| 1 | /**************************************************************************/ | 
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| 2 | /*  renderer_compositor_rd.h                                              */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef RENDERER_COMPOSITOR_RD_H | 
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| 32 | #define RENDERER_COMPOSITOR_RD_H | 
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| 33 |  | 
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| 34 | #include "core/os/os.h" | 
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| 35 | #include "servers/rendering/renderer_compositor.h" | 
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| 36 | #include "servers/rendering/renderer_rd/environment/fog.h" | 
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| 37 | #include "servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h" | 
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| 38 | #include "servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h" | 
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| 39 | #include "servers/rendering/renderer_rd/framebuffer_cache_rd.h" | 
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| 40 | #include "servers/rendering/renderer_rd/renderer_canvas_render_rd.h" | 
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| 41 | #include "servers/rendering/renderer_rd/shaders/blit.glsl.gen.h" | 
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| 42 | #include "servers/rendering/renderer_rd/storage_rd/light_storage.h" | 
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| 43 | #include "servers/rendering/renderer_rd/storage_rd/material_storage.h" | 
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| 44 | #include "servers/rendering/renderer_rd/storage_rd/mesh_storage.h" | 
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| 45 | #include "servers/rendering/renderer_rd/storage_rd/particles_storage.h" | 
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| 46 | #include "servers/rendering/renderer_rd/storage_rd/texture_storage.h" | 
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| 47 | #include "servers/rendering/renderer_rd/storage_rd/utilities.h" | 
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| 48 | #include "servers/rendering/renderer_rd/uniform_set_cache_rd.h" | 
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| 49 |  | 
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| 50 | class RendererCompositorRD : public RendererCompositor { | 
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| 51 | protected: | 
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| 52 | UniformSetCacheRD *uniform_set_cache = nullptr; | 
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| 53 | FramebufferCacheRD *framebuffer_cache = nullptr; | 
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| 54 | RendererCanvasRenderRD *canvas = nullptr; | 
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| 55 | RendererRD::Utilities *utilities = nullptr; | 
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| 56 | RendererRD::LightStorage *light_storage = nullptr; | 
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| 57 | RendererRD::MaterialStorage *material_storage = nullptr; | 
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| 58 | RendererRD::MeshStorage *mesh_storage = nullptr; | 
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| 59 | RendererRD::ParticlesStorage *particles_storage = nullptr; | 
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| 60 | RendererRD::TextureStorage *texture_storage = nullptr; | 
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| 61 | RendererRD::Fog *fog = nullptr; | 
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| 62 | RendererSceneRenderRD *scene = nullptr; | 
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| 63 |  | 
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| 64 | enum BlitMode { | 
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| 65 | BLIT_MODE_NORMAL, | 
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| 66 | BLIT_MODE_USE_LAYER, | 
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| 67 | BLIT_MODE_LENS, | 
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| 68 | BLIT_MODE_NORMAL_ALPHA, | 
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| 69 | BLIT_MODE_MAX | 
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| 70 | }; | 
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| 71 |  | 
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| 72 | struct BlitPushConstant { | 
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| 73 | float src_rect[4]; | 
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| 74 | float dst_rect[4]; | 
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| 75 |  | 
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| 76 | float eye_center[2]; | 
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| 77 | float k1; | 
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| 78 | float k2; | 
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| 79 |  | 
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| 80 | float upscale; | 
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| 81 | float aspect_ratio; | 
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| 82 | uint32_t layer; | 
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| 83 | uint32_t convert_to_srgb; | 
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| 84 | }; | 
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| 85 |  | 
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| 86 | struct Blit { | 
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| 87 | BlitPushConstant push_constant; | 
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| 88 | BlitShaderRD shader; | 
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| 89 | RID shader_version; | 
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| 90 | RID pipelines[BLIT_MODE_MAX]; | 
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| 91 | RID index_buffer; | 
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| 92 | RID array; | 
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| 93 | RID sampler; | 
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| 94 | } blit; | 
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| 95 |  | 
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| 96 | HashMap<RID, RID> render_target_descriptors; | 
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| 97 |  | 
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| 98 | double time = 0.0; | 
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| 99 | double delta = 0.0; | 
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| 100 |  | 
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| 101 | static uint64_t frame; | 
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| 102 | static RendererCompositorRD *singleton; | 
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| 103 |  | 
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| 104 | public: | 
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| 105 | RendererUtilities *get_utilities() { return utilities; }; | 
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| 106 | RendererLightStorage *get_light_storage() { return light_storage; } | 
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| 107 | RendererMaterialStorage *get_material_storage() { return material_storage; } | 
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| 108 | RendererMeshStorage *get_mesh_storage() { return mesh_storage; } | 
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| 109 | RendererParticlesStorage *get_particles_storage() { return particles_storage; } | 
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| 110 | RendererTextureStorage *get_texture_storage() { return texture_storage; } | 
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| 111 | RendererGI *get_gi() { | 
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| 112 | ERR_FAIL_NULL_V(scene, nullptr); | 
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| 113 | return scene->get_gi(); | 
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| 114 | } | 
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| 115 | RendererFog *get_fog() { return fog; } | 
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| 116 | RendererCanvasRender *get_canvas() { return canvas; } | 
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| 117 | RendererSceneRender *get_scene() { return scene; } | 
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| 118 |  | 
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| 119 | void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter); | 
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| 120 |  | 
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| 121 | void initialize(); | 
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| 122 | void begin_frame(double frame_step); | 
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| 123 | void prepare_for_blitting_render_targets(); | 
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| 124 | void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount); | 
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| 125 |  | 
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| 126 | void end_frame(bool p_swap_buffers); | 
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| 127 | void finalize(); | 
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| 128 |  | 
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| 129 | _ALWAYS_INLINE_ uint64_t get_frame_number() const { return frame; } | 
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| 130 | _ALWAYS_INLINE_ double get_frame_delta_time() const { return delta; } | 
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| 131 | _ALWAYS_INLINE_ double get_total_time() const { return time; } | 
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| 132 |  | 
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| 133 | static Error is_viable() { | 
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| 134 | return OK; | 
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| 135 | } | 
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| 136 |  | 
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| 137 | static RendererCompositor *_create_current() { | 
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| 138 | return memnew(RendererCompositorRD); | 
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| 139 | } | 
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| 140 |  | 
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| 141 | static void make_current() { | 
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| 142 | _create_func = _create_current; | 
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| 143 | low_end = false; | 
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| 144 | } | 
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| 145 |  | 
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| 146 | static RendererCompositorRD *get_singleton() { return singleton; } | 
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| 147 | RendererCompositorRD(); | 
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| 148 | ~RendererCompositorRD(); | 
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| 149 | }; | 
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| 150 |  | 
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| 151 | #endif // RENDERER_COMPOSITOR_RD_H | 
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| 152 |  | 
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