1 | /**************************************************************************/ |
2 | /* cpu_particles_3d.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "cpu_particles_3d.h" |
32 | |
33 | #include "scene/3d/camera_3d.h" |
34 | #include "scene/3d/gpu_particles_3d.h" |
35 | #include "scene/main/viewport.h" |
36 | #include "scene/resources/curve_texture.h" |
37 | #include "scene/resources/gradient_texture.h" |
38 | #include "scene/resources/image_texture.h" |
39 | #include "scene/resources/particle_process_material.h" |
40 | #include "scene/scene_string_names.h" |
41 | |
42 | AABB CPUParticles3D::get_aabb() const { |
43 | return AABB(); |
44 | } |
45 | |
46 | void CPUParticles3D::set_emitting(bool p_emitting) { |
47 | if (emitting == p_emitting) { |
48 | return; |
49 | } |
50 | |
51 | emitting = p_emitting; |
52 | if (emitting) { |
53 | active = true; |
54 | set_process_internal(true); |
55 | |
56 | // first update before rendering to avoid one frame delay after emitting starts |
57 | if (time == 0) { |
58 | _update_internal(); |
59 | } |
60 | } |
61 | } |
62 | |
63 | void CPUParticles3D::set_amount(int p_amount) { |
64 | ERR_FAIL_COND_MSG(p_amount < 1, "Amount of particles must be greater than 0." ); |
65 | |
66 | particles.resize(p_amount); |
67 | { |
68 | Particle *w = particles.ptrw(); |
69 | |
70 | for (int i = 0; i < p_amount; i++) { |
71 | w[i].active = false; |
72 | w[i].custom[3] = 0.0; // Make sure w component isn't garbage data |
73 | } |
74 | } |
75 | |
76 | particle_data.resize((12 + 4 + 4) * p_amount); |
77 | RS::get_singleton()->multimesh_set_visible_instances(multimesh, -1); |
78 | RS::get_singleton()->multimesh_allocate_data(multimesh, p_amount, RS::MULTIMESH_TRANSFORM_3D, true, true); |
79 | |
80 | particle_order.resize(p_amount); |
81 | } |
82 | |
83 | void CPUParticles3D::set_lifetime(double p_lifetime) { |
84 | ERR_FAIL_COND_MSG(p_lifetime <= 0, "Particles lifetime must be greater than 0." ); |
85 | lifetime = p_lifetime; |
86 | } |
87 | |
88 | void CPUParticles3D::set_one_shot(bool p_one_shot) { |
89 | one_shot = p_one_shot; |
90 | } |
91 | |
92 | void CPUParticles3D::set_pre_process_time(double p_time) { |
93 | pre_process_time = p_time; |
94 | } |
95 | |
96 | void CPUParticles3D::set_explosiveness_ratio(real_t p_ratio) { |
97 | explosiveness_ratio = p_ratio; |
98 | } |
99 | |
100 | void CPUParticles3D::set_randomness_ratio(real_t p_ratio) { |
101 | randomness_ratio = p_ratio; |
102 | } |
103 | |
104 | void CPUParticles3D::set_lifetime_randomness(double p_random) { |
105 | lifetime_randomness = p_random; |
106 | } |
107 | |
108 | void CPUParticles3D::set_use_local_coordinates(bool p_enable) { |
109 | local_coords = p_enable; |
110 | } |
111 | |
112 | void CPUParticles3D::set_speed_scale(double p_scale) { |
113 | speed_scale = p_scale; |
114 | } |
115 | |
116 | bool CPUParticles3D::is_emitting() const { |
117 | return emitting; |
118 | } |
119 | |
120 | int CPUParticles3D::get_amount() const { |
121 | return particles.size(); |
122 | } |
123 | |
124 | double CPUParticles3D::get_lifetime() const { |
125 | return lifetime; |
126 | } |
127 | |
128 | bool CPUParticles3D::get_one_shot() const { |
129 | return one_shot; |
130 | } |
131 | |
132 | double CPUParticles3D::get_pre_process_time() const { |
133 | return pre_process_time; |
134 | } |
135 | |
136 | real_t CPUParticles3D::get_explosiveness_ratio() const { |
137 | return explosiveness_ratio; |
138 | } |
139 | |
140 | real_t CPUParticles3D::get_randomness_ratio() const { |
141 | return randomness_ratio; |
142 | } |
143 | |
144 | double CPUParticles3D::get_lifetime_randomness() const { |
145 | return lifetime_randomness; |
146 | } |
147 | |
148 | bool CPUParticles3D::get_use_local_coordinates() const { |
149 | return local_coords; |
150 | } |
151 | |
152 | double CPUParticles3D::get_speed_scale() const { |
153 | return speed_scale; |
154 | } |
155 | |
156 | void CPUParticles3D::set_draw_order(DrawOrder p_order) { |
157 | ERR_FAIL_INDEX(p_order, DRAW_ORDER_MAX); |
158 | draw_order = p_order; |
159 | } |
160 | |
161 | CPUParticles3D::DrawOrder CPUParticles3D::get_draw_order() const { |
162 | return draw_order; |
163 | } |
164 | |
165 | void CPUParticles3D::set_mesh(const Ref<Mesh> &p_mesh) { |
166 | mesh = p_mesh; |
167 | if (mesh.is_valid()) { |
168 | RS::get_singleton()->multimesh_set_mesh(multimesh, mesh->get_rid()); |
169 | } else { |
170 | RS::get_singleton()->multimesh_set_mesh(multimesh, RID()); |
171 | } |
172 | |
173 | update_configuration_warnings(); |
174 | } |
175 | |
176 | Ref<Mesh> CPUParticles3D::get_mesh() const { |
177 | return mesh; |
178 | } |
179 | |
180 | void CPUParticles3D::set_fixed_fps(int p_count) { |
181 | fixed_fps = p_count; |
182 | } |
183 | |
184 | int CPUParticles3D::get_fixed_fps() const { |
185 | return fixed_fps; |
186 | } |
187 | |
188 | void CPUParticles3D::set_fractional_delta(bool p_enable) { |
189 | fractional_delta = p_enable; |
190 | } |
191 | |
192 | bool CPUParticles3D::get_fractional_delta() const { |
193 | return fractional_delta; |
194 | } |
195 | |
196 | PackedStringArray CPUParticles3D::get_configuration_warnings() const { |
197 | PackedStringArray warnings = GeometryInstance3D::get_configuration_warnings(); |
198 | |
199 | bool mesh_found = false; |
200 | bool anim_material_found = false; |
201 | |
202 | if (get_mesh().is_valid()) { |
203 | mesh_found = true; |
204 | for (int j = 0; j < get_mesh()->get_surface_count(); j++) { |
205 | anim_material_found = Object::cast_to<ShaderMaterial>(get_mesh()->surface_get_material(j).ptr()) != nullptr; |
206 | StandardMaterial3D *spat = Object::cast_to<StandardMaterial3D>(get_mesh()->surface_get_material(j).ptr()); |
207 | anim_material_found = anim_material_found || (spat && spat->get_billboard_mode() == StandardMaterial3D::BILLBOARD_PARTICLES); |
208 | } |
209 | } |
210 | |
211 | anim_material_found = anim_material_found || Object::cast_to<ShaderMaterial>(get_material_override().ptr()) != nullptr; |
212 | StandardMaterial3D *spat = Object::cast_to<StandardMaterial3D>(get_material_override().ptr()); |
213 | anim_material_found = anim_material_found || (spat && spat->get_billboard_mode() == StandardMaterial3D::BILLBOARD_PARTICLES); |
214 | |
215 | if (!mesh_found) { |
216 | warnings.push_back(RTR("Nothing is visible because no mesh has been assigned." )); |
217 | } |
218 | |
219 | if (!anim_material_found && (get_param_max(PARAM_ANIM_SPEED) != 0.0 || get_param_max(PARAM_ANIM_OFFSET) != 0.0 || get_param_curve(PARAM_ANIM_SPEED).is_valid() || get_param_curve(PARAM_ANIM_OFFSET).is_valid())) { |
220 | warnings.push_back(RTR("CPUParticles3D animation requires the usage of a StandardMaterial3D whose Billboard Mode is set to \"Particle Billboard\"." )); |
221 | } |
222 | |
223 | return warnings; |
224 | } |
225 | |
226 | void CPUParticles3D::restart() { |
227 | time = 0; |
228 | frame_remainder = 0; |
229 | cycle = 0; |
230 | emitting = false; |
231 | |
232 | { |
233 | int pc = particles.size(); |
234 | Particle *w = particles.ptrw(); |
235 | |
236 | for (int i = 0; i < pc; i++) { |
237 | w[i].active = false; |
238 | } |
239 | } |
240 | |
241 | set_emitting(true); |
242 | } |
243 | |
244 | void CPUParticles3D::set_direction(Vector3 p_direction) { |
245 | direction = p_direction; |
246 | } |
247 | |
248 | Vector3 CPUParticles3D::get_direction() const { |
249 | return direction; |
250 | } |
251 | |
252 | void CPUParticles3D::set_spread(real_t p_spread) { |
253 | spread = p_spread; |
254 | } |
255 | |
256 | real_t CPUParticles3D::get_spread() const { |
257 | return spread; |
258 | } |
259 | |
260 | void CPUParticles3D::set_flatness(real_t p_flatness) { |
261 | flatness = p_flatness; |
262 | } |
263 | |
264 | real_t CPUParticles3D::get_flatness() const { |
265 | return flatness; |
266 | } |
267 | |
268 | void CPUParticles3D::set_param_min(Parameter p_param, real_t p_value) { |
269 | ERR_FAIL_INDEX(p_param, PARAM_MAX); |
270 | |
271 | parameters_min[p_param] = p_value; |
272 | if (parameters_min[p_param] > parameters_max[p_param]) { |
273 | set_param_max(p_param, p_value); |
274 | } |
275 | |
276 | update_configuration_warnings(); |
277 | } |
278 | |
279 | real_t CPUParticles3D::get_param_min(Parameter p_param) const { |
280 | ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); |
281 | |
282 | return parameters_min[p_param]; |
283 | } |
284 | |
285 | void CPUParticles3D::set_param_max(Parameter p_param, real_t p_value) { |
286 | ERR_FAIL_INDEX(p_param, PARAM_MAX); |
287 | |
288 | parameters_max[p_param] = p_value; |
289 | if (parameters_min[p_param] > parameters_max[p_param]) { |
290 | set_param_min(p_param, p_value); |
291 | } |
292 | |
293 | update_configuration_warnings(); |
294 | } |
295 | |
296 | real_t CPUParticles3D::get_param_max(Parameter p_param) const { |
297 | ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); |
298 | |
299 | return parameters_max[p_param]; |
300 | } |
301 | |
302 | static void _adjust_curve_range(const Ref<Curve> &p_curve, real_t p_min, real_t p_max) { |
303 | Ref<Curve> curve = p_curve; |
304 | if (!curve.is_valid()) { |
305 | return; |
306 | } |
307 | |
308 | curve->ensure_default_setup(p_min, p_max); |
309 | } |
310 | |
311 | void CPUParticles3D::set_param_curve(Parameter p_param, const Ref<Curve> &p_curve) { |
312 | ERR_FAIL_INDEX(p_param, PARAM_MAX); |
313 | |
314 | curve_parameters[p_param] = p_curve; |
315 | |
316 | switch (p_param) { |
317 | case PARAM_INITIAL_LINEAR_VELOCITY: { |
318 | //do none for this one |
319 | } break; |
320 | case PARAM_ANGULAR_VELOCITY: { |
321 | _adjust_curve_range(p_curve, -360, 360); |
322 | } break; |
323 | case PARAM_ORBIT_VELOCITY: { |
324 | _adjust_curve_range(p_curve, -500, 500); |
325 | } break; |
326 | case PARAM_LINEAR_ACCEL: { |
327 | _adjust_curve_range(p_curve, -200, 200); |
328 | } break; |
329 | case PARAM_RADIAL_ACCEL: { |
330 | _adjust_curve_range(p_curve, -200, 200); |
331 | } break; |
332 | case PARAM_TANGENTIAL_ACCEL: { |
333 | _adjust_curve_range(p_curve, -200, 200); |
334 | } break; |
335 | case PARAM_DAMPING: { |
336 | _adjust_curve_range(p_curve, 0, 100); |
337 | } break; |
338 | case PARAM_ANGLE: { |
339 | _adjust_curve_range(p_curve, -360, 360); |
340 | } break; |
341 | case PARAM_SCALE: { |
342 | } break; |
343 | case PARAM_HUE_VARIATION: { |
344 | _adjust_curve_range(p_curve, -1, 1); |
345 | } break; |
346 | case PARAM_ANIM_SPEED: { |
347 | _adjust_curve_range(p_curve, 0, 200); |
348 | } break; |
349 | case PARAM_ANIM_OFFSET: { |
350 | } break; |
351 | default: { |
352 | } |
353 | } |
354 | |
355 | update_configuration_warnings(); |
356 | } |
357 | |
358 | Ref<Curve> CPUParticles3D::get_param_curve(Parameter p_param) const { |
359 | ERR_FAIL_INDEX_V(p_param, PARAM_MAX, Ref<Curve>()); |
360 | |
361 | return curve_parameters[p_param]; |
362 | } |
363 | |
364 | void CPUParticles3D::set_color(const Color &p_color) { |
365 | color = p_color; |
366 | } |
367 | |
368 | Color CPUParticles3D::get_color() const { |
369 | return color; |
370 | } |
371 | |
372 | void CPUParticles3D::set_color_ramp(const Ref<Gradient> &p_ramp) { |
373 | color_ramp = p_ramp; |
374 | } |
375 | |
376 | Ref<Gradient> CPUParticles3D::get_color_ramp() const { |
377 | return color_ramp; |
378 | } |
379 | |
380 | void CPUParticles3D::set_color_initial_ramp(const Ref<Gradient> &p_ramp) { |
381 | color_initial_ramp = p_ramp; |
382 | } |
383 | |
384 | Ref<Gradient> CPUParticles3D::get_color_initial_ramp() const { |
385 | return color_initial_ramp; |
386 | } |
387 | |
388 | void CPUParticles3D::set_particle_flag(ParticleFlags p_particle_flag, bool p_enable) { |
389 | ERR_FAIL_INDEX(p_particle_flag, PARTICLE_FLAG_MAX); |
390 | particle_flags[p_particle_flag] = p_enable; |
391 | if (p_particle_flag == PARTICLE_FLAG_DISABLE_Z) { |
392 | notify_property_list_changed(); |
393 | } |
394 | } |
395 | |
396 | bool CPUParticles3D::get_particle_flag(ParticleFlags p_particle_flag) const { |
397 | ERR_FAIL_INDEX_V(p_particle_flag, PARTICLE_FLAG_MAX, false); |
398 | return particle_flags[p_particle_flag]; |
399 | } |
400 | |
401 | void CPUParticles3D::set_emission_shape(EmissionShape p_shape) { |
402 | ERR_FAIL_INDEX(p_shape, EMISSION_SHAPE_MAX); |
403 | emission_shape = p_shape; |
404 | } |
405 | |
406 | void CPUParticles3D::set_emission_sphere_radius(real_t p_radius) { |
407 | emission_sphere_radius = p_radius; |
408 | } |
409 | |
410 | void CPUParticles3D::set_emission_box_extents(Vector3 p_extents) { |
411 | emission_box_extents = p_extents; |
412 | } |
413 | |
414 | void CPUParticles3D::set_emission_points(const Vector<Vector3> &p_points) { |
415 | emission_points = p_points; |
416 | } |
417 | |
418 | void CPUParticles3D::set_emission_normals(const Vector<Vector3> &p_normals) { |
419 | emission_normals = p_normals; |
420 | } |
421 | |
422 | void CPUParticles3D::set_emission_colors(const Vector<Color> &p_colors) { |
423 | emission_colors = p_colors; |
424 | } |
425 | |
426 | void CPUParticles3D::set_emission_ring_axis(Vector3 p_axis) { |
427 | emission_ring_axis = p_axis; |
428 | } |
429 | |
430 | void CPUParticles3D::set_emission_ring_height(real_t p_height) { |
431 | emission_ring_height = p_height; |
432 | } |
433 | |
434 | void CPUParticles3D::set_emission_ring_radius(real_t p_radius) { |
435 | emission_ring_radius = p_radius; |
436 | } |
437 | |
438 | void CPUParticles3D::set_emission_ring_inner_radius(real_t p_radius) { |
439 | emission_ring_inner_radius = p_radius; |
440 | } |
441 | |
442 | void CPUParticles3D::set_scale_curve_x(Ref<Curve> p_scale_curve) { |
443 | scale_curve_x = p_scale_curve; |
444 | } |
445 | |
446 | void CPUParticles3D::set_scale_curve_y(Ref<Curve> p_scale_curve) { |
447 | scale_curve_y = p_scale_curve; |
448 | } |
449 | |
450 | void CPUParticles3D::set_scale_curve_z(Ref<Curve> p_scale_curve) { |
451 | scale_curve_z = p_scale_curve; |
452 | } |
453 | |
454 | void CPUParticles3D::set_split_scale(bool p_split_scale) { |
455 | split_scale = p_split_scale; |
456 | notify_property_list_changed(); |
457 | } |
458 | |
459 | real_t CPUParticles3D::get_emission_sphere_radius() const { |
460 | return emission_sphere_radius; |
461 | } |
462 | |
463 | Vector3 CPUParticles3D::get_emission_box_extents() const { |
464 | return emission_box_extents; |
465 | } |
466 | |
467 | Vector<Vector3> CPUParticles3D::get_emission_points() const { |
468 | return emission_points; |
469 | } |
470 | |
471 | Vector<Vector3> CPUParticles3D::get_emission_normals() const { |
472 | return emission_normals; |
473 | } |
474 | |
475 | Vector<Color> CPUParticles3D::get_emission_colors() const { |
476 | return emission_colors; |
477 | } |
478 | |
479 | Vector3 CPUParticles3D::get_emission_ring_axis() const { |
480 | return emission_ring_axis; |
481 | } |
482 | |
483 | real_t CPUParticles3D::get_emission_ring_height() const { |
484 | return emission_ring_height; |
485 | } |
486 | |
487 | real_t CPUParticles3D::get_emission_ring_radius() const { |
488 | return emission_ring_radius; |
489 | } |
490 | |
491 | real_t CPUParticles3D::get_emission_ring_inner_radius() const { |
492 | return emission_ring_inner_radius; |
493 | } |
494 | |
495 | CPUParticles3D::EmissionShape CPUParticles3D::get_emission_shape() const { |
496 | return emission_shape; |
497 | } |
498 | |
499 | void CPUParticles3D::set_gravity(const Vector3 &p_gravity) { |
500 | gravity = p_gravity; |
501 | } |
502 | |
503 | Vector3 CPUParticles3D::get_gravity() const { |
504 | return gravity; |
505 | } |
506 | |
507 | Ref<Curve> CPUParticles3D::get_scale_curve_x() const { |
508 | return scale_curve_x; |
509 | } |
510 | |
511 | Ref<Curve> CPUParticles3D::get_scale_curve_y() const { |
512 | return scale_curve_y; |
513 | } |
514 | |
515 | Ref<Curve> CPUParticles3D::get_scale_curve_z() const { |
516 | return scale_curve_z; |
517 | } |
518 | |
519 | bool CPUParticles3D::get_split_scale() { |
520 | return split_scale; |
521 | } |
522 | |
523 | void CPUParticles3D::_validate_property(PropertyInfo &p_property) const { |
524 | if (p_property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) { |
525 | p_property.usage = PROPERTY_USAGE_NONE; |
526 | } |
527 | |
528 | if (p_property.name == "emission_box_extents" && emission_shape != EMISSION_SHAPE_BOX) { |
529 | p_property.usage = PROPERTY_USAGE_NONE; |
530 | } |
531 | |
532 | if ((p_property.name == "emission_point_texture" || p_property.name == "emission_color_texture" || p_property.name == "emission_points" ) && (emission_shape != EMISSION_SHAPE_POINTS && (emission_shape != EMISSION_SHAPE_DIRECTED_POINTS))) { |
533 | p_property.usage = PROPERTY_USAGE_NONE; |
534 | } |
535 | |
536 | if (p_property.name == "emission_normals" && emission_shape != EMISSION_SHAPE_DIRECTED_POINTS) { |
537 | p_property.usage = PROPERTY_USAGE_NONE; |
538 | } |
539 | |
540 | if (p_property.name.begins_with("emission_ring_" ) && emission_shape != EMISSION_SHAPE_RING) { |
541 | p_property.usage = PROPERTY_USAGE_NONE; |
542 | } |
543 | |
544 | if (p_property.name.begins_with("orbit_" ) && !particle_flags[PARTICLE_FLAG_DISABLE_Z]) { |
545 | p_property.usage = PROPERTY_USAGE_NONE; |
546 | } |
547 | |
548 | if (p_property.name.begins_with("scale_curve_" ) && !split_scale) { |
549 | p_property.usage = PROPERTY_USAGE_NONE; |
550 | } |
551 | } |
552 | |
553 | static uint32_t idhash(uint32_t x) { |
554 | x = ((x >> uint32_t(16)) ^ x) * uint32_t(0x45d9f3b); |
555 | x = ((x >> uint32_t(16)) ^ x) * uint32_t(0x45d9f3b); |
556 | x = (x >> uint32_t(16)) ^ x; |
557 | return x; |
558 | } |
559 | |
560 | static real_t rand_from_seed(uint32_t &seed) { |
561 | int k; |
562 | int s = int(seed); |
563 | if (s == 0) { |
564 | s = 305420679; |
565 | } |
566 | k = s / 127773; |
567 | s = 16807 * (s - k * 127773) - 2836 * k; |
568 | if (s < 0) { |
569 | s += 2147483647; |
570 | } |
571 | seed = uint32_t(s); |
572 | return (seed % uint32_t(65536)) / 65535.0; |
573 | } |
574 | |
575 | void CPUParticles3D::_update_internal() { |
576 | if (particles.size() == 0 || !is_visible_in_tree()) { |
577 | _set_redraw(false); |
578 | return; |
579 | } |
580 | |
581 | double delta = get_process_delta_time(); |
582 | if (!active && !emitting) { |
583 | set_process_internal(false); |
584 | _set_redraw(false); |
585 | |
586 | //reset variables |
587 | time = 0; |
588 | frame_remainder = 0; |
589 | cycle = 0; |
590 | return; |
591 | } |
592 | _set_redraw(true); |
593 | |
594 | bool processed = false; |
595 | |
596 | if (time == 0 && pre_process_time > 0.0) { |
597 | double frame_time; |
598 | if (fixed_fps > 0) { |
599 | frame_time = 1.0 / fixed_fps; |
600 | } else { |
601 | frame_time = 1.0 / 30.0; |
602 | } |
603 | |
604 | double todo = pre_process_time; |
605 | |
606 | while (todo >= 0) { |
607 | _particles_process(frame_time); |
608 | processed = true; |
609 | todo -= frame_time; |
610 | } |
611 | } |
612 | |
613 | if (fixed_fps > 0) { |
614 | double frame_time = 1.0 / fixed_fps; |
615 | double decr = frame_time; |
616 | |
617 | double ldelta = delta; |
618 | if (ldelta > 0.1) { //avoid recursive stalls if fps goes below 10 |
619 | ldelta = 0.1; |
620 | } else if (ldelta <= 0.0) { //unlikely but.. |
621 | ldelta = 0.001; |
622 | } |
623 | double todo = frame_remainder + ldelta; |
624 | |
625 | while (todo >= frame_time) { |
626 | _particles_process(frame_time); |
627 | processed = true; |
628 | todo -= decr; |
629 | } |
630 | |
631 | frame_remainder = todo; |
632 | |
633 | } else { |
634 | _particles_process(delta); |
635 | processed = true; |
636 | } |
637 | |
638 | if (processed) { |
639 | _update_particle_data_buffer(); |
640 | } |
641 | } |
642 | |
643 | void CPUParticles3D::_particles_process(double p_delta) { |
644 | p_delta *= speed_scale; |
645 | |
646 | int pcount = particles.size(); |
647 | Particle *w = particles.ptrw(); |
648 | |
649 | Particle *parray = w; |
650 | |
651 | double prev_time = time; |
652 | time += p_delta; |
653 | if (time > lifetime) { |
654 | time = Math::fmod(time, lifetime); |
655 | cycle++; |
656 | if (one_shot && cycle > 0) { |
657 | set_emitting(false); |
658 | notify_property_list_changed(); |
659 | } |
660 | } |
661 | |
662 | Transform3D emission_xform; |
663 | Basis velocity_xform; |
664 | if (!local_coords) { |
665 | emission_xform = get_global_transform(); |
666 | velocity_xform = emission_xform.basis; |
667 | } |
668 | |
669 | double system_phase = time / lifetime; |
670 | |
671 | bool should_be_active = false; |
672 | for (int i = 0; i < pcount; i++) { |
673 | Particle &p = parray[i]; |
674 | |
675 | if (!emitting && !p.active) { |
676 | continue; |
677 | } |
678 | |
679 | double local_delta = p_delta; |
680 | |
681 | // The phase is a ratio between 0 (birth) and 1 (end of life) for each particle. |
682 | // While we use time in tests later on, for randomness we use the phase as done in the |
683 | // original shader code, and we later multiply by lifetime to get the time. |
684 | double restart_phase = double(i) / double(pcount); |
685 | |
686 | if (randomness_ratio > 0.0) { |
687 | uint32_t seed = cycle; |
688 | if (restart_phase >= system_phase) { |
689 | seed -= uint32_t(1); |
690 | } |
691 | seed *= uint32_t(pcount); |
692 | seed += uint32_t(i); |
693 | double random = double(idhash(seed) % uint32_t(65536)) / 65536.0; |
694 | restart_phase += randomness_ratio * random * 1.0 / double(pcount); |
695 | } |
696 | |
697 | restart_phase *= (1.0 - explosiveness_ratio); |
698 | double restart_time = restart_phase * lifetime; |
699 | bool restart = false; |
700 | |
701 | if (time > prev_time) { |
702 | // restart_time >= prev_time is used so particles emit in the first frame they are processed |
703 | |
704 | if (restart_time >= prev_time && restart_time < time) { |
705 | restart = true; |
706 | if (fractional_delta) { |
707 | local_delta = time - restart_time; |
708 | } |
709 | } |
710 | |
711 | } else if (local_delta > 0.0) { |
712 | if (restart_time >= prev_time) { |
713 | restart = true; |
714 | if (fractional_delta) { |
715 | local_delta = lifetime - restart_time + time; |
716 | } |
717 | |
718 | } else if (restart_time < time) { |
719 | restart = true; |
720 | if (fractional_delta) { |
721 | local_delta = time - restart_time; |
722 | } |
723 | } |
724 | } |
725 | |
726 | if (p.time * (1.0 - explosiveness_ratio) > p.lifetime) { |
727 | restart = true; |
728 | } |
729 | |
730 | float tv = 0.0; |
731 | |
732 | if (restart) { |
733 | if (!emitting) { |
734 | p.active = false; |
735 | continue; |
736 | } |
737 | p.active = true; |
738 | |
739 | /*real_t tex_linear_velocity = 0; |
740 | if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { |
741 | tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->sample(0); |
742 | }*/ |
743 | |
744 | real_t tex_angle = 1.0; |
745 | if (curve_parameters[PARAM_ANGLE].is_valid()) { |
746 | tex_angle = curve_parameters[PARAM_ANGLE]->sample(tv); |
747 | } |
748 | |
749 | real_t tex_anim_offset = 1.0; |
750 | if (curve_parameters[PARAM_ANGLE].is_valid()) { |
751 | tex_anim_offset = curve_parameters[PARAM_ANGLE]->sample(tv); |
752 | } |
753 | |
754 | p.seed = Math::rand(); |
755 | |
756 | p.angle_rand = Math::randf(); |
757 | p.scale_rand = Math::randf(); |
758 | p.hue_rot_rand = Math::randf(); |
759 | p.anim_offset_rand = Math::randf(); |
760 | |
761 | if (color_initial_ramp.is_valid()) { |
762 | p.start_color_rand = color_initial_ramp->get_color_at_offset(Math::randf()); |
763 | } else { |
764 | p.start_color_rand = Color(1, 1, 1, 1); |
765 | } |
766 | |
767 | if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { |
768 | real_t angle1_rad = Math::atan2(direction.y, direction.x) + Math::deg_to_rad((Math::randf() * 2.0 - 1.0) * spread); |
769 | Vector3 rot = Vector3(Math::cos(angle1_rad), Math::sin(angle1_rad), 0.0); |
770 | p.velocity = rot * Math::lerp(parameters_min[PARAM_INITIAL_LINEAR_VELOCITY], parameters_max[PARAM_INITIAL_LINEAR_VELOCITY], (real_t)Math::randf()); |
771 | } else { |
772 | //initiate velocity spread in 3D |
773 | real_t angle1_rad = Math::deg_to_rad((Math::randf() * (real_t)2.0 - (real_t)1.0) * spread); |
774 | real_t angle2_rad = Math::deg_to_rad((Math::randf() * (real_t)2.0 - (real_t)1.0) * ((real_t)1.0 - flatness) * spread); |
775 | |
776 | Vector3 direction_xz = Vector3(Math::sin(angle1_rad), 0, Math::cos(angle1_rad)); |
777 | Vector3 direction_yz = Vector3(0, Math::sin(angle2_rad), Math::cos(angle2_rad)); |
778 | Vector3 spread_direction = Vector3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z); |
779 | Vector3 direction_nrm = direction; |
780 | if (direction_nrm.length_squared() > 0) { |
781 | direction_nrm.normalize(); |
782 | } else { |
783 | direction_nrm = Vector3(0, 0, 1); |
784 | } |
785 | // rotate spread to direction |
786 | Vector3 binormal = Vector3(0.0, 1.0, 0.0).cross(direction_nrm); |
787 | if (binormal.length_squared() < 0.00000001) { |
788 | // direction is parallel to Y. Choose Z as the binormal. |
789 | binormal = Vector3(0.0, 0.0, 1.0); |
790 | } |
791 | binormal.normalize(); |
792 | Vector3 normal = binormal.cross(direction_nrm); |
793 | spread_direction = binormal * spread_direction.x + normal * spread_direction.y + direction_nrm * spread_direction.z; |
794 | p.velocity = spread_direction * Math::lerp(parameters_min[PARAM_INITIAL_LINEAR_VELOCITY], parameters_max[PARAM_INITIAL_LINEAR_VELOCITY], (real_t)Math::randf()); |
795 | } |
796 | |
797 | real_t base_angle = tex_angle * Math::lerp(parameters_min[PARAM_ANGLE], parameters_max[PARAM_ANGLE], p.angle_rand); |
798 | p.custom[0] = Math::deg_to_rad(base_angle); //angle |
799 | p.custom[1] = 0.0; //phase |
800 | p.custom[2] = tex_anim_offset * Math::lerp(parameters_min[PARAM_ANIM_OFFSET], parameters_max[PARAM_ANIM_OFFSET], p.anim_offset_rand); //animation offset (0-1) |
801 | p.transform = Transform3D(); |
802 | p.time = 0; |
803 | p.lifetime = lifetime * (1.0 - Math::randf() * lifetime_randomness); |
804 | p.base_color = Color(1, 1, 1, 1); |
805 | |
806 | switch (emission_shape) { |
807 | case EMISSION_SHAPE_POINT: { |
808 | //do none |
809 | } break; |
810 | case EMISSION_SHAPE_SPHERE: { |
811 | real_t s = 2.0 * Math::randf() - 1.0; |
812 | real_t t = Math_TAU * Math::randf(); |
813 | real_t x = Math::randf(); |
814 | real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); |
815 | p.transform.origin = Vector3(0, 0, 0).lerp(Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s), x); |
816 | } break; |
817 | case EMISSION_SHAPE_SPHERE_SURFACE: { |
818 | real_t s = 2.0 * Math::randf() - 1.0; |
819 | real_t t = Math_TAU * Math::randf(); |
820 | real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); |
821 | p.transform.origin = Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s); |
822 | } break; |
823 | case EMISSION_SHAPE_BOX: { |
824 | p.transform.origin = Vector3(Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0, Math::randf() * 2.0 - 1.0) * emission_box_extents; |
825 | } break; |
826 | case EMISSION_SHAPE_POINTS: |
827 | case EMISSION_SHAPE_DIRECTED_POINTS: { |
828 | int pc = emission_points.size(); |
829 | if (pc == 0) { |
830 | break; |
831 | } |
832 | |
833 | int random_idx = Math::rand() % pc; |
834 | |
835 | p.transform.origin = emission_points.get(random_idx); |
836 | |
837 | if (emission_shape == EMISSION_SHAPE_DIRECTED_POINTS && emission_normals.size() == pc) { |
838 | if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { |
839 | Vector3 normal = emission_normals.get(random_idx); |
840 | Vector2 normal_2d(normal.x, normal.y); |
841 | Transform2D m2; |
842 | m2.columns[0] = normal_2d; |
843 | m2.columns[1] = normal_2d.orthogonal(); |
844 | Vector2 velocity_2d(p.velocity.x, p.velocity.y); |
845 | velocity_2d = m2.basis_xform(velocity_2d); |
846 | p.velocity.x = velocity_2d.x; |
847 | p.velocity.y = velocity_2d.y; |
848 | } else { |
849 | Vector3 normal = emission_normals.get(random_idx); |
850 | Vector3 v0 = Math::abs(normal.z) < 0.999 ? Vector3(0.0, 0.0, 1.0) : Vector3(0, 1.0, 0.0); |
851 | Vector3 tangent = v0.cross(normal).normalized(); |
852 | Vector3 bitangent = tangent.cross(normal).normalized(); |
853 | Basis m3; |
854 | m3.set_column(0, tangent); |
855 | m3.set_column(1, bitangent); |
856 | m3.set_column(2, normal); |
857 | p.velocity = m3.xform(p.velocity); |
858 | } |
859 | } |
860 | |
861 | if (emission_colors.size() == pc) { |
862 | p.base_color = emission_colors.get(random_idx); |
863 | } |
864 | } break; |
865 | case EMISSION_SHAPE_RING: { |
866 | real_t ring_random_angle = Math::randf() * Math_TAU; |
867 | real_t ring_random_radius = Math::randf() * (emission_ring_radius - emission_ring_inner_radius) + emission_ring_inner_radius; |
868 | Vector3 axis = emission_ring_axis.normalized(); |
869 | Vector3 ortho_axis; |
870 | if (axis == Vector3(1.0, 0.0, 0.0)) { |
871 | ortho_axis = Vector3(0.0, 1.0, 0.0).cross(axis); |
872 | } else { |
873 | ortho_axis = Vector3(1.0, 0.0, 0.0).cross(axis); |
874 | } |
875 | ortho_axis = ortho_axis.normalized(); |
876 | ortho_axis.rotate(axis, ring_random_angle); |
877 | ortho_axis = ortho_axis.normalized(); |
878 | p.transform.origin = ortho_axis * ring_random_radius + (Math::randf() * emission_ring_height - emission_ring_height / 2.0) * axis; |
879 | } break; |
880 | case EMISSION_SHAPE_MAX: { // Max value for validity check. |
881 | break; |
882 | } |
883 | } |
884 | |
885 | if (!local_coords) { |
886 | p.velocity = velocity_xform.xform(p.velocity); |
887 | p.transform = emission_xform * p.transform; |
888 | } |
889 | |
890 | if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { |
891 | p.velocity.z = 0.0; |
892 | p.transform.origin.z = 0.0; |
893 | } |
894 | |
895 | } else if (!p.active) { |
896 | continue; |
897 | } else if (p.time > p.lifetime) { |
898 | p.active = false; |
899 | tv = 1.0; |
900 | } else { |
901 | uint32_t alt_seed = p.seed; |
902 | |
903 | p.time += local_delta; |
904 | p.custom[1] = p.time / lifetime; |
905 | tv = p.time / p.lifetime; |
906 | |
907 | real_t tex_linear_velocity = 1.0; |
908 | if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { |
909 | tex_linear_velocity = curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY]->sample(tv); |
910 | } |
911 | |
912 | real_t tex_orbit_velocity = 1.0; |
913 | if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { |
914 | if (curve_parameters[PARAM_ORBIT_VELOCITY].is_valid()) { |
915 | tex_orbit_velocity = curve_parameters[PARAM_ORBIT_VELOCITY]->sample(tv); |
916 | } |
917 | } |
918 | |
919 | real_t tex_angular_velocity = 1.0; |
920 | if (curve_parameters[PARAM_ANGULAR_VELOCITY].is_valid()) { |
921 | tex_angular_velocity = curve_parameters[PARAM_ANGULAR_VELOCITY]->sample(tv); |
922 | } |
923 | |
924 | real_t tex_linear_accel = 1.0; |
925 | if (curve_parameters[PARAM_LINEAR_ACCEL].is_valid()) { |
926 | tex_linear_accel = curve_parameters[PARAM_LINEAR_ACCEL]->sample(tv); |
927 | } |
928 | |
929 | real_t tex_tangential_accel = 1.0; |
930 | if (curve_parameters[PARAM_TANGENTIAL_ACCEL].is_valid()) { |
931 | tex_tangential_accel = curve_parameters[PARAM_TANGENTIAL_ACCEL]->sample(tv); |
932 | } |
933 | |
934 | real_t tex_radial_accel = 1.0; |
935 | if (curve_parameters[PARAM_RADIAL_ACCEL].is_valid()) { |
936 | tex_radial_accel = curve_parameters[PARAM_RADIAL_ACCEL]->sample(tv); |
937 | } |
938 | |
939 | real_t tex_damping = 1.0; |
940 | if (curve_parameters[PARAM_DAMPING].is_valid()) { |
941 | tex_damping = curve_parameters[PARAM_DAMPING]->sample(tv); |
942 | } |
943 | |
944 | real_t tex_angle = 1.0; |
945 | if (curve_parameters[PARAM_ANGLE].is_valid()) { |
946 | tex_angle = curve_parameters[PARAM_ANGLE]->sample(tv); |
947 | } |
948 | real_t tex_anim_speed = 1.0; |
949 | if (curve_parameters[PARAM_ANIM_SPEED].is_valid()) { |
950 | tex_anim_speed = curve_parameters[PARAM_ANIM_SPEED]->sample(tv); |
951 | } |
952 | |
953 | real_t tex_anim_offset = 1.0; |
954 | if (curve_parameters[PARAM_ANIM_OFFSET].is_valid()) { |
955 | tex_anim_offset = curve_parameters[PARAM_ANIM_OFFSET]->sample(tv); |
956 | } |
957 | |
958 | Vector3 force = gravity; |
959 | Vector3 position = p.transform.origin; |
960 | if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { |
961 | position.z = 0.0; |
962 | } |
963 | //apply linear acceleration |
964 | force += p.velocity.length() > 0.0 ? p.velocity.normalized() * tex_linear_accel * Math::lerp(parameters_min[PARAM_LINEAR_ACCEL], parameters_max[PARAM_LINEAR_ACCEL], rand_from_seed(alt_seed)) : Vector3(); |
965 | //apply radial acceleration |
966 | Vector3 org = emission_xform.origin; |
967 | Vector3 diff = position - org; |
968 | force += diff.length() > 0.0 ? diff.normalized() * (tex_radial_accel)*Math::lerp(parameters_min[PARAM_RADIAL_ACCEL], parameters_max[PARAM_RADIAL_ACCEL], rand_from_seed(alt_seed)) : Vector3(); |
969 | if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { |
970 | Vector2 yx = Vector2(diff.y, diff.x); |
971 | Vector2 yx2 = (yx * Vector2(-1.0, 1.0)).normalized(); |
972 | force += yx.length() > 0.0 ? Vector3(yx2.x, yx2.y, 0.0) * (tex_tangential_accel * Math::lerp(parameters_min[PARAM_TANGENTIAL_ACCEL], parameters_max[PARAM_TANGENTIAL_ACCEL], rand_from_seed(alt_seed))) : Vector3(); |
973 | |
974 | } else { |
975 | Vector3 crossDiff = diff.normalized().cross(gravity.normalized()); |
976 | force += crossDiff.length() > 0.0 ? crossDiff.normalized() * (tex_tangential_accel * Math::lerp(parameters_min[PARAM_TANGENTIAL_ACCEL], parameters_max[PARAM_TANGENTIAL_ACCEL], rand_from_seed(alt_seed))) : Vector3(); |
977 | } |
978 | //apply attractor forces |
979 | p.velocity += force * local_delta; |
980 | //orbit velocity |
981 | if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { |
982 | real_t orbit_amount = tex_orbit_velocity * Math::lerp(parameters_min[PARAM_ORBIT_VELOCITY], parameters_max[PARAM_ORBIT_VELOCITY], rand_from_seed(alt_seed)); |
983 | if (orbit_amount != 0.0) { |
984 | real_t ang = orbit_amount * local_delta * Math_TAU; |
985 | // Not sure why the ParticleProcessMaterial code uses a clockwise rotation matrix, |
986 | // but we use -ang here to reproduce its behavior. |
987 | Transform2D rot = Transform2D(-ang, Vector2()); |
988 | Vector2 rotv = rot.basis_xform(Vector2(diff.x, diff.y)); |
989 | p.transform.origin -= Vector3(diff.x, diff.y, 0); |
990 | p.transform.origin += Vector3(rotv.x, rotv.y, 0); |
991 | } |
992 | } |
993 | if (curve_parameters[PARAM_INITIAL_LINEAR_VELOCITY].is_valid()) { |
994 | p.velocity = p.velocity.normalized() * tex_linear_velocity; |
995 | } |
996 | |
997 | if (parameters_max[PARAM_DAMPING] + tex_damping > 0.0) { |
998 | real_t v = p.velocity.length(); |
999 | real_t damp = tex_damping * Math::lerp(parameters_min[PARAM_DAMPING], parameters_max[PARAM_DAMPING], rand_from_seed(alt_seed)); |
1000 | v -= damp * local_delta; |
1001 | if (v < 0.0) { |
1002 | p.velocity = Vector3(); |
1003 | } else { |
1004 | p.velocity = p.velocity.normalized() * v; |
1005 | } |
1006 | } |
1007 | real_t base_angle = (tex_angle)*Math::lerp(parameters_min[PARAM_ANGLE], parameters_max[PARAM_ANGLE], p.angle_rand); |
1008 | base_angle += p.custom[1] * lifetime * tex_angular_velocity * Math::lerp(parameters_min[PARAM_ANGULAR_VELOCITY], parameters_max[PARAM_ANGULAR_VELOCITY], rand_from_seed(alt_seed)); |
1009 | p.custom[0] = Math::deg_to_rad(base_angle); //angle |
1010 | p.custom[2] = tex_anim_offset * Math::lerp(parameters_min[PARAM_ANIM_OFFSET], parameters_max[PARAM_ANIM_OFFSET], p.anim_offset_rand) + tv * tex_anim_speed * Math::lerp(parameters_min[PARAM_ANIM_SPEED], parameters_max[PARAM_ANIM_SPEED], rand_from_seed(alt_seed)); //angle |
1011 | } |
1012 | //apply color |
1013 | //apply hue rotation |
1014 | |
1015 | Vector3 tex_scale = Vector3(1.0, 1.0, 1.0); |
1016 | if (split_scale) { |
1017 | if (scale_curve_x.is_valid()) { |
1018 | tex_scale.x = scale_curve_x->sample(tv); |
1019 | } else { |
1020 | tex_scale.x = 1.0; |
1021 | } |
1022 | if (scale_curve_y.is_valid()) { |
1023 | tex_scale.y = scale_curve_y->sample(tv); |
1024 | } else { |
1025 | tex_scale.y = 1.0; |
1026 | } |
1027 | if (scale_curve_z.is_valid()) { |
1028 | tex_scale.z = scale_curve_z->sample(tv); |
1029 | } else { |
1030 | tex_scale.z = 1.0; |
1031 | } |
1032 | } else { |
1033 | if (curve_parameters[PARAM_SCALE].is_valid()) { |
1034 | float tmp_scale = curve_parameters[PARAM_SCALE]->sample(tv); |
1035 | tex_scale.x = tmp_scale; |
1036 | tex_scale.y = tmp_scale; |
1037 | tex_scale.z = tmp_scale; |
1038 | } |
1039 | } |
1040 | |
1041 | real_t tex_hue_variation = 0.0; |
1042 | if (curve_parameters[PARAM_HUE_VARIATION].is_valid()) { |
1043 | tex_hue_variation = curve_parameters[PARAM_HUE_VARIATION]->sample(tv); |
1044 | } |
1045 | |
1046 | real_t hue_rot_angle = (tex_hue_variation)*Math_TAU * Math::lerp(parameters_min[PARAM_HUE_VARIATION], parameters_max[PARAM_HUE_VARIATION], p.hue_rot_rand); |
1047 | real_t hue_rot_c = Math::cos(hue_rot_angle); |
1048 | real_t hue_rot_s = Math::sin(hue_rot_angle); |
1049 | |
1050 | Basis hue_rot_mat; |
1051 | { |
1052 | Basis mat1(0.299, 0.587, 0.114, 0.299, 0.587, 0.114, 0.299, 0.587, 0.114); |
1053 | Basis mat2(0.701, -0.587, -0.114, -0.299, 0.413, -0.114, -0.300, -0.588, 0.886); |
1054 | Basis mat3(0.168, 0.330, -0.497, -0.328, 0.035, 0.292, 1.250, -1.050, -0.203); |
1055 | |
1056 | for (int j = 0; j < 3; j++) { |
1057 | hue_rot_mat[j] = mat1[j] + mat2[j] * hue_rot_c + mat3[j] * hue_rot_s; |
1058 | } |
1059 | } |
1060 | |
1061 | if (color_ramp.is_valid()) { |
1062 | p.color = color_ramp->get_color_at_offset(tv) * color; |
1063 | } else { |
1064 | p.color = color; |
1065 | } |
1066 | |
1067 | Vector3 color_rgb = hue_rot_mat.xform_inv(Vector3(p.color.r, p.color.g, p.color.b)); |
1068 | p.color.r = color_rgb.x; |
1069 | p.color.g = color_rgb.y; |
1070 | p.color.b = color_rgb.z; |
1071 | |
1072 | p.color *= p.base_color * p.start_color_rand; |
1073 | |
1074 | if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { |
1075 | if (particle_flags[PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY]) { |
1076 | if (p.velocity.length() > 0.0) { |
1077 | p.transform.basis.set_column(1, p.velocity.normalized()); |
1078 | } else { |
1079 | p.transform.basis.set_column(1, p.transform.basis.get_column(1)); |
1080 | } |
1081 | p.transform.basis.set_column(0, p.transform.basis.get_column(1).cross(p.transform.basis.get_column(2)).normalized()); |
1082 | p.transform.basis.set_column(2, Vector3(0, 0, 1)); |
1083 | |
1084 | } else { |
1085 | p.transform.basis.set_column(0, Vector3(Math::cos(p.custom[0]), -Math::sin(p.custom[0]), 0.0)); |
1086 | p.transform.basis.set_column(1, Vector3(Math::sin(p.custom[0]), Math::cos(p.custom[0]), 0.0)); |
1087 | p.transform.basis.set_column(2, Vector3(0, 0, 1)); |
1088 | } |
1089 | |
1090 | } else { |
1091 | //orient particle Y towards velocity |
1092 | if (particle_flags[PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY]) { |
1093 | if (p.velocity.length() > 0.0) { |
1094 | p.transform.basis.set_column(1, p.velocity.normalized()); |
1095 | } else { |
1096 | p.transform.basis.set_column(1, p.transform.basis.get_column(1).normalized()); |
1097 | } |
1098 | if (p.transform.basis.get_column(1) == p.transform.basis.get_column(0)) { |
1099 | p.transform.basis.set_column(0, p.transform.basis.get_column(1).cross(p.transform.basis.get_column(2)).normalized()); |
1100 | p.transform.basis.set_column(2, p.transform.basis.get_column(0).cross(p.transform.basis.get_column(1)).normalized()); |
1101 | } else { |
1102 | p.transform.basis.set_column(2, p.transform.basis.get_column(0).cross(p.transform.basis.get_column(1)).normalized()); |
1103 | p.transform.basis.set_column(0, p.transform.basis.get_column(1).cross(p.transform.basis.get_column(2)).normalized()); |
1104 | } |
1105 | } else { |
1106 | p.transform.basis.orthonormalize(); |
1107 | } |
1108 | |
1109 | //turn particle by rotation in Y |
1110 | if (particle_flags[PARTICLE_FLAG_ROTATE_Y]) { |
1111 | Basis rot_y(Vector3(0, 1, 0), p.custom[0]); |
1112 | p.transform.basis = p.transform.basis * rot_y; |
1113 | } |
1114 | } |
1115 | |
1116 | p.transform.basis = p.transform.basis.orthonormalized(); |
1117 | //scale by scale |
1118 | |
1119 | Vector3 base_scale = tex_scale * Math::lerp(parameters_min[PARAM_SCALE], parameters_max[PARAM_SCALE], p.scale_rand); |
1120 | if (base_scale.x < CMP_EPSILON) { |
1121 | base_scale.x = CMP_EPSILON; |
1122 | } |
1123 | if (base_scale.y < CMP_EPSILON) { |
1124 | base_scale.y = CMP_EPSILON; |
1125 | } |
1126 | if (base_scale.z < CMP_EPSILON) { |
1127 | base_scale.z = CMP_EPSILON; |
1128 | } |
1129 | |
1130 | p.transform.basis.scale(base_scale); |
1131 | |
1132 | if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) { |
1133 | p.velocity.z = 0.0; |
1134 | p.transform.origin.z = 0.0; |
1135 | } |
1136 | |
1137 | p.transform.origin += p.velocity * local_delta; |
1138 | |
1139 | should_be_active = true; |
1140 | } |
1141 | if (!Math::is_equal_approx(time, 0.0) && active && !should_be_active) { |
1142 | active = false; |
1143 | emit_signal(SceneStringNames::get_singleton()->finished); |
1144 | } |
1145 | } |
1146 | |
1147 | void CPUParticles3D::_update_particle_data_buffer() { |
1148 | MutexLock lock(update_mutex); |
1149 | |
1150 | int pc = particles.size(); |
1151 | |
1152 | int *ow; |
1153 | int *order = nullptr; |
1154 | |
1155 | float *w = particle_data.ptrw(); |
1156 | const Particle *r = particles.ptr(); |
1157 | float *ptr = w; |
1158 | |
1159 | if (draw_order != DRAW_ORDER_INDEX) { |
1160 | ow = particle_order.ptrw(); |
1161 | order = ow; |
1162 | |
1163 | for (int i = 0; i < pc; i++) { |
1164 | order[i] = i; |
1165 | } |
1166 | if (draw_order == DRAW_ORDER_LIFETIME) { |
1167 | SortArray<int, SortLifetime> sorter; |
1168 | sorter.compare.particles = r; |
1169 | sorter.sort(order, pc); |
1170 | } else if (draw_order == DRAW_ORDER_VIEW_DEPTH) { |
1171 | ERR_FAIL_NULL(get_viewport()); |
1172 | Camera3D *c = get_viewport()->get_camera_3d(); |
1173 | if (c) { |
1174 | Vector3 dir = c->get_global_transform().basis.get_column(2); //far away to close |
1175 | |
1176 | if (local_coords) { |
1177 | // will look different from Particles in editor as this is based on the camera in the scenetree |
1178 | // and not the editor camera |
1179 | dir = inv_emission_transform.xform(dir).normalized(); |
1180 | } else { |
1181 | dir = dir.normalized(); |
1182 | } |
1183 | |
1184 | SortArray<int, SortAxis> sorter; |
1185 | sorter.compare.particles = r; |
1186 | sorter.compare.axis = dir; |
1187 | sorter.sort(order, pc); |
1188 | } |
1189 | } |
1190 | } |
1191 | |
1192 | for (int i = 0; i < pc; i++) { |
1193 | int idx = order ? order[i] : i; |
1194 | |
1195 | Transform3D t = r[idx].transform; |
1196 | |
1197 | if (!local_coords) { |
1198 | t = inv_emission_transform * t; |
1199 | } |
1200 | |
1201 | if (r[idx].active) { |
1202 | ptr[0] = t.basis.rows[0][0]; |
1203 | ptr[1] = t.basis.rows[0][1]; |
1204 | ptr[2] = t.basis.rows[0][2]; |
1205 | ptr[3] = t.origin.x; |
1206 | ptr[4] = t.basis.rows[1][0]; |
1207 | ptr[5] = t.basis.rows[1][1]; |
1208 | ptr[6] = t.basis.rows[1][2]; |
1209 | ptr[7] = t.origin.y; |
1210 | ptr[8] = t.basis.rows[2][0]; |
1211 | ptr[9] = t.basis.rows[2][1]; |
1212 | ptr[10] = t.basis.rows[2][2]; |
1213 | ptr[11] = t.origin.z; |
1214 | } else { |
1215 | memset(ptr, 0, sizeof(float) * 12); |
1216 | } |
1217 | |
1218 | Color c = r[idx].color; |
1219 | |
1220 | ptr[12] = c.r; |
1221 | ptr[13] = c.g; |
1222 | ptr[14] = c.b; |
1223 | ptr[15] = c.a; |
1224 | |
1225 | ptr[16] = r[idx].custom[0]; |
1226 | ptr[17] = r[idx].custom[1]; |
1227 | ptr[18] = r[idx].custom[2]; |
1228 | ptr[19] = r[idx].custom[3]; |
1229 | |
1230 | ptr += 20; |
1231 | } |
1232 | |
1233 | can_update.set(); |
1234 | } |
1235 | |
1236 | void CPUParticles3D::_set_redraw(bool p_redraw) { |
1237 | if (redraw == p_redraw) { |
1238 | return; |
1239 | } |
1240 | redraw = p_redraw; |
1241 | |
1242 | { |
1243 | MutexLock lock(update_mutex); |
1244 | |
1245 | if (redraw) { |
1246 | RS::get_singleton()->connect("frame_pre_draw" , callable_mp(this, &CPUParticles3D::_update_render_thread)); |
1247 | RS::get_singleton()->instance_geometry_set_flag(get_instance(), RS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, true); |
1248 | RS::get_singleton()->multimesh_set_visible_instances(multimesh, -1); |
1249 | } else { |
1250 | if (RS::get_singleton()->is_connected("frame_pre_draw" , callable_mp(this, &CPUParticles3D::_update_render_thread))) { |
1251 | RS::get_singleton()->disconnect("frame_pre_draw" , callable_mp(this, &CPUParticles3D::_update_render_thread)); |
1252 | } |
1253 | RS::get_singleton()->instance_geometry_set_flag(get_instance(), RS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE, false); |
1254 | RS::get_singleton()->multimesh_set_visible_instances(multimesh, 0); |
1255 | } |
1256 | } |
1257 | } |
1258 | |
1259 | void CPUParticles3D::_update_render_thread() { |
1260 | MutexLock lock(update_mutex); |
1261 | |
1262 | if (can_update.is_set()) { |
1263 | RS::get_singleton()->multimesh_set_buffer(multimesh, particle_data); |
1264 | can_update.clear(); //wait for next time |
1265 | } |
1266 | } |
1267 | |
1268 | void CPUParticles3D::_notification(int p_what) { |
1269 | switch (p_what) { |
1270 | case NOTIFICATION_ENTER_TREE: { |
1271 | set_process_internal(emitting); |
1272 | |
1273 | // first update before rendering to avoid one frame delay after emitting starts |
1274 | if (emitting && (time == 0)) { |
1275 | _update_internal(); |
1276 | } |
1277 | } break; |
1278 | |
1279 | case NOTIFICATION_EXIT_TREE: { |
1280 | _set_redraw(false); |
1281 | } break; |
1282 | |
1283 | case NOTIFICATION_VISIBILITY_CHANGED: { |
1284 | // first update before rendering to avoid one frame delay after emitting starts |
1285 | if (emitting && (time == 0)) { |
1286 | _update_internal(); |
1287 | } |
1288 | } break; |
1289 | |
1290 | case NOTIFICATION_INTERNAL_PROCESS: { |
1291 | _update_internal(); |
1292 | } break; |
1293 | |
1294 | case NOTIFICATION_TRANSFORM_CHANGED: { |
1295 | inv_emission_transform = get_global_transform().affine_inverse(); |
1296 | |
1297 | if (!local_coords) { |
1298 | int pc = particles.size(); |
1299 | |
1300 | float *w = particle_data.ptrw(); |
1301 | const Particle *r = particles.ptr(); |
1302 | float *ptr = w; |
1303 | |
1304 | for (int i = 0; i < pc; i++) { |
1305 | Transform3D t = inv_emission_transform * r[i].transform; |
1306 | |
1307 | if (r[i].active) { |
1308 | ptr[0] = t.basis.rows[0][0]; |
1309 | ptr[1] = t.basis.rows[0][1]; |
1310 | ptr[2] = t.basis.rows[0][2]; |
1311 | ptr[3] = t.origin.x; |
1312 | ptr[4] = t.basis.rows[1][0]; |
1313 | ptr[5] = t.basis.rows[1][1]; |
1314 | ptr[6] = t.basis.rows[1][2]; |
1315 | ptr[7] = t.origin.y; |
1316 | ptr[8] = t.basis.rows[2][0]; |
1317 | ptr[9] = t.basis.rows[2][1]; |
1318 | ptr[10] = t.basis.rows[2][2]; |
1319 | ptr[11] = t.origin.z; |
1320 | } else { |
1321 | memset(ptr, 0, sizeof(float) * 12); |
1322 | } |
1323 | |
1324 | ptr += 20; |
1325 | } |
1326 | |
1327 | can_update.set(); |
1328 | } |
1329 | } break; |
1330 | } |
1331 | } |
1332 | |
1333 | void CPUParticles3D::convert_from_particles(Node *p_particles) { |
1334 | GPUParticles3D *gpu_particles = Object::cast_to<GPUParticles3D>(p_particles); |
1335 | ERR_FAIL_NULL_MSG(gpu_particles, "Only GPUParticles3D nodes can be converted to CPUParticles3D." ); |
1336 | |
1337 | set_emitting(gpu_particles->is_emitting()); |
1338 | set_amount(gpu_particles->get_amount()); |
1339 | set_lifetime(gpu_particles->get_lifetime()); |
1340 | set_one_shot(gpu_particles->get_one_shot()); |
1341 | set_pre_process_time(gpu_particles->get_pre_process_time()); |
1342 | set_explosiveness_ratio(gpu_particles->get_explosiveness_ratio()); |
1343 | set_randomness_ratio(gpu_particles->get_randomness_ratio()); |
1344 | set_use_local_coordinates(gpu_particles->get_use_local_coordinates()); |
1345 | set_fixed_fps(gpu_particles->get_fixed_fps()); |
1346 | set_fractional_delta(gpu_particles->get_fractional_delta()); |
1347 | set_speed_scale(gpu_particles->get_speed_scale()); |
1348 | set_draw_order(DrawOrder(gpu_particles->get_draw_order())); |
1349 | set_mesh(gpu_particles->get_draw_pass_mesh(0)); |
1350 | |
1351 | Ref<ParticleProcessMaterial> material = gpu_particles->get_process_material(); |
1352 | if (material.is_null()) { |
1353 | return; |
1354 | } |
1355 | |
1356 | set_direction(material->get_direction()); |
1357 | set_spread(material->get_spread()); |
1358 | set_flatness(material->get_flatness()); |
1359 | |
1360 | set_color(material->get_color()); |
1361 | |
1362 | Ref<GradientTexture1D> gt = material->get_color_ramp(); |
1363 | if (gt.is_valid()) { |
1364 | set_color_ramp(gt->get_gradient()); |
1365 | } |
1366 | |
1367 | Ref<GradientTexture1D> gti = material->get_color_initial_ramp(); |
1368 | if (gti.is_valid()) { |
1369 | set_color_initial_ramp(gti->get_gradient()); |
1370 | } |
1371 | |
1372 | set_particle_flag(PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY, material->get_particle_flag(ParticleProcessMaterial::PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY)); |
1373 | set_particle_flag(PARTICLE_FLAG_ROTATE_Y, material->get_particle_flag(ParticleProcessMaterial::PARTICLE_FLAG_ROTATE_Y)); |
1374 | set_particle_flag(PARTICLE_FLAG_DISABLE_Z, material->get_particle_flag(ParticleProcessMaterial::PARTICLE_FLAG_DISABLE_Z)); |
1375 | |
1376 | set_emission_shape(EmissionShape(material->get_emission_shape())); |
1377 | set_emission_sphere_radius(material->get_emission_sphere_radius()); |
1378 | set_emission_box_extents(material->get_emission_box_extents()); |
1379 | Ref<CurveXYZTexture> scale3D = material->get_param_texture(ParticleProcessMaterial::PARAM_SCALE); |
1380 | if (scale3D.is_valid()) { |
1381 | split_scale = true; |
1382 | scale_curve_x = scale3D->get_curve_x(); |
1383 | scale_curve_y = scale3D->get_curve_y(); |
1384 | scale_curve_z = scale3D->get_curve_z(); |
1385 | } |
1386 | |
1387 | set_gravity(material->get_gravity()); |
1388 | set_lifetime_randomness(material->get_lifetime_randomness()); |
1389 | |
1390 | #define CONVERT_PARAM(m_param) \ |
1391 | set_param_min(m_param, material->get_param_min(ParticleProcessMaterial::m_param)); \ |
1392 | { \ |
1393 | Ref<CurveTexture> ctex = material->get_param_texture(ParticleProcessMaterial::m_param); \ |
1394 | if (ctex.is_valid()) \ |
1395 | set_param_curve(m_param, ctex->get_curve()); \ |
1396 | } \ |
1397 | set_param_max(m_param, material->get_param_max(ParticleProcessMaterial::m_param)); |
1398 | |
1399 | CONVERT_PARAM(PARAM_INITIAL_LINEAR_VELOCITY); |
1400 | CONVERT_PARAM(PARAM_ANGULAR_VELOCITY); |
1401 | CONVERT_PARAM(PARAM_ORBIT_VELOCITY); |
1402 | CONVERT_PARAM(PARAM_LINEAR_ACCEL); |
1403 | CONVERT_PARAM(PARAM_RADIAL_ACCEL); |
1404 | CONVERT_PARAM(PARAM_TANGENTIAL_ACCEL); |
1405 | CONVERT_PARAM(PARAM_DAMPING); |
1406 | CONVERT_PARAM(PARAM_ANGLE); |
1407 | CONVERT_PARAM(PARAM_SCALE); |
1408 | CONVERT_PARAM(PARAM_HUE_VARIATION); |
1409 | CONVERT_PARAM(PARAM_ANIM_SPEED); |
1410 | CONVERT_PARAM(PARAM_ANIM_OFFSET); |
1411 | |
1412 | #undef CONVERT_PARAM |
1413 | } |
1414 | |
1415 | void CPUParticles3D::_bind_methods() { |
1416 | ClassDB::bind_method(D_METHOD("set_emitting" , "emitting" ), &CPUParticles3D::set_emitting); |
1417 | ClassDB::bind_method(D_METHOD("set_amount" , "amount" ), &CPUParticles3D::set_amount); |
1418 | ClassDB::bind_method(D_METHOD("set_lifetime" , "secs" ), &CPUParticles3D::set_lifetime); |
1419 | ClassDB::bind_method(D_METHOD("set_one_shot" , "enable" ), &CPUParticles3D::set_one_shot); |
1420 | ClassDB::bind_method(D_METHOD("set_pre_process_time" , "secs" ), &CPUParticles3D::set_pre_process_time); |
1421 | ClassDB::bind_method(D_METHOD("set_explosiveness_ratio" , "ratio" ), &CPUParticles3D::set_explosiveness_ratio); |
1422 | ClassDB::bind_method(D_METHOD("set_randomness_ratio" , "ratio" ), &CPUParticles3D::set_randomness_ratio); |
1423 | ClassDB::bind_method(D_METHOD("set_lifetime_randomness" , "random" ), &CPUParticles3D::set_lifetime_randomness); |
1424 | ClassDB::bind_method(D_METHOD("set_use_local_coordinates" , "enable" ), &CPUParticles3D::set_use_local_coordinates); |
1425 | ClassDB::bind_method(D_METHOD("set_fixed_fps" , "fps" ), &CPUParticles3D::set_fixed_fps); |
1426 | ClassDB::bind_method(D_METHOD("set_fractional_delta" , "enable" ), &CPUParticles3D::set_fractional_delta); |
1427 | ClassDB::bind_method(D_METHOD("set_speed_scale" , "scale" ), &CPUParticles3D::set_speed_scale); |
1428 | |
1429 | ClassDB::bind_method(D_METHOD("is_emitting" ), &CPUParticles3D::is_emitting); |
1430 | ClassDB::bind_method(D_METHOD("get_amount" ), &CPUParticles3D::get_amount); |
1431 | ClassDB::bind_method(D_METHOD("get_lifetime" ), &CPUParticles3D::get_lifetime); |
1432 | ClassDB::bind_method(D_METHOD("get_one_shot" ), &CPUParticles3D::get_one_shot); |
1433 | ClassDB::bind_method(D_METHOD("get_pre_process_time" ), &CPUParticles3D::get_pre_process_time); |
1434 | ClassDB::bind_method(D_METHOD("get_explosiveness_ratio" ), &CPUParticles3D::get_explosiveness_ratio); |
1435 | ClassDB::bind_method(D_METHOD("get_randomness_ratio" ), &CPUParticles3D::get_randomness_ratio); |
1436 | ClassDB::bind_method(D_METHOD("get_lifetime_randomness" ), &CPUParticles3D::get_lifetime_randomness); |
1437 | ClassDB::bind_method(D_METHOD("get_use_local_coordinates" ), &CPUParticles3D::get_use_local_coordinates); |
1438 | ClassDB::bind_method(D_METHOD("get_fixed_fps" ), &CPUParticles3D::get_fixed_fps); |
1439 | ClassDB::bind_method(D_METHOD("get_fractional_delta" ), &CPUParticles3D::get_fractional_delta); |
1440 | ClassDB::bind_method(D_METHOD("get_speed_scale" ), &CPUParticles3D::get_speed_scale); |
1441 | |
1442 | ClassDB::bind_method(D_METHOD("set_draw_order" , "order" ), &CPUParticles3D::set_draw_order); |
1443 | |
1444 | ClassDB::bind_method(D_METHOD("get_draw_order" ), &CPUParticles3D::get_draw_order); |
1445 | |
1446 | ClassDB::bind_method(D_METHOD("set_mesh" , "mesh" ), &CPUParticles3D::set_mesh); |
1447 | ClassDB::bind_method(D_METHOD("get_mesh" ), &CPUParticles3D::get_mesh); |
1448 | |
1449 | ClassDB::bind_method(D_METHOD("restart" ), &CPUParticles3D::restart); |
1450 | |
1451 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting" ), "set_emitting" , "is_emitting" ); |
1452 | ADD_PROPERTY(PropertyInfo(Variant::INT, "amount" , PROPERTY_HINT_RANGE, "1,1000000,1,exp" ), "set_amount" , "get_amount" ); |
1453 | ADD_GROUP("Time" , "" ); |
1454 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime" , PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater,exp,suffix:s" ), "set_lifetime" , "get_lifetime" ); |
1455 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot" ), "set_one_shot" , "get_one_shot" ); |
1456 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "preprocess" , PROPERTY_HINT_RANGE, "0.00,600.0,0.01,exp,suffix:s" ), "set_pre_process_time" , "get_pre_process_time" ); |
1457 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale" , PROPERTY_HINT_RANGE, "0,64,0.01" ), "set_speed_scale" , "get_speed_scale" ); |
1458 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "explosiveness" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_explosiveness_ratio" , "get_explosiveness_ratio" ); |
1459 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "randomness" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_randomness_ratio" , "get_randomness_ratio" ); |
1460 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_lifetime_randomness" , "get_lifetime_randomness" ); |
1461 | ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps" , PROPERTY_HINT_RANGE, "0,1000,1,suffix:FPS" ), "set_fixed_fps" , "get_fixed_fps" ); |
1462 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta" ), "set_fractional_delta" , "get_fractional_delta" ); |
1463 | ADD_GROUP("Drawing" , "" ); |
1464 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords" ), "set_use_local_coordinates" , "get_use_local_coordinates" ); |
1465 | ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order" , PROPERTY_HINT_ENUM, "Index,Lifetime,View Depth" ), "set_draw_order" , "get_draw_order" ); |
1466 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh" , PROPERTY_HINT_RESOURCE_TYPE, "Mesh" ), "set_mesh" , "get_mesh" ); |
1467 | |
1468 | BIND_ENUM_CONSTANT(DRAW_ORDER_INDEX); |
1469 | BIND_ENUM_CONSTANT(DRAW_ORDER_LIFETIME); |
1470 | BIND_ENUM_CONSTANT(DRAW_ORDER_VIEW_DEPTH); |
1471 | |
1472 | //////////////////////////////// |
1473 | |
1474 | ClassDB::bind_method(D_METHOD("set_direction" , "direction" ), &CPUParticles3D::set_direction); |
1475 | ClassDB::bind_method(D_METHOD("get_direction" ), &CPUParticles3D::get_direction); |
1476 | |
1477 | ClassDB::bind_method(D_METHOD("set_spread" , "degrees" ), &CPUParticles3D::set_spread); |
1478 | ClassDB::bind_method(D_METHOD("get_spread" ), &CPUParticles3D::get_spread); |
1479 | |
1480 | ClassDB::bind_method(D_METHOD("set_flatness" , "amount" ), &CPUParticles3D::set_flatness); |
1481 | ClassDB::bind_method(D_METHOD("get_flatness" ), &CPUParticles3D::get_flatness); |
1482 | |
1483 | ClassDB::bind_method(D_METHOD("set_param_min" , "param" , "value" ), &CPUParticles3D::set_param_min); |
1484 | ClassDB::bind_method(D_METHOD("get_param_min" , "param" ), &CPUParticles3D::get_param_min); |
1485 | |
1486 | ClassDB::bind_method(D_METHOD("set_param_max" , "param" , "value" ), &CPUParticles3D::set_param_max); |
1487 | ClassDB::bind_method(D_METHOD("get_param_max" , "param" ), &CPUParticles3D::get_param_max); |
1488 | |
1489 | ClassDB::bind_method(D_METHOD("set_param_curve" , "param" , "curve" ), &CPUParticles3D::set_param_curve); |
1490 | ClassDB::bind_method(D_METHOD("get_param_curve" , "param" ), &CPUParticles3D::get_param_curve); |
1491 | |
1492 | ClassDB::bind_method(D_METHOD("set_color" , "color" ), &CPUParticles3D::set_color); |
1493 | ClassDB::bind_method(D_METHOD("get_color" ), &CPUParticles3D::get_color); |
1494 | |
1495 | ClassDB::bind_method(D_METHOD("set_color_ramp" , "ramp" ), &CPUParticles3D::set_color_ramp); |
1496 | ClassDB::bind_method(D_METHOD("get_color_ramp" ), &CPUParticles3D::get_color_ramp); |
1497 | |
1498 | ClassDB::bind_method(D_METHOD("set_color_initial_ramp" , "ramp" ), &CPUParticles3D::set_color_initial_ramp); |
1499 | ClassDB::bind_method(D_METHOD("get_color_initial_ramp" ), &CPUParticles3D::get_color_initial_ramp); |
1500 | |
1501 | ClassDB::bind_method(D_METHOD("set_particle_flag" , "particle_flag" , "enable" ), &CPUParticles3D::set_particle_flag); |
1502 | ClassDB::bind_method(D_METHOD("get_particle_flag" , "particle_flag" ), &CPUParticles3D::get_particle_flag); |
1503 | |
1504 | ClassDB::bind_method(D_METHOD("set_emission_shape" , "shape" ), &CPUParticles3D::set_emission_shape); |
1505 | ClassDB::bind_method(D_METHOD("get_emission_shape" ), &CPUParticles3D::get_emission_shape); |
1506 | |
1507 | ClassDB::bind_method(D_METHOD("set_emission_sphere_radius" , "radius" ), &CPUParticles3D::set_emission_sphere_radius); |
1508 | ClassDB::bind_method(D_METHOD("get_emission_sphere_radius" ), &CPUParticles3D::get_emission_sphere_radius); |
1509 | |
1510 | ClassDB::bind_method(D_METHOD("set_emission_box_extents" , "extents" ), &CPUParticles3D::set_emission_box_extents); |
1511 | ClassDB::bind_method(D_METHOD("get_emission_box_extents" ), &CPUParticles3D::get_emission_box_extents); |
1512 | |
1513 | ClassDB::bind_method(D_METHOD("set_emission_points" , "array" ), &CPUParticles3D::set_emission_points); |
1514 | ClassDB::bind_method(D_METHOD("get_emission_points" ), &CPUParticles3D::get_emission_points); |
1515 | |
1516 | ClassDB::bind_method(D_METHOD("set_emission_normals" , "array" ), &CPUParticles3D::set_emission_normals); |
1517 | ClassDB::bind_method(D_METHOD("get_emission_normals" ), &CPUParticles3D::get_emission_normals); |
1518 | |
1519 | ClassDB::bind_method(D_METHOD("set_emission_colors" , "array" ), &CPUParticles3D::set_emission_colors); |
1520 | ClassDB::bind_method(D_METHOD("get_emission_colors" ), &CPUParticles3D::get_emission_colors); |
1521 | |
1522 | ClassDB::bind_method(D_METHOD("set_emission_ring_axis" , "axis" ), &CPUParticles3D::set_emission_ring_axis); |
1523 | ClassDB::bind_method(D_METHOD("get_emission_ring_axis" ), &CPUParticles3D::get_emission_ring_axis); |
1524 | |
1525 | ClassDB::bind_method(D_METHOD("set_emission_ring_height" , "height" ), &CPUParticles3D::set_emission_ring_height); |
1526 | ClassDB::bind_method(D_METHOD("get_emission_ring_height" ), &CPUParticles3D::get_emission_ring_height); |
1527 | |
1528 | ClassDB::bind_method(D_METHOD("set_emission_ring_radius" , "radius" ), &CPUParticles3D::set_emission_ring_radius); |
1529 | ClassDB::bind_method(D_METHOD("get_emission_ring_radius" ), &CPUParticles3D::get_emission_ring_radius); |
1530 | |
1531 | ClassDB::bind_method(D_METHOD("set_emission_ring_inner_radius" , "inner_radius" ), &CPUParticles3D::set_emission_ring_inner_radius); |
1532 | ClassDB::bind_method(D_METHOD("get_emission_ring_inner_radius" ), &CPUParticles3D::get_emission_ring_inner_radius); |
1533 | |
1534 | ClassDB::bind_method(D_METHOD("get_gravity" ), &CPUParticles3D::get_gravity); |
1535 | ClassDB::bind_method(D_METHOD("set_gravity" , "accel_vec" ), &CPUParticles3D::set_gravity); |
1536 | |
1537 | ClassDB::bind_method(D_METHOD("get_split_scale" ), &CPUParticles3D::get_split_scale); |
1538 | ClassDB::bind_method(D_METHOD("set_split_scale" , "split_scale" ), &CPUParticles3D::set_split_scale); |
1539 | |
1540 | ClassDB::bind_method(D_METHOD("get_scale_curve_x" ), &CPUParticles3D::get_scale_curve_x); |
1541 | ClassDB::bind_method(D_METHOD("set_scale_curve_x" , "scale_curve" ), &CPUParticles3D::set_scale_curve_x); |
1542 | |
1543 | ClassDB::bind_method(D_METHOD("get_scale_curve_y" ), &CPUParticles3D::get_scale_curve_y); |
1544 | ClassDB::bind_method(D_METHOD("set_scale_curve_y" , "scale_curve" ), &CPUParticles3D::set_scale_curve_y); |
1545 | |
1546 | ClassDB::bind_method(D_METHOD("get_scale_curve_z" ), &CPUParticles3D::get_scale_curve_z); |
1547 | ClassDB::bind_method(D_METHOD("set_scale_curve_z" , "scale_curve" ), &CPUParticles3D::set_scale_curve_z); |
1548 | |
1549 | ClassDB::bind_method(D_METHOD("convert_from_particles" , "particles" ), &CPUParticles3D::convert_from_particles); |
1550 | |
1551 | ADD_SIGNAL(MethodInfo("finished" )); |
1552 | |
1553 | ADD_GROUP("Emission Shape" , "emission_" ); |
1554 | ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape" , PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points,Ring" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape" , "get_emission_shape" ); |
1555 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius" , PROPERTY_HINT_RANGE, "0.01,128,0.01" ), "set_emission_sphere_radius" , "get_emission_sphere_radius" ); |
1556 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents" ), "set_emission_box_extents" , "get_emission_box_extents" ); |
1557 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_points" ), "set_emission_points" , "get_emission_points" ); |
1558 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_normals" ), "set_emission_normals" , "get_emission_normals" ); |
1559 | ADD_PROPERTY(PropertyInfo(Variant::PACKED_COLOR_ARRAY, "emission_colors" ), "set_emission_colors" , "get_emission_colors" ); |
1560 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_ring_axis" ), "set_emission_ring_axis" , "get_emission_ring_axis" ); |
1561 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_ring_height" ), "set_emission_ring_height" , "get_emission_ring_height" ); |
1562 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_ring_radius" ), "set_emission_ring_radius" , "get_emission_ring_radius" ); |
1563 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_ring_inner_radius" ), "set_emission_ring_inner_radius" , "get_emission_ring_inner_radius" ); |
1564 | ADD_GROUP("Particle Flags" , "particle_flag_" ); |
1565 | ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "particle_flag_align_y" ), "set_particle_flag" , "get_particle_flag" , PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY); |
1566 | ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "particle_flag_rotate_y" ), "set_particle_flag" , "get_particle_flag" , PARTICLE_FLAG_ROTATE_Y); |
1567 | ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "particle_flag_disable_z" ), "set_particle_flag" , "get_particle_flag" , PARTICLE_FLAG_DISABLE_Z); |
1568 | ADD_GROUP("Direction" , "" ); |
1569 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "direction" ), "set_direction" , "get_direction" ); |
1570 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spread" , PROPERTY_HINT_RANGE, "0,180,0.01" ), "set_spread" , "get_spread" ); |
1571 | ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "flatness" , PROPERTY_HINT_RANGE, "0,1,0.01" ), "set_flatness" , "get_flatness" ); |
1572 | ADD_GROUP("Gravity" , "" ); |
1573 | ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity" ), "set_gravity" , "get_gravity" ); |
1574 | ADD_GROUP("Initial Velocity" , "initial_" ); |
1575 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_min" , PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater" ), "set_param_min" , "get_param_min" , PARAM_INITIAL_LINEAR_VELOCITY); |
1576 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "initial_velocity_max" , PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater" ), "set_param_max" , "get_param_max" , PARAM_INITIAL_LINEAR_VELOCITY); |
1577 | ADD_GROUP("Angular Velocity" , "angular_" ); |
1578 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_min" , PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater" ), "set_param_min" , "get_param_min" , PARAM_ANGULAR_VELOCITY); |
1579 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angular_velocity_max" , PROPERTY_HINT_RANGE, "-720,720,0.01,or_less,or_greater" ), "set_param_max" , "get_param_max" , PARAM_ANGULAR_VELOCITY); |
1580 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_ANGULAR_VELOCITY); |
1581 | ADD_GROUP("Orbit Velocity" , "orbit_" ); |
1582 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_min" , PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater" ), "set_param_min" , "get_param_min" , PARAM_ORBIT_VELOCITY); |
1583 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "orbit_velocity_max" , PROPERTY_HINT_RANGE, "-1000,1000,0.01,or_less,or_greater" ), "set_param_max" , "get_param_max" , PARAM_ORBIT_VELOCITY); |
1584 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "orbit_velocity_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_ORBIT_VELOCITY); |
1585 | ADD_GROUP("Linear Accel" , "linear_" ); |
1586 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_min" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_min" , "get_param_min" , PARAM_LINEAR_ACCEL); |
1587 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "linear_accel_max" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_max" , "get_param_max" , PARAM_LINEAR_ACCEL); |
1588 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "linear_accel_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_LINEAR_ACCEL); |
1589 | ADD_GROUP("Radial Accel" , "radial_" ); |
1590 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_min" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_min" , "get_param_min" , PARAM_RADIAL_ACCEL); |
1591 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "radial_accel_max" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_max" , "get_param_max" , PARAM_RADIAL_ACCEL); |
1592 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "radial_accel_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_RADIAL_ACCEL); |
1593 | ADD_GROUP("Tangential Accel" , "tangential_" ); |
1594 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_min" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_min" , "get_param_min" , PARAM_TANGENTIAL_ACCEL); |
1595 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max" , PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater" ), "set_param_max" , "get_param_max" , PARAM_TANGENTIAL_ACCEL); |
1596 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_TANGENTIAL_ACCEL); |
1597 | ADD_GROUP("Damping" , "" ); |
1598 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min" , PROPERTY_HINT_RANGE, "0,100,0.001,or_greater" ), "set_param_min" , "get_param_min" , PARAM_DAMPING); |
1599 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max" , PROPERTY_HINT_RANGE, "0,100,0.001,or_greater" ), "set_param_max" , "get_param_max" , PARAM_DAMPING); |
1600 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_DAMPING); |
1601 | ADD_GROUP("Angle" , "" ); |
1602 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min" , PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees" ), "set_param_min" , "get_param_min" , PARAM_ANGLE); |
1603 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_max" , PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees" ), "set_param_max" , "get_param_max" , PARAM_ANGLE); |
1604 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angle_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_ANGLE); |
1605 | ADD_GROUP("Scale" , "" ); |
1606 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_min" , PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater" ), "set_param_min" , "get_param_min" , PARAM_SCALE); |
1607 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "scale_amount_max" , PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater" ), "set_param_max" , "get_param_max" , PARAM_SCALE); |
1608 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "scale_amount_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_SCALE); |
1609 | ADD_PROPERTY(PropertyInfo(Variant::BOOL, "split_scale" ), "set_split_scale" , "get_split_scale" ); |
1610 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scale_curve_x" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_scale_curve_x" , "get_scale_curve_x" ); |
1611 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scale_curve_y" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_scale_curve_y" , "get_scale_curve_y" ); |
1612 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scale_curve_z" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_scale_curve_z" , "get_scale_curve_z" ); |
1613 | ADD_GROUP("Color" , "" ); |
1614 | ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color" ), "set_color" , "get_color" ); |
1615 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp" , PROPERTY_HINT_RESOURCE_TYPE, "Gradient" ), "set_color_ramp" , "get_color_ramp" ); |
1616 | ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_initial_ramp" , PROPERTY_HINT_RESOURCE_TYPE, "Gradient" ), "set_color_initial_ramp" , "get_color_initial_ramp" ); |
1617 | |
1618 | ADD_GROUP("Hue Variation" , "hue_" ); |
1619 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_min" , PROPERTY_HINT_RANGE, "-1,1,0.01" ), "set_param_min" , "get_param_min" , PARAM_HUE_VARIATION); |
1620 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "hue_variation_max" , PROPERTY_HINT_RANGE, "-1,1,0.01" ), "set_param_max" , "get_param_max" , PARAM_HUE_VARIATION); |
1621 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_HUE_VARIATION); |
1622 | ADD_GROUP("Animation" , "anim_" ); |
1623 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_min" , PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_less" ), "set_param_min" , "get_param_min" , PARAM_ANIM_SPEED); |
1624 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_speed_max" , PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,or_less" ), "set_param_max" , "get_param_max" , PARAM_ANIM_SPEED); |
1625 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_speed_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_ANIM_SPEED); |
1626 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_min" , PROPERTY_HINT_RANGE, "0,1,0.0001" ), "set_param_min" , "get_param_min" , PARAM_ANIM_OFFSET); |
1627 | ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anim_offset_max" , PROPERTY_HINT_RANGE, "0,1,0.0001" ), "set_param_max" , "get_param_max" , PARAM_ANIM_OFFSET); |
1628 | ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anim_offset_curve" , PROPERTY_HINT_RESOURCE_TYPE, "Curve" ), "set_param_curve" , "get_param_curve" , PARAM_ANIM_OFFSET); |
1629 | |
1630 | BIND_ENUM_CONSTANT(PARAM_INITIAL_LINEAR_VELOCITY); |
1631 | BIND_ENUM_CONSTANT(PARAM_ANGULAR_VELOCITY); |
1632 | BIND_ENUM_CONSTANT(PARAM_ORBIT_VELOCITY); |
1633 | BIND_ENUM_CONSTANT(PARAM_LINEAR_ACCEL); |
1634 | BIND_ENUM_CONSTANT(PARAM_RADIAL_ACCEL); |
1635 | BIND_ENUM_CONSTANT(PARAM_TANGENTIAL_ACCEL); |
1636 | BIND_ENUM_CONSTANT(PARAM_DAMPING); |
1637 | BIND_ENUM_CONSTANT(PARAM_ANGLE); |
1638 | BIND_ENUM_CONSTANT(PARAM_SCALE); |
1639 | BIND_ENUM_CONSTANT(PARAM_HUE_VARIATION); |
1640 | BIND_ENUM_CONSTANT(PARAM_ANIM_SPEED); |
1641 | BIND_ENUM_CONSTANT(PARAM_ANIM_OFFSET); |
1642 | BIND_ENUM_CONSTANT(PARAM_MAX); |
1643 | |
1644 | BIND_ENUM_CONSTANT(PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY); |
1645 | BIND_ENUM_CONSTANT(PARTICLE_FLAG_ROTATE_Y); |
1646 | BIND_ENUM_CONSTANT(PARTICLE_FLAG_DISABLE_Z); |
1647 | BIND_ENUM_CONSTANT(PARTICLE_FLAG_MAX); |
1648 | |
1649 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); |
1650 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE); |
1651 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE); |
1652 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX); |
1653 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); |
1654 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); |
1655 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_RING); |
1656 | BIND_ENUM_CONSTANT(EMISSION_SHAPE_MAX); |
1657 | } |
1658 | |
1659 | CPUParticles3D::CPUParticles3D() { |
1660 | set_notify_transform(true); |
1661 | |
1662 | multimesh = RenderingServer::get_singleton()->multimesh_create(); |
1663 | RenderingServer::get_singleton()->multimesh_set_visible_instances(multimesh, 0); |
1664 | set_base(multimesh); |
1665 | |
1666 | set_emitting(true); |
1667 | set_amount(8); |
1668 | |
1669 | set_param_min(PARAM_INITIAL_LINEAR_VELOCITY, 0); |
1670 | set_param_min(PARAM_ANGULAR_VELOCITY, 0); |
1671 | set_param_min(PARAM_ORBIT_VELOCITY, 0); |
1672 | set_param_min(PARAM_LINEAR_ACCEL, 0); |
1673 | set_param_min(PARAM_RADIAL_ACCEL, 0); |
1674 | set_param_min(PARAM_TANGENTIAL_ACCEL, 0); |
1675 | set_param_min(PARAM_DAMPING, 0); |
1676 | set_param_min(PARAM_ANGLE, 0); |
1677 | set_param_min(PARAM_SCALE, 1); |
1678 | set_param_min(PARAM_HUE_VARIATION, 0); |
1679 | set_param_min(PARAM_ANIM_SPEED, 0); |
1680 | set_param_min(PARAM_ANIM_OFFSET, 0); |
1681 | set_param_max(PARAM_INITIAL_LINEAR_VELOCITY, 0); |
1682 | set_param_max(PARAM_ANGULAR_VELOCITY, 0); |
1683 | set_param_max(PARAM_ORBIT_VELOCITY, 0); |
1684 | set_param_max(PARAM_LINEAR_ACCEL, 0); |
1685 | set_param_max(PARAM_RADIAL_ACCEL, 0); |
1686 | set_param_max(PARAM_TANGENTIAL_ACCEL, 0); |
1687 | set_param_max(PARAM_DAMPING, 0); |
1688 | set_param_max(PARAM_ANGLE, 0); |
1689 | set_param_max(PARAM_SCALE, 1); |
1690 | set_param_max(PARAM_HUE_VARIATION, 0); |
1691 | set_param_max(PARAM_ANIM_SPEED, 0); |
1692 | set_param_max(PARAM_ANIM_OFFSET, 0); |
1693 | set_emission_shape(EMISSION_SHAPE_POINT); |
1694 | set_emission_sphere_radius(1); |
1695 | set_emission_box_extents(Vector3(1, 1, 1)); |
1696 | set_emission_ring_axis(Vector3(0, 0, 1.0)); |
1697 | set_emission_ring_height(1); |
1698 | set_emission_ring_radius(1); |
1699 | set_emission_ring_inner_radius(0); |
1700 | |
1701 | set_gravity(Vector3(0, -9.8, 0)); |
1702 | |
1703 | for (int i = 0; i < PARTICLE_FLAG_MAX; i++) { |
1704 | particle_flags[i] = false; |
1705 | } |
1706 | |
1707 | set_color(Color(1, 1, 1, 1)); |
1708 | } |
1709 | |
1710 | CPUParticles3D::~CPUParticles3D() { |
1711 | ERR_FAIL_NULL(RenderingServer::get_singleton()); |
1712 | RS::get_singleton()->free(multimesh); |
1713 | } |
1714 | |