_time = time - delta; |
1154 | if (!backward) { |
1155 | if (prev_time < 0) { |
1156 | switch (a->get_loop_mode()) { |
1157 | case Animation::LOOP_NONE: { |
1158 | prev_time = 0; |
1159 | } break; |
1160 | case Animation::LOOP_LINEAR: { |
1161 | prev_time = Math::fposmod(prev_time, (double)a->get_length()); |
1162 | } break; |
1163 | case Animation::LOOP_PINGPONG: { |
1164 | prev_time = Math::pingpong(prev_time, (double)a->get_length()); |
1165 | } break; |
1166 | default: |
1167 | break; |
1168 | } |
1169 | } |
1170 | } else { |
1171 | if (prev_time > a->get_length()) { |
1172 | switch (a->get_loop_mode()) { |
1173 | case Animation::LOOP_NONE: { |
1174 | prev_time = (double)a->get_length(); |
1175 | } break; |
1176 | case Animation::LOOP_LINEAR: { |
1177 | prev_time = Math::fposmod(prev_time, (double)a->get_length()); |
1178 | } break; |
1179 | case Animation::LOOP_PINGPONG: { |
1180 | prev_time = Math::pingpong(prev_time, (double)a->get_length()); |
1181 | } break; |
1182 | default: |
1183 | break; |
1184 | } |
1185 | } |
1186 | } |
1187 | |
1188 | Vector3 loc[2]; |
1189 | |
1190 | if (!backward) { |
1191 | if (prev_time > time) { |
1192 | Error err = a->try_position_track_interpolate(i, prev_time, &loc[0]); |
1193 | if (err != OK) { |
1194 | continue; |
1195 | } |
1196 | loc[0] = post_process_key_value(a, i, loc[0], t->object, t->bone_idx); |
1197 | a->try_position_track_interpolate(i, (double)a->get_length(), &loc[1]); |
1198 | loc[1] = post_process_key_value(a, i, loc[1], t->object, t->bone_idx); |
1199 | root_motion_cache.loc += (loc[1] - loc[0]) * blend; |
1200 | prev_time = 0; |
1201 | } |
1202 | } else { |
1203 | if (prev_time < time) { |
1204 | Error err = a->try_position_track_interpolate(i, prev_time, &loc[0]); |
1205 | if (err != OK) { |
1206 | continue; |
1207 | } |
1208 | loc[0] = post_process_key_value(a, i, loc[0], t->object, t->bone_idx); |
1209 | a->try_position_track_interpolate(i, 0, &loc[1]); |
1210 | loc[1] = post_process_key_value(a, i, loc[1], t->object, t->bone_idx); |
1211 | root_motion_cache.loc += (loc[1] - loc[0]) * blend; |
1212 | prev_time = (double)a->get_length(); |
1213 | } |
1214 | } |
1215 | |
1216 | Error err = a->try_position_track_interpolate(i, prev_time, &loc[0]); |
1217 | if (err != OK) { |
1218 | continue; |
1219 | } |
1220 | loc[0] = post_process_key_value(a, i, loc[0], t->object, t->bone_idx); |
1221 | a->try_position_track_interpolate(i, time, &loc[1]); |
1222 | loc[1] = post_process_key_value(a, i, loc[1], t->object, t->bone_idx); |
1223 | root_motion_cache.loc += (loc[1] - loc[0]) * blend; |
1224 | prev_time = !backward ? 0 : (double)a->get_length(); |
1225 | } |
1226 | |
1227 | { |
1228 | Vector3 loc; |
1229 | |
1230 | Error err = a->try_position_track_interpolate(i, time, &loc); |
1231 | if (err != OK) { |
1232 | continue; |
1233 | } |
1234 | loc = post_process_key_value(a, i, loc, t->object, t->bone_idx); |
1235 | |
1236 | t->loc += (loc - t->init_loc) * blend; |
1237 | } |
1238 | #endif // _3D_DISABLED |
1239 | } break; |
1240 | case Animation::TYPE_ROTATION_3D: { |
1241 | #ifndef _3D_DISABLED |
1242 | if (Math::is_zero_approx(blend)) { |
1243 | continue; // Nothing to blend. |
1244 | } |
1245 | TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); |
1246 | |
1247 | if (track->root_motion && calc_root) { |
1248 | double prev_time = time - delta; |
1249 | if (!backward) { |
1250 | if (prev_time < 0) { |
1251 | switch (a->get_loop_mode()) { |
1252 | case Animation::LOOP_NONE: { |
1253 | prev_time = 0; |
1254 | } break; |
1255 | case Animation::LOOP_LINEAR: { |
1256 | prev_time = Math::fposmod(prev_time, (double)a->get_length()); |
1257 | } break; |
1258 | case Animation::LOOP_PINGPONG: { |
1259 | prev_time = Math::pingpong(prev_time, (double)a->get_length()); |
1260 | } break; |
1261 | default: |
1262 | break; |
1263 | } |
1264 | } |
1265 | } else { |
1266 | if (prev_time > a->get_length()) { |
1267 | switch (a->get_loop_mode()) { |
1268 | case Animation::LOOP_NONE: { |
1269 | prev_time = (double)a->get_length(); |
1270 | } break; |
1271 | case Animation::LOOP_LINEAR: { |
1272 | prev_time = Math::fposmod(prev_time, (double)a->get_length()); |
1273 | } break; |
1274 | case Animation::LOOP_PINGPONG: { |
1275 | prev_time = Math::pingpong(prev_time, (double)a->get_length()); |
1276 | } break; |
1277 | default: |
1278 | break; |
1279 | } |
1280 | } |
1281 | } |
1282 | |
1283 | Quaternion rot[2]; |
1284 | |
1285 | if (!backward) { |
1286 | if (prev_time > time) { |
1287 | Error err = a->try_rotation_track_interpolate(i, prev_time, &rot[0]); |
1288 | if (err != OK) { |
1289 | continue; |
1290 | } |
1291 | rot[0] = post_process_key_value(a, i, rot[0], t->object, t->bone_idx); |
1292 | a->try_rotation_track_interpolate(i, (double)a->get_length(), &rot[1]); |
1293 | rot[1] = post_process_key_value(a, i, rot[1], t->object, t->bone_idx); |
1294 | root_motion_cache.rot = (root_motion_cache.rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized(); |
1295 | prev_time = 0; |
1296 | } |
1297 | } else { |
1298 | if (prev_time < time) { |
1299 | Error err = a->try_rotation_track_interpolate(i, prev_time, &rot[0]); |
1300 | if (err != OK) { |
1301 | continue; |
1302 | } |
1303 | rot[0] = post_process_key_value(a, i, rot[0], t->object, t->bone_idx); |
1304 | a->try_rotation_track_interpolate(i, 0, &rot[1]); |
1305 | root_motion_cache.rot = (root_motion_cache.rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized(); |
1306 | prev_time = (double)a->get_length(); |
1307 | } |
1308 | } |
1309 | |
1310 | Error err = a->try_rotation_track_interpolate(i, prev_time, &rot[0]); |
1311 | if (err != OK) { |
1312 | continue; |
1313 | } |
1314 | rot[0] = post_process_key_value(a, i, rot[0], t->object, t->bone_idx); |
1315 | |
1316 | a->try_rotation_track_interpolate(i, time, &rot[1]); |
1317 | rot[1] = post_process_key_value(a, i, rot[1], t->object, t->bone_idx); |
1318 | root_motion_cache.rot = (root_motion_cache.rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized(); |
1319 | prev_time = !backward ? 0 : (double)a->get_length(); |
1320 | } |
1321 | |
1322 | { |
1323 | Quaternion rot; |
1324 | |
1325 | Error err = a->try_rotation_track_interpolate(i, time, &rot); |
1326 | if (err != OK) { |
1327 | continue; |
1328 | } |
1329 | rot = post_process_key_value(a, i, rot, t->object, t->bone_idx); |
1330 | |
1331 | t->rot = (t->rot * Quaternion().slerp(t->init_rot.inverse() * rot, blend)).normalized(); |
1332 | } |
1333 | #endif // _3D_DISABLED |
1334 | } break; |
1335 | case Animation::TYPE_SCALE_3D: { |
1336 | #ifndef _3D_DISABLED |
1337 | if (Math::is_zero_approx(blend)) { |
1338 | continue; // Nothing to blend. |
1339 | } |
1340 | TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); |
1341 | |
1342 | if (track->root_motion && calc_root) { |
1343 | double prev_time = time - delta; |
1344 | if (!backward) { |
1345 | if (prev_time < 0) { |
1346 | switch (a->get_loop_mode()) { |
1347 | case Animation::LOOP_NONE: { |
1348 | prev_time = 0; |
1349 | } break; |
1350 | case Animation::LOOP_LINEAR: { |
1351 | prev_time = Math::fposmod(prev_time, (double)a->get_length()); |
1352 | } break; |
1353 | case Animation::LOOP_PINGPONG: { |
1354 | prev_time = Math::pingpong(prev_time, (double)a->get_length()); |
1355 | } break; |
1356 | default: |
1357 | break; |
1358 | } |
1359 | } |
1360 | } else { |
1361 | if (prev_time > a->get_length()) { |
1362 | switch (a->get_loop_mode()) { |
1363 | case Animation::LOOP_NONE: { |
1364 | prev_time = (double)a->get_length(); |
1365 | } break; |
1366 | case Animation::LOOP_LINEAR: { |
1367 | prev_time = Math::fposmod(prev_time, (double)a->get_length()); |
1368 | } break; |
1369 | case Animation::LOOP_PINGPONG: { |
1370 | prev_time = Math::pingpong(prev_time, (double)a->get_length()); |
1371 | } break; |
1372 | default: |
1373 | break; |
1374 | } |
1375 | } |
1376 | } |
1377 | |
1378 | Vector3 scale[2]; |
1379 | |
1380 | if (!backward) { |
1381 | if (prev_time > time) { |
1382 | Error err = a->try_scale_track_interpolate(i, prev_time, &scale[0]); |
1383 | if (err != OK) { |
1384 | continue; |
1385 | } |
1386 | scale[0] = post_process_key_value(a, i, scale[0], t->object, t->bone_idx); |
1387 | a->try_scale_track_interpolate(i, (double)a->get_length(), &scale[1]); |
1388 | root_motion_cache.scale += (scale[1] - scale[0]) * blend; |
1389 | scale[1] = post_process_key_value(a, i, scale[1], t->object, t->bone_idx); |
1390 | prev_time = 0; |
1391 | } |
1392 | } else { |
1393 | if (prev_time < time) { |
1394 | Error err = a->try_scale_track_interpolate(i, prev_time, &scale[0]); |
1395 | if (err != OK) { |
1396 | continue; |
1397 | } |
1398 | scale[0] = post_process_key_value(a, i, scale[0], t->object, t->bone_idx); |
1399 | a->try_scale_track_interpolate(i, 0, &scale[1]); |
1400 | scale[1] = post_process_key_value(a, i, scale[1], t->object, t->bone_idx); |
1401 | root_motion_cache.scale += (scale[1] - scale[0]) * blend; |
1402 | prev_time = (double)a->get_length(); |
1403 | } |
1404 | } |
1405 | |
1406 | Error err = a->try_scale_track_interpolate(i, prev_time, &scale[0]); |
1407 | if (err != OK) { |
1408 | continue; |
1409 | } |
1410 | scale[0] = post_process_key_value(a, i, scale[0], t->object, t->bone_idx); |
1411 | |
1412 | a->try_scale_track_interpolate(i, time, &scale[1]); |
1413 | scale[1] = post_process_key_value(a, i, scale[1], t->object, t->bone_idx); |
1414 | root_motion_cache.scale += (scale[1] - scale[0]) * blend; |
1415 | prev_time = !backward ? 0 : (double)a->get_length(); |
1416 | } |
1417 | |
1418 | { |
1419 | Vector3 scale; |
1420 | |
1421 | Error err = a->try_scale_track_interpolate(i, time, &scale); |
1422 | if (err != OK) { |
1423 | continue; |
1424 | } |
1425 | scale = post_process_key_value(a, i, scale, t->object, t->bone_idx); |
1426 | |
1427 | t->scale += (scale - t->init_scale) * blend; |
1428 | } |
1429 | #endif // _3D_DISABLED |
1430 | } break; |
1431 | case Animation::TYPE_BLEND_SHAPE: { |
1432 | #ifndef _3D_DISABLED |
1433 | if (Math::is_zero_approx(blend)) { |
1434 | continue; // Nothing to blend. |
1435 | } |
1436 | TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track); |
1437 | |
1438 | float value; |
1439 | |
1440 | Error err = a->try_blend_shape_track_interpolate(i, time, &value); |
1441 | //ERR_CONTINUE(err!=OK); //used for testing, should be removed |
1442 | |
1443 | if (err != OK) { |
1444 | continue; |
1445 | } |
1446 | value = post_process_key_value(a, i, value, t->object, t->shape_index); |
1447 | |
1448 | t->value += (value - t->init_value) * blend; |
1449 | #endif // _3D_DISABLED |
1450 | } break; |
1451 | case Animation::TYPE_VALUE: { |
1452 | if (Math::is_zero_approx(blend)) { |
1453 | continue; // Nothing to blend. |
1454 | } |
1455 | TrackCacheValue *t = static_cast<TrackCacheValue *>(track); |
1456 | |
1457 | Animation::UpdateMode update_mode = a->value_track_get_update_mode(i); |
1458 | |
1459 | if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE) { |
1460 | Variant value = a->value_track_interpolate(i, time); |
1461 | value = post_process_key_value(a, i, value, t->object); |
1462 | |
1463 | if (value == Variant()) { |
1464 | continue; |
1465 | } |
1466 | |
1467 | // Special case for angle interpolation. |
1468 | if (t->is_using_angle) { |
1469 | // For blending consistency, it prevents rotation of more than 180 degrees from init_value. |
1470 | // This is the same as for Quaternion blends. |
1471 | float rot_a = t->value; |
1472 | float rot_b = value; |
1473 | float rot_init = t->init_value; |
1474 | rot_a = Math::fposmod(rot_a, (float)Math_TAU); |
1475 | rot_b = Math::fposmod(rot_b, (float)Math_TAU); |
1476 | rot_init = Math::fposmod(rot_init, (float)Math_TAU); |
1477 | if (rot_init < Math_PI) { |
1478 | rot_a = rot_a > rot_init + Math_PI ? rot_a - Math_TAU : rot_a; |
1479 | rot_b = rot_b > rot_init + Math_PI ? rot_b - Math_TAU : rot_b; |
1480 | } else { |
1481 | rot_a = rot_a < rot_init - Math_PI ? rot_a + Math_TAU : rot_a; |
1482 | rot_b = rot_b < rot_init - Math_PI ? rot_b + Math_TAU : rot_b; |
1483 | } |
1484 | t->value = Math::fposmod(rot_a + (rot_b - rot_init) * (float)blend, (float)Math_TAU); |
1485 | } else { |
1486 | if (t->init_value.get_type() == Variant::BOOL) { |
1487 | value = Animation::subtract_variant(value.operator real_t(), t->init_value.operator real_t()); |
1488 | t->value = Animation::blend_variant(t->value.operator real_t(), value.operator real_t(), blend); |
1489 | } else { |
1490 | value = Animation::subtract_variant(value, t->init_value); |
1491 | t->value = Animation::blend_variant(t->value, value, blend); |
1492 | } |
1493 | } |
1494 | } else { |
1495 | if (seeked) { |
1496 | int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT); |
1497 | if (idx < 0) { |
1498 | continue; |
1499 | } |
1500 | Variant value = a->track_get_key_value(i, idx); |
1501 | value = post_process_key_value(a, i, value, t->object); |
1502 | t->object->set_indexed(t->subpath, value); |
1503 | } else { |
1504 | List<int> indices; |
1505 | a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag); |
1506 | for (int &F : indices) { |
1507 | Variant value = a->track_get_key_value(i, F); |
1508 | value = post_process_key_value(a, i, value, t->object); |
1509 | t->object->set_indexed(t->subpath, value); |
1510 | } |
1511 | } |
1512 | } |
1513 | |
1514 | } break; |
1515 | case Animation::TYPE_METHOD: { |
1516 | #ifdef TOOLS_ENABLED |
1517 | if (!can_call) { |
1518 | continue; |
1519 | } |
1520 | #endif // TOOLS_ENABLED |
1521 | if (Math::is_zero_approx(blend)) { |
1522 | continue; // Nothing to blend. |
1523 | } |
1524 | TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track); |
1525 | |
1526 | if (seeked) { |
1527 | int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT); |
1528 | if (idx < 0) { |
1529 | continue; |
1530 | } |
1531 | StringName method = a->method_track_get_name(i, idx); |
1532 | Vector<Variant> params = a->method_track_get_params(i, idx); |
1533 | _call_object(t->object, method, params, false); |
1534 | } else { |
1535 | List<int> indices; |
1536 | a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag); |
1537 | for (int &F : indices) { |
1538 | StringName method = a->method_track_get_name(i, F); |
1539 | Vector<Variant> params = a->method_track_get_params(i, F); |
1540 | _call_object(t->object, method, params, true); |
1541 | } |
1542 | } |
1543 | } break; |
1544 | case Animation::TYPE_BEZIER: { |
1545 | if (Math::is_zero_approx(blend)) { |
1546 | continue; // Nothing to blend. |
1547 | } |
1548 | TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); |
1549 | |
1550 | real_t bezier = a->bezier_track_interpolate(i, time); |
1551 | bezier = post_process_key_value(a, i, bezier, t->object); |
1552 | |
1553 | t->value += (bezier - t->init_value) * blend; |
1554 | } break; |
1555 | case Animation::TYPE_AUDIO: { |
1556 | TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track); |
1557 | |
1558 | Node *asp = Object::cast_to<Node>(t->object); |
1559 | if (!asp) { |
1560 | t->playing_streams.clear(); |
1561 | continue; |
1562 | } |
1563 | |
1564 | ObjectID oid = a->get_instance_id(); |
1565 | if (!t->playing_streams.has(oid)) { |
1566 | t->playing_streams[oid] = PlayingAudioTrackInfo(); |
1567 | } |
1568 | // The end of audio should be observed even if the blend value is 0, build up the information and store to the cache for that. |
1569 | PlayingAudioTrackInfo &track_info = t->playing_streams[oid]; |
1570 | track_info.length = a->get_length(); |
1571 | track_info.time = time; |
1572 | track_info.volume += blend; |
1573 | track_info.loop = a->get_loop_mode() != Animation::LOOP_NONE; |
1574 | track_info.backward = backward; |
1575 | track_info.use_blend = a->audio_track_is_use_blend(i); |
1576 | |
1577 | HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info; |
1578 | // Find stream. |
1579 | int idx = -1; |
1580 | if (seeked) { |
1581 | idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT); |
1582 | // Discard previous stream when seeking. |
1583 | if (map.has(idx)) { |
1584 | t->audio_stream_playback->stop_stream(map[idx].index); |
1585 | map.erase(idx); |
1586 | } |
1587 | } else { |
1588 | List<int> to_play; |
1589 | a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag); |
1590 | if (to_play.size()) { |
1591 | idx = to_play.back()->get(); |
1592 | } |
1593 | } |
1594 | if (idx < 0) { |
1595 | continue; |
1596 | } |
1597 | |
1598 | // Play stream. |
1599 | Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); |
1600 | if (stream.is_valid()) { |
1601 | double start_ofs = a->audio_track_get_key_start_offset(i, idx); |
1602 | double end_ofs = a->audio_track_get_key_end_offset(i, idx); |
1603 | double len = stream->get_length(); |
1604 | |
1605 | if (seeked) { |
1606 | start_ofs += time - a->track_get_key_time(i, idx); |
1607 | } |
1608 | |
1609 | if (t->object->call(SNAME("get_stream" )) != t->audio_stream) { |
1610 | t->object->call(SNAME("set_stream" ), t->audio_stream); |
1611 | t->audio_stream_playback.unref(); |
1612 | if (!playing_audio_stream_players.has(asp)) { |
1613 | playing_audio_stream_players.push_back(asp); |
1614 | } |
1615 | } |
1616 | if (!t->object->call(SNAME("is_playing" ))) { |
1617 | t->object->call(SNAME("play" )); |
1618 | } |
1619 | if (!t->object->call(SNAME("has_stream_playback" ))) { |
1620 | t->audio_stream_playback.unref(); |
1621 | continue; |
1622 | } |
1623 | if (t->audio_stream_playback.is_null()) { |
1624 | t->audio_stream_playback = t->object->call(SNAME("get_stream_playback" )); |
1625 | } |
1626 | |
1627 | PlayingAudioStreamInfo pasi; |
1628 | pasi.index = t->audio_stream_playback->play_stream(stream, start_ofs); |
1629 | pasi.start = time; |
1630 | if (len && end_ofs > 0) { // Force an end at a time. |
1631 | pasi.len = len - start_ofs - end_ofs; |
1632 | } else { |
1633 | pasi.len = 0; |
1634 | } |
1635 | map[idx] = pasi; |
1636 | } |
1637 | |
1638 | } break; |
1639 | case Animation::TYPE_ANIMATION: { |
1640 | if (Math::is_zero_approx(blend)) { |
1641 | continue; // Nothing to blend. |
1642 | } |
1643 | TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track); |
1644 | |
1645 | AnimationPlayer *player2 = Object::cast_to<AnimationPlayer>(t->object); |
1646 | |
1647 | if (!player2) { |
1648 | continue; |
1649 | } |
1650 | |
1651 | if (seeked) { |
1652 | //seek |
1653 | int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT); |
1654 | if (idx < 0) { |
1655 | continue; |
1656 | } |
1657 | |
1658 | double pos = a->track_get_key_time(i, idx); |
1659 | |
1660 | StringName anim_name = a->animation_track_get_key_animation(i, idx); |
1661 | if (String(anim_name) == "[stop]" || !player2->has_animation(anim_name)) { |
1662 | continue; |
1663 | } |
1664 | |
1665 | Ref<Animation> anim = player2->get_animation(anim_name); |
1666 | |
1667 | double at_anim_pos = 0.0; |
1668 | |
1669 | switch (anim->get_loop_mode()) { |
1670 | case Animation::LOOP_NONE: { |
1671 | at_anim_pos = MAX((double)anim->get_length(), time - pos); //seek to end |
1672 | } break; |
1673 | case Animation::LOOP_LINEAR: { |
1674 | at_anim_pos = Math::fposmod(time - pos, (double)anim->get_length()); //seek to loop |
1675 | } break; |
1676 | case Animation::LOOP_PINGPONG: { |
1677 | at_anim_pos = Math::pingpong(time - pos, (double)a->get_length()); |
1678 | } break; |
1679 | default: |
1680 | break; |
1681 | } |
1682 | |
1683 | if (player2->is_playing() || seeked) { |
1684 | player2->seek(at_anim_pos); |
1685 | player2->play(anim_name); |
1686 | t->playing = true; |
1687 | playing_caches.insert(t); |
1688 | } else { |
1689 | player2->set_assigned_animation(anim_name); |
1690 | player2->seek(at_anim_pos, true); |
1691 | } |
1692 | } else { |
1693 | //find stuff to play |
1694 | List<int> to_play; |
1695 | a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag); |
1696 | if (to_play.size()) { |
1697 | int idx = to_play.back()->get(); |
1698 | |
1699 | StringName anim_name = a->animation_track_get_key_animation(i, idx); |
1700 | if (String(anim_name) == "[stop]" || !player2->has_animation(anim_name)) { |
1701 | if (playing_caches.has(t)) { |
1702 | playing_caches.erase(t); |
1703 | player2->stop(); |
1704 | t->playing = false; |
1705 | } |
1706 | } else { |
1707 | player2->play(anim_name); |
1708 | t->playing = true; |
1709 | playing_caches.insert(t); |
1710 | } |
1711 | } |
1712 | } |
1713 | |
1714 | } break; |
1715 | } |
1716 | } |
1717 | } |
1718 | } |
1719 | |
1720 | { |
1721 | // finally, set the tracks |
1722 | for (const KeyValue<NodePath, TrackCache *> &K : track_cache) { |
1723 | TrackCache *track = K.value; |
1724 | |
1725 | switch (track->type) { |
1726 | case Animation::TYPE_POSITION_3D: { |
1727 | #ifndef _3D_DISABLED |
1728 | TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); |
1729 | |
1730 | if (t->root_motion) { |
1731 | root_motion_position = root_motion_cache.loc; |
1732 | root_motion_rotation = root_motion_cache.rot; |
1733 | root_motion_scale = root_motion_cache.scale - Vector3(1, 1, 1); |
1734 | root_motion_position_accumulator = t->loc; |
1735 | root_motion_rotation_accumulator = t->rot; |
1736 | root_motion_scale_accumulator = t->scale; |
1737 | } else if (t->skeleton && t->bone_idx >= 0) { |
1738 | if (t->loc_used) { |
1739 | t->skeleton->set_bone_pose_position(t->bone_idx, t->loc); |
1740 | } |
1741 | if (t->rot_used) { |
1742 | t->skeleton->set_bone_pose_rotation(t->bone_idx, t->rot); |
1743 | } |
1744 | if (t->scale_used) { |
1745 | t->skeleton->set_bone_pose_scale(t->bone_idx, t->scale); |
1746 | } |
1747 | |
1748 | } else if (!t->skeleton) { |
1749 | if (t->loc_used) { |
1750 | t->node_3d->set_position(t->loc); |
1751 | } |
1752 | if (t->rot_used) { |
1753 | t->node_3d->set_rotation(t->rot.get_euler()); |
1754 | } |
1755 | if (t->scale_used) { |
1756 | t->node_3d->set_scale(t->scale); |
1757 | } |
1758 | } |
1759 | #endif // _3D_DISABLED |
1760 | } break; |
1761 | case Animation::TYPE_BLEND_SHAPE: { |
1762 | #ifndef _3D_DISABLED |
1763 | TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track); |
1764 | |
1765 | if (t->mesh_3d) { |
1766 | t->mesh_3d->set_blend_shape_value(t->shape_index, t->value); |
1767 | } |
1768 | #endif // _3D_DISABLED |
1769 | } break; |
1770 | case Animation::TYPE_VALUE: { |
1771 | TrackCacheValue *t = static_cast<TrackCacheValue *>(track); |
1772 | |
1773 | if (t->is_discrete) { |
1774 | break; // Don't overwrite the value set by UPDATE_DISCRETE. |
1775 | } |
1776 | |
1777 | if (t->init_value.get_type() == Variant::BOOL) { |
1778 | t->object->set_indexed(t->subpath, t->value.operator real_t() >= 0.5); |
1779 | } else { |
1780 | t->object->set_indexed(t->subpath, t->value); |
1781 | } |
1782 | |
1783 | } break; |
1784 | case Animation::TYPE_BEZIER: { |
1785 | TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); |
1786 | |
1787 | t->object->set_indexed(t->subpath, t->value); |
1788 | |
1789 | } break; |
1790 | case Animation::TYPE_AUDIO: { |
1791 | TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track); |
1792 | |
1793 | // Audio ending process. |
1794 | LocalVector<ObjectID> erase_maps; |
1795 | for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) { |
1796 | PlayingAudioTrackInfo &track_info = L.value; |
1797 | float db = Math::linear_to_db(track_info.use_blend ? track_info.volume : 1.0); |
1798 | LocalVector<int> erase_streams; |
1799 | HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info; |
1800 | for (const KeyValue<int, PlayingAudioStreamInfo> &M : map) { |
1801 | PlayingAudioStreamInfo pasi = M.value; |
1802 | |
1803 | bool stop = false; |
1804 | if (!t->audio_stream_playback->is_stream_playing(pasi.index)) { |
1805 | stop = true; |
1806 | } |
1807 | if (!track_info.loop) { |
1808 | if (!track_info.backward) { |
1809 | if (track_info.time < pasi.start) { |
1810 | stop = true; |
1811 | } |
1812 | } else if (track_info.backward) { |
1813 | if (track_info.time > pasi.start) { |
1814 | stop = true; |
1815 | } |
1816 | } |
1817 | } |
1818 | if (pasi.len > 0) { |
1819 | double len = 0.0; |
1820 | if (!track_info.backward) { |
1821 | len = pasi.start > track_info.time ? (track_info.length - pasi.start) + track_info.time : track_info.time - pasi.start; |
1822 | } else { |
1823 | len = pasi.start < track_info.time ? (track_info.length - track_info.time) + pasi.start : pasi.start - track_info.time; |
1824 | } |
1825 | if (len > pasi.len) { |
1826 | stop = true; |
1827 | } |
1828 | } |
1829 | if (stop) { |
1830 | // Time to stop. |
1831 | t->audio_stream_playback->stop_stream(pasi.index); |
1832 | erase_streams.push_back(M.key); |
1833 | } else { |
1834 | t->audio_stream_playback->set_stream_volume(pasi.index, db); |
1835 | } |
1836 | } |
1837 | for (uint32_t erase_idx = 0; erase_idx < erase_streams.size(); erase_idx++) { |
1838 | map.erase(erase_streams[erase_idx]); |
1839 | } |
1840 | if (map.size() == 0) { |
1841 | erase_maps.push_back(L.key); |
1842 | } |
1843 | } |
1844 | for (uint32_t erase_idx = 0; erase_idx < erase_maps.size(); erase_idx++) { |
1845 | t->playing_streams.erase(erase_maps[erase_idx]); |
1846 | } |
1847 | } break; |
1848 | default: { |
1849 | } //the rest don't matter |
1850 | } |
1851 | } |
1852 | } |
1853 | } |
1854 | |
1855 | Variant AnimationTree::post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) { |
1856 | Variant res; |
1857 | if (GDVIRTUAL_CALL(_post_process_key_value, p_anim, p_track, p_value, const_cast<Object *>(p_object), p_object_idx, res)) { |
1858 | return res; |
1859 | } |
1860 | |
1861 | return _post_process_key_value(p_anim, p_track, p_value, p_object, p_object_idx); |
1862 | } |
1863 | |
1864 | Variant AnimationTree::_post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) { |
1865 | switch (p_anim->track_get_type(p_track)) { |
1866 | #ifndef _3D_DISABLED |
1867 | case Animation::TYPE_POSITION_3D: { |
1868 | if (p_object_idx >= 0) { |
1869 | const Skeleton3D *skel = Object::cast_to<Skeleton3D>(p_object); |
1870 | return Vector3(p_value) * skel->get_motion_scale(); |
1871 | } |
1872 | return p_value; |
1873 | } break; |
1874 | #endif // _3D_DISABLED |
1875 | default: { |
1876 | } break; |
1877 | } |
1878 | return p_value; |
1879 | } |
1880 | |
1881 | void AnimationTree::advance(double p_time) { |
1882 | _process_graph(p_time); |
1883 | } |
1884 | |
1885 | void AnimationTree::_notification(int p_what) { |
1886 | switch (p_what) { |
1887 | case NOTIFICATION_ENTER_TREE: { |
1888 | _setup_animation_player(); |
1889 | if (last_animation_player.is_valid()) { |
1890 | Object *player = ObjectDB::get_instance(last_animation_player); |
1891 | if (player) { |
1892 | player->connect("caches_cleared" , callable_mp(this, &AnimationTree::_clear_caches)); |
1893 | } |
1894 | } |
1895 | } break; |
1896 | |
1897 | case NOTIFICATION_EXIT_TREE: { |
1898 | _clear_caches(); |
1899 | if (last_animation_player.is_valid()) { |
1900 | Object *player = ObjectDB::get_instance(last_animation_player); |
1901 | if (player) { |
1902 | player->disconnect("caches_cleared" , callable_mp(this, &AnimationTree::_clear_caches)); |
1903 | } |
1904 | } |
1905 | } break; |
1906 | |
1907 | case NOTIFICATION_INTERNAL_PROCESS: { |
1908 | if (active && process_callback == ANIMATION_PROCESS_IDLE) { |
1909 | _process_graph(get_process_delta_time()); |
1910 | } |
1911 | } break; |
1912 | |
1913 | case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { |
1914 | if (active && process_callback == ANIMATION_PROCESS_PHYSICS) { |
1915 | _process_graph(get_physics_process_delta_time()); |
1916 | } |
1917 | } break; |
1918 | } |
1919 | } |
1920 | |
1921 | void AnimationTree::_setup_animation_player() { |
1922 | if (!is_inside_tree()) { |
1923 | return; |
1924 | } |
1925 | |
1926 | cache_valid = false; |
1927 | |
1928 | AnimationPlayer *new_player = nullptr; |
1929 | if (!animation_player.is_empty()) { |
1930 | new_player = Object::cast_to<AnimationPlayer>(get_node_or_null(animation_player)); |
1931 | if (new_player && !new_player->is_connected("animation_list_changed" , callable_mp(this, &AnimationTree::_animation_player_changed))) { |
1932 | new_player->connect("animation_list_changed" , callable_mp(this, &AnimationTree::_animation_player_changed)); |
1933 | } |
1934 | } |
1935 | |
1936 | if (new_player) { |
1937 | if (!last_animation_player.is_valid()) { |
1938 | // Animation player set newly. |
1939 | emit_signal(SNAME("animation_player_changed" )); |
1940 | return; |
1941 | } else if (last_animation_player == new_player->get_instance_id()) { |
1942 | // Animation player isn't changed. |
1943 | return; |
1944 | } |
1945 | } else if (!last_animation_player.is_valid()) { |
1946 | // Animation player is being empty. |
1947 | return; |
1948 | } |
1949 | |
1950 | AnimationPlayer *old_player = Object::cast_to<AnimationPlayer>(ObjectDB::get_instance(last_animation_player)); |
1951 | if (old_player && old_player->is_connected("animation_list_changed" , callable_mp(this, &AnimationTree::_animation_player_changed))) { |
1952 | old_player->disconnect("animation_list_changed" , callable_mp(this, &AnimationTree::_animation_player_changed)); |
1953 | } |
1954 | emit_signal(SNAME("animation_player_changed" )); |
1955 | } |
1956 | |
1957 | void AnimationTree::set_animation_player(const NodePath &p_player) { |
1958 | animation_player = p_player; |
1959 | _setup_animation_player(); |
1960 | update_configuration_warnings(); |
1961 | } |
1962 | |
1963 | NodePath AnimationTree::get_animation_player() const { |
1964 | return animation_player; |
1965 | } |
1966 | |
1967 | void AnimationTree::set_advance_expression_base_node(const NodePath &p_advance_expression_base_node) { |
1968 | advance_expression_base_node = p_advance_expression_base_node; |
1969 | } |
1970 | |
1971 | NodePath AnimationTree::get_advance_expression_base_node() const { |
1972 | return advance_expression_base_node; |
1973 | } |
1974 | |
1975 | void AnimationTree::set_audio_max_polyphony(int p_audio_max_polyphony) { |
1976 | ERR_FAIL_COND(p_audio_max_polyphony < 0 || p_audio_max_polyphony > 128); |
1977 | audio_max_polyphony = p_audio_max_polyphony; |
1978 | } |
1979 | |
1980 | int AnimationTree::get_audio_max_polyphony() const { |
1981 | return audio_max_polyphony; |
1982 | } |
1983 | |
1984 | bool AnimationTree::is_state_invalid() const { |
1985 | return !state.valid; |
1986 | } |
1987 | |
1988 | String AnimationTree::get_invalid_state_reason() const { |
1989 | return state.invalid_reasons; |
1990 | } |
1991 | |
1992 | uint64_t AnimationTree::get_last_process_pass() const { |
1993 | return process_pass; |
1994 | } |
1995 | |
1996 | PackedStringArray AnimationTree::get_configuration_warnings() const { |
1997 | PackedStringArray warnings = Node::get_configuration_warnings(); |
1998 | |
1999 | if (!root.is_valid()) { |
2000 | warnings.push_back(RTR("No root AnimationNode for the graph is set." )); |
2001 | } |
2002 | |
2003 | if (!has_node(animation_player)) { |
2004 | warnings.push_back(RTR("Path to an AnimationPlayer node containing animations is not set." )); |
2005 | } else { |
2006 | AnimationPlayer *player = Object::cast_to<AnimationPlayer>(get_node(animation_player)); |
2007 | |
2008 | if (!player) { |
2009 | warnings.push_back(RTR("Path set for AnimationPlayer does not lead to an AnimationPlayer node." )); |
2010 | } else if (!player->has_node(player->get_root())) { |
2011 | warnings.push_back(RTR("The AnimationPlayer root node is not a valid node." )); |
2012 | } |
2013 | } |
2014 | |
2015 | return warnings; |
2016 | } |
2017 | |
2018 | void AnimationTree::set_root_motion_track(const NodePath &p_track) { |
2019 | root_motion_track = p_track; |
2020 | } |
2021 | |
2022 | NodePath AnimationTree::get_root_motion_track() const { |
2023 | return root_motion_track; |
2024 | } |
2025 | |
2026 | Vector3 AnimationTree::get_root_motion_position() const { |
2027 | return root_motion_position; |
2028 | } |
2029 | |
2030 | Quaternion AnimationTree::get_root_motion_rotation() const { |
2031 | return root_motion_rotation; |
2032 | } |
2033 | |
2034 | Vector3 AnimationTree::get_root_motion_scale() const { |
2035 | return root_motion_scale; |
2036 | } |
2037 | |
2038 | Vector3 AnimationTree::get_root_motion_position_accumulator() const { |
2039 | return root_motion_position_accumulator; |
2040 | } |
2041 | |
2042 | Quaternion AnimationTree::get_root_motion_rotation_accumulator() const { |
2043 | return root_motion_rotation_accumulator; |
2044 | } |
2045 | |
2046 | Vector3 AnimationTree::get_root_motion_scale_accumulator() const { |
2047 | return root_motion_scale_accumulator; |
2048 | } |
2049 | |
2050 | void AnimationTree::_tree_changed() { |
2051 | if (properties_dirty) { |
2052 | return; |
2053 | } |
2054 | |
2055 | call_deferred(SNAME("_update_properties" )); |
2056 | properties_dirty = true; |
2057 | } |
2058 | |
2059 | void AnimationTree::_animation_node_renamed(const ObjectID &p_oid, const String &p_old_name, const String &p_new_name) { |
2060 | ERR_FAIL_COND(!property_reference_map.has(p_oid)); |
2061 | String base_path = property_reference_map[p_oid]; |
2062 | String old_base = base_path + p_old_name; |
2063 | String new_base = base_path + p_new_name; |
2064 | for (const PropertyInfo &E : properties) { |
2065 | if (E.name.begins_with(old_base)) { |
2066 | String new_name = E.name.replace_first(old_base, new_base); |
2067 | property_map[new_name] = property_map[E.name]; |
2068 | property_map.erase(E.name); |
2069 | } |
2070 | } |
2071 | |
2072 | //update tree second |
2073 | properties_dirty = true; |
2074 | _update_properties(); |
2075 | } |
2076 | |
2077 | void AnimationTree::_animation_node_removed(const ObjectID &p_oid, const StringName &p_node) { |
2078 | ERR_FAIL_COND(!property_reference_map.has(p_oid)); |
2079 | String base_path = String(property_reference_map[p_oid]) + String(p_node); |
2080 | for (const PropertyInfo &E : properties) { |
2081 | if (E.name.begins_with(base_path)) { |
2082 | property_map.erase(E.name); |
2083 | } |
2084 | } |
2085 | |
2086 | //update tree second |
2087 | properties_dirty = true; |
2088 | _update_properties(); |
2089 | } |
2090 | |
2091 | void AnimationTree::_update_properties_for_node(const String &p_base_path, Ref<AnimationNode> node) { |
2092 | ERR_FAIL_COND(node.is_null()); |
2093 | if (!property_parent_map.has(p_base_path)) { |
2094 | property_parent_map[p_base_path] = HashMap<StringName, StringName>(); |
2095 | } |
2096 | if (!property_reference_map.has(node->get_instance_id())) { |
2097 | property_reference_map[node->get_instance_id()] = p_base_path; |
2098 | } |
2099 | |
2100 | if (node->get_input_count() && !input_activity_map.has(p_base_path)) { |
2101 | Vector<Activity> activity; |
2102 | for (int i = 0; i < node->get_input_count(); i++) { |
2103 | Activity a; |
2104 | a.activity = 0; |
2105 | a.last_pass = 0; |
2106 | activity.push_back(a); |
2107 | } |
2108 | input_activity_map[p_base_path] = activity; |
2109 | input_activity_map_get[String(p_base_path).substr(0, String(p_base_path).length() - 1)] = &input_activity_map[p_base_path]; |
2110 | } |
2111 | |
2112 | List<PropertyInfo> plist; |
2113 | node->get_parameter_list(&plist); |
2114 | for (PropertyInfo &pinfo : plist) { |
2115 | StringName key = pinfo.name; |
2116 | |
2117 | if (!property_map.has(p_base_path + key)) { |
2118 | Pair<Variant, bool> param; |
2119 | param.first = node->get_parameter_default_value(key); |
2120 | param.second = node->is_parameter_read_only(key); |
2121 | property_map[p_base_path + key] = param; |
2122 | } |
2123 | |
2124 | property_parent_map[p_base_path][key] = p_base_path + key; |
2125 | |
2126 | pinfo.name = p_base_path + key; |
2127 | properties.push_back(pinfo); |
2128 | } |
2129 | |
2130 | List<AnimationNode::ChildNode> children; |
2131 | node->get_child_nodes(&children); |
2132 | |
2133 | for (const AnimationNode::ChildNode &E : children) { |
2134 | _update_properties_for_node(p_base_path + E.name + "/" , E.node); |
2135 | } |
2136 | } |
2137 | |
2138 | void AnimationTree::_update_properties() { |
2139 | if (!properties_dirty) { |
2140 | return; |
2141 | } |
2142 | |
2143 | properties.clear(); |
2144 | property_reference_map.clear(); |
2145 | property_parent_map.clear(); |
2146 | input_activity_map.clear(); |
2147 | input_activity_map_get.clear(); |
2148 | |
2149 | if (root.is_valid()) { |
2150 | _update_properties_for_node(SceneStringNames::get_singleton()->parameters_base_path, root); |
2151 | } |
2152 | |
2153 | properties_dirty = false; |
2154 | |
2155 | notify_property_list_changed(); |
2156 | } |
2157 | |
2158 | bool AnimationTree::_set(const StringName &p_name, const Variant &p_value) { |
2159 | if (properties_dirty) { |
2160 | _update_properties(); |
2161 | } |
2162 | |
2163 | if (property_map.has(p_name)) { |
2164 | if (is_inside_tree() && property_map[p_name].second) { |
2165 | return false; // Prevent to set property by user. |
2166 | } |
2167 | property_map[p_name].first = p_value; |
2168 | return true; |
2169 | } |
2170 | |
2171 | return false; |
2172 | } |
2173 | |
2174 | bool AnimationTree::_get(const StringName &p_name, Variant &r_ret) const { |
2175 | if (properties_dirty) { |
2176 | const_cast<AnimationTree *>(this)->_update_properties(); |
2177 | } |
2178 | |
2179 | if (property_map.has(p_name)) { |
2180 | r_ret = property_map[p_name].first; |
2181 | return true; |
2182 | } |
2183 | |
2184 | return false; |
2185 | } |
2186 | |
2187 | void AnimationTree::_get_property_list(List<PropertyInfo> *p_list) const { |
2188 | if (properties_dirty) { |
2189 | const_cast<AnimationTree *>(this)->_update_properties(); |
2190 | } |
2191 | |
2192 | for (const PropertyInfo &E : properties) { |
2193 | p_list->push_back(E); |
2194 | } |
2195 | } |
2196 | |
2197 | real_t AnimationTree::get_connection_activity(const StringName &p_path, int p_connection) const { |
2198 | if (!input_activity_map_get.has(p_path)) { |
2199 | return 0; |
2200 | } |
2201 | const Vector<Activity> *activity = input_activity_map_get[p_path]; |
2202 | |
2203 | if (!activity || p_connection < 0 || p_connection >= activity->size()) { |
2204 | return 0; |
2205 | } |
2206 | |
2207 | if ((*activity)[p_connection].last_pass != process_pass) { |
2208 | return 0; |
2209 | } |
2210 | |
2211 | return (*activity)[p_connection].activity; |
2212 | } |
2213 | |
2214 | void AnimationTree::_bind_methods() { |
2215 | ClassDB::bind_method(D_METHOD("set_active" , "active" ), &AnimationTree::set_active); |
2216 | ClassDB::bind_method(D_METHOD("is_active" ), &AnimationTree::is_active); |
2217 | |
2218 | ClassDB::bind_method(D_METHOD("set_tree_root" , "root" ), &AnimationTree::set_tree_root); |
2219 | ClassDB::bind_method(D_METHOD("get_tree_root" ), &AnimationTree::get_tree_root); |
2220 | |
2221 | ClassDB::bind_method(D_METHOD("set_process_callback" , "mode" ), &AnimationTree::set_process_callback); |
2222 | ClassDB::bind_method(D_METHOD("get_process_callback" ), &AnimationTree::get_process_callback); |
2223 | |
2224 | ClassDB::bind_method(D_METHOD("set_animation_player" , "root" ), &AnimationTree::set_animation_player); |
2225 | ClassDB::bind_method(D_METHOD("get_animation_player" ), &AnimationTree::get_animation_player); |
2226 | |
2227 | ClassDB::bind_method(D_METHOD("set_advance_expression_base_node" , "node" ), &AnimationTree::set_advance_expression_base_node); |
2228 | ClassDB::bind_method(D_METHOD("get_advance_expression_base_node" ), &AnimationTree::get_advance_expression_base_node); |
2229 | |
2230 | ClassDB::bind_method(D_METHOD("set_root_motion_track" , "path" ), &AnimationTree::set_root_motion_track); |
2231 | ClassDB::bind_method(D_METHOD("get_root_motion_track" ), &AnimationTree::get_root_motion_track); |
2232 | |
2233 | ClassDB::bind_method(D_METHOD("set_audio_max_polyphony" , "max_polyphony" ), &AnimationTree::set_audio_max_polyphony); |
2234 | ClassDB::bind_method(D_METHOD("get_audio_max_polyphony" ), &AnimationTree::get_audio_max_polyphony); |
2235 | |
2236 | ClassDB::bind_method(D_METHOD("get_root_motion_position" ), &AnimationTree::get_root_motion_position); |
2237 | ClassDB::bind_method(D_METHOD("get_root_motion_rotation" ), &AnimationTree::get_root_motion_rotation); |
2238 | ClassDB::bind_method(D_METHOD("get_root_motion_scale" ), &AnimationTree::get_root_motion_scale); |
2239 | ClassDB::bind_method(D_METHOD("get_root_motion_position_accumulator" ), &AnimationTree::get_root_motion_position_accumulator); |
2240 | ClassDB::bind_method(D_METHOD("get_root_motion_rotation_accumulator" ), &AnimationTree::get_root_motion_rotation_accumulator); |
2241 | ClassDB::bind_method(D_METHOD("get_root_motion_scale_accumulator" ), &AnimationTree::get_root_motion_scale_accumulator); |
2242 | |
2243 | ClassDB::bind_method(D_METHOD("_update_properties" ), &AnimationTree::_update_properties); |
2244 | |
2245 | ClassDB::bind_method(D_METHOD("advance" , "delta" ), &AnimationTree::advance); |
2246 | |
2247 | GDVIRTUAL_BIND(_post_process_key_value, "animation" , "track" , "value" , "object" , "object_idx" ); |
2248 | |
2249 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tree_root" , PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode" ), "set_tree_root" , "get_tree_root" ); |
2250 | ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "anim_player" , PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationPlayer" ), "set_animation_player" , "get_animation_player" ); |
2251 | ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "advance_expression_base_node" , PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node" ), "set_advance_expression_base_node" , "get_advance_expression_base_node" ); |
2252 | |
2253 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active" ), "set_active" , "is_active" ); |
2254 | ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback" , PROPERTY_HINT_ENUM, "Physics,Idle,Manual" ), "set_process_callback" , "get_process_callback" ); |
2255 | ADD_GROUP("Audio" , "audio_" ); |
2256 | ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_max_polyphony" , PROPERTY_HINT_RANGE, "1,127,1" ), "set_audio_max_polyphony" , "get_audio_max_polyphony" ); |
2257 | ADD_GROUP("Root Motion" , "root_motion_" ); |
2258 | ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_motion_track" ), "set_root_motion_track" , "get_root_motion_track" ); |
2259 | |
2260 | BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS); |
2261 | BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE); |
2262 | BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL); |
2263 | |
2264 | ADD_SIGNAL(MethodInfo("animation_player_changed" )); |
2265 | |
2266 | // Signals from AnimationNodes. |
2267 | ADD_SIGNAL(MethodInfo("animation_started" , PropertyInfo(Variant::STRING_NAME, "anim_name" ))); |
2268 | ADD_SIGNAL(MethodInfo("animation_finished" , PropertyInfo(Variant::STRING_NAME, "anim_name" ))); |
2269 | } |
2270 | |
2271 | AnimationTree::AnimationTree() { |
2272 | } |
2273 | |
2274 | AnimationTree::~AnimationTree() { |
2275 | } |
2276 | |