| 1 | /**************************************************************************/ |
| 2 | /* renderer_compositor_rd.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef RENDERER_COMPOSITOR_RD_H |
| 32 | #define RENDERER_COMPOSITOR_RD_H |
| 33 | |
| 34 | #include "core/os/os.h" |
| 35 | #include "servers/rendering/renderer_compositor.h" |
| 36 | #include "servers/rendering/renderer_rd/environment/fog.h" |
| 37 | #include "servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h" |
| 38 | #include "servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h" |
| 39 | #include "servers/rendering/renderer_rd/framebuffer_cache_rd.h" |
| 40 | #include "servers/rendering/renderer_rd/renderer_canvas_render_rd.h" |
| 41 | #include "servers/rendering/renderer_rd/shaders/blit.glsl.gen.h" |
| 42 | #include "servers/rendering/renderer_rd/storage_rd/light_storage.h" |
| 43 | #include "servers/rendering/renderer_rd/storage_rd/material_storage.h" |
| 44 | #include "servers/rendering/renderer_rd/storage_rd/mesh_storage.h" |
| 45 | #include "servers/rendering/renderer_rd/storage_rd/particles_storage.h" |
| 46 | #include "servers/rendering/renderer_rd/storage_rd/texture_storage.h" |
| 47 | #include "servers/rendering/renderer_rd/storage_rd/utilities.h" |
| 48 | #include "servers/rendering/renderer_rd/uniform_set_cache_rd.h" |
| 49 | |
| 50 | class RendererCompositorRD : public RendererCompositor { |
| 51 | protected: |
| 52 | UniformSetCacheRD *uniform_set_cache = nullptr; |
| 53 | FramebufferCacheRD *framebuffer_cache = nullptr; |
| 54 | RendererCanvasRenderRD *canvas = nullptr; |
| 55 | RendererRD::Utilities *utilities = nullptr; |
| 56 | RendererRD::LightStorage *light_storage = nullptr; |
| 57 | RendererRD::MaterialStorage *material_storage = nullptr; |
| 58 | RendererRD::MeshStorage *mesh_storage = nullptr; |
| 59 | RendererRD::ParticlesStorage *particles_storage = nullptr; |
| 60 | RendererRD::TextureStorage *texture_storage = nullptr; |
| 61 | RendererRD::Fog *fog = nullptr; |
| 62 | RendererSceneRenderRD *scene = nullptr; |
| 63 | |
| 64 | enum BlitMode { |
| 65 | BLIT_MODE_NORMAL, |
| 66 | BLIT_MODE_USE_LAYER, |
| 67 | BLIT_MODE_LENS, |
| 68 | BLIT_MODE_NORMAL_ALPHA, |
| 69 | BLIT_MODE_MAX |
| 70 | }; |
| 71 | |
| 72 | struct BlitPushConstant { |
| 73 | float src_rect[4]; |
| 74 | float dst_rect[4]; |
| 75 | |
| 76 | float eye_center[2]; |
| 77 | float k1; |
| 78 | float k2; |
| 79 | |
| 80 | float upscale; |
| 81 | float aspect_ratio; |
| 82 | uint32_t layer; |
| 83 | uint32_t convert_to_srgb; |
| 84 | }; |
| 85 | |
| 86 | struct Blit { |
| 87 | BlitPushConstant push_constant; |
| 88 | BlitShaderRD shader; |
| 89 | RID shader_version; |
| 90 | RID pipelines[BLIT_MODE_MAX]; |
| 91 | RID index_buffer; |
| 92 | RID array; |
| 93 | RID sampler; |
| 94 | } blit; |
| 95 | |
| 96 | HashMap<RID, RID> render_target_descriptors; |
| 97 | |
| 98 | double time = 0.0; |
| 99 | double delta = 0.0; |
| 100 | |
| 101 | static uint64_t frame; |
| 102 | static RendererCompositorRD *singleton; |
| 103 | |
| 104 | public: |
| 105 | RendererUtilities *get_utilities() { return utilities; }; |
| 106 | RendererLightStorage *get_light_storage() { return light_storage; } |
| 107 | RendererMaterialStorage *get_material_storage() { return material_storage; } |
| 108 | RendererMeshStorage *get_mesh_storage() { return mesh_storage; } |
| 109 | RendererParticlesStorage *get_particles_storage() { return particles_storage; } |
| 110 | RendererTextureStorage *get_texture_storage() { return texture_storage; } |
| 111 | RendererGI *get_gi() { |
| 112 | ERR_FAIL_NULL_V(scene, nullptr); |
| 113 | return scene->get_gi(); |
| 114 | } |
| 115 | RendererFog *get_fog() { return fog; } |
| 116 | RendererCanvasRender *get_canvas() { return canvas; } |
| 117 | RendererSceneRender *get_scene() { return scene; } |
| 118 | |
| 119 | void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter); |
| 120 | |
| 121 | void initialize(); |
| 122 | void begin_frame(double frame_step); |
| 123 | void prepare_for_blitting_render_targets(); |
| 124 | void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount); |
| 125 | |
| 126 | void end_frame(bool p_swap_buffers); |
| 127 | void finalize(); |
| 128 | |
| 129 | _ALWAYS_INLINE_ uint64_t get_frame_number() const { return frame; } |
| 130 | _ALWAYS_INLINE_ double get_frame_delta_time() const { return delta; } |
| 131 | _ALWAYS_INLINE_ double get_total_time() const { return time; } |
| 132 | |
| 133 | static Error is_viable() { |
| 134 | return OK; |
| 135 | } |
| 136 | |
| 137 | static RendererCompositor *_create_current() { |
| 138 | return memnew(RendererCompositorRD); |
| 139 | } |
| 140 | |
| 141 | static void make_current() { |
| 142 | _create_func = _create_current; |
| 143 | low_end = false; |
| 144 | } |
| 145 | |
| 146 | static RendererCompositorRD *get_singleton() { return singleton; } |
| 147 | RendererCompositorRD(); |
| 148 | ~RendererCompositorRD(); |
| 149 | }; |
| 150 | |
| 151 | #endif // RENDERER_COMPOSITOR_RD_H |
| 152 | |